{"conversations": [{"role": "user", "content": "What is Mesh Filter and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Mesh Filter\n\nApplies a deformation to all vertices in the mesh at the same time.\nMasking, auto-masking and visibility will be taken into account.\n\nTo use this tool, click and drag away from left to right\nor from right to left for a negative effect."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Shade Flat, preserving all code examples."}, {"role": "assistant", "content": "Signify the object to render and display faces uniformly,\nusing the [Face Normal’s](../../../modeling/meshes/structure.xhtml#modeling-meshes-structure-normals) direction.\nThis is usually desirable for objects with flat surfaces.\n\nThis operator will also remove any [Smooth By Angle Modifiers](../../../modeling/modifiers/normals/smooth_by_angle.xhtml)\n\nKeep Sharp Edges\n: Do not clear sharp edges (which are redundant with objects shaded as flat).\n This option is useful to not destroy data in case you want to revert changes later."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Effectstrip: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "EffectStrip(Strip) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(GeometryNo"}]} {"conversations": [{"role": "user", "content": "How do I use Introduction in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Introduction\n\nTransform is the modality of operations that perform transformations in 2D and 3D elements.\nTransformations can include things like moving, rotating, scaling,\nand applying other operations to objects in the scene.\n\nThey work by changing the geometry which you can edit directly."}]} {"conversations": [{"role": "user", "content": "What is Editing Meta Objects and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Editing Meta Objects\n\nIn addition to having several meta objects in a same family,\nyou can also have several meta primitives in a single object (just add some more while in Edit Mode).\nEach will be an element, with its own shape, editing rings (in the viewport), and settings."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Boidstate in a Blender add-on or script – include code."}, {"role": "assistant", "content": "yNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of FModifierLimits(FModifier): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# FModifierLimits(FModifier)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`FModifier`](bpy.types.FModifier.html#bpy.types.FModifier \"bpy.types.FModifier\")\n\n*class* bpy.types.FModifierLimits(*FModifier*)\n: Limit the time/value ranges of the modified F-Curve\n\n max_x\n : Highest X value to allow\n\n Type:\n : float in [-inf, inf], default 0.0\n\n max_y\n : Highest Y value to allow\n\n Type:\n : float in [-inf, inf], default 0.0\n\n min_x\n : Lowest X value to allow\n\n Type:\n : float in [-inf, inf], default 0.0\n\n min_y\n : Lowest Y value to allow\n\n Type:\n : float in [-inf, inf], default 0.0\n\n use_max_x\n : Use the maximum X value\n\n Type:\n : boolean, default False\n\n use_max_y\n : Use the maximum Y value\n\n Type:\n : boolean, default False\n\n use_min_x\n : Use the minimum X value\n\n Type:\n : boolean, default False\n\n use_min_y\n : Use the minimum Y value\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Geometrynodeinputposition, preserving all code examples."}, {"role": "assistant", "content": "Node) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeInputPosition(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeInputPosition ( GeometryNode ) ¶ Retrieve a vector indicating the location of each element classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeInputRadius(GeometryNode) Previous GeometryNodeInputObject(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeInputPosition(GeometryNode) GeometryNodeInputPosition GeometryNodeInputPosition.is_registered_node_type() GeometryNodeInputPosition.input_template() GeometryNodeInputPosition.output_template() GeometryNodeInputPosition.bl_rna_get_subclass() GeometryNodeInputPosition.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`NodeTreeInterfaceItem.item_type`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.item_type \"bpy.types.NodeTreeInterfaceItem.item_type\") - [`NodeTreeInterfaceItem.parent`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.parent \"bpy.types.NodeTreeInterfaceItem.parent\") - [`NodeTreeInterfaceItem.position`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.position \"bpy.types.NodeTreeInterfaceItem.position\") - [`NodeTreeInterfaceItem.index`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.index \"bpy.types.NodeTreeInterfaceItem.index\") - [`NodeTreeInterfaceSocket.name`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.name \"bpy.types.NodeTreeInterfaceSocket.name\") - [`NodeTreeInterfaceSocket.identifier`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.identifier \"bpy.types.NodeTreeInterfaceSocket.identifier\") - [`NodeTreeInterfaceSocket.description`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.description \"bpy.types.NodeTreeInterfaceSocket.description\") - [`NodeTreeInterfaceSocket.socket_type`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.socket_type \"bpy.types.NodeTreeInterfaceSocket.socket_type\") - [`NodeTreeInterfaceSocket.in_out`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.in_out \"bpy.types.NodeTreeInterfaceSocket.in_out\") - [`NodeTreeInterfaceSocket.hide_value`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_value \"bpy.types.NodeTreeInterfaceSocket.hide_value\") - [`NodeTreeInterfaceSocket.hide_in_modifier`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_in_modifier \"bpy.types.NodeTreeInterfaceSocket.hide_in_modifier\") | - [`NodeTreeInterfaceSocket.force_non_field`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.force_non_field \"bpy.types.NodeTreeInterfaceSocket.force_non_field\") - [`NodeTreeInterfaceSocket.is_inspect_output`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.is_inspect_output \"bpy.types.NodeTreeInterfaceSocket.is_inspect_output\") - [`NodeTreeInterfaceSocket.is_panel_toggle`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.is_panel_toggle \"bpy.types.NodeTreeInterfaceSocket.is_panel_toggle\") - [`NodeTreeInterfaceSocket.layer_selection_field`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.layer_selection_field \"bpy.types.NodeTreeInterfaceSocket.layer_selection_field\") - [`NodeTreeInterfaceSocket.menu_expanded`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.menu_expanded \"bpy.types.NodeTreeInterfaceSocket.menu_expanded\") - [`NodeTreeInterfaceSocket.optional_label`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.optional_label \"bpy.types.NodeTreeInterfaceSocket.optional_label\") - [`NodeTreeInterfaceSocket.attribute_domain`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.attribute_domain \"bpy.types.NodeTreeInterfaceSocket.attribute_domain\") - [`NodeTreeInterfaceSocket.default_attribute_name`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_attribute_name \"bpy.types.NodeTreeInterfaceSocket.default_attribute_name\") - [`NodeTreeInterfaceSocket.structure_type`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.structure_type \"bpy.types.NodeTreeInterfaceSocket.structure_type\") - [`NodeTreeInterfaceSocket.default_input`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_input \"bpy.types.NodeTreeInterfaceSocket.default_input\") - [`NodeTreeInterfaceSocket.bl_socket_idname`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_socket_idname \"bpy.types.NodeTreeInterfaceSocket.bl_socket_idname\") |"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Ops.Mball in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": " GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) Node"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Geometrynodetree and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "ometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_s"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Shadernodergb in a Blender add-on or script – include code."}, {"role": "assistant", "content": "odeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar ShaderNodeRGB(ShaderNode) ¶ base classes — bpy_struct , Node , NodeInternal , ShaderNode class bpy.types. ShaderNodeRGB ( ShaderNode ) ¶ A color picker classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py ShaderNode.poll ShaderNode.bl_rna_get_subclass ShaderNode.bl_rna_get_subclass_py Next ShaderNodeRGBCurve(ShaderNode) Previous ShaderNodePointInfo(ShaderNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page ShaderNodeRGB(ShaderNode) ShaderNodeRGB ShaderNodeRGB.is_registered_node_type() ShaderNodeRGB.input_template() ShaderNodeRGB.output_template() ShaderNodeRGB.bl_rna_get_subclass() ShaderNodeRGB.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Geometrynodeimportvdb: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "GeometryNodeImportVDB(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting 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BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) 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GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurve"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") | - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`ID.bl_system_properties_get`](bpy.types.ID.html#bpy.types.ID.bl_system_properties_get \"bpy.types.ID.bl_system_properties_get\") - [`ID.rename`](bpy.types.ID.html#bpy.types.ID.rename \"bpy.types.ID.rename\") - [`ID.evaluated_get`](bpy.types.ID.html#bpy.types.ID.evaluated_get \"bpy.types.ID.evaluated_get\") - [`ID.copy`](bpy.types.ID.html#bpy.types.ID.copy \"bpy.types.ID.copy\") - [`ID.asset_mark`](bpy.types.ID.html#bpy.types.ID.asset_mark \"bpy.types.ID.asset_mark\") - [`ID.asset_clear`](bpy.types.ID.html#bpy.types.ID.asset_clear \"bpy.types.ID.asset_clear\") - [`ID.asset_generate_preview`](bpy.types.ID.html#bpy.types.ID.asset_generate_preview \"bpy.types.ID.asset_generate_preview\") - [`ID.override_create`](bpy.types.ID.html#bpy.types.ID.override_create \"bpy.types.ID.override_create\") - [`ID.override_hierarchy_create`](bpy.types.ID.html#bpy.types.ID.override_hierarchy_create \"bpy.types.ID.override_hierarchy_create\") - [`ID.user_clear`](bpy.types.ID.html#bpy.types.ID.user_clear \"bpy.types.ID.user_clear\") - [`ID.user_remap`](bpy.types.ID.html#bpy.types.ID.user_remap \"bpy.types.ID.user_remap\") - [`ID.make_local`](bpy.types.ID.html#bpy.types.ID.make_local \"bpy.types.ID.make_local\") - [`ID.user_of_id`](bpy.types.ID.html#bpy.types.ID.user_of_id \"bpy.types.ID.user_of_id\") - [`ID.animation_data_create`](bpy.types.ID.html#bpy.types.ID.animation_data_create \"bpy.types.ID.animation_data_create\") - [`ID.animation_data_clear`](bpy.types.ID.html#bpy.types.ID.animation_data_clear \"bpy.types.ID.animation_data_clear\") - [`ID.update_tag`](bpy.types.ID.html#bpy.types.ID.update_tag \"bpy.types.ID.update_tag\") - [`ID.preview_ensure`](bpy.types.ID.html#bpy.types.ID.preview_ensure \"bpy.types.ID.preview_ensure\") - [`ID.bl_rna_get_subclass`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass \"bpy.types.ID.bl_rna_get_subclass\") - [`ID.bl_rna_get_subclass_py`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass_py \"bpy.types.ID.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain CompositorNodeConvertToDisplay(CompositorNode) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# CompositorNodeConvertToDisplay(CompositorNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`CompositorNode`](bpy.types.CompositorNode.html#bpy.types.CompositorNode \"bpy.types.CompositorNode\")\n\n*class* bpy.types.CompositorNodeConvertToDisplay(*CompositorNode*)\n: Convert from scene linear to display color space, with a view transform and look for tone mapping\n\n display_settings\n : Color management display device settings\n\n Type:\n : [`ColorManagedDisplaySettings`](bpy.types.ColorManagedDisplaySettings.html#bpy.types.ColorManagedDisplaySettings \"bpy.types.ColorManagedDisplaySettings\"), (readonly)\n\n view_settings\n : Color management view transform settings\n\n Type:\n : [`ColorManagedViewSettings`](bpy.types.ColorManagedViewSettings.html#bpy.types.ColorManagedViewSettings \"bpy.types.ColorManagedViewSettings\"), (readonly)\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n update()\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe TextureNodeViewer(TextureNode) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# TextureNodeViewer(TextureNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`TextureNode`](bpy.types.TextureNode.html#bpy.types.TextureNode \"bpy.types.TextureNode\")\n\n*class* bpy.types.TextureNodeViewer(*TextureNode*)\n: *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Dependency graph: Original object example: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "This example demonstrates access to the original ID.\nSuch access is needed to check whether object is selected, or to compare pointers.\n\n```\nimport bpy\n\nclass OBJECT_OT_original_example(bpy.types.Operator):\n \"\"\"Access original object and do something with it\"\"\"\n bl_label = \"DEG Access Original Object\"\n bl_idname = \"object.original_example\"\n\n def check_object_selected(self, object_eval):\n # Selection depends on a context and is only valid for original objects. This means we need\n # to request the original object from the known evaluated one.\n #\n # NOTE: All ID types have an `original` field.\n obj = object_eval.original\n return obj.select_get()\n\n def execute(self, context):\n # NOTE: It seems redundant to iterate over original objects to request evaluated ones\n # just to get original back. But we want to keep example as short as possible, but in real\n # world there are cases when evaluated object is coming from a more meaningful source.\n depsgraph = context.evaluated_depsgraph_get()\n for obj in context.editable_objects:\n object_eval = obj.evaluated_get(depsgraph)\n if self.check_object_selected(object_eval):\n self.report({'INFO'}, f\"Object is selected: {object_eval.name}\")\n return {'FINISHED'}\n\ndef register():\n bpy.utils.register_class(OBJECT_OT_original_example)\n\ndef unregister():\n bpy.utils.unregister_class(OBJECT_OT_original_example)\n\nif __name__ == \"__main__\":\n register()\n```"}]} {"conversations": [{"role": "user", "content": "What is References and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`NodeEvaluateClosure.input_items`](bpy.types.NodeEvaluateClosure.html#bpy.types.NodeEvaluateClosure.input_items \"bpy.types.NodeEvaluateClosure.input_items\") - [`NodeEvaluateClosureInputItems.new`](bpy.types.NodeEvaluateClosureInputItems.html#bpy.types.NodeEvaluateClosureInputItems.new \"bpy.types.NodeEvaluateClosureInputItems.new\") | - [`NodeEvaluateClosureInputItems.remove`](bpy.types.NodeEvaluateClosureInputItems.html#bpy.types.NodeEvaluateClosureInputItems.remove \"bpy.types.NodeEvaluateClosureInputItems.remove\") |"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Ffmpegsettings from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "FFmpegSettings(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Ge"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Latticepoint and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "LatticePoint(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geom"}]} {"conversations": [{"role": "user", "content": "What is Combine Bundle Node and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Combine Bundle Node\n\n[image reference removed]\n\nThe *Combine Bundle* node creates a new [Bundle](index.html)\nfrom multiple input values.\nEach input becomes an element of the bundle, identified by its socket name.\nValues can be accessed in other parts of the node tree using the\n[Separate Bundle](separate_bundle.html)"}]} {"conversations": [{"role": "user", "content": "Explain Grid to Mesh Node in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Grid to Mesh Node\n\n[image reference removed]\n\nThe *Grid to Mesh* node converts a voxel grid into a polygonal mesh by\nextracting an isosurface at a specified threshold value.\nThis process is similar to the *Marching Cubes* algorithm used in many\nvolumetric modeling systems.\n\nThe resulting mesh represents the boundary where the grid’s values cross the\ngiven threshold—typically the surface of a signed distance field (SDF) or density grid.\nThis makes it possible to convert procedural volumetric data into geometry for\nrendering, simulation, or further modeling operations."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inputs in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Mode\n: Which marker position to use for output.\n\n Absolute:\n : Outputs an absolute position of a marker.\n\n Relative Start:\n : Outputs the positions of a marker relative to the first marker of a track.\n\n Relative Frame:\n : Outputs the positions of a marker relative to the markers of the given *Frame*.\n\n Absolute Frame:\n : Outputs the absolute positions of a marker at the given *Frame*."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Describe LineStyleThicknessModifier(LineStyleModifier) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# LineStyleThicknessModifier(LineStyleModifier)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`LineStyleModifier`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier \"bpy.types.LineStyleModifier\")\n\nsubclasses —\n[`LineStyleThicknessModifier_AlongStroke`](bpy.types.LineStyleThicknessModifier_AlongStroke.html#bpy.types.LineStyleThicknessModifier_AlongStroke \"bpy.types.LineStyleThicknessModifier_AlongStroke\"), [`LineStyleThicknessModifier_Calligraphy`](bpy.types.LineStyleThicknessModifier_Calligraphy.html#bpy.types.LineStyleThicknessModifier_Calligraphy \"bpy.types.LineStyleThicknessModifier_Calligraphy\"), [`LineStyleThicknessModifier_CreaseAngle`](bpy.types.LineStyleThicknessModifier_CreaseAngle.html#bpy.types.LineStyleThicknessModifier_CreaseAngle \"bpy.types.LineStyleThicknessModifier_CreaseAngle\"), [`LineStyleThicknessModifier_Curvature_3D`](bpy.types.LineStyleThicknessModifier_Curvature_3D.html#bpy.types.LineStyleThicknessModifier_Curvature_3D \"bpy.types.LineStyleThicknessModifier_Curvature_3D\"), [`LineStyleThicknessModifier_DistanceFromCamera`](bpy.types.LineStyleThicknessModifier_DistanceFromCamera.html#bpy.types.LineStyleThicknessModifier_DistanceFromCamera \"bpy.types.LineStyleThicknessModifier_DistanceFromCamera\"), [`LineStyleThicknessModifier_DistanceFromObject`](bpy.types.LineStyleThicknessModifier_DistanceFromObject.html#bpy.types.LineStyleThicknessModifier_DistanceFromObject \"bpy.types.LineStyleThicknessModifier_DistanceFromObject\"), [`LineStyleThicknessModifier_Material`](bpy.types.LineStyleThicknessModifier_Material.html#bpy.types.LineStyleThicknessModifier_Material \"bpy.types.LineStyleThicknessModifier_Material\"), [`LineStyleThicknessModifier_Noise`](bpy.types.LineStyleThicknessModifier_Noise.html#bpy.types.LineStyleThicknessModifier_Noise \"bpy.types.LineStyleThicknessModifier_Noise\"), [`LineStyleThicknessModifier_Tangent`](bpy.types.LineStyleThicknessModifier_Tangent.html#bpy.types.LineStyleThicknessModifier_Tangent \"bpy.types.LineStyleThicknessModifier_Tangent\")\n\n*class* bpy.types.LineStyleThicknessModifier(*LineStyleModifier*)\n: Base type to define line thickness modifiers\n\n name\n : Name of the modifier\n\n Type:\n : string, default “”, (never None)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Linestylecolormodifier Distancefromcamera and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(G"}]} {"conversations": [{"role": "user", "content": "Explain Index – S in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "n bpy.types)](bpy.types.SubtractStrip.html#bpy.types.SubtractStrip) - [SubtractStrip.input_count (in module bpy.types)](bpy.types.SubtractStrip.html#bpy.types.SubtractStrip.input_count) - [subtype (bpy.types.NodeTreeInterfaceSocketFloat attribute)](bpy.types.NodeTreeInterfaceSocketFloat.html#bpy.types.NodeTreeInterfaceSocketFloat.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatAngle attribute)](bpy.types.NodeTreeInterfaceSocketFloatAngle.html#bpy.types.NodeTreeInterfaceSocketFloatAngle.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatColorTemperature attribute)](bpy.types.NodeTreeInterfaceSocketFloatColorTemperature.html#bpy.types.NodeTreeInterfaceSocketFloatColorTemperature.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatDistance attribute)](bpy.types.NodeTreeInterfaceSocketFloatDistance.html#bpy.types.NodeTreeInterfaceSocketFloatDistance.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatFactor attribute)](bpy.types.NodeTreeInterfaceSocketFloatFactor.html#bpy.types.NodeTreeInterfaceSocketFloatFactor.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatFrequency attribute)](bpy.types.NodeTreeInterfaceSocketFloatFrequency.html#bpy.types.NodeTreeInterfaceSocketFloatFrequency.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatPercentage attribute)](bpy.types.NodeTreeInterfaceSocketFloatPercentage.html#bpy.types.NodeTreeInterfaceSocketFloatPercentage.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatTime attribute)](bpy.types.NodeTreeInterfaceSocketFloatTime.html#bpy.types.NodeTreeInterfaceSocketFloatTime.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute attribute)](bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute.html#bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatUnsigned attribute)](bpy.types.NodeTreeInterfaceSocketFloatUnsigned.html#bpy.types.NodeTreeInterfaceSocketFloatUnsigned.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatWavelength attribute)](bpy.types.NodeTreeInterfaceSocketFloatWavelength.html#bpy.types.NodeTreeInterfaceSocketFloatWavelength.subtype) - [(bpy.types.NodeTreeInterfaceSocketInt attribute)](bpy.types.NodeTreeInterfaceSocketInt.html#bpy.types.NodeTreeInterfaceSocketInt.subtype) - [(bpy.types.NodeTreeInterfaceSocketIntFactor attribute)](bpy.types.NodeTreeInterfaceSocketIntFactor.html#bpy.types.NodeTreeInterfaceSocketIntFactor.subtype) - [(bpy.types.NodeTreeInterfaceSocketIntPercentage attribute)](bpy.types.NodeTreeInterfaceSocketIntPercentage.html#bpy.types.NodeTreeInterfaceSocketIntPercentage.subtype) - [(bpy.types.NodeTreeInterfaceSocketIntUnsigned attribute)](bpy.types.NodeTreeInterfaceSocketIntUnsigned.html#bpy.types.NodeTreeInterfaceSocketIntUnsigned.subtype) - [(bpy.types.NodeTreeInterfaceSocketString attribute)](bpy.types.NodeTreeInterfaceSocketString.html#bpy.types.NodeTreeInterfaceSocketString.subtype) - [(bpy.types.NodeTreeInterfaceSocketStringFilePath attribute)](bpy.types.NodeTreeInterfaceSocketStringFilePath.html#bpy.types.NodeTreeInterfaceSocketStringFilePath.subtype) - [(bpy.types.NodeTreeInterfaceSocketVector attribute)](bpy.types.NodeTreeInterfaceSocketVector.html#bpy.types.NodeTreeInterfaceSocketVector.subtype) - [(bpy.types.NodeTreeInterfaceSocketVector2D attribute)](bpy.types.NodeTreeInterfaceSocketVector2D.html#bpy.types.NodeTreeInterfaceSocketVector2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVector4D attribute)](bpy.types.NodeTreeInterfaceSocketVector4D.html#bpy.types.NodeTreeInterfaceSocketVector4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection.html#bpy.types.NodeTreeInterfaceSocketVectorDirection.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection2D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection4D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler.html#bpy.types.NodeTreeInterfaceSocketVectorEuler.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler2D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler4D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor.html#bpy.types.NodeTreeInterfaceSocketVectorFactor.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor2D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor4D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage4D.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation2D.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation4D.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity2D.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity4D.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ2D.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ4D.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ4D.subtype) - [success (bpy.types.ThemeWidgetStateColors attribute)](bpy.types.ThemeWidgetStateColors.html#bpy.types.ThemeWidgetStateColors.success) - [sum() (aud.aud.Sound method)](aud.html#aud.aud.Sound.sum) - [summary (bpy.types.ThemeDopeSheet attribute)](bpy.types.ThemeDopeSheet.html#bpy.types.ThemeDopeSheet.summary) - [sun_angle (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_angle) - [sun_direction (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_direction) - [sun_disc (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_disc) - [sun_elevation (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_elevation) - [sun_intensity (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_intensity) - [sun_rotation (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_rotation) - [sun_shadow_filter_radius (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_shadow_filter_radius) - [sun_shadow_jitter_overblur (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_shadow_jitter_overblur) - [sun_shadow_maximum_resolution (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_shadow_maximum_resolution) - [sun_size (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_size) - [sun_threshold (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_threshold) - [SunLight (class in bpy.types)](bpy.types.SunLight.html#bpy.types.SunLight) - [support_display_space_shader() (bpy.types.RenderEngine method)](bpy.types.RenderEngine.html#bpy.types.RenderEngine.support_display_space_shader) - [surface (bpy.types.Curves attribute)](bpy.types.Curves.html#bpy.types.Curves.surface) - [surface_bias (bpy.types.LightProbeVolume attribute)](bpy.types.LightProbeVolume.html#bpy.types.LightProbeVolume.surface_bias) - [surface_collision_distance (bpy.types.Curves attribute)](bpy.types.Curves.html#bpy.types.Curves.surface_collision_distance) - [surface_distance (bpy.types.FluidEffectorSettings attribute)](bpy.types.FluidEffectorSettings.html#bpy.types.FluidEffectorSettings.surface_distance) - [(bpy.types.FluidFlowSettings attribute)](bpy.types.FluidFlowSettings.html#bpy.types.FluidFlowSettings.surface_distance) - [surface_format (bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.surface_format) - [surface_offset (bpy.types.CurvePaintSettings attribute)](bpy.types.CurvePaintSettings.html#bpy.types.CurvePaintSettings.surface_offset) - [surface_plane (bpy.types.CurvePaintSettings attribute)](bpy.types.CurvePaintSettings.html#bpy.types.CurvePaintSettings.surface_plane) - [surface_render_method (bpy.types.Material attribute)](bpy.types.Material.html#bpy.types.Material.surface_render_method) - [surface_set() (in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.surface_set) - [surface_slot_add() (in module bpy.ops.dpaint)](bpy.ops.dpaint.html#bpy.ops.dpaint.surface_slot_add) - [surface_slot_remove() (in module bpy.ops.dpaint)](bpy.ops.dpaint.html#bpy.ops.dpaint.surface_slot_remove) - [surface_smooth_current_vertex (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.surface_smooth_current_vertex) - [surface_smooth_iterations (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.surface_smooth_iterations) - [surface_smooth_shape_preservation (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.surface_smooth_shape_preservation) - [surface_tension (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.surface_tension) - [surface_type (bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.surface_type) - [surface_uv_map (bpy.types.Curves attribute)](bpy.types.Curves.html#bpy.types.Curves.surface_uv_map) - [SurfaceCurve (class in bpy.types)](bpy.types.SurfaceCurve.html#bpy.types.SurfaceCurve) - [surfacedeform_bind() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.surfacedeform_bind) - [SurfaceDeformModifier (class in bpy.types)](bpy.types.SurfaceDeformModifier.html#bpy.types.SurfaceDeformModifier) - [SurfaceDeformModifier.is_bound (in module bpy.types)](bpy.types.SurfaceDeformModifier.html#bpy.types.SurfaceDeformModifier.is_bound) - [SurfaceModifier (class in bpy.types)](bpy.types.SurfaceModifier.html#bpy.types.SurfaceModifier) - [surfel_density (bpy.types.LightProbeVolume attribute)](bpy.types.LightProbeVolume.html#bpy.types.LightProbeVolume.surfel_density) - [svertex (freestyle.types.freestyle.types.NonTVertex attribute)](freestyle.types.html#freestyle.types.freestyle.types.NonTVertex.svertex) - [svg() (in module bpy.ops.import_curve)](bpy.ops.import_curve.html#bpy.ops.import_curve.svg) - [swap() (bpy.types.Strip method)](bpy.types.Strip.html#bpy.types.Strip.swap) - [(in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.swap) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.swap) - [swap_data() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.swap_data) - [swap_empty_group() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.swap_empty_group) - [swap_group_asset() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.swap_group_asset) - [swap_inputs() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.swap_inputs) - [swap_multi_input_sort_id() (bpy.types.NodeLink method)](bpy.types.NodeLink.html#bpy.types.NodeLink.swap_multi_input_sort_id) - [swap_node() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.swap_node) - [swap_zone() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.swap_zone) - [switch_direction() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.switch_direction) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.switch_direction) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.switch_direction) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.switch_direction) - [symmetrize() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.symmetrize) - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.symmetrize) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.symmetrize) - [(in module bpy.ops.sculpt)](bpy.ops.sculpt.html#bpy.ops.sculpt.symmetrize) - [symmetrize_direction (bpy.types.Sculpt attribute)](bpy.types.Sculpt.html#bpy.types.Sculpt.symmetrize_direction) - [symmetry_axis (bpy.types.DecimateModifier attribute)](bpy.types.DecimateModifier.html#bpy.types.DecimateModifier.symmetry_axis) - [symmetry_snap() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.symmetry_snap) - [sync_mode (bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.sync_mode) - [syntax_builtin (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_builtin) - [syntax_comment (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_comment) - [syntax_numbers (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_numbers) - [syntax_preprocessor (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_preprocessor) - [syntax_reserved (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_reserved) - [syntax_special (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_special) - [syntax_string (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_string) - [syntax_symbols (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_symbols) - [sys_particle_maximum (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sys_particle_maximum) - [sysinfo() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.sysinfo) - [system (bpy.types.ParticleTarget attribute)](bpy.types.ParticleTarget.html#bpy.types.ParticleTarget.system) - [(bpy.types.UnitSettings attribute)](bpy.types.UnitSettings.html#bpy.types.UnitSettings.system) - [system_bookmarks_active (bpy.types.SpaceFileBrowser attribute)](bpy.types.SpaceFileBrowser.html#bpy.types.SpaceFileBrowser.system_bookmarks_active) - [system_folders_active (bpy.types.SpaceFileBrowser attribute)](bpy.types.SpaceFileBrowser.html#bpy.types.SpaceFileBrowser.system_folders_active) - [system_rotation (bpy.types.UnitSettings attribute)](bpy.types.UnitSettings.html#bpy.types.UnitSettings.system_rotation) - [systems (in module bpy.utils.units)](bpy.utils.units.html#bpy.utils.units.systems) |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Lattice, preserving all code examples."}, {"role": "assistant", "content": "# Lattice\n\nLattice – or commonly called deformation cage outside of Blender.\nA lattice consists of a three-dimensional non-renderable grid of vertices.\nIts main use is to apply a deformation to the object it controls with a [Lattice Modifier](../modeling/modifiers/deform/lattice.html).\nIf the object is parented with *Lattice Deform* a Lattice Modifier is automatically applied."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Stereo 3D Display in a Blender add-on or script – include code."}, {"role": "assistant", "content": "If you have a real 3D display at some point, you can change the 3D display mode in the Window menu,\nby calling the Stereo 3D operator.\nBe aware that some modes require a fullscreen editor to work.\n\n[image reference removed]\n\nWindow menu, stereo 3D operator."}]} {"conversations": [{"role": "user", "content": "Explain Intended Audience in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "This tutorial is designed to help technical artists or developers learn to extend Blender.\nAn understanding of the basics of Python is expected for those working through this tutorial.\n\n### Prerequisites\n\nBefore going through the tutorial you should…\n\n- Be familiar with the basics of working in Blender.\n- Know how to run a script in Blender’s Text editor.\n- Have an understanding of Python primitive types (integer, Boolean, string, list, tuple, dictionary, and set).\n- Be familiar with the concept of Python modules.\n- Have a basic understanding of classes (object orientation) in Python.\n\nSuggested reading before starting this tutorial.\n\n- [Dive Into Python](https://finderiko.com/python-book) sections (1, 2, 3, 4, and 7).\n- [Blender API Quickstart](https://docs.blender.org/api/current/info_quickstart.html)\n to help become familiar with Blender/Python basics.\n\nTo best troubleshoot any error message Python prints while writing scripts, you run Blender from a terminal.\nSee [Use The Terminal](https://docs.blender.org/api/current/info_tips_and_tricks.html#use-the-terminal)."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - 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[`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inputs: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Enable\n: A boolean field controlling whether the connected output socket is visible and active.\n When *False*, the corresponding output socket in the group is hidden.\n\nValue\n: The value to pass to the output when it is enabled.\n This input can be any supported data type depending on the node’s *Data Type* property."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Ops.Armature in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "de) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) N"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Bokeh Blur Node in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Bokeh Blur Node\n\n[image reference removed]\n\nThe Bokeh Blur node generates a bokeh type blur similar to Defocus.\nUnlike defocus an in-focus region is defined in the Compositor.\nThere is also more flexibility in the type of blur applied through\nthe [Bokeh Image](../../input/bokeh_image.xhtml) node.\n\nSeveral performance optimizations are also available such calculation area restriction and masking."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Marker, preserving all code examples."}, {"role": "assistant", "content": "# Marker\n\n[image reference removed]\n\nMarker schematic.\n\nThis panel contains numerical settings for marker position,\npattern and search area dimensions, and offset of anchor point from pattern center.\n\nEnabled\n: Toggles the markers affect on the current frame.\n\nPosition X, Y\n: The X/Y positions of the marker at frame in screen coordinates.\n\nOffset X, Y\n: The X/Y offset to parenting point.\n\nPattern Area Width, Height\n: The width/height of a marker’s pattern in screen coordinates.\n\nSearch Area X, Y\n: The X/Y position of search at frame relative to the marker’s position.\n\nSearch Area Width, Height\n: The width/height of the markers search in screen coordinates."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Intended Audience in a Blender add-on or script – include code."}, {"role": "assistant", "content": "This tutorial is designed to help technical artists or developers learn to extend Blender.\nAn understanding of the basics of Python is expected for those working through this tutorial.\n\n### Prerequisites\n\nBefore going through the tutorial you should…\n\n- Be familiar with the basics of working in Blender.\n- Know how to run a script in Blender’s Text editor.\n- Have an understanding of Python primitive types (integer, Boolean, string, list, tuple, dictionary, and set).\n- Be familiar with the concept of Python modules.\n- Have a basic understanding of classes (object orientation) in Python.\n\nSuggested reading before starting this tutorial.\n\n- [Dive Into Python](https://finderiko.com/python-book) sections (1, 2, 3, 4, and 7).\n- [Blender API Quickstart](https://docs.blender.org/api/current/info_quickstart.html)\n to help become familiar with Blender/Python basics.\n\nTo best troubleshoot any error message Python prints while writing scripts, you run Blender from a terminal.\nSee [Use The Terminal](https://docs.blender.org/api/current/info_tips_and_tricks.html#use-the-terminal)."}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Bakesettings in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "etryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_str"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Main View, preserving all code examples."}, {"role": "assistant", "content": "### Adjusting the View\n\nUse these shortcuts to adjust the view:\n\n- Pan: `MMB`\n- Horizontal scroll: use `Ctrl`-`Wheel`, or drag the horizontal scrollbar.\n- Vertical scroll: use `Shift`-`Wheel`, or drag the vertical scrollbar.\n- Zoom: `Wheel`\n- Scale view: `Ctrl`-`MMB` and drag left/right (horizontal scale) or up/down (vertical scale).\n Alternatively, you can drag the circles on the scrollbars with `LMB`.\n\n### Playhead\n\nThe Playhead is the blue vertical line with the current time at the top. To see how to interact with it\nsee the [Playhead](../../../animation/animation_editors.xhtml#playhead) documentation. In addition to that, the Video\nSequencer has a special case where if you start dragging on a strip, that strip will be highlighted\nand displayed *solo* in the preview (all other strips are temporarily muted).\n\nIf scrubbing (or regular playback) performs poorly, you can speed it up by creating\n[proxies](sidebar/proxy.xhtml)."}]} {"conversations": [{"role": "user", "content": "Explain Edit Mode in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "- [Mesh Edit Mode](../../modeling/meshes/selecting/index.xhtml)\n- [Curve Edit Mode](../../modeling/curves/selecting.xhtml)\n- [Surface Edit Mode](../../modeling/surfaces/selecting.xhtml)\n- [Metaball Edit Mode](../../modeling/metas/toolbar/index.xhtml#meta-toolbar-index)\n- [Text Edit Mode](../../modeling/texts/selecting.xhtml)\n- [Grease Pencil Edit Mode](../../grease_pencil/modes/edit/selecting.xhtml)\n- [Bone Edit Mode](../../animation/armatures/bones/selecting.xhtml)\n- [Lattice Edit Mode](../../animation/lattice.xhtml)"}]} {"conversations": [{"role": "user", "content": "Describe Annotations from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Annotations\n\nThe annotation tool is available in multiple editors.\nIt can be used to add notes to e.g. 3D objects or node setups.\nThe arrow in the screenshot below is an annotation.\n\n[image reference removed]\n\nAnnotations tool in a node editor."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Metadata: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Lists information that has been encoded in the currently visible movie or image file\n(*not* the file referenced by the selected strip). This can include the filename,\nthe creation date, the camera model etc. This also works for images produced by Blender;\nsee [Render Output](../../../render/output/properties/metadata.xhtml) for the metadata\nthat can be included in this case.\n\nOther graphics programs may also store metadata,\nbut only the text in the header field “Comments” can be read.\n\nSome of this metadata can also be made visible in the preview with the\n[Metadata overlay](display/overlays.xhtml#bpy-types-sequencerpreviewoverlay-show-metadata)."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "What is Example and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Glow Effect samples.\n\n| | | | |\n| --- | --- | --- | --- |\n| ../../_images/grease-pencil_visual-effects_glow_original.png Original image. | ../../_images/grease-pencil_visual-effects_glow_luminance.png Mode: Luminance. | ../../_images/grease-pencil_visual-effects_glow_luminance-alpha.png Mode: Luminance (Glow Under). | ../../_images/grease-pencil_visual-effects_glow_color.png Mode: Color (Black lines). |"}]} {"conversations": [{"role": "user", "content": "Describe T from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "(bpy.types.WaveModifier.html#bpy.types.WaveModifier.texture_coords) - [texture_coords_bone (bpy.types.DisplaceModifier attribute)](bpy.types.DisplaceModifier.html#bpy.types.DisplaceModifier.texture_coords_bone) - [(bpy.types.WarpModifier attribute)](bpy.types.WarpModifier.html#bpy.types.WarpModifier.texture_coords_bone) - [(bpy.types.WaveModifier attribute)](bpy.types.WaveModifier.html#bpy.types.WaveModifier.texture_coords_bone) - [texture_coords_object (bpy.types.DisplaceModifier attribute)](bpy.types.DisplaceModifier.html#bpy.types.DisplaceModifier.texture_coords_object) - [(bpy.types.WarpModifier attribute)](bpy.types.WarpModifier.html#bpy.types.WarpModifier.texture_coords_object) - [(bpy.types.WaveModifier attribute)](bpy.types.WaveModifier.html#bpy.types.WaveModifier.texture_coords_object) - [texture_directory (bpy.types.PreferencesFilePaths attribute)](bpy.types.PreferencesFilePaths.html#bpy.types.PreferencesFilePaths.texture_directory) - [texture_gradient() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.texture_gradient) - [texture_id (freestyle.types.freestyle.types.Stroke attribute)](freestyle.types.html#freestyle.types.freestyle.types.Stroke.texture_id) - [texture_map_mode (bpy.types.VolumeDisplaceModifier attribute)](bpy.types.VolumeDisplaceModifier.html#bpy.types.VolumeDisplaceModifier.texture_map_mode) - [texture_map_object (bpy.types.VolumeDisplaceModifier attribute)](bpy.types.VolumeDisplaceModifier.html#bpy.types.VolumeDisplaceModifier.texture_map_object) - [texture_map_type (bpy.types.FluidFlowSettings attribute)](bpy.types.FluidFlowSettings.html#bpy.types.FluidFlowSettings.texture_map_type) - [texture_mesh (bpy.types.Mesh attribute)](bpy.types.Mesh.html#bpy.types.Mesh.texture_mesh) - [texture_mid_level (bpy.types.VolumeDisplaceModifier attribute)](bpy.types.VolumeDisplaceModifier.html#bpy.types.VolumeDisplaceModifier.texture_mid_level) - [texture_mode (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.texture_mode) - [texture_nabla (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.texture_nabla) - [texture_node (bpy.types.ThemeNodeEditor attribute)](bpy.types.ThemeNodeEditor.html#bpy.types.ThemeNodeEditor.texture_node) - [(in module bpy.context)](bpy.context.html#bpy.context.texture_node) - [texture_offset (bpy.types.FluidFlowSettings attribute)](bpy.types.FluidFlowSettings.html#bpy.types.FluidFlowSettings.texture_offset) - [(bpy.types.MaterialGPencilStyle attribute)](bpy.types.MaterialGPencilStyle.html#bpy.types.MaterialGPencilStyle.texture_offset) - [texture_overlay_alpha (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.texture_overlay_alpha) - [texture_paint_mode_opacity (bpy.types.View3DOverlay attribute)](bpy.types.View3DOverlay.html#bpy.types.View3DOverlay.texture_paint_mode_opacity) - [texture_paint_toggle() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.texture_paint_toggle) - [texture_sample_bias (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.texture_sample_bias) - [texture_sample_radius (bpy.types.VolumeDisplaceModifier attribute)](bpy.types.VolumeDisplaceModifier.html#bpy.types.VolumeDisplaceModifier.texture_sample_radius) - [texture_scale (bpy.types.MaterialGPencilStyle attribute)](bpy.types.MaterialGPencilStyle.html#bpy.types.MaterialGPencilStyle.texture_scale) - [texture_size (bpy.types.FluidFlowSettings attribute)](bpy.types.FluidFlowSettings.html#bpy.types.FluidFlowSettings.texture_size) - [texture_slot (in module bpy.context)](bpy.context.html#bpy.context.texture_slot) - [texture_spacing (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.texture_spacing) - [texture_time_out (bpy.types.PreferencesSystem attribute)](bpy.types.PreferencesSystem.html#bpy.types.PreferencesSystem.texture_time_out) - [texture_type (bpy.types.SpaceNodeEditor attribute)](bpy.types.SpaceNodeEditor.html#bpy.types.SpaceNodeEditor.texture_type) - [TEXTURE_UL_texpaintslots (class in bpy.types)](bpy.types.TEXTURE_UL_texpaintslots.html#bpy.types.TEXTURE_UL_texpaintslots) - [TEXTURE_UL_texslots (class in bpy.types)](bpy.types.TEXTURE_UL_texslots.html#bpy.types.TEXTURE_UL_texslots) - [texture_user (in module bpy.context)](bpy.context.html#bpy.context.texture_user) - [texture_user_property (in module bpy.context)](bpy.context.html#bpy.context.texture_user_property) - [TextureNode (class in bpy.types)](bpy.types.TextureNode.html#bpy.types.TextureNode) - [TextureNodeAt (class in bpy.types)](bpy.types.TextureNodeAt.html#bpy.types.TextureNodeAt) - [TextureNodeBricks (class in bpy.types)](bpy.types.TextureNodeBricks.html#bpy.types.TextureNodeBricks) - [TextureNodeChecker (class in bpy.types)](bpy.types.TextureNodeChecker.html#bpy.types.TextureNodeChecker) - [TextureNodeCombineColor (class in bpy.types)](bpy.types.TextureNodeCombineColor.html#bpy.types.TextureNodeCombineColor) - [TextureNodeCompose (class in bpy.types)](bpy.types.TextureNodeCompose.html#bpy.types.TextureNodeCompose) - [TextureNodeCoordinates (class in bpy.types)](bpy.types.TextureNodeCoordinates.html#bpy.types.TextureNodeCoordinates) - [TextureNodeCurveRGB (class in bpy.types)](bpy.types.TextureNodeCurveRGB.html#bpy.types.TextureNodeCurveRGB) - [TextureNodeCurveRGB.mapping (in module bpy.types)](bpy.types.TextureNodeCurveRGB.html#bpy.types.TextureNodeCurveRGB.mapping) - [TextureNodeCurveTime (class in bpy.types)](bpy.types.TextureNodeCurveTime.html#bpy.types.TextureNodeCurveTime) - [TextureNodeCurveTime.curve (in module bpy.types)](bpy.types.TextureNodeCurveTime.html#bpy.types.TextureNodeCurveTime.curve) - [TextureNodeDecompose (class in bpy.types)](bpy.types.TextureNodeDecompose.html#bpy.types.TextureNodeDecompose) - [TextureNodeDistance (class in bpy.types)](bpy.types.TextureNodeDistance.html#bpy.types.TextureNodeDistance) - [TextureNodeGroup (class in bpy.types)](bpy.types.TextureNodeGroup.html#bpy.types.TextureNodeGroup) - [TextureNodeHueSaturation (class in bpy.types)](bpy.types.TextureNodeHueSaturation.html#bpy.types.TextureNodeHueSaturation) - [TextureNodeImage (class in bpy.types)](bpy.types.TextureNodeImage.html#bpy.types.TextureNodeImage) - [TextureNodeImage.image_user (in module bpy.types)](bpy.types.TextureNodeImage.html#bpy.types.TextureNodeImage.image_user) - [TextureNodeInvert (class in bpy.types)](bpy.types.TextureNodeInvert.html#bpy.types.TextureNodeInvert) - [TextureNodeMath (class in bpy.types)](bpy.types.TextureNodeMath.html#bpy.types.TextureNodeMath) - [TextureNodeMixRGB (class in bpy.types)](bpy.types.TextureNodeMixRGB.html#bpy.types.TextureNodeMixRGB) - [TextureNodeOutput (class in bpy.types)](bpy.types.TextureNodeOutput.html#bpy.types.TextureNodeOutput) - [TextureNodeRGBToBW (class in bpy.types)](bpy.types.TextureNodeRGBToBW.html#bpy.types.TextureNodeRGBToBW) - [TextureNodeRotate (class in bpy.types)](bpy.types.TextureNodeRotate.html#bpy.types.TextureNodeRotate) - [TextureNodeScale (class in bpy.types)](bpy.types.TextureNodeScale.html#bpy.types.TextureNodeScale) - [TextureNodeSeparateColor (class in bpy.types)](bpy.types.TextureNodeSeparateColor.html#bpy.types.TextureNodeSeparateColor) - [TextureNodeTexBlend (class in bpy.types)](bpy.types.TextureNodeTexBlend.html#bpy.types.TextureNodeTexBlend) - [TextureNodeTexClouds (class in bpy.types)](bpy.types.TextureNodeTexClouds.html#bpy.types.TextureNodeTexClouds) - [TextureNodeTexDistNoise (class in bpy.types)](bpy.types.TextureNodeTexDistNoise.html#bpy.types.TextureNodeTexDistNoise) - [TextureNodeTexMagic (class in bpy.types)](bpy.types.TextureNodeTexMagic.html#bpy.types.TextureNodeTexMagic) - [TextureNodeTexMarble (class in bpy.types)](bpy.types.TextureNodeTexMarble.html#bpy.types.TextureNodeTexMarble) - [TextureNodeTexMusgrave (class in bpy.types)](bpy.types.TextureNodeTexMusgrave.html#bpy.types.TextureNodeTexMusgrave) - [TextureNodeTexNoise (class in bpy.types)](bpy.types.TextureNodeTexNoise.html#bpy.types.TextureNodeTexNoise) - [TextureNodeTexStucci (class in bpy.types)](bpy.types.TextureNodeTexStucci.html#bpy.types.TextureNodeTexStucci) - [TextureNodeTexture (class in bpy.types)](bpy.types.TextureNodeTexture.html#bpy.types.TextureNodeTexture) - [TextureNodeTexVoronoi (class in bpy.types)](bpy.types.TextureNodeTexVoronoi.html#bpy.types.TextureNodeTexVoronoi) - [TextureNodeTexWood (class in bpy.types)](bpy.types.TextureNodeTexWood.html#bpy.types.TextureNodeTexWood) - [TextureNodeTranslate (class in bpy.types)](bpy.types.TextureNodeTranslate.html#bpy.types.TextureNodeTranslate) - [TextureNodeTree (class in bpy.types)](bpy.types.TextureNodeTree.html#bpy.types.TextureNodeTree) - [TextureNodeValToNor (class in bpy.types)](bpy.types.TextureNodeValToNor.html#bpy.types.TextureNodeValToNor) - [TextureNodeValToRGB (class in bpy.types)](bpy.types.TextureNodeValToRGB.html#bpy.types.TextureNodeValToRGB) - [TextureNodeValToRGB.color_ramp (in module bpy.types)](bpy.types.TextureNodeValToRGB.html#bpy.types.TextureNodeValToRGB.color_ramp) - [TextureNodeViewer (class in bpy.types)](bpy.types.TextureNodeViewer.html#bpy.types.TextureNodeViewer) - [TextureSlot (class in bpy.types)](bpy.types.TextureSlot.html#bpy.types.TextureSlot) - [TextureSlot.name (in module bpy.types)](bpy.types.TextureSlot.html#bpy.types.TextureSlot.name) - [Theme (class in bpy.types)](bpy.types.Theme.html#bpy.types.Theme) - [Theme.bone_color_sets (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.bone_color_sets) - [Theme.clip_editor (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.clip_editor) - [Theme.collection_color (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.collection_color) - [Theme.common (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.common) - [Theme.console (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.console) - [Theme.dopesheet_editor (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.dopesheet_editor) - [Theme.file_browser (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.file_browser) - [Theme.graph_editor (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.graph_editor) - [Theme.image_editor (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.image_editor) - [Theme.info (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.info) - [Theme.nla_editor (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.nla_editor) - [Theme.node_editor (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.node_editor) - [Theme.outliner (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.outliner) - [Theme.preferences (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.preferences) - [Theme.properties (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.properties) - [Theme.regions (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.regions) - [Theme.sequence_editor (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.sequence_editor) - [Theme.spreadsheet (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.spreadsheet) - [Theme.statusbar (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.statusbar) - [Theme.strip_color (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.strip_color) - [Theme.text_editor (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.text_editor) - [Theme.topbar (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.topbar) - [Theme.user_interface (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.user_interface) - [Theme.view_3d (in module bpy.types)](bpy.types.Theme.html#bpy.types.Theme.view_3d) - [theme_area (bpy.types.Theme attribute)](bpy.types.Theme.html#bpy.types.Theme.theme_area) - [theme_install() (in module bpy.ops.preferences)](bpy.ops.preferences.html#bpy.ops.preferences.theme_install) - [ThemeBoneColorSet (class in bpy.types)](bpy.types.ThemeBoneColorSet.html#bpy.types.ThemeBoneColorSet) - [ThemeClipEditor (class in bpy.types)](bpy.types.ThemeClipEditor.html#bpy.types.ThemeClipEditor) - [ThemeClipEditor.space (in module bpy.types)](bpy.types.ThemeClipEditor.html#bpy.types.ThemeClipEditor.space) - [ThemeCollectionColor (class in bpy.types)](bpy.types.ThemeCollectionColor.html#bpy.types.ThemeCollectionColor) - [ThemeCommon (class in bpy.types)](bpy.types.ThemeCommon.html#bpy.types.ThemeCommon) - [ThemeCommon.anim (in module bpy.types)](bpy.types.ThemeCommon.html#bpy.types.ThemeCommon.anim) - [ThemeCommon.curves (in module bpy.types)](bpy.types.ThemeCommon.html#bpy.types.ThemeCommon.curves) - [ThemeCommonAnim (class in bpy.types)](bpy.types.ThemeCommonAnim.html#bpy.types.ThemeCommonAnim) - [ThemeCommonCurves (class in bpy.types)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves) - [ThemeConsole (class in bpy.types)](bpy.types.ThemeConsole.html#bpy.types.ThemeConsole) - [ThemeConsole.space (in module bpy.types)](bpy.types.ThemeConsole.html#bpy.types.ThemeConsole.space) - [ThemeDopeSheet (class in bpy.types)](bpy.types.ThemeDopeSheet.html#bpy.types.ThemeDopeSheet) - [ThemeDopeSheet.space (in module bpy.types)](bpy.types.ThemeDopeSheet.html#bpy.types.ThemeDopeSheet.space) - [ThemeFileBrowser (class in bpy.types)](bpy.types.ThemeFileBrowser.html#bpy.types.ThemeFileBrowser) - [ThemeFileBrowser.space (in module bpy.types)](bpy.types.ThemeFileBrowser.html#bpy.types.ThemeFileBrowser.space) - [ThemeFontStyle (class in bpy.types)](bpy.types.ThemeFontStyle.html#bpy.types.ThemeFontStyle) - [ThemeGradientColors (class in bpy.types)](bpy.types.ThemeGradientColors.html#bpy.types.ThemeGradientColors) - [ThemeGraphEditor (class in bpy.types)](bpy.types.ThemeGraphEditor.html#bpy.types.ThemeGraphEditor) - [ThemeGraphEditor.space (in module bpy.types)](bpy.types.ThemeGraphEditor.html#bpy.types.ThemeGraphEditor.space) - [ThemeImageEditor (class in bpy.types)](bpy.types.ThemeImageEditor.html#bpy.types.ThemeImageEditor) - [ThemeImageEditor.space (in module bpy.types)](bpy.types.ThemeImageEditor.html#bpy.types.ThemeImageEditor.space) - [ThemeInfo (class in bpy.types)](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo) - [ThemeInfo.space (in module bpy.types)](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo.space) - [ThemeNLAEditor (class in bpy.types)](bpy.types.ThemeNLAEditor.html#bpy.types.ThemeNLAEditor) - [ThemeNLAEditor.space (in module bpy.types)](bpy.types.ThemeNLAEditor.html#bpy.types.ThemeNLAEditor.space) - [ThemeNodeEditor (class in bpy.types)](bpy.types.ThemeNodeEditor.html#bpy.types.ThemeNodeEditor) - [ThemeNodeEditor.space (in module bpy.types)](bpy.types.ThemeNodeEditor.html#bpy.types.ThemeNodeEditor.space) - [ThemeOutliner (class in bpy.types)](bpy.types.ThemeOutliner.html#bpy.types.ThemeOutliner) | - [ThemeOutliner.space (in module bpy.types)](bpy.types.ThemeOutliner.html#bpy.types.ThemeOutliner.space) - [ThemePreferences (class in bpy.types)](bpy.types.ThemePreferences.html#bpy.types.ThemePreferences) - [ThemePreferences.space (in module bpy.types)](bpy.types.ThemePreferences.html#bpy.types.ThemePreferences.space) - [ThemeProperties (class in bpy.types)](bpy.types.ThemeProperties.html#bpy.types.ThemeProperties) - [ThemeProperties.space (in module bpy.types)](bpy.types.ThemeProperties.html#bpy.types.ThemeProperties.space) - [ThemeRegions (class in bpy.types)](bpy.types.ThemeRegions.html#bpy.types.ThemeRegions) - [ThemeRegions.asset_shelf (in module bpy.types)](bpy.types.ThemeRegions.html#bpy.types.ThemeRegions.asset_shelf) - [ThemeRegions.channels (in module bpy.types)](bpy.types.ThemeRegions.html#bpy.types.ThemeRegions.channels) - [ThemeRegions.scrubbing (in module bpy.types)](bpy.types.ThemeRegions.html#bpy.types.ThemeRegions.scrubbing) - [ThemeRegions.sidebars (in module bpy.types)](bpy.types.ThemeRegions.html#bpy.types.ThemeRegions.sidebars) - [ThemeRegionsAssetShelf (class in bpy.types)](bpy.types.ThemeRegionsAssetShelf.html#bpy.types.ThemeRegionsAssetShelf) - [ThemeRegionsChannels (class in bpy.types)](bpy.types.ThemeRegionsChannels.html#bpy.types.ThemeRegionsChannels) - [ThemeRegionsScrubbing (class in bpy.types)](bpy.types.ThemeRegionsScrubbing.html#bpy.types.ThemeRegionsScrubbing) - [ThemeRegionsSidebars (class in bpy.types)](bpy.types.ThemeRegionsSidebars.html#bpy.types.ThemeRegionsSidebars) - [ThemeSequenceEditor (class in bpy.types)](bpy.types.ThemeSequenceEditor.html#bpy.types.ThemeSequenceEditor) - [ThemeSequenceEditor.space (in module bpy.types)](bpy.types.ThemeSequenceEditor.html#bpy.types.ThemeSequenceEditor.space) - [ThemeSpaceGeneric (class in bpy.types)](bpy.types.ThemeSpaceGeneric.html#bpy.types.ThemeSpaceGeneric) - [ThemeSpaceGradient (class in bpy.types)](bpy.types.ThemeSpaceGradient.html#bpy.types.ThemeSpaceGradient) - [ThemeSpaceGradient.gradients (in module bpy.types)](bpy.types.ThemeSpaceGradient.html#bpy.types.ThemeSpaceGradient.gradients) - [ThemeSpreadsheet (class in bpy.types)](bpy.types.ThemeSpreadsheet.html#bpy.types.ThemeSpreadsheet) - [ThemeSpreadsheet.space (in module bpy.types)](bpy.types.ThemeSpreadsheet.html#bpy.types.ThemeSpreadsheet.space) - [ThemeStatusBar (class in bpy.types)](bpy.types.ThemeStatusBar.html#bpy.types.ThemeStatusBar) - [ThemeStatusBar.space (in module bpy.types)](bpy.types.ThemeStatusBar.html#bpy.types.ThemeStatusBar.space) - [ThemeStripColor (class in bpy.types)](bpy.types.ThemeStripColor.html#bpy.types.ThemeStripColor) - [ThemeStyle (class in bpy.types)](bpy.types.ThemeStyle.html#bpy.types.ThemeStyle) - [ThemeStyle.panel_title (in module bpy.types)](bpy.types.ThemeStyle.html#bpy.types.ThemeStyle.panel_title) - [ThemeStyle.tooltip (in module bpy.types)](bpy.types.ThemeStyle.html#bpy.types.ThemeStyle.tooltip) - [ThemeStyle.widget (in module bpy.types)](bpy.types.ThemeStyle.html#bpy.types.ThemeStyle.widget) - [ThemeTextEditor (class in bpy.types)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor) - [ThemeTextEditor.space (in module bpy.types)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.space) - [ThemeTopBar (class in bpy.types)](bpy.types.ThemeTo"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") | - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`AssetShelf.poll`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.poll \"bpy.types.AssetShelf.poll\") - [`AssetShelf.asset_poll`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.asset_poll \"bpy.types.AssetShelf.asset_poll\") - [`AssetShelf.get_active_asset`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.get_active_asset \"bpy.types.AssetShelf.get_active_asset\") - [`AssetShelf.draw_context_menu`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.draw_context_menu \"bpy.types.AssetShelf.draw_context_menu\") - [`AssetShelf.bl_rna_get_subclass`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.bl_rna_get_subclass \"bpy.types.AssetShelf.bl_rna_get_subclass\") - [`AssetShelf.bl_rna_get_subclass_py`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.bl_rna_get_subclass_py \"bpy.types.AssetShelf.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Huecorrectmodifier in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Mesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Nod"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Mesh Plane, preserving all code examples."}, {"role": "assistant", "content": "# Mesh Plane\n\nThe *Mesh Plane* operator automates the process of creating a plane,\nsizing it to match the aspect ratio of the selected image, and applying a material with the image as a texture.\nThe plane, material, and texture are named based on the image filename.\n\nThis tool supports importing single images, multiple images, or image sequences/movie clips:\n\n- **Single Image**: Creates one plane with the image applied as a texture.\n- **Multiple Images**: Generates multiple planes, either stacked or spaced apart.\n- **Image Sequence/Movie Clip**: Creates a single plane with the animated sequence applied."}]} {"conversations": [{"role": "user", "content": "Explain bpy_struct in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# bpy_struct\n\nsubclasses —\n[`AOV`](bpy.types.AOV.html#bpy.types.AOV \"bpy.types.AOV\"), [`AOVs`](bpy.types.AOVs.html#bpy.types.AOVs \"bpy.types.AOVs\"), [`ActionChannelbag`](bpy.types.ActionChannelbag.html#bpy.types.ActionChannelbag \"bpy.types.ActionChannelbag\"), [`ActionChannelbagFCurves`](bpy.types.ActionChannelbagFCurves.html#bpy.types.ActionChannelbagFCurves \"bpy.types.ActionChannelbagFCurves\"), [`ActionChannelbagGroups`](bpy.types.ActionChannelbagGroups.html#bpy.types.ActionChannelbagGroups \"bpy.types.ActionChannelbagGroups\"), [`ActionChannelbags`](bpy.types.ActionChannelbags.html#bpy.types.ActionChannelbags \"bpy.types.ActionChannelbags\"), [`ActionGroup`](bpy.types.ActionGroup.html#bpy.types.ActionGroup \"bpy.types.ActionGroup\"), [`ActionLayer`](bpy.types.ActionLayer.html#bpy.types.ActionLayer \"bpy.types.ActionLayer\"), [`ActionLayers`](bpy.types.ActionLayers.html#bpy.types.ActionLayers \"bpy.types.ActionLayers\"), [`ActionPoseMarkers`](bpy.types.ActionPoseMarkers.html#bpy.types.ActionPoseMarkers \"bpy.types.ActionPoseMarkers\"), [`ActionSlot`](bpy.types.ActionSlot.html#bpy.types.ActionSlot \"bpy.types.ActionSlot\"), [`ActionSlots`](bpy.types.ActionSlots.html#bpy.types.ActionSlots \"bpy.types.ActionSlots\"), [`ActionStrip`](bpy.types.ActionStrip.html#bpy.types.ActionStrip \"bpy.types.ActionStrip\"), [`ActionStrips`](bpy.types.ActionStrips.html#bpy.types.ActionStrips \"bpy.types.ActionStrips\"), [`Addon`](bpy.types.Addon.html#bpy.types.Addon \"bpy.types.Addon\"), [`AddonPreferences`](bpy.types.AddonPreferences.html#bpy.types.AddonPreferences \"bpy.types.AddonPreferences\"), [`Addons`](bpy.types.Addons.html#bpy.types.Addons \"bpy.types.Addons\"), [`AnimData`](bpy.types.AnimData.html#bpy.types.AnimData \"bpy.types.AnimData\"), [`AnimDataDrivers`](bpy.types.AnimDataDrivers.html#bpy.types.AnimDataDrivers \"bpy.types.AnimDataDrivers\"), [`AnimViz`](bpy.types.AnimViz.html#bpy.types.AnimViz \"bpy.types.AnimViz\"), [`AnimVizMotionPaths`](bpy.types.AnimVizMotionPaths.html#bpy.types.AnimVizMotionPaths \"bpy.types.AnimVizMotionPaths\"), [`AnnotationFrame`](bpy.types.AnnotationFrame.html#bpy.types.AnnotationFrame \"bpy.types.AnnotationFrame\"), [`AnnotationFrames`](bpy.types.AnnotationFrames.html#bpy.types.AnnotationFrames \"bpy.types.AnnotationFrames\"), [`AnnotationLayer`](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer \"bpy.types.AnnotationLayer\"), [`AnnotationLayers`](bpy.types.AnnotationLayers.html#bpy.types.AnnotationLayers \"bpy.types.AnnotationLayers\"), [`AnnotationStroke`](bpy.types.AnnotationStroke.html#bpy.types.AnnotationStroke \"bpy.types.AnnotationStroke\"), [`AnnotationStrokePoint`](bpy.types.AnnotationStrokePoint.html#bpy.types.AnnotationStrokePoint \"bpy.types.AnnotationStrokePoint\"), [`AnyType`](bpy.types.AnyType.html#bpy.types.AnyType \"bpy.types.AnyType\"), [`Area`](bpy.types.Area.html#bpy.types.Area \"bpy.types.Area\"), [`AreaSpaces`](bpy.types.AreaSpaces.html#bpy.types.AreaSpaces \"bpy.types.AreaSpaces\"), [`ArmatureBones`](bpy.types.ArmatureBones.html#bpy.types.ArmatureBones \"bpy.types.ArmatureBones\"), [`ArmatureConstraintTargets`](bpy.types.ArmatureConstraintTargets.html#bpy.types.ArmatureConstraintTargets \"bpy.types.ArmatureConstraintTargets\"), [`ArmatureEditBones`](bpy.types.ArmatureEditBones.html#bpy.types.ArmatureEditBones \"bpy.types.ArmatureEditBones\"), [`AssetLibraryCollection`](bpy.types.AssetLibraryCollection.html#bpy.types.AssetLibraryCollection \"bpy.types.AssetLibraryCollection\"), [`AssetLibraryReference`](bpy.types.AssetLibraryReference.html#bpy.types.AssetLibraryReference \"bpy.types.AssetLibraryReference\"), [`AssetMetaData`](bpy.types.AssetMetaData.html#bpy.types.AssetMetaData \"bpy.types.AssetMetaData\"), [`AssetRepresentation`](bpy.types.AssetRepresentation.html#bpy.types.AssetRepresentation \"bpy.types.AssetRepresentation\"), [`AssetShelf`](bpy.types.AssetShelf.html#bpy.types.AssetShelf \"bpy.types.AssetShelf\"), [`AssetTag`](bpy.types.AssetTag.html#bpy.types.AssetTag \"bpy.types.AssetTag\"), [`AssetTags`](bpy.types.AssetTags.html#bpy.types.AssetTags \"bpy.types.AssetTags\"), [`AssetWeakReference`](bpy.types.AssetWeakReference.html#bpy.types.AssetWeakReference \"bpy.types.AssetWeakReference\"), [`Attribute`](bpy.types.Attribute.html#bpy.types.Attribute \"bpy.types.Attribute\"), [`AttributeGroupCurves`](bpy.types.AttributeGroupCurves.html#bpy.types.AttributeGroupCurves \"bpy.types.AttributeGroupCurves\"), [`AttributeGroupGreasePencil`](bpy.types.AttributeGroupGreasePencil.html#bpy.types.AttributeGroupGreasePencil \"bpy.types.AttributeGroupGreasePencil\"), [`AttributeGroupGreasePencilDrawing`](bpy.types.AttributeGroupGreasePencilDrawing.html#bpy.types.AttributeGroupGreasePencilDrawing \"bpy.types.AttributeGroupGreasePencilDrawing\"), [`AttributeGroupMesh`](bpy.types.AttributeGroupMesh.html#bpy.types.AttributeGroupMesh \"bpy.types.AttributeGroupMesh\"), [`AttributeGroupPointCloud`](bpy.types.AttributeGroupPointCloud.html#bpy.types.AttributeGroupPointCloud \"bpy.types.AttributeGroupPointCloud\"), [`BakeSettings`](bpy.types.BakeSettings.html#bpy.types.BakeSettings \"bpy.types.BakeSettings\"), [`BezierSplinePoint`](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint \"bpy.types.BezierSplinePoint\"), [`BlendData`](bpy.types.BlendData.html#bpy.types.BlendData \"bpy.types.BlendData\"), [`BlendDataActions`](bpy.types.BlendDataActions.html#bpy.types.BlendDataActions \"bpy.types.BlendDataActions\"), [`BlendDataAnnotations`](bpy.types.BlendDataAnnotations.html#bpy.types.BlendDataAnnotations \"bpy.types.BlendDataAnnotations\"), [`BlendDataArmatures`](bpy.types.BlendDataArmatures.html#bpy.types.BlendDataArmatures \"bpy.types.BlendDataArmatures\"), [`BlendDataBrushes`](bpy.types.BlendDataBrushes.html#bpy.types.BlendDataBrushes \"bpy.types.BlendDataBrushes\"), [`BlendDataCacheFiles`](bpy.types.BlendDataCacheFiles.html#bpy.types.BlendDataCacheFiles \"bpy.types.BlendDataCacheFiles\"), [`BlendDataCameras`](bpy.types.BlendDataCameras.html#bpy.types.BlendDataCameras \"bpy.types.BlendDataCameras\"), [`BlendDataCollections`](bpy.types.BlendDataCollections.html#bpy.types.BlendDataCollections \"bpy.types.BlendDataCollections\"), [`BlendDataCurves`](bpy.types.BlendDataCurves.html#bpy.types.BlendDataCurves \"bpy.types.BlendDataCurves\"), [`BlendDataFonts`](bpy.types.BlendDataFonts.html#bpy.types.BlendDataFonts \"bpy.types.BlendDataFonts\"), [`BlendDataGreasePencilsV3`](bpy.types.BlendDataGreasePencilsV3.html#bpy.types.BlendDataGreasePencilsV3 \"bpy.types.BlendDataGreasePencilsV3\"), [`BlendDataHairCurves`](bpy.types.BlendDataHairCurves.html#bpy.types.BlendDataHairCurves \"bpy.types.BlendDataHairCurves\"), [`BlendDataImages`](bpy.types.BlendDataImages.html#bpy.types.BlendDataImages \"bpy.types.BlendDataImages\"), [`BlendDataLattices`](bpy.types.BlendDataLattices.html#bpy.types.BlendDataLattices \"bpy.types.BlendDataLattices\"), [`BlendDataLibraries`](bpy.types.BlendDataLibraries.html#bpy.types.BlendDataLibraries \"bpy.types.BlendDataLibraries\"), [`BlendDataLights`](bpy.types.BlendDataLights.html#bpy.types.BlendDataLights \"bpy.types.BlendDataLights\"), [`BlendDataLineStyles`](bpy.types.BlendDataLineStyles.html#bpy.types.BlendDataLineStyles \"bpy.types.BlendDataLineStyles\"), [`BlendDataMasks`](bpy.types.BlendDataMasks.html#bpy.types.BlendDataMasks \"bpy.types.BlendDataMasks\"), [`BlendDataMaterials`](bpy.types.BlendDataMaterials.html#bpy.types.BlendDataMaterials \"bpy.types.BlendDataMaterials\"), [`BlendDataMeshes`](bpy.types.BlendDataMeshes.html#bpy.types.BlendDataMeshes \"bpy.types.BlendDataMeshes\"), [`BlendDataMetaBalls`](bpy.types.BlendDataMetaBalls.html#bpy.types.BlendDataMetaBalls \"bpy.types.BlendDataMetaBalls\"), [`BlendDataMovieClips`](bpy.types.BlendDataMovieClips.html#bpy.types.BlendDataMovieClips \"bpy.types.BlendDataMovieClips\"), [`BlendDataNodeTrees`](bpy.types.BlendDataNodeTrees.html#bpy.types.BlendDataNodeTrees \"bpy.types.BlendDataNodeTrees\"), [`BlendDataObjects`](bpy.types.BlendDataObjects.html#bpy.types.BlendDataObjects \"bpy.types.BlendDataObjects\"), [`BlendDataPaintCurves`](bpy.types.BlendDataPaintCurves.html#bpy.types.BlendDataPaintCurves \"bpy.types.BlendDataPaintCurves\"), [`BlendDataPalettes`](bpy.types.BlendDataPalettes.html#bpy.types.BlendDataPalettes \"bpy.types.BlendDataPalettes\"), [`BlendDataParticles`](bpy.types.BlendDataParticles.html#bpy.types.BlendDataParticles \"bpy.types.BlendDataParticles\"), [`BlendDataPointClouds`](bpy.types.BlendDataPointClouds.html#bpy.types.BlendDataPointClouds \"bpy.types.BlendDataPointClouds\"), [`BlendDataProbes`](bpy.types.BlendDataProbes.html#bpy.types.BlendDataProbes \"bpy.types.BlendDataProbes\"), [`BlendDataScenes`](bpy.types.BlendDataScenes.html#bpy.types.BlendDataScenes \"bpy.types.BlendDataScenes\"), [`BlendDataScreens`](bpy.types.BlendDataScreens.html#bpy.types.BlendDataScreens \"bpy.types.BlendDataScreens\"), [`BlendDataSounds`](bpy.types.BlendDataSounds.html#bpy.types.BlendDataSounds \"bpy.types.BlendDataSounds\"), [`BlendDataSpeakers`](bpy.types.BlendDataSpeakers.html#bpy.types.BlendDataSpeakers \"bpy.types.BlendDataSpeakers\"), [`BlendDataTexts`](bpy.types.BlendDataTexts.html#bpy.types.BlendDataTexts \"bpy.types.BlendDataTexts\"), [`BlendDataTextures`](bpy.types.BlendDataTextures.html#bpy.types.BlendDataTextures \"bpy.types.BlendDataTextures\"), [`BlendDataVolumes`](bpy.types.BlendDataVolumes.html#bpy.types.BlendDataVolumes \"bpy.types.BlendDataVolumes\"), [`BlendDataWindowManagers`](bpy.types.BlendDataWindowManagers.html#bpy.types.BlendDataWindowManagers \"bpy.types.BlendDataWindowManagers\"), [`BlendDataWorkSpaces`](bpy.types.BlendDataWorkSpaces.html#bpy.types.BlendDataWorkSpaces \"bpy.types.BlendDataWorkSpaces\"), [`BlendDataWorlds`](bpy.types.BlendDataWorlds.html#bpy.types.BlendDataWorlds \"bpy.types.BlendDataWorlds\"), [`BlendFileColorspace`](bpy.types.BlendFileColorspace.html#bpy.types.BlendFileColorspace \"bpy.types.BlendFileColorspace\"), [`BlendImportContext`](bpy.types.BlendImportContext.html#bpy.types.BlendImportContext \"bpy.types.BlendImportContext\"), [`BlendImportContextItem`](bpy.types.BlendImportContextItem.html#bpy.types.BlendImportContextItem \"bpy.types.BlendImportContextItem\"), [`BlendImportContextItems`](bpy.types.BlendImportContextItems.html#bpy.types.BlendImportContextItems \"bpy.types.BlendImportContextItems\"), [`BlendImportContextLibraries`](bpy.types.BlendImportContextLibraries.html#bpy.types.BlendImportContextLibraries \"bpy.types.BlendImportContextLibraries\"), [`BlendImportContextLibrary`](bpy.types.BlendImportContextLibrary.html#bpy.types.BlendImportContextLibrary \"bpy.types.BlendImportContextLibrary\"), [`BlenderRNA`](bpy.types.BlenderRNA.html#bpy.types.BlenderRNA \"bpy.types.BlenderRNA\"), [`BoidRule`](bpy.types.BoidRule.html#bpy.types.BoidRule \"bpy.types.BoidRule\"), [`BoidSettings`](bpy.types.BoidSettings.html#bpy.types.BoidSettings \"bpy.types.BoidSettings\"), [`BoidState`](bpy.types.BoidState.html#bpy.types.BoidState \"bpy.types.BoidState\"), [`Bone`](bpy.types.Bone.html#bpy.types.Bone \"bpy.types.Bone\"), [`BoneCollection`](bpy.types.BoneCollection.html#bpy.types.BoneCollection \"bpy.types.BoneCollection\"), [`BoneCollectionMemberships`](bpy.types.BoneCollectionMemberships.html#bpy.types.BoneCollectionMemberships \"bpy.types.BoneCollectionMemberships\"), [`BoneCollections`](bpy.types.BoneCollections.html#bpy.types.BoneCollections \"bpy.types.BoneCollections\"), [`BoneColor`](bpy.types.BoneColor.html#bpy.types.BoneColor \"bpy.types.BoneColor\"), [`BoolAttributeValue`](bpy.types.BoolAttributeValue.html#bpy.types.BoolAttributeValue \"bpy.types.BoolAttributeValue\"), [`BrushCapabilities`](bpy.types.BrushCapabilities.html#bpy.types.BrushCapabilities \"bpy.types.BrushCapabilities\"), [`BrushCapabilitiesImagePaint`](bpy.types.BrushCapabilitiesImagePaint.html#bpy.types.BrushCapabilitiesImagePaint \"bpy.types.BrushCapabilitiesImagePaint\"), [`BrushCapabilitiesSculpt`](bpy.types.BrushCapabilitiesSculpt.html#bpy.types.BrushCapabilitiesSculpt \"bpy.types.BrushCapabilitiesSculpt\"), [`BrushCapabilitiesVertexPaint`](bpy.types.BrushCapabilitiesVertexPaint.html#bpy.types.BrushCapabilitiesVertexPaint \"bpy.types.BrushCapabilitiesVertexPaint\"), [`BrushCapabilitiesWeightPaint`](bpy.types.BrushCapabilitiesWeightPaint.html#bpy.types.BrushCapabilitiesWeightPaint \"bpy.types.BrushCapabilitiesWeightPaint\"), [`BrushCurvesSculptSettings`](bpy.types.BrushCurvesSculptSettings.html#bpy.types.BrushCurvesSculptSettings \"bpy.types.BrushCurvesSculptSettings\"), [`BrushGpencilSettings`](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings \"bpy.types.BrushGpencilSettings\"), [`ByteColorAttributeValue`](bpy.types.ByteColorAttributeValue.html#bpy.types.ByteColorAttributeValue \"bpy.types.ByteColorAttributeValue\"), [`ByteIntAttributeValue`](bpy.types.ByteIntAttributeValue.html#bpy.types.ByteIntAttributeValue \"bpy.types.ByteIntAttributeValue\"), [`CacheFileLayer`](bpy.types.CacheFileLayer.html#bpy.types.CacheFileLayer \"bpy.types.CacheFileLayer\"), [`CacheFileLayers`](bpy.types.CacheFileLayers.html#bpy.types.CacheFileLayers \"bpy.types.CacheFileLayers\"), [`CacheObjectPath`](bpy.types.CacheObjectPath.html#bpy.types.CacheObjectPath \"bpy.types.CacheObjectPath\"), [`CacheObjectPaths`](bpy.types.CacheObjectPaths.html#bpy.types.CacheObjectPaths \"bpy.types.CacheObjectPaths\"), [`CameraBackgroundImage`](bpy.types.CameraBackgroundImage.html#bpy.types.CameraBackgroundImage \"bpy.types.CameraBackgroundImage\"), [`CameraBackgroundImages`](bpy.types.CameraBackgroundImages.html#bpy.types.CameraBackgroundImages \"bpy.types.CameraBackgroundImages\"), [`CameraDOFSettings`](bpy.types.CameraDOFSettings.html#bpy.types.CameraDOFSettings \"bpy.types.CameraDOFSettings\"), [`CameraStereoData`](bpy.types.CameraStereoData.html#bpy.types.CameraStereoData \"bpy.types.CameraStereoData\"), [`ChannelDriverVariables`](bpy.types.ChannelDriverVariables.html#bpy.types.ChannelDriverVariables \"bpy.types.ChannelDriverVariables\"), [`ChildParticle`](bpy.types.ChildParticle.html#bpy.types.ChildParticle \"bpy.types.ChildParticle\"), [`ClothCollisionSettings`](bpy.types.ClothCollisionSettings.html#bpy.types.ClothCollisionSettings \"bpy.types.ClothCollisionSettings\"), [`ClothSettings`](bpy.types.ClothSettings.html#bpy.types.ClothSettings \"bpy.types.ClothSettings\"), [`ClothSolverResult`](bpy.types.ClothSolverResult.html#bpy.types.ClothSolverResult \"bpy.types.ClothSolverResult\"), [`CollectionChild`](bpy.types.CollectionChild.html#bpy.types.CollectionChild \"bpy.types.CollectionChild\"), [`CollectionChildren`](bpy.types.CollectionChildren.html#bpy.types.CollectionChildren \"bpy.types.CollectionChildren\"), [`CollectionExport`](bpy.types.CollectionExport.html#bpy.types.CollectionExport \"bpy.types.CollectionExport\"), [`CollectionExports`](bpy.types.CollectionExports.html#bpy.types.CollectionExports \"bpy.types.CollectionExports\"), [`CollectionLightLinking`](bpy.types.CollectionLightLinking.html#bpy.types.CollectionLightLinking \"bpy.types.CollectionLightLinking\"), [`CollectionObject`](bpy.types.CollectionObject.html#bpy.types.CollectionObject \"bpy.types.CollectionObject\"), [`CollectionObjects`](bpy.types.CollectionObjects.html#bpy.types.CollectionObjects \"bpy.types.CollectionObjects\"), [`CollisionSettings`](bpy.types.CollisionSettings.html#bpy.types.CollisionSettings \"bpy.types.CollisionSettings\"), [`ColorManagedDisplaySettings`](bpy.types.ColorManagedDisplaySettings.html#bpy.types.ColorManagedDisplaySettings \"bpy.types.ColorManagedDisplaySettings\"), [`ColorManagedInputColorspaceSettings`](bpy.types.ColorManagedInputColorspaceSettings.html#bpy.types.ColorManagedInputColorspaceSettings \"bpy.types.ColorManagedInputColorspaceSettings\"), [`ColorManagedSequencerColorspaceSettings`](bpy.types.ColorManagedSequencerColorspaceSettings.html#bpy.types.ColorManagedSequencerColorspaceSettings \"bpy.types.ColorManagedSequencerColorspaceSettings\"), [`ColorManagedViewSettings`](bpy.types.ColorManagedViewSettings.html#bpy.types.ColorManagedViewSettings \"bpy.types.ColorManagedViewSettings\"), [`ColorMapping`](bpy.types.ColorMapping.html#bpy.types.ColorMapping \"bpy.types.ColorMapping\"), [`ColorRamp`](bpy.types.ColorRamp.html#bpy.types.ColorRamp \"bpy.types.ColorRamp\"), [`ColorRampElement`](bpy.types.ColorRampElement.html#bpy.types.ColorRampElement \"bpy.types.ColorRampElement\"), [`ColorRampElements`](bpy.types.ColorRampElements.html#bpy.types.ColorRampElements \"bpy.types.ColorRampElements\"), [`ConsoleLine`](bpy.types.ConsoleLine.html#bpy.types.ConsoleLine \"bpy.types.ConsoleLine\"), [`Constraint`](bpy.types.Constraint.html#bpy.types.Constraint \"bpy.types.Constraint\"), [`ConstraintTarget`](bpy.types.ConstraintTarget.html#bpy.types.ConstraintTarget \"bpy.types.ConstraintTarget\"), [`ConstraintTargetBone`](bpy.types.ConstraintTargetBone.html#bpy.types.ConstraintTargetBone \"bpy.types.ConstraintTargetBone\"), [`Context`](bpy.types.Context.html#bpy.types.Context \"bpy.types.Context\"), [`CryptomatteEntry`](bpy.types.CryptomatteEntry.html#bpy.types.CryptomatteEntry \"bpy.types.CryptomatteEntry\"), [`CurveMap`](bpy.types.CurveMap.html#bpy.types.CurveMap \"bpy.types.CurveMap\"), [`CurveMapPoint`](bpy.types.CurveMapPoint.html#bpy.types.CurveMapPoint \"bpy.types.CurveMapPoint\"), [`CurveMapPoints`](bpy.types.CurveMapPoints.html#bpy.types.CurveMapPoints \"bpy.types.CurveMapPoints\"), [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), [`CurvePaintSettings`](bpy.types.CurvePaintSettings.html#bpy.types.CurvePaintSettings \"bpy.types.CurvePaintSettings\"), [`CurvePoint`](bpy.types.CurvePoint.html#bpy.types.CurvePoint \"bpy.types.CurvePoint\"), [`CurveProfile`](bpy.types.CurveProfile.html#bpy.types.CurveProfile \"bpy.types.CurveProfile\"), [`CurveProfilePoint`](bpy.types.CurveProfilePoint.html#bpy.types.CurveProfilePoint \"bpy.types.CurveProfilePoint\"), [`CurveProfilePoints`](bpy.types.CurveProfilePoints.html#bpy.types.CurveProfilePoints \"bpy.types.CurveProfilePoints\"), [`CurveSlice`](bpy.types.CurveSlice.html#bpy.types.CurveSlice \"bpy.types.CurveSlice\"), [`CurveSplines`](bpy.types.CurveSplines.html#bpy.types.CurveSplines \"bpy.types.CurveSplines\"), [`Depsgraph`](bpy.types.Depsgraph.html#bpy.types.Depsgraph \"bpy.type"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Shaderfx in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "ShaderFx(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geometry"}]} {"conversations": [{"role": "user", "content": "Explain Inputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Color\n: Tint rays passing through the portal.\n\nPosition\n: Ray start position at new location. Defaults to the current position,\n matching the Position output of the\n [Geometry node](../input/geometry.html).\n\nDirection\n: Ray direction at the new location. Defaults to the current view direction,\n which is the same as the negation of the Incoming output of the\n [Geometry node](../input/geometry.html)."}]} {"conversations": [{"role": "user", "content": "How do I use FloatAttributeValue(bpy_struct) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# FloatAttributeValue(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.FloatAttributeValue(*bpy_struct*)\n: Floating-point value in geometry attribute\n\n value\n : Type:\n : float in [-inf, inf], default 0.0\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Distribute Points in Grid and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Distribute Points in Grid\n\n[image reference removed]\n\nThe *Distribute Points in Grid* node generates points within the active region\nof a voxel grid. The number and placement of points can be controlled using\nthe grid’s density values and various distribution parameters.\n\nThis node is useful for scattering geometry procedurally inside a volumetric\nregion, such as distributing particles in a fog volume, populating points in\na simulation domain, or sampling areas defined by a signed distance field (SDF)\nor density grid."}]} {"conversations": [{"role": "user", "content": "Explain FileSelectIDFilter(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# FileSelectIDFilter(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.FileSelectIDFilter(*bpy_struct*)\n: Which ID types to show/hide, when browsing a library\n\n category_animation\n : Show animation data\n\n Type:\n : boolean, default False\n\n category_environment\n : Show worlds, lights, cameras and speakers\n\n Type:\n : boolean, default False\n\n category_geometry\n : Show meshes, curves, lattice, armatures and metaballs data\n\n Type:\n : boolean, default False\n\n category_image\n : Show images, movie clips, sounds and masks\n\n Type:\n : boolean, default False\n\n category_misc\n : Show other data types\n\n Type:\n : boolean, default False\n\n category_object\n : Show objects and collections\n\n Type:\n : boolean, default False\n\n category_scene\n : Show scenes\n\n Type:\n : boolean, default False\n\n category_shading\n : Show materials, node-trees, textures and Freestyle’s line-styles\n\n Type:\n : boolean, default False\n\n filter_action\n : Show Action data-blocks\n\n Type:\n : boolean, default False\n\n filter_annotations\n : Show Annotation data-blocks\n\n Type:\n : boolean, default False\n\n filter_armature\n : Show Armature data-blocks\n\n Type:\n : boolean, default False\n\n filter_brush\n : Show Brushes data-blocks\n\n Type:\n : boolean, default False\n\n filter_cachefile\n : Show Cache File data-blocks\n\n Type:\n : boolean, default False\n\n filter_camera\n : Show Camera data-blocks\n\n Type:\n : boolean, default False\n\n filter_curve\n : Show Curve data-blocks\n\n Type:\n : boolean, default False\n\n filter_curves\n : Show/hide Curves data-blocks\n\n Type:\n : boolean, default False\n\n filter_font\n : Show Font data-blocks\n\n Type:\n : boolean, default False\n\n filter_grease_pencil\n : Show Grease Pencil data-blocks\n\n Type:\n : boolean, default False\n\n filter_group\n : Show Collection data-blocks\n\n Type:\n : boolean, default False\n\n filter_image\n : Show Image data-blocks\n\n Type:\n : boolean, default False\n\n filter_lattice\n : Show Lattice data-blocks\n\n Type:\n : boolean, default False\n\n filter_light\n : Show Light data-blocks\n\n Type:\n : boolean, default False\n\n filter_light_probe\n : Show Light Probe data-blocks\n\n Type:\n : boolean, default False\n\n filter_linestyle\n : Show Freestyle’s Line Style data-blocks\n\n Type:\n : boolean, default False\n\n filter_mask\n : Show Mask data-blocks\n\n Type:\n : boolean, default False\n\n filter_material\n : Show Material data-blocks\n\n Type:\n : boolean, default False\n\n filter_mesh\n : Show Mesh data-blocks\n\n Type:\n : boolean, default False\n\n filter_metaball\n : Show Metaball data-blocks\n\n Type:\n : boolean, default False\n\n filter_movie_clip\n : Show Movie Clip data-blocks\n\n Type:\n : boolean, default False\n\n filter_node_tree\n : Show Node Tree data-blocks\n\n Type:\n : boolean, default False\n\n filter_object\n : Show Object data-blocks\n\n Type:\n : boolean, default False\n\n filter_paint_curve\n : Show Paint Curve data-blocks\n\n Type:\n : boolean, default False\n\n filter_palette\n : Show Palette data-blocks\n\n Type:\n : boolean, default False\n\n filter_particle_settings\n : Show Particle Settings data-blocks\n\n Type:\n : boolean, default False\n\n filter_pointcloud\n : Show/hide Point Cloud data-blocks\n\n Type:\n : boolean, default False\n\n filter_scene\n : Show Scene data-blocks\n\n Type:\n : boolean, default False\n\n filter_sound\n : Show Sound data-blocks\n\n Type:\n : boolean, default False\n\n filter_speaker\n : Show Speaker data-blocks\n\n Type:\n : boolean, default False\n\n filter_text\n : Show Text data-blocks\n\n Type:\n : boolean, default False\n\n filter_texture\n : Show Texture data-blocks\n\n Type:\n : boolean, default False\n\n filter_volume\n : Show/hide Volume data-blocks\n\n Type:\n : boolean, default False\n\n filter_work_space\n : Show workspace data-blocks\n\n Type:\n : boolean, default False\n\n filter_world\n : Show World data-blocks\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Style Conventions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "For Blender Python development we have chosen to follow Python suggested style guide to avoid mixing styles\namong our own scripts and make it easier to use Python scripts from other projects.\nUsing our style guide for your own scripts makes it easier if you eventually want to contribute them to Blender.\n\nThis style guide is known as [pep8](https://www.python.org/dev/peps/pep-0008/)\nand here is a brief listing of pep8 criteria:\n\n- Camel caps for class names: MyClass\n- All lower case underscore separated module names: my_module\n- Indentation of 4 spaces (no tabs)\n- Spaces around operators: `1 + 1`, not `1+1`\n- Only use explicit imports (no wildcard importing `*`)\n- Don’t use multiple statements on a single line: `if val: body`, separate onto two lines instead.\n\nAs well as pep8 we have additional conventions used for Blender Python scripts:\n\n- Use single quotes for enums, and double quotes for strings.\n\n Both are of course strings, but in our internal API enums are unique items from a limited set, e.g:\n\n ```\n bpy.context.scene.render.image_settings.file_format = 'PNG'\n bpy.context.scene.render.filepath = \"//render_out\"\n ```\n- pep8 also defines that lines should not exceed 79 characters,\n we have decided that this is too restrictive so it is optional per script."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for M, preserving all code examples."}, {"role": "assistant", "content": "eeInterfaceSocketFloatTimeAbsolute.min_value) - [(bpy.types.NodeTreeInterfaceSocketFloatUnsigned attribute)](bpy.types.NodeTreeInterfaceSocketFloatUnsigned.html#bpy.types.NodeTreeInterfaceSocketFloatUnsigned.min_value) - [(bpy.types.NodeTreeInterfaceSocketFloatWavelength attribute)](bpy.types.NodeTreeInterfaceSocketFloatWavelength.html#bpy.types.NodeTreeInterfaceSocketFloatWavelength.min_value) - [(bpy.types.NodeTreeInterfaceSocketInt attribute)](bpy.types.NodeTreeInterfaceSocketInt.html#bpy.types.NodeTreeInterfaceSocketInt.min_value) - [(bpy.types.NodeTreeInterfaceSocketIntFactor attribute)](bpy.types.NodeTreeInterfaceSocketIntFactor.html#bpy.types.NodeTreeInterfaceSocketIntFactor.min_value) - [(bpy.types.NodeTreeInterfaceSocketIntPercentage attribute)](bpy.types.NodeTreeInterfaceSocketIntPercentage.html#bpy.types.NodeTreeInterfaceSocketIntPercentage.min_value) - [(bpy.types.NodeTreeInterfaceSocketIntUnsigned attribute)](bpy.types.NodeTreeInterfaceSocketIntUnsigned.html#bpy.types.NodeTreeInterfaceSocketIntUnsigned.min_value) - [(bpy.types.NodeTreeInterfaceSocketVector attribute)](bpy.types.NodeTreeInterfaceSocketVector.html#bpy.types.NodeTreeInterfaceSocketVector.min_value) - [(bpy.types.NodeTreeInterfaceSocketVector2D attribute)](bpy.types.NodeTreeInterfaceSocketVector2D.html#bpy.types.NodeTreeInterfaceSocketVector2D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVector4D attribute)](bpy.types.NodeTreeInterfaceSocketVector4D.html#bpy.types.NodeTreeInterfaceSocketVector4D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection.html#bpy.types.NodeTreeInterfaceSocketVectorDirection.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection2D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection2D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection4D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection4D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler.html#bpy.types.NodeTreeInterfaceSocketVectorEuler.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler2D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler2D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler4D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler4D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor.html#bpy.types.NodeTreeInterfaceSocketVectorFactor.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor2D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor2D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor4D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor4D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage4D.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage4D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation2D.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation2D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation4D.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation4D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity2D.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity2D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity4D.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity4D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ2D.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ2D.min_value) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ4D.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ4D.min_value) - [min_vertices (bpy.types.TriangulateModifier attribute)](bpy.types.TriangulateModifier.html#bpy.types.TriangulateModifier.min_vertices) - [min_x (bpy.types.FModifierLimits attribute)](bpy.types.FModifierLimits.html#bpy.types.FModifierLimits.min_x) - [(bpy.types.LimitLocationConstraint attribute)](bpy.types.LimitLocationConstraint.html#bpy.types.LimitLocationConstraint.min_x) - [(bpy.types.LimitRotationConstraint attribute)](bpy.types.LimitRotationConstraint.html#bpy.types.LimitRotationConstraint.min_x) - [(bpy.types.LimitScaleConstraint attribute)](bpy.types.LimitScaleConstraint.html#bpy.types.LimitScaleConstraint.min_x) - [(bpy.types.StripCrop attribute)](bpy.types.StripCrop.html#bpy.types.StripCrop.min_x) - [min_y (bpy.types.FModifierLimits attribute)](bpy.types.FModifierLimits.html#bpy.types.FModifierLimits.min_y) - [(bpy.types.LimitLocationConstraint attribute)](bpy.types.LimitLocationConstraint.html#bpy.types.LimitLocationConstraint.min_y) - [(bpy.types.LimitRotationConstraint attribute)](bpy.types.LimitRotationConstraint.html#bpy.types.LimitRotationConstraint.min_y) - [(bpy.types.LimitScaleConstraint attribute)](bpy.types.LimitScaleConstraint.html#bpy.types.LimitScaleConstraint.min_y) - [(bpy.types.StripCrop attribute)](bpy.types.StripCrop.html#bpy.types.StripCrop.min_y) - [min_z (bpy.types.LimitLocationConstraint attribute)](bpy.types.LimitLocationConstraint.html#bpy.types.LimitLocationConstraint.min_z) - [(bpy.types.LimitRotationConstraint attribute)](bpy.types.LimitRotationConstraint.html#bpy.types.LimitRotationConstraint.min_z) - [(bpy.types.LimitScaleConstraint attribute)](bpy.types.LimitScaleConstraint.html#bpy.types.LimitScaleConstraint.min_z) - [mini_axis_brightness (bpy.types.PreferencesView attribute)](bpy.types.PreferencesView.html#bpy.types.PreferencesView.mini_axis_brightness) - [mini_axis_size (bpy.types.PreferencesView attribute)](bpy.types.PreferencesView.html#bpy.types.PreferencesView.mini_axis_size) - [mini_axis_type (bpy.types.PreferencesView attribute)](bpy.types.PreferencesView.html#bpy.types.PreferencesView.mini_axis_type) - [minimize_stretch() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.minimize_stretch) - [minimum_distance (bpy.types.BrushCurvesSculptSettings attribute)](bpy.types.BrushCurvesSculptSettings.html#bpy.types.BrushCurvesSculptSettings.minimum_distance) - [minimum_length (bpy.types.BrushCurvesSculptSettings attribute)](bpy.types.BrushCurvesSculptSettings.html#bpy.types.BrushCurvesSculptSettings.minimum_length) - [minimum_weight (bpy.types.GreasePencilWeightAngleModifier attribute)](bpy.types.GreasePencilWeightAngleModifier.html#bpy.types.GreasePencilWeightAngleModifier.minimum_weight) - [(bpy.types.GreasePencilWeightProximityModifier attribute)](bpy.types.GreasePencilWeightProximityModifier.html#bpy.types.GreasePencilWeightProximityModifier.minimum_weight) - [minkovsky_exponent (bpy.types.VoronoiTexture attribute)](bpy.types.VoronoiTexture.html#bpy.types.VoronoiTexture.minkovsky_exponent) - [minrate (bpy.types.FFmpegSettings attribute)](bpy.types.FFmpegSettings.html#bpy.types.FFmpegSettings.minrate) - [mirror() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.mirror) - [(in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.mirror) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.mirror) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.mirror) - [(in module bpy.ops.transform)](bpy.ops.transform.html#bpy.ops.transform.mirror) - [mirror_object (bpy.types.MirrorModifier attribute)](bpy.types.MirrorModifier.html#bpy.types.MirrorModifier.mirror_object) - [mirror_offset_u (bpy.types.MirrorModifier attribute)](bpy.types.MirrorModifier.html#bpy.types.MirrorModifier.mirror_offset_u) - [mirror_offset_v (bpy.types.MirrorModifier attribute)](bpy.types.MirrorModifier.html#bpy.types.MirrorModifier.mirror_offset_v) - [mirror_xr_session (bpy.types.SpaceView3D attribute)](bpy.types.SpaceView3D.html#bpy.types.SpaceView3D.mirror_xr_session) - [MirrorModifier (class in bpy.types)](bpy.types.MirrorModifier.html#bpy.types.MirrorModifier) - [miter_inner (bpy.types.BevelModifier attribute)](bpy.types.BevelModifier.html#bpy.types.BevelModifier.miter_inner) - [miter_outer (bpy.types.BevelModifier attribute)](bpy.types.BevelModifier.html#bpy.types.BevelModifier.miter_outer) - [mix() (aud.aud.Sound method)](aud.html#aud.aud.Sound.mix) - [mix_color (bpy.types.MaterialGPencilStyle attribute)](bpy.types.MaterialGPencilStyle.html#bpy.types.MaterialGPencilStyle.mix_color) - [mix_factor (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.mix_factor) - [(bpy.types.MaterialGPencilStyle attribute)](bpy.types.MaterialGPencilStyle.html#bpy.types.MaterialGPencilStyle.mix_factor) - [(bpy.types.NormalEditModifier attribute)](bpy.types.NormalEditModifier.html#bpy.types.NormalEditModifier.mix_factor) - [mix_limit (bpy.types.NormalEditModifier attribute)](bpy.types.NormalEditModifier.html#bpy.types.NormalEditModifier.mix_limit) - [mix_loc (bpy.types.GeometryAttributeConstraint attribute)](bpy.types.GeometryAttributeConstraint.html#bpy.types.GeometryAttributeConstraint.mix_loc) - [mix_mode (bpy.types.ActionConstraint attribute)](bpy.types.ActionConstraint.html#bpy.types.ActionConstraint.mix_mode) - [(bpy.types.CopyRotationConstraint attribute)](bpy.types.CopyRotationConstraint.html#bpy.types.CopyRotationConstraint.mix_mode) - [(bpy.types.CopyTransformsConstraint attribute)](bpy.types.CopyTransformsConstraint.html#bpy.types.CopyTransformsConstraint.mix_mode) - [(bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.mix_mode) - [(bpy.types.GeometryAttributeConstraint attribute)](bpy.types.GeometryAttributeConstraint.html#bpy.types.GeometryAttributeConstraint.mix_mode) - [(bpy.types.NormalEditModifier attribute)](bpy.types.NormalEditModifier.html#bpy.types.NormalEditModifier.mix_mode) - [(bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.mix_mode) - [(bpy.types.VertexWeightMixModifier attribute)](bpy.types.VertexWeightMixModifier.html#bpy.types.VertexWeightMixModifier.mix_mode) - [mix_mode_rot (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.mix_mode_rot) - [mix_mode_scale (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.mix_mode_scale) - [mix_rot (bpy.types.GeometryAttributeConstraint attribute)](bpy.types.GeometryAttributeConstraint.html#bpy.types.GeometryAttributeConstraint.mix_rot) - [mix_scl (bpy.types.GeometryAttributeConstraint attribute)](bpy.types.GeometryAttributeConstraint.html#bpy.types.GeometryAttributeConstraint.mix_scl) - [mix_set (bpy.types.VertexWeightMixModifier attribute)](bpy.types.VertexWeightMixModifier.html#bpy.types.VertexWeightMixModifier.mix_set) - [mix_stroke_factor (bpy.types.MaterialGPencilStyle attribute)](bpy.types.MaterialGPencilStyle.html#bpy.types.MaterialGPencilStyle.mix_stroke_factor) - [mixdown() (in module bpy.ops.sound)](bpy.ops.sound.html#bpy.ops.sound.mixdown) - [mod_weighted_strength() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.mod_weighted_strength) - [modal() (bpy.types.Gizmo method)](bpy.types.Gizmo.html#bpy.types.Gizmo.modal) - [(bpy.types.Operator method)](bpy.types.Operator.html#bpy.types.Operator.modal) - [modal_handler_add() (bpy.types.WindowManager class method)](bpy.types.WindowManager.html#bpy.types.WindowManager.modal_handler_add) - [mode (bpy.types.CompositorNodeCombineColor attribute)](bpy.types.CompositorNodeCombineColor.html#bpy.types.CompositorNodeCombineColor.mode) - [(bpy.types.CompositorNodeSeparateColor attribute)](bpy.types.CompositorNodeSeparateColor.html#bpy.types.CompositorNodeSeparateColor.mode) - [(bpy.types.FModifierGenerator attribute)](bpy.types.FModifierGenerator.html#bpy.types.FModifierGenerator.mode) - [(bpy.types.FreestyleSettings attribute)](bpy.types.FreestyleSettings.html#bpy.types.FreestyleSettings.mode) - [(bpy.types.FunctionNodeCombineColor attribute)](bpy.types.FunctionNodeCombineColor.html#bpy.types.FunctionNodeCombineColor.mode) - [(bpy.types.FunctionNodeCompare attribute)](bpy.types.FunctionNodeCompare.html#bpy.types.FunctionNodeCompare.mode) - [(bpy.types.FunctionNodeSeparateColor attribute)](bpy.types.FunctionNodeSeparateColor.html#bpy.types.FunctionNodeSeparateColor.mode) - [(bpy.types.GeometryNodeCurveArc attribute)](bpy.types.GeometryNodeCurveArc.html#bpy.types.GeometryNodeCurveArc.mode) - [(bpy.types.GeometryNodeCurveHandleTypeSelection attribute)](bpy.types.GeometryNodeCurveHandleTypeSelection.html#bpy.types.GeometryNodeCurveHandleTypeSelection.mode) - [(bpy.types.GeometryNodeCurvePrimitiveBezierSegment attribute)](bpy.types.GeometryNodeCurvePrimitiveBezierSegment.html#bpy.types.GeometryNodeCurvePrimitiveBezierSegment.mode) - [(bpy.types.GeometryNodeCurvePrimitiveCircle attribute)](bpy.types.GeometryNodeCurvePrimitiveCircle.html#bpy.types.GeometryNodeCurvePrimitiveCircle.mode) - [(bpy.types.GeometryNodeCurvePrimitiveLine attribute)](bpy.types.GeometryNodeCurvePrimitiveLine.html#bpy.types.GeometryNodeCurvePrimitiveLine.mode) - [(bpy.types.GeometryNodeCurvePrimitiveQuadrilateral attribute)](bpy.types.GeometryNodeCurvePrimitiveQuadrilateral.html#bpy.types.GeometryNodeCurvePrimitiveQuadrilateral.mode) - [(bpy.types.GeometryNodeCurveSetHandles attribute)](bpy.types.GeometryNodeCurveSetHandles.html#bpy.types.GeometryNodeCurveSetHandles.mode) - [(bpy.types.GeometryNodeCurveToPoints attribute)](bpy.types.GeometryNodeCurveToPoints.html#bpy.types.GeometryNodeCurveToPoints.mode) - [(bpy.types.GeometryNodeDeleteGeometry attribute)](bpy.types.GeometryNodeDeleteGeometry.html#bpy.types.GeometryNodeDeleteGeometry.mode) - [(bpy.types.GeometryNodeDistributePointsInGrid attribute)](bpy.types.GeometryNodeDistributePointsInGrid.html#bpy.types.GeometryNodeDistributePointsInGrid.mode) - [(bpy.types.GeometryNodeExtrudeMesh attribute)](bpy.types.GeometryNodeExtrudeMesh.html#bpy.types.GeometryNodeExtrudeMesh.mode) - [(bpy.types.GeometryNodeMergeLayers attribute)](bpy.types.GeometryNodeMergeLayers.html#bpy.types.GeometryNodeMergeLayers.mode) - [(bpy.types.GeometryNodeMeshLine attribute)](bpy.types.GeometryNodeMeshLine.html#bpy.types.GeometryNodeMeshLine.mode) - [(bpy.types.GeometryNodeMeshToCurve attribute)](bpy.types.GeometryNodeMeshToCurve.html#bpy.types.GeometryNodeMeshToCurve.mode) - [(bpy.types.GeometryNodeMeshToPoints attribute)](bpy.types.GeometryNodeMeshToPoints.html#bpy.types.GeometryNodeMeshToPoints.mode) - [(bpy.types.GeometryNodeSampleCurve attribute)](bpy.types.GeometryNodeSampleCurve.html#bpy.types.GeometryNodeSampleCurve.mode) - [(bpy.types.GeometryNodeSetCurveHandlePositions attribute)](bpy.types.GeometryNodeSetCurveHandlePositions.html#bpy.types.GeometryNodeSetCurveHandlePositions.mode) - [(bpy.types.GeometryNodeSetGreasePencilColor attribute)](bpy.types.GeometryNodeSetGreasePencilColor.html#bpy.types.GeometryNodeSetGreasePencilColor.mode) - [(bpy.types.GeometryNodeSetMeshNormal attribute)](bpy.types.GeometryNodeSetMeshNormal.html#bpy.types.GeometryNodeSetMeshNormal.mode) - [(bpy.types.GeometryNodeTrimCurve attribute)](bpy.types.GeometryNodeTrimCurve.html#bpy.types.GeometryNodeTrimCurve.mode) - [(bpy.types.GreasePencilBuildModifier attribute)](bpy.types.GreasePencilBuildModifier.html#bpy.types.GreasePencilBuildModifier.mode) - [(bpy.types.GreasePencilEnvelopeModifier attribute)](bpy.types.GreasePencilEnvelopeModifier.html#bpy.types.GreasePencilEnvelopeModifier.mode) - [(bpy.types.GreasePencilLengthModifier attribute)](bpy.types.GreasePencilLengthModifier.html#bpy.types.GreasePencilLengthModifier.mode) - [(bpy.types.GreasePencilSimplifyModifier attribute)](bpy.types.GreasePencilSimplifyModifier.html#bpy.types.GreasePencilSimplifyModifier.mode) - [(bpy.types.GreasePencilTextureModifier attribute)](bpy.types.GreasePencilTextureModifier.html#"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Object Operators in a Blender add-on or script – include code."}, {"role": "assistant", "content": ", 0.0)*, *rotation=(0.0, 0.0, 0.0)*, *scale=(0.0, 0.0, 0.0)*)\n: Add an empty object to the scene\n\n Parameters:\n : - **type** (enum in [Object Empty Drawtype Items](bpy_types_enum_items/object_empty_drawtype_items.html#rna-enum-object-empty-drawtype-items), (optional)) – Type\n - **radius** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Radius\n - **align** (enum in [`'WORLD'`, `'VIEW'`, `'CURSOR'`], (optional)) –\n\n Align, The alignment of the new object\n\n - `WORLD`\n World – Align the new object to the world.\n - `VIEW`\n View – Align the new object to the view.\n - `CURSOR`\n 3D Cursor – Use the 3D cursor orientation for the new object.\n - **location** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object\n - **rotation** ([`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object\n - **scale** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object\n\nbpy.ops.object.empty_image_add(*\\**, *filepath=''*, *hide_props_region=True*, *check_existing=False*, *filter_blender=False*, *filter_backup=False*, *filter_image=True*, *filter_movie=True*, *filter_python=False*, *filter_font=False*, *filter_sound=False*, *filter_text=False*, *filter_archive=False*, *filter_btx=False*, *filter_alembic=False*, *filter_usd=False*, *filter_obj=False*, *filter_volume=False*, *filter_folder=True*, *filter_blenlib=False*, *filemode=9*, *relative_path=True*, *show_multiview=False*, *use_multiview=False*, *display_type='DEFAULT'*, *sort_method=''*, *name=''*, *session_uid=0*, *align='WORLD'*, *location=(0.0, 0.0, 0.0)*, *rotation=(0.0, 0.0, 0.0)*, *scale=(0.0, 0.0, 0.0)*, *background=False*)\n: Add an empty image type to scene with data\n\n Parameters:\n : - **filepath** (*string**,* *(**optional**,* *never None**)*) – File Path, Path to file\n - **hide_props_region** (*boolean**,* *(**optional**)*) – Hide Operator Properties, Collapse the region displaying the operator settings\n - **check_existing** (*boolean**,* *(**optional**)*) – Check Existing, Check and warn on overwriting existing files\n - **filter_blender** (*boolean**,* *(**optional**)*) – Filter .blend files\n - **filter_backup** (*boolean**,* *(**optional**)*) – Filter .blend files\n - **filter_image** (*boolean**,* *(**optional**)*) – Filter image files\n - **filter_movie** (*boolean**,* *(**optional**)*) – Filter movie files\n - **filter_python** (*boolean**,* *(**optional**)*) – Filter Python files\n - **filter_font** (*boolean**,* *(**optional**)*) – Filter font files\n - **filter_sound** (*boolean**,* *(**optional**)*) – Filter sound files\n - **filter_text** (*boolean**,* *(**optional**)*) – Filter text files\n - **filter_archive** (*boolean**,* *(**optional**)*) – Filter archive files\n - **filter_btx** (*boolean**,* *(**optional**)*) – Filter btx files\n - **filter_alembic** (*boolean**,* *(**optional**)*) – Filter Alembic files\n - **filter_usd** (*boolean**,* *(**optional**)*) – Filter USD files\n - **filter_obj** (*boolean**,* *(**optional**)*) – Filter OBJ files\n - **filter_volume** (*boolean**,* *(**optional**)*) – Filter OpenVDB volume files\n - **filter_folder** (*boolean**,* *(**optional**)*) – Filter folders\n - **filter_blenlib** (*boolean**,* *(**optional**)*) – Filter Blender IDs\n - **filemode** (*int in* *[**1**,* *9**]**,* *(**optional**)*) – File Browser Mode, The setting for the file browser mode to load a .blend file, a library or a special file\n - **relative_path** (*boolean**,* *(**optional**)*) – Relative Path, Select the file relative to the blend file\n - **show_multiview** (*boolean**,* *(**optional**)*) – Enable Multi-View\n - **use_multiview** (*boolean**,* *(**optional**)*) – Use Multi-View\n - **display_type** (enum in [`'DEFAULT'`, `'LIST_VERTICAL'`, `'LIST_HORIZONTAL'`, `'THUMBNAIL'`], (optional)) –\n\n Display Type\n\n - `DEFAULT`\n Default – Automatically determine display type for files.\n - `LIST_VERTICAL`\n Short List – Display files as short list.\n - `LIST_HORIZONTAL`\n Long List – Display files as a detailed list.\n - `THUMBNAIL`\n Thumbnails – Display files as thumbnails.\n - **sort_method** (enum in [`'DEFAULT'`, `'FILE_SORT_ALPHA'`, `'FILE_SORT_EXTENSION'`, `'FILE_SORT_TIME'`, `'FILE_SORT_SIZE'`, `'ASSET_CATALOG'`], (optional)) –\n\n File sorting mode\n\n - `DEFAULT`\n Default – Automatically determine sort method for files.\n - `FILE_SORT_ALPHA`\n Name – Sort the file list alphabetically.\n - `FILE_SORT_EXTENSION`\n Extension – Sort the file list by extension/type.\n - `FILE_SORT_TIME`\n Modified Date – Sort files by modification time.\n - `FILE_SORT_SIZE`\n Size – Sort files by size.\n - `ASSET_CATALOG`\n Asset Catalog – Sort the asset list so that assets in the same catalog are kept together. Within a single catalog, assets are ordered by name. The catalogs are in order of the flattened catalog hierarchy..\n - **name** (*string**,* *(**optional**,* *never None**)*) – Name, Name of the data-block to use by the operator\n - **session_uid** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Session UID, Session UID of the data-block to use by the operator\n - **align** (enum in [`'WORLD'`, `'VIEW'`, `'CURSOR'`], (optional)) –\n\n Align, The alignment of the new object\n\n - `WORLD`\n World – Align the new object to the world.\n - `VIEW`\n View – Align the new object to the view.\n - `CURSOR`\n 3D Cursor – Use the 3D cursor orientation for the new object.\n - **location** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object\n - **rotation** ([`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object\n - **scale** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object\n - **background** (*boolean**,* *(**optional**)*) – Put in Background, Make the image render behind all objects\n\nbpy.ops.object.explode_refresh(*\\**, *modifier=''*)\n: Refresh data in the Explode modifier\n\n Parameters:\n : **modifier** (*string**,* *(**optional**,* *never None**)*) – Modifier, Name of the modifier to edit\n\nbpy.ops.object.fix_to_camera(*\\**, *use_location=True*, *use_rotation=True*, *use_scale=True*)\n: Generate new keys to fix the selected object/bone to the camera on unkeyed frames\n\n Parameters:\n : - **use_location** (*boolean**,* *(**optional**)*) – Location, Create Location keys when fixing to the scene camera\n - **use_rotation** (*boolean**,* *(**optional**)*) – Rotation, Create Rotation keys when fixing to the scene camera\n - **use_scale** (*boolean**,* *(**optional**)*) – Scale, Create Scale keys when fixing to the scene camera\n\n File:\n : [startup/bl_operators/copy_global_transform.py:639](https://projects.blender.org/blender/blender/src/branch/main/scripts/startup/bl_operators/copy_global_transform.py#L639)\n\nbpy.ops.object.forcefield_toggle()\n: Toggle object’s force field\n\nbpy.ops.object.geometry_node_bake_delete_single(*\\**, *session_uid=0*, *modifier_name=''*, *bake_id=0*)\n: Delete baked data of a single bake node or simulation\n\n Parameters:\n : - **session_uid** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Session UID, Session UID of the data-block to use by the operator\n - **modifier_name** (*string**,* *(**optional**,* *never None**)*) – Modifier Name, Name of the modifier that contains the node\n - **bake_id** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Bake ID, Nested node id of the node\n\nbpy.ops.object.geometry_node_bake_pack_single(*\\**, *session_uid=0*, *modifier_name=''*, *bake_id=0*)\n: Pack baked data from disk into the .blend file\n\n Parameters:\n : - **session_uid** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Session UID, Session UID of the data-block to use by the operator\n - **modifier_name** (*string**,* *(**optional**,* *never None**)*) – Modifier Name, Name of the modifier that contains the node\n - **bake_id** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Bake ID, Nested node id of the node\n\nbpy.ops.object.geometry_node_bake_single(*\\**, *session_uid=0*, *modifier_name=''*, *bake_id=0*)\n: Bake a single bake node or simulation\n\n Parameters:\n : - **session_uid** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Session UID, Session UID of the data-block to use by the operator\n - **modifier_name** (*string**,* *(**optional**,* *never None**)*) – Modifier Name, Name of the modifier that contains the node\n - **bake_id** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Bake ID, Nested node id of the node\n\nbpy.ops.object.geometry_node_bake_unpack_single(*\\**, *session_uid=0*, *modifier_name=''*, *bake_id=0*, *method='USE_LOCAL'*)\n: Unpack baked data from the .blend file to disk\n\n Parameters:\n : - **session_uid** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Session UID, Session UID of the data-block to use by the operator\n - **modifier_name** (*string**,* *(**optional**,* *never None**)*) – Modifier Name, Name of the modifier that contains the node\n - **bake_id** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Bake ID, Nested node id of the node\n - **method** (enum in [`'USE_LOCAL'`, `'WRITE_LOCAL'`, `'USE_ORIGINAL'`, `'WRITE_ORIGINAL'`], (optional)) – Method, How to unpack\n\nbpy.ops.object.geometry_node_tree_copy_assign()\n: Duplicate the active geometry node group and assign it to the active modifier\n\nbpy.ops.object.geometry_nodes_input_attribute_toggle(*\\**, *input_name=''*, *modifier_name=''*)\n: Switch between an attribute and a single value to define the data for every element\n\n Parameters:\n : - **input_name** (*string**,* *(**optional**,* *never None**)*) – Input Name\n - **modifier_name** (*string**,* *(**optional**,* *never None**)*) – Modifier Name\n\nbpy.ops.object.geometry_nodes_move_to_nodes(*\\**, *use_selected_objects=False*)\n: Move inputs and outputs from in the modifier to a new node group\n\n Parameters:\n : **use_selected_objects** (*boolean**,* *(**optional**)*) – Selected Objects, Affect all selected objects instead of just the active object\n\n File:\n : [startup/bl_operators/geometry_nodes.py:280](https://projects.blender.org/blender/blender/src/branch/main/scripts/startup/bl_operators/geometry_nodes.py#L280)\n\nbpy.ops.object.grease_pencil_add(*\\**, *type='EMPTY'*, *use_in_front=True*, *stroke_depth_offset=0.05*, *use_lights=True*, *stroke_depth_order='3D'*, *radius=1.0*, *align='WORLD'*, *location=(0.0, 0.0, 0.0)*, *rotation=(0.0, 0.0, 0.0)*, *scale=(0.0, 0.0, 0.0)*)\n: Add a Grease Pencil object to the scene\n\n Parameters:\n : - **type** (enum in [Object Gpencil Type Items](bpy_types_enum_items/object_gpencil_type_items.html#rna-enum-object-gpencil-type-items), (optional)) – Type\n - **use_in_front** (*boolean**,* *(**optional**)*) – Show In Front, Show Line Art Grease Pencil in front of everything\n - **stroke_depth_offset** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Stroke Offset, Stroke offset for the Line Art modifier\n - **use_lights** (*boolean**,* *(**optional**)*) – Use Lights, Use lights for this Grease Pencil object\n - **stroke_depth_order** (enum in [`'2D'`, `'3D'`], (optional)) –\n\n Stroke Depth Order, Defines how the strokes are ordered in 3D space (for objects not displayed ‘In Front’)\n\n - `2D`\n 2D Layers – Display strokes using Grease Pencil layers to define order.\n - `3D`\n 3D Location – Display strokes using real 3D position in 3D space.\n - **radius** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Radius\n - **align** (enum in [`'WORLD'`, `'VIEW'`, `'CURSOR'`], (optional)) –\n\n Align, The alignment of the new object\n\n - `WORLD`\n World – Align the new object to the world.\n - `VIEW`\n View – Align the new object to the view.\n - `CURSOR`\n 3D Cursor – Use the 3D cursor orientation for the new object.\n - **location** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object\n - **rotation** ([`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object\n - **scale** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object\n\nbpy.ops.object.grease_pencil_dash_modifier_segment_add(*\\**, *modifier=''*)\n: Add a segment to the dash modifier\n\n Parameters:\n : **modifier** (*string**,* *(**optional**,* *never None**)*) – Modifier, Name of the modifier to edit\n\nbpy.ops.object.grease_pencil_dash_modifier_segment_move(*\\**, *modifier=''*, *type='UP'*)\n: Move the active dash segment up or down\n\n Parameters:\n : - **modifier** (*string**,* *(**optional**,* *never None**)*) – Modifier, Name of the modifier to edit\n - **type** (enum in [`'UP'`, `'DOWN'`], (optional)) – Type\n\nbpy.ops.object.grease_pencil_dash_modifier_segment_remove(*\\**, *modifier=''*, *index=0*)\n: Remove the active segment from the dash modifier\n\n Parameters:\n : - **modifier** (*string**,* *(**optional**,* *never None**)*) – Modifier, Name of the modifier to edit\n - **index** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Index, Index of the segment to remove\n\nbpy.ops.object.grease_pencil_time_modifier_segment_add(*\\**, *modifier=''*)\n: Add a segment to the time modifier\n\n Parameters:\n : **modifier** (*string**,* *(**optional**,* *never None**)*) – Modifier, Name of the modifier to edit\n\nbpy.ops.object.grease_pencil_time_modifier_segment_move(*\\**, *modifier=''*, *type='UP'*)\n: Move the active time segment up or down\n\n Parameters:\n : - **modifier** (*string**,* *(**optional**,* *never None**)*) – Modifier, Name of the modifier to edit\n - **type** (enum in [`'UP'`, `'DOWN'`], (optional)) – Type\n\nbpy.ops.object.grease_pencil_time_modifier_segment_remove(*\\**, *modifier=''*, *index=0*)\n: Remove the active segment from the time modifier\n\n Parameters:\n : - **modifier** (*string**,* *(**optional**,* *never None**)*) – Modifier, Name of the modifier to edit\n - **index** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Index, Index of the segment to remove\n\nbpy.ops.object.hide_collection(*\\**, *collection_index=-1*, *toggle=False*, *extend=False*)\n: Show only objects in collection (Shift to extend)\n\n Parameters:\n : - **collection_index** (*int in* *[**-1**,* *inf**]**,* *(**optional**)*) – Collection Index, Index of the collection to change visibility\n - **toggle** (*boolean**,* *(**optional**)*) – Toggle, Toggle visibility\n - **extend** (*boolean**,* *(**optional**)*) – Extend, Extend visibility\n\nbpy.ops.object.hide_render_clear_all()\n: Reveal all render objects by setting the hide render flag\n\n File:\n : [startup/bl_operators/object.py:729](https://projects.blender.org/blender/blender/src/branch/main/scripts/startup/bl_operators/object.py#L729)\n\nbpy.ops.object.hide_view_clear(*\\**, *select=True*)\n: Reveal temporarily hidden objects\n\n Parameters:\n : **select** (*boolean**,* *(**optional**)*) – Select, Select revealed objects\n\nbpy.ops.object.hide_view_set(*\\**, *unselected=False*)\n: Temporarily hide objects from the viewport\n\n Parameters:\n : **unselected** (*boolean**,* *(**optional**)*) – Unselected, Hide unselected rather than selected objects\n\nbpy.ops.object.hook_add_newob()\n: Hook selected vertices to a newly created object\n\nbpy.ops.object.hook_add_selob(*\\**, *use_bone=False*)\n: Hook selected vertices to the first selected object\n\n Parameters:\n : **use_bone** (*boolean**,* *(**optional**)*) – Active Bone, Assign the hook to the hook object’s active bone\n\nbpy.ops.object.hook_assign(*\\**, *modifier=''*)\n: Assign the selected vertices to a hook\n\n Parameters:\n : **modifier** (*enum in* *[**]**,* *(**optional**)*) – Modifier, Modifier number to assign to\n\nbpy.ops.object.hook_recenter(*\\**, *modifier=''*)\n: Set hook center to cursor position\n\n Parameters:\n : **modifier** (*enum in* *[**]**,* *(**optional**)*) – Modifier, Modifier number to assign to\n\nbpy.ops.object.hook_remove(*\\**, *modifier=''*)\n: Remove a hook from the active object\n\n Parameters:\n : **modifier** (*enum in* *[**]**,* *(**optional**)*) – Modifier, Modifier number to remove\n\nbpy.ops.object.hook_reset(*\\**, *modifier=''*)\n: Recalculate and clear offset transformation\n\n Parameters:\n : **modifier** (*enum in* *[**]**,* *(**optional**)*) – Modifier, Modifier number to assign to\n\nbpy.ops.object.hook_select(*\\**, *modifier=''*)\n: Select affected vertices on mesh\n\n Parameters:\n : **modifier** (*enum in* *[**]**,* *(**optional**)*) – Modifier, Modifier n"}]} {"conversations": [{"role": "user", "content": "What is ActionPoseMarkers(bpy_struct) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# ActionPoseMarkers(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.ActionPoseMarkers(*bpy_struct*)\n: Collection of timeline markers\n\n active\n : Active pose marker for this action\n\n Type:\n : [`TimelineMarker`](bpy.types.TimelineMarker.html#bpy.types.TimelineMarker \"bpy.types.TimelineMarker\")\n\n active_index\n : Index of active pose marker\n\n Type:\n : int in [0, inf], default 0\n\n new(*name*)\n : Add a pose marker to the action\n\n Parameters:\n : **name** (*string**,* *(**never None**)*) – New name for the marker (not unique)\n\n Returns:\n : Newly created marker\n\n Return type:\n : [`TimelineMarker`](bpy.types.TimelineMarker.html#bpy.types.TimelineMarker \"bpy.types.TimelineMarker\")\n\n remove(*marker*)\n : Remove a timeline marker\n\n Parameters:\n : **marker** ([`TimelineMarker`](bpy.types.TimelineMarker.html#bpy.types.TimelineMarker \"bpy.types.TimelineMarker\"), (never None)) – Timeline marker to remove\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Working with Rigid Bodies and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Several object operators exist for working with rigid bodies,\nthese operators can be found in the [Rigid Body](../../scene_layout/object/editing/rigid_body.xhtml) object menu.\nThese operators include functions to add/remove rigid bodies, modify their properties,\nand add [Rigid Body Constraints](constraints/index.xhtml)."}]} {"conversations": [{"role": "user", "content": "Explain Brush Settings in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "### General\n\n### Unique\n\nDeformation\n: Deformation type that is used by the brush.\n\n Drag:\n : Slides the topology of the mesh in the direction of the stroke.\n\n Pinch:\n : Slides the topology of the mesh towards the center of the stroke.\n\n Expand:\n : Slides the topology of the mesh away from the center of the stroke."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Meshloopcolor in a Blender add-on or script – include code."}, {"role": "assistant", "content": "metryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_st"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Common Editing Keys: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| `Backspace` | Delete the selected item with a confirmation dialog |\n| `Delete` | Delete the selected item without a confirmation dialog |\n| `Ctrl`-`D` | Duplicate |\n| `P` | Set Parent |\n| `B` | [Proportional Editing](../../editors/3dview/controls/proportional_editing.html) (a.k.a. Soft Selection) |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with References in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy.context.camera`](bpy.context.html#bpy.context.camera \"bpy.context.camera\") - [`BlendData.cameras`](bpy.types.BlendData.html#bpy.types.BlendData.cameras \"bpy.types.BlendData.cameras\") - [`BlendDataCameras.new`](bpy.types.BlendDataCameras.html#bpy.types.BlendDataCameras.new \"bpy.types.BlendDataCameras.new\") | - [`BlendDataCameras.remove`](bpy.types.BlendDataCameras.html#bpy.types.BlendDataCameras.remove \"bpy.types.BlendDataCameras.remove\") - [`RenderEngine.update_custom_camera`](bpy.types.RenderEngine.html#bpy.types.RenderEngine.update_custom_camera \"bpy.types.RenderEngine.update_custom_camera\") |"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Shadernodemaprange from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "ShaderNodeMapRange(ShaderNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMes"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Outputs: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Location\n: Location of the particle.\n\nRadius\n: Size of the particle.\n\nRandom\n: A random per-point value in the range from 0 to 1.\n It can for example be used in combination with a color ramp, to randomize the point color."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bump Node: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Bump Node\n\n[image reference removed]\n\nThe *Bump* node generates a perturbed normal from a height texture, for bump mapping.\nThe height value will be sampled at the shading point and two nearby points\non the surface to determine the local direction of the normal."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for OperatorFileListElement(PropertyGroup), preserving all code examples."}, {"role": "assistant", "content": "# OperatorFileListElement(PropertyGroup)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`PropertyGroup`](bpy.types.PropertyGroup.html#bpy.types.PropertyGroup \"bpy.types.PropertyGroup\")\n\n*class* bpy.types.OperatorFileListElement(*PropertyGroup*)\n: name\n : Name of a file or directory within a file list\n\n Type:\n : string, default “”, (never None)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Curvessculpt in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "CurvesSculpt(Paint) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(GeometryN"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for StringProperty(Property), preserving all code examples."}, {"role": "assistant", "content": "# StringProperty(Property)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Property`](bpy.types.Property.html#bpy.types.Property \"bpy.types.Property\")\n\n*class* bpy.types.StringProperty(*Property*)\n: RNA text string property definition\n\n default\n : String default value\n\n Type:\n : string, default “”, (readonly, never None)\n\n length_max\n : Maximum length of the string, 0 means unlimited\n\n Type:\n : int in [0, inf], default 0, (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Functionnodeprojectpoint in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "ode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody 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Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application 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(imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar FunctionNodeProjectPoint(FunctionNode) ¶ base classes — bpy_struct , Node , NodeInternal , FunctionNode class bpy.types. FunctionNodeProjectPoint ( FunctionNode ) ¶ Project a point using a matrix, using location, rotation, scale, and perspective divide classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py FunctionNode.bl_rna_get_subclass FunctionNode.bl_rna_get_subclass_py Next FunctionNodeQuaternionToRotation(FunctionNode) Previous FunctionNodeMatrixMultiply(FunctionNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page FunctionNodeProjectPoint(FunctionNode) FunctionNodeProjectPoint FunctionNodeProjectPoint.is_registered_node_type() FunctionNodeProjectPoint.input_template() FunctionNodeProjectPoint.output_template() FunctionNodeProjectPoint.bl_rna_get_subclass() FunctionNodeProjectPoint.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Maintainvolumeconstraint, preserving all code examples."}, {"role": "assistant", "content": "eToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) "}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`UIList.bl_idname`](bpy.types.UIList.html#bpy.types.UIList.bl_idname \"bpy.types.UIList.bl_idname\") - [`UIList.list_id`](bpy.types.UIList.html#bpy.types.UIList.list_id \"bpy.types.UIList.list_id\") - [`UIList.layout_type`](bpy.types.UIList.html#bpy.types.UIList.layout_type \"bpy.types.UIList.layout_type\") - [`UIList.use_filter_show`](bpy.types.UIList.html#bpy.types.UIList.use_filter_show \"bpy.types.UIList.use_filter_show\") - [`UIList.filter_name`](bpy.types.UIList.html#bpy.types.UIList.filter_name \"bpy.types.UIList.filter_name\") | - [`UIList.use_filter_invert`](bpy.types.UIList.html#bpy.types.UIList.use_filter_invert \"bpy.types.UIList.use_filter_invert\") - [`UIList.use_filter_sort_alpha`](bpy.types.UIList.html#bpy.types.UIList.use_filter_sort_alpha \"bpy.types.UIList.use_filter_sort_alpha\") - [`UIList.use_filter_sort_reverse`](bpy.types.UIList.html#bpy.types.UIList.use_filter_sort_reverse \"bpy.types.UIList.use_filter_sort_reverse\") - [`UIList.use_filter_sort_lock`](bpy.types.UIList.html#bpy.types.UIList.use_filter_sort_lock \"bpy.types.UIList.use_filter_sort_lock\") - [`UIList.bitflag_filter_item`](bpy.types.UIList.html#bpy.types.UIList.bitflag_filter_item \"bpy.types.UIList.bitflag_filter_item\") - [`UIList.bitflag_item_never_show`](bpy.types.UIList.html#bpy.types.UIList.bitflag_item_never_show \"bpy.types.UIList.bitflag_item_never_show\") |"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Geometrynodeviewporttransform in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "odeCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_s"}]} {"conversations": [{"role": "user", "content": "What is Viewport Gizmos and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Navigate\n: Enable/disable the [navigation gizmo](../navigate/introduction.html#navigation-gizmo).\n\nActive Tool\n: Enable/disable the gizmo of the active tool.\n\nActive Object\n: Enable/disable the Object Gizmos for the active element (see below)."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Operator Example in a Blender add-on or script – include code."}, {"role": "assistant", "content": "This script shows how operators can be used to model a link of a chain.\n\n```\n# This script uses bmesh operators to make 2 links of a chain.\n\nimport bpy\nimport bmesh\nimport math\nimport mathutils\n\n# Make a new BMesh\nbm = bmesh.new()\n\n# Add a circle XXX, should return all geometry created, not just verts.\nbmesh.ops.create_circle(\n bm,\n cap_ends=False,\n radius=0.2,\n segments=8)\n\n# Spin and deal with geometry on side 'a'\nedges_start_a = bm.edges[:]\ngeom_start_a = bm.verts[:] + edges_start_a\nret = bmesh.ops.spin(\n bm,\n geom=geom_start_a,\n angle=math.radians(180.0),\n steps=8,\n axis=(1.0, 0.0, 0.0),\n cent=(0.0, 1.0, 0.0))\nedges_end_a = [ele for ele in ret[\"geom_last\"]\n if isinstance(ele, bmesh.types.BMEdge)]\ndel ret\n\n# Extrude and create geometry on side 'b'\nret = bmesh.ops.extrude_edge_only(\n bm,\n edges=edges_start_a)\ngeom_extrude_mid = ret[\"geom\"]\ndel ret\n\n# Collect the edges to spin XXX, 'extrude_edge_only' could return this.\nverts_extrude_b = [ele for ele in geom_extrude_mid\n if isinstance(ele, bmesh.types.BMVert)]\nedges_extrude_b = [ele for ele in geom_extrude_mid\n if isinstance(ele, bmesh.types.BMEdge) and ele.is_boundary]\nbmesh.ops.translate(\n bm,\n verts=verts_extrude_b,\n vec=(0.0, 0.0, 1.0))\n\n# Create the circle on side 'b'\nret = bmesh.ops.spin(\n bm,\n geom=verts_extrude_b + edges_extrude_b,\n angle=-math.radians(180.0),\n steps=8,\n axis=(1.0, 0.0, 0.0),\n cent=(0.0, 1.0, 1.0))\nedges_end_b = [ele for ele in ret[\"geom_last\"]\n if isinstance(ele, bmesh.types.BMEdge)]\ndel ret\n\n# Bridge the resulting edge loops of both spins 'a & b'\nbmesh.ops.bridge_loops(\n bm,\n edges=edges_end_a + edges_end_b)\n\n# Now we have made a links of the chain, make a copy and rotate it\n# (so this looks something like a chain)\n\nret = bmesh.ops.duplicate(\n bm,\n geom=bm.verts[:] + bm.edges[:] + bm.faces[:])\ngeom_dupe = ret[\"geom\"]\nverts_dupe = [ele for ele in geom_dupe if isinstance(ele, bmesh.types.BMVert)]\ndel ret\n\n# position the new link\nbmesh.ops.translate(\n bm,\n verts=verts_dupe,\n vec=(0.0, 0.0, 2.0))\nbmesh.ops.rotate(\n bm,\n verts=verts_dupe,\n cent=(0.0, 1.0, 0.0),\n matrix=mathutils.Matrix.Rotation(math.radians(90.0), 3, 'Z'))\n\n# Done with creating the mesh, simply link it into the scene so we can see it\n\n# Finish up, write the bmesh into a new mesh\nme = bpy.data.meshes.new(\"Mesh\")\nbm.to_mesh(me)\nbm.free()\n\n# Add the mesh to the scene\nobj = bpy.data.objects.new(\"Object\", me)\nbpy.context.collection.objects.link(obj)\n\n# Select and make active\nbpy.context.view_layer.objects.active = obj\nobj.select_set(True)\n```\n\nbmesh.ops.smooth_vert(*bm*, *verts=[]*, *factor=0*, *mirror_clip_x=False*, *mirror_clip_y=False*, *mirror_clip_z=False*, *clip_dist=0*, *use_axis_x=False*, *use_axis_y=False*, *use_axis_z=False*)\n: Vertex Smooth.\n\n Smooths vertices by using a basic vertex averaging scheme.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **verts** (list of (`bmesh.types.BMVert`)) – Input vertices.\n - **factor** (*float*) – Smoothing factor.\n - **mirror_clip_x** (*bool*) – Set vertices close to the x axis before the operation to 0.\n - **mirror_clip_y** (*bool*) – Set vertices close to the y axis before the operation to 0.\n - **mirror_clip_z** (*bool*) – Set vertices close to the z axis before the operation to 0.\n - **clip_dist** (*float*) – Clipping threshold for the above three slots.\n - **use_axis_x** (*bool*) – Smooth vertices along X axis.\n - **use_axis_y** (*bool*) – Smooth vertices along Y axis.\n - **use_axis_z** (*bool*) – Smooth vertices along Z axis.\n\nbmesh.ops.smooth_laplacian_vert(*bm*, *verts=[]*, *lambda_factor=0*, *lambda_border=0*, *use_x=False*, *use_y=False*, *use_z=False*, *preserve_volume=False*)\n: Vertex Smooth Laplacian.\n\n Smooths vertices by using Laplacian smoothing propose by.\n Desbrun, et al. Implicit Fairing of Irregular Meshes using Diffusion and Curvature Flow.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **verts** (list of (`bmesh.types.BMVert`)) – Input vertices.\n - **lambda_factor** (*float*) – Lambda parameter.\n - **lambda_border** (*float*) – Lambda param in border.\n - **use_x** (*bool*) – Smooth object along X axis.\n - **use_y** (*bool*) – Smooth object along Y axis.\n - **use_z** (*bool*) – Smooth object along Z axis.\n - **preserve_volume** (*bool*) – Apply volume preservation after smooth.\n\nbmesh.ops.recalc_face_normals(*bm*, *faces=[]*)\n: Right-Hand Faces.\n\n Computes an “outside” normal for the specified input faces.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **faces** (list of (`bmesh.types.BMFace`)) – Input faces.\n\nbmesh.ops.planar_faces(*bm*, *faces=[]*, *iterations=0*, *factor=0*)\n: Planar Faces.\n\n Iteratively flatten faces.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **faces** (list of (`bmesh.types.BMFace`)) – Input geometry.\n - **iterations** (*int*) – Number of times to flatten faces (for when connected faces are used)\n - **factor** (*float*) – Influence for making planar each iteration\n\n Returns:\n : - `geom`:\n Output slot, computed boundary geometry.\n\n **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.region_extend(*bm*, *geom=[]*, *use_contract=False*, *use_faces=False*, *use_face_step=False*)\n: Region Extend.\n\n used to implement the select more/less tools.\n this puts some geometry surrounding regions of\n geometry in geom into geom.out.\n\n if use_faces is 0 then geom.out spits out verts and edges,\n otherwise it spits out faces.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **geom** (list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)) – Input geometry.\n - **use_contract** (*bool*) – Find boundary inside the regions, not outside.\n - **use_faces** (*bool*) – Extend from faces instead of edges.\n - **use_face_step** (*bool*) – Step over connected faces.\n\n Returns:\n : - `geom`:\n Output slot, computed boundary geometry.\n\n **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.rotate_edges(*bm*, *edges=[]*, *use_ccw=False*)\n: Edge Rotate.\n\n Rotates edges topologically. Also known as “spin edge” to some people.\n Simple example: `[/] becomes [|] then [\\]`.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **edges** (list of (`bmesh.types.BMEdge`)) – Input edges.\n - **use_ccw** (*bool*) – Rotate edge counter-clockwise if true, otherwise clockwise.\n\n Returns:\n : - `edges`:\n Newly spun edges.\n\n **type** list of (`bmesh.types.BMEdge`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.reverse_faces(*bm*, *faces=[]*, *flip_multires=False*)\n: Reverse Faces.\n\n Reverses the winding (vertex order) of faces.\n This has the effect of flipping the normal.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **faces** (list of (`bmesh.types.BMFace`)) – Input faces.\n - **flip_multires** (*bool*) – Maintain multi-res offset.\n\nbmesh.ops.flip_quad_tessellation(*bm*, *faces=[]*)\n: Flip Quad Tessellation\n\n Flip the tessellation direction of the selected quads.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **faces** (list of (`bmesh.types.BMFace`)) – Input faces.\n\nbmesh.ops.bisect_edges(*bm*, *edges=[]*, *cuts=0*, *edge_percents={}*)\n: Edge Bisect.\n\n Splits input edges (but doesn’t do anything else).\n This creates a 2-valence vert.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **edges** (list of (`bmesh.types.BMEdge`)) – Input edges.\n - **cuts** (*int*) – Number of cuts.\n - **edge_percents** (*dict mapping vert/edge/face types to float*) – Undocumented.\n\n Returns:\n : - `geom_split`:\n Newly created vertices and edges.\n\n **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.mirror(*bm*, *geom=[]*, *matrix=mathutils.Matrix.Identity(4)*, *merge_dist=0*, *axis='X'*, *mirror_u=False*, *mirror_v=False*, *mirror_udim=False*, *use_shapekey=False*)\n: Mirror.\n\n Mirrors geometry along an axis. The resulting geometry is welded on using\n merge_dist. Pairs of original/mirrored vertices are welded using the merge_dist\n parameter (which defines the minimum distance for welding to happen).\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **geom** (list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)) – Input geometry.\n - **matrix** ([`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\")) – Matrix defining the mirror transformation.\n - **merge_dist** (*float*) – Maximum distance for merging. does no merging if 0.\n - **axis** (*enum in* *[**'X'**,* *'Y'**,* *'Z'**]**,* *default 'X'*) – The axis to use.\n - **mirror_u** (*bool*) – Mirror UVs across the u axis.\n - **mirror_v** (*bool*) – Mirror UVs across the v axis.\n - **mirror_udim** (*bool*) – Mirror UVs in each tile.\n - **use_shapekey** (*bool*) – Transform shape keys too.\n\n Returns:\n : - `geom`:\n Output geometry, mirrored.\n\n **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.find_doubles(*bm*, *verts=[]*, *keep_verts=[]*, *use_connected=False*, *dist=0*)\n: Find Doubles.\n\n Takes input verts and find vertices they should weld to.\n Outputs a mapping slot suitable for use with the weld verts BMOP.\n\n If keep_verts is used, vertices outside that set can only be merged\n with vertices in that set.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **verts** (list of (`bmesh.types.BMVert`)) – Input vertices.\n - **keep_verts** (list of (`bmesh.types.BMVert`)) – List of verts to keep.\n - **use_connected** (*bool*) – Limit the search for doubles by connected geometry.\n - **dist** (*float*) – Maximum distance.\n\n Returns:\n : - `targetmap`:\n\n **type** dict mapping vert/edge/face types to `bmesh.types.BMVert`/`bmesh.types.BMEdge`/`bmesh.types.BMFace`\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.remove_doubles(*bm*, *verts=[]*, *use_connected=False*, *dist=0*)\n: Remove Doubles.\n\n Finds groups of vertices closer than dist and merges them together,\n using the weld verts BMOP.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **verts** (list of (`bmesh.types.BMVert`)) – Input verts.\n - **use_connected** (*bool*) – Limit the search for doubles by connected geometry.\n - **dist** (*float*) – Minimum distance.\n\nbmesh.ops.collapse(*bm*, *edges=[]*, *uvs=False*)\n: Collapse Connected.\n\n Collapses connected vertices\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **edges** (list of (`bmesh.types.BMEdge`)) – Input edges.\n - **uvs** (*bool*) – Also collapse UVs and such.\n\nbmesh.ops.pointmerge_facedata(*bm*, *verts=[]*, *vert_snap*)\n: Face-Data Point Merge.\n\n Merge uv/vcols at a specific vertex.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **verts** (list of (`bmesh.types.BMVert`)) – Input vertices.\n - **vert_snap** (`bmesh.types.BMVert`) – Snap vertex.\n\nbmesh.ops.average_vert_facedata(*bm*, *verts=[]*)\n: Average Vertices Face-vert Data.\n\n Merge uv/vcols associated with the input vertices at\n the bounding box center. (I know, it’s not averaging but\n the vert_snap_to_bb_center is just too long).\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **verts** (list of (`bmesh.types.BMVert`)) – Input vertices.\n\nbmesh.ops.pointmerge(*bm*, *verts=[]*, *merge_co=mathutils.Vector()*)\n: Point Merge.\n\n Merge verts together at a point.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **verts** (list of (`bmesh.types.BMVert`)) – Input vertices (all verts will be merged into the first).\n - **merge_co** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") or any sequence of 3 floats) – Position to merge at.\n\nbmesh.ops.collapse_uvs(*bm*, *edges=[]*)\n: Collapse Connected UVs.\n\n Collapses connected UV vertices.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **edges** (list of (`bmesh.types.BMEdge`)) – Input edges.\n\nbmesh.ops.weld_verts(*bm*, *targetmap={}*, *use_centroid=False*)\n: Weld Verts.\n\n Welds verts together (kind-of like remove doubles, merge, etc, all of which\n use or will use this BMOP). You pass in mappings from vertices to the vertices\n they weld with.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **targetmap** (dict mapping vert/edge/face types to `bmesh.types.BMVert`/`bmesh.types.BMEdge`/`bmesh.types.BMFace`) – Maps welded vertices to verts they should weld to.\n - **use_centroid** (*bool*) – Merged vertices to their centroid position,\n otherwise the position of the target vertex is used.\n\nbmesh.ops.create_vert(*bm*, *co=mathutils.Vector()*)\n: Make Vertex.\n\n Creates a single vertex; this BMOP was necessary\n for click-create-vertex.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **co** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") or any sequence of 3 floats) – The coordinate of the new vert.\n\n Returns:\n : - `vert`:\n The new vert.\n\n **type** list of (`bmesh.types.BMVert`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.join_triangles(*bm*, *faces=[]*, *cmp_seam=False*, *cmp_sharp=False*, *cmp_uvs=False*, *cmp_vcols=False*, *cmp_materials=False*, *angle_face_threshold=0*, *angle_shape_threshold=0*, *topology_influence=0*, *deselect_joined=False*, *merge_limit=0*, *neighbor_debug=0*)\n: Join Triangles.\n\n Tries to intelligently join triangles according\n to angle threshold and delimiters.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **faces** (list of (`bmesh.types.BMFace`)) – Input geometry.\n - **cmp_seam** (*bool*) – Compare seam\n - **cmp_sharp** (*bool*) – Compare sharp\n - **cmp_uvs** (*bool*) – Compare UVs\n - **cmp_vcols** (*bool*) – Compare VCols.\n - **cmp_materials** (*bool*) – Compare materials.\n - **angle_face_threshold** (*float*) – Undocumented.\n - **angle_shape_threshold** (*float*) – Undocumented.\n - **topology_influence** (*float*) – Undocumented.\n - **deselect_joined** (*bool*) – Undocumented.\n - **merge_limit** (*int*) – Undocumented.\n - **neighbor_debug** (*int*) – Undocumented.\n\n Returns:\n : - `faces`:\n Joined faces.\n\n **type** list of (`bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.contextual_create(*bm*, *geom=[]*, *mat_nr=0*, *use_smooth=False*)\n: Contextual Create.\n\n This is basically F-key, it creates\n new faces from vertices, makes stuff from edge nets,\n makes wire edges, etc. It also dissolves faces.\n\n Three verts become a triangle, four become a quad. Two\n become a wire edge.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **geom** (list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)) – Input geometry.\n - **mat_nr** (*int*) – Material to use.\n - **use_smooth** (*bool*) – Smooth to use.\n\n Returns:\n : - `faces`:\n Newly-made face(s).\n\n **type** list of (`bmesh.types.BMFace`)\n - `edges`:\n Newly-made edge(s).\n\n **type** list of (`bmesh.types.BMEdge`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.bridge_loops(*bm*, *edges=[]*, *use_pairs=False*, *use_cyclic=False*, *use_merge=False*, *merge_factor=0*, *twist_offset=0*)\n: Bridge edge loops with faces.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **edges** (list of (`bmesh.types.BMEdge`)) – Input edges.\n - **use_pairs** (*bool*) – Undocumented.\n - **use_cyclic** (*bool*) – Undocumented.\n - **use_merge** (*bool*) – Merge rather than creating faces.\n - **merge_factor** (*float*) – Merge factor.\n - **twist_offset** (*int*) – Twist offset for closed loops.\n\n Returns:\n : - `faces`:\n New faces.\n\n **type** list of (`bmesh.types.BMFace`)\n - `edges`:\n New edges.\n\n **type** list of (`bmesh.types.BMEdge`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.grid_fill(*bm*, *edges=[]*, *mat_nr=0*, *use_smooth=False*, *use_interp_simple=False*)\n: Grid Fill.\n\n Create faces defined by 2 disconnected edge loops (which share edges).\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **edges** (list of (`bmesh.types.BMEdge`)) – Input edges.\n - **mat_nr** (*int*) – Material to use.\n - **use_smooth** (*bool*) – Smooth state to use.\n - **use_interp_simple** (*bool*) – Use simple interpolation.\n\n Returns:\n : - `faces`:\n New faces.\n\n **type*"}]} {"conversations": [{"role": "user", "content": "Describe KeyConfigurations(bpy_struct) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# KeyConfigurations(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.KeyConfigurations(*bpy_struct*)\n: Collection of KeyConfigs\n\n active\n : Active key configuration (preset)\n\n Type:\n : [`KeyConfig`](bpy.types.KeyConfig.html#bpy.types.KeyConfig \"bpy.types.KeyConfig\")\n\n addon\n : Key configuration that can be extended by add-ons, and is added to the active configuration when handling events\n\n Type:\n : [`KeyConfig`](bpy.types.KeyConfig.html#bpy.types.KeyConfig \"bpy.types.KeyConfig\"), (readonly)\n\n default\n : Default builtin key configuration\n\n Type:\n : [`KeyConfig`](bpy.types.KeyConfig.html#bpy.types.KeyConfig \"bpy.types.KeyConfig\"), (readonly)\n\n user\n : Final key configuration that combines keymaps from the active and add-on configurations, and can be edited by the user\n\n Type:\n : [`KeyConfig`](bpy.types.KeyConfig.html#bpy.types.KeyConfig \"bpy.types.KeyConfig\"), (readonly)\n\n new(*name*)\n : new\n\n Parameters:\n : **name** (*string**,* *(**never None**)*) – Name\n\n Returns:\n : Key Configuration, Added key configuration\n\n Return type:\n : [`KeyConfig`](bpy.types.KeyConfig.html#bpy.types.KeyConfig \"bpy.types.KeyConfig\")\n\n remove(*keyconfig*)\n : remove\n\n Parameters:\n : **keyconfig** ([`KeyConfig`](bpy.types.KeyConfig.html#bpy.types.KeyConfig \"bpy.types.KeyConfig\"), (never None)) – Key Configuration, Removed key configuration\n\n find_item_from_operator(*idname*, *\\**, *context='INVOKE_DEFAULT'*, *properties=None*, *include={'ACTIONZONE', 'KEYBOARD', 'MOUSE', 'NDOF'}*, *exclude={}*)\n : find_item_from_operator\n\n Parameters:\n : - **idname** (*string**,* *(**never None**)*) – Operator Identifier\n - **context** (enum in [Operator Context Items](bpy_types_enum_items/operator_context_items.html#rna-enum-operator-context-items), (optional)) – context\n - **include** (enum set in [Event Type Mask Items](bpy_types_enum_items/event_type_mask_items.html#rna-enum-event-type-mask-items), (optional)) – Include\n - **exclude** (enum set in [Event Type Mask Items](bpy_types_enum_items/event_type_mask_items.html#rna-enum-event-type-mask-items), (optional)) – Exclude\n\n Returns:\n : `keymap`, [`KeyMap`](bpy.types.KeyMap.html#bpy.types.KeyMap \"bpy.types.KeyMap\")\n\n `item`, [`KeyMapItem`](bpy.types.KeyMapItem.html#bpy.types.KeyMapItem \"bpy.types.KeyMapItem\")\n\n Return type:\n : ([`KeyMap`](bpy.types.KeyMap.html#bpy.types.KeyMap \"bpy.types.KeyMap\"), [`KeyMapItem`](bpy.types.KeyMapItem.html#bpy.types.KeyMapItem \"bpy.types.KeyMapItem\"))\n\n update(*\\**, *keep_properties=False*)\n : update\n\n Parameters:\n : **keep_properties** (*boolean**,* *(**optional**)*) – Keep Properties, Operator properties are kept to allow the operators to be registered again in the future\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`SpreadsheetTableID.bl_rna_get_subclass`](bpy.types.SpreadsheetTableID.html#bpy.types.SpreadsheetTableID.bl_rna_get_subclass \"bpy.types.SpreadsheetTableID.bl_rna_get_subclass\") - [`SpreadsheetTableID.bl_rna_get_subclass_py`](bpy.types.SpreadsheetTableID.html#bpy.types.SpreadsheetTableID.bl_rna_get_subclass_py \"bpy.types.SpreadsheetTableID.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`StripModifier.name`](bpy.types.StripModifier.html#bpy.types.StripModifier.name \"bpy.types.StripModifier.name\") - [`StripModifier.type`](bpy.types.StripModifier.html#bpy.types.StripModifier.type \"bpy.types.StripModifier.type\") - [`StripModifier.mute`](bpy.types.StripModifier.html#bpy.types.StripModifier.mute \"bpy.types.StripModifier.mute\") - [`StripModifier.enable`](bpy.types.StripModifier.html#bpy.types.StripModifier.enable \"bpy.types.StripModifier.enable\") - [`StripModifier.show_expanded`](bpy.types.StripModifier.html#bpy.types.StripModifier.show_expanded \"bpy.types.StripModifier.show_expanded\") | - [`StripModifier.input_mask_type`](bpy.types.StripModifier.html#bpy.types.StripModifier.input_mask_type 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GeometryNodeCurveToMesh(Geom"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of References: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`EnumProperty.enum_items`](bpy.types.EnumProperty.html#bpy.types.EnumProperty.enum_items \"bpy.types.EnumProperty.enum_items\") - [`EnumProperty.enum_items_static`](bpy.types.EnumProperty.html#bpy.types.EnumProperty.enum_items_static \"bpy.types.EnumProperty.enum_items_static\") - [`EnumProperty.enum_items_static_ui`](bpy.types.EnumProperty.html#bpy.types.EnumProperty.enum_items_static_ui \"bpy.types.EnumProperty.enum_items_static_ui\") | - [`KeyMap.modal_event_values`](bpy.types.KeyMap.html#bpy.types.KeyMap.modal_event_values \"bpy.types.KeyMap.modal_event_values\") - [`Struct.property_tags`](bpy.types.Struct.html#bpy.types.Struct.property_tags \"bpy.types.Struct.property_tags\") |"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Operatorstrokeelement and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "e) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple 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Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) 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(bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar OperatorStrokeElement(PropertyGroup) ¶ base classes — bpy_struct , PropertyGroup class bpy.types. OperatorStrokeElement ( PropertyGroup ) ¶ is_start ¶ Type : boolean, default False location ¶ Type : mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) mouse ¶ Type : mathutils.Vector of 2 items in [-inf, inf], default (0.0, 0.0) mouse_event ¶ Type : mathutils.Vector of 2 items in [-inf, inf], default (0.0, 0.0) pressure ¶ Tablet pressure Type : float in [0, 1], default 0.0 size ¶ Brush size in screen space Type : float in [0, inf], default 0.0 time ¶ Type : float in [0, inf], default 0.0 x_tilt ¶ Pen tilt from left (-1.0) to right (+1.0) Type : float in [-1, 1], default 0.0 y_tilt ¶ Pen tilt from backward (-1.0) to forward (+1.0) Type : float in [-1, 1], default 0.0 classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data PropertyGroup.name Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values PropertyGroup.bl_system_properties_get PropertyGroup.bl_rna_get_subclass PropertyGroup.bl_rna_get_subclass_py Next PARTICLE_UL_particle_systems(UIList) Previous OperatorProperties(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page OperatorStrokeElement(PropertyGroup) OperatorStrokeElement OperatorStrokeElement.is_start OperatorStrokeElement.location OperatorStrokeElement.mouse OperatorStrokeElement.mouse_event OperatorStrokeElement.pressure OperatorStrokeElement.size OperatorStrokeElement.time OperatorStrokeElement.x_tilt OperatorStrokeElement.y_tilt OperatorStrokeElement.bl_rna_get_subclass() OperatorStrokeElement.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`ID.name`](bpy.types.ID.html#bpy.types.ID.name \"bpy.types.ID.name\") - [`ID.name_full`](bpy.types.ID.html#bpy.types.ID.name_full \"bpy.types.ID.name_full\") - [`ID.id_type`](bpy.types.ID.html#bpy.types.ID.id_type \"bpy.types.ID.id_type\") - [`ID.session_uid`](bpy.types.ID.html#bpy.types.ID.session_uid \"bpy.types.ID.session_uid\") - [`ID.is_evaluated`](bpy.types.ID.html#bpy.types.ID.is_evaluated \"bpy.types.ID.is_evaluated\") - [`ID.original`](bpy.types.ID.html#bpy.types.ID.original \"bpy.types.ID.original\") - [`ID.users`](bpy.types.ID.html#bpy.types.ID.users \"bpy.types.ID.users\") - [`ID.use_fake_user`](bpy.types.ID.html#bpy.types.ID.use_fake_user \"bpy.types.ID.use_fake_user\") - [`ID.use_extra_user`](bpy.types.ID.html#bpy.types.ID.use_extra_user \"bpy.types.ID.use_extra_user\") - [`ID.is_embedded_data`](bpy.types.ID.html#bpy.types.ID.is_embedded_data \"bpy.types.ID.is_embedded_data\") | - [`ID.is_linked_packed`](bpy.types.ID.html#bpy.types.ID.is_linked_packed \"bpy.types.ID.is_linked_packed\") - [`ID.is_missing`](bpy.types.ID.html#bpy.types.ID.is_missing \"bpy.types.ID.is_missing\") - [`ID.is_runtime_data`](bpy.types.ID.html#bpy.types.ID.is_runtime_data \"bpy.types.ID.is_runtime_data\") - [`ID.is_editable`](bpy.types.ID.html#bpy.types.ID.is_editable \"bpy.types.ID.is_editable\") - [`ID.tag`](bpy.types.ID.html#bpy.types.ID.tag \"bpy.types.ID.tag\") - [`ID.is_library_indirect`](bpy.types.ID.html#bpy.types.ID.is_library_indirect \"bpy.types.ID.is_library_indirect\") - [`ID.library`](bpy.types.ID.html#bpy.types.ID.library \"bpy.types.ID.library\") - [`ID.library_weak_reference`](bpy.types.ID.html#bpy.types.ID.library_weak_reference \"bpy.types.ID.library_weak_reference\") - [`ID.asset_data`](bpy.types.ID.html#bpy.types.ID.asset_data \"bpy.types.ID.asset_data\") - [`ID.override_library`](bpy.types.ID.html#bpy.types.ID.override_library \"bpy.types.ID.override_library\") - [`ID.preview`](bpy.types.ID.html#bpy.types.ID.preview \"bpy.types.ID.preview\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Keyframes: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "These settings control [Keyframes](../../animation/keyframes/index.xhtml)\nwhich are the building blocks for animations.\n\nDefault Key Channels\n: Which channels to insert keys at when no keying set is active.\n\n Location:\n : Inset keyframes for an object’s [Location](../../scene_layout/object/properties/transforms.xhtml#bpy-types-object-location).\n\n Rotation:\n : Inset keyframes for an object’s [Rotation](../../scene_layout/object/properties/transforms.xhtml#bpy-types-object-rotation).\n\n Scale:\n : Inset keyframes for an object’s [Scale](../../scene_layout/object/properties/transforms.xhtml#bpy-types-object-scale).\n\n Rotation Mode:\n : Inset keyframes for an object’s [Rotation Mode](../../scene_layout/object/properties/transforms.xhtml#bpy-types-object-rotation-mode).\n\n Custom Properties:\n : Inset keyframes for [Custom Properties](../../files/custom_properties.xhtml).\n\nOnly Insert Needed\n: This will only insert keyframes if the value of the property is different.\n\n Manual:\n : When keying manually, skip inserting keys that don’t affect the animation.\n\n Auto:\n : Auto-Keying will skip inserting keys that don’t affect the animation.\n\nKeyframing – Visual Keying\n: When an object is using constraints, the object property value does not actually change.\n *Visual Keying* will add keyframes to the object property,\n with a value based on the visual transformation from the constraint.\n\nAuto-Keyframing\n: Enable in New Scenes\n : Enables *Auto Keyframe* by default for new scenes.\n\n Show Warning\n : Displays a warning at the top right of the *3D Viewport*, when moving objects, if *Auto Keyframe* is on.\n\n Only Insert Available\n : This will only add keyframes to channels of F-Curves that already exist."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inputs: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Image\n: Standard color input.\n\nGlare Type\n: Defines the type of glare effect applied to the image.\n\n Bloom:\n : Simulates the soft glow around bright areas due to light scattering in eyes and camera lenses.\n\n Ghosts:\n : Creates multiple overlapping glare artifacts resembling lens reflections or a hazy glow.\n\n Streaks:\n : Produces bright streaks radiating from highlights, commonly used to simulate lens flares.\n\n Fog Glow:\n : Simulates the soft glow around bright areas due to light scattering in eyes and camera lenses.\n This glare is a more physically accurate version of *Bloom*, creating a softer,\n more realistic glow at the cost of increased computation time.\n\n Simple Star:\n : Similar to *Streaks*, but produces a simpler star-shaped glare effect.\n\n Sun Beams:\n : Simulates the effect of bright light getting scattered in a medium\n [(Crepuscular Rays)](https://en.wikipedia.org/wiki/Crepuscular_rays).\n This phenomenon can be created by renderers, but full volumetric lighting is\n a rather arduous approach and takes a long time to render.\n\n Kernel:\n : Applies a custom convolution filter using a [kernel](../../image_kernels.xhtml)\n defined either numerically or from an image.\n This mode allows the creation of user-defined glare or diffusion effects\n by specifying the shape and intensity distribution of the kernel.\n\nQuality\n: Controls the resolution at which the glare effect is processed.\n This can be helpful to save render times while only doing preview renders.\n\n High:\n : Full-resolution processing for best quality.\n\n Medium:\n : Uses a lower resolution to reduce computation time.\n\n Low:\n : Fastest processing but with lower detail.\n\n### Highlights\n\nThreshold\n: Defines the minimum luminance required for an area to contribute to the glare effect.\n Lower values include more areas, while higher values restrict glare to the brightest regions.\n\nSmoothness\n: Controls how gradually pixels transition into the glare effect.\n Higher values create a smoother highlight extraction.\n\n#### Clamp\n\nClamp bright highlights defined by the *Maximum* input.\n\nThis can help create a more consistent looking bloom effect when there is a large variations in luminance.\n\nMaximum\n: Clamps the intensity of the highlights to this value.\n\n### Adjust\n\nStrength\n: Adjusts the overall intensity of the glare effect.\n Values greater than 1 boost the luminance of the glare,\n while values less than 1 blends the glare with the original image.\n\nSaturation\n: Modifies the color saturation of the glare effect.\n\nTint\n: Tints the glare effect, allowing for colored highlights.\n\n### Glare\n\nSize Bloom Fog Glow Sun Beams\n: Defines the relative spread of the effect across the image.\n A value of 1 makes the effect cover the full image, while 0.5 restricts it to half, and so on.\n\nStreaks Streaks\n: The number of streaks radiating from highlights.\n\nStreaks Angle Streaks\n: The angle that the first streak makes with the horizontal axis.\n\nIterations Ghosts Streaks Simple Star\n: The number of ghosts for *Ghost* glare or the quality and\n spread of glare for *Streaks* and *Simple Star* glare types.\n\nColor Modulation Ghosts Streaks\n: Introduces subtle color variations, simulating chromatic dispersion effects.\n\nFade Streaks Simple Star\n: The fade-out intensity of the streaks.\n\nDiagonal Simple Star\n: Rotates the *Simple Star* streaks by 45° for an alternate pattern.\n\nSun Position Sun Beams\n: Source point of the rays as a factor of the image dimensions.\n\nJitter Sun Beams\n: The amount of jitter to introduce while computing rays,\n higher jitter can be faster but can produce grainy or noisy results.\n\nKernel Data Type Kernel\n: Determines how the kernel is defined:\n\n Float:\n : A numeric kernel defined by the *Kernel* input socket.\n\n Color:\n : A full color image used as the kernel, allowing for more complex filtering patterns\n\nKernel Kernel\n: When the *Float* type is selected, this input defines the numeric\n [kernel](../../image_kernels.xhtml) values.\n When the *Color* type is selected, an image input can be connected\n to provide a grayscale or color-based convolution kernel."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Xreventdata in a Blender add-on or script – include code."}, {"role": "assistant", "content": "tryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_stru"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with GeometryNodeGridInfo(GeometryNode) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# GeometryNodeGridInfo(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeGridInfo(*GeometryNode*)\n: Retrieve information about a volume grid\n\n data_type\n : Node socket data type\n\n Type:\n : enum in [Node Socket Data Type Items](bpy_types_enum_items/node_socket_data_type_items.html#rna-enum-node-socket-data-type-items), default `'FLOAT'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inputs in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Image\n: Standard color input.\n\nType\n: The direction of convert alpha.\n For details on the difference between both ways to store alpha values see [Alpha Channel](../../../glossary/index.xhtml#term-Alpha-Channel).\n\n To Premultiplied:\n : Converts from [Straight Alpha](../../../glossary/index.xhtml#term-Straight-Alpha) to [Premultiplied Alpha](../../../glossary/index.xhtml#term-Premultiplied-Alpha).\n\n To Straight:\n : Converts from [Premultiplied Alpha](../../../glossary/index.xhtml#term-Premultiplied-Alpha) to [Straight Alpha](../../../glossary/index.xhtml#term-Straight-Alpha)."}]} {"conversations": [{"role": "user", "content": "Describe Working with Content of Vertex Groups from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "### Assigning Vertices to a Group\n\n[image reference removed]\n\nAssign weights to active group.\n\nYou add vertices to a group as follows:\n\n- Select the group from the group list, thus making it the active group (1).\n- From the 3D Viewport select `Shift`-`LMB` all vertices that you want to add to the group.\n- Set the weight value that shall be assigned to all selected vertices (2).\n- `LMB` the *Assign* button to assign the selected vertices to the active group using the given weight (3).\n\nNote that weight assignment is not available for locked vertex groups.\nThe *Assign* button is grayed out in that case.\n\n### Checking Assignments\n\nTo be sure the selected vertices are in the desired vertex group,\nyou can try press the deselect button.\nIf the vertices remain selected then they are not yet in the current vertex group.\n\nAt this point you may assign them, but take care since all selected vertices\nwill have their weight set to the value in the *Weight* field.\n\n### Removing Assignments from a Group\n\nYou remove vertices from a group as follows:\n\n- Select the group from the group list (make it the active group).\n- Select all vertices that you want to remove from the group.\n- `LMB` click the *Remove* button.\n\nNote that removing weight assignments is not available for locked vertex groups.\nThe *Remove* button is grayed out in that case.\n\n### Using Groups for Selecting/Deselecting\n\nYou can quickly select all assigned vertices of a group:\n\n- (Optionally) press `Alt`-`A` to deselect all vertices.\n- Select the group from the group list (make it the active group).\n- When you now `LMB` click the *Select* button,\n then the vertices assigned to the active group will be selected and highlighted in the 3D Viewport.\n- When you `LMB` click the *Deselect* button instead,\n then the vertices assigned to the active group will be deselected in the 3D Viewport.\n\n### Finding Ungrouped Vertices\n\nYou can find ungrouped vertices as follows:\n\n- Press `Alt`-`A` to deselect all vertices.\n- In the header of the 3D Viewport, navigate to\n Select ‣ Select All by Trait ‣ Ungrouped Vertices."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Nodefunctionformatstringitems in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "NodeFunctionFormatStringItems(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNod"}]} {"conversations": [{"role": "user", "content": "Describe DATA_UL_bone_collections(UIList) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# DATA_UL_bone_collections(UIList)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`UIList`](bpy.types.UIList.html#bpy.types.UIList \"bpy.types.UIList\")\n\n*class* bpy.types.DATA_UL_bone_collections(*UIList*)\n: draw_item(*_context*, *layout*, *armature*, *bcoll*, *_icon*, *_active_data*, *_active_propname*, *_index*)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Advect Grid Node: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Advect Grid Node\n\n[image reference removed]\n\nThe *Advect Grid* node moves voxel values through a velocity field over time\nusing numerical integration. This operation is called *advection* and is\ncommonly used in fluid, smoke, and motion simulation systems to evolve\nquantities such as density, temperature, or color according to a flow field.\n\nThe node supports multiple integration schemes that trade off between speed,\naccuracy, and numerical stability. It can be used for both scalar and vector\ngrids, provided the voxel size is uniform across the domain.\n\nAdvection is conceptually equivalent to tracing each voxel backward through the\nvelocity field by a small time step, sampling the grid value from the previous\nlocation, and assigning that value to the current voxel."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Classification in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Bones can be classified into two types depending on their\n[Deform](properties/deform.html) setting:\n\n### Deforming Bones\n\nBones that have the *Deform* setting enabled will drag vertices along with them.\nFor example, you could have a bone in a character’s upper arm and another in\nthe lower arm, and then rotate and flex the arm by transforming these bones.\n\n### Control Bones\n\nBones that have the *Deform* setting disabled do not drag any vertices along.\nInstead, they’re typically used to control other bones.