[User] Describe Bpy.Types.Nodesmodifier from the Blender manual or Python API, including usage steps and snippets.

[Assistant] tryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_stru


[User] What is Texture and how is it used in Blender Python scripting?

[Assistant]
# Texture

You can use a *Texture* force field to create an arbitrarily complicated force field,
which force in the three directions is color coded. Red is coding for the X axis,
green for the Y axis and blue for the Z axis
(like the color of the coordinate axes in the 3D Viewport). A value of 0.5 means no force,
a value larger than 0.5 acceleration in negative axis direction (like -Z),
a value smaller than 0.5 acceleration in positive axis direction (like +Z).


[User] Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns.

[Assistant]
|  |  |
| --- | --- |
| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer "bpy.types.bpy_struct.as_pointer") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add "bpy.types.bpy_struct.driver_add") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove "bpy.types.bpy_struct.driver_remove") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get "bpy.types.bpy_struct.get") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear "bpy.types.bpy_struct.id_properties_clear") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure "bpy.types.bpy_struct.id_properties_ensure") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui "bpy.types.bpy_struct.id_properties_ui") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden "bpy.types.bpy_struct.is_property_hidden") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library "bpy.types.bpy_struct.is_property_overridable_library") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly "bpy.types.bpy_struct.is_property_readonly") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set "bpy.types.bpy_struct.is_property_set") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items "bpy.types.bpy_struct.items") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete "bpy.types.bpy_struct.keyframe_delete") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert "bpy.types.bpy_struct.keyframe_insert") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys "bpy.types.bpy_struct.keys") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id "bpy.types.bpy_struct.path_from_id") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module "bpy.types.bpy_struct.path_from_module") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve "bpy.types.bpy_struct.path_resolve") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop "bpy.types.bpy_struct.pop") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set "bpy.types.bpy_struct.property_overridable_library_set") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset "bpy.types.bpy_struct.property_unset") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors "bpy.types.bpy_struct.rna_ancestors") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast "bpy.types.bpy_struct.type_recast") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values "bpy.types.bpy_struct.values") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get "bpy.types.Node.bl_system_properties_get") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update "bpy.types.Node.socket_value_update") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type "bpy.types.Node.is_registered_node_type") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll "bpy.types.Node.poll") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance "bpy.types.Node.poll_instance") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update "bpy.types.Node.update") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link "bpy.types.Node.insert_link") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init "bpy.types.Node.init") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy "bpy.types.Node.copy") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free "bpy.types.Node.free") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons "bpy.types.Node.draw_buttons") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext "bpy.types.Node.draw_buttons_ext") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label "bpy.types.Node.draw_label") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph "bpy.types.Node.debug_zone_body_lazy_function_graph") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph "bpy.types.Node.debug_zone_lazy_function_graph") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll "bpy.types.Node.poll") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass "bpy.types.Node.bl_rna_get_subclass") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py "bpy.types.Node.bl_rna_get_subclass_py") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll "bpy.types.NodeInternal.poll") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance "bpy.types.NodeInternal.poll_instance") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update "bpy.types.NodeInternal.update") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons "bpy.types.NodeInternal.draw_buttons") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext "bpy.types.NodeInternal.draw_buttons_ext") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass "bpy.types.NodeInternal.bl_rna_get_subclass") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py "bpy.types.NodeInternal.bl_rna_get_subclass_py") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass "bpy.types.GeometryNode.bl_rna_get_subclass") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py "bpy.types.GeometryNode.bl_rna_get_subclass_py") |


[User] Provide the full official documentation entry for AssetTags(bpy_struct), preserving all code examples.

[Assistant]
# AssetTags(bpy_struct)

base class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct "bpy.types.bpy_struct")

*class* bpy.types.AssetTags(*bpy_struct*)
:   Collection of custom asset tags

    new(*name*, *\**, *skip_if_exists=False*)
    :   Add a new tag to this asset

        Parameters:
        :   - **name** (*string**,* *(**never None**)*) – Name
            - **skip_if_exists** (*boolean**,* *(**optional**)*) – Skip if Exists, Do not add a new tag if one of the same type already exists

        Returns:
        :   New tag

        Return type:
        :   [`AssetTag`](bpy.types.AssetTag.html#bpy.types.AssetTag "bpy.types.AssetTag")

    remove(*tag*)
    :   Remove an existing tag from this asset

        Parameters:
        :   **tag** ([`AssetTag`](bpy.types.AssetTag.html#bpy.types.AssetTag "bpy.types.AssetTag"), (never None)) – Removed tag

    *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The RNA type or default when not found.

        Return type:
        :   [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct "bpy.types.Struct") subclass

    *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The class or default when not found.

        Return type:
        :   type


[User] Provide the full official documentation entry for GeometryNodeMeshToPoints(GeometryNode), preserving all code examples.

[Assistant]
# GeometryNodeMeshToPoints(GeometryNode)

base classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct "bpy.types.bpy_struct"), [`Node`](bpy.types.Node.html#bpy.types.Node "bpy.types.Node"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal "bpy.types.NodeInternal"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode "bpy.types.GeometryNode")

*class* bpy.types.GeometryNodeMeshToPoints(*GeometryNode*)
:   Generate a point cloud from a mesh’s vertices

    mode
    :   - `VERTICES`
          Vertices – Create a point in the point cloud for each selected vertex.
        - `EDGES`
          Edges – Create a point in the point cloud for each selected edge.
        - `FACES`
          Faces – Create a point in the point cloud for each selected face.
        - `CORNERS`
          Corners – Create a point in the point cloud for each selected face corner.

