[User] What is Bpy.Types.Shadernodepointinfo and how is it used in Blender Python scripting?

[Assistant] bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) Te


[User] Provide the full official documentation entry for Toggle Cyclic, preserving all code examples.

[Assistant]
Toggles between an open stroke and closed stroke (cyclic).

Type
:   Close All:
    :   Close all open selected strokes.

    Open All:
    :   Open all closed selected strokes.

    Toggle:
    :   Close or Open selected strokes as required.

Match Point Density
:   Add point in the new segment to keep the same density.


[User] Show practical ways to work with Index – S in a Blender add-on or script – include code.

[Assistant] _visibility (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_by_visibility) - [select_camera() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_camera) - [select_circle() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_circle)   - [(in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.select_circle)   - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_circle)   - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_circle)   - [(in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_circle)   - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_circle)   - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_circle)   - [(in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.select_circle) - [select_color (bpy.types.ShaderFxGlow attribute)](bpy.types.ShaderFxGlow.html#bpy.types.ShaderFxGlow.select_color) - [select_column() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_column)   - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_column) - [select_constraint_target() (in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_constraint_target) - [select_contour (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_contour) - [select_control_point (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.select_control_point)   - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.select_control_point)   - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_control_point) - [select_crease (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_crease) - [select_edge_mark (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_edge_mark) - [select_edge_ring() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_edge_ring) - [select_end (bpy.types.SpaceConsole attribute)](bpy.types.SpaceConsole.html#bpy.types.SpaceConsole.select_end) - [select_end_character (bpy.types.Text attribute)](bpy.types.Text.html#bpy.types.Text.select_end_character) - [select_end_line_index (bpy.types.Text attribute)](bpy.types.Text.html#bpy.types.Text.select_end_line_index) - [select_ends() (in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_ends)   - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_ends) - [select_external_contour (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_external_contour) - [select_face_by_sides() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_face_by_sides) - [select_flush() (bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_flush) - [select_flush_mode() (bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_flush_mode) - [select_get() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.select_get) - [select_grouped() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.select_grouped)   - [(in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_grouped)   - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_grouped)   - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_grouped)   - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_grouped) - [select_grow() (in module bpy.ops.sculpt_curves)](bpy.ops.sculpt_curves.html#bpy.ops.sculpt_curves.select_grow) - [select_handle() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_handle) - [select_handles() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_handles) - [select_head (bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.select_head) - [select_hierarchy() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_hierarchy)   - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_hierarchy)   - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_hierarchy) - [select_history (bmesh.types.bmesh.types.BMesh attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_history) - [select_interior_faces() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_interior_faces) - [select_key_handles() (in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_key_handles) - [select_lasso() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_lasso)   - [(in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.select_lasso)   - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_lasso)   - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_lasso)   - [(in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_lasso)   - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_lasso)   - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_lasso)   - [(in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.select_lasso) - [select_left_handle (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.select_left_handle)   - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.select_left_handle)   - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_left_handle)   - [(bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.select_left_handle) - [select_leftright() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_leftright)   - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_leftright)   - [(in module bpy.ops.marker)](bpy.ops.marker.html#bpy.ops.marker.select_leftright)   - [(in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.select_leftright) - [select_less() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_less)   - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_less)   - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_less)   - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_less)   - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_less)   - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_less)   - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_less)   - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_less)   - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_less)   - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_less)   - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_less)   - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_less)   - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_less) - [select_line() (in module bpy.ops.text)](bpy.ops.text.html#bpy.ops.text.select_line) - [select_link_viewer() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_link_viewer) - [select_linked() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_linked)   - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_linked)   - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_linked)   - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_linked)   - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_linked)   - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_linked)   - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_linked)   - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_linked)   - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_linked)   - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_linked)   - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_linked)   - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_linked)   - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_linked) - [select_linked_from() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_linked_from) - [select_linked_pick() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_linked_pick)   - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_linked_pick)   - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_linked_pick)   - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_linked_pick)   - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_linked_pick)   - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_linked_pick)   - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_linked_pick)   - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_linked_pick)   - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_linked_pick) - [select_linked_to() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_linked_to) - [select_loop() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_loop) - [select_loose() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_loose) - [select_material_boundary (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_material_boundary) - [select_menu() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.select_menu) - [select_mirror() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_mirror)   - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_mirror)   - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_mirror)   - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_mirror)   - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_mirror) - [select_mode (bmesh.types.bmesh.types.BMesh attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_mode)   - [(bpy.types.ParticleEdit attribute)](bpy.types.ParticleEdit.html#bpy.types.ParticleEdit.select_mode) - [select_mode() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_mode)   - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_mode) - [select_more() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_more)   - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_more)   - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_more)   - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_more)   - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_more)   - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_more)   - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_more)   - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_more)   - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_more)   - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_more)   - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_more)   - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_more)   - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_more) - [select_next() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_next) - [select_next_item() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_next_item) - [select_non_manifold() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_non_manifold) - [select_nth() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_nth)   - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_nth) - [select_orientation() (in module bpy.ops.transform)](bpy.ops.transform.html#bpy.ops.transform.select_orientation) - [select_overlap() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_overlap) - [select_parent() (in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_parent) - [select_pattern (bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.select_pattern) - [select_pattern() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_pattern) - [select_pick() (in module bpy.ops.info)](bpy.ops.info.html#bpy.ops.info.select_pick) - [select_pinned() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_pinned) - [select_prev_item() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_prev_item) - [select_previous() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_previous) - [select_random() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_random)   - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_random)   - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_random)   - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_random)   - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_random)   - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_random)   - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_random)   - [(in module bpy.ops.pointcloud)](bpy.ops.pointcloud.html#bpy.ops.pointcloud.select_random)   - [(in module bpy.ops.sculpt_curves)](bpy.ops.sculpt_curves.html#bpy.ops.sculpt_curves.select_random) - [select_random_metaelems() (in module bpy.ops.mball)](bpy.ops.mball.html#bpy.ops.mball.select_random_metaelems) - [select_refresh() (bpy.types.Gizmo method)](bpy.types.Gizmo.html#bpy.types.Gizmo.select_refresh) - [select_ridge_valley (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_ridge_valley) - [select_right_handle (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.select_right_handle)   - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.select_right_handle)   - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_right_handle)   - [(bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.select_right_handle) - [select_roots() (in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_roots) - [select_row() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_row) - [select_same_collection() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_same_collection) - [select_same_type_step() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_same_type_step) - [select_search (bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.select_search) - [select_set() (bmesh.types.bmesh.types.BMEdge method)](bmesh.types.html#bmesh.types.bmesh.types.BMEdge.select_set)   - [(bmesh.types.bmesh.types.BMFace method)](bmesh.types.html#bmesh.types.bmesh.types.BMFace.select_set)   - [(bmesh.types.bmesh.types.BMVert method)](bmesh.types.html#bmesh.types.bmesh.types.BMVert.select_set)   - [(bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.select_set)   - [(bpy.types.Text method)](bpy.types.Text.html#bpy.types.Text.select_set)   - [(in module bpy.ops.console)](bpy.ops.console.html#bpy.ops.console.select_set) - [select_side() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_side) - [select_side_of_frame() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_side_of_frame) - [select_silhouette (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_silhouette) - [select_similar() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_similar)   - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_similar)   - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_similar)   - [(in module bpy.ops.mball)](bpy.ops.mball.html#bpy.ops.mball.select_similar)   - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_similar)   - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_similar) - [select_similar_region() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_similar_region) - [select_single_handle (bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_single_handle) - [select_split() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_split) - [select_start (bpy.types.SpaceConsole attribute)](bpy.types.SpaceConsole.html#bpy.types.SpaceConsole.select_start) - [select_suggestive_contour (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_suggestive_contour) - [select_tail (bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.select_tail) - [select_tips() (in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_tips) - [select_ungrouped() (in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_ungrouped)   - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_ungrouped) - [select_walk() (in module bpy.ops.file)](bpy.ops.file.html#bpy.ops.file.select_walk)   - [(in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outlin


[User] Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets.