\n\nA common use case is\n[inverse kinematics](../posing/bone_constraints/inverse_kinematics/introduction.html):\nrotating the above two arm bones manually is a bit of a pain, so instead,\nyou can add a control bone and configure the arm bones to automatically orient\nthemselves towards it. This way, you can simply position the control bone\nwhere the character’s hand should be, which is much easier."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Fieldsettings in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "FieldSettings(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) 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GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geo"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Shadernodeobjectinfo and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "esh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node"}]} {"conversations": [{"role": "user", "content": "Explain NodeSocketVectorAcceleration2D(NodeSocketStandard) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# NodeSocketVectorAcceleration2D(NodeSocketStandard)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), [`NodeSocketStandard`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard \"bpy.types.NodeSocketStandard\")\n\n*class* bpy.types.NodeSocketVectorAcceleration2D(*NodeSocketStandard*)\n: 3D vector socket of a node\n\n default_value\n : Input value used for unconnected socket\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 2 items in [-inf, inf], default (0.0, 0.0)\n\n links\n : List of node links from or to this socket.\n\n Type:\n : [`NodeLinks`](bpy.types.NodeLinks.html#bpy.types.NodeLinks \"bpy.types.NodeLinks\")\n\n (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is FunctionNodeAxesToRotation(FunctionNode) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# FunctionNodeAxesToRotation(FunctionNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`FunctionNode`](bpy.types.FunctionNode.html#bpy.types.FunctionNode \"bpy.types.FunctionNode\")\n\n*class* bpy.types.FunctionNodeAxesToRotation(*FunctionNode*)\n: Create a rotation from a primary and (ideally orthogonal) secondary axis\n\n primary_axis\n : Axis that is aligned exactly to the provided primary direction\n\n Type:\n : enum in [`'X'`, `'Y'`, `'Z'`], default `'X'`\n\n secondary_axis\n : Axis that is aligned as well as possible given the alignment of the primary axis\n\n Type:\n : enum in [`'X'`, `'Y'`, `'Z'`], default `'X'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Modifier.name`](bpy.types.Modifier.html#bpy.types.Modifier.name \"bpy.types.Modifier.name\") - [`Modifier.type`](bpy.types.Modifier.html#bpy.types.Modifier.type \"bpy.types.Modifier.type\") - [`Modifier.show_viewport`](bpy.types.Modifier.html#bpy.types.Modifier.show_viewport \"bpy.types.Modifier.show_viewport\") - [`Modifier.show_render`](bpy.types.Modifier.html#bpy.types.Modifier.show_render \"bpy.types.Modifier.show_render\") - [`Modifier.show_in_editmode`](bpy.types.Modifier.html#bpy.types.Modifier.show_in_editmode \"bpy.types.Modifier.show_in_editmode\") - [`Modifier.show_on_cage`](bpy.types.Modifier.html#bpy.types.Modifier.show_on_cage \"bpy.types.Modifier.show_on_cage\") | - [`Modifier.show_expanded`](bpy.types.Modifier.html#bpy.types.Modifier.show_expanded \"bpy.types.Modifier.show_expanded\") - [`Modifier.is_active`](bpy.types.Modifier.html#bpy.types.Modifier.is_active \"bpy.types.Modifier.is_active\") - [`Modifier.use_pin_to_last`](bpy.types.Modifier.html#bpy.types.Modifier.use_pin_to_last \"bpy.types.Modifier.use_pin_to_last\") - [`Modifier.is_override_data`](bpy.types.Modifier.html#bpy.types.Modifier.is_override_data \"bpy.types.Modifier.is_override_data\") - [`Modifier.use_apply_on_spline`](bpy.types.Modifier.html#bpy.types.Modifier.use_apply_on_spline \"bpy.types.Modifier.use_apply_on_spline\") - [`Modifier.execution_time`](bpy.types.Modifier.html#bpy.types.Modifier.execution_time \"bpy.types.Modifier.execution_time\") - [`Modifier.persistent_uid`](bpy.types.Modifier.html#bpy.types.Modifier.persistent_uid \"bpy.types.Modifier.persistent_uid\") |"}]} {"conversations": [{"role": "user", "content": "Explain Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Type\n: The type of angle input.\n\n X/Y/Z Axis:\n : Rotates the vector around the defined axis and\n the amount of rotation is defined by the *Angle* input.\n\n Axis Angle:\n : Rotates the vector around an arbitrary axis defined by the *Axis* input vector.\n The amount of rotation is defined by the *Angle* input.\n\n Euler:\n : Rotates the vector about a center point defined by the *Center* input vector.\n The amount of rotation on each axis is defined by the *Rotation* input vector.\n\nInvert\n: Inverts the rotation angle."}]} {"conversations": [{"role": "user", "content": "What is Inputs and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Image\n: Standard color input.\n\nThreshold\n: Controls edge detection sensitivity across the whole image.\n\nContrast Limit\n: Controls contrast level to consider when detecting edges.\n\n The human eye does not perceive all edges equally. For instance,\n it tends to mask low contrast edges in the presence of much higher contrasts in the surrounding area.\n Therefore, applying anti-aliasing to unperceived edges will produce artifacts.\n This option quantifies the difference between low contrast and high contrast neighboring edges.\n\nCorner Rounding\n: Detect corners to help preserve the original shape.\n Setting *Corner Rounding* to 0 means no corner detection and no corner rounding will take place.\n The higher the value the better corners will be preserved, i.e. resemble original image."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Properties: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`NodeTreeInterfaceItem.item_type`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.item_type \"bpy.types.NodeTreeInterfaceItem.item_type\") - [`NodeTreeInterfaceItem.parent`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.parent \"bpy.types.NodeTreeInterfaceItem.parent\") - [`NodeTreeInterfaceItem.position`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.position \"bpy.types.NodeTreeInterfaceItem.position\") - [`NodeTreeInterfaceItem.index`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.index \"bpy.types.NodeTreeInterfaceItem.index\") - [`NodeTreeInterfaceSocket.name`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.name \"bpy.types.NodeTreeInterfaceSocket.name\") - [`NodeTreeInterfaceSocket.identifier`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.identifier \"bpy.types.NodeTreeInterfaceSocket.identifier\") - [`NodeTreeInterfaceSocket.description`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.description \"bpy.types.NodeTreeInterfaceSocket.description\") - [`NodeTreeInterfaceSocket.socket_type`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.socket_type \"bpy.types.NodeTreeInterfaceSocket.socket_type\") - [`NodeTreeInterfaceSocket.in_out`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.in_out \"bpy.types.NodeTreeInterfaceSocket.in_out\") - [`NodeTreeInterfaceSocket.hide_value`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_value \"bpy.types.NodeTreeInterfaceSocket.hide_value\") - [`NodeTreeInterfaceSocket.hide_in_modifier`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_in_modifier \"bpy.types.NodeTreeInterfaceSocket.hide_in_modifier\") | - [`NodeTreeInterfaceSocket.force_non_field`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.force_non_field \"bpy.types.NodeTreeInterfaceSocket.force_non_field\") - [`NodeTreeInterfaceSocket.is_inspect_output`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.is_inspect_output \"bpy.types.NodeTreeInterfaceSocket.is_inspect_output\") - [`NodeTreeInterfaceSocket.is_panel_toggle`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.is_panel_toggle \"bpy.types.NodeTreeInterfaceSocket.is_panel_toggle\") - [`NodeTreeInterfaceSocket.layer_selection_field`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.layer_selection_field \"bpy.types.NodeTreeInterfaceSocket.layer_selection_field\") - [`NodeTreeInterfaceSocket.menu_expanded`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.menu_expanded \"bpy.types.NodeTreeInterfaceSocket.menu_expanded\") - [`NodeTreeInterfaceSocket.optional_label`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.optional_label \"bpy.types.NodeTreeInterfaceSocket.optional_label\") - [`NodeTreeInterfaceSocket.attribute_domain`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.attribute_domain \"bpy.types.NodeTreeInterfaceSocket.attribute_domain\") - [`NodeTreeInterfaceSocket.default_attribute_name`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_attribute_name \"bpy.types.NodeTreeInterfaceSocket.default_attribute_name\") - [`NodeTreeInterfaceSocket.structure_type`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.structure_type \"bpy.types.NodeTreeInterfaceSocket.structure_type\") - [`NodeTreeInterfaceSocket.default_input`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_input \"bpy.types.NodeTreeInterfaceSocket.default_input\") - [`NodeTreeInterfaceSocket.bl_socket_idname`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_socket_idname \"bpy.types.NodeTreeInterfaceSocket.bl_socket_idname\") |"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of NodeInputs(bpy_struct): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# NodeInputs(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodeInputs(*bpy_struct*)\n: Collection of Node Sockets\n\n new(*type*, *name*, *\\**, *identifier=''*, *use_multi_input=False*)\n : Add a socket to this node\n\n Parameters:\n : - **type** (*string**,* *(**never None**)*) – Type, Data type\n - **name** (*string**,* *(**never None**)*) – Name\n - **identifier** (*string**,* *(**optional**,* *never None**)*) – Identifier, Unique socket identifier\n - **use_multi_input** (*boolean**,* *(**optional**)*) – Make the socket multi-input (valid for inputs only)\n\n Returns:\n : New socket\n\n Return type:\n : [`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\")\n\n remove(*socket*)\n : Remove a socket from this node\n\n Parameters:\n : **socket** ([`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\")) – The socket to remove\n\n clear()\n : Remove all sockets from this node\n\n move(*from_index*, *to_index*)\n : Move a socket to another position\n\n Parameters:\n : - **from_index** (*int in* *[**0**,* *inf**]*) – From Index, Index of the socket to move\n - **to_index** (*int in* *[**0**,* *inf**]*) – To Index, Target index for the socket\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Texture Nodes: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Texture Nodes\n\nThese nodes generate procedural textures,\nand function just like their non-node-based counterparts.\n\nCommon Options\n\nColor 1/Color 2\n: Remaps the procedural texture with these colors. These do not function in the Magic node."}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") | - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Space.bl_rna_get_subclass`](bpy.types.Space.html#bpy.types.Space.bl_rna_get_subclass \"bpy.types.Space.bl_rna_get_subclass\") - [`Space.bl_rna_get_subclass_py`](bpy.types.Space.html#bpy.types.Space.bl_rna_get_subclass_py \"bpy.types.Space.bl_rna_get_subclass_py\") - [`Space.draw_handler_add`](bpy.types.Space.html#bpy.types.Space.draw_handler_add \"bpy.types.Space.draw_handler_add\") - [`Space.draw_handler_remove`](bpy.types.Space.html#bpy.types.Space.draw_handler_remove \"bpy.types.Space.draw_handler_remove\") |"}]} {"conversations": [{"role": "user", "content": "What is Sequencer & Preview and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Sequencer & Preview\n\nThis view type shows both the preview and the sequencer inside one editor.\n\n[image reference removed]\n\nFigure 1: Combined Sequencer & Preview\n\nIn general, it’s better to avoid this view type and instead have two editors,\none serving as the *Preview* and the other as the *Sequencer*.\nReasons for this include:\n\n- Most of the *Preview* tools, such as Move and Rotate, are not available\n in *Sequencer & Preview*.\n- You can’t add a small editor (such as a File Browser) on the side that only\n takes up the height of the preview.\n- You can’t maximize the preview on another screen.\n\nOne way of getting two separate editors is to simply open the default\n*Video Editing* [workspace](../../interface/window_system/workspaces.xhtml).\n(You may need to click the “+” icon to the right of the tabs to find it.)"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`ID.name`](bpy.types.ID.html#bpy.types.ID.name \"bpy.types.ID.name\") - [`ID.name_full`](bpy.types.ID.html#bpy.types.ID.name_full \"bpy.types.ID.name_full\") - [`ID.id_type`](bpy.types.ID.html#bpy.types.ID.id_type \"bpy.types.ID.id_type\") - [`ID.session_uid`](bpy.types.ID.html#bpy.types.ID.session_uid \"bpy.types.ID.session_uid\") - [`ID.is_evaluated`](bpy.types.ID.html#bpy.types.ID.is_evaluated \"bpy.types.ID.is_evaluated\") - [`ID.original`](bpy.types.ID.html#bpy.types.ID.original \"bpy.types.ID.original\") - [`ID.users`](bpy.types.ID.html#bpy.types.ID.users \"bpy.types.ID.users\") - [`ID.use_fake_user`](bpy.types.ID.html#bpy.types.ID.use_fake_user \"bpy.types.ID.use_fake_user\") - [`ID.use_extra_user`](bpy.types.ID.html#bpy.types.ID.use_extra_user \"bpy.types.ID.use_extra_user\") - [`ID.is_embedded_data`](bpy.types.ID.html#bpy.types.ID.is_embedded_data \"bpy.types.ID.is_embedded_data\") - [`ID.is_linked_packed`](bpy.types.ID.html#bpy.types.ID.is_linked_packed \"bpy.types.ID.is_linked_packed\") - [`ID.is_missing`](bpy.types.ID.html#bpy.types.ID.is_missing \"bpy.types.ID.is_missing\") - [`ID.is_runtime_data`](bpy.types.ID.html#bpy.types.ID.is_runtime_data \"bpy.types.ID.is_runtime_data\") - [`ID.is_editable`](bpy.types.ID.html#bpy.types.ID.is_editable \"bpy.types.ID.is_editable\") - [`ID.tag`](bpy.types.ID.html#bpy.types.ID.tag \"bpy.types.ID.tag\") - [`ID.is_library_indirect`](bpy.types.ID.html#bpy.types.ID.is_library_indirect \"bpy.types.ID.is_library_indirect\") - [`ID.library`](bpy.types.ID.html#bpy.types.ID.library \"bpy.types.ID.library\") - [`ID.library_weak_reference`](bpy.types.ID.html#bpy.types.ID.library_weak_reference \"bpy.types.ID.library_weak_reference\") | - [`ID.asset_data`](bpy.types.ID.html#bpy.types.ID.asset_data \"bpy.types.ID.asset_data\") - [`ID.override_library`](bpy.types.ID.html#bpy.types.ID.override_library \"bpy.types.ID.override_library\") - [`ID.preview`](bpy.types.ID.html#bpy.types.ID.preview \"bpy.types.ID.preview\") - [`Texture.type`](bpy.types.Texture.html#bpy.types.Texture.type \"bpy.types.Texture.type\") - [`Texture.use_clamp`](bpy.types.Texture.html#bpy.types.Texture.use_clamp \"bpy.types.Texture.use_clamp\") - [`Texture.use_color_ramp`](bpy.types.Texture.html#bpy.types.Texture.use_color_ramp \"bpy.types.Texture.use_color_ramp\") - [`Texture.color_ramp`](bpy.types.Texture.html#bpy.types.Texture.color_ramp \"bpy.types.Texture.color_ramp\") - [`Texture.intensity`](bpy.types.Texture.html#bpy.types.Texture.intensity \"bpy.types.Texture.intensity\") - [`Texture.contrast`](bpy.types.Texture.html#bpy.types.Texture.contrast \"bpy.types.Texture.contrast\") - [`Texture.saturation`](bpy.types.Texture.html#bpy.types.Texture.saturation \"bpy.types.Texture.saturation\") - [`Texture.factor_red`](bpy.types.Texture.html#bpy.types.Texture.factor_red \"bpy.types.Texture.factor_red\") - [`Texture.factor_green`](bpy.types.Texture.html#bpy.types.Texture.factor_green \"bpy.types.Texture.factor_green\") - [`Texture.factor_blue`](bpy.types.Texture.html#bpy.types.Texture.factor_blue \"bpy.types.Texture.factor_blue\") - [`Texture.use_preview_alpha`](bpy.types.Texture.html#bpy.types.Texture.use_preview_alpha \"bpy.types.Texture.use_preview_alpha\") - [`Texture.use_nodes`](bpy.types.Texture.html#bpy.types.Texture.use_nodes \"bpy.types.Texture.use_nodes\") - [`Texture.node_tree`](bpy.types.Texture.html#bpy.types.Texture.node_tree \"bpy.types.Texture.node_tree\") - [`Texture.animation_data`](bpy.types.Texture.html#bpy.types.Texture.animation_data \"bpy.types.Texture.animation_data\") - [`Texture.users_material`](bpy.types.Texture.html#bpy.types.Texture.users_material \"bpy.types.Texture.users_material\") - [`Texture.users_object_modifier`](bpy.types.Texture.html#bpy.types.Texture.users_object_modifier \"bpy.types.Texture.users_object_modifier\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Crease Angle in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Crease Angle\n\nA modifier based on the Crease Angle (angle between two adjacent faces).\nIf a stroke segment does not lie on a crease (i.e. the edge does not have the *Crease Angle nature*),\nits properties are not touched by the modifier.\n\nAngle Min, Max\n: The range of input values to the mapping.\n Out-of-range crease angle values will be clamped by\n the Min and Max angles and their corresponding property values.\n\n[[image reference removed]](../../../../../../_images/render_freestyle_parameter-editor_line-style_modifiers_color_crease-angle_example.png)\n\nCrease Angle modifier example by T.K.\n([blend-file](https://archive.blender.org/wiki/2015/index.php/File:Render_freestyle_modifier_crease_angle.blend))."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Operator Example: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "ge.\n - **offset_type** (*enum in* *[**'OFFSET'**,* *'WIDTH'**,* *'DEPTH'**,* *'PERCENT'**,* *'ABSOLUTE'**]**,* *default 'OFFSET'*) – How to measure the offset.\n - **profile_type** (*enum in* *[**'SUPERELLIPSE'**,* *'CUSTOM'**]**,* *default 'SUPERELLIPSE'*) – The profile type to use for bevel.\n - **segments** (*int*) – Number of segments in bevel.\n - **profile** (*float*) – Profile shape, 0->1 (.5=>round).\n - **affect** (*enum in* *[**'VERTICES'**,* *'EDGES'**]**,* *default 'VERTICES'*) – Whether to bevel vertices or edges.\n - **clamp_overlap** (*bool*) – Do not allow beveled edges/vertices to overlap each other.\n - **material** (*int*) – Material for bevel faces, -1 means get from adjacent faces.\n - **loop_slide** (*bool*) – Prefer to slide along edges to having even widths.\n - **mark_seam** (*bool*) – Extend edge data to allow seams to run across bevels.\n - **mark_sharp** (*bool*) – Extend edge data to allow sharp edges to run across bevels.\n - **harden_normals** (*bool*) – Harden normals.\n - **face_strength_mode** (*enum in* *[**'NONE'**,* *'NEW'**,* *'AFFECTED'**,* *'ALL'**]**,* *default 'NONE'*) – Whether to set face strength, and which faces to set if so.\n - **miter_outer** (*enum in* *[**'SHARP'**,* *'PATCH'**,* *'ARC'**]**,* *default 'SHARP'*) – Outer miter kind.\n - **miter_inner** (*enum in* *[**'SHARP'**,* *'PATCH'**,* *'ARC'**]**,* *default 'SHARP'*) – Outer miter kind.\n - **spread** (*float*) – Amount to offset beveled edge.\n - **custom_profile** ([`bpy.types.bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")) – CurveProfile, if None ignored\n - **vmesh_method** (*enum in* *[**'ADJ'**,* *'CUTOFF'**]**,* *default 'ADJ'*) – The method to use to create meshes at intersections.\n\n Returns:\n : - `faces`:\n Output faces.\n\n **type** list of (`bmesh.types.BMFace`)\n - `edges`:\n Output edges.\n\n **type** list of (`bmesh.types.BMEdge`)\n - `verts`:\n Output verts.\n\n **type** list of (`bmesh.types.BMVert`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.beautify_fill(*bm*, *faces=[]*, *edges=[]*, *use_restrict_tag=False*, *method='AREA'*)\n: Beautify Fill.\n\n Rotate edges to create more evenly spaced triangles.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **faces** (list of (`bmesh.types.BMFace`)) – Input faces.\n - **edges** (list of (`bmesh.types.BMEdge`)) – Edges that can be flipped.\n - **use_restrict_tag** (*bool*) – Restrict edge rotation to mixed tagged vertices.\n - **method** (*enum in* *[**'AREA'**,* *'ANGLE'**]**,* *default 'AREA'*) – Method to define what is beautiful.\n\n Returns:\n : - `geom`:\n New flipped faces and edges.\n\n **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.triangle_fill(*bm*, *use_beauty=False*, *use_dissolve=False*, *edges=[]*, *normal=mathutils.Vector()*)\n: Triangle Fill.\n\n Fill edges with triangles\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **use_beauty** (*bool*) – Use best triangulation division.\n - **use_dissolve** (*bool*) – Dissolve resulting faces.\n - **edges** (list of (`bmesh.types.BMEdge`)) – Input edges.\n - **normal** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") or any sequence of 3 floats) – Optionally pass the fill normal to use.\n\n Returns:\n : - `geom`:\n New faces and edges.\n\n **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.solidify(*bm*, *geom=[]*, *thickness=0*)\n: Solidify.\n\n Turns a mesh into a shell with thickness\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **geom** (list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)) – Input geometry.\n - **thickness** (*float*) – Thickness.\n\n Returns:\n : - `geom`:\n\n **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.inset_individual(*bm*, *faces=[]*, *thickness=0*, *depth=0*, *use_even_offset=False*, *use_interpolate=False*, *use_relative_offset=False*)\n: Face Inset (Individual).\n\n Insets individual faces.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **faces** (list of (`bmesh.types.BMFace`)) – Input faces.\n - **thickness** (*float*) – Thickness.\n - **depth** (*float*) – Depth.\n - **use_even_offset** (*bool*) – Scale the offset to give more even thickness.\n - **use_interpolate** (*bool*) – Blend face data across the inset.\n - **use_relative_offset** (*bool*) – Scale the offset by surrounding geometry.\n\n Returns:\n : - `faces`:\n Output faces.\n\n **type** list of (`bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.inset_region(*bm*, *faces=[]*, *faces_exclude=[]*, *use_boundary=False*, *use_even_offset=False*, *use_interpolate=False*, *use_relative_offset=False*, *use_edge_rail=False*, *thickness=0*, *depth=0*, *use_outset=False*)\n: Face Inset (Regions).\n\n Inset or outset face regions.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **faces** (list of (`bmesh.types.BMFace`)) – Input faces.\n - **faces_exclude** (list of (`bmesh.types.BMFace`)) – Input faces to explicitly exclude from inset.\n - **use_boundary** (*bool*) – Inset face boundaries.\n - **use_even_offset** (*bool*) – Scale the offset to give more even thickness.\n - **use_interpolate** (*bool*) – Blend face data across the inset.\n - **use_relative_offset** (*bool*) – Scale the offset by surrounding geometry.\n - **use_edge_rail** (*bool*) – Inset the region along existing edges.\n - **thickness** (*float*) – Thickness.\n - **depth** (*float*) – Depth.\n - **use_outset** (*bool*) – Outset rather than inset.\n\n Returns:\n : - `faces`:\n Output faces.\n\n **type** list of (`bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.offset_edgeloops(*bm*, *edges=[]*, *use_cap_endpoint=False*)\n: Edge-loop Offset.\n\n Creates edge loops based on simple edge-outset method.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **edges** (list of (`bmesh.types.BMEdge`)) – Input edges.\n - **use_cap_endpoint** (*bool*) – Extend loop around end-points.\n\n Returns:\n : - `edges`:\n Output edges.\n\n **type** list of (`bmesh.types.BMEdge`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.wireframe(*bm*, *faces=[]*, *thickness=0*, *offset=0*, *use_replace=False*, *use_boundary=False*, *use_even_offset=False*, *use_crease=False*, *crease_weight=0*, *use_relative_offset=False*, *material_offset=0*)\n: Wire Frame.\n\n Makes a wire-frame copy of faces.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **faces** (list of (`bmesh.types.BMFace`)) – Input faces.\n - **thickness** (*float*) – Thickness.\n - **offset** (*float*) – Offset the thickness from the center.\n - **use_replace** (*bool*) – Remove original geometry.\n - **use_boundary** (*bool*) – Inset face boundaries.\n - **use_even_offset** (*bool*) – Scale the offset to give more even thickness.\n - **use_crease** (*bool*) – Crease hub edges for improved subdivision surface.\n - **crease_weight** (*float*) – The mean crease weight for resulting edges.\n - **use_relative_offset** (*bool*) – Scale the offset by surrounding geometry.\n - **material_offset** (*int*) – Offset material index of generated faces.\n\n Returns:\n : - `faces`:\n Output faces.\n\n **type** list of (`bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.poke(*bm*, *faces=[]*, *offset=0*, *center_mode='MEAN_WEIGHTED'*, *use_relative_offset=False*)\n: Pokes a face.\n\n Splits a face into a triangle fan.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **faces** (list of (`bmesh.types.BMFace`)) – Input faces.\n - **offset** (*float*) – Center vertex offset along normal.\n - **center_mode** (*enum in* *[**'MEAN_WEIGHTED'**,* *'MEAN'**,* *'BOUNDS'**]**,* *default 'MEAN_WEIGHTED'*) – Calculation mode for center vertex.\n - **use_relative_offset** (*bool*) – Apply offset.\n\n Returns:\n : - `verts`:\n Output verts.\n\n **type** list of (`bmesh.types.BMVert`)\n - `faces`:\n Output faces.\n\n **type** list of (`bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.convex_hull(*bm*, *input=[]*, *use_existing_faces=False*)\n: Convex Hull\n\n Builds a convex hull from the vertices in ‘input’.\n\n If ‘use_existing_faces’ is true, the hull will not output triangles\n that are covered by a pre-existing face.\n\n All hull vertices, faces, and edges are added to ‘geom.out’. Any\n input elements that end up inside the hull (i.e. are not used by an\n output face) are added to the ‘interior_geom’ slot. The\n ‘unused_geom’ slot will contain all interior geometry that is\n completely unused. Lastly, ‘holes_geom’ contains edges and faces\n that were in the input and are part of the hull.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **input** (list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)) – Input geometry.\n - **use_existing_faces** (*bool*) – Skip hull triangles that are covered by a pre-existing face.\n\n Returns:\n : - `geom`:\n\n **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)\n - `geom_interior`:\n\n **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)\n - `geom_unused`:\n\n **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)\n - `geom_holes`:\n\n **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]\n\nbmesh.ops.symmetrize(*bm*, *input=[]*, *direction='-X'*, *dist=0*, *use_shapekey=False*)\n: Symmetrize.\n\n Makes the mesh elements in the “input” slot symmetrical. Unlike\n normal mirroring, it only copies in one direction, as specified by\n the “direction” slot. The edges and faces that cross the plane of\n symmetry are split as needed to enforce symmetry.\n\n All new vertices, edges, and faces are added to the “geom.out” slot.\n\n Parameters:\n : - **bm** (`bmesh.types.BMesh`) – The bmesh to operate on.\n - **input** (list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)) – Input geometry.\n - **direction** (*enum in* *[**'-X'**,* *'-Y'**,* *'-Z'**,* *'X'**,* *'Y'**,* *'Z'**]**,* *default '-X'*) – Axis to use.\n - **dist** (*float*) – Minimum distance.\n - **use_shapekey** (*bool*) – Transform shape keys too.\n\n Returns:\n : - `geom`:\n\n **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)\n\n Return type:\n : dict[str, Any]"}]} {"conversations": [{"role": "user", "content": "How do I use T in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "IDPropertyGroup method)](idprop.types.html#idprop.types.idprop.types.IDPropertyGroup.to_dict) - [to_euler() (mathutils.Matrix method)](mathutils.html#mathutils.Matrix.to_euler) - [(mathutils.Quaternion method)](mathutils.html#mathutils.Quaternion.to_euler) - [to_euler_order (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_euler_order) - [to_exponential_map() (mathutils.Quaternion method)](mathutils.html#mathutils.Quaternion.to_exponential_map) - [to_list() (idprop.types.idprop.types.IDPropertyArray method)](idprop.types.html#idprop.types.idprop.types.IDPropertyArray.to_list) - [to_matrix() (mathutils.Euler method)](mathutils.html#mathutils.Euler.to_matrix) - [(mathutils.Quaternion method)](mathutils.html#mathutils.Quaternion.to_matrix) - [to_max_x (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_max_x) - [to_max_x_rot (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_max_x_rot) - [to_max_x_scale (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_max_x_scale) - [to_max_y (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_max_y) - [to_max_y_rot (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_max_y_rot) - [to_max_y_scale (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_max_y_scale) - [to_max_z (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_max_z) - [to_max_z_rot (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_max_z_rot) - [to_max_z_scale (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_max_z_scale) - [to_mesh() (bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.to_mesh) - [(bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.to_mesh) - [to_mesh_clear() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.to_mesh_clear) - [to_min_x (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_min_x) - [to_min_x_rot (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_min_x_rot) - [to_min_x_scale (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_min_x_scale) - [to_min_y (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_min_y) - [to_min_y_rot (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_min_y_rot) - [to_min_y_scale (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_min_y_scale) - [to_min_z (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_min_z) - [to_min_z_rot (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_min_z_rot) - [to_min_z_scale (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.to_min_z_scale) - [to_quaternion() (mathutils.Euler method)](mathutils.html#mathutils.Euler.to_quaternion) - [(mathutils.Matrix method)](mathutils.html#mathutils.Matrix.to_quaternion) - [to_scale() (mathutils.Matrix method)](mathutils.html#mathutils.Matrix.to_scale) - [to_string() (bpy.types.KeyMapItem method)](bpy.types.KeyMapItem.html#bpy.types.KeyMapItem.to_string) - [(in module bpy.utils.units)](bpy.utils.units.html#bpy.utils.units.to_string) - [to_swing_twist() (mathutils.Quaternion method)](mathutils.html#mathutils.Quaternion.to_swing_twist) - [to_track_quat() (mathutils.Vector method)](mathutils.html#mathutils.Vector.to_track_quat) - [to_translation() (mathutils.Matrix method)](mathutils.html#mathutils.Matrix.to_translation) - [to_tuple() (mathutils.Vector method)](mathutils.html#mathutils.Vector.to_tuple) - [to_value() (in module bpy.utils.units)](bpy.utils.units.html#bpy.utils.units.to_value) - [toggle_matcap_flip() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.toggle_matcap_flip) - [toggle_pin() (in module bpy.ops.buttons)](bpy.ops.buttons.html#bpy.ops.buttons.toggle_pin) - [(in module bpy.ops.spreadsheet)](bpy.ops.spreadsheet.html#bpy.ops.spreadsheet.toggle_pin) - [toggle_shading() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.toggle_shading) - [toggle_viewer() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.toggle_viewer) - [toggle_xray() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.toggle_xray) - [tolerance (bpy.types.LineStyleGeometryModifier_Simplification attribute)](bpy.types.LineStyleGeometryModifier_Simplification.html#bpy.types.LineStyleGeometryModifier_Simplification.tolerance) - [tone (bpy.types.CurveMapping attribute)](bpy.types.CurveMapping.html#bpy.types.CurveMapping.tone) - [tonemap_type (bpy.types.SequencerTonemapModifierData attribute)](bpy.types.SequencerTonemapModifierData.html#bpy.types.SequencerTonemapModifierData.tonemap_type) - [tool (bpy.types.ParticleEdit attribute)](bpy.types.ParticleEdit.html#bpy.types.ParticleEdit.tool) - [tool_set_by_brush_type() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.tool_set_by_brush_type) - [tool_set_by_id() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.tool_set_by_id) - [tool_set_by_index() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.tool_set_by_index) - [tool_settings (in module bpy.context)](bpy.context.html#bpy.context.tool_settings) - [toolbar() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.toolbar) - [toolbar_fallback_pie() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.toolbar_fallback_pie) - [toolbar_prompt() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.toolbar_prompt) - [ToolSettings (class in bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings) - [ToolSettings.curve_paint_settings (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.curve_paint_settings) - [ToolSettings.curves_sculpt (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.curves_sculpt) - [ToolSettings.custom_bevel_profile_preset (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.custom_bevel_profile_preset) - [ToolSettings.gpencil_interpolate (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.gpencil_interpolate) - [ToolSettings.gpencil_paint (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.gpencil_paint) - [ToolSettings.gpencil_sculpt (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.gpencil_sculpt) - [ToolSettings.gpencil_sculpt_paint (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.gpencil_sculpt_paint) - [ToolSettings.gpencil_vertex_paint (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.gpencil_vertex_paint) - [ToolSettings.gpencil_weight_paint (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.gpencil_weight_paint) - [ToolSettings.image_paint (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.image_paint) - [ToolSettings.paint_mode (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.paint_mode) - [ToolSettings.particle_edit (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.particle_edit) - [ToolSettings.sculpt (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.sculpt) - [ToolSettings.sequencer_tool_settings (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.sequencer_tool_settings) - [ToolSettings.statvis (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.statvis) - [ToolSettings.uv_sculpt (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.uv_sculpt) - [ToolSettings.vertex_paint (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.vertex_paint) - [ToolSettings.weight_paint (in module bpy.types)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.weight_paint) - [top (bpy.types.SpaceTextEditor attribute)](bpy.types.SpaceTextEditor.html#bpy.types.SpaceTextEditor.top) - [topology_rake_factor (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.topology_rake_factor) - [tosphere() (in module bpy.ops.transform)](bpy.ops.transform.html#bpy.ops.transform.tosphere) - [touchpad_scroll_direction (bpy.types.PreferencesInput attribute)](bpy.types.PreferencesInput.html#bpy.types.PreferencesInput.touchpad_scroll_direction) - [trace_image() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.trace_image) - [trace_max_roughness (bpy.types.RaytraceEEVEE attribute)](bpy.types.RaytraceEEVEE.html#bpy.types.RaytraceEEVEE.trace_max_roughness) - [track (bpy.types.FollowTrackConstraint attribute)](bpy.types.FollowTrackConstraint.html#bpy.types.FollowTrackConstraint.track) - [track_axis (bpy.types.DampedTrackConstraint attribute)](bpy.types.DampedTrackConstraint.html#bpy.types.DampedTrackConstraint.track_axis) - [(bpy.types.LockedTrackConstraint attribute)](bpy.types.LockedTrackConstraint.html#bpy.types.LockedTrackConstraint.track_axis) - [(bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.track_axis) - [(bpy.types.ShrinkwrapConstraint attribute)](bpy.types.ShrinkwrapConstraint.html#bpy.types.ShrinkwrapConstraint.track_axis) - [(bpy.types.TrackToConstraint attribute)](bpy.types.TrackToConstraint.html#bpy.types.TrackToConstraint.track_axis) - [track_clear() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.track_clear) - [track_color_preset_add() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.track_color_preset_add) - [track_copy_color() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.track_copy_color) - [track_markers() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.track_markers) - [track_name (bpy.types.CompositorNodeTrackPos attribute)](bpy.types.CompositorNodeTrackPos.html#bpy.types.CompositorNodeTrackPos.track_name) - [track_set() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.track_set) - [track_settings_as_default() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.track_settings_as_default) - [track_settings_to_track() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.track_settings_to_track) - [track_to_empty() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.track_to_empty) - [trackball() (in module bpy.ops.transform)](bpy.ops.transform.html#bpy.ops.transform.trackball) - [tracking_object (bpy.types.CompositorNodeKeyingScreen attribute)](bpy.types.CompositorNodeKeyingScreen.html#bpy.types.CompositorNodeKeyingScreen.tracking_object) - [(bpy.types.CompositorNodePlaneTrackDeform attribute)](bpy.types.CompositorNodePlaneTrackDeform.html#bpy.types.CompositorNodePlaneTrackDeform.tracking_object) - [(bpy.types.CompositorNodeTrackPos attribute)](bpy.types.CompositorNodeTrackPos.html#bpy.types.CompositorNodeTrackPos.tracking_object) - [tracking_object_new() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.tracking_object_new) - [tracking_object_remove() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.tracking_object_remove) - [tracking_settings_preset_add() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.tracking_settings_preset_add) - [tracks_add() (in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.tracks_add) - [tracks_delete() (in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.tracks_delete) - [tracks_display_size (bpy.types.SpaceView3D attribute)](bpy.types.SpaceView3D.html#bpy.types.SpaceView3D.tracks_display_size) - [tracks_display_type (bpy.types.SpaceView3D attribute)](bpy.types.SpaceView3D.html#bpy.types.SpaceView3D.tracks_display_type) - [TrackToConstraint (class in bpy.types)](bpy.types.TrackToConstraint.html#bpy.types.TrackToConstraint) - [trail_count (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.trail_count) - [transfer_mode() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.transfer_mode) - [transform (bpy.types.ThemeView3D attribute)](bpy.types.ThemeView3D.html#bpy.types.ThemeView3D.transform) - [transform() (bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.transform) - [(bpy.types.Armature method)](bpy.types.Armature.html#bpy.types.Armature.transform) - [(bpy.types.Curve method)](bpy.types.Curve.html#bpy.types.Curve.transform) - [(bpy.types.EditBone method)](bpy.types.EditBone.html#bpy.types.EditBone.transform) - [(bpy.types.Lattice method)](bpy.types.Lattice.html#bpy.types.Lattice.transform) - [(bpy.types.Mesh method)](bpy.types.Mesh.html#bpy.types.Mesh.transform) - [(bpy.types.MetaBall method)](bpy.types.MetaBall.html#bpy.types.MetaBall.transform) - [(in module bmesh.ops)](bmesh.ops.html#bmesh.ops.transform) - [(in module bpy.ops.transform)](bpy.ops.transform.html#bpy.ops.transform.transform) - [transform_apply() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.transform_apply) - [transform_axis_target() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.transform_axis_target) - [transform_channel (bpy.types.ActionConstraint attribute)](bpy.types.ActionConstraint.html#bpy.types.ActionConstraint.transform_channel) - [transform_gizmo_set() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.transform_gizmo_set) - [transform_mode (bpy.types.Sculpt attribute)](bpy.types.Sculpt.html#bpy.types.Sculpt.transform_mode) - [transform_pivot_point (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.transform_pivot_point) - [transform_space (bpy.types.DriverTarget attribute)](bpy.types.DriverTarget.html#bpy.types.DriverTarget.transform_space) - [(bpy.types.GeometryNodeCollectionInfo attribute)](bpy.types.GeometryNodeCollectionInfo.html#bpy.types.GeometryNodeCollectionInfo.transform_space) - [(bpy.types.GeometryNodeObjectInfo attribute)](bpy.types.GeometryNodeObjectInfo.html#bpy.types.GeometryNodeObjectInfo.transform_space) - [transform_to_mouse() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.transform_to_mouse) - [transform_type (bpy.types.DriverTarget attribute)](bpy.types.DriverTarget.html#bpy.types.DriverTarget.transform_type) - [TransformCacheConstraint (class in bpy.types)](bpy.types.TransformCacheConstraint.html#bpy.types.TransformCacheConstraint) - [TransformConstraint (class in bpy.types)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint) - [TransformOrientation (class in bpy.types)](bpy.types.TransformOrientation.html#bpy.types.TransformOrientation) - [TransformOrientationSlot (class in bpy.types)](bpy.types.TransformOrientationSlot.html#bpy.types.TransformOrientationSlot) - [TransformOrientationSlot.custom_orientation (in module bpy.types)](bpy.types.TransformOrientationSlot.html#bpy.types.TransformOrientationSlot.custom_orientation) - [transforms_clear() (in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.transforms_clear) - [transforms_to_deltas() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.transforms_to_deltas) - [transition (bpy.types.GreasePencilBuildModifier attribute)](bpy.types.GreasePencilBuildModifier.html#bpy.types.GreasePencilBuildModifier.transition) - [transition_add() (in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.transition_add) - [transition_strip (bpy.types.ThemeSequenceEditor attribute)](bpy.types.ThemeSequenceEditor.html#bpy.types.ThemeSequenceEditor.transition_strip) - [transition_strips (bpy.types.ThemeNLAEditor attribute)](bpy.types.ThemeNLAEditor.html#bpy.types.ThemeNLAEditor.transition_strips) - [transition_strips_selected (bpy.types.ThemeNLAEditor attribute)](bpy.types.ThemeNLAEditor.html#bpy.types.ThemeNLAEditor.transition_strips_selected) - [transition_type (bpy.types.WipeStrip attribute)](bpy.types.WipeStrip.html#bpy.types.WipeStrip.transition_type) - [translate() (bpy.types.Bone method)](bpy.types.Bone.html#bpy.types.Bone.translate) - [(bpy.types.EditBone method)](bpy.types.EditBone.html#bpy.types.EditBone.translate) - [(bpy.types.PoseBone method)](bpy.types.PoseBone.html#bpy.types.PoseBone.translate) - [(in module bmesh.ops)](bmesh.ops.html#bmesh.ops.translate) - [(in module bpy.ops.transform)](bpy.ops.transform.html#bpy.ops.transform.translate) - [(in module gpu.matrix)](gpu.matrix.html#gpu.matrix.translate) - [translate_attach() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.translate_attach) - [translate_attach_remove_on_cancel() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.translate_attach_remove_on_cancel) - [translate_root_bones (bpy.types.Itasc attribute)](bpy.types.Itasc.html#bpy.types.Itasc.translate_root_bones) - [translation (bpy.types.GreasePencilLayer attribute)](bpy.types.GreasePencilLayer.html#bpy.types.GreasePencilLayer.translation) - [(bpy.types.TexMapping attribute)](bpy.types.TexMapping.html#bpy.types.TexMapping.translation) - [(mathutils.Matrix attribute)](mathutils.html#mathutils.Matrix.translation) - [Translation() (mathutils.Matrix class method)](mathutils.html#mathutils.Matrix.Translation) - [translation_update_post (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.translation_update_post) - [transmission_factor (bpy.types.Light attribute)](bpy.types.Light.html#bpy.types.Light.transmission_factor) - [transparent_checker_primary (bpy.types.ThemeUserInterface attribute)](bpy.types.ThemeUserInterface.html#b"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Properties, preserving all code examples."}, {"role": "assistant", "content": "The current import settings can be saved as an [Operator Preset](../../interface/window_system/tabs_panels.xhtml#ui-presets).\n\n### Options\n\nRelative Paths\n: Stores the image file path relative to the currently open blend-file.\n See [Relative Paths](../../files/blend/open_save.xhtml#files-blend-relative-paths).\n\nForce Reload\n: Reloads the image file if it already exists as an image data-block.\n\nDetect Image Sequences\n: Imports sequentially numbered images as an animated\n [image sequence](../../editors/image/image_settings.xhtml#image-sequence) instead of separate planes.\n The frame range of the sequence is automatically set (which can be adjusted later).\n\n### Material\n\nA material is automatically created for the plane to display the imported image. The following shader options are\navailable:\n\nShader\n: The type of node shader to use.\n\n Principled:\n : Uses a [Principled BSDF](../../render/shader_nodes/shader/principled.xhtml) shader.\n The imported image is linked to the *Base Color* input.\n\n Shadeless:\n : Creates a material that does not respond to lighting.\n Uses a mix of Diffuse and Emission shaders controlled by a Light Path node.\n\n Emission:\n : Similar to *Principled*, but links the image texture to the *Emission* input instead of *Base Color*.\n\n Emission Strength\n : Adjusts the intensity of emission.\n\nRender Method\n: Controls the blending and the compatibility with certain features.\n See [Material Settings](../../render/eevee/material_settings.xhtml#bpy-types-material-surface-render-method) for more information.\n\n Dithered:\n : Allows for grayscale hashed transparency, and compatible with render passes and raytracing.\n Also know as deferred rendering.\n\n When using *Dithered* render method, the materials are rendered in layers.\n Each layer can only transmit (e.g. refract) light emitted from previous layers.\n If no intersection with the layers below exists, the transmissive BSDFs will fallback to light probes.\n\n Blended:\n : Allows the colored transparency, but incompatible with render passes and raytracing.\n Also known as forward rendering.\n\n Show Backface\n : Displays the backface of transparent areas.\n\nBackface Culling\n: Hides the plane’s backface.\n\nOverwrite Material\n: If an imported image shares a name with an existing material, Blender appends a number to differentiate it.\n Enabling this option forces the new material to overwrite the existing one.\n\n### Texture\n\nInterpolation\n: Defines how the image is scaled when displayed on the plane.\n\nExtension\n: Determines how the image is extrapolated beyond its original boundaries.\n\nAlpha\n: Enables transparency using the image’s alpha channel.\n\nAuto Refresh\n: Automatically updates images in the viewport when the frame changes.\n\n### Transform\n\nImported planes are positioned at the 3D Cursor’s location. Multiple planes can be offset using the *Offset Planes*\noption.\n\nSize Mode\n: Determines how the plane’s size is set:\n\n Absolute:\n : The plane’s height is explicitly defined in *Height*, with width adjusted to maintain aspect ratio.\n Example: An image of 800 × 600 pixels with a height of 1 m results in a width of 1.33 m.\n\n Height\n : Sets the height of the plane.\n\n Scale to Camera Frame:\n : The plane is sized relative to the active camera.\n\n Scale\n : Method to scale the plane with the camera frame.\n\n Fit:\n : Scales the plane to fit inside the camera frame while preserving aspect ratio.\n\n Fill:\n : Scales the plane to fill the entire camera frame, possibly cropping some areas.\n\n Pixels per Inch:\n : Determines the plane’s size using the *Definition* value, measured in pixels per inch.\n Example: With a 600 DPI setting, an 800 × 600 px image results in a plane size of ~0.0339 × 0.0254 m.\n\n Definition\n : Sets the number of pixels per inch.\n\n Pixels per Blender Unit:\n : Uses *Definition* to define pixels per Blender Unit.\n Example: With a setting of 600, an 800 × 600 px image results in a plane size of 1.33 × 1 BU.\n\n Definition\n : Sets pixels per Blender Unit.\n\nAlign\n: Specifies the plane’s rotation upon import.\n\n Z- (Down), Y-, X-, Z+ (Up), Y+, X+:\n : Rotates the plane to align with the selected axis.\n\n Face Camera:\n : Directly faces the camera.\n\n Camera’s Main Axis:\n : Aligns the plane to a major axis facing the camera view direction.\n\nTrack Camera Face Camera Camera’s Main Axis\n: Adds a [Locked Track](../../animation/constraints/tracking/locked_track.xhtml) constraint,\n ensuring the plane always faces the camera.\n\nOffset Planes\n: Offsets multiple planes instead of stacking them.\n\nOffset Direction\n: Specifies the axis along which multiple planes are spaced.\n\nDistance\n: Defines the spacing between planes."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - 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[`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Nodesocketmenu in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "NodeSocketMenu(NodeSocketStandard) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveT"}]} {"conversations": [{"role": "user", "content": "Explain WalkNavigation(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# WalkNavigation(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.WalkNavigation(*bpy_struct*)\n: Walk navigation settings\n\n jump_height\n : Maximum height of a jump\n\n Type:\n : float in [0.1, 100], default 0.4\n\n mouse_speed\n : Speed factor for when looking around, high values mean faster mouse movement\n\n Type:\n : float in [0.01, 10], default 1.0\n\n teleport_time\n : Interval of time warp when teleporting in navigation mode\n\n Type:\n : float in [0, 10], default 0.2\n\n use_gravity\n : Walk with gravity, or free navigate\n\n Type:\n : boolean, default False\n\n use_mouse_reverse\n : Reverse the vertical movement of the mouse\n\n Type:\n : boolean, default False\n\n view_height\n : View distance from the floor when walking\n\n Type:\n : float in [0, 1000], default 1.6\n\n walk_speed\n : Base speed for walking and flying\n\n Type:\n : float in [0.01, 100], default 2.5\n\n walk_speed_factor\n : Multiplication factor when using the fast or slow modifiers\n\n Type:\n : float in [0.01, 10], default 5.0\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Index – Q in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Index – Q\n\n| | |\n| --- | --- |\n| - [qi (freestyle.types.freestyle.types.ViewEdge attribute)](freestyle.types.html#freestyle.types.freestyle.types.ViewEdge.qi) - [qi_end (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.qi_end) - [qi_start (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.qi_start) - [quad_method (bpy.types.TriangulateModifier attribute)](bpy.types.TriangulateModifier.html#bpy.types.TriangulateModifier.quad_method) - [quadratic_drag (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.quadratic_drag) - [quadriflow_remesh() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.quadriflow_remesh) - [quads_convert_to_tris() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.quads_convert_to_tris) - [quality (bpy.types.ClothSettings attribute)](bpy.types.ClothSettings.html#bpy.types.ClothSettings.quality) - [(bpy.types.GlowStrip attribute)](bpy.types.GlowStrip.html#bpy.types.GlowStrip.quality) - [(bpy.types.ImageFormatSettings attribute)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.quality) - [(bpy.types.MovieClipProxy attribute)](bpy.types.MovieClipProxy.html#bpy.types.MovieClipProxy.quality) - [(bpy.types.MultiresModifier attribute)](bpy.types.MultiresModifier.html#bpy.types.MultiresModifier.quality) - [(bpy.types.StripProxy attribute)](bpy.types.StripProxy.html#bpy.types.StripProxy.quality) - [(bpy.types.SubsurfModifier attribute)](bpy.types.SubsurfModifier.html#bpy.types.SubsurfModifier.quality) - [Quaternion (class in mathutils)](mathutils.html#mathutils.Quaternion) - [Quaternion.conjugate() (in module mathutils)](mathutils.html#mathutils.Quaternion.conjugate) - [Quaternion.conjugated() (in module mathutils)](mathutils.html#mathutils.Quaternion.conjugated) - [Quaternion.copy() (in module mathutils)](mathutils.html#mathutils.Quaternion.copy) - [Quaternion.freeze() (in module mathutils)](mathutils.html#mathutils.Quaternion.freeze) - [Quaternion.identity() (in module mathutils)](mathutils.html#mathutils.Quaternion.identity) - [Quaternion.invert() (in module mathutils)](mathutils.html#mathutils.Quaternion.invert) - [Quaternion.inverted() (in module mathutils)](mathutils.html#mathutils.Quaternion.inverted) | - [Quaternion.negate() (in module mathutils)](mathutils.html#mathutils.Quaternion.negate) - [Quaternion.normalize() (in module mathutils)](mathutils.html#mathutils.Quaternion.normalize) - [Quaternion.normalized() (in module mathutils)](mathutils.html#mathutils.Quaternion.normalized) - [Quaternion.rotation_difference() (in module mathutils)](mathutils.html#mathutils.Quaternion.rotation_difference) - [Quaternion.slerp() (in module mathutils)](mathutils.html#mathutils.Quaternion.slerp) - [QuaternionAttribute (class in bpy.types)](bpy.types.QuaternionAttribute.html#bpy.types.QuaternionAttribute) - [QuaternionAttribute.data (in module bpy.types)](bpy.types.QuaternionAttribute.html#bpy.types.QuaternionAttribute.data) - [QuaternionAttributeValue (class in bpy.types)](bpy.types.QuaternionAttributeValue.html#bpy.types.QuaternionAttributeValue) - [quaternions_flip() (in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.quaternions_flip) - [queue_count (bpy.types.BoidRuleFollowLeader attribute)](bpy.types.BoidRuleFollowLeader.html#bpy.types.BoidRuleFollowLeader.queue_count) - [quick_explode() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.quick_explode) - [quick_fur() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.quick_fur) - [quick_liquid() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.quick_liquid) - [quick_smoke() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.quick_smoke) - [quit_blender() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.quit_blender) |"}]} {"conversations": [{"role": "user", "content": "How do I use Shadows in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "- *Shadow Map Raytracing* can produce light leaking because of overlapping shadow casters.\n This can be mitigated by using lower [step count](../render_settings/sampling.html#bpy-types-sceneeevee-shadow-step-count), enabling\n [jitter](../light_settings.html#bpy-types-light-use-shadow-jitter), or reducing the light shape size.\n- Thin objects (e.g. walls without thickness) might have light leaking on the shadowed side.\n This can be mitigated by making the object have some thickness or lowering\n [Resolution Limit](../light_settings.html#bpy-types-light-shadow-maximum-resolution)."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Shadernodefresnel from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bp"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Data Type\n: The data type that is used for mixing.\n The node supports float, vector, color, and rotation data types.\n\nFactor Mode (Vector only)\n: The factor mode can be set to *Uniform* and *Non-Uniform*.\n In uniform mode, a single float controls the factor.\n In non-uniform mode, a vector controls the factor for\n each XYZ channel separately.\n\nMix (Color only)\n: The Blend modes can be selected in the select menu.\n See [Color Blend Modes](../../../glossary/index.html#term-Color-Blend-Modes) for details on each blending mode.\n\n Add, Subtract, Multiply, Screen, Divide, Difference,\n Darken, Lighten, Overlay, Color Dodge, Color Burn,\n Hue, Saturation, Value, Color, Soft Light, Linear Light\n\nClamp Factor\n: Limit the factor value between 0.0 and 1.0. If this option is\n unchecked then the node operates using *Extrapolation*.\n\nClamp Result (Color only)\n: Limit the Result to the range between 0.0 and 1.0."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Add Strip in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Add Strip\n\nThe Add effect strip adds the colors of two strips together.\nUse this effect with a base image strip, and a modifier strip.\nThe modifier strip is either a solid color or a black-and-white mask,\nor another image entirely.\n\nYou can use this effect to increase the brightness of an image, or if you use a BW mask,\nselectively increase the brightness of certain areas of the image. The Mix node, in Add mode,\ndoes exactly the same thing as the Add SFX strip here,\nand is controlled the same way by feeding the Factor input.\n\nThe [example](#fig-sequencer-strips-effects-add) shows what happens when you add gray to an image.\nThe image gets bright because we are adding gray\nRGB(0.5, 0.5, 0.5) to say, a blue color RGB(0.1, 0.1, 0.5) resulting in RGB(0.6, 0.6, 1.0)\nwhich retains the original hue (relationship between the colors) but is much brighter\n(has a higher value). When applied to the whole image like this, it seems to flash."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "What is GeometryNodeMeshCylinder(GeometryNode) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# GeometryNodeMeshCylinder(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeMeshCylinder(*GeometryNode*)\n: Generate a cylinder mesh\n\n fill_type\n : Type:\n : enum in [Node Geometry Mesh Circle Fill Type Items](bpy_types_enum_items/node_geometry_mesh_circle_fill_type_items.html#rna-enum-node-geometry-mesh-circle-fill-type-items), default `'NGON'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Controls in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Adding Geometry `Ctrl`-`LMB`\n: Creates a new vertex at the mouse cursor, then creates a triangle using this new vertex\n and the nearest existing edge. If the existing edge already has two neighboring faces,\n instead creates a new edge using the new vertex and the nearest existing vertex.\n Holding `Ctrl` will preview the result in blue.\n\nDeleting Geometry `Shift`-`LMB`\n: Dissolves the vertex/deletes the face under the mouse cursor.\n Holding `Shift` will highlight the target element in red.\n\nMoving Vertices `LMB`\n: You can move a vertex by dragging it.\n\nExtruding Edges `LMB`\n: You can [extrude](../editing/edge/extrude_edges.xhtml) an edge into a quad by dragging it."}]} {"conversations": [{"role": "user", "content": "Explain Inputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Image\n: Standard color input.\n\nX, Y\n: Used to move the input image horizontally and vertically.\n\nAngle\n: Used to rotate an image around its center.\n Positive values rotate counter-clockwise and negative ones clockwise.\n\nScale\n: Used to resize the image. The scaling is relative, meaning a value of 0.5\n gives half the size and a value of 2.0 gives twice the size of the original image.\n\n### Sampling\n\nFilter\n: Determines how pixel values are interpolated when scaling or transforming images.\n\n Nearest:\n : Uses the value of the closest pixel with no smoothing.\n This is the fastest method and is well-suited for pixel art or low-resolution images\n where sharp, blocky edges are desirable.\n In animations, motion appears in single-pixel steps, which can cause visible jittering.\n\n Bilinear:\n : Averages the values of surrounding pixels to create a smoother result than *Nearest*.\n Provides a good balance between performance and visual quality.\n\n Bicubic:\n : Computes a weighted average of a larger neighborhood of pixels for even smoother results.\n Ideal for photographic images or gradients where preserving fine detail is important.\n\n Anisotropic:\n : Adjusts interpolation based on the direction and scale of the transformation.\n Helps reduce blurring or aliasing when scaling at steep angles or uneven resolutions,\n especially useful in textures viewed at oblique angles or in detailed 3D projections.\n\nExtension X/Y\n: The extension mode applied to the X axis.\n\n Clip:\n : Areas outside of the image are filled with transparency.\n\n Extend:\n : Areas outside of the image are filled with the closest boundary pixel in the image.\n\n Repeat:\n : Areas outside of the image are filled with repetitions of the image."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Shadernodedisplacement, preserving all code examples."}, {"role": "assistant", "content": "de(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode)"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Erase Lasso, preserving all code examples."}, {"role": "assistant", "content": "The *Erase Lasso* operator erases all Grease Pencil strokes within a freeform selection.\n\n- Press and hold `Ctrl`-`Alt`-`RMB`, then draw a lasso shape around the area you want to erase.\n- Release the mouse button to apply the eraser.\n- Only points within the lasso region are removed."}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Lightprobe in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "LightProbe(ID) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(GeometryNode) "}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Ops.Ed in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Ed Operators - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(GeometryNode) Ge"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Random Rotation Node, preserving all code examples."}, {"role": "assistant", "content": "# Random Rotation Node\n\n[image reference removed]\n\nThe *Random Rotation* node generates random rotation values within a specified angular range.\nIt can be used to randomize the orientation of instances, particles, or elements of a geometry."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Functionnodeinputcolor: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "FunctionNodeInputColor(FunctionNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurv"}]} {"conversations": [{"role": "user", "content": "Explain Image Color Mode Items in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Image Color Mode Items\n\nBW:\n: BW.\n\n Images get saved in 8-bit grayscale (only PNG, JPEG, TGA, TIF).\n\nRGB:\n: RGB.\n\n Images are saved with RGB (color) data.\n\nRGBA:\n: RGBA.\n\n Images are saved with RGB and Alpha data (if supported)."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Mask From Mesh Boundary: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Generates a mask based on the topological islands of the mesh. The settings of the operation can be changed\nin the [Adjust Last Operation](../../../interface/undo_redo.xhtml) panel.\n\nMode\n: Choose how the newly created mask is mixed with the existing one. By default it will replace the old mask via\n “Mix”.\n\nMix Factor\n: The factor of the mix effect. Choose how strong the new mask is applied on the existing one.\n\nAutomask Settings\n: The same settings as the [Auto-Masking](../controls.xhtml) settings are applied.\n\nPropagation Steps\n: Same as [Auto-Masking](../controls.xhtml)."}]} {"conversations": [{"role": "user", "content": "What is Introduction and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Introduction\n\nGrease Pencil has their own set of modifiers.\nModifiers are automatic operations that affect an object in a non-destructive way.\nWith modifiers, you can perform many effects automatically that would otherwise be\ntoo tedious to do manually and without affecting the base geometry of your object.\n\nWith [Geometry Nodes](../../modeling/geometry_nodes/index.xhtml), it is possible to create custom Grease Pencil modifiers.\n\nThey work by changing how an object is displayed and rendered, but not the geometry which you can edit directly.\nYou can add several modifiers to a single object forming the modifier stack\nand [Apply](#grease-pencil-modifiers-apply) a modifier if you wish to make its changes permanent.\n\nThere are four types of modifiers for Grease Pencil:\n\nEdit\n: These are tools similar to the Deform ones (see below), however, they usually do not directly\n affect the geometry of the object, but some other data, such as vertex groups.\n\nGenerate\n: The *Generate* group of modifiers includes constructive tools that either change\n the general appearance of or automatically add new geometry to an object.\n\nDeform\n: The *Deform* group of modifiers only changes the shape of an object without adding new geometry,\n\nColor\n: The *Color* group of modifiers change the object color output."}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Curvemappoint in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "CurveMapPoint(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geo"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Collectionobject in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "CollectionObject(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh("}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Laptops: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Laptops often have two GPUs for power saving purposes. One slower onboard GPU integrated into the main CPU (typically\nIntel or AMD) that uses lower power, and one faster dedicated GPU for better performance (AMD or NVIDIA) that uses\nmore power.\n\nFor the best performance, the dedicated GPU should be used for Blender. Which GPU to use for which application can be\nconfigured in your graphics driver or operating system settings.\n\nIf there is a graphics glitch or crash specific to the onboard GPU, then using the dedicated GPU can help avoid that.\nOr vice versa, if the dedicated GPU causes issues, then using the onboard graphics can help."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Examples in a Blender add-on or script – include code."}, {"role": "assistant", "content": "[image reference removed]\n\nHere, the compare node is used with the *Direction* mode to compare the direction of the\nsphere’s [face normals](../../geometry/read/normal.xhtml) to the “direction”\nof the cube object’s location. Anywhere that the directions are less than 32.9 degrees apart,\nthe faces will be selected, and deleted."}]} {"conversations": [{"role": "user", "content": "Describe View Layer Override from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# View Layer Override\n\nView Layer overrides allow selectively replacing certain scene-level settings for a specific view layer.\nThis is useful for rendering multiple versions of a scene, for example, with different materials, lighting,\nor sampling settings, without modifying the original scene data.\n\nOverrides are applied only when rendering the specific view layer and do not affect the scene globally.\n\nMaterial Override\n: Replaces all materials used in the view layer with a single material.\n This is often used for clay renders or lighting passes where the original material data is not needed.\n\nWorld Override\n: Replaces the scene’s world settings (such as background color or HDRI lighting) for the current view layer.\n\n This can be used to render different lighting conditions\n or to isolate objects against a flat background for compositing.\n\nSamples\n: Allows the view layer to use a different number of samples than the main scene.\n This is controlled by the [Layer Samples](../cycles/render_settings/sampling.xhtml#bpy-types-cyclesrendersettings-use-layer-samples)\n when using the Cycles renderer. When using EEVEE, the *Samples* override is always used.\n\n Lowering the number of samples for background or utility passes can speed up render times,\n while still using higher samples for beauty passes."}]} {"conversations": [{"role": "user", "content": "What is File Format Variations and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "The glTF specification identifies different ways the data can be stored.\nThe importer handles all of these ways. The exporter will ask the user to\nselect one of the following forms:\n\n### glTF Binary (`.glb`)\n\nThis produces a single `.glb` file with all mesh data, image textures, and\nrelated information packed into a single binary file.\n\n### glTF Separate (`.gltf` + `.bin` + textures)\n\nThis produces a JSON text-based `.gltf` file describing the overall structure,\nalong with a `.bin` file containing mesh and vector data, and\noptionally a number of `.png` or `.jpg` files containing image textures\nreferenced by the `.gltf` file.\n\n### glTF Embedded (`.gltf`)\n\nThis produces a JSON text-based `.gltf` file, with all mesh data and\nimage data encoded (using Base64) within the file. This form is useful if\nthe asset must be shared over a plain-text-only connection."}]} {"conversations": [{"role": "user", "content": "Explain Bundle Dependencies in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "For add-ons to be bundled as extensions, they must be self-contained.\nThat means they must come with all its dependencies. In particular 3rd party Python modules.\n\nThere are a few options for this:\n\nBundle with [Python Wheels](python_wheels.xhtml#extensions-python-wheels).\n: This is the recommended way to bundle dependencies.\n\nBundle other add-ons together.\n: This is recommended if an add-on depends on another add-on.\n\n Make sure that both the individual and the combined add-on\n check for already registered types (Operators, Panels, …).\n This avoids duplication of operators and panels on the interface\n if the add-ons are installed as a bundle and individually.\n\nBundle with [Vendorize](https://pypi.org/project/vendorize)\n: This can be used as a way to bundle a pure Python dependencies as a sub-module.\n\n This has the advantage of avoiding version conflicts although it requires some work to setup each package."}]} {"conversations": [{"role": "user", "content": "Explain Usage in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Closures define reusable logic that can be injected into another node tree. They are commonly used in procedural systems\nwhere part of the behavior should remain user-defined.\n\nTypical use cases include:\n\n- Defining a custom scattering rule for a terrain generator.\n- Describing how to distribute or modify instances procedurally.\n- Providing adjustable mappings, field evaluations, or transformation logic.\n\n### Using External Values\n\nClosures can *capture* values from outside their zone. A captured value is stored as part of the closure definition and\nremains available even when the closure is evaluated in a different context.\n\nCaptured values make it possible to preserve external parameters—such as scale, density, or color—without creating\nexplicit input sockets. This makes closures cleaner and easier to reuse in different node trees.\n\n[image reference removed]\n\nCapturing an external input value inside a closure.\n\n### Example\n\n1. In a terrain generator node group, replace the tree distribution logic with an\n [Evaluate Closure](../../../interface/controls/nodes/types/utilities/closure/evaluate_closure.xhtml) node.\n2. Expose the closure input on the group’s interface.\n3. In the main node tree, create a *Closure Zone* and connect it to that input.\n4. Inside the closure zone, define the desired tree placement logic.\n\nWhen the generator evaluates the closure, the custom distribution defined in the zone is executed instead of the\ndefault behavior.\n\n[image reference removed]\n\nA *Closure Zone* defining a custom distribution pattern for tree scattering."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Preferenceskeymap in a Blender add-on or script – include code."}, {"role": "assistant", "content": "ureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar PreferencesKeymap(bpy_struct) ¶ base class — bpy_struct class bpy.types. PreferencesKeymap ( bpy_struct ) ¶ Shortcut setup for keyboards and other input devices active_keyconfig ¶ The name of the active key configuration Type : string, default “”, (never None) show_ui_keyconfig ¶ Type : boolean, default True classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ Preferences.keymap Next PreferencesSystem(bpy_struct) Previous PreferencesInput(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page PreferencesKeymap(bpy_struct) PreferencesKeymap PreferencesKeymap.active_keyconfig PreferencesKeymap.show_ui_keyconfig PreferencesKeymap.bl_rna_get_subclass() PreferencesKeymap.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Shadernodenormalmap in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) Te"}]} {"conversations": [{"role": "user", "content": "Explain LineStyleAlphaModifiers(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# LineStyleAlphaModifiers(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.LineStyleAlphaModifiers(*bpy_struct*)\n: Alpha modifiers for changing line alphas\n\n new(*name*, *type*)\n : Add a alpha modifier to line style\n\n Parameters:\n : - **name** (*string**,* *(**never None**)*) – New name for the alpha modifier (not unique)\n - **type** (enum in [Linestyle Alpha Modifier Type Items](bpy_types_enum_items/linestyle_alpha_modifier_type_items.html#rna-enum-linestyle-alpha-modifier-type-items)) – Alpha modifier type to add\n\n Returns:\n : Newly added alpha modifier\n\n Return type:\n : [`LineStyleAlphaModifier`](bpy.types.LineStyleAlphaModifier.html#bpy.types.LineStyleAlphaModifier \"bpy.types.LineStyleAlphaModifier\")\n\n remove(*modifier*)\n : Remove a alpha modifier from line style\n\n Parameters:\n : **modifier** ([`LineStyleAlphaModifier`](bpy.types.LineStyleAlphaModifier.html#bpy.types.LineStyleAlphaModifier \"bpy.types.LineStyleAlphaModifier\"), (never None)) – Alpha modifier to remove\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Extension Settings in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Visit Extensions Platform\n: Opens [extensions.blender.org](https://extensions.blender.org/) in a web browser.\n\nRefresh Remote\n: Manually check the online repositories for available updates.\n\nRefresh Local\n: Scan extension & legacy add-ons for changes to modules & meta-data\n (similar to restarting). Any issues are reported as warnings.\n\nInstall Available Updates\n: Update all the extensions that have an update available.\n\nInstall from Disk\n: Install an extension from a `.zip` package.\n This is installed to a Local Repository and no updates will be available.\n\n This can also be used to install legacy Add-ons, for more information see:\n [Installing Legacy Add-ons](addons.xhtml#prefs-extensions-install-legacy-addon)."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`ID.name`](bpy.types.ID.html#bpy.types.ID.name \"bpy.types.ID.name\") - [`ID.name_full`](bpy.types.ID.html#bpy.types.ID.name_full \"bpy.types.ID.name_full\") - [`ID.id_type`](bpy.types.ID.html#bpy.types.ID.id_type \"bpy.types.ID.id_type\") - [`ID.session_uid`](bpy.types.ID.html#bpy.types.ID.session_uid \"bpy.types.ID.session_uid\") - [`ID.is_evaluated`](bpy.types.ID.html#bpy.types.ID.is_evaluated \"bpy.types.ID.is_evaluated\") - [`ID.original`](bpy.types.ID.html#bpy.types.ID.original \"bpy.types.ID.original\") - [`ID.users`](bpy.types.ID.html#bpy.types.ID.users \"bpy.types.ID.users\") - [`ID.use_fake_user`](bpy.types.ID.html#bpy.types.ID.use_fake_user \"bpy.types.ID.use_fake_user\") - [`ID.use_extra_user`](bpy.types.ID.html#bpy.types.ID.use_extra_user \"bpy.types.ID.use_extra_user\") - [`ID.is_embedded_data`](bpy.types.ID.html#bpy.types.ID.is_embedded_data \"bpy.types.ID.is_embedded_data\") | - [`ID.is_linked_packed`](bpy.types.ID.html#bpy.types.ID.is_linked_packed \"bpy.types.ID.is_linked_packed\") - [`ID.is_missing`](bpy.types.ID.html#bpy.types.ID.is_missing \"bpy.types.ID.is_missing\") - [`ID.is_runtime_data`](bpy.types.ID.html#bpy.types.ID.is_runtime_data \"bpy.types.ID.is_runtime_data\") - [`ID.is_editable`](bpy.types.ID.html#bpy.types.ID.is_editable \"bpy.types.ID.is_editable\") - [`ID.tag`](bpy.types.ID.html#bpy.types.ID.tag \"bpy.types.ID.tag\") - [`ID.is_library_indirect`](bpy.types.ID.html#bpy.types.ID.is_library_indirect \"bpy.types.ID.is_library_indirect\") - [`ID.library`](bpy.types.ID.html#bpy.types.ID.library \"bpy.types.ID.library\") - [`ID.library_weak_reference`](bpy.types.ID.html#bpy.types.ID.library_weak_reference \"bpy.types.ID.library_weak_reference\") - [`ID.asset_data`](bpy.types.ID.html#bpy.types.ID.asset_data \"bpy.types.ID.asset_data\") - [`ID.override_library`](bpy.types.ID.html#bpy.types.ID.override_library \"bpy.types.ID.override_library\") - [`ID.preview`](bpy.types.ID.html#bpy.types.ID.preview \"bpy.types.ID.preview\") |"}]} {"conversations": [{"role": "user", "content": "What is Inherited Properties and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`NodeTreeInterfaceItem.item_type`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.item_type \"bpy.types.NodeTreeInterfaceItem.item_type\") - [`NodeTreeInterfaceItem.parent`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.parent \"bpy.types.NodeTreeInterfaceItem.parent\") - [`NodeTreeInterfaceItem.position`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.position \"bpy.types.NodeTreeInterfaceItem.position\") - [`NodeTreeInterfaceItem.index`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.index \"bpy.types.NodeTreeInterfaceItem.index\") - [`NodeTreeInterfaceSocket.name`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.name \"bpy.types.NodeTreeInterfaceSocket.name\") - [`NodeTreeInterfaceSocket.identifier`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.identifier \"bpy.types.NodeTreeInterfaceSocket.identifier\") - [`NodeTreeInterfaceSocket.description`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.description \"bpy.types.NodeTreeInterfaceSocket.description\") - [`NodeTreeInterfaceSocket.socket_type`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.socket_type \"bpy.types.NodeTreeInterfaceSocket.socket_type\") - [`NodeTreeInterfaceSocket.in_out`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.in_out \"bpy.types.NodeTreeInterfaceSocket.in_out\") - [`NodeTreeInterfaceSocket.hide_value`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_value \"bpy.types.NodeTreeInterfaceSocket.hide_value\") - [`NodeTreeInterfaceSocket.hide_in_modifier`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_in_modifier \"bpy.types.NodeTreeInterfaceSocket.hide_in_modifier\") | - [`NodeTreeInterfaceSocket.force_non_field`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.force_non_field \"bpy.types.NodeTreeInterfaceSocket.force_non_field\") - [`NodeTreeInterfaceSocket.is_inspect_output`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.is_inspect_output \"bpy.types.NodeTreeInterfaceSocket.is_inspect_output\") - [`NodeTreeInterfaceSocket.is_panel_toggle`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.is_panel_toggle \"bpy.types.NodeTreeInterfaceSocket.is_panel_toggle\") - [`NodeTreeInterfaceSocket.layer_selection_field`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.layer_selection_field \"bpy.types.NodeTreeInterfaceSocket.layer_selection_field\") - [`NodeTreeInterfaceSocket.menu_expanded`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.menu_expanded \"bpy.types.NodeTreeInterfaceSocket.menu_expanded\") - [`NodeTreeInterfaceSocket.optional_label`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.optional_label \"bpy.types.NodeTreeInterfaceSocket.optional_label\") - [`NodeTreeInterfaceSocket.attribute_domain`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.attribute_domain \"bpy.types.NodeTreeInterfaceSocket.attribute_domain\") - [`NodeTreeInterfaceSocket.default_attribute_name`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_attribute_name \"bpy.types.NodeTreeInterfaceSocket.default_attribute_name\") - [`NodeTreeInterfaceSocket.structure_type`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.structure_type \"bpy.types.NodeTreeInterfaceSocket.structure_type\") - [`NodeTreeInterfaceSocket.default_input`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_input \"bpy.types.NodeTreeInterfaceSocket.default_input\") - [`NodeTreeInterfaceSocket.bl_socket_idname`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_socket_idname \"bpy.types.NodeTreeInterfaceSocket.bl_socket_idname\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Nodetreeinterfacesocketvectoreuler2D, preserving all code examples."}, {"role": "assistant", "content": "t) NlaTracks(bpy_struct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) Tex"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Constrainttarget, preserving all code examples."}, {"role": "assistant", "content": "reNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) 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UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) 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Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar ConstraintTarget(bpy_struct) ¶ base class — bpy_struct class bpy.types. ConstraintTarget ( bpy_struct ) ¶ Target object for multi-target constraints subtarget ¶ Armature bone, mesh or lattice vertex group, … Type : string, default “”, (never None) target ¶ Target object Type : Object classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Next ConstraintTargetBone(bpy_struct) Previous Constraint(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page ConstraintTarget(bpy_struct) ConstraintTarget ConstraintTarget.subtarget ConstraintTarget.target ConstraintTarget.bl_rna_get_subclass() ConstraintTarget.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "What is Skin and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Skin\n\nThese rigs implement a flexible system for rigging skin using multiple interacting B-Bone chains.\nThis is developed as the base for a new modular Rigify face rig.\nThese are the main ideas of the system:\n\nGeneric B-Bone Chain\n: One core idea of the system is that most of the deformation should be implemented\n using a standard powerful B-Bone chain rig. These chains support advanced behavior by\n interacting with other rig components. This is in contrast to having multiple domain-specific rigs\n that each generate their own deform chains.\n\n The implementation provides two versions of the chain rig: [skin.basic_chain](#skin-basic-chain) merely\n attaches B-Bones to the controls with no automation added to the controls themselves.\n The [skin.stretchy_chain](#skin-stretchy-chain) rig in addition interpolates motion of the end (and an optional middle)\n controls to the other controls of the chain.\n\nAutomatic Control Merging\n: The deformation part of the system consists of chains of one or more B-Bones connecting\n control points (nodes). Whenever controls for two chains would completely overlap,\n they are automatically merged.\n\n For each merged control, one of the chains is selected as the owner, based on heuristic factors\n like parent depth from root, presence of `.T`/`.B` `.L`/`.R` symmetry markers,\n and even alphabetical order as the last resort. This can be overridden by an explicit priority setting\n in cases when it guesses wrong.\n\n The owner and its parents determine additional automation that is placed on the control.\n As a special case, if a control is merged with its `.T`/`.B` `.L`/`.R` symmetry counterparts\n (detected purely by naming), the automation from all of the symmetry siblings\n of the owner is averaged.\n\nParent Controllers\n: Rather than simply using the parent meta-rig bone (ORG) as parent for controls and chain mechanisms,\n the new system includes an interface for parent rigs. It explicitly provide parent bones and generate control\n parent automation mechanisms for their child chain controls by inheriting from the appropriate base\n and overriding methods.\n\n This allows implementing rigs that integrate and manage their child chains in intelligent ways in order\n to add extra automation specific to certain areas. The base skin system includes one simple example\n [skin.transform.basic](#skin-transform-basic) rig, which translates its child control points according to\n its control bone transformation.\n\nCustom Rigging\n: Finally, the new system provides ways to integrate with custom automation directly included in the meta-rig\n via two extra rig components.\n\n The [skin.anchor](#skin-anchor) rig generates a single control with inherited constraints etc., similar to\n [basic.super_copy](basic.xhtml#rigify-rigs-basic-super-copy). However, it also integrates into the skin system\n as a zero length chain with highest priority. This allows overriding the normal behavior by providing\n a control point under full control of the user, which other chains would automatically attach to.\n\n The [skin.glue](#skin-glue) rig on the other hand will attach itself to the control that is generated at\n its position (it is an error if there is none). It can be used to read the position of the control\n from custom rigging in the meta-rig, or inject constraints into the control bone. It is possible to\n also detect the control at the tail of the glue bone and use it as target in the constraints,\n thus copying transformation between the controls."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Attribute.bl_rna_get_subclass`](bpy.types.Attribute.html#bpy.types.Attribute.bl_rna_get_subclass \"bpy.types.Attribute.bl_rna_get_subclass\") - [`Attribute.bl_rna_get_subclass_py`](bpy.types.Attribute.html#bpy.types.Attribute.bl_rna_get_subclass_py \"bpy.types.Attribute.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Blenddatahaircurves and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "BlendDataHairCurves(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators 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AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) 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CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMe"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Nodetreeinterfacesockettexture in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Tracks(bpy_struct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNo"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for NodeSeparateBundleItems(bpy_struct), preserving all code examples."}, {"role": "assistant", "content": "# NodeSeparateBundleItems(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodeSeparateBundleItems(*bpy_struct*)\n: Collection of separate bundle items\n\n new(*socket_type*, *name*)\n : Add an item at the end\n\n Parameters:\n : - **socket_type** (enum in [Node Socket Data Type Items](bpy_types_enum_items/node_socket_data_type_items.html#rna-enum-node-socket-data-type-items)) – Socket Type, Socket type of the item\n - **name** (*string**,* *(**never None**)*) – Name\n\n Returns:\n : Item, New item\n\n Return type:\n : [`NodeSeparateBundleItem`](bpy.types.NodeSeparateBundleItem.html#bpy.types.NodeSeparateBundleItem \"bpy.types.NodeSeparateBundleItem\")\n\n remove(*item*)\n : Remove an item\n\n Parameters:\n : **item** ([`NodeSeparateBundleItem`](bpy.types.NodeSeparateBundleItem.html#bpy.types.NodeSeparateBundleItem \"bpy.types.NodeSeparateBundleItem\"), (never None)) – Item, The item to remove\n\n clear()\n : Remove all items\n\n move(*from_index*, *to_index*)\n : Move an item to another position\n\n Parameters:\n : - **from_index** (*int in* *[**0**,* *inf**]*) – From Index, Index of the item to move\n - **to_index** (*int in* *[**0**,* *inf**]*) – To Index, Target index for the item\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Painting Brushes, preserving all code examples."}, {"role": "assistant", "content": "[image reference removed]\n\nRecognizable by their blue thumbnails.\nThese brushes are used for painting color attributes within sculpt mode.\n\nPaint Hard\n: Brush Type: [Paint](paint.xhtml)\n\n A simple hard round falloff.\n\nPaint Soft\n: Brush Type: [Paint](paint.xhtml)\n\n A soft round falloff with pressure sensitivity for only the strength.\n\nPaint Hard Pressure\n: Brush Type: [Paint](paint.xhtml)\n\n A hard round falloff with pressure sensitivity for the brush size.\n\nPaint Soft Pressure\n: Brush Type: [Paint](paint.xhtml)\n\n A soft round falloff with pressure sensitivity for both size and strength.\n\nPaint Square\n: Brush Type: [Paint](paint.xhtml)\n\n A hard square brush falloff.\n\nAirbrush\n: Brush Type: [Paint](paint.xhtml)\n\n A soft round brush that builds up over time instead of stroke distance.\n\nBlend Hard\n: Brush Type: [Paint](paint.xhtml)\n\n Similar to Average brushes in other modes with a hard round falloff. Used to blend colors along the stroke.\n\nBlend Soft\n: Brush Type: [Paint](paint.xhtml)\n\n Same as Blend Hard but with a soft round falloff.\n\nBlend Square\n: Brush Type: [Paint](paint.xhtml)\n\n Same as Blend Hard but with a hard square falloff.\n\nPaint Blend\n: Brush Type: [Paint](paint.xhtml)\n\n A mix of a Paint and Blend brush. On low pen pressure the brush averages colors and with high pen pressure it\n paints colors.\n\nSmear\n: Brush Type: [Smear](smear.xhtml)\n\n Smears colors along the stroke.\n\nSharpen\n: Brush Type: [Smear](smear.xhtml)\n\n Pinches the colors inwards to create sharp edges or points.\n\nPaint Pixel Art\n: Brush Type: [Paint](paint.xhtml)\n\n Paint specific pixels (Only supported in the Image Editor).\n\nErase Pixel Art\n: Brush Type: [Paint](paint.xhtml)\n\n Erase pixels in the alpha channel of the texture (Only supported in the Image Editor)."}]} {"conversations": [{"role": "user", "content": "How do I use Common Problems in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "### Unsupported Graphics Driver Error\n\nThis means your graphics card and driver do not have the minimum required OpenGL 3.3 version needed by Blender.\n\nInstalling the latest version of the correct driver can help upgrade the OpenGL version, though some graphics cards\nare simply too old to run the latest Blender. In such cases, using Blender 2.79 or earlier is the only option.\nStarting with Blender 2.8 (which added EEVEE), there is less support for older graphics hardware.\n\n### Crash on Startup\n\nTry running Blender from the [command line](../../../advanced/command_line/index.xhtml), to see if any helpful error messages\nare printed.\n\nOn Windows, graphics drivers can sometimes get corrupted or incorrectly replaced by Windows Update. In this case, it\ncan help to uninstall all graphics drivers (there may be multiple sets installed from Intel, AMD and NVIDIA) and\nperform a clean installation with drivers from the manufacturer’s website.\n\n### Poor Performance\n\n- Update your graphics drivers (see above).\n- On laptops, make sure you are using a dedicated GPU (see above).\n- Try lowering quality settings in Preferences ‣ System ‣ Memory & Limits.\n- Try undoing settings in your graphics drivers, if you made any changes there.\n\n### Render Errors\n\nSee [EEVEE](../../../render/eevee/limitations/index.xhtml) and [Cycles](../../../render/cycles/gpu_rendering.xhtml) documentation\nrespectively.\n\n### Wrong Selection in 3D Viewport\n\nSee [Invalid Selection, Disable Anti-Aliasing](../../3d_view.xhtml#troubleshooting-3dview-invalid-selection).\n\n### Virtual Machines\n\nRunning Blender inside a virtual machine is known to have problems when OpenGL drawing calls are forwarded to the host\noperating system.\n\nTo resolve this, configure the system to use PCI passthrough.\n\nSome VM hosts may require turning on GPU paravirtualization. Some GPU vendors restrict this function to higher-priced\ncards or models."}]} {"conversations": [{"role": "user", "content": "Explain Inputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Image\n: Standard color input.\n\nX, Y\n: Used to move the input image horizontally and vertically.\n\n### Sampling\n\nInterpolation\n: Determines how pixel values are interpolated when scaling or transforming images.\n\n Nearest:\n : Uses the value of the closest pixel with no smoothing.\n This is the fastest method and is well-suited for pixel art or low-resolution images\n where sharp, blocky edges are desirable.\n In animations, motion appears in single-pixel steps, which can cause visible jittering.\n\n Bilinear:\n : Averages the values of surrounding pixels to create a smoother result than *Nearest*.\n Provides a good balance between performance and visual quality.\n\n Bicubic:\n : Computes a weighted average of a larger neighborhood of pixels for even smoother results.\n Ideal for photographic images or gradients where preserving fine detail is important.\n\n Anisotropic:\n : Adjusts interpolation based on the direction and scale of the transformation.\n Helps reduce blurring or aliasing when scaling at steep angles or uneven resolutions,\n especially useful in textures viewed at oblique angles or in detailed 3D projections.\n\nExtension X/Y\n: The extension mode applied to the X axis.\n\n Clip:\n : Areas outside of the image are filled with transparency.\n\n Extend:\n : Areas outside of the image are filled with the closest boundary pixel in the image.\n\n Repeat:\n : Areas outside of the image are filled with repetitions of the image."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Nodeevaluateclosureinputitems, preserving all code examples."}, {"role": "assistant", "content": "reNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar NodeEvaluateClosureInputItems(bpy_struct) ¶ base class — bpy_struct class bpy.types. NodeEvaluateClosureInputItems ( bpy_struct ) ¶ new ( socket_type , name ) ¶ Add an item at the end Parameters : socket_type (enum in Node Socket Data Type Items ) – Socket Type, Socket type of the item name ( string , ( never None ) ) – Name Returns : Item, New item Return type : NodeEvaluateClosureInputItem remove ( item ) ¶ Remove an item Parameters : item ( NodeEvaluateClosureInputItem , (never None)) – Item, The item to remove clear ( ) ¶ Remove all items move ( from_index , to_index ) ¶ Move an item to another position Parameters : from_index ( int in [ 0 , inf ] ) – From Index, Index of the item to move to_index ( int in [ 0 , inf ] ) – To Index, Target index for the item classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ NodeEvaluateClosure.input_items Next NodeEvaluateClosureOutputItem(bpy_struct) Previous NodeEvaluateClosureInputItem(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureInputItems NodeEvaluateClosureInputItems.new() NodeEvaluateClosureInputItems.remove() NodeEvaluateClosureInputItems.clear() NodeEvaluateClosureInputItems.move() NodeEvaluateClosureInputItems.bl_rna_get_subclass() NodeEvaluateClosureInputItems.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.View3Dcursor in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "uct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNo"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove 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[`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Strip.bl_system_properties_get`](bpy.types.Strip.html#bpy.types.Strip.bl_system_properties_get \"bpy.types.Strip.bl_system_properties_get\") - [`Strip.strip_elem_from_frame`](bpy.types.Strip.html#bpy.types.Strip.strip_elem_from_frame \"bpy.types.Strip.strip_elem_from_frame\") - [`Strip.swap`](bpy.types.Strip.html#bpy.types.Strip.swap \"bpy.types.Strip.swap\") - [`Strip.move_to_meta`](bpy.types.Strip.html#bpy.types.Strip.move_to_meta \"bpy.types.Strip.move_to_meta\") - [`Strip.parent_meta`](bpy.types.Strip.html#bpy.types.Strip.parent_meta \"bpy.types.Strip.parent_meta\") - [`Strip.invalidate_cache`](bpy.types.Strip.html#bpy.types.Strip.invalidate_cache \"bpy.types.Strip.invalidate_cache\") - [`Strip.split`](bpy.types.Strip.html#bpy.types.Strip.split \"bpy.types.Strip.split\") - [`Strip.bl_rna_get_subclass`](bpy.types.Strip.html#bpy.types.Strip.bl_rna_get_subclass \"bpy.types.Strip.bl_rna_get_subclass\") - [`Strip.bl_rna_get_subclass_py`](bpy.types.Strip.html#bpy.types.Strip.bl_rna_get_subclass_py \"bpy.types.Strip.bl_rna_get_subclass_py\") - [`EffectStrip.bl_rna_get_subclass`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.bl_rna_get_subclass \"bpy.types.EffectStrip.bl_rna_get_subclass\") - [`EffectStrip.bl_rna_get_subclass_py`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.bl_rna_get_subclass_py \"bpy.types.EffectStrip.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for N, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [nabla (bpy.types.CloudsTexture attribute)](bpy.types.CloudsTexture.html#bpy.types.CloudsTexture.nabla) - [(bpy.types.DistortedNoiseTexture attribute)](bpy.types.DistortedNoiseTexture.html#bpy.types.DistortedNoiseTexture.nabla) - [(bpy.types.MarbleTexture 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bpy.types)](bpy.types.NDO"}]} {"conversations": [{"role": "user", "content": "Explain Tabs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "[image reference removed]\n\nTop: Horizontal Tab header in the Topbar.\nBottom: Vertical Tab header shows tab icons in the Properties.\n\nTabs are used to control overlapping sections in the user interface.\nThe content of only one Tab is visible at a time.\nTabs are listed in a *Tab header*, which can be horizontal or vertical.\n\n### Switching/Cycling\n\nVertical tabs can be switched with `Ctrl`-`Wheel` from anywhere in the tab.\nYou can also cycle through tabs with `Ctrl`-`Tab` and\n`Shift`-`Ctrl`-`Tab`, or press down `LMB` and move the mouse over the tab header icons.\nPressing `NumpadPeriod` scrolls to the active tab in case it is out of view.\n\nNote, these shortcuts does not apply to Workspace tabs; see [Workspace controls](workspaces.html#workspaces-controls)."}]} {"conversations": [{"role": "user", "content": "Explain Common Problems in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "### Unsupported Graphics Driver Error\n\nThis means your graphics card and driver do not have the minimum required OpenGL 3.3 version needed by Blender.\n\nInstalling the latest version of the correct driver can help upgrade the OpenGL version, though some graphics cards\nare simply too old to run the latest Blender. In such cases, using Blender 2.79 or earlier is the only option.\nStarting with Blender 2.8 (which added EEVEE), there is less support for older graphics hardware.\n\n### Crash on Startup\n\nTry running Blender from the [command line](../../../advanced/command_line/index.xhtml), to see if any helpful error messages\nare printed.\n\nOn Windows, graphics drivers can sometimes get corrupted or incorrectly replaced by Windows Update. In this case, it\ncan help to uninstall all graphics drivers (there may be multiple sets installed from Intel, AMD and NVIDIA) and\nperform a clean installation with drivers from the manufacturer’s website.\n\n### Poor Performance\n\n- Update your graphics drivers (see above).\n- On laptops, make sure you are using a dedicated GPU (see above).\n- Try lowering quality settings in Preferences ‣ System ‣ Memory & Limits.\n- Try undoing settings in your graphics drivers, if you made any changes there.\n\n### Render Errors\n\nSee [EEVEE](../../../render/eevee/limitations/index.xhtml) and [Cycles](../../../render/cycles/gpu_rendering.xhtml) documentation\nrespectively.\n\n### Wrong Selection in 3D Viewport\n\nSee [Invalid Selection, Disable Anti-Aliasing](../../3d_view.xhtml#troubleshooting-3dview-invalid-selection).\n\n### Virtual Machines\n\nRunning Blender inside a virtual machine is known to have problems when OpenGL drawing calls are forwarded to the host\noperating system.\n\nTo resolve this, configure the system to use PCI passthrough.\n\nSome VM hosts may require turning on GPU paravirtualization. Some GPU vendors restrict this function to higher-priced\ncards or models."}]} {"conversations": [{"role": "user", "content": "What is Asset Catalogs and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Asset Catalogs\n\nAsset Catalogs help you to organize your assets. They look a little bit like file directories,\nbut they are completely independent of the location of your blend-files.\nAssign each asset in a blend-file to its own catalog, or have one big catalog\nwith all the assets of all the blend-files combined. It’s all up to you.\n\nSimilar to [Collections](../../scene_layout/collections/collections.html), catalogs can be nested\ni.e. you can have a main catalog that contains several nested catalogs.\nFor example, this allows you to have a catalog of assets for “Furniture”\nwith sub-catalogs of “Tables”, “Chairs”, “Lamps”, etc…\n\nFor more technical information,\nsee [Asset Catalogs on the Blender Developer Documentation](https://developer.blender.org/docs/features/asset_system/backend/asset_catalogs/).\n\n[[image reference removed]](../../_images/asset-browser-catalogs.png)\n\nExample file system and catalog structures.\n\n[[image reference removed]](../../_images/asset-browser-catalogs_dark.png)\n\nExample file system and catalog structures."}]} {"conversations": [{"role": "user", "content": "Describe Toggle Cyclic from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Opens a popover menu with the options *Cyclic U* and *Cyclic V*. The surface is made\ncyclic (closed) or non-cyclic (open) in the corresponding direction.\n\nIf a surface is cyclic, the last row or column of its control point grid is connected\nback to the first. A cylinder is cyclic along either the U or V direction, while\na sphere is cyclic along both."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain Options in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "As the modifier is only a container its actual options can be configured in the *Physics Properties* tab.\nSee the [Collision Physics Properties](../../../physics/cloth/settings/index.xhtml) for more information."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Examples, preserving all code examples."}, {"role": "assistant", "content": "Simple example showing two closed edge loops.\n\n| | |\n| --- | --- |\n| <../../../../_images/modeling_meshes_editing_edge_bridge-edge-loops_simple-before.png> Input. | <../../../../_images/modeling_meshes_editing_edge_bridge-edge-loops_simple-after.png> Bridge result. |\n\nExample of the Bridge tool between edge loops with different numbers of vertices.\n\n| | |\n| --- | --- |\n| <../../../../_images/modeling_meshes_editing_edge_bridge-edge-loops_uneven-before.png> Input. | <../../../../_images/modeling_meshes_editing_edge_bridge-edge-loops_uneven-after.png> Bridge result. |\n\nExample using the Bridge tool to cut holes in face selections and connect them.\n\n| | |\n| --- | --- |\n| <../../../../_images/modeling_meshes_editing_edge_bridge-edge-loops_faces-before.png> Input. | <../../../../_images/modeling_meshes_editing_edge_bridge-edge-loops_faces-after.png> Bridge result. |\n\nExample showing how Bridge tool can detect multiple loops and connect them in one step.\n\n| | |\n| --- | --- |\n| <../../../../_images/modeling_meshes_editing_edge_bridge-edge-loops_multi-before.png> Input. | <../../../../_images/modeling_meshes_editing_edge_bridge-edge-loops_multi-after.png> Bridge result. |\n\nExample of the subdivision option and surface blending with UVs.\n\n| | |\n| --- | --- |\n| <../../../../_images/modeling_meshes_editing_edge_bridge-edge-loops_advanced-before.png> Input. | <../../../../_images/modeling_meshes_editing_edge_bridge-edge-loops_advanced-after.png> Bridge result. |"}]} {"conversations": [{"role": "user", "content": "How do I use FunctionNodeInvertMatrix(FunctionNode) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# FunctionNodeInvertMatrix(FunctionNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`FunctionNode`](bpy.types.FunctionNode.html#bpy.types.FunctionNode \"bpy.types.FunctionNode\")\n\n*class* bpy.types.FunctionNodeInvertMatrix(*FunctionNode*)\n: Compute the inverse of the given matrix, if one exists\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`FunctionNode.bl_rna_get_subclass`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass \"bpy.types.FunctionNode.bl_rna_get_subclass\") - [`FunctionNode.bl_rna_get_subclass_py`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass_py \"bpy.types.FunctionNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inputs: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Vector\n: Vector of the input system that is to be divided into radial segments.\n\nSides\n: Number of radial segments to divide the input coordinate system into.\n A non-integer value results in an irregular segment that is smaller than the regular segments.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../../_images/render_shader-nodes_radial_tiling_segments-5_0.png Sides: 5.0. | ../../../../_images/render_shader-nodes_radial_tiling_segments-5_25.png Sides: 5.25. | ../../../../_images/render_shader-nodes_radial_tiling_segments-5_5.png Sides: 5.5. | ../../../../_images/render_shader-nodes_radial_tiling_segments-6_0.png Sides: 6.0. |\n\nRoundness\n: Roundness of the segment coordinate systems.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../../_images/render_shader-nodes_radial_tiling_roundness-0_0.png Roundness: 0.0. | ../../../../_images/render_shader-nodes_radial_tiling_roundness-0_25.png Roundness: 0.25. | ../../../../_images/render_shader-nodes_radial_tiling_roundness-0_5.png Roundness: 0.5. | ../../../../_images/render_shader-nodes_radial_tiling_roundness-1_0.png Roundness: 1.0. |"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") | - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`ID.bl_system_properties_get`](bpy.types.ID.html#bpy.types.ID.bl_system_properties_get \"bpy.types.ID.bl_system_properties_get\") - [`ID.rename`](bpy.types.ID.html#bpy.types.ID.rename \"bpy.types.ID.rename\") - [`ID.evaluated_get`](bpy.types.ID.html#bpy.types.ID.evaluated_get \"bpy.types.ID.evaluated_get\") - [`ID.copy`](bpy.types.ID.html#bpy.types.ID.copy \"bpy.types.ID.copy\") - [`ID.asset_mark`](bpy.types.ID.html#bpy.types.ID.asset_mark \"bpy.types.ID.asset_mark\") - [`ID.asset_clear`](bpy.types.ID.html#bpy.types.ID.asset_clear \"bpy.types.ID.asset_clear\") - [`ID.asset_generate_preview`](bpy.types.ID.html#bpy.types.ID.asset_generate_preview \"bpy.types.ID.asset_generate_preview\") - [`ID.override_create`](bpy.types.ID.html#bpy.types.ID.override_create \"bpy.types.ID.override_create\") - [`ID.override_hierarchy_create`](bpy.types.ID.html#bpy.types.ID.override_hierarchy_create \"bpy.types.ID.override_hierarchy_create\") - [`ID.user_clear`](bpy.types.ID.html#bpy.types.ID.user_clear \"bpy.types.ID.user_clear\") - [`ID.user_remap`](bpy.types.ID.html#bpy.types.ID.user_remap \"bpy.types.ID.user_remap\") - [`ID.make_local`](bpy.types.ID.html#bpy.types.ID.make_local \"bpy.types.ID.make_local\") - [`ID.user_of_id`](bpy.types.ID.html#bpy.types.ID.user_of_id \"bpy.types.ID.user_of_id\") - [`ID.animation_data_create`](bpy.types.ID.html#bpy.types.ID.animation_data_create \"bpy.types.ID.animation_data_create\") - [`ID.animation_data_clear`](bpy.types.ID.html#bpy.types.ID.animation_data_clear \"bpy.types.ID.animation_data_clear\") - [`ID.update_tag`](bpy.types.ID.html#bpy.types.ID.update_tag \"bpy.types.ID.update_tag\") - [`ID.preview_ensure`](bpy.types.ID.html#bpy.types.ID.preview_ensure \"bpy.types.ID.preview_ensure\") - [`ID.bl_rna_get_subclass`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass \"bpy.types.ID.bl_rna_get_subclass\") - [`ID.bl_rna_get_subclass_py`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass_py \"bpy.types.ID.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Object Operators in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "umber to remove\n\nbpy.ops.object.instance_offset_from_cursor()\n: Set offset used for collection instances based on cursor position\n\n File:\n : [startup/bl_operators/object.py:914](https://projects.blender.org/blender/blender/src/branch/main/scripts/startup/bl_operators/object.py#L914)\n\nbpy.ops.object.instance_offset_from_object()\n: Set offset used for collection instances based on the active object position\n\n File:\n : [startup/bl_operators/object.py:946](https://projects.blender.org/blender/blender/src/branch/main/scripts/startup/bl_operators/object.py#L946)\n\nbpy.ops.object.instance_offset_to_cursor()\n: Set cursor position to the offset used for collection instances\n\n File:\n : [startup/bl_operators/object.py:929](https://projects.blender.org/blender/blender/src/branch/main/scripts/startup/bl_operators/object.py#L929)\n\nbpy.ops.object.isolate_type_render()\n: Hide unselected render objects of same type as active by setting the hide render flag\n\n File:\n : [startup/bl_operators/object.py:709](https://projects.blender.org/blender/blender/src/branch/main/scripts/startup/bl_operators/object.py#L709)\n\nbpy.ops.object.join()\n: Join selected objects into active object\n\nbpy.ops.object.join_shapes(*\\**, *use_mirror=False*)\n: Add the vertex positions of selected objects as shape keys or update existing shape keys with matching names\n\n Parameters:\n : **use_mirror** (*boolean**,* *(**optional**)*) – Mirror, Mirror the new shape key values\n\nbpy.ops.object.join_uvs()\n: Transfer UV Maps from active to selected objects (needs matching geometry)\n\n File:\n : [startup/bl_operators/object.py:610](https://projects.blender.org/blender/blender/src/branch/main/scripts/startup/bl_operators/object.py#L610)\n\nbpy.ops.object.laplaciandeform_bind(*\\**, *modifier=''*)\n: Bind mesh to system in laplacian deform modifier\n\n Parameters:\n : **modifier** (*string**,* *(**optional**,* *never None**)*) – Modifier, Name of the modifier to edit\n\nbpy.ops.object.lattice_add_to_selected(*\\**, *fit_to_selected=True*, *radius=1.0*, *margin=0.0*, *add_modifiers=True*, *resolution_u=2*, *resolution_v=2*, *resolution_w=2*, *enter_editmode=False*, *align='WORLD'*, *location=(0.0, 0.0, 0.0)*, *rotation=(0.0, 0.0, 0.0)*, *scale=(0.0, 0.0, 0.0)*)\n: Add a lattice and use it to deform selected objects\n\n Parameters:\n : - **fit_to_selected** (*boolean**,* *(**optional**)*) – Fit to Selected, Resize lattice to fit selected deformable objects\n - **radius** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Radius\n - **margin** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Margin, Add margin to lattice dimensions\n - **add_modifiers** (*boolean**,* *(**optional**)*) – Add Modifiers, Automatically add lattice modifiers to selected objects\n - **resolution_u** (*int in* *[**1**,* *64**]**,* *(**optional**)*) – Resolution U, Lattice resolution in U direction\n - **resolution_v** (*int in* *[**1**,* *64**]**,* *(**optional**)*) – V, Lattice resolution in V direction\n - **resolution_w** (*int in* *[**1**,* *64**]**,* *(**optional**)*) – W, Lattice resolution in W direction\n - **enter_editmode** (*boolean**,* *(**optional**)*) – Enter Edit Mode, Enter edit mode when adding this object\n - **align** (enum in [`'WORLD'`, `'VIEW'`, `'CURSOR'`], (optional)) –\n\n Align, The alignment of the new object\n\n - `WORLD`\n World – Align the new object to the world.\n - `VIEW`\n View – Align the new object to the view.\n - `CURSOR`\n 3D Cursor – Use the 3D cursor orientation for the new object.\n - **location** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object\n - **rotation** ([`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object\n - **scale** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object\n\nbpy.ops.object.light_add(*\\**, *type='POINT'*, *radius=1.0*, *align='WORLD'*, *location=(0.0, 0.0, 0.0)*, *rotation=(0.0, 0.0, 0.0)*, *scale=(0.0, 0.0, 0.0)*)\n: Add a light object to the scene\n\n Parameters:\n : - **type** (enum in [Light Type Items](bpy_types_enum_items/light_type_items.html#rna-enum-light-type-items), (optional)) – Type\n - **radius** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Radius\n - **align** (enum in [`'WORLD'`, `'VIEW'`, `'CURSOR'`], (optional)) –\n\n Align, The alignment of the new object\n\n - `WORLD`\n World – Align the new object to the world.\n - `VIEW`\n View – Align the new object to the view.\n - `CURSOR`\n 3D Cursor – Use the 3D cursor orientation for the new object.\n - **location** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object\n - **rotation** ([`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object\n - **scale** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object\n\nbpy.ops.object.light_linking_blocker_collection_new()\n: Create new light linking collection used by the active emitter\n\nbpy.ops.object.light_linking_blockers_link(*\\**, *link_state='INCLUDE'*)\n: Light link selected blockers to the active emitter object\n\n Parameters:\n : **link_state** (enum in [`'INCLUDE'`, `'EXCLUDE'`], (optional)) –\n\n Link State, State of the shadow linking\n\n - `INCLUDE`\n Include – Include selected blockers to cast shadows from the active emitter.\n - `EXCLUDE`\n Exclude – Exclude selected blockers from casting shadows from the active emitter.\n\nbpy.ops.object.light_linking_blockers_select()\n: Select all objects which block light from this emitter\n\nbpy.ops.object.light_linking_receiver_collection_new()\n: Create new light linking collection used by the active emitter\n\nbpy.ops.object.light_linking_receivers_link(*\\**, *link_state='INCLUDE'*)\n: Light link selected receivers to the active emitter object\n\n Parameters:\n : **link_state** (enum in [`'INCLUDE'`, `'EXCLUDE'`], (optional)) –\n\n Link State, State of the light linking\n\n - `INCLUDE`\n Include – Include selected receivers to receive light from the active emitter.\n - `EXCLUDE`\n Exclude – Exclude selected receivers from receiving light from the active emitter.\n\nbpy.ops.object.light_linking_receivers_select()\n: Select all objects which receive light from this emitter\n\nbpy.ops.object.light_linking_unlink_from_collection()\n: Remove this object or collection from the light linking collection\n\nbpy.ops.object.lightprobe_add(*\\**, *type='SPHERE'*, *radius=1.0*, *enter_editmode=False*, *align='WORLD'*, *location=(0.0, 0.0, 0.0)*, *rotation=(0.0, 0.0, 0.0)*, *scale=(0.0, 0.0, 0.0)*)\n: Add a light probe object\n\n Parameters:\n : - **type** (enum in [`'SPHERE'`, `'PLANE'`, `'VOLUME'`], (optional)) –\n\n Type\n\n - `SPHERE`\n Sphere – Light probe that captures precise lighting from all directions at a single point in space.\n - `PLANE`\n Plane – Light probe that captures incoming light from a single direction on a plane.\n - `VOLUME`\n Volume – Light probe that captures low frequency lighting inside a volume.\n - **radius** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Radius\n - **enter_editmode** (*boolean**,* *(**optional**)*) – Enter Edit Mode, Enter edit mode when adding this object\n - **align** (enum in [`'WORLD'`, `'VIEW'`, `'CURSOR'`], (optional)) –\n\n Align, The alignment of the new object\n\n - `WORLD`\n World – Align the new object to the world.\n - `VIEW`\n View – Align the new object to the view.\n - `CURSOR`\n 3D Cursor – Use the 3D cursor orientation for the new object.\n - **location** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object\n - **rotation** ([`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object\n - **scale** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object\n\nbpy.ops.object.lightprobe_cache_bake(*\\**, *subset='ALL'*)\n: Bake irradiance volume light cache\n\n Parameters:\n : **subset** (enum in [`'ALL'`, `'SELECTED'`, `'ACTIVE'`], (optional)) –\n\n Subset, Subset of probes to update\n\n - `ALL`\n All Volumes – Bake all light probe volumes.\n - `SELECTED`\n Selected Only – Only bake selected light probe volumes.\n - `ACTIVE`\n Active Only – Only bake the active light probe volume.\n\nbpy.ops.object.lightprobe_cache_free(*\\**, *subset='SELECTED'*)\n: Delete cached indirect lighting\n\n Parameters:\n : **subset** (enum in [`'ALL'`, `'SELECTED'`, `'ACTIVE'`], (optional)) –\n\n Subset, Subset of probes to update\n\n - `ALL`\n All Light Probes – Delete all light probes’ baked lighting data.\n - `SELECTED`\n Selected Only – Only delete selected light probes’ baked lighting data.\n - `ACTIVE`\n Active Only – Only delete the active light probe’s baked lighting data.\n\nbpy.ops.object.lineart_bake_strokes(*\\**, *bake_all=False*)\n: Bake Line Art for current Grease Pencil object\n\n Parameters:\n : **bake_all** (*boolean**,* *(**optional**)*) – Bake All, Bake all Line Art modifiers\n\nbpy.ops.object.lineart_clear(*\\**, *clear_all=False*)\n: Clear all strokes in current Grease Pencil object\n\n Parameters:\n : **clear_all** (*boolean**,* *(**optional**)*) – Clear All, Clear all Line Art modifier bakes\n\nbpy.ops.object.link_to_collection(*\\**, *collection_uid=-1*, *is_new=False*, *new_collection_name=''*)\n: Link objects to a collection\n\n Parameters:\n : - **collection_uid** (*int in* *[**-1**,* *inf**]**,* *(**optional**)*) – Collection UID, Session UID of the collection to link to\n - **is_new** (*boolean**,* *(**optional**)*) – New, Link objects to a new collection\n - **new_collection_name** (*string**,* *(**optional**,* *never None**)*) – Name, Name of the newly added collection\n\nbpy.ops.object.location_clear(*\\**, *clear_delta=False*)\n: Clear the object’s location\n\n Parameters:\n : **clear_delta** (*boolean**,* *(**optional**)*) – Clear Delta, Clear delta location in addition to clearing the normal location transform\n\nbpy.ops.object.make_dupli_face()\n: Convert objects into instanced faces\n\n File:\n : [startup/bl_operators/object.py:692](https://projects.blender.org/blender/blender/src/branch/main/scripts/startup/bl_operators/object.py#L692)\n\nbpy.ops.object.make_links_data(*\\**, *type='OBDATA'*)\n: Transfer data from active object to selected objects\n\n Parameters:\n : **type** (enum in [`'OBDATA'`, `'MATERIAL'`, `'ANIMATION'`, `'GROUPS'`, `'DUPLICOLLECTION'`, `'FONTS'`, `'MODIFIERS'`, `'EFFECTS'`], (optional)) –\n\n Type\n\n - `OBDATA`\n Link Object Data – Replace assigned Object Data.\n - `MATERIAL`\n Link Materials – Replace assigned Materials.\n - `ANIMATION`\n Link Animation Data – Replace assigned Animation Data.\n - `GROUPS`\n Link Collections – Replace assigned Collections.\n - `DUPLICOLLECTION`\n Link Instance Collection – Replace assigned Collection Instance.\n - `FONTS`\n Link Fonts to Text – Replace Text object Fonts.\n - `MODIFIERS`\n Copy Modifiers – Replace Modifiers.\n - `EFFECTS`\n Copy Grease Pencil Effects – Replace Grease Pencil Effects.\n\nbpy.ops.object.make_links_scene(*\\**, *scene=''*)\n: Link selection to another scene\n\n Parameters:\n : **scene** (*enum in* *[**]**,* *(**optional**)*) – Scene\n\nbpy.ops.object.make_local(*\\**, *type='SELECT_OBJECT'*)\n: Make library linked data-blocks local to this file\n\n Parameters:\n : **type** (enum in [`'SELECT_OBJECT'`, `'SELECT_OBDATA'`, `'SELECT_OBDATA_MATERIAL'`, `'ALL'`], (optional)) – Type\n\nbpy.ops.object.make_override_library(*\\**, *collection=0*)\n: Create a local override of the selected linked objects, and their hierarchy of dependencies\n\n Parameters:\n : **collection** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Override Collection, Session UID of the directly linked collection containing the selected object, to make an override from\n\nbpy.ops.object.make_single_user(*\\**, *type='SELECTED_OBJECTS'*, *object=False*, *obdata=False*, *material=False*, *animation=False*, *obdata_animation=False*)\n: Make linked data local to each object\n\n Parameters:\n : - **type** (enum in [`'SELECTED_OBJECTS'`, `'ALL'`], (optional)) – Type\n - **object** (*boolean**,* *(**optional**)*) – Object, Make single user objects\n - **obdata** (*boolean**,* *(**optional**)*) – Object Data, Make single user object data\n - **material** (*boolean**,* *(**optional**)*) – Materials, Make materials local to each data-block\n - **animation** (*boolean**,* *(**optional**)*) – Object Animation, Make object animation data local to each object\n - **obdata_animation** (*boolean**,* *(**optional**)*) – Object Data Animation, Make object data (mesh, curve etc.) animation data local to each object\n\nbpy.ops.object.material_slot_add()\n: Add a new material slot\n\nbpy.ops.object.material_slot_assign()\n: Assign active material slot to selection\n\nbpy.ops.object.material_slot_copy()\n: Copy material to selected objects\n\nbpy.ops.object.material_slot_deselect()\n: Deselect by active material slot\n\nbpy.ops.object.material_slot_move(*\\**, *direction='UP'*)\n: Move the active material up/down in the list\n\n Parameters:\n : **direction** (enum in [`'UP'`, `'DOWN'`], (optional)) – Direction, Direction to move the active material towards\n\nbpy.ops.object.material_slot_remove()\n: Remove the selected material slot\n\nbpy.ops.object.material_slot_remove_all()\n: Remove all materials\n\nbpy.ops.object.material_slot_remove_unused()\n: Remove unused material slots\n\nbpy.ops.object.material_slot_select()\n: Select by active material slot\n\nbpy.ops.object.meshdeform_bind(*\\**, *modifier=''*)\n: Bind mesh to cage in mesh deform modifier\n\n Parameters:\n : **modifier** (*string**,* *(**optional**,* *never None**)*) – Modifier, Name of the modifier to edit\n\nbpy.ops.object.metaball_add(*\\**, *type='BALL'*, *radius=2.0*, *enter_editmode=False*, *align='WORLD'*, *location=(0.0, 0.0, 0.0)*, *rotation=(0.0, 0.0, 0.0)*, *scale=(0.0, 0.0, 0.0)*)\n: Add an metaball object to the scene\n\n Parameters:\n : - **type** (enum in [Metaelem Type Items](bpy_types_enum_items/metaelem_type_items.html#rna-enum-metaelem-type-items), (optional)) – Primitive\n - **radius** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Radius\n - **enter_editmode** (*boolean**,* *(**optional**)*) – Enter Edit Mode, Enter edit mode when adding this object\n - **align** (enum in [`'WORLD'`, `'VIEW'`, `'CURSOR'`], (optional)) –\n\n Align, The alignment of the new object\n\n - `WORLD`\n World – Align the new object to the world.\n - `VIEW`\n View – Align the new object to the view.\n - `CURSOR`\n 3D Cursor – Use the 3D cursor orientation for the new object.\n - **location** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object\n - **rotation** ([`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object\n - **scale** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object\n\nbpy.ops.object.mode_set(*\\**, *mode='OBJECT'*, *toggle=False*)\n: Sets the object interaction mode\n\n Parameters:\n : - **mode** (enum in [Object Mode Items](bpy_types_enum_items/object_mode_items.html#rna-enum-object-mode-items), (optional)) – Mode\n - **toggle** (*boolean**,* *(**optional**)*) – Toggle\n\nbpy.ops.object.mode_set_with_submode(*\\**, *mode='OBJECT'*, *toggle=False*, *mesh_select_mode={}*)\n: Sets the object interaction mode\n\n Parameters:\n : - **mode** (enum in [Object Mode Items](bpy_types_enum_items/object_mode_items.html#rna-enum-object-mode-items), (optional)) – Mode\n - **toggle** (*boolean**,* *(**optional**)*) – Toggle\n - **mesh_select_mode** (enum set in [Mesh Select Mode Items](bpy_types_enum_items/mesh_select_mode_items.html#rna-enum-mesh-select-mode-items), (optional)) – Mesh Mode\n\nbpy.ops.object.modifier_add(*\\**, *type='SUBSURF'*, *use_selected_objects=False*)\n: Add a procedural operation/effect to the active object\n\n Parameters:\n : - **type** (enum in [Object Modifier Type Items](bpy_types_enum_items/object_modifier_type_items.html#rna-enum-object-modifier-type-items), (optional)) – Type\n - **use_selected_objects** (*boolean**,* *(**optional**)*) – Selected Objects, Affect all selected objects instead of just the active object\n\nbpy.ops.object."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") | - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`ID.bl_system_properties_get`](bpy.types.ID.html#bpy.types.ID.bl_system_properties_get \"bpy.types.ID.bl_system_properties_get\") - [`ID.rename`](bpy.types.ID.html#bpy.types.ID.rename \"bpy.types.ID.rename\") - [`ID.evaluated_get`](bpy.types.ID.html#bpy.types.ID.evaluated_get \"bpy.types.ID.evaluated_get\") - [`ID.copy`](bpy.types.ID.html#bpy.types.ID.copy \"bpy.types.ID.copy\") - [`ID.asset_mark`](bpy.types.ID.html#bpy.types.ID.asset_mark \"bpy.types.ID.asset_mark\") - [`ID.asset_clear`](bpy.types.ID.html#bpy.types.ID.asset_clear \"bpy.types.ID.asset_clear\") - [`ID.asset_generate_preview`](bpy.types.ID.html#bpy.types.ID.asset_generate_preview \"bpy.types.ID.asset_generate_preview\") - [`ID.override_create`](bpy.types.ID.html#bpy.types.ID.override_create \"bpy.types.ID.override_create\") - [`ID.override_hierarchy_create`](bpy.types.ID.html#bpy.types.ID.override_hierarchy_create \"bpy.types.ID.override_hierarchy_create\") - [`ID.user_clear`](bpy.types.ID.html#bpy.types.ID.user_clear \"bpy.types.ID.user_clear\") - [`ID.user_remap`](bpy.types.ID.html#bpy.types.ID.user_remap \"bpy.types.ID.user_remap\") - [`ID.make_local`](bpy.types.ID.html#bpy.types.ID.make_local \"bpy.types.ID.make_local\") - [`ID.user_of_id`](bpy.types.ID.html#bpy.types.ID.user_of_id \"bpy.types.ID.user_of_id\") - [`ID.animation_data_create`](bpy.types.ID.html#bpy.types.ID.animation_data_create \"bpy.types.ID.animation_data_create\") - [`ID.animation_data_clear`](bpy.types.ID.html#bpy.types.ID.animation_data_clear \"bpy.types.ID.animation_data_clear\") - [`ID.update_tag`](bpy.types.ID.html#bpy.types.ID.update_tag \"bpy.types.ID.update_tag\") - [`ID.preview_ensure`](bpy.types.ID.html#bpy.types.ID.preview_ensure \"bpy.types.ID.preview_ensure\") - [`ID.bl_rna_get_subclass`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass \"bpy.types.ID.bl_rna_get_subclass\") - [`ID.bl_rna_get_subclass_py`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass_py \"bpy.types.ID.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - 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ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMe"}]} {"conversations": [{"role": "user", "content": "Describe Interpolated from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Virtual Parents\n: Relative amount of virtual parents.\n\nLong Hair\n: Calculate children that suit long hair well.\n\n### Parting\n\nParting\n: Creates parting in the children based on parent strands.\n\nMin/Max\n: The minimum/maximum root to tip angle (tip distance/root distance for long hair)."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "What is Transform Operators and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Transform Operators\n\nbpy.ops.transform.bbone_resize(*\\**, *value=(1.0, 1.0, 1.0)*, *orient_type='GLOBAL'*, *orient_matrix=((0.0, 0.0, 0.0), (0.0, 0.0, 0.0), (0.0, 0.0, 0.0))*, *orient_matrix_type='GLOBAL'*, *constraint_axis=(False, False, False)*, *mirror=False*, *release_confirm=False*, *use_accurate=False*)\n: Scale selected bendy bones display size\n\n Parameters:\n : - **value** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Display Size\n - **orient_type** (*enum in* *[**]**,* *(**optional**)*) – Orientation, Transformation orientation\n - **orient_matrix** ([`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\") of 3 \\* 3 items in [-inf, inf], (optional)) – Matrix\n - **orient_matrix_type** (*enum in* *[**]**,* *(**optional**)*) – Matrix Orientation\n - **constraint_axis** (*boolean array* *of* *3 items**,* *(**optional**)*) – Constraint Axis\n - **mirror** (*boolean**,* *(**optional**)*) – Mirror Editing\n - **release_confirm** (*boolean**,* *(**optional**)*) – Confirm on Release, Always confirm operation when releasing button\n - **use_accurate** (*boolean**,* *(**optional**)*) – Accurate, Use accurate transformation\n\nbpy.ops.transform.bend(*\\**, *value=0.0*, *mirror=False*, *use_proportional_edit=False*, *proportional_edit_falloff='SMOOTH'*, *proportional_size=1.0*, *use_proportional_connected=False*, *use_proportional_projected=False*, *snap=False*, *gpencil_strokes=False*, *center_override=(0.0, 0.0, 0.0)*, *release_confirm=False*, *use_accurate=False*)\n: Bend selected items between the 3D cursor and the mouse\n\n Parameters:\n : - **value** (*float array* *of* *1 items in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Angle\n - **mirror** (*boolean**,* *(**optional**)*) – Mirror Editing\n - **use_proportional_edit** (*boolean**,* *(**optional**)*) – Proportional Editing\n - **proportional_edit_falloff** (enum in [Proportional Falloff Items](bpy_types_enum_items/proportional_falloff_items.html#rna-enum-proportional-falloff-items), (optional)) – Proportional Falloff, Falloff type for proportional editing mode\n - **proportional_size** (*float in* *[**1e-06**,* *inf**]**,* *(**optional**)*) – Proportional Size\n - **use_proportional_connected** (*boolean**,* *(**optional**)*) – Connected\n - **use_proportional_projected** (*boolean**,* *(**optional**)*) – Projected (2D)\n - **snap** (*boolean**,* *(**optional**)*) – Use Snapping Options\n - **gpencil_strokes** (*boolean**,* *(**optional**)*) – Edit Grease Pencil, Edit selected Grease Pencil strokes\n - **center_override** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Center Override, Force using this center value (when set)\n - **release_confirm** (*boolean**,* *(**optional**)*) – Confirm on Release, Always confirm operation when releasing button\n - **use_accurate** (*boolean**,* *(**optional**)*) – Accurate, Use accurate transformation\n\nbpy.ops.transform.create_orientation(*\\**, *name=''*, *use_view=False*, *use=False*, *overwrite=False*)\n: Create transformation orientation from selection\n\n Parameters:\n : - **name** (*string**,* *(**optional**,* *never None**)*) – Name, Name of the new custom orientation\n - **use_view** (*boolean**,* *(**optional**)*) – Use View, Use the current view instead of the active object to create the new orientation\n - **use** (*boolean**,* *(**optional**)*) – Use After Creation, Select orientation after its creation\n - **overwrite** (*boolean**,* *(**optional**)*) – Overwrite Previous, Overwrite previously created orientation with same name\n\nbpy.ops.transform.delete_orientation()\n: Delete transformation orientation\n\nbpy.ops.transform.edge_bevelweight(*\\**, *value=0.0*, *snap=False*, *release_confirm=False*, *use_accurate=False*)\n: Change the bevel weight of edges\n\n Parameters:\n : - **value** (*float in* *[**-1**,* *1**]**,* *(**optional**)*) – Factor\n - **snap** (*boolean**,* *(**optional**)*) – Use Snapping Options\n - **release_confirm** (*boolean**,* *(**optional**)*) – Confirm on Release, Always confirm operation when releasing button\n - **use_accurate** (*boolean**,* *(**optional**)*) – Accurate, Use accurate transformation\n\nbpy.ops.transform.edge_crease(*\\**, *value=0.0*, *snap=False*, *release_confirm=False*, *use_accurate=False*)\n: Change the crease of edges\n\n Parameters:\n : - **value** (*float in* *[**-1**,* *1**]**,* *(**optional**)*) – Factor\n - **snap** (*boolean**,* *(**optional**)*) – Use Snapping Options\n - **release_confirm** (*boolean**,* *(**optional**)*) – Confirm on Release, Always confirm operation when releasing button\n - **use_accurate** (*boolean**,* *(**optional**)*) – Accurate, Use accurate transformation\n\nbpy.ops.transform.edge_slide(*\\**, *value=0.0*, *single_side=False*, *use_even=False*, *flipped=False*, *use_clamp=True*, *mirror=False*, *snap=False*, *snap_elements={'INCREMENT'}*, *use_snap_project=False*, *snap_target='CLOSEST'*, *use_snap_self=True*, *use_snap_edit=True*, *use_snap_nonedit=True*, *use_snap_selectable=False*, *snap_point=(0.0, 0.0, 0.0)*, *correct_uv=True*, *release_confirm=False*, *use_accurate=False*)\n: Slide an edge loop along a mesh\n\n Parameters:\n : - **value** (*float in* *[**-10**,* *10**]**,* *(**optional**)*) – Factor\n - **single_side** (*boolean**,* *(**optional**)*) – Single Side\n - **use_even** (*boolean**,* *(**optional**)*) – Even, Make the edge loop match the shape of the adjacent edge loop\n - **flipped** (*boolean**,* *(**optional**)*) – Flipped, When Even mode is active, flips between the two adjacent edge loops\n - **use_clamp** (*boolean**,* *(**optional**)*) – Clamp, Clamp within the edge extents\n - **mirror** (*boolean**,* *(**optional**)*) – Mirror Editing\n - **snap** (*boolean**,* *(**optional**)*) – Use Snapping Options\n - **snap_elements** (enum set in [Snap Element Items](bpy_types_enum_items/snap_element_items.html#rna-enum-snap-element-items), (optional)) – Snap to Elements\n - **use_snap_project** (*boolean**,* *(**optional**)*) – Project Individual Elements\n - **snap_target** (enum in [Snap Source Items](bpy_types_enum_items/snap_source_items.html#rna-enum-snap-source-items), (optional)) – Snap Base, Point on source that will snap to target\n - **use_snap_self** (*boolean**,* *(**optional**)*) – Target: Include Active\n - **use_snap_edit** (*boolean**,* *(**optional**)*) – Target: Include Edit\n - **use_snap_nonedit** (*boolean**,* *(**optional**)*) – Target: Include Non-Edited\n - **use_snap_selectable** (*boolean**,* *(**optional**)*) – Target: Exclude Non-Selectable\n - **snap_point** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Point\n - **correct_uv** (*boolean**,* *(**optional**)*) – Correct UVs, Correct UV coordinates when transforming\n - **release_confirm** (*boolean**,* *(**optional**)*) – Confirm on Release, Always confirm operation when releasing button\n - **use_accurate** (*boolean**,* *(**optional**)*) – Accurate, Use accurate transformation\n\nbpy.ops.transform.from_gizmo()\n: Transform selected items by mode type\n\nbpy.ops.transform.mirror(*\\**, *orient_type='GLOBAL'*, *orient_matrix=((0.0, 0.0, 0.0), (0.0, 0.0, 0.0), (0.0, 0.0, 0.0))*, *orient_matrix_type='GLOBAL'*, *constraint_axis=(False, False, False)*, *gpencil_strokes=False*, *center_override=(0.0, 0.0, 0.0)*, *release_confirm=False*, *use_accurate=False*)\n: Mirror selected items around one or more axes\n\n Parameters:\n : - **orient_type** (*enum in* *[**]**,* *(**optional**)*) – Orientation, Transformation orientation\n - **orient_matrix** ([`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\") of 3 \\* 3 items in [-inf, inf], (optional)) – Matrix\n - **orient_matrix_type** (*enum in* *[**]**,* *(**optional**)*) – Matrix Orientation\n - **constraint_axis** (*boolean array* *of* *3 items**,* *(**optional**)*) – Constraint Axis\n - **gpencil_strokes** (*boolean**,* *(**optional**)*) – Edit Grease Pencil, Edit selected Grease Pencil strokes\n - **center_override** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Center Override, Force using this center value (when set)\n - **release_confirm** (*boolean**,* *(**optional**)*) – Confirm on Release, Always confirm operation when releasing button\n - **use_accurate** (*boolean**,* *(**optional**)*) – Accurate, Use accurate transformation\n\nbpy.ops.transform.push_pull(*\\**, *value=0.0*, *mirror=False*, *use_proportional_edit=False*, *proportional_edit_falloff='SMOOTH'*, *proportional_size=1.0*, *use_proportional_connected=False*, *use_proportional_projected=False*, *snap=False*, *center_override=(0.0, 0.0, 0.0)*, *release_confirm=False*, *use_accurate=False*)\n: Push/Pull selected items\n\n Parameters:\n : - **value** (*float in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Distance\n - **mirror** (*boolean**,* *(**optional**)*) – Mirror Editing\n - **use_proportional_edit** (*boolean**,* *(**optional**)*) – Proportional Editing\n - **proportional_edit_falloff** (enum in [Proportional Falloff Items](bpy_types_enum_items/proportional_falloff_items.html#rna-enum-proportional-falloff-items), (optional)) – Proportional Falloff, Falloff type for proportional editing mode\n - **proportional_size** (*float in* *[**1e-06**,* *inf**]**,* *(**optional**)*) – Proportional Size\n - **use_proportional_connected** (*boolean**,* *(**optional**)*) – Connected\n - **use_proportional_projected** (*boolean**,* *(**optional**)*) – Projected (2D)\n - **snap** (*boolean**,* *(**optional**)*) – Use Snapping Options\n - **center_override** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Center Override, Force using this center value (when set)\n - **release_confirm** (*boolean**,* *(**optional**)*) – Confirm on Release, Always confirm operation when releasing button\n - **use_accurate** (*boolean**,* *(**optional**)*) – Accurate, Use accurate transformation\n\nbpy.ops.transform.resize(*\\**, *value=(1.0, 1.0, 1.0)*, *mouse_dir_constraint=(0.0, 0.0, 0.0)*, *orient_type='GLOBAL'*, *orient_matrix=((0.0, 0.0, 0.0), (0.0, 0.0, 0.0), (0.0, 0.0, 0.0))*, *orient_matrix_type='GLOBAL'*, *constraint_axis=(False, False, False)*, *mirror=False*, *use_proportional_edit=False*, *proportional_edit_falloff='SMOOTH'*, *proportional_size=1.0*, *use_proportional_connected=False*, *use_proportional_projected=False*, *snap=False*, *snap_elements={'INCREMENT'}*, *use_snap_project=False*, *snap_target='CLOSEST'*, *use_snap_self=True*, *use_snap_edit=True*, *use_snap_nonedit=True*, *use_snap_selectable=False*, *snap_point=(0.0, 0.0, 0.0)*, *gpencil_strokes=False*, *texture_space=False*, *remove_on_cancel=False*, *use_duplicated_keyframes=False*, *center_override=(0.0, 0.0, 0.0)*, *release_confirm=False*, *use_accurate=False*)\n: Scale (resize) selected items\n\n Parameters:\n : - **value** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale\n - **mouse_dir_constraint** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Mouse Directional Constraint\n - **orient_type** (*enum in* *[**]**,* *(**optional**)*) – Orientation, Transformation orientation\n - **orient_matrix** ([`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\") of 3 \\* 3 items in [-inf, inf], (optional)) – Matrix\n - **orient_matrix_type** (*enum in* *[**]**,* *(**optional**)*) – Matrix Orientation\n - **constraint_axis** (*boolean array* *of* *3 items**,* *(**optional**)*) – Constraint Axis\n - **mirror** (*boolean**,* *(**optional**)*) – Mirror Editing\n - **use_proportional_edit** (*boolean**,* *(**optional**)*) – Proportional Editing\n - **proportional_edit_falloff** (enum in [Proportional Falloff Items](bpy_types_enum_items/proportional_falloff_items.html#rna-enum-proportional-falloff-items), (optional)) – Proportional Falloff, Falloff type for proportional editing mode\n - **proportional_size** (*float in* *[**1e-06**,* *inf**]**,* *(**optional**)*) – Proportional Size\n - **use_proportional_connected** (*boolean**,* *(**optional**)*) – Connected\n - **use_proportional_projected** (*boolean**,* *(**optional**)*) – Projected (2D)\n - **snap** (*boolean**,* *(**optional**)*) – Use Snapping Options\n - **snap_elements** (enum set in [Snap Element Items](bpy_types_enum_items/snap_element_items.html#rna-enum-snap-element-items), (optional)) – Snap to Elements\n - **use_snap_project** (*boolean**,* *(**optional**)*) – Project Individual Elements\n - **snap_target** (enum in [Snap Source Items](bpy_types_enum_items/snap_source_items.html#rna-enum-snap-source-items), (optional)) – Snap Base, Point on source that will snap to target\n - **use_snap_self** (*boolean**,* *(**optional**)*) – Target: Include Active\n - **use_snap_edit** (*boolean**,* *(**optional**)*) – Target: Include Edit\n - **use_snap_nonedit** (*boolean**,* *(**optional**)*) – Target: Include Non-Edited\n - **use_snap_selectable** (*boolean**,* *(**optional**)*) – Target: Exclude Non-Selectable\n - **snap_point** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Point\n - **gpencil_strokes** (*boolean**,* *(**optional**)*) – Edit Grease Pencil, Edit selected Grease Pencil strokes\n - **texture_space** (*boolean**,* *(**optional**)*) – Edit Texture Space, Edit object data texture space\n - **remove_on_cancel** (*boolean**,* *(**optional**)*) – Remove on Cancel, Remove elements on cancel\n - **use_duplicated_keyframes** (*boolean**,* *(**optional**)*) – Duplicated Keyframes, Transform duplicated keyframes\n - **center_override** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Center Override, Force using this center value (when set)\n - **release_confirm** (*boolean**,* *(**optional**)*) – Confirm on Release, Always confirm operation when releasing button\n - **use_accurate** (*boolean**,* *(**optional**)*) – Accurate, Use accurate transformation\n\nbpy.ops.transform.rotate(*\\**, *value=0.0*, *orient_axis='Z'*, *orient_type='GLOBAL'*, *orient_matrix=((0.0, 0.0, 0.0), (0.0, 0.0, 0.0), (0.0, 0.0, 0.0))*, *orient_matrix_type='GLOBAL'*, *constraint_axis=(False, False, False)*, *mirror=False*, *use_proportional_edit=False*, *proportional_edit_falloff='SMOOTH'*, *proportional_size=1.0*, *use_proportional_connected=False*, *use_proportional_projected=False*, *snap=False*, *snap_elements={'INCREMENT'}*, *use_snap_project=False*, *snap_target='CLOSEST'*, *use_snap_self=True*, *use_snap_edit=True*, *use_snap_nonedit=True*, *use_snap_selectable=False*, *snap_point=(0.0, 0.0, 0.0)*, *gpencil_strokes=False*, *center_override=(0.0, 0.0, 0.0)*, *release_confirm=False*, *use_accurate=False*)\n: Rotate selected items\n\n Parameters:\n : - **value** (*float in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Angle\n - **orient_axis** (enum in [Axis Xyz Items](bpy_types_enum_items/axis_xyz_items.html#rna-enum-axis-xyz-items), (optional)) – Axis\n - **orient_type** (*enum in* *[**]**,* *(**optional**)*) – Orientation, Transformation orientation\n - **orient_matrix** ([`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\") of 3 \\* 3 items in [-inf, inf], (optional)) – Matrix\n - **orient_matrix_type** (*enum in* *[**]**,* *(**optional**)*) – Matrix Orientation\n - **constraint_axis** (*boolean array* *of* *3 items**,* *(**optional**)*) – Constraint Axis\n - **mirror** (*boolean**,* *(**optional**)*) – Mirror Editing\n - **use_proportional_edit** (*boolean**,* *(**optional**)*) – Proportional Editing\n - **proportional_edit_falloff** (enum in [Proportional Falloff Items](bpy_types_enum_items/proportional_falloff_items.html#rna-enum-proportional-falloff-items), (optional)) – Proportional Falloff, Falloff type for proportional editing mode\n - **proportional_size** (*float in* *[**1e-06**,* *inf**]**,* *(**optional**)*) – Proportional Size\n - **use_proportional_connected** (*boolean**,* *(**optional**)*) – Connected\n - **use_proportional_projected** (*boolean**,* *(**optional**)*) – Projected (2D)\n - **snap** (*boolean**,* *(**optional**)*) – Use Snapping Options\n - **snap_elements** (enum set in [Snap Element Items](bpy_types_enum_items/snap_element_items.html#rna-enum-snap-element-items), (optional)) – Snap to Elements\n - **use_snap_project** (*boolean**,* *(**optional**)*) – Project Individual Elements\n - **snap_target** (enum in [Snap Source Items](bpy_types_enum_items/snap_source_items.html#rna-enum-snap-source-items), (optional)) – Snap Base, Point on source that will snap to target\n - **use_snap_self** (*boolean**,* *(**optional**)*) – Target: Include Active\n - **use_snap_edit** (*boolean**,* *(**optional**)*) – Target: Include Edit\n - **use_snap_nonedit** (*boolean**,* *(**optional**)*) – Target: Include Non-Edited\n - **use_snap_selectable** (*boolean**,* *(**optional**)*) – Target: Exclude Non-Selectable\n - **snap_point** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], "}]} {"conversations": [{"role": "user", "content": "Describe Inputs from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Vector\n: Texture coordinate to sample texture at;\n defaults to Generated texture coordinates if the socket is left unconnected.\n\nScale\n: Overall texture scale.\n\nDistortion\n: Amount of distortion of the wave.\n\nDetail\n: Amount of distortion noise detail.\n\nDetail Scale\n: Scale of distortion noise.\n\nRoughness\n: Blend between a smoother noise pattern, and rougher with sharper peaks.\n\nPhase Offset\n: Position of the wave along the *Bands Direction*.\n This can be used as an input for more control over the distortion."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for OpenVDB File, preserving all code examples."}, {"role": "assistant", "content": "File Path\n: The VDB file to use.\n\nSequence\n: Loads further VDB files, one for each frame in an animation. Much like with image sequences,\n all the files should have a numerical suffix in their name; so if you selected smoke-000.vdb\n in the *File Path*, there should be a smoke-001.vdb, a smoke-002.vdb and so on.\n\n Frames\n : How many frames of the sequence to use.\n\n Start\n : Scene frame at which the sequence should start.\n\n Offset\n : How many frames of the sequence to skip at the beginning.\n\n Mode\n : How the volume should behave before the sequence’s first frame (*Start*) and after its\n last (*Start* + *Frames*).\n\n Clip:\n : Show nothing.\n\n Extend:\n : Keep showing the first/last frame of the sequence.\n\n Repeat:\n : Play the sequence again (and again, and again…).\n\n Ping-Pong:\n : Play the sequence forwards, then backwards, then forwards again and so on."}]} {"conversations": [{"role": "user", "content": "What is Multiple Importance Sampling and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Materials with emission shaders can be configured to use\nMultiple Importance Sampling ([Material Settings](../material_settings.html)).\nThis means that they will get rays sent directly towards them,\nrather than ending up there based on rays randomly bouncing around.\nFor very bright mesh light sources, this can reduce noise significantly.\nHowever, when the emission is not particularly bright,\nthis will take samples away from other brighter light sources for which it is important to find them this way.\n\nThe optimal setting here is difficult to guess; it may be a matter of trial and error,\nbut often it is clear that a somewhat glowing object may be only contributing light locally,\nwhile a mesh light used as a light would need this option enabled.\nHere is an example where the emissive spheres contribute little to the lighting,\nand the image renders with slightly less noise by disabling Multiple Importance on them.\n\n| | |\n| --- | --- |\n| <../../../_images/render_cycles_optimizations_reducing-noise_sample-lamp.jpg> Multiple Importance off. | <../../../_images/render_cycles_optimizations_reducing-noise_no-sample-lamp.jpg> Multiple Importance on. |\n\nThe world background also has a *Multiple Importance* ([Settings](../world_settings.html#render-cycles-integrator-world-settings)) option.\nThis is mostly useful for environment maps that have small bright spots in them, rather than being smooth.\nThis option will then, in a preprocess, determine the bright spots, and send light rays directly towards them. Again,\nenabling this option may take samples away from more important light sources if it is not needed."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Geometrynodemergelayers in a Blender add-on or script – include code."}, {"role": "assistant", "content": "veToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct)"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Properties: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - 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Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "GeometryNodeFieldVariance(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of 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CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeC"}]} {"conversations": [{"role": "user", "content": "How do I use Editors in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Region Overlap\n: This makes regions overlap the viewport. It means that the *Toolbar* and *Sidebar* regions,\n will be displayed overlapping the main area.\n\nShow – Corner Handles:\n: Displays small handles in the corners of each [Areas](../../interface/window_system/areas.html).\n These can be used to split or join areas with a click-and-drag action.\n\n This option is especially useful on touch-enabled devices,\n where precise right-click or edge selection is more difficult.\n\nShow – Numeric Input Arrows\n: - When enabled always display arrows in numeric input fields for increasing or decreasing values.\n - When disabled, arrows are shown when hovering over the property.\n\nShow – Navigation Controls\n: Show navigation controls at top right of the area.\n This impacts the 3D Viewport as well as image spaces.\n\nBorder Width\n: Sets the padding around each editor area.\n A larger value increases the hit zone for [area controls](../../interface/window_system/areas.html),\n which can improve usability on pen tablets, touch screens,\n or for users with visual or physical accessibility issues.\n\nColor Picker Type\n: Choose which type of [Color Space](../../glossary/index.html#term-Color-Space) you prefer for the\n [Color picker](../../interface/controls/templates/color_picker.html).\n It will show when clicking `LMB` on any color field.\n\n Color Picker types.\n\n | | | |\n | --- | --- | --- |\n | ../../_images/interface_controls_templates_color-picker_circle-hsv.png Circle HSV. | ../../_images/interface_controls_templates_color-picker_circle-hsl.png Circle HSL. | |\n | ../../_images/interface_controls_templates_color-picker_square-sv-h.png Square (SV + H). | ../../_images/interface_controls_templates_color-picker_square-hs-v.png Square (HS + V). | ../../_images/interface_controls_templates_color-picker_square-hv-s.png Square (HV + S). |\n\nHeader Position\n: The default header position when opening a new editor.\n\n Keep Existing:\n : Uses top for most editor types and the positions saved in the start-up file.\n\n Top/Bottom:\n : Always positions the header at the top or the bottom of the editor.\n\nFactor Display Type\n: How factor value types are displayed in the user interface.\n\n Factor:\n : Values are displayed as float numbers between 0.0 and 1.0.\n\n Percentage:\n : Values are expressed as a percentage between 0 and 100.\n\n### Temporary Editors\n\nWhen performing certain operations, Blender will open a new window.\nThe behavior of these operations can be configured here.\n\nRender In\n: When rendering, the user interface can do any of:\n\n Keep User Interface:\n : The user interface does not change and the render is computed in the background.\n\n Maximize Area:\n : A new Image editor is opened as a temporary window in full screen mode.\n\n Image Editor:\n : The area that is the largest on screen is replaced placed by a temporary Image editor.\n\n New Window:\n : A new Image editor is opened as a regularly sized temporary window.\n\nFile Browser\n: When opening files from the computer, the user interface can do any of:\n\n Maximize Area:\n : A new File Browser editor is opened as a temporary window in full screen mode.\n\n New Window:\n : A new File Browser editor is opened as a regularly sized temporary window.\n\nPreferences\n: Controls how the [User Preferences](introduction.html#bpy-ops-screen-userpref-show) editor is displayed when opened.\n\n Maximize Area:\n : Opens the Preferences as a temporary full-screen editor within the current window.\n\n New Window:\n : Opens the Preferences in a new, separate window of regular size.\n\n### Status Bar\n\nPreferences that affect the [Status Bar](../../interface/window_system/status_bar.html).\n\nShow\n\nScene Statistics\n: Shows information about the data in the active scene.\n\n - **Collection**: The name of the active [Collection](../../scene_layout/collections/index.html).\n - **Active Object**: The name of the active selected object.\n - **Geometry**: Information about the current scene depending on the mode and object type.\n This can be the number of vertices, faces, triangles, or bones.\n - **Objects**: The number of selected objects and the total count of objects.\n\nScene Duration\n: Shows the total amount of time of the playback along with the current frame number and total frame count.\n The format of the duration text is determined by the\n [Timecode Style](animation.html#bpy-types-preferencesview-timecode-style).\n\nSystem Memory\n: Shows an estimate of Blender’s RAM consumption. On a single-instance single-machine scenario,\n this estimate provides a measurement against the hardware limit of the machine.\n\nExtensions Updates\n: Shows the number of [extensions](../../advanced/extensions/index.html) with available updates.\n\nBlender Version\n: Shows the version number of Blender that is currently running."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Texturenodetexnoise and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "TextureNodeTexNoise(TextureNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToM"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Compositornodedefocus: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "CompositorNodeDefocus.is_registered_node_type() CompositorNodeDefocus.input_template() CompositorNodeDefocus.output_template() CompositorNodeDefocus.update() CompositorNodeDefocus.bl_rna_get_subclass() CompositorNodeDefocus.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Clipping Region in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Allows you to define a clipping region to limit the 3D Viewport display to a portion of 3D space.\nIt can assist in the process of working with complex models and scenes.\n\nOnce activated, you have to draw a rectangle with the mouse.\nIt becomes a clipping volume of four planes:\n\n- A right-angled [parallelepiped](https://en.wikipedia.org/wiki/Parallelepiped)\n (of infinite length) if your view is orthographic.\n- A rectangular-based pyramid (of infinite height) if your view is in perspective.\n\nOnce clipping is used, you will only see what’s inside the volume you defined.\nTools such as paint, sculpt, selection, transform snapping, etc.\nwill also ignore geometry outside the clipping bounds.\n\nTo delete this clipping, press `Alt`-`B` again.\n\n### Example\n\nRegion/Volume clipping.\n\n| | | |\n| --- | --- | --- |\n| ../../../_images/editors_3dview_navigate_regions_border1.png Selecting a region. | ../../../_images/editors_3dview_navigate_regions_border2.png Region selected. | ../../../_images/editors_3dview_navigate_regions_border3.png View rotated. |\n\nThe *Region/Volume clipping* image shows an example of using the clipping tool with a cube.\nStart by activating the tool with `Alt`-`B`.\nThis will generate a dashed cross-hair cursor.\nClick with the `LMB` and drag out a rectangular region.\nNow clipping is applied against that region in 3D space.\nUse the `MMB` to rotate\nthe view and you will see that only what is inside the clipping volume is visible.\nAll the editing tools still function as normal, but only within the clipping volume.\n\nThe dark gray area is the clipping volume itself.\nOnce clipping is deactivated with another `Alt`-`B`,\nall of 3D space will become visible again."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Ops.Curve, preserving all code examples."}, {"role": "assistant", "content": "ClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNodeChecker"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Shrinkwrapconstraint from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "esh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node"}]} {"conversations": [{"role": "user", "content": "Explain Inputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Value\n: The values the minimum and maximum will be calculated from\n\nGroup ID\n: An index used to group values together for multiple separate averages.\n This can be thought of as a choice of the “bin” in which to place each value.\n This input has no effect when it is only a single value."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of CompositorNodeInvert(CompositorNode): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# CompositorNodeInvert(CompositorNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`CompositorNode`](bpy.types.CompositorNode.html#bpy.types.CompositorNode \"bpy.types.CompositorNode\")\n\n*class* bpy.types.CompositorNodeInvert(*CompositorNode*)\n: Invert colors, producing a negative\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n update()\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`ViewerPathElem.bl_rna_get_subclass`](bpy.types.ViewerPathElem.html#bpy.types.ViewerPathElem.bl_rna_get_subclass \"bpy.types.ViewerPathElem.bl_rna_get_subclass\") - [`ViewerPathElem.bl_rna_get_subclass_py`](bpy.types.ViewerPathElem.html#bpy.types.ViewerPathElem.bl_rna_get_subclass_py \"bpy.types.ViewerPathElem.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Text, preserving all code examples."}, {"role": "assistant", "content": "Input(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNodeChecker(Textur"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Index – B: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "_rna_get_subclass_py) - [(bpy.types.FILEBROWSER_UL_dir class method)](bpy.types.FILEBROWSER_UL_dir.html#bpy.types.FILEBROWSER_UL_dir.bl_rna_get_subclass_py) - [(bpy.types.FileBrowserFSMenuEntry class method)](bpy.types.FileBrowserFSMenuEntry.html#bpy.types.FileBrowserFSMenuEntry.bl_rna_get_subclass_py) - [(bpy.types.FileHandler class method)](bpy.types.FileHandler.html#bpy.types.FileHandler.bl_rna_get_subclass_py) - [(bpy.types.FileSelectEntry class method)](bpy.types.FileSelectEntry.html#bpy.types.FileSelectEntry.bl_rna_get_subclass_py) - [(bpy.types.FileSelectIDFilter class method)](bpy.types.FileSelectIDFilter.html#bpy.types.FileSelectIDFilter.bl_rna_get_subclass_py) - [(bpy.types.FileSelectParams class method)](bpy.types.FileSelectParams.html#bpy.types.FileSelectParams.bl_rna_get_subclass_py) - [(bpy.types.Float2Attribute class method)](bpy.types.Float2Attribute.html#bpy.types.Float2Attribute.bl_rna_get_subclass_py) - [(bpy.types.Float2AttributeValue class method)](bpy.types.Float2AttributeValue.html#bpy.types.Float2AttributeValue.bl_rna_get_subclass_py) - [(bpy.types.Float4x4Attribute class method)](bpy.types.Float4x4Attribute.html#bpy.types.Float4x4Attribute.bl_rna_get_subclass_py) - [(bpy.types.Float4x4AttributeValue class method)](bpy.types.Float4x4AttributeValue.html#bpy.types.Float4x4AttributeValue.bl_rna_get_subclass_py) - [(bpy.types.FloatAttribute class method)](bpy.types.FloatAttribute.html#bpy.types.FloatAttribute.bl_rna_get_subclass_py) - [(bpy.types.FloatAttributeValue class method)](bpy.types.FloatAttributeValue.html#bpy.types.FloatAttributeValue.bl_rna_get_subclass_py) - [(bpy.types.FloatColorAttribute class method)](bpy.types.FloatColorAttribute.html#bpy.types.FloatColorAttribute.bl_rna_get_subclass_py) - [(bpy.types.FloatColorAttributeValue class method)](bpy.types.FloatColorAttributeValue.html#bpy.types.FloatColorAttributeValue.bl_rna_get_subclass_py) - [(bpy.types.FloatProperty class method)](bpy.types.FloatProperty.html#bpy.types.FloatProperty.bl_rna_get_subclass_py) - [(bpy.types.FloatVectorAttribute class method)](bpy.types.FloatVectorAttribute.html#bpy.types.FloatVectorAttribute.bl_rna_get_subclass_py) - [(bpy.types.FloatVectorAttributeValue class method)](bpy.types.FloatVectorAttributeValue.html#bpy.types.FloatVectorAttributeValue.bl_rna_get_subclass_py) - [(bpy.types.FloatVectorValueReadOnly class method)](bpy.types.FloatVectorValueReadOnly.html#bpy.types.FloatVectorValueReadOnly.bl_rna_get_subclass_py) - [(bpy.types.FloorConstraint class method)](bpy.types.FloorConstraint.html#bpy.types.FloorConstraint.bl_rna_get_subclass_py) - [(bpy.types.FluidDomainSettings class method)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.bl_rna_get_subclass_py) - [(bpy.types.FluidEffectorSettings class method)](bpy.types.FluidEffectorSettings.html#bpy.types.FluidEffectorSettings.bl_rna_get_subclass_py) - [(bpy.types.FluidFlowSettings class method)](bpy.types.FluidFlowSettings.html#bpy.types.FluidFlowSettings.bl_rna_get_subclass_py) - [(bpy.types.FluidModifier class method)](bpy.types.FluidModifier.html#bpy.types.FluidModifier.bl_rna_get_subclass_py) - [(bpy.types.FModifier class method)](bpy.types.FModifier.html#bpy.types.FModifier.bl_rna_get_subclass_py) - [(bpy.types.FModifierCycles class method)](bpy.types.FModifierCycles.html#bpy.types.FModifierCycles.bl_rna_get_subclass_py) - [(bpy.types.FModifierEnvelope class method)](bpy.types.FModifierEnvelope.html#bpy.types.FModifierEnvelope.bl_rna_get_subclass_py) - [(bpy.types.FModifierEnvelopeControlPoint class method)](bpy.types.FModifierEnvelopeControlPoint.html#bpy.types.FModifierEnvelopeControlPoint.bl_rna_get_subclass_py) - [(bpy.types.FModifierEnvelopeControlPoints class method)](bpy.types.FModifierEnvelopeControlPoints.html#bpy.types.FModifierEnvelopeControlPoints.bl_rna_get_subclass_py) - [(bpy.types.FModifierFunctionGenerator class method)](bpy.types.FModifierFunctionGenerator.html#bpy.types.FModifierFunctionGenerator.bl_rna_get_subclass_py) - [(bpy.types.FModifierGenerator class method)](bpy.types.FModifierGenerator.html#bpy.types.FModifierGenerator.bl_rna_get_subclass_py) - [(bpy.types.FModifierLimits class method)](bpy.types.FModifierLimits.html#bpy.types.FModifierLimits.bl_rna_get_subclass_py) - [(bpy.types.FModifierNoise class method)](bpy.types.FModifierNoise.html#bpy.types.FModifierNoise.bl_rna_get_subclass_py) - [(bpy.types.FModifierStepped class method)](bpy.types.FModifierStepped.html#bpy.types.FModifierStepped.bl_rna_get_subclass_py) - [(bpy.types.FollowPathConstraint class method)](bpy.types.FollowPathConstraint.html#bpy.types.FollowPathConstraint.bl_rna_get_subclass_py) - [(bpy.types.FollowTrackConstraint class method)](bpy.types.FollowTrackConstraint.html#bpy.types.FollowTrackConstraint.bl_rna_get_subclass_py) - [(bpy.types.ForeachGeometryElementGenerationItem class method)](bpy.types.ForeachGeometryElementGenerationItem.html#bpy.types.ForeachGeometryElementGenerationItem.bl_rna_get_subclass_py) - [(bpy.types.ForeachGeometryElementInputItem class method)](bpy.types.ForeachGeometryElementInputItem.html#bpy.types.ForeachGeometryElementInputItem.bl_rna_get_subclass_py) - [(bpy.types.ForeachGeometryElementMainItem class method)](bpy.types.ForeachGeometryElementMainItem.html#bpy.types.ForeachGeometryElementMainItem.bl_rna_get_subclass_py) - [(bpy.types.ForeachGeometryElementZoneViewerPathElem class method)](bpy.types.ForeachGeometryElementZoneViewerPathElem.html#bpy.types.ForeachGeometryElementZoneViewerPathElem.bl_rna_get_subclass_py) - [(bpy.types.FreestyleLineSet class method)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.bl_rna_get_subclass_py) - [(bpy.types.FreestyleLineStyle class method)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.bl_rna_get_subclass_py) - [(bpy.types.FreestyleModules class method)](bpy.types.FreestyleModules.html#bpy.types.FreestyleModules.bl_rna_get_subclass_py) - [(bpy.types.FreestyleModuleSettings class method)](bpy.types.FreestyleModuleSettings.html#bpy.types.FreestyleModuleSettings.bl_rna_get_subclass_py) - [(bpy.types.FreestyleSettings class method)](bpy.types.FreestyleSettings.html#bpy.types.FreestyleSettings.bl_rna_get_subclass_py) - [(bpy.types.Function class method)](bpy.types.Function.html#bpy.types.Function.bl_rna_get_subclass_py) - [(bpy.types.FunctionNode class method)](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeAlignEulerToVector class method)](bpy.types.FunctionNodeAlignEulerToVector.html#bpy.types.FunctionNodeAlignEulerToVector.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeAlignRotationToVector class method)](bpy.types.FunctionNodeAlignRotationToVector.html#bpy.types.FunctionNodeAlignRotationToVector.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeAxesToRotation class method)](bpy.types.FunctionNodeAxesToRotation.html#bpy.types.FunctionNodeAxesToRotation.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeAxisAngleToRotation class method)](bpy.types.FunctionNodeAxisAngleToRotation.html#bpy.types.FunctionNodeAxisAngleToRotation.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeBitMath class method)](bpy.types.FunctionNodeBitMath.html#bpy.types.FunctionNodeBitMath.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeBooleanMath class method)](bpy.types.FunctionNodeBooleanMath.html#bpy.types.FunctionNodeBooleanMath.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeCombineColor class method)](bpy.types.FunctionNodeCombineColor.html#bpy.types.FunctionNodeCombineColor.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeCombineMatrix class method)](bpy.types.FunctionNodeCombineMatrix.html#bpy.types.FunctionNodeCombineMatrix.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeCombineTransform class method)](bpy.types.FunctionNodeCombineTransform.html#bpy.types.FunctionNodeCombineTransform.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeCompare class method)](bpy.types.FunctionNodeCompare.html#bpy.types.FunctionNodeCompare.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeEulerToRotation class method)](bpy.types.FunctionNodeEulerToRotation.html#bpy.types.FunctionNodeEulerToRotation.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeFindInString class method)](bpy.types.FunctionNodeFindInString.html#bpy.types.FunctionNodeFindInString.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeFloatToInt class method)](bpy.types.FunctionNodeFloatToInt.html#bpy.types.FunctionNodeFloatToInt.