        Type:
        :   enum in [`'VERTICES'`, `'EDGES'`, `'FACES'`, `'CORNERS'`], default `'VERTICES'`

    *classmethod* is_registered_node_type()
    :   True if a registered node type

        Returns:
        :   Result

        Return type:
        :   boolean

    *classmethod* input_template(*index*)
    :   Input socket template

        Parameters:
        :   **index** (*int in* *[**0**,* *inf**]*) – Index

        Returns:
        :   result

        Return type:
        :   [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate "bpy.types.NodeInternalSocketTemplate")

    *classmethod* output_template(*index*)
    :   Output socket template

        Parameters:
        :   **index** (*int in* *[**0**,* *inf**]*) – Index

        Returns:
        :   result

        Return type:
        :   [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate "bpy.types.NodeInternalSocketTemplate")

    *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The RNA type or default when not found.

        Return type:
        :   [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct "bpy.types.Struct") subclass

    *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The class or default when not found.

        Return type:
        :   type


[User] Provide the full official documentation entry for Bpy.Types.Preferencesextensions, preserving all code examples.

[Assistant] PreferencesExtensions(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators 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BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) 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CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) 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GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveTo


[User] Provide the full official documentation entry for Delete, preserving all code examples.

[Assistant]
Opens a pop-up menu with operators to remove geometry from the Grease Pencil object.

Frames
:   Deletes all the strokes at the current frame and in the current layer/channel.

### Delete

Deletes the selected points.
When only one point remains, there is no more visible stroke,
and when all points are deleted, the stroke itself is deleted.

### Dissolve

Dissolving removes points between other points and connect the remaining points.

`Ctrl`-`X` Opens a pop-up to choose the dissolve type.

Dissolve
:   Deletes the selected points without splitting the stroke.
    The remaining points in the strokes stay connected.

Dissolve Between
:   Deletes all the points between the selected points without splitting the stroke.
    The remaining points in the strokes stay connected.

Dissolve Unselect
:   Deletes all the points that are not selected in the stroke without splitting the stroke.
    The remaining points in the strokes stay connected.

### Delete Active Keyframe (Active Layer)

Deletes all the strokes at the current frame in the active layer.

### Delete Active Keyframes (All Layers)

Deletes all the strokes at the current frame in all layer.


[User] Give a detailed overview of Edit Mode: syntax, arguments, return values, common patterns.

[Assistant]
- [Mesh Edit Mode](../../../modeling/meshes/tools/toolbar.xhtml#mesh-toolbar-index)
- [Curve Edit Mode](../../../modeling/curves/tools/toolbar.xhtml#curve-toolbar-index)
- [Surface Edit Mode](../../../modeling/surfaces/toolbar/index.xhtml#surface-toolbar-index)
- [Metaball Edit Mode](../../../modeling/metas/toolbar/index.xhtml#meta-toolbar-index)


[User] Provide the full official documentation entry for References, preserving all code examples.

[Assistant]
|  |  |
| --- | --- |
| - [`bpy.context.strip_modifier`](bpy.context.html#bpy.context.strip_modifier "bpy.context.strip_modifier") - [`Strip.modifiers`](bpy.types.Strip.html#bpy.types.Strip.modifiers "bpy.types.Strip.modifiers") - [`StripModifiers.active`](bpy.types.StripModifiers.html#bpy.types.StripModifiers.active "bpy.types.StripModifiers.active") | - [`StripModifiers.new`](bpy.types.StripModifiers.html#bpy.types.StripModifiers.new "bpy.types.StripModifiers.new") - [`StripModifiers.remove`](bpy.types.StripModifiers.html#bpy.types.StripModifiers.remove "bpy.types.StripModifiers.remove") |


[User] Explain Options in complete detail according to the official Blender documentation.

[Assistant]
[image reference removed]

The Screw modifier.

Angle
:   Degrees for a single helix revolution.

Screw
:   The height of one helix iteration.

Iterations
:   Number of revolutions.

Axis
:   The axis along which the helix will be built.

Axis Object
:   The name of an object to define the axis direction.

    Object Screw
    :   Use the distance from the *Axis Object* to define the height of one helix iteration.

Steps Viewport
:   Number of steps used for a single revolution displayed in the 3D Viewport.

Render
:   As above, but used during render time. Increase to improve quality.

Merge
:   Merge vertices that lie on the axis of rotation.
    Use this to close off end points with a triangle fan.

    Merge Distance
    :   Vertices under this distance to the axis are merged.

Stretch UVs
:   Stretch the UV coordinates from (0.0 to 1.0) when UVs are present.

### Normals

Smooth Shading
:   Output faces with smooth shading rather than flat shading.
    The smooth/flat shading of the input geometry is not preserved.

Calculate Order
:   Order of edges is calculated to avoid problems with normals and shading. Only needed for meshes, not curves.

Flip
:   Flip normals direction.


[User] Describe MovieTrackingMarkers(bpy_struct) from the Blender manual or Python API, including usage steps and snippets.

[Assistant]
# MovieTrackingMarkers(bpy_struct)

base class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct "bpy.types.bpy_struct")

*class* bpy.types.MovieTrackingMarkers(*bpy_struct*)
:   Collection of markers for movie tracking track

    find_frame(*frame*, *\**, *exact=True*)
    :   Get marker for specified frame

        Parameters:
        :   - **frame** (*int in* *[**0**,* *1048574**]*) – Frame, Frame number to find marker for
            - **exact** (*boolean**,* *(**optional**)*) – Exact, Get marker at exact frame number rather than get estimated marker

        Returns:
        :   Marker for specified frame

        Return type:
        :   [`MovieTrackingMarker`](bpy.types.MovieTrackingMarker.html#bpy.types.MovieTrackingMarker "bpy.types.MovieTrackingMarker")

    insert_frame(*frame*, *\**, *co=(0.0, 0.0)*)
    :   Insert a new marker at the specified frame

        Parameters:
        :   - **frame** (*int in* *[**0**,* *1048574**]*) – Frame, Frame number to insert marker to
            - **co** ([`mathutils.Vector`](mathutils.html#mathutils.Vector "mathutils.Vector") of 2 items in [-1, 1], (optional)) – Coordinate, Place new marker at the given frame using specified in normalized space coordinates

        Returns:
        :   Newly created marker

        Return type:
        :   [`MovieTrackingMarker`](bpy.types.MovieTrackingMarker.html#bpy.types.MovieTrackingMarker "bpy.types.MovieTrackingMarker")

    delete_frame(*frame*)
    :   Delete marker at specified frame

        Parameters:
        :   **frame** (*int in* *[**0**,* *1048574**]*) – Frame, Frame number to delete marker from

    *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The RNA type or default when not found.