[Assistant]
|  |  |
| --- | --- |
| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer "bpy.types.bpy_struct.as_pointer") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add "bpy.types.bpy_struct.driver_add") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove "bpy.types.bpy_struct.driver_remove") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get "bpy.types.bpy_struct.get") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear "bpy.types.bpy_struct.id_properties_clear") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure "bpy.types.bpy_struct.id_properties_ensure") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui "bpy.types.bpy_struct.id_properties_ui") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden "bpy.types.bpy_struct.is_property_hidden") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library "bpy.types.bpy_struct.is_property_overridable_library") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly "bpy.types.bpy_struct.is_property_readonly") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set "bpy.types.bpy_struct.is_property_set") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items "bpy.types.bpy_struct.items") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete "bpy.types.bpy_struct.keyframe_delete") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert "bpy.types.bpy_struct.keyframe_insert") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys "bpy.types.bpy_struct.keys") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id "bpy.types.bpy_struct.path_from_id") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module "bpy.types.bpy_struct.path_from_module") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve "bpy.types.bpy_struct.path_resolve") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop "bpy.types.bpy_struct.pop") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set "bpy.types.bpy_struct.property_overridable_library_set") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset "bpy.types.bpy_struct.property_unset") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors "bpy.types.bpy_struct.rna_ancestors") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast "bpy.types.bpy_struct.type_recast") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values "bpy.types.bpy_struct.values") |


[User] Show practical ways to work with Drivers in a Blender add-on or script – include code.

[Assistant]
Upgrading to the latest graphics drivers often solves problems. Newer drivers have bug fixes that help Blender
function correctly.

On Windows, drivers are provided by the graphics card manufacturer (Intel). Windows Update automatically installs
graphics drivers, or your computer manufacturer may provide its own version of the graphics drivers.

However, these are not always the latest version or may have been corrupted in some way. We recommend always using
the official drivers.

[Download Latest Intel Drivers](https://www.intel.com/content/www/us/en/support/products/80939/graphics.html)


[User] Show practical ways to work with Gizmos in a Blender add-on or script – include code.

[Assistant]
# Gizmos

Clicking  (Show Gizmo) toggles all gizmos in the Video Sequencer.
The drop-down button displays a popover with more detailed settings,
which are described below.

Navigate
:   Enable/disable the navigation gizmo.

Active Tools
:   Enable/disable the gizmo of the active tool.


[User] Give a detailed overview of Bpy.Types.Geometrynodepointsofcurve: syntax, arguments, return values, common patterns.

[Assistant] Node) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) 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(bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodePointsOfCurve(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodePointsOfCurve ( GeometryNode ) ¶ Retrieve a point index within a curve classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodePointsToCurves(GeometryNode) Previous GeometryNodePoints(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsOfCurve GeometryNodePointsOfCurve.is_registered_node_type() GeometryNodePointsOfCurve.input_template() GeometryNodePointsOfCurve.output_template() GeometryNodePointsOfCurve.bl_rna_get_subclass() GeometryNodePointsOfCurve.bl_rna_get_subclass_py() Inherited Properties Inherited Functions


[User] How do I use Perspective/Orthographic in Blender? Include parameters, examples, warnings and best practices.

[Assistant]
# Perspective/Orthographic

This operator changes the projection of the viewport camera.
Each 3D Viewport supports two different types of projection.
These are demonstrated in the Fig. below.

|  |  |
| --- | --- |
| ../../../_images/editors_3dview_navigate_projections_view-orthographic.png   Orthographic projection. | ../../../_images/editors_3dview_navigate_projections_view-perspective.png   Perspective projection. |

Our eyes are used to perspective viewing where distant objects appear smaller.
Orthographic projection often seems a bit odd at first,
because objects stay the same size regardless of their distance.
It is like viewing the scene from an infinitely distant point.
Nevertheless, orthographic viewing can be very useful,
because it provides a more “technical” insight into the scene,
making it easier to model and judge proportions.


[User] How do I use NodeSocketVectorEuler(NodeSocketStandard) in Blender? Include parameters, examples, warnings and best practices.