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeFormatString class method)](bpy.types.FunctionNodeFormatString.html#bpy.types.FunctionNodeFormatString.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeHashValue class method)](bpy.types.FunctionNodeHashValue.html#bpy.types.FunctionNodeHashValue.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeInputBool class method)](bpy.types.FunctionNodeInputBool.html#bpy.types.FunctionNodeInputBool.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeInputColor class method)](bpy.types.FunctionNodeInputColor.html#bpy.types.FunctionNodeInputColor.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeInputInt class method)](bpy.types.FunctionNodeInputInt.html#bpy.types.FunctionNodeInputInt.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeInputRotation class method)](bpy.types.FunctionNodeInputRotation.html#bpy.types.FunctionNodeInputRotation.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeInputSpecialCharacters class method)](bpy.types.FunctionNodeInputSpecialCharacters.html#bpy.types.FunctionNodeInputSpecialCharacters.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeInputString class method)](bpy.types.FunctionNodeInputString.html#bpy.types.FunctionNodeInputString.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeInputVector class method)](bpy.types.FunctionNodeInputVector.html#bpy.types.FunctionNodeInputVector.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeIntegerMath class method)](bpy.types.FunctionNodeIntegerMath.html#bpy.types.FunctionNodeIntegerMath.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeInvertMatrix class method)](bpy.types.FunctionNodeInvertMatrix.html#bpy.types.FunctionNodeInvertMatrix.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeInvertRotation class method)](bpy.types.FunctionNodeInvertRotation.html#bpy.types.FunctionNodeInvertRotation.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeMatchString class method)](bpy.types.FunctionNodeMatchString.html#bpy.types.FunctionNodeMatchString.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeMatrixDeterminant class method)](bpy.types.FunctionNodeMatrixDeterminant.html#bpy.types.FunctionNodeMatrixDeterminant.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeMatrixMultiply class method)](bpy.types.FunctionNodeMatrixMultiply.html#bpy.types.FunctionNodeMatrixMultiply.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeProjectPoint class method)](bpy.types.FunctionNodeProjectPoint.html#bpy.types.FunctionNodeProjectPoint.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeQuaternionToRotation class method)](bpy.types.FunctionNodeQuaternionToRotation.html#bpy.types.FunctionNodeQuaternionToRotation.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeRandomValue class method)](bpy.types.FunctionNodeRandomValue.html#bpy.types.FunctionNodeRandomValue.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeReplaceString class method)](bpy.types.FunctionNodeReplaceString.html#bpy.types.FunctionNodeReplaceString.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeRotateEuler class method)](bpy.types.FunctionNodeRotateEuler.html#bpy.types.FunctionNodeRotateEuler.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeRotateRotation class method)](bpy.types.FunctionNodeRotateRotation.html#bpy.types.FunctionNodeRotateRotation.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeRotateVector class method)](bpy.types.FunctionNodeRotateVector.html#bpy.types.FunctionNodeRotateVector.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeRotationToAxisAngle class method)](bpy.types.FunctionNodeRotationToAxisAngle.html#bpy.types.FunctionNodeRotationToAxisAngle.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeRotationToEuler class method)](bpy.types.FunctionNodeRotationToEuler.html#bpy.types.FunctionNodeRotationToEuler.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeRotationToQuaternion class method)](bpy.types.FunctionNodeRotationToQuaternion.html#bpy.types.FunctionNodeRotationToQuaternion.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeSeparateColor class method)](bpy.types.FunctionNodeSeparateColor.html#bpy.types.FunctionNodeSeparateColor.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeSeparateMatrix class method)](bpy.types.FunctionNodeSeparateMatrix.html#bpy.types.FunctionNodeSeparateMatrix.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeSeparateTransform class method)](bpy.types.FunctionNodeSeparateTransform.html#bpy.types.FunctionNodeSeparateTransform.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeSliceString class method)](bpy.types.FunctionNodeSliceString.html#bpy.types.FunctionNodeSliceString.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeStringLength class method)](bpy.types.FunctionNodeStringLength.html#bpy.types.FunctionNodeStringLength.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeStringToValue class method)](bpy.types.FunctionNodeStringToValue.html#bpy.types.FunctionNodeStringToValue.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeTransformDirection class method)](bpy.types.FunctionNodeTransformDirection.html#bpy.types.FunctionNodeTransformDirection.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeTransformPoint class method)](bpy.types.FunctionNodeTransformPoint.html#bpy.types.FunctionNodeTransformPoint.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeTransposeMatrix class method)](bpy.types.FunctionNodeTransposeMatrix.html#bpy.types.FunctionNodeTransposeMatrix.bl_rna_get_subclass_py) - [(bpy.types.FunctionNodeValueToString class method)](bpy.types.FunctionNodeValueToString.html#bpy.types.FunctionNodeValueToString.bl_rna_get_subclass_py) - [(bpy.types.GammaCrossStrip class method)](bpy.types.GammaCrossStrip.html#bpy.types.GammaCrossStrip.bl_rna_get_subclass_py) - [(bpy.types.GaussianBlurStrip class method)](bpy.types.GaussianBlurStrip.html#bpy.types.GaussianBlurStrip.bl_rna_get_subclass_py) - [(bpy.types.GeometryAttributeConstraint class method)](bpy.types.GeometryAttributeConstraint.html#bpy.types.GeometryAttributeConstraint.bl_rna_get_subclass_py) - [(bpy.types.GeometryNode class method)](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeAccumulateField class method)](bpy.types.GeometryNodeAccumulateField.html#bpy.types.GeometryNodeAccumulateField.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeAttributeDomainSize class method)](bpy.types.GeometryNodeAttributeDomainSize.html#bpy.types.GeometryNodeAttributeDomainSize.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeAttributeStatistic class method)](bpy.types.GeometryNodeAttributeStatistic.html#bpy.types.GeometryNodeAttributeStatistic.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeBake class method)](bpy.types.GeometryNodeBake.html#bpy.types.GeometryNodeBake.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeBlurAttribute class method)](bpy.types.GeometryNodeBlurAttribute.html#bpy.types.GeometryNodeBlurAttribute.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeBoundBox class method)](bpy.types.GeometryNodeBoundBox.html#bpy.types.GeometryNodeBoundBox.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeCameraInfo class method)](bpy.types.GeometryNodeCameraInfo.html#bpy.types.GeometryNodeCameraInfo.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeCaptureAttribute class method)](bpy.types.GeometryNodeCaptureAttribute.html#bpy.types.GeometryNodeCaptureAttribute.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeCollectionInfo class method)](bpy.types.GeometryNodeCollectionInfo.html#bpy.types.GeometryNodeCollectionInfo.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeConvexHull class method)](bpy.types.GeometryNodeConvexHull.html#bpy.types.GeometryNodeConvexHull.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeCornersOfEdge class method)](bpy.types.GeometryNodeCornersOfEdge.html#bpy.types.GeometryNodeCornersOfEdge.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeCornersOfFace class method)](bpy.types.GeometryNodeCornersOfFace.html#bpy.types.GeometryNodeCornersOfFace.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeCornersOfVertex class method)](bpy.types.GeometryNodeCornersOfVertex.html#bpy.types.GeometryNodeCornersOfVertex.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeCurveArc class method)](bpy.types.GeometryNodeCurveArc.html#bpy.types.GeometryNodeCurveArc.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeCurveEndpointSelection class method)](bpy.types.GeometryNodeCurveEndpointSelection.html#bpy.types.GeometryNodeCurveEndpointSelection.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeCurveHandleTypeSelection class method)](bpy.types.GeometryNodeCurveHandleTypeSelection.html#bpy.types.GeometryNodeCurveHandleTypeSelection.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeCurveLength class method)](bpy.types.GeometryNodeCurveLength.html#bpy.types.GeometryNodeCurveLength.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeCurveOfPoint class method)](bpy.types.GeometryNodeCurveOfPoint.html#bpy.types.GeometryNodeCurveOfPoint.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeCurvePrimitiveBezierSegment class method)](bpy.types.GeometryNodeCurvePrimitiveBezierSegment.html#bpy.types.GeometryNodeCurvePrimitiveBezierSegment.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeCurvePrimitiveCircle class method)](bpy.types.GeometryNodeCurvePrimitiveCircle.html#bpy.types.GeometryNodeCurvePrimitiveCircle.bl_rna_get_subclass_py) - [(bpy.types.GeometryNod"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Options, preserving all code examples."}, {"role": "assistant", "content": "[image reference removed]\n\nThe Armature modifier.\n\nObject\n: The name of the armature object used by this modifier.\n\nVertex Group\n: The name of a vertex group of the object, the weights of which will be used to determine the influence of this\n Armature Modifier’s result when mixing it with the results from other *Armature* ones.\n\n Only meaningful when having at least two of these modifiers on the same object,\n with *Multi Modifier* activated.\n\n Invert\n : Inverts the influence set by the vertex group defined in previous setting\n (i.e. reverses the weight values of this group).\n\nBind to\n: Vertex Groups\n : When enabled, bones of a given name will deform points which belong to\n [vertex groups](../../../modeling/meshes/properties/vertex_groups/index.xhtml) of the same name.\n E.g. a bone named “forearm”, will only affect the points in the “forearm” vertex group.\n\n The influence of one bone on a given point is controlled by the weight of this point in the relevant group.\n A much more precise method than *Bone Envelopes*, but also generally longer to set up.\n\n Bone Envelopes\n : When enabled, bones will deform points or control points near them,\n defined by each bone’s envelope radius and distance.\n Enable/Disable bone [envelopes](../../../animation/armatures/bones/properties/deform.xhtml#armature-bones-envelope) defining the deformation\n (i.e. bones deform points in their neighborhood)."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for I, preserving all code examples."}, {"role": "assistant", "content": "ps.paint.html#bpy.ops.paint.image_from_view) - [image_opacity (bpy.types.MovieTrackingPlaneTrack attribute)](bpy.types.MovieTrackingPlaneTrack.html#bpy.types.MovieTrackingPlaneTrack.image_opacity) - [image_output_path (bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.image_output_path) - [image_paint() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.image_paint) - [image_paint_object (in module bpy.context)](bpy.context.html#bpy.context.image_paint_object) - [image_pixels (bpy.types.ImagePreview attribute)](bpy.types.ImagePreview.html#bpy.types.ImagePreview.image_pixels) - [image_pixels_float (bpy.types.ImagePreview attribute)](bpy.types.ImagePreview.html#bpy.types.ImagePreview.image_pixels_float) - [image_resolution (bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.image_resolution) - [image_size (bpy.types.ImagePreview attribute)](bpy.types.ImagePreview.html#bpy.types.ImagePreview.image_size) - [image_strip (bpy.types.ThemeSequenceEditor attribute)](bpy.types.ThemeSequenceEditor.html#bpy.types.ThemeSequenceEditor.image_strip) - [image_strip_add() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.image_strip_add) - [IMAGE_UL_render_slots (class in bpy.types)](bpy.types.IMAGE_UL_render_slots.html#bpy.types.IMAGE_UL_render_slots) - [IMAGE_UL_udim_tiles (class in bpy.types)](bpy.types.IMAGE_UL_udim_tiles.html#bpy.types.IMAGE_UL_udim_tiles) - [ImageFormatSettings (class in bpy.types)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings) - [ImageFormatSettings.display_settings (in module bpy.types)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.display_settings) - [ImageFormatSettings.has_linear_colorspace (in module bpy.types)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.has_linear_colorspace) - [ImageFormatSettings.linear_colorspace_settings (in module bpy.types)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.linear_colorspace_settings) - [ImageFormatSettings.stereo_3d_format (in module bpy.types)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.stereo_3d_format) - [ImageFormatSettings.view_settings (in module bpy.types)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.view_settings) - [ImagePackedFile (class in bpy.types)](bpy.types.ImagePackedFile.html#bpy.types.ImagePackedFile) - [ImagePackedFile.packed_file (in module bpy.types)](bpy.types.ImagePackedFile.html#bpy.types.ImagePackedFile.packed_file) - [ImagePackedFile.tile_number (in module bpy.types)](bpy.types.ImagePackedFile.html#bpy.types.ImagePackedFile.tile_number) - [ImagePackedFile.view (in module bpy.types)](bpy.types.ImagePackedFile.html#bpy.types.ImagePackedFile.view) - [ImagePaint (class in bpy.types)](bpy.types.ImagePaint.html#bpy.types.ImagePaint) - [ImagePaint.missing_materials (in module bpy.types)](bpy.types.ImagePaint.html#bpy.types.ImagePaint.missing_materials) - [ImagePaint.missing_stencil (in module bpy.types)](bpy.types.ImagePaint.html#bpy.types.ImagePaint.missing_stencil) - [ImagePaint.missing_texture (in module bpy.types)](bpy.types.ImagePaint.html#bpy.types.ImagePaint.missing_texture) - [ImagePaint.missing_uvs (in module bpy.types)](bpy.types.ImagePaint.html#bpy.types.ImagePaint.missing_uvs) - [ImagePreview (class in bpy.types)](bpy.types.ImagePreview.html#bpy.types.ImagePreview) - [ImagePreview.icon_id (in module bpy.types)](bpy.types.ImagePreview.html#bpy.types.ImagePreview.icon_id) - [images_separate() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.images_separate) - [ImageStrip (class in bpy.types)](bpy.types.ImageStrip.html#bpy.types.ImageStrip) - [ImageStrip.colorspace_settings (in module bpy.types)](bpy.types.ImageStrip.html#bpy.types.ImageStrip.colorspace_settings) - [ImageStrip.crop (in module bpy.types)](bpy.types.ImageStrip.html#bpy.types.ImageStrip.crop) - [ImageStrip.elements (in module bpy.types)](bpy.types.ImageStrip.html#bpy.types.ImageStrip.elements) - [ImageStrip.proxy (in module bpy.types)](bpy.types.ImageStrip.html#bpy.types.ImageStrip.proxy) - [ImageStrip.retiming_keys (in module bpy.types)](bpy.types.ImageStrip.html#bpy.types.ImageStrip.retiming_keys) - [ImageStrip.stereo_3d_format (in module bpy.types)](bpy.types.ImageStrip.html#bpy.types.ImageStrip.stereo_3d_format) - [ImageStrip.transform (in module bpy.types)](bpy.types.ImageStrip.html#bpy.types.ImageStrip.transform) - [ImageTexture (class in bpy.types)](bpy.types.ImageTexture.html#bpy.types.ImageTexture) - [ImageTexture.image_user (in module bpy.types)](bpy.types.ImageTexture.html#bpy.types.ImageTexture.image_user) - [ImageTexture.users_material (in module bpy.types)](bpy.types.ImageTexture.html#bpy.types.ImageTexture.users_material) - [ImageTexture.users_object_modifier (in module bpy.types)](bpy.types.ImageTexture.html#bpy.types.ImageTexture.users_object_modifier) - [ImageUser (class in bpy.types)](bpy.types.ImageUser.html#bpy.types.ImageUser) - [ImageUser.multilayer_layer (in module bpy.types)](bpy.types.ImageUser.html#bpy.types.ImageUser.multilayer_layer) - [ImageUser.multilayer_pass (in module bpy.types)](bpy.types.ImageUser.html#bpy.types.ImageUser.multilayer_pass) - [ImageUser.multilayer_view (in module bpy.types)](bpy.types.ImageUser.html#bpy.types.ImageUser.multilayer_view) - imbuf - [module](imbuf.html#module-imbuf) - imbuf.types - [module](imbuf.types.html#module-imbuf.types) - [imbuf.types.ImBuf (class in imbuf.types)](imbuf.types.html#imbuf.types.imbuf.types.ImBuf) - [import_as_mesh_planes() (in module bpy.ops.image)](bpy.ops.image.html#bpy.ops.image.import_as_mesh_planes) - [import_method (bpy.types.FileAssetSelectParams attribute)](bpy.types.FileAssetSelectParams.html#bpy.types.FileAssetSelectParams.import_method) - [(bpy.types.UserAssetLibrary attribute)](bpy.types.UserAssetLibrary.html#bpy.types.UserAssetLibrary.import_method) - [impulse_clamp (bpy.types.ClothCollisionSettings attribute)](bpy.types.ClothCollisionSettings.html#bpy.types.ClothCollisionSettings.impulse_clamp) - [increment() (freestyle.types.freestyle.types.Iterator method)](freestyle.types.html#freestyle.types.freestyle.types.Iterator.increment) - [incremented() (freestyle.types.freestyle.types.StrokeVertexIterator method)](freestyle.types.html#freestyle.types.freestyle.types.StrokeVertexIterator.incremented) - [indent() (in module bpy.ops.console)](bpy.ops.console.html#bpy.ops.console.indent) - [(in module bpy.ops.text)](bpy.ops.text.html#bpy.ops.text.indent) - [indent_or_autocomplete() (in module bpy.ops.console)](bpy.ops.console.html#bpy.ops.console.indent_or_autocomplete) - [(in module bpy.ops.text)](bpy.ops.text.html#bpy.ops.text.indent_or_autocomplete) - [indentation (bpy.types.Text attribute)](bpy.types.Text.html#bpy.types.Text.indentation) - [index (bmesh.types.bmesh.types.BMEdge attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMEdge.index) - [(bmesh.types.bmesh.types.BMFace attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMFace.index) - [(bmesh.types.bmesh.types.BMLoop attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLoop.index) - [(bmesh.types.bmesh.types.BMVert attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMVert.index) - [(bpy.types.PointCache attribute)](bpy.types.PointCache.html#bpy.types.PointCache.index) - [(bpy.types.PointCacheItem attribute)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.index) - [index_layer_name (bpy.types.ParticleInstanceModifier attribute)](bpy.types.ParticleInstanceModifier.html#bpy.types.ParticleInstanceModifier.index_layer_name) - [index_switch_item_add() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.index_switch_item_add) - [index_switch_item_remove() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.index_switch_item_remove) - [index_update() (bmesh.types.bmesh.types.BMEdgeSeq method)](bmesh.types.html#bmesh.types.bmesh.types.BMEdgeSeq.index_update) - [(bmesh.types.bmesh.types.BMElemSeq method)](bmesh.types.html#bmesh.types.bmesh.types.BMElemSeq.index_update) - [(bmesh.types.bmesh.types.BMFaceSeq method)](bmesh.types.html#bmesh.types.bmesh.types.BMFaceSeq.index_update) - [(bmesh.types.bmesh.types.BMVertSeq method)](bmesh.types.html#bmesh.types.bmesh.types.BMVertSeq.index_update) - [IndexSwitchItem (class in bpy.types)](bpy.types.IndexSwitchItem.html#bpy.types.IndexSwitchItem) - [IndexSwitchItem.identifier (in module bpy.types)](bpy.types.IndexSwitchItem.html#bpy.types.IndexSwitchItem.identifier) - [indirect_only (bpy.types.LayerCollection attribute)](bpy.types.LayerCollection.html#bpy.types.LayerCollection.indirect_only) - [indirect_only_get() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.indirect_only_get) - [inflow (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.inflow) - [influence (bpy.types.Constraint attribute)](bpy.types.Constraint.html#bpy.types.Constraint.influence) - [(bpy.types.FModifier attribute)](bpy.types.FModifier.html#bpy.types.FModifier.influence) - [(bpy.types.LineStyleAlphaModifier_AlongStroke attribute)](bpy.types.LineStyleAlphaModifier_AlongStroke.html#bpy.types.LineStyleAlphaModifier_AlongStroke.influence) - [(bpy.types.LineStyleAlphaModifier_CreaseAngle attribute)](bpy.types.LineStyleAlphaModifier_CreaseAngle.html#bpy.types.LineStyleAlphaModifier_CreaseAngle.influence) - [(bpy.types.LineStyleAlphaModifier_Curvature_3D attribute)](bpy.types.LineStyleAlphaModifier_Curvature_3D.html#bpy.types.LineStyleAlphaModifier_Curvature_3D.influence) - [(bpy.types.LineStyleAlphaModifier_DistanceFromCamera attribute)](bpy.types.LineStyleAlphaModifier_DistanceFromCamera.html#bpy.types.LineStyleAlphaModifier_DistanceFromCamera.influence) - [(bpy.types.LineStyleAlphaModifier_DistanceFromObject attribute)](bpy.types.LineStyleAlphaModifier_DistanceFromObject.html#bpy.types.LineStyleAlphaModifier_DistanceFromObject.influence) - [(bpy.types.LineStyleAlphaModifier_Material attribute)](bpy.types.LineStyleAlphaModifier_Material.html#bpy.types.LineStyleAlphaModifier_Material.influence) - [(bpy.types.LineStyleAlphaModifier_Noise attribute)](bpy.types.LineStyleAlphaModifier_Noise.html#bpy.types.LineStyleAlphaModifier_Noise.influence) - [(bpy.types.LineStyleAlphaModifier_Tangent attribute)](bpy.types.LineStyleAlphaModifier_Tangent.html#bpy.types.LineStyleAlphaModifier_Tangent.influence) - [(bpy.types.LineStyleColorModifier_AlongStroke attribute)](bpy.types.LineStyleColorModifier_AlongStroke.html#bpy.types.LineStyleColorModifier_AlongStroke.influence) - [(bpy.types.LineStyleColorModifier_CreaseAngle attribute)](bpy.types.LineStyleColorModifier_CreaseAngle.html#bpy.types.LineStyleColorModifier_CreaseAngle.influence) - [(bpy.types.LineStyleColorModifier_Curvature_3D attribute)](bpy.types.LineStyleColorModifier_Curvature_3D.html#bpy.types.LineStyleColorModifier_Curvature_3D.influence) - [(bpy.types.LineStyleColorModifier_DistanceFromCamera attribute)](bpy.types.LineStyleColorModifier_DistanceFromCamera.html#bpy.types.LineStyleColorModifier_DistanceFromCamera.influence) - [(bpy.types.LineStyleColorModifier_DistanceFromObject attribute)](bpy.types.LineStyleColorModifier_DistanceFromObject.html#bpy.types.LineStyleColorModifier_DistanceFromObject.influence) - [(bpy.types.LineStyleColorModifier_Material attribute)](bpy.types.LineStyleColorModifier_Material.html#bpy.types.LineStyleColorModifier_Material.influence) - [(bpy.types.LineStyleColorModifier_Noise attribute)](bpy.types.LineStyleColorModifier_Noise.html#bpy.types.LineStyleColorModifier_Noise.influence) - [(bpy.types.LineStyleColorModifier_Tangent attribute)](bpy.types.LineStyleColorModifier_Tangent.html#bpy.types.LineStyleColorModifier_Tangent.influence) - [(bpy.types.LineStyleThicknessModifier_AlongStroke attribute)](bpy.types.LineStyleThicknessModifier_AlongStroke.html#bpy.types.LineStyleThicknessModifier_AlongStroke.influence) - [(bpy.types.LineStyleThicknessModifier_Calligraphy attribute)](bpy.types.LineStyleThicknessModifier_Calligraphy.html#bpy.types.LineStyleThicknessModifier_Calligraphy.influence) - [(bpy.types.LineStyleThicknessModifier_CreaseAngle attribute)](bpy.types.LineStyleThicknessModifier_CreaseAngle.html#bpy.types.LineStyleThicknessModifier_CreaseAngle.influence) - [(bpy.types.LineStyleThicknessModifier_Curvature_3D attribute)](bpy.types.LineStyleThicknessModifier_Curvature_3D.html#bpy.types.LineStyleThicknessModifier_Curvature_3D.influence) - [(bpy.types.LineStyleThicknessModifier_DistanceFromCamera attribute)](bpy.types.LineStyleThicknessModifier_DistanceFromCamera.html#bpy.types.LineStyleThicknessModifier_DistanceFromCamera.influence) - [(bpy.types.LineStyleThicknessModifier_DistanceFromObject attribute)](bpy.types.LineStyleThicknessModifier_DistanceFromObject.html#bpy.types.LineStyleThicknessModifier_DistanceFromObject.influence) - [(bpy.types.LineStyleThicknessModifier_Material attribute)](bpy.types.LineStyleThicknessModifier_Material.html#bpy.types.LineStyleThicknessModifier_Material.influence) - [(bpy.types.LineStyleThicknessModifier_Noise attribute)](bpy.types.LineStyleThicknessModifier_Noise.html#bpy.types.LineStyleThicknessModifier_Noise.influence) - [(bpy.types.LineStyleThicknessModifier_Tangent attribute)](bpy.types.LineStyleThicknessModifier_Tangent.html#bpy.types.LineStyleThicknessModifier_Tangent.influence) - [(bpy.types.NlaStrip attribute)](bpy.types.NlaStrip.html#bpy.types.NlaStrip.influence) - [influence_distance (bpy.types.LightProbe attribute)](bpy.types.LightProbe.html#bpy.types.LightProbe.influence_distance) - [influence_location (bpy.types.MovieTrackingStabilization attribute)](bpy.types.MovieTrackingStabilization.html#bpy.types.MovieTrackingStabilization.influence_location) - [influence_rotation (bpy.types.MovieTrackingStabilization attribute)](bpy.types.MovieTrackingStabilization.html#bpy.types.MovieTrackingStabilization.influence_rotation) - [influence_scale (bpy.types.MovieTrackingStabilization attribute)](bpy.types.MovieTrackingStabilization.html#bpy.types.MovieTrackingStabilization.influence_scale) - [influence_type (bpy.types.LightProbeSphere attribute)](bpy.types.LightProbeSphere.html#bpy.types.LightProbeSphere.influence_type) - [info (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.info) - [(bpy.types.ThemeWidgetStateColors attribute)](bpy.types.ThemeWidgetStateColors.html#bpy.types.ThemeWidgetStateColors.info) - [info_debug (bpy.types.ThemeInfo attribute)](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo.info_debug) - [info_debug_text (bpy.types.ThemeInfo attribute)](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo.info_debug_text) - [info_error_text (bpy.types.ThemeInfo attribute)](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo.info_error_text) - [info_info_text (bpy.types.ThemeInfo attribute)](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo.info_info_text) - [info_log_show() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.info_log_show) - [info_operator (bpy.types.ThemeInfo attribute)](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo.info_operator) - [info_operator_text (bpy.types.ThemeInfo attribute)](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo.info_operator_text) - [info_property (bpy.types.ThemeInfo attribute)](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo.info_property) - [info_property_text (bpy.types.ThemeInfo attribute)](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo.info_property_text) - [info_selected (bpy.types.ThemeInfo attribute)](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo.info_selected) - [info_selected_text (bpy.types.ThemeInfo attribute)](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo.info_selected_text) - [info_warning_text (bpy.types.ThemeInfo attribute)](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo.info_warning_text) - [inherit_scale (bpy.types.Bone attribute)](bpy.types.Bone.html#bpy.types.Bone.inherit_scale) - [(bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.inherit_scale) - [init() (bpy.types.Node method)](bpy.types.Node.html#bpy.types.Node.init) - [(freestyle.chainingiterators.freestyle.chainingiterators.pyChainSilhouetteGenericIterator method)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyChainSilhouetteGenericIterator.init) - [(freestyle.chainingiterators.freestyle.chainingiterators.pyChainSilhouetteIterator method)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyChainSilhouetteIterator.init) - [(freestyle.chainingiterators.freestyle.chainingiterators.pyExternalContourChainingIterator method)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyExternalContourChainingIterator.init) - [(freestyle.chainingiterators.freestyle.chainingiterators.pyFillOcclusionsAbsoluteAndRelativeChainingIterator method)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyFillOcclusionsAbsoluteAndRelativeChainingIterator.init) - [(freestyle.chainingiterators.freestyle.chainingiterators.pyFillOcclusionsAbsoluteChainingIterator method)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyFillOcclusionsAbsoluteChainingIterator.init) - [(freestyle.chainingiterators.freestyle.chainingiterators.pyFillOcclusionsRelativeChainingIterator method)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyFillOcclusionsRelativeChainingIterator.init) - [(freestyle.chainingiterators.freestyle.chainingiterators.pyFillQi0AbsoluteAndRelativeChainingIterator method)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyFillQi0AbsoluteAndRelativeChainingIterator.init) - [(freestyle.chainingiterators.freestyle.chainingiterators.pyNoIdChainSilhouetteIterator method)](freesty"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Saving Catalogs: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Saving catalogs makes any edits to any catalogs permanent by writing the current set up to the asset library.\nCatalogs can be saved in the [Asset Browser](../../editors/asset_browser.html)\nthrough Header ‣ Catalog ‣ Save Asset Catalog.\nOnce the catalog is created you can double `LMB` on it’s name\nCatalogs can also be saved in the *Source List* region of the editor\nby clicking the save icon found at the top of the tree view."}]} {"conversations": [{"role": "user", "content": "Explain Geometry in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Display UVs\n: Show the active UV map as an overlay in the UV Editor.\n\nUV Face Opacity\n: Adjust the opacity of face fill colors in UV overlays.\n\nUV Opacity Edit Mode\n: Opacity of edges and faces.\n\nDisplay As Edit Mode\n: Control how edges are shown.\n\n Outline:\n : Display edges in gray with a black outline.\n\n Dash:\n : Display edges as dashed black-gray lines.\n\n Black:\n : Display edges in black.\n\n White:\n : Display edges in white.\n\nModified Edges Edit Mode\n: Additionally show the edges as they look after applying modifiers (in gray).\n\nFaces Edit Mode\n: Display faces over the image."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for BlendDataHairCurves(bpy_struct), preserving all code examples."}, {"role": "assistant", "content": "# BlendDataHairCurves(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.BlendDataHairCurves(*bpy_struct*)\n: Collection of hair curves\n\n new(*name*)\n : Add a new hair to the main database\n\n Parameters:\n : **name** (*string**,* *(**never None**)*) – New name for the data-block\n\n Returns:\n : New curves data-block\n\n Return type:\n : [`Curves`](bpy.types.Curves.html#bpy.types.Curves \"bpy.types.Curves\")\n\n remove(*curves*, *\\**, *do_unlink=True*, *do_id_user=True*, *do_ui_user=True*)\n : Remove a curves data-block from the current blendfile\n\n Parameters:\n : - **curves** ([`Curves`](bpy.types.Curves.html#bpy.types.Curves \"bpy.types.Curves\"), (never None)) – Curves data-block to remove\n - **do_unlink** (*boolean**,* *(**optional**)*) – Unlink all usages of this curves before deleting it (WARNING: will also delete objects instancing that curves data)\n - **do_id_user** (*boolean**,* *(**optional**)*) – Decrement user counter of all data-blocks used by this curves data\n - **do_ui_user** (*boolean**,* *(**optional**)*) – Make sure interface does not reference this curves data\n\n tag(*value*)\n : tag\n\n Parameters:\n : **value** (*boolean*) – Value\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Options in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Steps\n: Specifies how many copies will be extruded along the “sweep”.\n\nAngle\n: Specifies the angle “swept” by this tool, in degrees (e.g. set it to 180 for half a turn).\n\nAuto Merge\n: Automatically merges the first a last duplicates,\n if they make a full revolution which results in overlapping geometry.\n\nFlip Normals\n: Reverses the [Normal’s](../../../glossary/index.xhtml#term-Normal) direction for any resulting geometry.\n\nCenter X, Y, Z\n: Specifies the center of the spin. By default it uses the cursor position.\n\nAxis X, Y, Z\n: Specify the spin axis as a vector. By default it uses the view axis (viewport)."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for DynamicPaintSurfaces(bpy_struct), preserving all code examples."}, {"role": "assistant", "content": "# DynamicPaintSurfaces(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.DynamicPaintSurfaces(*bpy_struct*)\n: Collection of Dynamic Paint Canvas surfaces\n\n active\n : Active Dynamic Paint surface being displayed\n\n Type:\n : [`DynamicPaintSurface`](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface \"bpy.types.DynamicPaintSurface\"), (readonly)\n\n active_index\n : Type:\n : int in [0, inf], default 0\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Geometrynodeinputedgesmooth from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "reNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeInputEdgeSmooth(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeInputEdgeSmooth ( GeometryNode ) ¶ Retrieve whether each edge is marked for smooth or split normals classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeInputID(GeometryNode) Previous GeometryNodeInputCurveTilt(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputEdgeSmooth GeometryNodeInputEdgeSmooth.is_registered_node_type() GeometryNodeInputEdgeSmooth.input_template() GeometryNodeInputEdgeSmooth.output_template() GeometryNodeInputEdgeSmooth.bl_rna_get_subclass() GeometryNodeInputEdgeSmooth.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Texturenodetexblend from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "extureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh 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(mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar TextureNodeTexBlend(TextureNode) ¶ base classes — bpy_struct , Node , NodeInternal , TextureNode class bpy.types. TextureNodeTexBlend ( TextureNode ) ¶ classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py TextureNode.poll TextureNode.bl_rna_get_subclass TextureNode.bl_rna_get_subclass_py Next TextureNodeTexClouds(TextureNode) Previous TextureNodeSeparateColor(TextureNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page TextureNodeTexBlend(TextureNode) TextureNodeTexBlend TextureNodeTexBlend.is_registered_node_type() TextureNodeTexBlend.input_template() TextureNodeTexBlend.output_template() TextureNodeTexBlend.bl_rna_get_subclass() TextureNodeTexBlend.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Interior Faces: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Selects faces that may have been accidentally created inside the mesh instead of\non the mesh’s surface. Specifically, it selects faces with “abnormal” neighbors\n(multiple neighbors connected to the same edge), as well as any “normal” neighbors\nof those faces."}]} {"conversations": [{"role": "user", "content": "How do I use Font in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Blender comes with a *built-in* font by default that is displayed in\neach of the four font style data-block menus.\nThe *built-in* font is always present and shows in this list as “Bfont”.\nThe data-block menu contains a list displaying the currently loaded fonts.\nSelect one for each font style.\n\nTo load a different *Font*, click one of the *Load* buttons\nin the *Font* panel and navigate to a font file.\nThe [File Browser](../../editors/file_browser.xhtml) will give all valid fonts a capital “F” icon.\n\nIf you select a font that is unsupported by Blender, you will get the error `Not a valid font`.\n\nRemember that the same font will be applied to all chars with same style in a text,\nbut that a separate font is required for each style.\nFor example, you will need to load an *Italics* font in order to make characters or words italic.\nOnce the font is loaded you can apply that font “Style” to the selected characters or the whole object.\nIn all, you would need to load a minimum of four different types of fonts to represent each style\n(Normal, Italics, Bold, Bold & Italics).\n\nIt is important to understand, that Blender does not care what font\nyou load for “normal”, “bold”, etc., styles.\nThis is how you can have up to four different fonts in use in the same text,\nbut you have to choose between different styles of a same font, or different fonts.\nBlender has a number of typographic controls for changing the style and layout of text,\nfound in the *Font* panel.\n\nBold\n: With no text selected, toggles new text to be **bold**.\n With text selected, toggles the selected text to be **bold**.\n\n Bold can also be toggled in the 3D Viewport using [Toggle Bold](editing.xhtml#bpy-ops-font-style-toggle).\n\nItalic\n: With no text selected, toggles new text to be *italic*.\n With text selected, toggles the selected text to be *italic*.\n\n Italic can also be toggled in the 3D Viewport using [Toggle Italic](editing.xhtml#bpy-ops-font-style-toggle).\n\nUnderline\n: With no text selected, toggles new text to be underline.\n With text selected, toggles the selected text to be underline.\n\n Underline can also be toggled in the 3D Viewport using [Toggle Underline](editing.xhtml#bpy-ops-font-style-toggle).\n\n See also [underline settings](#modeling-text-character-underline) below.\n\nSmall Caps\n: With no text selected, toggles new text to be small capitals.\n With text selected, toggles the selected text to be small capitals.\n\n Small Caps can also be toggled in the 3D Viewport using [Toggle Small Caps](editing.xhtml#bpy-ops-font-style-toggle).\n\n Text can also be set to small caps by selecting it then using [Toggle Small Caps](editing.xhtml#bpy-ops-font-style-toggle).\n\n The size of the *Small Caps* can be changed with [Small Caps Scale](#modeling-text-character-underline).\n\n### Transform\n\nSize\n: Controls the size of the whole text (no way to control each char size independently).\n Note however, that chars with different fonts (different styles, see below) might have different visible sizes.\n\nShear\n: Controls the inclination of the whole text.\n As similar as it may seem, this is not the same thing as italics style.\n\n [image reference removed]\n\n Shear example.\n\nObject Font\n: Allows individual objects to be used to render fonts, you can create/model your own complex font inside Blender!\n This field is used to select the objects prefix name (object “family”) to be used\n to locate the individual characters used for typing.\n This is quite a complex process, so here are detailed steps to follow:\n\n 1. Create the font characters, each character can be any object type (mesh, curve, etc.).\n They must all have a name following the naming schema:\n “common prefix” followed by the “character name” (e.g. “ft.a”, “ft.b”, etc.).\n 2. For the text object, enable\n [Instancing Vertices](../../scene_layout/object/properties/instancing/verts.xhtml).\n 3. In the *Font* tab, fill the *Object Font* field with the “common prefix” of your “font” objects.\n Now, each time a character in your text matches the *suffix part* of a “font” object’s name,\n this object is duplicated on this character.\n\nText on Curve\n: Select a curve object for the text object to follow.\n\n [image reference removed]\n\n Text on curve.\n\nUnderline Position\n: This allows you to shift vertically the position of the underline.\n\nUnderline Thickness\n: This controls the thickness of the underline.\n\nSmall Caps Scale\n: The size reduction applied to uppercase letters when using small caps."}]} {"conversations": [{"role": "user", "content": "How do I use Refraction BSDF in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Refraction BSDF\n\n[image reference removed]\n\nThe *Refraction* BSDF\nis used to add glossy refraction with sharp or microfacet distribution,\nused for materials that transmit light. For best results this node should be considered as\na building block and not be used on its own,\nbut rather mixed with a glossy node using a Fresnel factor.\nOtherwise it will give quite dark results at the edges for glossy refraction."}]} {"conversations": [{"role": "user", "content": "How do I use NoiseTexture(Texture) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# NoiseTexture(Texture)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`ID`](bpy.types.ID.html#bpy.types.ID \"bpy.types.ID\"), [`Texture`](bpy.types.Texture.html#bpy.types.Texture \"bpy.types.Texture\")\n\n*class* bpy.types.NoiseTexture(*Texture*)\n: Procedural noise texture\n\n users_material\n : Materials that use this texture\n\n Type:\n : tuple of [`Material`](bpy.types.Material.html#bpy.types.Material \"bpy.types.Material\")\n\n (readonly)\n\n users_object_modifier\n : Object modifiers that use this texture\n\n Type:\n : tuple of [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\")\n\n (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Actionstrips in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "etryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_str"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") | - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`LineStyleModifier.bl_rna_get_subclass`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass \"bpy.types.LineStyleModifier.bl_rna_get_subclass\") - [`LineStyleModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass_py \"bpy.types.LineStyleModifier.bl_rna_get_subclass_py\") - [`LineStyleAlphaModifier.bl_rna_get_subclass`](bpy.types.LineStyleAlphaModifier.html#bpy.types.LineStyleAlphaModifier.bl_rna_get_subclass \"bpy.types.LineStyleAlphaModifier.bl_rna_get_subclass\") - [`LineStyleAlphaModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleAlphaModifier.html#bpy.types.LineStyleAlphaModifier.bl_rna_get_subclass_py \"bpy.types.LineStyleAlphaModifier.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Geometrynodefieldtogriditem from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Node) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeFieldToGridItem(bpy_struct) ¶ base class — bpy_struct class bpy.types. GeometryNodeFieldToGridItem ( bpy_struct ) ¶ color ¶ Color of the corresponding socket type in the node editor Type : float array of 4 items in [0, inf], default (0.0, 0.0, 0.0, 0.0), (readonly) data_type ¶ Type : enum in Node Socket Data Type Items , default 'FLOAT' identifier ¶ Type : int in [-inf, inf], default 0, (readonly) name ¶ Type : string, default “”, (never None) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ GeometryNodeFieldToGrid.grid_items GeometryNodeFieldToGridItems.new GeometryNodeFieldToGridItems.remove Next GeometryNodeFieldToGridItems(bpy_struct) Previous GeometryNodeFieldToGrid(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItem GeometryNodeFieldToGridItem.color GeometryNodeFieldToGridItem.data_type GeometryNodeFieldToGridItem.identifier GeometryNodeFieldToGridItem.name GeometryNodeFieldToGridItem.bl_rna_get_subclass() GeometryNodeFieldToGridItem.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Attribute.bl_rna_get_subclass`](bpy.types.Attribute.html#bpy.types.Attribute.bl_rna_get_subclass \"bpy.types.Attribute.bl_rna_get_subclass\") - [`Attribute.bl_rna_get_subclass_py`](bpy.types.Attribute.html#bpy.types.Attribute.bl_rna_get_subclass_py \"bpy.types.Attribute.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Fluid Modifier in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Fluid Modifier\n\nThe Fluid modifier is a container for a [Fluid Physics](../../../physics/fluid/index.xhtml) simulation. It can be useful\nfor example, to simulate on a low-poly mesh then add a [Subdivision Surface Modifier](../generate/subdivision_surface.xhtml)\nafter the Fluid modifier to improve the visual quality of the fluid without drastically increasing simulation times."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Brush Settings: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "### General\n\n### Unique\n\nPlane Angle\n: The angle between the two planes of the brush, pressing `Ctrl` inverts the angle.\n\nDynamic Mode\n: When enabled, the angle is dynamically updated based on the surface under the brush.\n The *Plane Angle* then controls how much the angle will increase when applying pen pressure.\n When pressing `Ctrl`, it locks the plane angle to 0 degrees.\n\nShow Cursor Preview\n: Displays a preview of the two planes\n and the angle they form during the stroke."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for GPU Matrix Utilities (gpu.matrix), preserving all code examples."}, {"role": "assistant", "content": "# GPU Matrix Utilities (gpu.matrix)\n\nThis module provides access to the matrix stack.\n\ngpu.matrix.get_model_view_matrix()\n: Return a copy of the model-view matrix.\n\n Returns:\n : A 4x4 view matrix.\n\n Return type:\n : [`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\")\n\ngpu.matrix.get_normal_matrix()\n: Return a copy of the normal matrix.\n\n Returns:\n : A 3x3 normal matrix.\n\n Return type:\n : [`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\")\n\ngpu.matrix.get_projection_matrix()\n: Return a copy of the projection matrix.\n\n Returns:\n : A 4x4 projection matrix.\n\n Return type:\n : [`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\")\n\ngpu.matrix.load_identity()\n: Load an identity matrix into the stack.\n\ngpu.matrix.load_matrix(*matrix*)\n: Load a matrix into the stack.\n\n Parameters:\n : **matrix** ([`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\")) – A 4x4 matrix.\n\ngpu.matrix.load_projection_matrix(*matrix*)\n: Load a projection matrix into the stack.\n\n Parameters:\n : **matrix** ([`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\")) – A 4x4 matrix.\n\ngpu.matrix.multiply_matrix(*matrix*)\n: Multiply the current stack matrix.\n\n Parameters:\n : **matrix** ([`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\")) – A 4x4 matrix.\n\ngpu.matrix.pop()\n: Remove the last model-view matrix from the stack.\n\ngpu.matrix.pop_projection()\n: Remove the last projection matrix from the stack.\n\ngpu.matrix.push()\n: Add to the model-view matrix stack.\n\ngpu.matrix.push_pop()\n: Context manager to ensure balanced push/pop calls, even in the case of an error.\n\ngpu.matrix.push_pop_projection()\n: Context manager to ensure balanced push/pop calls, even in the case of an error.\n\ngpu.matrix.push_projection()\n: Add to the projection matrix stack.\n\ngpu.matrix.reset()\n: Empty stack and set to identity.\n\ngpu.matrix.scale(*scale*)\n: Scale the current stack matrix.\n\n Parameters:\n : **scale** (*Sequence**[**float**]*) – Scale the current stack matrix with 2 or 3 floats.\n\ngpu.matrix.scale_uniform(*scale*)\n: Parameters:\n : **scale** (*float*) – Scale the current stack matrix.\n\ngpu.matrix.translate(*offset*)\n: Scale the current stack matrix.\n\n Parameters:\n : **offset** (*Sequence**[**float**]*) – Translate the current stack matrix with 2 or 3 floats."}]} {"conversations": [{"role": "user", "content": "What is Properties and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Data Type\n: The type of data stored in the grid (e.g. *Float*, *Integer*, *Boolean*, or *Vector*).\n Determines both the expected data type of the *Grid* input and the type of\n the *Background Value* output."}]} {"conversations": [{"role": "user", "content": "How do I use References in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`GeometryNodeViewer.active_item`](bpy.types.GeometryNodeViewer.html#bpy.types.GeometryNodeViewer.active_item \"bpy.types.GeometryNodeViewer.active_item\") - [`GeometryNodeViewer.viewer_items`](bpy.types.GeometryNodeViewer.html#bpy.types.GeometryNodeViewer.viewer_items \"bpy.types.GeometryNodeViewer.viewer_items\") | - [`NodeGeometryViewerItems.new`](bpy.types.NodeGeometryViewerItems.html#bpy.types.NodeGeometryViewerItems.new \"bpy.types.NodeGeometryViewerItems.new\") - [`NodeGeometryViewerItems.remove`](bpy.types.NodeGeometryViewerItems.html#bpy.types.NodeGeometryViewerItems.remove \"bpy.types.NodeGeometryViewerItems.remove\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Describe Displace Geometry Node from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Displace Geometry Node\n\n[image reference removed]\n\nThe *Displace Geometry* node moves geometry elements along a specified direction or vector,\noffsetting their positions to create deformations or surface displacements.\nIt can be used to apply procedural surface detail, simulate wave-like motion, or modify\nshapes based on fields such as textures or vertex attributes."}]} {"conversations": [{"role": "user", "content": "Describe LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`LineStyleModifier`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier \"bpy.types.LineStyleModifier\"), [`LineStyleGeometryModifier`](bpy.types.LineStyleGeometryModifier.html#bpy.types.LineStyleGeometryModifier \"bpy.types.LineStyleGeometryModifier\")\n\n*class* bpy.types.LineStyleGeometryModifier_2DTransform(*LineStyleGeometryModifier*)\n: Apply two-dimensional scaling and rotation to stroke backbone geometry\n\n angle\n : Rotation angle\n\n Type:\n : float in [-inf, inf], default 0.0\n\n expanded\n : True if the modifier tab is expanded\n\n Type:\n : boolean, default False\n\n pivot\n : Pivot of scaling and rotation operations\n\n Type:\n : enum in [`'CENTER'`, `'START'`, `'END'`, `'PARAM'`, `'ABSOLUTE'`], default `'CENTER'`\n\n pivot_u\n : Pivot in terms of the stroke point parameter u (0 <= u <= 1)\n\n Type:\n : float in [0, 1], default 0.0\n\n pivot_x\n : 2D X coordinate of the absolute pivot\n\n Type:\n : float in [-inf, inf], default 0.0\n\n pivot_y\n : 2D Y coordinate of the absolute pivot\n\n Type:\n : float in [-inf, inf], default 0.0\n\n scale_x\n : Scaling factor that is applied along the X axis\n\n Type:\n : float in [-inf, inf], default 0.0\n\n scale_y\n : Scaling factor that is applied along the Y axis\n\n Type:\n : float in [-inf, inf], default 0.0\n\n type\n : Type of the modifier\n\n Type:\n : enum in [Linestyle Geometry Modifier Type Items](bpy_types_enum_items/linestyle_geometry_modifier_type_items.html#rna-enum-linestyle-geometry-modifier-type-items), default `'2D_OFFSET'`, (readonly)\n\n use\n : Enable or disable this modifier during stroke rendering\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : [type](#bpy.types.LineStyleGeometryModifier_2DTransform.type \"bpy.types.LineStyleGeometryModifier_2DTransform.type\")"}]} {"conversations": [{"role": "user", "content": "What is Inherited Properties and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Node Compositor Interpolation Items, preserving all code examples."}, {"role": "assistant", "content": "# Node Compositor Interpolation Items\n\nNEAREST:\n: Nearest.\n\n Use Nearest interpolation.\n\nBILINEAR:\n: Bilinear.\n\n Use Bilinear interpolation.\n\nBICUBIC:\n: Bicubic.\n\n Use Cubic B-Spline interpolation.\n\nANISOTROPIC:\n: Anisotropic.\n\n Use Anisotropic interpolation."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Sequencer Fh Image Strip from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "veToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct)"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Editing in a Blender add-on or script – include code."}, {"role": "assistant", "content": "### Moving Keypoints or Particles\n\n- To move selected keypoints press `G`, or use one of the various other methods to move vertices.\n- To move a particle root you have to turn off Keep *Root* in the Toolbar.\n- You can do many of the things like with vertices, including scaling,\n rotating and removing (complete particles or single keys).\n- You may not duplicate or extrude keys or particles,\n but you can subdivide particles which adds new keypoints\n Particle ‣ Subdivide.\n- Alternatively you can re-key a particle\n Particle ‣ Rekey.\n\nHow smoothly the hair and particle paths are displayed depends on the *Path Steps*\nsetting in the Toolbar. Low settings produce blocky interpolation between points,\nwhile high settings produce a smooth curve.\n\n### Mirror\n\nIf you want to create an X axis symmetrical haircut you have to do following steps:\n\n1. Select all particles with `A`.\n2. Mirror the particles with Particle ‣ Mirror.\n3. Turn on *X Mirror* in Sidebar Region ‣ Tool ‣ Options.\n\nIt may happen that after mirroring two particles occupy nearly the same place.\nSince this would be a waste of memory and render time,\nyou can use *Merge by Distance* from the *Particle* menu.\n\n### Unify Length\n\nThis tool is used to make all selected hair uniform length by finding the average length.\n\n### Show/Hide\n\nHiding and unhiding of particles works similar as with vertices in the 3D Viewport.\nSelect one or more keypoints of the particle you want to hide and press `H`.\nThe particle in fact does not vanish, only the key points.\n\nHidden particles (i.e. particles whose keypoints are hidden)\ndo not react on the various brushes. But:\n\nIf you use *Mirror Editing* even particles with hidden keypoints may be moved,\nif their mirrored counterpart is moved.\n\nTo unhide all hidden particles press `Alt`-`H`."}]} {"conversations": [{"role": "user", "content": "Explain Context Menu in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Context menus are pop-ups that can be opened with `RMB`.\nIn most editors, it’s also possible to use the `Menu` key.\nThe contents of the menu depend on the location of the mouse pointer.\n\nWhen invoked in an editor, the menu contains a list of operators sensitive to the editor’s mode.\nWhen invoked over buttons and properties, common options include:\n\nSingle\n: Apply the change to a single value of a set (e.g. only the X coordinate of an object’s Location).\n\nAll\n: Apply the change to all values in a set (e.g. all coordinates of an object’s Location).\n\nReset to Default Value(s) `Backspace`\n: Replaces the current value by the default.\n\nCopy Data Path `Shift`-`Ctrl`-`C`\n: Copies the Python property data path, relative to the data-block.\n Useful for Python scripting.\n\nCopy Full Data Path `Shift`-`Ctrl`-`Alt`-`C`\n: Copies the full Python property data path including any needed context information.\n\nCopy As New Driver\n: Creates a new driver using this property as input, and copies it to the clipboard.\n Use *Paste Driver* to add the driver to a different property, or *Paste Driver Variables*\n to extend an existing driver with a new input variable.\n\nCopy To Selected\n: Copies the property value to the selected object’s corresponding property.\n A use case is if the Properties context is pinned.\n\nAssign Shortcut\n: Lets you define a keyboard or mouse shortcut for an operation.\n To define the shortcut you must first move the mouse cursor over the button that pops up.\n When “Press a key” appears you must press and/or click the desired shortcut.\n Press `Esc` to cancel.\n\nChange Shortcut\n: Lets you redefine the shortcut.\n\nRemove Shortcut\n: Unlinks the existing shortcut.\n\nOpen File Location, Open Location Externally\n: Opens the containing folder using the operating system’s file manager.\n\nOnline Manual `F1`\n: Opens an online page of the Blender Manual in a web browser.\n\nOnline Python Reference\n: Context-sensitive access to\n the [Python API Reference](https://docs.blender.org/api/current/).\n\nEdit Source\n: For UI development – Creates a text data-block with the source code associated with the control,\n in case the control is based on a Python script.\n In the Text Editor it points at the code line where the element is defined.\n\nEdit Translation\n: For UI development – Points at the translation code line."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Unifiedpaintsettings in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) T"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Modifier.name`](bpy.types.Modifier.html#bpy.types.Modifier.name \"bpy.types.Modifier.name\") - [`Modifier.type`](bpy.types.Modifier.html#bpy.types.Modifier.type \"bpy.types.Modifier.type\") - [`Modifier.show_viewport`](bpy.types.Modifier.html#bpy.types.Modifier.show_viewport \"bpy.types.Modifier.show_viewport\") - [`Modifier.show_render`](bpy.types.Modifier.html#bpy.types.Modifier.show_render \"bpy.types.Modifier.show_render\") - [`Modifier.show_in_editmode`](bpy.types.Modifier.html#bpy.types.Modifier.show_in_editmode \"bpy.types.Modifier.show_in_editmode\") - [`Modifier.show_on_cage`](bpy.types.Modifier.html#bpy.types.Modifier.show_on_cage \"bpy.types.Modifier.show_on_cage\") | - [`Modifier.show_expanded`](bpy.types.Modifier.html#bpy.types.Modifier.show_expanded \"bpy.types.Modifier.show_expanded\") - [`Modifier.is_active`](bpy.types.Modifier.html#bpy.types.Modifier.is_active \"bpy.types.Modifier.is_active\") - [`Modifier.use_pin_to_last`](bpy.types.Modifier.html#bpy.types.Modifier.use_pin_to_last \"bpy.types.Modifier.use_pin_to_last\") - [`Modifier.is_override_data`](bpy.types.Modifier.html#bpy.types.Modifier.is_override_data \"bpy.types.Modifier.is_override_data\") - [`Modifier.use_apply_on_spline`](bpy.types.Modifier.html#bpy.types.Modifier.use_apply_on_spline \"bpy.types.Modifier.use_apply_on_spline\") - [`Modifier.execution_time`](bpy.types.Modifier.html#bpy.types.Modifier.execution_time \"bpy.types.Modifier.execution_time\") - [`Modifier.persistent_uid`](bpy.types.Modifier.html#bpy.types.Modifier.persistent_uid \"bpy.types.Modifier.persistent_uid\") |"}]} {"conversations": [{"role": "user", "content": "Describe RegionView3D(bpy_struct) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# RegionView3D(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.RegionView3D(*bpy_struct*)\n: 3D View region data\n\n clip_planes\n : Type:\n : float multi-dimensional array of 6 \\* 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0))\n\n is_orthographic_side_view\n : Whether the current view is aligned to an axis (does not check whether the view is orthographic, use “is_perspective” for that). Setting this will rotate the view to the closest axis\n\n Type:\n : boolean, default False\n\n is_perspective\n : Type:\n : boolean, default False\n\n lock_rotation\n : Lock view rotation of side views to Top/Front/Right\n\n Type:\n : boolean, default False\n\n perspective_matrix\n : Current perspective matrix (`window_matrix * view_matrix`)\n\n Type:\n : [`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\") of 4 \\* 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)), (readonly)\n\n show_sync_view\n : Sync view position between side views\n\n Type:\n : boolean, default False\n\n use_box_clip\n : Clip view contents based on what is visible in other side views\n\n Type:\n : boolean, default False\n\n use_clip_planes\n : Type:\n : boolean, default False\n\n view_camera_offset\n : View shift in camera view\n\n Type:\n : float array of 2 items in [-inf, inf], default (0.0, 0.0)\n\n view_camera_zoom\n : Zoom factor in camera view\n\n Type:\n : float in [-30, 600], default 0.0\n\n view_distance\n : Distance to the view location\n\n Type:\n : float in [0, inf], default 0.0\n\n view_location\n : View pivot location\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)\n\n view_matrix\n : Current view matrix\n\n Type:\n : [`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\") of 4 \\* 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0))\n\n view_perspective\n : View Perspective\n\n Type:\n : enum in [`'PERSP'`, `'ORTHO'`, `'CAMERA'`], default `'ORTHO'`\n\n view_rotation\n : Rotation in quaternions (keep normalized)\n\n Type:\n : [`mathutils.Quaternion`](mathutils.html#mathutils.Quaternion \"mathutils.Quaternion\") rotation of 4 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0)\n\n window_matrix\n : Current window matrix\n\n Type:\n : [`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\") of 4 \\* 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)), (readonly)\n\n update()\n : Recalculate the view matrices\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe X from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [x (bpy.types.LineStyleGeometryModifier_2DOffset attribute)](bpy.types.LineStyleGeometryModifier_2DOffset.html#bpy.types.LineStyleGeometryModifier_2DOffset.x) - [(bpy.types.TextBox attribute)](bpy.types.TextBox.html#bpy.types.TextBox.x) - [(mathutils.Euler attribute)](mathutils.html#mathutils.Euler.x) - [(mathutils.Quaternion attribute)](mathutils.html#mathutils.Quaternion.x) - [(mathutils.Vector attribute)](mathutils.html#mathutils.Vector.x) - [x_tilt (bpy.types.OperatorStrokeElement attribute)](bpy.types.OperatorStrokeElement.html#bpy.types.OperatorStrokeElement.x_tilt) - [xr_navigation_fly() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.xr_navigation_fly) - [xr_navigation_grab() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.xr_navigation_grab) - [xr_navigation_reset() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.xr_navigation_reset) - [xr_navigation_swap_hands() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.xr_navigation_swap_hands) - [xr_navigation_teleport() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.xr_navigation_teleport) - [xr_session_start_pre (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.xr_session_start_pre) - [xr_session_toggle() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.xr_session_toggle) - [XrActionMap (class in bpy.types)](bpy.types.XrActionMap.html#bpy.types.XrActionMap) - [XrActionMap.actionmap_items (in module bpy.types)](bpy.types.XrActionMap.html#bpy.types.XrActionMap.actionmap_items) - [XrActionMapBinding (class in bpy.types)](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding) - [XrActionMapBinding.component_paths (in module bpy.types)](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding.component_paths) - [XrActionMapBindings (class in bpy.types)](bpy.types.XrActionMapBindings.html#bpy.types.XrActionMapBindings) - [XrActionMapItem (class in bpy.types)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem) - [XrActionMapItem.bindings (in module bpy.types)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.bindings) - [XrActionMapItem.op_name (in module bpy.types)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.op_name) - [XrActionMapItem.op_properties (in module bpy.types)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.op_properties) - [XrActionMapItem.user_paths (in module bpy.types)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.user_paths) - [XrActionMapItems (class in bpy.types)](bpy.types.XrActionMapItems.html#bpy.types.XrActionMapItems) - [XrActionMaps (class in bpy.types)](bpy.types.XrActionMaps.html#bpy.types.XrActionMaps) - [xray_alpha (bpy.types.View3DShading attribute)](bpy.types.View3DShading.html#bpy.types.View3DShading.xray_alpha) - [xray_alpha_bone (bpy.types.View3DOverlay attribute)](bpy.types.View3DOverlay.html#bpy.types.View3DOverlay.xray_alpha_bone) - [xray_alpha_wireframe (bpy.types.View3DShading attribute)](bpy.types.View3DShading.html#bpy.types.View3DShading.xray_alpha_wireframe) - [XrComponentPath (class in bpy.types)](bpy.types.XrComponentPath.html#bpy.types.XrComponentPath) - [XrComponentPaths (class in bpy.types)](bpy.types.XrComponentPaths.html#bpy.types.XrComponentPaths) - [XrEventData (class in bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData) - [XrEventData.action (in module bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData.action) - [XrEventData.action_set (in module bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData.action_set) - [XrEventData.bimanual (in module bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData.bimanual) - [XrEventData.controller_location (in module bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData.controller_location) - [XrEventData.controller_location_other (in module bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData.controller_location_other) - [XrEventData.controller_rotation (in module bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData.controller_rotation) - [XrEventData.controller_rotation_other (in module bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData.controller_rotation_other) - [XrEventData.float_threshold (in module bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData.float_threshold) - [XrEventData.state (in module bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData.state) - [XrEventData.state_other (in module bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData.state_other) - [XrEventData.type (in module bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData.type) - [XrEventData.user_path (in module bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData.user_path) - [XrEventData.user_path_other (in module bpy.types)](bpy.types.XrEventData.html#bpy.types.XrEventData.user_path_other) - [XrNavigation (class in bpy.types)](bpy.types.XrNavigation.html#bpy.types.XrNavigation) - [XrSessionSettings (class in bpy.types)](bpy.types.XrSessionSettings.html#bpy.types.XrSessionSettings) - [XrSessionSettings.icon_from_show_object_viewport (in module bpy.types)](bpy.types.XrSessionSettings.html#bpy.types.XrSessionSettings.icon_from_show_object_viewport) - [XrSessionSettings.shading (in module bpy.types)](bpy.types.XrSessionSettings.html#bpy.types.XrSessionSettings.shading) - [XrSessionState (class in bpy.types)](bpy.types.XrSessionState.html#bpy.types.XrSessionState) - [XrSessionState.actionmaps (in module bpy.types)](bpy.types.XrSessionState.html#bpy.types.XrSessionState.actionmaps) - [XrSessionState.viewer_pose_location (in module bpy.types)](bpy.types.XrSessionState.html#bpy.types.XrSessionState.viewer_pose_location) - [XrSessionState.viewer_pose_rotation (in module bpy.types)](bpy.types.XrSessionState.html#bpy.types.XrSessionState.viewer_pose_rotation) - [XrUserPath (class in bpy.types)](bpy.types.XrUserPath.html#bpy.types.XrUserPath) - [XrUserPaths (class in bpy.types)](bpy.types.XrUserPaths.html#bpy.types.XrUserPaths) - [xw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xw) - [xww (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xww) - [xwww (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwww) - [xwwx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwwx) - [xwwy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwwy) - [xwwz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwwz) - [xwx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwx) - [xwxw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwxw) - [xwxx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwxx) - [xwxy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwxy) - [xwxz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwxz) - [xwy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwy) - [xwyw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwyw) - [xwyx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwyx) - [xwyy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwyy) | - [xwyz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwyz) - [xwz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwz) - [xwzw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwzw) - [xwzx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwzx) - [xwzy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwzy) - [xwzz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xwzz) - [xx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xx) - [xxw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxw) - [xxww (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxww) - [xxwx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxwx) - [xxwy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxwy) - [xxwz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxwz) - [xxx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxx) - [xxxw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxxw) - [xxxx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxxx) - [xxxy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxxy) - [xxxz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxxz) - [xxy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxy) - [xxyw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxyw) - [xxyx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxyx) - [xxyy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxyy) - [xxyz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxyz) - [xxz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxz) - [xxzw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxzw) - [xxzx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxzx) - [xxzy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxzy) - [xxzz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xxzz) - [xy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xy) - [xyw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyw) - [xyww (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyww) - [xywx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xywx) - [xywy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xywy) - [xywz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xywz) - [xyx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyx) - [xyxw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyxw) - [xyxx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyxx) - [xyxy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyxy) - [xyxz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyxz) - [xyy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyy) - [xyyw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyyw) - [xyyx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyyx) - [xyyy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyyy) - [xyyz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyyz) - [xyz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyz) - [xyzw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyzw) - [xyzx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyzx) - [xyzy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyzy) - [xyzz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xyzz) - [xz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xz) - [xz_scale_mode (bpy.types.SplineIKConstraint attribute)](bpy.types.SplineIKConstraint.html#bpy.types.SplineIKConstraint.xz_scale_mode) - [xzw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzw) - [xzww (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzww) - [xzwx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzwx) - [xzwy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzwy) - [xzwz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzwz) - [xzx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzx) - [xzxw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzxw) - [xzxx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzxx) - [xzxy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzxy) - [xzxz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzxz) - [xzy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzy) - [xzyw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzyw) - [xzyx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzyx) - [xzyy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzyy) - [xzyz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzyz) - [xzz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzz) - [xzzw (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzzw) - [xzzx (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzzx) - [xzzy (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzzy) - [xzzz (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.xzzz) |"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") | - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`CompositorNode.tag_need_exec`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.tag_need_exec \"bpy.types.CompositorNode.tag_need_exec\") - `CompositorNode.poll` - [`CompositorNode.update`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.update \"bpy.types.CompositorNode.update\") - [`CompositorNode.bl_rna_get_subclass`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass \"bpy.types.CompositorNode.bl_rna_get_subclass\") - [`CompositorNode.bl_rna_get_subclass_py`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass_py \"bpy.types.CompositorNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Weldmodifier from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "t) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) 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PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) 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SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNode"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Shadernodenewgeometry in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Mesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) 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LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Nod"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Quick Start: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Open the Command Prompt, go to the directory where Blender is installed,\nand then run Blender:\n\n```\ncd c:\\\nblender\n```\n\nYou can also add the Blender folder to your system `PATH` so that you do not have to `cd` to it each time."}]} {"conversations": [{"role": "user", "content": "How do I use Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Mode\n: Determines how to choose which layers are merged.\n\n By Name:\n : Combine all layers which have the same name.\n\n By Group ID:\n : Provide a custom group ID for each layer and all layers with the same ID will be merged into one."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of References: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`GreasePencil.attributes`](bpy.types.GreasePencil.html#bpy.types.GreasePencil.attributes \"bpy.types.GreasePencil.attributes\") | - [`GreasePencil.color_attributes`](bpy.types.GreasePencil.html#bpy.types.GreasePencil.color_attributes \"bpy.types.GreasePencil.color_attributes\") |"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`LineStyleModifier.bl_rna_get_subclass`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass \"bpy.types.LineStyleModifier.bl_rna_get_subclass\") - [`LineStyleModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass_py \"bpy.types.LineStyleModifier.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Gizmo from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "y ( string , ( never None ) ) – Identifier of property in data target_set_operator ( operator , * , index = 0 ) ¶ Operator to run when activating the gizmo (overrides property targets) Parameters : operator ( string , ( never None ) ) – Target operator index ( int in [ 0 , 255 ] , ( optional ) ) – Part index Returns : Operator properties to fill in Return type : OperatorProperties target_is_valid ( property ) ¶ Parameters : property ( string , ( never None ) ) – Property identifier Return type : boolean draw_custom_shape ( shape , * , matrix = None , select_id = None ) ¶ Draw a shape created form Gizmo.draw_custom_shape . Parameters : shape ( Any ) – The cached shape to draw. matrix ( mathutils.Matrix ) – 4x4 matrix, when not given Gizmo.matrix_world is used. select_id ( int ) – The selection id. Only use when drawing within Gizmo.draw_select . static new_custom_shape ( type , verts ) ¶ Create a new shape that can be passed to Gizmo.draw_custom_shape . Parameters : type ( str ) – The type of shape to create in (POINTS, LINES, TRIS, LINE_STRIP). verts ( Sequence [ Sequence [ float ] ] ) – Sequence of 2D or 3D coordinates. Returns : The newly created shape (the return type make change). Return type : Any classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type target_get_range(target): Get the range for this target property. Parameters : target – Target property name. Returns : The range of this property (min, max). Return type : tuple[float, float] target_get_value(target): Get the value of this target property. Parameters : target ( str ) – Target property name. Returns : The value of the target property as a value or array based on the target type. Return type : float | tuple[float, …] target_set_handler(target, get, set, range=None): Assigns callbacks to a gizmos property. Parameters : target ( str ) – Target property name. get ( Callable [ [ ] , float | Sequence [ float ] ] ) – Function that returns the value for this property (single value or sequence). set ( Callable [ [ tuple [ float , ... ] ] , Any ] ) – Function that takes a single value argument and applies it. range ( callable ) – Function that returns a (min, max) tuple for gizmos that use a range. The returned value is not used. target_set_value(target): Set the value of this target property. Parameters : target ( str ) – Target property name. Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ GizmoGroup.gizmos GizmoGroup.invoke_prepare Gizmos.new Gizmos.remove Next GizmoGroup(bpy_struct) Previous GeometrySet Copyright © Blender Authors Made with Furo Report issue on this page On this page Gizmo(bpy_struct) Gizmo Gizmo.alpha Gizmo.alpha_highlight Gizmo.bl_idname Gizmo.color Gizmo.color_highlight Gizmo.group Gizmo.hide Gizmo.hide_keymap Gizmo.hide_select Gizmo.is_highlight Gizmo.is_modal Gizmo.line_width Gizmo.matrix_basis Gizmo.matrix_offset Gizmo.matrix_space Gizmo.matrix_world Gizmo.properties Gizmo.scale_basis Gizmo.select Gizmo.select_bias Gizmo.use_draw_hover Gizmo.use_draw_modal Gizmo.use_draw_offset_scale Gizmo.use_draw_scale Gizmo.use_draw_value Gizmo.use_event_handle_all Gizmo.use_grab_cursor Gizmo.use_operator_tool_properties Gizmo.use_select_background Gizmo.use_tooltip Gizmo.draw() Gizmo.draw_select() Gizmo.test_select() Gizmo.modal() Gizmo.setup() Gizmo.invoke() Gizmo.exit() Gizmo.select_refresh() Gizmo.draw_preset_box() Gizmo.draw_preset_arrow() Gizmo.draw_preset_circle() Gizmo.target_set_prop() Gizmo.target_set_operator() Gizmo.target_is_valid() Gizmo.draw_custom_shape() Gizmo.new_custom_shape() Gizmo.bl_rna_get_subclass() Gizmo.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Describe Attributes from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "The *Attributes* panel contains different hair characteristics such as the position and color of hair strands.\n\nUse the [List View](../../interface/controls/templates/list_view.xhtml#ui-list-view) to manage attributes."}]} {"conversations": [{"role": "user", "content": "How do I use Influence in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "These parameters modulate the intensity of the light depending on the shader type.\nThese are meant for artistic control, and any value other than 1.0 breaks\nPBR rules.\n\nDiffuse\n: Diffuse reflection intensity multiplier.\n\nGlossy\n: Glossy light intensity multiplier.\n\nTransmission\n: Transmission light intensity multiplier.\n\nVolume Scatter\n: Volume light intensity multiplier."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Properties: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Operation\n: The vector math operator to be applied on the input vectors.\n\n Add:\n : The sum of A and B.\n \\(\\begin{pmatrix} A_x + B_x \\\\ A_y + B_y \\\\ A_z + B_z \\end{pmatrix}\\)\n\n Subtract:\n : The difference between A and B.\n \\(\\begin{pmatrix} A_x - B_x \\\\ A_y - B_y \\\\ A_z - B_z \\end{pmatrix}\\)\n\n Multiply:\n : The entrywise product of A and B.\n \\(\\begin{pmatrix} A_x \\cdot B_x \\\\ A_y \\cdot B_y \\\\ A_z \\cdot B_z \\end{pmatrix}\\)\n\n Divide:\n : The entrywise division of A by B. Division by zero results in zero.\n \\(\\begin{pmatrix} A_x / B_x \\\\ A_y / B_y \\\\ A_z / B_z \\end{pmatrix}\\)\n\n Multiply Add:\n : The entrywise combination of the multiply and addition operations.\n \\(A × B + C\\)\n\n Cross Product:\n : The cross product of A and B.\n \\(\\begin{pmatrix} A_y \\cdot B_z - A_z \\cdot B_y \\\\ A_z \\cdot B_x - A_x \\cdot B_z\n \\\\ A_x \\cdot B_y - A_y \\cdot B_x \\end{pmatrix}\\)\n\n Project:\n : The projection of A onto B.\n\n Reflect:\n : The reflection of A around the normal B. B need not be normalized.\n\n Refract:\n : For a given incident vector A, surface normal B and ratio of indices of refraction (IOR),\n refract outputs the refraction vector R.\n\n Faceforward:\n : Orients a vector A to point away from a surface B as defined by its normal C.\n Computes \\((dot(B, C) < 0) ? A : -A\\).\n\n Dot Product:\n : The dot product of A and B.\n \\(A_x \\cdot B_x + A_y \\cdot B_y + A_z \\cdot B_z\\)\n\n Distance:\n : The distance between A and B.\n\n Length:\n : The length of A.\n \\(\\sqrt{A_x^2 + A_y^2 + A_z^2}\\)\n\n Scale:\n : The result of multiplying A by the scalar input *Scale*.\n \\(\\begin{pmatrix} s \\cdot A_x \\\\ s \\cdot A_y \\\\ s \\cdot A_z \\end{pmatrix}\\)\n\n Normalize:\n : The result of normalizing A. The result vector points to the same direction as A and\n has a length of 1. If A is (0, 0, 0), the result is (0, 0, 0) as well.\n\n Absolute:\n : The entrywise absolute value of A.\n\n Power:\n : The entrywise power operator where the *Base* raised to the power of *Exponent*.\n\n Sign:\n : Extracts the sign of the input value. All positive numbers will output 1.0.\n All negative numbers will output -1.0. And 0.0 will output 0.0.\n\n Minimum:\n : The entrywise minimum value from A and B.\n\n Maximum:\n : The entrywise maximum value from A and B.\n\n Floor:\n : Rounds the input value entrywise down to the nearest integer.\n\n Ceil:\n : Rounds the input value entrywise up to the nearest integer.\n\n Fraction:\n : Returns the fractional part of the *value* entrywise.\n\n Modulo:\n : The entrywise modulo of A by B.\n\n Wrap:\n : The entrywise output of a value between Min and Max based on the absolute difference\n between the input value and the nearest integer multiple of Max less than the value.\n\n Snap:\n : The result of rounding A to the largest integer multiple of B less than or equal A.\n\n Sine:\n : The entrywise [Sine](https://en.wikipedia.org/wiki/Sine) of A.\n\n Cosine:\n : The entrywise [Cosine](https://en.wikipedia.org/wiki/Trigonometric_functions) of A.\n\n Tangent:\n : The entrywise [Tangent](https://en.wikipedia.org/wiki/Trigonometric_functions) of A."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Texturenodetexwood: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "sh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) 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LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) 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MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) 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GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) 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GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) 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LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) N"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Physically Based Shading, preserving all code examples."}, {"role": "assistant", "content": "The material system is built with physically-based rendering in mind,\nseparating how a material looks and which rendering algorithm is used to render it.\nThis makes it easier to achieve realistic results and balanced lighting,\nthough there are a few things to keep in mind.\n\nIn order for materials to work well with global illumination, they should be energy conserving.\nThat means they cannot reflect more light than comes in.\nThis property is not strictly enforced, but if colors are in the range 0.0 to 1.0, and\nBSDFs are only mixed together with\nthe Mix Shader node, this will automatically be true.\n\nIt is however, possible to break this,\nwith color values higher than 1.0 or using the Add Shader node, but one must be careful when\ndoing this to keep materials behaving predictably under various lighting conditions."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Material, preserving all code examples."}, {"role": "assistant", "content": "# Material\n\nThe *Material* modifier alters the base property with a new one taken from a given range mapped on\nthe current material under the stroke.\n\nYou can use various properties of the materials, among which many are mono-component\n(i.e. give black-and-white results). In this case for the color modifier, an optional color ramp can be used to\nmap these gray-scale values to colored ones.\nIn the reverse case properties of the materials, which are multi-components\n(i.e. give RGB results) the mean value will be used for Alpha and Thickness modifiers.\n\nIf used with the *Split by Material* option in the *Stroke* tab,\nthe result will not be blurred between materials along the strokes.\n\n[[image reference removed]](../../../../../../_images/render_freestyle_parameter-editor_line-style_modifiers_color_material_example.png)\n\nMaterial modifiers demo by T.K.\n([blend-file](https://archive.blender.org/wiki/2015/index.php/File:Lilies_Color_Material.zip))."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Selection in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| `LMB` | Select |\n| `Ctrl`-`A` | Select All |\n| `Shift`-`Ctrl`-`A` | Deselect All |\n| `Ctrl`-`I` | Select Inverse |\n| `Up` | Select More |\n| `Down` | Select Less |\n| Double `LMB` | Select Loop |\n| Double `Alt`-`LMB` | Select Ring |\n| `Ctrl` `L` | Select Linked |"}]} {"conversations": [{"role": "user", "content": "Describe Boid Operators from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Boid Operators\n\nbpy.ops.boid.rule_add(*\\**, *type='GOAL'*)\n: Add a boid rule to the current boid state\n\n Parameters:\n : **type** (enum in [Boidrule Type Items](bpy_types_enum_items/boidrule_type_items.html#rna-enum-boidrule-type-items), (optional)) – Type\n\nbpy.ops.boid.rule_del()\n: Delete current boid rule\n\nbpy.ops.boid.rule_move_down()\n: Move boid rule down in the list\n\nbpy.ops.boid.rule_move_up()\n: Move boid rule up in the list\n\nbpy.ops.boid.state_add()\n: Add a boid state to the particle system\n\nbpy.ops.boid.state_del()\n: Delete current boid state\n\nbpy.ops.boid.state_move_down()\n: Move boid state down in the list\n\nbpy.ops.boid.state_move_up()\n: Move boid state up in the list"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Kinematicconstraint and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "n_x KinematicConstraint.lock_location_y KinematicConstraint.lock_location_z KinematicConstraint.lock_rotation_x KinematicConstraint.lock_rotation_y KinematicConstraint.lock_rotation_z KinematicConstraint.orient_weight KinematicConstraint.pole_angle KinematicConstraint.pole_subtarget KinematicConstraint.pole_target KinematicConstraint.reference_axis KinematicConstraint.subtarget KinematicConstraint.target KinematicConstraint.use_location KinematicConstraint.use_rotation KinematicConstraint.use_stretch KinematicConstraint.use_tail KinematicConstraint.weight KinematicConstraint.bl_rna_get_subclass() KinematicConstraint.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Text Operators: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Text Operators\n\nbpy.ops.text.autocomplete()\n: Show a list of used text in the open document\n\nbpy.ops.text.comment_toggle(*\\**, *type='TOGGLE'*)\n: Undocumented, consider [contributing](https://developer.blender.org/).\n\n Parameters:\n : **type** (enum in [`'TOGGLE'`, `'COMMENT'`, `'UNCOMMENT'`], (optional)) – Type, Add or remove comments\n\nbpy.ops.text.convert_whitespace(*\\**, *type='SPACES'*)\n: Convert whitespaces by type\n\n Parameters:\n : **type** (enum in [`'SPACES'`, `'TABS'`], (optional)) – Type, Type of whitespace to convert to\n\nbpy.ops.text.copy()\n: Copy selected text to clipboard\n\nbpy.ops.text.cursor_set(*\\**, *x=0*, *y=0*)\n: Set cursor position\n\n Parameters:\n : - **x** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – X\n - **y** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Y\n\nbpy.ops.text.cut()\n: Cut selected text to clipboard\n\nbpy.ops.text.delete(*\\**, *type='NEXT_CHARACTER'*)\n: Delete text by cursor position\n\n Parameters:\n : **type** (enum in [`'NEXT_CHARACTER'`, `'PREVIOUS_CHARACTER'`, `'NEXT_WORD'`, `'PREVIOUS_WORD'`], (optional)) – Type, Which part of the text to delete\n\nbpy.ops.text.duplicate_line()\n: Duplicate the current line\n\nbpy.ops.text.find()\n: Find specified text\n\nbpy.ops.text.find_set_selected()\n: Find specified text and set as selected\n\nbpy.ops.text.indent()\n: Indent selected text\n\nbpy.ops.text.indent_or_autocomplete()\n: Indent selected text or autocomplete\n\nbpy.ops.text.insert(*\\**, *text=''*)\n: Insert text at cursor position\n\n Parameters:\n : **text** (*string**,* *(**optional**,* *never None**)*) – Text, Text to insert at the cursor position\n\nbpy.ops.text.jump(*\\**, *line=1*)\n: Jump cursor to line\n\n Parameters:\n : **line** (*int in* *[**1**,* *inf**]**,* *(**optional**)*) – Line, Line number to jump to\n\nbpy.ops.text.jump_to_file_at_point(*\\**, *filepath=''*, *line=0*, *column=0*)\n: Jump to a file for the text editor\n\n Parameters:\n : - **filepath** (*string**,* *(**optional**,* *never None**)*) – Filepath\n - **line** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Line, Line to jump to\n - **column** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Column, Column to jump to\n\nbpy.ops.text.line_break()\n: Insert line break at cursor position\n\nbpy.ops.text.line_number()\n: The current line number\n\nbpy.ops.text.make_internal()\n: Make active text file internal\n\nbpy.ops.text.move(*\\**, *type='LINE_BEGIN'*)\n: Move cursor to position type\n\n Parameters:\n : **type** (enum in [`'LINE_BEGIN'`, `'LINE_END'`, `'FILE_TOP'`, `'FILE_BOTTOM'`, `'PREVIOUS_CHARACTER'`, `'NEXT_CHARACTER'`, `'PREVIOUS_WORD'`, `'NEXT_WORD'`, `'PREVIOUS_LINE'`, `'NEXT_LINE'`, `'PREVIOUS_PAGE'`, `'NEXT_PAGE'`], (optional)) – Type, Where to move cursor to\n\nbpy.ops.text.move_lines(*\\**, *direction='DOWN'*)\n: Move the currently selected line(s) up/down\n\n Parameters:\n : **direction** (enum in [`'UP'`, `'DOWN'`], (optional)) – Direction\n\nbpy.ops.text.move_select(*\\**, *type='LINE_BEGIN'*)\n: Move the cursor while selecting\n\n Parameters:\n : **type** (enum in [`'LINE_BEGIN'`, `'LINE_END'`, `'FILE_TOP'`, `'FILE_BOTTOM'`, `'PREVIOUS_CHARACTER'`, `'NEXT_CHARACTER'`, `'PREVIOUS_WORD'`, `'NEXT_WORD'`, `'PREVIOUS_LINE'`, `'NEXT_LINE'`, `'PREVIOUS_PAGE'`, `'NEXT_PAGE'`], (optional)) – Type, Where to move cursor to, to make a selection\n\nbpy.ops.text.new()\n: Create a new text data-block\n\nbpy.ops.text.open(*\\**, *filepath=''*, *hide_props_region=True*, *check_existing=False*, *filter_blender=False*, *filter_backup=False*, *filter_image=False*, *filter_movie=False*, *filter_python=True*, *filter_font=False*, *filter_sound=False*, *filter_text=True*, *filter_archive=False*, *filter_btx=False*, *filter_alembic=False*, *filter_usd=False*, *filter_obj=False*, *filter_volume=False*, *filter_folder=True*, *filter_blenlib=False*, *filemode=9*, *relative_path=True*, *display_type='DEFAULT'*, *sort_method=''*, *internal=False*)\n: Open a new text data-block\n\n Parameters:\n : - **filepath** (*string**,* *(**optional**,* *never None**)*) – File Path, Path to file\n - **hide_props_region** (*boolean**,* *(**optional**)*) – Hide Operator Properties, Collapse the region displaying the operator settings\n - **check_existing** (*boolean**,* *(**optional**)*) – Check Existing, Check and warn on overwriting existing files\n - **filter_blender** (*boolean**,* *(**optional**)*) – Filter .blend files\n - **filter_backup** (*boolean**,* *(**optional**)*) – Filter .blend files\n - **filter_image** (*boolean**,* *(**optional**)*) – Filter image files\n - **filter_movie** (*boolean**,* *(**optional**)*) – Filter movie files\n - **filter_python** (*boolean**,* *(**optional**)*) – Filter Python files\n - **filter_font** (*boolean**,* *(**optional**)*) – Filter font files\n - **filter_sound** (*boolean**,* *(**optional**)*) – Filter sound files\n - **filter_text** (*boolean**,* *(**optional**)*) – Filter text files\n - **filter_archive** (*boolean**,* *(**optional**)*) – Filter archive files\n - **filter_btx** (*boolean**,* *(**optional**)*) – Filter btx files\n - **filter_alembic** (*boolean**,* *(**optional**)*) – Filter Alembic files\n - **filter_usd** (*boolean**,* *(**optional**)*) – Filter USD files\n - **filter_obj** (*boolean**,* *(**optional**)*) – Filter OBJ files\n - **filter_volume** (*boolean**,* *(**optional**)*) – Filter OpenVDB volume files\n - **filter_folder** (*boolean**,* *(**optional**)*) – Filter folders\n - **filter_blenlib** (*boolean**,* *(**optional**)*) – Filter Blender IDs\n - **filemode** (*int in* *[**1**,* *9**]**,* *(**optional**)*) – File Browser Mode, The setting for the file browser mode to load a .blend file, a library or a special file\n - **relative_path** (*boolean**,* *(**optional**)*) – Relative Path, Select the file relative to the blend file\n - **display_type** (enum in [`'DEFAULT'`, `'LIST_VERTICAL'`, `'LIST_HORIZONTAL'`, `'THUMBNAIL'`], (optional)) –\n\n Display Type\n\n - `DEFAULT`\n Default – Automatically determine display type for files.\n - `LIST_VERTICAL`\n Short List – Display files as short list.\n - `LIST_HORIZONTAL`\n Long List – Display files as a detailed list.\n - `THUMBNAIL`\n Thumbnails – Display files as thumbnails.\n - **sort_method** (enum in [`'DEFAULT'`, `'FILE_SORT_ALPHA'`, `'FILE_SORT_EXTENSION'`, `'FILE_SORT_TIME'`, `'FILE_SORT_SIZE'`, `'ASSET_CATALOG'`], (optional)) –\n\n File sorting mode\n\n - `DEFAULT`\n Default – Automatically determine sort method for files.\n - `FILE_SORT_ALPHA`\n Name – Sort the file list alphabetically.\n - `FILE_SORT_EXTENSION`\n Extension – Sort the file list by extension/type.\n - `FILE_SORT_TIME`\n Modified Date – Sort files by modification time.\n - `FILE_SORT_SIZE`\n Size – Sort files by size.\n - `ASSET_CATALOG`\n Asset Catalog – Sort the asset list so that assets in the same catalog are kept together. Within a single catalog, assets are ordered by name. The catalogs are in order of the flattened catalog hierarchy..\n - **internal** (*boolean**,* *(**optional**)*) – Make Internal, Make text file internal after loading\n\nbpy.ops.text.overwrite_toggle()\n: Toggle overwrite while typing\n\nbpy.ops.text.paste(*\\**, *selection=False*)\n: Paste text from clipboard\n\n Parameters:\n : **selection** (*boolean**,* *(**optional**)*) – Selection, Paste text selected elsewhere rather than copied (X11/Wayland only)\n\nbpy.ops.text.reload()\n: Reload active text data-block from its file\n\nbpy.ops.text.replace(*\\**, *all=False*)\n: Replace text with the specified text\n\n Parameters:\n : **all** (*boolean**,* *(**optional**)*) – Replace All, Replace all occurrences\n\nbpy.ops.text.replace_set_selected()\n: Replace text with specified text and set as selected\n\nbpy.ops.text.resolve_conflict(*\\**, *resolution='IGNORE'*)\n: When external text is out of sync, resolve the conflict\n\n Parameters:\n : **resolution** (enum in [`'IGNORE'`, `'RELOAD'`, `'SAVE'`, `'MAKE_INTERNAL'`], (optional)) – Resolution, How to solve conflict due to differences in internal and external text\n\nbpy.ops.text.run_script()\n: Run active script\n\nbpy.ops.text.save()\n: Save active text data-block\n\nbpy.ops.text.save_as(*\\**, *filepath=''*, *hide_props_region=True*, *check_existing=True*, *filter_blender=False*, *filter_backup=False*, *filter_image=False*, *filter_movie=False*, *filter_python=True*, *filter_font=False*, *filter_sound=False*, *filter_text=True*, *filter_archive=False*, *filter_btx=False*, *filter_alembic=False*, *filter_usd=False*, *filter_obj=False*, *filter_volume=False*, *filter_folder=True*, *filter_blenlib=False*, *filemode=9*, *display_type='DEFAULT'*, *sort_method=''*)\n: Save active text file with options\n\n Parameters:\n : - **filepath** (*string**,* *(**optional**,* *never None**)*) – File Path, Path to file\n - **hide_props_region** (*boolean**,* *(**optional**)*) – Hide Operator Properties, Collapse the region displaying the operator settings\n - **check_existing** (*boolean**,* *(**optional**)*) – Check Existing, Check and warn on overwriting existing files\n - **filter_blender** (*boolean**,* *(**optional**)*) – Filter .blend files\n - **filter_backup** (*boolean**,* *(**optional**)*) – Filter .blend files\n - **filter_image** (*boolean**,* *(**optional**)*) – Filter image files\n - **filter_movie** (*boolean**,* *(**optional**)*) – Filter movie files\n - **filter_python** (*boolean**,* *(**optional**)*) – Filter Python files\n - **filter_font** (*boolean**,* *(**optional**)*) – Filter font files\n - **filter_sound** (*boolean**,* *(**optional**)*) – Filter sound files\n - **filter_text** (*boolean**,* *(**optional**)*) – Filter text files\n - **filter_archive** (*boolean**,* *(**optional**)*) – Filter archive files\n - **filter_btx** (*boolean**,* *(**optional**)*) – Filter btx files\n - **filter_alembic** (*boolean**,* *(**optional**)*) – Filter Alembic files\n - **filter_usd** (*boolean**,* *(**optional**)*) – Filter USD files\n - **filter_obj** (*boolean**,* *(**optional**)*) – Filter OBJ files\n - **filter_volume** (*boolean**,* *(**optional**)*) – Filter OpenVDB volume files\n - **filter_folder** (*boolean**,* *(**optional**)*) – Filter folders\n - **filter_blenlib** (*boolean**,* *(**optional**)*) – Filter Blender IDs\n - **filemode** (*int in* *[**1**,* *9**]**,* *(**optional**)*) – File Browser Mode, The setting for the file browser mode to load a .blend file, a library or a special file\n - **display_type** (enum in [`'DEFAULT'`, `'LIST_VERTICAL'`, `'LIST_HORIZONTAL'`, `'THUMBNAIL'`], (optional)) –\n\n Display Type\n\n - `DEFAULT`\n Default – Automatically determine display type for files.\n - `LIST_VERTICAL`\n Short List – Display files as short list.\n - `LIST_HORIZONTAL`\n Long List – Display files as a detailed list.\n - `THUMBNAIL`\n Thumbnails – Display files as thumbnails.\n - **sort_method** (*enum in* *[**]**,* *(**optional**)*) – File sorting mode\n\nbpy.ops.text.scroll(*\\**, *lines=1*)\n: Undocumented, consider [contributing](https://developer.blender.org/).\n\n Parameters:\n : **lines** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Lines, Number of lines to scroll\n\nbpy.ops.text.scroll_bar(*\\**, *lines=1*)\n: Undocumented, consider [contributing](https://developer.blender.org/).\n\n Parameters:\n : **lines** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Lines, Number of lines to scroll\n\nbpy.ops.text.select_all()\n: Select all text\n\nbpy.ops.text.select_line()\n: Select text by line\n\nbpy.ops.text.select_word()\n: Select word under cursor\n\nbpy.ops.text.selection_set()\n: Set text selection\n\nbpy.ops.text.start_find()\n: Start searching text\n\nbpy.ops.text.to_3d_object(*\\**, *split_lines=False*)\n: Create 3D text object from active text data-block\n\n Parameters:\n : **split_lines** (*boolean**,* *(**optional**)*) – Split Lines, Create one object per line in the text\n\nbpy.ops.text.unindent()\n: Unindent selected text\n\nbpy.ops.text.unlink()\n: Unlink active text data-block\n\nbpy.ops.text.update_shader()\n: Update users of this shader, such as custom cameras and script nodes, with its new sockets and options"}]} {"conversations": [{"role": "user", "content": "How do I use NodeFunctionFormatStringItems(bpy_struct) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# NodeFunctionFormatStringItems(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodeFunctionFormatStringItems(*bpy_struct*)\n: Collection of format string items\n\n new(*socket_type*, *name*)\n : Add an item at the end\n\n Parameters:\n : - **socket_type** (enum in [Node Socket Data Type Items](bpy_types_enum_items/node_socket_data_type_items.html#rna-enum-node-socket-data-type-items)) – Socket Type, Socket type of the item\n - **name** (*string**,* *(**never None**)*) – Name\n\n Returns:\n : Item, New item\n\n Return type:\n : [`NodeFunctionFormatStringItem`](bpy.types.NodeFunctionFormatStringItem.html#bpy.types.NodeFunctionFormatStringItem \"bpy.types.NodeFunctionFormatStringItem\")\n\n remove(*item*)\n : Remove an item\n\n Parameters:\n : **item** ([`NodeFunctionFormatStringItem`](bpy.types.NodeFunctionFormatStringItem.html#bpy.types.NodeFunctionFormatStringItem \"bpy.types.NodeFunctionFormatStringItem\"), (never None)) – Item, The item to remove\n\n clear()\n : Remove all items\n\n move(*from_index*, *to_index*)\n : Move an item to another position\n\n Parameters:\n : - **from_index** (*int in* *[**0**,* *inf**]*) – From Index, Index of the item to move\n - **to_index** (*int in* *[**0**,* *inf**]*) – To Index, Target index for the item\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Volumetomeshmodifier, preserving all code examples."}, {"role": "assistant", "content": "tureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) 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Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar VolumeToMeshModifier(Modifier) ¶ base classes — bpy_struct , Modifier class bpy.types. VolumeToMeshModifier ( Modifier ) ¶ adaptivity ¶ Reduces the final face count by simplifying geometry where detail is not needed Type : float in [0, 1], default 0.0 grid_name ¶ Grid in the volume object that is converted to a mesh Type : string, default “”, (never None) object ¶ Object Type : Object resolution_mode ¶ Mode for how the desired voxel size is specified GRID Grid – Use resolution of the volume grid. VOXEL_AMOUNT Voxel Amount – Desired number of voxels along one axis. VOXEL_SIZE Voxel Size – Desired voxel side length. Type : enum in [ 'GRID' , 'VOXEL_AMOUNT' , 'VOXEL_SIZE' ], default 'GRID' threshold ¶ Voxels with a larger value are inside the generated mesh Type : float in [0, inf], default 0.0 use_smooth_shade ¶ Output faces with smooth shading rather than flat shaded Type : boolean, default False voxel_amount ¶ Approximate number of voxels along one axis Type : int in [0, inf], default 0 voxel_size ¶ Smaller values result in a higher resolution output Type : float in [0, inf], default 0.0 classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Modifier.name Modifier.type Modifier.show_viewport Modifier.show_render Modifier.show_in_editmode Modifier.show_on_cage Modifier.show_expanded Modifier.is_active Modifier.use_pin_to_last Modifier.is_override_data Modifier.use_apply_on_spline Modifier.execution_time Modifier.persistent_uid Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Modifier.bl_rna_get_subclass Modifier.bl_rna_get_subclass_py Next VoronoiTexture(Texture) Previous VolumeRender(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page VolumeToMeshModifier(Modifier) VolumeToMeshModifier VolumeToMeshModifier.adaptivity VolumeToMeshModifier.grid_name VolumeToMeshModifier.object VolumeToMeshModifier.resolution_mode VolumeToMeshModifier.threshold VolumeToMeshModifier.use_smooth_shade VolumeToMeshModifier.voxel_amount VolumeToMeshModifier.voxel_size VolumeToMeshModifier.bl_rna_get_subclass() VolumeToMeshModifier.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "What is Options and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "[[image reference removed]](../../../_images/modeling_modifiers_generate_remesh_panel.png)\n\nThe Remesh modifier.\n\nMode\n: There are three basic modes available in the *Remesh* modifier.\n The output topology is almost identical between the three modes, what changes is the smoothing.\n\n Blocks\n : There is no smoothing at all.\n\n Smooth\n : Output a smooth surface.\n\n Sharp\n : Similar to *Smooth*, but preserves sharp edges and corners.\n\n Sharpness\n : Higher values produce edges more similar to the input, while lower values filter out noise.\n\n Voxel\n : Uses an OpenVDB to generate a new manifold mesh from the current geometry\n while trying to preserve the mesh’s original volume.\n\n Adaptivity\n : Reduces the final face count by simplifying geometry where detail is not needed.\n This introduce triangulation to faces that do not need as much detail.\n\n Smooth Shading\n : Outputs faces with [Smooth Shading](../../../scene_layout/object/editing/shading.html#bpy-ops-object-shade-smooth) instead of flat shading.\n\nOctree Depth\n: Sets the resolution of the output. Low values will generate larger faces relative to the input,\n higher values will generate a denser output.\n\nScale\n: The result can be tweaked further by this, lower values effectively decrease the output resolution.\n\nRemove Disconnected\n: Filter out small disconnected pieces of the output.\n\n Thin parts of the input mesh can become loose, and generate small isolated bits of mesh.\n This option will remove those.\n\n Threshold\n : Use this to control how small a disconnected component must be to be removed.\n\nSmooth Shading\n: Output faces with smooth shading rather than flat shading.\n The smooth/flat shading of the input faces is not preserved."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Geometrynodeinputmeshisland in a Blender add-on or script – include code."}, {"role": "assistant", "content": "eCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_str"}]} {"conversations": [{"role": "user", "content": "How do I use Introduction in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Introduction\n\nModifiers are automatic operations that affect an object’s geometry in a non-destructive way.\nWith modifiers, you can perform many effects automatically that would otherwise be too tedious to do manually\n(such as subdivision surfaces) and without affecting the base geometry of your object.\n\nThey work by changing how an object is displayed and rendered, but not the geometry which you can edit directly.\nYou can add several modifiers to a single object to form [The Modifier Stack](#the-modifier-stack)\nand *Apply* a modifier if you wish to make its changes permanent.\n\nThey can be added to the active object using the [Add Modifier](../../scene_layout/object/editing/modifiers.xhtml#bpy-ops-object-modifier-add) operator,\nthe “Add Modifier” button at the top of Modifiers tab in the [Properties Editor](../../editors/properties_editor.xhtml),\nor using `Shift`-`A` in the same tab.\nNew modifiers are always added at the bottom of the [stack](#modifier-stack) (i.e. will be applied last).\n\nThere are many built-in modifiers but Blender also allows users\nto make their own modifiers through [Geometry Nodes](../geometry_nodes/index.xhtml)."}]} {"conversations": [{"role": "user", "content": "How do I use Selecting in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Select\n: Click `LMB` to select a single item. Additionally hold `Ctrl` to add/remove that item\n to/from the selection, or `Shift` to select a range of items.\n\nDragging\n: Dragging with `LMB` starts a [box selection](../interface/selecting.xhtml#tool-select-box).\n\n### Arrow Keys\n\nIt is also possible to select/deselect files by “walking” through them using the arrow keys:\n\n- Press an arrow key to select the next/previous file in the list and deselect all the others.\n- Hold `Shift` to keep the current selection (and add to it).\n- Hold `Shift`-`Ctrl` to invert the selection as you pass over it.\n\nIf no file is selected, the arrow key navigation selects the first or last file in the directory,\ndepending on the arrow direction."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Examples in a Blender add-on or script – include code."}, {"role": "assistant", "content": "[image reference removed]\n\nA chain created from a single link.\n[Sample blend-file](https://archive.blender.org/wiki/2015/index.php/File:Dev-ArrayModifier-Chain01.blend).\n\n[image reference removed]\n\nA tentacle created with an Array Modifier followed by a Curve Modifier.\n\nThe segment in the foreground is the base mesh for the tentacle; the tentacle is capped by two\nspecially-modeled objects deformed by the same Curve object as the main part of the tentacle.\n[Sample blend-file](https://archive.blender.org/wiki/2015/index.php/File:Manual-Modifier-Array-Tentacle01.blend).\n\n### Fractal\n\n| | |\n| --- | --- |\n| ../../../_images/modeling_modifiers_generate_array_example-fractal-1.jpg Multi-level array animated with motion blur. | ../../../_images/modeling_modifiers_generate_array_example-fractal-2.png Fractal created with multiple arrays. [Sample blend-file](https://archive.blender.org/wiki/2015/index.php/File:Dev-ArrayModifier-Fractal01.blend). |"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inputs, preserving all code examples."}, {"role": "assistant", "content": "Instances\n: Standard geometry input.\n\nSelection\n: Boolean field used to determine if an instance will be scaled.\n\nScale\n: The scale factor to apply to the instance’s transform on each axis.\n\nCenter\n: The position from which the instance origins are scaled. Each instance will move away from this location.\n When the *Local Space* input is enabled, this location is relative to the initial transform\n of each instance.\n\nLocal Space\n: If enabled, the instances are scaled in local space. In other words,\n they are scaled in the directions the described by the initial transform of each instance.\n When the input is disabled, the *Center* and *Scale* inputs are specified in\n the local space of the modifier object."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Ops.Grease Pencil and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "T_duplicate = None , TRANSFORM_OT_translate = None ) ¶ Make copies of the selected Grease Pencil strokes and move them Parameters : GREASE_PENCIL_OT_duplicate ( GREASE_PENCIL_OT_duplicate , (optional)) – Duplicate, Duplicate the selected points TRANSFORM_OT_translate ( TRANSFORM_OT_translate , (optional)) – Move, Move selected items bpy.ops.grease_pencil. erase_box ( * , xmin = 0 , xmax = 0 , ymin = 0 , ymax = 0 , wait_for_input = True ) ¶ Erase points in the box region Parameters : xmin ( int in [ -inf , inf ] , ( optional ) ) – X Min xmax ( int in [ -inf , inf ] , ( optional ) ) – X Max ymin ( int in [ -inf , inf ] , ( optional ) ) – Y Min ymax ( int in [ -inf , inf ] , ( optional ) ) – Y Max wait_for_input ( boolean , ( optional ) ) – Wait for Input bpy.ops.grease_pencil. erase_lasso ( * , path = None , use_smooth_stroke = False , smooth_stroke_factor = 0.75 , smooth_stroke_radius = 35 ) ¶ Erase points in the lasso region Parameters : path ( bpy_prop_collection of OperatorMousePath , (optional)) – Path use_smooth_stroke ( boolean , ( optional ) ) – Stabilize Stroke, Selection lags behind mouse and follows a smoother path smooth_stroke_factor ( float in [ 0.5 , 0.99 ] , ( optional ) ) – Smooth Stroke Factor, Higher values gives a smoother stroke smooth_stroke_radius ( int in [ 10 , 200 ] , ( optional ) ) – Smooth Stroke Radius, Minimum distance from last point before selection continues bpy.ops.grease_pencil. extrude ( ) ¶ Extrude the selected points bpy.ops.grease_pencil. extrude_move ( * , GREASE_PENCIL_OT_extrude = None , TRANSFORM_OT_translate = None ) ¶ Extrude selected points and move them Parameters : GREASE_PENCIL_OT_extrude ( GREASE_PENCIL_OT_extrude , (optional)) – Extrude Stroke Points, Extrude the selected points TRANSFORM_OT_translate ( TRANSFORM_OT_translate , (optional)) – Move, Move selected items bpy.ops.grease_pencil. fill ( * , invert = False , precision = False ) ¶ Fill with color the shape formed by strokes Parameters : invert ( boolean , ( optional ) ) – Invert, Find boundary of unfilled instead of filled regions precision ( boolean , ( optional ) ) – Precision, Use precision movement for extension lines bpy.ops.grease_pencil. frame_clean_duplicate ( * , selected = False ) ¶ Remove any keyframe that is a duplicate of the previous one Parameters : selected ( boolean , ( optional ) ) – Selected, Only delete selected keyframes bpy.ops.grease_pencil. frame_duplicate ( * , all = False ) ¶ Make a copy of the active Grease Pencil frame(s) Parameters : all ( boolean , ( optional ) ) – Duplicate all, Duplicate active keyframes of all layer bpy.ops.grease_pencil. insert_blank_frame ( * , all_layers = False , duration = 0 ) ¶ Insert a blank frame on the current scene frame Parameters : all_layers ( boolean , ( optional ) ) – All Layers, Insert a blank frame in all editable layers duration ( int in [ 0 , 1048574 ] , ( optional ) ) – Duration bpy.ops.grease_pencil. interpolate ( * , shift = 0.0 , layers = 'ACTIVE' , exclude_breakdowns = False , use_selection = False , flip = 'AUTO' , smooth_steps = 1 , smooth_factor = 0.0 ) ¶ Interpolate Grease Pencil strokes between frames Parameters : shift ( float in [ -1 , 1 ] , ( optional ) ) – Shift, Bias factor for which frame has more influence on the interpolated strokes layers (enum in [ 'ACTIVE' , 'ALL' ], (optional)) – Layer, Layers included in the interpolation exclude_breakdowns ( boolean , ( optional ) ) – Exclude Breakdowns, Exclude existing Breakdowns keyframes as interpolation extremes use_selection ( boolean , ( optional ) ) – Use Selection, Use only selected strokes for interpolating flip (enum in [ 'NONE' , 'FLIP' , 'AUTO' ], (optional)) – Flip Mode, Invert destination stroke to match start and end with source stroke smooth_steps ( int in [ 1 , 3 ] , ( optional ) ) – Iterations, Number of times to smooth newly created strokes smooth_factor ( float in [ 0 , 2 ] , ( optional ) ) – Smooth, Amount of smoothing to apply to interpolated strokes, to reduce jitter/noise bpy.ops.grease_pencil. interpolate_sequence ( * , step = 1 , layers = 'ACTIVE' , exclude_breakdowns = False , use_selection = False , flip = 'AUTO' , smooth_steps = 1 , smooth_factor = 0.0 , type = 'LINEAR' , easing = 'EASE_IN' , back = 1.702 , amplitude = 0.15 , period = 0.15 ) ¶ Generate ‘in-betweens’ to smoothly interpolate between Grease Pencil frames Parameters : step ( int in [ 1 , 1048574 ] , ( optional ) ) – Step, Number of frames between generated interpolated frames layers (enum in [ 'ACTIVE' , 'ALL' ], (optional)) – Layer, Layers included in the interpolation exclude_breakdowns ( boolean , ( optional ) ) – Exclude Breakdowns, Exclude existing Breakdowns keyframes as interpolation extremes use_selection ( boolean , ( optional ) ) – Use Selection, Use only selected strokes for interpolating flip (enum in [ 'NONE' , 'FLIP' , 'AUTO' ], (optional)) – Flip Mode, Invert destination stroke to match start and end with source stroke smooth_steps ( int in [ 1 , 3 ] , ( optional ) ) – Iterations, Number of times to smooth newly created strokes smooth_factor ( float in [ 0 , 2 ] , ( optional ) ) – Smooth, Amount of smoothing to apply to interpolated strokes, to reduce jitter/noise type (enum in [ 'LINEAR' , 'CUSTOM' , 'SINE' , 'QUAD' , 'CUBIC' , 'QUART' , 'QUINT' , 'EXPO' , 'CIRC' , 'BACK' , 'BOUNCE' , 'ELASTIC' ], (optional)) – Type, Interpolation method to use the next time ‘Interpolate Sequence’ is run LINEAR Linear – Straight-line interpolation between A and B (i.e. no ease in/out). CUSTOM Custom – Custom interpolation defined using a curve map. SINE Sinusoidal – Sinusoidal easing (weakest, almost linear but with a slight curvature). QUAD Quadratic – Quadratic easing. CUBIC Cubic – Cubic easing. QUART Quartic – Quartic easing. QUINT Quintic – Quintic easing. EXPO Exponential – Exponential easing (dramatic). CIRC Circular – Circular easing (strongest and most dynamic). BACK Back – Cubic easing with overshoot and settle. BOUNCE Bounce – Exponentially decaying parabolic bounce, like when objects collide. ELASTIC Elastic – Exponentially decaying sine wave, like an elastic band. easing (enum in Beztriple Interpolation Easing Items , (optional)) – Easing, Which ends of the segment between the preceding and following Grease Pencil frames easing interpolation is applied to back ( float in [ 0 , inf ] , ( optional ) ) – Back, Amount of overshoot for ‘back’ easing amplitude ( float in [ 0 , inf ] , ( optional ) ) – Amplitude, Amount to boost elastic bounces for ‘elastic’ easing period ( float in [ -inf , inf ] , ( optional ) ) – Period, Time between bounces for elastic easing bpy.ops.grease_pencil. join_selection ( * , type = 'JOINSTROKES' ) ¶ New stroke from selected points/strokes Parameters : type (enum in [ 'JOINSTROKES' , 'SPLITCOPY' , 'SPLIT' ], (optional)) – Type, Defines how the operator will behave on the selection in the active layer JOINSTROKES Join Strokes – Join the selected strokes into one stroke. SPLITCOPY Split and Copy – Copy the selected points to a new stroke. SPLIT Split – Split the selected point to a new stroke. bpy.ops.grease_pencil. layer_active ( * , layer = 0 ) ¶ Set the active Grease Pencil layer Parameters : layer ( int in [ 0 , inf ] , ( optional ) ) – Grease Pencil Layer bpy.ops.grease_pencil. layer_add ( * , new_layer_name = 'Layer' ) ¶ Add a new Grease Pencil layer in the active object Parameters : new_layer_name ( string , ( optional , never None ) ) – Name, Name of the new layer bpy.ops.grease_pencil. layer_duplicate ( * , empty_keyframes = False ) ¶ Make a copy of the active Grease Pencil layer Parameters : empty_keyframes ( boolean , ( optional ) ) – Empty Keyframes, Add Empty Keyframes bpy.ops.grease_pencil. layer_duplicate_object ( * , only_active = True , mode = 'ALL' ) ¶ Make a copy of the active Grease Pencil layer to selected object Parameters : only_active ( boolean , ( optional ) ) – Only Active, Copy only active Layer, uncheck to append all layers mode (enum in [ 'ALL' , 'ACTIVE' ], (optional)) – Mode bpy.ops.grease_pencil. layer_group_add ( * , new_layer_group_name = '' ) ¶ Add a new Grease Pencil layer group in the active object Parameters : new_layer_group_name ( string , ( optional , never None ) ) – Name, Name of the new layer group bpy.ops.grease_pencil. layer_group_color_tag ( * , color_tag = 'COLOR1' ) ¶ Change layer group icon Parameters : color_tag (enum in [ 'NONE' , 'COLOR1' , 'COLOR2' , 'COLOR3' , 'COLOR4' , 'COLOR5' , 'COLOR6' , 'COLOR7' , 'COLOR8' ], (optional)) – Color Tag bpy.ops.grease_pencil. layer_group_remove ( * , keep_children = False ) ¶ Remove Grease Pencil layer group in the active object Parameters : keep_children ( boolean , ( optional ) ) – Keep children nodes, Keep the children nodes of the group and only delete the group itself bpy.ops.grease_pencil. layer_hide ( * , unselected = False ) ¶ Hide selected/unselected Grease Pencil layers Parameters : unselected ( boolean , ( optional ) ) – Unselected, Hide unselected rather than selected layers bpy.ops.grease_pencil. layer_isolate ( * , affect_visibility = False ) ¶ Make only active layer visible/editable Parameters : affect_visibility ( boolean , ( optional ) ) – Affect Visibility, Also affect the visibility bpy.ops.grease_pencil. layer_lock_all ( * , lock = True ) ¶ Lock all Grease Pencil layers to prevent them from being accidentally modified Parameters : lock ( boolean , ( optional ) ) – Lock Value, Lock/Unlock all layers bpy.ops.grease_pencil. layer_mask_add ( * , name = '' ) ¶ Add new layer as masking Parameters : name ( string , ( optional , never None ) ) – Layer, Name of the layer bpy.ops.grease_pencil. layer_mask_remove ( ) ¶ Remove Layer Mask bpy.ops.grease_pencil. layer_mask_reorder ( * , direction = 'UP' ) ¶ Reorder the active Grease Pencil mask layer up/down in the list Parameters : direction (enum in [ 'UP' , 'DOWN' ], (optional)) – Direction bpy.ops.grease_pencil. layer_merge ( * , mode = 'ACTIVE' ) ¶ Combine layers based on the mode into one layer Parameters : mode (enum in [ 'ACTIVE' , 'GROUP' , 'ALL' ], (optional)) – Mode ACTIVE Active – Combine the active layer with the layer just below (if it exists). GROUP Group – Combine layers in the active group into a single layer. ALL All – Combine all layers into a single layer. bpy.ops.grease_pencil. layer_move ( * , direction = 'UP' ) ¶ Move the active Grease Pencil layer or Group Parameters : direction (enum in [ 'UP' , 'DOWN' ], (optional)) – Direction bpy.ops.grease_pencil. layer_remove ( ) ¶ Remove the active Grease Pencil layer bpy.ops.grease_pencil. layer_reveal ( ) ¶ Show all Grease Pencil layers bpy.ops.grease_pencil. material_copy_to_object ( * , only_active = True ) ¶ Append Materials of the active Grease Pencil to other object Parameters : only_active ( boolean , ( optional ) ) – Only Active, Append only active material, uncheck to append all materials bpy.ops.grease_pencil. material_hide ( * , invert = False ) ¶ Hide active/inactive Grease Pencil material(s) Parameters : invert ( boolean , ( optional ) ) – Invert, Hide inactive materials instead of the active one bpy.ops.grease_pencil. material_isolate ( * , affect_visibility = False ) ¶ Toggle whether the active material is the only one that is editable and/or visible Parameters : affect_visibility ( boolean , ( optional ) ) – Affect Visibility, In addition to toggling the editability, also affect the visibility bpy.ops.grease_pencil. material_lock_all ( ) ¶ Lock all Grease Pencil materials to prevent them from being accidentally modified bpy.ops.grease_pencil. material_lock_unselected ( ) ¶ Lock any material not used in any selected stroke bpy.ops.grease_pencil. material_lock_unused ( ) ¶ Lock and hide any material not used bpy.ops.grease_pencil. material_reveal ( ) ¶ Unhide all hidden Grease Pencil materials bpy.ops.grease_pencil. material_select ( * , deselect = False ) ¶ Select/Deselect all Grease Pencil strokes using current material Parameters : deselect ( boolean , ( optional ) ) – Deselect, Unselect strokes bpy.ops.grease_pencil. material_unlock_all ( ) ¶ Unlock all Grease Pencil materials so that they can be edited bpy.ops.grease_pencil. move_to_layer ( * , target_layer_name = '' , add_new_layer = False ) ¶ Move selected strokes to another layer Parameters : target_layer_name ( string , ( optional , never None ) ) – Name, Target Grease Pencil Layer add_new_layer ( boolean , ( optional ) ) – New Layer, Move selection to a new layer bpy.ops.grease_pencil. outline ( * , type = 'VIEW' , radius = 0.01 , offset_factor = -1.0 , corner_subdivisions = 2 ) ¶ Convert selected strokes to perimeter Parameters : type (enum in [ 'VIEW' , 'FRONT' , 'SIDE' , 'TOP' , 'CURSOR' , 'CAMERA' ], (optional)) – Projection Mode radius ( float in [ 0 , 10 ] , ( optional ) ) – Radius offset_factor ( float in [ -1 , 1 ] , ( optional ) ) – Offset Factor corner_subdivisions ( int in [ 0 , 10 ] , ( optional ) ) – Corner Subdivisions bpy.ops.grease_pencil. paintmode_toggle ( * , back = False ) ¶ Enter/Exit paint mode for Grease Pencil strokes Parameters : back ( boolean , ( optional ) ) – Return to Previous Mode, Return to previous mode bpy.ops.grease_pencil. paste ( * , type = 'ACTIVE' , paste_back = False , keep_world_transform = False ) ¶ Paste Grease Pencil points or strokes from the internal clipboard to the active layer Parameters : type (enum in [ 'ACTIVE' , 'LAYER' ], (optional)) – Type paste_back ( boolean , ( optional ) ) – Paste on Back, Add pasted strokes behind all strokes keep_world_transform ( boolean , ( optional ) ) – Keep World Transform, Keep the world transform of strokes from the clipboard unchanged bpy.ops.grease_pencil. pen ( * , extend = False , deselect = False , toggle = False , deselect_all = False , select_passthrough = False , extrude_point = False , extrude_handle = 'VECTOR' , delete_point = False , insert_point = False , move_segment = False , select_point = False , move_point = False , cycle_handle_type = False , size = 0.01 ) ¶ Construct and edit splines Parameters : extend ( boolean , ( optional ) ) – Extend, Extend selection instead of deselecting everything first deselect ( boolean , ( optional ) ) – Deselect, Remove from selection toggle ( boolean , ( optional ) ) – Toggle Selection, Toggle the selection deselect_all ( boolean , ( optional ) ) – Deselect On Nothing, Deselect all when nothing under the cursor select_passthrough ( boolean , ( optional ) ) – Only Select Unselected, Ignore the select action when the element is already selected extrude_point ( boolean , ( optional ) ) – Extrude Point, Add a point connected to the last selected point extrude_handle (enum in [ 'AUTO' , 'VECTOR' ], (optional)) – Extrude Handle Type, Type of the extruded handle delete_point ( boolean , ( optional ) ) – Delete Point, Delete an existing point insert_point ( boolean , ( optional ) ) – Insert Point, Insert Point into a curve segment move_segment ( boolean , ( optional ) ) – Move Segment, Delete an existing point select_point ( boolean , ( optional ) ) – Select Point, Select a point or its handles move_point ( boolean , ( optional ) ) – Move Point, Move a point or its handles cycle_handle_type ( boolean , ( optional ) ) – Cycle Handle Type, Cycle between all four handle types size ( float in [ 0 , inf ] , ( optional ) ) – Size, Diameter of new points bpy.ops.grease_pencil. primitive_arc ( * , subdivision = 62 , type = 'ARC' ) ¶ Create predefined Grease Pencil stroke arcs Parameters : subdivision ( int in [ 0 , inf ] , ( optional ) ) – Subdivisions, Number of subdivisions per segment type (enum in [ 'BOX' , 'LINE' , 'POLYLINE' , 'CIRCLE' , 'ARC' , 'CURVE' ], (optional)) – Type, Type of shape bpy.ops.grease_pencil. primitive_box ( * , subdivision = 3 , type = 'BOX' ) ¶ Create predefined Grease Pencil stroke boxes Parameters : subdivision ( int in [ 0 , inf ] , ( optional ) ) – Subdivisions, Number of subdivisions per segment type (enum in [ 'BOX' , 'LINE' , 'POLYLINE' , 'CIRCLE' , 'ARC' , 'CURVE' ], (optional)) – Type, Type of shape bpy.ops.grease_pencil. primitive_circle ( * , subdivision = 94 , type = 'CIRCLE' ) ¶ Create predefined Grease Pencil stroke circles Parameters : subdivision ( int in [ 0 , inf ] , ( optional ) ) – Subdivisions, Number of subdivisions per segment type (enum in [ 'BOX' , 'LINE' , 'POLYLINE' , 'CIRCLE' , 'ARC' , 'CURVE' ], (optional)) – Type, Type of shape bpy.ops.grease_pencil. primitive_curve ( * , subdivision = 62 , type = 'CURVE' ) ¶ Create predefined Grease Pencil stroke curve shapes Parameters : subdivision ( int in [ 0 , inf ] , ( optional ) ) – Subdivisions, Number of subdivisions per segment type (enum in [ 'BOX' , 'LINE' , 'POLYLINE' , 'CIRCLE' , 'ARC' , 'CURVE' ], (optional)) – Type, Type of shape bpy.ops.grease_pencil. primitive_line ( * , subdivision = 6 , type = 'LINE' ) ¶ Create predefined Grease Pencil stroke lines Parameters : subdivision ( int in [ 0 , inf ] , ( optional ) ) – Subdivisions, Number of subdivisions per segment type (enum in [ 'BOX' , 'LINE' , 'POLYLINE' , 'CIRCLE' , 'ARC' , 'CURVE' ], (optional)) – Type, Type of shape bpy.ops.grease_pencil. primitive_polyline ( * , subdivision = 6 , type = 'POLYLINE' ) ¶ Create predefined Grease Pencil stroke polylines Parameters : subdivision ( int in [ 0 , inf ] , ( optional ) ) – Subdivisions, Number of subdivisions per segment type (enum in [ 'BOX' , 'LINE' , 'POLYLINE' , 'CIRCLE' , 'ARC' , 'CURVE' ], (optional)) – Type, Type of shape bpy.ops.grease_pencil. relative_layer_mask_add ( * , mode = 'ABOVE' ) ¶ Mask active layer with layer above or below Parameters : mode (enum in [ 'ABOVE' , 'BELOW' ], (optional)) – Mode, Which relative layer (above or below) to use as a mask File : startup/bl_operators/grease_pencil.py:39 bpy.ops.grease_pencil. remove_fill_guides ( * , mode = 'ALL_FRAMES' ) ¶ Remove all the strokes that were created from the fill tool as guides Parameters : mode (enum in [ 'ACTIVE_FRAME' , 'ALL_FRAMES' ], (optional)) – Mode bpy.ops.grease_pencil. reorder ( * , direction = 'TOP' ) ¶ Cha"}]} {"conversations": [{"role": "user", "content": "What is Toolbar and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "[image reference removed]\n\nExpanded tool group.\n\nThe Toolbar contains buttons for the various tools.\nButtons with a small triangle in their bottom right corner are tool groups\nwhich can be opened by holding `LMB` on them for a moment\n(or dragging `LMB` to open them instantly).\n\nHovering your cursor over a tool for a short time will show its name,\nwhile hovering longer will show the full tooltip.\n\nResizing the Toolbar horizontally will display the icons with two columns.\nExpanding it further will display the icon and its text."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`ViewerPathElem.bl_rna_get_subclass`](bpy.types.ViewerPathElem.html#bpy.types.ViewerPathElem.bl_rna_get_subclass \"bpy.types.ViewerPathElem.bl_rna_get_subclass\") - [`ViewerPathElem.bl_rna_get_subclass_py`](bpy.types.ViewerPathElem.html#bpy.types.ViewerPathElem.bl_rna_get_subclass_py \"bpy.types.ViewerPathElem.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain Curvature 3D in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Curvature 3D\n\nA modifier based on radial curvatures of the underlying 3D surface.\nThe [curvature](https://en.wikipedia.org/wiki/Curvature) of a 2D curve\nat a point is a measure of how quickly the curve turns at the point.\nThe quicker the turn is, the larger the curvature is at the point.\nThe curvature is zero if the curve is a straight line.\nRadial curvatures are those computed for a 2D curve that appears at the cross section\nbetween the 3D surface and a plane defined by the view point (camera location)\nand the normal direction of the surface at the point.\n\nFor radial curvatures to be calculated (and therefore for this modifier to have any effect),\nthe *Face Smoothness* option has to be turned on and the object needs to have *Smooth Shading*.\n\nCurvature Min, Max\n: The limits of the mapping.\n If the current point of the stroke is at *Min Curvature* or less from the target,\n it will take the start point of the mapping. And conversely,\n if it is at *Max Curvature* or more from the target, it will take the end-point value of the mapping.\n\n[image reference removed]\n\nCurvature 3D modifier demo by T.K.\n([blend-file](https://archive.blender.org/wiki/2015/index.php/File:Render_freestyle_modifier_curvature_3d.blend))."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`ID.name`](bpy.types.ID.html#bpy.types.ID.name \"bpy.types.ID.name\") - [`ID.name_full`](bpy.types.ID.html#bpy.types.ID.name_full \"bpy.types.ID.name_full\") - [`ID.id_type`](bpy.types.ID.html#bpy.types.ID.id_type \"bpy.types.ID.id_type\") - [`ID.session_uid`](bpy.types.ID.html#bpy.types.ID.session_uid \"bpy.types.ID.session_uid\") - [`ID.is_evaluated`](bpy.types.ID.html#bpy.types.ID.is_evaluated \"bpy.types.ID.is_evaluated\") - [`ID.original`](bpy.types.ID.html#bpy.types.ID.original \"bpy.types.ID.original\") - [`ID.users`](bpy.types.ID.html#bpy.types.ID.users \"bpy.types.ID.users\") - [`ID.use_fake_user`](bpy.types.ID.html#bpy.types.ID.use_fake_user \"bpy.types.ID.use_fake_user\") - [`ID.use_extra_user`](bpy.types.ID.html#bpy.types.ID.use_extra_user \"bpy.types.ID.use_extra_user\") - [`ID.is_embedded_data`](bpy.types.ID.html#bpy.types.ID.is_embedded_data \"bpy.types.ID.is_embedded_data\") | - [`ID.is_linked_packed`](bpy.types.ID.html#bpy.types.ID.is_linked_packed \"bpy.types.ID.is_linked_packed\") - [`ID.is_missing`](bpy.types.ID.html#bpy.types.ID.is_missing \"bpy.types.ID.is_missing\") - [`ID.is_runtime_data`](bpy.types.ID.html#bpy.types.ID.is_runtime_data \"bpy.types.ID.is_runtime_data\") - [`ID.is_editable`](bpy.types.ID.html#bpy.types.ID.is_editable \"bpy.types.ID.is_editable\") - [`ID.tag`](bpy.types.ID.html#bpy.types.ID.tag \"bpy.types.ID.tag\") - [`ID.is_library_indirect`](bpy.types.ID.html#bpy.types.ID.is_library_indirect \"bpy.types.ID.is_library_indirect\") - [`ID.library`](bpy.types.ID.html#bpy.types.ID.library \"bpy.types.ID.library\") - [`ID.library_weak_reference`](bpy.types.ID.html#bpy.types.ID.library_weak_reference \"bpy.types.ID.library_weak_reference\") - [`ID.asset_data`](bpy.types.ID.html#bpy.types.ID.asset_data \"bpy.types.ID.asset_data\") - [`ID.override_library`](bpy.types.ID.html#bpy.types.ID.override_library \"bpy.types.ID.override_library\") - [`ID.preview`](bpy.types.ID.html#bpy.types.ID.preview \"bpy.types.ID.preview\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Recovering Save Versions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "By default Blender keeps an additional backup when saving files.\nSo saving renames the previously saved file with a `.blend1` extension instead of overwriting it.\n\nThis file can be used to revert to a previous state.\n\nSee [Save Versions](../editors/preferences/save_load.xhtml#bpy-types-preferencesfilepaths-save-version) to configure the number of versions kept."}]} {"conversations": [{"role": "user", "content": "Explain Outputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Dimensions\n: The dimensions of the image in pixels with transformations applied.\n\nResolution\n: The width and height of the image in pixels.\n\nLocation\n: The position of the image in compositing space.\n\nRotation\n: The rotation of the image in radians, around its center.\n\nScale\n: The scale of the image relative to its original size in compositing space."}]} {"conversations": [{"role": "user", "content": "How do I use Inputs in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Geometry\n: Standard geometry input.\n\nSelection\n: Whether to change the material index for each face.\n True values mean the material index will be changed, false values mean it will remain the same.\n\nMaterial Index\n: The new material index."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "How do I use S in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "(bpy.types.SubtractStrip.html#bpy.types.SubtractStrip) - [SubtractStrip.input_count (in module bpy.types)](bpy.types.SubtractStrip.html#bpy.types.SubtractStrip.input_count) - [subtype (bpy.types.NodeTreeInterfaceSocketFloat attribute)](bpy.types.NodeTreeInterfaceSocketFloat.html#bpy.types.NodeTreeInterfaceSocketFloat.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatAngle attribute)](bpy.types.NodeTreeInterfaceSocketFloatAngle.html#bpy.types.NodeTreeInterfaceSocketFloatAngle.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatColorTemperature attribute)](bpy.types.NodeTreeInterfaceSocketFloatColorTemperature.html#bpy.types.NodeTreeInterfaceSocketFloatColorTemperature.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatDistance attribute)](bpy.types.NodeTreeInterfaceSocketFloatDistance.html#bpy.types.NodeTreeInterfaceSocketFloatDistance.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatFactor attribute)](bpy.types.NodeTreeInterfaceSocketFloatFactor.html#bpy.types.NodeTreeInterfaceSocketFloatFactor.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatFrequency attribute)](bpy.types.NodeTreeInterfaceSocketFloatFrequency.html#bpy.types.NodeTreeInterfaceSocketFloatFrequency.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatPercentage attribute)](bpy.types.NodeTreeInterfaceSocketFloatPercentage.html#bpy.types.NodeTreeInterfaceSocketFloatPercentage.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatTime attribute)](bpy.types.NodeTreeInterfaceSocketFloatTime.html#bpy.types.NodeTreeInterfaceSocketFloatTime.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute attribute)](bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute.html#bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatUnsigned attribute)](bpy.types.NodeTreeInterfaceSocketFloatUnsigned.html#bpy.types.NodeTreeInterfaceSocketFloatUnsigned.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatWavelength attribute)](bpy.types.NodeTreeInterfaceSocketFloatWavelength.html#bpy.types.NodeTreeInterfaceSocketFloatWavelength.subtype) - [(bpy.types.NodeTreeInterfaceSocketInt attribute)](bpy.types.NodeTreeInterfaceSocketInt.html#bpy.types.NodeTreeInterfaceSocketInt.subtype) - [(bpy.types.NodeTreeInterfaceSocketIntFactor attribute)](bpy.types.NodeTreeInterfaceSocketIntFactor.html#bpy.types.NodeTreeInterfaceSocketIntFactor.subtype) - [(bpy.types.NodeTreeInterfaceSocketIntPercentage attribute)](bpy.types.NodeTreeInterfaceSocketIntPercentage.html#bpy.types.NodeTreeInterfaceSocketIntPercentage.subtype) - [(bpy.types.NodeTreeInterfaceSocketIntUnsigned attribute)](bpy.types.NodeTreeInterfaceSocketIntUnsigned.html#bpy.types.NodeTreeInterfaceSocketIntUnsigned.subtype) - [(bpy.types.NodeTreeInterfaceSocketString attribute)](bpy.types.NodeTreeInterfaceSocketString.html#bpy.types.NodeTreeInterfaceSocketString.subtype) - [(bpy.types.NodeTreeInterfaceSocketStringFilePath attribute)](bpy.types.NodeTreeInterfaceSocketStringFilePath.html#bpy.types.NodeTreeInterfaceSocketStringFilePath.subtype) - [(bpy.types.NodeTreeInterfaceSocketVector attribute)](bpy.types.NodeTreeInterfaceSocketVector.html#bpy.types.NodeTreeInterfaceSocketVector.subtype) - [(bpy.types.NodeTreeInterfaceSocketVector2D attribute)](bpy.types.NodeTreeInterfaceSocketVector2D.html#bpy.types.NodeTreeInterfaceSocketVector2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVector4D attribute)](bpy.types.NodeTreeInterfaceSocketVector4D.html#bpy.types.NodeTreeInterfaceSocketVector4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection.html#bpy.types.NodeTreeInterfaceSocketVectorDirection.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection2D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection4D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler.html#bpy.types.NodeTreeInterfaceSocketVectorEuler.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler2D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler4D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor.html#bpy.types.NodeTreeInterfaceSocketVectorFactor.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor2D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor4D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage4D.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation2D.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation4D.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity2D.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity4D.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ2D.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ4D.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ4D.subtype) - [success (bpy.types.ThemeWidgetStateColors attribute)](bpy.types.ThemeWidgetStateColors.html#bpy.types.ThemeWidgetStateColors.success) - [sum() (aud.aud.Sound method)](aud.html#aud.aud.Sound.sum) - [summary (bpy.types.ThemeDopeSheet attribute)](bpy.types.ThemeDopeSheet.html#bpy.types.ThemeDopeSheet.summary) - [sun_angle (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_angle) - [sun_direction (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_direction) - [sun_disc (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_disc) - [sun_elevation (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_elevation) - [sun_intensity (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_intensity) - [sun_rotation (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_rotation) - [sun_shadow_filter_radius (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_shadow_filter_radius) - [sun_shadow_jitter_overblur (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_shadow_jitter_overblur) - [sun_shadow_maximum_resolution (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_shadow_maximum_resolution) - [sun_size (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_size) - [sun_threshold (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_threshold) - [SunLight (class in bpy.types)](bpy.types.SunLight.html#bpy.types.SunLight) - [support_display_space_shader() (bpy.types.RenderEngine method)](bpy.types.RenderEngine.html#bpy.types.RenderEngine.support_display_space_shader) - [surface (bpy.types.Curves attribute)](bpy.types.Curves.html#bpy.types.Curves.surface) - [surface_bias (bpy.types.LightProbeVolume attribute)](bpy.types.LightProbeVolume.html#bpy.types.LightProbeVolume.surface_bias) - [surface_collision_distance (bpy.types.Curves attribute)](bpy.types.Curves.html#bpy.types.Curves.surface_collision_distance) - [surface_distance (bpy.types.FluidEffectorSettings attribute)](bpy.types.FluidEffectorSettings.html#bpy.types.FluidEffectorSettings.surface_distance) - [(bpy.types.FluidFlowSettings attribute)](bpy.types.FluidFlowSettings.html#bpy.types.FluidFlowSettings.surface_distance) - [surface_format (bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.surface_format) - [surface_offset (bpy.types.CurvePaintSettings attribute)](bpy.types.CurvePaintSettings.html#bpy.types.CurvePaintSettings.surface_offset) - [surface_plane (bpy.types.CurvePaintSettings attribute)](bpy.types.CurvePaintSettings.html#bpy.types.CurvePaintSettings.surface_plane) - [surface_render_method (bpy.types.Material attribute)](bpy.types.Material.html#bpy.types.Material.surface_render_method) - [surface_set() (in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.surface_set) - [surface_slot_add() (in module bpy.ops.dpaint)](bpy.ops.dpaint.html#bpy.ops.dpaint.surface_slot_add) - [surface_slot_remove() (in module bpy.ops.dpaint)](bpy.ops.dpaint.html#bpy.ops.dpaint.surface_slot_remove) - [surface_smooth_current_vertex (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.surface_smooth_current_vertex) - [surface_smooth_iterations (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.surface_smooth_iterations) - [surface_smooth_shape_preservation (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.surface_smooth_shape_preservation) - [surface_tension (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.surface_tension) - [surface_type (bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.surface_type) - [surface_uv_map (bpy.types.Curves attribute)](bpy.types.Curves.html#bpy.types.Curves.surface_uv_map) - [SurfaceCurve (class in bpy.types)](bpy.types.SurfaceCurve.html#bpy.types.SurfaceCurve) - [surfacedeform_bind() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.surfacedeform_bind) - [SurfaceDeformModifier (class in bpy.types)](bpy.types.SurfaceDeformModifier.html#bpy.types.SurfaceDeformModifier) - [SurfaceDeformModifier.is_bound (in module bpy.types)](bpy.types.SurfaceDeformModifier.html#bpy.types.SurfaceDeformModifier.is_bound) - [SurfaceModifier (class in bpy.types)](bpy.types.SurfaceModifier.html#bpy.types.SurfaceModifier) - [surfel_density (bpy.types.LightProbeVolume attribute)](bpy.types.LightProbeVolume.html#bpy.types.LightProbeVolume.surfel_density) - [svertex (freestyle.types.freestyle.types.NonTVertex attribute)](freestyle.types.html#freestyle.types.freestyle.types.NonTVertex.svertex) - [svg() (in module bpy.ops.import_curve)](bpy.ops.import_curve.html#bpy.ops.import_curve.svg) - [swap() (bpy.types.Strip method)](bpy.types.Strip.html#bpy.types.Strip.swap) - [(in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.swap) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.swap) - [swap_data() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.swap_data) - [swap_empty_group() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.swap_empty_group) - [swap_group_asset() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.swap_group_asset) - [swap_inputs() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.swap_inputs) - [swap_multi_input_sort_id() (bpy.types.NodeLink method)](bpy.types.NodeLink.html#bpy.types.NodeLink.swap_multi_input_sort_id) - [swap_node() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.swap_node) - [swap_zone() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.swap_zone) - [switch_direction() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.switch_direction) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.switch_direction) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.switch_direction) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.switch_direction) - [symmetrize() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.symmetrize) - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.symmetrize) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.symmetrize) - [(in module bpy.ops.sculpt)](bpy.ops.sculpt.html#bpy.ops.sculpt.symmetrize) - [symmetrize_direction (bpy.types.Sculpt attribute)](bpy.types.Sculpt.html#bpy.types.Sculpt.symmetrize_direction) - [symmetry_axis (bpy.types.DecimateModifier attribute)](bpy.types.DecimateModifier.html#bpy.types.DecimateModifier.symmetry_axis) - [symmetry_snap() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.symmetry_snap) - [sync_mode (bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.sync_mode) - [syntax_builtin (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_builtin) - [syntax_comment (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_comment) - [syntax_numbers (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_numbers) - [syntax_preprocessor (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_preprocessor) - [syntax_reserved (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_reserved) - [syntax_special (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_special) - [syntax_string (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_string) - [syntax_symbols (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_symbols) - [sys_particle_maximum (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sys_particle_maximum) - [sysinfo() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.sysinfo) - [system (bpy.types.ParticleTarget attribute)](bpy.types.ParticleTarget.html#bpy.types.ParticleTarget.system) - [(bpy.types.UnitSettings attribute)](bpy.types.UnitSettings.html#bpy.types.UnitSettings.system) - [system_bookmarks_active (bpy.types.SpaceFileBrowser attribute)](bpy.types.SpaceFileBrowser.html#bpy.types.SpaceFileBrowser.system_bookmarks_active) - [system_folders_active (bpy.types.SpaceFileBrowser attribute)](bpy.types.SpaceFileBrowser.html#bpy.types.SpaceFileBrowser.system_folders_active) - [system_rotation (bpy.types.UnitSettings attribute)](bpy.types.UnitSettings.html#bpy.types.UnitSettings.system_rotation) - [systems (in module bpy.utils.units)](bpy.utils.units.html#bpy.utils.units.systems) |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Strip Modifiers, preserving all code examples."}, {"role": "assistant", "content": "# Strip Modifiers\n\n[image reference removed]\n\nModifiers are used to make adjustments to the image, like contrast,\nbrightness, saturation, color balance and applying masks.\n\nYou can add these modifiers directly to a media strip,\nor you can use them within an [Adjustment Layer](strips/adjustment.xhtml)\nstrip, making them apply to several media strips in one go.\n\nLinear Modifiers\n: Calculates modifiers in [linear color space](../../../render/color_management/color_spaces.xhtml#color-management-linear-space) instead of the\n [Sequencer color space](../../../render/color_management/color_spaces.xhtml#bpy-types-colormanagedsequencercolorspacesettings-name).\n\n Calculating modifiers in linear space will match the image processing of the compositor.\n In most cases, this should be enabled; working in a non-linear workflow could have unpredictable results."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Xractionmaps: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "deChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle 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(mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar XrActionMaps(bpy_struct) ¶ base class — bpy_struct class bpy.types. XrActionMaps ( bpy_struct ) ¶ Collection of XR action maps classmethod new ( xr_session_state , name , replace_existing ) ¶ new Parameters : xr_session_state ( XrSessionState , (never None)) – XR Session State name ( string , ( never None ) ) – Name replace_existing ( boolean ) – Replace Existing, Replace any existing actionmap with the same name Returns : Action Map, Added action map Return type : XrActionMap classmethod new_from_actionmap ( xr_session_state , actionmap ) ¶ new_from_actionmap Parameters : xr_session_state ( XrSessionState , (never None)) – XR Session State actionmap ( XrActionMap , (never None)) – Action Map, Action map to use as a reference Returns : Action Map, Added action map Return type : XrActionMap classmethod remove ( xr_session_state , actionmap ) ¶ remove Parameters : xr_session_state ( XrSessionState , (never None)) – XR Session State actionmap ( XrActionMap , (never None)) – Action Map, Removed action map classmethod find ( xr_session_state , name ) ¶ find Parameters : xr_session_state ( XrSessionState , (never None)) – XR Session State name ( string , ( never None ) ) – Name Returns : Action Map, The action map with the given name Return type : XrActionMap classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ XrSessionState.actionmaps Next XrComponentPath(bpy_struct) Previous XrActionMapItems(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page XrActionMaps(bpy_struct) XrActionMaps XrActionMaps.new() XrActionMaps.new_from_actionmap() XrActionMaps.remove() XrActionMaps.find() XrActionMaps.bl_rna_get_subclass() XrActionMaps.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with B in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [**Baking**](glossary/index.html#term-Baking) - [**Bevel**](glossary/index.html#term-Bevel) - [**Bézier**](glossary/index.html#term-Bezier) - [**Bit Depth**](glossary/index.html#term-Bit-Depth) - [**Blend Modes**](glossary/index.html#term-Blend-Modes) - [**Blender Session**](glossary/index.html#term-Blender-Session) - [**Bone**](glossary/index.html#term-Bone) - [**Bone Collection**](glossary/index.html#term-Bone-Collection) | - [**Boolean**](glossary/index.html#term-Boolean) - [**Bounding Box**](glossary/index.html#term-Bounding-Box) - [**Bounding Volume Hierarchy**](glossary/index.html#term-Bounding-Volume-Hierarchy) - bssrdf() - [built-in function](render/cycles/osl/index.html#id0) - built-in function - [bssrdf()](render/cycles/osl/index.html#id0) - [**Bump Mapping**](glossary/index.html#term-Bump-Mapping) - [**BVH**](glossary/index.html#term-BVH) |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Usage, preserving all code examples."}, {"role": "assistant", "content": "Closures define reusable logic that can be injected into another node tree. They are commonly used in procedural systems\nwhere part of the behavior should remain user-defined.\n\nTypical use cases include:\n\n- Defining a custom scattering rule for a terrain generator.\n- Describing how to distribute or modify instances procedurally.\n- Providing adjustable mappings, field evaluations, or transformation logic.\n\n### Using External Values\n\nClosures can *capture* values from outside their zone. A captured value is stored as part of the closure definition and\nremains available even when the closure is evaluated in a different context.\n\nCaptured values make it possible to preserve external parameters—such as scale, density, or color—without creating\nexplicit input sockets. This makes closures cleaner and easier to reuse in different node trees.\n\n[image reference removed]\n\nCapturing an external input value inside a closure.\n\n### Example\n\n1. In a terrain generator node group, replace the tree distribution logic with an\n [Evaluate Closure](../../../../interface/controls/nodes/types/utilities/closure/evaluate_closure.xhtml) node.\n2. Expose the closure input on the group’s interface.\n3. In the main node tree, create a *Closure Zone* and connect it to that input.\n4. Inside the closure zone, define the desired tree placement logic.\n\nWhen the generator evaluates the closure, the custom distribution defined in the zone is executed instead of the\ndefault behavior.\n\n[image reference removed]\n\nA *Closure Zone* defining a custom distribution pattern for tree scattering."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of TextureNodeTexMagic(TextureNode): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# TextureNodeTexMagic(TextureNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`TextureNode`](bpy.types.TextureNode.html#bpy.types.TextureNode \"bpy.types.TextureNode\")\n\n*class* bpy.types.TextureNodeTexMagic(*TextureNode*)\n: *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Describe Bevel Node from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Bevel Node\n\nCycles Only\n\n[image reference removed]\n\nThe Bevel shader node can be used for rendering rounded corners.\nLike bump mapping, this does not modify the actual geometry, only the shading is affected.\nSlight rounding on edges helps to capture specular highlights that you would also see in the real world.\n\nNote that this is a very expensive shader, and may slow down renders\nby 20% even if there is a lot of other complexity in the scene.\nFor that reason, we suggest to mainly use this for baking or\nstill frame renders where render time is not as much of an issue.\nThe [Bevel Modifier](../../../modeling/modifiers/generate/bevel.xhtml) is a faster option when it works,\nbut sometimes fails on complex or messy geometry."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") | - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`AssetShelf.poll`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.poll \"bpy.types.AssetShelf.poll\") - [`AssetShelf.asset_poll`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.asset_poll \"bpy.types.AssetShelf.asset_poll\") - [`AssetShelf.get_active_asset`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.get_active_asset \"bpy.types.AssetShelf.get_active_asset\") - [`AssetShelf.draw_context_menu`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.draw_context_menu \"bpy.types.AssetShelf.draw_context_menu\") - [`AssetShelf.bl_rna_get_subclass`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.bl_rna_get_subclass \"bpy.types.AssetShelf.bl_rna_get_subclass\") - [`AssetShelf.bl_rna_get_subclass_py`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.bl_rna_get_subclass_py \"bpy.types.AssetShelf.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Properties: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`StripModifier.name`](bpy.types.StripModifier.html#bpy.types.StripModifier.name \"bpy.types.StripModifier.name\") - [`StripModifier.type`](bpy.types.StripModifier.html#bpy.types.StripModifier.type \"bpy.types.StripModifier.type\") - [`StripModifier.mute`](bpy.types.StripModifier.html#bpy.types.StripModifier.mute \"bpy.types.StripModifier.mute\") - [`StripModifier.enable`](bpy.types.StripModifier.html#bpy.types.StripModifier.enable \"bpy.types.StripModifier.enable\") - [`StripModifier.show_expanded`](bpy.types.StripModifier.html#bpy.types.StripModifier.show_expanded \"bpy.types.StripModifier.show_expanded\") | - [`StripModifier.input_mask_type`](bpy.types.StripModifier.html#bpy.types.StripModifier.input_mask_type \"bpy.types.StripModifier.input_mask_type\") - [`StripModifier.mask_time`](bpy.types.StripModifier.html#bpy.types.StripModifier.mask_time \"bpy.types.StripModifier.mask_time\") - [`StripModifier.input_mask_strip`](bpy.types.StripModifier.html#bpy.types.StripModifier.input_mask_strip \"bpy.types.StripModifier.input_mask_strip\") - [`StripModifier.input_mask_id`](bpy.types.StripModifier.html#bpy.types.StripModifier.input_mask_id \"bpy.types.StripModifier.input_mask_id\") - [`StripModifier.is_active`](bpy.types.StripModifier.html#bpy.types.StripModifier.is_active \"bpy.types.StripModifier.is_active\") |"}]} {"conversations": [{"role": "user", "content": "Explain Tool Settings in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Size\n: This option controls the radius of the brush, measured in pixels.\n `F` allows you to change the brush size interactively by dragging the mouse and then `LMB`.\n Typing a number then enter while using `F` allows you to enter the size numerically.\n\nStrength\n: Controls how much each application of the brush affects the UVs.\n You can change the brush strength interactively by pressing `Shift`-`F`\n in the 3D Viewport and then moving the brush and then `LMB`.\n You can enter the size numerically also while in `Shift`-`F` sizing.\n\nFalloff\n: The Falloff allows you to control the *Strength* falloff of the brush.\n The falloff is mapped from the center of the brush (left part of the curve)\n towards its borders (right part of the curve).\n Changing the shape of the curve will make the brush softer or harder.\n Read more about using the [Curve Widget](../../../../interface/controls/templates/curve.xhtml#ui-curve-widget).\n\n Curve Preset\n : Custom:\n : You can choose how the strength of the falloff is determined from the center of the brush\n to the borders by manually manipulating the control points within the curve widget.\n There are also a couple of preset custom curves displayed at the bottom of the curve widget\n that can be used on their own or as a starting point for tweaking.\n\n Custom Preset types.\n\n | | | |\n | --- | --- | --- |\n | ../../../../_images/sculpt-paint_brush_falloff_custom-smooth.png Smooth. | ../../../../_images/sculpt-paint_brush_falloff_custom-sphere.png Sphere. | ../../../../_images/sculpt-paint_brush_falloff_custom-root.png Root. |\n | ../../../../_images/sculpt-paint_brush_falloff_custom-sharp.png Sharp. | ../../../../_images/sculpt-paint_brush_falloff_custom-linear.png Linear. | ../../../../_images/sculpt-paint_brush_falloff_custom-constant.png Constant. |\n\n Smooth:\n : The center strength, the border strength, and the falloff transition between them are evenly distributed.\n\n Smoother:\n : Similar to *Smooth* but produces a wider center point of the brush before tapering off.\n\n Sphere:\n : The strength of the brush is predominately at its strongest point\n with a steep falloff near the border of the brush.\n\n Root:\n : Similar to a Sphere but the center is a more concentrated point.\n\n Sharp:\n : The center of the brush is the strongest point\n then exponentially tapers off to a lower strength, creating a fine point.\n\n Linear:\n : With the center being the strongest,\n the strength will consistently weaken as it reaches the border of the brush.\n\n Sharper:\n : Similar to *Sharp* but the center point is more condensed.\n\n Inverse Square:\n : A hybrid between *Smooth* and *Sphere*.\n\n Constant:\n : The strength of the brush remains unified across the entire brush.\n This will create a sharp edge at the border of the brush.\n\nOptions\n: Lock Borders\n : Locks the boundary of UV islands from being affected by the brush.\n This is useful to preserve the shape of UV islands.\n\n Sculpt All Islands\n : To edit all islands and not only the island nearest to the brush center\n when the sculpt stroke was started."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Float2Attribute from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Float2Attribute(Attribute) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Ge"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Rigidbodyconstraint from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "RigidBodyConstraint(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves 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Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMe"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Editing Masks in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Editing Masks\n\nThe tools and panels available to edit masks are the same in both editors.\nEditing of mask splines happens in a way similar to editing Bézier curves or paths in GIMP or other curve editors."}]} {"conversations": [{"role": "user", "content": "Explain References in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`BlendData.fonts`](bpy.types.BlendData.html#bpy.types.BlendData.fonts \"bpy.types.BlendData.fonts\") - [`BlendDataFonts.load`](bpy.types.BlendDataFonts.html#bpy.types.BlendDataFonts.load \"bpy.types.BlendDataFonts.load\") - [`BlendDataFonts.remove`](bpy.types.BlendDataFonts.html#bpy.types.BlendDataFonts.remove \"bpy.types.BlendDataFonts.remove\") - [`GeometryNodeStringToCurves.font`](bpy.types.GeometryNodeStringToCurves.html#bpy.types.GeometryNodeStringToCurves.font \"bpy.types.GeometryNodeStringToCurves.font\") - [`TextCurve.font`](bpy.types.TextCurve.html#bpy.types.TextCurve.font \"bpy.types.TextCurve.font\") | - [`TextCurve.font_bold`](bpy.types.TextCurve.html#bpy.types.TextCurve.font_bold \"bpy.types.TextCurve.font_bold\") - [`TextCurve.font_bold_italic`](bpy.types.TextCurve.html#bpy.types.TextCurve.font_bold_italic \"bpy.types.TextCurve.font_bold_italic\") - [`TextCurve.font_italic`](bpy.types.TextCurve.html#bpy.types.TextCurve.font_italic \"bpy.types.TextCurve.font_italic\") - [`TextStrip.font`](bpy.types.TextStrip.html#bpy.types.TextStrip.font \"bpy.types.TextStrip.font\") |"}]} {"conversations": [{"role": "user", "content": "What is Drivers and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Upgrading to the latest graphics drivers often solves problems. Newer drivers have bug fixes that help Blender\nfunction correctly.\n\nOn Windows, drivers are provided by the graphics card manufacturer (NVIDIA). Windows Update automatically installs\ngraphics drivers, or your computer manufacturer may provide its own version of the graphics drivers.\n\nHowever, these are not always the latest version or may have been corrupted in some way. We recommend always using\nthe official drivers.\n\n[Download Latest NVIDIA Drivers](https://www.nvidia.com/Download/index.aspx)"}]} {"conversations": [{"role": "user", "content": "How do I use Select Loop Inner-Region in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "*Select Loop Inner-Region* selects all faces that are inside a closed loop of edges.\nWhile it is possible to use this operator in *Vertex* and *Face* selection modes, results may be unexpected.\nNote that if the selected loop of edges is not closed,\nthen all connected edges on the mesh will be considered inside the loop.\n\n[image reference removed]\n\nLoop to Region.\n\n[image reference removed]\n\nThis tool handles multiple loops fine, as you can see.\n\n[image reference removed]\n\nThis tool handles “holes” just fine as well."}]} {"conversations": [{"role": "user", "content": "How do I use Tool Settings in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "You can configure the brush main settings exposed on the Tool Settings for convenience.\nFor the draw brushes configuration and settings see:\n[Draw Brush](../brushes/draw.xhtml).\n\nSubdivisions\n: The number of stroke points between each stroke edge.\n\nThickness Profile\n: Use a [curve widget](../../../../interface/controls/templates/curve.xhtml) to define the stroke thickness\n from the start (left) to end (right) of the stroke.\n\n Use Curve\n : When enabled, the stroke use a curve profile to control the thickness along the arc.\n\nDifferent thickness profile samples.\n\n| | | |\n| --- | --- | --- |\n| ../../../../_images/grease-pencil_modes_draw_tools_arc_thickness-profile-01.png | ../../../../_images/grease-pencil_modes_draw_tools_arc_thickness-profile-02.png | ../../../../_images/grease-pencil_modes_draw_tools_arc_thickness-profile-03.png |\n\n### Brush Asset\n\nPicks the brush asset used by the tool.\n\nSee [Brush Asset](../tool_settings/brushes.xhtml) for more information.\n\nSee [Draw Brushes](../brushes/draw.xhtml) for a detailed list of all draw brushes and their options.\n\n### Brush Settings\n\nParameters to control to look of the stroke.\n\nSee [Draw Brushes](../brushes/draw.xhtml) for details.\n\n### Color\n\nSettings to determine the color of strokes.\n\nSee [Color](../tool_settings/color.xhtml)"}]} {"conversations": [{"role": "user", "content": "What is Named Layer Selection Node and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Named Layer Selection Node\n\n[image reference removed]\n\nThe *Named Layer Selection* node outputs a Boolean field whose index value is true\nfor [Grease Pencil layers](../../../../grease_pencil/properties/layers.xhtml) whose name matches a string input."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Tool Settings, preserving all code examples."}, {"role": "assistant", "content": "Mode\n: The operation to apply to the face set.\n\n Grow Face Set:\n : Grows the face sets boundary by one face based on mesh topology.\n This is also available as a [shortcut operator](../editing/face_sets.html#bpy-ops-sculpt-face-set-edit)\n via `Ctrl`-`W`.\n\n Shrink Face Set:\n : Shrinks the face sets boundary by one face based on mesh topology.\n This is also available as a [shortcut operator](../editing/face_sets.html#bpy-ops-sculpt-face-set-edit)\n via `Ctrl`-`Alt`-`W`.\n\n Delete Geometry:\n : Deletes the faces that are assigned to the face set.\n\n Fair Positions:\n : Creates a perfectly flat and smooth geometry patch from the face set.\n This is the ideal way to trim parts of your mesh\n if the vertex count is too high for other operations,\n or the vertex IDs must not be altered\n (Like when using [Multires](../../../modeling/modifiers/generate/multiresolution.html) sculpting).\n\n Fair Tangency:\n : Creates a smooth as possible geometry patch from the face set\n by minimizing changes in vertex [tangents](../../../glossary/index.html#term-Tangent).