        Return type:
        :   [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct "bpy.types.Struct") subclass

    *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The class or default when not found.

        Return type:
        :   type


[User] How do I use Despeckle Node in Blender? Include parameters, examples, warnings and best practices.

[Assistant]
# Despeckle Node

[image reference removed]

The *Despeckle* node is used to smooth areas of an image in which noise is noticeable,
while leaving complex areas untouched.

This works by the standard deviation of each pixel and its neighbors is calculated to determine
if the area is one of high complexity or low complexity.
If the complexity is lower than the threshold then the area is smoothed using a simple mean filter.


[User] Describe ShaderNodeTexGradient(ShaderNode) from the Blender manual or Python API, including usage steps and snippets.

[Assistant]
# ShaderNodeTexGradient(ShaderNode)

base classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct "bpy.types.bpy_struct"), [`Node`](bpy.types.Node.html#bpy.types.Node "bpy.types.Node"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal "bpy.types.NodeInternal"), [`ShaderNode`](bpy.types.ShaderNode.html#bpy.types.ShaderNode "bpy.types.ShaderNode")

*class* bpy.types.ShaderNodeTexGradient(*ShaderNode*)
:   Generate interpolated color and intensity values based on the input vector

    color_mapping
    :   Color mapping settings

        Type:
        :   [`ColorMapping`](bpy.types.ColorMapping.html#bpy.types.ColorMapping "bpy.types.ColorMapping"), (readonly, never None)

    gradient_type
    :   Style of the color blending

        - `LINEAR`
          Linear – Create a linear progression.
        - `QUADRATIC`
          Quadratic – Create a quadratic progression.
        - `EASING`
          Easing – Create a progression easing from one step to the next.
        - `DIAGONAL`
          Diagonal – Create a diagonal progression.
        - `SPHERICAL`
          Spherical – Create a spherical progression.
        - `QUADRATIC_SPHERE`
          Quadratic Sphere – Create a quadratic progression in the shape of a sphere.
        - `RADIAL`
          Radial – Create a radial progression.

        Type:
        :   enum in [`'LINEAR'`, `'QUADRATIC'`, `'EASING'`, `'DIAGONAL'`, `'SPHERICAL'`, `'QUADRATIC_SPHERE'`, `'RADIAL'`], default `'LINEAR'`

    texture_mapping
    :   Texture coordinate mapping settings

        Type:
        :   [`TexMapping`](bpy.types.TexMapping.html#bpy.types.TexMapping "bpy.types.TexMapping"), (readonly, never None)

    *classmethod* is_registered_node_type()
    :   True if a registered node type

        Returns:
        :   Result

        Return type:
        :   boolean

    *classmethod* input_template(*index*)
    :   Input socket template

        Parameters:
        :   **index** (*int in* *[**0**,* *inf**]*) – Index

        Returns:
        :   result

        Return type:
        :   [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate "bpy.types.NodeInternalSocketTemplate")

    *classmethod* output_template(*index*)
    :   Output socket template

        Parameters:
        :   **index** (*int in* *[**0**,* *inf**]*) – Index

        Returns:
        :   result

        Return type:
        :   [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate "bpy.types.NodeInternalSocketTemplate")

    *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The RNA type or default when not found.

        Return type:
        :   [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct "bpy.types.Struct") subclass

    *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The class or default when not found.

        Return type:
        :   type


[User] What is Inherited Functions and how is it used in Blender Python scripting?