[Assistant]
# NodeSocketVectorEuler(NodeSocketStandard)

base classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct "bpy.types.bpy_struct"), [`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket "bpy.types.NodeSocket"), [`NodeSocketStandard`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard "bpy.types.NodeSocketStandard")

*class* bpy.types.NodeSocketVectorEuler(*NodeSocketStandard*)
:   3D vector socket of a node

    default_value
    :   Input value used for unconnected socket

        Type:
        :   [`mathutils.Euler`](mathutils.html#mathutils.Euler "mathutils.Euler") rotation of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)

    links
    :   List of node links from or to this socket.

        Type:
        :   [`NodeLinks`](bpy.types.NodeLinks.html#bpy.types.NodeLinks "bpy.types.NodeLinks")

        (readonly)

    *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The RNA type or default when not found.

        Return type:
        :   [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct "bpy.types.Struct") subclass

    *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The class or default when not found.

        Return type:
        :   type


[User] How do I use Bpy.Types.Viewernodeviewerpathelem in Blender? Include parameters, examples, warnings and best practices.

[Assistant] ct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) 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NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) 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[User] Explain Output in complete detail according to the official Blender documentation.

[Assistant]
Leading
:   The running total of values in the corresponding group, starting at the first value.

Trailing
:   The running total of values in the corresponding group, starting at zero.

Total
:   The total of all the values in the corresponding group.


[User] Describe Import CSV Node from the Blender manual or Python API, including usage steps and snippets.

[Assistant]
# Import CSV Node

[image reference removed]

The *Import CSV* node reads data from a CSV (Comma-Separated Values) file and generates a point cloud.
Each row in the file becomes a point, with numeric columns imported as attributes.

Attribute names are taken from the header row (if present), and types are inferred from the first value in each
column:

- Integer values create integer attributes.
- Float values create float attributes.

This node is useful for visualizing external datasets in Geometry Nodes,
such as for scientific visualization or procedural generation based on tabular data.


[User] What is Cloth Modifier and how is it used in Blender Python scripting?

[Assistant]
# Cloth Modifier

The Cloth modifier is a container for a [Cloth Physics](../../../physics/cloth/index.xhtml) simulation. It can be useful
for example, to simulate on a low-poly mesh then add a [Subdivision Surface Modifier](../generate/subdivision_surface.xhtml)
after the Cloth modifier to improve the visual quality of the cloth without drastically increasing simulation times.


[User] Describe Outputs from the Blender manual or Python API, including usage steps and snippets.

[Assistant]
Geometry
:   The resulting geometry with curled hair curves.

### Guide Map

Guide Index
:   The guide index map used for the operation.
    If this node created a new guide map, it is stored and output here
    for use in subsequent nodes.


[User] How do I use Bpy.Types.Object in Blender? Include parameters, examples, warnings and best practices.

[Assistant] Object(ID) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush 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FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(GeometryNode) Geom


[User] Show practical ways to work with Grease Pencil in a Blender add-on or script – include code.

[Assistant]
- [Grease Pencil Edit](../../../grease_pencil/modes/edit/tools/index.html#gpencil-edit-toolbar-index)
- [Grease Pencil Draw](../../../grease_pencil/modes/draw/tools.html#gpencil-draw-toolbar-index)
- [Grease Pencil Sculpting](../../../grease_pencil/modes/sculpting/tools.html#gpencil-sculpt-toolbar-index)
- [Grease Pencil Weight Paint](../../../grease_pencil/modes/weight_paint/tools.html#gpencil-weight-paint-toolbar-index)


[User] Describe Example from the Blender manual or Python API, including usage steps and snippets.

[Assistant]
Blur Effect samples (Samples: 8).

|  |  |  |  |
| --- | --- | --- | --- |
| ../../_images/grease-pencil_visual-effects_blur_factor-0.png   Original Model. | ../../_images/grease-pencil_visual-effects_blur_factor-10.png   Factor: 10, 10. | ../../_images/grease-pencil_visual-effects_blur_factor-50.png   Factor: 50, 50. | ../../_images/grease-pencil_visual-effects_blur_factor-100.png   Factor: 100, 100. |