\n This is ideal for creating smooth curved surfaces on complex topology,\n where just using the smooth brush will not lead to desired results\n\n | | | |\n | --- | --- | --- |\n | ../../../_images/sculpt-paint_sculpt_fairing_none.png Before fairing. | ../../../_images/sculpt-paint_sculpt_fairing_positions.png After using Fair Positions. | ../../../_images/sculpt-paint_sculpt_fairing_tangency.png After using Fair Tangency. |\n\nStrength\n: The amount of effect the filter has on the mesh.\n This setting is only available for the fairing operations.\n\nModify Hidden\n: Apply the edit operation to hidden face sets."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Geometrynodesplitedges: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "eToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) "}]} {"conversations": [{"role": "user", "content": "Describe GeometryNodeSampleNearestSurface(GeometryNode) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# GeometryNodeSampleNearestSurface(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeSampleNearestSurface(*GeometryNode*)\n: Calculate the interpolated value of a mesh attribute on the closest point of its surface\n\n data_type\n : Type:\n : enum in [Attribute Type Items](bpy_types_enum_items/attribute_type_items.html#rna-enum-attribute-type-items), default `'FLOAT'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Loop Cut, preserving all code examples."}, {"role": "assistant", "content": "# Loop Cut\n\nThe *Loop Cut* tool is a modal tool version of the [Loop Cut and Slide](../editing/edge/loopcut_slide.html#bpy-ops-mesh-loopcut-slide) operator.\nThis tool splits a loop of faces by inserting new edge loops intersecting the chosen edge."}]} {"conversations": [{"role": "user", "content": "What is String Node and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# String Node\n\n[image reference removed]\n\nThe *String* input node creates a single string. It can be connected to attribute name sockets\nto make using the same attribute name in multiple places more convenient."}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Paint.bl_rna_get_subclass`](bpy.types.Paint.html#bpy.types.Paint.bl_rna_get_subclass \"bpy.types.Paint.bl_rna_get_subclass\") - [`Paint.bl_rna_get_subclass_py`](bpy.types.Paint.html#bpy.types.Paint.bl_rna_get_subclass_py \"bpy.types.Paint.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain Wireframe Node in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Wireframe Node\n\n[image reference removed]\n\nThe Wireframe node is used to retrieve the edges of an object as it appears to Cycles.\nAs meshes are triangulated before being processed by Cycles,\ntopology will always appear triangulated when viewed with the Wireframe node."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`ViewerPathElem.bl_rna_get_subclass`](bpy.types.ViewerPathElem.html#bpy.types.ViewerPathElem.bl_rna_get_subclass \"bpy.types.ViewerPathElem.bl_rna_get_subclass\") - [`ViewerPathElem.bl_rna_get_subclass_py`](bpy.types.ViewerPathElem.html#bpy.types.ViewerPathElem.bl_rna_get_subclass_py \"bpy.types.ViewerPathElem.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Unwrap in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Blender offers several ways of mapping UVs.\nThe simpler projection methods use formulas that map 3D space onto 2D space,\nby interpolating the position of points toward a point, axis or plane through a surface.\nThe more advanced methods can be used with more complex models, and have more specific uses.\n\n- [Unwrap](../editing/uv.html#bpy-ops-uv-unwrap)\n- [Smart UV Project](../editing/uv.html#bpy-ops-uv-smart-project)\n- [Lightmap Pack](../editing/uv.html#bpy-ops-uv-lightmap-pack)\n- [Follow Active Quads](../editing/uv.html#bpy-ops-uv-follow-active-quads)\n- [Cube Projection](../editing/uv.html#bpy-ops-uv-cube-project)\n- [Cylinder Projection](../editing/uv.html#bpy-ops-uv-cylinder-project)\n- [Sphere Projection](../editing/uv.html#bpy-ops-uv-sphere-project)"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Woodtexture from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "ecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context 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(bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar WoodTexture(Texture) ¶ base classes — bpy_struct , ID , Texture class bpy.types. WoodTexture ( Texture ) ¶ Procedural noise texture nabla ¶ Size of derivative offset used for calculating normal Type : float in [0.001, 0.1], default 0.025 noise_basis ¶ Noise basis used for turbulence BLENDER_ORIGINAL Blender Original – Noise algorithm - Blender original: Smooth interpolated noise. ORIGINAL_PERLIN Original Perlin – Noise algorithm - Original Perlin: Smooth interpolated noise. IMPROVED_PERLIN Improved Perlin – Noise algorithm - Improved Perlin: Smooth interpolated noise. VORONOI_F1 Voronoi F1 – Noise algorithm - Voronoi F1: Returns distance to the closest feature point. VORONOI_F2 Voronoi F2 – Noise algorithm - Voronoi F2: Returns distance to the 2nd closest feature point. VORONOI_F3 Voronoi F3 – Noise algorithm - Voronoi F3: Returns distance to the 3rd closest feature point. VORONOI_F4 Voronoi F4 – Noise algorithm - Voronoi F4: Returns distance to the 4th closest feature point. VORONOI_F2_F1 Voronoi F2-F1 – Noise algorithm - Voronoi F1-F2. VORONOI_CRACKLE Voronoi Crackle – Noise algorithm - Voronoi Crackle: Voronoi tessellation with sharp edges. CELL_NOISE Cell Noise – Noise algorithm - Cell Noise: Square cell tessellation. Type : enum in [ 'BLENDER_ORIGINAL' , 'ORIGINAL_PERLIN' , 'IMPROVED_PERLIN' , 'VORONOI_F1' , 'VORONOI_F2' , 'VORONOI_F3' , 'VORONOI_F4' , 'VORONOI_F2_F1' , 'VORONOI_CRACKLE' , 'CELL_NOISE' ], default 'BLENDER_ORIGINAL' noise_basis_2 ¶ SIN Sine – Use a sine wave to produce bands. SAW Saw – Use a saw wave to produce bands. TRI Tri – Use a triangle wave to produce bands. Type : enum in [ 'SIN' , 'SAW' , 'TRI' ], default 'SIN' noise_scale ¶ Scaling for noise input Type : float in [0.0001, inf], default 0.25 noise_type ¶ SOFT_NOISE Soft – Generate soft noise (smooth transitions). HARD_NOISE Hard – Generate hard noise (sharp transitions). Type : enum in [ 'SOFT_NOISE' , 'HARD_NOISE' ], default 'SOFT_NOISE' turbulence ¶ Turbulence of the bandnoise and ringnoise types Type : float in [0.0001, inf], default 5.0 wood_type ¶ BANDS Bands – Use standard wood texture in bands. RINGS Rings – Use wood texture in rings. BANDNOISE Band Noise – Add noise to standard wood. RINGNOISE Ring Noise – Add noise to rings. Type : enum in [ 'BANDS' , 'RINGS' , 'BANDNOISE' , 'RINGNOISE' ], default 'BANDS' users_material ¶ Materials that use this texture Type : tuple of Material Note Takes O(len(bpy.data.materials) * len(material.texture_slots)) time. (readonly) users_object_modifier ¶ Object modifiers that use this texture Type : tuple of Object Note Takes O(len(bpy.data.objects) * len(obj.modifiers)) time. (readonly) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data ID.name ID.name_full ID.id_type ID.session_uid ID.is_evaluated ID.original ID.users ID.use_fake_user ID.use_extra_user ID.is_embedded_data ID.is_linked_packed ID.is_missing ID.is_runtime_data ID.is_editable ID.tag ID.is_library_indirect ID.library ID.library_weak_reference ID.asset_data ID.override_library ID.preview Texture.type Texture.use_clamp Texture.use_color_ramp Texture.color_ramp Texture.intensity Texture.contrast Texture.saturation Texture.factor_red Texture.factor_green Texture.factor_blue Texture.use_preview_alpha Texture.use_nodes Texture.node_tree Texture.animation_data Texture.users_material Texture.users_object_modifier Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values ID.bl_system_properties_get ID.rename ID.evaluated_get ID.copy ID.asset_mark ID.asset_clear ID.asset_generate_prev"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Palette and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Palette(ID) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API 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FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(GeometryNode) Geo"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Geometrynodeinputscenetime in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "eNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeInputSceneTime(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeInputSceneTime ( GeometryNode ) ¶ Retrieve the current time in the scene’s animation in units of seconds or frames classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeInputShadeSmooth(GeometryNode) Previous GeometryNodeInputRadius(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputSceneTime GeometryNodeInputSceneTime.is_registered_node_type() GeometryNodeInputSceneTime.input_template() GeometryNodeInputSceneTime.output_template() GeometryNodeInputSceneTime.bl_rna_get_subclass() GeometryNodeInputSceneTime.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Shadernodemaprange from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "tureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar ShaderNodeMapRange(ShaderNode) ¶ base classes — bpy_struct , Node , NodeInternal , ShaderNode class bpy.types. ShaderNodeMapRange ( ShaderNode ) ¶ Remap a value from a range to a target range clamp ¶ Clamp the result to the target range [To Min, To Max] Type : boolean, default False data_type ¶ FLOAT Float – Floating-point value. FLOAT_VECTOR Vector – 3D vector with floating-point values. Type : enum in [ 'FLOAT' , 'FLOAT_VECTOR' ], default 'FLOAT' interpolation_type ¶ Type : enum in Node Map Range Items , default 'LINEAR' classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py ShaderNode.poll ShaderNode.bl_rna_get_subclass ShaderNode.bl_rna_get_subclass_py Next ShaderNodeMapping(ShaderNode) Previous ShaderNodeLightPath(ShaderNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page ShaderNodeMapRange(ShaderNode) ShaderNodeMapRange ShaderNodeMapRange.clamp ShaderNodeMapRange.data_type ShaderNodeMapRange.interpolation_type ShaderNodeMapRange.is_registered_node_type() ShaderNodeMapRange.input_template() ShaderNodeMapRange.output_template() ShaderNodeMapRange.bl_rna_get_subclass() ShaderNodeMapRange.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Nodesocketvectoreuler2D and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "NodeSocketVectorEuler2D(NodeSocketStandard) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API 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FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryN"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Control, preserving all code examples."}, {"role": "assistant", "content": "Catmull-Clark subdivision rounds off edges, and often this is not what you want.\nThere are several solutions that allow you to control the subdivision.\n\n### Weighted Edge Creases\n\nWeighted edge creases for subdivision surfaces allows you to change the way\nthe *Subdivision Surface* modifier subdivides the geometry to give the edges a smooth or sharp appearance.\n\n[image reference removed]\n\nA subdivided cube with creased edges.\n\nThe crease weight of selected edges can be changed in the *Transform* panel, Sidebar of the 3D Viewport.\nThe scale-like dedicated tool `Shift`-`E` can also be used to adjust the crease weight.\nA higher value makes the edge “stronger” and more resistant to the smoothing effect of subdivision surfaces.\n\n### Edge Loops\n\n[image reference removed]\n\nSubdivision Level 2 cube, the same with an extra Edge Loop, and the same with six extra Edge Loops.\n\nThe *Subdivision Surface* modifier demonstrates why good, clean topology is so important.\nAs you can see in the figure, it has a drastic effect on a default cube.\nUntil you add in additional loops (with e.g. [Loop Cut and Slide](../../meshes/editing/edge/loopcut_slide.xhtml#bpy-ops-mesh-loopcut-slide)),\nthe shape is almost unrecognizable as a cube.\n\nA mesh with deliberate topology has good placement of edge loops, which allow the placement of more loops\n(or their removal) to control the sharpness/smoothness of the resultant mesh."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") | - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`ID.bl_system_properties_get`](bpy.types.ID.html#bpy.types.ID.bl_system_properties_get \"bpy.types.ID.bl_system_properties_get\") - [`ID.rename`](bpy.types.ID.html#bpy.types.ID.rename \"bpy.types.ID.rename\") - [`ID.evaluated_get`](bpy.types.ID.html#bpy.types.ID.evaluated_get \"bpy.types.ID.evaluated_get\") - [`ID.copy`](bpy.types.ID.html#bpy.types.ID.copy \"bpy.types.ID.copy\") - [`ID.asset_mark`](bpy.types.ID.html#bpy.types.ID.asset_mark \"bpy.types.ID.asset_mark\") - [`ID.asset_clear`](bpy.types.ID.html#bpy.types.ID.asset_clear \"bpy.types.ID.asset_clear\") - [`ID.asset_generate_preview`](bpy.types.ID.html#bpy.types.ID.asset_generate_preview \"bpy.types.ID.asset_generate_preview\") - [`ID.override_create`](bpy.types.ID.html#bpy.types.ID.override_create \"bpy.types.ID.override_create\") - [`ID.override_hierarchy_create`](bpy.types.ID.html#bpy.types.ID.override_hierarchy_create \"bpy.types.ID.override_hierarchy_create\") - [`ID.user_clear`](bpy.types.ID.html#bpy.types.ID.user_clear \"bpy.types.ID.user_clear\") - [`ID.user_remap`](bpy.types.ID.html#bpy.types.ID.user_remap \"bpy.types.ID.user_remap\") - [`ID.make_local`](bpy.types.ID.html#bpy.types.ID.make_local \"bpy.types.ID.make_local\") - [`ID.user_of_id`](bpy.types.ID.html#bpy.types.ID.user_of_id \"bpy.types.ID.user_of_id\") - [`ID.animation_data_create`](bpy.types.ID.html#bpy.types.ID.animation_data_create \"bpy.types.ID.animation_data_create\") - [`ID.animation_data_clear`](bpy.types.ID.html#bpy.types.ID.animation_data_clear \"bpy.types.ID.animation_data_clear\") - [`ID.update_tag`](bpy.types.ID.html#bpy.types.ID.update_tag \"bpy.types.ID.update_tag\") - [`ID.preview_ensure`](bpy.types.ID.html#bpy.types.ID.preview_ensure \"bpy.types.ID.preview_ensure\") - [`ID.bl_rna_get_subclass`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass \"bpy.types.ID.bl_rna_get_subclass\") - [`ID.bl_rna_get_subclass_py`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass_py \"bpy.types.ID.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Graph View: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Graph View\n\nThe graph or curves view has numerous purposes based on the color of the lines.\nThe red and green lines on the graph show you the speed of the trackers at a given frame.\nGreen is vertical movement, Red is horizontal. Therefore the first frames will always be at zero.\n\nThe blue line is the line that comes out when you click on the film strip is the average per-frame error.\nThis curve is available only after pressing camera solve and is not editable.\nThis is the one line that you want to be as flat as possible and as closer to zero as you can.\nThe high points will show you where in your shot you are having inaccurate tracking.\n\nFrames outside of scene frame range are darkened.\n\n[image reference removed]\n\nGraph View."}]} {"conversations": [{"role": "user", "content": "How do I use Freestyle Types (freestyle.types) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": " **name** (*str*) – The name of the attribute.\n\n Returns:\n : The attribute value.\n\n Return type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\")\n\n has_attribute_real(*name*)\n : Checks whether the attribute name of float type is available.\n\n Parameters:\n : **name** (*str*) – The name of the attribute.\n\n Returns:\n : True if the attribute is available.\n\n Return type:\n : bool\n\n has_attribute_vec2(*name*)\n : Checks whether the attribute name of two-dimensional vector type\n is available.\n\n Parameters:\n : **name** (*str*) – The name of the attribute.\n\n Returns:\n : True if the attribute is available.\n\n Return type:\n : bool\n\n has_attribute_vec3(*name*)\n : Checks whether the attribute name of three-dimensional vector\n type is available.\n\n Parameters:\n : **name** (*str*) – The name of the attribute.\n\n Returns:\n : True if the attribute is available.\n\n Return type:\n : bool\n\n set_attribute_real(*name*, *value*)\n : Adds a user-defined attribute of float type. If there is no\n attribute of the given name, it is added. Otherwise, the new value\n replaces the old one.\n\n Parameters:\n : - **name** (*str*) – The name of the attribute.\n - **value** (*float*) – The attribute value.\n\n set_attribute_vec2(*name*, *value*)\n : Adds a user-defined attribute of two-dimensional vector type. If\n there is no attribute of the given name, it is added. Otherwise,\n the new value replaces the old one.\n\n Parameters:\n : - **name** (*str*) – The name of the attribute.\n - **value** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") | tuple[float, float, float] | list[float]) – The attribute value.\n\n set_attribute_vec3(*name*, *value*)\n : Adds a user-defined attribute of three-dimensional vector type.\n If there is no attribute of the given name, it is added.\n Otherwise, the new value replaces the old one.\n\n Parameters:\n : - **name** (*str*) – The name of the attribute.\n - **value** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") | tuple[float, float, float] | list[float]) – The attribute value as a 3D vector.\n\n alpha\n : Alpha component of the stroke color.\n\n Type:\n : float\n\n color\n : RGB components of the stroke color.\n\n Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\")\n\n thickness\n : Right and left components of the stroke thickness.\n The right (left) component is the thickness on the right (left) of the vertex\n when following the stroke.\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\")\n\n visible\n : The visibility flag. True if the StrokeVertex is visible.\n\n Type:\n : bool\n\n*class* freestyle.types.StrokeShader\n: Base class for stroke shaders. Any stroke shader must inherit from\n this class and overload the shade() method. A StrokeShader is\n designed to modify stroke attributes such as thickness, color,\n geometry, texture, blending mode, and so on. The basic way for this\n operation is to iterate over the stroke vertices of the `Stroke`\n and to modify the `StrokeAttribute` of each vertex. Here is a\n code example of such an iteration:\n\n ```\n it = ioStroke.strokeVerticesBegin()\n while not it.is_end:\n att = it.object.attribute\n ## perform here any attribute modification\n it.increment()\n ```\n\n __init__()\n : Default constructor.\n\n shade(*stroke*)\n : The shading method. Must be overloaded by inherited classes.\n\n Parameters:\n : **stroke** (`Stroke`) – A Stroke object.\n\n name\n : The name of the stroke shader.\n\n Type:\n : str\n\n*class* freestyle.types.StrokeVertex\n: Class hierarchy: `Interface0D` > `CurvePoint` > `StrokeVertex`\n\n Class to define a stroke vertex.\n\n __init__()\n\n __init__(*brother*)\n\n __init__(*first_vertex*, *second_vertex*, *t3d*)\n\n __init__(*point*)\n\n __init__(*svertex*)\n\n __init__(*svertex*, *attribute*)\n : Builds a `StrokeVertex` using the default constructor,\n copy constructor, from 2 `StrokeVertex` and an interpolation parameter,\n from a CurvePoint, from a SVertex, or a `SVertex` and a `StrokeAttribute` object.\n\n Parameters:\n : - **brother** (`StrokeVertex`) – A StrokeVertex object.\n - **first_vertex** (`StrokeVertex`) – The first StrokeVertex.\n - **second_vertex** (`StrokeVertex`) – The second StrokeVertex.\n - **t3d** (*float*) – An interpolation parameter.\n - **point** (`CurvePoint`) – A CurvePoint object.\n - **svertex** (`SVertex`) – An SVertex object.\n - **svertex** – An SVertex object.\n - **attribute** (`StrokeAttribute`) – A StrokeAttribute object.\n\n attribute\n : StrokeAttribute for this StrokeVertex.\n\n Type:\n : `StrokeAttribute`\n\n curvilinear_abscissa\n : Curvilinear abscissa of this StrokeVertex in the Stroke.\n\n Type:\n : float\n\n point\n : 2D point coordinates.\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\")\n\n stroke_length\n : Stroke length (it is only a value retained by the StrokeVertex,\n and it won’t change the real stroke length).\n\n Type:\n : float\n\n u\n : Curvilinear abscissa of this StrokeVertex in the Stroke.\n\n Type:\n : float\n\n*class* freestyle.types.StrokeVertexIterator\n: Class hierarchy: `Iterator` > `StrokeVertexIterator`\n\n Class defining an iterator designed to iterate over the\n `StrokeVertex` of a `Stroke`. An instance of a\n StrokeVertexIterator can be obtained from a Stroke by calling\n iter(), stroke_vertices_begin() or stroke_vertices_begin(). It is iterating\n over the same vertices as an `Interface0DIterator`. The difference\n resides in the object access: an Interface0DIterator only allows\n access to an Interface0D while one might need to access the\n specialized StrokeVertex type. In this case, one should use a\n StrokeVertexIterator. To call functions of the UnaryFuntion0D type,\n a StrokeVertexIterator can be converted to an Interface0DIterator by\n by calling Interface0DIterator(it).\n\n __init__()\n\n __init__(*brother*)\n : Creates a `StrokeVertexIterator` using either the\n default constructor or the copy constructor.\n\n Parameters:\n : **brother** (`StrokeVertexIterator`) – A StrokeVertexIterator object.\n\n decremented()\n : Returns a copy of a decremented StrokeVertexIterator.\n\n Returns:\n : A StrokeVertexIterator pointing the previous StrokeVertex.\n\n Return type:\n : `StrokeVertexIterator`\n\n incremented()\n : Returns a copy of an incremented StrokeVertexIterator.\n\n Returns:\n : A StrokeVertexIterator pointing the next StrokeVertex.\n\n Return type:\n : `StrokeVertexIterator`\n\n reversed()\n : Returns a StrokeVertexIterator that traverses stroke vertices in the\n reversed order.\n\n Returns:\n : A StrokeVertexIterator traversing stroke vertices backward.\n\n Return type:\n : `StrokeVertexIterator`\n\n at_last\n : True if the iterator points to the last valid element.\n For its counterpart (pointing to the first valid element), use it.is_begin.\n\n Type:\n : bool\n\n object\n : The StrokeVertex object currently pointed to by this iterator.\n\n Type:\n : `StrokeVertex`\n\n t\n : The curvilinear abscissa of the current point.\n\n Type:\n : float\n\n u\n : The point parameter at the current point in the stroke (0 <= u <= 1).\n\n Type:\n : float\n\n*class* freestyle.types.TVertex\n: Class hierarchy: `Interface0D` > `ViewVertex` > `TVertex`\n\n Class to define a T vertex, i.e. an intersection between two edges.\n It points towards two SVertex and four ViewEdges. Among the\n ViewEdges, two are front and the other two are back. Basically a\n front edge hides part of a back edge. So, among the back edges, one\n is of invisibility N and the other of invisibility N+1.\n\n __init__()\n : Default constructor.\n\n get_mate(*viewedge*)\n : Returns the mate edge of the ViewEdge given as argument. If the\n ViewEdge is frontEdgeA, frontEdgeB is returned. If the ViewEdge is\n frontEdgeB, frontEdgeA is returned. Same for back edges.\n\n Parameters:\n : **viewedge** (`ViewEdge`) – A ViewEdge object.\n\n Returns:\n : The mate edge of the given ViewEdge.\n\n Return type:\n : `ViewEdge`\n\n get_svertex(*fedge*)\n : Returns the SVertex (among the 2) belonging to the given FEdge.\n\n Parameters:\n : **fedge** (`FEdge`) – An FEdge object.\n\n Returns:\n : The SVertex belonging to the given FEdge.\n\n Return type:\n : `SVertex`\n\n back_svertex\n : The SVertex that is further away from the viewpoint.\n\n Type:\n : `SVertex`\n\n front_svertex\n : The SVertex that is closer to the viewpoint.\n\n Type:\n : `SVertex`\n\n id\n : The Id of this TVertex.\n\n Type:\n : `Id`\n\n*class* freestyle.types.UnaryFunction0D\n: Base class for Unary Functions (functors) working on\n `Interface0DIterator`. A unary function will be used by\n invoking __call__() on an Interface0DIterator. In Python, several\n different subclasses of UnaryFunction0D are used depending on the\n types of functors’ return values. For example, you would inherit from\n a `UnaryFunction0DDouble` if you wish to define a function that\n returns a double value. Available UnaryFunction0D subclasses are:\n\n - `UnaryFunction0DDouble`\n - `UnaryFunction0DEdgeNature`\n - `UnaryFunction0DFloat`\n - `UnaryFunction0DId`\n - `UnaryFunction0DMaterial`\n - `UnaryFunction0DUnsigned`\n - `UnaryFunction0DVec2f`\n - `UnaryFunction0DVec3f`\n - `UnaryFunction0DVectorViewShape`\n - `UnaryFunction0DViewShape`\n\n name\n : The name of the unary 0D function.\n\n Type:\n : str\n\n*class* freestyle.types.UnaryFunction0DDouble\n: Class hierarchy: `UnaryFunction0D` > `UnaryFunction0DDouble`\n\n Base class for unary functions (functors) that work on\n `Interface0DIterator` and return a float value.\n\n __init__()\n : Default constructor.\n\n*class* freestyle.types.UnaryFunction0DEdgeNature\n: Class hierarchy: `UnaryFunction0D` > `UnaryFunction0DEdgeNature`\n\n Base class for unary functions (functors) that work on\n `Interface0DIterator` and return a `Nature` object.\n\n __init__()\n : Default constructor.\n\n*class* freestyle.types.UnaryFunction0DFloat\n: Class hierarchy: `UnaryFunction0D` > `UnaryFunction0DFloat`\n\n Base class for unary functions (functors) that work on\n `Interface0DIterator` and return a float value.\n\n __init__()\n : Default constructor.\n\n*class* freestyle.types.UnaryFunction0DId\n: Class hierarchy: `UnaryFunction0D` > `UnaryFunction0DId`\n\n Base class for unary functions (functors) that work on\n `Interface0DIterator` and return an `Id` object.\n\n __init__()\n : Default constructor.\n\n*class* freestyle.types.UnaryFunction0DMaterial\n: Class hierarchy: `UnaryFunction0D` > `UnaryFunction0DMaterial`\n\n Base class for unary functions (functors) that work on\n `Interface0DIterator` and return a `Material` object.\n\n __init__()\n : Default constructor.\n\n*class* freestyle.types.UnaryFunction0DUnsigned\n: Class hierarchy: `UnaryFunction0D` > `UnaryFunction0DUnsigned`\n\n Base class for unary functions (functors) that work on\n `Interface0DIterator` and return an int value.\n\n __init__()\n : Default constructor.\n\n*class* freestyle.types.UnaryFunction0DVec2f\n: Class hierarchy: `UnaryFunction0D` > `UnaryFunction0DVec2f`\n\n Base class for unary functions (functors) that work on\n `Interface0DIterator` and return a 2D vector.\n\n __init__()\n : Default constructor.\n\n*class* freestyle.types.UnaryFunction0DVec3f\n: Class hierarchy: `UnaryFunction0D` > `UnaryFunction0DVec3f`\n\n Base class for unary functions (functors) that work on\n `Interface0DIterator` and return a 3D vector.\n\n __init__()\n : Default constructor.\n\n*class* freestyle.types.UnaryFunction0DVectorViewShape\n: Class hierarchy: `UnaryFunction0D` > `UnaryFunction0DVectorViewShape`\n\n Base class for unary functions (functors) that work on\n `Interface0DIterator` and return a list of `ViewShape`\n objects.\n\n __init__()\n : Default constructor.\n\n*class* freestyle.types.UnaryFunction0DViewShape\n: Class hierarchy: `UnaryFunction0D` > `UnaryFunction0DViewShape`\n\n Base class for unary functions (functors) that work on\n `Interface0DIterator` and return a `ViewShape` object.\n\n __init__()\n : Default constructor.\n\n*class* freestyle.types.UnaryFunction1D\n: Base class for Unary Functions (functors) working on\n `Interface1D`. A unary function will be used by invoking\n __call__() on an Interface1D. In Python, several different subclasses\n of UnaryFunction1D are used depending on the types of functors’ return\n values. For example, you would inherit from a\n `UnaryFunction1DDouble` if you wish to define a function that\n returns a double value. Available UnaryFunction1D subclasses are:\n\n - `UnaryFunction1DDouble`\n - `UnaryFunction1DEdgeNature`\n - `UnaryFunction1DFloat`\n - `UnaryFunction1DUnsigned`\n - `UnaryFunction1DVec2f`\n - `UnaryFunction1DVec3f`\n - `UnaryFunction1DVectorViewShape`\n - `UnaryFunction1DVoid`\n\n name\n : The name of the unary 1D function.\n\n Type:\n : str\n\n*class* freestyle.types.UnaryFunction1DDouble\n: Class hierarchy: `UnaryFunction1D` > `UnaryFunction1DDouble`\n\n Base class for unary functions (functors) that work on\n `Interface1D` and return a float value.\n\n __init__()\n\n __init__(*integration_type*)\n : Builds a unary 1D function using the default constructor\n or the integration method given as an argument.\n\n Parameters:\n : **integration_type** (`IntegrationType`) – An integration method.\n\n integration_type\n : The integration method.\n\n Type:\n : `IntegrationType`\n\n*class* freestyle.types.UnaryFunction1DEdgeNature\n: Class hierarchy: `UnaryFunction1D` > `UnaryFunction1DEdgeNature`\n\n Base class for unary functions (functors) that work on\n `Interface1D` and return a `Nature` object.\n\n __init__()\n\n __init__(*integration_type*)\n : Builds a unary 1D function using the default constructor\n or the integration method given as an argument.\n\n Parameters:\n : **integration_type** (`IntegrationType`) – An integration method.\n\n integration_type\n : The integration method.\n\n Type:\n : `IntegrationType`\n\n*class* freestyle.types.UnaryFunction1DFloat\n: Class hierarchy: `UnaryFunction1D` > `UnaryFunction1DFloat`\n\n Base class for unary functions (functors) that work on\n `Interface1D` and return a float value.\n\n __init__()\n\n __init__(*integration_type*)\n : Builds a unary 1D function using the default constructor\n or the integration method given as an argument.\n\n Parameters:\n : **integration_type** (`IntegrationType`) – An integration method.\n\n integration_type\n : The integration method.\n\n Type:\n : `IntegrationType`\n\n*class* freestyle.types.UnaryFunction1DUnsigned\n: Class hierarchy: `UnaryFunction1D` > `UnaryFunction1DUnsigned`\n\n Base class for unary functions (functors) that work on\n `Interface1D` and return an int value.\n\n __init__()\n\n __init__(*integration_type*)\n : Builds a unary 1D function using the default constructor\n or the integration method given as an argument.\n\n Parameters:\n : **integration_type** (`IntegrationType`) – An integration method.\n\n integration_type\n : The integration method.\n\n Type:\n : `IntegrationType`\n\n*class* freestyle.types.UnaryFunction1DVec2f\n: Class hierarchy: `UnaryFunction1D` > `UnaryFunction1DVec2f`\n\n Base class for unary functions (functors) that work on\n `Interface1D` and return a 2D vector.\n\n __init__()\n\n __init__(*integration_type*)\n : Builds a unary 1D function using the default constructor\n or the integration method given as an argument.\n\n Parameters:\n : **integration_type** (`IntegrationType`) – An integration method.\n\n integration_type\n : The integration method.\n\n Type:\n : `IntegrationType`\n\n*class* freestyle.types.UnaryFunction1DVec3f\n: Class hierarchy: `UnaryFunction1D` > `UnaryFunction1DVec3f`\n\n Base class for unary functions (functors) that work on\n `Interface1D` and return a 3D vector.\n\n __init__()\n\n __init__(*integration_type*)\n : Builds a unary 1D function using the default constructor\n or the integration method given as an argument.\n\n Parameters:\n : **integration_type** (`IntegrationType`) – An integration method.\n\n integration_type\n : The integration method.\n\n Type:\n : `IntegrationType`\n\n*class* freestyle.types.UnaryFunction1DVectorViewShape\n: Class hierarchy: `UnaryFunction1D` > `UnaryFunction1DVectorViewShape`\n\n Base class for unary functions (functors) that work on\n `Interface1D` and return a list of `ViewShape`\n objects.\n\n __init__()\n\n __init__(*integration_type*)\n : Builds a unary 1D function using the default constructor\n or the "}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Geometrynodescaleinstances from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "CurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_stru"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Blenddata in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "donly) window_managers ¶ Window manager data-blocks Type : BlendDataWindowManagers bpy_prop_collection of WindowManager , (readonly) workspaces ¶ Workspace data-blocks Type : BlendDataWorkSpaces bpy_prop_collection of WorkSpace , (readonly) worlds ¶ World data-blocks Type : BlendDataWorlds bpy_prop_collection of World , (readonly) pack_linked_ids_hierarchy ( root_id ) ¶ Pack the given linked ID and its dependencies into current blendfile Parameters : root_id ( ID ) – Root linked ID to pack Returns : The packed ID matching the given root ID Return type : ID batch_remove ( ids ) ¶ Remove (delete) several IDs at once. Note that this function is quicker than individual calls to remove() (from bpy.types.BlendData ID collections), but less safe/versatile (it can break Blender, e.g. by removing all scenes…). Parameters : ids (Sequence[ bpy.types.ID ]) – Sequence of IDs (types can be mixed). classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type file_path_foreach ( visit_path_fn , * , subset = None , visit_types = None , flags = {'SKIP_PACKED', 'SKIP_WEAK_REFERENCES'} ) ¶ Call visit_path_fn for the file paths used by all ID data-blocks in current bpy.data . For list of valid set members for visit_types, see: bpy.types.KeyingSetPath.id_type . Parameters : visit_path_fn (Callable[[ bpy.types.ID , str, Any], str|None]) – function that takes three parameters: the data-block, a file path, and a placeholder for future use. The function should return either None or a str . In the latter case, the visited file path will be replaced with the returned string. subset ( set [ str ] ) – When given, only these data-blocks and their used file paths will be visited. visit_types ( set [ str ] ) – When given, only visit data-blocks of these types. Ignored if subset is also given. flags ( set [ str ] ) – Set of flags that influence which data-blocks are visited. See File Path Foreach Flag Items . file_path_map ( * , subset = None , key_types = None , include_libraries = False ) ¶ Returns a mapping of all ID data-blocks in current bpy.data to a set of all file paths used by them. For list of valid set members for key_types, see: bpy.types.KeyingSetPath.id_type . Parameters : subset ( sequence ) – When given, only these data-blocks and their used file paths will be included as keys/values in the map. key_types ( set [ str ] ) – When given, filter the keys mapped by ID types. Ignored if subset is also given. include_libraries ( bool ) – Include library file paths of linked data. False by default. Returns : dictionary of bpy.types.ID instances, with sets of file path strings as their values. Return type : dict orphans_purge ( ) ¶ Remove (delete) all IDs with no user. Parameters : do_local_ids ( bool , optional ) – Include unused local IDs in the deletion, defaults to True do_linked_ids ( bool , optional ) – Include unused linked IDs in the deletion, defaults to True do_recursive ( bool , optional ) – Recursively check for unused IDs, ensuring no orphaned one remain after a single run of that function, defaults to False Returns : The number of deleted IDs. temp_data ( * , filepath = None ) ¶ A context manager that temporarily creates blender file data. Parameters : filepath ( str | bytes | None ) – The file path for the newly temporary data. When None, the path of the currently open file is used. Returns : Blend file data which is freed once the context exists. Return type : bpy.types.BlendData user_map ( * , subset = None , key_types = None , value_types = None ) ¶ Returns a mapping of all ID data-blocks in current bpy.data to a set of all data-blocks using them. For list of valid set members for key_types & value_types, see: bpy.types.KeyingSetPath.id_type . Parameters : subset (Sequence[ bpy.types.ID ]) – When passed, only these data-blocks and their users will be included as keys/values in the map. key_types ( set [ str ] ) – Filter the keys mapped by ID types. value_types ( set [ str ] ) – Filter the values in the set by ID types. Returns : dictionary that maps data-blocks ID’s to their users. Return type : dict[ bpy.types.ID , set[ bpy.types.ID ]] Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ Context.blend_data RenderEngine.update Next BlendDataActions(bpy_struct) Previous BezierSplinePoint(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page BlendData(bpy_struct) BlendData BlendData.actions BlendData.annotations BlendData.armatures BlendData.brushes BlendData.cache_files BlendData.cameras BlendData.collections BlendData.colorspace BlendData.curves BlendData.filepath BlendData.fonts BlendData.grease_pencils BlendData.hair_curves BlendData.images BlendData.is_dirty BlendData.is_saved BlendData.lattices BlendData.libraries BlendData.lightprobes BlendData.lights BlendData.linestyles BlendData.masks BlendData.materials BlendData.meshes BlendData.metaballs BlendData.movieclips BlendData.node_groups BlendData.objects BlendData.paint_curves BlendData.palettes BlendData.particles BlendData.pointclouds BlendData.scenes BlendData.screens BlendData.shape_keys BlendData.sounds BlendData.speakers BlendData.texts BlendData.textures BlendData.use_autopack BlendData.version BlendData.volumes BlendData.window_managers BlendData.workspaces BlendData.worlds BlendData.pack_linked_ids_hierarchy() BlendData.batch_remove() BlendData.bl_rna_get_subclass() BlendData.bl_rna_get_subclass_py() BlendData.file_path_foreach() BlendData.file_path_map() BlendData.orphans_purge() BlendData.temp_data() BlendData.user_map() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Describe Export from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "### General\n\nFormat: ASCII\n: Formats the file using the simple a ASCII format.\n This option might be helpful if the program that\n will later import the file does not support the binary file format.\n\nInclude: Selected Only\n: Only selected objects are exported.\n Instanced objects, for example collections that are instanced in the scene,\n are considered ‘selected’ when their instancer is selected.\n\nScale\n: Value by which to scale the exported objects in relation to the world’s origin.\n\nForward Axis, Up Axis\n: Since many applications use a different axis for ‘Up’, these are axis conversion for these settings,\n Forward and Up axes – By mapping these to different axes you can convert rotations\n between applications default up and forward axes.\n\n Blender uses Y Forward, Z Up (since the front view looks along the +Y direction).\n For example, it’s common for applications to use Y as the up axis, in that case -Z Forward, Y Up is needed.\n\n### Geometry\n\nUV Coordinates\n: Write out the active UV layers coordinates from Blender.\n\nVertex Normals\n: Write out Blender’s face and vertex normals (depending on the faces smooth setting).\n\n Mostly this isn’t needed since most applications will calculate their\n own normals but to match Blender’s normal map textures you will need to write these too.\n\nVertex Colors\n: The color space that the color data in the ply-file was saved in.\n\n None:\n : Does not import vertex color data.\n\n sRGB:\n : Vertex colors in the file are in sRGB [Color Space](../../glossary/index.xhtml#term-Color-Space)\n\n Linear:\n : Vertex colors in the file are in Linear [Color Space](../../glossary/index.xhtml#term-Color-Space)\n\nTriangulated Mesh\n: All [N-gons](../../glossary/index.xhtml#term-N-gon) with four or more vertices will be triangulated.\n Meshes in the scene will not be affected.\n Behaves like [Triangulate Modifier](../../modeling/modifiers/generate/triangulate.xhtml) with the following settings:\n\n - N-gon Method: “Beauty”\n - Quad-method: “Shortest Diagonal”\n - Min vertices: 4\n\nApply Modifiers\n: Export objects using the evaluated mesh, meaning the resulting mesh after all\n [Modifiers](../../modeling/modifiers/index.xhtml) have been calculated."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Uipopover in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "hecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle 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(mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar UIPopover(bpy_struct) ¶ base class — bpy_struct class bpy.types. UIPopover ( bpy_struct ) ¶ layout ¶ Type : UILayout , (readonly) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ WindowManager.popover_begin__internal WindowManager.popover_end__internal Next UIPopupMenu(bpy_struct) Previous UIPieMenu(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page UIPopover(bpy_struct) UIPopover UIPopover.layout UIPopover.bl_rna_get_subclass() UIPopover.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Explain Operator Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Most operators have properties that can be adjusted to refine their result.\nFirst run the operator (which will use its default settings),\nthen adjust the properties in the [Adjust Last Operation](undo_redo.xhtml#bpy-ops-screen-redo-last) region."}]} {"conversations": [{"role": "user", "content": "Describe – Material Preview from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Render the 3D Viewport with [EEVEE](../../../render/eevee/introduction.xhtml) and an HDRI environment.\nThis mode is particularly suited for previewing materials and painting textures.\nYou can select different lighting conditions to test your materials.\n\n### Lighting\n\nScene Lights\n: Use the lights in the scene. When disabled (or when the scene contains no lights),\n a virtual light is used instead.\n\nScene World\n: Use the World of the scene.\n When disabled, a world will be constructed with the following options:\n\n HDRI Environment\n : The environment map used to light the scene.\n\n Rotation\n : The rotation of the environment on the Z axis.\n\n World Space Lighting\n : Makes the lighting rotation fixed and not follow the camera.\n\n Strength\n : Light intensity of the environment.\n\n World Opacity\n : Opacity of the HDRI as a background image in the viewport.\n\n Blur\n : Factor to unfocus the HDRI.\n Note that this does not change the diffusion of the lighting,\n only the appearance of the background.\n\nRender Pass\n: Instead of the combined render, show a specific\n [render pass](../../../render/layers/passes.xhtml).\n Useful to analyze and debug geometry, materials and lighting.\n\nCompositor\n: When to preview the result of [compositing](../../../compositing/introduction.xhtml) in the 3D Viewport.\n\n Disabled:\n : Never show the compositing output.\n\n Camera:\n : Only show the compositing output when in [Camera View](../navigate/camera_view.xhtml),\n which gives the best vantage point for previewing the final result.\n\n Always:\n : Always show the compositing output."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Conclusions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Add-ons can encapsulate certain functionality neatly for writing tools\nto improve your workflow or for writing utilities for others to use.\n\nWhile there are limits to what Python can do within Blender,\nthere is certainly a lot that can be achieved without having to dive into Blender’s C/C++ code.\n\nThe example given in the tutorial is limited, but shows the Blender API used\nfor common tasks that you can expand on to write your own tools.\n\n### Further Reading\n\nBlender comes with commented templates which are accessible from the Text editor’s header.\nIf you have specific areas you want to see example code for, this is a good place to start.\n\nHere are some sites you might like to check on after completing this tutorial.\n\n- [Blender/Python API Overview](https://docs.blender.org/api/current/info_overview.html) –\n For more background details on Blender/Python integration.\n- [How to Think Like a Computer Scientist](https://runestone.academy/ns/books/published/thinkcspy/index.html) –\n Great info for those who are still learning Python.\n- [Blender Development](https://developer.blender.org/) –\n Blender Development, general information and helpful links.\n- [Blender Developer Forum](https://devtalk.blender.org/tag/python) –\n Forum where people ask Python development questions."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with MovieReconstructedCamera(bpy_struct) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# MovieReconstructedCamera(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.MovieReconstructedCamera(*bpy_struct*)\n: Match-moving reconstructed camera data from tracker\n\n average_error\n : Average error of reconstruction\n\n Type:\n : float in [-inf, inf], default 0.0, (readonly)\n\n frame\n : Frame number marker is keyframed on\n\n Type:\n : int in [-inf, inf], default 0, (readonly)\n\n matrix\n : Worldspace transformation matrix\n\n Type:\n : [`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\") of 4 \\* 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)), (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`LineStyleModifier`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier \"bpy.types.LineStyleModifier\"), [`LineStyleThicknessModifier`](bpy.types.LineStyleThicknessModifier.html#bpy.types.LineStyleThicknessModifier \"bpy.types.LineStyleThicknessModifier\")\n\n*class* bpy.types.LineStyleThicknessModifier_CreaseAngle(*LineStyleThicknessModifier*)\n: Line thickness based on the angle between two adjacent faces\n\n angle_max\n : Maximum angle to modify thickness\n\n Type:\n : float in [-inf, inf], default 0.0\n\n angle_min\n : Minimum angle to modify thickness\n\n Type:\n : float in [-inf, inf], default 0.0\n\n blend\n : Specify how the modifier value is blended into the base value\n\n Type:\n : enum in [`'MIX'`, `'ADD'`, `'SUBTRACT'`, `'MULTIPLY'`, `'DIVIDE'`, `'DIFFERENCE'`, `'MINIMUM'`, `'MAXIMUM'`], default `'MIX'`\n\n curve\n : Curve used for the curve mapping\n\n Type:\n : [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), (readonly)\n\n expanded\n : True if the modifier tab is expanded\n\n Type:\n : boolean, default False\n\n influence\n : Influence factor by which the modifier changes the property\n\n Type:\n : float in [0, 1], default 0.0\n\n invert\n : Invert the fade-out direction of the linear mapping\n\n Type:\n : boolean, default False\n\n mapping\n : Select the mapping type\n\n - `LINEAR`\n Linear – Use linear mapping.\n - `CURVE`\n Curve – Use curve mapping.\n\n Type:\n : enum in [`'LINEAR'`, `'CURVE'`], default `'LINEAR'`\n\n thickness_max\n : Maximum thickness\n\n Type:\n : float in [0, 10000], default 0.0\n\n thickness_min\n : Minimum thickness\n\n Type:\n : float in [0, 10000], default 0.0\n\n type\n : Type of the modifier\n\n Type:\n : enum in [Linestyle Thickness Modifier Type Items](bpy_types_enum_items/linestyle_thickness_modifier_type_items.html#rna-enum-linestyle-thickness-modifier-type-items), default `'ALONG_STROKE'`, (readonly)\n\n use\n : Enable or disable this modifier during stroke rendering\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : [type](#bpy.types.LineStyleThicknessModifier_CreaseAngle.type \"bpy.types.LineStyleThicknessModifier_CreaseAngle.type\")"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Feature Comparison in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| Feature | X11 | Wayland | Notes |\n| --- | --- | --- | --- |\n| Smooth Scroll | ✗ | ✓ | Smooth scrolling with track-pads. |\n| Multi-Touch Gestures | ✗ | ✓ | Track-pad and tablet support for pinch to zoom, pan and orbit. |\n| Reliable Cursor Warping | ✗ \\*1 | ✓ | Cursor warping is used while transforming and orbiting the viewport for e.g. |\n| Window Positioning | ✓ | ✗ \\*2 | Needed for dragging between windows and restoring window positions on file load. |\n\nOther features which both systems support such as Hi-DPI, 3D-mouse, tablet input, … etc.\nhave been left out of this list.\n\n\\*1 In X11 fast cursor motion may exit the window bounds while the cursor is grabbed (transforming for e.g.).\n\n\\*2 Wayland doesn’t support setting the window position, as this is a design decision it’s unlikely to be\nsupported (see issues for [position](https://projects.blender.org/blender/blender/issues/98928))."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Selection Paint, preserving all code examples."}, {"role": "assistant", "content": "# Selection Paint\n\nPaint curves or control paints to use as masks for the other tools.\nThe selection visibility can be controlled by the *Selection Opacity* option in the Viewport Overlays.\n\nBy default the selection sets a new selection. The selection paint can be extended\nby holding `Shift` and it can be subtracted by holding `Ctrl` while painting."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with File and Paths in a Blender add-on or script – include code."}, {"role": "assistant", "content": "At Preferences ‣ File Paths you can set options such as what *Image Editor* (GIMP, Krita…) and\n*Animation Player* to use.\n\nThe [Temporary Directory](../../advanced/blender_directory_layout.html#temp-dir) sets where to store files such as temporary renders and auto-saves.\n\nSee [File Preferences](../../editors/preferences/file_paths.html) for details."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`BoidRule.bl_rna_get_subclass`](bpy.types.BoidRule.html#bpy.types.BoidRule.bl_rna_get_subclass \"bpy.types.BoidRule.bl_rna_get_subclass\") - [`BoidRule.bl_rna_get_subclass_py`](bpy.types.BoidRule.html#bpy.types.BoidRule.bl_rna_get_subclass_py \"bpy.types.BoidRule.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Introduction, preserving all code examples."}, {"role": "assistant", "content": "# Introduction\n\nTransformations refer to a number of operations that can be performed on\na selected Object or Mesh that alters its position or characteristics.\n\nEach object can be moved, rotated and scaled in *Object Mode*.\nHowever, not all of these transformations have an effect on all objects.\nFor example, scaling a camera has no effect on the render dimensions.\n\nBasic transformations include:\n\n- [Move](move.xhtml)\n- [Rotate](rotate.xhtml)\n- [Scale](scale.xhtml)\n\nThese three transforms are the three big ones. However, more advanced transformations can be found\nin the [Advanced Transformations](index.xhtml) section.\n\nFor making other changes to the geometry of editable objects, you should use *Edit Mode*.\n\nOnce you have added a basic object, you remain in *Object Mode*.\nYou can switch between *Object Mode* and *Edit Mode* by pressing `Tab`.\nThe object’s wireframe should now appear orange.\nThis means that the object is now selected and active."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Store Named Grid Node, preserving all code examples."}, {"role": "assistant", "content": "# Store Named Grid Node\n\n[image reference removed]\n\nThe *Store Named Grid* node stores a voxel grid inside a volume geometry under a specified name.\nThis allows multiple grids (such as *density*, *temperature*, or *velocity*) to\nbe contained within a single volume object and accessed later using the\n[Get Named Grid](../read/get_named_grid.html) node.\n\nIf a grid with the same name already exists in the input volume, it will be replaced by the new grid.\nThis makes it possible to update or overwrite grids during a geometry node\nevaluation, for example when generating or modifying simulation fields."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with GeometryNodeMeshFaceSetBoundaries(GeometryNode) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# GeometryNodeMeshFaceSetBoundaries(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeMeshFaceSetBoundaries(*GeometryNode*)\n: Find edges on the boundaries between groups of faces with the same ID value\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Attribute.name`](bpy.types.Attribute.html#bpy.types.Attribute.name \"bpy.types.Attribute.name\") - [`Attribute.data_type`](bpy.types.Attribute.html#bpy.types.Attribute.data_type \"bpy.types.Attribute.data_type\") - [`Attribute.storage_type`](bpy.types.Attribute.html#bpy.types.Attribute.storage_type \"bpy.types.Attribute.storage_type\") | - [`Attribute.domain`](bpy.types.Attribute.html#bpy.types.Attribute.domain \"bpy.types.Attribute.domain\") - [`Attribute.is_internal`](bpy.types.Attribute.html#bpy.types.Attribute.is_internal \"bpy.types.Attribute.is_internal\") - [`Attribute.is_required`](bpy.types.Attribute.html#bpy.types.Attribute.is_required \"bpy.types.Attribute.is_required\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy Extras.Io Utils: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "deCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_st"}]} {"conversations": [{"role": "user", "content": "Explain Image or Movie in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Image or Movie\n\nThe term *Image Texture* simply means that a graphic image,\nwhich is a pixel grid composed of R, G, B, and sometimes Alpha values.\nIt is used as the input source to the texture.\nAs with other types of textures, this information can be used in a number of ways,\nnot only as a simple “decal”.\n\n*Video textures* are a some kind of Image textures and\nbased on movie file or sequence of successive numbered separate images.\nThey are added in the same way that image textures are.\n\nWhen the Texture Type *Image or Movie* is selected, three new panels present\nthemselves allowing to control most aspects of how image textures are applied:\n*Image*, *Image Sampling*, and *Image Mapping*."}]} {"conversations": [{"role": "user", "content": "What is Inputs and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Geometry\n: Standard geometry input.\n\nSelection\n: The selection of elements to sort, if left blank, all elements are sorted.\n Non-selected elements will keep their current indices.\n\nGroup ID\n: Elements with the same group ID are sorted together.\n If this is not a field, the node has no effect.\n\nSort Weight\n: The sorted values used to do the reordering.\n If this is not a field, the node has no effect."}]} {"conversations": [{"role": "user", "content": "What is Repeat History and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "[image reference removed]\n\nThe Repeat History menu.\n\nThe *Repeat History* feature will present you a list of the last repeated actions,\nand you can choose the actions you want to repeat.\nIt works in the same way as the Undo History, explained above,\nbut the list contains only repeated actions."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Geometrynodeinputcollection, preserving all code examples."}, {"role": "assistant", "content": "reNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier 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(mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeInputCollection(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeInputCollection ( GeometryNode ) ¶ Output a single collection collection ¶ Type : Collection classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeInputCurveHandlePositions(GeometryNode) Previous GeometryNodeInputActiveCamera(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCollection GeometryNodeInputCollection.collection GeometryNodeInputCollection.is_registered_node_type() GeometryNodeInputCollection.input_template() GeometryNodeInputCollection.output_template() GeometryNodeInputCollection.bl_rna_get_subclass() GeometryNodeInputCollection.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Basic FileHandler for importing a single file, preserving all code examples."}, {"role": "assistant", "content": "A file handler allows custom drag-and-drop behavior to be associated with a given `Operator`\n([`FileHandler.bl_import_operator`](#bpy.types.FileHandler.bl_import_operator \"bpy.types.FileHandler.bl_import_operator\")) and set of file extensions\n([`FileHandler.bl_file_extensions`](#bpy.types.FileHandler.bl_file_extensions \"bpy.types.FileHandler.bl_file_extensions\")). Control over which area of the UI accepts the\ndrag-in-drop action is specified using the [`FileHandler.poll_drop`](#bpy.types.FileHandler.poll_drop \"bpy.types.FileHandler.poll_drop\") method.\n\nSimilar to operators that use a file select window, operators participating in drag-and-drop, and\nonly accepting a single file, must define the following property:\n\n```\nfilepath: bpy.props.StringProperty(subtype='FILE_PATH', options={'SKIP_SAVE'})\n```\n\nThis `filepath` property will be set to the full path of the file dropped by the user.\n\n```\nimport bpy\n\nclass CurveTextImport(bpy.types.Operator):\n \"\"\"\n Creates a text object from a text file.\n \"\"\"\n bl_idname = \"curve.text_import\"\n bl_label = \"Import a text file as text object\"\n\n # This Operator supports processing one `.txt` file at a time. The following file-path\n # property must be defined.\n filepath: bpy.props.StringProperty(subtype='FILE_PATH', options={'SKIP_SAVE'})\n\n @classmethod\n def poll(cls, context):\n return (context.area and context.area.type == \"VIEW_3D\")\n\n def execute(self, context):\n # Direct calls to this Operator may use unsupported file-paths. Ensure the incoming\n # file-path is one that is supported.\n if not self.filepath or not self.filepath.endswith(\".txt\"):\n return {'CANCELLED'}\n\n # Create a Blender Text object from the contents of the provided file.\n with open(self.filepath) as file:\n text_curve = bpy.data.curves.new(type=\"FONT\", name=\"Text\")\n text_curve.body = ''.join(file.readlines())\n text_object = bpy.data.objects.new(name=\"Text\", object_data=text_curve)\n bpy.context.scene.collection.objects.link(text_object)\n return {'FINISHED'}\n\n # By default the file handler invokes the operator with the file-path property set. If the\n # operator also supports being invoked with no file-path set, and allows the user to pick from a\n # file select window instead, the following logic can be used.\n #\n # Note: It is important to use `options={'SKIP_SAVE'}` when defining the file-path property to\n # avoid prior values from being reused on subsequent calls.\n\n def invoke(self, context, event):\n if self.filepath:\n return self.execute(context)\n context.window_manager.fileselect_add(self)\n return {'RUNNING_MODAL'}\n\n# Define a file handler that supports the following set of conditions:\n# - Execute the `curve.text_import` operator\n# - When `.txt` files are dropped in the 3D Viewport\nclass CURVE_FH_text_import(bpy.types.FileHandler):\n bl_idname = \"CURVE_FH_text_import\"\n bl_label = \"File handler for curve text object import\"\n bl_import_operator = \"curve.text_import\"\n bl_file_extensions = \".txt\"\n\n @classmethod\n def poll_drop(cls, context):\n return (context.area and context.area.type == 'VIEW_3D')\n\nbpy.utils.register_class(CurveTextImport)\nbpy.utils.register_class(CURVE_FH_text_import)\n```"}]} {"conversations": [{"role": "user", "content": "How do I use Visualization in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "They all become a color-coded strip in the Video Sequencer:\n\n- Scene strip: Light green.\n- Clip strip: Dark blue.\n- Mask strip: Red.\n- Movie strip: Aquamarine.\n- Image strip: Purple.\n- Sound strip: Turquoise.\n\nEach of the effect strips has its own color.\n\nBesides each of these default colors you can also assign individual strips an alternative color in\nthe [Strip Properties](../../../../editors/video_sequencer/sequencer/sidebar/strip.html#bpy-ops-sequencer-strip-color-tag-set)."}]} {"conversations": [{"role": "user", "content": "Describe GREASE_PENCIL_UL_attributes(UIList) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# GREASE_PENCIL_UL_attributes(UIList)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`UIList`](bpy.types.UIList.html#bpy.types.UIList \"bpy.types.UIList\")\n\n*class* bpy.types.GREASE_PENCIL_UL_attributes(*UIList*)\n: draw_item(*_context*, *layout*, *_data*, *attribute*, *_icon*, *_active_data*, *_active_propname*, *_index*)\n\n filter_items(*_context*, *data*, *property*)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Socket Syncing in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Closure nodes use socket names to match their inputs and outputs.\nIf two closure nodes are connected but have mismatched signatures, Blender can offer to sync them automatically.\n\n- Sync happens automatically when a node is connected for the first time.\n- Existing sockets are never changed automatically to avoid overwriting user data.\n- A button (*Sync Sockets*) button appears in the node header when a mismatch is detected, allowing manual synchronization."}]} {"conversations": [{"role": "user", "content": "Explain CompositorNodeCurveRGB(CompositorNode) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# CompositorNodeCurveRGB(CompositorNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`CompositorNode`](bpy.types.CompositorNode.html#bpy.types.CompositorNode \"bpy.types.CompositorNode\")\n\n*class* bpy.types.CompositorNodeCurveRGB(*CompositorNode*)\n: Perform level adjustments on each color channel of an image\n\n mapping\n : Type:\n : [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), (readonly)\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n update()\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Geometrynodeinputscenetime in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "GeometryNodeInputSceneTime(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid 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Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNode"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Geometrynodeinputmaterial and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Node) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items 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Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeInputMaterial(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeInputMaterial ( GeometryNode ) ¶ Output a single material material ¶ Type : Material classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeInputMaterialIndex(GeometryNode) Previous GeometryNodeInputInstanceScale(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterial GeometryNodeInputMaterial.material GeometryNodeInputMaterial.is_registered_node_type() GeometryNodeInputMaterial.input_template() GeometryNodeInputMaterial.output_template() GeometryNodeInputMaterial.bl_rna_get_subclass() GeometryNodeInputMaterial.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Type\n: The type of angle input.\n\n X/Y/Z Axis:\n : Rotates the vector around the defined axis and\n the amount of rotation is defined by the *Angle* input.\n\n Axis Angle:\n : Rotates the vector around an arbitrary axis defined by the *Axis* input vector.\n The amount of rotation is defined by the *Angle* input.\n\n Euler:\n : Rotates the vector about a center point defined by the *Center* input vector.\n The amount of rotation on each axis is defined by the *Rotation* input vector.\n\nInvert\n: Inverts the rotation angle."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Ops.Wm from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "ometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) NodeClo"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`UIList.bl_idname`](bpy.types.UIList.html#bpy.types.UIList.bl_idname \"bpy.types.UIList.bl_idname\") - [`UIList.list_id`](bpy.types.UIList.html#bpy.types.UIList.list_id \"bpy.types.UIList.list_id\") - [`UIList.layout_type`](bpy.types.UIList.html#bpy.types.UIList.layout_type \"bpy.types.UIList.layout_type\") - [`UIList.use_filter_show`](bpy.types.UIList.html#bpy.types.UIList.use_filter_show \"bpy.types.UIList.use_filter_show\") - [`UIList.filter_name`](bpy.types.UIList.html#bpy.types.UIList.filter_name \"bpy.types.UIList.filter_name\") | - [`UIList.use_filter_invert`](bpy.types.UIList.html#bpy.types.UIList.use_filter_invert \"bpy.types.UIList.use_filter_invert\") - [`UIList.use_filter_sort_alpha`](bpy.types.UIList.html#bpy.types.UIList.use_filter_sort_alpha \"bpy.types.UIList.use_filter_sort_alpha\") - [`UIList.use_filter_sort_reverse`](bpy.types.UIList.html#bpy.types.UIList.use_filter_sort_reverse \"bpy.types.UIList.use_filter_sort_reverse\") - [`UIList.use_filter_sort_lock`](bpy.types.UIList.html#bpy.types.UIList.use_filter_sort_lock \"bpy.types.UIList.use_filter_sort_lock\") - [`UIList.bitflag_filter_item`](bpy.types.UIList.html#bpy.types.UIList.bitflag_filter_item \"bpy.types.UIList.bitflag_filter_item\") - [`UIList.bitflag_item_never_show`](bpy.types.UIList.html#bpy.types.UIList.bitflag_item_never_show \"bpy.types.UIList.bitflag_item_never_show\") |"}]} {"conversations": [{"role": "user", "content": "How do I use PointerProperty(Property) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# PointerProperty(Property)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Property`](bpy.types.Property.html#bpy.types.Property \"bpy.types.Property\")\n\n*class* bpy.types.PointerProperty(*Property*)\n: RNA pointer property to point to another RNA struct\n\n fixed_type\n : Fixed pointer type, empty if variable type\n\n Type:\n : [`Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\"), (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") | - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`CompositorNode.tag_need_exec`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.tag_need_exec \"bpy.types.CompositorNode.tag_need_exec\") - `CompositorNode.poll` - [`CompositorNode.update`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.update \"bpy.types.CompositorNode.update\") - [`CompositorNode.bl_rna_get_subclass`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass \"bpy.types.CompositorNode.bl_rna_get_subclass\") - [`CompositorNode.bl_rna_get_subclass_py`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass_py \"bpy.types.CompositorNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Scripting & Security in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Scripting & Security\n\nThe ability to include Python scripts within blend-files is valuable for advanced tasks\nsuch as rigging and automation. However, it poses a security risk since\nPython does not restrict what a script can do.\nTherefore, you should only run scripts from sources you know and trust.\nAutomatic execution is disabled by default;\nhowever, some blend-files need this to function properly.\n\nWhen a blend-file tries to execute a script and is not allowed, a dialog will appear.\nIn it, you can choose to *Allow Execution* or to *Ignore* the scripts.\n\n[image reference removed]\n\nAn Auto-run warning in the Info editor’s header."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of S: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "(bpy.types.SubtractStrip.html#bpy.types.SubtractStrip) - [SubtractStrip.input_count (in module bpy.types)](bpy.types.SubtractStrip.html#bpy.types.SubtractStrip.input_count) - [subtype (bpy.types.NodeTreeInterfaceSocketFloat attribute)](bpy.types.NodeTreeInterfaceSocketFloat.html#bpy.types.NodeTreeInterfaceSocketFloat.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatAngle attribute)](bpy.types.NodeTreeInterfaceSocketFloatAngle.html#bpy.types.NodeTreeInterfaceSocketFloatAngle.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatColorTemperature attribute)](bpy.types.NodeTreeInterfaceSocketFloatColorTemperature.html#bpy.types.NodeTreeInterfaceSocketFloatColorTemperature.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatDistance attribute)](bpy.types.NodeTreeInterfaceSocketFloatDistance.html#bpy.types.NodeTreeInterfaceSocketFloatDistance.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatFactor attribute)](bpy.types.NodeTreeInterfaceSocketFloatFactor.html#bpy.types.NodeTreeInterfaceSocketFloatFactor.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatFrequency attribute)](bpy.types.NodeTreeInterfaceSocketFloatFrequency.html#bpy.types.NodeTreeInterfaceSocketFloatFrequency.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatPercentage attribute)](bpy.types.NodeTreeInterfaceSocketFloatPercentage.html#bpy.types.NodeTreeInterfaceSocketFloatPercentage.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatTime attribute)](bpy.types.NodeTreeInterfaceSocketFloatTime.html#bpy.types.NodeTreeInterfaceSocketFloatTime.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute attribute)](bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute.html#bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatUnsigned attribute)](bpy.types.NodeTreeInterfaceSocketFloatUnsigned.html#bpy.types.NodeTreeInterfaceSocketFloatUnsigned.subtype) - [(bpy.types.NodeTreeInterfaceSocketFloatWavelength attribute)](bpy.types.NodeTreeInterfaceSocketFloatWavelength.html#bpy.types.NodeTreeInterfaceSocketFloatWavelength.subtype) - [(bpy.types.NodeTreeInterfaceSocketInt attribute)](bpy.types.NodeTreeInterfaceSocketInt.html#bpy.types.NodeTreeInterfaceSocketInt.subtype) - [(bpy.types.NodeTreeInterfaceSocketIntFactor attribute)](bpy.types.NodeTreeInterfaceSocketIntFactor.html#bpy.types.NodeTreeInterfaceSocketIntFactor.subtype) - [(bpy.types.NodeTreeInterfaceSocketIntPercentage attribute)](bpy.types.NodeTreeInterfaceSocketIntPercentage.html#bpy.types.NodeTreeInterfaceSocketIntPercentage.subtype) - [(bpy.types.NodeTreeInterfaceSocketIntUnsigned attribute)](bpy.types.NodeTreeInterfaceSocketIntUnsigned.html#bpy.types.NodeTreeInterfaceSocketIntUnsigned.subtype) - [(bpy.types.NodeTreeInterfaceSocketString attribute)](bpy.types.NodeTreeInterfaceSocketString.html#bpy.types.NodeTreeInterfaceSocketString.subtype) - [(bpy.types.NodeTreeInterfaceSocketStringFilePath attribute)](bpy.types.NodeTreeInterfaceSocketStringFilePath.html#bpy.types.NodeTreeInterfaceSocketStringFilePath.subtype) - [(bpy.types.NodeTreeInterfaceSocketVector attribute)](bpy.types.NodeTreeInterfaceSocketVector.html#bpy.types.NodeTreeInterfaceSocketVector.subtype) - [(bpy.types.NodeTreeInterfaceSocketVector2D attribute)](bpy.types.NodeTreeInterfaceSocketVector2D.html#bpy.types.NodeTreeInterfaceSocketVector2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVector4D attribute)](bpy.types.NodeTreeInterfaceSocketVector4D.html#bpy.types.NodeTreeInterfaceSocketVector4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection.html#bpy.types.NodeTreeInterfaceSocketVectorDirection.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection2D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection4D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler.html#bpy.types.NodeTreeInterfaceSocketVectorEuler.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler2D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler4D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor.html#bpy.types.NodeTreeInterfaceSocketVectorFactor.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor2D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor4D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage4D.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation2D.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation4D.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity2D.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity4D.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity4D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ2D.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ2D.subtype) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ4D.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ4D.subtype) - [success (bpy.types.ThemeWidgetStateColors attribute)](bpy.types.ThemeWidgetStateColors.html#bpy.types.ThemeWidgetStateColors.success) - [sum() (aud.aud.Sound method)](aud.html#aud.aud.Sound.sum) - [summary (bpy.types.ThemeDopeSheet attribute)](bpy.types.ThemeDopeSheet.html#bpy.types.ThemeDopeSheet.summary) - [sun_angle (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_angle) - [sun_direction (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_direction) - [sun_disc (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_disc) - [sun_elevation (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_elevation) - [sun_intensity (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_intensity) - [sun_rotation (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_rotation) - [sun_shadow_filter_radius (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_shadow_filter_radius) - [sun_shadow_jitter_overblur (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_shadow_jitter_overblur) - [sun_shadow_maximum_resolution (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_shadow_maximum_resolution) - [sun_size (bpy.types.ShaderNodeTexSky attribute)](bpy.types.ShaderNodeTexSky.html#bpy.types.ShaderNodeTexSky.sun_size) - [sun_threshold (bpy.types.World attribute)](bpy.types.World.html#bpy.types.World.sun_threshold) - [SunLight (class in bpy.types)](bpy.types.SunLight.html#bpy.types.SunLight) - [support_display_space_shader() (bpy.types.RenderEngine method)](bpy.types.RenderEngine.html#bpy.types.RenderEngine.support_display_space_shader) - [surface (bpy.types.Curves attribute)](bpy.types.Curves.html#bpy.types.Curves.surface) - [surface_bias (bpy.types.LightProbeVolume attribute)](bpy.types.LightProbeVolume.html#bpy.types.LightProbeVolume.surface_bias) - [surface_collision_distance (bpy.types.Curves attribute)](bpy.types.Curves.html#bpy.types.Curves.surface_collision_distance) - [surface_distance (bpy.types.FluidEffectorSettings attribute)](bpy.types.FluidEffectorSettings.html#bpy.types.FluidEffectorSettings.surface_distance) - [(bpy.types.FluidFlowSettings attribute)](bpy.types.FluidFlowSettings.html#bpy.types.FluidFlowSettings.surface_distance) - [surface_format (bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.surface_format) - [surface_offset (bpy.types.CurvePaintSettings attribute)](bpy.types.CurvePaintSettings.html#bpy.types.CurvePaintSettings.surface_offset) - [surface_plane (bpy.types.CurvePaintSettings attribute)](bpy.types.CurvePaintSettings.html#bpy.types.CurvePaintSettings.surface_plane) - [surface_render_method (bpy.types.Material attribute)](bpy.types.Material.html#bpy.types.Material.surface_render_method) - [surface_set() (in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.surface_set) - [surface_slot_add() (in module bpy.ops.dpaint)](bpy.ops.dpaint.html#bpy.ops.dpaint.surface_slot_add) - [surface_slot_remove() (in module bpy.ops.dpaint)](bpy.ops.dpaint.html#bpy.ops.dpaint.surface_slot_remove) - [surface_smooth_current_vertex (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.surface_smooth_current_vertex) - [surface_smooth_iterations (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.surface_smooth_iterations) - [surface_smooth_shape_preservation (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.surface_smooth_shape_preservation) - [surface_tension (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.surface_tension) - [surface_type (bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.surface_type) - [surface_uv_map (bpy.types.Curves attribute)](bpy.types.Curves.html#bpy.types.Curves.surface_uv_map) - [SurfaceCurve (class in bpy.types)](bpy.types.SurfaceCurve.html#bpy.types.SurfaceCurve) - [surfacedeform_bind() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.surfacedeform_bind) - [SurfaceDeformModifier (class in bpy.types)](bpy.types.SurfaceDeformModifier.html#bpy.types.SurfaceDeformModifier) - [SurfaceDeformModifier.is_bound (in module bpy.types)](bpy.types.SurfaceDeformModifier.html#bpy.types.SurfaceDeformModifier.is_bound) - [SurfaceModifier (class in bpy.types)](bpy.types.SurfaceModifier.html#bpy.types.SurfaceModifier) - [surfel_density (bpy.types.LightProbeVolume attribute)](bpy.types.LightProbeVolume.html#bpy.types.LightProbeVolume.surfel_density) - [svertex (freestyle.types.freestyle.types.NonTVertex attribute)](freestyle.types.html#freestyle.types.freestyle.types.NonTVertex.svertex) - [svg() (in module bpy.ops.import_curve)](bpy.ops.import_curve.html#bpy.ops.import_curve.svg) - [swap() (bpy.types.Strip method)](bpy.types.Strip.html#bpy.types.Strip.swap) - [(in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.swap) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.swap) - [swap_data() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.swap_data) - [swap_empty_group() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.swap_empty_group) - [swap_group_asset() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.swap_group_asset) - [swap_inputs() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.swap_inputs) - [swap_multi_input_sort_id() (bpy.types.NodeLink method)](bpy.types.NodeLink.html#bpy.types.NodeLink.swap_multi_input_sort_id) - [swap_node() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.swap_node) - [swap_zone() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.swap_zone) - [switch_direction() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.switch_direction) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.switch_direction) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.switch_direction) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.switch_direction) - [symmetrize() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.symmetrize) - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.symmetrize) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.symmetrize) - [(in module bpy.ops.sculpt)](bpy.ops.sculpt.html#bpy.ops.sculpt.symmetrize) - [symmetrize_direction (bpy.types.Sculpt attribute)](bpy.types.Sculpt.html#bpy.types.Sculpt.symmetrize_direction) - [symmetry_axis (bpy.types.DecimateModifier attribute)](bpy.types.DecimateModifier.html#bpy.types.DecimateModifier.symmetry_axis) - [symmetry_snap() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.symmetry_snap) - [sync_mode (bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.sync_mode) - [syntax_builtin (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_builtin) - [syntax_comment (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_comment) - [syntax_numbers (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_numbers) - [syntax_preprocessor (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_preprocessor) - [syntax_reserved (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_reserved) - [syntax_special (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_special) - [syntax_string (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_string) - [syntax_symbols (bpy.types.ThemeTextEditor attribute)](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor.syntax_symbols) - [sys_particle_maximum (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sys_particle_maximum) - [sysinfo() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.sysinfo) - [system (bpy.types.ParticleTarget attribute)](bpy.types.ParticleTarget.html#bpy.types.ParticleTarget.system) - [(bpy.types.UnitSettings attribute)](bpy.types.UnitSettings.html#bpy.types.UnitSettings.system) - [system_bookmarks_active (bpy.types.SpaceFileBrowser attribute)](bpy.types.SpaceFileBrowser.html#bpy.types.SpaceFileBrowser.system_bookmarks_active) - [system_folders_active (bpy.types.SpaceFileBrowser attribute)](bpy.types.SpaceFileBrowser.html#bpy.types.SpaceFileBrowser.system_folders_active) - [system_rotation (bpy.types.UnitSettings attribute)](bpy.types.UnitSettings.html#bpy.types.UnitSettings.system_rotation) - [systems (in module bpy.utils.units)](bpy.utils.units.html#bpy.utils.units.systems) |"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Pose Ul Selection Set and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bp"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Scripted Expression, preserving all code examples."}, {"role": "assistant", "content": "[image reference removed]\n\nA security warning in the Drivers panel.\n\n[image reference removed]\n\nAn Auto-run warning in the Info editor’s header.\n\nBy default Blender will restrict execution of Python scripts.\n\nIf using a *Scripted Expression* Driver Type that doesn’t follow\nthe [Simple Expressions](drivers_panel.xhtml#drivers-simple-expressions)\nsubset, you will have to open the file as *Trusted Source*,\nor set *Auto Run Python Scripts* in Preferences ‣ Save & Load ‣ Blender Files.\n\n| | |\n| --- | --- |\n| ../../_images/animation_drivers_troubleshooting_autorun-file-browser.png The Trusted Source checkbox in the File Browser. | ../../_images/animation_drivers_troubleshooting_autorun-user-preference.png The Auto Run Python Scripts checkbox in the Preferences. |"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Geometrynodecurvesethandles in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "eCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_str"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Compositornodemovieclip from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Node) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh 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(mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar CompositorNodeMovieClip(CompositorNode) ¶ base classes — bpy_struct , Node , NodeInternal , CompositorNode class bpy.types. CompositorNodeMovieClip ( CompositorNode ) ¶ Input image or movie from a movie clip data-block, typically used for motion tracking clip ¶ Type : MovieClip classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate update ( ) ¶ classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py CompositorNode.tag_need_exec CompositorNode.poll CompositorNode.update CompositorNode.bl_rna_get_subclass CompositorNode.bl_rna_get_subclass_py Next CompositorNodeMovieDistortion(CompositorNode) Previous CompositorNodeMask(CompositorNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieClip CompositorNodeMovieClip.clip CompositorNodeMovieClip.is_registered_node_type() CompositorNodeMovieClip.input_template() CompositorNodeMovieClip.output_template() CompositorNodeMovieClip.update() CompositorNodeMovieClip.bl_rna_get_subclass() CompositorNodeMovieClip.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Explain SDF Grid Mean Node in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# SDF Grid Mean Node\n\n[image reference removed]\n\nThe *SDF Grid Mean* node applies mean (box) filter smoothing to amSigned Distance Field (SDF) grid.\nThis operation averages voxel values within a local neighborhood to smooth\nout small variations and noise while preserving the overall shape of the field.\n\nThe filter works as a fast, separable averaging operation—sometimes called a\n*box filter*—and is well suited for general-purpose smoothing or softening of\nSDF data after boolean, voxelization, or other volumetric operations."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Navigating in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Navigating the node editors is done with the use of both mouse movement and keyboard shortcuts.\n\nPan `MMB`\n: Move the view up, down, left and right.\n\nZoom `Ctrl`-`MMB`, `Wheel`\n: Move the camera forwards and backwards.\n\nFrame Selected `NumpadPeriod`\n: Adjusts the zooms to fit only the selected nodes in the view.\n\nFrame All `Home`\n: Adjusts the zoom to fit all nodes in the view."}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") | - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`CompositorNode.tag_need_exec`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.tag_need_exec \"bpy.types.CompositorNode.tag_need_exec\") - `CompositorNode.poll` - [`CompositorNode.update`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.update \"bpy.types.CompositorNode.update\") - [`CompositorNode.bl_rna_get_subclass`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass \"bpy.types.CompositorNode.bl_rna_get_subclass\") - [`CompositorNode.bl_rna_get_subclass_py`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass_py \"bpy.types.CompositorNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`ID.name`](bpy.types.ID.html#bpy.types.ID.name \"bpy.types.ID.name\") - [`ID.name_full`](bpy.types.ID.html#bpy.types.ID.name_full \"bpy.types.ID.name_full\") - [`ID.id_type`](bpy.types.ID.html#bpy.types.ID.id_type \"bpy.types.ID.id_type\") - [`ID.session_uid`](bpy.types.ID.html#bpy.types.ID.session_uid \"bpy.types.ID.session_uid\") - [`ID.is_evaluated`](bpy.types.ID.html#bpy.types.ID.is_evaluated \"bpy.types.ID.is_evaluated\") - [`ID.original`](bpy.types.ID.html#bpy.types.ID.original \"bpy.types.ID.original\") - [`ID.users`](bpy.types.ID.html#bpy.types.ID.users \"bpy.types.ID.users\") - [`ID.use_fake_user`](bpy.types.ID.html#bpy.types.ID.use_fake_user \"bpy.types.ID.use_fake_user\") - [`ID.use_extra_user`](bpy.types.ID.html#bpy.types.ID.use_extra_user \"bpy.types.ID.use_extra_user\") - [`ID.is_embedded_data`](bpy.types.ID.html#bpy.types.ID.is_embedded_data \"bpy.types.ID.is_embedded_data\") - [`ID.is_linked_packed`](bpy.types.ID.html#bpy.types.ID.is_linked_packed \"bpy.types.ID.is_linked_packed\") - [`ID.is_missing`](bpy.types.ID.html#bpy.types.ID.is_missing \"bpy.types.ID.is_missing\") - [`ID.is_runtime_data`](bpy.types.ID.html#bpy.types.ID.is_runtime_data \"bpy.types.ID.is_runtime_data\") - [`ID.is_editable`](bpy.types.ID.html#bpy.types.ID.is_editable \"bpy.types.ID.is_editable\") - [`ID.tag`](bpy.types.ID.html#bpy.types.ID.tag \"bpy.types.ID.tag\") - [`ID.is_library_indirect`](bpy.types.ID.html#bpy.types.ID.is_library_indirect \"bpy.types.ID.is_library_indirect\") - [`ID.library`](bpy.types.ID.html#bpy.types.ID.library \"bpy.types.ID.library\") - [`ID.library_weak_reference`](bpy.types.ID.html#bpy.types.ID.library_weak_reference \"bpy.types.ID.library_weak_reference\") | - [`ID.asset_data`](bpy.types.ID.html#bpy.types.ID.asset_data \"bpy.types.ID.asset_data\") - [`ID.override_library`](bpy.types.ID.html#bpy.types.ID.override_library \"bpy.types.ID.override_library\") - [`ID.preview`](bpy.types.ID.html#bpy.types.ID.preview \"bpy.types.ID.preview\") - [`Texture.type`](bpy.types.Texture.html#bpy.types.Texture.type \"bpy.types.Texture.type\") - [`Texture.use_clamp`](bpy.types.Texture.html#bpy.types.Texture.use_clamp \"bpy.types.Texture.use_clamp\") - [`Texture.use_color_ramp`](bpy.types.Texture.html#bpy.types.Texture.use_color_ramp \"bpy.types.Texture.use_color_ramp\") - [`Texture.color_ramp`](bpy.types.Texture.html#bpy.types.Texture.color_ramp \"bpy.types.Texture.color_ramp\") - [`Texture.intensity`](bpy.types.Texture.html#bpy.types.Texture.intensity \"bpy.types.Texture.intensity\") - [`Texture.contrast`](bpy.types.Texture.html#bpy.types.Texture.contrast \"bpy.types.Texture.contrast\") - [`Texture.saturation`](bpy.types.Texture.html#bpy.types.Texture.saturation \"bpy.types.Texture.saturation\") - [`Texture.factor_red`](bpy.types.Texture.html#bpy.types.Texture.factor_red \"bpy.types.Texture.factor_red\") - [`Texture.factor_green`](bpy.types.Texture.html#bpy.types.Texture.factor_green \"bpy.types.Texture.factor_green\") - [`Texture.factor_blue`](bpy.types.Texture.html#bpy.types.Texture.factor_blue \"bpy.types.Texture.factor_blue\") - [`Texture.use_preview_alpha`](bpy.types.Texture.html#bpy.types.Texture.use_preview_alpha \"bpy.types.Texture.use_preview_alpha\") - [`Texture.use_nodes`](bpy.types.Texture.html#bpy.types.Texture.use_nodes \"bpy.types.Texture.use_nodes\") - [`Texture.node_tree`](bpy.types.Texture.html#bpy.types.Texture.node_tree \"bpy.types.Texture.node_tree\") - [`Texture.animation_data`](bpy.types.Texture.html#bpy.types.Texture.animation_data \"bpy.types.Texture.animation_data\") - [`Texture.users_material`](bpy.types.Texture.html#bpy.types.Texture.users_material \"bpy.types.Texture.users_material\") - [`Texture.users_object_modifier`](bpy.types.Texture.html#bpy.types.Texture.users_object_modifier \"bpy.types.Texture.users_object_modifier\") |"}]} {"conversations": [{"role": "user", "content": "Explain Rigidbody Constraint Type Items in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Rigidbody Constraint Type Items\n\nFIXED:\n: Fixed.\n\n Glue rigid bodies together.\n\nPOINT:\n: Point.\n\n Constrain rigid bodies to move around common pivot point.\n\nHINGE:\n: Hinge.\n\n Restrict rigid body rotation to one axis.\n\nSLIDER:\n: Slider.\n\n Restrict rigid body translation to one axis.\n\nPISTON:\n: Piston.\n\n Restrict rigid body translation and rotation to one axis.\n\nGENERIC:\n: Generic.\n\n Restrict translation and rotation to specified axes.\n\nGENERIC_SPRING:\n: Generic Spring.\n\n Restrict translation and rotation to specified axes with springs.\n\nMOTOR:\n: Motor.\n\n Drive rigid body around or along an axis."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Nodesocketrotation in a Blender add-on or script – include code."}, {"role": "assistant", "content": "NodeSocketRotation(NodeSocketStandard) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene 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FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCu"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - 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\"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `ShaderNode.poll` - [`ShaderNode.bl_rna_get_subclass`](bpy.types.ShaderNode.html#bpy.types.ShaderNode.bl_rna_get_subclass \"bpy.types.ShaderNode.bl_rna_get_subclass\") - [`ShaderNode.bl_rna_get_subclass_py`](bpy.types.ShaderNode.html#bpy.types.ShaderNode.bl_rna_get_subclass_py \"bpy.types.ShaderNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Themecollectioncolor in a Blender add-on or script – include code."}, {"role": "assistant", "content": "ThemeCollectionColor(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToM"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for LineStyleAlphaModifier_Material(LineStyleAlphaModifier), preserving all code examples."}, {"role": "assistant", "content": "# LineStyleAlphaModifier_Material(LineStyleAlphaModifier)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`LineStyleModifier`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier \"bpy.types.LineStyleModifier\"), [`LineStyleAlphaModifier`](bpy.types.LineStyleAlphaModifier.html#bpy.types.LineStyleAlphaModifier \"bpy.types.LineStyleAlphaModifier\")\n\n*class* bpy.types.LineStyleAlphaModifier_Material(*LineStyleAlphaModifier*)\n: Change alpha transparency based on a material attribute\n\n blend\n : Specify how the modifier value is blended into the base value\n\n Type:\n : enum in [`'MIX'`, `'ADD'`, `'SUBTRACT'`, `'MULTIPLY'`, `'DIVIDE'`, `'DIFFERENCE'`, `'MINIMUM'`, `'MAXIMUM'`], default `'MIX'`\n\n curve\n : Curve used for the curve mapping\n\n Type:\n : [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), (readonly)\n\n expanded\n : True if the modifier tab is expanded\n\n Type:\n : boolean, default False\n\n influence\n : Influence factor by which the modifier changes the property\n\n Type:\n : float in [0, 1], default 0.0\n\n invert\n : Invert the fade-out direction of the linear mapping\n\n Type:\n : boolean, default False\n\n mapping\n : Select the mapping type\n\n - `LINEAR`\n Linear – Use linear mapping.\n - `CURVE`\n Curve – Use curve mapping.\n\n Type:\n : enum in [`'LINEAR'`, `'CURVE'`], default `'LINEAR'`\n\n material_attribute\n : Specify which material attribute is used\n\n Type:\n : enum in [`'LINE'`, `'LINE_R'`, `'LINE_G'`, `'LINE_B'`, `'LINE_A'`, `'DIFF'`, `'DIFF_R'`, `'DIFF_G'`, `'DIFF_B'`, `'SPEC'`, `'SPEC_R'`, `'SPEC_G'`, `'SPEC_B'`, `'SPEC_HARD'`, `'ALPHA'`], default `'LINE'`\n\n type\n : Type of the modifier\n\n Type:\n : enum in [Linestyle Alpha Modifier Type Items](bpy_types_enum_items/linestyle_alpha_modifier_type_items.html#rna-enum-linestyle-alpha-modifier-type-items), default `'ALONG_STROKE'`, (readonly)\n\n use\n : Enable or disable this modifier during stroke rendering\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : [type](#bpy.types.LineStyleAlphaModifier_Material.type \"bpy.types.LineStyleAlphaModifier_Material.type\")"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Properties, preserving all code examples."}, {"role": "assistant", "content": "Intensity\n: Intensity factor of the recorded lighting.\n Making this parameter anything other than 1.0 is not physically correct.\n To be used for tweaking, animating or artistic purposes.\n\nSampling Bias\n\nNormal Bias\n: Offset sampling of the irradiance grid in the surface normal direction to reduce light bleeding.\n Can lead to specular appearance of diffuse surface if set too high.\n\nView Bias\n: Offset sampling of the irradiance grid in the viewing direction to reduce light bleeding.\n Can lead to view dependent result if set too high. Prefer this if camera is static.\n\nFacing Bias\n: When set to zero, avoids capturing points behind the shaded surface to bleed light onto\n the shaded surface. This produces non-smooth interpolation when the capture resolution is high.\n Increasing this bias will make the interpolation smoother but also introduce some light bleeding.\n\nValidity & Dilation\n\nDuring the baking process, a validity score is assigned to each capture point.\nThis score is based on the number of back-faces hit when capturing the incoming lighting.\nOnly materials with *Single Sided* turned on for Light Probe Volumes will reduce the validity score.\n\nValidity Threshold\n: Capture points with validity below this threshold will be ignored during lighting interpolation.\n This remove the influence of capture points trapped inside closed geometry, reducing the artifacts they produced.\n\nDilation Threshold\n: Capture points with validity below this threshold will have their data replaced using valid neighbors.\n\nRadius\n: Radius in capture points in which to search for a valid neighbor.\n\n### Bake\n\nLight probe volume light data is static and needs to be manually baked.\nOnce baked, the data is stored inside the object data-block and can be moved, animated and linked\nbetween blender files.\n\nDuring baking, the scene is converted into a different representation to accelerate light transport.\nThis representation can be very memory intensive and prevents baking if it cannot fit inside the GPU memory.\nThere are a few way to deal with this issue:\n\n- Larger scenes should be divided into smaller sections or use different level of details.\n- Reduce *Surfel Resolution*.\n- Turn off the light probe volume visibility option on objects that have little to no effect in the bake.\n\n### Resolution\n\nResolution X, Y, Z\n: Spatial resolution for volumetric light probes is determined per probe.\n The local volume is divided into a regular grid of the specified dimensions.\n The lighting will be captured for each cell in this grid.\n\nBake Samples\n: Number of ray directions to evaluate when baking.\n This increases the baking time proportionally to the size of the scene representation.\n\nSurfel Resolution\n: Number of surfels to spawn in one local unit distance.\n Higher values increase quality, but have a huge impact on memory usage.\n\n### Capture\n\nCapture Distance\n: Distance around the light probe volume that will be captured during the bake.\n A distance of 0 will only considered the inside of the volume.\n\nContributions – World\n: Bake incoming light from the world instead of just visibility for more accurate lighting,\n but lose correct blending to surrounding irradiance volumes.\n\nContributions – Indirect Light\n: Capture light bounces from light source.\n\nContributions – Emission\n: Capture emissive surfaces when baking.\n\n#### Clamping\n\nDirect Light\n: Clamp incoming direct light. 0.0 disables direct light clamping.\n Here direct light refers to the light that bounces only once (from the light object)\n or light coming from emissive materials.\n\nIndirect Light\n: Clamp incoming indirect light. 0.0 disables indirect light clamping.\n Here indirect light refers to the light that bounces off a surface after the first bounce (from the light object)\n or during the first bounce if the light comes from emissive materials.\n\n#### Offset\n\nIn order to reduce artifacts caused by bad capture point positioning,\nthe bake process adjusts their location before capturing light.\nIt moves the capture points slightly away from surrounding surfaces and tries to move them out of objects\nif they are not too far bellow the surface.\n\nSurface Offset\n: Distance to move the capture points away from surfaces.\n\nSearch Distance\n: Distance to search for valid capture positions if the capture point is near the back-face of a single-sided object.\n\n### Viewport Display\n\nData\n: Show the captured light using small diffuse spheres of the given size.\n\nClipping\n: Show the clipping distance in the 3D Viewport.\n\nInfluence\n: Show the influence bounds in the 3D Viewport. The inner sphere is where the falloff starts."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Scene Ul Keying Set Paths in a Blender add-on or script – include code."}, {"role": "assistant", "content": "e(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) "}]} {"conversations": [{"role": "user", "content": "What is Outputs and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Normal\n: Vector indicating the normal of each geometry element.\n\nTrue Normal\n: For meshes, outputs normals without [custom normals](../../../meshes/structure.xhtml#modeling-meshes-normals-custom) attributes taken into\n account."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Technical Details: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Blender treats the bone as a section of a Bézier curve passing through the bones’ joints.\nEach of the *Segments* will bend and roll to follow this invisible curve\nrepresenting a tessellated point of the Bézier curve.\nThe control points at each end of the curve are the endpoints of the bone.\nThe shape of the B-Bones can be controlled using a series of properties or\nindirectly through the neighboring bones (i.e. first child and parent).\nThe properties construct handles on either end of the bone to control the curvature.\n\nWhen using the B-bone as a constraint target [Data ID](../../../../interface/controls/templates/data_block.xhtml#ui-data-id) offers an option to follow the curvature."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Volumetomeshmodifier and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "py_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) Tex"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Shading in a Blender add-on or script – include code."}, {"role": "assistant", "content": "### Light Linking\n\nLimit light influence to specified objects, with [Light Linking](../../lights/light_linking.xhtml#bpy-types-object-light-linking).\n\nReceiver Collection\n: Collection of objects that will receive light emitted from the object.\n\n### Shadow Linking\n\nLimit shadows to specified objects, with [Light Linking](../../lights/light_linking.xhtml#bpy-types-object-light-linking).\n\nShadow Blocker Collection\n: Collection of objects that will act as shadow blockers for light emitted from the object.\n\n### Shadow Terminator\n\nThe Shadow Terminator settings help reduce artifacts that appear along the edges\nof low-poly or smoothly shaded objects, especially when using bump mapping.\nThese artifacts occur when shading normals deviate from the actual geometry,\ncausing abrupt shadow breaks.\n\nNormal Offset\n: Shifts the shadow position along the shading normal to minimize visible artifacts.\n The offset is measured in object space and is strongest at glancing angles to the light.\n A value of zero disables the bias.\n Increase this value if shadow breaks are visible, but avoid excessive values to prevent light leaks.\n The amount of faces affected by the bias is controlled by the *Geometry Offset*:\n\nGeometry Offset\n: Controls how many faces are affected by the normal offset.\n A value of zero only affects faces at grazing angles; 1.0 affects all faces.\n Use higher values if artifacts persist, but too much offset can distort shadows, especially with bump mapping."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Xractionmapbinding in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "XrActionMapBinding(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMes"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Join Group Inputs, preserving all code examples."}, {"role": "assistant", "content": "Merges multiple selected *Group Input* nodes into one consolidated *Group Input* node when possible.\nExisting links are preserved, and duplicate inputs are unified to reduce clutter and simplify the node tree.\n\nThis operation is useful for cleaning up node groups that have become\ndisorganized or contain redundant input nodes."}]} {"conversations": [{"role": "user", "content": "Explain Image Generated Type Items in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Image Generated Type Items\n\nBLANK:\n: Blank.\n\n Generate a blank image.\n\nUV_GRID:\n: UV Grid.\n\n Generated grid to test UV mappings.\n\nCOLOR_GRID:\n: Color Grid.\n\n Generated improved UV grid to test UV mappings."}]} {"conversations": [{"role": "user", "content": "How do I use More in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Nodes for geometric data, texture coordinates,\nlayering shaders and non-physically-based tricks can be found in:\n\n- [Vector Nodes](utilities/vector/index.xhtml)\n- [Color Nodes](color/index.xhtml)\n- [Utilities Nodes](utilities/index.xhtml)"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with References in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`CameraBackgroundImage.image_user`](bpy.types.CameraBackgroundImage.html#bpy.types.CameraBackgroundImage.image_user \"bpy.types.CameraBackgroundImage.image_user\") - [`Image.filepath_from_user`](bpy.types.Image.html#bpy.types.Image.filepath_from_user \"bpy.types.Image.filepath_from_user\") - [`ImageTexture.image_user`](bpy.types.ImageTexture.html#bpy.types.ImageTexture.image_user \"bpy.types.ImageTexture.image_user\") - [`Object.image_user`](bpy.types.Object.html#bpy.types.Object.image_user \"bpy.types.Object.image_user\") - [`RenderSlot.clear`](bpy.types.RenderSlot.html#bpy.types.RenderSlot.clear \"bpy.types.RenderSlot.clear\") - [`ShaderNodeTexEnvironment.image_user`](bpy.types.ShaderNodeTexEnvironment.html#bpy.types.ShaderNodeTexEnvironment.image_user \"bpy.types.ShaderNodeTexEnvironment.image_user\") | - [`ShaderNodeTexImage.image_user`](bpy.types.ShaderNodeTexImage.html#bpy.types.ShaderNodeTexImage.image_user \"bpy.types.ShaderNodeTexImage.image_user\") - [`SpaceImageEditor.image_user`](bpy.types.SpaceImageEditor.html#bpy.types.SpaceImageEditor.image_user \"bpy.types.SpaceImageEditor.image_user\") - [`TextureNodeImage.image_user`](bpy.types.TextureNodeImage.html#bpy.types.TextureNodeImage.image_user \"bpy.types.TextureNodeImage.image_user\") - [`UILayout.template_image`](bpy.types.UILayout.html#bpy.types.UILayout.template_image \"bpy.types.UILayout.template_image\") - [`UILayout.template_image_layers`](bpy.types.UILayout.html#bpy.types.UILayout.template_image_layers \"bpy.types.UILayout.template_image_layers\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inputs, preserving all code examples."}, {"role": "assistant", "content": "Strength\n: Light strength before applying falloff modification.\n\nSmooth\n: Smooth intensity of light near light sources. This can avoid harsh highlights,\n and reduce global illumination noise. 0.0 corresponds to no smoothing; higher values smooth more.\n The maximum light strength will be strength/smooth."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Outputs, preserving all code examples."}, {"role": "assistant", "content": "Factor\n: When the node is used on the point domain, the value is the portion of the spline’s\n total length at each control point. On the spline domain it is the portion of the\n curve’s total length at the start of the spline.\n\nLength\n: When the node is used on the point domain, the value is the distance along the spline to each\n control point. On the spline domain it is the length along the entire curve at the start\n of the spline.\n\nIndex\n: Each control point’s index on its spline. This is different from the output of the\n [index node](../../geometry/read/input_index.html), which also counts the\n control points in all previous splines."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Ops.Scene in a Blender add-on or script – include code."}, {"role": "assistant", "content": "ClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNodeChecker"}]} {"conversations": [{"role": "user", "content": "Describe Make Parent without Inverse from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "This sets the parent, and then resets the *Parent Inverse* matrix and the object’s local location.\nAs a result, the object will move to the location of the parent, but keep its rotation and scale.\n\nKeep Transform\n: The object’s current world transform (so its absolute location, rotation and scale in the world) is computed.\n The new parent is set, and then the local transform values are set in such a way that after setting\n the new parent the object is still at its previous world transform."}]} {"conversations": [{"role": "user", "content": "Describe Fluid Flow from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Fluid Flow\n\nThe *Fluid Flow* force field creates a force based on a [Fluid simulation](../../../fluid/index.xhtml) air flow.\nIt applies the smoke simulation air flow velocity as a force to other simulations that use force fields.\nTo use it you need to add a *Fluid Flow* force field and select a domain object for it.\nFor example fire sparkles can realistically flow along the air turbulence near the simulated fire."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Function in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "ecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Function(bpy_struct) ¶ base class — bpy_struct class bpy.types. Function ( bpy_struct ) ¶ RNA function definition description ¶ Description of the Function’s purpose Type : string, default “”, (readonly, never None) identifier ¶ Unique name used in the code and scripting Type : string, default “”, (readonly, never None) is_registered ¶ Function is registered as callback as part of type registration Type : boolean, default False, (readonly) is_registered_optional ¶ Function is optionally registered as callback part of type registration Type : boolean, default False, (readonly) parameters ¶ Parameters for the function Type : bpy_prop_collection of Property , (readonly) use_self ¶ Function does not pass itself as an argument (becomes a static method in Python) Type : boolean, default False, (readonly) use_self_type ¶ Function passes itself type as an argument (becomes a class method in Python if use_self is false) Type : boolean, default False, (readonly) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ Struct.functions Next FunctionNode(NodeInternal) Previous FreestyleSettings(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page Function(bpy_struct) Function Function.description Function.identifier Function.is_registered Function.is_registered_optional Function.parameters Function.use_self Function.use_self_type Function.bl_rna_get_subclass() Function.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Explain SpreadsheetTables(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# SpreadsheetTables(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.SpreadsheetTables(*bpy_struct*)\n: Active table and persisted state of previously displayed tables\n\n active\n : Type:\n : [`SpreadsheetTable`](bpy.types.SpreadsheetTable.html#bpy.types.SpreadsheetTable \"bpy.types.SpreadsheetTable\"), (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Describe Index from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Index\n\n[**_**](genindex-_.html)\n| [**A**](genindex-A.html)\n| [**B**](genindex-B.html)\n| [**C**](genindex-C.html)\n| [**D**](genindex-D.html)\n| [**E**](genindex-E.html)\n| [**F**](genindex-F.html)\n| [**G**](genindex-G.html)\n| [**H**](genindex-H.html)\n| [**I**](genindex-I.html)\n| [**J**](genindex-J.html)\n| [**K**](genindex-K.html)\n| [**L**](genindex-L.html)\n| [**M**](genindex-M.html)\n| [**N**](genindex-N.html)\n| [**O**](genindex-O.html)\n| [**P**](genindex-P.html)\n| [**Q**](genindex-Q.html)\n| [**R**](genindex-R.html)\n| [**S**](genindex-S.html)\n| [**T**](genindex-T.html)\n| [**U**](genindex-U.html)\n| [**V**](genindex-V.html)\n| [**W**](genindex-W.html)\n| [**X**](genindex-X.html)\n| [**Y**](genindex-Y.html)\n| [**Z**](genindex-Z.html)\n\n[**Full index on one page**\n(can be huge)](genindex-all.html)"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Shaderfxflip in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "ryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struc"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with LightProbePlane(LightProbe) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# LightProbePlane(LightProbe)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`ID`](bpy.types.ID.html#bpy.types.ID \"bpy.types.ID\"), [`LightProbe`](bpy.types.LightProbe.html#bpy.types.LightProbe \"bpy.types.LightProbe\")\n\n*class* bpy.types.LightProbePlane(*LightProbe*)\n: Light probe that captures incoming light from a single direction on a plane\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Select Pattern in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Selects all bones whose name matches a given pattern.\nSupported wild-cards: \\* matches everything, ? matches any single character,\n[abc] matches characters in “abc”, and [!abc] match any character not in “abc”.\nAs an example \\*house\\* matches any name that contains “house”,\nwhile floor\\* matches any name starting with “floor”.\n\nCase Sensitive\n: The matching can be chosen to be case sensitive or not.\n\nExtend\n: When *Extend* checkbox is checked the selection is extended instead of generating a new one."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Shear: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Shear\n\nShearing is a form of movement where parallel surfaces move past one another. During this transform,\nmovement of the selected elements will occur along the horizontal axis of the current view.\nThe axis location will be defined by\nthe [Pivot Point](../../../../../editors/3dview/controls/pivot_point/index.xhtml).\nEverything that is “above” this axis will move (shear)\nin the same direction as your mouse pointer (but always parallel to the horizontal axis).\nEverything that is “below” the horizontal axis will move in the opposite direction.\n\n[image reference removed]\n\nShear Offset Factor."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of ShaderNodeMapRange(ShaderNode): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# ShaderNodeMapRange(ShaderNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`ShaderNode`](bpy.types.ShaderNode.html#bpy.types.ShaderNode \"bpy.types.ShaderNode\")\n\n*class* bpy.types.ShaderNodeMapRange(*ShaderNode*)\n: Remap a value from a range to a target range\n\n clamp\n : Clamp the result to the target range [To Min, To Max]\n\n Type:\n : boolean, default False\n\n data_type\n : - `FLOAT`\n Float – Floating-point value.\n - `FLOAT_VECTOR`\n Vector – 3D vector with floating-point values.\n\n Type:\n : enum in [`'FLOAT'`, `'FLOAT_VECTOR'`], default `'FLOAT'`\n\n interpolation_type\n : Type:\n : enum in [Node Map Range Items](bpy_types_enum_items/node_map_range_items.html#rna-enum-node-map-range-items), default `'LINEAR'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is NodesModifierWarning(bpy_struct) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# NodesModifierWarning(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodesModifierWarning(*bpy_struct*)\n: Warning created during evaluation of a geometry nodes modifier\n\n message\n : Type:\n : string, default “”, (readonly, never None)\n\n type\n : Type:\n : enum in [Node Warning Type Items](bpy_types_enum_items/node_warning_type_items.html#rna-enum-node-warning-type-items), default `'ERROR'`, (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : [type](#bpy.types.NodesModifierWarning.type \"bpy.types.NodesModifierWarning.type\")"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.App.Translations, preserving all code examples."}, {"role": "assistant", "content": "py_struct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `ShaderNode.poll` - [`ShaderNode.bl_rna_get_subclass`](bpy.types.ShaderNode.html#bpy.types.ShaderNode.bl_rna_get_subclass \"bpy.types.ShaderNode.bl_rna_get_subclass\") - [`ShaderNode.bl_rna_get_subclass_py`](bpy.types.ShaderNode.html#bpy.types.ShaderNode.bl_rna_get_subclass_py \"bpy.types.ShaderNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Glass BSDF: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Glass BSDF\n\n[image reference removed]\n\nThe *Glass* BSDF\nis used to add a Glass-like shader mixing refraction and reflection at grazing angles.\nLike the transparent shader, only pure white will make it transparent.\nThe glass shader tends to cause noise due to caustics.\nSince the Cycles path tracing integrator is not very good at rendering caustics,\nit helps to combine this with a transparent shader for shadows;\nfor [more details see here](../../cycles/optimizations/reducing_noise.xhtml#render-cycles-reducing-noise-glass-and-transp-shadows)."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with References in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`PointCloud.attributes`](bpy.types.PointCloud.html#bpy.types.PointCloud.attributes \"bpy.types.PointCloud.attributes\") | - [`PointCloud.color_attributes`](bpy.types.PointCloud.html#bpy.types.PointCloud.color_attributes \"bpy.types.PointCloud.color_attributes\") |"}]} {"conversations": [{"role": "user", "content": "What is Elastic Deform and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Elastic Deform\n\nUsed to simulate realistic deformations such as grabbing or twisting of [Elastic](../../../glossary/index.xhtml#term-Elastic) objects.\nFor example, this tool works great for modeling the shape of organic objects such as humans or animals.\nWhen pressing `Ctrl`, the brush deforms vertices along the normal of the active vertex."}]} {"conversations": [{"role": "user", "content": "How do I use Asset Catalogs in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Asset Catalogs\n\nAsset Catalogs help you to organize your assets. They look a little bit like file directories,\nbut they are completely independent of the location of your blend-files.\nAssign each asset in a blend-file to its own catalog, or have one big catalog\nwith all the assets of all the blend-files combined. It’s all up to you.\n\nSimilar to [Collections](../../scene_layout/collections/collections.xhtml), catalogs can be nested\ni.e. you can have a main catalog that contains several nested catalogs.\nFor example, this allows you to have a catalog of assets for “Furniture”\nwith sub-catalogs of “Tables”, “Chairs”, “Lamps”, etc…\n\nFor more technical information,\nsee [Asset Catalogs on the Blender Developer Documentation](https://developer.blender.org/docs/features/asset_system/backend/asset_catalogs/).\n\n[image reference removed]\n\nExample file system and catalog structures.\n\n[image reference removed]\n\nExample file system and catalog structures."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with VertexWeightProximityModifier(Modifier) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# VertexWeightProximityModifier(Modifier)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Modifier`](bpy.types.Modifier.html#bpy.types.Modifier \"bpy.types.Modifier\")\n\n*class* bpy.types.VertexWeightProximityModifier(*Modifier*)\n: Set the weights of vertices in a group from a target object’s distance\n\n falloff_type\n : How weights are mapped to their new values\n\n - `LINEAR`\n Linear – Null action.\n - `CURVE`\n Custom Curve.\n - `SHARP`\n Sharp.\n - `SMOOTH`\n Smooth.\n - `ROOT`\n Root.\n - `ICON_SPHERECURVE`\n Sphere.\n - `RANDOM`\n Random.\n - `STEP`\n Median Step – Map all values below 0.5 to 0.0, and all others to 1.0.\n\n Type:\n : enum in [`'LINEAR'`, `'CURVE'`, `'SHARP'`, `'SMOOTH'`, `'ROOT'`, `'ICON_SPHERECURVE'`, `'RANDOM'`, `'STEP'`], default `'LINEAR'`\n\n invert_falloff\n : Invert the resulting falloff weight\n\n Type:\n : boolean, default False\n\n invert_mask_vertex_group\n : Invert vertex group mask influence\n\n Type:\n : boolean, default False\n\n map_curve\n : Custom mapping curve\n\n Type:\n : [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), (readonly)\n\n mask_constant\n : Global influence of current modifications on vgroup\n\n Type:\n : float in [-inf, inf], default 1.0\n\n mask_tex_map_bone\n : Which bone to take texture coordinates from\n\n Type:\n : string, default “”, (never None)\n\n mask_tex_map_object\n : Which object to take texture coordinates from\n\n Type:\n : [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\")\n\n mask_tex_mapping\n : Which texture coordinates to use for mapping\n\n - `LOCAL`\n Local – Use local generated coordinates.\n - `GLOBAL`\n Global – Use global coordinates.\n - `OBJECT`\n Object – Use local generated coordinates of another object.\n - `UV`\n UV – Use coordinates from a UV layer.\n\n Type:\n : enum in [`'LOCAL'`, `'GLOBAL'`, `'OBJECT'`, `'UV'`], default `'LOCAL'`\n\n mask_tex_use_channel\n : Which texture channel to use for masking\n\n Type:\n : enum in [`'INT'`, `'RED'`, `'GREEN'`, `'BLUE'`, `'HUE'`, `'SAT'`, `'VAL'`, `'ALPHA'`], default `'INT'`\n\n mask_tex_uv_layer\n : UV map name\n\n Type:\n : string, default “”, (never None)\n\n mask_texture\n : Masking texture\n\n Type:\n : [`Texture`](bpy.types.Texture.html#bpy.types.Texture \"bpy.types.Texture\")\n\n mask_vertex_group\n : Masking vertex group name\n\n Type:\n : string, default “”, (never None)\n\n max_dist\n : Distance mapping to weight 1.0\n\n Type:\n : float in [0, inf], default 1.0\n\n min_dist\n : Distance mapping to weight 0.0\n\n Type:\n : float in [0, inf], default 0.0\n\n normalize\n : Normalize the resulting weights (otherwise they are only clamped within 0.0 to 1.0 range)\n\n Type:\n : boolean, default False\n\n proximity_geometry\n : Use the shortest computed distance to target object’s geometry as weight\n\n - `VERTEX`\n Vertex – Compute distance to nearest vertex.\n - `EDGE`\n Edge – Compute distance to nearest edge.\n - `FACE`\n Face – Compute distance to nearest face.\n\n Type:\n : enum set in {`'VERTEX'`, `'EDGE'`, `'FACE'`}, default {`'FACE'`}\n\n proximity_mode\n : Which distances to target object to use\n\n - `OBJECT`\n Object – Use distance between affected and target objects.\n - `GEOMETRY`\n Geometry – Use distance between affected object’s vertices and target object, or target object’s geometry.\n\n Type:\n : enum in [`'OBJECT'`, `'GEOMETRY'`], default `'GEOMETRY'`\n\n target\n : Object to calculate vertices distances from\n\n Type:\n : [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\")\n\n vertex_group\n : Vertex group name\n\n Type:\n : string, default “”, (never None)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Particlekey from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "tryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_stru"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") | - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py\") - [`NodeTreeInterfaceSocket.bl_system_properties_get`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get \"bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get\") - [`NodeTreeInterfaceSocket.draw`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.draw \"bpy.types.NodeTreeInterfaceSocket.draw\") - [`NodeTreeInterfaceSocket.init_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.init_socket \"bpy.types.NodeTreeInterfaceSocket.init_socket\") - [`NodeTreeInterfaceSocket.from_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.from_socket \"bpy.types.NodeTreeInterfaceSocket.from_socket\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Setup in a Blender add-on or script – include code."}, {"role": "assistant", "content": "- Select the light or emissive mesh object and go to the\n [Cycles Shading panel](../cycles/object_settings/object_data.html#render-cycles-object-light-linking-settings) or\n [EEVEE Shading panel](../eevee/object_settings/object_data.html#render-eevee-object-light-linking-settings).\n- Create a new light/shadow linking collection.\n- Drag & drop objects or collections from the [Outliner](../../editors/outliner/introduction.html)\n onto the list.\n\nYou can also use the [Link Data](../../scene_layout/object/editing/link_transfer/link_data.html) menu for this:\nselect the objects, add the light to the selection, press `Ctrl`-`L`, and choose\nLink Receivers/Blockers to Emitter.\n\nMultiple light objects can use the same linking collection. They can also use an existing scene collection,\nbut in general, it’s recommended to create dedicated linking collections so you can change these\nwithout affecting the scene layout."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Index – I, preserving all code examples."}, {"role": "assistant", "content": "positorNodeRelativeToPixel.is_registered_node_type) - [(bpy.types.CompositorNodeRGB class method)](bpy.types.CompositorNodeRGB.html#bpy.types.CompositorNodeRGB.is_registered_node_type) - [(bpy.types.CompositorNodeRGBToBW class method)](bpy.types.CompositorNodeRGBToBW.html#bpy.types.CompositorNodeRGBToBW.is_registered_node_type) - [(bpy.types.CompositorNodeRLayers class method)](bpy.types.CompositorNodeRLayers.html#bpy.types.CompositorNodeRLayers.is_registered_node_type) - [(bpy.types.CompositorNodeRotate class method)](bpy.types.CompositorNodeRotate.html#bpy.types.CompositorNodeRotate.is_registered_node_type) - [(bpy.types.CompositorNodeScale class method)](bpy.types.CompositorNodeScale.html#bpy.types.CompositorNodeScale.is_registered_node_type) - [(bpy.types.CompositorNodeSceneTime class method)](bpy.types.CompositorNodeSceneTime.html#bpy.types.CompositorNodeSceneTime.is_registered_node_type) - [(bpy.types.CompositorNodeSeparateColor class method)](bpy.types.CompositorNodeSeparateColor.html#bpy.types.CompositorNodeSeparateColor.is_registered_node_type) - [(bpy.types.CompositorNodeSetAlpha class method)](bpy.types.CompositorNodeSetAlpha.html#bpy.types.CompositorNodeSetAlpha.is_registered_node_type) - [(bpy.types.CompositorNodeSplit class method)](bpy.types.CompositorNodeSplit.html#bpy.types.CompositorNodeSplit.is_registered_node_type) - [(bpy.types.CompositorNodeStabilize class method)](bpy.types.CompositorNodeStabilize.html#bpy.types.CompositorNodeStabilize.is_registered_node_type) - [(bpy.types.CompositorNodeSwitch class method)](bpy.types.CompositorNodeSwitch.html#bpy.types.CompositorNodeSwitch.is_registered_node_type) - [(bpy.types.CompositorNodeSwitchView class method)](bpy.types.CompositorNodeSwitchView.html#bpy.types.CompositorNodeSwitchView.is_registered_node_type) - [(bpy.types.CompositorNodeTime class method)](bpy.types.CompositorNodeTime.html#bpy.types.CompositorNodeTime.is_registered_node_type) - [(bpy.types.CompositorNodeTonemap class method)](bpy.types.CompositorNodeTonemap.html#bpy.types.CompositorNodeTonemap.is_registered_node_type) - [(bpy.types.CompositorNodeTrackPos class method)](bpy.types.CompositorNodeTrackPos.html#bpy.types.CompositorNodeTrackPos.is_registered_node_type) - [(bpy.types.CompositorNodeTransform class method)](bpy.types.CompositorNodeTransform.html#bpy.types.CompositorNodeTransform.is_registered_node_type) - [(bpy.types.CompositorNodeTranslate class method)](bpy.types.CompositorNodeTranslate.html#bpy.types.CompositorNodeTranslate.is_registered_node_type) - [(bpy.types.CompositorNodeVecBlur class method)](bpy.types.CompositorNodeVecBlur.html#bpy.types.CompositorNodeVecBlur.is_registered_node_type) - [(bpy.types.CompositorNodeViewer class method)](bpy.types.CompositorNodeViewer.html#bpy.types.CompositorNodeViewer.is_registered_node_type) - [(bpy.types.CompositorNodeZcombine class method)](bpy.types.CompositorNodeZcombine.html#bpy.types.CompositorNodeZcombine.is_registered_node_type) - [(bpy.types.FunctionNodeAlignEulerToVector class method)](bpy.types.FunctionNodeAlignEulerToVector.html#bpy.types.FunctionNodeAlignEulerToVector.is_registered_node_type) - [(bpy.types.FunctionNodeAlignRotationToVector class method)](bpy.types.FunctionNodeAlignRotationToVector.html#bpy.types.FunctionNodeAlignRotationToVector.is_registered_node_type) - [(bpy.types.FunctionNodeAxesToRotation class method)](bpy.types.FunctionNodeAxesToRotation.html#bpy.types.FunctionNodeAxesToRotation.is_registered_node_type) - [(bpy.types.FunctionNodeAxisAngleToRotation class method)](bpy.types.FunctionNodeAxisAngleToRotation.html#bpy.types.FunctionNodeAxisAngleToRotation.is_registered_node_type) - [(bpy.types.FunctionNodeBitMath class method)](bpy.types.FunctionNodeBitMath.html#bpy.types.FunctionNodeBitMath.is_registered_node_type) - [(bpy.types.FunctionNodeBooleanMath class method)](bpy.types.FunctionNodeBooleanMath.html#bpy.types.FunctionNodeBooleanMath.is_registered_node_type) - [(bpy.types.FunctionNodeCombineColor class method)](bpy.types.FunctionNodeCombineColor.html#bpy.types.FunctionNodeCombineColor.is_registered_node_type) - [(bpy.types.FunctionNodeCombineMatrix class method)](bpy.types.FunctionNodeCombineMatrix.html#bpy.types.FunctionNodeCombineMatrix.is_registered_node_type) - [(bpy.types.FunctionNodeCombineTransform class method)](bpy.types.FunctionNodeCombineTransform.html#bpy.types.FunctionNodeCombineTransform.is_registered_node_type) - [(bpy.types.FunctionNodeCompare class method)](bpy.types.FunctionNodeCompare.html#bpy.types.FunctionNodeCompare.is_registered_node_type) - [(bpy.types.FunctionNodeEulerToRotation class method)](bpy.types.FunctionNodeEulerToRotation.html#bpy.types.FunctionNodeEulerToRotation.is_registered_node_type) - [(bpy.types.FunctionNodeFindInString class method)](bpy.types.FunctionNodeFindInString.html#bpy.types.FunctionNodeFindInString.is_registered_node_type) - [(bpy.types.FunctionNodeFloatToInt class method)](bpy.types.FunctionNodeFloatToInt.html#bpy.types.FunctionNodeFloatToInt.is_registered_node_type) - [(bpy.types.FunctionNodeFormatString class method)](bpy.types.FunctionNodeFormatString.html#bpy.types.FunctionNodeFormatString.is_registered_node_type) - [(bpy.types.FunctionNodeHashValue class method)](bpy.types.FunctionNodeHashValue.html#bpy.types.FunctionNodeHashValue.is_registered_node_type) - [(bpy.types.FunctionNodeInputBool class method)](bpy.types.FunctionNodeInputBool.html#bpy.types.FunctionNodeInputBool.is_registered_node_type) - [(bpy.types.FunctionNodeInputColor class method)](bpy.types.FunctionNodeInputColor.html#bpy.types.FunctionNodeInputColor.is_registered_node_type) - [(bpy.types.FunctionNodeInputInt class method)](bpy.types.FunctionNodeInputInt.html#bpy.types.FunctionNodeInputInt.is_registered_node_type) - [(bpy.types.FunctionNodeInputRotation class method)](bpy.types.FunctionNodeInputRotation.html#bpy.types.FunctionNodeInputRotation.is_registered_node_type) - [(bpy.types.FunctionNodeInputSpecialCharacters class method)](bpy.types.FunctionNodeInputSpecialCharacters.html#bpy.types.FunctionNodeInputSpecialCharacters.is_registered_node_type) - [(bpy.types.FunctionNodeInputString class method)](bpy.types.FunctionNodeInputString.html#bpy.types.FunctionNodeInputString.is_registered_node_type) - [(bpy.types.FunctionNodeInputVector class method)](bpy.types.FunctionNodeInputVector.html#bpy.types.FunctionNodeInputVector.is_registered_node_type) - [(bpy.types.FunctionNodeIntegerMath class method)](bpy.types.FunctionNodeIntegerMath.html#bpy.types.FunctionNodeIntegerMath.is_registered_node_type) - [(bpy.types.FunctionNodeInvertMatrix class method)](bpy.types.FunctionNodeInvertMatrix.html#bpy.types.FunctionNodeInvertMatrix.is_registered_node_type) - [(bpy.types.FunctionNodeInvertRotation class method)](bpy.types.FunctionNodeInvertRotation.html#bpy.types.FunctionNodeInvertRotation.is_registered_node_type) - [(bpy.types.FunctionNodeMatchString class method)](bpy.types.FunctionNodeMatchString.html#bpy.types.FunctionNodeMatchString.is_registered_node_type) - [(bpy.types.FunctionNodeMatrixDeterminant class method)](bpy.types.FunctionNodeMatrixDeterminant.html#bpy.types.FunctionNodeMatrixDeterminant.is_registered_node_type) - [(bpy.types.FunctionNodeMatrixMultiply class method)](bpy.types.FunctionNodeMatrixMultiply.html#bpy.types.FunctionNodeMatrixMultiply.is_registered_node_type) - [(bpy.types.FunctionNodeProjectPoint class method)](bpy.types.FunctionNodeProjectPoint.html#bpy.types.FunctionNodeProjectPoint.is_registered_node_type) - [(bpy.types.FunctionNodeQuaternionToRotation class method)](bpy.types.FunctionNodeQuaternionToRotation.html#bpy.types.FunctionNodeQuaternionToRotation.is_registered_node_type) - [(bpy.types.FunctionNodeRandomValue class method)](bpy.types.FunctionNodeRandomValue.html#bpy.types.FunctionNodeRandomValue.is_registered_node_type) - [(bpy.types.FunctionNodeReplaceString class method)](bpy.types.FunctionNodeReplaceString.html#bpy.types.FunctionNodeReplaceString.is_registered_node_type) - [(bpy.types.FunctionNodeRotateEuler class method)](bpy.types.FunctionNodeRotateEuler.html#bpy.types.FunctionNodeRotateEuler.is_registered_node_type) - [(bpy.types.FunctionNodeRotateRotation class method)](bpy.types.FunctionNodeRotateRotation.html#bpy.types.FunctionNodeRotateRotation.is_registered_node_type) - [(bpy.types.FunctionNodeRotateVector class method)](bpy.types.FunctionNodeRotateVector.html#bpy.types.FunctionNodeRotateVector.is_registered_node_type) - [(bpy.types.FunctionNodeRotationToAxisAngle class method)](bpy.types.FunctionNodeRotationToAxisAngle.html#bpy.types.FunctionNodeRotationToAxisAngle.is_registered_node_type) - [(bpy.types.FunctionNodeRotationToEuler class method)](bpy.types.FunctionNodeRotationToEuler.html#bpy.types.FunctionNodeRotationToEuler.is_registered_node_type) - [(bpy.types.FunctionNodeRotationToQuaternion class method)](bpy.types.FunctionNodeRotationToQuaternion.html#bpy.types.FunctionNodeRotationToQuaternion.is_registered_node_type) - [(bpy.types.FunctionNodeSeparateColor class method)](bpy.types.FunctionNodeSeparateColor.html#bpy.types.FunctionNodeSeparateColor.is_registered_node_type) - [(bpy.types.FunctionNodeSeparateMatrix class method)](bpy.types.FunctionNodeSeparateMatrix.html#bpy.types.FunctionNodeSeparateMatrix.is_registered_node_type) - [(bpy.types.FunctionNodeSeparateTransform class method)](bpy.types.FunctionNodeSeparateTransform.html#bpy.types.FunctionNodeSeparateTransform.is_registered_node_type) - [(bpy.types.FunctionNodeSliceString class method)](bpy.types.FunctionNodeSliceString.html#bpy.types.FunctionNodeSliceString.is_registered_node_type) - [(bpy.types.FunctionNodeStringLength class method)](bpy.types.FunctionNodeStringLength.html#bpy.types.FunctionNodeStringLength.is_registered_node_type) - [(bpy.types.FunctionNodeStringToValue class method)](bpy.types.FunctionNodeStringToValue.html#bpy.types.FunctionNodeStringToValue.is_registered_node_type) - [(bpy.types.FunctionNodeTransformDirection class method)](bpy.types.FunctionNodeTransformDirection.html#bpy.types.FunctionNodeTransformDirection.is_registered_node_type) - [(bpy.types.FunctionNodeTransformPoint class method)](bpy.types.FunctionNodeTransformPoint.html#bpy.types.FunctionNodeTransformPoint.is_registered_node_type) - [(bpy.types.FunctionNodeTransposeMatrix class method)](bpy.types.FunctionNodeTransposeMatrix.html#bpy.types.FunctionNodeTransposeMatrix.is_registered_node_type) - [(bpy.types.FunctionNodeValueToString class method)](bpy.types.FunctionNodeValueToString.html#bpy.types.FunctionNodeValueToString.is_registered_node_type) - [(bpy.types.GeometryNodeAccumulateField class method)](bpy.types.GeometryNodeAccumulateField.html#bpy.types.GeometryNodeAccumulateField.is_registered_node_type) - [(bpy.types.GeometryNodeAttributeDomainSize class method)](bpy.types.GeometryNodeAttributeDomainSize.html#bpy.types.GeometryNodeAttributeDomainSize.is_registered_node_type) - [(bpy.types.GeometryNodeAttributeStatistic class method)](bpy.types.GeometryNodeAttributeStatistic.html#bpy.types.GeometryNodeAttributeStatistic.is_registered_node_type) - [(bpy.types.GeometryNodeBake class method)](bpy.types.GeometryNodeBake.html#bpy.types.GeometryNodeBake.is_registered_node_type) - [(bpy.types.GeometryNodeBlurAttribute class method)](bpy.types.GeometryNodeBlurAttribute.html#bpy.types.GeometryNodeBlurAttribute.is_registered_node_type) - [(bpy.types.GeometryNodeBoundBox class method)](bpy.types.GeometryNodeBoundBox.html#bpy.types.GeometryNodeBoundBox.is_registered_node_type) - [(bpy.types.GeometryNodeCameraInfo class method)](bpy.types.GeometryNodeCameraInfo.html#bpy.types.GeometryNodeCameraInfo.is_registered_node_type) - [(bpy.types.GeometryNodeCaptureAttribute class method)](bpy.types.GeometryNodeCaptureAttribute.html#bpy.types.GeometryNodeCaptureAttribute.is_registered_node_type) - [(bpy.types.GeometryNodeCollectionInfo class method)](bpy.types.GeometryNodeCollectionInfo.html#bpy.types.GeometryNodeCollectionInfo.is_registered_node_type) - [(bpy.types.GeometryNodeConvexHull class method)](bpy.types.GeometryNodeConvexHull.html#bpy.types.GeometryNodeConvexHull.is_registered_node_type) - [(bpy.types.GeometryNodeCornersOfEdge class method)](bpy.types.GeometryNodeCornersOfEdge.html#bpy.types.GeometryNodeCornersOfEdge.is_registered_node_type) - [(bpy.types.GeometryNodeCornersOfFace class method)](bpy.types.GeometryNodeCornersOfFace.html#bpy.types.GeometryNodeCornersOfFace.is_registered_node_type) - [(bpy.types.GeometryNodeCornersOfVertex class method)](bpy.types.GeometryNodeCornersOfVertex.html#bpy.types.GeometryNodeCornersOfVertex.is_registered_node_type) - [(bpy.types.GeometryNodeCurveArc class method)](bpy.types.GeometryNodeCurveArc.html#bpy.types.GeometryNodeCurveArc.is_registered_node_type) - [(bpy.types.GeometryNodeCurveEndpointSelection class method)](bpy.types.GeometryNodeCurveEndpointSelection.html#bpy.types.GeometryNodeCurveEndpointSelection.is_registered_node_type) - [(bpy.types.GeometryNodeCurveHandleTypeSelection class method)](bpy.types.GeometryNodeCurveHandleTypeSelection.html#bpy.types.GeometryNodeCurveHandleTypeSelection.is_registered_node_type) - [(bpy.types.GeometryNodeCurveLength class method)](bpy.types.GeometryNodeCurveLength.html#bpy.types.GeometryNodeCurveLength.is_registered_node_type) - [(bpy.types.GeometryNodeCurveOfPoint class method)](bpy.types.GeometryNodeCurveOfPoint.html#bpy.types.GeometryNodeCurveOfPoint.is_registered_node_type) - [(bpy.types.GeometryNodeCurvePrimitiveBezierSegment class method)](bpy.types.GeometryNodeCurvePrimitiveBezierSegment.html#bpy.types.GeometryNodeCurvePrimitiveBezierSegment.is_registered_node_type) - [(bpy.types.GeometryNodeCurvePrimitiveCircle class method)](bpy.types.GeometryNodeCurvePrimitiveCircle.html#bpy.types.GeometryNodeCurvePrimitiveCircle.is_registered_node_type) - [(bpy.types.GeometryNodeCurvePrimitiveLine class method)](bpy.types.GeometryNodeCurvePrimitiveLine.html#bpy.types.GeometryNodeCurvePrimitiveLine.is_registered_node_type) - [(bpy.types.GeometryNodeCurvePrimitiveQuadrilateral class method)](bpy.types.GeometryNodeCurvePrimitiveQuadrilateral.html#bpy.types.GeometryNodeCurvePrimitiveQuadrilateral.is_registered_node_type) - [(bpy.types.GeometryNodeCurveQuadraticBezier class method)](bpy.types.GeometryNodeCurveQuadraticBezier.html#bpy.types.GeometryNodeCurveQuadraticBezier.is_registered_node_type) - [(bpy.types.GeometryNodeCurveSetHandles class method)](bpy.types.GeometryNodeCurveSetHandles.html#bpy.types.GeometryNodeCurveSetHandles.is_registered_node_type) - [(bpy.types.GeometryNodeCurveSpiral class method)](bpy.types.GeometryNodeCurveSpiral.html#bpy.types.GeometryNodeCurveSpiral.is_registered_node_type) - [(bpy.types.GeometryNodeCurveSplineType class method)](bpy.types.GeometryNodeCurveSplineType.html#bpy.types.GeometryNodeCurveSplineType.is_registered_node_type) - [(bpy.types.GeometryNodeCurveStar class method)](bpy.types.GeometryNodeCurveStar.html#bpy.types.GeometryNodeCurveStar.is_registered_node_type) - [(bpy.types.GeometryNodeCurvesToGreasePencil class method)](bpy.types.GeometryNodeCurvesToGreasePencil.html#bpy.types.GeometryNodeCurvesToGreasePencil.is_registered_node_type) - [(bpy.types.GeometryNodeCurveToMesh class method)](bpy.types.GeometryNodeCurveToMesh.html#bpy.types.GeometryNodeCurveToMesh.is_registered_node_type) - [(bpy.types.GeometryNodeCurveToPoints class method)](bpy.types.GeometryNodeCurveToPoints.html#bpy.types.GeometryNodeCurveToPoints.is_registered_node_type) - [(bpy.types.GeometryNodeDeformCurvesOnSurface class method)](bpy.types.GeometryNodeDeformCurvesOnSurface.html#bpy.types.GeometryNodeDeformCurvesOnSurface.is_registered_node_type) - [(bpy.types.GeometryNodeDeleteGeometry class method)](bpy.types.GeometryNodeDeleteGeometry.html#bpy.types.GeometryNodeDeleteGeometry.is_registered_node_type) - [(bpy.types.GeometryNodeDistributePointsInGrid class method)](bpy.types.GeometryNodeDistributePointsInGrid.html#bpy.types.GeometryNodeDistributePointsInGrid.is_registered_node_type) - [(bpy.types.GeometryNodeDistributePointsInVolume class method)](bpy.types.GeometryNodeDistributePointsInVolume.html#bpy.types.GeometryNodeDistributePointsInVolume.is_registered_node_type) - [(bpy.types.GeometryNodeDistributePointsOnFaces class method)](bpy.types.GeometryNodeDistributePointsOnFaces.html#bpy.types.GeometryNodeDistributePointsOnFaces.is_registered_node_type) - [(bpy.types.GeometryNodeDualMesh class method)](bpy.types.GeometryNodeDualMesh.html#bpy.types.GeometryNodeDualMesh.is_registered_node_type) - [(bpy.types.GeometryNodeDuplicateElements class method)](bpy.types.GeometryNodeDuplicateElements.html#bpy.types.GeometryNodeDuplicateElements.is_registered_node_type) - [(bpy.types.GeometryNodeEdgePathsToCurves class method)](bpy.types.GeometryNodeEdgePathsToCurves.html#bpy.types.GeometryNodeEdgePathsToCurves.is_registered_node_type) - [(bpy.types.GeometryNodeEdgePathsToSelection class method)](bpy.types.GeometryNodeEdgePathsToSelection.html#bpy.types.GeometryNodeEdgePathsToSelection.is_registered_node_type) - [(bpy.types.GeometryNodeEdgesOfCorner class method)](bpy.types.GeometryNodeEdgesOfCorner.html#bpy.types.GeometryNodeEdgesOfCorner.is_registered_node_type) - [(bpy.types.GeometryNodeEdgesOfVertex class method)](bpy.types.GeometryNodeEdgesOfVertex.html#bpy.types.GeometryNodeEdgesOfVertex.is_registered_node_type) - [(bpy.types.GeometryNodeEdgesToFaceGroups class method)](bpy.types.GeometryNodeEdgesToFaceGroups.html#bpy.types.GeometryNodeEdgesToFaceGroups.is_registered_node_type) - [(bpy.types.GeometryNodeExtrudeMesh class method)](bpy.types.GeometryNodeExtrudeMesh.html#bpy.types.GeometryNodeExtrudeMesh.is_registered_node_type) - [(bpy.types.GeometryNodeFaceOfCorner class method)](bpy.types.GeometryNodeFaceOfCorner.html#bpy.types.GeometryNodeF"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Options: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "[image reference removed]\n\nSpline IK constraint.\n\n[Target](../interface/common.xhtml#rigging-constraints-interface-common-target)\n: The Curve whose shape to match.\n\n[Influence](../interface/common.xhtml#bpy-types-constraint-influence)\n: How strongly the constraint affects the bone chain.\n\n### Fitting\n\nChain Length\n: The number of bones affected by the constraint, starting with the owner bone\n and walking up its chain of ancestors. A value of 1 will only fit the bone\n itself, a value of 2 will fit the bone and its parent, and so on.\n\nEven Divisions\n: When disabled, each bone will cover a distance along the curve relative to its\n rest length. When enabled, each bone will cover the same distance regardless\n of its rest length.\n\nChain Offset\n: When disabled, the bone chain will move to match the position of the curve.\n When enabled, the bone chain will stay at its original starting location and\n mimic the shape of the curve from there.\n\n### Chain Scaling\n\nUse Curve Radius\n: Whether to use the [radii](../../../modeling/curves/editing/curve.xhtml#modeling-curve-radius) of the curve control points\n as additional X and Z scaling factors for the bones.\n\nY Scale Mode\n: How to stretch the bones along the length of the curve.\n\n None:\n : Reset the bones to their rest length.\n\n Fit Curve:\n : Stretch the bones to cover the entire length of the curve.\n\n Bone Original:\n : Keep the bones’ original length (including their Pose Mode scale).\n\nXZ Scale Mode\n: How to scale the bones along the normals of the curve (or in other words, how to determine\n the thickness of the bones).\n\n None:\n : Reset the bones’ X and Z scales to 1.\n\n Bone Original:\n : Keep the bones’ original X and Z scales from Pose Mode.\n\n Inverse Scale:\n : Set the X and Z scales to the inverse of the Y scale.\n\n Volume Preservation:\n : Similar to the [Stretch To](stretch_to.xhtml#constraints-stretch-to-volume-preservation) constraint.\n\nUse Original Scale\n: Apply *Inverse Scale* or *Volume Preservation* on top of the Pose Mode bone scales,\n like in the Stretch To constraint."}]} {"conversations": [{"role": "user", "content": "What is Inherited Properties and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Properties: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Mesh Operators, preserving all code examples."}, {"role": "assistant", "content": ".ops.mesh.duplicate_move(*\\**, *MESH_OT_duplicate=None*, *TRANSFORM_OT_translate=None*)\n: Duplicate mesh and move\n\n Parameters:\n : - **MESH_OT_duplicate** (`MESH_OT_duplicate`, (optional)) – Duplicate, Duplicate selected vertices, edges or faces\n - **TRANSFORM_OT_translate** (`TRANSFORM_OT_translate`, (optional)) – Move, Move selected items\n\nbpy.ops.mesh.edge_collapse()\n: Collapse isolated edge and face regions, merging data such as UVs and color attributes. This can collapse edge-rings as well as regions of connected faces into vertices\n\nbpy.ops.mesh.edge_face_add()\n: Add an edge or face to selected\n\nbpy.ops.mesh.edge_rotate(*\\**, *use_ccw=False*)\n: Rotate selected edge or adjoining faces\n\n Parameters:\n : **use_ccw** (*boolean**,* *(**optional**)*) – Counter Clockwise\n\nbpy.ops.mesh.edge_split(*\\**, *type='EDGE'*)\n: Split selected edges so that each neighbor face gets its own copy\n\n Parameters:\n : **type** (enum in [`'EDGE'`, `'VERT'`], (optional)) –\n\n Type, Method to use for splitting\n\n - `EDGE`\n Faces by Edges – Split faces along selected edges.\n - `VERT`\n Faces & Edges by Vertices – Split faces and edges connected to selected vertices.\n\nbpy.ops.mesh.edgering_select(*\\**, *extend=False*, *deselect=False*, *toggle=False*, *ring=True*)\n: Select an edge ring\n\n Parameters:\n : - **extend** (*boolean**,* *(**optional**)*) – Extend, Extend the selection\n - **deselect** (*boolean**,* *(**optional**)*) – Deselect, Remove from the selection\n - **toggle** (*boolean**,* *(**optional**)*) – Toggle Select, Toggle the selection\n - **ring** (*boolean**,* *(**optional**)*) – Select Ring, Select ring\n\nbpy.ops.mesh.edges_select_sharp(*\\**, *sharpness=0.523599*)\n: Select all sharp enough edges\n\n Parameters:\n : **sharpness** (*float in* *[**0.000174533**,* *3.14159**]**,* *(**optional**)*) – Sharpness\n\nbpy.ops.mesh.extrude_context(*\\**, *use_normal_flip=False*, *use_dissolve_ortho_edges=False*, *mirror=False*)\n: Extrude selection\n\n Parameters:\n : - **use_normal_flip** (*boolean**,* *(**optional**)*) – Flip Normals\n - **use_dissolve_ortho_edges** (*boolean**,* *(**optional**)*) – Dissolve Orthogonal Edges\n - **mirror** (*boolean**,* *(**optional**)*) – Mirror Editing\n\nbpy.ops.mesh.extrude_context_move(*\\**, *MESH_OT_extrude_context=None*, *TRANSFORM_OT_translate=None*)\n: Extrude region together along the average normal\n\n Parameters:\n : - **MESH_OT_extrude_context** (`MESH_OT_extrude_context`, (optional)) – Extrude Context, Extrude selection\n - **TRANSFORM_OT_translate** (`TRANSFORM_OT_translate`, (optional)) – Move, Move selected items\n\nbpy.ops.mesh.extrude_edges_indiv(*\\**, *use_normal_flip=False*, *mirror=False*)\n: Extrude individual edges only\n\n Parameters:\n : - **use_normal_flip** (*boolean**,* *(**optional**)*) – Flip Normals\n - **mirror** (*boolean**,* *(**optional**)*) – Mirror Editing\n\nbpy.ops.mesh.extrude_edges_move(*\\**, *MESH_OT_extrude_edges_indiv=None*, *TRANSFORM_OT_translate=None*)\n: Extrude edges and move result\n\n Parameters:\n : - **MESH_OT_extrude_edges_indiv** (`MESH_OT_extrude_edges_indiv`, (optional)) – Extrude Only Edges, Extrude individual edges only\n - **TRANSFORM_OT_translate** (`TRANSFORM_OT_translate`, (optional)) – Move, Move selected items\n\nbpy.ops.mesh.extrude_faces_indiv(*\\**, *mirror=False*)\n: Extrude individual faces only\n\n Parameters:\n : **mirror** (*boolean**,* *(**optional**)*) – Mirror Editing\n\nbpy.ops.mesh.extrude_faces_move(*\\**, *MESH_OT_extrude_faces_indiv=None*, *TRANSFORM_OT_shrink_fatten=None*)\n: Extrude each individual face separately along local normals\n\n Parameters:\n : - **MESH_OT_extrude_faces_indiv** (`MESH_OT_extrude_faces_indiv`, (optional)) – Extrude Individual Faces, Extrude individual faces only\n - **TRANSFORM_OT_shrink_fatten** (`TRANSFORM_OT_shrink_fatten`, (optional)) – Shrink/Fatten, Shrink/fatten selected vertices along normals\n\nbpy.ops.mesh.extrude_manifold(*\\**, *MESH_OT_extrude_region=None*, *TRANSFORM_OT_translate=None*)\n: Extrude, dissolves edges whose faces form a flat surface and intersect new edges\n\n Parameters:\n : - **MESH_OT_extrude_region** (`MESH_OT_extrude_region`, (optional)) – Extrude Region, Extrude region of faces\n - **TRANSFORM_OT_translate** (`TRANSFORM_OT_translate`, (optional)) – Move, Move selected items\n\nbpy.ops.mesh.extrude_region(*\\**, *use_normal_flip=False*, *use_dissolve_ortho_edges=False*, *mirror=False*)\n: Extrude region of faces\n\n Parameters:\n : - **use_normal_flip** (*boolean**,* *(**optional**)*) – Flip Normals\n - **use_dissolve_ortho_edges** (*boolean**,* *(**optional**)*) – Dissolve Orthogonal Edges\n - **mirror** (*boolean**,* *(**optional**)*) – Mirror Editing\n\nbpy.ops.mesh.extrude_region_move(*\\**, *MESH_OT_extrude_region=None*, *TRANSFORM_OT_translate=None*)\n: Extrude region and move result\n\n Parameters:\n : - **MESH_OT_extrude_region** (`MESH_OT_extrude_region`, (optional)) – Extrude Region, Extrude region of faces\n - **TRANSFORM_OT_translate** (`TRANSFORM_OT_translate`, (optional)) – Move, Move selected items\n\nbpy.ops.mesh.extrude_region_shrink_fatten(*\\**, *MESH_OT_extrude_region=None*, *TRANSFORM_OT_shrink_fatten=None*)\n: Extrude region together along local normals\n\n Parameters:\n : - **MESH_OT_extrude_region** (`MESH_OT_extrude_region`, (optional)) – Extrude Region, Extrude region of faces\n - **TRANSFORM_OT_shrink_fatten** (`TRANSFORM_OT_shrink_fatten`, (optional)) – Shrink/Fatten, Shrink/fatten selected vertices along normals\n\nbpy.ops.mesh.extrude_repeat(*\\**, *steps=10*, *offset=(0.0, 0.0, 0.0)*, *scale_offset=1.0*)\n: Extrude selected vertices, edges or faces repeatedly\n\n Parameters:\n : - **steps** (*int in* *[**0**,* *1000000**]**,* *(**optional**)*) – Steps\n - **offset** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-100000, 100000], (optional)) – Offset, Offset vector\n - **scale_offset** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Scale Offset\n\nbpy.ops.mesh.extrude_vertices_move(*\\**, *MESH_OT_extrude_verts_indiv=None*, *TRANSFORM_OT_translate=None*)\n: Extrude vertices and move result\n\n Parameters:\n : - **MESH_OT_extrude_verts_indiv** (`MESH_OT_extrude_verts_indiv`, (optional)) – Extrude Only Vertices, Extrude individual vertices only\n - **TRANSFORM_OT_translate** (`TRANSFORM_OT_translate`, (optional)) – Move, Move selected items\n\nbpy.ops.mesh.extrude_verts_indiv(*\\**, *mirror=False*)\n: Extrude individual vertices only\n\n Parameters:\n : **mirror** (*boolean**,* *(**optional**)*) – Mirror Editing\n\nbpy.ops.mesh.face_make_planar(*\\**, *factor=1.0*, *repeat=1*)\n: Flatten selected faces\n\n Parameters:\n : - **factor** (*float in* *[**-10**,* *10**]**,* *(**optional**)*) – Factor\n - **repeat** (*int in* *[**1**,* *10000**]**,* *(**optional**)*) – Iterations\n\nbpy.ops.mesh.face_split_by_edges()\n: Weld loose edges into faces (splitting them into new faces)\n\nbpy.ops.mesh.faces_select_linked_flat(*\\**, *sharpness=0.0174533*)\n: Select linked faces by angle\n\n Parameters:\n : **sharpness** (*float in* *[**0.000174533**,* *3.14159**]**,* *(**optional**)*) – Sharpness\n\nbpy.ops.mesh.faces_shade_flat()\n: Display faces flat\n\nbpy.ops.mesh.faces_shade_smooth()\n: Display faces smooth (using vertex normals)\n\nbpy.ops.mesh.fill(*\\**, *use_beauty=True*)\n: Fill a selected edge loop with faces\n\n Parameters:\n : **use_beauty** (*boolean**,* *(**optional**)*) – Beauty, Use best triangulation division\n\nbpy.ops.mesh.fill_grid(*\\**, *span=1*, *offset=0*, *use_interp_simple=False*)\n: Fill grid from two loops\n\n Parameters:\n : - **span** (*int in* *[**1**,* *1000**]**,* *(**optional**)*) – Span, Number of grid columns\n - **offset** (*int in* *[**-1000**,* *1000**]**,* *(**optional**)*) – Offset, Vertex that is the corner of the grid\n - **use_interp_simple** (*boolean**,* *(**optional**)*) – Simple Blending, Use simple interpolation of grid vertices\n\nbpy.ops.mesh.fill_holes(*\\**, *sides=4*)\n: Fill in holes (boundary edge loops)\n\n Parameters:\n : **sides** (*int in* *[**0**,* *1000**]**,* *(**optional**)*) – Sides, Number of sides in hole required to fill (zero fills all holes)\n\nbpy.ops.mesh.flip_normals(*\\**, *only_clnors=False*)\n: Flip the direction of selected faces’ normals (and of their vertices)\n\n Parameters:\n : **only_clnors** (*boolean**,* *(**optional**)*) – Custom Normals Only, Only flip the custom loop normals of the selected elements\n\nbpy.ops.mesh.flip_quad_tessellation()\n: Flips the tessellation of selected quads\n\nbpy.ops.mesh.hide(*\\**, *unselected=False*)\n: Hide (un)selected vertices, edges or faces\n\n Parameters:\n : **unselected** (*boolean**,* *(**optional**)*) – Unselected, Hide unselected rather than selected\n\nbpy.ops.mesh.inset(*\\**, *use_boundary=True*, *use_even_offset=True*, *use_relative_offset=False*, *use_edge_rail=False*, *thickness=0.0*, *depth=0.0*, *use_outset=False*, *use_select_inset=False*, *use_individual=False*, *use_interpolate=True*, *release_confirm=False*)\n: Inset new faces into selected faces\n\n Parameters:\n : - **use_boundary** (*boolean**,* *(**optional**)*) – Boundary, Inset face boundaries\n - **use_even_offset** (*boolean**,* *(**optional**)*) – Offset Even, Scale the offset to give more even thickness\n - **use_relative_offset** (*boolean**,* *(**optional**)*) – Offset Relative, Scale the offset by surrounding geometry\n - **use_edge_rail** (*boolean**,* *(**optional**)*) – Edge Rail, Inset the region along existing edges\n - **thickness** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Thickness\n - **depth** (*float in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Depth\n - **use_outset** (*boolean**,* *(**optional**)*) – Outset, Outset rather than inset\n - **use_select_inset** (*boolean**,* *(**optional**)*) – Select Outer, Select the new inset faces\n - **use_individual** (*boolean**,* *(**optional**)*) – Individual, Individual face inset\n - **use_interpolate** (*boolean**,* *(**optional**)*) – Interpolate, Blend face data across the inset\n - **release_confirm** (*boolean**,* *(**optional**)*) – Confirm on Release\n\nbpy.ops.mesh.intersect(*\\**, *mode='SELECT_UNSELECT'*, *separate_mode='CUT'*, *threshold=1e-06*, *solver='EXACT'*)\n: Cut an intersection into faces\n\n Parameters:\n : - **mode** (enum in [`'SELECT'`, `'SELECT_UNSELECT'`], (optional)) –\n\n Source\n\n - `SELECT`\n Self Intersect – Self intersect selected faces.\n - `SELECT_UNSELECT`\n Selected/Unselected – Intersect selected with unselected faces.\n - **separate_mode** (enum in [`'ALL'`, `'CUT'`, `'NONE'`], (optional)) –\n\n Separate Mode\n\n - `ALL`\n All – Separate all geometry from intersections.\n - `CUT`\n Cut – Cut into geometry keeping each side separate (Selected/Unselected only).\n - `NONE`\n Merge – Merge all geometry from the intersection.\n - **threshold** (*float in* *[**0**,* *0.01**]**,* *(**optional**)*) – Merge Threshold\n - **solver** (enum in [`'FLOAT'`, `'EXACT'`], (optional)) –\n\n Solver, Which Intersect solver to use\n\n - `FLOAT`\n Float – Simple solver with good performance, without support for overlapping geometry.\n - `EXACT`\n Exact – Slower solver with the best results for coplanar faces.\n\nbpy.ops.mesh.intersect_boolean(*\\**, *operation='DIFFERENCE'*, *use_swap=False*, *use_self=False*, *threshold=1e-06*, *solver='EXACT'*)\n: Cut solid geometry from selected to unselected\n\n Parameters:\n : - **operation** (enum in [`'INTERSECT'`, `'UNION'`, `'DIFFERENCE'`], (optional)) – Boolean Operation, Which boolean operation to apply\n - **use_swap** (*boolean**,* *(**optional**)*) – Swap, Use with difference intersection to swap which side is kept\n - **use_self** (*boolean**,* *(**optional**)*) – Self Intersection, Do self-union or self-intersection\n - **threshold** (*float in* *[**0**,* *0.01**]**,* *(**optional**)*) – Merge Threshold\n - **solver** (enum in [`'FLOAT'`, `'EXACT'`], (optional)) –\n\n Solver, Which Boolean solver to use\n\n - `FLOAT`\n Float – Faster solver, some limitations.\n - `EXACT`\n Exact – Exact solver, slower, handles more cases.\n\nbpy.ops.mesh.knife_project(*\\**, *cut_through=False*)\n: Use other objects outlines and boundaries to project knife cuts\n\n Parameters:\n : **cut_through** (*boolean**,* *(**optional**)*) – Cut Through, Cut through all faces, not just visible ones\n\nbpy.ops.mesh.knife_tool(*\\**, *use_occlude_geometry=True*, *only_selected=False*, *xray=True*, *visible_measurements='NONE'*, *angle_snapping='NONE'*, *angle_snapping_increment=0.523599*, *wait_for_input=True*)\n: Cut new topology\n\n Parameters:\n : - **use_occlude_geometry** (*boolean**,* *(**optional**)*) – Occlude Geometry, Only cut the front most geometry\n - **only_selected** (*boolean**,* *(**optional**)*) – Only Selected, Only cut selected geometry\n - **xray** (*boolean**,* *(**optional**)*) – X-Ray, Show cuts hidden by geometry\n - **visible_measurements** (enum in [`'NONE'`, `'BOTH'`, `'DISTANCE'`, `'ANGLE'`], (optional)) –\n\n Measurements, Visible distance and angle measurements\n\n - `NONE`\n None – Show no measurements.\n - `BOTH`\n Both – Show both distances and angles.\n - `DISTANCE`\n Distance – Show just distance measurements.\n - `ANGLE`\n Angle – Show just angle measurements.\n - **angle_snapping** (enum in [`'NONE'`, `'SCREEN'`, `'RELATIVE'`], (optional)) –\n\n Angle Snapping, Angle snapping mode\n\n - `NONE`\n None – No angle snapping.\n - `SCREEN`\n Screen – Screen space angle snapping.\n - `RELATIVE`\n Relative – Angle snapping relative to the previous cut edge.\n - **angle_snapping_increment** (*float in* *[**0**,* *3.14159**]**,* *(**optional**)*) – Angle Snap Increment, The angle snap increment used when in constrained angle mode\n - **wait_for_input** (*boolean**,* *(**optional**)*) – Wait for Input\n\nbpy.ops.mesh.loop_multi_select(*\\**, *ring=False*)\n: Select a loop of connected edges by connection type\n\n Parameters:\n : **ring** (*boolean**,* *(**optional**)*) – Ring\n\nbpy.ops.mesh.loop_select(*\\**, *extend=False*, *deselect=False*, *toggle=False*, *ring=False*)\n: Select a loop of connected edges\n\n Parameters:\n : - **extend** (*boolean**,* *(**optional**)*) – Extend Select, Extend the selection\n - **deselect** (*boolean**,* *(**optional**)*) – Deselect, Remove from the selection\n - **toggle** (*boolean**,* *(**optional**)*) – Toggle Select, Toggle the selection\n - **ring** (*boolean**,* *(**optional**)*) – Select Ring, Select ring\n\nbpy.ops.mesh.loop_to_region(*\\**, *select_bigger=False*)\n: Select region of faces inside of a selected loop of edges\n\n Parameters:\n : **select_bigger** (*boolean**,* *(**optional**)*) – Select Bigger, Select bigger regions instead of smaller ones\n\nbpy.ops.mesh.loopcut(*\\**, *number_cuts=1*, *smoothness=0.0*, *falloff='INVERSE_SQUARE'*, *object_index=-1*, *edge_index=-1*, *mesh_select_mode_init=(False, False, False)*)\n: Add a new loop between existing loops\n\n Parameters:\n : - **number_cuts** (*int in* *[**1**,* *1000000**]**,* *(**optional**)*) – Number of Cuts\n - **smoothness** (*float in* *[**-1000**,* *1000**]**,* *(**optional**)*) – Smoothness, Smoothness factor\n - **falloff** (enum in [Proportional Falloff Curve Only Items](bpy_types_enum_items/proportional_falloff_curve_only_items.html#rna-enum-proportional-falloff-curve-only-items), (optional)) – Falloff, Falloff type of the feather\n - **object_index** (*int in* *[**-1**,* *inf**]**,* *(**optional**)*) – Object Index\n - **edge_index** (*int in* *[**-1**,* *inf**]**,* *(**optional**)*) – Edge Index\n\nbpy.ops.mesh.loopcut_slide(*\\**, *MESH_OT_loopcut=None*, *TRANSFORM_OT_edge_slide=None*)\n: Cut mesh loop and slide it\n\n Parameters:\n : - **MESH_OT_loopcut** (`MESH_OT_loopcut`, (optional)) – Loop Cut, Add a new loop between existing loops\n - **TRANSFORM_OT_edge_slide** (`TRANSFORM_OT_edge_slide`, (optional)) – Edge Slide, Slide an edge loop along a mesh\n\nbpy.ops.mesh.mark_freestyle_edge(*\\**, *clear=False*)\n: (Un)mark selected edges as Freestyle feature edges\n\n Parameters:\n : **clear** (*boolean**,* *(**optional**)*) – Clear\n\nbpy.ops.mesh.mark_freestyle_face(*\\**, *clear=False*)\n: (Un)mark selected faces for exclusion from Freestyle feature edge detection\n\n Parameters:\n : **clear** (*boolean**,* *(**optional**)*) – Clear\n\nbpy.ops.mesh.mark_seam(*\\**, *clear=False*)\n: (Un)mark selected edges as a seam\n\n Parameters:\n : **clear** (*boolean**,* *(**optional**)*) – Clear\n\nbpy.ops.mesh.mark_sharp(*\\**, *clear=False*, *use_verts=False*)\n: (Un)mark selected edges as sharp\n\n Parameters:\n : - **clear** (*boolean**,* *(**optional**)*) – Clear\n - **use_verts** (*boolean**,* *(**optional**)*) – Vertices, Consider vertices instead of edges to select which edges to (un)tag as sharp\n\nbpy.ops.mesh.merge(*\\**, *type='CENTER'*, *uvs=False*)\n: Merge selected vertices\n\n Parameters:\n : - **type** (enum in [`'CENTER'`, `'CURSOR'`, `'COLLAPSE'`, `'FIRST'`, `'LAST'`], (optional)) – Type, Merge method to use\n - **uvs** (*boolean**,* *(**optional**)*) – UVs, Move UVs according to merge\n\nbpy.ops.mesh.merge_normals()\n: Merge custom normals of selected ver"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`ID.name`](bpy.types.ID.html#bpy.types.ID.name \"bpy.types.ID.name\") - [`ID.name_full`](bpy.types.ID.html#bpy.types.ID.name_full \"bpy.types.ID.name_full\") - [`ID.id_type`](bpy.types.ID.html#bpy.types.ID.id_type \"bpy.types.ID.id_type\") - [`ID.session_uid`](bpy.types.ID.html#bpy.types.ID.session_uid \"bpy.types.ID.session_uid\") - [`ID.is_evaluated`](bpy.types.ID.html#bpy.types.ID.is_evaluated \"bpy.types.ID.is_evaluated\") - [`ID.original`](bpy.types.ID.html#bpy.types.ID.original \"bpy.types.ID.original\") - [`ID.users`](bpy.types.ID.html#bpy.types.ID.users \"bpy.types.ID.users\") - [`ID.use_fake_user`](bpy.types.ID.html#bpy.types.ID.use_fake_user \"bpy.types.ID.use_fake_user\") - [`ID.use_extra_user`](bpy.types.ID.html#bpy.types.ID.use_extra_user \"bpy.types.ID.use_extra_user\") - [`ID.is_embedded_data`](bpy.types.ID.html#bpy.types.ID.is_embedded_data \"bpy.types.ID.is_embedded_data\") | - [`ID.is_linked_packed`](bpy.types.ID.html#bpy.types.ID.is_linked_packed \"bpy.types.ID.is_linked_packed\") - [`ID.is_missing`](bpy.types.ID.html#bpy.types.ID.is_missing \"bpy.types.ID.is_missing\") - [`ID.is_runtime_data`](bpy.types.ID.html#bpy.types.ID.is_runtime_data \"bpy.types.ID.is_runtime_data\") - [`ID.is_editable`](bpy.types.ID.html#bpy.types.ID.is_editable \"bpy.types.ID.is_editable\") - [`ID.tag`](bpy.types.ID.html#bpy.types.ID.tag \"bpy.types.ID.tag\") - [`ID.is_library_indirect`](bpy.types.ID.html#bpy.types.ID.is_library_indirect \"bpy.types.ID.is_library_indirect\") - [`ID.library`](bpy.types.ID.html#bpy.types.ID.library \"bpy.types.ID.library\") - [`ID.library_weak_reference`](bpy.types.ID.html#bpy.types.ID.library_weak_reference \"bpy.types.ID.library_weak_reference\") - [`ID.asset_data`](bpy.types.ID.html#bpy.types.ID.asset_data \"bpy.types.ID.asset_data\") - [`ID.override_library`](bpy.types.ID.html#bpy.types.ID.override_library \"bpy.types.ID.override_library\") - [`ID.preview`](bpy.types.ID.html#bpy.types.ID.preview \"bpy.types.ID.preview\") |"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Sphfluidsettings and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy"}]} {"conversations": [{"role": "user", "content": "How do I use CollectionExports(bpy_struct) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# CollectionExports(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.CollectionExports(*bpy_struct*)\n: Collection of export handlers\n\n new(*type*, *\\**, *name=''*)\n : Add an export handler to the collection\n\n Parameters:\n : - **type** (enum in [`'IO_FH_alembic'`, `'IO_FH_usd'`, `'IO_FH_obj'`, `'IO_FH_ply'`, `'IO_FH_stl'`, `'IO_FH_fbx'`, `'IO_FH_gltf2'`]) – Type, The type of export handler to add\n - **name** (*string**,* *(**optional**,* *never None**)*) – Name, Name of the new export handler\n\n Returns:\n : Newly created export handler\n\n Return type:\n : [`CollectionExport`](bpy.types.CollectionExport.html#bpy.types.CollectionExport \"bpy.types.CollectionExport\")\n\n remove(*exporter*)\n : Remove an export handler from the collection\n\n Parameters:\n : **exporter** ([`CollectionExport`](bpy.types.CollectionExport.html#bpy.types.CollectionExport \"bpy.types.CollectionExport\")) – Export Handler to remove\n\n move(*from_index*, *to_index*)\n : Move an export handler\n\n Parameters:\n : - **from_index** (*int in* *[**-inf**,* *inf**]*) – From Index, Index to move\n - **to_index** (*int in* *[**-inf**,* *inf**]*) – To Index, Target index\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Notes in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "In some configurations of the node, especially for low values of *Randomness*,\nrendering artifacts may occur. This happens due to the same reasons described\nin the [Notes section](../../../render/shader_nodes/textures/white_noise.xhtml#shader-white-noise-notes) in the White Noise Texture page\nand can be fixed in a similar manner as described there."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of 2D Offset: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# 2D Offset\n\nThe *2D Offset* modifier adds some two-dimensional offsets to the stroke backbone geometry.\nIt has two sets of independent options/effects:\n\nStart, End\n: These two options add the given amount of offset to the start (or end) point of the stroke,\n along the (2D) normal at those points. The effect is blended over the whole stroke, if you for example,\n set only *Start* to 50, the start of the stroke is offset 50 pixels along its normal,\n the middle of the stroke, 25 pixels along its own normal, and the end point is not moved.\n\nX, Y\n: These two options simply add a constant horizontal and/or vertical offset to the whole stroke."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Keyframes, preserving all code examples."}, {"role": "assistant", "content": "These settings control [Keyframes](../../animation/keyframes/index.html)\nwhich are the building blocks for animations.\n\nDefault Key Channels\n: Which channels to insert keys at when no keying set is active.\n\n Location:\n : Inset keyframes for an object’s [Location](../../scene_layout/object/properties/transforms.html#bpy-types-object-location).\n\n Rotation:\n : Inset keyframes for an object’s [Rotation](../../scene_layout/object/properties/transforms.html#bpy-types-object-rotation).\n\n Scale:\n : Inset keyframes for an object’s [Scale](../../scene_layout/object/properties/transforms.html#bpy-types-object-scale).\n\n Rotation Mode:\n : Inset keyframes for an object’s [Rotation Mode](../../scene_layout/object/properties/transforms.html#bpy-types-object-rotation-mode).\n\n Custom Properties:\n : Inset keyframes for [Custom Properties](../../files/custom_properties.html).\n\nOnly Insert Needed\n: This will only insert keyframes if the value of the property is different.\n\n Manual:\n : When keying manually, skip inserting keys that don’t affect the animation.