[Assistant]
|  |  |
| --- | --- |
| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer "bpy.types.bpy_struct.as_pointer") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add "bpy.types.bpy_struct.driver_add") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove "bpy.types.bpy_struct.driver_remove") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get "bpy.types.bpy_struct.get") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear "bpy.types.bpy_struct.id_properties_clear") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure "bpy.types.bpy_struct.id_properties_ensure") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui "bpy.types.bpy_struct.id_properties_ui") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden "bpy.types.bpy_struct.is_property_hidden") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library "bpy.types.bpy_struct.is_property_overridable_library") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly "bpy.types.bpy_struct.is_property_readonly") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set "bpy.types.bpy_struct.is_property_set") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items "bpy.types.bpy_struct.items") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete "bpy.types.bpy_struct.keyframe_delete") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert "bpy.types.bpy_struct.keyframe_insert") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys "bpy.types.bpy_struct.keys") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id "bpy.types.bpy_struct.path_from_id") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module "bpy.types.bpy_struct.path_from_module") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve "bpy.types.bpy_struct.path_resolve") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop "bpy.types.bpy_struct.pop") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set "bpy.types.bpy_struct.property_overridable_library_set") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset "bpy.types.bpy_struct.property_unset") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors "bpy.types.bpy_struct.rna_ancestors") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast "bpy.types.bpy_struct.type_recast") | - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values "bpy.types.bpy_struct.values") - [`ID.bl_system_properties_get`](bpy.types.ID.html#bpy.types.ID.bl_system_properties_get "bpy.types.ID.bl_system_properties_get") - [`ID.rename`](bpy.types.ID.html#bpy.types.ID.rename "bpy.types.ID.rename") - [`ID.evaluated_get`](bpy.types.ID.html#bpy.types.ID.evaluated_get "bpy.types.ID.evaluated_get") - [`ID.copy`](bpy.types.ID.html#bpy.types.ID.copy "bpy.types.ID.copy") - [`ID.asset_mark`](bpy.types.ID.html#bpy.types.ID.asset_mark "bpy.types.ID.asset_mark") - [`ID.asset_clear`](bpy.types.ID.html#bpy.types.ID.asset_clear "bpy.types.ID.asset_clear") - [`ID.asset_generate_preview`](bpy.types.ID.html#bpy.types.ID.asset_generate_preview "bpy.types.ID.asset_generate_preview") - [`ID.override_create`](bpy.types.ID.html#bpy.types.ID.override_create "bpy.types.ID.override_create") - [`ID.override_hierarchy_create`](bpy.types.ID.html#bpy.types.ID.override_hierarchy_create "bpy.types.ID.override_hierarchy_create") - [`ID.user_clear`](bpy.types.ID.html#bpy.types.ID.user_clear "bpy.types.ID.user_clear") - [`ID.user_remap`](bpy.types.ID.html#bpy.types.ID.user_remap "bpy.types.ID.user_remap") - [`ID.make_local`](bpy.types.ID.html#bpy.types.ID.make_local "bpy.types.ID.make_local") - [`ID.user_of_id`](bpy.types.ID.html#bpy.types.ID.user_of_id "bpy.types.ID.user_of_id") - [`ID.animation_data_create`](bpy.types.ID.html#bpy.types.ID.animation_data_create "bpy.types.ID.animation_data_create") - [`ID.animation_data_clear`](bpy.types.ID.html#bpy.types.ID.animation_data_clear "bpy.types.ID.animation_data_clear") - [`ID.update_tag`](bpy.types.ID.html#bpy.types.ID.update_tag "bpy.types.ID.update_tag") - [`ID.preview_ensure`](bpy.types.ID.html#bpy.types.ID.preview_ensure "bpy.types.ID.preview_ensure") - [`ID.bl_rna_get_subclass`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass "bpy.types.ID.bl_rna_get_subclass") - [`ID.bl_rna_get_subclass_py`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass_py "bpy.types.ID.bl_rna_get_subclass_py") - [`LightProbe.bl_rna_get_subclass`](bpy.types.LightProbe.html#bpy.types.LightProbe.bl_rna_get_subclass "bpy.types.LightProbe.bl_rna_get_subclass") - [`LightProbe.bl_rna_get_subclass_py`](bpy.types.LightProbe.html#bpy.types.LightProbe.bl_rna_get_subclass_py "bpy.types.LightProbe.bl_rna_get_subclass_py") |


[User] Give a detailed overview of Smooth Hair Curves: syntax, arguments, return values, common patterns.

[Assistant]
# Smooth Hair Curves

The *Smooth Hair Curves* node relaxes and evens out the shape of hair curves by averaging
their control points over multiple iterations.
It is useful for reducing noise, smoothing deformation artifacts, or refining groomed hair shapes
after other operations such as frizz or noise deformation.


[User] Explain Keyframe Paste Merge Items in complete detail according to the official Blender documentation.

[Assistant]
# Keyframe Paste Merge Items

MIX:
:   Mix.

    Overlay existing with new keys.

OVER_ALL:
:   Overwrite All.

    Replace all keys.

OVER_RANGE:
:   Overwrite Range.

    Overwrite keys in pasted range.

OVER_RANGE_ALL:
:   Overwrite Entire Range.

    Overwrite keys in pasted range, using the range of all copied keys.


[User] Describe Strip(bpy_struct) from the Blender manual or Python API, including usage steps and snippets.

[Assistant]
# Strip(bpy_struct)

base class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct "bpy.types.bpy_struct")

subclasses —
[`EffectStrip`](bpy.types.EffectStrip.html#bpy.types.EffectStrip "bpy.types.EffectStrip"), [`ImageStrip`](bpy.types.ImageStrip.html#bpy.types.ImageStrip "bpy.types.ImageStrip"), [`MaskStrip`](bpy.types.MaskStrip.html#bpy.types.MaskStrip "bpy.types.MaskStrip"), [`MetaStrip`](bpy.types.MetaStrip.html#bpy.types.MetaStrip "bpy.types.MetaStrip"), [`MovieClipStrip`](bpy.types.MovieClipStrip.html#bpy.types.MovieClipStrip "bpy.types.MovieClipStrip"), [`MovieStrip`](bpy.types.MovieStrip.html#bpy.types.MovieStrip "bpy.types.MovieStrip"), [`SceneStrip`](bpy.types.SceneStrip.html#bpy.types.SceneStrip "bpy.types.SceneStrip"), [`SoundStrip`](bpy.types.SoundStrip.html#bpy.types.SoundStrip "bpy.types.SoundStrip")

*class* bpy.types.Strip(*bpy_struct*)
:   Sequence strip in the sequence editor

    blend_alpha
    :   Percentage of how much the strip’s colors affect other strips

        Type:
        :   float in [0, 1], default 1.0

    blend_type
    :   Method for controlling how the strip combines with other strips

        Type:
        :   enum in [`'REPLACE'`, `'CROSS'`, `'DARKEN'`, `'MULTIPLY'`, `'BURN'`, `'LINEAR_BURN'`, `'LIGHTEN'`, `'SCREEN'`, `'DODGE'`, `'ADD'`, `'OVERLAY'`, `'SOFT_LIGHT'`, `'HARD_LIGHT'`, `'VIVID_LIGHT'`, `'LINEAR_LIGHT'`, `'PIN_LIGHT'`, `'DIFFERENCE'`, `'EXCLUSION'`, `'SUBTRACT'`, `'HUE'`, `'SATURATION'`, `'COLOR'`, `'VALUE'`, `'ALPHA_OVER'`, `'ALPHA_UNDER'`, `'GAMMA_CROSS'`], default `'ALPHA_OVER'`

    channel
    :   Y position of the sequence strip

        Type:
        :   int in [1, 128], default 0

    color_tag
    :   Color tag for a strip

        Type:
        :   enum in [Strip Color Items](bpy_types_enum_items/strip_color_items.html#rna-enum-strip-color-items), default `'COLOR_01'`

    effect_fader
    :   Custom fade value

        Type:
        :   float in [0, 1], default 0.0

    frame_duration
    :   The length of the contents of this strip before the handles are applied