\n\n Auto:\n : Auto-Keying will skip inserting keys that don’t affect the animation.\n\nKeyframing – Visual Keying\n: When an object is using constraints, the object property value does not actually change.\n *Visual Keying* will add keyframes to the object property,\n with a value based on the visual transformation from the constraint.\n\nAuto-Keyframing\n: Enable in New Scenes\n : Enables *Auto Keyframe* by default for new scenes.\n\n Show Warning\n : Displays a warning at the top right of the *3D Viewport*, when moving objects, if *Auto Keyframe* is on.\n\n Only Insert Available\n : This will only add keyframes to channels of F-Curves that already exist."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Passes in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Passes\n\nA *Pass* is a type of intermediate rendering information that’s extracted as a separate image.\nExamples include the diffuse colors of the objects in the scene, the light distribution,\nthe depth map, and the normal map.\n\nThese images can be accessed using the [Render Layers Node](../../compositing/types/input/scene/render_layers.xhtml)\nin the [Compositor](../../editors/compositor.xhtml) and combined in a custom way that replaces the standard one."}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Greasepencilsubdivmodifier in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "GreasePencilSubdivModifier(Modifier) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurv"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for References, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`Curve.splines`](bpy.types.Curve.html#bpy.types.Curve.splines \"bpy.types.Curve.splines\") - [`CurveSplines.active`](bpy.types.CurveSplines.html#bpy.types.CurveSplines.active \"bpy.types.CurveSplines.active\") | - [`CurveSplines.new`](bpy.types.CurveSplines.html#bpy.types.CurveSplines.new \"bpy.types.CurveSplines.new\") - [`CurveSplines.remove`](bpy.types.CurveSplines.html#bpy.types.CurveSplines.remove \"bpy.types.CurveSplines.remove\") |"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Greasepenciltexturemodifier in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": " Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNo"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for NodeSocketCollection(NodeSocketStandard), preserving all code examples."}, {"role": "assistant", "content": "# NodeSocketCollection(NodeSocketStandard)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), [`NodeSocketStandard`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard \"bpy.types.NodeSocketStandard\")\n\n*class* bpy.types.NodeSocketCollection(*NodeSocketStandard*)\n: Collection socket of a node\n\n default_value\n : Input value used for unconnected socket\n\n Type:\n : [`Collection`](bpy.types.Collection.html#bpy.types.Collection \"bpy.types.Collection\")\n\n links\n : List of node links from or to this socket.\n\n Type:\n : [`NodeLinks`](bpy.types.NodeLinks.html#bpy.types.NodeLinks \"bpy.types.NodeLinks\")\n\n (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") | - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`UIList.bl_system_properties_get`](bpy.types.UIList.html#bpy.types.UIList.bl_system_properties_get \"bpy.types.UIList.bl_system_properties_get\") - [`UIList.draw_item`](bpy.types.UIList.html#bpy.types.UIList.draw_item \"bpy.types.UIList.draw_item\") - [`UIList.draw_filter`](bpy.types.UIList.html#bpy.types.UIList.draw_filter \"bpy.types.UIList.draw_filter\") - [`UIList.filter_items`](bpy.types.UIList.html#bpy.types.UIList.filter_items \"bpy.types.UIList.filter_items\") - [`UIList.append`](bpy.types.UIList.html#bpy.types.UIList.append \"bpy.types.UIList.append\") - [`UIList.is_extended`](bpy.types.UIList.html#bpy.types.UIList.is_extended \"bpy.types.UIList.is_extended\") - [`UIList.prepend`](bpy.types.UIList.html#bpy.types.UIList.prepend \"bpy.types.UIList.prepend\") - [`UIList.remove`](bpy.types.UIList.html#bpy.types.UIList.remove \"bpy.types.UIList.remove\") - [`UIList.bl_rna_get_subclass`](bpy.types.UIList.html#bpy.types.UIList.bl_rna_get_subclass \"bpy.types.UIList.bl_rna_get_subclass\") - [`UIList.bl_rna_get_subclass_py`](bpy.types.UIList.html#bpy.types.UIList.bl_rna_get_subclass_py \"bpy.types.UIList.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Explain Add Marker in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "The simplest way to add a marker is to move to the frame where you would like it to appear,\nand press `M`.\n\n### Pose Markers\n\nIf [Show Pose Markers](#bpy-types-spacedopesheeteditor-show-pose-markers) is enabled, a pose marker is added."}]} {"conversations": [{"role": "user", "content": "Describe Icons from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "`` |\n| `` :bl-icon:`pause` `` | `` :bl-icon:`physics` `` | `` :bl-icon:`pinned` `` |\n| `` :bl-icon:`pivot_active` `` | `` :bl-icon:`pivot_boundbox` `` | `` :bl-icon:`pivot_cursor` `` |\n| `` :bl-icon:`pivot_individual` `` | `` :bl-icon:`pivot_median` `` | `` :bl-icon:`play` `` |\n| `` :bl-icon:`play_reverse` `` | `` :bl-icon:`play_sound` `` | `` :bl-icon:`playhead_snap_off` `` |\n| `` :bl-icon:`playhead_snap_on` `` | `` :bl-icon:`plugin` `` | `` :bl-icon:`plus` `` |\n| `` :bl-icon:`pmarker` `` | `` :bl-icon:`pmarker_act` `` | `` :bl-icon:`pmarker_sel` `` |\n| `` :bl-icon:`pointcloud_data` `` | `` :bl-icon:`pointcloud_point` `` | `` :bl-icon:`pose_hlt` `` |\n| `` :bl-icon:`preferences` `` | `` :bl-icon:`preset` `` | `` :bl-icon:`preset_new` `` |\n| `` :bl-icon:`prev_keyframe` `` | `` :bl-icon:`preview_loading` `` | `` :bl-icon:`preview_range` `` |\n| `` :bl-icon:`prop_con` `` | `` :bl-icon:`prop_off` `` | `` :bl-icon:`prop_on` `` |\n| `` :bl-icon:`prop_projected` `` | `` :bl-icon:`properties` `` | `` :bl-icon:`question` `` |\n| `` :bl-icon:`question_large` `` | `` :bl-icon:`quit` `` | `` :bl-icon:`radiobut_off` `` |\n| `` :bl-icon:`radiobut_on` `` | `` :bl-icon:`rec` `` | `` :bl-icon:`record_off` `` |\n| `` :bl-icon:`record_on` `` | `` :bl-icon:`recover_last` `` | `` :bl-icon:`remove` `` |\n| `` :bl-icon:`render_animation` `` | `` :bl-icon:`render_result` `` | `` :bl-icon:`render_still` `` |\n| `` :bl-icon:`renderlayers` `` | `` :bl-icon:`restrict_color_off` `` | `` :bl-icon:`restrict_color_on` `` |\n| `` :bl-icon:`restrict_instanced_off` `` | `` :bl-icon:`restrict_instanced_on` `` | `` :bl-icon:`restrict_render_off` `` |\n| `` :bl-icon:`restrict_render_on` `` | `` :bl-icon:`restrict_select_off` `` | `` :bl-icon:`restrict_select_on` `` |\n| `` :bl-icon:`restrict_view_off` `` | `` :bl-icon:`restrict_view_on` `` | `` :bl-icon:`rew` `` |\n| `` :bl-icon:`rightarrow` `` | `` :bl-icon:`rightarrow_thin` `` | `` :bl-icon:`rigid_body` `` |\n| `` :bl-icon:`rigid_body_constraint` `` | `` :bl-icon:`rna` `` | `` :bl-icon:`rna_add` `` |\n| `` :bl-icon:`rndcurve` `` | `` :bl-icon:`rootcurve` `` | `` :bl-icon:`scene` `` |\n| `` :bl-icon:`scene_data` `` | `` :bl-icon:`screen_back` `` | `` :bl-icon:`script` `` |\n| `` :bl-icon:`scriptplugins` `` | `` :bl-icon:`sculptmode_hlt` `` | `` :bl-icon:`select_difference` `` |\n| `` :bl-icon:`select_extend` `` | `` :bl-icon:`select_intersect` `` | `` :bl-icon:`select_set` `` |\n| `` :bl-icon:`select_subtract` `` | `` :bl-icon:`seq_chroma_scope` `` | `` :bl-icon:`seq_histogram` `` |\n| `` :bl-icon:`seq_luma_waveform` `` | `` :bl-icon:`seq_preview` `` | `` :bl-icon:`seq_sequencer` `` |\n| `` :bl-icon:`seq_splitview` `` | `` :bl-icon:`seq_strip_duplicate` `` | `` :bl-icon:`seq_strip_meta` `` |\n| `` :bl-icon:`seq_strip_modifier` `` | `` :bl-icon:`sequence` `` | `` :bl-icon:`settings` `` |\n| `` :bl-icon:`shaderfx` `` | `` :bl-icon:`shading_bbox` `` | `` :bl-icon:`shading_rendered` `` |\n| `` :bl-icon:`shading_solid` `` | `` :bl-icon:`shading_texture` `` | `` :bl-icon:`shading_wire` `` |\n| `` :bl-icon:`shapekey_data` `` | `` :bl-icon:`sharpcurve` `` | `` :bl-icon:`shortdisplay` `` |\n| `` :bl-icon:`small_caps` `` | `` :bl-icon:`smoothcurve` `` | `` :bl-icon:`snap_edge` `` |\n| `` :bl-icon:`snap_face` `` | `` :bl-icon:`snap_face_center` `` | `` :bl-icon:`snap_face_nearest` `` |\n| `` :bl-icon:`snap_grid` `` | `` :bl-icon:`snap_increment` `` | `` :bl-icon:`snap_midpoint` `` |\n| `` :bl-icon:`snap_normal` `` | `` :bl-icon:`snap_off` `` | `` :bl-icon:`snap_on` `` |\n| `` :bl-icon:`snap_peel_object` `` | `` :bl-icon:`snap_perpendicular` `` | `` :bl-icon:`snap_vertex` `` |\n| `` :bl-icon:`snap_volume` `` | `` :bl-icon:`solo_off` `` | `` :bl-icon:`solo_on` `` |\n| `` :bl-icon:`sort_asc` `` | `` :bl-icon:`sort_desc` `` | `` :bl-icon:`sortalpha` `` |\n| `` :bl-icon:`sortbyext` `` | `` :bl-icon:`sortsize` `` | `` :bl-icon:`sorttime` `` |\n| `` :bl-icon:`sound` `` | `` :bl-icon:`speaker` `` | `` :bl-icon:`sphere` `` |\n| `` :bl-icon:`spherecurve` `` | `` :bl-icon:`split_horizontal` `` | `` :bl-icon:`split_vertical` `` |\n| `` :bl-icon:`spreadsheet` `` | `` :bl-icon:`statusbar` `` | `` :bl-icon:`sticky_uvs_disable` `` |\n| `` :bl-icon:`sticky_uvs_loc` `` | `` :bl-icon:`sticky_uvs_vert` `` | `` :bl-icon:`strands` `` |\n| `` :bl-icon:`stroke` `` | `` :bl-icon:`stylus_pressure` `` | `` :bl-icon:`surface_data` `` |\n| `` :bl-icon:`surface_ncircle` `` | `` :bl-icon:`surface_ncurve` `` | `` :bl-icon:`surface_ncylinder` `` |\n| `` :bl-icon:`surface_nsphere` `` | `` :bl-icon:`surface_nsurface` `` | `` :bl-icon:`surface_ntorus` `` |\n| `` :bl-icon:`syntax_off` `` | `` :bl-icon:`syntax_on` `` | `` :bl-icon:`system` `` |\n| `` :bl-icon:`tag` `` | `` :bl-icon:`temp` `` | `` :bl-icon:`text` `` |\n| `` :bl-icon:`texture` `` | `` :bl-icon:`texture_data` `` | `` :bl-icon:`three_dots` `` |\n| `` :bl-icon:`time` `` | `` :bl-icon:`tool_settings` `` | `` :bl-icon:`topbar` `` |\n| `` :bl-icon:`tpaint_hlt` `` | `` :bl-icon:`tracker` `` | `` :bl-icon:`tracker_data` `` |\n| `` :bl-icon:`tracking` `` | `` :bl-icon:`tracking_backwards` `` | `` :bl-icon:`tracking_backwards_single` `` |\n| `` :bl-icon:`tracking_clear_backwards` `` | `` :bl-icon:`tracking_clear_forwards` `` | `` :bl-icon:`tracking_forwards` `` |\n| `` :bl-icon:`tracking_forwards_single` `` | `` :bl-icon:`tracking_refine_backwards` `` | `` :bl-icon:`tracking_refine_forwards` `` |\n| `` :bl-icon:`transform_origins` `` | `` :bl-icon:`trash` `` | `` :bl-icon:`tria_down` `` |\n| `` :bl-icon:`tria_down_bar` `` | `` :bl-icon:`tria_left` `` | `` :bl-icon:`tria_left_bar` `` |\n| `` :bl-icon:`tria_right` `` | `` :bl-icon:`tria_right_bar` `` | `` :bl-icon:`tria_up` `` |\n| `` :bl-icon:`tria_up_bar` `` | `` :bl-icon:`uglypackage` `` | `` :bl-icon:`underline` `` |\n| `` :bl-icon:`unlinked` `` | `` :bl-icon:`unlocked` `` | `` :bl-icon:`unpinned` `` |\n| `` :bl-icon:`url` `` | `` :bl-icon:`user` `` | `` :bl-icon:`uv` `` |\n| `` :bl-icon:`uv_data` `` | `` :bl-icon:`uv_edgesel` `` | `` :bl-icon:`uv_facesel` `` |\n| `` :bl-icon:`uv_islandsel` `` | `` :bl-icon:`uv_sync_select` `` | `` :bl-icon:`uv_vertexsel` `` |\n| `` :bl-icon:`vertex_crease` `` | `` :bl-icon:`vertexsel` `` | `` :bl-icon:`view3d` `` |\n| `` :bl-icon:`view_camera` `` | `` :bl-icon:`view_camera_unselected` `` | `` :bl-icon:`view_locked` `` |\n| `` :bl-icon:`view_ortho` `` | `` :bl-icon:`view_pan` `` | `` :bl-icon:`view_perspective` `` |\n| `` :bl-icon:`view_unlocked` `` | `` :bl-icon:`view_zoom` `` | `` :bl-icon:`viewzoom` `` |\n| `` :bl-icon:`vis_sel_00` `` | `` :bl-icon:`vis_sel_01` `` | `` :bl-icon:`vis_sel_10` `` |\n| `` :bl-icon:`vis_sel_11` `` | `` :bl-icon:`volume_data` `` | `` :bl-icon:`vpaint_hlt` `` |\n| `` :bl-icon:`warning_large` `` | `` :bl-icon:`window` `` | `` :bl-icon:`wordwrap_off` `` |\n| `` :bl-icon:`wordwrap_on` `` | `` :bl-icon:`workspace` `` | `` :bl-icon:`world` `` |\n| `` :bl-icon:`world_data` `` | `` :bl-icon:`wpaint_hlt` `` | `` :bl-icon:`x` `` |\n| `` :bl-icon:`xray` `` | `` :bl-icon:`zoom_all` `` | `` :bl-icon:`zoom_in` `` |\n| `` :bl-icon:`zoom_out` `` | `` :bl-icon:`zoom_previous` `` | `` :bl-icon:`zoom_selected` `` |"}]} {"conversations": [{"role": "user", "content": "Describe Inputs from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Image/Color\n: Standard color input.\n\nFactor\n: Controls the amount of influence the node exerts on the image.\n\nBlack Level Compositor Only\n: Defines the input color that should be mapped to black.\n\nWhite Level Compositor Only\n: Defines the input color that should be mapped to white."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Move, Rotate, Scale, preserving all code examples."}, {"role": "assistant", "content": "# Move, Rotate, Scale\n\nOnce you have a selection of one or more elements, you can move `G`,\nrotate `R` or scale `S` them, like many other things in Blender,\nas described in the [Manipulation in 3D Space](../../../../../scene_layout/object/editing/transform/introduction.html) section.\nTo move, rotate and scale selected components, either use the *Move*, *Rotate*, and *Scale* buttons,\nthe [transform gizmos](../../../../../editors/3dview/display/gizmo.html),\nor the shortcuts: `G`, `R`, and `S` respectively.\n\nAfter moving a selection, the options in the [Adjust Last Operation](../../../../../interface/undo_redo.html#bpy-ops-screen-redo-last) panel allow you to\nfine-tune your changes, limit the effect to certain axes, turn Proportional Editing on and off, etc.\nOf course, when you move an element of a given type (e.g. an edge),\nyou also modify the implicitly related elements of other kinds (e.g. vertices and faces).\n\nPressing `G` twice enters either *Edge Slide* or *Vertex Slide* tool depending on the selection.\nYou also have in *Edit Mode* an extra option when using these basic manipulations:\nthe [Proportional Editing](../../../../../editors/3dview/controls/proportional_editing.html)."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`NodeTreeInterfaceItem.item_type`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.item_type \"bpy.types.NodeTreeInterfaceItem.item_type\") - [`NodeTreeInterfaceItem.parent`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.parent \"bpy.types.NodeTreeInterfaceItem.parent\") - [`NodeTreeInterfaceItem.position`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.position \"bpy.types.NodeTreeInterfaceItem.position\") - [`NodeTreeInterfaceItem.index`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.index \"bpy.types.NodeTreeInterfaceItem.index\") - [`NodeTreeInterfaceSocket.name`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.name \"bpy.types.NodeTreeInterfaceSocket.name\") - [`NodeTreeInterfaceSocket.identifier`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.identifier \"bpy.types.NodeTreeInterfaceSocket.identifier\") - [`NodeTreeInterfaceSocket.description`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.description \"bpy.types.NodeTreeInterfaceSocket.description\") - [`NodeTreeInterfaceSocket.socket_type`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.socket_type \"bpy.types.NodeTreeInterfaceSocket.socket_type\") - [`NodeTreeInterfaceSocket.in_out`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.in_out \"bpy.types.NodeTreeInterfaceSocket.in_out\") - [`NodeTreeInterfaceSocket.hide_value`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_value \"bpy.types.NodeTreeInterfaceSocket.hide_value\") - [`NodeTreeInterfaceSocket.hide_in_modifier`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_in_modifier \"bpy.types.NodeTreeInterfaceSocket.hide_in_modifier\") | - [`NodeTreeInterfaceSocket.force_non_field`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.force_non_field \"bpy.types.NodeTreeInterfaceSocket.force_non_field\") - [`NodeTreeInterfaceSocket.is_inspect_output`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.is_inspect_output \"bpy.types.NodeTreeInterfaceSocket.is_inspect_output\") - [`NodeTreeInterfaceSocket.is_panel_toggle`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.is_panel_toggle \"bpy.types.NodeTreeInterfaceSocket.is_panel_toggle\") - [`NodeTreeInterfaceSocket.layer_selection_field`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.layer_selection_field \"bpy.types.NodeTreeInterfaceSocket.layer_selection_field\") - [`NodeTreeInterfaceSocket.menu_expanded`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.menu_expanded \"bpy.types.NodeTreeInterfaceSocket.menu_expanded\") - [`NodeTreeInterfaceSocket.optional_label`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.optional_label \"bpy.types.NodeTreeInterfaceSocket.optional_label\") - [`NodeTreeInterfaceSocket.attribute_domain`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.attribute_domain \"bpy.types.NodeTreeInterfaceSocket.attribute_domain\") - [`NodeTreeInterfaceSocket.default_attribute_name`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_attribute_name \"bpy.types.NodeTreeInterfaceSocket.default_attribute_name\") - [`NodeTreeInterfaceSocket.structure_type`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.structure_type \"bpy.types.NodeTreeInterfaceSocket.structure_type\") - [`NodeTreeInterfaceSocket.default_input`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_input \"bpy.types.NodeTreeInterfaceSocket.default_input\") - [`NodeTreeInterfaceSocket.bl_socket_idname`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_socket_idname \"bpy.types.NodeTreeInterfaceSocket.bl_socket_idname\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`ShaderFx.name`](bpy.types.ShaderFx.html#bpy.types.ShaderFx.name \"bpy.types.ShaderFx.name\") - [`ShaderFx.type`](bpy.types.ShaderFx.html#bpy.types.ShaderFx.type \"bpy.types.ShaderFx.type\") - [`ShaderFx.show_viewport`](bpy.types.ShaderFx.html#bpy.types.ShaderFx.show_viewport \"bpy.types.ShaderFx.show_viewport\") | - [`ShaderFx.show_render`](bpy.types.ShaderFx.html#bpy.types.ShaderFx.show_render \"bpy.types.ShaderFx.show_render\") - [`ShaderFx.show_in_editmode`](bpy.types.ShaderFx.html#bpy.types.ShaderFx.show_in_editmode \"bpy.types.ShaderFx.show_in_editmode\") - [`ShaderFx.show_expanded`](bpy.types.ShaderFx.html#bpy.types.ShaderFx.show_expanded \"bpy.types.ShaderFx.show_expanded\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Paint.brush`](bpy.types.Paint.html#bpy.types.Paint.brush \"bpy.types.Paint.brush\") - [`Paint.brush_asset_reference`](bpy.types.Paint.html#bpy.types.Paint.brush_asset_reference \"bpy.types.Paint.brush_asset_reference\") - [`Paint.eraser_brush`](bpy.types.Paint.html#bpy.types.Paint.eraser_brush \"bpy.types.Paint.eraser_brush\") - [`Paint.eraser_brush_asset_reference`](bpy.types.Paint.html#bpy.types.Paint.eraser_brush_asset_reference \"bpy.types.Paint.eraser_brush_asset_reference\") - [`Paint.palette`](bpy.types.Paint.html#bpy.types.Paint.palette \"bpy.types.Paint.palette\") - [`Paint.show_brush`](bpy.types.Paint.html#bpy.types.Paint.show_brush \"bpy.types.Paint.show_brush\") - [`Paint.show_brush_on_surface`](bpy.types.Paint.html#bpy.types.Paint.show_brush_on_surface \"bpy.types.Paint.show_brush_on_surface\") - [`Paint.show_low_resolution`](bpy.types.Paint.html#bpy.types.Paint.show_low_resolution \"bpy.types.Paint.show_low_resolution\") - [`Paint.use_sculpt_delay_updates`](bpy.types.Paint.html#bpy.types.Paint.use_sculpt_delay_updates \"bpy.types.Paint.use_sculpt_delay_updates\") - [`Paint.use_symmetry_x`](bpy.types.Paint.html#bpy.types.Paint.use_symmetry_x \"bpy.types.Paint.use_symmetry_x\") - [`Paint.use_symmetry_y`](bpy.types.Paint.html#bpy.types.Paint.use_symmetry_y \"bpy.types.Paint.use_symmetry_y\") | - [`Paint.use_symmetry_z`](bpy.types.Paint.html#bpy.types.Paint.use_symmetry_z \"bpy.types.Paint.use_symmetry_z\") - [`Paint.use_symmetry_feather`](bpy.types.Paint.html#bpy.types.Paint.use_symmetry_feather \"bpy.types.Paint.use_symmetry_feather\") - [`Paint.cavity_curve`](bpy.types.Paint.html#bpy.types.Paint.cavity_curve \"bpy.types.Paint.cavity_curve\") - [`Paint.use_cavity`](bpy.types.Paint.html#bpy.types.Paint.use_cavity \"bpy.types.Paint.use_cavity\") - [`Paint.tile_offset`](bpy.types.Paint.html#bpy.types.Paint.tile_offset \"bpy.types.Paint.tile_offset\") - [`Paint.tile_x`](bpy.types.Paint.html#bpy.types.Paint.tile_x \"bpy.types.Paint.tile_x\") - [`Paint.tile_y`](bpy.types.Paint.html#bpy.types.Paint.tile_y \"bpy.types.Paint.tile_y\") - [`Paint.tile_z`](bpy.types.Paint.html#bpy.types.Paint.tile_z \"bpy.types.Paint.tile_z\") - [`Paint.show_strength_curve`](bpy.types.Paint.html#bpy.types.Paint.show_strength_curve \"bpy.types.Paint.show_strength_curve\") - [`Paint.show_size_curve`](bpy.types.Paint.html#bpy.types.Paint.show_size_curve \"bpy.types.Paint.show_size_curve\") - [`Paint.show_jitter_curve`](bpy.types.Paint.html#bpy.types.Paint.show_jitter_curve \"bpy.types.Paint.show_jitter_curve\") - [`Paint.unified_paint_settings`](bpy.types.Paint.html#bpy.types.Paint.unified_paint_settings \"bpy.types.Paint.unified_paint_settings\") |"}]} {"conversations": [{"role": "user", "content": "Explain VolumeGrids(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# VolumeGrids(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.VolumeGrids(*bpy_struct*)\n: 3D volume grids\n\n active_index\n : Index of active volume grid\n\n Type:\n : int in [0, inf], default 0\n\n error_message\n : If loading grids failed, error message with details\n\n Type:\n : string, default “”, (readonly, never None)\n\n frame\n : Frame number that volume grids will be loaded at, based on scene time and volume parameters\n\n Type:\n : int in [-inf, inf], default 0, (readonly)\n\n frame_filepath\n : Volume file used for loading the volume at the current frame. Empty if the volume has not be loaded or the frame only exists in memory.\n\n Type:\n : string, default “”, (readonly, never None, blend relative `//` prefix supported)\n\n is_loaded\n : List of grids and metadata are loaded in memory\n\n Type:\n : boolean, default False, (readonly)\n\n load()\n : Load list of grids and metadata from file\n\n Returns:\n : True if grid list was successfully loaded\n\n Return type:\n : boolean\n\n unload()\n : Unload all grid and voxel data from memory\n\n save(*filepath*)\n : Save grids and metadata to file\n\n Parameters:\n : **filepath** (*string**,* *(**never None**)*) – File path to save to\n\n Returns:\n : True if grid list was successfully loaded\n\n Return type:\n : boolean\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Pin & Unpin in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "You can pin UVs so they do not move between multiple unwrap operations.\nWhen Unwrapping a model it is sometimes useful to “Lock” certain UVs,\nso that parts of a UV layout stay the same shape, and/or in the same place.\nPinning is done by selecting a UV, then selecting *Pin* from the *UVs* menu,\nor the shortcut `P`. You can *Unpin a UV* with the shortcut `Alt`-`P`.\n\nPinning is most effective when using the Unwrap method of UV mapping, for organic objects.\nAn example is when you are modeling a symmetrical object using\nthe [Mirror Modifier](../../modifiers/generate/mirror.html).\nSome of the UVs on the mirror axis may be shared across the mirrored counterparts.\nYou could pin the UVs that correspond to the midline, then align them on the X axis,\nand they will stay in that location.\n\nThe sculpting tools, *Pinch* and *Relax*, will not move any pinned UVs. This allows\nyou to pin the borders, or around interior holes, and gives even more control to the\nsculpt tools.\n\nPinning also works great with the *Live Unwrap* tool. If you pin two or more UVs,\nwith *Live Unwrap* on, moving or scaling the pinned UVs will interactively unwrap the model.\nYou can even use the *Grab* sculpting tool to move the pinned UVs.\nThis helps with fitting a UV island to a certain shape or region."}]} {"conversations": [{"role": "user", "content": "Describe Usage from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "[image reference removed]\n\nTo Sphere Factor.\n\nAs can be seen in the below image, the result\nwill be smoother and more spherical when there are more mesh elements available to work with.\n\n[image reference removed]\n\nTo Sphere applied to cubes with different subdivision levels.\n\nIn this image sequence, To Sphere was applied to the entire cube\nat levels of 0, 0.25 (25%), 0.5 (50%) and 1 (100%) respectively.\n\nThe *To Sphere* transform will generate different results depending on the number\nand arrangement of elements that were selected (as shown by the below image).\n\n[image reference removed]\n\nTo Sphere applied to different selections."}]} {"conversations": [{"role": "user", "content": "What is Inherited Properties and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "How do I use ClothCollisionSettings(bpy_struct) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# ClothCollisionSettings(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.ClothCollisionSettings(*bpy_struct*)\n: Cloth simulation settings for self collision and collision with other objects\n\n collection\n : Limit colliders to this Collection\n\n Type:\n : [`Collection`](bpy.types.Collection.html#bpy.types.Collection \"bpy.types.Collection\")\n\n collision_quality\n : How many collision iterations should be done (higher is better quality but slower)\n\n Type:\n : int in [1, 32767], default 2\n\n damping\n : Amount of velocity lost on collision\n\n Type:\n : float in [0, 1], default 1.0\n\n distance_min\n : Minimum distance between collision objects before collision response takes effect\n\n Type:\n : float in [0.001, 1], default 0.015\n\n friction\n : Friction force if a collision happened (higher = less movement)\n\n Type:\n : float in [0, 80], default 5.0\n\n impulse_clamp\n : Clamp collision impulses to avoid instability (0.0 to disable clamping)\n\n Type:\n : float in [0, 100], default 0.0\n\n self_distance_min\n : Minimum distance between cloth faces before collision response takes effect\n\n Type:\n : float in [0.001, 0.1], default 0.015\n\n self_friction\n : Friction with self contact\n\n Type:\n : float in [0, 80], default 5.0\n\n self_impulse_clamp\n : Clamp collision impulses to avoid instability (0.0 to disable clamping)\n\n Type:\n : float in [0, 100], default 0.0\n\n use_collision\n : Enable collisions with other objects\n\n Type:\n : boolean, default True\n\n use_self_collision\n : Enable self collisions\n\n Type:\n : boolean, default False\n\n vertex_group_object_collisions\n : Triangles with all vertices in this group are not used during object collisions\n\n Type:\n : string, default “”, (never None)\n\n vertex_group_self_collisions\n : Triangles with all vertices in this group are not used during self collisions\n\n Type:\n : string, default “”, (never None)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Drivers in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Upgrading to the latest graphics drivers often solves problems. Newer drivers have bug fixes that help Blender\nfunction correctly.\n\nOn macOS, graphics drivers are built into the operating system and the only way to get newer drivers is to upgrade\nmacOS as a whole to the latest version."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Example in a Blender add-on or script – include code."}, {"role": "assistant", "content": "[image reference removed]\n\nThree different objects created with the Displace modifier.\n[Sample blend-file](https://archive.blender.org/wiki/2015/uploads/9/9e/Manual-Modifier-Displace-Example01.blend).\n\n[image reference removed]\n\nA slime animation created with the Displace modifier.\n[Sample blend-file](https://archive.blender.org/wiki/2015/uploads/6/62/Manual-Modifier-Displace-Slime01.blend)."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") | - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`CompositorNode.tag_need_exec`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.tag_need_exec \"bpy.types.CompositorNode.tag_need_exec\") - `CompositorNode.poll` - [`CompositorNode.update`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.update \"bpy.types.CompositorNode.update\") - [`CompositorNode.bl_rna_get_subclass`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass \"bpy.types.CompositorNode.bl_rna_get_subclass\") - [`CompositorNode.bl_rna_get_subclass_py`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass_py \"bpy.types.CompositorNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Render Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Render Properties\n\nFreestyle can be activated with the checkbox in the header of the Freestyle panel in the *Render* tab.\n\n[image reference removed]\n\nFreestyle Render Properties.\n\nLine Thickness Mode\n: There are two different modes for defining the base line thickness:\n\n Absolute:\n : The line thickness is given by a user-specified number of pixels.\n\n Relative:\n : The unit line thickness is scaled by the proportion of the present vertical image resolution to 480 pixels.\n For instance, the “unit line thickness” is 1.0 when the image height set to 480px, 1.5 with 720px\n and 2.0 with 960px.\n\nLine Thickness\n: Line thickness to use for rendering (only for *Absolute* line thickness)."}]} {"conversations": [{"role": "user", "content": "Describe Mapping Type Items from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Mapping Type Items\n\nPOINT:\n: Point.\n\n Transform a point.\n\nTEXTURE:\n: Texture.\n\n Transform a texture by inverse mapping the texture coordinate.\n\nVECTOR:\n: Vector.\n\n Transform a direction vector (Location is ignored).\n\nNORMAL:\n: Normal.\n\n Transform a unit normal vector (Location is ignored)."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Nodegroup: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "tryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_stru"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of GeometryNodeSetSplineResolution(GeometryNode): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# GeometryNodeSetSplineResolution(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeSetSplineResolution(*GeometryNode*)\n: Control how many evaluated points should be generated on every curve segment\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Linestyle Color Modifier Type Items, preserving all code examples."}, {"role": "assistant", "content": "# Linestyle Color Modifier Type Items\n\nALONG_STROKE:\n: Along Stroke.\n\nCREASE_ANGLE:\n: Crease Angle.\n\nCURVATURE_3D:\n: Curvature 3D.\n\nDISTANCE_FROM_CAMERA:\n: Distance from Camera.\n\nDISTANCE_FROM_OBJECT:\n: Distance from Object.\n\nMATERIAL:\n: Material.\n\nNOISE:\n: Noise.\n\nTANGENT:\n: Tangent."}]} {"conversations": [{"role": "user", "content": "What is Introduction and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Introduction\n\nHere are some preferences that you may wish to set initially. See the section\n[Preferences](../../editors/preferences/index.html) for the complete list of available settings. The shortcut\n`Ctrl`-`Comma` can be used to quickly open the Preferences editor."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Alpha Over in a Blender add-on or script – include code."}, {"role": "assistant", "content": "With *Alpha Over*, the strips are layered up in the order selected; the first strip selected is the background,\nand the second one goes *over* the first one selected.\nThe *Opacity* controls the transparency of the *foreground*, i.e. *Opacity* of 0.0;\nwill only show the background, and an *Opacity* of 1.0 will completely override the background with the foreground\n(except in the transparent areas of this one, of course!)\n\n[image reference removed]\n\nAlpha Over Effect."}]} {"conversations": [{"role": "user", "content": "What is S and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_by_visibility) - [select_camera() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_camera) - [select_circle() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_circle) - [(in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.select_circle) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_circle) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_circle) - [(in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_circle) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_circle) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_circle) - [(in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.select_circle) - [select_color (bpy.types.ShaderFxGlow attribute)](bpy.types.ShaderFxGlow.html#bpy.types.ShaderFxGlow.select_color) - [select_column() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_column) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_column) - [select_constraint_target() (in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_constraint_target) - [select_contour (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_contour) - [select_control_point (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.select_control_point) - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.select_control_point) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_control_point) - [select_crease (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_crease) - [select_edge_mark (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_edge_mark) - [select_edge_ring() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_edge_ring) - [select_end (bpy.types.SpaceConsole attribute)](bpy.types.SpaceConsole.html#bpy.types.SpaceConsole.select_end) - [select_end_character (bpy.types.Text attribute)](bpy.types.Text.html#bpy.types.Text.select_end_character) - [select_end_line_index (bpy.types.Text attribute)](bpy.types.Text.html#bpy.types.Text.select_end_line_index) - [select_ends() (in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_ends) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_ends) - [select_external_contour (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_external_contour) - [select_face_by_sides() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_face_by_sides) - [select_flush() (bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_flush) - [select_flush_mode() (bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_flush_mode) - [select_get() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.select_get) - [select_grouped() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.select_grouped) - [(in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_grouped) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_grouped) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_grouped) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_grouped) - [select_grow() (in module bpy.ops.sculpt_curves)](bpy.ops.sculpt_curves.html#bpy.ops.sculpt_curves.select_grow) - [select_handle() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_handle) - [select_handles() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_handles) - [select_head (bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.select_head) - [select_hierarchy() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_hierarchy) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_hierarchy) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_hierarchy) - [select_history (bmesh.types.bmesh.types.BMesh attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_history) - [select_interior_faces() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_interior_faces) - [select_key_handles() (in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_key_handles) - [select_lasso() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_lasso) - [(in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.select_lasso) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_lasso) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_lasso) - [(in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_lasso) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_lasso) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_lasso) - [(in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.select_lasso) - [select_left_handle (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.select_left_handle) - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.select_left_handle) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_left_handle) - [(bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.select_left_handle) - [select_leftright() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_leftright) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_leftright) - [(in module bpy.ops.marker)](bpy.ops.marker.html#bpy.ops.marker.select_leftright) - [(in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.select_leftright) - [select_less() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_less) - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_less) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_less) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_less) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_less) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_less) - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_less) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_less) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_less) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_less) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_less) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_less) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_less) - [select_line() (in module bpy.ops.text)](bpy.ops.text.html#bpy.ops.text.select_line) - [select_link_viewer() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_link_viewer) - [select_linked() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_linked) - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_linked) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_linked) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_linked) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_linked) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_linked) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_linked) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_linked) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_linked) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_linked) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_linked) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_linked) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_linked) - [select_linked_from() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_linked_from) - [select_linked_pick() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_linked_pick) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_linked_pick) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_linked_pick) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_linked_pick) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_linked_pick) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_linked_pick) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_linked_pick) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_linked_pick) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_linked_pick) - [select_linked_to() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_linked_to) - [select_loop() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_loop) - [select_loose() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_loose) - [select_material_boundary (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_material_boundary) - [select_menu() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.select_menu) - [select_mirror() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_mirror) - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_mirror) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_mirror) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_mirror) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_mirror) - [select_mode (bmesh.types.bmesh.types.BMesh attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_mode) - [(bpy.types.ParticleEdit attribute)](bpy.types.ParticleEdit.html#bpy.types.ParticleEdit.select_mode) - [select_mode() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_mode) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_mode) - [select_more() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_more) - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_more) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_more) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_more) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_more) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_more) - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_more) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_more) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_more) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_more) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_more) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_more) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_more) - [select_next() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_next) - [select_next_item() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_next_item) - [select_non_manifold() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_non_manifold) - [select_nth() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_nth) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_nth) - [select_orientation() (in module bpy.ops.transform)](bpy.ops.transform.html#bpy.ops.transform.select_orientation) - [select_overlap() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_overlap) - [select_parent() (in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_parent) - [select_pattern (bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.select_pattern) - [select_pattern() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_pattern) - [select_pick() (in module bpy.ops.info)](bpy.ops.info.html#bpy.ops.info.select_pick) - [select_pinned() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_pinned) - [select_prev_item() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_prev_item) - [select_previous() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_previous) - [select_random() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_random) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_random) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_random) - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_random) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_random) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_random) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_random) - [(in module bpy.ops.pointcloud)](bpy.ops.pointcloud.html#bpy.ops.pointcloud.select_random) - [(in module bpy.ops.sculpt_curves)](bpy.ops.sculpt_curves.html#bpy.ops.sculpt_curves.select_random) - [select_random_metaelems() (in module bpy.ops.mball)](bpy.ops.mball.html#bpy.ops.mball.select_random_metaelems) - [select_refresh() (bpy.types.Gizmo method)](bpy.types.Gizmo.html#bpy.types.Gizmo.select_refresh) - [select_ridge_valley (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_ridge_valley) - [select_right_handle (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.select_right_handle) - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.select_right_handle) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_right_handle) - [(bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.select_right_handle) - [select_roots() (in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_roots) - [select_row() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_row) - [select_same_collection() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_same_collection) - [select_same_type_step() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_same_type_step) - [select_search (bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.select_search) - [select_set() (bmesh.types.bmesh.types.BMEdge method)](bmesh.types.html#bmesh.types.bmesh.types.BMEdge.select_set) - [(bmesh.types.bmesh.types.BMFace method)](bmesh.types.html#bmesh.types.bmesh.types.BMFace.select_set) - [(bmesh.types.bmesh.types.BMVert method)](bmesh.types.html#bmesh.types.bmesh.types.BMVert.select_set) - [(bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.select_set) - [(bpy.types.Text method)](bpy.types.Text.html#bpy.types.Text.select_set) - [(in module bpy.ops.console)](bpy.ops.console.html#bpy.ops.console.select_set) - [select_side() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_side) - [select_side_of_frame() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_side_of_frame) - [select_silhouette (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_silhouette) - [select_similar() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_similar) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_similar) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_similar) - [(in module bpy.ops.mball)](bpy.ops.mball.html#bpy.ops.mball.select_similar) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_similar) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_similar) - [select_similar_region() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_similar_region) - [select_single_handle (bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_single_handle) - [select_split() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_split) - [select_start (bpy.types.SpaceConsole attribute)](bpy.types.SpaceConsole.html#bpy.types.SpaceConsole.select_start) - [select_suggestive_contour (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_suggestive_contour) - [select_tail (bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.select_tail) - [select_tips() (in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_tips) - [select_ungrouped() (in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_ungrouped) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_ungrouped) - [select_walk() (in module bpy.ops.file)](bpy.ops.file.html#bpy.ops.file.select_walk) - [(in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.select_wal"}]} {"conversations": [{"role": "user", "content": "What is Inputs and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Mesh\n: Standard geometry input.\n\nShade Smooth\n: When true, the selected faces will be marked to render smooth shaded.\n Otherwise the faces will be rendered flat shaded.\n\nSelection\n: Boolean input for selecting which faces will have the Shade Smooth value applied."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Nodegeometryvieweritems, preserving all code examples."}, {"role": "assistant", "content": ") TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items 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Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar NodeGeometryViewerItems(bpy_struct) ¶ base class — bpy_struct class bpy.types. NodeGeometryViewerItems ( bpy_struct ) ¶ Collection of viewer items new ( socket_type , name ) ¶ Add an item at the end Parameters : socket_type (enum in Node Socket Data Type Items ) – Socket Type, Socket type of the item name ( string , ( never None ) ) – Name Returns : Item, New item Return type : NodeGeometryViewerItem remove ( item ) ¶ Remove an item Parameters : item ( NodeGeometryViewerItem , (never None)) – Item, The item to remove clear ( ) ¶ Remove all items move ( from_index , to_index ) ¶ Move an item to another position Parameters : from_index ( int in [ 0 , inf ] ) – From Index, Index of the item to move to_index ( int in [ 0 , inf ] ) – To Index, Target index for the item classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ GeometryNodeViewer.viewer_items Next NodeGroup(NodeInternal) Previous NodeGeometryViewerItem(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page NodeGeometryViewerItems(bpy_struct) NodeGeometryViewerItems NodeGeometryViewerItems.new() NodeGeometryViewerItems.remove() NodeGeometryViewerItems.clear() NodeGeometryViewerItems.move() NodeGeometryViewerItems.bl_rna_get_subclass() NodeGeometryViewerItems.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`NodeTreeInterfaceItem.item_type`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.item_type \"bpy.types.NodeTreeInterfaceItem.item_type\") - [`NodeTreeInterfaceItem.parent`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.parent \"bpy.types.NodeTreeInterfaceItem.parent\") - [`NodeTreeInterfaceItem.position`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.position \"bpy.types.NodeTreeInterfaceItem.position\") - [`NodeTreeInterfaceItem.index`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.index \"bpy.types.NodeTreeInterfaceItem.index\") - [`NodeTreeInterfaceSocket.name`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.name \"bpy.types.NodeTreeInterfaceSocket.name\") - [`NodeTreeInterfaceSocket.identifier`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.identifier \"bpy.types.NodeTreeInterfaceSocket.identifier\") - [`NodeTreeInterfaceSocket.description`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.description \"bpy.types.NodeTreeInterfaceSocket.description\") - [`NodeTreeInterfaceSocket.socket_type`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.socket_type \"bpy.types.NodeTreeInterfaceSocket.socket_type\") - [`NodeTreeInterfaceSocket.in_out`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.in_out \"bpy.types.NodeTreeInterfaceSocket.in_out\") - [`NodeTreeInterfaceSocket.hide_value`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_value \"bpy.types.NodeTreeInterfaceSocket.hide_value\") - [`NodeTreeInterfaceSocket.hide_in_modifier`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_in_modifier \"bpy.types.NodeTreeInterfaceSocket.hide_in_modifier\") | - [`NodeTreeInterfaceSocket.force_non_field`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.force_non_field \"bpy.types.NodeTreeInterfaceSocket.force_non_field\") - [`NodeTreeInterfaceSocket.is_inspect_output`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.is_inspect_output \"bpy.types.NodeTreeInterfaceSocket.is_inspect_output\") - [`NodeTreeInterfaceSocket.is_panel_toggle`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.is_panel_toggle \"bpy.types.NodeTreeInterfaceSocket.is_panel_toggle\") - [`NodeTreeInterfaceSocket.layer_selection_field`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.layer_selection_field \"bpy.types.NodeTreeInterfaceSocket.layer_selection_field\") - [`NodeTreeInterfaceSocket.menu_expanded`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.menu_expanded \"bpy.types.NodeTreeInterfaceSocket.menu_expanded\") - [`NodeTreeInterfaceSocket.optional_label`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.optional_label \"bpy.types.NodeTreeInterfaceSocket.optional_label\") - [`NodeTreeInterfaceSocket.attribute_domain`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.attribute_domain \"bpy.types.NodeTreeInterfaceSocket.attribute_domain\") - [`NodeTreeInterfaceSocket.default_attribute_name`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_attribute_name \"bpy.types.NodeTreeInterfaceSocket.default_attribute_name\") - [`NodeTreeInterfaceSocket.structure_type`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.structure_type \"bpy.types.NodeTreeInterfaceSocket.structure_type\") - [`NodeTreeInterfaceSocket.default_input`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_input \"bpy.types.NodeTreeInterfaceSocket.default_input\") - [`NodeTreeInterfaceSocket.bl_socket_idname`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_socket_idname \"bpy.types.NodeTreeInterfaceSocket.bl_socket_idname\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Auto-Masking: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "These properties automatically mask geometry based on geometric features of the mesh.\nIt’s an quick alternative to frequent manual masking.\nThese masks are initialized on every new stroke or tool usage. They are also never visible as an overlay.\n\nNote, these properties are applied across all sculpt brushes, however, they can also be configured\nper brush in the [Advanced Brush Settings](../brush/brush_settings.html#sculpt-tool-settings-brush-settings-advanced).\n\nThese properties can be accessed via a [Pie Menus](../../interface/controls/buttons/menus.html#bpy-types-uipiemenu) by pressing `Alt`-`A`.\n\nAll auto-masking modes can be combined, which makes the generated auto-mask more specific.\nFor example it’s possible to auto-mask a specific face set,\nwhile excluding disconnected topology and face set boundaries,\nand only affect faces that are oriented towards the view via View Normal.\n\nTopology\n: Only vertices that are topologically connected to where you started\n the stroke/tool on are affected. So loose geometry islands will be auto-masked.\n\n Additionally for the [Grab](brushes/grab.html) and\n [Thumb](brushes/thumb.html) brushes, anything that\n is not connected within the brush radius will be auto-masked.\n So even if geometry is connected somewhere,\n it is considered separate if the connection is not within the radius.\n\nFace Sets\n: Only vertices that are part of the same face set that you started the stroke/tool on are affected.\n\nMesh Boundary\n: Vertices that are part of open boundary edges are not affected.\n This also includes boundary edges to hidden faces.\n\n Propagation Steps\n : Increases the soft gradient towards the auto-masked boundary edges.\n Each step iterates the distance one edge further.\n This setting is used for both Mesh Boundary and Face Sets Boundary.\n\n Create Mask\n : This will execute the [Mask From Mesh Boundary](editing/mask.html#sculpt-mask-from-mesh-boundary) operator with the current auto-masking\n settings. This is very useful to visualize the current auto-mask, or to edit the mask further manually.\n\nFace Sets Boundary\n: Vertices that are part of a boundary between face sets are not affected.\n This also includes boundary edges to hidden faces.\n Propagation Steps are shared with Mesh Boundary auto-masking.\n\n Create Mask\n : This will execute the [Mask From Face Sets Boundary](editing/mask.html#bpy-ops-sculpt-mask-from-boundary) operator with the current auto-masking\n settings. This is very useful to visualize the current auto-mask, or to edit the mask further manually.\n\nCavity\n: Vertices that are the peaks of the surface curvature are not affected.\n While this auto-mask is primarily meant for painting,\n it can also be used for regular sculpting.\n\n Factor\n : The overall contrast of how strong the cavity is applied. The value of 0.5 is the default,\n but better results can also be achieved on 0.2 if a Custom Curve is used as well.\n\n Blur\n : The number of times the cavity mask is blurred. A value of 0 will give the pure cavity auto-mask.\n Anything higher than 6 will likely have a less visible effect and decrease performance.\n Even though the value is capped to 10, it can be increased up to 25 if typing in the value.\n\n Custom Curve\n : Use a custom curve to fine tweak the cavity auto-mask.\n This is very useful if only small crevices or flat surfaces should be affected.\n Or for example if the contrast should be increased/decreased in a specific way.\n\n Create Mask\n : This will execute the [Mask From Cavity](editing/mask.html#bpy-ops-sculpt-mask-from-cavity) operator with the current auto-masking settings.\n This is very useful to visualize the current auto-mask, or to edit the mask further manually.\n\nCavity (Inverted)\n: This is the same as “Cavity”, but inverted.\n This means the valleys/crevices of the surface curvature will not be affected.\n It cannot be used at the same time as Cavity and shares all of its settings.\n Enable this to quickly invert the cavity auto-mask.\n\nView Normal\n: Only vertices with a [Normal](../../glossary/index.html#term-Normal) that face the viewer are affected.\n This is similar to the “Front Faces Only” toggle in the\n [Brush Setting](tool_settings/brush_settings.html), to only affect visible geometry.\n The advantage of this auto-mask is that it has more options and works on sculpt mode as a whole.\n\n Occlusion\n : Change the View Normal behavior to only affect vertices that are not occluded by other faces.\n This setting is incompatible with the other Limit and Falloff sliders.\n It also causes a much slower performance.\n\n Limit\n : Determines the range of angles that will be affected. 90 degrees encompasses all that is visible.\n\n Falloff\n : Extends the angular range of the Limit slider with a soft falloff gradient.\n This falloff will visually extend the limit range further.\n\nArea Normal\n: Very similar to the View Normal, but uses the Normal of the surface that you started the stroke/tool on.\n This way any direction can be chosen for what vertices will be affected.\n It has the same Limit and Falloff sliders as the View Normal auto-mask."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Constraint.bl_rna_get_subclass`](bpy.types.Constraint.html#bpy.types.Constraint.bl_rna_get_subclass \"bpy.types.Constraint.bl_rna_get_subclass\") - [`Constraint.bl_rna_get_subclass_py`](bpy.types.Constraint.html#bpy.types.Constraint.bl_rna_get_subclass_py \"bpy.types.Constraint.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Start Tweaking Strips Actions (Lower Stack), preserving all code examples."}, {"role": "assistant", "content": "Enters Tweak Mode for the selected strip’s action, making its keyframes available for editing.\nMutes any tracks above the current one so that they don’t influence the animation while making changes.\n\nWhen you’re done, click Strip ‣ Stop Tweaking Strips Actions or press `Tab`."}]} {"conversations": [{"role": "user", "content": "What is Distribute Points on Faces and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Distribute Points on Faces\n\n[image reference removed]\n\nThe *Distribute Points on Faces* node places points on the surface of the input geometry object.\nPoint, corner, and polygon attributes of the input geometry are transferred to the generated points.\nThat includes vertex weights and UV maps.\nAdditionally, the node has *Normal* and *Rotation* outputs.\n\nThe node also generates a stable ID, stored in the built-in `id` attribute, used as\na stable identifier for each point. When the mesh is deformed or the density changes\nthe values will be consistent for each remaining point. This attribute is used in\nthe [Random Value](../utilities/random_value.xhtml) and\n[Instance on Points](../instances/instance_on_points.xhtml) nodes."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Geometrynodemeshcone in a Blender add-on or script – include code."}, {"role": "assistant", "content": "de(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode)"}]} {"conversations": [{"role": "user", "content": "Describe NodeSocketVirtual(NodeSocketStandard) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# NodeSocketVirtual(NodeSocketStandard)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), [`NodeSocketStandard`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard \"bpy.types.NodeSocketStandard\")\n\n*class* bpy.types.NodeSocketVirtual(*NodeSocketStandard*)\n: Virtual socket of a node\n\n links\n : List of node links from or to this socket.\n\n Type:\n : [`NodeLinks`](bpy.types.NodeLinks.html#bpy.types.NodeLinks \"bpy.types.NodeLinks\")\n\n (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Common Options from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "### Settings\n\nEnabled\n: Specifies whether the constraint is active during the simulation.\n\nDisable Collisions\n: Allows constrained objects to pass through one another.\n\nBreakable\n: Allows constraint to break during simulation. Disabled for the *Motor* constraint.\n This can be used to simulate destruction.\n\nThreshold\n: Impulse strength that needs to be reached before the constraint breaks.\n\n### Limits\n\nBy using limits you can constrain objects even more by specifying a translation/rotation range on/around\nrespectively one axis (see below for each one individually). To lock one axis, set both limits to 0.\n\n### Objects\n\nFirst\n: First object to be constrained.\n\nSecond\n: Second object to be constrained.\n\n### Override Iterations\n\nAllows making constraints stronger (more iterations) or weaker (less iterations)\nthan specified in the rigid body world.\n\nIterations\n: Number of constraint solver iterations made per simulation step for this constraint."}]} {"conversations": [{"role": "user", "content": "Explain F in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "tions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetZF1D) - [freestyle.functions.IncrementChainingTimeStampF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.IncrementChainingTimeStampF1D) - [freestyle.functions.LocalAverageDepthF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.LocalAverageDepthF0D) - [freestyle.functions.LocalAverageDepthF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.LocalAverageDepthF1D) - [freestyle.functions.MaterialF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.MaterialF0D) - [freestyle.functions.Normal2DF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.Normal2DF0D) - [freestyle.functions.Normal2DF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.Normal2DF1D) - [freestyle.functions.Orientation2DF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.Orientation2DF1D) - [freestyle.functions.Orientation3DF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.Orientation3DF1D) - [freestyle.functions.pyCurvilinearLengthF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.pyCurvilinearLengthF0D) - [freestyle.functions.pyDensityAnisotropyF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.pyDensityAnisotropyF0D) - [freestyle.functions.pyDensityAnisotropyF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.pyDensityAnisotropyF1D) - [freestyle.functions.pyGetInverseProjectedZF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.pyGetInverseProjectedZF1D) - [freestyle.functions.pyGetSquareInverseProjectedZF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.pyGetSquareInverseProjectedZF1D) - [freestyle.functions.pyInverseCurvature2DAngleF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.pyInverseCurvature2DAngleF0D) - [freestyle.functions.pyViewMapGradientNormF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.pyViewMapGradientNormF0D) - [freestyle.functions.pyViewMapGradientNormF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.pyViewMapGradientNormF1D) - [freestyle.functions.pyViewMapGradientVectorF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.pyViewMapGradientVectorF0D) - [freestyle.functions.QuantitativeInvisibilityF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.QuantitativeInvisibilityF0D) - [freestyle.functions.QuantitativeInvisibilityF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.QuantitativeInvisibilityF1D) - [freestyle.functions.ReadCompleteViewMapPixelF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.ReadCompleteViewMapPixelF0D) - [freestyle.functions.ReadMapPixelF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.ReadMapPixelF0D) - [freestyle.functions.ReadSteerableViewMapPixelF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.ReadSteerableViewMapPixelF0D) - [freestyle.functions.ShapeIdF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.ShapeIdF0D) - [freestyle.functions.TimeStampF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.TimeStampF1D) - [freestyle.functions.VertexOrientation2DF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.VertexOrientation2DF0D) - [freestyle.functions.VertexOrientation3DF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.VertexOrientation3DF0D) - [freestyle.functions.ZDiscontinuityF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.ZDiscontinuityF0D) - [freestyle.functions.ZDiscontinuityF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.ZDiscontinuityF1D) - freestyle.predicates - [module](freestyle.predicates.html#module-freestyle.predicates) - [freestyle.predicates.AndBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.AndBP1D) - [freestyle.predicates.AndUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.AndUP1D) - [freestyle.predicates.ContourUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.ContourUP1D) - [freestyle.predicates.DensityLowerThanUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.DensityLowerThanUP1D) - [freestyle.predicates.EqualToChainingTimeStampUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.EqualToChainingTimeStampUP1D) - [freestyle.predicates.EqualToTimeStampUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.EqualToTimeStampUP1D) - [freestyle.predicates.ExternalContourUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.ExternalContourUP1D) - [freestyle.predicates.FalseBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.FalseBP1D) - [freestyle.predicates.FalseUP0D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.FalseUP0D) - [freestyle.predicates.FalseUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.FalseUP1D) - [freestyle.predicates.Length2DBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.Length2DBP1D) - [freestyle.predicates.MaterialBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.MaterialBP1D) - [freestyle.predicates.NotBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.NotBP1D) - [freestyle.predicates.NotUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.NotUP1D) - [freestyle.predicates.ObjectNamesUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.ObjectNamesUP1D) - [freestyle.predicates.OrBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.OrBP1D) - [freestyle.predicates.OrUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.OrUP1D) - [freestyle.predicates.pyBackTVertexUP0D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyBackTVertexUP0D) - [freestyle.predicates.pyClosedCurveUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyClosedCurveUP1D) - [freestyle.predicates.pyDensityFunctorUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyDensityFunctorUP1D) - [freestyle.predicates.pyDensityUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyDensityUP1D) - [freestyle.predicates.pyDensityVariableSigmaUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyDensityVariableSigmaUP1D) - [freestyle.predicates.pyHighDensityAnisotropyUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyHighDensityAnisotropyUP1D) - [freestyle.predicates.pyHighDirectionalViewMapDensityUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyHighDirectionalViewMapDensityUP1D) - [freestyle.predicates.pyHigherCurvature2DAngleUP0D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyHigherCurvature2DAngleUP0D) - [freestyle.predicates.pyHigherLengthUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyHigherLengthUP1D) - [freestyle.predicates.pyHigherNumberOfTurnsUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyHigherNumberOfTurnsUP1D) - [freestyle.predicates.pyHighSteerableViewMapDensityUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyHighSteerableViewMapDensityUP1D) - [freestyle.predicates.pyHighViewMapDensityUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyHighViewMapDensityUP1D) - [freestyle.predicates.pyHighViewMapGradientNormUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyHighViewMapGradientNormUP1D) - [freestyle.predicates.pyIsInOccludersListUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyIsInOccludersListUP1D) - [freestyle.predicates.pyIsOccludedByIdListUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyIsOccludedByIdListUP1D) - [freestyle.predicates.pyIsOccludedByItselfUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyIsOccludedByItselfUP1D) - [freestyle.predicates.pyIsOccludedByUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyIsOccludedByUP1D) - [freestyle.predicates.pyLengthBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyLengthBP1D) - [freestyle.predicates.pyLowDirectionalViewMapDensityUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyLowDirectionalViewMapDensityUP1D) - [freestyle.predicates.pyLowSteerableViewMapDensityUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyLowSteerableViewMapDensityUP1D) - [freestyle.predicates.pyNatureBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyNatureBP1D) - [freestyle.predicates.pyNatureUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyNatureUP1D) - [freestyle.predicates.pyNFirstUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyNFirstUP1D) - [freestyle.predicates.pyParameterUP0D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyParameterUP0D) - [freestyle.predicates.pyParameterUP0DGoodOne (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyParameterUP0DGoodOne) - [freestyle.predicates.pyProjectedXBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyProjectedXBP1D) - [freestyle.predicates.pyProjectedYBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyProjectedYBP1D) - [freestyle.predicates.pyShapeIdListUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyShapeIdListUP1D) - [freestyle.predicates.pyShapeIdUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyShapeIdUP1D) - [freestyle.predicates.pyShuffleBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyShuffleBP1D) - [freestyle.predicates.pySilhouetteFirstBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pySilhouetteFirstBP1D) - [freestyle.predicates.pyUEqualsUP0D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyUEqualsUP0D) - [freestyle.predicates.pyVertexNatureUP0D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyVertexNatureUP0D) - [freestyle.predicates.pyViewMapGradientNormBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyViewMapGradientNormBP1D) - [freestyle.predicates.pyZBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyZBP1D) - [freestyle.predicates.pyZDiscontinuityBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyZDiscontinuityBP1D) - [freestyle.predicates.pyZSmallerUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.pyZSmallerUP1D) - [freestyle.predicates.QuantitativeInvisibilityRangeUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.QuantitativeInvisibilityRangeUP1D) - [freestyle.predicates.QuantitativeInvisibilityUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.QuantitativeInvisibilityUP1D) - [freestyle.predicates.SameShapeIdBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.SameShapeIdBP1D) - [freestyle.predicates.ShapeUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.ShapeUP1D) - [freestyle.predicates.TrueBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.TrueBP1D) - [freestyle.predicates.TrueUP0D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.TrueUP0D) - [freestyle.predicates.TrueUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.TrueUP1D) - [freestyle.predicates.ViewMapGradientNormBP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.ViewMapGradientNormBP1D) - [freestyle.predicates.WithinImageBoundaryUP1D (class in freestyle.predicates)](freestyle.predicates.html#freestyle.predicates.freestyle.predicates.WithinImageBoundaryUP1D) - freestyle.shaders - [module](freestyle.shaders.html#module-freestyle.shaders) - [freestyle.shaders.BackboneStretcherShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.BackboneStretcherShader) - [freestyle.shaders.BezierCurveShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.BezierCurveShader) - [freestyle.shaders.BlenderTextureShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.BlenderTextureShader) - [freestyle.shaders.CalligraphicShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.CalligraphicShader) - [freestyle.shaders.ColorNoiseShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.ColorNoiseShader) - [freestyle.shaders.ConstantColorShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.ConstantColorShader) - [freestyle.shaders.ConstantThicknessShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.ConstantThicknessShader) - [freestyle.shaders.ConstrainedIncreasingThicknessShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.ConstrainedIncreasingThicknessShader) - [freestyle.shaders.GuidingLinesShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.GuidingLinesShader) - [freestyle.shaders.IncreasingColorShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.IncreasingColorShader) - [freestyle.shaders.IncreasingThicknessShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.IncreasingThicknessShader) - [freestyle.shaders.PolygonalizationShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.PolygonalizationShader) - [freestyle.shaders.py2DCurvatureColorShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.py2DCurvatureColorShader) - [freestyle.shaders.pyBackboneStretcherNoCuspShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.pyBackboneStretcherNoCuspShader) - [freestyle.shaders.pyBackboneStretcherShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.pyBackboneStretcherShader) - [freestyle.shaders.pyBluePrintCirclesShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.pyBluePrintCirclesShader) - [freestyle.shaders.pyBluePrintDirectedSquaresShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.pyBluePrintDirectedSquaresShader) - [freestyle.shaders.pyBluePrintEllipsesShader (class in freestyle.shaders)](freestyle.shaders.html#freestyle.shaders.freestyle.shaders.pyBluePrintEllipsesS"}]} {"conversations": [{"role": "user", "content": "What is FunctionNodeRotationToEuler(FunctionNode) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# FunctionNodeRotationToEuler(FunctionNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`FunctionNode`](bpy.types.FunctionNode.html#bpy.types.FunctionNode \"bpy.types.FunctionNode\")\n\n*class* bpy.types.FunctionNodeRotationToEuler(*FunctionNode*)\n: Convert a standard rotation value to an Euler rotation\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Ops.View2D from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "View2D Operators - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(GeometryNode"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Tracks, preserving all code examples."}, {"role": "assistant", "content": "# Tracks\n\nA track plays one or more actions in sequence. You can create multiple tracks to play\nseveral actions at the same time.\n\n[image reference removed]\n\nNLA Tracks and Strips.\n\nThe track region has the following properties:\n\nDisable NLA stack (checkbox in blue object header)\n: When unchecked, mutes all the tracks except the Action Track.\n\nTrack name\n: Double-click to change. (Not possible for the Action Track, as this one simply displays the\n name of the action.)\n\nMute (checkbox in gray track header)\n: When unchecked, the track stops contributing to the animation. Its strips receive a dotted outline\n to indicate this. Note that you can also mute individual strips.\n\nLock (padlock icon)\n: Prevents changes from being made to this track.\n This is useful, for example, if you want to move the strips in all the tracks except for a few.\n\nSolo (star icon)\n: Mutes all other tracks, including the Action Track, so that only this track contributes\n to the animation. This is useful for inspecting the track without any distractions from others."}]} {"conversations": [{"role": "user", "content": "Explain Inputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Start/End Frame\n: Start frame and End frame of the range of time specifying the values\n the output should last. This range becomes the X axis of the graph.\n The time input could be reversed by specifying a start frame greater than the end frame."}]} {"conversations": [{"role": "user", "content": "Explain Inputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Image\n: Standard color input.\n\nGlare Type\n: Defines the type of glare effect applied to the image.\n\n Bloom:\n : Simulates the soft glow around bright areas due to light scattering in eyes and camera lenses.\n\n Ghosts:\n : Creates multiple overlapping glare artifacts resembling lens reflections or a hazy glow.\n\n Streaks:\n : Produces bright streaks radiating from highlights, commonly used to simulate lens flares.\n\n Fog Glow:\n : Simulates the soft glow around bright areas due to light scattering in eyes and camera lenses.\n This glare is a more physically accurate version of *Bloom*, creating a softer,\n more realistic glow at the cost of increased computation time.\n\n Simple Star:\n : Similar to *Streaks*, but produces a simpler star-shaped glare effect.\n\n Sun Beams:\n : Simulates the effect of bright light getting scattered in a medium\n [(Crepuscular Rays)](https://en.wikipedia.org/wiki/Crepuscular_rays).\n This phenomenon can be created by renderers, but full volumetric lighting is\n a rather arduous approach and takes a long time to render.\n\n Kernel:\n : Applies a custom convolution filter using a [kernel](../../image_kernels.html)\n defined either numerically or from an image.\n This mode allows the creation of user-defined glare or diffusion effects\n by specifying the shape and intensity distribution of the kernel.\n\nQuality\n: Controls the resolution at which the glare effect is processed.\n This can be helpful to save render times while only doing preview renders.\n\n High:\n : Full-resolution processing for best quality.\n\n Medium:\n : Uses a lower resolution to reduce computation time.\n\n Low:\n : Fastest processing but with lower detail.\n\n### Highlights\n\nThreshold\n: Defines the minimum luminance required for an area to contribute to the glare effect.\n Lower values include more areas, while higher values restrict glare to the brightest regions.\n\nSmoothness\n: Controls how gradually pixels transition into the glare effect.\n Higher values create a smoother highlight extraction.\n\n#### Clamp\n\nClamp bright highlights defined by the *Maximum* input.\n\nThis can help create a more consistent looking bloom effect when there is a large variations in luminance.\n\nMaximum\n: Clamps the intensity of the highlights to this value.\n\n### Adjust\n\nStrength\n: Adjusts the overall intensity of the glare effect.\n Values greater than 1 boost the luminance of the glare,\n while values less than 1 blends the glare with the original image.\n\nSaturation\n: Modifies the color saturation of the glare effect.\n\nTint\n: Tints the glare effect, allowing for colored highlights.\n\n### Glare\n\nSize Bloom Fog Glow Sun Beams\n: Defines the relative spread of the effect across the image.\n A value of 1 makes the effect cover the full image, while 0.5 restricts it to half, and so on.\n\nStreaks Streaks\n: The number of streaks radiating from highlights.\n\nStreaks Angle Streaks\n: The angle that the first streak makes with the horizontal axis.\n\nIterations Ghosts Streaks Simple Star\n: The number of ghosts for *Ghost* glare or the quality and\n spread of glare for *Streaks* and *Simple Star* glare types.\n\nColor Modulation Ghosts Streaks\n: Introduces subtle color variations, simulating chromatic dispersion effects.\n\nFade Streaks Simple Star\n: The fade-out intensity of the streaks.\n\nDiagonal Simple Star\n: Rotates the *Simple Star* streaks by 45° for an alternate pattern.\n\nSun Position Sun Beams\n: Source point of the rays as a factor of the image dimensions.\n\nJitter Sun Beams\n: The amount of jitter to introduce while computing rays,\n higher jitter can be faster but can produce grainy or noisy results.\n\nKernel Data Type Kernel\n: Determines how the kernel is defined:\n\n Float:\n : A numeric kernel defined by the *Kernel* input socket.\n\n Color:\n : A full color image used as the kernel, allowing for more complex filtering patterns\n\nKernel Kernel\n: When the *Float* type is selected, this input defines the numeric\n [kernel](../../image_kernels.html) values.\n When the *Color* type is selected, an image input can be connected\n to provide a grayscale or color-based convolution kernel."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Primitiveboolean in a Blender add-on or script – include code."}, {"role": "assistant", "content": "PrimitiveBoolean(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh("}]} {"conversations": [{"role": "user", "content": "What is Inputs and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Geometry\n: Standard geometry input, which is used as the default bake item.\n More bake items can be added by dragging sockets into the blank socket or in the *Bake Items* panel.\n Items can be renamed by `Ctrl`-`LMB` on the socket name or in the nodes *Properties* panel."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Brush Settings, preserving all code examples."}, {"role": "assistant", "content": "[image reference removed]\n\nMaterial\n: Data-block selector for the [material](../../../materials/index.xhtml).\n\nRadius\n: The radius of the brush in pixels.\n\n `F` allows you to change the brush size interactively by dragging the pointer or\n by typing a number then confirm.\n\n (Size Pressure)\n : Adjusts the radius based on the stylus pressure when using a [Graphics Tablet](../../../../getting_started/configuration/hardware.xhtml#hardware-tablet).\n The gradient of the pressure can be customized using\n the [curve widget](../../../../interface/controls/templates/curve.xhtml).\n\nStrength\n: Control the stroke transparency (alpha).\n From fully transparent (0.0) to fully opaque (1.0).\n\n You can change the brush strength interactively by pressing `Shift`-`F`\n in the 3D Viewport and then moving the pointer and then `LMB`.\n You can also enter the size numerically.\n\n (Strength Pressure)\n : Adjusts the strength based on the stylus pressure when using a [Graphics Tablet](../../../../getting_started/configuration/hardware.xhtml#hardware-tablet).\n The gradient of the pressure can be customized using\n the [curve widget](../../../../interface/controls/templates/curve.xhtml).\n\nCaps Type\n: The shape of the start and end of the stroke.\n\n Round:\n : Strokes start and stop with a curved shape.\n\n Flat:\n : Strokes start and stop with a straight cutoff.\n\n### Advanced\n\nSpacing\n: Controls the minimum spacing between points in the stroke as a percentage of\n the brush size.\n\n A lower spacing is useful when doing fast movements. Normally this would generate\n less samples and lead to a larger spacing between points. When the spacing percentage\n is lowered, more points are generated to ensure the minimum spacing.\n\n When drawing slowly, the point density is usually already high. In this case the\n spacing setting doesn’t add new points. It only ensures a minimum spacing and won’t\n remove points.\n\nActive Smooth\n: The number of smoothing iterations to apply to the stroke while drawing.\n\nAngle\n: Direction of the input device that gives the maximum thickness to the stroke (0° for horizontal).\n\nFactor\n: Amount of thickness reduction when the stroke is perpendicular to the *Angle* value.\n\nHardness\n: Amount of transparency (alpha) to apply from the border of the point to the center.\n Works only when the brush is using stroke materials of *Dot* or *Box* style.\n\nAspect X, Y\n: Controls the width and height of the alpha gradient.\n\n### Stroke\n\n#### Post-Processing\n\nPost-processing methods that are executed on the strokes\nwhen you finished drawing, right after releasing the `LMB` or `Pen` tip.\nYou can toggle the use of post-processing using the checkbox in the section panel header.\n\nSmooth\n: Strength of smoothing process on the points location along the stroke.\n\nIterations\n: The number of smoothing iterations to apply to the stroke.\n\nSubdivision Steps\n: Number of subdivisions to apply to newly created strokes.\n\nSimplify\n: Reduces final points numbers in the stroke with an adaptive algorithm.\n\nTrim Strokes End\n: Automatically trim intersection strokes ends.\n\nOutline\n: Activate the conversion of the newly created stroke to its outline.\n\n Material\n : Material used for outline stroke.\n\n Thickness\n : Thickness used for outline stroke.\n\n#### Randomize\n\nAdds randomness to the position of the points along the stroke.\nYou can toggle the use of Randomize using the checkbox in the section panel header.\n\nRadius\n: The amount of randomness to apply using the pressure of the input device.\n\nStrength\n: The amount of randomness to apply to the stroke strength value (alpha).\n\nUV\n: The amount of randomness to apply to the UV rotation.\n\nHue, Saturation, Value\n: Randomizes the hue, saturation, and value of the stroke’s [Color](../tool_settings/color.xhtml#grease-pencil-draw-color).\n\nJitter\n: The amount of jittering to add to the stroke.\n\nCommon Options\n\nStroke Random\n: Use randomness only at stroke level.\n\nUse Pressure\n: Uses the stylus pressure to control how strong the effect is.\n The gradient of the pressure can be customized using\n the [curve widget](../../../../interface/controls/templates/curve.xhtml).\n\n#### Stabilize Stroke\n\n*Stabilize Stroke* helps to reduce jitter of the strokes while drawing by\ndelaying and correcting the location of points.\nYou can toggle the use of *Stabilize Stroke* using the checkbox in the section panel header.\n\nRadius\n: Minimum distance from the last point before the stroke continues.\n\nFactor\n: A smooth factor, where higher values result in smoother strokes but the drawing sensation\n feels like as if you were pulling the stroke.\n\n### Cursor\n\nThe cursor can be disabled by toggling the checkbox in the *Cursor* header.\n\nShow Fill Color while Drawing\n: Shows the brush linked material color in the viewport."}]} {"conversations": [{"role": "user", "content": "What is SpacePreferences(Space) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# SpacePreferences(Space)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Space`](bpy.types.Space.html#bpy.types.Space \"bpy.types.Space\")\n\n*class* bpy.types.SpacePreferences(*Space*)\n: Blender preferences space data\n\n filter_text\n : Search term for filtering in the UI\n\n Type:\n : string, default “”, (never None)\n\n filter_type\n : Filter method\n\n - `NAME`\n Name – Filter based on the operator name.\n - `KEY`\n Key-Binding – Filter based on key bindings.\n\n Type:\n : enum in [`'NAME'`, `'KEY'`], default `'NAME'`\n\n show_region_ui\n : Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type\n\n *classmethod* draw_handler_add(*callback*, *args*, *region_type*, *draw_type*)\n : Add a new draw handler to this space type.\n It will be called every time the specified region in the space type will be drawn.\n Note: All arguments are positional only for now.\n\n Parameters:\n : - **callback** (*Callable**[**...**,* *Any**]*) – A function that will be called when the region is drawn.\n It gets the specified arguments as input, it’s return value is ignored.\n - **args** (*tuple**[**Any**,* *...**]*) – Arguments that will be passed to the callback.\n - **region_type** (*str*) – The region type the callback draws in; usually `WINDOW`. ([`bpy.types.Region.type`](bpy.types.Region.html#bpy.types.Region.type \"bpy.types.Region.type\"))\n - **draw_type** (*str*) – Usually `POST_PIXEL` for 2D drawing and `POST_VIEW` for 3D drawing. In some cases `PRE_VIEW` can be used. `BACKDROP` can be used for backdrops in the node editor.\n\n Returns:\n : Handler that can be removed later on.\n\n Return type:\n : object\n\n *classmethod* draw_handler_remove(*handler*, *region_type*)\n : Remove a draw handler that was added previously.\n\n Parameters:\n : - **handler** (*object*) – The draw handler that should be removed.\n - **region_type** (*str*) – Region type the callback was added to."}]} {"conversations": [{"role": "user", "content": "How do I use Outputs in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Edge Index\n: The geometry-wide index of the selected edge. You can pass this to the\n [Evaluate at Index Node](../../utilities/field/evaluate_at_index.xhtml) or the\n [Sample Index Node](../../geometry/sample/sample_index.xhtml) (with the domain set to Edge)\n to retrieve details about the edge.\n\n If the vertex has no connected edges, *Edge Index* will be zero.\n\nTotal\n: The number of edges connected to the selected vertex."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Vertexweighteditmodifier from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "VertexWeightEditModifier(Modifier) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators 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ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveT"}]} {"conversations": [{"role": "user", "content": "How do I use Outputs in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Color\n: Gives the color of the smoke inside the [Fluid Domain](../../../physics/fluid/type/domain/index.html).\n The color and vector outputs are the same. The Factor output is an average of the channels.\n\nDensity\n: Gives a scalar defining the density of any smoke inside\n the [Fluid Domain](../../../physics/fluid/type/domain/index.html).\n\nFlame\n: Gives a scalar defining the density of any fire inside\n the [Fluid Domain](../../../physics/fluid/type/domain/index.html).\n All three outputs are the same.\n\nTemperature\n: Gives a scalar defining the temperature of the volume. Values in the range 0 - 1 map to 0 - 1000 kelvin.\n This may be used to render physically-based fire with the Blackbody or Principled Volume shaders.\n All three outputs are the same."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Reusing Existing Materials in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Blender is built to allow you to reuse *anything*, including material settings,\nbetween many objects. Instead of creating duplicate materials,\nyou can simply reuse an existing material.\nThere are several ways to do this using the Material’s data-block menu:\n\n*Single Object* – With the object selected, click the sphere located to the left of the Material name.\nA pop-up appears showing all the materials available in the current blend-file.\nTo use one, just click on it.\n\n*Multiple Objects* – In the 3D Viewport, with `Ctrl`-`L`\nyou can quickly link all selected objects to the material (and other aspects)\nof the [active object](../../scene_layout/object/selecting.html#object-active).\nVery useful if you need to set a large number of objects to the same material;\njust select all of them,\nthen the object that has the desired material, and `Ctrl`-`L` links them to that “parent”."}]} {"conversations": [{"role": "user", "content": "Explain C in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "_min (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.central_cylindrical_range_v_min) - [cfl_condition (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.cfl_condition) - [chain() (freestyle.types.freestyle.types.Operators static method)](freestyle.types.html#freestyle.types.freestyle.types.Operators.chain) - [chain_count (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.chain_count) - [(bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.chain_count) - [(bpy.types.SplineIKConstraint attribute)](bpy.types.SplineIKConstraint.html#bpy.types.SplineIKConstraint.chain_count) - [chaining (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.chaining) - [chaining_image_threshold (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.chaining_image_threshold) - [chaining_time_stamp (freestyle.types.freestyle.types.ViewEdge attribute)](freestyle.types.html#freestyle.types.freestyle.types.ViewEdge.chaining_time_stamp) - [change_character() (in module bpy.ops.font)](bpy.ops.font.html#bpy.ops.font.change_character) - [change_effect_type() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.change_effect_type) - [change_frame() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.change_frame) - [(in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.change_frame) - [(in module bpy.ops.image)](bpy.ops.image.html#bpy.ops.image.change_frame) - [change_orientation() (freestyle.types.freestyle.types.ViewEdgeIterator method)](freestyle.types.html#freestyle.types.freestyle.types.ViewEdgeIterator.change_orientation) - [change_path() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.change_path) - [change_scene() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.change_scene) - [change_spacing() (in module bpy.ops.font)](bpy.ops.font.html#bpy.ops.font.change_spacing) - [change_spreadsheet_data_source() (in module bpy.ops.spreadsheet)](bpy.ops.spreadsheet.html#bpy.ops.spreadsheet.change_spreadsheet_data_source) - [channel (bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.channel) - [(bpy.types.ThemeCommonAnim attribute)](bpy.types.ThemeCommonAnim.html#bpy.types.ThemeCommonAnim.channel) - [channel_color (bpy.types.GreasePencilTreeNode attribute)](bpy.types.GreasePencilTreeNode.html#bpy.types.GreasePencilTreeNode.channel_color) - [channel_group (bpy.types.ThemeCommonAnim attribute)](bpy.types.ThemeCommonAnim.html#bpy.types.ThemeCommonAnim.channel_group) - [channel_group_active (bpy.types.ThemeCommonAnim attribute)](bpy.types.ThemeCommonAnim.html#bpy.types.ThemeCommonAnim.channel_group_active) - [channel_select_keys() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channel_select_keys) - [channel_selected (bpy.types.ThemeCommonAnim attribute)](bpy.types.ThemeCommonAnim.html#bpy.types.ThemeCommonAnim.channel_selected) - [channel_view_pick() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channel_view_pick) - [channelbag() (bpy.types.ActionKeyframeStrip method)](bpy.types.ActionKeyframeStrip.html#bpy.types.ActionKeyframeStrip.channelbag) - [ChannelDriverVariables (class in bpy.types)](bpy.types.ChannelDriverVariables.html#bpy.types.ChannelDriverVariables) - [channels (aud.aud.Device attribute)](aud.html#aud.aud.Device.channels) - [(aud.aud.Sequence attribute)](aud.html#aud.aud.Sequence.channels) - [(bpy.types.ThemeCommonAnim attribute)](bpy.types.ThemeCommonAnim.html#bpy.types.ThemeCommonAnim.channels) - [(imbuf.types.imbuf.types.ImBuf attribute)](imbuf.types.html#imbuf.types.imbuf.types.ImBuf.channels) - [channels_bake() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_bake) - [channels_clean_empty() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_clean_empty) - [channels_click() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_click) - [(in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.channels_click) - [channels_collapse() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_collapse) - [channels_delete() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_delete) - [channels_editable_toggle() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_editable_toggle) - [channels_expand() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_expand) - [channels_fcurves_enable() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_fcurves_enable) - [channels_group() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_group) - [CHANNELS_INVALID (in module aud)](aud.html#aud.CHANNELS_INVALID) - [CHANNELS_MONO (in module aud)](aud.html#aud.CHANNELS_MONO) - [channels_move() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_move) - [channels_rename() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_rename) - [channels_select_all() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_select_all) - [channels_select_box() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_select_box) - [channels_select_filter() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_select_filter) - [channels_setting_disable() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_setting_disable) - [channels_setting_enable() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_setting_enable) - [channels_setting_toggle() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_setting_toggle) - [CHANNELS_STEREO (in module aud)](aud.html#aud.CHANNELS_STEREO) - [CHANNELS_STEREO_LFE (in module aud)](aud.html#aud.CHANNELS_STEREO_LFE) - [channels_sub (bpy.types.ThemeCommonAnim attribute)](bpy.types.ThemeCommonAnim.html#bpy.types.ThemeCommonAnim.channels_sub) - [CHANNELS_SURROUND4 (in module aud)](aud.html#aud.CHANNELS_SURROUND4) - [CHANNELS_SURROUND5 (in module aud)](aud.html#aud.CHANNELS_SURROUND5) - [CHANNELS_SURROUND51 (in module aud)](aud.html#aud.CHANNELS_SURROUND51) - [CHANNELS_SURROUND61 (in module aud)](aud.html#aud.CHANNELS_SURROUND61) - [CHANNELS_SURROUND71 (in module aud)](aud.html#aud.CHANNELS_SURROUND71) - [channels_ungroup() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_ungroup) - [channels_view_selected() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.channels_view_selected) - [character_weight (bpy.types.ThemeFontStyle attribute)](bpy.types.ThemeFontStyle.html#bpy.types.ThemeFontStyle.character_weight) - [charge (bpy.types.EffectorWeights attribute)](bpy.types.EffectorWeights.html#bpy.types.EffectorWeights.charge) - [check() (bpy.types.Operator method)](bpy.types.Operator.html#bpy.types.Operator.check) - [(bpy_extras.io_utils.bpy_extras.io_utils.ExportHelper method)](bpy_extras.io_utils.html#bpy_extras.io_utils.bpy_extras.io_utils.ExportHelper.check) - [(bpy_extras.io_utils.bpy_extras.io_utils.ImportHelper method)](bpy_extras.io_utils.html#bpy_extras.io_utils.bpy_extras.io_utils.ImportHelper.check) - [checker_distance (bpy.types.ImageTexture attribute)](bpy.types.ImageTexture.html#bpy.types.ImageTexture.checker_distance) - [checkViewEdge() (freestyle.chainingiterators.freestyle.chainingiterators.pyExternalContourChainingIterator method)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyExternalContourChainingIterator.checkViewEdge) - [child_length (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.child_length) - [child_length_threshold (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.child_length_threshold) - [child_number (bpy.types.BoneCollection attribute)](bpy.types.BoneCollection.html#bpy.types.BoneCollection.child_number) - [child_parting_factor (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.child_parting_factor) - [child_parting_max (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.child_parting_max) - [child_parting_min (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.child_parting_min) - [child_percent (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.child_percent) - [child_radius (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.child_radius) - [child_roundness (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.child_roundness) - [child_seed (bpy.types.ParticleSystem attribute)](bpy.types.ParticleSystem.html#bpy.types.ParticleSystem.child_seed) - [child_size (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.child_size) - [child_size_random (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.child_size_random) - [child_type (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.child_type) - [childof_clear_inverse() (in module bpy.ops.constraint)](bpy.ops.constraint.html#bpy.ops.constraint.childof_clear_inverse) - [childof_set_inverse() (in module bpy.ops.constraint)](bpy.ops.constraint.html#bpy.ops.constraint.childof_set_inverse) - [ChildOfConstraint (class in bpy.types)](bpy.types.ChildOfConstraint.html#bpy.types.ChildOfConstraint) - [ChildParticle (class in bpy.types)](bpy.types.ChildParticle.html#bpy.types.ChildParticle) - [choke (bpy.types.SoftBodySettings attribute)](bpy.types.SoftBodySettings.html#bpy.types.SoftBodySettings.choke) - [choppiness (bpy.types.OceanModifier attribute)](bpy.types.OceanModifier.html#bpy.types.OceanModifier.choppiness) - [cineon_black (bpy.types.ImageFormatSettings attribute)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.cineon_black) - [cineon_gamma (bpy.types.ImageFormatSettings attribute)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.cineon_gamma) - [cineon_white (bpy.types.ImageFormatSettings attribute)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.cineon_white) - [clamp (bpy.types.GeometryNodeSampleIndex attribute)](bpy.types.GeometryNodeSampleIndex.html#bpy.types.GeometryNodeSampleIndex.clamp) - [(bpy.types.GlowStrip attribute)](bpy.types.GlowStrip.html#bpy.types.GlowStrip.clamp) - [(bpy.types.ShaderNodeMapRange attribute)](bpy.types.ShaderNodeMapRange.html#bpy.types.ShaderNodeMapRange.clamp) - [clamp() (in module bl_math)](bl_math.html#bl_math.clamp) - [clamp_direct (bpy.types.LightProbeVolume attribute)](bpy.types.LightProbeVolume.html#bpy.types.LightProbeVolume.clamp_direct) - [clamp_factor (bpy.types.ShaderNodeMix attribute)](bpy.types.ShaderNodeMix.html#bpy.types.ShaderNodeMix.clamp_factor) - [clamp_indirect (bpy.types.LightProbeVolume attribute)](bpy.types.LightProbeVolume.html#bpy.types.LightProbeVolume.clamp_indirect) - [clamp_result (bpy.types.ShaderNodeMix attribute)](bpy.types.ShaderNodeMix.html#bpy.types.ShaderNodeMix.clamp_result) - [clamp_surface_direct (bpy.types.SceneEEVEE attribute)](bpy.types.SceneEEVEE.html#bpy.types.SceneEEVEE.clamp_surface_direct) - [clamp_surface_indirect (bpy.types.SceneEEVEE attribute)](bpy.types.SceneEEVEE.html#bpy.types.SceneEEVEE.clamp_surface_indirect) - [clamp_type (bpy.types.ShaderNodeClamp attribute)](bpy.types.ShaderNodeClamp.html#bpy.types.ShaderNodeClamp.clamp_type) - [clamp_volume_direct (bpy.types.SceneEEVEE attribute)](bpy.types.SceneEEVEE.html#bpy.types.SceneEEVEE.clamp_volume_direct) - [clamp_volume_indirect (bpy.types.SceneEEVEE attribute)](bpy.types.SceneEEVEE.html#bpy.types.SceneEEVEE.clamp_volume_indirect) - [ClampToConstraint (class in bpy.types)](bpy.types.ClampToConstraint.html#bpy.types.ClampToConstraint) - [clean() (aud.aud.PlaybackManager method)](aud.html#aud.aud.PlaybackManager.clean) - [(in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.clean) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.clean) - [clean_action (bpy.types.MovieTrackingSettings attribute)](bpy.types.MovieTrackingSettings.html#bpy.types.MovieTrackingSettings.clean_action) - [clean_error (bpy.types.MovieTrackingSettings attribute)](bpy.types.MovieTrackingSettings.html#bpy.types.MovieTrackingSettings.clean_error) - [clean_frames (bpy.types.MovieTrackingSettings attribute)](bpy.types.MovieTrackingSettings.html#bpy.types.MovieTrackingSettings.clean_frames) - [clean_loose() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.clean_loose) - [clean_name() (in module bpy.path)](bpy.path.html#bpy.path.clean_name) - [clean_tracks() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.clean_tracks) - [clear() (bmesh.types.bmesh.types.BMDeformVert method)](bmesh.types.html#bmesh.types.bmesh.types.BMDeformVert.clear) - [(bmesh.types.bmesh.types.BMEditSelSeq method)](bmesh.types.html#bmesh.types.bmesh.types.BMEditSelSeq.clear) - [(bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.clear) - [(bpy.types.ActionChannelbagFCurves method)](bpy.types.ActionChannelbagFCurves.html#bpy.types.ActionChannelbagFCurves.clear) - [(bpy.types.ArmatureConstraintTargets method)](bpy.types.ArmatureConstraintTargets.html#bpy.types.ArmatureConstraintTargets.clear) - [(bpy.types.BoneCollectionMemberships method)](bpy.types.BoneCollectionMemberships.html#bpy.types.BoneCollectionMemberships.clear) - [(bpy.types.bpy_prop_collection_idprop method)](bpy.types.bpy_prop_collection_idprop.html#bpy.types.bpy_prop_collection_idprop.clear) - [(bpy.types.CameraBackgroundImages method)](bpy.types.CameraBackgroundImages.html#bpy.types.CameraBackgroundImages.clear) - [(bpy.types.CurveSplines method)](bpy.types.CurveSplines.html#bpy.types.CurveSplines.clear) - [(bpy.types.FCurveKeyframePoints method)](bpy.types.FCurveKeyframePoints.html#bpy.types.FCurveKeyframePoints.clear) - [(bpy.types.GeometryNodeFieldToGridItems method)](bpy.types.GeometryNodeFieldToGridItems.html#bpy.types.GeometryNodeFieldToGridItems.clear) - [(bpy.types.Gizmos method)](bpy.types.Gizmos.html#bpy.types.Gizmos.clear) - [(bpy.types.IDMaterials method)](bpy.types.IDMaterials.html#bpy.types.IDMaterials.clear) - [(bpy.types.KeyingSetPaths method)](bpy.types.KeyingSetPaths.html#bpy.types.KeyingSetPaths.clear) - [(bpy.types.KeyMaps method)](bpy.types.KeyMaps.html#bpy.types.KeyMaps.clear) - [(bpy.types.LineStyleTextureSlots class method)](bpy.types.LineStyleTextureSlots.html#bpy.types.LineStyleTextureSlots.clear) - [(bpy.types.MaskLayers method)](bpy.types.MaskLayers.html#bpy.types.MaskLayers.clear) - [(bpy.types.MetaBallElements method)](bpy.types.MetaBallElements.html#bpy.types.MetaBallElements.clear) - [(bpy.types.NodeClosureInputItems method)](bpy.types.NodeClosureInputItems.html#bpy.types.NodeClosureInputItems.clear) - [(bpy.types.NodeClosureOutputItems method)](bpy.types.NodeClosureOutputItems.html#bpy.types.NodeClosureOutputItems.clear) - [(bpy.types.NodeCombineBundleItems method)](bpy.types.NodeCombineBundleItems.html#bpy.types.NodeCombineBundleItems.clear) - [(bpy.types.NodeCompositorFileOutputItems method)](bpy.types.NodeCompositorFileOutputItems.html#bpy.types.NodeCompositorFileOutputItems.clear) - [(bpy.types.NodeEvaluateClosureInputItems method)](bpy.types.NodeEvaluateClosureInputItems.html#bpy.types.NodeEvaluateClosureInputItems.clear) - [(bpy.types.NodeEvaluateClosureOutputItems method)](bpy.types.NodeEvaluateClosureOutputItems.html#bpy.types.NodeEvaluateClosureOutputItems.clear) - [(bpy.types.NodeFunctionFormatStringItems method)](bpy.types.NodeFunctionFormatStringItems.html#bpy.types.NodeFunctionFormatStringItems.clear) - [(bpy.types.NodeGeometryBakeItems method)](bpy.types.NodeGeometryBakeItems.html#bpy.types.NodeGeometryBakeItems.clear) - [(bpy.types.NodeGeometryCaptureAttributeItems method)](bpy.types.NodeGeometryCaptureAttributeItems.html#bpy.types.NodeGeometryCaptureAttributeItems.clear) - [(bpy.types.NodeGeometryForeachGeometryElementGenerationItems method)](bpy.types.NodeGeometryForeachGeometryElementGenerationItems.html#bpy.types.NodeGeometryForeachGeometryElementGenerationItems.clear) - [(bpy.types.NodeGeometryForeachGeometryElementInputItems method)](bpy.types.NodeGeometryForeachGeometryElementInputItems.html#bpy.types.NodeGeometryForeachGeometryElementInputItems.clear) - [(bpy.types.NodeGeometryForeachGeometryElementMainItems method)](bpy.types.NodeGeometryForeachGeometryElementMainItems.html#bpy.types.NodeGeometryForeachGeometryElementMainItems.clear) - [(bpy.types.NodeGeometryRepeatOutputItems method)](bpy.types.NodeGeometryRepeatOutputItems.html#bpy.types.NodeGeometryRepeatOutputItems.clear) - [(bpy.types.NodeGeometrySimulationOutputItems method)](bpy.types.NodeGeometrySimulationOutputItems.html#bpy.types.NodeGeometrySimulationOutputItems.clear) - [(bpy.types.NodeGeometryViewerItems method)](bpy.types.NodeGeometryViewerItems.html#bpy.types.NodeGeometryViewerItems.clear) - [(bpy.types.NodeIndexSwitchItems method)](bpy.types.NodeIndexSwitchItems.html#bpy.types.NodeIndexSwitchItems.clear) - [(bpy.types.NodeInputs method)](bpy.types.NodeInputs.html#bpy.types.NodeInputs.clear) - [(bpy.types.NodeLinks method)](bpy.types.NodeLinks.html#bpy.types.NodeLinks.clear) - [(bpy.types.NodeMenuSwitchItems method)](bpy.types.NodeMenuSwitchItems.html#bpy.types.NodeMenuSwitchItems.clear) - [(bpy.types.NodeOutputs method)](bpy.types.NodeOutputs.html#bpy.types.NodeOutputs.clear) - [(bpy.types.Nodes method)](bpy.types.Nodes.html#bpy.types.Nodes.clear) - [(bpy.types.NodeSeparateBundleItems m"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Outputs in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Edge Index\n: The geometry-wide index of the selected edge. You can pass this to the\n [Evaluate at Index Node](../../utilities/field/evaluate_at_index.html) or the\n [Sample Index Node](../../geometry/sample/sample_index.html) (with the domain set to Edge)\n to retrieve details about the edge.\n\n If the vertex has no connected edges, *Edge Index* will be zero.\n\nTotal\n: The number of edges connected to the selected vertex."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Select Grouped in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Selects nodes that share similar properties with the active node.\n\n- **Type**: Select all nodes of the same type (e.g. all *Math* nodes).\n- **Color**: Select nodes with the same custom [color](node_editors.html#bpy-types-node-color).\n (This refers to user-assigned editor colors, not the color data processed by nodes.)\n- **Prefix/Suffix**: Select nodes whose names match the same starting or ending text."}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Vertexgroup in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "tryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_stru"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - 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[`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs 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Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geometry"}]} {"conversations": [{"role": "user", "content": "How do I use Camera Info Node in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Camera Info Node\n\n[image reference removed]\n\nThe *Camera Info* node outputs the information about the selected camera object.\n\nIt can be used to customize geometry based on the camera’s parameters,\nfor example when building camera-based visual effects or aligning geometry with the camera view."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with G in a Blender add-on or script – include code."}, {"role": "assistant", "content": "odes/texture/noise.html#index-0) - [Normal](modeling/geometry_nodes/geometry/read/normal.html#index-0) - [Normal Selection](modeling/geometry_nodes/geometry/selection/normal_selection.html#index-0) - [Object](modeling/geometry_nodes/input/constant/object.html#index-0) - [Object Info](modeling/geometry_nodes/input/scene/object_info.html#index-0) - [Offset Corner in Face](modeling/geometry_nodes/mesh/topology/offset_corner_in_face.html#index-0) - [Offset Point in Curve](modeling/geometry_nodes/curve/topology/offset_point_in_curve.html#index-0) - [Pack UV Islands](modeling/geometry_nodes/mesh/uv/pack_uv_islands.html#index-0) - [Points](modeling/geometry_nodes/point/points.html#index-0) - [Points of Curve](modeling/geometry_nodes/curve/topology/points_of_curve.html#index-0) - [Points to Curves](modeling/geometry_nodes/point/points_to_curves.html#index-0) - [Points to SDF Grid](modeling/geometry_nodes/point/points_to_sdf_grid.html#index-0) - [Points to Vertices](modeling/geometry_nodes/point/points_to_vertices.html#index-0) - [Points to Volume](modeling/geometry_nodes/point/points_to_volume.html#index-0) - [Position](modeling/geometry_nodes/geometry/read/position.html#index-0) - [Project Point](modeling/geometry_nodes/utilities/matrix/project_point.html#index-0) - [Prune Grid](modeling/geometry_nodes/volume/operations/prune_grid.html#index-0) - [Quadratic Bézier](modeling/geometry_nodes/curve/primitives/quadratic_bezier.html#index-0) - [Quadrilateral](modeling/geometry_nodes/curve/primitives/quadrilateral.html#index-0) - [Quaternion to Rotation](modeling/geometry_nodes/utilities/rotation/quaternion_to_rotation.html#index-0) - [Radial Tiling](modeling/geometry_nodes/utilities/vector/radial_tiling.html#index-0) - [Radius](modeling/geometry_nodes/geometry/read/radius.html#index-0) - [Random Rotation](modeling/geometry_nodes/utilities/random_rotation.html#index-0) - [Random Value](modeling/geometry_nodes/utilities/random_value.html#index-0) - [Randomize Transforms](modeling/geometry_nodes/instances/randomize_transforms.html#index-0) - [Raycast](modeling/geometry_nodes/geometry/sample/raycast.html#index-0) - [Realize Instances](modeling/geometry_nodes/instances/realize_instances.html#index-0) - [Redistribute Curve Points](modeling/geometry_nodes/hair/utility/redistribute_curve_points.html#index-0) - [Remove Named Attribute](modeling/geometry_nodes/attribute/remove_named_attribute.html#index-0) - [Repeat](modeling/geometry_nodes/utilities/repeat_zone.html#index-0) - [Replace Material](modeling/geometry_nodes/geometry/material/replace_material.html#index-0) - [Replace String](modeling/geometry_nodes/utilities/text/replace_string.html#index-0) - [Resample Curve](modeling/geometry_nodes/curve/operations/resample_curve.html#index-0) - [Restore Curve Segment Length](modeling/geometry_nodes/hair/utility/restore_curve_segment_length.html#index-0) - [Reverse Curve](modeling/geometry_nodes/curve/operations/reverse_curve.html#index-0) - [RGB Curves](modeling/geometry_nodes/color/rgb_curves.html#index-0) - [Roll Hair Curves](modeling/geometry_nodes/hair/deformation/roll_hair_curves.html#index-0) - [Rotate Euler](modeling/geometry_nodes/utilities/deprecated/rotate_euler.html#index-0) - [Rotate Hair Curves](modeling/geometry_nodes/hair/deformation/rotate_hair_curves.html#index-0) - [Rotate Instances](modeling/geometry_nodes/instances/rotate_instances.html#index-0) - [Rotate Rotation](modeling/geometry_nodes/utilities/rotation/rotate_rotation.html#index-0) - [Rotate Vector](modeling/geometry_nodes/utilities/rotation/rotate_vector.html#index-0) - [Rotation](modeling/geometry_nodes/input/constant/rotation.html#index-0) - [Rotation to Euler](modeling/geometry_nodes/utilities/rotation/rotation_to_euler.html#index-0) - [Rotation to Quaternion](modeling/geometry_nodes/utilities/rotation/rotation_to_quaternion.html#index-0) - [Sample Curve](modeling/geometry_nodes/curve/sample/sample_curve.html#index-0) - [Sample Grid](modeling/geometry_nodes/volume/sample/sample_grid.html#index-0) - [Sample Grid Index](modeling/geometry_nodes/volume/sample/sample_grid_index.html#index-0) - [Sample Index](modeling/geometry_nodes/geometry/sample/sample_index.html#index-0) - [Sample Nearest](modeling/geometry_nodes/geometry/sample/sample_nearest.html#index-0) - [Sample Nearest Surface](modeling/geometry_nodes/mesh/sample/sample_nearest_surface.html#index-0) - [Sample UV Surface](modeling/geometry_nodes/mesh/sample/sample_uv_surface.html#index-0) - [Scale Elements](modeling/geometry_nodes/mesh/operations/scale_elements.html#index-0) - [Scale Instances](modeling/geometry_nodes/instances/scale_instances.html#index-0) - [Scatter on Surface](modeling/geometry_nodes/generate/scatter_on_surface.html#index-0) - [Scene Time](modeling/geometry_nodes/input/scene/scene_time.html#index-0) - [SDF Fillet](modeling/geometry_nodes/volume/operations/sdf_grid_fillet.html#index-0) - [SDF Grid Boolean](modeling/geometry_nodes/volume/operations/sdf_grid_boolean.html#index-0) - [SDF Grid Laplacian](modeling/geometry_nodes/volume/operations/sdf_grid_laplacian.html#index-0) - [SDF Grid Mean](modeling/geometry_nodes/volume/operations/sdf_grid_mean.html#index-0) - [SDF Grid Mean Curvature](modeling/geometry_nodes/volume/operations/sdf_grid_mean_curvature.html#index-0) - [SDF Grid Median](modeling/geometry_nodes/volume/operations/sdf_grid_median.html#index-0) - [SDF Grid Offset](modeling/geometry_nodes/volume/operations/sdf_grid_offset.html#index-0) - [Selection](modeling/geometry_nodes/geometry/read/selection.html#index-0) - [Self Object](modeling/geometry_nodes/input/scene/self_object.html#index-0) - [Separate Color](modeling/geometry_nodes/color/separate_color.html#index-0) - [Separate Components](modeling/geometry_nodes/geometry/operations/separate_components.html#index-0) - [Separate Cylindrical](modeling/geometry_nodes/utilities/vector/separate_cylindrical.html#index-0) - [Separate Geometry](modeling/geometry_nodes/geometry/operations/separate_geometry.html#index-0) - [Separate Matrix](modeling/geometry_nodes/utilities/matrix/separate_matrix.html#index-0) - [Separate Spherical](modeling/geometry_nodes/utilities/vector/separate_spherical.html#index-0) - [Separate Transform](modeling/geometry_nodes/utilities/matrix/separate_transform.html#index-0) - [Separate XYZ](modeling/geometry_nodes/utilities/vector/separate_xyz.html#index-0) - [Set Curve Normal](modeling/geometry_nodes/curve/write/set_curve_normal.html#index-0) - [Set Curve Radius](modeling/geometry_nodes/curve/write/set_curve_radius.html#index-0) - [Set Curve Tilt](modeling/geometry_nodes/curve/write/set_curve_tilt.html#index-0) - [Set Face Set](modeling/geometry_nodes/mesh/write/set_face_set.html#index-0) - [Set Geometry Name](modeling/geometry_nodes/geometry/write/set_geometry_name.html#index-0) - [Set Grease Pencil Color](modeling/geometry_nodes/grease_pencil/write/set_grease_pencil_color.html#index-0) - [Set Grease Pencil Depth](modeling/geometry_nodes/grease_pencil/write/set_grease_pencil_depth.html#index-0) - [Set Grease Pencil Softness](modeling/geometry_nodes/grease_pencil/write/set_grease_pencil_softness.html#index-0) - [Set Grid Background](modeling/geometry_nodes/volume/write/set_grid_background.html#index-0) - [Set Grid Transform](modeling/geometry_nodes/volume/write/set_grid_transform.html#index-0) - [Set Hair Curve Profile](modeling/geometry_nodes/hair/write/set_hair_curve_profile.html#index-0) - [Set Handle Positions](modeling/geometry_nodes/curve/write/set_handle_positions.html#index-0) - [Set Handle Type](modeling/geometry_nodes/curve/write/set_handle_type.html#index-0) - [Set ID](modeling/geometry_nodes/geometry/write/set_id.html#index-0) - [Set Instance Transform](modeling/geometry_nodes/instances/set_instance_transform.html#index-0) - [Set Material](modeling/geometry_nodes/geometry/material/set_material.html#index-0) - [Set Material Index](modeling/geometry_nodes/geometry/material/set_material_index.html#index-0) - [Set Mesh Normal](modeling/geometry_nodes/mesh/write/set_mesh_normal.html#index-0) - [Set Point Radius](modeling/geometry_nodes/point/set_point_radius.html#index-0) - [Set Position](modeling/geometry_nodes/geometry/write/set_position.html#index-0) - [Set Selection](modeling/geometry_nodes/geometry/write/set_selection.html#index-0) - [Set Shade Smooth](modeling/geometry_nodes/mesh/write/set_shade_smooth.html#index-0) - [Set Spline Cyclic](modeling/geometry_nodes/curve/write/set_spline_cyclic.html#index-0) - [Set Spline Resolution](modeling/geometry_nodes/curve/write/set_spline_resolution.html#index-0) - [Set Spline Type](modeling/geometry_nodes/curve/write/set_spline_type.html#index-0) - [Shortest Edge Paths](modeling/geometry_nodes/mesh/read/shortest_edge_paths.html#index-0) - [Shrinkwrap Hair Curves](modeling/geometry_nodes/hair/deformation/shrinkwrap_hair_curves.html#index-0) - [Simulation](modeling/geometry_nodes/simulation/simulation_zone.html#index-0) - [Slice String](modeling/geometry_nodes/utilities/text/slice_string.html#index-0) - [Smooth Geometry](modeling/geometry_nodes/geometry/operations/smooth_geometry.html#index-0) - [Smooth Hair Curves](modeling/geometry_nodes/hair/deformation/smooth_hair_curves.html#index-0) - [Sort Elements](modeling/geometry_nodes/geometry/operations/sort_elements.html#index-0) - [Special Characters](modeling/geometry_nodes/utilities/text/special_characters.html#index-0) - [Sphere Selection](modeling/geometry_nodes/geometry/selection/sphere_selection.html#index-0) - [Spiral](modeling/geometry_nodes/curve/primitives/curve_spiral.html#index-0) - [Spline Length](modeling/geometry_nodes/curve/read/spline_length.html#index-0) - [Spline Parameter](modeling/geometry_nodes/curve/read/spline_parameter.html#index-0) - [Spline Resolution](modeling/geometry_nodes/curve/read/spline_resolution.html#index-0) - [Split To Instances](modeling/geometry_nodes/geometry/operations/split_to_instances.html#index-0) - [Star](modeling/geometry_nodes/curve/primitives/star.html#index-0) - [Store Named Attribute](modeling/geometry_nodes/attribute/store_named_attribute.html#index-0) - [Store Named Grid](modeling/geometry_nodes/volume/write/store_named_grid.html#index-0) - [Straighten Hair Curves](modeling/geometry_nodes/hair/deformation/straighten_hair_curves.html#index-0) - [String](modeling/geometry_nodes/input/constant/string.html#index-0) - [String Length](modeling/geometry_nodes/utilities/text/string_length.html#index-0) - [String to Curves](modeling/geometry_nodes/utilities/text/string_to_curves.html#index-0) - [String to Value](modeling/geometry_nodes/utilities/text/string_to_value.html#index-0) - [Subdivide Curve](modeling/geometry_nodes/curve/operations/subdivide_curve.html#index-0) - [Subdivide Mesh](modeling/geometry_nodes/mesh/operations/subdivide_mesh.html#index-0) - [Subdivision Surface](modeling/geometry_nodes/mesh/operations/subdivision_surface.html#index-0) - [Switch](modeling/geometry_nodes/utilities/switch.html#index-0) - [Tools](modeling/geometry_nodes/tools.html#index-0) - [Transform Direction](modeling/geometry_nodes/utilities/matrix/transform_direction.html#index-0) - [Transform Geometry](modeling/geometry_nodes/geometry/operations/transform_geometry.html#index-0) - [Transform Gizmo](modeling/geometry_nodes/input/gizmo/transform_gizmo.html#index-0) - [Transform Point](modeling/geometry_nodes/utilities/matrix/transform_point.html#index-0) - [Translate Instances](modeling/geometry_nodes/instances/translate_instances.html#index-0) - [Transpose Matrix](modeling/geometry_nodes/utilities/matrix/transpose_matrix.html#index-0) - [Triangulate](modeling/geometry_nodes/mesh/operations/triangulate.html#index-0) - [Trim Curve](modeling/geometry_nodes/curve/operations/trim_curve.html#index-0) - [Trim Hair Curves](modeling/geometry_nodes/hair/deformation/trim_hair_curves.html#index-0) - [UV Sphere](modeling/geometry_nodes/mesh/primitives/uv_sphere.html#index-0) - [UV Tangent](modeling/geometry_nodes/mesh/uv/uv_tangent.html#index-0) - [UV Unwrap](modeling/geometry_nodes/mesh/uv/uv_unwrap.html#index-0) - [Value](modeling/geometry_nodes/input/constant/value.html#index-0) - [Value to String](modeling/geometry_nodes/utilities/text/value_to_string.html#index-0) - [Vector](modeling/geometry_nodes/input/constant/vector.html#index-0) - [Vector Curves](modeling/geometry_nodes/utilities/vector/vector_curves.html#index-0) - [Vector Math](modeling/geometry_nodes/utilities/vector/vector_math.html#index-0) - [Vector Rotate](modeling/geometry_nodes/utilities/vector/vector_rotate.html#index-0) - [Vertex Neighbors](modeling/geometry_nodes/mesh/read/vertex_neighbors.html#index-0) - [Vertex of Corner](modeling/geometry_nodes/mesh/topology/vertex_of_corner.html#index-0) - [Viewer](modeling/geometry_nodes/output/viewer.html#index-0) - [Viewport Transform](modeling/geometry_nodes/input/scene/viewport_transform.html#index-0) - [Volume Cube](modeling/geometry_nodes/volume/primitives/volume_cube.html#index-0) - [Volume to Mesh](modeling/geometry_nodes/volume/operations/volume_to_mesh.html#index-0) - [Voronoi Texture](modeling/geometry_nodes/texture/voronoi.html#index-0) - [Voxel Index](modeling/geometry_nodes/volume/read/voxel_index.html#index-0) - [Voxelize Grid](modeling/geometry_nodes/volume/operations/voxelize_grid.html#index-0) - [Warning](modeling/geometry_nodes/output/warning.html#index-0) - [Wave Texture](modeling/geometry_nodes/texture/wave.html#index-0) - [White Noise Texture](modeling/geometry_nodes/texture/white_noise.html#index-0) | - [**Gimbal**](glossary/index.html#term-Gimbal) - [**Gimbal Lock**](glossary/index.html#term-Gimbal-Lock) - [**Global Illumination**](glossary/index.html#term-Global-Illumination) - [**Global Space**](glossary/index.html#term-Global-Space) - [**Glossy Map**](glossary/index.html#term-Glossy-Map) - [Grease Pencil Modifiers](grease_pencil/modifiers/introduction.html#index-0) - [Armature Modifier](grease_pencil/modifiers/deform/armature.html#index-0) - [Array Modifier](grease_pencil/modifiers/generate/array.html#index-0) - [Build Modifier](grease_pencil/modifiers/generate/build.html#index-0) - [Dot Dash Modifier](grease_pencil/modifiers/generate/dash.html#index-0) - [Envelope Modifier](grease_pencil/modifiers/generate/envelope.html#index-0) - [Hook Modifier](grease_pencil/modifiers/deform/hook.html#index-0) - [Hue/Saturation Modifier](grease_pencil/modifiers/color/hue_saturation.html#index-0) - [Lattice Modifier](grease_pencil/modifiers/deform/lattice.html#index-0) - [Length Modifier](grease_pencil/modifiers/generate/length.html#index-0) - [Line Art Modifier](grease_pencil/modifiers/generate/line_art.html#index-0) - [Mirror Modifier](grease_pencil/modifiers/generate/mirror.html#index-0) - [Multiple Strokes](grease_pencil/modifiers/generate/multiple_strokes.html#index-0) - [Noise Modifier](grease_pencil/modifiers/deform/noise.html#index-0) - [Offset Modifier](grease_pencil/modifiers/deform/offset.html#index-0) - [Opacity Modifier](grease_pencil/modifiers/color/opacity.html#index-0) - [Outline Modifier](grease_pencil/modifiers/generate/outline.html#index-0) - [Shrinkwrap Modifier](grease_pencil/modifiers/deform/shrinkwrap.html#index-0) - [Simplify Modifier](grease_pencil/modifiers/generate/simplify.html#index-0) - [Smooth Modifier](grease_pencil/modifiers/deform/smooth.html#index-0) - [Subdivide Modifier](grease_pencil/modifiers/generate/subdivide.html#index-0) - [Texture Mapping Modifier](grease_pencil/modifiers/edit/texture_mapping.html#index-0) - [Thickness Modifier](grease_pencil/modifiers/deform/thickness.html#index-0) - [Time Offset Modifier](grease_pencil/modifiers/edit/time_offset.html#index-0) - [Tint Modifier](grease_pencil/modifiers/color/tint.html#index-0) - [Vertex Weight Angle Modifier](grease_pencil/modifiers/edit/weight_angle.html#index-0) - [Vertex Weight Proximity Modifier](grease_pencil/modifiers/edit/weight_proximity.html#index-0) - [Grease Pencil Visual Effects](grease_pencil/visual_effects/introduction.html#index-0) - [Blur Visual Effect](grease_pencil/visual_effects/blur.html#index-0) - [Colorize Visual Effect](grease_pencil/visual_effects/colorize.html#index-0) - [Flip Visual Effect](grease_pencil/visual_effects/flip.html#index-0) - [Glow Visual Effect](grease_pencil/visual_effects/glow.html#index-0) - [Pixelate Visual Effect](grease_pencil/visual_effects/pixelate.html#index-0) - [Rim Visual Effect](grease_pencil/visual_effects/rim.html#index-0) - [Shadow Visual Effect](grease_pencil/visual_effects/shadow.html#index-0) - [Swirl Visual Effect](grease_pencil/visual_effects/swirl.html#index-0) - [Wave Distortion Visual Effect](grease_pencil/visual_effects/wave_distortion.html#index-0) |"}]} {"conversations": [{"role": "user", "content": "How do I use Nudge in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Nudge\n\nMoves vertices in the direction of the brush stroke.\n\nSimilar to the [Snake Hook](snake_hook.html) brush,\nbut instead only moves the geometry along the surface (using the area plane).\nThis is useful for grabbing geometry along curved surfaces,\nwithout making too impactful changes to the overall object shape."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") | - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeSocket.bl_system_properties_get`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_system_properties_get \"bpy.types.NodeSocket.bl_system_properties_get\") - [`NodeSocket.draw`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw \"bpy.types.NodeSocket.draw\") - [`NodeSocket.draw_color`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color \"bpy.types.NodeSocket.draw_color\") - [`NodeSocket.draw_color_simple`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color_simple \"bpy.types.NodeSocket.draw_color_simple\") - [`NodeSocket.bl_rna_get_subclass`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass \"bpy.types.NodeSocket.bl_rna_get_subclass\") - [`NodeSocket.bl_rna_get_subclass_py`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass_py \"bpy.types.NodeSocket.bl_rna_get_subclass_py\") - [`NodeSocketStandard.draw`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw \"bpy.types.NodeSocketStandard.draw\") - [`NodeSocketStandard.draw_color`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw_color \"bpy.types.NodeSocketStandard.draw_color\") - [`NodeSocketStandard.draw_color_simple`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw_color_simple \"bpy.types.NodeSocketStandard.draw_color_simple\") - [`NodeSocketStandard.bl_rna_get_subclass`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.bl_rna_get_subclass \"bpy.types.NodeSocketStandard.bl_rna_get_subclass\") - [`NodeSocketStandard.bl_rna_get_subclass_py`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.bl_rna_get_subclass_py \"bpy.types.NodeSocketStandard.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Dope Sheet Overlays in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Dope Sheet Overlays\n\nClicking (Show Overlays) toggles all overlays in the Dope Sheet.\n\nThe drop-down button displays a popover with more detailed settings, which are described below.\n\nShow Scene Strip Range\n: When using [scene time synchronization](../../../interface/window_system/workspaces.html#bpy-types-workspace-use-scene-time-sync)\n in the [Sequence Editor](../../video_sequencer/index.html), display the range of the current scene strip."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with BuildModifier(Modifier) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# BuildModifier(Modifier)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Modifier`](bpy.types.Modifier.html#bpy.types.Modifier \"bpy.types.Modifier\")\n\n*class* bpy.types.BuildModifier(*Modifier*)\n: Build effect modifier\n\n frame_duration\n : Total time the build effect requires\n\n Type:\n : float in [1, 1.04857e+06], default 100.0\n\n frame_start\n : Start frame of the effect\n\n Type:\n : float in [-1.04857e+06, 1.04857e+06], default 1.0\n\n seed\n : Seed for random if used\n\n Type:\n : int in [1, 1048574], default 0\n\n use_random_order\n : Randomize the faces or edges during build\n\n Type:\n : boolean, default False\n\n use_reverse\n : Deconstruct the mesh instead of building it\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Movietrackingmarkers in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) T"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Modifier.bl_rna_get_subclass`](bpy.types.Modifier.html#bpy.types.Modifier.bl_rna_get_subclass \"bpy.types.Modifier.bl_rna_get_subclass\") - [`Modifier.bl_rna_get_subclass_py`](bpy.types.Modifier.html#bpy.types.Modifier.bl_rna_get_subclass_py \"bpy.types.Modifier.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "What is Brush(ID) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Brush(ID)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`ID`](bpy.types.ID.html#bpy.types.ID \"bpy.types.ID\")\n\n*class* bpy.types.Brush(*ID*)\n: Brush data-block for storing brush settings for painting and sculpting\n\n area_radius_factor\n : Ratio between the brush radius and the radius that is going to be used to sample the area center\n\n Type:\n : float in [0, 2], default 0.5\n\n auto_smooth_factor\n : Amount of smoothing to automatically apply to each stroke\n\n Type:\n : float in [0, 1], default 0.0\n\n automasking_boundary_edges_propagation_steps\n : Distance where boundary edge automasking is going to protect vertices from the fully masked edge\n\n Type:\n : int in [1, 20], default 1\n\n automasking_cavity_blur_steps\n : The number of times the cavity mask is blurred\n\n Type:\n : int in [0, 25], default 0\n\n automasking_cavity_curve\n : Curve used for the sensitivity\n\n Type:\n : [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), (readonly)\n\n automasking_cavity_factor\n : The contrast of the cavity mask\n\n Type:\n : float in [0, 5], default 1.0\n\n automasking_start_normal_falloff\n : Extend the angular range with a falloff gradient\n\n Type:\n : float in [0.0001, 1], default 0.25\n\n automasking_start_normal_limit\n : The range of angles that will be affected\n\n Type:\n : float in [0.0001, 3.14159], default 0.349066\n\n automasking_view_normal_falloff\n : Extend the angular range with a falloff gradient\n\n Type:\n : float in [0.0001, 1], default 0.25\n\n automasking_view_normal_limit\n : The range of angles that will be affected\n\n Type:\n : float in [0.0001, 3.14159], default 1.5708\n\n blend\n : Brush blending mode\n\n - `MIX`\n Mix – Use Mix blending mode while painting.\n - `DARKEN`\n Darken – Use Darken blending mode while painting.\n - `MUL`\n Multiply – Use Multiply blending mode while painting.\n - `COLORBURN`\n Color Burn – Use Color Burn blending mode while painting.\n - `LINEARBURN`\n Linear Burn – Use Linear Burn blending mode while painting.\n - `LIGHTEN`\n Lighten – Use Lighten blending mode while painting.\n - `SCREEN`\n Screen – Use Screen blending mode while painting.\n - `COLORDODGE`\n Color Dodge – Use Color Dodge blending mode while painting.\n - `ADD`\n Add – Use Add blending mode while painting.\n - `OVERLAY`\n Overlay – Use Overlay blending mode while painting.\n - `SOFTLIGHT`\n Soft Light – Use Soft Light blending mode while painting.\n - `HARDLIGHT`\n Hard Light – Use Hard Light blending mode while painting.\n - `VIVIDLIGHT`\n Vivid Light – Use Vivid Light blending mode while painting.\n - `LINEARLIGHT`\n Linear Light – Use Linear Light blending mode while painting.\n - `PINLIGHT`\n Pin Light – Use Pin Light blending mode while painting.\n - `DIFFERENCE`\n Difference – Use Difference blending mode while painting.\n - `EXCLUSION`\n Exclusion – Use Exclusion blending mode while painting.\n - `SUB`\n Subtract – Use Subtract blending mode while painting.\n - `HUE`\n Hue – Use Hue blending mode while painting.\n - `SATURATION`\n Saturation – Use Saturation blending mode while painting.\n - `COLOR`\n Color – Use Color blending mode while painting.\n - `LUMINOSITY`\n Value – Use Value blending mode while painting.\n - `ERASE_ALPHA`\n Erase Alpha – Erase alpha while painting.\n - `ADD_ALPHA`\n Add Alpha – Add alpha while painting.\n\n Type:\n : enum in [`'MIX'`, `'DARKEN'`, `'MUL'`, `'COLORBURN'`, `'LINEARBURN'`, `'LIGHTEN'`, `'SCREEN'`, `'COLORDODGE'`, `'ADD'`, `'OVERLAY'`, `'SOFTLIGHT'`, `'HARDLIGHT'`, `'VIVIDLIGHT'`, `'LINEARLIGHT'`, `'PINLIGHT'`, `'DIFFERENCE'`, `'EXCLUSION'`, `'SUB'`, `'HUE'`, `'SATURATION'`, `'COLOR'`, `'LUMINOSITY'`, `'ERASE_ALPHA'`, `'ADD_ALPHA'`], default `'MIX'`\n\n blur_kernel_radius\n : Radius of kernel used for soften and sharpen in pixels\n\n Type:\n : int in [1, 10000], default 2\n\n blur_mode\n : Type:\n : enum in [`'BOX'`, `'GAUSSIAN'`], default `'GAUSSIAN'`\n\n boundary_deform_type\n : Deformation type that is used in the brush\n\n Type:\n : enum in [`'BEND'`, `'EXPAND'`, `'INFLATE'`, `'GRAB'`, `'TWIST'`, `'SMOOTH'`], default `'BEND'`\n\n boundary_falloff_type\n : How the brush falloff is applied across the boundary\n\n - `CONSTANT`\n Constant – Applies the same deformation in the entire boundary.\n - `RADIUS`\n Brush Radius – Applies the deformation in a localized area limited by the brush radius.\n - `LOOP`\n Loop – Applies the brush falloff in a loop pattern.\n - `LOOP_INVERT`\n Loop and Invert – Applies the falloff radius in a loop pattern, inverting the displacement direction in each pattern repetition.\n\n Type:\n : enum in [`'CONSTANT'`, `'RADIUS'`, `'LOOP'`, `'LOOP_INVERT'`], default `'CONSTANT'`\n\n boundary_offset\n : Offset of the boundary origin in relation to the brush radius\n\n Type:\n : float in [0, 30], default 0.0\n\n brush_capabilities\n : Brush’s capabilities\n\n Type:\n : [`BrushCapabilities`](bpy.types.BrushCapabilities.html#bpy.types.BrushCapabilities \"bpy.types.BrushCapabilities\"), (readonly, never None)\n\n cloth_constraint_softbody_strength\n : How much the cloth preserves the original shape, acting as a soft body\n\n Type:\n : float in [0, 1], default 0.0\n\n cloth_damping\n : How much the applied forces are propagated through the cloth\n\n Type:\n : float in [0.01, 1], default 0.01\n\n cloth_deform_type\n : Deformation type that is used in the brush\n\n Type:\n : enum in [`'DRAG'`, `'PUSH'`, `'PINCH_POINT'`, `'PINCH_PERPENDICULAR'`, `'INFLATE'`, `'GRAB'`, `'EXPAND'`, `'SNAKE_HOOK'`], default `'DRAG'`\n\n cloth_force_falloff_type\n : Shape used in the brush to apply force to the cloth\n\n Type:\n : enum in [`'RADIAL'`, `'PLANE'`], default `'RADIAL'`\n\n cloth_mass\n : Mass of each simulation particle\n\n Type:\n : float in [0.01, 2], default 1.0\n\n cloth_sim_falloff\n : Area to apply deformation falloff to the effects of the simulation\n\n Type:\n : float in [0, 1], default 0.75\n\n cloth_sim_limit\n : Factor added relative to the size of the radius to limit the cloth simulation effects\n\n Type:\n : float in [0.1, 10], default 2.5\n\n cloth_simulation_area_type\n : Part of the mesh that is going to be simulated when the stroke is active\n\n - `LOCAL`\n Local – Simulates only a specific area around the brush limited by a fixed radius.\n - `GLOBAL`\n Global – Simulates the entire mesh.\n - `DYNAMIC`\n Dynamic – The active simulation area moves with the brush.\n\n Type:\n : enum in [`'LOCAL'`, `'GLOBAL'`, `'DYNAMIC'`], default `'LOCAL'`\n\n color\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, inf], default (1.0, 1.0, 1.0)\n\n color_type\n : Use single color or gradient when painting\n\n - `COLOR`\n Color – Paint with a single color.\n - `GRADIENT`\n Gradient – Paint with a gradient.\n\n Type:\n : enum in [`'COLOR'`, `'GRADIENT'`], default `'COLOR'`\n\n crease_pinch_factor\n : How much the crease brush pinches\n\n Type:\n : float in [0, 1], default 0.5\n\n cursor_color_add\n : Color of cursor when adding\n\n Type:\n : float array of 4 items in [0, inf], default (1.0, 0.39, 0.39, 0.9)\n\n cursor_color_subtract\n : Color of cursor when subtracting\n\n Type:\n : float array of 4 items in [0, inf], default (0.39, 0.39, 1.0, 0.9)\n\n cursor_overlay_alpha\n : Type:\n : int in [0, 100], default 33\n\n curve_distance_falloff\n : Editable falloff curve\n\n Type:\n : [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), (readonly, never None)\n\n curve_distance_falloff_preset\n : Type:\n : enum in [Brush Curve Preset Items](bpy_types_enum_items/brush_curve_preset_items.html#rna-enum-brush-curve-preset-items), default `'CUSTOM'`\n\n curve_jitter\n : Curve used to map pressure to brush jitter\n\n Type:\n : [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), (readonly)\n\n curve_random_hue\n : Curve used for modulating effect\n\n Type:\n : [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), (readonly)\n\n curve_random_saturation\n : Curve used for modulating effect\n\n Type:\n : [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), (readonly)\n\n curve_random_value\n : Curve used for modulating effect\n\n Type:\n : [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), (readonly)\n\n curve_size\n : Curve used to map pressure to brush size\n\n Type:\n : [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), (readonly)\n\n curve_strength\n : Curve used to map pressure to brush strength\n\n Type:\n : [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), (readonly)\n\n curves_sculpt_brush_type\n : Type:\n : enum in [Brush Curves Sculpt Brush Type Items](bpy_types_enum_items/brush_curves_sculpt_brush_type_items.html#rna-enum-brush-curves-sculpt-brush-type-items), default `'COMB'`\n\n curves_sculpt_settings\n : Type:\n : [`BrushCurvesSculptSettings`](bpy.types.BrushCurvesSculptSettings.html#bpy.types.BrushCurvesSculptSettings \"bpy.types.BrushCurvesSculptSettings\"), (readonly)\n\n dash_ratio\n : Ratio of samples in a cycle that the brush is enabled\n\n Type:\n : float in [0, 1], default 1.0\n\n dash_samples\n : Length of a dash cycle measured in stroke samples\n\n Type:\n : int in [1, 10000], default 20\n\n deform_target\n : How the deformation of the brush will affect the object\n\n - `GEOMETRY`\n Geometry – Brush deformation displaces the vertices of the mesh.\n - `CLOTH_SIM`\n Cloth Simulation – Brush deforms the mesh by deforming the constraints of a cloth simulation.\n\n Type:\n : enum in [`'GEOMETRY'`, `'CLOTH_SIM'`], default `'GEOMETRY'`\n\n density\n : Amount of random elements that are going to be affected by the brush\n\n Type:\n : float in [0, 1], default 0.0\n\n direction\n : - `ADD`\n Add – Add effect of brush.\n - `SUBTRACT`\n Subtract – Subtract effect of brush.\n\n Type:\n : enum in [`'ADD'`, `'SUBTRACT'`], default `'ADD'`\n\n disconnected_distance_max\n : Maximum distance to search for disconnected loose parts in the mesh\n\n Type:\n : float in [0, 10], default 0.1\n\n elastic_deform_type\n : Deformation type that is used in the brush\n\n Type:\n : enum in [`'GRAB'`, `'GRAB_BISCALE'`, `'GRAB_TRISCALE'`, `'SCALE'`, `'TWIST'`], default `'GRAB'`\n\n elastic_deform_volume_preservation\n : Poisson ratio for elastic deformation. Higher values preserve volume more, but also lead to more bulging.\n\n Type:\n : float in [0, 0.9], default 0.0\n\n falloff_angle\n : Paint most on faces pointing towards the view according to this angle\n\n Type:\n : float in [0, 1.5708], default 0.0\n\n falloff_shape\n : Use projected or spherical falloff\n\n - `SPHERE`\n Sphere – Apply brush influence in a Sphere, outwards from the center.\n - `PROJECTED`\n Projected – Apply brush influence in a 2D circle, projected from the view.\n\n Type:\n : enum in [`'SPHERE'`, `'PROJECTED'`], default `'SPHERE'`\n\n fill_threshold\n : Threshold above which filling is not propagated\n\n Type:\n : float in [0, 100], default 0.2\n\n flow\n : Amount of paint that is applied per stroke sample\n\n Type:\n : float in [0, 1], default 0.0\n\n gpencil_brush_type\n : Type:\n : enum in [Brush Gpencil Types Items](bpy_types_enum_items/brush_gpencil_types_items.html#rna-enum-brush-gpencil-types-items), default `'DRAW'`\n\n gpencil_sculpt_brush_type\n : Type:\n : enum in [Brush Gpencil Sculpt Types Items](bpy_types_enum_items/brush_gpencil_sculpt_types_items.html#rna-enum-brush-gpencil-sculpt-types-items), default `'SMOOTH'`\n\n gpencil_settings\n : Type:\n : [`BrushGpencilSettings`](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings \"bpy.types.BrushGpencilSettings\"), (readonly)\n\n gpencil_vertex_brush_type\n : Type:\n : enum in [Brush Gpencil Vertex Types Items](bpy_types_enum_items/brush_gpencil_vertex_types_items.html#rna-enum-brush-gpencil-vertex-types-items), default `'DRAW'`\n\n gpencil_weight_brush_type\n : Type:\n : enum in [Brush Gpencil Weight Types Items](bpy_types_enum_items/brush_gpencil_weight_types_items.html#rna-enum-brush-gpencil-weight-types-items), default `'WEIGHT'`\n\n grad_spacing\n : Spacing before brush gradient goes full circle\n\n Type:\n : int in [1, 10000], default 0\n\n gradient\n : Type:\n : [`ColorRamp`](bpy.types.ColorRamp.html#bpy.types.ColorRamp \"bpy.types.ColorRamp\"), (readonly)\n\n gradient_fill_mode\n : Type:\n : enum in [`'LINEAR'`, `'RADIAL'`], default `'LINEAR'`\n\n gradient_stroke_mode\n : Type:\n : enum in [`'PRESSURE'`, `'SPACING_REPEAT'`, `'SPACING_CLAMP'`], default `'PRESSURE'`\n\n hardness\n : How close the brush falloff starts from the edge of the brush\n\n Type:\n : float in [0, 1], default 0.0\n\n has_unsaved_changes\n : Indicates that there are any user visible changes since the brush has been imported or read from the file\n\n Type:\n : boolean, default False, (readonly)\n\n height\n : Affectable height of brush (i.e. the layer height for the layer tool)\n\n Type:\n : float in [0, 1], default 0.5\n\n hue_jitter\n : Color jitter effect on hue\n\n Type:\n : float in [0, 1], default 0.0\n\n image_brush_type\n : Type:\n : enum in [Brush Image Brush Type Items](bpy_types_enum_items/brush_image_brush_type_items.html#rna-enum-brush-image-brush-type-items), default `'DRAW'`\n\n image_paint_capabilities\n : Type:\n : [`BrushCapabilitiesImagePaint`](bpy.types.BrushCapabilitiesImagePaint.html#bpy.types.BrushCapabilitiesImagePaint \"bpy.types.BrushCapabilitiesImagePaint\"), (readonly, never None)\n\n input_samples\n : Number of input samples to average together to smooth the brush stroke\n\n Type:\n : int in [1, 64], default 1\n\n invert_density_pressure\n : Invert the modulation of pressure in density\n\n Type:\n : boolean, default False\n\n invert_flow_pressure\n : Invert the modulation of pressure in flow\n\n Type:\n : boolean, default False\n\n invert_hardness_pressure\n : Invert the modulation of pressure in hardness\n\n Type:\n : boolean, default False\n\n invert_to_scrape_fill\n : Use Scrape or Fill brush when inverting this brush instead of inverting its displacement direction\n\n Type:\n : boolean, default False\n\n invert_wet_mix_pressure\n : Invert the modulation of pressure in wet mix\n\n Type:\n : boolean, default False\n\n invert_wet_persistence_pressure\n : Invert the modulation of pressure in wet persistence\n\n Type:\n : boolean, default False\n\n jitter\n : Jitter the position of the brush while painting\n\n Type:\n : float in [0, 1000], default 0.0\n\n jitter_absolute\n : Jitter the position of the brush in pixels while painting\n\n Type:\n : int in [0, 1000000], default 0\n\n jitter_unit\n : Jitter in screen space or relative to brush size\n\n - `VIEW`\n View – Jittering happens in screen space, in pixels.\n - `BRUSH`\n Brush – Jittering happens relative to the brush size.\n\n Type:\n : enum in [`'VIEW'`, `'BRUSH'`], default `'VIEW'`\n\n mask_overlay_alpha\n : Type:\n : int in [0, 100], default 33\n\n mask_stencil_dimension\n : Dimensions of mask stencil in viewport\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 2 items in [-inf, inf], default (256.0, 256.0)\n\n mask_stencil_pos\n : Position of mask stencil in viewport\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 2 items in [-inf, inf], default (256.0, 256.0)\n\n mask_texture\n : Type:\n : [`Texture`](bpy.types.Texture.html#bpy.types.Texture \"bpy.types.Texture\")\n\n mask_texture_slot\n : Type:\n : [`BrushTextureSlot`](bpy.types.BrushTextureSlot.html#bpy.types.BrushTextureSlot \"bpy.types.BrushTextureSlot\"), (readonly)\n\n mask_tool\n : Type:\n : enum in [`'DRAW'`, `'SMOOTH'`], default `'DRAW'`\n\n multiplane_scrape_angle\n : Angle between the planes of the crease\n\n Type:\n : float in [0, 160], default 0.0\n\n normal_"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Geometrynodesubdividecurve in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "ct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(Textur"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Geometrynodeinstancestopoints and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "GeometryNodeInstancesToPoints(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryN"}]} {"conversations": [{"role": "user", "content": "Describe Main Features from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Modular rigging\n: Rigify build blocks can be mixed together to rig any character you want.\n If you need to build a character with five arms and one leg,\n Rigify can handle it for you creating all the required complex controls system\n (FK, IK, and all the relative snapping tools and the UI) in few seconds.\n\nNondisruptive re-rig\n: If the generated rig doesn’t fit all the features you need or, for example,\n you decide to add something more to your character (like a sixth arm or a tail),\n you can re-generate your rig without losing your previously generated features and your animation data.\n\nAdvanced and flexible feature set for character animation\n: The included rig samples (limbs, spines, tails, fingers, faces…) adds to all the stretchy FK/IK features\n a direct deformation secondary layer that lets you flex, bend and deform the character as you like\n through interactive Bendy Bones controls.\n\nShareable animation through all Rigify rigs\n: Since the control system is generated by Rigify, if you share a meta-rig through different characters\n you will be able to share data between them even if they have different proportions.\n\nExtendable feature set\n: You can save and encode your meta-rigs to a button to have them available at any time\n without recreating it by hand or share your meta-rigs with other people.\n Through Python scripting you can also extend Rigify with new Rigify types or new rig samples\n by implementing your own [feature set](feature_sets.xhtml) package.\n\nReady to go\n: Once you generate your rig you won’t need Rigify or any other add-on to use it."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Unsharp Mask Node in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Unsharp Mask Node\n\n[image reference removed]\n\nThe *Unsharp Mask* node enhances the apparent sharpness of an image by increasing edge contrast.\nDespite its name, it does not blur the image; instead, it sharpens details by subtracting a\nblurred (unsharp) version of the image from the original and emphasizing the resulting edges.\n\nThis technique is commonly used in photography, printing, and digital compositing\nto improve clarity and definition."}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Fill Tool in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Fill Tool\n\nThe Fill tool is used to automatically fill closed strokes areas.\n\nThe Fill tool uses any of the Grease Pencil *Fill* draw mode brushes.\nActivating a brush from an asset shelf or brush selector will also activate this tool for convenience."}]} {"conversations": [{"role": "user", "content": "What is Object Modes and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Object Modes\n\n[image reference removed]\n\nThe Mode select menu.\n\nModes allow editing different aspects of objects. While Object Mode allows\nyou to position/rotate/scale them, Edit Mode allows changing their geometry,\nPose Mode allows posing them, and so on.\n\nYou can change the current mode using the *Mode* selector in the 3D Viewport header.\nWhich modes are available depends on the object’s type. The complete list\nis shown below.\n\nApart from using the selector, you can also press `Ctrl`-`Tab` to bring up\na pie menu around the cursor for faster access. (If the selected object is an\n[Armature](../../animation/armatures/introduction.html), this shortcut will instead\nswitch between Object Mode and Pose Mode.)\n\nPressing `Tab` will toggle Edit Mode for objects that support it.\n\nModes can affect many things in Blender:\n\n- Each mode changes the header and Toolbar to show its own unique set of menus and tools.\n This also means it affects the available keyboard shortcuts.\n- Modes can completely change the look of the viewport. For example, Weight Paint mode\n will shade the object to show its vertex weights, which are not normally visible.\n- Modes can affect other editors. For example, the [UV Editor](../uv/introduction.html)\n can only be used if the 3D Viewport is in Edit Mode. In the\n [Properties](../properties_editor.html) editor, too, certain buttons and panels\n can only be used in certain modes."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Ops.Brush and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": " GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) Node"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Corners of Face Node: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Corners of Face Node\n\n[image reference removed]\n\nSelects a corner of a face and outputs its index.\n\nThis node is a bit special because it operates in two different domains.\nFirst, it evaluates a *Weight* for each corner in the geometry.\nThen, for each item in the context domain, it will:\n\n- Pick a face from the geometry based on the *Face Index*.\n- Find the corners of this face.\n- Sort these corners by their associated weight.\n- Pick a corner from the above sorted list based on the *Sort Index*,\n where 0 means the corner with the lowest weight,\n 1 means the corner with the second-lowest weight and so on.\n- Output the geometry-wide index of this corner."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "What is FloatAttributeValue(bpy_struct) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# FloatAttributeValue(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.FloatAttributeValue(*bpy_struct*)\n: Floating-point value in geometry attribute\n\n value\n : Type:\n : float in [-inf, inf], default 0.0\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Dependency graph: Object.to_curve(): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Function to get a curve from text and curve objects. It is typically used by exporters, render\nengines, and tools that need to access the curve representing the object.\n\nThe function takes the evaluated dependency graph as a required parameter and optionally a boolean\napply_modifiers which defaults to false. If apply_modifiers is true and the object is a curve object,\nthe spline deform modifiers are applied on the control points. Note that constructive modifiers and\nmodifiers that are not spline-enabled will not be applied. So modifiers like Array will not be applied\nand deform modifiers that have Apply On Spline disabled will not be applied.\n\nIf the object is a text object. The text will be converted into a 3D curve and returned. Modifiers are\nnever applied on text objects and apply_modifiers will be ignored. If the object is neither a curve nor\na text object, an error will be reported.\n\n```\nimport bpy\n\nclass OBJECT_OT_object_to_curve(bpy.types.Operator):\n \"\"\"Convert selected object to curve and show number of splines\"\"\"\n bl_label = \"DEG Object to Curve\"\n bl_idname = \"object.object_to_curve\"\n\n def execute(self, context):\n # Access input original object.\n obj = context.object\n if obj is None:\n self.report({'INFO'}, \"No active object to convert to curve\")\n return {'CANCELLED'}\n if obj.type not in {'CURVE', 'FONT'}:\n self.report({'INFO'}, \"Object cannot be converted to curve\")\n return {'CANCELLED'}\n depsgraph = context.evaluated_depsgraph_get()\n # Invoke to_curve() without applying modifiers.\n curve_without_modifiers = obj.to_curve(depsgraph)\n self.report({'INFO'}, f\"{len(curve_without_modifiers.splines)} splines in a new curve without modifiers.\")\n # Remove temporary curve.\n obj.to_curve_clear()\n # Invoke to_curve() with applying modifiers.\n curve_with_modifiers = obj.to_curve(depsgraph, apply_modifiers=True)\n self.report({'INFO'}, f\"{len(curve_with_modifiers.splines)} splines in new curve with modifiers.\")\n # Remove temporary curve.\n obj.to_curve_clear()\n return {'FINISHED'}\n\ndef register():\n bpy.utils.register_class(OBJECT_OT_object_to_curve)\n\ndef unregister():\n bpy.utils.unregister_class(OBJECT_OT_object_to_curve)\n\nif __name__ == \"__main__\":\n register()\n```\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.Depsgraph(*bpy_struct*)\n: ids\n : All evaluated data-blocks\n\n Type:\n : [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`ID`](bpy.types.ID.html#bpy.types.ID \"bpy.types.ID\"), (readonly)\n\n mode\n : Evaluation mode\n\n - `VIEWPORT`\n Viewport – Viewport non-rendered mode.\n - `RENDER`\n Render – Render.\n\n Type:\n : enum in [`'VIEWPORT'`, `'RENDER'`], default `'VIEWPORT'`, (readonly)\n\n object_instances\n : All object instances to display or render (Warning: Only use this as an iterator, never as a sequence, and do not keep any references to its items)\n\n Type:\n : [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`DepsgraphObjectInstance`](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance \"bpy.types.DepsgraphObjectInstance\"), (readonly)\n\n objects\n : Evaluated objects in the dependency graph\n\n Type:\n : [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\"), (readonly)\n\n scene\n : Original scene dependency graph is built for\n\n Type:\n : [`Scene`](bpy.types.Scene.html#bpy.types.Scene \"bpy.types.Scene\"), (readonly)\n\n scene_eval\n : Scene at its evaluated state\n\n Type:\n : [`Scene`](bpy.types.Scene.html#bpy.types.Scene \"bpy.types.Scene\"), (readonly)\n\n updates\n : Updates to data-blocks\n\n Type:\n : [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`DepsgraphUpdate`](bpy.types.DepsgraphUpdate.html#bpy.types.DepsgraphUpdate \"bpy.types.DepsgraphUpdate\"), (readonly)\n\n view_layer\n : Original view layer dependency graph is built for\n\n Type:\n : [`ViewLayer`](bpy.types.ViewLayer.html#bpy.types.ViewLayer \"bpy.types.ViewLayer\"), (readonly)\n\n view_layer_eval\n : View layer at its evaluated state\n\n Type:\n : [`ViewLayer`](bpy.types.ViewLayer.html#bpy.types.ViewLayer \"bpy.types.ViewLayer\"), (readonly)\n\n debug_relations_graphviz(*\\**, *filepath=''*)\n : debug_relations_graphviz\n\n Parameters:\n : **filepath** (*string**,* *(**optional**,* *never None**)*) – File Name, Optional output path for the graphviz debug file\n\n Returns:\n : Dot Graph, Graph in dot format\n\n Return type:\n : string\n\n debug_stats_gnuplot(*filepath*, *output_filepath*)\n : debug_stats_gnuplot\n\n Parameters:\n : - **filepath** (*string**,* *(**never None**)*) – File Name, Output path for the gnuplot debug file\n - **output_filepath** (*string**,* *(**never None**)*) – Output File Name, File name where gnuplot script will save the result\n\n debug_tag_update()\n : debug_tag_update\n\n debug_stats()\n : Report the number of elements in the Dependency Graph\n\n Returns:\n : result\n\n Return type:\n : string, (never None)\n\n update()\n : Re-evaluate any modified data-blocks, for example for animation or modifiers. This invalidates all references to evaluated data-blocks from this dependency graph.\n\n id_eval_get(*id*)\n : id_eval_get\n\n Parameters:\n : **id** ([`ID`](bpy.types.ID.html#bpy.types.ID \"bpy.types.ID\")) – Original ID to get evaluated complementary part for\n\n Returns:\n : Evaluated ID for the given original one\n\n Return type:\n : [`ID`](bpy.types.ID.html#bpy.types.ID \"bpy.types.ID\")\n\n id_type_updated(*id_type*)\n : id_type_updated\n\n Parameters:\n : **id_type** (enum in [Id Type Items](bpy_types_enum_items/id_type_items.html#rna-enum-id-type-items)) – ID Type\n\n Returns:\n : Updated, True if any data-block with this type was added, updated or removed\n\n Return type:\n : boolean\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type\n\n### Inherited Properties\n\n| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") | |\n\n### Inherited Functions\n\n| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |\n\n### References\n\n| | |\n| --- | --- |\n| - [`BlendDataMeshes.new_from_object`](bpy.types.BlendDataMeshes.html#bpy.types.BlendDataMeshes.new_from_object \"bpy.types.BlendDataMeshes.new_from_object\") - [`Context.evaluated_depsgraph_get`](bpy.types.Context.html#bpy.types.Context.evaluated_depsgraph_get \"bpy.types.Context.evaluated_depsgraph_get\") - [`ID.evaluated_get`](bpy.types.ID.html#bpy.types.ID.evaluated_get \"bpy.types.ID.evaluated_get\") - [`Object.calc_matrix_camera`](bpy.types.Object.html#bpy.types.Object.calc_matrix_camera \"bpy.types.Object.calc_matrix_camera\") - [`Object.camera_fit_coords`](bpy.types.Object.html#bpy.types.Object.camera_fit_coords \"bpy.types.Object.camera_fit_coords\") - [`Object.closest_point_on_mesh`](bpy.types.Object.html#bpy.types.Object.closest_point_on_mesh \"bpy.types.Object.closest_point_on_mesh\") - [`Object.crazyspace_eval`](bpy.types.Object.html#bpy.types.Object.crazyspace_eval \"bpy.types.Object.crazyspace_eval\") - [`Object.ray_cast`](bpy.types.Object.html#bpy.types.Object.ray_cast \"bpy.types.Object.ray_cast\") - [`Object.to_curve`](bpy.types.Object.html#bpy.types.Object.to_curve \"bpy.types.Object.to_curve\") | - [`Object.to_mesh`](bpy.types.Object.html#bpy.types.Object.to_mesh \"bpy.types.Object.to_mesh\") - [`RenderEngine.bake`](bpy.types.RenderEngine.html#bpy.types.RenderEngine.bake \"bpy.types.RenderEngine.bake\") - [`RenderEngine.draw`](bpy.types.RenderEngine.html#bpy.types.RenderEngine.draw \"bpy.types.RenderEngine.draw\") - [`RenderEngine.render`](bpy.types.RenderEngine.html#bpy.types.RenderEngine.render \"bpy.types.RenderEngine.render\") - [`RenderEngine.update`](bpy.types.RenderEngine.html#bpy.types.RenderEngine.update \"bpy.types.RenderEngine.update\") - [`RenderEngine.view_draw`](bpy.types.RenderEngine.html#bpy.types.RenderEngine.view_draw \"bpy.types.RenderEngine.view_draw\") - [`RenderEngine.view_update`](bpy.types.RenderEngine.html#bpy.types.RenderEngine.view_update \"bpy.types.RenderEngine.view_update\") - [`Scene.ray_cast`](bpy.types.Scene.html#bpy.types.Scene.ray_cast \"bpy.types.Scene.ray_cast\") - [`ViewLayer.depsgraph`](bpy.types.ViewLayer.html#bpy.types.ViewLayer.depsgraph \"bpy.types.ViewLayer.depsgraph\") |"}]} {"conversations": [{"role": "user", "content": "What is Mirror and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "The *Mirror Vertex Group* tool mirrors the weights\nfrom one side of a perfectly symmetrical mesh to the opposite side.\nThose vertices that have no corresponding vertex on the other side will not be affected.\nBut note, the weights are not transferred to the corresponding opposite bone weight group.\n\n[image reference removed]\n\nMirror example.\n\nMirror Weights\n: With this option checked, every selected vertex receives\n the weight information of its symmetrical counterpart.\n If both vertices are selected, it will be a weight information exchange;\n if only one is selected, information from the unselected will overwrite the selected one.\n Information on weight is passed for the active group only,\n unless *All Groups* is checked, in which case it is passed for all groups.\n\nFlip Group Names\n: Works with selected vertices that belong to vertex groups with “symmetrical names”\n (with components like “L”, “R”, “right”, “left”).\n All selected vertices that belong to the active group, or to the symmetrical of the active group,\n will have their assignation to that group replaced by an assignation to the symmetrical one;\n however, its weight will be preserved.\n If *All Groups* is checked, all assignations to these kind of groups\n will be replaced by the symmetrical counterpart, also keeping the old weights.\n\nAll Groups\n: Operate on all vertex groups, instead of the active one.\n\nTopology Mirror\n: Mirror for meshes which are not fully symmetric (approximate mirror).\n See [here](../../modeling/meshes/tools/tool_settings.xhtml#bpy-types-mesh-use-mirror-topology) for more information."}]} {"conversations": [{"role": "user", "content": "Describe Erase Brushes from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Erase brushes are the special types of brushes that uses Grease Pencil for *Erase* tools.\nThe brush can be changed in the Tool Settings.\nSoft and hard eraser brushes are settings variations of the same *Erase Brush*.\nYou can create many brushes, each with unique settings to get different effects while erasing.\nThe *Erase Brush* has also other two special eraser types: point and stroke."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with AttributeGroupPointCloud(bpy_struct) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# AttributeGroupPointCloud(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.AttributeGroupPointCloud(*bpy_struct*)\n: Group of geometry attributes\n\n active\n : Active attribute\n\n Type:\n : [`Attribute`](bpy.types.Attribute.html#bpy.types.Attribute \"bpy.types.Attribute\")\n\n active_index\n : Active attribute index or -1 when none are active\n\n Type:\n : int in [-1, inf], default 0\n\n new(*name*, *type*, *domain*)\n : Add attribute to geometry\n\n Parameters:\n : - **name** (*string**,* *(**never None**)*) – Name, Name of geometry attribute\n - **type** (enum in [Attribute Type Items](bpy_types_enum_items/attribute_type_items.html#rna-enum-attribute-type-items)) – Type, Attribute type\n - **domain** (enum in [Attribute Domain Items](bpy_types_enum_items/attribute_domain_items.html#rna-enum-attribute-domain-items)) – Domain, Type of element that attribute is stored on\n\n Returns:\n : New geometry attribute\n\n Return type:\n : [`Attribute`](bpy.types.Attribute.html#bpy.types.Attribute \"bpy.types.Attribute\")\n\n remove(*attribute*)\n : Remove attribute from geometry\n\n Parameters:\n : **attribute** ([`Attribute`](bpy.types.Attribute.html#bpy.types.Attribute \"bpy.types.Attribute\"), (never None)) – Geometry Attribute\n\n domain_size(*domain*)\n : Get the size of a given domain\n\n Parameters:\n : **domain** (enum in [Attribute Domain Items](bpy_types_enum_items/attribute_domain_items.html#rna-enum-attribute-domain-items)) – Domain, Type of element that attribute is stored on\n\n Returns:\n : Size, Size of the domain\n\n Return type:\n : int in [0, inf]\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Outputs in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "R\n: The radial distance from the origin.\n\nPhi\n: The azimuthal angle (horizontal rotation) around the Z axis, measured in radians.\n\nTheta\n: The polar angle (vertical inclination) from the Z axis, measured in radians."}]} {"conversations": [{"role": "user", "content": "Explain NlaStrips(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# NlaStrips(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NlaStrips(*bpy_struct*)\n: Collection of NLA Strips\n\n new(*name*, *start*, *action*)\n : Add a new Action-Clip strip to the track\n\n Parameters:\n : - **name** (*string**,* *(**never None**)*) – Name for the NLA Strip\n - **start** (*int in* *[**-inf**,* *inf**]*) – Start Frame, Start frame for this strip\n - **action** ([`Action`](bpy.types.Action.html#bpy.types.Action \"bpy.types.Action\"), (never None)) – Action to assign to this strip\n\n Returns:\n : New NLA Strip\n\n Return type:\n : [`NlaStrip`](bpy.types.NlaStrip.html#bpy.types.NlaStrip \"bpy.types.NlaStrip\")\n\n remove(*strip*)\n : Remove a NLA Strip\n\n Parameters:\n : **strip** ([`NlaStrip`](bpy.types.NlaStrip.html#bpy.types.NlaStrip \"bpy.types.NlaStrip\"), (never None)) – NLA Strip to remove\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Internet Access in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "If the add-on needs to use internet, it must check for the (read-only) property `bpy.app.online_access`.\nThis option is controlled by Preferences, which can be overriding via command-line\n(`--offline-mode` / `--online-mode`).\n\nFor better error messages, you can check also for `bpy.app.online_access_overriden`,\nto determine whether users can turn [Allow Online Access](../../editors/preferences/system.xhtml#bpy-types-preferencessystem-use-online-access)\non the preferences, or not."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Shadernodevectortransform in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "ShaderNodeVectorTransform(ShaderNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCur"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Preview Snapping in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Preview Snapping\n\nThe icon toggles snapping;\nyou can also do this temporarily by holding `Ctrl` after starting to transform an image.\n\nImages have multiple snap points; they can snap along their edges, corners, or center.\n\nThe drop-down arrow offers the following options:\n\nSnap to\n: Borders\n : Snap images to the edges of the render region.\n\n Center\n : Snap images to the horizontal and vertical center lines of the render region.\n\n Other Strips\n : Snap images to the snap points of other images."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Normalize All: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "For each vertex, this tool makes sure that the sum of the weights across\nall vertex groups is equal to 1. This tool normalizes all of the vertex groups,\nexcept for locked groups, which keep their weight values untouched.\n\nLock Active\n: Keep the values of the active group while normalizing all the others."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Properties, preserving all code examples."}, {"role": "assistant", "content": "Dimensions\n: The dimensions of the space to evaluate the noise in.\n\n 1D:\n : The *W* input is used as seed.\n\n 2D:\n : The X and Y components of the *Vector* input are used as seed.\n\n 3D:\n : The *Vector* input is used as seed.\n\n 4D:\n : Both the *Vector* input and the *W* input are used as seed."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Ops.Pose in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "active bone Parameters : type (enum in Constraint Type Items , (optional)) – Type bpy.ops.pose. constraint_add_with_targets ( * , type = '' ) ¶ Add a constraint to the active bone, with target (where applicable) set to the selected Objects/Bones Parameters : type (enum in Constraint Type Items , (optional)) – Type bpy.ops.pose. constraints_clear ( ) ¶ Clear all constraints from the selected bones bpy.ops.pose. constraints_copy ( ) ¶ Copy constraints to other selected bones bpy.ops.pose. copy ( ) ¶ Copy the current pose of the selected bones to the internal clipboard bpy.ops.pose. flip_names ( * , do_strip_numbers = False ) ¶ Flips (and corrects) the axis suffixes of the names of selected bones Parameters : do_strip_numbers ( boolean , ( optional ) ) – Strip Numbers, Try to remove right-most dot-number from flipped names.Warning: May result in incoherent naming in some cases bpy.ops.pose. hide ( * , unselected = False ) ¶ Tag selected bones to not be visible in Pose Mode Parameters : unselected ( boolean , ( optional ) ) – Unselected bpy.ops.pose. ik_add ( * , with_targets = True ) ¶ Add an IK Constraint to the active Bone. The target can be a selected bone or object Parameters : with_targets ( boolean , ( optional ) ) – With Targets, Assign IK Constraint with targets derived from the select bones/objects bpy.ops.pose. ik_clear ( ) ¶ Remove all IK Constraints from selected bones bpy.ops.pose. loc_clear ( ) ¶ Reset locations of selected bones to their default values bpy.ops.pose. paste ( * , flipped = False , selected_mask = False ) ¶ Paste the stored pose on to the current pose Parameters : flipped ( boolean , ( optional ) ) – Flipped on X-Axis, Paste the stored pose flipped on to current pose selected_mask ( boolean , ( optional ) ) – On Selected Only, Only paste the stored pose on to selected bones in the current pose bpy.ops.pose. paths_calculate ( * , display_type = 'RANGE' , range = 'SCENE' , bake_location = 'HEADS' ) ¶ Calculate paths for the selected bones Parameters : display_type (enum in Motionpath Display Type Items , (optional)) – Display Type range (enum in Motionpath Range Items , (optional)) – Computation Range bake_location (enum in Motionpath Bake Location Items , (optional)) – Bake Location, Which point on the bones is used when calculating paths bpy.ops.pose. paths_clear ( * , only_selected = False ) ¶ Undocumented, consider contributing . Parameters : only_selected ( boolean , ( optional ) ) – Only Selected, Only clear motion paths of selected bones bpy.ops.pose. paths_range_update ( ) ¶ Update frame range for motion paths from the Scene’s current frame range bpy.ops.pose. paths_update ( ) ¶ Recalculate paths for bones that already have them bpy.ops.pose. propagate ( * , mode = 'NEXT_KEY' , end_frame = 250.0 ) ¶ Copy selected aspects of the current pose to subsequent poses already keyframed Parameters : mode (enum in [ 'NEXT_KEY' , 'LAST_KEY' , 'BEFORE_FRAME' , 'BEFORE_END' , 'SELECTED_KEYS' , 'SELECTED_MARKERS' ], (optional)) – Terminate Mode, Method used to determine when to stop propagating pose to keyframes NEXT_KEY To Next Keyframe – Propagate pose to first keyframe following the current frame only. LAST_KEY To Last Keyframe – Propagate pose to the last keyframe only (i.e. making action cyclic). BEFORE_FRAME Before Frame – Propagate pose to all keyframes between current frame and ‘Frame’ property. BEFORE_END Before Last Keyframe – Propagate pose to all keyframes from current frame until no more are found. SELECTED_KEYS On Selected Keyframes – Propagate pose to all selected keyframes. SELECTED_MARKERS On Selected Markers – Propagate pose to all keyframes occurring on frames with Scene Markers after the current frame. end_frame ( float in [ 1.17549e-38 , inf ] , ( optional ) ) – End Frame, Frame to stop propagating frames to (for ‘Before Frame’ mode) bpy.ops.pose. push ( * , factor = 0.5 , prev_frame = 0 , next_frame = 0 , channels = 'ALL' , axis_lock = 'FREE' ) ¶ Exaggerate the current pose in regards to the breakdown pose Parameters : factor ( float in [ 0 , 1 ] , ( optional ) ) – Factor, Weighting factor for which keyframe is favored more prev_frame ( int in [ -1048574 , 1048574 ] , ( optional ) ) – Previous Keyframe, Frame number of keyframe immediately before the current frame next_frame ( int in [ -1048574 , 1048574 ] , ( optional ) ) – Next Keyframe, Frame number of keyframe immediately after the current frame channels (enum in [ 'ALL' , 'LOC' , 'ROT' , 'SIZE' , 'BBONE' , 'CUSTOM' ], (optional)) – Channels, Set of properties that are affected ALL All Properties – All properties, including transforms, bendy bone shape, and custom properties. LOC Location – Location only. ROT Rotation – Rotation only. SIZE Scale – Scale only. BBONE Bendy Bone – Bendy Bone shape properties. CUSTOM Custom Properties – Custom properties. axis_lock (enum in [ 'FREE' , 'X' , 'Y' , 'Z' ], (optional)) – Axis Lock, Transform axis to restrict effects to FREE Free – All axes are affected. X X – Only X-axis transforms are affected. Y Y – Only Y-axis transforms are affected. Z Z – Only Z-axis transforms are affected. bpy.ops.pose. quaternions_flip ( ) ¶ Flip quaternion values to achieve desired rotations, while maintaining the same orientations bpy.ops.pose. relax ( * , factor = 0.5 , prev_frame = 0 , next_frame = 0 , channels = 'ALL' , axis_lock = 'FREE' ) ¶ Make the current pose more similar to its breakdown pose Parameters : factor ( float in [ 0 , 1 ] , ( optional ) ) – Factor, Weighting factor for which keyframe is favored more prev_frame ( int in [ -1048574 , 1048574 ] , ( optional ) ) – Previous Keyframe, Frame number of keyframe immediately before the current frame next_frame ( int in [ -1048574 , 1048574 ] , ( optional ) ) – Next Keyframe, Frame number of keyframe immediately after the current frame channels (enum in [ 'ALL' , 'LOC' , 'ROT' , 'SIZE' , 'BBONE' , 'CUSTOM' ], (optional)) – Channels, Set of properties that are affected ALL All Properties – All properties, including transforms, bendy bone shape, and custom properties. LOC Location – Location only. ROT Rotation – Rotation only. SIZE Scale – Scale only. BBONE Bendy Bone – Bendy Bone shape properties. CUSTOM Custom Properties – Custom properties. axis_lock (enum in [ 'FREE' , 'X' , 'Y' , 'Z' ], (optional)) – Axis Lock, Transform axis to restrict effects to FREE Free – All axes are affected. X X – Only X-axis transforms are affected. Y Y – Only Y-axis transforms are affected. Z Z – Only Z-axis transforms are affected. bpy.ops.pose. reveal ( * , select = True ) ¶ Reveal all bones hidden in Pose Mode Parameters : select ( boolean , ( optional ) ) – Select bpy.ops.pose. rot_clear ( ) ¶ Reset rotations of selected bones to their default values bpy.ops.pose. rotation_mode_set ( * , type = 'QUATERNION' ) ¶ Set the rotation representation used by selected bones Parameters : type (enum in Object Rotation Mode Items , (optional)) – Rotation Mode bpy.ops.pose. scale_clear ( ) ¶ Reset scaling of selected bones to their default values bpy.ops.pose. select_all ( * , action = 'TOGGLE' ) ¶ Toggle selection status of all bones Parameters : action (enum in [ 'TOGGLE' , 'SELECT' , 'DESELECT' , 'INVERT' ], (optional)) – Action, Selection action to execute TOGGLE Toggle – Toggle selection for all elements. SELECT Select – Select all elements. DESELECT Deselect – Deselect all elements. INVERT Invert – Invert selection of all elements. bpy.ops.pose. select_constraint_target ( ) ¶ Select bones used as targets for the currently selected bones bpy.ops.pose. select_grouped ( * , extend = False , type = 'COLLECTION' ) ¶ Select all visible bones grouped by similar properties Parameters : extend ( boolean , ( optional ) ) – Extend, Extend selection instead of deselecting everything first type (enum in [ 'COLLECTION' , 'COLOR' , 'KEYINGSET' , 'CHILDREN' , 'CHILDREN_IMMEDIATE' , 'PARENT' , 'SIBLINGS' ], (optional)) – Type COLLECTION Collection – Same collections as the active bone. COLOR Color – Same color as the active bone. KEYINGSET Keying Set – All bones affected by active Keying Set. CHILDREN Children – Select all children of currently selected bones. CHILDREN_IMMEDIATE Immediate Children – Select direct children of currently selected bones. PARENT Parents – Select the parents of currently selected bones. SIBLINGS Siblings – Select all bones that have the same parent as currently selected bones. bpy.ops.pose. select_hierarchy ( * , direction = 'PARENT' , extend = False ) ¶ Select immediate parent/children of selected bones Parameters : direction (enum in [ 'PARENT' , 'CHILD' ], (optional)) – Direction extend ( boolean , ( optional ) ) – Extend, Extend the selection bpy.ops.pose. select_linked ( ) ¶ Select all bones linked by parent/child connections to the current selection bpy.ops.pose. select_linked_pick ( * , extend = False ) ¶ Select bones linked by parent/child connections under the mouse cursor Parameters : extend ( boolean , ( optional ) ) – Extend, Extend selection instead of deselecting everything first bpy.ops.pose. select_mirror ( * , only_active = False , extend = False ) ¶ Mirror the bone selection Parameters : only_active ( boolean , ( optional ) ) – Active Only, Only operate on the active bone extend ( boolean , ( optional ) ) – Extend, Extend the selection bpy.ops.pose. select_parent ( ) ¶ Select bones that are parents of the currently selected bones bpy.ops.pose. selection_set_add ( ) ¶ Create a new empty Selection Set File : startup/bl_operators/bone_selection_sets.py:147 bpy.ops.pose. selection_set_add_and_assign ( ) ¶ Create a new Selection Set with the currently selected bones File : startup/bl_operators/bone_selection_sets.py:278 bpy.ops.pose. selection_set_assign ( ) ¶ Add selected bones to Selection Set File : startup/bl_operators/bone_selection_sets.py:194 bpy.ops.pose. selection_set_copy ( ) ¶ Copy the selected Selection Set(s) to the clipboard File : startup/bl_operators/bone_selection_sets.py:290 bpy.ops.pose. selection_set_delete_all ( ) ¶ Remove all Selection Sets from this Armature File : startup/bl_operators/bone_selection_sets.py:77 bpy.ops.pose. selection_set_deselect ( ) ¶ Remove Selection Set bones from current selection File : startup/bl_operators/bone_selection_sets.py:261 bpy.ops.pose. selection_set_move ( * , direction = 'UP' ) ¶ Move the active Selection Set up/down the list of sets Parameters : direction (enum in [ 'UP' , 'DOWN' ], (optional)) – Move Direction, Direction to move the active Selection Set: UP (default) or DOWN File : startup/bl_operators/bone_selection_sets.py:126 bpy.ops.pose. selection_set_paste ( ) ¶ Add new Selection Set(s) from the clipboard File : startup/bl_operators/bone_selection_sets.py:302 bpy.ops.pose. selection_set_remove ( ) ¶ Remove a Selection Set from this Armature File : startup/bl_operators/bone_selection_sets.py:165 bpy.ops.pose. selection_set_remove_bones ( ) ¶ Remove the selected bones from all Selection Sets File : startup/bl_operators/bone_selection_sets.py:89 bpy.ops.pose. selection_set_select ( * , selection_set_index = -1 ) ¶ Select the bones from this Selection Set Parameters : selection_set_index ( int in [ -inf , inf ] , ( optional ) ) – Selection Set Index, Which Selection Set to select; -1 uses the active Selection Set File : startup/bl_operators/bone_selection_sets.py:239 bpy.ops.pose. selection_set_unassign ( ) ¶ Remove selected bones from Selection Set File : startup/bl_operators/bone_selection_sets.py:213 bpy.ops.pose. transforms_clear ( ) ¶ Reset location, rotation, and scaling of selected bones to their default values bpy.ops.pose. user_transforms_clear ( * , only_selected = True ) ¶ Reset pose bone transforms to keyframed state Parameters : only_selected ( boolean , ( optional ) ) – Only Selected, Only visible/selected bones bpy.ops.pose. visual_transform_apply ( ) ¶ Apply final constrained position of pose bones to their transform Next Poselib Operators Previous Pointcloud Operators Copyright © Blender Authors Made with Furo Report issue on this page On this page Pose Operators armature_apply() autoside_names() blend_to_neighbor() blend_with_rest() breakdown() constraint_add() constraint_add_with_targets() constraints_clear() constraints_copy() copy() flip_names() hide() ik_add() ik_clear() loc_clear() paste() paths_calculate() paths_clear() paths_range_update() paths_update() propagate() push() quaternions_flip() relax() reveal() rot_clear() rotation_mode_set() scale_clear() select_all() select_constraint_target() select_grouped() select_hierarchy() select_linked() select_linked_pick() select_mirror() select_parent() selection_set_add() selection_set_add_and_assign() selection_set_assign() selection_set_copy() selection_set_delete_all() selection_set_deselect() selection_set_move() selection_set_paste() selection_set_remove() selection_set_remove_bones() selection_set_select() selection_set_unassign() transforms_clear() user_transforms_clear() visual_transform_apply()"}]} {"conversations": [{"role": "user", "content": "What is Properties and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Rounding Mode\n: Round:\n : Outputs the closest integer to Float, rounding either up or down based on the value.\n\n Floor:\n : Outputs the closest integer less than Float, always rounding down.\n\n Ceiling:\n : Outputs the closest integer greater than Float, always rounding up.\n\n Truncate:\n : Outputs the closest integer between Float and zero. For positive numbers, acts like Floor.\n For negative numbers, acts as Ceiling."}]} {"conversations": [{"role": "user", "content": "What is Importing and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Import geometry and curves to the OBJ format.\n\nIf there is a matching `.MTL` for the OBJ then its materials will be imported too.\n\n### General\n\nScale\n: Value by which to scale the imported objects in relation to the world’s origin.\n\nClamp Bounding Box\n: OBJ-files often vary greatly in scale, this setting clamps the imported file to a fixed size.\n\nForward Axis, Up Axis\n: Since many applications use a different axis for ‘Up’, these are axis conversion for these settings,\n Forward and Up axes – By mapping these to different axes you can convert rotations\n between applications default up and forward axes.\n\n Blender uses Y Forward, Z Up (since the front view looks along the +Y direction).\n For example, it’s common for applications to use Y as the up axis, in that case -Z Forward, Y Up is needed.\n\n### Options\n\nSplit By Object\n: Import each OBJ “object name” group (`o`) as a separate object.\n\nSplit By Group\n: Import each OBJ “object name” group (`g`) as a separate object.\n\nVertex Groups\n: Import OBJ groups as vertex groups.\n\nValidate Meshes\n: Check the imported mesh for corrupt data and fix it if necessary.\n When disabled, erroneous data may cause crashes displaying or editing the meshes.\n This option will make the importing slower but is recommended, as data errors are not always obvious.\n\nDetect Cyclic Curves\n: Joins curve endpoints if overlapping control points are detected (if disabled, no curves will be cyclic).\n\nPath Separator\n: Character used to separate an object’s name into a hierarchical\n structure using [Collections](../../scene_layout/collections/index.xhtml).\n\n### Materials\n\nMaterial Name Collision\n: Behavior when the name of an imported material conflicts with an existing material.\n\n Make Unique:\n : Import each USD material as a unique Blender material.\n\n Reference Existing:\n : If a material with the same name already exists, reference that instead of importing."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for External, preserving all code examples."}, {"role": "assistant", "content": "Screen Grab Size\n: Size of the captured image for reprojecting.\n\nQuick Edit\n: Edit a snapshot of the viewport in an external image editor.\n\nApply\n: Project edited image back onto the object.\n\nApply Camera Image\n: Project an edited render from the active camera back onto the object."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`FunctionNode.bl_rna_get_subclass`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass \"bpy.types.FunctionNode.bl_rna_get_subclass\") - [`FunctionNode.bl_rna_get_subclass_py`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass_py \"bpy.types.FunctionNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inputs, preserving all code examples."}, {"role": "assistant", "content": "Value\n: The immediate value of each primitive to blur.\n\nIterations\n: Number of repetitions of mixing value with neighbors. Each iteration is independent.\n Until one iteration is completed, its results are not used as a source for next blurring.\n\nWeight\n: Weight of each primitive."}]} {"conversations": [{"role": "user", "content": "Describe VIEW3D_AST_brush_vertex_paint(AssetShelf) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# VIEW3D_AST_brush_vertex_paint(AssetShelf)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`AssetShelf`](bpy.types.AssetShelf.html#bpy.types.AssetShelf \"bpy.types.AssetShelf\")\n\n*class* bpy.types.VIEW3D_AST_brush_vertex_paint(*AssetShelf*)\n: *classmethod* brush_type_poll(*context*, *asset*)\n\n *static* draw_popup_selector(*layout*, *context*, *brush*, *show_name=True*)\n\n *static* get_shelf_name_from_context(*context*)\n\n *classmethod* has_tool_with_brush_type(*context*, *brush_type*)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Index – D in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Index – D\n\n| | |\n| --- | --- |\n| - [damp_factor (bpy.types.ParticleSettingsTextureSlot attribute)](bpy.types.ParticleSettingsTextureSlot.html#bpy.types.ParticleSettingsTextureSlot.damp_factor) - [DampedTrackConstraint (class in bpy.types)](bpy.types.DampedTrackConstraint.html#bpy.types.DampedTrackConstraint) - [damping (bpy.types.ClothCollisionSettings attribute)](bpy.types.ClothCollisionSettings.html#bpy.types.ClothCollisionSettings.damping) - [(bpy.types.CollisionSettings attribute)](bpy.types.CollisionSettings.html#bpy.types.CollisionSettings.damping) - [(bpy.types.OceanModifier attribute)](bpy.types.OceanModifier.html#bpy.types.OceanModifier.damping) - [(bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.damping) - [(bpy.types.SoftBodySettings attribute)](bpy.types.SoftBodySettings.html#bpy.types.SoftBodySettings.damping) - [damping_epsilon (bpy.types.Itasc attribute)](bpy.types.Itasc.html#bpy.types.Itasc.damping_epsilon) - [damping_factor (bpy.types.CollisionSettings attribute)](bpy.types.CollisionSettings.html#bpy.types.CollisionSettings.damping_factor) - [damping_max (bpy.types.Itasc attribute)](bpy.types.Itasc.html#bpy.types.Itasc.damping_max) - [damping_random (bpy.types.CollisionSettings attribute)](bpy.types.CollisionSettings.html#bpy.types.CollisionSettings.damping_random) - [damping_time (bpy.types.WaveModifier attribute)](bpy.types.WaveModifier.html#bpy.types.WaveModifier.damping_time) - [dash (bpy.types.GreasePencilDashModifierSegment attribute)](bpy.types.GreasePencilDashModifierSegment.html#bpy.types.GreasePencilDashModifierSegment.dash) - [dash1 (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.dash1) - [dash2 (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.dash2) - [dash3 (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.dash3) - [dash_alpha (bpy.types.ThemeNodeEditor attribute)](bpy.types.ThemeNodeEditor.html#bpy.types.ThemeNodeEditor.dash_alpha) - [dash_offset (bpy.types.GreasePencilDashModifierData attribute)](bpy.types.GreasePencilDashModifierData.html#bpy.types.GreasePencilDashModifierData.dash_offset) - [dash_ratio (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.dash_ratio) - [dash_samples (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.dash_samples) - [data (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.data) - [(in module bpy.data)](bpy.data.html#bpy.data.data) - [data() (aud.aud.Sound method)](aud.html#aud.aud.Sound.data) - [data_display_size (bpy.types.LightProbe attribute)](bpy.types.LightProbe.html#bpy.types.LightProbe.data_display_size) - [data_instance_add() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.data_instance_add) - [data_operation() (in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.data_operation) - [data_path (bpy.types.DriverTarget attribute)](bpy.types.DriverTarget.html#bpy.types.DriverTarget.data_path) - [(bpy.types.FCurve attribute)](bpy.types.FCurve.html#bpy.types.FCurve.data_path) - [(bpy.types.KeyingSetPath attribute)](bpy.types.KeyingSetPath.html#bpy.types.KeyingSetPath.data_path) - [data_transfer() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.data_transfer) - [data_type (bpy.types.CompositorNodeRelativeToPixel attribute)](bpy.types.CompositorNodeRelativeToPixel.html#bpy.types.CompositorNodeRelativeToPixel.data_type) - [(bpy.types.FunctionNodeCompare attribute)](bpy.types.FunctionNodeCompare.html#bpy.types.FunctionNodeCompare.data_type) - [(bpy.types.FunctionNodeHashValue attribute)](bpy.types.FunctionNodeHashValue.html#bpy.types.FunctionNodeHashValue.data_type) - [(bpy.types.FunctionNodeRandomValue attribute)](bpy.types.FunctionNodeRandomValue.html#bpy.types.FunctionNodeRandomValue.data_type) - [(bpy.types.FunctionNodeStringToValue attribute)](bpy.types.FunctionNodeStringToValue.html#bpy.types.FunctionNodeStringToValue.data_type) - [(bpy.types.FunctionNodeValueToString attribute)](bpy.types.FunctionNodeValueToString.html#bpy.types.FunctionNodeValueToString.data_type) - [(bpy.types.GeometryAttributeConstraint attribute)](bpy.types.GeometryAttributeConstraint.html#bpy.types.GeometryAttributeConstraint.data_type) - [(bpy.types.GeometryNodeAccumulateField attribute)](bpy.types.GeometryNodeAccumulateField.html#bpy.types.GeometryNodeAccumulateField.data_type) - [(bpy.types.GeometryNodeAttributeStatistic attribute)](bpy.types.GeometryNodeAttributeStatistic.html#bpy.types.GeometryNodeAttributeStatistic.data_type) - [(bpy.types.GeometryNodeBlurAttribute attribute)](bpy.types.GeometryNodeBlurAttribute.html#bpy.types.GeometryNodeBlurAttribute.data_type) - [(bpy.types.GeometryNodeFieldAtIndex attribute)](bpy.types.GeometryNodeFieldAtIndex.html#bpy.types.GeometryNodeFieldAtIndex.data_type) - [(bpy.types.GeometryNodeFieldAverage attribute)](bpy.types.GeometryNodeFieldAverage.html#bpy.types.GeometryNodeFieldAverage.data_type) - [(bpy.types.GeometryNodeFieldMinAndMax attribute)](bpy.types.GeometryNodeFieldMinAndMax.html#bpy.types.GeometryNodeFieldMinAndMax.data_type) - [(bpy.types.GeometryNodeFieldOnDomain attribute)](bpy.types.GeometryNodeFieldOnDomain.html#bpy.types.GeometryNodeFieldOnDomain.data_type) - [(bpy.types.GeometryNodeFieldToGrid attribute)](bpy.types.GeometryNodeFieldToGrid.html#bpy.types.GeometryNodeFieldToGrid.data_type) - [(bpy.types.GeometryNodeFieldToGridItem attribute)](bpy.types.GeometryNodeFieldToGridItem.html#bpy.types.GeometryNodeFieldToGridItem.data_type) - [(bpy.types.GeometryNodeFieldVariance attribute)](bpy.types.GeometryNodeFieldVariance.html#bpy.types.GeometryNodeFieldVariance.data_type) - [(bpy.types.GeometryNodeGetNamedGrid attribute)](bpy.types.GeometryNodeGetNamedGrid.html#bpy.types.GeometryNodeGetNamedGrid.data_type) - [(bpy.types.GeometryNodeGridAdvect attribute)](bpy.types.GeometryNodeGridAdvect.html#bpy.types.GeometryNodeGridAdvect.data_type) - [(bpy.types.GeometryNodeGridInfo attribute)](bpy.types.GeometryNodeGridInfo.html#bpy.types.GeometryNodeGridInfo.data_type) - [(bpy.types.GeometryNodeGridPrune attribute)](bpy.types.GeometryNodeGridPrune.html#bpy.types.GeometryNodeGridPrune.data_type) - [(bpy.types.GeometryNodeGridVoxelize attribute)](bpy.types.GeometryNodeGridVoxelize.html#bpy.types.GeometryNodeGridVoxelize.data_type) - [(bpy.types.GeometryNodeIndexSwitch attribute)](bpy.types.GeometryNodeIndexSwitch.html#bpy.types.GeometryNodeIndexSwitch.data_type) - [(bpy.types.GeometryNodeInputNamedAttribute attribute)](bpy.types.GeometryNodeInputNamedAttribute.html#bpy.types.GeometryNodeInputNamedAttribute.data_type) - [(bpy.types.GeometryNodeList attribute)](bpy.types.GeometryNodeList.html#bpy.types.GeometryNodeList.data_type) - [(bpy.types.GeometryNodeListGetItem attribute)](bpy.types.GeometryNodeListGetItem.html#bpy.types.GeometryNodeListGetItem.data_type) - [(bpy.types.GeometryNodeListLength attribute)](bpy.types.GeometryNodeListLength.html#bpy.types.GeometryNodeListLength.data_type) - [(bpy.types.GeometryNodeMenuSwitch attribute)](bpy.types.GeometryNodeMenuSwitch.html#bpy.types.GeometryNodeMenuSwitch.data_type) - [(bpy.types.GeometryNodeRaycast attribute)](bpy.types.GeometryNodeRaycast.html#bpy.types.GeometryNodeRaycast.data_type) - [(bpy.types.GeometryNodeSampleCurve attribute)](bpy.types.GeometryNodeSampleCurve.html#bpy.types.GeometryNodeSampleCurve.data_type) - [(bpy.types.GeometryNodeSampleGrid attribute)](bpy.types.GeometryNodeSampleGrid.html#bpy.types.GeometryNodeSampleGrid.data_type) - [(bpy.types.GeometryNodeSampleGridIndex attribute)](bpy.types.GeometryNodeSampleGridIndex.html#bpy.types.GeometryNodeSampleGridIndex.data_type) - [(bpy.types.GeometryNodeSampleIndex attribute)](bpy.types.GeometryNodeSampleIndex.html#bpy.types.GeometryNodeSampleIndex.data_type) - [(bpy.types.GeometryNodeSampleNearestSurface attribute)](bpy.types.GeometryNodeSampleNearestSurface.html#bpy.types.GeometryNodeSampleNearestSurface.data_type) - [(bpy.types.GeometryNodeSampleUVSurface attribute)](bpy.types.GeometryNodeSampleUVSurface.html#bpy.types.GeometryNodeSampleUVSurface.data_type) - [(bpy.types.GeometryNodeSetGridBackground attribute)](bpy.types.GeometryNodeSetGridBackground.html#bpy.types.GeometryNodeSetGridBackground.data_type) - [(bpy.types.GeometryNodeSetGridTransform attribute)](bpy.types.GeometryNodeSetGridTransform.html#bpy.types.GeometryNodeSetGridTransform.data_type) - [(bpy.types.GeometryNodeStoreNamedAttribute attribute)](bpy.types.GeometryNodeStoreNamedAttribute.html#bpy.types.GeometryNodeStoreNamedAttribute.data_type) - [(bpy.types.GeometryNodeStoreNamedGrid attribute)](bpy.types.GeometryNodeStoreNamedGrid.html#bpy.types.GeometryNodeStoreNamedGrid.data_type) - [(bpy.types.NodeEnableOutput attribute)](bpy.types.NodeEnableOutput.html#bpy.types.NodeEnableOutput.data_type) - [(bpy.types.NodeGeometryCaptureAttributeItem attribute)](bpy.types.NodeGeometryCaptureAttributeItem.html#bpy.types.NodeGeometryCaptureAttributeItem.data_type) - [(bpy.types.ShaderNodeMapRange attribute)](bpy.types.ShaderNodeMapRange.html#bpy.types.ShaderNodeMapRange.data_type) - [(bpy.types.ShaderNodeMix attribute)](bpy.types.ShaderNodeMix.html#bpy.types.ShaderNodeMix.data_type) - [data_types_edges (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.data_types_edges) - [data_types_loops (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.data_types_loops) - [data_types_polys (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.data_types_polys) - [data_types_verts (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.data_types_verts) - [DATA_UL_bone_collections (class in bpy.types)](bpy.types.DATA_UL_bone_collections.html#bpy.types.DATA_UL_bone_collections) - [data_unlink() (in module bpy.ops.gpencil)](bpy.ops.gpencil.html#bpy.ops.gpencil.data_unlink) - [datalayout_transfer() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.datalayout_transfer) - [datastack_drop() (in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.datastack_drop) - [DataTransferModifier (class in bpy.types)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier) - [de_select_first() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.de_select_first) - [de_select_last() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.de_select_last) - [deactivate_angular_velocity (bpy.types.RigidBodyObject attribute)](bpy.types.RigidBodyObject.html#bpy.types.RigidBodyObject.deactivate_angular_velocity) - [deactivate_linear_velocity (bpy.types.RigidBodyObject attribute)](bpy.types.RigidBodyObject.html#bpy.types.RigidBodyObject.deactivate_linear_velocity) - [deactivate_viewer() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.deactivate_viewer) - [debug (in module bpy.app)](bpy.app.html#bpy.app.debug) - [debug_depsgraph (in module bpy.app)](bpy.app.html#bpy.app.debug_depsgraph) - [debug_depsgraph_build (in module bpy.app)](bpy.app.html#bpy.app.debug_depsgraph_build) - [debug_depsgraph_eval (in module bpy.app)](bpy.app.html#bpy.app.debug_depsgraph_eval) - [debug_depsgraph_pretty (in module bpy.app)](bpy.app.html#bpy.app.debug_depsgraph_pretty) - [debug_depsgraph_tag (in module bpy.app)](bpy.app.html#bpy.app.debug_depsgraph_tag) - [debug_depsgraph_time (in module bpy.app)](bpy.app.html#bpy.app.debug_depsgraph_time) - [debug_events (in module bpy.app)](bpy.app.html#bpy.app.debug_events) - [debug_freestyle (in module bpy.app)](bpy.app.html#bpy.app.debug_freestyle) - [debug_handlers (in module bpy.app)](bpy.app.html#bpy.app.debug_handlers) - [debug_io (in module bpy.app)](bpy.app.html#bpy.app.debug_io) - [debug_lazy_function_graph() (bpy.types.NodeTree method)](bpy.types.NodeTree.html#bpy.types.NodeTree.debug_lazy_function_graph) - [debug_menu() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.debug_menu) - [debug_options (bpy.types.BooleanModifier attribute)](bpy.types.BooleanModifier.html#bpy.types.BooleanModifier.debug_options) - [debug_python (in module bpy.app)](bpy.app.html#bpy.app.debug_python) - [debug_relations_graphviz() (bpy.types.Depsgraph method)](bpy.types.Depsgraph.html#bpy.types.Depsgraph.debug_relations_graphviz) - [debug_simdata (in module bpy.app)](bpy.app.html#bpy.app.debug_simdata) - [debug_stats() (bpy.types.Depsgraph method)](bpy.types.Depsgraph.html#bpy.types.Depsgraph.debug_stats) - [debug_stats_gnuplot() (bpy.types.Depsgraph method)](bpy.types.Depsgraph.html#bpy.types.Depsgraph.debug_stats_gnuplot) - [debug_tag_update() (bpy.types.Depsgraph method)](bpy.types.Depsgraph.html#bpy.types.Depsgraph.debug_tag_update) - [debug_value (in module bpy.app)](bpy.app.html#bpy.app.debug_value) - [debug_wm (in module bpy.app)](bpy.app.html#bpy.app.debug_wm) - [debug_zone_body_lazy_function_graph() (bpy.types.Node method)](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph) - [debug_zone_lazy_function_graph() (bpy.types.Node method)](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph) - [decimate() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.decimate) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.decimate) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.decimate) - [decimate_type (bpy.types.DecimateModifier attribute)](bpy.types.DecimateModifier.html#bpy.types.DecimateModifier.decimate_type) - [DecimateModifier (class in bpy.types)](bpy.types.DecimateModifier.html#bpy.types.DecimateModifier) - [DecimateModifier.face_count (in module bpy.types)](bpy.types.DecimateModifier.html#bpy.types.DecimateModifier.face_count) - [decompose() (mathutils.Matrix method)](mathutils.html#mathutils.Matrix.decompose) - [decrement() (freestyle.types.freestyle.types.Iterator method)](freestyle.types.html#freestyle.types.freestyle.types.Iterator.decrement) - [decremented() (freestyle.types.freestyle.types.StrokeVertexIterator method)](freestyle.types.html#freestyle.types.freestyle.types.StrokeVertexIterator.decremented) - [deduplicate() (bpy.types.FCurveKeyframePoints method)](bpy.types.FCurveKeyframePoints.html#bpy.types.FCurveKeyframePoints.deduplicate) - [default_attribute_name (bpy.types.NodeTreeInterfaceSocket attribute)](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_attribute_name) - [default_closed (bpy.types.NodeTreeInterfacePanel attribute)](bpy.types.NodeTreeInterfacePanel.html#bpy.types.NodeTreeInterfacePanel.default_closed) - [default_color_name (bpy.types.AttributeGroupMesh attribute)](bpy.types.AttributeGroupMesh.html#bpy.types.AttributeGroupMesh.default_color_name) - [default_correlation_min (bpy.types.MovieTrackingSettings attribute)](bpy.types.MovieTrackingSettings.html#bpy.types.MovieTrackingSettings.default_correlation_min) - [default_frames_limit (bpy.types.MovieTrackingSettings attribute)](bpy.types.MovieTrackingSettings.html#bpy.types.MovieTrackingSettings.default_frames_limit) - [default_group_node_width (bpy.types.NodeTree attribute)](bpy.types.NodeTree.html#bpy.types.NodeTree.default_group_node_width) - [default_group_width_set() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.default_group_width_set) - [default_input (bpy.types.NodeTreeInterfaceSocket attribute)](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_input) - [default_key_count (bpy.types.ParticleEdit attribute)](bpy.types.ParticleEdit.html#bpy.types.ParticleEdit.default_key_count) - [default_margin (bpy.types.MovieTrackingSettings attribute)](bpy.types.MovieTrackingSettings.html#bpy.types.MovieTrackingSettings.default_margin) - [default_max (bpy.types.FModifierEnvelope attribute)](bpy.types.FModifierEnvelope.html#bpy.types.FModifierEnvelope.default_max) - [default_min (bpy.types.FModifierEnvelope attribute)](bpy.types.FModifierEnvelope.html#bpy.types.FModifierEnvelope.default_min) - [default_motion_model (bpy.types.MovieTrackingSettings attribute)](bpy.types.MovieTrackingSettings.html#bpy.types.MovieTrackingSettings.default_motion_model) - [default_pattern_match (bpy.types.MovieTrackingSettings attribute)](bpy.types.MovieTrackingSettings.html#bpy.types.MovieTrackingSettings.default_pattern_match) - [default_pattern_size (bpy.types.MovieTrackingSettings attribute)](bpy.types.MovieTrackingSettings.html#bpy.types.MovieTrackingSettings.default_pattern_size) - [default_search_size (bpy.types.MovieTrackingSettings attribute)](bpy.types.MovieTrackingSettings.html#bpy.types.MovieTrackingSettings.default_search_size) - [default_value (bpy.types.NodeSocketBool attribute)](bpy.types.NodeSocketBool.html#bpy.types.NodeSocketBool.default_value) - [(bpy.types.NodeSocketCollection attribute)](bpy.types.NodeSocketCollection.html#bpy.types.NodeSocketCollection.default_value) - [(bpy.types.NodeSocketColor attribute)](bpy.types.NodeSocketColor.html#bpy.types.NodeSocketColor.default_value) - [(bpy.types.NodeSocketFloat attribute)](bpy.types.NodeSocketFloat.html#bpy.types.NodeSocketFloat.default_value) - [(bpy.types.NodeSocketFloatAngle attribute)](bpy.types.NodeSocketFloatAngle.html#bpy.types.NodeSocketFloatAngle.default_value) - [(bpy.types.NodeSocketFloatColorTemperature attribute)](bpy.types.NodeSocketFloatColorTemperature.html#bpy.types.NodeSocketFloatColorTemperature.default_value) - [(bpy.types.NodeSocketFloatDistance attribute)](bpy.types.NodeSocketFloatDistance.html#bpy.types.NodeSocketFloatDistance.default_value) - [(bpy.types.NodeSocketFloatFactor attribute)](bpy.types.NodeSocketFloatFactor.html#bpy.types.NodeSocketFloatFactor.default_value) - [(bpy.types.NodeSocketFloatFrequency attribute)](bpy.types.NodeSocketFlo"}]} {"conversations": [{"role": "user", "content": "Explain Options in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "[image reference removed]\n\nThe Envelope modifier.\n\nMode\n: Deform:\n : Replaces the original stroke with the envelope shape.\n\n Segments:\n : Add segments to create the envelope shape keeping the original stroke.\n\n Fill:\n : Add segments to create the envelope without the original stroke.\n\nSpread Length\n: The number of points to skip when creating the straight segments that define the envelope.\n\nThickness\n: The thickness of the generated stroke segments.\n\nStrength\n: The Opacity of the generated stroke segments.\n\nMaterial Index\n: Defines the material to use on the generated stroke segments.\n\nSkip Segments\n: The Number of generated stroke segments to skip to reduce complexity.\n\n### Influence Filters\n\nSee [Influence Filters](../introduction.html#grease-pencil-modifier-influence-filters)."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`FunctionNode.bl_rna_get_subclass`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass \"bpy.types.FunctionNode.bl_rna_get_subclass\") - [`FunctionNode.bl_rna_get_subclass_py`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass_py \"bpy.types.FunctionNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Properties: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`NodeTreeInterfaceItem.item_type`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.item_type \"bpy.types.NodeTreeInterfaceItem.item_type\") - [`NodeTreeInterfaceItem.parent`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.parent \"bpy.types.NodeTreeInterfaceItem.parent\") - [`NodeTreeInterfaceItem.position`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.position \"bpy.types.NodeTreeInterfaceItem.position\") - [`NodeTreeInterfaceItem.index`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.index \"bpy.types.NodeTreeInterfaceItem.index\") - [`NodeTreeInterfaceSocket.name`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.name \"bpy.types.NodeTreeInterfaceSocket.name\") - [`NodeTreeInterfaceSocket.identifier`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.identifier \"bpy.types.NodeTreeInterfaceSocket.identifier\") - [`NodeTreeInterfaceSocket.description`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.description \"bpy.types.NodeTreeInterfaceSocket.description\") - [`NodeTreeInterfaceSocket.socket_type`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.socket_type \"bpy.types.NodeTreeInterfaceSocket.socket_type\") - [`NodeTreeInterfaceSocket.in_out`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.in_out \"bpy.types.NodeTreeInterfaceSocket.in_out\") - [`NodeTreeInterfaceSocket.hide_value`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_value \"bpy.types.NodeTreeInterfaceSocket.hide_value\") - [`NodeTreeInterfaceSocket.hide_in_modifier`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_in_modifier \"bpy.types.NodeTreeInterfaceSocket.hide_in_modifier\") | - [`NodeTreeInterfaceSocket.force_non_field`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.force_non_field \"bpy.types.NodeTreeInterfaceSocket.force_non_field\") - [`NodeTreeInterfaceSocket.is_inspect_output`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.is_inspect_output \"bpy.types.NodeTreeInterfaceSocket.is_inspect_output\") - [`NodeTreeInterfaceSocket.is_panel_toggle`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.is_panel_toggle \"bpy.types.NodeTreeInterfaceSocket.is_panel_toggle\") - [`NodeTreeInterfaceSocket.layer_selection_field`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.layer_selection_field \"bpy.types.NodeTreeInterfaceSocket.layer_selection_field\") - [`NodeTreeInterfaceSocket.menu_expanded`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.menu_expanded \"bpy.types.NodeTreeInterfaceSocket.menu_expanded\") - [`NodeTreeInterfaceSocket.optional_label`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.optional_label \"bpy.types.NodeTreeInterfaceSocket.optional_label\") - [`NodeTreeInterfaceSocket.attribute_domain`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.attribute_domain \"bpy.types.NodeTreeInterfaceSocket.attribute_domain\") - [`NodeTreeInterfaceSocket.default_attribute_name`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_attribute_name \"bpy.types.NodeTreeInterfaceSocket.default_attribute_name\") - [`NodeTreeInterfaceSocket.structure_type`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.structure_type \"bpy.types.NodeTreeInterfaceSocket.structure_type\") - [`NodeTreeInterfaceSocket.default_input`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.default_input \"bpy.types.NodeTreeInterfaceSocket.default_input\") - [`NodeTreeInterfaceSocket.bl_socket_idname`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_socket_idname \"bpy.types.NodeTreeInterfaceSocket.bl_socket_idname\") |"}]} {"conversations": [{"role": "user", "content": "What is Crease Angle and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Crease Angle\n\nA modifier based on the Crease Angle (angle between two adjacent faces).\nIf a stroke segment does not lie on a crease (i.e. the edge does not have the *Crease Angle nature*),\nits properties are not touched by the modifier.\n\nAngle Min, Max\n: The range of input values to the mapping.\n Out-of-range crease angle values will be clamped by\n the Min and Max angles and their corresponding property values.\n\n[[image reference removed]](../../../../../../_images/render_freestyle_parameter-editor_line-style_modifiers_color_crease-angle_example.png)\n\nCrease Angle modifier example by T.K.\n([blend-file](https://archive.blender.org/wiki/2015/index.php/File:Render_freestyle_modifier_crease_angle.blend))."}]} {"conversations": [{"role": "user", "content": "What is MeshUVLoop(bpy_struct) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# MeshUVLoop(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.MeshUVLoop(*bpy_struct*)\n: (Deprecated) Layer of UV coordinates in a Mesh data-block\n\n pin_uv\n : Type:\n : boolean, default False\n\n uv\n : Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 2 items in [-inf, inf], default (0.0, 0.0)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Startup Scene and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Startup Scene\n\nAfter closing the [splash screen](../../interface/window_system/splash.xhtml),\nthe startup scene is displayed in the 3D Viewport (if no other blend-file was loaded).\nThis startup scene can be [customized](../../interface/window_system/topbar.xhtml#startup-file).\n\n[image reference removed]\n\nThe startup scene."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Examples in a Blender add-on or script – include code."}, {"role": "assistant", "content": "The left image shows the “wire” in place and after chroma keying has been applied. You will see you are left\nwith a blank space – it’s shown as a black line here but it will be alpha in your Blender output.\n\n[image reference removed]\n\nInpaint Node example.\n\nInpainting fills in a couple of pixels using the surrounding image and voilà… your wire is removed.\n\nInpainting can also cover up a multitude of other minor sins\nsuch as control points for motion capture: use it sparingly and it will amaze."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") | - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`UIList.bl_system_properties_get`](bpy.types.UIList.html#bpy.types.UIList.bl_system_properties_get \"bpy.types.UIList.bl_system_properties_get\") - [`UIList.draw_item`](bpy.types.UIList.html#bpy.types.UIList.draw_item \"bpy.types.UIList.draw_item\") - [`UIList.draw_filter`](bpy.types.UIList.html#bpy.types.UIList.draw_filter \"bpy.types.UIList.draw_filter\") - [`UIList.filter_items`](bpy.types.UIList.html#bpy.types.UIList.filter_items \"bpy.types.UIList.filter_items\") - [`UIList.append`](bpy.types.UIList.html#bpy.types.UIList.append \"bpy.types.UIList.append\") - [`UIList.is_extended`](bpy.types.UIList.html#bpy.types.UIList.is_extended \"bpy.types.UIList.is_extended\") - [`UIList.prepend`](bpy.types.UIList.html#bpy.types.UIList.prepend \"bpy.types.UIList.prepend\") - [`UIList.remove`](bpy.types.UIList.html#bpy.types.UIList.remove \"bpy.types.UIList.remove\") - [`UIList.bl_rna_get_subclass`](bpy.types.UIList.html#bpy.types.UIList.bl_rna_get_subclass \"bpy.types.UIList.bl_rna_get_subclass\") - [`UIList.bl_rna_get_subclass_py`](bpy.types.UIList.html#bpy.types.UIList.bl_rna_get_subclass_py \"bpy.types.UIList.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain Additional Workflows in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "2D Grab Brush\n: If the [Falloff Shape](../../brush/falloff.html#bpy-types-brush-falloff-shape) is set to *Projected*,\n the brush can grab infinitely deep into the viewport.\n This is especially useful for much broader changes to a sculpt.\n\n [image reference removed]\n\n The stroke can also be started outside of the mesh (like in empty 3D space)\n and grab the vertices within the brush radius.\n This can be useful for sculpting flat and tube-like meshes."}]} {"conversations": [{"role": "user", "content": "What is MASK_UL_layers(UIList) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# MASK_UL_layers(UIList)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`UIList`](bpy.types.UIList.html#bpy.types.UIList \"bpy.types.UIList\")\n\n*class* bpy.types.MASK_UL_layers(*UIList*)\n: draw_item(*_context*, *layout*, *_data*, *item*, *icon*, *_active_data*, *_active_propname*, *_index*)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Geometrynodeseparatecomponents from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "xtureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras 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(gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeSeparateComponents(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeSeparateComponents ( GeometryNode ) ¶ Split a geometry into a separate output for each type of data in the geometry classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeSeparateGeometry(GeometryNode) Previous GeometryNodeSelfObject(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateComponents GeometryNodeSeparateComponents.is_registered_node_type() GeometryNodeSeparateComponents.input_template() GeometryNodeSeparateComponents.output_template() GeometryNodeSeparateComponents.bl_rna_get_subclass() GeometryNodeSeparateComponents.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Describe Trace Image to Grease Pencil from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Trace Image to Grease Pencil\n\nThe *Trace Image to Grease Pencil* tool traces a black and white image and generates Grease Pencil strokes.\nIf the image is not black and white, it will be internally converted.\nFor better results, convert the images manually to black and white.\nAlso try to keep the resolution of the image small; high resolutions can produce very dense strokes."}]} {"conversations": [{"role": "user", "content": "What is Dialog Box and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "This operator uses its [`Operator.invoke`](#bpy.types.Operator.invoke \"bpy.types.Operator.invoke\") function to call a popup.\n\n```\nimport bpy\n\nclass DialogOperator(bpy.types.Operator):\n bl_idname = \"object.dialog_operator\"\n bl_label = \"Simple Dialog Operator\"\n\n my_float: bpy.props.FloatProperty(name=\"Some Floating Point\")\n my_bool: bpy.props.BoolProperty(name=\"Toggle Option\")\n my_string: bpy.props.StringProperty(name=\"String Value\")\n\n def execute(self, context):\n message = \"Popup Values: {:f}, {:d}, '{:s}'\".format(\n self.my_float, self.my_bool, self.my_string,\n )\n self.report({'INFO'}, message)\n return {'FINISHED'}\n\n def invoke(self, context, event):\n wm = context.window_manager\n return wm.invoke_props_dialog(self)\n\n# Only needed if you want to add into a dynamic menu.\ndef menu_func(self, context):\n self.layout.operator(DialogOperator.bl_idname, text=\"Dialog Operator\")\n\n# Register and add to the object menu (required to also use F3 search \"Dialog Operator\" for quick access).\nbpy.utils.register_class(DialogOperator)\nbpy.types.VIEW3D_MT_object.append(menu_func)\n\n# Test call.\nbpy.ops.object.dialog_operator('INVOKE_DEFAULT')\n```"}]} {"conversations": [{"role": "user", "content": "How do I use Known Limitations in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "### Non-Uniform Scale\n\nA parent with non-uniform scale and rotation in relation to its child may cause a *shear* effect.\n\nWhile this is supported by parenting, the shear will be lost when the parent is cleared since it\ncan’t be represented by location, scale and rotation.\n\nIf *Clear and Keep Transformation* moves the object, non-uniform scale is the most likely cause."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Geometrynodeinputedgesmooth in a Blender add-on or script – include code."}, {"role": "assistant", "content": "eCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_str"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") | - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Strip.bl_system_properties_get`](bpy.types.Strip.html#bpy.types.Strip.bl_system_properties_get \"bpy.types.Strip.bl_system_properties_get\") - [`Strip.strip_elem_from_frame`](bpy.types.Strip.html#bpy.types.Strip.strip_elem_from_frame \"bpy.types.Strip.strip_elem_from_frame\") - [`Strip.swap`](bpy.types.Strip.html#bpy.types.Strip.swap \"bpy.types.Strip.swap\") - [`Strip.move_to_meta`](bpy.types.Strip.html#bpy.types.Strip.move_to_meta \"bpy.types.Strip.move_to_meta\") - [`Strip.parent_meta`](bpy.types.Strip.html#bpy.types.Strip.parent_meta \"bpy.types.Strip.parent_meta\") - [`Strip.invalidate_cache`](bpy.types.Strip.html#bpy.types.Strip.invalidate_cache \"bpy.types.Strip.invalidate_cache\") - [`Strip.split`](bpy.types.Strip.html#bpy.types.Strip.split \"bpy.types.Strip.split\") - [`Strip.bl_rna_get_subclass`](bpy.types.Strip.html#bpy.types.Strip.bl_rna_get_subclass \"bpy.types.Strip.bl_rna_get_subclass\") - [`Strip.bl_rna_get_subclass_py`](bpy.types.Strip.html#bpy.types.Strip.bl_rna_get_subclass_py \"bpy.types.Strip.bl_rna_get_subclass_py\") - [`EffectStrip.bl_rna_get_subclass`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.bl_rna_get_subclass \"bpy.types.EffectStrip.bl_rna_get_subclass\") - [`EffectStrip.bl_rna_get_subclass_py`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.bl_rna_get_subclass_py \"bpy.types.EffectStrip.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "What is GeometryNodeFieldAtIndex(GeometryNode) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# GeometryNodeFieldAtIndex(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeFieldAtIndex(*GeometryNode*)\n: Retrieve data of other elements in the context’s geometry\n\n data_type\n : Type:\n : enum in [Attribute Type Items](bpy_types_enum_items/attribute_type_items.html#rna-enum-attribute-type-items), default `'FLOAT'`\n\n domain\n : Domain the field is evaluated in\n\n Type:\n : enum in [Attribute Domain Items](bpy_types_enum_items/attribute_domain_items.html#rna-enum-attribute-domain-items), default `'POINT'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Options in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Move X, Y, Z\n: The amount to move the selection on the respected axis.\n\nOrientation\n: Aligns the transformation axes to a specified orientation constraint.\n See [Transform Orientations](../../../../editors/3dview/controls/orientation.html) for more information.\n\nProportional Editing\n: The extruded face will affect nearby geometry.\n See [Proportional Editing](../../../../editors/3dview/controls/proportional_editing.html) for a full reference."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of ShaderNodeGamma(ShaderNode): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# ShaderNodeGamma(ShaderNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`ShaderNode`](bpy.types.ShaderNode.html#bpy.types.ShaderNode \"bpy.types.ShaderNode\")\n\n*class* bpy.types.ShaderNodeGamma(*ShaderNode*)\n: Apply a gamma correction\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Sceneobjects from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "uct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNo"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with spines.basic_tail in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Defines a bendy and stretchy b-bones tail.\n\nX, Y, Z (Boolean)\n: Specifies which local axis rotations should be replicated along the chain from each control\n bone to the following one.\n\nAssign Tweak Layers\n: If enabled, allows placing the Tweak controls in different bone collections from the IK bones."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Compositornodehuesat and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "e) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items 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Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String 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Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar CompositorNodeHueSat(CompositorNode) ¶ base classes — bpy_struct , Node , NodeInternal , CompositorNode class bpy.types. CompositorNodeHueSat ( CompositorNode ) ¶ Apply a color transformation in the HSV color model classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate update ( ) ¶ classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py CompositorNode.tag_need_exec CompositorNode.poll CompositorNode.update CompositorNode.bl_rna_get_subclass CompositorNode.bl_rna_get_subclass_py Next CompositorNodeIDMask(CompositorNode) Previous CompositorNodeHueCorrect(CompositorNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page CompositorNodeHueSat(CompositorNode) CompositorNodeHueSat CompositorNodeHueSat.is_registered_node_type() CompositorNodeHueSat.input_template() CompositorNodeHueSat.output_template() CompositorNodeHueSat.update() CompositorNodeHueSat.bl_rna_get_subclass() CompositorNodeHueSat.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Outputs, preserving all code examples."}, {"role": "assistant", "content": "For each field input, a separate grid output is created that contains the\nevaluated voxel data.\nAll output grids share the same topology as the input grid, ensuring that\nthey are aligned and compatible for further processing or combination."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of A: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "autopack_toggle() (in module bpy.ops.file)](bpy.ops.file.html#bpy.ops.file.autopack_toggle) - [autoside_names() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.autoside_names) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.autoside_names) - [auxiliary_target (bpy.types.GreasePencilShrinkwrapModifier attribute)](bpy.types.GreasePencilShrinkwrapModifier.html#bpy.types.GreasePencilShrinkwrapModifier.auxiliary_target) - [(bpy.types.ShrinkwrapModifier attribute)](bpy.types.ShrinkwrapModifier.html#bpy.types.ShrinkwrapModifier.auxiliary_target) - [average_islands_scale() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.average_islands_scale) - [average_normals() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.average_normals) - [average_tracks() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.average_tracks) - [average_vert_facedata() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.average_vert_facedata) - [axes_position (bpy.types.Armature attribute)](bpy.types.Armature.html#bpy.types.Armature.axes_position) - [axis (bpy.types.FunctionNodeAlignEulerToVector attribute)](bpy.types.FunctionNodeAlignEulerToVector.html#bpy.types.FunctionNodeAlignEulerToVector.axis) - [(bpy.types.FunctionNodeAlignRotationToVector attribute)](bpy.types.FunctionNodeAlignRotationToVector.html#bpy.types.FunctionNodeAlignRotationToVector.axis) - [(bpy.types.GreasePencilWeightAngleModifier attribute)](bpy.types.GreasePencilWeightAngleModifier.html#bpy.types.GreasePencilWeightAngleModifier.axis) - [(bpy.types.ParticleInstanceModifier attribute)](bpy.types.ParticleInstanceModifier.html#bpy.types.ParticleInstanceModifier.axis) - [(bpy.types.ScrewModifier attribute)](bpy.types.ScrewModifier.html#bpy.types.ScrewModifier.axis) - [(bpy.types.ShaderNodeTangent attribute)](bpy.types.ShaderNodeTangent.html#bpy.types.ShaderNodeTangent.axis) - [(mathutils.Quaternion attribute)](mathutils.html#mathutils.Quaternion.axis) - [axis0_region (bpy.types.XrActionMapBinding attribute)](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding.axis0_region) - [axis1_region (bpy.types.XrActionMapBinding attribute)](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding.axis1_region) - [axis_conversion() (in module bpy_extras.io_utils)](bpy_extras.io_utils.html#bpy_extras.io_utils.axis_conversion) - [axis_conversion_ensure() (in module bpy_extras.io_utils)](bpy_extras.io_utils.html#bpy_extras.io_utils.axis_conversion_ensure) - [axis_u (bpy.types.UVWarpModifier attribute)](bpy.types.UVWarpModifier.html#bpy.types.UVWarpModifier.axis_u) - [axis_v (bpy.types.UVWarpModifier attribute)](bpy.types.UVWarpModifier.html#bpy.types.UVWarpModifier.axis_v) - [axis_w (bpy.types.ThemeUserInterface attribute)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.axis_w) - [axis_x (bpy.types.ThemeUserInterface attribute)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.axis_x) - [axis_y (bpy.types.ThemeUserInterface attribute)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.axis_y) - [axis_z (bpy.types.ThemeUserInterface attribute)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.axis_z) - [AxisRollFromMatrix() (bpy.types.Bone class method)](bpy.types.Bone.html#bpy.types.Bone.AxisRollFromMatrix) - [azimuth (aud.aud.Source attribute)](aud.html#aud.aud.Source.azimuth) |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Selections and the Active Object in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Blender distinguishes between two different states of selection:\n\n[image reference removed]\n\nActive object in yellow, selected object in orange, and unselected object in black.\n\nIn *Object Mode* the last (de)selected item is called the “Active Object”\nand is outlined in yellow (the others are orange).\nThere is at most one active object at any time.\n\nMany actions in Blender use the active object as a reference (for example linking operations).\nIf you already have a selection and need to make a different object the active one,\nsimply reselect it with `Shift`-`LMB`.\n\nAll other selected objects are just selected. You can select any number of objects.\nIn order to change a property or to perform an operation on all selected objects (bones, and sequencer strips)\nhold `Alt`, while confirming."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Options: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "[[image reference removed]](../../../_images/modeling_modifiers_deform_laplacian-deform_panel.png)\n\nThe Laplacian Deform modifier.\n\nRepeat\n: How many iterations to do to improve the found solution.\n The objective is to find the rotation of the differential coordinates\n preserving the best possible geometric details.\n Details are retained better if more iterations are used,\n however, it will take longer to calculate.\n\n Deform horse example\n [blend-file](https://archive.blender.org/wiki/2015/uploads/a/a2/Apinzonf_Deform_Horse_example1.blend).\n\n | | | | |\n | --- | --- | --- | --- |\n | <../../../_images/modeling_modifiers_deform_laplacian-deform_cactus09.png> Original Model. | <../../../_images/modeling_modifiers_deform_laplacian-deform_cactus-repeat1.png> Repeat: 1. | <../../../_images/modeling_modifiers_deform_laplacian-deform_cactus-repeat2.png> Repeat: 2. | <../../../_images/modeling_modifiers_deform_laplacian-deform_cactus-repeat5.png> Repeat: 5. |\n | <../../../_images/modeling_modifiers_deform_laplacian-deform_horse-repeat0.jpg> Original Model. | <../../../_images/modeling_modifiers_deform_laplacian-deform_horse-repeat1.jpg> Repeat: 1. | <../../../_images/modeling_modifiers_deform_laplacian-deform_horse-repeat2.jpg> Repeat: 2. | <../../../_images/modeling_modifiers_deform_laplacian-deform_horse-repeat10.jpg> Repeat: 10. |\n\nAnchor Weights\n: The group of vertices that the user will use to transform the model.\n The weight of each vertex does not affect the behavior of the modifier,\n the method only takes into account vertices with weight greater than 0.\n\n Invert\n : Inverts the influence of the selected vertex group, meaning that the group\n now represents vertices that will not be deformed by the modifier.\n\n The setting reverses the weight values of the group.\n\nBind\n: The *Bind* button is what tells the *Laplacian Deform* modifier to actually capture the geometry details\n of the object, so that altering the anchor vertices actually alters the shape of the deformed object.\n\nUnbind\n: After binding the modifier, you may later decide to make changes to the *Anchors Vertex Group*.\n To do so you will first need to *Unbind* the modifier before binding it again."}]} {"conversations": [{"role": "user", "content": "What is Playback Controls and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "The Playback Controls region contains controls and options\nrelated to playback, keying, auto keyframing, and transport.\n\nThese settings allow you to:\n\n- Control how animations are previewed and synchronized with audio.\n- Insert and manage keyframes through keying sets and auto keying.\n- Navigate the timeline using playback and transport controls.\n- Adjust frame ranges and preview specific segments of the animation."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Particleedit in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "etryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_str"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Describe Mask(ID) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Mask(ID)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`ID`](bpy.types.ID.html#bpy.types.ID \"bpy.types.ID\")\n\n*class* bpy.types.Mask(*ID*)\n: Mask data-block defining mask for compositing\n\n active_layer_index\n : Index of active layer in list of all mask’s layers\n\n Type:\n : int in [-inf, inf], default 0\n\n animation_data\n : Animation data for this data-block\n\n Type:\n : [`AnimData`](bpy.types.AnimData.html#bpy.types.AnimData \"bpy.types.AnimData\"), (readonly)\n\n frame_end\n : Final frame of the mask (used for sequencer)\n\n Type:\n : int in [0, 1048574], default 0\n\n frame_start\n : First frame of the mask (used for sequencer)\n\n Type:\n : int in [0, 1048574], default 0\n\n layers\n : Collection of layers which defines this mask\n\n Type:\n : [`MaskLayers`](bpy.types.MaskLayers.html#bpy.types.MaskLayers \"bpy.types.MaskLayers\") [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`MaskLayer`](bpy.types.MaskLayer.html#bpy.types.MaskLayer \"bpy.types.MaskLayer\"), (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Examples: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "### Table\n\n| Value | Group Index | Leading | Trailing | Total |\n| --- | --- | --- | --- | --- |\n| 1 | 7 | 1 | 0 | 6 |\n| 3 | 7 | 4 | 1 | 6 |\n| 2 | 7 | 6 | 4 | 6 |\n| 1 | 3 | 1 | 0 | 3 |\n| 0 | 3 | 1 | 1 | 3 |\n| 2 | 3 | 3 | 1 | 3 |\n\nA few examples of input values and the node’s results. One important take-away from this table\nis that the specific values for the *Group Input* do not matter; it only matters that the\nvalues are shared between elements.\n\n### Stacking Boxes\n\n[image reference removed]\n\nHere, the node is used in combination with the [Random Value Node](../random_value.xhtml)\nto create a stack of randomly scaled boxes. The *Group Index* input is not used, because all boxes\nare meant to be in the same stack.\n\n[image reference removed]\n\nA slightly more complicated version of the previous example,\nusing the *Group Index* input to create three separate stacks."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Custom Camera, preserving all code examples."}, {"role": "assistant", "content": "# Custom Camera\n\nIn addition to the built-in camera types (Perspective, Orthographic and Panoramic cameras),\nCycles also supports implementing custom cameras using\n[Open Shading Language](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage) (OSL).\n\nCustom cameras are implemented as OSL shaders. A camera shader receives a sensor position\nas its input and outputs the corresponding ray’s position, direction and throughput.\n\nOSL for shading and custom cameras are independent, so the latter can be used even when OSL shading\nis disabled."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Ops.Constraint in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Node) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct)"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Spaceconsole in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "SpaceConsole(Space) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(GeometryN"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inputs: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Vector\n: Vector of the input system that is to be divided into radial segments.\n\nSides\n: Number of radial segments to divide the input coordinate system into.\n A non-integer value results in an irregular segment that is smaller than the regular segments.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../../_images/render_shader-nodes_radial_tiling_segments-5_0.png Sides: 5.0. | ../../../../_images/render_shader-nodes_radial_tiling_segments-5_25.png Sides: 5.25. | ../../../../_images/render_shader-nodes_radial_tiling_segments-5_5.png Sides: 5.5. | ../../../../_images/render_shader-nodes_radial_tiling_segments-6_0.png Sides: 6.0. |\n\nRoundness\n: Roundness of the segment coordinate systems.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../../_images/render_shader-nodes_radial_tiling_roundness-0_0.png Roundness: 0.0. | ../../../../_images/render_shader-nodes_radial_tiling_roundness-0_25.png Roundness: 0.25. | ../../../../_images/render_shader-nodes_radial_tiling_roundness-0_5.png Roundness: 0.5. | ../../../../_images/render_shader-nodes_radial_tiling_roundness-1_0.png Roundness: 1.0. |"}]} {"conversations": [{"role": "user", "content": "What is Types and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Currently, the following modifiers are supported:\n\n### Brightness/Contrast Modifier\n\nAdjusts the brightness and contrast of the image.\n\n### Color Balance Modifier\n\nColor balance adjustments, either by the Lift/Gamma/Gain or the Offset/Power/Slope method.\n\nThis modifier works similar to the [Color Balance Node](../../../compositing/types/color/adjust/color_balance.xhtml).\n\n[image reference removed]\n\nDepending on the selected method, the following operations can be applied to the color values in the\nsequencer color space:\n\nLift/Gamma/Gain\n: Lift\n : Increases the value of dark colors.\n\n Gamma\n : Adjusts midtones.\n\n Gain\n : Adjusts highlights.\n\nOffset/Power/Slope (ASC-CDL)\n: The following formula is applied to each RGB color value separately: \\(c_{out} = (c_{in}×s + o)^p\\)\n\n Slope\n : The multiplier \\(s\\) influences all color values except black. Its effect is stronger\n the brighter the source color is.\n\n Offset\n : Shifts color values after applying Slope by adding the Offset \\(o\\) to them. Note that\n the selected value shown in the UI will be reduced by 1, so the default value of 1 means\n effectively no offset is applied.\n\n Power\n : Overall exponent \\(p\\), which mainly adjusts the midtones.\n\n### Compositor Modifier\n\nCompositor modifier is powerful tool to create arbitrary effects. To use it, you need to open compositor editor\nand change node subtree to sequencer. Then you can add new node tree and use it for any strip. These node trees\ncan be marked as [asset](../../../files/asset_libraries/index.xhtml) and reused across multiple .blend files.\n\n[image reference removed]\n\nTo learn more about how to use compositor, see [Compositing](../../../compositing/index.xhtml)\n\n### Curves Modifier\n\nColor and RGB curves.\n\nThis modifier works the same as the [RGB Curves Node](../../../compositing/types/color/adjust/rgb_curves.xhtml).\n\n### Hue Correct Modifier\n\nHSV multi points curves.\n\nThis modifier works the same as the [Hue Correct Node](../../../compositing/types/color/adjust/hue_correct.xhtml).\n\n### Mask Modifier\n\nThe mask modifier is used to affect the [Alpha Channel](../../../glossary/index.xhtml#term-Alpha-Channel) of the current strip.\n\nMask Input Type\n: Type of input data used for the mask.\n\n Strip:\n : Use the grayscale representation of another strip to affect the alpha of the current strip.\n\n Mask:\n : Use a mask data-block to affect the alpha of the current strip.\n\nMask\n: The Strip or Mask data-block to use.\n\nMask Time Mask Input Only\n: How the start frame of the mask is calculated.\n\n Relative:\n : Mask animation is offset to the start of the strip.\n\n Absolute:\n : Mask animation is in sync with the scene frame.\n\n### Tone Map Modifier\n\nUsed to map one set of colors to another in order to approximate the appearance\nof high dynamic range images in a medium that has a more limited dynamic range.\n\nThis modifier works the same as the [Tone Map Node](../../../compositing/types/color/adjust/tone_map.xhtml).\n\n### White Balance Modifier\n\nUsed to adjust the white balance by choosing the color that should be white.\n\n### Sound Equalizer Modifier\n\nThis modifier can be used to emphasize or suppress sound frequencies.\nThe range is limited to 35Hz - 20kHz and +/-35dB."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Paint.brush`](bpy.types.Paint.html#bpy.types.Paint.brush \"bpy.types.Paint.brush\") - [`Paint.brush_asset_reference`](bpy.types.Paint.html#bpy.types.Paint.brush_asset_reference \"bpy.types.Paint.brush_asset_reference\") - [`Paint.eraser_brush`](bpy.types.Paint.html#bpy.types.Paint.eraser_brush \"bpy.types.Paint.eraser_brush\") - [`Paint.eraser_brush_asset_reference`](bpy.types.Paint.html#bpy.types.Paint.eraser_brush_asset_reference \"bpy.types.Paint.eraser_brush_asset_reference\") - [`Paint.palette`](bpy.types.Paint.html#bpy.types.Paint.palette \"bpy.types.Paint.palette\") - [`Paint.show_brush`](bpy.types.Paint.html#bpy.types.Paint.show_brush \"bpy.types.Paint.show_brush\") - [`Paint.show_brush_on_surface`](bpy.types.Paint.html#bpy.types.Paint.show_brush_on_surface \"bpy.types.Paint.show_brush_on_surface\") - [`Paint.show_low_resolution`](bpy.types.Paint.html#bpy.types.Paint.show_low_resolution \"bpy.types.Paint.show_low_resolution\") - [`Paint.use_sculpt_delay_updates`](bpy.types.Paint.html#bpy.types.Paint.use_sculpt_delay_updates \"bpy.types.Paint.use_sculpt_delay_updates\") - [`Paint.use_symmetry_x`](bpy.types.Paint.html#bpy.types.Paint.use_symmetry_x \"bpy.types.Paint.use_symmetry_x\") - [`Paint.use_symmetry_y`](bpy.types.Paint.html#bpy.types.Paint.use_symmetry_y \"bpy.types.Paint.use_symmetry_y\") | - [`Paint.use_symmetry_z`](bpy.types.Paint.html#bpy.types.Paint.use_symmetry_z \"bpy.types.Paint.use_symmetry_z\") - [`Paint.use_symmetry_feather`](bpy.types.Paint.html#bpy.types.Paint.use_symmetry_feather \"bpy.types.Paint.use_symmetry_feather\") - [`Paint.cavity_curve`](bpy.types.Paint.html#bpy.types.Paint.cavity_curve \"bpy.types.Paint.cavity_curve\") - [`Paint.use_cavity`](bpy.types.Paint.html#bpy.types.Paint.use_cavity \"bpy.types.Paint.use_cavity\") - [`Paint.tile_offset`](bpy.types.Paint.html#bpy.types.Paint.tile_offset \"bpy.types.Paint.tile_offset\") - [`Paint.tile_x`](bpy.types.Paint.html#bpy.types.Paint.tile_x \"bpy.types.Paint.tile_x\") - [`Paint.tile_y`](bpy.types.Paint.html#bpy.types.Paint.tile_y \"bpy.types.Paint.tile_y\") - [`Paint.tile_z`](bpy.types.Paint.html#bpy.types.Paint.tile_z \"bpy.types.Paint.tile_z\") - [`Paint.show_strength_curve`](bpy.types.Paint.html#bpy.types.Paint.show_strength_curve \"bpy.types.Paint.show_strength_curve\") - [`Paint.show_size_curve`](bpy.types.Paint.html#bpy.types.Paint.show_size_curve \"bpy.types.Paint.show_size_curve\") - [`Paint.show_jitter_curve`](bpy.types.Paint.html#bpy.types.Paint.show_jitter_curve \"bpy.types.Paint.show_jitter_curve\") - [`Paint.unified_paint_settings`](bpy.types.Paint.html#bpy.types.Paint.unified_paint_settings \"bpy.types.Paint.unified_paint_settings\") |"}]} {"conversations": [{"role": "user", "content": "Describe Camera from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Gizmo settings for [cameras](../../../render/cameras.xhtml).\n\nLens\n: Show the gizmo to adjust the focal length (for Perspective cameras)\n or orthographic scale (for Orthographic cameras).\n\nFocus Distance\n: Enable the gizmo for adjusting the focus distance. To see this gizmo,\n you need to enable the Viewport Display ‣ Limits checkbox\n in the camera’s properties (green camera icon)."}]} {"conversations": [{"role": "user", "content": "How do I use Group Input in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Exposes the inputs of the node group. You can have multiple of these nodes in your tree to keep it clean,\nbringing in each input right where you need it (rather than dragging long links all across your graph).\n\nThe input slots can be edited in the *Group* tab of the *Sidebar*."}]} {"conversations": [{"role": "user", "content": "What is Inputs and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Geometry\n: Standard geometry input containing a mesh.\n\nMaterial\n: The material to apply to the geometry.\n\nSelection\n: Whether to change the material of each face.\n True values mean the material will be changed, false values mean it will remain the same.\n\n Note, volumes and point clouds only support a single material,\n in these cases a field input will be ignored."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of SceneDisplay(bpy_struct): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# SceneDisplay(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.SceneDisplay(*bpy_struct*)\n: Scene display settings for 3D viewport\n\n light_direction\n : Direction of the light for shadows and highlights\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], default (0.57735, 0.57735, 0.57735)\n\n matcap_ssao_attenuation\n : Attenuation constant\n\n Type:\n : float in [0, 100000], default 1.0\n\n matcap_ssao_distance\n : Distance of object that contribute to the cavity/edge effect\n\n Type:\n : float in [0, 100000], default 0.2\n\n matcap_ssao_samples\n : Number of samples\n\n Type:\n : int in [1, 500], default 16\n\n render_aa\n : Method of anti-aliasing when rendering final image\n\n - `OFF`\n No Anti-Aliasing – Scene will be rendering without any anti-aliasing.\n - `FXAA`\n Single Pass Anti-Aliasing – Scene will be rendered using a single pass anti-aliasing method (FXAA).\n - `5`\n 5 Samples – Scene will be rendered using 5 anti-aliasing samples.\n - `8`\n 8 Samples – Scene will be rendered using 8 anti-aliasing samples.\n - `11`\n 11 Samples – Scene will be rendered using 11 anti-aliasing samples.\n - `16`\n 16 Samples – Scene will be rendered using 16 anti-aliasing samples.\n - `32`\n 32 Samples – Scene will be rendered using 32 anti-aliasing samples.\n\n Type:\n : enum in [`'OFF'`, `'FXAA'`, `'5'`, `'8'`, `'11'`, `'16'`, `'32'`], default `'8'`\n\n shading\n : Shading settings for OpenGL render engine\n\n Type:\n : [`View3DShading`](bpy.types.View3DShading.html#bpy.types.View3DShading \"bpy.types.View3DShading\"), (readonly)\n\n shadow_focus\n : Shadow factor hardness\n\n Type:\n : float in [0, 1], default 0.0\n\n shadow_shift\n : Shadow termination angle\n\n Type:\n : float in [0, 1], default 0.1\n\n viewport_aa\n : Method of anti-aliasing when rendering 3d viewport\n\n - `OFF`\n No Anti-Aliasing – Scene will be rendering without any anti-aliasing.\n - `FXAA`\n Single Pass Anti-Aliasing – Scene will be rendered using a single pass anti-aliasing method (FXAA).\n - `5`\n 5 Samples – Scene will be rendered using 5 anti-aliasing samples.\n - `8`\n 8 Samples – Scene will be rendered using 8 anti-aliasing samples.\n - `11`\n 11 Samples – Scene will be rendered using 11 anti-aliasing samples.\n - `16`\n 16 Samples – Scene will be rendered using 16 anti-aliasing samples.\n - `32`\n 32 Samples – Scene will be rendered using 32 anti-aliasing samples.\n\n Type:\n : enum in [`'OFF'`, `'FXAA'`, `'5'`, `'8'`, `'11'`, `'16'`, `'32'`], default `'FXAA'`\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Blenddatalibraries from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "tureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items 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Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface 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Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar BlendDataLibraries(bpy_struct) ¶ base class — bpy_struct class bpy.types. BlendDataLibraries ( bpy_struct ) ¶ Collection of libraries tag ( value ) ¶ tag Parameters : value ( boolean ) – Value remove ( library , * , do_unlink = True , do_id_user = True , do_ui_user = True ) ¶ Remove a library from the current blendfile Parameters : library ( Library , (never None)) – Library to remove do_unlink ( boolean , ( optional ) ) – Unlink all usages of this library before deleting it do_id_user ( boolean , ( optional ) ) – Decrement user counter of all data-blocks used by this library do_ui_user ( boolean , ( optional ) ) – Make sure interface does not reference this library classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type load ( filepath , * , link = False , relative = False , set_fake = False , recursive = False , reuse_local_id = False , assets_only = False , clear_asset_data = False , create_liboverrides = False , reuse_liboverrides = False , create_liboverrides_runtime = False ) ¶ Returns a context manager which exposes 2 library objects on entering. Each object has attributes matching bpy.data which are lists of strings to be linked. Parameters : filepath ( str | bytes ) – The path to a blend file. link ( bool ) – When False reference to the original file is lost. pack ( bool ) – If True, and link is also True, pack linked data-blocks into the current blend-file. relative ( bool ) – When True the path is stored relative to the open blend file. set_fake ( bool ) – If True, set fake user on appended IDs. recursive ( bool ) – If True, also make indirect dependencies of appended libraries local. reuse_local_id ( bool ) – If True,try to re-use previously appended matching ID on new append. assets_only ( bool ) – If True, only list data-blocks marked as assets. clear_asset_data ( bool ) – If True, clear the asset data on append (it is always kept for linked data). create_liboverrides ( bool ) – If True and link is True, liboverrides will be created for linked data. reuse_liboverrides ( bool ) – If True and create_liboverride is True, search for existing liboverride first. create_liboverrides_runtime ( bool ) – If True and create_liboverride is True, create (or search for existing) runtime liboverride. import bpy filepath = \"//link_library.blend\" # Load a single scene we know the name of. with bpy . data . libraries . load ( filepath ) as ( data_src , data_dst ): data_dst . scenes = [ \"Scene\" ] # Load all meshes. with bpy . data . libraries . load ( filepath ) as ( data_src , data_dst ): data_dst . meshes = data_src . meshes # Link all objects starting with \"A\". with bpy . data . libraries . load ( filepath , link = True ) as ( data_src , data_dst ): data_dst . objects = [ name for name in data_src . objects if name . startswith ( \"A\" )] # Append everything. with bpy . data . libraries . load ( filepath ) as ( data_src , data_dst ): for attr in dir ( data_dst ): setattr ( data_dst , attr , getattr ( data_src , attr )) # The loaded objects can be accessed from `data_dst` outside of the context # since loading the data replaces the strings for the data-blocks or None # if the data-block could not be loaded. with bpy . data . libraries . load ( filepath ) as ( data_src , data_dst ): data_dst . meshes = data_src . meshes # Now operate directly on the loaded data. for mesh in data_dst . meshes : if mesh is not None : print ( mesh . name ) write ( filepath , datablocks , * , path_remap = False , fake_user = False , compress = False ) ¶ Write data-blocks into a blend file. Note Indirectly referenced data-blocks will be expanded and written too. Parameters : filepath ( str | bytes ) – The path to write the blend-file. datablocks (set[ bpy.types.ID ]) – set of data-blocks. path_remap ( str ) – Optionally remap paths when writing the file: NONE No path manipulation (default). RELATIVE Remap paths that are already relative to the new location. RELATIVE_ALL Remap all paths to be relative to the new location. ABSOLUTE Make all paths absolute on writing. fake_user ( bool ) – When True, data-blocks will be written with fake-user flag enabled. compress ( bool ) – When True, write a com"}]} {"conversations": [{"role": "user", "content": "How do I use Editing Text Objects in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Editing Text Objects\n\nEditing text is quite different from other object types in Blender, and happens mainly in two areas.\nFirst, the 3D Viewport, where you type your text, and have a few shortcuts, e.g. for applying\nstyles (see [Font](properties.html#modeling-text-character)) – note however, that most Blender shortcuts you know\nin Edit Mode do not exist for texts. The second place is the Properties, especially the *Font* tab.\n\nEditing text objects is similar to using a standard text editor but is not as\nfull-featured and has some differences.\nThe menu of the 3D Viewport header offers few options. You have no transform nor mirror tools, and so on.\nTo leave Edit Mode use `Tab` as it does not insert a tab character in the text,\nbut rather enters and exits Edit Mode, as with other object types."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Spaceinfo, preserving all code examples."}, {"role": "assistant", "content": "eClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNodeChecke"}]} {"conversations": [{"role": "user", "content": "How do I use ThemeCommon(bpy_struct) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# ThemeCommon(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.ThemeCommon(*bpy_struct*)\n: Theme properties shared by different editors\n\n anim\n : Type:\n : [`ThemeCommonAnim`](bpy.types.ThemeCommonAnim.html#bpy.types.ThemeCommonAnim \"bpy.types.ThemeCommonAnim\"), (readonly, never None)\n\n curves\n : Type:\n : [`ThemeCommonCurves`](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves \"bpy.types.ThemeCommonCurves\"), (readonly, never None)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") | - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py\") - [`NodeTreeInterfaceSocket.bl_system_properties_get`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get \"bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get\") - [`NodeTreeInterfaceSocket.draw`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.draw \"bpy.types.NodeTreeInterfaceSocket.draw\") - [`NodeTreeInterfaceSocket.init_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.init_socket \"bpy.types.NodeTreeInterfaceSocket.init_socket\") - [`NodeTreeInterfaceSocket.from_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.from_socket \"bpy.types.NodeTreeInterfaceSocket.from_socket\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with NodeCompositorFileOutputItem(bpy_struct) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# NodeCompositorFileOutputItem(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodeCompositorFileOutputItem(*bpy_struct*)\n: color\n : Color of the corresponding socket type in the node editor\n\n Type:\n : float array of 4 items in [0, inf], default (0.0, 0.0, 0.0, 0.0), (readonly)\n\n format\n : Type:\n : [`ImageFormatSettings`](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings \"bpy.types.ImageFormatSettings\"), (readonly)\n\n name\n : Type:\n : string, default “”, (never None)\n\n override_node_format\n : Use a different format instead of the node format for this file\n\n Type:\n : boolean, default False\n\n save_as_render\n : Apply render part of display transform when saving byte image\n\n Type:\n : boolean, default False\n\n socket_type\n : Type:\n : enum in [Node Socket Data Type Items](bpy_types_enum_items/node_socket_data_type_items.html#rna-enum-node-socket-data-type-items), default `'FLOAT'`\n\n vector_socket_dimensions\n : Dimensions of the vector socket\n\n Type:\n : int in [2, 4], default 0\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Distribute Points in Grid: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Distribute Points in Grid\n\n[image reference removed]\n\nThe *Distribute Points in Grid* node generates points within the active region\nof a voxel grid. The number and placement of points can be controlled using\nthe grid’s density values and various distribution parameters.\n\nThis node is useful for scattering geometry procedurally inside a volumetric\nregion, such as distributing particles in a fog volume, populating points in\na simulation domain, or sampling areas defined by a signed distance field (SDF)\nor density grid."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Ui Ul List from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "de) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) N"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Space, preserving all code examples."}, {"role": "assistant", "content": "While object positions, vertex locations are not clamped, larger values become increasingly imprecise.\nTo get an idea of the precision you can work with using different scales.\nHere’s a table of scales and their associated accuracy:\n\n10:\n: 1/1,048,576th\n\n100:\n: 1/131,072th\n\n1,000:\n: 1/16,384th\n\n10,000:\n: 1/1,024th\n\n100,000:\n: 1/128th\n\n1,000,000:\n: 1/16th"}]} {"conversations": [{"role": "user", "content": "Describe Saving Defaults from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "The preferences are automatically saved when changed. This behavior can be changed by following the instructions under\n[Auto-Save Preferences](introduction.xhtml#autosave-preferences)\n\nChanging the default startup file can be done via File ‣ Defaults ‣ Save Startup File. See\n[Startup File](../../interface/window_system/topbar.xhtml#startup-file).\n\nThere are two areas where Blender’s defaults are stored:\n\nPreferences\n: The [Preferences](../../editors/preferences/introduction.xhtml#prefs-menu) file stores keymap, add-ons theme and other options.\n\nStartup File\n: The [Startup File](../../interface/window_system/topbar.xhtml#startup-file) stores the scene and UI setup which are displayed at startup and when\n creating a new file (File ‣ New)."}]} {"conversations": [{"role": "user", "content": "What is Inputs and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Selection\n: Faces to participate in the unwrap operation.\n UVs that are part of any other face will not be affected.\n\nSeam\n: Edges to mark where the mesh is “cut” for the purposes of unwrapping.\n\nMargin\n: The distance to leave between UV islands.\n\nFill Holes\n: Virtually fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry.\n\nMethod\n: Angle Based:\n : This method gives a good 2D representation of a mesh.\n\n Conformal:\n : Uses LSCM (Least Squares Conformal Mapping). This usually gives a less accurate UV\n mapping than Angle Based, but works better for simpler objects."}]} {"conversations": [{"role": "user", "content": "Explain Limit Distance Constraint in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Limit Distance Constraint\n\nThe *Limit Distance* constraint forces an object or bone to stay further from,\nnearer to, or exactly at a given distance from a target. In other words,\nthe owner’s location is constrained to be either outside, inside,\nor on the surface of a sphere centered on the target."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`FModifier.bl_rna_get_subclass`](bpy.types.FModifier.html#bpy.types.FModifier.bl_rna_get_subclass \"bpy.types.FModifier.bl_rna_get_subclass\") - [`FModifier.bl_rna_get_subclass_py`](bpy.types.FModifier.html#bpy.types.FModifier.bl_rna_get_subclass_py \"bpy.types.FModifier.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Compositornodeinpaint and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "de) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar CompositorNodeInpaint(CompositorNode) ¶ base classes — bpy_struct , Node , NodeInternal , CompositorNode class bpy.types. CompositorNodeInpaint ( CompositorNode ) ¶ Extend borders of an image into transparent or masked regions classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate update ( ) ¶ classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py CompositorNode.tag_need_exec CompositorNode.poll CompositorNode.update CompositorNode.bl_rna_get_subclass CompositorNode.bl_rna_get_subclass_py Next CompositorNodeInvert(CompositorNode) Previous CompositorNodeImageInfo(CompositorNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page CompositorNodeInpaint(CompositorNode) CompositorNodeInpaint CompositorNodeInpaint.is_registered_node_type() CompositorNodeInpaint.input_template() CompositorNodeInpaint.output_template() CompositorNodeInpaint.update() CompositorNodeInpaint.bl_rna_get_subclass() CompositorNodeInpaint.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Introduction in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Introduction\n\nThe Dope Sheet offers a bird’s-eye view of the keyframes inside the scene.\nIt’s inspired by classical hand-drawn animation, where animators make use of a chart\nshowing exactly when each drawing, sound, and camera move will occur, and for how long.\nIt is also possible to show [Playback Controls](../../animation/animation_editors.xhtml#animation-editors-footer) to control the playhead.\n\n[image reference removed]\n\nThe Dope Sheet."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Developer Tools in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Developer Tools\n\nThese preferences are reserved for features that aid Blender and add-on development.\nThis category is hidden by default and is visible enabling\n[Developer Extras](interface.xhtml#bpy-types-preferencesview-show-developer-ui)."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Header, preserving all code examples."}, {"role": "assistant", "content": "A header is a small horizontal strip, which sits either at the top or bottom of an area.\nAll editors have a header acting as a container for menus and commonly used tools.\n[Menus](../controls/buttons/menus.html#bpy-types-uipopupmenu) and buttons will change with the editor type and\nthe selected object and mode.\n\n[image reference removed]\n\nThe Header of the 3D Viewport.\n\n### Context Menu\n\n`RMB` on a header reveals a context menu with a couple options:\n\nShow Header\n: Toggles the visibility of the header.\n If a header is hidden, it can be made visible again by clicking or dragging\n the small arrow that appears at the top/bottom right of the editor.\n\nShow Tool Settings\n: Toggles the visibility of the [Tool Settings](#tool-settings).\n\nShow Menus\n: Toggles whether the [Menus](../controls/buttons/menus.html#bpy-types-uipopupmenu) are collapsed or not.\n\nFlip to Bottom/Top\n: Toggles whether the header or Tool Settings appear on the top or bottom of the editor.\n\nVertical/Horizontal Split\n: Shows an indicator line that lets you select the area and position where to split.\n `Tab` switches between vertical/horizontal.\n\nMaximize Area / Focus Mode\n: See [Maximize Area](areas.html#bpy-ops-screen-screen-full-area).\n\nDuplicate Area into New Window\n: See [Duplicate Area into New Window](areas.html#bpy-ops-screen-area-dupli).\n\nClose Area\n: Closes the area and replaces it with the expansion of a neighboring area."}]} {"conversations": [{"role": "user", "content": "Describe Glossary from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "s quite different from [Axis Angle](#term-Axis-Angle).\n\n Quaternion values can be interpreted geometrically as defining a point on a unit\n sphere in 4D space. Moving along any *great circle* of the sphere represents rotating\n around a fixed axis, with one full circle matching two full rotations.\n\nRadiosity\n: A global lighting method\n that calculates patterns of light and shadow for rendering graphics images from three-dimensional models.\n One of the many different tools which can simulate diffuse lighting in Blender.\n\n See also\n [Radiosity (computer graphics)](https://en.wikipedia.org/wiki/Radiosity_%28computer_graphics%29)\n on Wikipedia.\n\nRandom Seed\n\nSeed\n: Blender uses pseudo random number generators, which produce numbers that appear to be random,\n but given the same initial condition, they will always produce the exact same sequence of numbers.\n\n This is a critical feature to get reproducible and/or stable effects\n (otherwise e.g. your hair simulation would change every time you re-run it,\n without any way to control the outcome).\n\n The **seed** is a number that represents the initial condition of a random generator,\n if you change its seed, it will produce a new sequence of pseudo-random numbers.\n\n See also [Random seed](https://en.wikipedia.org/wiki/Random_seed) on Wikipedia.\n\nRay Tracing\n: Rendering technique that works by tracing the path taken by a ray of light through the scene,\n and calculating reflection, refraction, or absorption of the ray whenever it intersects\n an object in the world. More accurate than [Scanline](#term-Scanline), but much slower.\n\nReal User\n: A Blender object, which is a [Data User](#term-Data-User).\n Opposite of [Fake User](#term-Fake-User), which is only a program construct.\n\nRefraction\n: The change in direction of a wave due to a change in velocity.\n It happens when waves travel from a medium with a given [Index of Refraction](#term-Index-of-Refraction)\n to a medium with another. At the boundary between the media, the wave changes direction;\n its wavelength increases or decreases but frequency remains constant.\n\nRender\n: The process of computationally generating a 2D image from 3D geometry.\n\nResource\n: External files such as images, sounds, fonts and volumes files that can be packed into a blend-file.\n\nRest Pose\n: The initial transformations of a bone or whole Armature. Can also be called a default pose.\n Defined in Armature Edit Mode by the head, tail, and roll of each bone.\n Any constraint or driver-induced transformation is NOT part of the rest pose.\n\nRGB\n: A color model based on the traditional primary colors, Red/Green/Blue.\n RGB colors are also directly broadcasted to most computer monitors.\n\nRig\n: A system of relationships that determine how something moves. The act of building of such a system.\n\nRoll\n\nRoll Angle\n: The orientation of the local X and Z axes of a [Bone](#term-Bone).\n Has no effect on the local Y axis as local Y is determined by the location of\n the [Head](#term-Head) and [Tail](#term-Tail).\n\nRolling Shutter\n: In real CMOS cameras the sensor is read out with scanlines\n and hence different scanlines are sampled at a different moment in time.\n This, for example, make vertical straight lines being curved when doing a horizontal camera pan.\n See also [Rolling Shutter](https://en.wikipedia.org/wiki/Rolling_shutter) on Wikipedia.\n\nRoughness Map\n: A grayscale texture that defines how rough or smooth the surface of a material is.\n This may also be known as a [Glossy Map](#term-Glossy-Map).\n\nSaturation\n: Also known as colorfulness, saturation is the quantity of hue in the color\n (from desaturated – a shade of gray – to saturated – brighter colors).\n\nScanline\n: Rendering technique. Much faster than [Ray Tracing](#term-Ray-Tracing),\n but allows fewer effects, such as reflections, refractions, motion blur and focal blur.\n\nScene Referenced\n: An image whose [Luminance](#term-Luminance) channel is not limited.\n\n See also [Display Referenced](#term-Display-Referenced).\n\nShading\n: Process of altering the color of an object/surface in the 3D scene,\n based on its angle to lights and its distance from lights to create a photorealistic effect.\n\nSmoothing\n: Defines how [Faces](#term-Face) are shaded. Faces can be either solid (faces are rendered flat)\n or smooth (faces are smoothed by interpolating the normal on every point of the face).\n\nSpecular Light\n: A light which is reflected precisely, like a mirror.\n Also used to refer to highlights on reflective objects.\n\nSSS\n\nSubsurface Scattering\n: Mechanism of light transport in which light penetrates the surface of a translucent object,\n is scattered by interacting with the material, and exits the surface at a different point.\n All non-metallic materials are translucent to some degree. In particular, materials such as marble, skin,\n and milk are extremely difficult to simulate realistically without taking subsurface scattering into account.\n\nStraight Alpha\n: See [Alpha Channel](#term-Alpha-Channel).\n\nSubdiv\n\nSubdivision Surface\n: A method of creating smooth higher poly surfaces which can take a low polygon mesh as input.\n\n See also\n [Catmull-Clark subdivision surface](https://en.wikipedia.org/wiki/Catmull%E2%80%93Clark_subdivision_surface)\n on Wikipedia.\n\nSubdividing\n: Technique for adding more geometry to a mesh.\n It creates new vertices on subdivided edges, new edges between subdivisions and new faces based on new edges.\n If new edges cross a new vertex is created at their crossing point.\n\nSwing\n\nSwing and Twist\n: Refers to decomposition of an arbitrary rotation into a sequence of two single axis rotations:\n a *swing* rotation that aims a chosen axis in its final direction using the shortest possible rotation path,\n followed by a *twist* rotation around that axis.\n\n This decomposition is available through [Driver Variables](../animation/drivers/drivers_panel.xhtml#drivers-variables-rotation-modes)\n and inputs of the [Transformation constraint](../animation/constraints/transform/transformation.xhtml).\n The [Damped Track constraint](../animation/constraints/tracking/damped_track.xhtml) produces\n a pure *swing* rotation.\n\n In the [Quaternion](#term-Quaternion) representation the *swing* rotation always has 0 as the X/Y/Z component\n corresponding to the selected axis, while *twist* always has 0 as the other two components.\n\nTail\n: A subcomponent of a [Bone](#term-Bone). Has X, Y and Z coordinates measured in the [Local Space](#term-Local-Space)\n of the armature object. Used in conjunction with the [Head](#term-Head)\n to define the local Y axis of a bone in [Pose Mode](#term-Pose-Mode).\n The smaller of the two ends when displayed as an [Octahedron](#term-Octahedron).\n\nTangent\n: A line that intersects a surface at exactly one point,\n a tangent is perpendicular to a [Normal](#term-Face-Normal).\n\nTessellation\n: The tiling of a plane using one or more geometric shapes usually resulting in [Micropolygons](#term-Micropolygons).\n\nTexture\n: Specifies visual patterns on surfaces and simulates physical surface structure.\n\nTexture Space\n: The bounding box to use when using *Generated* mapping to add a [Texture](#term-Texture) to an image.\n\nTimecode\n: A coded signal on videotape or film giving information about the frame number and time the frame was recorded.\n Timecodes are used to sync media between different recording devices, including both audio and video.\n\nTitle Safe\n: Area of the screen visible on all devices.\n Place text and graphics inside this area to make sure they do not get cut off.\n\nTopology\n: The arrangement of *Vertices*, *Edges*, and *Faces* which define the shape of a mesh.\n See [Vertex](#term-Vertex), [Edge](#term-Edge), and [Face](#term-Face).\n\nTransform\n\nTransformation\n: The combination of location, rotation, and scale.\n Can be expressed in [World Space](#term-World-Space) or [Local Space](#term-Local-Space).\n\nTransformation Matrix\n: A matrix that is used to represent the [Transformation](#term-Transformation) of an item.\n\nTriangle\n: [Face](#term-Face) with exactly three [Vertices](#term-Vertex).\n\nUV Map\n: Defines a relation between the surface of a mesh and a 2D texture.\n In detail, each face of the mesh is mapped to a corresponding face on the texture.\n It is possible and often common practice to map several faces of the mesh to\n the same or overlapping areas of the texture.\n\nValue\n: The brightness of the color (dark to light).\n\nVertex\n\nVertices\n: A point in 3D space containing a location.\n Vertices are the terminating points of [Edges](#term-Edge).\n\nVertex Group\n: Collection of [Vertices](#term-Vertex).\n Vertex groups are useful for limiting operations to specific areas of a mesh.\n\nVoxel\n: A cubic 3D equivalent to the square 2D pixel.\n The name is a combination of the terms “Volumetric” and “[Pixel](#term-Pixel)”.\n Used to store smoke and fire data from physics simulations.\n\nWalk Cycle\n: In animation, a walk cycle is a character that has just the walking function animated.\n Later on in the animation process, the character is placed in an environment\n and the rest of the functions are animated.\n\nWeight Painting\n: Assigning [Vertices](#term-Vertices) to a [Vertex Group](#term-Vertex-Group) with a weight of 0.0 - 1.0.\n\nWhite Point\n: A reference value for white light when all primaries of a color model are combined evenly.\n\n A white point is defined by a set of [CIE illuminates](https://en.wikipedia.org/wiki/Standard_illuminant)\n which correspond to a color temperature.\n For example, D65 corresponds to 6500 K light and D70 corresponding to 7000 K.\n\nWorld Space\n: A 3D coordinate system that originates at a point at the origin of the world.\n Compare to [Local Space](#term-Local-Space).\n\nZ-buffer\n: Raster-based storage of the distance measurement between the camera and the surface points.\n Surface points which are in front of the camera have a positive Z value and\n points behind have negative values. The Z-depth map can be visualized as a grayscale image."}]} {"conversations": [{"role": "user", "content": "Describe NodeEvaluateClosureOutputItems(bpy_struct) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# NodeEvaluateClosureOutputItems(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodeEvaluateClosureOutputItems(*bpy_struct*)\n: new(*socket_type*, *name*)\n : Add an item at the end\n\n Parameters:\n : - **socket_type** (enum in [Node Socket Data Type Items](bpy_types_enum_items/node_socket_data_type_items.html#rna-enum-node-socket-data-type-items)) – Socket Type, Socket type of the item\n - **name** (*string**,* *(**never None**)*) – Name\n\n Returns:\n : Item, New item\n\n Return type:\n : [`NodeEvaluateClosureOutputItem`](bpy.types.NodeEvaluateClosureOutputItem.html#bpy.types.NodeEvaluateClosureOutputItem \"bpy.types.NodeEvaluateClosureOutputItem\")\n\n remove(*item*)\n : Remove an item\n\n Parameters:\n : **item** ([`NodeEvaluateClosureOutputItem`](bpy.types.NodeEvaluateClosureOutputItem.html#bpy.types.NodeEvaluateClosureOutputItem \"bpy.types.NodeEvaluateClosureOutputItem\"), (never None)) – Item, The item to remove\n\n clear()\n : Remove all items\n\n move(*from_index*, *to_index*)\n : Move an item to another position\n\n Parameters:\n : - **from_index** (*int in* *[**0**,* *inf**]*) – From Index, Index of the item to move\n - **to_index** (*int in* *[**0**,* *inf**]*) – To Index, Target index for the item\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Nodesocketbundle: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "NodeSocketBundle(NodeSocketStandard) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurv"}]} {"conversations": [{"role": "user", "content": "Describe Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Repeat Items\n: [List View](../../../interface/controls/templates/list_view.xhtml#ui-list-view) for adding, removing, reordering, and renaming the inputs of the zone.\n\n Socket Type\n : The [data type](../attributes_reference.xhtml#attribute-data-types) of the selected input.\n\nInspection Index\n: The number of the iteration to show in [socket inspection](../inspection.xhtml#socket-inspection)\n and in the [Viewer Node](../output/viewer.xhtml)."}]} {"conversations": [{"role": "user", "content": "Explain NodeCompositorFileOutputItems(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# NodeCompositorFileOutputItems(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodeCompositorFileOutputItems(*bpy_struct*)\n: Collection of file output items\n\n new(*socket_type*, *name*)\n : Add an item at the end\n\n Parameters:\n : - **socket_type** (enum in [Node Socket Data Type Items](bpy_types_enum_items/node_socket_data_type_items.html#rna-enum-node-socket-data-type-items)) – Socket Type, Socket type of the item\n - **name** (*string**,* *(**never None**)*) – Name\n\n Returns:\n : Item, New item\n\n Return type:\n : [`NodeCompositorFileOutputItem`](bpy.types.NodeCompositorFileOutputItem.html#bpy.types.NodeCompositorFileOutputItem \"bpy.types.NodeCompositorFileOutputItem\")\n\n remove(*item*)\n : Remove an item\n\n Parameters:\n : **item** ([`NodeCompositorFileOutputItem`](bpy.types.NodeCompositorFileOutputItem.html#bpy.types.NodeCompositorFileOutputItem \"bpy.types.NodeCompositorFileOutputItem\"), (never None)) – Item, The item to remove\n\n clear()\n : Remove all items\n\n move(*from_index*, *to_index*)\n : Move an item to another position\n\n Parameters:\n : - **from_index** (*int in* *[**0**,* *inf**]*) – From Index, Index of the item to move\n - **to_index** (*int in* *[**0**,* *inf**]*) – To Index, Target index for the item\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Ops.Mesh: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "(enum in [ 'WORLD' , 'VIEW' , 'CURSOR' ], (optional)) – Align, The alignment of the new object WORLD World – Align the new object to the world. VIEW View – Align the new object to the view. CURSOR 3D Cursor – Use the 3D cursor orientation for the new object. location ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation ( mathutils.Euler rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object scale ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object bpy.ops.mesh. primitive_cone_add ( * , vertices = 32 , radius1 = 1.0 , radius2 = 0.0 , depth = 2.0 , end_fill_type = 'NGON' , calc_uvs = True , enter_editmode = False , align = 'WORLD' , location = (0.0, 0.0, 0.0) , rotation = (0.0, 0.0, 0.0) , scale = (0.0, 0.0, 0.0) ) ¶ Construct a conic mesh Parameters : vertices ( int in [ 3 , 10000000 ] , ( optional ) ) – Vertices radius1 ( float in [ 0 , inf ] , ( optional ) ) – Radius 1 radius2 ( float in [ 0 , inf ] , ( optional ) ) – Radius 2 depth ( float in [ 0 , inf ] , ( optional ) ) – Depth end_fill_type (enum in [ 'NOTHING' , 'NGON' , 'TRIFAN' ], (optional)) – Base Fill Type NOTHING Nothing – Don’t fill at all. NGON N-Gon – Use n-gons. TRIFAN Triangle Fan – Use triangle fans. calc_uvs ( boolean , ( optional ) ) – Generate UVs, Generate a default UV map enter_editmode ( boolean , ( optional ) ) – Enter Edit Mode, Enter edit mode when adding this object align (enum in [ 'WORLD' , 'VIEW' , 'CURSOR' ], (optional)) – Align, The alignment of the new object WORLD World – Align the new object to the world. VIEW View – Align the new object to the view. CURSOR 3D Cursor – Use the 3D cursor orientation for the new object. location ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation ( mathutils.Euler rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object scale ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object bpy.ops.mesh. primitive_cube_add ( * , size = 2.0 , calc_uvs = True , enter_editmode = False , align = 'WORLD' , location = (0.0, 0.0, 0.0) , rotation = (0.0, 0.0, 0.0) , scale = (0.0, 0.0, 0.0) ) ¶ Construct a cube mesh that consists of six square faces Parameters : size ( float in [ 0 , inf ] , ( optional ) ) – Size calc_uvs ( boolean , ( optional ) ) – Generate UVs, Generate a default UV map enter_editmode ( boolean , ( optional ) ) – Enter Edit Mode, Enter edit mode when adding this object align (enum in [ 'WORLD' , 'VIEW' , 'CURSOR' ], (optional)) – Align, The alignment of the new object WORLD World – Align the new object to the world. VIEW View – Align the new object to the view. CURSOR 3D Cursor – Use the 3D cursor orientation for the new object. location ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation ( mathutils.Euler rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object scale ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object bpy.ops.mesh. primitive_cube_add_gizmo ( * , calc_uvs = True , enter_editmode = False , align = 'WORLD' , location = (0.0, 0.0, 0.0) , rotation = (0.0, 0.0, 0.0) , scale = (0.0, 0.0, 0.0) , matrix = ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)) ) ¶ Construct a cube mesh Parameters : calc_uvs ( boolean , ( optional ) ) – Generate UVs, Generate a default UV map enter_editmode ( boolean , ( optional ) ) – Enter Edit Mode, Enter edit mode when adding this object align (enum in [ 'WORLD' , 'VIEW' , 'CURSOR' ], (optional)) – Align, The alignment of the new object WORLD World – Align the new object to the world. VIEW View – Align the new object to the view. CURSOR 3D Cursor – Use the 3D cursor orientation for the new object. location ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation ( mathutils.Euler rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object scale ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object matrix ( mathutils.Matrix of 4 * 4 items in [-inf, inf], (optional)) – Matrix bpy.ops.mesh. primitive_cylinder_add ( * , vertices = 32 , radius = 1.0 , depth = 2.0 , end_fill_type = 'NGON' , calc_uvs = True , enter_editmode = False , align = 'WORLD' , location = (0.0, 0.0, 0.0) , rotation = (0.0, 0.0, 0.0) , scale = (0.0, 0.0, 0.0) ) ¶ Construct a cylinder mesh Parameters : vertices ( int in [ 3 , 10000000 ] , ( optional ) ) – Vertices radius ( float in [ 0 , inf ] , ( optional ) ) – Radius depth ( float in [ 0 , inf ] , ( optional ) ) – Depth end_fill_type (enum in [ 'NOTHING' , 'NGON' , 'TRIFAN' ], (optional)) – Cap Fill Type NOTHING Nothing – Don’t fill at all. NGON N-Gon – Use n-gons. TRIFAN Triangle Fan – Use triangle fans. calc_uvs ( boolean , ( optional ) ) – Generate UVs, Generate a default UV map enter_editmode ( boolean , ( optional ) ) – Enter Edit Mode, Enter edit mode when adding this object align (enum in [ 'WORLD' , 'VIEW' , 'CURSOR' ], (optional)) – Align, The alignment of the new object WORLD World – Align the new object to the world. VIEW View – Align the new object to the view. CURSOR 3D Cursor – Use the 3D cursor orientation for the new object. location ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation ( mathutils.Euler rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object scale ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object bpy.ops.mesh. primitive_grid_add ( * , x_subdivisions = 10 , y_subdivisions = 10 , size = 2.0 , calc_uvs = True , enter_editmode = False , align = 'WORLD' , location = (0.0, 0.0, 0.0) , rotation = (0.0, 0.0, 0.0) , scale = (0.0, 0.0, 0.0) ) ¶ Construct a subdivided plane mesh Parameters : x_subdivisions ( int in [ 1 , 10000000 ] , ( optional ) ) – X Subdivisions y_subdivisions ( int in [ 1 , 10000000 ] , ( optional ) ) – Y Subdivisions size ( float in [ 0 , inf ] , ( optional ) ) – Size calc_uvs ( boolean , ( optional ) ) – Generate UVs, Generate a default UV map enter_editmode ( boolean , ( optional ) ) – Enter Edit Mode, Enter edit mode when adding this object align (enum in [ 'WORLD' , 'VIEW' , 'CURSOR' ], (optional)) – Align, The alignment of the new object WORLD World – Align the new object to the world. VIEW View – Align the new object to the view. CURSOR 3D Cursor – Use the 3D cursor orientation for the new object. location ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation ( mathutils.Euler rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object scale ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object bpy.ops.mesh. primitive_ico_sphere_add ( * , subdivisions = 2 , radius = 1.0 , calc_uvs = True , enter_editmode = False , align = 'WORLD' , location = (0.0, 0.0, 0.0) , rotation = (0.0, 0.0, 0.0) , scale = (0.0, 0.0, 0.0) ) ¶ Construct a spherical mesh that consists of equally sized triangles Parameters : subdivisions ( int in [ 1 , 10 ] , ( optional ) ) – Subdivisions radius ( float in [ 0 , inf ] , ( optional ) ) – Radius calc_uvs ( boolean , ( optional ) ) – Generate UVs, Generate a default UV map enter_editmode ( boolean , ( optional ) ) – Enter Edit Mode, Enter edit mode when adding this object align (enum in [ 'WORLD' , 'VIEW' , 'CURSOR' ], (optional)) – Align, The alignment of the new object WORLD World – Align the new object to the world. VIEW View – Align the new object to the view. CURSOR 3D Cursor – Use the 3D cursor orientation for the new object. location ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation ( mathutils.Euler rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object scale ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object bpy.ops.mesh. primitive_monkey_add ( * , size = 2.0 , calc_uvs = True , enter_editmode = False , align = 'WORLD' , location = (0.0, 0.0, 0.0) , rotation = (0.0, 0.0, 0.0) , scale = (0.0, 0.0, 0.0) ) ¶ Construct a Suzanne mesh Parameters : size ( float in [ 0 , inf ] , ( optional ) ) – Size calc_uvs ( boolean , ( optional ) ) – Generate UVs, Generate a default UV map enter_editmode ( boolean , ( optional ) ) – Enter Edit Mode, Enter edit mode when adding this object align (enum in [ 'WORLD' , 'VIEW' , 'CURSOR' ], (optional)) – Align, The alignment of the new object WORLD World – Align the new object to the world. VIEW View – Align the new object to the view. CURSOR 3D Cursor – Use the 3D cursor orientation for the new object. location ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation ( mathutils.Euler rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object scale ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object bpy.ops.mesh. primitive_plane_add ( * , size = 2.0 , calc_uvs = True , enter_editmode = False , align = 'WORLD' , location = (0.0, 0.0, 0.0) , rotation = (0.0, 0.0, 0.0) , scale = (0.0, 0.0, 0.0) ) ¶ Construct a filled planar mesh with 4 vertices Parameters : size ( float in [ 0 , inf ] , ( optional ) ) – Size calc_uvs ( boolean , ( optional ) ) – Generate UVs, Generate a default UV map enter_editmode ( boolean , ( optional ) ) – Enter Edit Mode, Enter edit mode when adding this object align (enum in [ 'WORLD' , 'VIEW' , 'CURSOR' ], (optional)) – Align, The alignment of the new object WORLD World – Align the new object to the world. VIEW View – Align the new object to the view. CURSOR 3D Cursor – Use the 3D cursor orientation for the new object. location ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation ( mathutils.Euler rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object scale ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object bpy.ops.mesh. primitive_torus_add ( * , align = 'WORLD' , location = (0.0, 0.0, 0.0) , rotation = (0.0, 0.0, 0.0) , major_segments = 48 , minor_segments = 12 , mode = 'MAJOR_MINOR' , major_radius = 1.0 , minor_radius = 0.25 , abso_major_rad = 1.25 , abso_minor_rad = 0.75 , generate_uvs = True ) ¶ Construct a torus mesh Parameters : align (enum in [ 'WORLD' , 'VIEW' , 'CURSOR' ], (optional)) – Align WORLD World – Align the new object to the world. VIEW View – Align the new object to the view. CURSOR 3D Cursor – Use the 3D cursor orientation for the new object. location ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Location rotation ( mathutils.Euler rotation of 3 items in [-inf, inf], (optional)) – Rotation major_segments ( int in [ 3 , 256 ] , ( optional ) ) – Major Segments, Number of segments for the main ring of the torus minor_segments ( int in [ 3 , 256 ] , ( optional ) ) – Minor Segments, Number of segments for the minor ring of the torus mode (enum in [ 'MAJOR_MINOR' , 'EXT_INT' ], (optional)) – Dimensions Mode MAJOR_MINOR Major/Minor – Use the major/minor radii for torus dimensions. EXT_INT Exterior/Interior – Use the exterior/interior radii for torus dimensions. major_radius ( float in [ 0 , 10000 ] , ( optional ) ) – Major Radius, Radius from the origin to the center of the cross sections minor_radius ( float in [ 0 , 10000 ] , ( optional ) ) – Minor Radius, Radius of the torus’ cross section abso_major_rad ( float in [ 0 , 10000 ] , ( optional ) ) – Exterior Radius, Total Exterior Radius of the torus abso_minor_rad ( float in [ 0 , 10000 ] , ( optional ) ) – Interior Radius, Total Interior Radius of the torus generate_uvs ( boolean , ( optional ) ) – Generate UVs, Generate a default UV map File : startup/bl_operators/add_mesh_torus.py:222 bpy.ops.mesh. primitive_uv_sphere_add ( * , segments = 32 , ring_count = 16 , radius = 1.0 , calc_uvs = True , enter_editmode = False , align = 'WORLD' , location = (0.0, 0.0, 0.0) , rotation = (0.0, 0.0, 0.0) , scale = (0.0, 0.0, 0.0) ) ¶ Construct a spherical mesh with quad faces, except for triangle faces at the top and bottom Parameters : segments ( int in [ 3 , 100000 ] , ( optional ) ) – Segments ring_count ( int in [ 3 , 100000 ] , ( optional ) ) – Rings radius ( float in [ 0 , inf ] , ( optional ) ) – Radius calc_uvs ( boolean , ( optional ) ) – Generate UVs, Generate a default UV map enter_editmode ( boolean , ( optional ) ) – Enter Edit Mode, Enter edit mode when adding this object align (enum in [ 'WORLD' , 'VIEW' , 'CURSOR' ], (optional)) – Align, The alignment of the new object WORLD World – Align the new object to the world. VIEW View – Align the new object to the view. CURSOR 3D Cursor – Use the 3D cursor orientation for the new object. location ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation ( mathutils.Euler rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object scale ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object bpy.ops.mesh. quads_convert_to_tris ( * , quad_method = 'BEAUTY' , ngon_method = 'BEAUTY' ) ¶ Triangulate selected faces Parameters : quad_method (enum in Modifier Triangulate Quad Method Items , (optional)) – Quad Method, Method for splitting the quads into triangles ngon_method (enum in Modifier Triangulate Ngon Method Items , (optional)) – N-gon Method, Method for splitting the n-gons into triangles bpy.ops.mesh. region_to_loop ( ) ¶ Select boundary edges around the selected faces bpy.ops.mesh. remove_doubles ( * , threshold = 0.0001 , use_centroid = True , use_unselected = False , use_sharp_edge_from_normals = False ) ¶ Merge vertices based on their proximity Parameters : threshold ( float in [ 1e-06 , 50 ] , ( optional ) ) – Merge Distance, Maximum distance between elements to merge use_centroid ( boolean , ( optional ) ) – Centroid Merge, Move vertices to the centroid of the duplicate cluster, otherwise the vertex closest to the centroid is used. use_unselected ( boolean , ( optional ) ) – Unselected, Merge selected to other unselected vertices use_sharp_edge_from_normals ( boolean , ( optional ) ) – Sharp Edges, Calculate sharp edges using custom normal data (when available) bpy.ops.mesh. reorder_vertices_spatial ( ) ¶ Reorder mesh faces and vertices based on their spatial position for better BVH building and sculpting performance. bpy.ops.mesh. reveal ( * , select = True ) ¶ Reveal all hidden vertices, edges and faces Parameters : select ( boolean , ( optional ) ) – Select bpy.ops.mesh. rip ( * , mirror = False , use_proportional_edit = False , proportional_edit_falloff = 'SMOOTH' , proportional_size = 1.0 , use_proportional_connected = False , use_proportional_projected = False , release_confirm = False , use_accurate = False , use_fill = False ) ¶ Disconnect vertex or edges from connected geometry Parameters : mirror ( boolean , ( optional ) ) – Mirror Editing use_proportional_edit ( boolean , ( optional ) ) – Proportional Editing proportional_edit_falloff (enum in Proportional Falloff Items , (optional)) – Proportional Falloff, Falloff type for proportional editing mode proportional_size ( float in [ 1e-06 , inf ] , ( optional ) ) – Proportional Size use_proportional_connected ( boolean , ( optional ) ) – Connected use_proportional_projected ( boolean , ( optional ) ) – Projected (2D) release_confirm ( boolean , ( optional ) ) – Confirm on Release, Always confirm operation when releasing button use_accurate ( boolean , ( optional ) ) – Accurate, Use accurate transformation use_fill ( boolean , ( optional ) ) – Fill, Fill the ripped region bpy.ops.mesh. rip_edge ( * , mirror = False , use_proportional_edit = False , proportional_edit_falloff = 'SMOOTH' , proportional_size = 1.0 , use_proportional_connected = False , use_proportional_projected = False , release_confirm = False , use_accurate = False ) ¶ Extend vertices along the edge closest to the cursor Parameters : mirror ( boolean , ( optional ) ) – Mirror Editing use_proportional_edit ( boolean , ( optional ) ) – Proportional Editing proportional_edit_falloff (enum in Proportional Falloff Items , (optional)) – Proportional Falloff, Falloff type for proportional editing mode proportional_size ( float in [ 1e-06 , inf ] , ( optional ) ) – Proportional Size use_proportional_connected ( boolean , ( optional ) ) – Connected use_proportional_projected ( boolean , ( optional ) ) – Projected (2D) release_confirm ( boolean , ( optional ) ) – Confirm on Release, Always confirm operation when releasing button use_accurate ( boolean , ( optional ) ) – Accurate, Use accurate transformation bpy.ops.mesh. rip_edge_move ( * , MESH_OT_rip_edge = None , TRANSFORM_OT_translate = None ) ¶ Extend vertices and move the result Parameters : MESH_OT_rip_edge ( MESH_OT_rip_edge , (optional)) – Extend Vertices, Extend vertices along the edge closest to the cursor TRANSFORM_OT_translate ( TRANSFORM_OT_translate , (optional)) – Move, Move selected items bpy.ops.mesh. rip_move ( * , MESH_OT_rip = None , TRANSFORM_OT_translate = None ) ¶ Rip polygons and move the result Parameters : MESH_OT_rip ( MESH_OT_rip , (optional)) – Rip, Disconnect vertex or edges from connected geometry TRANSFORM_OT_translate ( TRANSFORM_OT_translate , (optional)) – Move, Move selected items bpy.ops.mesh. screw ( * , steps = 9 , turns = 1 , center = (0.0, 0"}]} {"conversations": [{"role": "user", "content": "How do I use Selection Mode in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Vertex:\n: `1` Select vertices.\n\nEdge:\n: `2` Select edges.\n\nFace:\n: `3` Select faces.\n\nIf *Sync Selection* is enabled, you can hold `Shift` while clicking a selection mode to\nactivate multiple ones at the same time, or `Ctrl` to expand/contract the selection."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with CompositorNodeMovieClip(CompositorNode) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# CompositorNodeMovieClip(CompositorNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`CompositorNode`](bpy.types.CompositorNode.html#bpy.types.CompositorNode \"bpy.types.CompositorNode\")\n\n*class* bpy.types.CompositorNodeMovieClip(*CompositorNode*)\n: Input image or movie from a movie clip data-block, typically used for motion tracking\n\n clip\n : Type:\n : [`MovieClip`](bpy.types.MovieClip.html#bpy.types.MovieClip \"bpy.types.MovieClip\")\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n update()\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Examples from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "The coordinates provided by the *Segment Coordinates* output can be used to tile textures in a radially symmetric manner,\nwhich is demonstrated by radially tiling a heart texture in the following examples.\n\n| | |\n| --- | --- |\n| ../../../../_images/render_shader-nodes_radial_tiling_example_segments-5_0-heart.png Sides: 5.0. | ../../../../_images/render_shader-nodes_radial_tiling_example_segments-6_5-heart.png Sides: 6.5. |\n\n[image reference removed]\n\nNode tree for the shader above.\n\nWith an increasing number of segments the relative width of each segment decreases, eventually causing the textures to overlap and clip,\nas seen on the example with *Sides* set to 6.5. Apart from that, the non-integer *Sides* value in that example\nresults in even more significant clipping due to the irregular segment that is smaller than the regular segments.\nTo avoid this clipping, the *Segment Width* output can be used to scale the textures according to the relative width of each segment.\n\n| | |\n| --- | --- |\n| ../../../../_images/render_shader-nodes_radial_tiling_example_segments-5_0-heart-scaled.png Sides: 5.0. | ../../../../_images/render_shader-nodes_radial_tiling_example_segments-6_5-heart-scaled.png Sides: 6.5. |\n\n[image reference removed]\n\nNode tree for the shader above. The value 0.725 is an arbitrarily chosen texture scaling value and can be tweaked to change the size of the textures.\n\nBy default the segment coordinate systems are rotated to have their Y-axes intersect with the origin.\nThe *Segment Rotation* output can be used to align the rotation of the segment coordinate systems along a global direction instead.\n\n| | |\n| --- | --- |\n| ../../../../_images/render_shader-nodes_radial_tiling_example_segments-5_0-heart-scaled-rotated.png Sides: 5.0. | ../../../../_images/render_shader-nodes_radial_tiling_example_segments-6_5-heart-scaled-rotated.png Sides: 6.5. |\n\n[image reference removed]\n\nNode tree for the shader above. The value -1.571 is an arbitrarily chosen texture rotation value and can be tweaked to change the rotation of the textures.\n\nWhen working with textures that span the entire UV space there is always the issue of visible seams along segment borders even if the original texture is seamless.\nThe *Normalize* option eliminates these visible seams by ensuring that the X-coordinates always only cover the entire 0 to range 1.\nThis also introduces a zoom effect, which depending on whether or not it’s desirable may need to be mitigated using additional nodes.\n\n| | |\n| --- | --- |\n| ../../../../_images/render_shader-nodes_radial_tiling_example_normalize-disabled-pavement.png Normalize: Disabled. | ../../../../_images/render_shader-nodes_radial_tiling_example_normalize-enabled-pavement.png Normalize: Enabled. |\n\nFor some textures it may be useful to create a more rounded appearance in the vicinity of segment borders,\nwhich can be done by setting the roundness of the segment coordinate systems using the *Roundness* input.\n\n| | | | |\n| --- | --- | --- | --- |\n| ../../../../_images/render_shader-nodes_radial_tiling_example_roundness-0_0-pavement.png Roundness: 0.0. | ../../../../_images/render_shader-nodes_radial_tiling_example_roundness-0_25-pavement.png Roundness: 0.25. | ../../../../_images/render_shader-nodes_radial_tiling_example_roundness-0_5-pavement.png Roundness: 0.5. | ../../../../_images/render_shader-nodes_radial_tiling_example_roundness-1_0-pavement.png Roundness: 1.0. |"}]} {"conversations": [{"role": "user", "content": "What is Inherited Properties and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Modifier.name`](bpy.types.Modifier.html#bpy.types.Modifier.name \"bpy.types.Modifier.name\") - [`Modifier.type`](bpy.types.Modifier.html#bpy.types.Modifier.type \"bpy.types.Modifier.type\") - [`Modifier.show_viewport`](bpy.types.Modifier.html#bpy.types.Modifier.show_viewport \"bpy.types.Modifier.show_viewport\") - [`Modifier.show_render`](bpy.types.Modifier.html#bpy.types.Modifier.show_render \"bpy.types.Modifier.show_render\") - [`Modifier.show_in_editmode`](bpy.types.Modifier.html#bpy.types.Modifier.show_in_editmode \"bpy.types.Modifier.show_in_editmode\") - [`Modifier.show_on_cage`](bpy.types.Modifier.html#bpy.types.Modifier.show_on_cage \"bpy.types.Modifier.show_on_cage\") | - [`Modifier.show_expanded`](bpy.types.Modifier.html#bpy.types.Modifier.show_expanded \"bpy.types.Modifier.show_expanded\") - [`Modifier.is_active`](bpy.types.Modifier.html#bpy.types.Modifier.is_active \"bpy.types.Modifier.is_active\") - [`Modifier.use_pin_to_last`](bpy.types.Modifier.html#bpy.types.Modifier.use_pin_to_last \"bpy.types.Modifier.use_pin_to_last\") - [`Modifier.is_override_data`](bpy.types.Modifier.html#bpy.types.Modifier.is_override_data \"bpy.types.Modifier.is_override_data\") - [`Modifier.use_apply_on_spline`](bpy.types.Modifier.html#bpy.types.Modifier.use_apply_on_spline \"bpy.types.Modifier.use_apply_on_spline\") - [`Modifier.execution_time`](bpy.types.Modifier.html#bpy.types.Modifier.execution_time \"bpy.types.Modifier.execution_time\") - [`Modifier.persistent_uid`](bpy.types.Modifier.html#bpy.types.Modifier.persistent_uid \"bpy.types.Modifier.persistent_uid\") |"}]} {"conversations": [{"role": "user", "content": "What is UV Unwrap Node and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# UV Unwrap Node\n\n[image reference removed]\n\nThe *UV Unwrap Node* generates a UV map islands based on a selection of seam edges.\nThe node implicitly performs a [Pack Islands](pack_uv_islands.html)\noperation upon completion, because the results may not be generally useful otherwise."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Geometrynodestringjoin: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNod"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Alphaoverstrip in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "eNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) 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ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) 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(mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar AlphaOverStrip(EffectStrip) ¶ base classes — bpy_struct , Strip , EffectStrip class bpy.types. AlphaOverStrip ( EffectStrip ) ¶ Alpha Over Strip input_1 ¶ First input for the effect strip Type : Strip , (never None) input_2 ¶ Second input for the effect strip Type : Strip , (never None) input_count ¶ Type : int in [0, inf], default 0, (readonly) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Strip.name Strip.type Strip.select Strip.select_left_handle Strip.select_right_handle Strip.mute Strip.lock Strip.frame_final_duration Strip.frame_duration Strip.frame_start Strip.frame_final_start Strip.frame_final_end Strip.frame_offset_start Strip.frame_offset_end Strip.channel Strip.use_linear_modifiers Strip.blend_type Strip.blend_alpha Strip.effect_fader Strip.use_default_fade Strip.color_tag Strip.modifiers Strip.show_retiming_keys EffectStrip.use_deinterlace EffectStrip.alpha_mode EffectStrip.use_flip_x EffectStrip.use_flip_y EffectStrip.use_float EffectStrip.use_reverse_frames EffectStrip.color_multiply EffectStrip.multiply_alpha EffectStrip.color_saturation EffectStrip.strobe EffectStrip.transform EffectStrip.crop EffectStrip.use_proxy EffectStrip.proxy Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Strip.bl_system_properties_get Strip.strip_elem_from_frame Strip.swap Strip.move_to_meta Strip.parent_meta Strip.invalidate_cache Strip.split Strip.bl_rna_get_subclass Strip.bl_rna_get_subclass_py EffectStrip.bl_rna_get_subclass EffectStrip.bl_rna_get_subclass_py Next AlphaUnderStrip(EffectStrip) Previous AdjustmentStrip(EffectStrip) Copyright © Blender Authors Made with Furo Report issue on this page On this page AlphaOverStrip(EffectStrip) AlphaOverStrip AlphaOverStrip.input_1 AlphaOverStrip.input_2 AlphaOverStrip.input_count AlphaOverStrip.bl_rna_get_subclass() AlphaOverStrip.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "How do I use Data in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Fonts\n: Default location to browse for [text object](../../modeling/texts/index.html) font files.\n\nTextures\n: Default location to browse for image textures.\n\nSounds\n: Default location to browse for sound files.\n\nTemporary Files\n: The directory for storing temporary save files. The path must reference an existing directory\n or it will be ignored and the systems temporary directory will be used instead.\n When left blank, the systems temporary directory will be used (see [Temporary Directory](../../advanced/blender_directory_layout.html#temp-dir) for details).\n\n### Render\n\nRender Output\n: Where rendered images/videos are saved.\n\nRender Cache\n: The location where cached render images are stored."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Calculating Distortion: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Before using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting\nK1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens.\nFor more information on how to edit those values,\n[check this out](https://blender.stackexchange.com/questions/15620)."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Themecommoncurves, preserving all code examples."}, {"role": "assistant", "content": "ThemeCommonCurves(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh"}]} {"conversations": [{"role": "user", "content": "How do I use Rotation to Quaternion Node in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Rotation to Quaternion Node\n\n[image reference removed]\n\nThe *Rotation to Quaternion* node converts a standard rotation value to a\n[quaternion rotation](../../../../advanced/appendices/rotations.xhtml#quaternion-mode)."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Collection from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Collection(ID) ¶ base classes — bpy_struct , ID class bpy.types. Collection ( ID ) ¶ Collection of Object data-blocks active_exporter_index ¶ Active index in the exporters list Type : int in [0, inf], default 0 all_objects ¶ Objects that are in this collection and its child collections Type : bpy_prop_collection of Object , (readonly) children ¶ Collections that are immediate children of this collection Type : CollectionChildren bpy_prop_collection of Collection , (readonly) collection_children ¶ Children collections with their parent-collection-specific settings Type : bpy_prop_collection of CollectionChild , (readonly) collection_objects ¶ Objects of the collection with their parent-collection-specific settings Type : bpy_prop_collection of CollectionObject , (readonly) color_tag ¶ Color tag for a collection Type : enum in Collection Color Items , default 'COLOR_01' exporters ¶ Export Handlers configured for the collection Type : CollectionExports bpy_prop_collection of CollectionExport , (readonly) hide_render ¶ Globally disable in renders Type : boolean, default False hide_select ¶ Disable selection in viewport Type : boolean, default False hide_viewport ¶ Globally disable in viewports Type : boolean, default False instance_offset ¶ Offset from the origin to use when instancing Type : mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) lineart_intersection_mask ¶ Intersection generated by this collection will have this mask value Type : boolean array of 8 items, default (False, False, False, False, False, False, False, False) lineart_intersection_priority ¶ The intersection line will be included into the object with the higher intersection priority value Type : int in [0, 255], default 0 lineart_usage ¶ How to use this collection in Line Art calculation INCLUDE Include – Generate feature lines for this collection. OCCLUSION_ONLY Occlusion Only – Only use the collection to produce occlusion. EXCLUDE Exclude – Don’t use this collection in Line Art. INTERSECTION_ONLY Intersection Only – Only generate intersection lines for this collection. NO_INTERSECTION No Intersection – Include this collection but do not generate intersection lines. FORCE_INTERSECTION Force Intersection – Generate intersection lines even with objects that disabled intersection. Type : enum in [ 'INCLUDE' , 'OCCLUSION_ONLY' , 'EXCLUDE' , 'INTERSECTION_ONLY' , 'NO_INTERSECTION' , 'FORCE_INTERSECTION' ], default 'INCLUDE' lineart_use_intersection_mask ¶ Use custom intersection mask for faces in this collection Type : boolean, default False objects ¶ Objects that are directly in this collection Type : CollectionObjects bpy_prop_collection of Object , (readonly) use_lineart_intersection_priority ¶ Assign intersection priority value for this collection Type : boolean, default False children_recursive ¶ A list of all children from this collection. Type : list of Collection Note Takes O(n) time, where n is the total number of all descendant collections. (readonly) users_dupli_group ¶ The collection instance objects this collection is used in Type : tuple of Object Note Takes O(len(bpy.data.objects)) time. (readonly) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data ID.name ID.name_full ID.id_type ID.session_uid ID.is_evaluated ID.original ID.users ID.use_fake_user ID.use_extra_user ID.is_embedded_data ID.is_linked_packed ID.is_missing ID.is_runtime_data ID.is_editable ID.tag ID.is_library_indirect ID.library ID.library_weak_reference ID.asset_data ID.override_library ID.preview Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rn"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Linestylegeometrymodifier Perlinnoise1D in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "GeometryNode) GeometryNodeCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_"}]} {"conversations": [{"role": "user", "content": "How do I use Settings in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "[image reference removed]\n\nCanvas main panel.\n\nPaint Surface\n: A [list](../../interface/controls/templates/list_view.xhtml#ui-list-view) of Dynamic Paint surfaces.\n These surfaces are basically layers of paint, that work independently from each other.\n You can define individual settings for them and bake them separately.\n\n Is Active\n : The checkbox toggles whether surface is active at all.\n If not selected no calculations are done.\n\nBelow you can set surface type and adjust quality and timing settings.\n\nFormat\n: Each surface has a certain format and type.\n Format determines how data is stored and outputted.\n\n Vertex:\n : Dynamic Paint operates directly on mesh vertex data.\n Results are stored by point cache and can be displayed in viewports.\n However, using vertex level also requires a highly subdivided mesh to work.\n\n Image Sequences:\n : Dynamic Paint generates UV wrapped image files of defined resolution as output.\n\n Resolution\n : You can adjust the output image dimensions for the *Image Sequences* surface type.\n For example using 256 will lead to 256×256 image output.\n Doubling the resolution will likely quadruple the baking time and vice versa.\n\n Anti-Aliasing\n : [Anti-Aliasing](../../glossary/index.xhtml#term-Anti-Aliasing) to smooth paint edges using a 5× multisampling method.\n\nFrame Start, End\n: Defines surface processing start and end frame.\n\nSub-Steps\n: Extra samples between frames. They are usually required when there is a very fast brush."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Spiral Node in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Spiral Node\n\n[image reference removed]\n\nThe *Spiral* node generates a poly spline in a spiral shape.\nIt can be used to create springs or other similar objects.\nBy default the spiral twists in a clockwise fashion."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Collectionchildren in a Blender add-on or script – include code."}, {"role": "assistant", "content": "CollectionChildren(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) 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GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMes"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Geometrynodeinputcollection in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "GeometryNodeInputCollection(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation 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CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) 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FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNod"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Movieclipuser in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "metryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_st"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Colorrampelement: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Geometrynoderaycast from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "GeometryNodeRaycast(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API 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AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveTo"}]} {"conversations": [{"role": "user", "content": "Explain Extrude Vertices in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Extrude Vertices\n\nExtrude vertices as individual vertices.\n\n| | |\n| --- | --- |\n| ../../../../_images/modeling_meshes_editing_vertex_extrude-vertices_before.png Vertex selected. | ../../../../_images/modeling_meshes_editing_vertex_extrude-vertices_after.png Vertices extrude. |"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Describe Surface Operators from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Surface Operators\n\nbpy.ops.surface.primitive_nurbs_surface_circle_add(*\\**, *radius=1.0*, *enter_editmode=False*, *align='WORLD'*, *location=(0.0, 0.0, 0.0)*, *rotation=(0.0, 0.0, 0.0)*, *scale=(0.0, 0.0, 0.0)*)\n: Construct a Nurbs surface Circle\n\n Parameters:\n : - **radius** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Radius\n - **enter_editmode** (*boolean**,* *(**optional**)*) – Enter Edit Mode, Enter edit mode when adding this object\n - **align** (enum in [`'WORLD'`, `'VIEW'`, `'CURSOR'`], (optional)) –\n\n Align, The alignment of the new object\n\n - `WORLD`\n World – Align the new object to the world.\n - `VIEW`\n View – Align the new object to the view.\n - `CURSOR`\n 3D Cursor – Use the 3D cursor orientation for the new object.\n - **location** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object\n - **rotation** ([`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object\n - **scale** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object\n\nbpy.ops.surface.primitive_nurbs_surface_curve_add(*\\**, *radius=1.0*, *enter_editmode=False*, *align='WORLD'*, *location=(0.0, 0.0, 0.0)*, *rotation=(0.0, 0.0, 0.0)*, *scale=(0.0, 0.0, 0.0)*)\n: Construct a Nurbs surface Curve\n\n Parameters:\n : - **radius** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Radius\n - **enter_editmode** (*boolean**,* *(**optional**)*) – Enter Edit Mode, Enter edit mode when adding this object\n - **align** (enum in [`'WORLD'`, `'VIEW'`, `'CURSOR'`], (optional)) –\n\n Align, The alignment of the new object\n\n - `WORLD`\n World – Align the new object to the world.\n - `VIEW`\n View – Align the new object to the view.\n - `CURSOR`\n 3D Cursor – Use the 3D cursor orientation for the new object.\n - **location** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object\n - **rotation** ([`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object\n - **scale** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object\n\nbpy.ops.surface.primitive_nurbs_surface_cylinder_add(*\\**, *radius=1.0*, *enter_editmode=False*, *align='WORLD'*, *location=(0.0, 0.0, 0.0)*, *rotation=(0.0, 0.0, 0.0)*, *scale=(0.0, 0.0, 0.0)*)\n: Construct a Nurbs surface Cylinder\n\n Parameters:\n : - **radius** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Radius\n - **enter_editmode** (*boolean**,* *(**optional**)*) – Enter Edit Mode, Enter edit mode when adding this object\n - **align** (enum in [`'WORLD'`, `'VIEW'`, `'CURSOR'`], (optional)) –\n\n Align, The alignment of the new object\n\n - `WORLD`\n World – Align the new object to the world.\n - `VIEW`\n View – Align the new object to the view.\n - `CURSOR`\n 3D Cursor – Use the 3D cursor orientation for the new object.\n - **location** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object\n - **rotation** ([`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object\n - **scale** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object\n\nbpy.ops.surface.primitive_nurbs_surface_sphere_add(*\\**, *radius=1.0*, *enter_editmode=False*, *align='WORLD'*, *location=(0.0, 0.0, 0.0)*, *rotation=(0.0, 0.0, 0.0)*, *scale=(0.0, 0.0, 0.0)*)\n: Construct a Nurbs surface Sphere\n\n Parameters:\n : - **radius** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Radius\n - **enter_editmode** (*boolean**,* *(**optional**)*) – Enter Edit Mode, Enter edit mode when adding this object\n - **align** (enum in [`'WORLD'`, `'VIEW'`, `'CURSOR'`], (optional)) –\n\n Align, The alignment of the new object\n\n - `WORLD`\n World – Align the new object to the world.\n - `VIEW`\n View – Align the new object to the view.\n - `CURSOR`\n 3D Cursor – Use the 3D cursor orientation for the new object.\n - **location** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object\n - **rotation** ([`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object\n - **scale** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object\n\nbpy.ops.surface.primitive_nurbs_surface_surface_add(*\\**, *radius=1.0*, *enter_editmode=False*, *align='WORLD'*, *location=(0.0, 0.0, 0.0)*, *rotation=(0.0, 0.0, 0.0)*, *scale=(0.0, 0.0, 0.0)*)\n: Construct a Nurbs surface Patch\n\n Parameters:\n : - **radius** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Radius\n - **enter_editmode** (*boolean**,* *(**optional**)*) – Enter Edit Mode, Enter edit mode when adding this object\n - **align** (enum in [`'WORLD'`, `'VIEW'`, `'CURSOR'`], (optional)) –\n\n Align, The alignment of the new object\n\n - `WORLD`\n World – Align the new object to the world.\n - `VIEW`\n View – Align the new object to the view.\n - `CURSOR`\n 3D Cursor – Use the 3D cursor orientation for the new object.\n - **location** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object\n - **rotation** ([`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object\n - **scale** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object\n\nbpy.ops.surface.primitive_nurbs_surface_torus_add(*\\**, *radius=1.0*, *enter_editmode=False*, *align='WORLD'*, *location=(0.0, 0.0, 0.0)*, *rotation=(0.0, 0.0, 0.0)*, *scale=(0.0, 0.0, 0.0)*)\n: Construct a Nurbs surface Torus\n\n Parameters:\n : - **radius** (*float in* *[**0**,* *inf**]**,* *(**optional**)*) – Radius\n - **enter_editmode** (*boolean**,* *(**optional**)*) – Enter Edit Mode, Enter edit mode when adding this object\n - **align** (enum in [`'WORLD'`, `'VIEW'`, `'CURSOR'`], (optional)) –\n\n Align, The alignment of the new object\n\n - `WORLD`\n World – Align the new object to the world.\n - `VIEW`\n View – Align the new object to the view.\n - `CURSOR`\n 3D Cursor – Use the 3D cursor orientation for the new object.\n - **location** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object\n - **rotation** ([`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object\n - **scale** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for A, preserving all code examples."}, {"role": "assistant", "content": "odifier_CreaseAngle.angle_min) - [(bpy.types.LineStyleColorModifier_CreaseAngle attribute)](bpy.types.LineStyleColorModifier_CreaseAngle.html#bpy.types.LineStyleColorModifier_CreaseAngle.angle_min) - [(bpy.types.LineStyleThicknessModifier_CreaseAngle attribute)](bpy.types.LineStyleThicknessModifier_CreaseAngle.html#bpy.types.LineStyleThicknessModifier_CreaseAngle.angle_min) - [angle_snap (bpy.types.GPencilSculptGuide attribute)](bpy.types.GPencilSculptGuide.html#bpy.types.GPencilSculptGuide.angle_snap) - [angle_x (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.angle_x) - [angle_x_normal() (in module freestyle.utils)](freestyle.utils.html#freestyle.utils.angle_x_normal) - [angle_y (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.angle_y) - [angular_damping (bpy.types.RigidBodyObject attribute)](bpy.types.RigidBodyObject.html#bpy.types.RigidBodyObject.angular_damping) - [angular_velocity (bpy.types.Particle attribute)](bpy.types.Particle.html#bpy.types.Particle.angular_velocity) - [(bpy.types.ParticleKey attribute)](bpy.types.ParticleKey.html#bpy.types.ParticleKey.angular_velocity) - [angular_velocity_factor (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.angular_velocity_factor) - [angular_velocity_mode (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.angular_velocity_mode) - [anim_fix_to_cam_use_loc (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_fix_to_cam_use_loc) - [anim_fix_to_cam_use_rot (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_fix_to_cam_use_rot) - [anim_fix_to_cam_use_scale (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_fix_to_cam_use_scale) - [anim_mirror_bone (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_mirror_bone) - [anim_mirror_object (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_mirror_object) - [anim_relative_object (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_relative_object) - [anim_transforms_to_deltas() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.anim_transforms_to_deltas) - [animateableTimeStretchPitchScale() (aud.aud.Sound method)](aud.html#aud.aud.Sound.animateableTimeStretchPitchScale) - [animated (aud.aud.AnimateableProperty attribute)](aud.html#aud.aud.AnimateableProperty.animated) - [animation_cancel() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.animation_cancel) - [animation_data_clear() (bpy.types.ID method)](bpy.types.ID.html#bpy.types.ID.animation_data_clear) - [animation_data_create() (bpy.types.ID method)](bpy.types.ID.html#bpy.types.ID.animation_data_create) - [animation_offset_end (bpy.types.AdjustmentStrip attribute)](bpy.types.AdjustmentStrip.html#bpy.types.AdjustmentStrip.animation_offset_end) - [(bpy.types.ImageStrip attribute)](bpy.types.ImageStrip.html#bpy.types.ImageStrip.animation_offset_end) - [(bpy.types.MaskStrip attribute)](bpy.types.MaskStrip.html#bpy.types.MaskStrip.animation_offset_end) - [(bpy.types.MetaStrip attribute)](bpy.types.MetaStrip.html#bpy.types.MetaStrip.animation_offset_end) - [(bpy.types.MovieClipStrip attribute)](bpy.types.MovieClipStrip.html#bpy.types.MovieClipStrip.animation_offset_end) - [(bpy.types.MovieStrip attribute)](bpy.types.MovieStrip.html#bpy.types.MovieStrip.animation_offset_end) - [(bpy.types.MulticamStrip attribute)](bpy.types.MulticamStrip.html#bpy.types.MulticamStrip.animation_offset_end) - [(bpy.types.SceneStrip attribute)](bpy.types.SceneStrip.html#bpy.types.SceneStrip.animation_offset_end) - [(bpy.types.SoundStrip attribute)](bpy.types.SoundStrip.html#bpy.types.SoundStrip.animation_offset_end) - [animation_offset_start (bpy.types.AdjustmentStrip attribute)](bpy.types.AdjustmentStrip.html#bpy.types.AdjustmentStrip.animation_offset_start) - [(bpy.types.ImageStrip attribute)](bpy.types.ImageStrip.html#bpy.types.ImageStrip.animation_offset_start) - [(bpy.types.MaskStrip attribute)](bpy.types.MaskStrip.html#bpy.types.MaskStrip.animation_offset_start) - [(bpy.types.MetaStrip attribute)](bpy.types.MetaStrip.html#bpy.types.MetaStrip.animation_offset_start) - [(bpy.types.MovieClipStrip attribute)](bpy.types.MovieClipStrip.html#bpy.types.MovieClipStrip.animation_offset_start) - [(bpy.types.MovieStrip attribute)](bpy.types.MovieStrip.html#bpy.types.MovieStrip.animation_offset_start) - [(bpy.types.MulticamStrip attribute)](bpy.types.MulticamStrip.html#bpy.types.MulticamStrip.animation_offset_start) - [(bpy.types.SceneStrip attribute)](bpy.types.SceneStrip.html#bpy.types.SceneStrip.animation_offset_start) - [(bpy.types.SoundStrip attribute)](bpy.types.SoundStrip.html#bpy.types.SoundStrip.animation_offset_start) - [animation_play() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.animation_play) - [animation_playback_post (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.animation_playback_post) - [animation_playback_pre (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.animation_playback_pre) - [animation_player (bpy.types.PreferencesFilePaths attribute)](bpy.types.PreferencesFilePaths.html#bpy.types.PreferencesFilePaths.animation_player) - [animation_player_preset (bpy.types.PreferencesFilePaths attribute)](bpy.types.PreferencesFilePaths.html#bpy.types.PreferencesFilePaths.animation_player_preset) - [animation_step() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.animation_step) - [AnimData (class in bpy.types)](bpy.types.AnimData.html#bpy.types.AnimData) - [AnimData.action_suitable_slots (in module bpy.types)](bpy.types.AnimData.html#bpy.types.AnimData.action_suitable_slots) - [AnimData.drivers (in module bpy.types)](bpy.types.AnimData.html#bpy.types.AnimData.drivers) - [AnimData.nla_tracks (in module bpy.types)](bpy.types.AnimData.html#bpy.types.AnimData.nla_tracks) - [animdata_operation() (in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.animdata_operation) - [AnimDataDrivers (class in bpy.types)](bpy.types.AnimDataDrivers.html#bpy.types.AnimDataDrivers) - [AnimViz (class in bpy.types)](bpy.types.AnimViz.html#bpy.types.AnimViz) - [AnimViz.motion_path (in module bpy.types)](bpy.types.AnimViz.html#bpy.types.AnimViz.motion_path) - [AnimVizMotionPaths (class in bpy.types)](bpy.types.AnimVizMotionPaths.html#bpy.types.AnimVizMotionPaths) - [AnimVizMotionPaths.has_motion_paths (in module bpy.types)](bpy.types.AnimVizMotionPaths.html#bpy.types.AnimVizMotionPaths.has_motion_paths) - [anisotropic_filter (bpy.types.PreferencesSystem attribute)](bpy.types.PreferencesSystem.html#bpy.types.PreferencesSystem.anisotropic_filter) - [annotate() (in module bpy.ops.gpencil)](bpy.ops.gpencil.html#bpy.ops.gpencil.annotate) - [annotation (bpy.types.MovieClip attribute)](bpy.types.MovieClip.html#bpy.types.MovieClip.annotation) - [(bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.annotation) - [(bpy.types.NodeTree attribute)](bpy.types.NodeTree.html#bpy.types.NodeTree.annotation) - [(bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.annotation) - [(bpy.types.SpaceImageEditor attribute)](bpy.types.SpaceImageEditor.html#bpy.types.SpaceImageEditor.annotation) - [(bpy.types.SpaceSequenceEditor attribute)](bpy.types.SpaceSequenceEditor.html#bpy.types.SpaceSequenceEditor.annotation) - [Annotation (class in bpy.types)](bpy.types.Annotation.html#bpy.types.Annotation) - [Annotation.animation_data (in module bpy.types)](bpy.types.Annotation.html#bpy.types.Annotation.animation_data) - [Annotation.layers (in module bpy.types)](bpy.types.Annotation.html#bpy.types.Annotation.layers) - [annotation_active_frame_delete() (in module bpy.ops.gpencil)](bpy.ops.gpencil.html#bpy.ops.gpencil.annotation_active_frame_delete) - [annotation_add() (in module bpy.ops.gpencil)](bpy.ops.gpencil.html#bpy.ops.gpencil.annotation_add) - [annotation_data (in module bpy.context)](bpy.context.html#bpy.context.annotation_data) - [annotation_data_owner (in module bpy.context)](bpy.context.html#bpy.context.annotation_data_owner) - [annotation_hide (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_hide) - [annotation_onion_after_color (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_after_color) - [annotation_onion_after_range (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_after_range) - [annotation_onion_before_color (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_before_color) - [annotation_onion_before_range (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_before_range) - [annotation_onion_use_custom_color (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_use_custom_color) - [annotation_opacity (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_opacity) - [annotation_post (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.annotation_post) - [annotation_pre (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.annotation_pre) - [annotation_source (bpy.types.SpaceClipEditor attribute)](bpy.types.SpaceClipEditor.html#bpy.types.SpaceClipEditor.annotation_source) - [annotation_stroke_placement_view2d (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.annotation_stroke_placement_view2d) - [annotation_stroke_placement_view3d (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.annotation_stroke_placement_view3d) - [annotation_thickness (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.annotation_thickness) - [AnnotationFrame (class in bpy.types)](bpy.types.AnnotationFrame.html#bpy.types.AnnotationFrame) - [AnnotationFrame.strokes (in module bpy.types)](bpy.types.AnnotationFrame.html#bpy.types.AnnotationFrame.strokes) - [AnnotationFrames (class in bpy.types)](bpy.types.AnnotationFrames.html#bpy.types.AnnotationFrames) - [AnnotationLayer (class in bpy.types)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer) - [AnnotationLayer.active_frame (in module bpy.types)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.active_frame) - [AnnotationLayer.frames (in module bpy.types)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.frames) - [AnnotationLayer.is_ruler (in module bpy.types)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.is_ruler) - [AnnotationLayers (class in bpy.types)](bpy.types.AnnotationLayers.html#bpy.types.AnnotationLayers) - [AnnotationStroke (class in bpy.types)](bpy.types.AnnotationStroke.html#bpy.types.AnnotationStroke) - [AnnotationStroke.points (in module bpy.types)](bpy.types.AnnotationStroke.html#bpy.types.AnnotationStroke.points) - [AnnotationStrokePoint (class in bpy.types)](bpy.types.AnnotationStrokePoint.html#bpy.types.AnnotationStrokePoint) - [antialias_threshold (bpy.types.SceneGpencil attribute)](bpy.types.SceneGpencil.html#bpy.types.SceneGpencil.antialias_threshold) - [antialias_threshold_render (bpy.types.SceneGpencil attribute)](bpy.types.SceneGpencil.html#bpy.types.SceneGpencil.antialias_threshold_render) - [any (bpy.types.KeyMapItem attribute)](bpy.types.KeyMapItem.html#bpy.types.KeyMapItem.any) - [AnyType (class in bpy.types)](bpy.types.AnyType.html#bpy.types.AnyType) - [ao_factor (bpy.types.WorldLighting attribute)](bpy.types.WorldLighting.html#bpy.types.WorldLighting.ao_factor) - [AOV (class in bpy.types)](bpy.types.AOV.html#bpy.types.AOV) - [aov_name (bpy.types.ShaderNodeOutputAOV attribute)](bpy.types.ShaderNodeOutputAOV.html#bpy.types.ShaderNodeOutputAOV.aov_name) - [(bpy.types.View3DShading attribute)](bpy.types.View3DShading.html#bpy.types.View3DShading.aov_name) - [AOVs (class in bpy.types)](bpy.types.AOVs.html#bpy.types.AOVs) - [AP_LOCATION (in module aud)](aud.html#aud.AP_LOCATION) - [AP_ORIENTATION (in module aud)](aud.html#aud.AP_ORIENTATION) - [AP_PANNING (in module aud)](aud.html#aud.AP_PANNING) - [AP_PITCH (in module aud)](aud.html#aud.AP_PITCH) - [AP_PITCH_SCALE (in module aud)](aud.html#aud.AP_PITCH_SCALE) - [AP_TIME_STRETCH (in module aud)](aud.html#aud.AP_TIME_STRETCH) - [AP_VOLUME (in module aud)](aud.html#aud.AP_VOLUME) - [aperture_blades (bpy.types.CameraDOFSettings attribute)](bpy.types.CameraDOFSettings.html#bpy.types.CameraDOFSettings.aperture_blades) - [aperture_fstop (bpy.types.CameraDOFSettings attribute)](bpy.types.CameraDOFSettings.html#bpy.types.CameraDOFSettings.aperture_fstop) - [aperture_ratio (bpy.types.CameraDOFSettings attribute)](bpy.types.CameraDOFSettings.html#bpy.types.CameraDOFSettings.aperture_ratio) - [aperture_rotation (bpy.types.CameraDOFSettings attribute)](bpy.types.CameraDOFSettings.html#bpy.types.CameraDOFSettings.aperture_rotation) - [app_template (bpy.types.Preferences attribute)](bpy.types.Preferences.html#bpy.types.Preferences.app_template) - [app_template_install() (in module bpy.ops.preferences)](bpy.ops.preferences.html#bpy.ops.preferences.app_template_install) - [app_template_paths() (in module bpy.utils)](bpy.utils.html#bpy.utils.app_template_paths) - [append() (bpy.types.Header class method)](bpy.types.Header.html#bpy.types.Header.append) - [(bpy.types.IDMaterials method)](bpy.types.IDMaterials.html#bpy.types.IDMaterials.append) - [(bpy.types.Menu class method)](bpy.types.Menu.html#bpy.types.Menu.append) - [(bpy.types.Panel class method)](bpy.types.Panel.html#bpy.types.Panel.append) - [(bpy.types.SpaceNodeEditorPath method)](bpy.types.SpaceNodeEditorPath.html#bpy.types.SpaceNodeEditorPath.append) - [(bpy.types.StripElements method)](bpy.types.StripElements.html#bpy.types.StripElements.append) - [(bpy.types.UIList class method)](bpy.types.UIList.html#bpy.types.UIList.append) - [(in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.append) - [append_activate() (in module bpy.ops.workspace)](bpy.ops.workspace.html#bpy.ops.workspace.append_activate) - [apply() (in module bpy.ops.constraint)](bpy.ops.constraint.html#bpy.ops.constraint.apply) - [apply_effector_to_children (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.apply_effector_to_children) - [apply_guide_to_children (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.apply_guide_to_children) - [apply_pose_asset() (in module bpy.ops.poselib)](bpy.ops.poselib.html#bpy.ops.poselib.apply_pose_asset) - [apply_pose_from_action() (bpy.types.Pose class method)](bpy.types.Pose.html#bpy.types.Pose.apply_pose_from_action) - [apply_scale() (in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.apply_scale) - [apply_solution_scale() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.apply_solution_scale) - [apply_target_transform (bpy.types.GeometryAttributeConstraint attribute)](bpy.types.GeometryAttributeConstraint.html#bpy.types.GeometryAttributeConstraint.apply_target_transform) - [apply_to_hair_growing (bpy.types.EffectorWeights attribute)](bpy.types.EffectorWeights.html#bpy.types.EffectorWeights.apply_to_hair_growing) - [apply_to_location (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.apply_to_location) - [apply_to_rotation (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.apply_to_rotation) - [Area (class in bpy.types)](bpy.types.Area.html#bpy.types.Area) - [area (in module bpy.context)](bpy.context.html#bpy.context.area) - [area() (bpy.types.Light method)](bpy.types.Light.html#bpy.types.Light.area) - [Area.height (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.height) - [Area.regions (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.regions) - [Area.spaces (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.spaces) - [Area.width (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.width) - [Area.x (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.x) - [Area.y (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.y) - [area_close() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_close) - [area_dupli() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_dupli) - [area_join() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_join) - [area_move() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_move) - [area_options() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_options) - [area_radius_factor (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.area_radius_factor) - [area_split() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_split) - [area_swap() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_swap) - [area_tri() (in module mathutils.geometry)](mathutils.geometry.html#mathutils.geometry.area_tri) - [AreaLight (class in bpy.types)](bpy.types.AreaLight.html#bpy.types.AreaLight) - [AreaSpaces (class in bpy.types)](bpy.types.AreaSpaces.html#bpy.types.AreaSpaces) - [AreaSpaces.active (in module bpy.types)](bpy.types.AreaSpaces.html#bpy.types.AreaSpaces.active) - [armature (bpy.types.MaskModifier attribute)](bpy.types.MaskModifier.html#bpy.types.MaskModifier.armature) - [Armature (class in bpy.types)](bpy.types.Armature.html#bpy.types.Armature) - [armature (in module bpy.context)](bpy.context.html#bpy.context.armature) - [Armature.animation_data (in module bpy.types)](bpy.types.Armature.html#b"}]} {"conversations": [{"role": "user", "content": "What is References and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`CompositorNodeConvertToDisplay.display_settings`](bpy.types.CompositorNodeConvertToDisplay.html#bpy.types.CompositorNodeConvertToDisplay.display_settings \"bpy.types.CompositorNodeConvertToDisplay.display_settings\") - [`ImageFormatSettings.display_settings`](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.display_settings \"bpy.types.ImageFormatSettings.display_settings\") | - [`Scene.display_settings`](bpy.types.Scene.html#bpy.types.Scene.display_settings \"bpy.types.Scene.display_settings\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Themespacegeneric in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bp"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for NodeOutputs(bpy_struct), preserving all code examples."