        Type:
        :   int in [1, 1048574], default 0, (readonly)

    frame_final_duration
    :   The length of the contents of this strip after the handles are applied

        Type:
        :   int in [1, 1048574], default 0

    frame_final_end
    :   End frame displayed in the sequence editor after offsets are applied

        Type:
        :   int in [-inf, inf], default 0

    frame_final_start
    :   Start frame displayed in the sequence editor after offsets are applied, setting this is equivalent to moving the handle, not the actual start frame

        Type:
        :   int in [-inf, inf], default 0

    frame_offset_end
    :   Type:
        :   float in [-inf, inf], default 0.0

    frame_offset_start
    :   Type:
        :   float in [-inf, inf], default 0.0

    frame_start
    :   X position where the strip begins

        Type:
        :   float in [-inf, inf], default 0.0

    lock
    :   Lock strip so that it cannot be transformed

        Type:
        :   boolean, default False

    modifiers
    :   Modifiers affecting this strip

        Type:
        :   [`StripModifiers`](bpy.types.StripModifiers.html#bpy.types.StripModifiers "bpy.types.StripModifiers") [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection "bpy.types.bpy_prop_collection") of [`StripModifier`](bpy.types.StripModifier.html#bpy.types.StripModifier "bpy.types.StripModifier"), (readonly)

    mute
    :   Disable strip so that it cannot be viewed in the output

        Type:
        :   boolean, default False

    name
    :   Type:
        :   string, default “”, (never None)

    select
    :   Type:
        :   boolean, default False

    select_left_handle
    :   Type:
        :   boolean, default False

    select_right_handle
    :   Type:
        :   boolean, default False

    show_retiming_keys
    :   Show retiming keys, so they can be moved

        Type:
        :   boolean, default False

    type
    :   Type:
        :   enum in [`'IMAGE'`, `'META'`, `'SCENE'`, `'MOVIE'`, `'MOVIECLIP'`, `'MASK'`, `'SOUND'`, `'CROSS'`, `'ADD'`, `'SUBTRACT'`, `'ALPHA_OVER'`, `'ALPHA_UNDER'`, `'GAMMA_CROSS'`, `'MULTIPLY'`, `'WIPE'`, `'GLOW'`, `'COLOR'`, `'SPEED'`, `'MULTICAM'`, `'ADJUSTMENT'`, `'GAUSSIAN_BLUR'`, `'TEXT'`, `'COLORMIX'`], default `'IMAGE'`, (readonly)

    use_default_fade
    :   Fade effect using the built-in default (usually makes the transition as long as the effect strip)

        Type:
        :   boolean, default False

    use_linear_modifiers
    :   Calculate modifiers in linear space instead of sequencer’s space

        Type:
        :   boolean, default False

    bl_system_properties_get(*\**, *do_create=False*)
    :   DEBUG ONLY. Internal access to runtime-defined RNA data storage, intended solely for testing and debugging purposes. Do not access it in regular scripting work, and in particular, do not assume that it contains writable data

        Parameters:
        :   **do_create** (*boolean**,* *(**optional**)*) – Ensure that system properties are created if they do not exist yet

        Returns:
        :   The system properties root container, or None if there are no system properties stored in this data yet, and its creation was not requested

        Return type:
        :   [`PropertyGroup`](bpy.types.PropertyGroup.html#bpy.types.PropertyGroup "bpy.types.PropertyGroup")

    strip_elem_from_frame(*frame*)
    :   Return the strip element from a given frame or None

        Parameters:
        :   **frame** (*int in* *[**-1048574**,* *1048574**]*) – Frame, The frame to get the strip element from

        Returns:
        :   strip element of the current frame

        Return type:
        :   [`StripElement`](bpy.types.StripElement.html#bpy.types.StripElement "bpy.types.StripElement")

    swap(*other*)
    :   swap

        Parameters:
        :   **other** ([`Strip`](#bpy.types.Strip "bpy.types.Strip"), (never None)) – Other

    move_to_meta(*meta_sequence*)
    :   move_to_meta

        Parameters:
        :   **meta_sequence** ([`Strip`](#bpy.types.Strip "bpy.types.Strip"), (never None)) – Destination Meta Strip, Meta to move the strip into

    parent_meta()
    :   Parent meta

        Returns:
        :   Parent Meta

        Return type:
        :   [`Strip`](#bpy.types.Strip "bpy.types.Strip")

    invalidate_cache(*type*)
    :   Invalidate cached images for strip and all dependent strips

        Parameters:
        :   **type** (enum in [`'RAW'`, `'COMPOSITE'`], (never None)) – Type, Cache Type

    split(*frame*, *split_method*, *\**, *ignore_connections=False*)
    :   Split Strip

        Parameters:
        :   - **frame** (*int in* *[**-inf**,* *inf**]*) – Frame where to split the strip
            - **ignore_connections** (*boolean**,* *(**optional**)*) – Don’t propagate split to connected strips

        Returns:
        :   Right side Strip

        Return type:
        :   [`Strip`](#bpy.types.Strip "bpy.types.Strip")

    *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The RNA type or default when not found.

        Return type:
        :   [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct "bpy.types.Struct") subclass

    *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The class or default when not found.

        Return type:
        :   [type](#bpy.types.Strip.type "bpy.types.Strip.type")


[User] Explain Inherited Properties in complete detail according to the official Blender documentation.