}, {"role": "assistant", "content": "# NodeOutputs(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodeOutputs(*bpy_struct*)\n: Collection of Node Sockets\n\n new(*type*, *name*, *\\**, *identifier=''*, *use_multi_input=False*)\n : Add a socket to this node\n\n Parameters:\n : - **type** (*string**,* *(**never None**)*) – Type, Data type\n - **name** (*string**,* *(**never None**)*) – Name\n - **identifier** (*string**,* *(**optional**,* *never None**)*) – Identifier, Unique socket identifier\n - **use_multi_input** (*boolean**,* *(**optional**)*) – Make the socket multi-input (valid for inputs only)\n\n Returns:\n : New socket\n\n Return type:\n : [`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\")\n\n remove(*socket*)\n : Remove a socket from this node\n\n Parameters:\n : **socket** ([`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\")) – The socket to remove\n\n clear()\n : Remove all sockets from this node\n\n move(*from_index*, *to_index*)\n : Move a socket to another position\n\n Parameters:\n : - **from_index** (*int in* *[**0**,* *inf**]*) – From Index, Index of the socket to move\n - **to_index** (*int in* *[**0**,* *inf**]*) – To Index, Target index for the socket\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Themestatusbar in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "ThemeStatusBar(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Ge"}]} {"conversations": [{"role": "user", "content": "Explain MeshVertex(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# MeshVertex(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.MeshVertex(*bpy_struct*)\n: Vertex in a Mesh data-block\n\n co\n : Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)\n\n groups\n : Weights for the vertex groups this vertex is member of\n\n Type:\n : [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`VertexGroupElement`](bpy.types.VertexGroupElement.html#bpy.types.VertexGroupElement \"bpy.types.VertexGroupElement\"), (readonly)\n\n hide\n : Type:\n : boolean, default False\n\n index\n : Index of this vertex\n\n Type:\n : int in [0, inf], default 0, (readonly)\n\n normal\n : Vertex Normal\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], default (0.0, 0.0, 0.0), (readonly)\n\n select\n : Type:\n : boolean, default False\n\n undeformed_co\n : For meshes with modifiers applied, the coordinate of the vertex with no deforming modifiers applied, as used for generated texture coordinates\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], default (0.0, 0.0, 0.0), (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Inputs from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Index\n: The [index](../../geometry/read/input_index.xhtml) of the element in the selected domain\n to retrieve data from, i.e. “the fourth face”, or “the first control point”.\n\nValue\n: The field to retrieve data from."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Storyboarding App Template in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Storyboarding App Template\n\nThe *Storyboarding* app template provides a ready-to-use setup for creating storyboards\nin Blender, combining 2D drawing and scene management tools in one workspace.\n\nIt is based on the *2D Animation* template, but adds a configured Video Sequence Editor (VSE)\nfor organizing shots using the *Sync Scene* feature.\n\n[image reference removed]\n\nThe default Storyboarding App template."}]} {"conversations": [{"role": "user", "content": "Describe Empty Hair from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Adds an empty high-performance curves object and automatically:\n\n- Assigns the active object as the [Surface](../../sculpt_paint/curves_sculpting/introduction.xhtml).\n- Set the surface object as the parent of the new object.\n- Adds a Geometry Nodes modifier to deform the curves on the surface."}]} {"conversations": [{"role": "user", "content": "Explain Outputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Output\n: Outputs the value from the input corresponding to the selected menu item, unchanged.\n\nFor each menu entry, an additional Boolean output is created.\nThe output corresponding to the selected item is *true*, and all others are *false*.\nThese Boolean outputs can be used to trigger different node branches, control visibility,\nor drive conditional operations elsewhere in the node tree."}]} {"conversations": [{"role": "user", "content": "Describe Options from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "[image reference removed]\n\nThe Smooth Laplacian modifier.\n\nRepeat\n: Repetitions allow you to run the smoothing operation multiple times.\n Each repetition causes the flow curvature of the mesh to be recalculated again,\n and as a result it removes more noise with every new iteration using a small *Factor* < 1.0.\n\n When on 0, no smoothing is done.\n\n With a factor of 0.5.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_repeat0.jpg Repeat: 0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_repeat1.jpg Repeat: 1. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_repeat5.jpg Repeat: 5. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_repeat10.jpg Repeat: 10. |\n\n With a factor of 2.0.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-axis.png Repeat: 0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-repeat1.png Repeat: 1. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-repeat5.png Repeat: 5. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-repeat10.png Repeat: 10. |\n\n With a factor of -0.5.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_camel-repeat0.jpg Repeat: 0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_camel-repeat1.jpg Repeat: 1. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_camel-repeat5.jpg Repeat: 5. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_camel-repeat10.jpg Repeat: 10. |\n\nAxis\n: Toggle buttons to enable/disable deforming vertices in the X, Y and/or Z axes directions.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-axis.png X, Y, Z: Unselected. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-axis-xyz.jpg X, Y, Z: Selected. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-axis-xy.jpg X, Z: Selected. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-axis-x.png X: Selected. |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_t-axis.png X, Y, Z: Unselected. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_t-axis-xyz.jpg X, Y, Z: Selected. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_t-axis-xy.jpg X, Z: Selected. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_t-axis-x.png X: Selected. |\n\nLambda Factor\n: Controls the amount of displacement of every vertex along the flow curvature.\n\n - Using a small *Factor*, you can remove noise from the shape without affecting desirable geometry.\n - Using a large *Factor*, you get smoothed versions of the shape at the cost of fine geometry details.\n - Using a negative *Factor*, you can enhance the shape, preserving desirable geometry.\n - When the *Factor* is negative, multiple iterations can magnify the noise.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_repeat0.jpg Factor: 0.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_lambda0-5.jpg Factor: 0.5. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_lambda.jpg Factor: 2.5. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_lambda5-0.jpg Factor: 5.0. |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-lambda0-0.png Factor: 0.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-lambda1-0.jpg Factor: 1.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-lambda10-0.jpg Factor: 10.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-lambda50-0.jpg Factor: 50.0. |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_camel-repeat0.jpg Factor: 0.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_camel-lambda20-0.jpg Factor: -20.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_camel-lambda50-0.jpg Factor: -50.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_camel-lambda300-0.jpg Factor: -300.0. |\n\nLambda Border\n: Since there is no way to calculate the curvature flow on border edges, they must be controlled separately.\n Border edges are smoothed using a much simpler method, using this property to control the influence.\n\n Positive values will smooth the vertex positions,\n while negative values will “enhance” them by transforming them in the opposite direction.\n\n With a factor of 2.5.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_border0-0.jpg Border: 0.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_border1-0.jpg Border: 1.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_border.jpg Border: 2.5. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_border10-0.jpg Border: 10.0. |\n\n With a factor of 20.0.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-border0-0.jpg Border: 0.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-border1-0.jpg Border: 1.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-border5-0.jpg Border: 5.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-border20-0.jpg Border: 20.0. |\n\n With a factor of -30.0.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cup-0-0.jpg Border: 0.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cup-20-0.jpg Border: -20.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cup-50-0.jpg Border: -50.0. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cup-200-0.jpg Border: -200.0. |\n\nPreserve Volume\n: The smoothing process can produce shrinkage.\n That is significant for large *Factor* or large *Repeat* values.\n You can use that option to reduce that effect.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-volume-false.png Off. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-volume-true.jpg On. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-volume2-false.jpg Off. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_cube-volume2-true.jpg On. |\n\nNormalized\n: When enabled, the results will depend on face sizes. When disabled, geometry spikes may occur.\n\n | | | | |\n | --- | --- | --- | --- |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_monkey-normalized0.jpg Original Geometry. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_monkey-normalized1.jpg On. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_monkey-normalized2.jpg Off. | ../../../_images/modeling_modifiers_deform_laplacian-smooth_monkey-normalized3.jpg Off, High Factor. |\n\nVertex Group\n: A vertex group name, to constrain the effect to a group of vertices only.\n Allows for selective, real-time smoothing or enhancing, by painting vertex weights.\n\n | Original Geometry | No Group Chosen | Vertex Weights | Result |\n | --- | --- | --- | --- |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_repeat0.jpg | ../../../_images/modeling_modifiers_deform_laplacian-smooth_lambda.jpg | ../../../_images/modeling_modifiers_deform_laplacian-smooth_femme-paint.jpg | ../../../_images/modeling_modifiers_deform_laplacian-smooth_femme-wgroup.jpg |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_t-axis.png | ../../../_images/modeling_modifiers_deform_laplacian-smooth_t-axis-xyz.jpg | ../../../_images/modeling_modifiers_deform_laplacian-smooth_t-paint.jpg | ../../../_images/modeling_modifiers_deform_laplacian-smooth_t-wgroup.png |\n | ../../../_images/modeling_modifiers_deform_laplacian-smooth_camel-repeat0.jpg | ../../../_images/modeling_modifiers_deform_laplacian-smooth_camel-vertex1.jpg | ../../../_images/modeling_modifiers_deform_laplacian-smooth_camel-vertex2.jpg | ../../../_images/modeling_modifiers_deform_laplacian-smooth_camel-vertex3.jpg |\n\n Invert\n : Inverts the influence of the selected vertex group, meaning that the group\n now represents vertices that will not be deformed by the modifier.\n\n The setting reverses the weight values of the group."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Explain Mist Pass in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Mist can greatly enhance the illusion of depth in your rendering. To create mist,\nBlender generates a render layer with a depth map ranging between 0.0 and 1.0\nthat can be used in the Compositor to generate a mist effect.\n\nStart\n: The distance from the camera at which the mist starts to fade in.\n\nDepth\n: The distance from *Start* of the mist, that it fades in over.\n Objects further from the camera than *Start + Depth* are completely hidden by the mist.\n\nFalloff\n: The curve function that controls the rate of change of the mist’s strength further and further into the distance.\n\n Quadratic:\n : Uses the same calculation as light falloff (\\(1\\over{x^2}\\)) and provides the smoothest\n transition from transparent (0.0) to opaque (1.0).\n\n Linear:\n : Has a steeper start than quadratic (\\(1\\over{x}\\)).\n\n Inverse Quadratic:\n : Has the steepest start (\\(1\\over{\\sqrt{x}}\\)) and approaches 1.0 faster than the other two functions.\n\n[image reference removed]\n\nMist example\n([blend-file](https://archive.blender.org/wiki/2015/index.php/File:25-Manual-World-Mist-Example1.blend))."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Remove Named Attribute Node in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Remove Named Attribute Node\n\n[image reference removed]\n\nThe *Remove Named Attribute* node deletes an attribute with a certain name from its geometry input.\nAny attribute that exists on geometry data will be automatically propagated when the geometry storing it\nis changed, which can be an expensive operation, so using this node can be a simple way to optimize\nthe performance of a geometry node tree or even to lower the memory usage of the entire scene.\n\nAlmost all named attributes can be removed. For certain [Built-In Attributes](../attributes_reference.xhtml#geometry-nodes-builtin-attributes),\nremoving it will mean that a default value will be used instead. For example, removing the\n[cyclic](../curve/read/is_spline_cyclic.xhtml) attribute on curves means that\nall curves will be non-cyclic."}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Bevelmodifier in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "how_render Modifier.show_in_editmode Modifier.show_on_cage Modifier.show_expanded Modifier.is_active Modifier.use_pin_to_last Modifier.is_override_data Modifier.use_apply_on_spline Modifier.execution_time Modifier.persistent_uid Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Modifier.bl_rna_get_subclass Modifier.bl_rna_get_subclass_py Next BezierSplinePoint(bpy_struct) Previous BakeSettings(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page BevelModifier(Modifier) BevelModifier BevelModifier.affect BevelModifier.angle_limit BevelModifier.custom_profile BevelModifier.edge_weight BevelModifier.face_strength_mode BevelModifier.harden_normals BevelModifier.invert_vertex_group BevelModifier.limit_method BevelModifier.loop_slide BevelModifier.mark_seam BevelModifier.mark_sharp BevelModifier.material BevelModifier.miter_inner BevelModifier.miter_outer BevelModifier.offset_type BevelModifier.profile BevelModifier.profile_type BevelModifier.segments BevelModifier.spread BevelModifier.use_clamp_overlap BevelModifier.vertex_group BevelModifier.vertex_weight BevelModifier.vmesh_method BevelModifier.width BevelModifier.width_pct BevelModifier.bl_rna_get_subclass() BevelModifier.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "How do I use Open Shading Language in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "If Open Shading Language is chosen as the rendering backend,\nnode shaders are translated to OSL code and then compiled and executed by the OSL runtime.\nIn the process it applies its own extensive set of optimizations, both at compile time and run-time.\n\nOpen Shading Language can optimize out Script nodes if their outputs are unused or constant,\neven if their OSL shaders have side effects like debug tracing and message passing,\nwhich may be confusing. For that reason message passing with `setmessage` and `getmessage`\nshould generally not be used for passing information forward in the graph;\nexplicitly passing information through sockets should be preferred."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") | - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Space.bl_rna_get_subclass`](bpy.types.Space.html#bpy.types.Space.bl_rna_get_subclass \"bpy.types.Space.bl_rna_get_subclass\") - [`Space.bl_rna_get_subclass_py`](bpy.types.Space.html#bpy.types.Space.bl_rna_get_subclass_py \"bpy.types.Space.bl_rna_get_subclass_py\") - [`Space.draw_handler_add`](bpy.types.Space.html#bpy.types.Space.draw_handler_add \"bpy.types.Space.draw_handler_add\") - [`Space.draw_handler_remove`](bpy.types.Space.html#bpy.types.Space.draw_handler_remove \"bpy.types.Space.draw_handler_remove\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`FunctionNode.bl_rna_get_subclass`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass \"bpy.types.FunctionNode.bl_rna_get_subclass\") - [`FunctionNode.bl_rna_get_subclass_py`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass_py \"bpy.types.FunctionNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Whitebalancemodifier: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "ode(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Animation, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| `I` | Insert a [keyframe](../../animation/keyframes/introduction.xhtml). |\n| `Alt`-`I` | Clear the keyframe. |\n| `Shift`-`Alt`-`I` | Clear all keyframes. |\n| `Ctrl`-`D` | Assign a [driver](../../animation/drivers/introduction.xhtml). |\n| `Ctrl`-`Alt`-`D` | Clear the driver. |\n| `K` | Add the property to the current [keying set](../../animation/keyframes/keying_sets.xhtml). |\n| `Alt`-`K` | Remove the property from the current keying set. |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inputs: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Format\n: A string using either python format style or Blender’s format specifier.\n For example, `Count: {}` inserts the first input value in place of the {}.\n\nAdditional input values (Float, Integer, or String) can be managed in the Format Items list in the sidebar."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Preferences(bpy_struct) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Preferences(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.Preferences(*bpy_struct*)\n: Global preferences\n\n active_section\n : Preferences\n\n Type:\n : enum in [Preference Section Items](bpy_types_enum_items/preference_section_items.html#rna-enum-preference-section-items), default `'INTERFACE'`\n\n addons\n : Type:\n : [`Addons`](bpy.types.Addons.html#bpy.types.Addons \"bpy.types.Addons\") [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`Addon`](bpy.types.Addon.html#bpy.types.Addon \"bpy.types.Addon\"), (readonly)\n\n app_template\n : Type:\n : string, default “”, (never None)\n\n apps\n : Preferences that work only for apps\n\n Type:\n : [`PreferencesApps`](bpy.types.PreferencesApps.html#bpy.types.PreferencesApps \"bpy.types.PreferencesApps\"), (readonly, never None)\n\n autoexec_paths\n : Type:\n : [`PathCompareCollection`](bpy.types.PathCompareCollection.html#bpy.types.PathCompareCollection \"bpy.types.PathCompareCollection\") [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`PathCompare`](bpy.types.PathCompare.html#bpy.types.PathCompare \"bpy.types.PathCompare\"), (readonly)\n\n edit\n : Settings for interacting with Blender data\n\n Type:\n : [`PreferencesEdit`](bpy.types.PreferencesEdit.html#bpy.types.PreferencesEdit \"bpy.types.PreferencesEdit\"), (readonly, never None)\n\n experimental\n : Settings for features that are still early in their development stage\n\n Type:\n : [`PreferencesExperimental`](bpy.types.PreferencesExperimental.html#bpy.types.PreferencesExperimental \"bpy.types.PreferencesExperimental\"), (readonly, never None)\n\n extensions\n : Settings for extensions\n\n Type:\n : [`PreferencesExtensions`](bpy.types.PreferencesExtensions.html#bpy.types.PreferencesExtensions \"bpy.types.PreferencesExtensions\"), (readonly, never None)\n\n filepaths\n : Default paths for external files\n\n Type:\n : [`PreferencesFilePaths`](bpy.types.PreferencesFilePaths.html#bpy.types.PreferencesFilePaths \"bpy.types.PreferencesFilePaths\"), (readonly, never None)\n\n inputs\n : Settings for input devices\n\n Type:\n : [`PreferencesInput`](bpy.types.PreferencesInput.html#bpy.types.PreferencesInput \"bpy.types.PreferencesInput\"), (readonly, never None)\n\n is_dirty\n : Preferences have changed\n\n Type:\n : boolean, default False\n\n keymap\n : Shortcut setup for keyboards and other input devices\n\n Type:\n : [`PreferencesKeymap`](bpy.types.PreferencesKeymap.html#bpy.types.PreferencesKeymap \"bpy.types.PreferencesKeymap\"), (readonly, never None)\n\n studio_lights\n : Type:\n : [`StudioLights`](bpy.types.StudioLights.html#bpy.types.StudioLights \"bpy.types.StudioLights\") [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`StudioLight`](bpy.types.StudioLight.html#bpy.types.StudioLight \"bpy.types.StudioLight\"), (readonly)\n\n system\n : Graphics driver and operating system settings\n\n Type:\n : [`PreferencesSystem`](bpy.types.PreferencesSystem.html#bpy.types.PreferencesSystem \"bpy.types.PreferencesSystem\"), (readonly, never None)\n\n themes\n : Type:\n : [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`Theme`](bpy.types.Theme.html#bpy.types.Theme \"bpy.types.Theme\"), (readonly)\n\n ui_styles\n : Type:\n : [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`ThemeStyle`](bpy.types.ThemeStyle.html#bpy.types.ThemeStyle \"bpy.types.ThemeStyle\"), (readonly)\n\n use_preferences_save\n : Save preferences on exit when modified (unless factory settings have been loaded)\n\n Type:\n : boolean, default True\n\n use_recent_searches\n : Sort the recently searched items at the top\n\n Type:\n : boolean, default True\n\n version\n : Version of Blender the userpref.blend was saved with\n\n Type:\n : int array of 3 items in [0, inf], default (0, 0, 0), (readonly)\n\n view\n : Preferences related to viewing data\n\n Type:\n : [`PreferencesView`](bpy.types.PreferencesView.html#bpy.types.PreferencesView \"bpy.types.PreferencesView\"), (readonly, never None)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Index – P: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "form.pivot_u) - [pivot_x (bpy.types.LineStyleGeometryModifier_2DTransform attribute)](bpy.types.LineStyleGeometryModifier_2DTransform.html#bpy.types.LineStyleGeometryModifier_2DTransform.pivot_x) - [pivot_y (bpy.types.LineStyleGeometryModifier_2DTransform attribute)](bpy.types.LineStyleGeometryModifier_2DTransform.html#bpy.types.LineStyleGeometryModifier_2DTransform.pivot_y) - [PivotConstraint (class in bpy.types)](bpy.types.PivotConstraint.html#bpy.types.PivotConstraint) - [pixel_aspect (bpy.types.MovieTrackingCamera attribute)](bpy.types.MovieTrackingCamera.html#bpy.types.MovieTrackingCamera.pixel_aspect) - [pixel_aspect_x (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.pixel_aspect_x) - [pixel_aspect_y (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.pixel_aspect_y) - [pixel_round_mode (bpy.types.SpaceUVEditor attribute)](bpy.types.SpaceUVEditor.html#bpy.types.SpaceUVEditor.pixel_round_mode) - [pixel_size (bpy.types.MaterialGPencilStyle attribute)](bpy.types.MaterialGPencilStyle.html#bpy.types.MaterialGPencilStyle.pixel_size) - [pixels (bpy.types.Image attribute)](bpy.types.Image.html#bpy.types.Image.pixels) - [planar_faces() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.planar_faces) - [plane_axis (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.plane_axis) - [plane_axis_auto (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.plane_axis_auto) - [plane_depth (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.plane_depth) - [(bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.plane_depth) - [plane_height (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.plane_height) - [plane_inversion_mode (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.plane_inversion_mode) - [plane_offset (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.plane_offset) - [plane_orientation (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.plane_orientation) - [plane_track_name (bpy.types.CompositorNodePlaneTrackDeform attribute)](bpy.types.CompositorNodePlaneTrackDeform.html#bpy.types.CompositorNodePlaneTrackDeform.plane_track_name) - [plane_trim (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.plane_trim) - [planes (imbuf.types.imbuf.types.ImBuf attribute)](imbuf.types.html#imbuf.types.imbuf.types.ImBuf.planes) - [plastic (bpy.types.SoftBodySettings attribute)](bpy.types.SoftBodySettings.html#bpy.types.SoftBodySettings.plastic) - [plasticity (bpy.types.SPHFluidSettings attribute)](bpy.types.SPHFluidSettings.html#bpy.types.SPHFluidSettings.plasticity) - [play() (aud.aud.Device method)](aud.html#aud.aud.Device.play) - [(aud.aud.PlaybackManager method)](aud.html#aud.aud.PlaybackManager.play) - [play_mode (bpy.types.MeshCacheModifier attribute)](bpy.types.MeshCacheModifier.html#bpy.types.MeshCacheModifier.play_mode) - [play_rendered_anim() (in module bpy.ops.render)](bpy.ops.render.html#bpy.ops.render.play_rendered_anim) - [playback_fps_samples (bpy.types.PreferencesView attribute)](bpy.types.PreferencesView.html#bpy.types.PreferencesView.playback_fps_samples) - [playhead (bpy.types.ThemeCommonAnim attribute)](bpy.types.ThemeCommonAnim.html#bpy.types.ThemeCommonAnim.playhead) - [playhead_snap_distance (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.playhead_snap_distance) - [ply_export() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.ply_export) - [ply_import() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.ply_import) - [Point (class in bpy.types)](bpy.types.Point.html#bpy.types.Point) - [point (freestyle.types.freestyle.types.StrokeVertex attribute)](freestyle.types.html#freestyle.types.freestyle.types.StrokeVertex.point) - [Point.index (in module bpy.types)](bpy.types.Point.html#bpy.types.Point.index) - [point_2d (freestyle.types.freestyle.types.Interface0D attribute)](freestyle.types.html#freestyle.types.freestyle.types.Interface0D.point_2d) - [(freestyle.types.freestyle.types.SVertex attribute)](freestyle.types.html#freestyle.types.freestyle.types.SVertex.point_2d) - [point_3d (freestyle.types.freestyle.types.Interface0D attribute)](freestyle.types.html#freestyle.types.freestyle.types.Interface0D.point_3d) - [(freestyle.types.freestyle.types.SVertex attribute)](freestyle.types.html#freestyle.types.freestyle.types.SVertex.point_3d) - [point_density (bpy.types.GreasePencilLengthModifier attribute)](bpy.types.GreasePencilLengthModifier.html#bpy.types.GreasePencilLengthModifier.point_density) - [point_normals() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.point_normals) - [point_size_set() (in module gpu.state)](gpu.state.html#gpu.state.point_size_set) - [PointCache (class in bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache) - [PointCache.info (in module bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache.info) - [PointCache.is_baked (in module bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache.is_baked) - [PointCache.is_baking (in module bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache.is_baking) - [PointCache.is_frame_skip (in module bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache.is_frame_skip) - [PointCache.is_outdated (in module bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache.is_outdated) - [PointCache.point_caches (in module bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache.point_caches) - [PointCacheItem (class in bpy.types)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem) - [PointCacheItem.info (in module bpy.types)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.info) - [PointCacheItem.is_baked (in module bpy.types)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.is_baked) - [PointCacheItem.is_baking (in module bpy.types)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.is_baking) - [PointCacheItem.is_frame_skip (in module bpy.types)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.is_frame_skip) - [PointCacheItem.is_outdated (in module bpy.types)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.is_outdated) - [PointCaches (class in bpy.types)](bpy.types.PointCaches.html#bpy.types.PointCaches) - [pointcloud (bpy.types.GeometrySet attribute)](bpy.types.GeometrySet.html#bpy.types.GeometrySet.pointcloud) - [PointCloud (class in bpy.types)](bpy.types.PointCloud.html#bpy.types.PointCloud) - [pointcloud (in module bpy.context)](bpy.context.html#bpy.context.pointcloud) - [PointCloud.animation_data (in module bpy.types)](bpy.types.PointCloud.html#bpy.types.PointCloud.animation_data) - [PointCloud.attributes (in module bpy.types)](bpy.types.PointCloud.html#bpy.types.PointCloud.attributes) - [PointCloud.color_attributes (in module bpy.types)](bpy.types.PointCloud.html#bpy.types.PointCloud.color_attributes) - [PointCloud.materials (in module bpy.types)](bpy.types.PointCloud.html#bpy.types.PointCloud.materials) - [PointCloud.points (in module bpy.types)](bpy.types.PointCloud.html#bpy.types.PointCloud.points) - [pointcloud_random_add() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.pointcloud_random_add) - [POINTCLOUD_UL_attributes (class in bpy.types)](bpy.types.POINTCLOUD_UL_attributes.html#bpy.types.POINTCLOUD_UL_attributes) - [PointerProperty (class in bpy.types)](bpy.types.PointerProperty.html#bpy.types.PointerProperty) - [PointerProperty() (in module bpy.props)](bpy.props.html#bpy.props.PointerProperty) - [PointerProperty.fixed_type (in module bpy.types)](bpy.types.PointerProperty.html#bpy.types.PointerProperty.fixed_type) - [PointLight (class in bpy.types)](bpy.types.PointLight.html#bpy.types.PointLight) - [pointmerge() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.pointmerge) - [pointmerge_facedata() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.pointmerge_facedata) - [points (bpy.types.ThemeFontStyle attribute)](bpy.types.ThemeFontStyle.html#bpy.types.ThemeFontStyle.points) - [points_begin() (freestyle.types.freestyle.types.Interface1D method)](freestyle.types.html#freestyle.types.freestyle.types.Interface1D.points_begin) - [points_end() (freestyle.types.freestyle.types.Interface1D method)](freestyle.types.html#freestyle.types.freestyle.types.Interface1D.points_end) - [points_in_planes() (in module mathutils.geometry)](mathutils.geometry.html#mathutils.geometry.points_in_planes) - [points_per_curve (bpy.types.BrushCurvesSculptSettings attribute)](bpy.types.BrushCurvesSculptSettings.html#bpy.types.BrushCurvesSculptSettings.points_per_curve) - [points_u (bpy.types.Lattice attribute)](bpy.types.Lattice.html#bpy.types.Lattice.points_u) | - [points_v (bpy.types.Lattice attribute)](bpy.types.Lattice.html#bpy.types.Lattice.points_v) - [points_w (bpy.types.Lattice attribute)](bpy.types.Lattice.html#bpy.types.Lattice.points_w) - [poke() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.poke) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.poke) - [pole_angle (bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.pole_angle) - [pole_merge_angle_from (bpy.types.CameraStereoData attribute)](bpy.types.CameraStereoData.html#bpy.types.CameraStereoData.pole_merge_angle_from) - [pole_merge_angle_to (bpy.types.CameraStereoData attribute)](bpy.types.CameraStereoData.html#bpy.types.CameraStereoData.pole_merge_angle_to) - [pole_subtarget (bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.pole_subtarget) - [pole_target (bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.pole_target) - [poll() (bpy.types.AssetShelf class method)](bpy.types.AssetShelf.html#bpy.types.AssetShelf.poll) - [(bpy.types.GizmoGroup class method)](bpy.types.GizmoGroup.html#bpy.types.GizmoGroup.poll) - [(bpy.types.KeyingSetInfo method)](bpy.types.KeyingSetInfo.html#bpy.types.KeyingSetInfo.poll) - [(bpy.types.Macro class method)](bpy.types.Macro.html#bpy.types.Macro.poll) - [(bpy.types.Menu class method)](bpy.types.Menu.html#bpy.types.Menu.poll) - [(bpy.types.Node class method)](bpy.types.Node.html#bpy.types.Node.poll) - [(bpy.types.NodeInternal class method)](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll) - [(bpy.types.NodeTree class method)](bpy.types.NodeTree.html#bpy.types.NodeTree.poll) - [(bpy.types.Operator class method)](bpy.types.Operator.html#bpy.types.Operator.poll) - [(bpy.types.Panel class method)](bpy.types.Panel.html#bpy.types.Panel.poll) - [poll_drop() (bpy.types.FileHandler class method)](bpy.types.FileHandler.html#bpy.types.FileHandler.poll_drop) - [poll_file_object_drop() (in module bpy_extras.io_utils)](bpy_extras.io_utils.html#bpy_extras.io_utils.poll_file_object_drop) - [poll_instance() (bpy.types.Node method)](bpy.types.Node.html#bpy.types.Node.poll_instance) - [(bpy.types.NodeInternal method)](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance) - [poll_message_set() (bpy.types.Operator class method)](bpy.types.Operator.html#bpy.types.Operator.poll_message_set) - [poly_3d_calc() (in module mathutils.interpolate)](mathutils.interpolate.html#mathutils.interpolate.poly_3d_calc) - [poly_mapping (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.poly_mapping) - [poly_order (bpy.types.FModifierGenerator attribute)](bpy.types.FModifierGenerator.html#bpy.types.FModifierGenerator.poly_order) - [polybuild_delete_at_cursor() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_delete_at_cursor) - [polybuild_dissolve_at_cursor() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_dissolve_at_cursor) - [polybuild_extrude_at_cursor_move() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_extrude_at_cursor_move) - [polybuild_face_at_cursor() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_face_at_cursor) - [polybuild_face_at_cursor_move() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_face_at_cursor_move) - [polybuild_split_at_cursor() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_split_at_cursor) - [polybuild_split_at_cursor_move() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_split_at_cursor_move) - [polybuild_transform_at_cursor() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_transform_at_cursor) - [polybuild_transform_at_cursor_move() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_transform_at_cursor_move) - [pop() (bpy.types.bpy_struct method)](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop) - [(bpy.types.IDMaterials method)](bpy.types.IDMaterials.html#bpy.types.IDMaterials.pop) - [(bpy.types.SpaceNodeEditorPath method)](bpy.types.SpaceNodeEditorPath.html#bpy.types.SpaceNodeEditorPath.pop) - [(bpy.types.StripElements method)](bpy.types.StripElements.html#bpy.types.StripElements.pop) - [(idprop.types.idprop.types.IDPropertyGroup method)](idprop.types.html#idprop.types.idprop.types.IDPropertyGroup.pop) - [(in module gpu.matrix)](gpu.matrix.html#gpu.matrix.pop) - [pop_projection() (in module gpu.matrix)](gpu.matrix.html#gpu.matrix.pop_projection) - [popmenu_begin__internal() (bpy.types.WindowManager class method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popmenu_begin__internal) - [popmenu_end__internal() (bpy.types.WindowManager class method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popmenu_end__internal) - [popover() (bpy.types.UILayout method)](bpy.types.UILayout.html#bpy.types.UILayout.popover) - [(bpy.types.WindowManager method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popover) - [popover_begin__internal() (bpy.types.WindowManager class method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popover_begin__internal) - [popover_end__internal() (bpy.types.WindowManager class method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popover_end__internal) - [popover_group() (bpy.types.UILayout method)](bpy.types.UILayout.html#bpy.types.UILayout.popover_group) - [popup_menu() (bpy.types.WindowManager method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popup_menu) - [popup_menu_pie() (bpy.types.WindowManager method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popup_menu_pie) - [portable (in module bpy.app)](bpy.app.html#bpy.app.portable) - [Pose (class in bpy.types)](bpy.types.Pose.html#bpy.types.Pose) - [Pose.animation_visualization (in module bpy.types)](bpy.types.Pose.html#bpy.types.Pose.animation_visualization) - [Pose.bones (in module bpy.types)](bpy.types.Pose.html#bpy.types.Pose.bones) - [Pose.ik_param (in module bpy.types)](bpy.types.Pose.html#bpy.types.Pose.ik_param) - [pose_asset_select_bones() (in module bpy.ops.poselib)](bpy.ops.poselib.html#bpy.ops.poselib.pose_asset_select_bones) - [pose_bone (in module bpy.context)](bpy.context.html#bpy.context.pose_bone) - [pose_deform_type (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.pose_deform_type) - [pose_ik_segments (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.pose_ik_segments) - [pose_is_controller_aim (bpy.types.XrActionMapItem attribute)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.pose_is_controller_aim) - [pose_is_controller_grip (bpy.types.XrActionMapItem attribute)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.pose_is_controller_grip) - [pose_location (bpy.types.XrActionMapBinding attribute)](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding.pose_location) - [pose_object (in module bpy.context)](bpy.context.html#bpy.context.pose_object) - [pose_offset (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.pose_offset) - [pose_origin_type (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.pose_origin_type) - [pose_position (bpy.types.Armature attribute)](bpy.types.Armature.html#bpy.types.Armature.pose_position) - [pose_rotation (bpy.types.XrActionMapBinding attribute)](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding.pose_rotation) - [pose_smooth_iterations (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.pose_smooth_iterations) - [POSE_UL_selection_set (class in bpy.types)](bpy.types.POSE_UL_selection_set.html#bpy.types.POSE_UL_selection_set) - [PoseBone (class in bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone) - [PoseBone.basename (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.basename) - [PoseBone.bbone_custom_handle_end (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.bbone_custom_handle_end) - [PoseBone.bbone_custom_handle_start (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.bbone_custom_handle_start) - [PoseBone.bone (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.bone) - [PoseBone.center (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.center) - [PoseBone.child (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.child) - [PoseBone.children (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.children) - [PoseBone.children_recursive (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.children_recursive) - [PoseBone.children_recursive_basename (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.children_recursive_basename) - [PoseBone.color (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.color) - [PoseBone.constraints (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.constraints) - [PoseBone.head (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.head) - [PoseBone.is_in_ik_chain (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.is_in_ik_chain) - [PoseBone.length (in module bp"}]} {"conversations": [{"role": "user", "content": "What is Track and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Track\n\nThese tools add a tracking constraint to the selected objects;\nthe target object of the constraint will be the active object, which won’t have a constraint added.\n\n- [Damped Track Constraint](../../../animation/constraints/tracking/damped_track.xhtml)\n- [Track To Constraint](../../../animation/constraints/tracking/track_to.xhtml)\n- [Lock Track Constraint](../../../animation/constraints/tracking/locked_track.xhtml)"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Geometrynodeinputnamedlayerselection in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "ometryNodeCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) 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LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTrack"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Nodelink and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Node) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct)"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Tool Context in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Because tool node groups have different settings than modifier node groups, you need to change\nthe [Node Tree Sub-Type](../../editors/geometry_node.xhtml#bpy-types-spacenodeeditor-node-tree-sub-type) in the Geometry Node Editor’s header\nto *Tool* in order to edit them.\n\nWhen this type is selected, the [data-block menu](../../interface/controls/templates/data_block.xhtml#ui-data-block) in the editor’s\nheader will only show the node groups that have the\n[Tool Usage](../../interface/controls/nodes/groups.xhtml#bpy-types-geometrynodetree-is-tool) enabled.\n\n- If you create a new node group while in the *Tool* editor type, the *Tool* Usage will be\n enabled automatically.\n- If you want to convert an existing modifier node group, you need to manually enable the\n *Tool* Usage in the Sidebar (and optionally disable the *Modifier* Usage) before switching\n to the *Tool* editor type. Also make sure to set up the [Supported Modes & Object Types](#modeling-geometry-nodes-tools-contexts)."}]} {"conversations": [{"role": "user", "content": "Explain Track Preview Widget in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "The widget in this panel is called “Track Preview” and it displays the content of the pattern area.\nThis helps to check how accurately the feature is being tracked\n(controlling that there is no sliding off original position)\nand also helps to move the track back to the correct position.\nThe track can be moved directly using this widget by mouse dragging.\n\nIf an anchor is used\n(the position in the image which is tracking is different from the position which is used for parenting),\na preview widget will display the area around the anchor position.\nThis configuration helps in masking some things when there is no good feature at position where\nthe mask corner should be placed. Details of this technique will be written later.\n\nThere is small area below the preview widget which can be used to enlarge the vertical size of\npreview widget (the area is highlighted with two horizontal lines)."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inputs: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "UV\n: The UV map to modify.\n\nSelection\n: Faces to consider when packing islands.\n UVs that are part of any other face will not be affected.\n\nMargin\n: The distance to leave between UV islands.\n\nRotate\n: Allow Rotating islands for best fit.\n\nMethod\n: The method to use when considering the shape of each island.\n\n Bounding Box:\n : Uses the simple bounding box of the island.\n\n Convex Hull):\n : Takes into account the boundary (Convex Hull) of the island.\n This method will not place islands inside holes.\n\n Exact Shape:\n : Use the complete shape of the island, including filling any holes or concave regions around the island."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of NODE_AST_compositor(AssetShelf): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# NODE_AST_compositor(AssetShelf)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`AssetShelf`](bpy.types.AssetShelf.html#bpy.types.AssetShelf \"bpy.types.AssetShelf\")\n\n*class* bpy.types.NODE_AST_compositor(*AssetShelf*)\n: *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Scale Elements Node from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Scale Elements Node\n\n[image reference removed]\n\nScales the selected faces or edges, letting you specify a scaling factor and pivot point for each one.\nConnected faces/edges are scaled together using their average factor and pivot point."}]} {"conversations": [{"role": "user", "content": "How do I use Simplification in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Simplification\n\nThe *Simplification* modifier merges stroke vertices that lie close to one another,\nlike the *Decimate* modifier for meshes.\n\nTolerance\n: Measure for how close points have to be to each other to be merged.\n A higher tolerance means more vertices are merged.\n\n[image reference removed]"}]} {"conversations": [{"role": "user", "content": "How do I use Mix-in Classes in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "A mix-in parent class can be used to share common properties and\n[`Menu.poll`](bpy.types.Menu.html#bpy.types.Menu.poll \"bpy.types.Menu.poll\") function.\n\n```\nimport bpy\n\nclass View3DPanel:\n bl_space_type = 'VIEW_3D'\n bl_region_type = 'UI'\n bl_category = \"Tool\"\n\n @classmethod\n def poll(cls, context):\n return (context.object is not None)\n\nclass PanelOne(View3DPanel, bpy.types.Panel):\n bl_idname = \"VIEW3D_PT_test_1\"\n bl_label = \"Panel One\"\n\n def draw(self, context):\n self.layout.label(text=\"Small Class\")\n\nclass PanelTwo(View3DPanel, bpy.types.Panel):\n bl_idname = \"VIEW3D_PT_test_2\"\n bl_label = \"Panel Two\"\n\n def draw(self, context):\n self.layout.label(text=\"Also Small Class\")\n\nbpy.utils.register_class(PanelOne)\nbpy.utils.register_class(PanelTwo)\n```\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.Panel(*bpy_struct*)\n: Panel containing UI elements\n\n bl_category\n : The category (tab) in which the panel will be displayed, when applicable\n\n Type:\n : string, default “”, (never None)\n\n bl_context\n : The context in which the panel belongs to. (TODO: explain the possible combinations bl_context/bl_region_type/bl_space_type)\n\n Type:\n : string, default “”, (never None)\n\n bl_description\n : The panel tooltip\n\n Type:\n : string, default “”\n\n bl_idname\n : If this is set, the panel gets a custom ID, otherwise it takes the name of the class used to define the panel. For example, if the class name is “OBJECT_PT_hello”, and bl_idname is not set by the script, then bl_idname = “OBJECT_PT_hello”.\n\n Type:\n : string, default “”, (never None)\n\n bl_label\n : The panel label, shows up in the panel header at the right of the triangle used to collapse the panel\n\n Type:\n : string, default “”, (never None)\n\n bl_options\n : Options for this panel type\n\n - `DEFAULT_CLOSED`\n Default Closed – Defines if the panel has to be open or collapsed at the time of its creation.\n - `HIDE_HEADER`\n Hide Header – If set to False, the panel shows a header, which contains a clickable arrow to collapse the panel and the label (see bl_label).\n - `INSTANCED`\n Instanced Panel – Multiple panels with this type can be used as part of a list depending on data external to the UI. Used to create panels for the modifiers and other stacks..\n - `HEADER_LAYOUT_EXPAND`\n Expand Header Layout – Allow buttons in the header to stretch and shrink to fill the entire layout width.\n\n Type:\n : enum set in {`'DEFAULT_CLOSED'`, `'HIDE_HEADER'`, `'INSTANCED'`, `'HEADER_LAYOUT_EXPAND'`}, default set()\n\n bl_order\n : Panels with lower numbers are default ordered before panels with higher numbers\n\n Type:\n : int in [0, inf], default 0\n\n bl_owner_id\n : The ID owning the data displayed in the panel, if any\n\n Type:\n : string, default “”, (never None)\n\n bl_parent_id\n : If this is set, the panel becomes a sub-panel\n\n Type:\n : string, default “”, (never None)\n\n bl_region_type\n : The region where the panel is going to be used in\n\n Type:\n : enum in [Region Type Items](bpy_types_enum_items/region_type_items.html#rna-enum-region-type-items), default `'WINDOW'`\n\n bl_space_type\n : The space where the panel is going to be used in\n\n Type:\n : enum in [Space Type Items](bpy_types_enum_items/space_type_items.html#rna-enum-space-type-items), default `'EMPTY'`\n\n bl_translation_context\n : Specific translation context, only define when the label needs to be disambiguated from others using the exact same label\n\n Type:\n : string, default “\\*”, (never None)\n\n bl_ui_units_x\n : When set, defines popup panel width\n\n Type:\n : int in [0, inf], default 0\n\n custom_data\n : Panel data\n\n Type:\n : [`Constraint`](bpy.types.Constraint.html#bpy.types.Constraint \"bpy.types.Constraint\"), (readonly)\n\n is_popover\n : Type:\n : boolean, default False, (readonly)\n\n layout\n : Defines the structure of the panel in the UI\n\n Type:\n : [`UILayout`](bpy.types.UILayout.html#bpy.types.UILayout \"bpy.types.UILayout\"), (readonly)\n\n text\n : XXX todo\n\n Type:\n : string, default “”, (never None)\n\n use_pin\n : Show the panel on all tabs\n\n Type:\n : boolean, default False\n\n *classmethod* poll(*context*)\n : If this method returns a non-null output, then the panel can be drawn\n\n Return type:\n : boolean\n\n draw(*context*)\n : Draw UI elements into the panel UI layout\n\n draw_header(*context*)\n : Draw UI elements into the panel’s header UI layout\n\n draw_header_preset(*context*)\n : Draw UI elements for presets in the panel’s header\n\n *classmethod* append(*draw_func*)\n : Append a draw function to this menu,\n takes the same arguments as the menus draw function\n\n *classmethod* is_extended()\n\n *classmethod* prepend(*draw_func*)\n : Prepend a draw function to this menu, takes the same arguments as\n the menus draw function\n\n *classmethod* remove(*draw_func*)\n : Remove a draw function that has been added to this menu.\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type\n\n### Inherited Properties\n\n| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") | |\n\n### Inherited Functions\n\n| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Options, preserving all code examples."}, {"role": "assistant", "content": "[image reference removed]\n\nOpacity Modifier.\n\nMode\n: The color transformation will be applied to the stroke/fill color or stroke Hardness.\n When Hardness is selected the opacity affects the stroke’s transparency (alpha) from the center to the border.\n\n Stroke & Fill, Stroke, Fill, or Hardness\n\nUniform Opacity\n: When enabled, makes the opacity equal for the entire strokes.\n\n Strength\n : Absolute opacity for the stroke points.\n\nOpacity Factor\n: Controls the opacity value of the stroke points.\n A value of 1.0 respect the original alpha value of the points,\n a shift less than 1.0 make the points more transparent than originally,\n and a shift greater than 1.0 make the points more opaque than originally.\n\n Sets value to 2.0 makes the points alpha fully opaque.\n\n### Influence\n\nSee [Influence Filters](../introduction.xhtml#grease-pencil-modifier-influence-filters)."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Attribute Conversion Operator: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "[image reference removed]\n\nThis operator found in the *Attributes* panel of the property editor can change the\ndomain or data type of an attribute.\n\nDue to ongoing development in the area of attributes, many areas of Blender can not yet work with\nthe generic (identified with a name, stored on any domain with any data type) attributes used by\ngeometry nodes. That makes this operator an essential workaround in some cases where existing\ntools must be used with data generated from geometry nodes.\n\nMode\n: Generic:\n : Interpolate and convert the attribute between the domains and data types described on this page.\n\n Vertex Group:\n : Create a [Vertex Group](../meshes/properties/vertex_groups/index.xhtml)\n from the attribute, which corresponds to a float attribute on the point domain."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Nodesocketvectoracceleration4D from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "s(bpy_struct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBri"}]} {"conversations": [{"role": "user", "content": "Explain Outputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Geometry\n: The output geometry containing the generated hair curves.\n\nCurves\n: A separate output of the generated curve data for further processing or inspection.\n\nSurface Normal\n: The surface normal direction at each curve’s attachment point."}]} {"conversations": [{"role": "user", "content": "Explain CURVES_UL_attributes(UIList) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# CURVES_UL_attributes(UIList)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`UIList`](bpy.types.UIList.html#bpy.types.UIList \"bpy.types.UIList\")\n\n*class* bpy.types.CURVES_UL_attributes(*UIList*)\n: draw_item(*_context*, *layout*, *_data*, *attribute*, *_icon*, *_active_data*, *_active_propname*, *_index*)\n\n filter_items(*_context*, *data*, *property*)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Gizmos in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "The *Glare* node provides an interactive gizmo in the Node Editor.\nTo use it, enable [Active Node Gizmo](../../../editors/compositor.xhtml#bpy-types-spacenodeeditor-show-gizmo-active-node) and\nselect the *Glare* node.\n\nFor the *Sun Beams* type, a cross-shaped gizmo appears in the image preview to set the *Sun Position*."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Props: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "n’, and the default, system-defined storage is not used for this property. This function must take 2 values (self, value) and return None. Note Defining this callback without a matching get one is invalid. get_transform (Callable[[ bpy.types.bpy_struct , int, bool], int]) – Function to be called when this value is ‘read’, if some additional processing must be performed on the stored value. This function must take three arguments (self, the stored value, and a boolean indicating if the property is currently set), and return the final, transformed value of the property. Note The callback is responsible to ensure that value limits of the property (min/max, length…) are respected. Otherwise a ValueError exception is raised. set_transform (Callable[[ bpy.types.bpy_struct , int, int, bool], int]) – Function to be called when this value is ‘written’, if some additional processing must be performed on the given value before storing it. This function must take four arguments (self, the given value to store, the currently stored value (‘raw’ value, without any get_transform applied to it), and a boolean indicating if the property is currently set), and return the final, transformed value of the property. Note The callback is responsible to ensure that value limits (min/max, length…) are respected. Otherwise a ValueError exception is raised. bpy.props. FloatProperty ( * , name = '' , description = '' , translation_context = '*' , default = 0.0 , min = -3.402823e+38 , max = 3.402823e+38 , soft_min = -3.402823e+38 , soft_max = 3.402823e+38 , step = 3 , precision = 2 , options = {'ANIMATABLE'} , override = set() , tags = set() , subtype = 'NONE' , unit = 'NONE' , update = None , get = None , set = None , get_transform = None , set_transform = None ) ¶ Returns a new float (single precision) property definition. Parameters : name ( str ) – Name used in the user interface. description ( str ) – Text used for the tooltip and api documentation. translation_context ( str ) – Text used as context to disambiguate translations. min ( float ) – Hard minimum, trying to assign a value below will silently assign this minimum instead. max ( float ) – Hard maximum, trying to assign a value above will silently assign this maximum instead. soft_min ( float ) – Soft minimum (>= min ), user won’t be able to drag the widget below this value in the UI. soft_max ( float ) – Soft maximum ( max ), user won’t be able to drag the widget above this value in the UI. step ( int ) – Step of increment/decrement in UI, in [1, 100], defaults to 3 (WARNING: actual value is /100). precision ( int ) – Maximum number of decimal digits to display, in [0, 6]. Fraction is automatically hidden for exact integer values of fields with unit ‘NONE’ or ‘TIME’ (frame count) and step divisible by 100. options ( set [ str ] ) – Enumerator in Property Flag Items . override ( set [ str ] ) – Enumerator in Property Override Flag Items . tags ( set [ str ] ) – Enumerator of tags that are defined by parent class. subtype ( str ) – Enumerator in Property Subtype Number Items . unit ( str ) – Enumerator in Property Unit Items . update (Callable[[ bpy.types.bpy_struct , bpy.types.Context ], None]) – Function to be called when this value is modified, This function must take 2 values (self, context) and return None. Warning there are no safety checks to avoid infinite recursion. get (Callable[[ bpy.types.bpy_struct ], float]) – Function to be called when this value is ‘read’, and the default, system-defined storage is not used for this property. This function must take 1 value (self) and return the value of the property. Note Defining this callback without a matching set one will make the property read-only (even if READ_ONLY option is not set). set (Callable[[ bpy.types.bpy_struct , float], None]) – Function to be called when this value is ‘written’, and the default, system-defined storage is not used for this property. This function must take 2 values (self, value) and return None. Note Defining this callback without a matching get one is invalid. get_transform (Callable[[ bpy.types.bpy_struct , float, bool], float]) – Function to be called when this value is ‘read’, if some additional processing must be performed on the stored value. This function must take three arguments (self, the stored value, and a boolean indicating if the property is currently set), and return the final, transformed value of the property. Note The callback is responsible to ensure that value limits of the property (min/max, length…) are respected. Otherwise a ValueError exception is raised. set_transform (Callable[[ bpy.types.bpy_struct , float, float, bool], float]) – Function to be called when this value is ‘written’, if some additional processing must be performed on the given value before storing it. This function must take four arguments (self, the given value to store, the currently stored value (‘raw’ value, without any get_transform applied to it), and a boolean indicating if the property is currently set), and return the final, transformed value of the property. Note The callback is responsible to ensure that value limits (min/max, length…) are respected. Otherwise a ValueError exception is raised. bpy.props. FloatVectorProperty ( * , name = '' , description = '' , translation_context = '*' , default = (0.0, 0.0, 0.0) , min = sys.float_info.min , max = sys.float_info.max , soft_min = sys.float_info.min , soft_max = sys.float_info.max , step = 3 , precision = 2 , options = {'ANIMATABLE'} , override = set() , tags = set() , subtype = 'NONE' , unit = 'NONE' , size = 3 , update = None , get = None , set = None ) ¶ Returns a new vector float property definition. Parameters : name ( str ) – Name used in the user interface. description ( str ) – Text used for the tooltip and api documentation. translation_context ( str ) – Text used as context to disambiguate translations. default ( Sequence [ float ] ) – Sequence of floats the length of size . min ( float ) – Hard minimum, trying to assign a value below will silently assign this minimum instead. max ( float ) – Hard maximum, trying to assign a value above will silently assign this maximum instead. soft_min ( float ) – Soft minimum (>= min ), user won’t be able to drag the widget below this value in the UI. soft_max ( float ) – Soft maximum ( max ), user won’t be able to drag the widget above this value in the UI. options ( set [ str ] ) – Enumerator in Property Flag Items . override ( set [ str ] ) – Enumerator in Property Override Flag Items . tags ( set [ str ] ) – Enumerator of tags that are defined by parent class. step ( int ) – Step of increment/decrement in UI, in [1, 100], defaults to 3 (WARNING: actual value is /100). precision ( int ) – Maximum number of decimal digits to display, in [0, 6]. Fraction is automatically hidden for exact integer values of fields with unit ‘NONE’ or ‘TIME’ (frame count) and step divisible by 100. subtype ( str ) – Enumerator in Property Subtype Number Array Items . unit ( str ) – Enumerator in Property Unit Items . size ( int | Sequence [ int ] ) – Vector dimensions in [1, 32]. An int sequence can be used to define multi-dimension arrays. update (Callable[[ bpy.types.bpy_struct , bpy.types.Context ], None]) – Function to be called when this value is modified, This function must take 2 values (self, context) and return None. Warning there are no safety checks to avoid infinite recursion. get (Callable[[ bpy.types.bpy_struct ], Sequence[float]]) – Function to be called when this value is ‘read’, and the default, system-defined storage is not used for this property. This function must take 1 value (self) and return the value of the property. Note Defining this callback without a matching set one will make the property read-only (even if READ_ONLY option is not set). set (Callable[[ bpy.types.bpy_struct , tuple[float, …]], None]) – Function to be called when this value is ‘written’, and the default, system-defined storage is not used for this property. This function must take 2 values (self, value) and return None. Note Defining this callback without a matching get one is invalid. get_transform (Callable[[ bpy.types.bpy_struct , Sequence[float], bool], Sequence[float]]) – Function to be called when this value is ‘read’, if some additional processing must be performed on the stored value. This function must take three arguments (self, the stored value, and a boolean indicating if the property is currently set), and return the final, transformed value of the property. Note The callback is responsible to ensure that value limits of the property (min/max, length…) are respected. Otherwise a ValueError exception is raised. set_transform (Callable[[ bpy.types.bpy_struct , Sequence[float], Sequence[float], bool], Sequence[float]]) – Function to be called when this value is ‘written’, if some additional processing must be performed on the given value before storing it. This function must take four arguments (self, the given value to store, the currently stored value (‘raw’ value, without any get_transform applied to it), and a boolean indicating if the property is currently set), and return the final, transformed value of the property. Note The callback is responsible to ensure that value limits (min/max, length…) are respected. Otherwise a ValueError exception is raised. bpy.props. IntProperty ( * , name = '' , description = '' , translation_context = '*' , default = 0 , min = -2**31 , max = 2**31 - 1 , soft_min = -2**31 , soft_max = 2**31 - 1 , step = 1 , options = {'ANIMATABLE'} , override = set() , tags = set() , subtype = 'NONE' , update = None , get = None , set = None , get_transform = None , set_transform = None ) ¶ Returns a new int property definition. Parameters : name ( str ) – Name used in the user interface. description ( str ) – Text used for the tooltip and api documentation. translation_context ( str ) – Text used as context to disambiguate translations. min ( int ) – Hard minimum, trying to assign a value below will silently assign this minimum instead. max ( int ) – Hard maximum, trying to assign a value above will silently assign this maximum instead. soft_min ( int ) – Soft minimum (>= min ), user won’t be able to drag the widget below this value in the UI. soft_max ( int ) – Soft maximum ( max ), user won’t be able to drag the widget above this value in the UI. step ( int ) – Step of increment/decrement in UI, in [1, 100], defaults to 1 (WARNING: unused currently!). options ( set [ str ] ) – Enumerator in Property Flag Items . override ( set [ str ] ) – Enumerator in Property Override Flag Items . tags ( set [ str ] ) – Enumerator of tags that are defined by parent class. subtype ( str ) – Enumerator in Property Subtype Number Items . update (Callable[[ bpy.types.bpy_struct , bpy.types.Context ], None]) – Function to be called when this value is modified, This function must take 2 values (self, context) and return None. Warning there are no safety checks to avoid infinite recursion. get (Callable[[ bpy.types.bpy_struct ], int]) – Function to be called when this value is ‘read’, and the default, system-defined storage is not used for this property. This function must take 1 value (self) and return the value of the property. Note Defining this callback without a matching set one will make the property read-only (even if READ_ONLY option is not set). set (Callable[[ bpy.types.bpy_struct , int], None]) – Function to be called when this value is ‘written’, and the default, system-defined storage is not used for this property. This function must take 2 values (self, value) and return None. Note Defining this callback without a matching get one is invalid. get_transform (Callable[[ bpy.types.bpy_struct , int, bool], int]) – Function to be called when this value is ‘read’, if some additional processing must be performed on the stored value. This function must take three arguments (self, the stored value, and a boolean indicating if the property is currently set), and return the final, transformed value of the property. Note The callback is responsible to ensure that value limits of the property (min/max, length…) are respected. Otherwise a ValueError exception is raised. set_transform (Callable[[ bpy.types.bpy_struct , int, int, bool], int]) – Function to be called when this value is ‘written’, if some additional processing must be performed on the given value before storing it. This function must take four arguments (self, the given value to store, the currently stored value (‘raw’ value, without any get_transform applied to it), and a boolean indicating if the property is currently set), and return the final, transformed value of the property. Note The callback is responsible to ensure that value limits (min/max, length…) are respected. Otherwise a ValueError exception is raised. bpy.props. IntVectorProperty ( * , name = '' , description = '' , translation_context = '*' , default = (0, 0, 0) , min = -2**31 , max = 2**31 - 1 , soft_min = -2**31 , soft_max = 2**31 - 1 , step = 1 , options = {'ANIMATABLE'} , override = set() , tags = set() , subtype = 'NONE' , size = 3 , update = None , get = None , set = None , get_transform = None , set_transform = None ) ¶ Returns a new vector int property definition. Parameters : name ( str ) – Name used in the user interface. description ( str ) – Text used for the tooltip and api documentation. translation_context ( str ) – Text used as context to disambiguate translations. default ( Sequence [ int ] ) – sequence of ints the length of size . min ( int ) – Hard minimum, trying to assign a value below will silently assign this minimum instead. max ( int ) – Hard maximum, trying to assign a value above will silently assign this maximum instead. soft_min ( int ) – Soft minimum (>= min ), user won’t be able to drag the widget below this value in the UI. soft_max ( int ) – Soft maximum ( max ), user won’t be able to drag the widget above this value in the UI. step ( int ) – Step of increment/decrement in UI, in [1, 100], defaults to 1 (WARNING: unused currently!). options ( set [ str ] ) – Enumerator in Property Flag Items . override ( set [ str ] ) – Enumerator in Property Override Flag Items . tags ( set [ str ] ) – Enumerator of tags that are defined by parent class. subtype ( str ) – Enumerator in Property Subtype Number Array Items . size ( int | Sequence [ int ] ) – Vector dimensions in [1, 32]. An int sequence can be used to define multi-dimension arrays. update (Callable[[ bpy.types.bpy_struct , bpy.types.Context ], None]) – Function to be called when this value is modified, This function must take 2 values (self, context) and return None. Warning there are no safety checks to avoid infinite recursion. get (Callable[[ bpy.types.bpy_struct ], Sequence[int]]) – Function to be called when this value is ‘read’, and the default, system-defined storage is not used for this property. This function must take 1 value (self) and return the value of the property. Note Defining this callback without a matching set one will make the property read-only (even if READ_ONLY option is not set). set (Callable[[ bpy.types.bpy_struct , tuple[int, …]], None]) – Function to be called when this value is ‘written’, and the default, system-defined storage is not used for this property. This function must take 2 values (self, value) and return None. Note Defining this callback without a matching get one is invalid. get_transform (Callable[[ bpy.types.bpy_struct , Sequence[int], bool], Sequence[int]]) – Function to be called when this value is ‘read’, if some additional processing must be performed on the stored value. This function must take three arguments (self, the stored value, and a boolean indicating if the property is currently set), and return the final, transformed value of the property. Note The callback is responsible to ensure that value limits of the property (min/max, length…) are respected. Otherwise a ValueError exception is raised. set_transform (Callable[[ bpy.types.bpy_struct , Sequence[int], Sequence[int], bool], Sequence[int]]) – Function to be called when this value is ‘written’, if some additional processing must be performed on the given value before storing it. This function must take four arguments (self, the given value to store, the currently stored value (‘raw’ value, without any get_transform applied to it), and a boolean indicating if the property is currently set), and return the final, transformed value of the property. Note The callback is responsible to ensure that value limits (min/max, length…) are respected. Otherwise a ValueError exception is raised. bpy.props. PointerProperty ( type , * , name = '' , description = '' , translation_context = '*' , options = {'ANIMATABLE'} , override = set() , tags = set() , poll = None , update = None ) ¶ Returns a new pointer property definition. Parameters : type (type[ bpy.types.PropertyGroup | bpy.types.ID ]) – A subclass of a property group or ID types. name ( str ) – Name used in the user interface. description ( str ) – Text used for the tooltip and api documentation. translation_context ( str ) – Text used as context to disambiguate translations. options ( set [ str ] ) – Enumerator in Property Flag Items . override ( set [ str ] ) – Enumerator in Property Override Flag Items . tags ( set [ str ] ) – Enumerator of tags that are defined by parent class. poll (Callable[[ bpy.types.bpy_struct , bpy.types.ID ], bool]) – Function that determines whether an item is valid for this property. The function must take 2 values (self, object) and return a boolean. Note The return value will be checked only when assigning an item from the UI, but it is still possible to assign an “invalid” item to the property directly. update (Callable[[ bpy.types.bpy_struct , bpy.types.Context ], None]) – Function to be called when this value is modified, This function must take 2 values (self, context) and return None. Warning there are no safety checks to avoid infinite recursion. Note P"}]} {"conversations": [{"role": "user", "content": "What is Idprop.Types and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "ID Property Access (idprop.types) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveTo"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Header in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Mode\n: View:\n : Displays images.\n\n Paint:\n : [Texture Paint](../../sculpt_paint/texture_paint/index.xhtml).\n\n Mask:\n : [Masking](../../movie_clip/masking/index.xhtml).\n\nView\n: Tools for controlling how the content is displayed in the editor.\n See [Navigating](navigating.xhtml).\n\nImage\n: Tools for opening and manipulating images. Shows an asterisk if the image\n has unsaved changes. See [Editing Images](editing.xhtml).\n\nImage\n: A [data-block menu](../../interface/controls/templates/data_block.xhtml#ui-data-block) used for selecting images.\n Once an image is selected, the [Image tab](image_settings.xhtml)\n appears in the Sidebar region.\n\n Apart from loading existing images, you can also create new ones:\n\n [image reference removed]\n\n The pop-over that’s displayed when clicking “New Image” in the header.\n\n The *Tiled* option creates an image with support for\n [UDIMs](../../modeling/meshes/uv/workflows/udims.xhtml). For the other options, see\n [Generated Images](image_settings.xhtml#image-generated).\n\n In addition to images, the data-block selector includes the following items:\n\n - Render Result: displays renders. When this item is selected, the *Slot*,\n *View Layer*, and *Render Pass* selectors become available (see below).\n - Viewer Node: displays the image that’s fed into the\n [Viewer Node](../../compositing/types/output/viewer.xhtml) in the Compositor.\n\nImage Pin\n: Prevents the Image Editor from automatically switching to the texture of\n the selected object. (This switching only happens if the 3D Viewport is\n in [Texture Paint](../../sculpt_paint/texture_paint/introduction.xhtml) mode).\n\nShow Sequencer Scene\n: This toggle is only visible on the Render Result if a [Sequencer Scene](../../video_editing/sequencer_scene.xhtml) exists, and it differs from the active scene in the window. After rendering, its state is chosen automatically from the render type.\n\nSlot\n: The render slot to view (and render to). You can create new renders without\n losing previous ones by selecting an empty slot before rendering. Afterwards,\n you compare them by pressing `J` and `Alt`-`J` to cycle forwards and backwards.\n Alternatively, you can use the number keys `1`, `2`, `3` etc.\n to select the slot with the corresponding number.\n\n Slots can be renamed by double clicking their name in the Image panel in the Sidebar.\n\nView Layer\n: The [View Layer](../../render/layers/introduction.xhtml) to display.\n\nRender Pass\n: The [Render Pass](../../render/layers/passes.xhtml) to display.\n\nViewport Gizmos\n: Lets you show/hide all gizmos using the toggle button, or specific gizmos using\n the drop-down arrow.\n\n Navigate\n : Enable/disable the gizmos used to pan or zoom the 2D viewport.\n See [Navigation Gizmos](navigating.xhtml#editors-image-navigate-gizmos) for more information.\n\nDisplay Channels\n: Select which color channels are displayed.\n\n Color & Alpha:\n : Enables transparency and shows a checkerboard behind the image.\n\n Color:\n : Disables transparency.\n\n Alpha:\n : Displays the alpha channel as a grayscale image. White areas are opaque,\n black areas are transparent.\n\n Z-Buffer:\n : Displays the depth from the camera, from Clip Start to Clip End,\n as specified in the [Camera settings](../../render/cameras.xhtml).\n\n Red, Green, Blue:\n : Single color channel visualized as a grayscale image."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Modifier.name`](bpy.types.Modifier.html#bpy.types.Modifier.name \"bpy.types.Modifier.name\") - [`Modifier.type`](bpy.types.Modifier.html#bpy.types.Modifier.type \"bpy.types.Modifier.type\") - [`Modifier.show_viewport`](bpy.types.Modifier.html#bpy.types.Modifier.show_viewport \"bpy.types.Modifier.show_viewport\") - [`Modifier.show_render`](bpy.types.Modifier.html#bpy.types.Modifier.show_render \"bpy.types.Modifier.show_render\") - [`Modifier.show_in_editmode`](bpy.types.Modifier.html#bpy.types.Modifier.show_in_editmode \"bpy.types.Modifier.show_in_editmode\") - [`Modifier.show_on_cage`](bpy.types.Modifier.html#bpy.types.Modifier.show_on_cage \"bpy.types.Modifier.show_on_cage\") | - [`Modifier.show_expanded`](bpy.types.Modifier.html#bpy.types.Modifier.show_expanded \"bpy.types.Modifier.show_expanded\") - [`Modifier.is_active`](bpy.types.Modifier.html#bpy.types.Modifier.is_active \"bpy.types.Modifier.is_active\") - [`Modifier.use_pin_to_last`](bpy.types.Modifier.html#bpy.types.Modifier.use_pin_to_last \"bpy.types.Modifier.use_pin_to_last\") - [`Modifier.is_override_data`](bpy.types.Modifier.html#bpy.types.Modifier.is_override_data \"bpy.types.Modifier.is_override_data\") - [`Modifier.use_apply_on_spline`](bpy.types.Modifier.html#bpy.types.Modifier.use_apply_on_spline \"bpy.types.Modifier.use_apply_on_spline\") - [`Modifier.execution_time`](bpy.types.Modifier.html#bpy.types.Modifier.execution_time \"bpy.types.Modifier.execution_time\") - [`Modifier.persistent_uid`](bpy.types.Modifier.html#bpy.types.Modifier.persistent_uid \"bpy.types.Modifier.persistent_uid\") |"}]} {"conversations": [{"role": "user", "content": "Explain H in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "ide_keymap) - [hide_layer (bpy.types.CacheFileLayer attribute)](bpy.types.CacheFileLayer.html#bpy.types.CacheFileLayer.hide_layer) - [hide_metaelems() (in module bpy.ops.mball)](bpy.ops.mball.html#bpy.ops.mball.hide_metaelems) - [hide_probe_plane (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_probe_plane) - [hide_probe_sphere (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_probe_sphere) - [hide_probe_volume (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_probe_volume) - [hide_render (bpy.types.Collection attribute)](bpy.types.Collection.html#bpy.types.Collection.hide_render) - [(bpy.types.MaskLayer attribute)](bpy.types.MaskLayer.html#bpy.types.MaskLayer.hide_render) - [(bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_render) - [hide_render_clear_all() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hide_render_clear_all) - [hide_select (bpy.types.Bone attribute)](bpy.types.Bone.html#bpy.types.Bone.hide_select) - [(bpy.types.Collection attribute)](bpy.types.Collection.html#bpy.types.Collection.hide_select) - [(bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.hide_select) - [(bpy.types.Gizmo attribute)](bpy.types.Gizmo.html#bpy.types.Gizmo.hide_select) - [(bpy.types.MaskLayer attribute)](bpy.types.MaskLayer.html#bpy.types.MaskLayer.hide_select) - [(bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_select) - [hide_set() (bmesh.types.bmesh.types.BMEdge method)](bmesh.types.html#bmesh.types.bmesh.types.BMEdge.hide_set) - [(bmesh.types.bmesh.types.BMFace method)](bmesh.types.html#bmesh.types.bmesh.types.BMFace.hide_set) - [(bmesh.types.bmesh.types.BMVert method)](bmesh.types.html#bmesh.types.bmesh.types.BMVert.hide_set) - [(bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.hide_set) - [hide_show() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.hide_show) - [hide_show_all() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.hide_show_all) - [hide_show_lasso_gesture() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.hide_show_lasso_gesture) - [hide_show_line_gesture() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.hide_show_line_gesture) - [hide_show_masked() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.hide_show_masked) - [hide_show_polyline_gesture() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.hide_show_polyline_gesture) - [hide_socket_toggle() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.hide_socket_toggle) - [hide_surface_pick (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_surface_pick) - [hide_toggle() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.hide_toggle) - [hide_tracks() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.hide_tracks) - [hide_tracks_clear() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.hide_tracks_clear) - [hide_value (bpy.types.NodeSocket attribute)](bpy.types.NodeSocket.html#bpy.types.NodeSocket.hide_value) - [(bpy.types.NodeTreeInterfaceSocket attribute)](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_value) - [hide_view_clear() (in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.hide_view_clear) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hide_view_clear) - [hide_view_set() (in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.hide_view_set) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hide_view_set) - [hide_viewport (bpy.types.Collection attribute)](bpy.types.Collection.html#bpy.types.Collection.hide_viewport) - [(bpy.types.LayerCollection attribute)](bpy.types.LayerCollection.html#bpy.types.LayerCollection.hide_viewport) - [(bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_viewport) - [(bpy.types.ObjectBase attribute)](bpy.types.ObjectBase.html#bpy.types.ObjectBase.hide_viewport) - [hidedot() (in module bpy.ops.file)](bpy.ops.file.html#bpy.ops.file.hidedot) - [high_color (bpy.types.ShaderFxColorize attribute)](bpy.types.ShaderFxColorize.html#bpy.types.ShaderFxColorize.high_color) - [high_gradient (bpy.types.ThemeGradientColors attribute)](bpy.types.ThemeGradientColors.html#bpy.types.ThemeGradientColors.high_gradient) - [highlight() (in module bpy.ops.file)](bpy.ops.file.html#bpy.ops.file.highlight) - [highlight_update() (in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.highlight_update) - [highpass() (aud.aud.Sound method)](aud.html#aud.aud.Sound.highpass) - [highres_sampling (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.highres_sampling) - [Histogram (class in bpy.types)](bpy.types.Histogram.html#bpy.types.Histogram) - [history_append() (in module bpy.ops.console)](bpy.ops.console.html#bpy.ops.console.history_append) - [history_cycle() (in module bpy.ops.console)](bpy.ops.console.html#bpy.ops.console.history_cycle) - [holdout (bpy.types.LayerCollection attribute)](bpy.types.LayerCollection.html#bpy.types.LayerCollection.holdout) - [holdout_get() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.holdout_get) - [holes_fill() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.holes_fill) - [hook_add_newob() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_add_newob) - [hook_add_selob() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_add_selob) - [hook_assign() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_assign) - [hook_recenter() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_recenter) - [hook_remove() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_remove) - [hook_reset() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_reset) - [hook_select() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_select) - [HookModifier (class in bpy.types)](bpy.types.HookModifier.html#bpy.types.HookModifier) - [HookModifier.falloff_curve (in module bpy.types)](bpy.types.HookModifier.html#bpy.types.HookModifier.falloff_curve) - [HookModifier.vertex_indices (in module bpy.types)](bpy.types.HookModifier.html#bpy.types.HookModifier.vertex_indices) - [hsv (mathutils.Color attribute)](mathutils.html#mathutils.Color.hsv) - [hue (bpy.types.GreasePencilColorModifier attribute)](bpy.types.GreasePencilColorModifier.html#bpy.types.GreasePencilColorModifier.hue) - [hue_interpolation (bpy.types.ColorRamp attribute)](bpy.types.ColorRamp.html#bpy.types.ColorRamp.hue_interpolation) - [hue_jitter (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.hue_jitter) - [(bpy.types.UnifiedPaintSettings attribute)](bpy.types.UnifiedPaintSettings.html#bpy.types.UnifiedPaintSettings.hue_jitter) - [HueCorrectModifier (class in bpy.types)](bpy.types.HueCorrectModifier.html#bpy.types.HueCorrectModifier) - [HueCorrectModifier.curve_mapping (in module bpy.types)](bpy.types.HueCorrectModifier.html#bpy.types.HueCorrectModifier.curve_mapping) - [hybrid_multi_fractal() (in module mathutils.noise)](mathutils.noise.html#mathutils.noise.hybrid_multi_fractal) - [HydraRenderEngine (class in bpy.types)](bpy.types.HydraRenderEngine.html#bpy.types.HydraRenderEngine) - [hyper (bpy.types.KeyMapItem attribute)](bpy.types.KeyMapItem.html#bpy.types.KeyMapItem.hyper) - [hyper_ui (bpy.types.KeyMapItem attribute)](bpy.types.KeyMapItem.html#bpy.types.KeyMapItem.hyper_ui) |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inputs in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Geometry\n: The input geometry to be smoothed.\n\nSelection\n: Controls which elements are affected by the smoothing operation.\n Unselected elements remain unchanged.\n\nIterations\n: The number of smoothing steps to perform.\n Higher values result in a stronger smoothing effect.\n\nWeight\n: Relative mix weight of neighboring elements.\n Determines how strongly each element is influenced by the positions of its neighbors."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Navigation in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "### Lost in Space\n\nWhen navigating your scene, you may accidentally navigate away from your scene and find yourself with a blank\nviewport. There are two ways to fix this:\n\n1. Select an object in the [Outliner](../editors/outliner/index.xhtml), then zoom to that object with\n View ‣ Frame Selected or `NumpadPeriod`.\n2. Use `Home` to fit all objects into the 3D Viewport.\n\n### Invisible Limit Zooming In\n\nSometimes, when navigating, you may be trying to zoom in but it seems that you have hit a limit to how far you can\nzoom. This is because Blender uses a central point to orbit around.\n\nIn practice, this is good for modeling an object which you rotate many times to see it from all sides (like a potter\nusing a wheel). However, this makes it awkward to explore a scene or model an object from the ‘inside’, for example.\n\n#### Solutions\n\n- Use [View Dolly](../editors/3dview/navigate/navigation.xhtml#bpy-ops-view3d-dolly).\n- Use [Walk/Fly Navigation](../editors/3dview/navigate/walk_fly.xhtml#dview-fly-walk).\n- Use [Auto Depth](../editors/preferences/navigation.xhtml#bpy-types-preferencesinput-use-mouse-depth-navigate) and [Zoom to Mouse Position](../editors/preferences/navigation.xhtml#bpy-types-preferencesinput-use-zoom-to-mouse). These tools will make sure the distance is always the value under\n the mouse cursor.\n- Use [Zoom Region](../editors/3dview/navigate/navigation.xhtml#bpy-ops-view3d-zoom-border) as it also resets the center point when zooming.\n- Center the view around the mouse cursor `Alt`-`MMB`. This will take the position under the cursor and make it\n your viewpoint center.\n- Use an NDOF, also known as a 3D mouse, see [configuring peripherals](../getting_started/configuration/hardware.xhtml#hardware-ndof) for more information."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Nodetreeinterfacesocketobject in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode"}]} {"conversations": [{"role": "user", "content": "Explain GeometryNodeSimulationInput(GeometryNode) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# GeometryNodeSimulationInput(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeSimulationInput(*GeometryNode*)\n: Input data for the simulation zone\n\n paired_output\n : Zone output node that this input node is paired with\n\n Type:\n : [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), (readonly)\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n pair_with_output(*output_node*)\n : Pair a zone input node with an output node.\n\n Parameters:\n : **output_node** ([`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\")) – Output Node, Zone output node to pair with\n\n Returns:\n : Result, True if pairing the node was successful\n\n Return type:\n : boolean\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Enabling Add-on in a Blender add-on or script – include code."}, {"role": "assistant", "content": "This add-on is enabled by default. In case it is not:\n\n1. Open Blender and go to [Add-ons](../../editors/preferences/addons.xhtml) section of the [Preferences](../../editors/preferences/index.xhtml).\n2. Search “UV Layout” and check the *Enable Add-on* checkbox."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Index – L from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Index – L\n\n| | |\n| --- | --- |\n| - [label (bpy.types.Node attribute)](bpy.types.Node.html#bpy.types.Node.label) - [(bpy.types.UDIMTile attribute)](bpy.types.UDIMTile.html#bpy.types.UDIMTile.label) - [label() (bpy.types.UILayout method)](bpy.types.UILayout.html#bpy.types.UILayout.label) - [label_size (bpy.types.NodeFrame attribute)](bpy.types.NodeFrame.html#bpy.types.NodeFrame.label_size) - [lacunarity (bpy.types.FModifierNoise attribute)](bpy.types.FModifierNoise.html#bpy.types.FModifierNoise.lacunarity) - [(bpy.types.MusgraveTexture attribute)](bpy.types.MusgraveTexture.html#bpy.types.MusgraveTexture.lacunarity) - [lambda_border (bpy.types.LaplacianSmoothModifier attribute)](bpy.types.LaplacianSmoothModifier.html#bpy.types.LaplacianSmoothModifier.lambda_border) - [lambda_factor (bpy.types.LaplacianSmoothModifier attribute)](bpy.types.LaplacianSmoothModifier.html#bpy.types.LaplacianSmoothModifier.lambda_factor) - [land_acc_max (bpy.types.BoidSettings attribute)](bpy.types.BoidSettings.html#bpy.types.BoidSettings.land_acc_max) - [land_ave_max (bpy.types.BoidSettings attribute)](bpy.types.BoidSettings.html#bpy.types.BoidSettings.land_ave_max) - [land_jump_speed (bpy.types.BoidSettings attribute)](bpy.types.BoidSettings.html#bpy.types.BoidSettings.land_jump_speed) - [land_personal_space (bpy.types.BoidSettings attribute)](bpy.types.BoidSettings.html#bpy.types.BoidSettings.land_personal_space) - [land_smooth (bpy.types.BoidSettings attribute)](bpy.types.BoidSettings.html#bpy.types.BoidSettings.land_smooth) - [land_speed_max (bpy.types.BoidSettings attribute)](bpy.types.BoidSettings.html#bpy.types.BoidSettings.land_speed_max) - [land_stick_force (bpy.types.BoidSettings attribute)](bpy.types.BoidSettings.html#bpy.types.BoidSettings.land_stick_force) - [language (bpy.types.PreferencesView attribute)](bpy.types.PreferencesView.html#bpy.types.PreferencesView.language) - [(bpy.types.SpaceConsole attribute)](bpy.types.SpaceConsole.html#bpy.types.SpaceConsole.language) - [language() (in module bpy.ops.console)](bpy.ops.console.html#bpy.ops.console.language) - [laplaciandeform_bind() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.laplaciandeform_bind) - [LaplacianDeformModifier (class in bpy.types)](bpy.types.LaplacianDeformModifier.html#bpy.types.LaplacianDeformModifier) - [LaplacianDeformModifier.is_bind (in module bpy.types)](bpy.types.LaplacianDeformModifier.html#bpy.types.LaplacianDeformModifier.is_bind) - [LaplacianSmoothModifier (class in bpy.types)](bpy.types.LaplacianSmoothModifier.html#bpy.types.LaplacianSmoothModifier) - [last_fedge (freestyle.types.freestyle.types.ViewEdge attribute)](freestyle.types.html#freestyle.types.freestyle.types.ViewEdge.last_fedge) - [last_slot_identifier (bpy.types.ActionConstraint attribute)](bpy.types.ActionConstraint.html#bpy.types.ActionConstraint.last_slot_identifier) - [(bpy.types.AnimData attribute)](bpy.types.AnimData.html#bpy.types.AnimData.last_slot_identifier) - [(bpy.types.NlaStrip attribute)](bpy.types.NlaStrip.html#bpy.types.NlaStrip.last_slot_identifier) - [last_viewvertex (freestyle.types.freestyle.types.ViewEdge attribute)](freestyle.types.html#freestyle.types.freestyle.types.ViewEdge.last_viewvertex) - [latitude_max (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.latitude_max) - [latitude_min (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.latitude_min) - [Lattice (class in bpy.types)](bpy.types.Lattice.html#bpy.types.Lattice) - [lattice (in module bpy.context)](bpy.context.html#bpy.context.lattice) - [Lattice.animation_data (in module bpy.types)](bpy.types.Lattice.html#bpy.types.Lattice.animation_data) - [Lattice.is_editmode (in module bpy.types)](bpy.types.Lattice.html#bpy.types.Lattice.is_editmode) - [Lattice.points (in module bpy.types)](bpy.types.Lattice.html#bpy.types.Lattice.points) - [Lattice.shape_keys (in module bpy.types)](bpy.types.Lattice.html#bpy.types.Lattice.shape_keys) - [lattice_add_to_selected() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.lattice_add_to_selected) - [LatticeModifier (class in bpy.types)](bpy.types.LatticeModifier.html#bpy.types.LatticeModifier) - [LatticePoint (class in bpy.types)](bpy.types.LatticePoint.html#bpy.types.LatticePoint) - [LatticePoint.co (in module bpy.types)](bpy.types.LatticePoint.html#bpy.types.LatticePoint.co) - [LatticePoint.groups (in module bpy.types)](bpy.types.LatticePoint.html#bpy.types.LatticePoint.groups) - [layer (bpy.types.CompositorNodeCryptomatteV2 attribute)](bpy.types.CompositorNodeCryptomatteV2.html#bpy.types.CompositorNodeCryptomatteV2.layer) - [(bpy.types.CompositorNodeImage attribute)](bpy.types.CompositorNodeImage.html#bpy.types.CompositorNodeImage.layer) - [(bpy.types.CompositorNodeRLayers attribute)](bpy.types.CompositorNodeRLayers.html#bpy.types.CompositorNodeRLayers.layer) - [layer_active() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_active) - [layer_add() (in module bpy.ops.cachefile)](bpy.ops.cachefile.html#bpy.ops.cachefile.layer_add) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_add) - [layer_annotation_add() (in module bpy.ops.gpencil)](bpy.ops.gpencil.html#bpy.ops.gpencil.layer_annotation_add) - [layer_annotation_move() (in module bpy.ops.gpencil)](bpy.ops.gpencil.html#bpy.ops.gpencil.layer_annotation_move) - [layer_annotation_remove() (in module bpy.ops.gpencil)](bpy.ops.gpencil.html#bpy.ops.gpencil.layer_annotation_remove) - [layer_collection (in module bpy.context)](bpy.context.html#bpy.context.layer_collection) - [layer_duplicate() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_duplicate) - [layer_duplicate_object() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_duplicate_object) - [layer_group_add() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_group_add) - [layer_group_color_tag() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_group_color_tag) - [layer_group_remove() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_group_remove) - [layer_hide() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_hide) - [layer_isolate() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_isolate) - [layer_lock_all() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_lock_all) - [layer_mask_add() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_mask_add) - [layer_mask_remove() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_mask_remove) - [layer_mask_reorder() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_mask_reorder) - [layer_merge() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_merge) - [layer_move() (in module bpy.ops.cachefile)](bpy.ops.cachefile.html#bpy.ops.cachefile.layer_move) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_move) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.layer_move) - [layer_name (bpy.types.CompositorNodeCryptomatteV2 attribute)](bpy.types.CompositorNodeCryptomatteV2.html#bpy.types.CompositorNodeCryptomatteV2.layer_name) - [(bpy.types.ShaderNodeVertexColor attribute)](bpy.types.ShaderNodeVertexColor.html#bpy.types.ShaderNodeVertexColor.layer_name) - [layer_new() (in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.layer_new) - [layer_override (bpy.types.RenderEngine attribute)](bpy.types.RenderEngine.html#bpy.types.RenderEngine.layer_override) - [layer_pass_filter (bpy.types.GreasePencilArrayModifier attribute)](bpy.types.GreasePencilArrayModifier.html#bpy.types.GreasePencilArrayModifier.layer_pass_filter) - [(bpy.types.GreasePencilBuildModifier attribute)](bpy.types.GreasePencilBuildModifier.html#bpy.types.GreasePencilBuildModifier.layer_pass_filter) - [(bpy.types.GreasePencilColorModifier attribute)](bpy.types.GreasePencilColorModifier.html#bpy.types.GreasePencilColorModifier.layer_pass_filter) - [(bpy.types.GreasePencilDashModifierData attribute)](bpy.types.GreasePencilDashModifierData.html#bpy.types.GreasePencilDashModifierData.layer_pass_filter) - [(bpy.types.GreasePencilEnvelopeModifier attribute)](bpy.types.GreasePencilEnvelopeModifier.html#bpy.types.GreasePencilEnvelopeModifier.layer_pass_filter) - [(bpy.types.GreasePencilHookModifier attribute)](bpy.types.GreasePencilHookModifier.html#bpy.types.GreasePencilHookModifier.layer_pass_filter) - [(bpy.types.GreasePencilLatticeModifier attribute)](bpy.types.GreasePencilLatticeModifier.html#bpy.types.GreasePencilLatticeModifier.layer_pass_filter) - [(bpy.types.GreasePencilLengthModifier attribute)](bpy.types.GreasePencilLengthModifier.html#bpy.types.GreasePencilLengthModifier.layer_pass_filter) - [(bpy.types.GreasePencilMirrorModifier attribute)](bpy.types.GreasePencilMirrorModifier.html#bpy.types.GreasePencilMirrorModifier.layer_pass_filter) - [(bpy.types.GreasePencilMultiplyModifier attribute)](bpy.types.GreasePencilMultiplyModifier.html#bpy.types.GreasePencilMultiplyModifier.layer_pass_filter) - [(bpy.types.GreasePencilNoiseModifier attribute)](bpy.types.GreasePencilNoiseModifier.html#bpy.types.GreasePencilNoiseModifier.layer_pass_filter) - [(bpy.types.GreasePencilOffsetModifier attribute)](bpy.types.GreasePencilOffsetModifier.html#bpy.types.GreasePencilOffsetModifier.layer_pass_filter) - [(bpy.types.GreasePencilOpacityModifier attribute)](bpy.types.GreasePencilOpacityModifier.html#bpy.types.GreasePencilOpacityModifier.layer_pass_filter) - [(bpy.types.GreasePencilOutlineModifier attribute)](bpy.types.GreasePencilOutlineModifier.html#bpy.types.GreasePencilOutlineModifier.layer_pass_filter) - [(bpy.types.GreasePencilShrinkwrapModifier attribute)](bpy.types.GreasePencilShrinkwrapModifier.html#bpy.types.GreasePencilShrinkwrapModifier.layer_pass_filter) - [(bpy.types.GreasePencilSimplifyModifier attribute)](bpy.types.GreasePencilSimplifyModifier.html#bpy.types.GreasePencilSimplifyModifier.layer_pass_filter) - [(bpy.types.GreasePencilSmoothModifier attribute)](bpy.types.GreasePencilSmoothModifier.html#bpy.types.GreasePencilSmoothModifier.layer_pass_filter) - [(bpy.types.GreasePencilSubdivModifier attribute)](bpy.types.GreasePencilSubdivModifier.html#bpy.types.GreasePencilSubdivModifier.layer_pass_filter) - [(bpy.types.GreasePencilTextureModifier attribute)](bpy.types.GreasePencilTextureModifier.html#bpy.types.GreasePencilTextureModifier.layer_pass_filter) - [(bpy.types.GreasePencilThickModifierData attribute)](bpy.types.GreasePencilThickModifierData.html#bpy.types.GreasePencilThickModifierData.layer_pass_filter) - [(bpy.types.GreasePencilTimeModifier attribute)](bpy.types.GreasePencilTimeModifier.html#bpy.types.GreasePencilTimeModifier.layer_pass_filter) - [(bpy.types.GreasePencilTintModifier attribute)](bpy.types.GreasePencilTintModifier.html#bpy.types.GreasePencilTintModifier.layer_pass_filter) - [(bpy.types.GreasePencilWeightAngleModifier attribute)](bpy.types.GreasePencilWeightAngleModifier.html#bpy.types.GreasePencilWeightAngleModifier.layer_pass_filter) - [(bpy.types.GreasePencilWeightProximityModifier attribute)](bpy.types.GreasePencilWeightProximityModifier.html#bpy.types.GreasePencilWeightProximityModifier.layer_pass_filter) - [layer_remove() (in module bpy.ops.cachefile)](bpy.ops.cachefile.html#bpy.ops.cachefile.layer_remove) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_remove) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.layer_remove) - [layer_reveal() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.layer_reveal) - [layer_selection_field (bpy.types.NodeTreeInterfaceSocket attribute)](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.layer_selection_field) - [LayerCollection (class in bpy.types)](bpy.types.LayerCollection.html#bpy.types.LayerCollection) - [LayerCollection.children (in module bpy.types)](bpy.types.LayerCollection.html#bpy.types.LayerCollection.children) - [LayerCollection.collection (in module bpy.types)](bpy.types.LayerCollection.html#bpy.types.LayerCollection.collection) - [LayerCollection.is_visible (in module bpy.types)](bpy.types.LayerCollection.html#bpy.types.LayerCollection.is_visible) - [LayerCollection.name (in module bpy.types)](bpy.types.LayerCollection.html#bpy.types.LayerCollection.name) - [LayerObjects (class in bpy.types)](bpy.types.LayerObjects.html#bpy.types.LayerObjects) - [LayerObjects.selected (in module bpy.types)](bpy.types.LayerObjects.html#bpy.types.LayerObjects.selected) - [layers (bmesh.types.bmesh.types.BMEdgeSeq attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMEdgeSeq.layers) - [(bmesh.types.bmesh.types.BMFaceSeq attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMFaceSeq.layers) - [(bmesh.types.bmesh.types.BMLoopSeq attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLoopSeq.layers) - [(bmesh.types.bmesh.types.BMVertSeq attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMVertSeq.layers) - [layers_uv_select_dst (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.layers_uv_select_dst) - [layers_uv_select_src (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.layers_uv_select_src) - [layers_vcol_loop_select_dst (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.layers_vcol_loop_select_dst) - [layers_vcol_loop_select_src (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.layers_vcol_loop_select_src) - [layers_vcol_vert_select_dst (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.layers_vcol_vert_select_dst) - [layers_vcol_vert_select_src (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.layers_vcol_vert_select_src) - [layers_vgroup_select_dst (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.layers_vgroup_select_dst) - [layers_vgroup_select_src (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.layers_vgroup_select_src) - [LayoutPanelState (class in bpy.types)](bpy.types.LayoutPanelState.html#bpy.types.LayoutPanelState) - [legacy_corner_normals (bpy.types.GeometryNodeInputNormal attribute)](bpy.types.GeometryNodeInputNormal.html#bpy.types.GeometryNodeInputNormal.legacy_corner_normals) - [length (aud.aud.Sound attribute)](aud.html#aud.aud.Sound.length) - [(bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.length) - [(bpy.types.GreasePencilBuildModifier attribute)](bpy.types.GreasePencilBuildModifier.html#bpy.types.GreasePencilBuildModifier.length) - [(bpy.types.GreasePencilSimplifyModifier attribute)](bpy.types.GreasePencilSimplifyModifier.html#bpy.types.GreasePencilSimplifyModifier.length) - [(mathutils.Vector attribute)](mathutils.html#mathutils.Vector.length) - [length_2d (freestyle.types.freestyle.types.Interface1D attribute)](freestyle.types.html#freestyle.types.freestyle.types.Interface1D.length_2d) - [(freestyle.types.freestyle.types.Stroke attribute)](freestyle.types.html#freestyle.types.freestyle.types.Stroke.length_2d) - [length_factor (bpy.types.ParticleSettingsTextureSlot attribute)](bpy.types.ParticleSettingsTextureSlot.html#bpy.types.ParticleSettingsTextureSlot.length_factor) - [length_max (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.length_max) - [length_min (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.length_min) - [length_mode (bpy.types.ParticleBrush attribute)](bpy.types.ParticleBrush.html#bpy.types.ParticleBrush.length_mode) - [length_random (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.length_random) - [length_squared (mathutils.Vector attribute)](mathutils.html#mathutils.Vector.length_squared) - [length_unit (bpy.types.UnitSettings attribute)](bpy.types.UnitSettings.html#bpy.types.UnitSettings.length_unit) - [lennardjones (bpy.types.EffectorWeights attribute)](bpy.types.EffectorWeights.html#bpy.types.EffectorWeights.lennardjones) - [lens (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.lens) - [(bpy.types.SpaceView3D attribute)](bpy.types.SpaceView3D.html#bpy.types.SpaceView3D.lens) - [lens_unit (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.lens_unit) - [lerp() (in module bl_math)](bl_math.html#bl_math.lerp) - [level (bpy.types.BoidRuleAverageSpeed attribute)](bpy.types.BoidRuleAverageSpeed.html#bpy.types.BoidRuleAverageSpeed.level) - [(bpy.types.GreasePencilSubdivModifier attribute)](bpy.types.GreasePencilSubdivModifier.html#bpy.types.GreasePencilSubdivModifier.level) - [level_end (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.level_end) - [level_start (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.level_start) - [levels (bpy.types.MultiresModifier attribute)](bpy.types.MultiresModifier.html#bpy.types.MultiresModifier.levels) - [(bpy.types.SubsurfModifier attribute)](bpy.types.SubsurfModifier.html#bpy.types.SubsurfModifier.levels) - [lib_id_fake_user_toggle() (in modu"}]} {"conversations": [{"role": "user", "content": "Describe NodeEvaluateClosureInputItems(bpy_struct) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# NodeEvaluateClosureInputItems(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodeEvaluateClosureInputItems(*bpy_struct*)\n: new(*socket_type*, *name*)\n : Add an item at the end\n\n Parameters:\n : - **socket_type** (enum in [Node Socket Data Type Items](bpy_types_enum_items/node_socket_data_type_items.html#rna-enum-node-socket-data-type-items)) – Socket Type, Socket type of the item\n - **name** (*string**,* *(**never None**)*) – Name\n\n Returns:\n : Item, New item\n\n Return type:\n : [`NodeEvaluateClosureInputItem`](bpy.types.NodeEvaluateClosureInputItem.html#bpy.types.NodeEvaluateClosureInputItem \"bpy.types.NodeEvaluateClosureInputItem\")\n\n remove(*item*)\n : Remove an item\n\n Parameters:\n : **item** ([`NodeEvaluateClosureInputItem`](bpy.types.NodeEvaluateClosureInputItem.html#bpy.types.NodeEvaluateClosureInputItem \"bpy.types.NodeEvaluateClosureInputItem\"), (never None)) – Item, The item to remove\n\n clear()\n : Remove all items\n\n move(*from_index*, *to_index*)\n : Move an item to another position\n\n Parameters:\n : - **from_index** (*int in* *[**0**,* *inf**]*) – From Index, Index of the item to move\n - **to_index** (*int in* *[**0**,* *inf**]*) – To Index, Target index for the item\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Shadernodetexvoronoi in a Blender add-on or script – include code."}, {"role": "assistant", "content": "(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) T"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Ops.Lattice: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "er(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Lattice Operators ¶ bpy.ops.lattice. flip ( * , axis = 'U' ) ¶ Mirror all control points without inverting the lattice deform Parameters : axis (enum in [ 'U' , 'V' , 'W' ], (optional)) – Flip Axis, Coordinates along this axis get flipped bpy.ops.lattice. make_regular ( ) ¶ Set UVW control points a uniform distance apart bpy.ops.lattice. select_all ( * , action = 'TOGGLE' ) ¶ Change selection of all UVW control points Parameters : action (enum in [ 'TOGGLE' , 'SELECT' , 'DESELECT' , 'INVERT' ], (optional)) – Action, Selection action to execute TOGGLE Toggle – Toggle selection for all elements. SELECT Select – Select all elements. DESELECT Deselect – Deselect all elements. INVERT Invert – Invert selection of all elements. bpy.ops.lattice. select_less ( ) ¶ Deselect vertices at the boundary of each selection region bpy.ops.lattice. select_mirror ( * , axis = {'X'} , extend = False ) ¶ Select mirrored lattice points Parameters : axis (enum set in Axis Flag Xyz Items , (optional)) – Axis extend ( boolean , ( optional ) ) – Extend, Extend the selection bpy.ops.lattice. select_more ( ) ¶ Select vertex directly linked to already selected ones bpy.ops.lattice. select_random ( * , ratio = 0.5 , seed = 0 , action = 'SELECT' ) ¶ Randomly select UVW control points Parameters : ratio ( float in [ 0 , 1 ] , ( optional ) ) – Ratio, Portion of items to select randomly seed ( int in [ 0 , inf ] , ( optional ) ) – Random Seed, Seed for the random number generator action (enum in [ 'SELECT' , 'DESELECT' ], (optional)) – Action, Selection action to execute SELECT Select – Select all elements. DESELECT Deselect – Deselect all elements. bpy.ops.lattice. select_ungrouped ( * , extend = False ) ¶ Select vertices without a group Parameters : extend ( boolean , ( optional ) ) – Extend, Extend the selection Next Marker Operators Previous Info Operators Copyright © Blender Authors Made with Furo Report issue on this page On this page Lattice Operators flip() make_regular() select_all() select_less() select_mirror() select_more() select_random() select_ungrouped()"}]} {"conversations": [{"role": "user", "content": "Explain Select Edge Loop in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Holding `Alt` while clicking an edge selects that edge and then expands the selection as far as\npossible in the two directions parallel to it. (While this of course works for selecting edge “loops”\nthat go all the way around a mesh, it also works if there’s no loop.)\n\nYou can additionally hold `Shift` to extend the current selection rather than replacing it."}]} {"conversations": [{"role": "user", "content": "Describe Inputs from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Closure\n: The closure to evaluate.\n This input expects a connection from a [Closure Zone](../../../../interface/controls/nodes/types/utilities/closure/closure.xhtml).\n If no closure is connected, the node operates in *pass-through mode* (see below).\n\n### Interface\n\nThe node can define additional inputs manually, which are matched by name to the corresponding inputs of the connected\nclosure. When the closure is connected, these sockets automatically sync to reflect the closure’s defined interface."}]} {"conversations": [{"role": "user", "content": "Explain Bake Pass Filter Type Items in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Bake Pass Filter Type Items\n\nNONE:\n: None.\n\nEMIT:\n: Emit.\n\nDIRECT:\n: Direct.\n\nINDIRECT:\n: Indirect.\n\nCOLOR:\n: Color.\n\nDIFFUSE:\n: Diffuse.\n\nGLOSSY:\n: Glossy.\n\nTRANSMISSION:\n: Transmission."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Linked in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Select geometry connected to already selected elements.\nThis is often useful when a mesh has disconnected, overlapping parts,\nwhere isolating it any other way would be tedious.\nTo give more control, you can also enable delimiters in the [Adjust Last Operation](../../../interface/undo_redo.xhtml#bpy-ops-screen-redo-last) panel,\nso the selection is constrained by seams, sharp edges, materials or UV islands.\n\nWith *Pick Linked* you can also select connected geometry directly under the cursor,\nusing the `L` shortcut to select or `Shift`-`L` to deselect linked.\nThis works differently in that it uses the geometry under the cursor instead of the existing selection."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Mix Color Node in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Mix Color Node\n\nThe *Mix Node* mixes values, colors and vectors inputs\nusing a factor to control the amount of interpolation.\nThe *Color* mode has additional blending modes.\n\n[image reference removed]"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Ops.Brush in a Blender add-on or script – include code."}, {"role": "assistant", "content": "a scalar Parameters : scalar ( float in [ 0 , 2 ] , ( optional ) ) – Scalar, Factor to scale brush size by bpy.ops.brush. stencil_control ( * , mode = 'TRANSLATION' , texmode = 'PRIMARY' ) ¶ Control the stencil brush Parameters : mode (enum in [ 'TRANSLATION' , 'SCALE' , 'ROTATION' ], (optional)) – Tool texmode (enum in [ 'PRIMARY' , 'SECONDARY' ], (optional)) – Tool bpy.ops.brush. stencil_fit_image_aspect ( * , use_repeat = True , use_scale = True , mask = False ) ¶ When using an image texture, adjust the stencil size to fit the image aspect ratio Parameters : use_repeat ( boolean , ( optional ) ) – Use Repeat, Use repeat mapping values use_scale ( boolean , ( optional ) ) – Use Scale, Use texture scale values mask ( boolean , ( optional ) ) – Modify Mask Stencil, Modify either the primary or mask stencil bpy.ops.brush. stencil_reset_transform ( * , mask = False ) ¶ Reset the stencil transformation to the default Parameters : mask ( boolean , ( optional ) ) – Modify Mask Stencil, Modify either the primary or mask stencil Next Buttons Operators Previous Boid Operators Copyright © Blender Authors Made with Furo Report issue on this page On this page Brush Operators asset_activate() asset_delete() asset_edit_metadata() asset_load_preview() asset_revert() asset_save() asset_save_as() scale_size() stencil_control() stencil_fit_image_aspect() stencil_reset_transform()"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Mask Display in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Mask Display\n\nThis popover controls how masks are displayed in Mask mode.\n\nSpline\n: Toggles the display of the mask splines. Note that if they’re hidden,\n you won’t be able to edit them.\n\n Edge Display Type\n : Line style of the splines.\n\nOverlay\n: Visualizes masks by shading the whole clip.\n\n Overlay Mode\n : Alpha Channel:\n : Displays just the masks as a grayscale image. Excluded areas are black,\n while included areas are white.\n\n Combined:\n : Displays the clip with excluded areas darkened.\n\nBlending Factor\n: How much excluded areas are darkened when using the “Combined” *Overlay Mode*."}]} {"conversations": [{"role": "user", "content": "What is Magic Texture Node and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Magic Texture Node\n\n[image reference removed]\n\nThe Magic Texture node is used to add a psychedelic color texture.\nIt can be used for “Thin Film Interference” if you assign a *Reflection* Texture Coordinate\nto the Vector input and use a relatively high *Turbulence*.\nThe RGB components are generated independently with a sine formula."}]} {"conversations": [{"role": "user", "content": "How do I use Inputs in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Image\n: Standard color input.\n\nBrightness\n: An additive-type factor by which to increase the overall brightness\n of the image. Use a negative number to darken an image.\n\nContrast\n: A scaling type factor by which to make brighter pixels brighter, but keeping the darker pixels dark.\n Higher values make details stand out. Use a negative number to decrease the overall contrast in the image."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Describe Newtonian from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Newtonian\n\nThe particles will move according to classical (Newtonian) mechanics.\nParticles start their life with the specified initial velocities and angular velocities,\nand move according to external forces.\nThe response to environment and to forces is computed differently,\naccording to the given integrator chosen by the animator.\n\n[image reference removed]\n\nNewtonian Physics settings."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Geometrynodegridgradient: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "ode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeGridGradient(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeGridGradient ( GeometryNode ) ¶ Calculate the direction and magnitude of the change in values of a scalar grid classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeGridInfo(GeometryNode) Previous GeometryNodeGridDivergence(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeGridGradient(GeometryNode) GeometryNodeGridGradient GeometryNodeGridGradient.is_registered_node_type() GeometryNodeGridGradient.input_template() GeometryNodeGridGradient.output_template() GeometryNodeGridGradient.bl_rna_get_subclass() GeometryNodeGridGradient.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "How do I use General Conventions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "- Use a three-space indentation.\n- Limit line length to 120 characters.\n- Use italics for button and menu names.\n- Avoid using Unicode characters unless strictly necessary.\n- Prefer simple sentence structures for clarity.\n- Avoid heavily wrapped text (shorter paragraphs and clear sentences are recommended)."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") | - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`AssetShelf.poll`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.poll \"bpy.types.AssetShelf.poll\") - [`AssetShelf.asset_poll`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.asset_poll \"bpy.types.AssetShelf.asset_poll\") - [`AssetShelf.get_active_asset`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.get_active_asset \"bpy.types.AssetShelf.get_active_asset\") - [`AssetShelf.draw_context_menu`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.draw_context_menu \"bpy.types.AssetShelf.draw_context_menu\") - [`AssetShelf.bl_rna_get_subclass`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.bl_rna_get_subclass \"bpy.types.AssetShelf.bl_rna_get_subclass\") - [`AssetShelf.bl_rna_get_subclass_py`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.bl_rna_get_subclass_py \"bpy.types.AssetShelf.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `ShaderNode.poll` - [`ShaderNode.bl_rna_get_subclass`](bpy.types.ShaderNode.html#bpy.types.ShaderNode.bl_rna_get_subclass \"bpy.types.ShaderNode.bl_rna_get_subclass\") - [`ShaderNode.bl_rna_get_subclass_py`](bpy.types.ShaderNode.html#bpy.types.ShaderNode.bl_rna_get_subclass_py \"bpy.types.ShaderNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Stereo3Dformat and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "NodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items 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Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Stereo3dFormat(bpy_struct) ¶ base class — bpy_struct class bpy.types. Stereo3dFormat ( bpy_struct ) ¶ Settings for stereo output anaglyph_type ¶ Type : enum in Stereo3D Anaglyph Type Items , default 'RED_CYAN' display_mode ¶ ANAGLYPH Anaglyph – Render views for left and right eyes as two differently filtered colors in a single image (anaglyph glasses are required). INTERLACE Interlace – Render views for left and right eyes interlaced in a single image (3D-ready monitor is required). SIDEBYSIDE Side-by-Side – Render views for left and right eyes side-by-side. TOPBOTTOM Top-Bottom – Render views for left and right eyes one above another. Type : enum in [ 'ANAGLYPH' , 'INTERLACE' , 'SIDEBYSIDE' , 'TOPBOTTOM' ], default 'ANAGLYPH' interlace_type ¶ Type : enum in Stereo3D Interlace Type Items , default 'ROW_INTERLEAVED' use_interlace_swap ¶ Swap left and right stereo channels Type : boolean, default False use_sidebyside_crosseyed ¶ Right eye should see left image and vice versa Type : boolean, default False use_squeezed_frame ¶ Combine both views in a squeezed image Type : boolean, default False classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ Image.stereo_3d_format ImageStrip.stereo_3d_format MovieStrip.stereo_3d_format ImageFormatSettings.stereo_3d_format UILayout.template_image_stereo_3d Next StretchToConstraint(Constraint) Previous Stereo3dDisplay(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page Stereo3dFormat(bpy_struct) Stereo3dFormat Stereo3dFormat.anaglyph_type Stereo3dFormat.display_mode Stereo3dFormat.interlace_type Stereo3dFormat.use_interlace_swap Stereo3dFormat.use_sidebyside_crosseyed Stereo3dFormat.use_squeezed_frame Stereo3dFormat.bl_rna_get_subclass() Stereo3dFormat.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Describe Absolute Shape Keys from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "[image reference removed]\n\nAbsolute Shape Keys options.\n\nSee [Relative or Absolute Shape Keys](introduction.xhtml#animation-shapekeys-relative-vs-absolute).\n\nWith absolute shape keys, the value shown for each shape in the list represents\nthe *Evaluation Time* at which that shape key will be active.\n\nRe-Time Shape Keys (clock icon)\n: Absolute shape keys are timed, by order in the list, at a constant interval.\n This button resets the timing for the keys. Useful if keys were removed or re-ordered.\n\nInterpolation\n: Controls the interpolation between shape keys.\n\n Linear, Cardinal, Catmull-Rom, B-Spline\n\n [image reference removed]\n\n Different types of interpolation.\n\n The red line represents interpolated values between keys (black dots).\n\nEvaluation Time\n: Controls the shape key influence. Scrub to see the effect of the current configuration.\n Typically, this property is keyed for animation or rigged with a driver."}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of NodesModifierPanel(bpy_struct): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# NodesModifierPanel(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodesModifierPanel(*bpy_struct*)\n: is_open\n : Whether the panel is expanded or closed\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inputs, preserving all code examples."}, {"role": "assistant", "content": "Value\n: The field to evaluate. Can be a float or a vector depending on the *Data Type*.\n For vector values, variance is computed separately per component (X, Y, Z).\n\nGroup ID\n: An index used to group values together for multiple separate variances.\n This can be thought of as a choice of the “bin” in which to place each value.\n This input has no effect when it is only a single value."}]} {"conversations": [{"role": "user", "content": "What is Submenus and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "This menu demonstrates some different functions.\n\n```\nimport bpy\n\nclass SubMenu(bpy.types.Menu):\n bl_idname = \"OBJECT_MT_select_submenu\"\n bl_label = \"Select\"\n\n def draw(self, context):\n layout = self.layout\n\n layout.operator(\"object.select_all\", text=\"Select/Deselect All\").action = 'TOGGLE'\n layout.operator(\"object.select_all\", text=\"Inverse\").action = 'INVERT'\n layout.operator(\"object.select_random\", text=\"Random\")\n\n # Access this operator as a sub-menu.\n layout.operator_menu_enum(\"object.select_by_type\", \"type\", text=\"Select All by Type...\")\n\n layout.separator()\n\n # Expand each operator option into this menu.\n layout.operator_enum(\"object.light_add\", \"type\")\n\n layout.separator()\n\n # Use existing menu.\n layout.menu(\"VIEW3D_MT_transform\")\n\nbpy.utils.register_class(SubMenu)\n\n# Test call to display immediately.\nbpy.ops.wm.call_menu(name=\"OBJECT_MT_select_submenu\")\n```"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Attributes: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "When merging attributes from multiple geometry inputs, the highest complexity data type is chosen\nfor the output attribute. For example, if a `weight` attribute is a Boolean on one geometry input\nand a vector on another, the `weight` attribute on the output geometry will use the vector data type."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Explain S in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_by_visibility) - [select_camera() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_camera) - [select_circle() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_circle) - [(in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.select_circle) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_circle) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_circle) - [(in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_circle) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_circle) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_circle) - [(in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.select_circle) - [select_color (bpy.types.ShaderFxGlow attribute)](bpy.types.ShaderFxGlow.html#bpy.types.ShaderFxGlow.select_color) - [select_column() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_column) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_column) - [select_constraint_target() (in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_constraint_target) - [select_contour (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_contour) - [select_control_point (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.select_control_point) - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.select_control_point) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_control_point) - [select_crease (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_crease) - [select_edge_mark (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_edge_mark) - [select_edge_ring() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_edge_ring) - [select_end (bpy.types.SpaceConsole attribute)](bpy.types.SpaceConsole.html#bpy.types.SpaceConsole.select_end) - [select_end_character (bpy.types.Text attribute)](bpy.types.Text.html#bpy.types.Text.select_end_character) - [select_end_line_index (bpy.types.Text attribute)](bpy.types.Text.html#bpy.types.Text.select_end_line_index) - [select_ends() (in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_ends) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_ends) - [select_external_contour (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_external_contour) - [select_face_by_sides() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_face_by_sides) - [select_flush() (bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_flush) - [select_flush_mode() (bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_flush_mode) - [select_get() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.select_get) - [select_grouped() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.select_grouped) - [(in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_grouped) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_grouped) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_grouped) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_grouped) - [select_grow() (in module bpy.ops.sculpt_curves)](bpy.ops.sculpt_curves.html#bpy.ops.sculpt_curves.select_grow) - [select_handle() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_handle) - [select_handles() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_handles) - [select_head (bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.select_head) - [select_hierarchy() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_hierarchy) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_hierarchy) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_hierarchy) - [select_history (bmesh.types.bmesh.types.BMesh attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_history) - [select_interior_faces() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_interior_faces) - [select_key_handles() (in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_key_handles) - [select_lasso() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_lasso) - [(in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.select_lasso) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_lasso) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_lasso) - [(in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_lasso) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_lasso) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_lasso) - [(in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.select_lasso) - [select_left_handle (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.select_left_handle) - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.select_left_handle) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_left_handle) - [(bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.select_left_handle) - [select_leftright() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_leftright) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_leftright) - [(in module bpy.ops.marker)](bpy.ops.marker.html#bpy.ops.marker.select_leftright) - [(in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.select_leftright) - [select_less() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_less) - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_less) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_less) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_less) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_less) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_less) - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_less) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_less) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_less) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_less) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_less) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_less) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_less) - [select_line() (in module bpy.ops.text)](bpy.ops.text.html#bpy.ops.text.select_line) - [select_link_viewer() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_link_viewer) - [select_linked() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_linked) - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_linked) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_linked) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_linked) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_linked) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_linked) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_linked) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_linked) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_linked) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_linked) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_linked) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_linked) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_linked) - [select_linked_from() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_linked_from) - [select_linked_pick() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_linked_pick) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_linked_pick) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_linked_pick) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_linked_pick) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_linked_pick) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_linked_pick) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_linked_pick) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_linked_pick) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_linked_pick) - [select_linked_to() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_linked_to) - [select_loop() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_loop) - [select_loose() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_loose) - [select_material_boundary (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_material_boundary) - [select_menu() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.select_menu) - [select_mirror() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_mirror) - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_mirror) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_mirror) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_mirror) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_mirror) - [select_mode (bmesh.types.bmesh.types.BMesh attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_mode) - [(bpy.types.ParticleEdit attribute)](bpy.types.ParticleEdit.html#bpy.types.ParticleEdit.select_mode) - [select_mode() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_mode) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_mode) - [select_more() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_more) - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_more) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_more) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_more) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_more) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_more) - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_more) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_more) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_more) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_more) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_more) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_more) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_more) - [select_next() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_next) - [select_next_item() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_next_item) - [select_non_manifold() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_non_manifold) - [select_nth() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_nth) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_nth) - [select_orientation() (in module bpy.ops.transform)](bpy.ops.transform.html#bpy.ops.transform.select_orientation) - [select_overlap() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_overlap) - [select_parent() (in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_parent) - [select_pattern (bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.select_pattern) - [select_pattern() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_pattern) - [select_pick() (in module bpy.ops.info)](bpy.ops.info.html#bpy.ops.info.select_pick) - [select_pinned() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_pinned) - [select_prev_item() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_prev_item) - [select_previous() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_previous) - [select_random() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_random) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_random) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_random) - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_random) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_random) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_random) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_random) - [(in module bpy.ops.pointcloud)](bpy.ops.pointcloud.html#bpy.ops.pointcloud.select_random) - [(in module bpy.ops.sculpt_curves)](bpy.ops.sculpt_curves.html#bpy.ops.sculpt_curves.select_random) - [select_random_metaelems() (in module bpy.ops.mball)](bpy.ops.mball.html#bpy.ops.mball.select_random_metaelems) - [select_refresh() (bpy.types.Gizmo method)](bpy.types.Gizmo.html#bpy.types.Gizmo.select_refresh) - [select_ridge_valley (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_ridge_valley) - [select_right_handle (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.select_right_handle) - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.select_right_handle) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_right_handle) - [(bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.select_right_handle) - [select_roots() (in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_roots) - [select_row() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_row) - [select_same_collection() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_same_collection) - [select_same_type_step() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_same_type_step) - [select_search (bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.select_search) - [select_set() (bmesh.types.bmesh.types.BMEdge method)](bmesh.types.html#bmesh.types.bmesh.types.BMEdge.select_set) - [(bmesh.types.bmesh.types.BMFace method)](bmesh.types.html#bmesh.types.bmesh.types.BMFace.select_set) - [(bmesh.types.bmesh.types.BMVert method)](bmesh.types.html#bmesh.types.bmesh.types.BMVert.select_set) - [(bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.select_set) - [(bpy.types.Text method)](bpy.types.Text.html#bpy.types.Text.select_set) - [(in module bpy.ops.console)](bpy.ops.console.html#bpy.ops.console.select_set) - [select_side() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_side) - [select_side_of_frame() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_side_of_frame) - [select_silhouette (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_silhouette) - [select_similar() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_similar) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_similar) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_similar) - [(in module bpy.ops.mball)](bpy.ops.mball.html#bpy.ops.mball.select_similar) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_similar) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_similar) - [select_similar_region() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_similar_region) - [select_single_handle (bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_single_handle) - [select_split() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_split) - [select_start (bpy.types.SpaceConsole attribute)](bpy.types.SpaceConsole.html#bpy.types.SpaceConsole.select_start) - [select_suggestive_contour (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_suggestive_contour) - [select_tail (bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.select_tail) - [select_tips() (in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_tips) - [select_ungrouped() (in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_ungrouped) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_ungrouped) - [select_walk() (in module bpy.ops.file)](bpy.ops.file.html#bpy.ops.file.select_walk) - [(in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.select_wal"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Shapekeycurvepoint: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "tureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff 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Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar ShapeKeyCurvePoint(bpy_struct) ¶ base class — bpy_struct class bpy.types. ShapeKeyCurvePoint ( bpy_struct ) ¶ Point in a shape key for curves co ¶ Type : mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) radius ¶ Radius for beveling Type : float in [0, inf], default 0.0 tilt ¶ Tilt in 3D View Type : float in [-376.991, 376.991], default 0.0 classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Next ShapeKeyPoint(bpy_struct) Previous ShapeKeyBezierPoint(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page ShapeKeyCurvePoint(bpy_struct) ShapeKeyCurvePoint ShapeKeyCurvePoint.co ShapeKeyCurvePoint.radius ShapeKeyCurvePoint.tilt ShapeKeyCurvePoint.bl_rna_get_subclass() ShapeKeyCurvePoint.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Explain Transparent BSDF in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Transparent BSDF\n\n[image reference removed]\n\nThe *Transparent* BSDF\nis used to add transparency without refraction, passing straight through the surface,\nas if there were no geometry there. Useful with alpha maps, for example.\nThis shader [affects light paths somewhat differently](../../cycles/render_settings/light_paths.xhtml#render-cycles-light-paths-transparency)\nthan other BSDFs.\nNote that only pure white transparent shaders are completely transparent."}]} {"conversations": [{"role": "user", "content": "Explain NodeTreeInterfaceItem(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# NodeTreeInterfaceItem(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\nsubclasses —\n[`NodeTreeInterfacePanel`](bpy.types.NodeTreeInterfacePanel.html#bpy.types.NodeTreeInterfacePanel \"bpy.types.NodeTreeInterfacePanel\"), [`NodeTreeInterfaceSocket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket \"bpy.types.NodeTreeInterfaceSocket\")\n\n*class* bpy.types.NodeTreeInterfaceItem(*bpy_struct*)\n: Item in a node tree interface\n\n index\n : Global index of the item among all items in the interface\n\n Type:\n : int in [-1, inf], default 0, (readonly)\n\n item_type\n : Type of interface item\n\n Type:\n : enum in [Node Tree Interface Item Type Items](bpy_types_enum_items/node_tree_interface_item_type_items.html#rna-enum-node-tree-interface-item-type-items), default `'PANEL'`, (readonly)\n\n parent\n : Panel that contains the item\n\n Type:\n : [`NodeTreeInterfacePanel`](bpy.types.NodeTreeInterfacePanel.html#bpy.types.NodeTreeInterfacePanel \"bpy.types.NodeTreeInterfacePanel\"), (readonly)\n\n position\n : Position of the item in its parent panel\n\n Type:\n : int in [-1, inf], default 0, (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Ops.Object, preserving all code examples."}, {"role": "assistant", "content": "rtex_weight_normalize_active_vertex() vertex_weight_paste() vertex_weight_set_active() visual_geometry_to_objects() visual_transform_apply() volume_add() volume_import() voxel_remesh() voxel_size_edit()"}]} {"conversations": [{"role": "user", "content": "How do I use Pixel Density in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "The pixel density (often called [PPI](../../../glossary/index.html#term-PPI) or [DPI](../../../glossary/index.html#term-DPI)) controls the intended physical size for an image.\nThis is often used for printing or the physical size when loaded into desktop publishing software.\n\nThe X/Y density is calculated using the render X/Y aspect,\nmaking these values useful for storing the aspect ratio of non-square pixels.\n\nThe pixel-density is meta-data which doesn’t impact the quality of the image."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Preferencesexperimental in a Blender add-on or script – include code."}, {"role": "assistant", "content": "ToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) N"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Nodeevaluateclosureinputitems and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "uct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(Textu"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Options: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "[image reference removed]\n\nThe Envelope modifier.\n\nMode\n: Deform:\n : Replaces the original stroke with the envelope shape.\n\n Segments:\n : Add segments to create the envelope shape keeping the original stroke.\n\n Fill:\n : Add segments to create the envelope without the original stroke.\n\nSpread Length\n: The number of points to skip when creating the straight segments that define the envelope.\n\nThickness\n: The thickness of the generated stroke segments.\n\nStrength\n: The Opacity of the generated stroke segments.\n\nMaterial Index\n: Defines the material to use on the generated stroke segments.\n\nSkip Segments\n: The Number of generated stroke segments to skip to reduce complexity.\n\n### Influence Filters\n\nSee [Influence Filters](../introduction.xhtml#grease-pencil-modifier-influence-filters)."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Geometrynodesdfgridoffset in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "t) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(Texture"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Node Map Range Items: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Node Map Range Items\n\nLINEAR:\n: Linear.\n\n Linear interpolation between From Min and From Max values.\n\nSTEPPED:\n: Stepped Linear.\n\n Stepped linear interpolation between From Min and From Max values.\n\nSMOOTHSTEP:\n: Smooth Step.\n\n Smooth Hermite edge interpolation between From Min and From Max values.\n\nSMOOTHERSTEP:\n: Smoother Step.\n\n Smoother Hermite edge interpolation between From Min and From Max values."}]} {"conversations": [{"role": "user", "content": "How do I use XrActionMapBindings(bpy_struct) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# XrActionMapBindings(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.XrActionMapBindings(*bpy_struct*)\n: Collection of XR action map bindings\n\n new(*name*, *replace_existing*)\n : new\n\n Parameters:\n : - **name** (*string**,* *(**never None**)*) – Name of the action map binding\n - **replace_existing** (*boolean*) – Replace Existing, Replace any existing binding with the same name\n\n Returns:\n : Binding, Added action map binding\n\n Return type:\n : [`XrActionMapBinding`](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding \"bpy.types.XrActionMapBinding\")\n\n new_from_binding(*binding*)\n : new_from_binding\n\n Parameters:\n : **binding** ([`XrActionMapBinding`](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding \"bpy.types.XrActionMapBinding\"), (never None)) – Binding, Binding to use as a reference\n\n Returns:\n : Binding, Added action map binding\n\n Return type:\n : [`XrActionMapBinding`](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding \"bpy.types.XrActionMapBinding\")\n\n remove(*binding*)\n : remove\n\n Parameters:\n : **binding** ([`XrActionMapBinding`](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding \"bpy.types.XrActionMapBinding\"), (never None)) – Binding\n\n find(*name*)\n : find\n\n Parameters:\n : **name** (*string**,* *(**never None**)*) – Name\n\n Returns:\n : Binding, The action map binding with the given name\n\n Return type:\n : [`XrActionMapBinding`](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding \"bpy.types.XrActionMapBinding\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Bonecollection: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "ometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_s"}]} {"conversations": [{"role": "user", "content": "Explain BlenderRNA(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# BlenderRNA(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.BlenderRNA(*bpy_struct*)\n: Blender RNA structure definitions\n\n structs\n : Type:\n : [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\"), (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Workspace, preserving all code examples."}, {"role": "assistant", "content": "eometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) 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NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) 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ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) 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SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNodeChecker"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - 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Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) 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FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) 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"assistant", "content": "e) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) No"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Geometrynodedeletegeometry: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "ct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) 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"user", "content": "What is Using the Pose Library and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "The pose library can be used to pose one or more characters.\nThe current bone selection will be used to determine which bones are modified.\nWhen editing multiple armatures at once, a matching [slot](../../../actions.xhtml#animation-actions-slots)\nof the pose asset is determined for each armature.\nIt is possible to either fully apply a pose or blend it into\nthe character’s current pose interactively.\nHow exactly these operations work depends on where you use them.\nThis section will explain the use from both the Asset Browser and the 3D Viewport.\n\n### Use from the Asset Browser\n\nThe pose library can be used directly from the Asset Browser.\nThe **Pose Library panels will appear** when the active object is an armature\nand in Pose Mode. The [catalog system](../../../../files/asset_libraries/catalogs.xhtml)\nand the filter bar at the top can be used to search for specific poses.\n\nThe following operators can be accessed by `RMB` on a pose:\n\nApply Pose\n: Applies the pose to the character. If there are any bones selected,\n the pose will be applied only to those bones. This makes it possible to\n create a “finger guns” pose by applying a fist pose to the hand,\n and then an “open hand” pose for only the index finger and thumb.\n Double-clicking a pose will also apply it.\n\nApply Pose Flipped\n: Will mirror the pose from left to right and vice versa. This makes it\n possible, for example, to apply a left-hand pose to the right hand, reducing\n the number of poses you have to put into the library. This can of course also\n be applied for asymmetrical facial expressions that depend on the camera\n angle. While blending (see below), keep `Ctrl` pressed to blend the flipped pose.\n\nBlend Pose\n: Allows you to gradually blend a pose from the library into the character’s pose.\n Click the button, then move the mouse left/right to determine the desired blend.\n A pose asset can be “subtracted” while blending. Drag to the right to blend as usual, drag to the left to subtract\n the pose. While blending, you can use `Tab` to toggle between the original and the blended pose.\n As usual in Blender, `LMB` or press `Return` to confirm; `RMB` or press `Esc` to cancel the\n operator. Blending can also exaggerate a pose, by pressing `E` (for Extrapolate) and applying a pose for more\n than 100%.\n\nSelect/Deselect Pose Bones\n: Select or deselect the bones that are used in the pose. This can be used to create a selection set,\n or simply show what was part of the pose and what wasn’t.\n\n### Use from 3D Viewport\n\n[image reference removed]\n\nThe pose library in use from the Asset Shelf.\n\nIn the 3D viewport, poses can be quickly applied from the [Asset Shelf](../../../../interface/window_system/regions.xhtml#ui-region-asset-shelf).\nContrary to the Asset Browser, the shelf allows you to apply poses quicker.\n\n**Click on a pose to apply it.** A single click is enough.\nYou can also select and apply a pose via the cursor keys.\nThis allows for fast exploration of the poses,\nto directly see the result on the active character.\n\n**Drag the pose thumbnail left to right to blend it** into the character’s current pose.\nJust release the mouse button to confirm."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Colormanageddisplaysettings, preserving all code examples."}, {"role": "assistant", "content": 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LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struc"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Node Parts: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Node Parts\n\nAll nodes in Blender are based on a similar construction.\nThis applies to [any type of node](index.xhtml#tab-node-tree-types).\nThese parts include the title, sockets, properties and more.\n\n[image reference removed]"}]} {"conversations": [{"role": "user", "content": "Describe Access Token from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Some repositories may require authentication. The user can specify an `access token` for a repository,\nwhich is passed along with the API request from Blender.\n\nThis is passed to the servers via an Authorization header:\n\n```\ncurl -i https://extensions.blender.org/api/v1/extensions/ \\\n -H \"Accept: application/json\" \\\n -H \"Authorization: Bearer abc29832befb92983423abcaef93001\"\n```"}]} {"conversations": [{"role": "user", "content": "How do I use 2D Traditional Animation in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "### Keyframes\n\nTraditional animation in Grease Pencil is achieved with the use of\n[keyframes](../../animation/keyframes/introduction.xhtml)\nthat hold the strokes information at a particular frame or frame range.\n\nWith [Auto keyframe](../../animation/animation_editors.xhtml#bpy-types-toolsettings-use-keyframe-insert-auto) activated,\nevery time you create a stroke in Grease Pencil object Draw Mode\na new keyframe is added at the current frame on the active channel.\nWith Auto keyframe deactivated, you will have to add manually\na new keyframe or your new strokes will be added on the active keyframe.\n\nSee [Keyframe Editing](../../animation/keyframes/editing.xhtml) for more information.\n\nGrease Pencil has its own mode in the Dope Sheet to work with keyframes.\nSee Grease Pencil mode in the [Dope Sheet](../../editors/dope_sheet/modes/grease_pencil.xhtml)\nsection for more information.\nThere are also several tools on the Stroke menu to work with keyframes and strokes.\nSee [Animation tools](tools.xhtml) for more information.\n\n### Onion Skinning\n\nOne key element in traditional animation is the use of onion skinning.\nGrease Pencil offer a lot of flexibility and options for this tool.\nSee [Onion Skinning](../properties/onion_skinning.xhtml) for more information."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Annotationlayers from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") | - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`ID.bl_system_properties_get`](bpy.types.ID.html#bpy.types.ID.bl_system_properties_get \"bpy.types.ID.bl_system_properties_get\") - [`ID.rename`](bpy.types.ID.html#bpy.types.ID.rename \"bpy.types.ID.rename\") - [`ID.evaluated_get`](bpy.types.ID.html#bpy.types.ID.evaluated_get \"bpy.types.ID.evaluated_get\") - [`ID.copy`](bpy.types.ID.html#bpy.types.ID.copy \"bpy.types.ID.copy\") - [`ID.asset_mark`](bpy.types.ID.html#bpy.types.ID.asset_mark \"bpy.types.ID.asset_mark\") - [`ID.asset_clear`](bpy.types.ID.html#bpy.types.ID.asset_clear \"bpy.types.ID.asset_clear\") - [`ID.asset_generate_preview`](bpy.types.ID.html#bpy.types.ID.asset_generate_preview \"bpy.types.ID.asset_generate_preview\") - [`ID.override_create`](bpy.types.ID.html#bpy.types.ID.override_create \"bpy.types.ID.override_create\") - [`ID.override_hierarchy_create`](bpy.types.ID.html#bpy.types.ID.override_hierarchy_create \"bpy.types.ID.override_hierarchy_create\") - [`ID.user_clear`](bpy.types.ID.html#bpy.types.ID.user_clear \"bpy.types.ID.user_clear\") - [`ID.user_remap`](bpy.types.ID.html#bpy.types.ID.user_remap \"bpy.types.ID.user_remap\") - [`ID.make_local`](bpy.types.ID.html#bpy.types.ID.make_local \"bpy.types.ID.make_local\") - [`ID.user_of_id`](bpy.types.ID.html#bpy.types.ID.user_of_id \"bpy.types.ID.user_of_id\") - [`ID.animation_data_create`](bpy.types.ID.html#bpy.types.ID.animation_data_create \"bpy.types.ID.animation_data_create\") - [`ID.animation_data_clear`](bpy.types.ID.html#bpy.types.ID.animation_data_clear \"bpy.types.ID.animation_data_clear\") - [`ID.update_tag`](bpy.types.ID.html#bpy.types.ID.update_tag \"bpy.types.ID.update_tag\") - [`ID.preview_ensure`](bpy.types.ID.html#bpy.types.ID.preview_ensure \"bpy.types.ID.preview_ensure\") - [`ID.bl_rna_get_subclass`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass \"bpy.types.ID.bl_rna_get_subclass\") - [`ID.bl_rna_get_subclass_py`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass_py \"bpy.types.ID.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe ThemeSequenceEditor(bpy_struct) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# ThemeSequenceEditor(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.ThemeSequenceEditor(*bpy_struct*)\n: Theme settings for the Sequence Editor\n\n active_strip\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n audio_strip\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n color_strip\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n effect_strip\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n grid\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n image_strip\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n keyframe_border\n : Color of keyframe border\n\n Type:\n : float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)\n\n keyframe_border_selected\n : Color of selected keyframe border\n\n Type:\n : float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)\n\n mask_strip\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n meta_strip\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n metadatabg\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n metadatatext\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n movie_strip\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n movieclip_strip\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n preview_back\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n row_alternate\n : Overlay color on every other row\n\n Type:\n : float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)\n\n scene_strip\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n selected_strip\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n selected_text\n : Text strip editing selection\n\n Type:\n : float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)\n\n space\n : Settings for space\n\n Type:\n : [`ThemeSpaceGeneric`](bpy.types.ThemeSpaceGeneric.html#bpy.types.ThemeSpaceGeneric \"bpy.types.ThemeSpaceGeneric\"), (readonly, never None)\n\n text_strip\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n text_strip_cursor\n : Text strip editing cursor\n\n Type:\n : float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)\n\n transition_strip\n : Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (0.0, 0.0, 0.0)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Menus, preserving all code examples."}, {"role": "assistant", "content": "# Menus\n\nBlender uses a variety of different menus for accessing options and [Operators](../../operators.xhtml).\nMenus can be interacted with in the following ways:\n\nMouse selection\n: `LMB` on the desired item.\n\nNumerical selection\n: You can use the number keys or numpad to input an item in the list to select.\n For example, `Numpad1` will select the first item and so on.\n\nIf a menu is too large to fit on the screen, a small\nscrolling triangle appears on the top or bottom.\nScrolling is done by moving the mouse above or below this triangle.\n\nShortcuts\n\n- Use `Wheel` while hovering with the mouse.\n- Arrow keys can be used to navigate.\n- Each menu item has an underlined character which can be pressed to activate it.\n- Number keys or numpad can also be used to activate menu items.\n (`1` for the first menu item, `2` for the second etc.\n For larger menus, `Alt`-`1` activates the 11th and so on, up to `Alt`-`0` for the 20th.)\n- Press `Return` to activate the selected menu item.\n- Press `Esc` to close the menu without activating any menu item. This can also be\n done by moving the mouse cursor far away from the menu, or by `LMB` clicking anywhere\n outside of it."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Curveslice from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "CurveSlice(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geomet"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Freestylelineset: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) 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PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) 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MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struc"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Opening Images, preserving all code examples."}, {"role": "assistant", "content": "Relative Path\n: Sets the file path to be relative to the currently opened blend-file.\n\n See [Relative Paths](../blend/open_save.xhtml#files-blend-relative-paths).\n\nDetect Sequences\n: Automatically looks for image sequences in the selected images (based on the file name).\n Disable this when you do want to get single images that are part of a sequence.\n See [Opening an Image Sequence](#image-formats-open-sequence) for more information.\n\nDetect UDIMs\n: Automatically looks for [UDIM](../../modeling/meshes/uv/workflows/udims.xhtml)\n tiles in the directory of the selected image; if matches are found they are loaded into Blender as UDIMs.\n This works by detecting if the filename has a `.xxxx` (four digit number) before the file extension.\n\n### Opening an Image Sequence\n\nTo load image sequence in any of the supported image file formats,\nthe filename of the images must contain a digit to indicate the frame order\n(e.g. `*-0001.jpg`, `*-0002.jpg`, `*-0003.jpg`, etc, of any image format), indicating the frame.\n\nThe sequence could be opened by the selection of the images with any of the following methods\nby the confirmation with the *Open Image* button or `Return`.\n\nRange\n: Navigate into the directory and `LMB` click and drag over a range of names to highlight multiple files.\n You can page down and continue `Shift`-`LMB` click-dragging to add more to the selection.\n\nBatch\n: `Shift`-`LMB` click selected non-related stills for batch processing; each image will be one frame,\n in sort order, and can be a mix of file types (`jpg`, `png`, `exr`, etc.).\n\nAll\n: Press `A` to select/deselect all files in the directory."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Pointcaches, preserving all code examples."}, {"role": "assistant", "content": "ct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNod"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Geometrynodegridadvect in a Blender add-on or script – include code."}, {"role": "assistant", "content": "e) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To 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Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils 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bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeGridAdvect(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeGridAdvect ( GeometryNode ) ¶ Move grid values through a velocity field using numerical integration. Supports multiple integration schemes for different accuracy and performance trade-offs data_type ¶ Node socket data type Type : enum in Node Socket Data Type Items , default 'FLOAT' classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeGridCurl(GeometryNode) Previous GeometryNodeGreasePencilToCurves(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridAdvect GeometryNodeGridAdvect.data_type GeometryNodeGridAdvect.is_registered_node_type() GeometryNodeGridAdvect.input_template() GeometryNodeGridAdvect.output_template() GeometryNodeGridAdvect.bl_rna_get_subclass() GeometryNodeGridAdvect.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Torso Bones: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Start by identifying on your character basic torso zones to follow as guide for bones placement.\n\nHead, chest and pelvis are rigid zones, so they require less bones.