[Assistant]
|  |  |
| --- | --- |
| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data "bpy.types.bpy_struct.id_data") | - [`LineStyleGeometryModifier.name`](bpy.types.LineStyleGeometryModifier.html#bpy.types.LineStyleGeometryModifier.name "bpy.types.LineStyleGeometryModifier.name") |


[User] Describe Tags and Translations from the Blender manual or Python API, including usage steps and snippets.

[Assistant]
If you are planning to use a different set of [tags](../tags.html#extensions-tags) than the ones used by
Blender Extensions Platform, remember to submit a pull request to
[tags.py](https://projects.blender.org/blender/blender/src/scripts/modules/_bpy_internal/extensions/tags.py).

This way they can be shown translated within Blender.


[User] Explain Laplacian Deform Modifier in complete detail according to the official Blender documentation.

[Assistant]
# Laplacian Deform Modifier

The *Laplacian Deform* modifier allows you to pose a mesh while preserving
geometric details of the surface.

The user defines a set of “anchor” vertices, and then moves some of them around.
The modifier keeps the rest of the anchor vertices in fixed positions and
calculates the optimal locations of all the remaining vertices to preserve the original geometric details.

This modifier captures the geometric details with the use of differential coordinates.
The differential coordinates capture the local geometric information, the curvature and
direction of a vertex based on its neighbors.


[User] Provide the full official documentation entry for Specials, preserving all code examples.

[Assistant]
Show All
:   Unhides any hidden bone collections.

Un-Solo All
:   Clear the ‘solo’ setting on all bone collections

Remove Unused
:   Remove all bone collections that have neither bones nor children.
    This is done recursively, so bone collections that only have unused children are also removed.


[User] Show practical ways to work with Usage in a Blender add-on or script – include code.

[Assistant]
### Visibility Management

Each [Scene](../../scene_layout/scene/introduction.xhtml) consists of one or more
[Collections](../../scene_layout/collections/collections.xhtml).
Collections can be enabled or disabled per View Layer, allowing you to control what appears in each layer’s render.

This makes it easy to separate lighting, characters, props, or effects into their own passes.

Collection visibility for each View Layer can be adjusted in the [Outliner](../../editors/outliner/editing.xhtml#editors-outliner-editing-collections) or [Collection View Layer Properties](../../scene_layout/collections/collections.xhtml#bpy-types-layercollection).

[image reference removed]

View Layer collections in the Outliner.

From the Outliner, you can:

- Enable or disable collections per View Layer.
- Set holdout and indirect-only options (Cycles only).
- Manage what objects contribute to the render or compositing.

### Rendering & Compositing

When a scene is rendered, each View Layer is available in the
[Compositor](../../compositing/introduction.xhtml) using they [Render Layers Node](../../compositing/types/input/scene/render_layers.xhtml).
This allows you to process each layer independently, combining or adjusting them to create the final output.

Each View Layer can output multiple [Render Passes](passes.xhtml) including:

- Combined (final image)
- Diffuse, Glossy, Transmission components
- Shadow, Mist, Ambient Occlusion
- Cryptomatte and Object/Material/ID Masks
- Data passes like Normal, UV, and Depth

These passes make it possible to perform detailed color grading,
masking, relighting, and other post-processing operations in a non-destructive workflow.


[User] Describe Bpy.Types.Windowmanager from the Blender manual or Python API, including usage steps and snippets.

[Assistant] s : operator ( Operator ) – Operator to call Returns : Whether adding the handler was successful Return type : boolean event_timer_add ( time_step , * , window = None ) ¶ Add a timer to the given window, to generate periodic ‘TIMER’ events Parameters : time_step ( float in [ 0 , inf ] ) – Time Step, Interval in seconds between timer events window ( Window , (optional)) – Window to attach the timer to, or None Return type : Timer event_timer_remove ( timer ) ¶ event_timer_remove classmethod gizmo_group_type_ensure ( identifier ) ¶ Activate an existing widget group (when the persistent option isn’t set) Parameters : identifier ( string , ( never None ) ) – Gizmo group type name classmethod gizmo_group_type_unlink_delayed ( identifier ) ¶ Unlink a widget group (when the persistent option is set) Parameters : identifier ( string , ( never None ) ) – Gizmo group type name progress_begin ( min , max ) ¶ Start progress report Parameters : min ( float in [ -inf , inf ] ) – min, any value in range [0,9999] max ( float in [ -inf , inf ] ) – max, any value in range [min+1,9998] progress_update ( value ) ¶ Update the progress feedback Parameters : value ( float in [ -inf , inf ] ) – value, Any value between min and max as set in progress_begin() progress_end ( ) ¶ Terminate progress report classmethod invoke_props_popup ( operator , event ) ¶ Operator popup invoke (show operator properties and execute it automatically on changes) Parameters : operator ( Operator ) – Operator to call event ( Event ) – Event Returns : result Return type : enum set in Operator Return Items classmethod invoke_props_dialog ( operator , * , width = 300 , title = '' , confirm_text = '' , cancel_default = False , text_ctxt = '' , translate = True ) ¶ Operator dialog (non-autoexec popup) invoke (show operator properties and only execute it on click on OK button) Parameters : operator ( Operator ) – Operator to call width ( int in [ 0 , inf ] , ( optional ) ) – Width of the popup title ( string , ( optional , never None ) ) – Title, Optional text to show as title of the popup confirm_text ( string , ( optional , never None ) ) – Confirm Text, Optional text to show instead to the default “OK” confirmation button text cancel_default ( boolean , ( optional ) ) – cancel_default text_ctxt ( string , ( optional ) ) – Override automatic translation context of the given text translate ( boolean , ( optional ) ) – Translate the given text, when UI translation is enabled Returns : result Return type : enum set in Operator Return Items classmethod invoke_search_popup ( operator ) ¶ Operator search popup invoke which searches values of the operator’s bpy.types.Operator.bl_property (which must be an EnumProperty), executing it on confirmation Parameters : operator ( Operator ) – Operator to call classmethod invoke_popup ( operator , * , width = 300 ) ¶ Operator popup invoke (only shows operator’s properties, without executing it) Parameters : operator ( Operator ) – Operator to call width ( int in [ 0 , inf ] , ( optional ) ) – Width of the popup Returns : result Return type : enum set in Operator Return Items classmethod invoke_confirm ( operator , event , * , title = '' , message = '' , confirm_text = '' , icon = 'NONE' , text_ctxt = '' , translate = True ) ¶ Operator confirmation popup (only to let user confirm the execution, no operator properties shown) Parameters : operator ( Operator ) – Operator to call event ( Event ) – Event title ( string , ( optional , never None ) ) – Title, Optional text to show as title of the popup message ( string , ( optional , never None ) ) – Message, Optional first line of content text confirm_text ( string , ( optional , never None ) ) – Confirm Text, Optional text to show instead to the default “OK” confirmation button text icon (enum in [ 'NONE' , 'WARNING' , 'QUESTION' , 'ERROR' , 'INFO' ], (optional)) – Icon, Optional icon displayed in the dialog text_ctxt ( string , ( optional ) ) – Override automatic translation context of the given text translate ( boolean , ( optional ) ) – Translate the given text, when UI translation is enabled Returns : result Return type : enum set in Operator Return Items classmethod popmenu_begin__internal ( title , * , icon = 'NONE' ) ¶ popmenu_begin__internal Parameters : icon (enum in Icon Items , (optional)) – icon Return type : UIPopupMenu , (never None) classmethod popmenu_end__internal ( menu ) ¶ popmenu_end__internal classmethod popover_begin__internal ( * , ui_units_x = 0 , from_active_button = False ) ¶ popover_begin__internal Parameters : ui_units_x ( int in [ 0 , inf ] , ( optional ) ) – ui_units_x from_active_button ( boolean , ( optional ) ) – Use Button, Use the active button for positioning Return type : UIPopover , (never None) classmethod popover_end__internal ( menu , * , keymap = None ) ¶ popover_end__internal Parameters : keymap ( KeyMap , (optional)) – Key Map, Active key map classmethod piemenu_begin__internal ( title , * , icon = 'NONE' , event = None ) ¶ piemenu_begin__internal Parameters : icon (enum in Icon Items , (optional)) – icon Return type : UIPieMenu , (never None) classmethod piemenu_end__internal ( menu ) ¶ piemenu_end__internal classmethod operator_properties_last ( operator ) ¶ operator_properties_last Return type : OperatorProperties , (never None) print_undo_steps ( ) ¶ print_undo_steps classmethod tag_script_reload ( ) ¶ Tag for refreshing the interface after scripts have been reloaded popover ( draw_func , * , ui_units_x = 0 , keymap = None , from_active_button = False ) ¶ popup_menu ( draw_func , * , title = '' , icon = 'NONE' ) ¶ Popup menus can be useful for creating menus without having to register menu classes. Note that they will not block the scripts execution, so the caller can’t wait for user input. import bpy def draw ( self , context ): self . layout . label ( text = "Hello World" ) bpy . context . window_manager . popup_menu ( draw , title = "Greeting" , icon = 'INFO' ) popup_menu_pie ( event , draw_func , * , title = '' , icon = 'NONE' ) ¶ classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type classmethod draw_cursor_add ( callback , args , space_type , region_type ) ¶ Add a new draw cursor handler to this space type. It will be called every time the cursor for the specified region in the space type will be drawn. Note: All arguments are positional only for now. Parameters : callback ( Callable [ ... , Any ] ) – A function that will be called when the cursor is drawn. It gets the specified arguments as input with the mouse position ( tuple[int, int] ) as last argument. args ( tuple [ Any , ... ] ) – Arguments that will be passed to the callback. space_type ( str ) – The space type the callback draws in; for example VIEW_3D . ( bpy.types.Space.type ) region_type ( str ) – The region type the callback draws in; usually WINDOW . ( bpy.types.Region.type ) Returns : Handler that can be removed later on. Return type : object classmethod draw_cursor_remove ( handler ) ¶ Remove a draw cursor handler that was added previously. Parameters : handler ( object ) – The draw cursor handler that should be removed. Inherited Properties ¶ bpy_struct.id_data ID.name ID.name_full ID.id_type ID.session_uid ID.is_evaluated ID.original ID.users ID.use_fake_user ID.use_extra_user ID.is_embedded_data ID.is_linked_packed ID.is_missing ID.is_runtime_data ID.is_editable ID.tag ID.is_library_indirect ID.library ID.library_weak_reference ID.asset_data ID.override_library ID.preview Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values ID.bl_system_properties_get ID.rename ID.evaluated_get ID.copy ID.asset_mark ID.asset_clear ID.asset_generate_preview ID.override_create ID.override_hierarchy_create ID.user_clear ID.user_remap ID.make_local ID.user_of_id ID.animation_data_create ID.animation_data_clear ID.update_tag ID.preview_ensure ID.bl_rna_get_subclass ID.bl_rna_get_subclass_py References ¶ BlendData.window_managers Context.window_manager Next WipeStrip(EffectStrip) Previous Window(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page WindowManager(ID) WindowManager WindowManager.addon_filter WindowManager.addon_search WindowManager.addon_support WindowManager.addon_tags WindowManager.asset_path_dummy WindowManager.extension_search WindowManager.extension_show_panel_available WindowManager.extension_show_panel_installed WindowManager.extension_tags WindowManager.extension_type WindowManager.extensions_blocked WindowManager.extensions_updates WindowManager.is_interface_locked WindowManager.keyconfigs WindowManager.operators WindowManager.poselib_previous_action WindowManager.preset_name WindowManager.windows WindowManager.xr_session_settings WindowManager.xr_session_state WindowManager.clipboard WindowManager.fileselect_add() WindowManager.modal_handler_add() WindowManager.event_timer_add() WindowManager.event_timer_remove() WindowManager.gizmo_group_type_ensure() WindowManager.gizmo_group_type_unlink_delayed() WindowManager.progress_begin() WindowManager.progress_update() WindowManager.progress_end() WindowManager.invoke_props_popup() WindowManager.invoke_props_dialog() WindowManager.invoke_search_popup() WindowManager.invoke_popup() WindowManager.invoke_confirm() WindowManager.popmenu_begin__internal() WindowManager.popmenu_end__internal() WindowManager.popover_begin__internal() WindowManager.popover_end__internal() WindowManager.piemenu_begin__internal() WindowManager.piemenu_end__internal() WindowManager.operator_properties_last() WindowManager.print_undo_steps() WindowManager.tag_script_reload() WindowManager.popover() WindowManager.popup_menu() WindowManager.popup_menu_pie() WindowManager.bl_rna_get_subclass() WindowManager.bl_rna_get_subclass_py() WindowManager.draw_cursor_add() WindowManager.draw_cursor_remove() Inherited Properties Inherited Functions References


[User] Show practical ways to work with Animation & Overrides in a Blender add-on or script – include code.

[Assistant]
Due to current design of animation data in Blender, what is editable in overrides’ animations can
change greatly depending on whether animation data was already defined in the linked reference
data-block. Animation data is created for a datablock if it gets animated by keyframes, or
through drivers.

In general, an overrides can do much more with its animation data if no animation data exists
in its linked reference data-block.

**Keyframes (a.k.a. F-Curves)**

[Keyframed animation](../../animation/keyframes/introduction.html) belongs to another data-block
(an Action one). So it is possible to assign a purely local Action data-block replacing
the one linked from the library. This will completely replace the keyframed animation
from the linked data though, and not override it in any way.

Overridden Action data-blocks only support a very limited amount of editing.
For example, an existing F-Curve can be muted, but its keyframes cannot be edited,
and no new F-Curve can be added.

**Drivers**

If the linked reference data has animation data, then its overrides only have
limited possibilities to edit the existing [drivers](../../animation/drivers/introduction.html).
For example, it will be possible to change the exisitng target of a driver,
but it won’t be possible to add new drivers, or new targets to an existing driver.

If the linked reference data has no animation data, then its overrides will create a new one
when they get some drivers defined. Drivers can then be fully edited, added or removed,
just as with purely local data-blocks.

**NLA**

The [NLA editor](../../editors/nla/introduction.html) data also belongs to the animation data
of a data-block. However, this data does support some greater level of editing in overrides,
including moving or resizing existing strips from the linked data, and adding new local strips.


[User] How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices.

[Assistant]
|  |  |
| --- | --- |
| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer "bpy.types.bpy_struct.as_pointer") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add "bpy.types.bpy_struct.driver_add") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove "bpy.types.bpy_struct.driver_remove") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get "bpy.types.bpy_struct.get") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear "bpy.types.bpy_struct.id_properties_clear") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure "bpy.types.bpy_struct.id_properties_ensure") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui "bpy.types.bpy_struct.id_properties_ui") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden "bpy.types.bpy_struct.is_property_hidden") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library "bpy.types.bpy_struct.is_property_overridable_library") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly "bpy.types.bpy_struct.is_property_readonly") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set "bpy.types.bpy_struct.is_property_set") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items "bpy.types.bpy_struct.items") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete "bpy.types.bpy_struct.keyframe_delete") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert "bpy.types.bpy_struct.keyframe_insert") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys "bpy.types.bpy_struct.keys") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id "bpy.types.bpy_struct.path_from_id") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module "bpy.types.bpy_struct.path_from_module") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve "bpy.types.bpy_struct.path_resolve") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop "bpy.types.bpy_struct.pop") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set "bpy.types.bpy_struct.property_overridable_library_set") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset "bpy.types.bpy_struct.property_unset") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors "bpy.types.bpy_struct.rna_ancestors") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast "bpy.types.bpy_struct.type_recast") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values "bpy.types.bpy_struct.values") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get "bpy.types.Node.bl_system_properties_get") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update "bpy.types.Node.socket_value_update") - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type "bpy.types.Node.is_registered_node_type") | - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll "bpy.types.Node.poll") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance "bpy.types.Node.poll_instance") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update "bpy.types.Node.update") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link "bpy.types.Node.insert_link") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init "bpy.types.Node.init") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy "bpy.types.Node.copy") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free "bpy.types.Node.free") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons "bpy.types.Node.draw_buttons") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext "bpy.types.Node.draw_buttons_ext") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label "bpy.types.Node.draw_label") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph "bpy.types.Node.debug_zone_body_lazy_function_graph") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph "bpy.types.Node.debug_zone_lazy_function_graph") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll "bpy.types.Node.poll") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass "bpy.types.Node.bl_rna_get_subclass") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py "bpy.types.Node.bl_rna_get_subclass_py") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll "bpy.types.NodeInternal.poll") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance "bpy.types.NodeInternal.poll_instance") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update "bpy.types.NodeInternal.update") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons "bpy.types.NodeInternal.draw_buttons") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext "bpy.types.NodeInternal.draw_buttons_ext") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass "bpy.types.NodeInternal.bl_rna_get_subclass") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py "bpy.types.NodeInternal.bl_rna_get_subclass_py") - [`CompositorNode.tag_need_exec`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.tag_need_exec "bpy.types.CompositorNode.tag_need_exec") - `CompositorNode.poll` - [`CompositorNode.update`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.update "bpy.types.CompositorNode.update") - [`CompositorNode.bl_rna_get_subclass`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass "bpy.types.CompositorNode.bl_rna_get_subclass") - [`CompositorNode.bl_rna_get_subclass_py`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass_py "bpy.types.CompositorNode.bl_rna_get_subclass_py") |