\nHaving a good edge loop placement around zone boundaries on your model\nwill help in having correct deformation after armature binding.\n\n[image reference removed]\n\nTorso Landmarks.\n\nStarting from the side view, place the main spine bones trying to use\none bone for the rigid areas and two for the flexible ones.\nIn addition to the main spine, the torso is provided with additional pelvis bones (to oppose the leg bending),\ntwo breast controls and two shoulder bones.\n\nEven if the pelvis bones will not appear in the final rig as controls, they will contribute to deformation.\n\n[image reference removed]\n\nTorso Bones Positioning."}]} {"conversations": [{"role": "user", "content": "What is FunctionNodeRotateVector(FunctionNode) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# FunctionNodeRotateVector(FunctionNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`FunctionNode`](bpy.types.FunctionNode.html#bpy.types.FunctionNode \"bpy.types.FunctionNode\")\n\n*class* bpy.types.FunctionNodeRotateVector(*FunctionNode*)\n: Apply a rotation to a given vector\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Greasepencilsimplifymodifier from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "GreasePencilSimplifyModifier(Modifier) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup 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ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCu"}]} {"conversations": [{"role": "user", "content": "What is Options and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "[[image reference removed]](../../../_images/modeling_modifiers_physics_particle-instance_panel.png)\n\nThe Particle Instance modifier.\n\nObject\n: The target object which has a particle system associated with it.\n\nParticle System\n: Which particle system from the target *Object* to apply this modifier to.\n\nCreate Instances\n: Regular\n : When enabled, the modifier will use the regular (parents) particles\n to duplicate the mesh of the modified object.\n\n Children\n : When enabled, the modifier will use the [children](../../../physics/particles/emitter/children.html) particles\n to duplicate the mesh of the modified object.\n\n Size\n : Scale the instanced copies of the mesh by the particle size attribute.\n When this is disabled, all the copies appear the same size as the origin.\n\n See the particle system’s [Render](../../../physics/particles/emitter/render.html)\n and [Children](../../../physics/particles/emitter/children.html) panels for particle’s size options.\n\nShow\n: Unborn\n : When enabled, the modifier will use the unborn particles\n to duplicate the mesh of the modified object.\n\n Alive\n : When enabled, the modifier will use the alive particles\n to duplicate the mesh of the modified object.\n\n Dead\n : When enabled, the modifier will use the dead particles\n to duplicate the mesh of the modified object.\n\nAmount\n: The proportion of particles to be used.\n Allows you to **randomly** skip particles to adjust the amount of instances.\n\nOffset\n: A relative offset in the range of particles used for instantiation.\n Allows you to avoid overlapping of the used particles,\n when the same particle system is used in multiple modifier instances.\n\nCoordinate Space\n: World, Local\n : Use [World Space](../../../glossary/index.html#term-World-Space), or [Local Space](../../../glossary/index.html#term-Local-Space) of the target object (that the particle system is assigned to).\n\n - World space means that the locations of the copies of the modified mesh will depend\n on the location of the modified object **and** of the target object.\n - Local space means that the locations of the copies of the modified mesh will depend\n only on the location of the modified object.\n\nAxis\n: Specify which axis of the modified object to use as pole axis to apply\n the rotation from the instantiated particles.\n\n### Create Along Paths\n\nBy default, the instances are placed depending on the particles position in the current frame.\nBy enabling *Create Along Paths*, the instance of the modified object follows\ndeforms its shape along the particle path (or the hair strand).\nThis allows you to select the position along the particles path regardless of the current frame.\n\nPosition\n: Specify what percentage of the path that the instance fills,\n or the position on the path if the *Keep Shape* option is enabled.\n\nRandom\n: Adds randomness to the *Position* value of each instance.\n\nRotation\n: Specifies the rotation around the path.\n\nRandom\n: Adds randomness to the *Rotation* value of each instance.\n\nKeep Shape\n: Enabling this prevents the instance from being deformed,\n and places it on the path according to the *Position* value.\n\n### Layers\n\nWith these fields you can select the Color Attribute,\nwhich will be filled with colors based on the particles information.\nThese Color Attributes can be used, for example, in a shader to add variance to a material.\n\nIndex\n: A Color Attribute for values based on the particles index.\n\nValue\n: A Color Attribute for random per-particle values."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Keyingsetpath in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "KeyingSetPath(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geo"}]} {"conversations": [{"role": "user", "content": "What is BlendDataWorlds(bpy_struct) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# BlendDataWorlds(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.BlendDataWorlds(*bpy_struct*)\n: Collection of worlds\n\n new(*name*)\n : Add a new world to the main database\n\n Parameters:\n : **name** (*string**,* *(**never None**)*) – New name for the data-block\n\n Returns:\n : New world data-block\n\n Return type:\n : [`World`](bpy.types.World.html#bpy.types.World \"bpy.types.World\")\n\n remove(*world*, *\\**, *do_unlink=True*, *do_id_user=True*, *do_ui_user=True*)\n : Remove a world from the current blendfile\n\n Parameters:\n : - **world** ([`World`](bpy.types.World.html#bpy.types.World \"bpy.types.World\"), (never None)) – World to remove\n - **do_unlink** (*boolean**,* *(**optional**)*) – Unlink all usages of this world before deleting it\n - **do_id_user** (*boolean**,* *(**optional**)*) – Decrement user counter of all data-blocks used by this world\n - **do_ui_user** (*boolean**,* *(**optional**)*) – Make sure interface does not reference this world\n\n tag(*value*)\n : tag\n\n Parameters:\n : **value** (*boolean*) – Value\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Attributes, preserving all code examples."}, {"role": "assistant", "content": "Layers can store [Custom Attributes](../../modeling/geometry_nodes/attributes_reference.html).\nThe attributes are stored on the [Layer](../../modeling/geometry_nodes/attributes_reference.html#attribute-domains) domain.\n\nFor example, the [Layer Adjustments](layers.html#layer-adjustments) are stored as layer attributes.\n\nAttributes\n: [List view](../../interface/controls/templates/list_view.html#ui-list-view) of all the attributes stored on the layers.\n\n Name\n : Name of the layer attribute.\n\n Data Type\n : The [Data Type](../../modeling/geometry_nodes/attributes_reference.html#attribute-data-types) of the attribute."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Split Node: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Split Node\n\n[image reference removed]\n\nThe *Split* node combines two input images into a single output image,\ndisplaying them side by side or along a rotated split line.\nThis is useful for comparing two versions of an image, such as before and after\na color correction, compositing effect, or render adjustment."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for NodeFunctionFormatStringItem(bpy_struct), preserving all code examples."}, {"role": "assistant", "content": "# NodeFunctionFormatStringItem(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodeFunctionFormatStringItem(*bpy_struct*)\n: color\n : Color of the corresponding socket type in the node editor\n\n Type:\n : float array of 4 items in [0, inf], default (0.0, 0.0, 0.0, 0.0), (readonly)\n\n name\n : Type:\n : string, default “”, (never None)\n\n socket_type\n : Type:\n : enum in [Node Socket Data Type Items](bpy_types_enum_items/node_socket_data_type_items.html#rna-enum-node-socket-data-type-items), default `'FLOAT'`\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Gizmos and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Gizmos\n\nClicking (Show Gizmo) toggles all gizmos in the Video Sequencer.\nThe drop-down button displays a popover with more detailed settings,\nwhich are described below.\n\nNavigate\n: Enable/disable the navigation gizmo.\n\nActive Tools\n: Enable/disable the gizmo of the active tool."}]} {"conversations": [{"role": "user", "content": "What is Clay Strips and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Clay Strips\n\nSimilar to the [Clay](clay.html) brush,\nbut it uses a square tip shape instead of a round one.\n\nJust like the *Clay* brush, it’s useful for building and removing volumes\nand shapes like real clay, because it flattens details as you add/subtract from the surfaces.\n\nClay Strips is very commonly used for aggressive building of volumes\nand deliberate control over shapes on the surface.\nThis brush alone can be used for a fast rough pass over the entire sculpt,\nwith additional smoothing or polishing often required afterwards.\nThis brush can be very versatile with varying stroke directions, repeated strokes\nand pen pressure to achieve various results.\n\nIf used together with [Dyntopo](../tool_settings/dyntopo.html#bpy-ops-sculpt-dynamic-topology-toggle)\nit’s easy to continuously build shapes, even in a single stroke."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Preferences in a Blender add-on or script – include code."}, {"role": "assistant", "content": "These preferences only apply to the *Blender* keymap.\n\nSelect with Mouse Button\n: Controls which mouse button is used to select items.\n\n Left:\n : `LMB` selects items while `RMB` opens the context menu.\n\n Right:\n : `RMB` selects items while `LMB` places the [3D Cursor](../3dview/3d_cursor.html).\n\nSpacebar Action\n: Controls the action of `Spacebar`.\n\n Play:\n : Starts/stops [animation playback](../../animation/index.html).\n This option is good for animation or video editing work.\n\n Tools:\n : Opens the Toolbar underneath the cursor to quickly change the active tool.\n This option is good if you are doing a lot of modeling or rigging work.\n\n You can select tools in multiple ways:\n\n - Press `Spacebar`, then click a tool with the mouse.\n - Hold `Spacebar`, move the mouse to a tool, and release `Spacebar`.\n - Press `Spacebar`, then press the key that’s shown in the popover (e.g. `T` for\n the Transform tool).\n - Press `Spacebar` and the tool’s key together, e.g. `Spacebar`-`T` to select the\n Transform tool in one go.\n\n Search:\n : Opens up the [Menu Search](../../interface/operators.html#bpy-ops-wm-search-menu).\n This option is good for someone who is new to Blender and is unfamiliar with the menus and shortcuts.\n Even if you don’t select this option, however, you can still access the search with `F3`.\n\n If you select something other than *Play*, you can instead use `Shift`-`Spacebar`\n to start/stop playback.\n\nActivate Gizmo Event\n: The activation event for [gizmos](../3dview/display/gizmo.html) that support drag motion.\n This option is only available when *Select with Mouse Button* is set to *Left*.\n\n Press:\n : The gizmo’s operation gets initiated (and additional options become available in the Status Bar)\n the moment you press down the mouse button on the gizmo.\n\n Drag:\n : The operation only gets initiated once you start dragging the gizmo.\n\nTool Keys\n: Determines the behavior of tool activation keyboard shortcuts.\n\n Immediate:\n : The tool is immediately in use. For example, if you press `Ctrl`-`B` while editing a mesh,\n this will immediately initiate a Bevel: you can move the mouse to change the size and then\n click `LMB` to confirm.\n\n Active Tool:\n : The tool is only selected (same behavior as if you were to click on it in the Toolbar).\n For example, if you press `Ctrl`-`B` while editing a mesh, the Bevel tool will be selected\n and the gizmo will become visible in the viewport; to actually perform a bevel, you then\n need to drag this gizmo.\n\nAlt Click Tool Prompt\n: Tapping `Alt` shows a prompt in the status bar prompting a second keystroke to activate the tool.\n Note that this option is not available when using\n [Emulate 3 Button Mouse](input.html#bpy-types-preferencesinput-use-mouse-emulate-3-button).\n\nAlt Tool Access\n: Hold `Alt` to use the [Active Tool](../../interface/tool_system.html) when the gizmo would normally be required.\n (For example, with the Move tool selected, you can hold `Alt` and drag the mouse anywhere in the viewport\n to move the selected object, rather than having to drag its gizmo.)\n This option is only available when *Select with Mouse Button* is set to *Left*\n and [Emulate 3 Button Mouse](input.html#bpy-types-preferencesinput-use-mouse-emulate-3-button) is disabled.\n\nSelect All Toggles\n: Causes the *Select All* shortcut `A` to deselect all when any selection exists.\n\nRegion Toggle Pie\n: `N` opens a [pie menu](../../interface/controls/buttons/menus.html#bpy-types-uipiemenu) to toggle [Regions](../../interface/window_system/regions.html)\n rather than always toggling the Sidebar region.\n\n### 3D Viewport\n\nGrave Accent / Tilde Action\n: Navigate:\n : [Viewpoint](../3dview/navigate/viewpoint.html#bpy-ops-view3d-view-axis) pie menu, useful on systems without a numeric keypad.\n\n Gizmos:\n : Transform gizmos pie menu, useful for quickly switching between transform gizmos.\n Note that this doesn’t apply to tools that force a certain gizmo (Move, Rotate, Scale\n and Transform); if you have such a tool selected, the gizmo will stay the same\n no matter what you choose in the pie menu.\n\nMiddle Mouse Action\n: The action when `MMB` dragging in the viewport. This also applies to trackpads.\n\n Orbit:\n : [Orbits](../3dview/navigate/navigation.html#bpy-ops-view3d-view-orbit) the view around a central point.\n `Shift`-`MMB` is used for panning.\n\n Pan:\n : [Pans](../3dview/navigate/navigation.html#bpy-ops-view3d-view-pan) the view. `Shift`-`MMB` is used for orbiting.\n\nAlt Middle Mouse Drag Action\n: How to determine the new [viewpoint](../3dview/navigate/viewpoint.html#bpy-ops-view3d-view-axis) when dragging `Alt`-`MMB` in the viewport.\n\n Relative:\n : The new viewpoint depends on both the mouse movement direction and the current viewpoint. For example, dragging\n the mouse horizontally rotates the viewpoint 90° around the view’s current vertical axis.\n\n Absolute:\n : The new viewpoint only depends on the mouse movement direction. For example, dragging the mouse to the right\n always puts the viewpoint on the positive side of the global X axis.\n\nTab for Pie Menu\n: By default, `Tab` toggles Edit Mode and `Ctrl`-`Tab` opens a pie menu for selecting from all\n [modes](../3dview/modes.html). This option flips these two shortcuts around.\n\nPie Menu on Drag\n: When enabled, certain keys get different behavior when tapped and show a pie menu when holding them and dragging\n the mouse.\n\n `Tab`\n : Tap:\n : Toggle Edit Mode.\n\n Drag:\n : Show [Object Mode](../3dview/modes.html) pie menu.\n\n `Z`\n : Tap:\n : Toggle wireframe view.\n\n Drag:\n : Show [Viewport Shading](../3dview/display/shading.html) pie menu.\n\n `AccentGrave`\n : Tap:\n : Start first person [Fly/Walk Navigation](../3dview/navigate/walk_fly.html#dview-fly-walk).\n\n Drag:\n : Show viewpoint pie menu.\n\nExtra Shading Pie Menu Items\n: Show additional items in the shading menu (`Z` key).\n\nTransform Navigation with Alt\n: Requires additionally holding `Alt` to navigate the view while transforming something.\n In return, you don’t need to hold `Alt` to perform certain other operations.\n\n As an example: if this option is disabled, dragging `MMB` always orbits the view, and when you’re\n moving an object, you can drag with `Alt`-`MMB` to lock the movement to an axis. If this option is enabled,\n these shortcuts get inverted while moving: `MMB` does the axis lock, and you need to use `Alt`-`MMB`\n to orbit, `Shift`-`Alt`-`MMB` to pan, and `Alt`-`Wheel` to zoom.\n\n This also applies to [Proportional Editing](../3dview/controls/proportional_editing.html)\n (where `Wheel` controls the size of the influence area) and [Auto IK](../../animation/armatures/posing/tool_settings.html#bpy-types-pose-use-auto-ik)\n (where `Wheel` controls the length of the temporary IK chain). If the option is disabled,\n `Wheel` will zoom the view instead, and you need to use `Alt`-`Wheel` to change these properties.\n\n### File Browser\n\nOpen Folders on Single Click\n: Navigate into folders by clicking on them once instead of twice."}]} {"conversations": [{"role": "user", "content": "Describe Options from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "[image reference removed]\n\nInverse Kinematics constraint.\n\n[Target](../interface/common.html#rigging-constraints-interface-common-target)\n: The object or bone which the IK chain should point towards.\n\nPole Target\n: The object or bone that determines the roll of the IK chain. For example,\n when applying IK to a character’s arm and using the *Target* to determine the\n position of the hand, the *Pole Target* determines the rotation of the arm,\n or put differently, the position of the elbow.\n\nIterations\n: Maximum number of solving iterations.\n\nChain Length\n: The number of bones affected by the constraint, starting with the owner bone\n and walking up its chain of ancestors. A value of 1 will only rotate the bone\n itself, a value of 2 will rotate the bone and its parent, and so on.\n\n A value of 0 will include all of the bone’s ancestors (up to the root).\n\nUse Tail\n: Use the bone’s tail as the end of the chain. Unchecking this will\n use the bone’s head instead.\n\nStretch\n: Whether bones are allowed to scale up or down in order to reach the *Target*.\n This only applies to bones with an [IK Stretch](../../armatures/posing/bone_constraints/inverse_kinematics/introduction.html#bpy-types-posebone-ik-stretch) value\n that’s greater than 0.\n\nWeight Position\n: The checkbox determines whether the end of the chain should (try to) match\n the position of the *Target*.\n\n The slider determines how strongly this chain affects its bones, compared\n to other IK chains that affect those same bones. This kind of structure is\n called a “tree”, likening the chain tip bones to branches and their shared\n parents to a trunk. If a branch bone has a *Weight* of 1, it will “pull”\n on the trunk twice as hard as a branch with a *Weight* of 0.5.\n\nRotation\n: The checkbox determines whether the end of the chain should match\n the rotation of the *Target*.\n\n The slider determines how strongly this chain affects its bones, compared\n to other IK chains that affect those same bones.\n\n[Influence](../interface/common.html#bpy-types-constraint-influence)\n: How strongly the constraint affects the bone.\n\n### iTaSC Solver\n\nIf the armature is configured to use the\n[iTaSC IK Solver](../../armatures/posing/bone_constraints/inverse_kinematics/introduction.html#rigging-armatures-posing-bone-constraints-ik-model-itasc),\nthe constraint has the following additional parameters:\n\nIK Type\n: > Copy Pose:\n > : Just as with the *Standard* IK solver, the chain tip matches the location and/or\n > rotation of the *Target*.\n >\n > Axis Reference\n > : The meaning of the axes in the *Lock* settings below.\n >\n > Bone:\n > : The chain tip should be positioned (or rotated) so that the *Target* has an X/Y/Z\n > coordinate (or angle) of 0 in the space of the bone.\n >\n > Target:\n > : The chain tip should be positioned (or rotated) so that it has an X/Y/Z\n > coordinate (or angle) of 0 in the space of the *Target*.\n >\n > Lock Position/Rotation X/Y/Z\n > : Whether the chain tip is constrained to match the *Target* along each axis.\n\n : Distance:\n : The end of the chain stays inside, on the surface of, or outside a sphere centered\n on the *Target*.\n\n Limit Mode\n : Inside:\n : The chain tip stays close to the target.\n\n Outside:\n : The chain tip stays away from the target.\n\n On Surface:\n : The chain tip stays at an exact distance from the target.\n\n Distance\n : The distance to maintain."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of WorkSpaceTool(bpy_struct): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# WorkSpaceTool(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.WorkSpaceTool(*bpy_struct*)\n: brush_type\n : If the tool uses brushes and is limited to a specific brush type, the identifier of the brush type\n\n Type:\n : enum in [`'DEFAULT'`], default `'DEFAULT'`, (readonly)\n\n has_datablock\n : Type:\n : boolean, default False, (readonly)\n\n idname\n : Type:\n : string, default “”, (never None)\n\n idname_fallback\n : Type:\n : string, default “”, (never None)\n\n index\n : Type:\n : int in [-inf, inf], default 0, (readonly)\n\n mode\n : Type:\n : enum in [`'DEFAULT'`], default `'DEFAULT'`, (readonly)\n\n space_type\n : Type:\n : enum in [Space Type Items](bpy_types_enum_items/space_type_items.html#rna-enum-space-type-items), default `'EMPTY'`, (readonly)\n\n use_brushes\n : Type:\n : boolean, default False, (readonly)\n\n use_paint_canvas\n : Does this tool use a painting canvas\n\n Type:\n : boolean, default False, (readonly)\n\n widget\n : Type:\n : string, default “”, (readonly, never None)\n\n setup(*idname*, *\\**, *cursor='DEFAULT'*, *keymap=''*, *gizmo_group=''*, *brush_type=''*, *data_block=''*, *operator=''*, *index=0*, *options={}*, *idname_fallback=''*, *keymap_fallback=''*)\n : Set the tool settings\n\n Parameters:\n : - **idname** (*string**,* *(**never None**)*) – Identifier\n - **cursor** (enum in [Window Cursor Items](bpy_types_enum_items/window_cursor_items.html#rna-enum-window-cursor-items), (optional)) – cursor\n - **keymap** (*string**,* *(**optional**,* *never None**)*) – Key Map\n - **gizmo_group** (*string**,* *(**optional**,* *never None**)*) – Gizmo Group\n - **brush_type** (*enum in* *[**]**,* *(**optional**)*) – Brush Type, Limit this tool to a specific type of brush\n - **data_block** (*string**,* *(**optional**,* *never None**)*) – Data Block\n - **operator** (*string**,* *(**optional**,* *never None**)*) – Operator\n - **index** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Index\n - **options** (enum set in {`'KEYMAP_FALLBACK'`, `'USE_BRUSHES'`}, (optional)) –\n\n Tool Options\n\n - `KEYMAP_FALLBACK`\n Fallback.\n - `USE_BRUSHES`\n Uses Brushes – Allow this tool to use brushes via the asset system.\n - **idname_fallback** (*string**,* *(**optional**,* *never None**)*) – Fallback Identifier\n - **keymap_fallback** (*string**,* *(**optional**,* *never None**)*) – Fallback Key Map\n\n operator_properties(*operator*)\n : operator_properties\n\n Return type:\n : [`OperatorProperties`](bpy.types.OperatorProperties.html#bpy.types.OperatorProperties \"bpy.types.OperatorProperties\"), (never None)\n\n gizmo_group_properties(*group*)\n : gizmo_group_properties\n\n Return type:\n : [`GizmoGroupProperties`](bpy.types.GizmoGroupProperties.html#bpy.types.GizmoGroupProperties \"bpy.types.GizmoGroupProperties\"), (never None)\n\n refresh_from_context()\n : refresh_from_context\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Mouse Position Node in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Mouse Position Node\n\n[image reference removed]\n\nThe *Mouse Position* node returns information about the mouse cursor\nsuch as its position and the [region’s](../../../../interface/window_system/regions.xhtml) dimensions."}]} {"conversations": [{"role": "user", "content": "Explain Meta Strips in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Meta Strips\n\nA Meta Strip is a strip which contain multiple strips treated as if it was one strip.\nIt allows you to reduce the vertical space used in the Sequencer.\nYou can edit it the same way as any other strips.\n\nIt is organization tool. For example, if you are using a lot of strips with\ncomplicated arrangement, you can group them together using Meta strips.\n\nMake Meta Strip `Ctrl`-`G`\n: To create a Meta strip, select all the strips you want to group, and `Ctrl`-`G` to group them.\n The Meta strips will span from the beginning of the first strip to the end of the last one,\n and condenses all channels into a single strip.\n\nUnMeta Strip `Ctrl`-`Alt`-`G`\n: Separating (ungrouping) the Meta strip restores the strips to their relative positions and channels.\n This can be used if you choose to delete a Meta strip and want to keep the strips inside.\n\n[image reference removed]\n\nExample of Meta strips.\n\nYou can edit the content inside a Meta strip by pressing `Tab`.\nIt will expand the strip to the whole view and hide any other strips.\nTo exit the Meta strip press `Tab` again.\nMeta strips can also be nested, which make editing them a little confusing.\nTo exit out one level of Meta Strip make sure you do not have a Meta strips selected when you press `Tab`.\n\nOne convenient use for Meta strips is when you want to apply the same effect to multiple strips.\nFor example: if you have a video that was recorded in different files and want to add an effect strip.\nIt is much more convenient to apply a single set of effects\nto one Meta strip than applying it to each individual strip."}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Nodetreeinterfacesocketvectortranslation in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(G"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Empty, preserving all code examples."}, {"role": "assistant", "content": "Gizmo settings for [empties](../../../modeling/empties.html).\n\nImage\n: Show the gizmo to adjust the image size and position.\n\nForce Field\n: Show the gizmo to adjust the [force field](../../../physics/forces/force_fields/introduction.html)."}]} {"conversations": [{"role": "user", "content": "Describe Tool from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Settings for the active [tool](toolbar.xhtml).\n\nDrag\n: What to do when dragging `LMB` on a place other than the tool’s gizmo.\n\n Active Tool\n : Perform the same action as when dragging the gizmo.\n\n Tweak\n : Move the image under the mouse cursor.\n\n Select Box\n : Drag a selection rectangle and select all the images that are partially\n or completely inside it."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - 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[`ID.asset_clear`](bpy.types.ID.html#bpy.types.ID.asset_clear \"bpy.types.ID.asset_clear\") - [`ID.asset_generate_preview`](bpy.types.ID.html#bpy.types.ID.asset_generate_preview \"bpy.types.ID.asset_generate_preview\") - [`ID.override_create`](bpy.types.ID.html#bpy.types.ID.override_create \"bpy.types.ID.override_create\") - [`ID.override_hierarchy_create`](bpy.types.ID.html#bpy.types.ID.override_hierarchy_create \"bpy.types.ID.override_hierarchy_create\") - [`ID.user_clear`](bpy.types.ID.html#bpy.types.ID.user_clear \"bpy.types.ID.user_clear\") - [`ID.user_remap`](bpy.types.ID.html#bpy.types.ID.user_remap \"bpy.types.ID.user_remap\") - [`ID.make_local`](bpy.types.ID.html#bpy.types.ID.make_local \"bpy.types.ID.make_local\") - [`ID.user_of_id`](bpy.types.ID.html#bpy.types.ID.user_of_id \"bpy.types.ID.user_of_id\") - [`ID.animation_data_create`](bpy.types.ID.html#bpy.types.ID.animation_data_create \"bpy.types.ID.animation_data_create\") - [`ID.animation_data_clear`](bpy.types.ID.html#bpy.types.ID.animation_data_clear \"bpy.types.ID.animation_data_clear\") - [`ID.update_tag`](bpy.types.ID.html#bpy.types.ID.update_tag \"bpy.types.ID.update_tag\") - [`ID.preview_ensure`](bpy.types.ID.html#bpy.types.ID.preview_ensure \"bpy.types.ID.preview_ensure\") - [`ID.bl_rna_get_subclass`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass \"bpy.types.ID.bl_rna_get_subclass\") - [`ID.bl_rna_get_subclass_py`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass_py \"bpy.types.ID.bl_rna_get_subclass_py\") - [`Texture.evaluate`](bpy.types.Texture.html#bpy.types.Texture.evaluate \"bpy.types.Texture.evaluate\") - [`Texture.bl_rna_get_subclass`](bpy.types.Texture.html#bpy.types.Texture.bl_rna_get_subclass \"bpy.types.Texture.bl_rna_get_subclass\") - [`Texture.bl_rna_get_subclass_py`](bpy.types.Texture.html#bpy.types.Texture.bl_rna_get_subclass_py \"bpy.types.Texture.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Io Fh Svg As Curves from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "IO_FH_svg_as_curves(FileHandler) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) 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AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToM"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Nodesocketvectorfactor in a Blender add-on or script – include code."}, {"role": "assistant", "content": "ureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context 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Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar NodeSocketVectorFactor(NodeSocketStandard) ¶ base classes — bpy_struct , NodeSocket , NodeSocketStandard class bpy.types. NodeSocketVectorFactor ( NodeSocketStandard ) ¶ 3D vector socket of a node default_value ¶ Input value used for unconnected socket Type : float array of 3 items in [0, 1], default (0.0, 0.0, 0.0) links ¶ List of node links from or to this socket. Type : NodeLinks Note Takes O(len(nodetree.links)) time. (readonly) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data NodeSocket.name NodeSocket.label NodeSocket.identifier NodeSocket.description NodeSocket.is_output NodeSocket.select NodeSocket.hide NodeSocket.enabled NodeSocket.link_limit NodeSocket.is_linked NodeSocket.is_unavailable NodeSocket.is_multi_input NodeSocket.show_expanded NodeSocket.is_inactive NodeSocket.is_icon_visible NodeSocket.hide_value NodeSocket.pin_gizmo NodeSocket.node NodeSocket.type NodeSocket.display_shape NodeSocket.inferred_structure_type NodeSocket.bl_idname NodeSocket.bl_label NodeSocket.bl_subtype_label NodeSocket.links NodeSocketStandard.links Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values NodeSocket.bl_system_properties_get NodeSocket.draw NodeSocket.draw_color NodeSocket.draw_color_simple NodeSocket.bl_rna_get_subclass NodeSocket.bl_rna_get_subclass_py NodeSocketStandard.draw NodeSocketStandard.draw_color NodeSocketStandard.draw_color_simple NodeSocketStandard.bl_rna_get_subclass NodeSocketStandard.bl_rna_get_subclass_py Next NodeSocketVectorFactor2D(NodeSocketStandard) Previous NodeSocketVectorEuler4D(NodeSocketStandard) Copyright © Blender Authors Made with Furo Report issue on this page On this page NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor NodeSocketVectorFactor.default_value NodeSocketVectorFactor.links NodeSocketVectorFactor.bl_rna_get_subclass() NodeSocketVectorFactor.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "What is Animation & Overrides and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Due to current design of animation data in Blender, what is editable in overrides’ animations can\nchange greatly depending on whether animation data was already defined in the linked reference\ndata-block. Animation data is created for a datablock if it gets animated by keyframes, or\nthrough drivers.\n\nIn general, an overrides can do much more with its animation data if no animation data exists\nin its linked reference data-block.\n\n**Keyframes (a.k.a. F-Curves)**\n\n[Keyframed animation](../../animation/keyframes/introduction.xhtml) belongs to another data-block\n(an Action one). So it is possible to assign a purely local Action data-block replacing\nthe one linked from the library. This will completely replace the keyframed animation\nfrom the linked data though, and not override it in any way.\n\nOverridden Action data-blocks only support a very limited amount of editing.\nFor example, an existing F-Curve can be muted, but its keyframes cannot be edited,\nand no new F-Curve can be added.\n\n**Drivers**\n\nIf the linked reference data has animation data, then its overrides only have\nlimited possibilities to edit the existing [drivers](../../animation/drivers/introduction.xhtml).\nFor example, it will be possible to change the exisitng target of a driver,\nbut it won’t be possible to add new drivers, or new targets to an existing driver.\n\nIf the linked reference data has no animation data, then its overrides will create a new one\nwhen they get some drivers defined. Drivers can then be fully edited, added or removed,\njust as with purely local data-blocks.\n\n**NLA**\n\nThe [NLA editor](../../editors/nla/introduction.xhtml) data also belongs to the animation data\nof a data-block. However, this data does support some greater level of editing in overrides,\nincluding moving or resizing existing strips from the linked data, and adding new local strips."}]} {"conversations": [{"role": "user", "content": "What is Deploying Blender in Production and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Deploying Blender in Production\n\nThis page contains tips for setting up Blender in environments\nsuch as animation studios and schools.\n\nThese environments often have special requirements regarding\nsecurity, automated deployment and customization."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for 2D Cursor, preserving all code examples."}, {"role": "assistant", "content": "Just like the [3D Viewport](../3dview/3d_cursor.xhtml), the UV Editor has a Cursor\nthat you can jump to (View ‣ Center View to Cursor). It can also serve as\na [pivot point](../3dview/controls/pivot_point/index.xhtml) and a\n[snapping target](../../modeling/meshes/uv/editing.xhtml#bpy-ops-uv-snap-selected).\n\nTo change the Cursor’s position, either press `LMB` with the Cursor tool selected,\nor `Shift`-`RMB` with any tool selected. You can also change the “Location X/Y” fields\nin the *View* tab of the Sidebar, in either relative coordinates (0 to 1) or\n[pixel coordinates](sidebar.xhtml#bpy-types-spaceuveditor-show-pixel-coords).\nIn both cases, the lower left corner of the image serves as the origin (0, 0).\n\nYou can press `Shift`-`C` to move the Cursor to the center."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Modeling Modes in a Blender add-on or script – include code."}, {"role": "assistant", "content": "The 3D Viewport has three principal modes that allow for the creation,\nediting and manipulation of the mesh models.\nEach of the three modes has a variety of tools. Some tools may be found in one or more of the modes.\n\nModes that used for modeling:\n\nObject Mode\n: Supports basic operations such as object creation,\n joining objects, managing shape keys, UV/color layers.\n\nEdit Mode\n: Used for the majority of mesh editing operations.\n\nSculpt Mode\n: Instead of dealing with individual mesh elements,\n supports sculpting with brushes *(not covered in this chapter)*."}]} {"conversations": [{"role": "user", "content": "Describe Tool Context from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "These popover menus are displayed in the header when the tool context is enabled.\nThese properties determine where the tool is available in the user interface.\n\nSee [Supported Modes & Object Types](../modeling/geometry_nodes/tools.html#modeling-geometry-nodes-tools-contexts) for more information.\n\n### Types\n\nThe [Object Types](../scene_layout/object/types.html) the tool supports.\n\nMesh\n: The node tree supports [Mesh Objects](../modeling/meshes/index.html).\n\nHair Curves\n: The node tree supports [Curve Objects](../modeling/curves/index.html).\n\nGrease Pencil\n: The node tree supports [Grease Pencil Objects](../grease_pencil/index.html).\n\nPoint Cloud\n: The node tree supports [Point Cloud Objects](../modeling/point_cloud/index.html).\n\n### Modes\n\nThe [Object Modes](3dview/modes.html) the tool supports.\n\nObject Mode\n: The node group can be used in Object mode.\n\nEdit Mode\n: The node group can be used in edit mode.\n\nSculpt Mode\n: The node group can be used in [Sculpt Mode](../sculpt_paint/sculpting/index.html).\n\nDraw Mode Grease Pencil\n: The node group can be used in Grease Pencil [Draw Mode](../grease_pencil/modes/draw/index.html).\n\n### Options\n\nWait for Click\n: Wait for a mouse click input (`LMB`) before running the operator from a menu.\n This is useful for the [Mouse Position Node](../modeling/geometry_nodes/input/scene/mouse_position.html)."}]} {"conversations": [{"role": "user", "content": "How do I use Recalculate Handles in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "The *Recalculate Handles* operator rotates the selected control point’s handle to be tangential to the curve.\nThis can be used to make curves smoother and more consistent looking.\n\nLength\n: Recalculates the length of the handles so they are all the same length."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Selecting Point Cloud Objects in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Selecting Point Cloud Objects\n\nThis section describes the available selection operators when working with point cloud objects in *Edit Mode*.\nThese operators allow you to quickly select or deselect points for further editing or transformation."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") | - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py\") - [`NodeTreeInterfaceSocket.bl_system_properties_get`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get \"bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get\") - [`NodeTreeInterfaceSocket.draw`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.draw \"bpy.types.NodeTreeInterfaceSocket.draw\") - [`NodeTreeInterfaceSocket.init_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.init_socket \"bpy.types.NodeTreeInterfaceSocket.init_socket\") - [`NodeTreeInterfaceSocket.from_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.from_socket \"bpy.types.NodeTreeInterfaceSocket.from_socket\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with NodesModifierBake(bpy_struct) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# NodesModifierBake(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodesModifierBake(*bpy_struct*)\n: bake_id\n : Identifier for this bake which remains unchanged even when the bake node is renamed, grouped or ungrouped\n\n Type:\n : int in [-inf, inf], default 0, (readonly)\n\n bake_mode\n : - `ANIMATION`\n Animation – Bake a frame range.\n - `STILL`\n Still – Bake a single frame.\n\n Type:\n : enum in [`'ANIMATION'`, `'STILL'`], default `'ANIMATION'`\n\n bake_target\n : Where to store the baked data\n\n - `INHERIT`\n Inherit from Modifier – Use setting from the modifier.\n - `PACKED`\n Packed – Pack the baked data into the .blend file.\n - `DISK`\n Disk – Store the baked data in a directory on disk.\n\n Type:\n : enum in [`'INHERIT'`, `'PACKED'`, `'DISK'`], default `'INHERIT'`\n\n data_blocks\n : Type:\n : [`NodesModifierBakeDataBlocks`](bpy.types.NodesModifierBakeDataBlocks.html#bpy.types.NodesModifierBakeDataBlocks \"bpy.types.NodesModifierBakeDataBlocks\") [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`NodesModifierDataBlock`](bpy.types.NodesModifierDataBlock.html#bpy.types.NodesModifierDataBlock \"bpy.types.NodesModifierDataBlock\"), (readonly)\n\n directory\n : Location on disk where the bake data is stored\n\n Type:\n : string, default “”, (never None, blend relative `//` prefix supported)\n\n frame_end\n : Frame where the baking ends\n\n Type:\n : int in [-inf, inf], default 0\n\n frame_start\n : Frame where the baking starts\n\n Type:\n : int in [-inf, inf], default 0\n\n node\n : Bake node or simulation output node that corresponds to this bake. This node may be deeply nested in the modifier node group. It can be none in some cases like missing linked data blocks.\n\n Type:\n : [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), (readonly)\n\n use_custom_path\n : Specify a path where the baked data should be stored manually\n\n Type:\n : boolean, default False\n\n use_custom_simulation_frame_range\n : Override the simulation frame range from the scene\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Editing Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "### User Interface\n\n[image reference removed]\n\nCustom Properties edit pop-up.\n\nCustom properties can be edited using the panel available for data types that support it.\nEditing the properties allows you to configure things such as default values,\nranges, and even add a custom tooltip.\n\nType\n: The data type of the property; different data types have can only have specific data properties.\n\n Float:\n : A numeric value with decimals e.g. 3.141, 5.0, or 6.125.\n\n Float Array:\n : A collection of multiple float data types e.g. `[3.141, 5.0, 6.125]` .\n This data type can also be used for data that can be represented as a float array such as colors.\n These special float arrays can be set in the *Subtype* selector.\n\n Integer:\n : A numeric value without any decimals e.g. 1, 2, 3, or 4.\n\n Integer Array:\n : A collection of multiple integer data types e.g. `[1, 2, 3, 4]` .\n\n Boolean:\n : A data type that has two possible values e.g. `True` or `False`.\n\n Boolean Array:\n : A collection of boolean values e.g. `[True, False, True]`\n\n String:\n : A sequence of characters such as “Some Text”.\n\n Data-Block:\n : A reference to a Blender object, see [Data-Blocks](data_blocks.xhtml).\n\n Python:\n : Edit a Python data type directly, used for unsupported data types.\n\nArray Length\n: The number of elements in the array.\n Note that if the array length is greater than 7 you cannot directly edit its elements,\n you must press *Edit Value* to edit the elements of the array.\n\nProperty Name\n: The text that is displayed to the left of the value.\n This name is also used to access the property via Python.\n\nDefault Value\n: This sets the default value of the property used by the\n [Reset to Default Value](../interface/controls/buttons/menus.xhtml#bpy-ops-ui-reset-default-button) operator.\n\nMin, Max\n: The minimum/maximum value the custom property can take.\n\nLibrary Overridable\n: Allow the property to be [overridden](linked_libraries/library_overrides.xhtml)\n when the data-block is linked.\n\nSoft Limits\n: Enables limits that the *Property Value* slider can be adjusted to\n without having to input the value numerically.\n\n Soft Min, Max\n : The minimum/maximum value for the soft limit.\n\nStep\n: A multiplier to control how much the data type is incremented at a time.\n The internal step size for floats is 0.01, so a *Step* value of 5 will\n increment at a rate of 0.05 and a *Step* value of 100 will increment by 1.0.\n For integers the internal step size is 1.\n\nPrecision\n: The number of digits after the decimal to display in the user interface for float data types.\n\nSubtype\n: Specifies the type of data the property contains, which affects how it appears in the user interface.\n This option is only available for float properties and has different options for regular floats and float arrays.\n Note, the unit often depends on the [Scene Units](../scene_layout/scene/properties.xhtml#bpy-types-unitsettings).\n\n For regular floats:\n\n Plain Data:\n : Data values do not have any special behavior.\n\n Pixel:\n : A measure digital image resolution.\n\n Percentage:\n : The displayed value is a percentage, typically you will want the Min and Max values to be 0 and 100.\n\n Factor:\n : A percentage between an upper and lower bound which typical have a numerical significance.\n\n Angle:\n : A measure between intersecting lines.\n\n Time:\n : Time specified in seconds.\n\n Distance:\n : Measure of space between items.\n\n Power:\n : Work as a factor of time, measured in watts. This is used in Blender to measure light intensity.\n\n Temperature:\n : Intensity of heat present.\n\n Wavelength:\n : The distance between cycles of a wave measured in millimeters (mm),\n micrometers (µm), nanometers (nm), or picometers (pm).\n\n For float arrays:\n\n Plain Data:\n : Data values do not have any special behavior.\n\n Linear Color:\n : Color in linear color space.\n\n Gamma-Corrected Color:\n : Color in gamma corrected color space.\n\n Euler Angles:\n : [Euler Rotation](../glossary/index.xhtml#term-Euler-Rotation) angles.\n\n Quaternion Angles:\n : [Quaternion Rotation](../glossary/index.xhtml#term-Quaternion-Rotation) angles.\n\nID Type Data-Block\n: The ID-block type. For example: Key, Image, Object, Material.\n See [Data-Block Types](data_blocks.xhtml#data-system-datablock-types) for a full list.\n\nDescription\n: Allows you to write a custom [Tooltip](../getting_started/help.xhtml) for your property.\n\n### Python Access\n\nCustom properties can be accessed in a similar way to\n[dictionaries](https://docs.python.org/3/tutorial/datastructures.html#dictionaries),\nwith the constraints that keys can only be strings,\nand values can only be strings, numbers, arrays of such, or nested properties.\n\nSee the [API documentation](https://docs.blender.org/api/current/info_quickstart.html#custom-properties)\nfor details."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") | - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - 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\"bpy.types.NodeTreeInterfaceSocket.draw\") - [`NodeTreeInterfaceSocket.init_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.init_socket \"bpy.types.NodeTreeInterfaceSocket.init_socket\") - [`NodeTreeInterfaceSocket.from_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.from_socket \"bpy.types.NodeTreeInterfaceSocket.from_socket\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Displaysafeareas in a Blender add-on or script – include code."}, {"role": "assistant", "content": "DisplaySafeAreas(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid 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AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) 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CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) 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CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) 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FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh("}]} {"conversations": [{"role": "user", "content": "How do I use Interior in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Interior\n\nBy default, the edges of a soft-body mesh act like springs. This means that,\nlike a mechanical spring, they can stretch under tension and squeeze under pressure.\nTheir initial length is also their “ideal” or “rest” length, which they try to return to.\n\nHaving edges act like springs is what holds the mesh together. If you were to disable this\nbehavior (as well as the [Goal](../settings/goal.xhtml)), each vertex would be free\nto go anywhere independently of the others, which would stretch the mesh until it’s\nno longer recognizable.\n\nHaving springs along edges alone typically isn’t enough, however:\nvertices in quads are still free to move towards their diagonal opposite,\npotentially collapsing the quad into a line.\n\nYou could solve this by creating diagonal edges everywhere, but fortunately,\nyou don’t have to: simply enable the *Stiffness* option to have Blender create\ndiagonal springs internally. This way, you don’t have to change your mesh.\n\n| | |\n| --- | --- |\n| ../../../_images/physics_soft-body_forces_interior_theory-1.svg Base springs along edges. | ../../../_images/physics_soft-body_forces_interior_theory-2.svg Additional springs when Stiffness is enabled. |\n\nAnother method of preventing mesh collapse is applying *Bending Stiffness*,\nwhich adds rotational resistance: making edges try to keep their relative angles.\n\nBoth of these methods are described in more detail below. You can configure them,\nas well as other settings, in the [Soft Body Edges panel](../settings/edges.xhtml)."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Itasc: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) 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GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) NodeC"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Multi-Object Editing in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Edit Mode and Pose Mode let you work with multiple objects even more\neasily than described above, as they can have multiple objects in the mode\nat the same time.\n\nThere are two ways of accomplishing this:\n\n- If you’re not yet in the mode, you can simply select all the objects\n and enter it.\n- If you’re already in the mode, you can bring other objects into it\n by clicking `Ctrl`-`LMB` on the dot in the\n [Outliner](../outliner/introduction.html).\n Removing objects from the mode works in the same way.\n\nSome points of note:\n\n- The [Properties Editor](../properties_editor.html) editor will only ever show the details\n (shape keys, UV maps…) of the active object, not of all the selected ones.\n- Selecting any element from an object will make it the active one.\n- There are limits to the edits you can make.\n For example, you can’t create an edge that connects vertices from\n different objects."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Greasepencilcolormodifier and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "ode(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) 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SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) 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ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Compositornodenormal in a Blender add-on or script – include code."}, {"role": "assistant", "content": "eToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) "}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Geometrynodesampleuvsurface: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "GeometryNodeSampleUVSurface(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators 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ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNod"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Installing Dependencies in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Install those packages or make sure you have them in your system.\n\n- [PIP](https://pip.pypa.io/en/latest/installing/)\n- [Git](https://git-scm.com/download/mac)\n- [Git LFS](https://git-lfs.com)\n\nWhen using [Homebrew](https://brew.sh), run the following commands in the terminal:\n\n```\npython3 -m ensurepip\nbrew install git git-lfs\ngit lfs install\n```"}]} {"conversations": [{"role": "user", "content": "How do I use ParticleSystemModifier(Modifier) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# ParticleSystemModifier(Modifier)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Modifier`](bpy.types.Modifier.html#bpy.types.Modifier \"bpy.types.Modifier\")\n\n*class* bpy.types.ParticleSystemModifier(*Modifier*)\n: Particle system simulation modifier\n\n particle_system\n : Particle System that this modifier controls\n\n Type:\n : [`ParticleSystem`](bpy.types.ParticleSystem.html#bpy.types.ParticleSystem \"bpy.types.ParticleSystem\"), (readonly, never None)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Greasepenciltreenode from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) T"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Animdatadrivers in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) 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NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) 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RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) 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ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) 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NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) 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NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode)"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Nodetreeinterfacesocketfloattimeabsolute from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) 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GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) 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GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) 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VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar LineStyleColorModifier_Tangent(LineStyleColorModifier) ¶ base classes — bpy_struct , LineStyleModifier , LineStyleColorModifier class bpy.types. LineStyleColorModifier_Tangent ( LineStyleColorModifier ) ¶ Change line color based on the direction of a stroke blend ¶ Specify how the modifier value is blended into the base value Type : enum in Ramp Blend Items , default 'MIX' color_ramp ¶ Color ramp used to change line color Type : ColorRamp , (readonly) expanded ¶ True if the modifier tab is expanded Type : boolean, default False influence ¶ Influence factor by which the modifier changes the property Type : float in [0, 1], default 0.0 type ¶ Type of the modifier Type : enum in Linestyle Color Modifier Type Items , default 'ALONG_STROKE' , (readonly) use ¶ Enable or disable this modifier during stroke rendering Type : boolean, default False classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data LineStyleColorModifier.name Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values LineStyleModifier.bl_rna_get_subclass LineStyleModifier.bl_rna_get_subclass_py LineStyleColorModifier.bl_rna_get_subclass LineStyleColorModifier.bl_rna_get_subclass_py Next LineStyleColorModifiers(bpy_struct) Previous LineStyleColorModifier_Noise(LineStyleColorModifier) Copyright © Blender Authors Made with Furo Report issue on this page On this page LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifier_Tangent LineStyleColorModifier_Tangent.blend LineStyleColorModifier_Tangent.color_ramp LineStyleColorModifier_Tangent.expanded LineStyleColorModifier_Tangent.influence LineStyleColorModifier_Tangent.type LineStyleColorModifier_Tangent.use LineStyleColorModifier_Tangent.bl_rna_get_subclass() LineStyleColorModifier_Tangent.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Properties: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Component\n: There are two components that can be used to control the look of the hair.\n Usually you are going to want each of these and use a [Mix Node](mix.xhtml).\n\n Reflection:\n : The light that bounces off the surface of the hair.\n\n Transmission:\n : The light that passes through the hair and exits on the other side.\n\n [image reference removed]\n\n With Mix node: 0 is full Reflection, 1 is full Transmission."}]} {"conversations": [{"role": "user", "content": "What is H and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [h (mathutils.Color attribute)](mathutils.html#mathutils.Color.h) - [hair_dynamics_preset_add() (in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.hair_dynamics_preset_add) - [hair_length (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.hair_length) - [hair_step (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.hair_step) - [hair_subdiv (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.hair_subdiv) - [hair_type (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.hair_type) - [handle_align (bpy.types.ThemeCommonCurves attribute)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves.handle_align) - [handle_auto (bpy.types.ThemeCommonCurves attribute)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves.handle_auto) - [handle_auto_clamped (bpy.types.ThemeCommonCurves attribute)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves.handle_auto_clamped) - [handle_free (bpy.types.ThemeCommonCurves attribute)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves.handle_free) - [handle_left (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.handle_left) - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.handle_left) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.handle_left) - [(bpy.types.ShapeKeyBezierPoint attribute)](bpy.types.ShapeKeyBezierPoint.html#bpy.types.ShapeKeyBezierPoint.handle_left) - [handle_left_type (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.handle_left_type) - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.handle_left_type) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.handle_left_type) - [handle_right (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.handle_right) - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.handle_right) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.handle_right) - [(bpy.types.ShapeKeyBezierPoint attribute)](bpy.types.ShapeKeyBezierPoint.html#bpy.types.ShapeKeyBezierPoint.handle_right) - [handle_right_type (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.handle_right_type) - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.handle_right_type) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.handle_right_type) - [handle_sel_align (bpy.types.ThemeCommonCurves attribute)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves.handle_sel_align) - [handle_sel_auto (bpy.types.ThemeCommonCurves attribute)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves.handle_sel_auto) - [handle_sel_auto_clamped (bpy.types.ThemeCommonCurves attribute)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves.handle_sel_auto_clamped) - [handle_sel_free (bpy.types.ThemeCommonCurves attribute)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves.handle_sel_free) - [handle_sel_vect (bpy.types.ThemeCommonCurves attribute)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves.handle_sel_vect) - [handle_type (bpy.types.CurveMapPoint attribute)](bpy.types.CurveMapPoint.html#bpy.types.CurveMapPoint.handle_type) - [(bpy.types.GeometryNodeCurveHandleTypeSelection attribute)](bpy.types.GeometryNodeCurveHandleTypeSelection.html#bpy.types.GeometryNodeCurveHandleTypeSelection.handle_type) - [(bpy.types.GeometryNodeCurveSetHandles attribute)](bpy.types.GeometryNodeCurveSetHandles.html#bpy.types.GeometryNodeCurveSetHandles.handle_type) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.handle_type) - [handle_type() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.handle_type) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.handle_type) - [handle_type_1 (bpy.types.CurveProfilePoint attribute)](bpy.types.CurveProfilePoint.html#bpy.types.CurveProfilePoint.handle_type_1) - [handle_type_2 (bpy.types.CurveProfilePoint attribute)](bpy.types.CurveProfilePoint.html#bpy.types.CurveProfilePoint.handle_type_2) - [handle_type_set() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.handle_type_set) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.handle_type_set) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.handle_type_set) - [handle_vect (bpy.types.ThemeCommonCurves attribute)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves.handle_vect) - [handle_vertex (bpy.types.ThemeCommonCurves attribute)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves.handle_vertex) - [handle_vertex_select (bpy.types.ThemeCommonCurves attribute)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves.handle_vertex_select) - [handle_vertex_size (bpy.types.ThemeCommonCurves attribute)](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves.handle_vertex_size) - [handles_recalc() (bpy.types.FCurveKeyframePoints method)](bpy.types.FCurveKeyframePoints.html#bpy.types.FCurveKeyframePoints.handles_recalc) - [haptic_action_apply() (bpy.types.XrSessionState class method)](bpy.types.XrSessionState.html#bpy.types.XrSessionState.haptic_action_apply) - [haptic_action_stop() (bpy.types.XrSessionState class method)](bpy.types.XrSessionState.html#bpy.types.XrSessionState.haptic_action_stop) - [haptic_amplitude (bpy.types.XrActionMapItem attribute)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.haptic_amplitude) - [haptic_duration (bpy.types.XrActionMapItem attribute)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.haptic_duration) - [haptic_frequency (bpy.types.XrActionMapItem attribute)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.haptic_frequency) - [haptic_match_user_paths (bpy.types.XrActionMapItem attribute)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.haptic_match_user_paths) - [haptic_mode (bpy.types.XrActionMapItem attribute)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.haptic_mode) - [haptic_name (bpy.types.XrActionMapItem attribute)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.haptic_name) - [harden_normals (bpy.types.BevelModifier attribute)](bpy.types.BevelModifier.html#bpy.types.BevelModifier.harden_normals) - [hardness (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.hardness) - [(bpy.types.BrushGpencilSettings attribute)](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings.hardness) - [hardness_factor (bpy.types.GreasePencilOpacityModifier attribute)](bpy.types.GreasePencilOpacityModifier.html#bpy.types.GreasePencilOpacityModifier.hardness_factor) - [harmonic (bpy.types.EffectorWeights attribute)](bpy.types.EffectorWeights.html#bpy.types.EffectorWeights.harmonic) - [harmonic_damping (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.harmonic_damping) - [has_attribute_real() (freestyle.types.freestyle.types.StrokeAttribute method)](freestyle.types.html#freestyle.types.freestyle.types.StrokeAttribute.has_attribute_real) - [has_attribute_vec2() (freestyle.types.freestyle.types.StrokeAttribute method)](freestyle.types.html#freestyle.types.freestyle.types.StrokeAttribute.has_attribute_vec2) - [has_attribute_vec3() (freestyle.types.freestyle.types.StrokeAttribute method)](freestyle.types.html#freestyle.types.freestyle.types.StrokeAttribute.has_attribute_vec3) - [has_cache_baked_any (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.has_cache_baked_any) - [has_cache_baked_data (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.has_cache_baked_data) - [has_cache_baked_guide (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.has_cache_baked_guide) - [has_cache_baked_mesh (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.has_cache_baked_mesh) - [has_cache_baked_noise (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.has_cache_baked_noise) - [has_cache_baked_particles (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.has_cache_baked_particles) - [has_objects() (bpy.types.LayerCollection method)](bpy.types.LayerCollection.html#bpy.types.LayerCollection.has_objects) - [has_selected_objects() (bpy.types.LayerCollection method)](bpy.types.LayerCollection.html#bpy.types.LayerCollection.has_selected_objects) - [has_tool_with_brush_type() (bpy.types.IMAGE_AST_brush_paint class method)](bpy.types.IMAGE_AST_brush_paint.html#bpy.types.IMAGE_AST_brush_paint.has_tool_with_brush_type) - [(bpy.types.VIEW3D_AST_brush_gpencil_paint class method)](bpy.types.VIEW3D_AST_brush_gpencil_paint.html#bpy.types.VIEW3D_AST_brush_gpencil_paint.has_tool_with_brush_type) - [(bpy.types.VIEW3D_AST_brush_gpencil_sculpt class method)](bpy.types.VIEW3D_AST_brush_gpencil_sculpt.html#bpy.types.VIEW3D_AST_brush_gpencil_sculpt.has_tool_with_brush_type) - [(bpy.types.VIEW3D_AST_brush_gpencil_vertex class method)](bpy.types.VIEW3D_AST_brush_gpencil_vertex.html#bpy.types.VIEW3D_AST_brush_gpencil_vertex.has_tool_with_brush_type) - [(bpy.types.VIEW3D_AST_brush_gpencil_weight class method)](bpy.types.VIEW3D_AST_brush_gpencil_weight.html#bpy.types.VIEW3D_AST_brush_gpencil_weight.has_tool_with_brush_type) - [(bpy.types.VIEW3D_AST_brush_sculpt class method)](bpy.types.VIEW3D_AST_brush_sculpt.html#bpy.types.VIEW3D_AST_brush_sculpt.has_tool_with_brush_type) - [(bpy.types.VIEW3D_AST_brush_sculpt_curves class method)](bpy.types.VIEW3D_AST_brush_sculpt_curves.html#bpy.types.VIEW3D_AST_brush_sculpt_curves.has_tool_with_brush_type) - [(bpy.types.VIEW3D_AST_brush_texture_paint class method)](bpy.types.VIEW3D_AST_brush_texture_paint.html#bpy.types.VIEW3D_AST_brush_texture_paint.has_tool_with_brush_type) - [(bpy.types.VIEW3D_AST_brush_vertex_paint class method)](bpy.types.VIEW3D_AST_brush_vertex_paint.html#bpy.types.VIEW3D_AST_brush_vertex_paint.has_tool_with_brush_type) - [(bpy.types.VIEW3D_AST_brush_weight_paint class method)](bpy.types.VIEW3D_AST_brush_weight_paint.html#bpy.types.VIEW3D_AST_brush_weight_paint.has_tool_with_brush_type) - [hdr_support_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.hdr_support_get) - [head (bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.head) - [head_radius (bpy.types.Bone attribute)](bpy.types.Bone.html#bpy.types.Bone.head_radius) - [(bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.head_radius) - [head_tail (bpy.types.CopyLocationConstraint attribute)](bpy.types.CopyLocationConstraint.html#bpy.types.CopyLocationConstraint.head_tail) - [(bpy.types.CopyTransformsConstraint attribute)](bpy.types.CopyTransformsConstraint.html#bpy.types.CopyTransformsConstraint.head_tail) - [(bpy.types.DampedTrackConstraint attribute)](bpy.types.DampedTrackConstraint.html#bpy.types.DampedTrackConstraint.head_tail) - [(bpy.types.LimitDistanceConstraint attribute)](bpy.types.LimitDistanceConstraint.html#bpy.types.LimitDistanceConstraint.head_tail) - [(bpy.types.LockedTrackConstraint attribute)](bpy.types.LockedTrackConstraint.html#bpy.types.LockedTrackConstraint.head_tail) - [(bpy.types.PivotConstraint attribute)](bpy.types.PivotConstraint.html#bpy.types.PivotConstraint.head_tail) - [(bpy.types.StretchToConstraint attribute)](bpy.types.StretchToConstraint.html#bpy.types.StretchToConstraint.head_tail) - [(bpy.types.TrackToConstraint attribute)](bpy.types.TrackToConstraint.html#bpy.types.TrackToConstraint.head_tail) - [header (bpy.types.ThemeSpaceGeneric attribute)](bpy.types.ThemeSpaceGeneric.html#bpy.types.ThemeSpaceGeneric.header) - [(bpy.types.ThemeSpaceGradient attribute)](bpy.types.ThemeSpaceGradient.html#bpy.types.ThemeSpaceGradient.header) - [Header (class in bpy.types)](bpy.types.Header.html#bpy.types.Header) - [Header.layout (in module bpy.types)](bpy.types.Header.html#bpy.types.Header.layout) - [header_align (bpy.types.PreferencesView attribute)](bpy.types.PreferencesView.html#bpy.types.PreferencesView.header_align) - [header_back (bpy.types.ThemeRegionsAssetShelf attribute)](bpy.types.ThemeRegionsAssetShelf.html#bpy.types.ThemeRegionsAssetShelf.header_back) - [header_text (bpy.types.ThemeSpaceGeneric attribute)](bpy.types.ThemeSpaceGeneric.html#bpy.types.ThemeSpaceGeneric.header_text) - [(bpy.types.ThemeSpaceGradient attribute)](bpy.types.ThemeSpaceGradient.html#bpy.types.ThemeSpaceGradient.header_text) - [header_text_hi (bpy.types.ThemeSpaceGeneric attribute)](bpy.types.ThemeSpaceGeneric.html#bpy.types.ThemeSpaceGeneric.header_text_hi) - [(bpy.types.ThemeSpaceGradient attribute)](bpy.types.ThemeSpaceGradient.html#bpy.types.ThemeSpaceGradient.header_text_hi) - [header_text_set() (bpy.types.Area method)](bpy.types.Area.html#bpy.types.Area.header_text_set) - [header_toggle_menus() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.header_toggle_menus) - [health (bpy.types.BoidSettings attribute)](bpy.types.BoidSettings.html#bpy.types.BoidSettings.health) - [height (bpy.types.BakeSettings attribute)](bpy.types.BakeSettings.html#bpy.types.BakeSettings.height) - [(bpy.types.BoidSettings attribute)](bpy.types.BoidSettings.html#bpy.types.BoidSettings.height) - [(bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.height) - [(bpy.types.Node attribute)](bpy.types.Node.html#bpy.types.Node.height) - [(bpy.types.TextBox attribute)](bpy.types.TextBox.html#bpy.types.TextBox.height) - [(bpy.types.WaveModifier attribute)](bpy.types.WaveModifier.html#bpy.types.WaveModifier.height) - [(bpy.types.WorldMistSettings attribute)](bpy.types.WorldMistSettings.html#bpy.types.WorldMistSettings.height) - [(gpu.types.GPUOffScreen attribute)](gpu.types.html#gpu.types.GPUOffScreen.height) - [(gpu.types.GPUTexture attribute)](gpu.types.html#gpu.types.GPUTexture.height) | - [help_text() (in module bpy.app)](bpy.app.html#bpy.app.help_text) - [hetero_terrain() (in module mathutils.noise)](mathutils.noise.html#mathutils.noise.hetero_terrain) - [hexagonal_grid (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.hexagonal_grid) - [hide (bmesh.types.bmesh.types.BMEdge attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMEdge.hide) - [(bmesh.types.bmesh.types.BMFace attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMFace.hide) - [(bmesh.types.bmesh.types.BMVert attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMVert.hide) - [(bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.hide) - [(bpy.types.Bone attribute)](bpy.types.Bone.html#bpy.types.Bone.hide) - [(bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.hide) - [(bpy.types.FCurve attribute)](bpy.types.FCurve.html#bpy.types.FCurve.hide) - [(bpy.types.Gizmo attribute)](bpy.types.Gizmo.html#bpy.types.Gizmo.hide) - [(bpy.types.GreasePencilLayerMask attribute)](bpy.types.GreasePencilLayerMask.html#bpy.types.GreasePencilLayerMask.hide) - [(bpy.types.GreasePencilTreeNode attribute)](bpy.types.GreasePencilTreeNode.html#bpy.types.GreasePencilTreeNode.hide) - [(bpy.types.MaskLayer attribute)](bpy.types.MaskLayer.html#bpy.types.MaskLayer.hide) - [(bpy.types.MaterialGPencilStyle attribute)](bpy.types.MaterialGPencilStyle.html#bpy.types.MaterialGPencilStyle.hide) - [(bpy.types.MeshEdge attribute)](bpy.types.MeshEdge.html#bpy.types.MeshEdge.hide) - [(bpy.types.MeshPolygon attribute)](bpy.types.MeshPolygon.html#bpy.types.MeshPolygon.hide) - [(bpy.types.MeshVertex attribute)](bpy.types.MeshVertex.html#bpy.types.MeshVertex.hide) - [(bpy.types.MetaElement attribute)](bpy.types.MetaElement.html#bpy.types.MetaElement.hide) - [(bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.hide) - [(bpy.types.Node attribute)](bpy.types.Node.html#bpy.types.Node.hide) - [(bpy.types.NodeSocket attribute)](bpy.types.NodeSocket.html#bpy.types.NodeSocket.hide) - [(bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.hide) - [(bpy.types.Spline attribute)](bpy.types.Spline.html#bpy.types.Spline.hide) - [(bpy.types.SplinePoint attribute)](bpy.types.SplinePoint.html#bpy.types.SplinePoint.hide) - [hide() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.hide) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.hide) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.hide) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.hide) - [(in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.hide) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.hide) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.hide) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.hide) - [hide_collection() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hide_collection) - [hide_get() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.hide_get) - [hide_in_modifier (bpy.types.NodeTreeInterfaceSocket attribute)](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_in_modifier) - [hide_keymap (bpy.types.Gizmo attribute)](bpy.types.Gizmo.html#bpy.types.Gizmo.h"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Light Settings (EEVEE) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Light Settings (EEVEE)\n\nBesides lighting from the background and materials with emission shaders,\nlights are another way to add light into the scene.\nThe difference is that they are not directly visible in the rendered image,\nand can be more easily managed as objects of their own type.\n\nSee [Light settings](../lights/light_object.xhtml) for settings common to all renderers."}]} {"conversations": [{"role": "user", "content": "What is Example and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "The example below extracts the white Suzanne monkey head from the render, colors it red, and\ncomposites it back onto the render at an offset. Notice that the motion-blurred edges\nget handled correctly (when rendering with Cycles).\nAlso notice that the *CryptoObject* render passes are not connected to Cryptomatte node;\nthis was needed with the [Cryptomatte Node (Legacy)](cryptomatte_legacy.xhtml),\nbut not any longer.\n\n[image reference removed]"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Compositornodechannelmatte in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "deCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_st"}]} {"conversations": [{"role": "user", "content": "What is View and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "### Display\n\nYou can set the editor’s display options in this panel.\n\n[image reference removed]\n\nDisplay panel.\n\nAspect Ratio\n: Display aspect for this image. Does not affect rendering.\n\nRepeat Image\n: Tile the image so it completely fills the editor.\n\n### Annotations\n\nOptions for the annotation tool. See [Annotations](../../interface/annotate_tool.html)."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Compositornodeantialiasing: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "ureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar CompositorNodeAntiAliasing(CompositorNode) ¶ base classes — bpy_struct , Node , NodeInternal , CompositorNode class bpy.types. CompositorNodeAntiAliasing ( CompositorNode ) ¶ Smooth away jagged edges classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate update ( ) ¶ classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py CompositorNode.tag_need_exec CompositorNode.poll CompositorNode.update CompositorNode.bl_rna_get_subclass CompositorNode.bl_rna_get_subclass_py Next CompositorNodeBilateralblur(CompositorNode) Previous CompositorNodeAlphaOver(CompositorNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page CompositorNodeAntiAliasing(CompositorNode) CompositorNodeAntiAliasing CompositorNodeAntiAliasing.is_registered_node_type() CompositorNodeAntiAliasing.input_template() CompositorNodeAntiAliasing.output_template() CompositorNodeAntiAliasing.update() CompositorNodeAntiAliasing.bl_rna_get_subclass() CompositorNodeAntiAliasing.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Spacenodeeditor in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "sed to the callback. region_type ( str ) – The region type the callback draws in; usually WINDOW . ( bpy.types.Region.type ) draw_type ( str ) – Usually POST_PIXEL for 2D drawing and POST_VIEW for 3D drawing. In some cases PRE_VIEW can be used. BACKDROP can be used for backdrops in the node editor. Returns : Handler that can be removed later on. Return type : object classmethod draw_handler_remove ( handler , region_type ) ¶ Remove a draw handler that was added previously. Parameters : handler ( object ) – The draw handler that should be removed. region_type ( str ) – Region type the callback was added to. Inherited Properties ¶ bpy_struct.id_data Space.type Space.show_locked_time Space.show_region_header Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Space.bl_rna_get_subclass Space.bl_rna_get_subclass_py Space.draw_handler_add Space.draw_handler_remove Next SpaceNodeEditorPath(bpy_struct) Previous SpaceNLA(Space) Copyright © Blender Authors Made with Furo Report issue on this page On this page SpaceNodeEditor(Space) SpaceNodeEditor SpaceNodeEditor.backdrop_channels SpaceNodeEditor.backdrop_offset SpaceNodeEditor.backdrop_zoom SpaceNodeEditor.cursor_location SpaceNodeEditor.edit_tree SpaceNodeEditor.id SpaceNodeEditor.id_from SpaceNodeEditor.insert_offset_direction SpaceNodeEditor.node_tree SpaceNodeEditor.node_tree_sub_type SpaceNodeEditor.overlay SpaceNodeEditor.path SpaceNodeEditor.pin SpaceNodeEditor.selected_node_group SpaceNodeEditor.shader_type SpaceNodeEditor.show_annotation SpaceNodeEditor.show_backdrop SpaceNodeEditor.show_gizmo SpaceNodeEditor.show_gizmo_active_node SpaceNodeEditor.show_region_asset_shelf SpaceNodeEditor.show_region_toolbar SpaceNodeEditor.show_region_ui SpaceNodeEditor.supports_previews SpaceNodeEditor.texture_type SpaceNodeEditor.tree_type SpaceNodeEditor.cursor_location_from_region() SpaceNodeEditor.bl_rna_get_subclass() SpaceNodeEditor.bl_rna_get_subclass_py() SpaceNodeEditor.draw_handler_add() SpaceNodeEditor.draw_handler_remove() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inputs in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Menu\n: Determines which input socket is passed through to the output.\n\nOne input is created for each menu entry. The input corresponding to the selected menu item\nis evaluated and passed through.\n\nMenu item labels can be renamed using `Ctrl`-`LMB` on the socket name or in the node’s *Properties* panel.\n\nAdditional input sockets can be added by:\n- Dragging a connection onto the empty socket at the bottom of the list.\n- Clicking the icon in the node header.\n\nUnused inputs are not computed, improving performance in complex node networks."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - 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[`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Geometrynodeinputposition from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "urveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) 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GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) 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GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) 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LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) 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MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) 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GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) N"}]} {"conversations": [{"role": "user", "content": "Explain Viewpoint in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Viewpoint\n\nThe menu View ‣ Viewpoint lets you align the viewing direction to\na specific axis. This can also be done using the [Navigation Gizmo](introduction.xhtml#navigation-gizmo)\nor the following hotkeys:\n\nTop:\n: `Numpad7`\n\nFront:\n: `Numpad1`\n\nRight:\n: `Numpad3`\n\nBottom:\n: `Ctrl`-`Numpad7`\n\nBack:\n: `Ctrl`-`Numpad1`\n\nLeft:\n: `Ctrl`-`Numpad3`\n\nThe above hotkeys align the view to a global (world) axis. You can also align to a local axis\nof the selected item by additionally holding `Shift`. This way, you can for example\nview any mesh face head-on, no matter how it’s oriented.\n(To get out of this local viewpoint, simply align to a global axis again.)\n\nThe view can also be aligned by holding `Alt`-`MMB` and dragging the mouse in a certain direction."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for C, preserving all code examples."}, {"role": "assistant", "content": "neStyleAlphaModifier_Curvature_3D attribute)](bpy.types.LineStyleAlphaModifier_Curvature_3D.html#bpy.types.LineStyleAlphaModifier_Curvature_3D.curvature_min) - [(bpy.types.LineStyleColorModifier_Curvature_3D attribute)](bpy.types.LineStyleColorModifier_Curvature_3D.html#bpy.types.LineStyleColorModifier_Curvature_3D.curvature_min) - [(bpy.types.LineStyleThicknessModifier_Curvature_3D attribute)](bpy.types.LineStyleThicknessModifier_Curvature_3D.html#bpy.types.LineStyleThicknessModifier_Curvature_3D.curvature_min) - [curvature_ridge_factor (bpy.types.View3DShading attribute)](bpy.types.View3DShading.html#bpy.types.View3DShading.curvature_ridge_factor) - [curvature_valley_factor (bpy.types.View3DShading attribute)](bpy.types.View3DShading.html#bpy.types.View3DShading.curvature_valley_factor) - [curvatures (freestyle.types.freestyle.types.SVertex attribute)](freestyle.types.html#freestyle.types.freestyle.types.SVertex.curvatures) - [curve (bpy.types.ArrayModifier attribute)](bpy.types.ArrayModifier.html#bpy.types.ArrayModifier.curve) - [Curve (class in bpy.types)](bpy.types.Curve.html#bpy.types.Curve) - [curve (in module bpy.context)](bpy.context.html#bpy.context.curve) - [Curve.animation_data (in module bpy.types)](bpy.types.Curve.html#bpy.types.Curve.animation_data) - [Curve.bevel_profile (in module bpy.types)](bpy.types.Curve.html#bpy.types.Curve.bevel_profile) - [Curve.cycles (in module bpy.types)](bpy.types.Curve.html#bpy.types.Curve.cycles) - [Curve.is_editmode (in module bpy.types)](bpy.types.Curve.html#bpy.types.Curve.is_editmode) - [Curve.materials (in module bpy.types)](bpy.types.Curve.html#bpy.types.Curve.materials) - [Curve.shape_keys (in module bpy.types)](bpy.types.Curve.html#bpy.types.Curve.shape_keys) - [Curve.splines (in module bpy.types)](bpy.types.Curve.html#bpy.types.Curve.splines) - [curve_distance_falloff_preset (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.curve_distance_falloff_preset) - [(bpy.types.UvSculpt attribute)](bpy.types.UvSculpt.html#bpy.types.UvSculpt.curve_distance_falloff_preset) - [curve_guide (bpy.types.EffectorWeights attribute)](bpy.types.EffectorWeights.html#bpy.types.EffectorWeights.curve_guide) - [curve_length (bpy.types.BrushCurvesSculptSettings attribute)](bpy.types.BrushCurvesSculptSettings.html#bpy.types.BrushCurvesSculptSettings.curve_length) - [curve_radius (bpy.types.BrushCurvesSculptSettings attribute)](bpy.types.BrushCurvesSculptSettings.html#bpy.types.BrushCurvesSculptSettings.curve_radius) - [curve_type (bpy.types.CurvePaintSettings attribute)](bpy.types.CurvePaintSettings.html#bpy.types.CurvePaintSettings.curve_type) - [curve_type_set() (in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.curve_type_set) - [CurveMap (class in bpy.types)](bpy.types.CurveMap.html#bpy.types.CurveMap) - [CurveMap.points (in module bpy.types)](bpy.types.CurveMap.html#bpy.types.CurveMap.points) - [CurveMapping (class in bpy.types)](bpy.types.CurveMapping.html#bpy.types.CurveMapping) - [CurveMapping.curves (in module bpy.types)](bpy.types.CurveMapping.html#bpy.types.CurveMapping.curves) - [CurveMapPoint (class in bpy.types)](bpy.types.CurveMapPoint.html#bpy.types.CurveMapPoint) - [CurveMapPoints (class in bpy.types)](bpy.types.CurveMapPoints.html#bpy.types.CurveMapPoints) - [CurveModifier (class in bpy.types)](bpy.types.CurveModifier.html#bpy.types.CurveModifier) - [CurvePaintSettings (class in bpy.types)](bpy.types.CurvePaintSettings.html#bpy.types.CurvePaintSettings) - [CurvePoint (class in bpy.types)](bpy.types.CurvePoint.html#bpy.types.CurvePoint) - [CurvePoint.index (in module bpy.types)](bpy.types.CurvePoint.html#bpy.types.CurvePoint.index) - [CurveProfile (class in bpy.types)](bpy.types.CurveProfile.html#bpy.types.CurveProfile) - [CurveProfile.points (in module bpy.types)](bpy.types.CurveProfile.html#bpy.types.CurveProfile.points) - [CurveProfile.segments (in module bpy.types)](bpy.types.CurveProfile.html#bpy.types.CurveProfile.segments) - [CurveProfilePoint (class in bpy.types)](bpy.types.CurveProfilePoint.html#bpy.types.CurveProfilePoint) - [CurveProfilePoints (class in bpy.types)](bpy.types.CurveProfilePoints.html#bpy.types.CurveProfilePoints) - [curves (bpy.types.GeometrySet attribute)](bpy.types.GeometrySet.html#bpy.types.GeometrySet.curves) - [Curves (class in bpy.types)](bpy.types.Curves.html#bpy.types.Curves) - [curves (in module bpy.context)](bpy.context.html#bpy.context.curves) - [Curves.animation_data (in module bpy.types)](bpy.types.Curves.html#bpy.types.Curves.animation_data) - [Curves.attributes (in module bpy.types)](bpy.types.Curves.html#bpy.types.Curves.attributes) - [Curves.color_attributes (in module bpy.types)](bpy.types.Curves.html#bpy.types.Curves.color_attributes) - [Curves.curve_offset_data (in module bpy.types)](bpy.types.Curves.html#bpy.types.Curves.curve_offset_data) - [Curves.curves (in module bpy.types)](bpy.types.Curves.html#bpy.types.Curves.curves) - [Curves.materials (in module bpy.types)](bpy.types.Curves.html#bpy.types.Curves.materials) - [Curves.normals (in module bpy.types)](bpy.types.Curves.html#bpy.types.Curves.normals) - [Curves.points (in module bpy.types)](bpy.types.Curves.html#bpy.types.Curves.points) - [Curves.position_data (in module bpy.types)](bpy.types.Curves.html#bpy.types.Curves.position_data) - [curves_empty_hair_add() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.curves_empty_hair_add) - [curves_point_set() (in module bpy.ops.image)](bpy.ops.image.html#bpy.ops.image.curves_point_set) - [curves_random_add() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.curves_random_add) - [curves_sculpt_brush_type (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.curves_sculpt_brush_type) - [CURVES_UL_attributes (class in bpy.types)](bpy.types.CURVES_UL_attributes.html#bpy.types.CURVES_UL_attributes) - [CurveSlice (class in bpy.types)](bpy.types.CurveSlice.html#bpy.types.CurveSlice) - [CurveSlice.first_point_index (in module bpy.types)](bpy.types.CurveSlice.html#bpy.types.CurveSlice.first_point_index) - [CurveSlice.index (in module bpy.types)](bpy.types.CurveSlice.html#bpy.types.CurveSlice.index) - [CurveSlice.points (in module bpy.types)](bpy.types.CurveSlice.html#bpy.types.CurveSlice.points) - [CurveSlice.points_length (in module bpy.types)](bpy.types.CurveSlice.html#bpy.types.CurveSlice.points_length) - [CurvesModifier (class in bpy.types)](bpy.types.CurvesModifier.html#bpy.types.CurvesModifier) - [CurvesModifier.curve_mapping (in module bpy.types)](bpy.types.CurvesModifier.html#bpy.types.CurvesModifier.curve_mapping) - [CurveSplines (class in bpy.types)](bpy.types.CurveSplines.html#bpy.types.CurveSplines) - [CurvesSculpt (class in bpy.types)](bpy.types.CurvesSculpt.html#bpy.types.CurvesSculpt) - [curvilinear_abscissa (freestyle.types.freestyle.types.StrokeVertex attribute)](freestyle.types.html#freestyle.types.freestyle.types.StrokeVertex.curvilinear_abscissa) - [custom_bytecode (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.custom_bytecode) - [custom_bytecode_hash (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.custom_bytecode_hash) - [custom_directory (bpy.types.UserExtensionRepo attribute)](bpy.types.UserExtensionRepo.html#bpy.types.UserExtensionRepo.custom_directory) - [custom_filepath (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.custom_filepath) - [custom_grid_subdivisions (bpy.types.SpaceUVEditor attribute)](bpy.types.SpaceUVEditor.html#bpy.types.SpaceUVEditor.custom_grid_subdivisions) - [custom_mode (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.custom_mode) - [custom_region_set() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.custom_region_set) - [custom_shader (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.custom_shader) - [custom_shape (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.custom_shape) - [custom_shape_rotation_euler (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.custom_shape_rotation_euler) - [custom_shape_scale_xyz (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.custom_shape_scale_xyz) - [custom_shape_transform (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.custom_shape_transform) - [custom_shape_translation (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.custom_shape_translation) - [custom_shape_wire_width (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.custom_shape_wire_width) - [customdata_custom_splitnormals_add() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.customdata_custom_splitnormals_add) - [customdata_custom_splitnormals_clear() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.customdata_custom_splitnormals_clear) - [customdata_mask_clear() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.customdata_mask_clear) - [customdata_skin_add() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.customdata_skin_add) - [customdata_skin_clear() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.customdata_skin_clear) - [cut() (in module bpy.ops.text)](bpy.ops.text.html#bpy.ops.text.cut) - [cutoff_distance (bpy.types.Light attribute)](bpy.types.Light.html#bpy.types.Light.cutoff_distance) - [cycle_render_slot() (in module bpy.ops.image)](bpy.ops.image.html#bpy.ops.image.cycle_render_slot) - [cycles_after (bpy.types.FModifierCycles attribute)](bpy.types.FModifierCycles.html#bpy.types.FModifierCycles.cycles_after) - [cycles_before (bpy.types.FModifierCycles attribute)](bpy.types.FModifierCycles.html#bpy.types.FModifierCycles.cycles_before) - [cycles_integrator_preset_add() (in module bpy.ops.render)](bpy.ops.render.html#bpy.ops.render.cycles_integrator_preset_add) - [cycles_performance_preset_add() (in module bpy.ops.render)](bpy.ops.render.html#bpy.ops.render.cycles_performance_preset_add) - [cycles_sampling_preset_add() (in module bpy.ops.render)](bpy.ops.render.html#bpy.ops.render.cycles_sampling_preset_add) - [cycles_viewport_sampling_preset_add() (in module bpy.ops.render)](bpy.ops.render.html#bpy.ops.render.cycles_viewport_sampling_preset_add) - [cyclic_toggle() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.cyclic_toggle) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.cyclic_toggle) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.cyclic_toggle) - [cyclical_set() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.cyclical_set) - [cylinder_project() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.cylinder_project) |"}]} {"conversations": [{"role": "user", "content": "What is Drivers and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Upgrading to the latest graphics drivers often solves problems. Newer drivers have bug fixes that help Blender\nfunction correctly.\n\nOn Linux, graphics drivers are usually installed as a package by your Linux distribution. Installing the latest\ndrivers is typically done by upgrading packages or the distribution as a whole. Some distributions provide multiple\npackages for multiple drivers versions, giving you the choice to install newer versions."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Ops.Texture, preserving all code examples."}, {"role": "assistant", "content": "deClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNodeCheck"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Frame Node, preserving all code examples."}, {"role": "assistant", "content": "# Frame Node\n\nThe *Frame* node is used to organize and group other nodes within the editor.\nIt helps manage complex node trees by visually grouping related nodes together.\n\nFrames are particularly useful when the setup is too large to view easily at once,\nor when you want to separate logical sections of a node tree without creating a reusable Node Group.\n\n[image reference removed]\n\nExample of a Frame node used to organize nodes."}]} {"conversations": [{"role": "user", "content": "What is Split Concave Faces and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Splits any selected [concave](../../../../glossary/index.xhtml#term-Concave-Face) faces so that only convex ones remain.\n\n| | |\n| --- | --- |\n| ../../../../_images/modeling_meshes_editing_mesh_cleanup_split-concave-before.png Original mesh. | ../../../../_images/modeling_meshes_editing_mesh_cleanup_split-concave-after.png Result of Split Concave Faces. |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Properties: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Explain Tilt in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "This setting controls how the normals (visualized as arrows)\ntwist around each control point – so it is only relevant with 3D curves!\nThe tilt will be interpolated from point to point (you can check it with the normals).\n\n[image reference removed]\n\n30 degree Mean Tilt of all control points."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Explain Transform in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Strokes can be edited by transforming the locations of points.\n\n### Move, Rotate & Scale\n\nLike other elements in Blender, points and strokes can be\nmoved `G`, rotated `R` or scaled `S` as described in\nthe [Basic Transformations](../../../scene_layout/object/editing/transform/introduction.xhtml) section.\nWhen in *Edit Mode*,\n[Proportional Editing](../../../editors/3dview/controls/proportional_editing.xhtml)\nis also available for the transformation actions.\n\n### Transform Snapping\n\nBasic move, rotate and scale transformations for selected points/strokes.\nSee [Move, Rotate, Scale Basics](../../../modeling/meshes/editing/mesh/transform/basic.xhtml) for more information.\n\n### Tools\n\nThe *Bend*, *Shear*, *To Sphere*, *Extrude* and *Shrink Fatten* transform tools are described\nin the [Editing tools](tools/index.xhtml) section."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") | - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Outputs from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Closures define outputs that return values to the node tree in which they are evaluated.\nOutputs can be created by dragging a socket from within the zone into the blank socket on the closure’s output, or by\nadding sockets manually in the node’s properties."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") | - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Space.bl_rna_get_subclass`](bpy.types.Space.html#bpy.types.Space.bl_rna_get_subclass \"bpy.types.Space.bl_rna_get_subclass\") - [`Space.bl_rna_get_subclass_py`](bpy.types.Space.html#bpy.types.Space.bl_rna_get_subclass_py \"bpy.types.Space.bl_rna_get_subclass_py\") - [`Space.draw_handler_add`](bpy.types.Space.html#bpy.types.Space.draw_handler_add \"bpy.types.Space.draw_handler_add\") - [`Space.draw_handler_remove`](bpy.types.Space.html#bpy.types.Space.draw_handler_remove \"bpy.types.Space.draw_handler_remove\") |"}]} {"conversations": [{"role": "user", "content": "Explain Install from Snap in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "[Snap](https://snapcraft.io/) is a universal package manager designed to work across a range of distributions.\nAssuming snap is already installed, Blender can be installed through snap with:\n\n```\nsnap install blender --classic\n```\n\nInstalling from this method has a benefit that updates to Blender are automatically installed.\nBlender from Snap should have a more consistent distribution than individual package managers."}]} {"conversations": [{"role": "user", "content": "How do I use Separate in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Separate\n\nAt some point, you will come to a time when you need to cut parts away from a mesh to be separate.\n\nTo separate an object, the vertices (or faces) must be selected and then separated,\nthough there are several different ways to do this.\n\n[image reference removed]\n\nSuzanne dissected neatly.\n\nSelection\n: Separates the selected elements.\n\nBy Material\n: Separates fragments based on the materials assigned to the different faces.\n\nBy Loose Parts\n: Creates one object for every independent (disconnected) fragment of the original mesh."}]} {"conversations": [{"role": "user", "content": "What is References and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`AssetRepresentation.metadata`](bpy.types.AssetRepresentation.html#bpy.types.AssetRepresentation.metadata \"bpy.types.AssetRepresentation.metadata\") - [`FileSelectEntry.asset_data`](bpy.types.FileSelectEntry.html#bpy.types.FileSelectEntry.asset_data \"bpy.types.FileSelectEntry.asset_data\") | - [`ID.asset_data`](bpy.types.ID.html#bpy.types.ID.asset_data \"bpy.types.ID.asset_data\") |"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") | - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeSocket.bl_system_properties_get`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_system_properties_get \"bpy.types.NodeSocket.bl_system_properties_get\") - [`NodeSocket.draw`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw \"bpy.types.NodeSocket.draw\") - [`NodeSocket.draw_color`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color \"bpy.types.NodeSocket.draw_color\") - [`NodeSocket.draw_color_simple`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color_simple \"bpy.types.NodeSocket.draw_color_simple\") - [`NodeSocket.bl_rna_get_subclass`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass \"bpy.types.NodeSocket.bl_rna_get_subclass\") - [`NodeSocket.bl_rna_get_subclass_py`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass_py \"bpy.types.NodeSocket.bl_rna_get_subclass_py\") - [`NodeSocketStandard.draw`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw \"bpy.types.NodeSocketStandard.draw\") - [`NodeSocketStandard.draw_color`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw_color \"bpy.types.NodeSocketStandard.draw_color\") - [`NodeSocketStandard.draw_color_simple`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw_color_simple \"bpy.types.NodeSocketStandard.draw_color_simple\") - [`NodeSocketStandard.bl_rna_get_subclass`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.bl_rna_get_subclass \"bpy.types.NodeSocketStandard.bl_rna_get_subclass\") - [`NodeSocketStandard.bl_rna_get_subclass_py`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.bl_rna_get_subclass_py \"bpy.types.NodeSocketStandard.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of View2D(bpy_struct): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# View2D(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.View2D(*bpy_struct*)\n: Scroll and zoom for a 2D region\n\n region_to_view(*x*, *y*)\n : Transform region coordinates to 2D view\n\n Parameters:\n : - **x** (*float in* *[**-inf**,* *inf**]*) – x, Region x coordinate\n - **y** (*float in* *[**-inf**,* *inf**]*) – y, Region y coordinate\n\n Returns:\n : Result, View coordinates\n\n Return type:\n : float array of 2 items in [-inf, inf]\n\n view_to_region(*x*, *y*, *\\**, *clip=True*)\n : Transform 2D view coordinates to region\n\n Parameters:\n : - **x** (*float in* *[**-inf**,* *inf**]*) – x, 2D View x coordinate\n - **y** (*float in* *[**-inf**,* *inf**]*) – y, 2D View y coordinate\n - **clip** (*boolean**,* *(**optional**)*) – Clip, Clip coordinates to the visible region\n\n Returns:\n : Result, Region coordinates\n\n Return type:\n : int array of 2 items in [-inf, inf]\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Argument Order: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Arguments are executed in the order they are given. eg:\n\n```\nblender --background test.blend --render-frame 1 --render-output \"/tmp\"\n```\n\n…will not render to `/tmp` because `--render-frame 1` renders before the output path is set.\n\n```\nblender --background --render-output /tmp test.blend --render-frame 1\n```\n\n…will not render to `/tmp` because loading the blend-file overwrites the render output that was set.\n\n```\nblender --background test.blend --render-output /tmp --render-frame 1\n```\n\n…works as expected."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Modifier.name`](bpy.types.Modifier.html#bpy.types.Modifier.name \"bpy.types.Modifier.name\") - [`Modifier.type`](bpy.types.Modifier.html#bpy.types.Modifier.type \"bpy.types.Modifier.type\") - [`Modifier.show_viewport`](bpy.types.Modifier.html#bpy.types.Modifier.show_viewport \"bpy.types.Modifier.show_viewport\") - [`Modifier.show_render`](bpy.types.Modifier.html#bpy.types.Modifier.show_render \"bpy.types.Modifier.show_render\") - [`Modifier.show_in_editmode`](bpy.types.Modifier.html#bpy.types.Modifier.show_in_editmode \"bpy.types.Modifier.show_in_editmode\") - [`Modifier.show_on_cage`](bpy.types.Modifier.html#bpy.types.Modifier.show_on_cage \"bpy.types.Modifier.show_on_cage\") | - [`Modifier.show_expanded`](bpy.types.Modifier.html#bpy.types.Modifier.show_expanded \"bpy.types.Modifier.show_expanded\") - [`Modifier.is_active`](bpy.types.Modifier.html#bpy.types.Modifier.is_active \"bpy.types.Modifier.is_active\") - [`Modifier.use_pin_to_last`](bpy.types.Modifier.html#bpy.types.Modifier.use_pin_to_last \"bpy.types.Modifier.use_pin_to_last\") - [`Modifier.is_override_data`](bpy.types.Modifier.html#bpy.types.Modifier.is_override_data \"bpy.types.Modifier.is_override_data\") - [`Modifier.use_apply_on_spline`](bpy.types.Modifier.html#bpy.types.Modifier.use_apply_on_spline \"bpy.types.Modifier.use_apply_on_spline\") - [`Modifier.execution_time`](bpy.types.Modifier.html#bpy.types.Modifier.execution_time \"bpy.types.Modifier.execution_time\") - [`Modifier.persistent_uid`](bpy.types.Modifier.html#bpy.types.Modifier.persistent_uid \"bpy.types.Modifier.persistent_uid\") |"}]} {"conversations": [{"role": "user", "content": "Explain SpaceDopeSheetEditor(Space) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# SpaceDopeSheetEditor(Space)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Space`](bpy.types.Space.html#bpy.types.Space \"bpy.types.Space\")\n\n*class* bpy.types.SpaceDopeSheetEditor(*Space*)\n: Dope Sheet space data\n\n cache_cloth\n : Show the active object’s cloth point cache\n\n Type:\n : boolean, default False\n\n cache_dynamicpaint\n : Show the active object’s Dynamic Paint cache\n\n Type:\n : boolean, default False\n\n cache_particles\n : Show the active object’s particle point cache\n\n Type:\n : boolean, default False\n\n cache_rigidbody\n : Show the active object’s Rigid Body cache\n\n Type:\n : boolean, default False\n\n cache_simulation_nodes\n : Show the active object’s simulation nodes cache and bake data\n\n Type:\n : boolean, default False\n\n cache_smoke\n : Show the active object’s smoke cache\n\n Type:\n : boolean, default False\n\n cache_softbody\n : Show the active object’s softbody point cache\n\n Type:\n : boolean, default False\n\n dopesheet\n : Settings for filtering animation data\n\n Type:\n : [`DopeSheet`](bpy.types.DopeSheet.html#bpy.types.DopeSheet \"bpy.types.DopeSheet\"), (readonly)\n\n mode\n : Editing context being displayed\n\n - `DOPESHEET`\n Dope Sheet – Edit all keyframes in scene.\n - `ACTION`\n Action Editor – Edit keyframes in active object’s Object-level action.\n - `SHAPEKEY`\n Shape Key Editor – Edit keyframes in active object’s Shape Keys action.\n - `GPENCIL`\n Grease Pencil – Edit timings for all Grease Pencil sketches in file.\n - `MASK`\n Mask – Edit timings for Mask Editor splines.\n - `CACHEFILE`\n Cache File – Edit timings for Cache File data-blocks.\n - `TIMELINE`\n Timeline – Simple timeline view with playback controls in the header, without channel list, side-panel, or footer.\n\n Type:\n : enum in [`'DOPESHEET'`, `'ACTION'`, `'SHAPEKEY'`, `'GPENCIL'`, `'MASK'`, `'CACHEFILE'`, `'TIMELINE'`], default `'ACTION'`\n\n overlays\n : Settings for display of overlays\n\n Type:\n : [`SpaceDopeSheetOverlay`](bpy.types.SpaceDopeSheetOverlay.html#bpy.types.SpaceDopeSheetOverlay \"bpy.types.SpaceDopeSheetOverlay\"), (readonly, never None)\n\n show_cache\n : Show the status of cached frames in the timeline\n\n Type:\n : boolean, default False\n\n show_extremes\n : Mark keyframes where the key value flow changes direction, based on comparison with adjacent keys\n\n Type:\n : boolean, default False\n\n show_interpolation\n : Display keyframe handle types and non-Bézier interpolation modes\n\n Type:\n : boolean, default False\n\n show_markers\n : If any exists, show markers in a separate row at the bottom of the editor\n\n Type:\n : boolean, default False\n\n show_pose_markers\n : Show markers belonging to the active action instead of Scene markers (Action and Shape Key Editors only)\n\n Type:\n : boolean, default False\n\n show_region_channels\n : Type:\n : boolean, default False\n\n show_region_footer\n : Type:\n : boolean, default False\n\n show_region_hud\n : Type:\n : boolean, default False\n\n show_region_ui\n : Type:\n : boolean, default False\n\n show_seconds\n : Show timing as a timecode instead of frames\n\n Type:\n : boolean, default False\n\n show_sliders\n : Show sliders beside F-Curve channels\n\n Type:\n : boolean, default False\n\n ui_mode\n : Editing context being displayed\n\n - `DOPESHEET`\n Dope Sheet – Edit all keyframes in scene.\n - `ACTION`\n Action Editor – Edit keyframes in active object’s Object-level action.\n - `SHAPEKEY`\n Shape Key Editor – Edit keyframes in active object’s Shape Keys action.\n - `GPENCIL`\n Grease Pencil – Edit timings for all Grease Pencil sketches in file.\n - `MASK`\n Mask – Edit timings for Mask Editor splines.\n - `CACHEFILE`\n Cache File – Edit timings for Cache File data-blocks.\n\n Type:\n : enum in [`'DOPESHEET'`, `'ACTION'`, `'SHAPEKEY'`, `'GPENCIL'`, `'MASK'`, `'CACHEFILE'`], default `'ACTION'`\n\n use_auto_merge_keyframes\n : Automatically merge nearby keyframes\n\n Type:\n : boolean, default False\n\n use_marker_sync\n : Sync Markers with keyframe edits\n\n Type:\n : boolean, default False\n\n use_realtime_update\n : When transforming keyframes, changes to the animation data are flushed to other views\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type\n\n *classmethod* draw_handler_add(*callback*, *args*, *region_type*, *draw_type*)\n : Add a new draw handler to this space type.\n It will be called every time the specified region in the space type will be drawn.\n Note: All arguments are positional only for now.\n\n Parameters:\n : - **callback** (*Callable**[**...**,* *Any**]*) – A function that will be called when the region is drawn.\n It gets the specified arguments as input, it’s return value is ignored.\n - **args** (*tuple**[**Any**,* *...**]*) – Arguments that will be passed to the callback.\n - **region_type** (*str*) – The region type the callback draws in; usually `WINDOW`. ([`bpy.types.Region.type`](bpy.types.Region.html#bpy.types.Region.type \"bpy.types.Region.type\"))\n - **draw_type** (*str*) – Usually `POST_PIXEL` for 2D drawing and `POST_VIEW` for 3D drawing. In some cases `PRE_VIEW` can be used. `BACKDROP` can be used for backdrops in the node editor.\n\n Returns:\n : Handler that can be removed later on.\n\n Return type:\n : object\n\n *classmethod* draw_handler_remove(*handler*, *region_type*)\n : Remove a draw handler that was added previously.\n\n Parameters:\n : - **handler** (*object*) – The draw handler that should be removed.\n - **region_type** (*str*) – Region type the callback was added to."}]} {"conversations": [{"role": "user", "content": "Explain bpy_struct in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "ncerPreviewOverlay\"), [`SequencerTimelineOverlay`](bpy.types.SequencerTimelineOverlay.html#bpy.types.SequencerTimelineOverlay \"bpy.types.SequencerTimelineOverlay\"), [`SequencerToolSettings`](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings \"bpy.types.SequencerToolSettings\"), [`ShaderFx`](bpy.types.ShaderFx.html#bpy.types.ShaderFx \"bpy.types.ShaderFx\"), [`ShapeKey`](bpy.types.ShapeKey.html#bpy.types.ShapeKey \"bpy.types.ShapeKey\"), [`ShapeKeyBezierPoint`](bpy.types.ShapeKeyBezierPoint.html#bpy.types.ShapeKeyBezierPoint \"bpy.types.ShapeKeyBezierPoint\"), [`ShapeKeyCurvePoint`](bpy.types.ShapeKeyCurvePoint.html#bpy.types.ShapeKeyCurvePoint \"bpy.types.ShapeKeyCurvePoint\"), [`ShapeKeyPoint`](bpy.types.ShapeKeyPoint.html#bpy.types.ShapeKeyPoint \"bpy.types.ShapeKeyPoint\"), [`Short2AttributeValue`](bpy.types.Short2AttributeValue.html#bpy.types.Short2AttributeValue \"bpy.types.Short2AttributeValue\"), [`SimulationStateItem`](bpy.types.SimulationStateItem.html#bpy.types.SimulationStateItem \"bpy.types.SimulationStateItem\"), [`SoftBodySettings`](bpy.types.SoftBodySettings.html#bpy.types.SoftBodySettings \"bpy.types.SoftBodySettings\"), [`Space`](bpy.types.Space.html#bpy.types.Space \"bpy.types.Space\"), [`SpaceClipOverlay`](bpy.types.SpaceClipOverlay.html#bpy.types.SpaceClipOverlay \"bpy.types.SpaceClipOverlay\"), [`SpaceDopeSheetOverlay`](bpy.types.SpaceDopeSheetOverlay.html#bpy.types.SpaceDopeSheetOverlay \"bpy.types.SpaceDopeSheetOverlay\"), [`SpaceImageOverlay`](bpy.types.SpaceImageOverlay.html#bpy.types.SpaceImageOverlay \"bpy.types.SpaceImageOverlay\"), [`SpaceNodeEditorPath`](bpy.types.SpaceNodeEditorPath.html#bpy.types.SpaceNodeEditorPath \"bpy.types.SpaceNodeEditorPath\"), [`SpaceNodeOverlay`](bpy.types.SpaceNodeOverlay.html#bpy.types.SpaceNodeOverlay \"bpy.types.SpaceNodeOverlay\"), [`SpaceUVEditor`](bpy.types.SpaceUVEditor.html#bpy.types.SpaceUVEditor \"bpy.types.SpaceUVEditor\"), [`Spline`](bpy.types.Spline.html#bpy.types.Spline \"bpy.types.Spline\"), [`SplineBezierPoints`](bpy.types.SplineBezierPoints.html#bpy.types.SplineBezierPoints \"bpy.types.SplineBezierPoints\"), [`SplinePoint`](bpy.types.SplinePoint.html#bpy.types.SplinePoint \"bpy.types.SplinePoint\"), [`SplinePoints`](bpy.types.SplinePoints.html#bpy.types.SplinePoints \"bpy.types.SplinePoints\"), [`SpreadsheetColumn`](bpy.types.SpreadsheetColumn.html#bpy.types.SpreadsheetColumn \"bpy.types.SpreadsheetColumn\"), [`SpreadsheetColumnID`](bpy.types.SpreadsheetColumnID.html#bpy.types.SpreadsheetColumnID \"bpy.types.SpreadsheetColumnID\"), [`SpreadsheetRowFilter`](bpy.types.SpreadsheetRowFilter.html#bpy.types.SpreadsheetRowFilter \"bpy.types.SpreadsheetRowFilter\"), [`SpreadsheetTable`](bpy.types.SpreadsheetTable.html#bpy.types.SpreadsheetTable \"bpy.types.SpreadsheetTable\"), [`SpreadsheetTableID`](bpy.types.SpreadsheetTableID.html#bpy.types.SpreadsheetTableID \"bpy.types.SpreadsheetTableID\"), [`SpreadsheetTables`](bpy.types.SpreadsheetTables.html#bpy.types.SpreadsheetTables \"bpy.types.SpreadsheetTables\"), [`Stereo3dDisplay`](bpy.types.Stereo3dDisplay.html#bpy.types.Stereo3dDisplay \"bpy.types.Stereo3dDisplay\"), [`Stereo3dFormat`](bpy.types.Stereo3dFormat.html#bpy.types.Stereo3dFormat \"bpy.types.Stereo3dFormat\"), [`StringAttributeValue`](bpy.types.StringAttributeValue.html#bpy.types.StringAttributeValue \"bpy.types.StringAttributeValue\"), [`Strip`](bpy.types.Strip.html#bpy.types.Strip \"bpy.types.Strip\"), [`StripColorBalanceData`](bpy.types.StripColorBalanceData.html#bpy.types.StripColorBalanceData \"bpy.types.StripColorBalanceData\"), [`StripCrop`](bpy.types.StripCrop.html#bpy.types.StripCrop \"bpy.types.StripCrop\"), [`StripElement`](bpy.types.StripElement.html#bpy.types.StripElement \"bpy.types.StripElement\"), [`StripElements`](bpy.types.StripElements.html#bpy.types.StripElements \"bpy.types.StripElements\"), [`StripModifier`](bpy.types.StripModifier.html#bpy.types.StripModifier \"bpy.types.StripModifier\"), [`StripModifiers`](bpy.types.StripModifiers.html#bpy.types.StripModifiers \"bpy.types.StripModifiers\"), [`StripProxy`](bpy.types.StripProxy.html#bpy.types.StripProxy \"bpy.types.StripProxy\"), [`StripTransform`](bpy.types.StripTransform.html#bpy.types.StripTransform \"bpy.types.StripTransform\"), [`StripsMeta`](bpy.types.StripsMeta.html#bpy.types.StripsMeta \"bpy.types.StripsMeta\"), [`StripsTopLevel`](bpy.types.StripsTopLevel.html#bpy.types.StripsTopLevel \"bpy.types.StripsTopLevel\"), [`Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\"), [`StudioLight`](bpy.types.StudioLight.html#bpy.types.StudioLight \"bpy.types.StudioLight\"), [`StudioLights`](bpy.types.StudioLights.html#bpy.types.StudioLights \"bpy.types.StudioLights\"), [`TexMapping`](bpy.types.TexMapping.html#bpy.types.TexMapping \"bpy.types.TexMapping\"), [`TexPaintSlot`](bpy.types.TexPaintSlot.html#bpy.types.TexPaintSlot \"bpy.types.TexPaintSlot\"), [`TextBox`](bpy.types.TextBox.html#bpy.types.TextBox \"bpy.types.TextBox\"), [`TextCharacterFormat`](bpy.types.TextCharacterFormat.html#bpy.types.TextCharacterFormat \"bpy.types.TextCharacterFormat\"), [`TextLine`](bpy.types.TextLine.html#bpy.types.TextLine \"bpy.types.TextLine\"), [`TextureSlot`](bpy.types.TextureSlot.html#bpy.types.TextureSlot \"bpy.types.TextureSlot\"), [`Theme`](bpy.types.Theme.html#bpy.types.Theme \"bpy.types.Theme\"), [`ThemeBoneColorSet`](bpy.types.ThemeBoneColorSet.html#bpy.types.ThemeBoneColorSet \"bpy.types.ThemeBoneColorSet\"), [`ThemeClipEditor`](bpy.types.ThemeClipEditor.html#bpy.types.ThemeClipEditor \"bpy.types.ThemeClipEditor\"), [`ThemeCollectionColor`](bpy.types.ThemeCollectionColor.html#bpy.types.ThemeCollectionColor \"bpy.types.ThemeCollectionColor\"), [`ThemeCommon`](bpy.types.ThemeCommon.html#bpy.types.ThemeCommon \"bpy.types.ThemeCommon\"), [`ThemeCommonAnim`](bpy.types.ThemeCommonAnim.html#bpy.types.ThemeCommonAnim \"bpy.types.ThemeCommonAnim\"), [`ThemeCommonCurves`](bpy.types.ThemeCommonCurves.html#bpy.types.ThemeCommonCurves \"bpy.types.ThemeCommonCurves\"), [`ThemeConsole`](bpy.types.ThemeConsole.html#bpy.types.ThemeConsole \"bpy.types.ThemeConsole\"), [`ThemeDopeSheet`](bpy.types.ThemeDopeSheet.html#bpy.types.ThemeDopeSheet \"bpy.types.ThemeDopeSheet\"), [`ThemeFileBrowser`](bpy.types.ThemeFileBrowser.html#bpy.types.ThemeFileBrowser \"bpy.types.ThemeFileBrowser\"), [`ThemeFontStyle`](bpy.types.ThemeFontStyle.html#bpy.types.ThemeFontStyle \"bpy.types.ThemeFontStyle\"), [`ThemeGradientColors`](bpy.types.ThemeGradientColors.html#bpy.types.ThemeGradientColors \"bpy.types.ThemeGradientColors\"), [`ThemeGraphEditor`](bpy.types.ThemeGraphEditor.html#bpy.types.ThemeGraphEditor \"bpy.types.ThemeGraphEditor\"), [`ThemeImageEditor`](bpy.types.ThemeImageEditor.html#bpy.types.ThemeImageEditor \"bpy.types.ThemeImageEditor\"), [`ThemeInfo`](bpy.types.ThemeInfo.html#bpy.types.ThemeInfo \"bpy.types.ThemeInfo\"), [`ThemeNLAEditor`](bpy.types.ThemeNLAEditor.html#bpy.types.ThemeNLAEditor \"bpy.types.ThemeNLAEditor\"), [`ThemeNodeEditor`](bpy.types.ThemeNodeEditor.html#bpy.types.ThemeNodeEditor \"bpy.types.ThemeNodeEditor\"), [`ThemeOutliner`](bpy.types.ThemeOutliner.html#bpy.types.ThemeOutliner \"bpy.types.ThemeOutliner\"), [`ThemePreferences`](bpy.types.ThemePreferences.html#bpy.types.ThemePreferences \"bpy.types.ThemePreferences\"), [`ThemeProperties`](bpy.types.ThemeProperties.html#bpy.types.ThemeProperties \"bpy.types.ThemeProperties\"), [`ThemeRegions`](bpy.types.ThemeRegions.html#bpy.types.ThemeRegions \"bpy.types.ThemeRegions\"), [`ThemeRegionsAssetShelf`](bpy.types.ThemeRegionsAssetShelf.html#bpy.types.ThemeRegionsAssetShelf \"bpy.types.ThemeRegionsAssetShelf\"), [`ThemeRegionsChannels`](bpy.types.ThemeRegionsChannels.html#bpy.types.ThemeRegionsChannels \"bpy.types.ThemeRegionsChannels\"), [`ThemeRegionsScrubbing`](bpy.types.ThemeRegionsScrubbing.html#bpy.types.ThemeRegionsScrubbing \"bpy.types.ThemeRegionsScrubbing\"), [`ThemeRegionsSidebars`](bpy.types.ThemeRegionsSidebars.html#bpy.types.ThemeRegionsSidebars \"bpy.types.ThemeRegionsSidebars\"), [`ThemeSequenceEditor`](bpy.types.ThemeSequenceEditor.html#bpy.types.ThemeSequenceEditor \"bpy.types.ThemeSequenceEditor\"), [`ThemeSpaceGeneric`](bpy.types.ThemeSpaceGeneric.html#bpy.types.ThemeSpaceGeneric \"bpy.types.ThemeSpaceGeneric\"), [`ThemeSpaceGradient`](bpy.types.ThemeSpaceGradient.html#bpy.types.ThemeSpaceGradient \"bpy.types.ThemeSpaceGradient\"), [`ThemeSpreadsheet`](bpy.types.ThemeSpreadsheet.html#bpy.types.ThemeSpreadsheet \"bpy.types.ThemeSpreadsheet\"), [`ThemeStatusBar`](bpy.types.ThemeStatusBar.html#bpy.types.ThemeStatusBar \"bpy.types.ThemeStatusBar\"), [`ThemeStripColor`](bpy.types.ThemeStripColor.html#bpy.types.ThemeStripColor \"bpy.types.ThemeStripColor\"), [`ThemeStyle`](bpy.types.ThemeStyle.html#bpy.types.ThemeStyle \"bpy.types.ThemeStyle\"), [`ThemeTextEditor`](bpy.types.ThemeTextEditor.html#bpy.types.ThemeTextEditor \"bpy.types.ThemeTextEditor\"), [`ThemeTopBar`](bpy.types.ThemeTopBar.html#bpy.types.ThemeTopBar \"bpy.types.ThemeTopBar\"), [`ThemeUserInterface`](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface \"bpy.types.ThemeUserInterface\"), [`ThemeView3D`](bpy.types.ThemeView3D.html#bpy.types.ThemeView3D \"bpy.types.ThemeView3D\"), [`ThemeWidgetColors`](bpy.types.ThemeWidgetColors.html#bpy.types.ThemeWidgetColors \"bpy.types.ThemeWidgetColors\"), [`ThemeWidgetStateColors`](bpy.types.ThemeWidgetStateColors.html#bpy.types.ThemeWidgetStateColors \"bpy.types.ThemeWidgetStateColors\"), [`TimelineMarker`](bpy.types.TimelineMarker.html#bpy.types.TimelineMarker \"bpy.types.TimelineMarker\"), [`TimelineMarkers`](bpy.types.TimelineMarkers.html#bpy.types.TimelineMarkers \"bpy.types.TimelineMarkers\"), [`Timer`](bpy.types.Timer.html#bpy.types.Timer \"bpy.types.Timer\"), [`ToolSettings`](bpy.types.ToolSettings.html#bpy.types.ToolSettings \"bpy.types.ToolSettings\"), [`TransformOrientation`](bpy.types.TransformOrientation.html#bpy.types.TransformOrientation \"bpy.types.TransformOrientation\"), [`TransformOrientationSlot`](bpy.types.TransformOrientationSlot.html#bpy.types.TransformOrientationSlot \"bpy.types.TransformOrientationSlot\"), [`UDIMTile`](bpy.types.UDIMTile.html#bpy.types.UDIMTile \"bpy.types.UDIMTile\"), [`UDIMTiles`](bpy.types.UDIMTiles.html#bpy.types.UDIMTiles \"bpy.types.UDIMTiles\"), [`UILayout`](bpy.types.UILayout.html#bpy.types.UILayout \"bpy.types.UILayout\"), [`UIList`](bpy.types.UIList.html#bpy.types.UIList \"bpy.types.UIList\"), [`UIPieMenu`](bpy.types.UIPieMenu.html#bpy.types.UIPieMenu \"bpy.types.UIPieMenu\"), [`UIPopover`](bpy.types.UIPopover.html#bpy.types.UIPopover \"bpy.types.UIPopover\"), [`UIPopupMenu`](bpy.types.UIPopupMenu.html#bpy.types.UIPopupMenu \"bpy.types.UIPopupMenu\"), [`USDHook`](bpy.types.USDHook.html#bpy.types.USDHook \"bpy.types.USDHook\"), [`UVLoopLayers`](bpy.types.UVLoopLayers.html#bpy.types.UVLoopLayers \"bpy.types.UVLoopLayers\"), [`UVProjector`](bpy.types.UVProjector.html#bpy.types.UVProjector \"bpy.types.UVProjector\"), [`UnifiedPaintSettings`](bpy.types.UnifiedPaintSettings.html#bpy.types.UnifiedPaintSettings \"bpy.types.UnifiedPaintSettings\"), [`UnitSettings`](bpy.types.UnitSettings.html#bpy.types.UnitSettings \"bpy.types.UnitSettings\"), [`UnknownType`](bpy.types.UnknownType.html#bpy.types.UnknownType \"bpy.types.UnknownType\"), [`UserAssetLibrary`](bpy.types.UserAssetLibrary.html#bpy.types.UserAssetLibrary \"bpy.types.UserAssetLibrary\"), [`UserExtensionRepo`](bpy.types.UserExtensionRepo.html#bpy.types.UserExtensionRepo \"bpy.types.UserExtensionRepo\"), [`UserExtensionRepoCollection`](bpy.types.UserExtensionRepoCollection.html#bpy.types.UserExtensionRepoCollection \"bpy.types.UserExtensionRepoCollection\"), [`UserSolidLight`](bpy.types.UserSolidLight.html#bpy.types.UserSolidLight \"bpy.types.UserSolidLight\"), [`UvSculpt`](bpy.types.UvSculpt.html#bpy.types.UvSculpt \"bpy.types.UvSculpt\"), [`VertexGroup`](bpy.types.VertexGroup.html#bpy.types.VertexGroup \"bpy.types.VertexGroup\"), [`VertexGroupElement`](bpy.types.VertexGroupElement.html#bpy.types.VertexGroupElement \"bpy.types.VertexGroupElement\"), [`VertexGroups`](bpy.types.VertexGroups.html#bpy.types.VertexGroups \"bpy.types.VertexGroups\"), [`View2D`](bpy.types.View2D.html#bpy.types.View2D \"bpy.types.View2D\"), [`View3DCursor`](bpy.types.View3DCursor.html#bpy.types.View3DCursor \"bpy.types.View3DCursor\"), [`View3DOverlay`](bpy.types.View3DOverlay.html#bpy.types.View3DOverlay \"bpy.types.View3DOverlay\"), [`View3DShading`](bpy.types.View3DShading.html#bpy.types.View3DShading \"bpy.types.View3DShading\"), [`ViewLayer`](bpy.types.ViewLayer.html#bpy.types.ViewLayer \"bpy.types.ViewLayer\"), [`ViewLayerEEVEE`](bpy.types.ViewLayerEEVEE.html#bpy.types.ViewLayerEEVEE \"bpy.types.ViewLayerEEVEE\"), [`ViewLayers`](bpy.types.ViewLayers.html#bpy.types.ViewLayers \"bpy.types.ViewLayers\"), [`ViewerPath`](bpy.types.ViewerPath.html#bpy.types.ViewerPath \"bpy.types.ViewerPath\"), [`ViewerPathElem`](bpy.types.ViewerPathElem.html#bpy.types.ViewerPathElem \"bpy.types.ViewerPathElem\"), [`VolumeDisplay`](bpy.types.VolumeDisplay.html#bpy.types.VolumeDisplay \"bpy.types.VolumeDisplay\"), [`VolumeGrid`](bpy.types.VolumeGrid.html#bpy.types.VolumeGrid \"bpy.types.VolumeGrid\"), [`VolumeGrids`](bpy.types.VolumeGrids.html#bpy.types.VolumeGrids \"bpy.types.VolumeGrids\"), [`VolumeRender`](bpy.types.VolumeRender.html#bpy.types.VolumeRender \"bpy.types.VolumeRender\"), [`WalkNavigation`](bpy.types.WalkNavigation.html#bpy.types.WalkNavigation \"bpy.types.WalkNavigation\"), [`Window`](bpy.types.Window.html#bpy.types.Window \"bpy.types.Window\"), [`WorkSpaceTool`](bpy.types.WorkSpaceTool.html#bpy.types.WorkSpaceTool \"bpy.types.WorkSpaceTool\"), [`WorldLighting`](bpy.types.WorldLighting.html#bpy.types.WorldLighting \"bpy.types.WorldLighting\"), [`WorldMistSettings`](bpy.types.WorldMistSettings.html#bpy.types.WorldMistSettings \"bpy.types.WorldMistSettings\"), [`XrActionMap`](bpy.types.XrActionMap.html#bpy.types.XrActionMap \"bpy.types.XrActionMap\"), [`XrActionMapBinding`](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding \"bpy.types.XrActionMapBinding\"), [`XrActionMapBindings`](bpy.types.XrActionMapBindings.html#bpy.types.XrActionMapBindings \"bpy.types.XrActionMapBindings\"), [`XrActionMapItem`](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem \"bpy.types.XrActionMapItem\"), [`XrActionMapItems`](bpy.types.XrActionMapItems.html#bpy.types.XrActionMapItems \"bpy.types.XrActionMapItems\"), [`XrActionMaps`](bpy.types.XrActionMaps.html#bpy.types.XrActionMaps \"bpy.types.XrActionMaps\"), [`XrComponentPath`](bpy.types.XrComponentPath.html#bpy.types.XrComponentPath \"bpy.types.XrComponentPath\"), [`XrComponentPaths`](bpy.types.XrComponentPaths.html#bpy.types.XrComponentPaths \"bpy.types.XrComponentPaths\"), [`XrEventData`](bpy.types.XrEventData.html#bpy.types.XrEventData \"bpy.types.XrEventData\"), [`XrNavigation`](bpy.types.XrNavigation.html#bpy.types.XrNavigation \"bpy.types.XrNavigation\"), [`XrSessionSettings`](bpy.types.XrSessionSettings.html#bpy.types.XrSessionSettings \"bpy.types.XrSessionSettings\"), [`XrSessionState`](bpy.types.XrSessionState.html#bpy.types.XrSessionState \"bpy.types.XrSessionState\"), [`XrUserPath`](bpy.types.XrUserPath.html#bpy.types.XrUserPath \"bpy.types.XrUserPath\"), [`XrUserPaths`](bpy.types.XrUserPaths.html#bpy.types.XrUserPaths \"bpy.types.XrUserPaths\"), [`wmOwnerID`](bpy.types.wmOwnerID.html#bpy.types.wmOwnerID \"bpy.types.wmOwnerID\"), [`wmOwnerIDs`](bpy.types.wmOwnerIDs.html#bpy.types.wmOwnerIDs \"bpy.types.wmOwnerIDs\"), [`wmTools`](bpy.types.wmTools.html#bpy.types.wmTools \"bpy.types.wmTools\")\n\n*class* bpy.types.bpy_struct\n: built-in base class for all classes in bpy.types.\n\n as_pointer()\n : Returns the memory address which holds a pointer to Blender’s internal data\n\n Returns:\n : int (memory address).\n\n Return type:\n : int\n\n driver_add(*path*, *index=-1*, */*)\n : Adds driver(s) to the given property\n\n Parameters:\n : - **path** (*str*) – path to the property to drive, analogous to the fcurve’s data path.\n - **index** (*int*) – array index of the property drive. Defaults to -1 for all indices or a single channel if the property is not an array.\n\n Returns:\n : The driver added or a list of drivers when index is -1.\n\n Return type:\n : [`bpy.types.FCurve`](bpy.types.FCurve.html#bpy.types.FCurve \"bpy.types.FCurve\") | list[[`bpy.types.FCurve`](bpy.types.FCurve.html#bpy.types.FCurve \"bpy.types.FCurve\")]\n\n driver_remove(*path*, *index=-1*, */*)\n : Remove driver(s) from the given property\n\n Parameters:\n : - **path** (*str*) – path to the property to drive, analogous to the fcurve’s data path.\n - **index** (*int*) – array index of the property drive. Defaults to -1 for all indices or a single channel if the property is not an array.\n\n Returns:\n : Success of driver removal.\n\n Return type:\n : bool\n\n get(*key*, *default=None*, */*)\n : Returns the value of the custom property assigned to key or default\n when not found (matches Python’s dictionary function of the same name).\n\n Parameters:\n : - **key** (*str*) – The key associated with the custom property.\n - **default** (*Any*) – Optional argument for the value to return if\n *key* is not found.\n\n Returns:\n : Custom property value or default.\n\n Return type:\n : Any\n\n id_properties_clear()\n : Returns:\n : Remove the parent group for an RNA struct’s custom IDProperties.\n\n id_properties_ensure()\n : Returns:\n : the parent group for an RNA struct’s custom IDProperties.\n\n Return type:\n : `idprop.types.IDPropertyGroup`\n\n id_properties_ui(*key*, */*)\n : Returns:\n : Return an object used to manage an IDProperty’s UI data.\n\n Parameters:\n : **key** (*str.*) – String name of the property.\n\n Return type:\n : `bpy.types.IDPropertyUIManager`\n\n is_property_hidden(*property*, */*)\n : Check if a property is hidden.\n\n Parameters:\n : **property** (*str*) – Property name.\n\n Returns:\n "}]} {"conversations": [{"role": "user", "content": "Explain Inputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Height\n: Distance to displace the surface along the normal.\n This is where a texture node can be connected.\n\nMidlevel\n: Neutral displacement value that causes no displacement.\n With the default 0.5, any lower values will cause the surfaces to be pushed inwards,\n and any higher values will push them outwards.\n\nScale\n: Increase or decrease the amount of displacement.\n\nNormal\n: Standard normal input."}]} {"conversations": [{"role": "user", "content": "Explain TextureNodeImage(TextureNode) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# TextureNodeImage(TextureNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`TextureNode`](bpy.types.TextureNode.html#bpy.types.TextureNode \"bpy.types.TextureNode\")\n\n*class* bpy.types.TextureNodeImage(*TextureNode*)\n: image\n : Type:\n : [`Image`](bpy.types.Image.html#bpy.types.Image \"bpy.types.Image\")\n\n image_user\n : Parameters defining the image duration, offset and related settings\n\n Type:\n : [`ImageUser`](bpy.types.ImageUser.html#bpy.types.ImageUser \"bpy.types.ImageUser\"), (readonly)\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain References in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy.context.selected_editable_keyframes`](bpy.context.html#bpy.context.selected_editable_keyframes \"bpy.context.selected_editable_keyframes\") - [`FCurve.keyframe_points`](bpy.types.FCurve.html#bpy.types.FCurve.keyframe_points \"bpy.types.FCurve.keyframe_points\") | - [`FCurveKeyframePoints.insert`](bpy.types.FCurveKeyframePoints.html#bpy.types.FCurveKeyframePoints.insert \"bpy.types.FCurveKeyframePoints.insert\") - [`FCurveKeyframePoints.remove`](bpy.types.FCurveKeyframePoints.html#bpy.types.FCurveKeyframePoints.remove \"bpy.types.FCurveKeyframePoints.remove\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Nodes, preserving all code examples."}, {"role": "assistant", "content": "### UV Along Stroke Node\n\n[image reference removed]\n\nUV Along Stroke Node.\n\nThe *UV Along Stroke* input node is maps textures along the stroke length,\nmaking it possible to mimic pencil, paintbrush, and other art medium marks.\n\n#### Inputs\n\nThis node has no inputs.\n\n#### Properties\n\nUse Tips\n: Allows to use lower quarters of a texture image for the head and tail tips of a stroke,\n while the upper half for the stroke body.\n\n#### Outputs\n\nUV\n: UV maps defined along strokes.\n\n### Line Style Output Node\n\n[image reference removed]\n\nLine Style Output Node.\n\nThe *Line Style Output* node specifies how to mix the texture information\ninto the base color of line styles.\n\n#### Inputs\n\nColor\n: Color input for the texture.\n\nColor Factor\n: Standard mix factor of the *Color* value.\n\nAlpha\n: Alpha input for the texture.\n\nAlpha Factor\n: Standard mix factor of the *Alpha* value.\n\n#### Properties\n\nMix\n: The Blend mode can be selected in the select menu.\n See [Color Blend Modes](../../../../glossary/index.xhtml#term-Color-Blend-Modes) for details on each blending mode.\n\nClamp\n: Limit the highest color value to not exceed 1.0.\n\n#### Outputs\n\nThis node has no outputs."}]} {"conversations": [{"role": "user", "content": "Describe Options from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Source\n: Mesh object to copy data from.\n\n Object Transform\n : Whether take into account the world space transformations of the source and destination objects.\n When unchecked, the modifier acts like both objects are in the same position and have\n the default rotation and scale.\n\nMix Mode\n: How to combine the new data from the source mesh with the original data in the destination mesh.\n\n Replace\n : Interpolate between the original and new value using *Mix Factor*.\n\n Above Threshold\n : Replace the destination value if it’s greater than or equal to *Mix Factor*.\n In the case of multi-component data like colors, the threshold is compared to the average of\n these components.\n\n For boolean data like *Freestyle Mark*, you can use this to perform a logical AND:\n simply ensure the *Mix Factor* is 0.5 or greater, and the destination mesh will only have\n marked edges/faces that were already marked and are also marked in the source mesh.\n\n Below Threshold\n : Replace the destination value if it’s less than or equal to *Mix Factor*.\n In the case of multi-component data like colors, the threshold is compared to the average of\n these components.\n\n For boolean data like *Freestyle Mark*, you can use this to perform a logical OR:\n simply ensure the *Mix Factor* is 0.5 or greater, and the destination mesh will have\n marked edges/faces that were already marked or are marked in the source mesh.\n\n Mix\n : Mix the source value with the destination value, e.g. performing an alpha blend in the case\n of color attributes. Then, interpolate using *Mix Factor*.\n\n Add\n : Add the source value to the destination value, then interpolate using *Mix Factor*.\n\n Subtract\n : Subtract the source value from the destination value, then interpolate using *Mix Factor*.\n\n Multiply\n : Multiply the source value by the destination value, then interpolate using *Mix Factor*.\n\nMix Factor\n: Interpolation factor between the original destination value and the newly calculated value.\n If *Mix Mode* is *Above Threshold* or *Below Threshold*, this is a threshold value instead.\n\nVertex Group\n: Allows per-element control of the *Mix Factor*.\n\n Invert\n : Invert the weights of the vertex group (change them to 1 - weight).\n\nGenerate Data Layers\n: Click to add any missing data layers, e.g. vertex groups that exist on the source mesh but not\n yet on the modified mesh. The modifier doesn’t do this automatically, so make sure to click\n this button (or add the missing layers yourself) as the transfer may not work otherwise.\n\n Layers added this way will stay behind when removing the modifier.\n\nData Types\n: The toggle buttons *Custom Normals*, *Colors*, *UVs* etc. indicate which data\n should be transferred.\n\nMapping\n: How to find the matching source element(s) for each destination element.\n The various options are explained in the [Mapping](#mapping) section below.\n\nLayer Selection\n: Which source layers to copy to the destination mesh (e.g. all vertex groups\n or a specific vertex group).\n\nLayer Mapping\n: How to find the destination layer for a given source layer: by name or by order.\n\nIslands Precision\n: Controls the calculation that prevents a destination face from receiving UV coordinates from\n disparate source UV islands (areas bordered by [seams](../../meshes/uv/unwrapping/seams.xhtml)).\n Keeping this at 0.0 means no island handling at all, while higher numbers increase the correctness\n of the result at the cost of extra computation.\n\n Typically, small values like 0.02 are enough to get good results, but if you are mapping from\n a very high-poly source towards a very low-poly destination, you may have to raise it quite significantly."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Attribute.bl_rna_get_subclass`](bpy.types.Attribute.html#bpy.types.Attribute.bl_rna_get_subclass \"bpy.types.Attribute.bl_rna_get_subclass\") - [`Attribute.bl_rna_get_subclass_py`](bpy.types.Attribute.html#bpy.types.Attribute.bl_rna_get_subclass_py \"bpy.types.Attribute.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Light Settings (Cycles) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Light Settings (Cycles)\n\nNext to lighting from the background and any object with an emission shader,\nlights are another way to add light into the scene.\nThe difference is that they are not directly visible in the rendered image,\nand can be more easily managed as objects of their own type."}]} {"conversations": [{"role": "user", "content": "Explain Recovering Data in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Recovering Data\n\nComputer crashes, power outages, or simply forgetting to save can result in the loss or corruption of your work. You\ncan use Blender’s *Auto Save* feature to reduce the chance of losing files when such events occur.\n\nThere are three options to help prevent accidental data loss:\n\n- *Save Prompt* prompts you to save unsaved changes on exit\n- *Save Versions* saves additional copies of your blend file with a number appended to the extension\n- *Auto Save* saves your file automatically every few minutes (by default, every 2 minutes)"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Int2Attribute in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "etryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_str"}]} {"conversations": [{"role": "user", "content": "Describe GeometryNodeCornersOfEdge(GeometryNode) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# GeometryNodeCornersOfEdge(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeCornersOfEdge(*GeometryNode*)\n: Retrieve face corners connected to edges\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Combining Rigid Bodies with Other Simulations and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Since the rigid body simulation is part of the animation system,\nit can influence other simulations just like the animation system can.\n\nIn order for this to work, the rigid body object needs to have a Collision Modifier.\nSimply click on *Collision* in the *Physics* tab."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Geometrynodesetpointradius in a Blender add-on or script – include code."}, {"role": "assistant", "content": "eNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeSetPointRadius(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeSetPointRadius ( GeometryNode ) ¶ Set the display size of point cloud points classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeSetPosition(GeometryNode) Previous GeometryNodeSetMeshNormal(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPointRadius GeometryNodeSetPointRadius.is_registered_node_type() GeometryNodeSetPointRadius.input_template() GeometryNodeSetPointRadius.output_template() GeometryNodeSetPointRadius.bl_rna_get_subclass() GeometryNodeSetPointRadius.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Nodeevaluateclosureoutputitem in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "uct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(Textu"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Outputs: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Value\n: The data retrieved and interpolated from the *Mesh* geometry, mapped based on the node’s settings and inputs.\n\nIs Valid\n: Whether the node could find a single face to sample at the UV coordinate."}]} {"conversations": [{"role": "user", "content": "How do I use Clear Transform in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Clear Transform\n\nOnce you have transformed some bones, if you want to return to their rest position,\njust clear their transformations.\n\nAll\n: Resets location, rotation, and scaling of selected bones to their default values.\n\nLocation, Rotation, Scale `Alt`-`G`, `Alt`-`R`, `Alt`-`S`\n: Clears individual transforms.\n\n Note that in *Envelope* visualization, `Alt`-`S` does not clear the scale,\n but rather scales the *Distance* influence area of the selected bones.\n (This is also available through the Pose ‣ Scale Envelope Distance menu entry,\n which is only effective in *Envelope* visualization, even though it is always available…)\n\nReset Unkeyed\n: Clears the transforms to their keyframe state.\n\n Only Selected\n : Operate on just the selected or all bones."}]} {"conversations": [{"role": "user", "content": "Describe Using the Pose Library from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "The pose library can be used to pose one or more characters.\nThe current bone selection will be used to determine which bones are modified.\nWhen editing multiple armatures at once, a matching [slot](../../../actions.xhtml#animation-actions-slots)\nof the pose asset is determined for each armature.\nIt is possible to either fully apply a pose or blend it into\nthe character’s current pose interactively.\nHow exactly these operations work depends on where you use them.\nThis section will explain the use from both the Asset Browser and the 3D Viewport.\n\n### Use from the Asset Browser\n\nThe pose library can be used directly from the Asset Browser.\nThe **Pose Library panels will appear** when the active object is an armature\nand in Pose Mode. The [catalog system](../../../../files/asset_libraries/catalogs.xhtml)\nand the filter bar at the top can be used to search for specific poses.\n\nThe following operators can be accessed by `RMB` on a pose:\n\nApply Pose\n: Applies the pose to the character. If there are any bones selected,\n the pose will be applied only to those bones. This makes it possible to\n create a “finger guns” pose by applying a fist pose to the hand,\n and then an “open hand” pose for only the index finger and thumb.\n Double-clicking a pose will also apply it.\n\nApply Pose Flipped\n: Will mirror the pose from left to right and vice versa. This makes it\n possible, for example, to apply a left-hand pose to the right hand, reducing\n the number of poses you have to put into the library. This can of course also\n be applied for asymmetrical facial expressions that depend on the camera\n angle. While blending (see below), keep `Ctrl` pressed to blend the flipped pose.\n\nBlend Pose\n: Allows you to gradually blend a pose from the library into the character’s pose.\n Click the button, then move the mouse left/right to determine the desired blend.\n A pose asset can be “subtracted” while blending. Drag to the right to blend as usual, drag to the left to subtract\n the pose. While blending, you can use `Tab` to toggle between the original and the blended pose.\n As usual in Blender, `LMB` or press `Return` to confirm; `RMB` or press `Esc` to cancel the\n operator. Blending can also exaggerate a pose, by pressing `E` (for Extrapolate) and applying a pose for more\n than 100%.\n\nSelect/Deselect Pose Bones\n: Select or deselect the bones that are used in the pose. This can be used to create a selection set,\n or simply show what was part of the pose and what wasn’t.\n\n### Use from 3D Viewport\n\n[image reference removed]\n\nThe pose library in use from the Asset Shelf.\n\nIn the 3D viewport, poses can be quickly applied from the [Asset Shelf](../../../../interface/window_system/regions.xhtml#ui-region-asset-shelf).\nContrary to the Asset Browser, the shelf allows you to apply poses quicker.\n\n**Click on a pose to apply it.** A single click is enough.\nYou can also select and apply a pose via the cursor keys.\nThis allows for fast exploration of the poses,\nto directly see the result on the active character.\n\n**Drag the pose thumbnail left to right to blend it** into the character’s current pose.\nJust release the mouse button to confirm."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.View3D Ast Brush Gpencil Vertex, preserving all code examples."}, {"role": "assistant", "content": "VIEW3D_AST_brush_gpencil_vertex(AssetShelf) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset 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AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryN"}]} {"conversations": [{"role": "user", "content": "Explain Fur in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Adds a fur setup to the selected objects.\nThe fur setup is based on [Geometry Nodes](../geometry_nodes/index.xhtml) and built with\n[Hair Node Groups](../geometry_nodes/hair/index.xhtml) that come with Blender as bundled assets.\n\nSee [Quick Fur](../../physics/introduction.xhtml#bpy-ops-object-quick-fur) for more information."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Interpolation Utilities (mathutils.interpolate): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Interpolation Utilities (mathutils.interpolate)\n\nThe Blender interpolate module.\n\nmathutils.interpolate.poly_3d_calc(*veclist*, *pt*, */*)\n: Calculate barycentric weights for a point on a polygon.\n\n Parameters:\n : - **veclist** (*Sequence**[**Sequence**[**float**]**]*) – Sequence of 3D positions.\n - **pt** – 2D or 3D position. :type pt: Sequence[float] :return: list of per-vector weights.\n\n Return type:\n : list[float]"}]} {"conversations": [{"role": "user", "content": "How do I use Add/Subtract Brushes in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "These brushes generally push vertices outwards and inwards and are the most customizable to achieve a wide variety of\neffects. They typically don’t use a color in their thumbnail.\n\n[image reference removed]\n\nDraw\n: Brush Type: [Draw](draw.xhtml)\n\n Shortcut: `V`\n\n The standard brush for pushing vertices inwards and outwards from the surface direction.\n\nDraw Sharp\n: Brush Type: [Draw Sharp](draw_sharp.xhtml)\n\n Shortcut: `Shift` `V`\n\n Same as *Draw* but with a much sharper [Falloff](../../brush/falloff.xhtml).\n Useful for creating creases and sharp angles.\n\nClay\n: Brush Type: [Clay](clay.xhtml)\n\n Similar to the *Draw* brush but with a flattening effect and subtle smoothing.\n Useful for polishing and building volumes.\n\nClay Strips\n: Brush Type: [Clay Strips](clay_strips.xhtml)\n\n Shortcut: `C`\n\n The same as the *Clay* brush, but more aggressive with a square falloff.\n A common standard for building rough volumes.\n\nClay Thumb\n: Brush Type: [Clay Thumb](clay_thumb.xhtml)\n\n The same as the *Clay* brush, but specifically for emulating the effect of running your thumb over surfaces.\n Pushes geometry in and sideways.\n\nLayer\n: Brush Type: [Layer](layer.xhtml)\n\n Draw with a fixed height. Useful for adding flat layers to a surface.\n\nInflate/Deflate\n: Brush Type: [Inflate](inflate.xhtml)\n\n Shortcut: `I`\n\n Moves the mesh in multiple direction. Useful for inflating or shrinking surfaces and volumes.\n\nBlob\n: Brush Type: [Blob](blob.xhtml)\n\n Magnifies the mesh as you draw. Useful for an additional inflation effect on the stroke.\n\nCrease Polish\n: Brush Type: [Crease](crease.xhtml)\n\n Shortcut: `Shift` `C`\n\n A Draw brush with a pinching effect. Useful for polishing existing creases or carefully creating new ones.\n\nCrease Sharp\n: Brush Type: [Crease](crease.xhtml)\n\n Much sharper and stronger Crease brush. Great for creating thin and deep pinches."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with PrimitiveString(bpy_struct) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# PrimitiveString(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.PrimitiveString(*bpy_struct*)\n: RNA wrapped string\n\n value\n : Type:\n : byte string, default “”, (readonly, never None)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use References in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`ParticleSettings.texture_slots`](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.texture_slots \"bpy.types.ParticleSettings.texture_slots\") - [`ParticleSettingsTextureSlots.add`](bpy.types.ParticleSettingsTextureSlots.html#bpy.types.ParticleSettingsTextureSlots.add \"bpy.types.ParticleSettingsTextureSlots.add\") | - [`ParticleSettingsTextureSlots.create`](bpy.types.ParticleSettingsTextureSlots.html#bpy.types.ParticleSettingsTextureSlots.create \"bpy.types.ParticleSettingsTextureSlots.create\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of References: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`NodeTreeInterface.active`](bpy.types.NodeTreeInterface.html#bpy.types.NodeTreeInterface.active \"bpy.types.NodeTreeInterface.active\") - [`NodeTreeInterface.copy`](bpy.types.NodeTreeInterface.html#bpy.types.NodeTreeInterface.copy \"bpy.types.NodeTreeInterface.copy\") - [`NodeTreeInterface.copy`](bpy.types.NodeTreeInterface.html#bpy.types.NodeTreeInterface.copy \"bpy.types.NodeTreeInterface.copy\") - [`NodeTreeInterface.items_tree`](bpy.types.NodeTreeInterface.html#bpy.types.NodeTreeInterface.items_tree \"bpy.types.NodeTreeInterface.items_tree\") | - [`NodeTreeInterface.move`](bpy.types.NodeTreeInterface.html#bpy.types.NodeTreeInterface.move \"bpy.types.NodeTreeInterface.move\") - [`NodeTreeInterface.move_to_parent`](bpy.types.NodeTreeInterface.html#bpy.types.NodeTreeInterface.move_to_parent \"bpy.types.NodeTreeInterface.move_to_parent\") - [`NodeTreeInterface.remove`](bpy.types.NodeTreeInterface.html#bpy.types.NodeTreeInterface.remove \"bpy.types.NodeTreeInterface.remove\") - [`NodeTreeInterfacePanel.interface_items`](bpy.types.NodeTreeInterfacePanel.html#bpy.types.NodeTreeInterfacePanel.interface_items \"bpy.types.NodeTreeInterfacePanel.interface_items\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Themeimageeditor, preserving all code examples."}, {"role": "assistant", "content": "ThemeImageEditor(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh("}]} {"conversations": [{"role": "user", "content": "How do I use Relative or Absolute Shape Keys in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Every object with shape keys maintains a stack of keys.\nThis stack may be of *Relative* or *Absolute* type.\n\n### Relative\n\nRelative shape keys are mainly used for muscles, limb joints, and facial animation.\nEach shape is defined relative to the *Basis* or to another specified shape key.\n\nThe final result visible in the 3D Viewport, also called the *Mix*,\nis the cumulative effect of each shape key with its current value.\nStarting from the *Basis* shape, Blender applies each shape’s weighted offset\nrelative to its reference key.\n\nValue\n: Controls the blend between a shape key and its reference key.\n\n - `0.0` = 100% influence of the reference key\n - `1.0` = 100% influence of the shape key\n\n Blender can extrapolate blends above 1.0 and below 0.0,\n which may amplify or invert the deformation.\n\nBasis\n: The *Basis* is the first (top-most) key in the stack.\n\n - Represents the object’s vertices in their original positions.\n - Has no weight value and cannot be keyed.\n - Serves as the default *Reference Key* when creating new shape keys.\n\n### Absolute\n\nAbsolute shape keys are mainly used to deform an object into different shapes *over time*.\nInstead of being blended together, each key corresponds to a specific *Evaluation Time*.\n\nThe resulting shape, or *Mix*, is computed by interpolating between the previous and next keys\naccording to the current *Evaluation Time*.\n\nValue\n: Represents the *Evaluation Time* (in frames) at which the shape key will be active.\n\nBasis\n: The *Basis* is the first (top-most) key in the stack.\n\n - Represents the object’s vertices in their original positions.\n - Defines the starting shape for the absolute sequence."}]} {"conversations": [{"role": "user", "content": "How do I use Inputs in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Mesh\n: A geometry containing the mesh with a UV map for sampling.\n\nValue\n: A field to evaluate on the target *Mesh* geometry for later sampling at the surface positions.\n\nUV Map\n: The mesh UV map to sample, evaluated on the *Mesh* input. Should not have overlapping faces.\n\nSample UV\n: The coordinates to sample within the UV map."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Shadernodeseparatecolor from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "ShaderNodeSeparateColor(ShaderNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object 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ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) 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BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) 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ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) 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GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) 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LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) 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NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) NodeC"}]} {"conversations": [{"role": "user", "content": "Describe Edge Angle Node from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Edge Angle Node\n\n[image reference removed]\n\nThe *Edge Angle* node calculates the angle in radians between two faces that meet at an edge.\nFor the Face, Face Corner, and Point [domains](../../attributes_reference.xhtml#attribute-domains),\nthe node uses simple domain interpolation to move values from the mesh’s edges."}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") | - [`ID.bl_system_properties_get`](bpy.types.ID.html#bpy.types.ID.bl_system_properties_get \"bpy.types.ID.bl_system_properties_get\") - [`ID.rename`](bpy.types.ID.html#bpy.types.ID.rename \"bpy.types.ID.rename\") - [`ID.evaluated_get`](bpy.types.ID.html#bpy.types.ID.evaluated_get \"bpy.types.ID.evaluated_get\") - [`ID.copy`](bpy.types.ID.html#bpy.types.ID.copy \"bpy.types.ID.copy\") - [`ID.asset_mark`](bpy.types.ID.html#bpy.types.ID.asset_mark \"bpy.types.ID.asset_mark\") - [`ID.asset_clear`](bpy.types.ID.html#bpy.types.ID.asset_clear \"bpy.types.ID.asset_clear\") - [`ID.asset_generate_preview`](bpy.types.ID.html#bpy.types.ID.asset_generate_preview \"bpy.types.ID.asset_generate_preview\") - [`ID.override_create`](bpy.types.ID.html#bpy.types.ID.override_create \"bpy.types.ID.override_create\") - [`ID.override_hierarchy_create`](bpy.types.ID.html#bpy.types.ID.override_hierarchy_create \"bpy.types.ID.override_hierarchy_create\") - [`ID.user_clear`](bpy.types.ID.html#bpy.types.ID.user_clear \"bpy.types.ID.user_clear\") - [`ID.user_remap`](bpy.types.ID.html#bpy.types.ID.user_remap \"bpy.types.ID.user_remap\") - [`ID.make_local`](bpy.types.ID.html#bpy.types.ID.make_local \"bpy.types.ID.make_local\") - [`ID.user_of_id`](bpy.types.ID.html#bpy.types.ID.user_of_id \"bpy.types.ID.user_of_id\") - [`ID.animation_data_create`](bpy.types.ID.html#bpy.types.ID.animation_data_create \"bpy.types.ID.animation_data_create\") - [`ID.animation_data_clear`](bpy.types.ID.html#bpy.types.ID.animation_data_clear \"bpy.types.ID.animation_data_clear\") - [`ID.update_tag`](bpy.types.ID.html#bpy.types.ID.update_tag \"bpy.types.ID.update_tag\") - [`ID.preview_ensure`](bpy.types.ID.html#bpy.types.ID.preview_ensure \"bpy.types.ID.preview_ensure\") - [`ID.bl_rna_get_subclass`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass \"bpy.types.ID.bl_rna_get_subclass\") - [`ID.bl_rna_get_subclass_py`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass_py \"bpy.types.ID.bl_rna_get_subclass_py\") - [`Curve.transform`](bpy.types.Curve.html#bpy.types.Curve.transform \"bpy.types.Curve.transform\") - [`Curve.validate_material_indices`](bpy.types.Curve.html#bpy.types.Curve.validate_material_indices \"bpy.types.Curve.validate_material_indices\") - [`Curve.update_gpu_tag`](bpy.types.Curve.html#bpy.types.Curve.update_gpu_tag \"bpy.types.Curve.update_gpu_tag\") - [`Curve.bl_rna_get_subclass`](bpy.types.Curve.html#bpy.types.Curve.bl_rna_get_subclass \"bpy.types.Curve.bl_rna_get_subclass\") - [`Curve.bl_rna_get_subclass_py`](bpy.types.Curve.html#bpy.types.Curve.bl_rna_get_subclass_py \"bpy.types.Curve.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") | - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`CompositorNode.tag_need_exec`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.tag_need_exec \"bpy.types.CompositorNode.tag_need_exec\") - `CompositorNode.poll` - [`CompositorNode.update`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.update \"bpy.types.CompositorNode.update\") - [`CompositorNode.bl_rna_get_subclass`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass \"bpy.types.CompositorNode.bl_rna_get_subclass\") - [`CompositorNode.bl_rna_get_subclass_py`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass_py \"bpy.types.CompositorNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for ShaderNodeVolumeScatter(ShaderNode), preserving all code examples."}, {"role": "assistant", "content": "# ShaderNodeVolumeScatter(ShaderNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`ShaderNode`](bpy.types.ShaderNode.html#bpy.types.ShaderNode \"bpy.types.ShaderNode\")\n\n*class* bpy.types.ShaderNodeVolumeScatter(*ShaderNode*)\n: Scatter light as it passes through the volume, often used to add fog to a scene\n\n phase\n : Phase function for the scattered light\n\n - `HENYEY_GREENSTEIN`\n Henyey-Greenstein – Henyey-Greenstein, default phase function for the scattering of light.\n - `FOURNIER_FORAND`\n Fournier-Forand – Fournier-Forand phase function, used for the scattering of light in underwater environments.\n - `DRAINE`\n Draine – Draine phase functions, mostly used for the scattering of light in interstellar dust.\n - `RAYLEIGH`\n Rayleigh – Rayleigh phase function, mostly used for particles smaller than the wavelength of light, such as scattering of sunlight in earth’s atmosphere.\n - `MIE`\n Mie – Approximation of Mie scattering in water droplets, used for scattering in clouds and fog.\n\n Type:\n : enum in [`'HENYEY_GREENSTEIN'`, `'FOURNIER_FORAND'`, `'DRAINE'`, `'RAYLEIGH'`, `'MIE'`], default `'HENYEY_GREENSTEIN'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain NodeSocketMaterial(NodeSocketStandard) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# NodeSocketMaterial(NodeSocketStandard)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), [`NodeSocketStandard`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard \"bpy.types.NodeSocketStandard\")\n\n*class* bpy.types.NodeSocketMaterial(*NodeSocketStandard*)\n: Material socket of a node\n\n default_value\n : Input value used for unconnected socket\n\n Type:\n : [`Material`](bpy.types.Material.html#bpy.types.Material \"bpy.types.Material\")\n\n links\n : List of node links from or to this socket.\n\n Type:\n : [`NodeLinks`](bpy.types.NodeLinks.html#bpy.types.NodeLinks \"bpy.types.NodeLinks\")\n\n (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for D, preserving all code examples."}, {"role": "assistant", "content": "- [delete() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.delete) - [(in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.delete) - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.delete) - [(in module bpy.ops.console)](bpy.ops.console.html#bpy.ops.console.delete) - [(in module bpy.ops.constraint)](bpy.ops.constraint.html#bpy.ops.constraint.delete) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.delete) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.delete) - [(in module bpy.ops.file)](bpy.ops.file.html#bpy.ops.file.delete) - [(in module bpy.ops.font)](bpy.ops.font.html#bpy.ops.font.delete) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.delete) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.delete) - [(in module bpy.ops.marker)](bpy.ops.marker.html#bpy.ops.marker.delete) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.delete) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.delete) - [(in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.delete) - [(in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.delete) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.delete) - [(in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.delete) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.delete) - [(in module bpy.ops.pointcloud)](bpy.ops.pointcloud.html#bpy.ops.pointcloud.delete) - [(in module bpy.ops.scene)](bpy.ops.scene.html#bpy.ops.scene.delete) - [(in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.delete) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.delete) - [(in module bpy.ops.text)](bpy.ops.text.html#bpy.ops.text.delete) - [(in module bpy.ops.workspace)](bpy.ops.workspace.html#bpy.ops.workspace.delete) - [delete_all_others() (in module bpy.ops.workspace)](bpy.ops.workspace.html#bpy.ops.workspace.delete_all_others) - [delete_breakdown() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.delete_breakdown) - [delete_edgeloop() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.delete_edgeloop) - [delete_fix_to_camera_keys() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.delete_fix_to_camera_keys) - [delete_frame() (bpy.types.MovieTrackingMarkers method)](bpy.types.MovieTrackingMarkers.html#bpy.types.MovieTrackingMarkers.delete_frame) - [(bpy.types.MovieTrackingPlaneMarkers method)](bpy.types.MovieTrackingPlaneMarkers.html#bpy.types.MovieTrackingPlaneMarkers.delete_frame) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.delete_frame) - [delete_in_obstacle (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.delete_in_obstacle) - [delete_loose() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.delete_loose) - [delete_marker() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.delete_marker) - [delete_metaelems() (in module bpy.ops.mball)](bpy.ops.mball.html#bpy.ops.mball.delete_metaelems) - [delete_orientation() (in module bpy.ops.transform)](bpy.ops.transform.html#bpy.ops.transform.delete_orientation) - [delete_point() (in module bpy.ops.paintcurve)](bpy.ops.paintcurve.html#bpy.ops.paintcurve.delete_point) - [delete_proxy() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.delete_proxy) - [delete_reconnect() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.delete_reconnect) - [delete_track() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.delete_track) - [delimit (bpy.types.DecimateModifier attribute)](bpy.types.DecimateModifier.html#bpy.types.DecimateModifier.delimit) - [delta_location (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.delta_location) - [delta_rotation_euler (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.delta_rotation_euler) - [delta_rotation_quaternion (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.delta_rotation_quaternion) - [delta_scale (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.delta_scale) - [denoise_animation() (in module bpy.ops.cycles)](bpy.ops.cycles.html#bpy.ops.cycles.denoise_animation) - [denoise_bilateral (bpy.types.RaytraceEEVEE attribute)](bpy.types.RaytraceEEVEE.html#bpy.types.RaytraceEEVEE.denoise_bilateral) - [denoise_spatial (bpy.types.RaytraceEEVEE attribute)](bpy.types.RaytraceEEVEE.html#bpy.types.RaytraceEEVEE.denoise_spatial) - [denoise_temporal (bpy.types.RaytraceEEVEE attribute)](bpy.types.RaytraceEEVEE.html#bpy.types.RaytraceEEVEE.denoise_temporal) - [density (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.density) - [(bpy.types.FluidFlowSettings attribute)](bpy.types.FluidFlowSettings.html#bpy.types.FluidFlowSettings.density) - [(bpy.types.MeshToVolumeModifier attribute)](bpy.types.MeshToVolumeModifier.html#bpy.types.MeshToVolumeModifier.density) - [(bpy.types.VolumeDisplay attribute)](bpy.types.VolumeDisplay.html#bpy.types.VolumeDisplay.density) - [density_add_attempts (bpy.types.BrushCurvesSculptSettings attribute)](bpy.types.BrushCurvesSculptSettings.html#bpy.types.BrushCurvesSculptSettings.density_add_attempts) - [density_factor (bpy.types.ParticleSettingsTextureSlot attribute)](bpy.types.ParticleSettingsTextureSlot.html#bpy.types.ParticleSettingsTextureSlot.density_factor) - [density_mode (bpy.types.BrushCurvesSculptSettings attribute)](bpy.types.BrushCurvesSculptSettings.html#bpy.types.BrushCurvesSculptSettings.density_mode) - [density_strength (bpy.types.ClothSettings attribute)](bpy.types.ClothSettings.html#bpy.types.ClothSettings.density_strength) - [density_target (bpy.types.ClothSettings attribute)](bpy.types.ClothSettings.html#bpy.types.ClothSettings.density_target) - [density_vertex_group (bpy.types.FluidFlowSettings attribute)](bpy.types.FluidFlowSettings.html#bpy.types.FluidFlowSettings.density_vertex_group) - [Depsgraph (class in bpy.types)](bpy.types.Depsgraph.html#bpy.types.Depsgraph) - [Depsgraph.ids (in module bpy.types)](bpy.types.Depsgraph.html#bpy.types.Depsgraph.ids) - [Depsgraph.mode (in module bpy.types)](bpy.types.Depsgraph.html#bpy.types.Depsgraph.mode) - [Depsgraph.object_instances (in module bpy.types)](bpy.types.Depsgraph.html#bpy.types.Depsgraph.object_instances) - [Depsgraph.objects (in module bpy.types)](bpy.types.Depsgraph.html#bpy.types.Depsgraph.objects) - [Depsgraph.scene (in module bpy.types)](bpy.types.Depsgraph.html#bpy.types.Depsgraph.scene) - [Depsgraph.scene_eval (in module bpy.types)](bpy.types.Depsgraph.html#bpy.types.Depsgraph.scene_eval) - [Depsgraph.updates (in module bpy.types)](bpy.types.Depsgraph.html#bpy.types.Depsgraph.updates) - [Depsgraph.view_layer (in module bpy.types)](bpy.types.Depsgraph.html#bpy.types.Depsgraph.view_layer) - [Depsgraph.view_layer_eval (in module bpy.types)](bpy.types.Depsgraph.html#bpy.types.Depsgraph.view_layer_eval) - [depsgraph_update_post (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.depsgraph_update_post) - [depsgraph_update_pre (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.depsgraph_update_pre) - [DepsgraphObjectInstance (class in bpy.types)](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance) - [DepsgraphObjectInstance.instance_object (in module bpy.types)](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance.instance_object) - [DepsgraphObjectInstance.is_instance (in module bpy.types)](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance.is_instance) - [DepsgraphObjectInstance.matrix_world (in module bpy.types)](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance.matrix_world) - [DepsgraphObjectInstance.object (in module bpy.types)](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance.object) - [DepsgraphObjectInstance.orco (in module bpy.types)](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance.orco) - [DepsgraphObjectInstance.parent (in module bpy.types)](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance.parent) - [DepsgraphObjectInstance.particle_system (in module bpy.types)](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance.particle_system) - [DepsgraphObjectInstance.persistent_id (in module bpy.types)](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance.persistent_id) - [DepsgraphObjectInstance.random_id (in module bpy.types)](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance.random_id) - [DepsgraphObjectInstance.show_particles (in module bpy.types)](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance.show_particles) - [DepsgraphObjectInstance.show_self (in module bpy.types)](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance.show_self) - [DepsgraphObjectInstance.uv (in module bpy.types)](bpy.types.DepsgraphObjectInstance.html#bpy.types.DepsgraphObjectInstance.uv) - [DepsgraphUpdate (class in bpy.types)](bpy.types.DepsgraphUpdate.html#bpy.types.DepsgraphUpdate) - [DepsgraphUpdate.id (in module bpy.types)](bpy.types.DepsgraphUpdate.html#bpy.types.DepsgraphUpdate.id) - [DepsgraphUpdate.is_updated_geometry (in module bpy.types)](bpy.types.DepsgraphUpdate.html#bpy.types.DepsgraphUpdate.is_updated_geometry) - [DepsgraphUpdate.is_updated_shading (in module bpy.types)](bpy.types.DepsgraphUpdate.html#bpy.types.DepsgraphUpdate.is_updated_shading) - [DepsgraphUpdate.is_updated_transform (in module bpy.types)](bpy.types.DepsgraphUpdate.html#bpy.types.DepsgraphUpdate.is_updated_transform) - [depth (bpy.types.FModifierNoise attribute)](bpy.types.FModifierNoise.html#bpy.types.FModifierNoise.depth) - [(bpy.types.OceanModifier attribute)](bpy.types.OceanModifier.html#bpy.types.OceanModifier.depth) - [(bpy.types.WorldMistSettings attribute)](bpy.types.WorldMistSettings.html#bpy.types.WorldMistSettings.depth) - [depth_clamp (bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.depth_clamp) - [depth_mask_get() (in module gpu.state)](gpu.state.html#gpu.state.depth_mask_get) - [depth_mask_set() (in module gpu.state)](gpu.state.html#gpu.state.depth_mask_set) - [depth_mode (bpy.types.CurvePaintSettings attribute)](bpy.types.CurvePaintSettings.html#bpy.types.CurvePaintSettings.depth_mode) - [depth_object (bpy.types.FollowTrackConstraint attribute)](bpy.types.FollowTrackConstraint.html#bpy.types.FollowTrackConstraint.depth_object) - [depth_order (bpy.types.GeometryNodeSetGreasePencilDepth attribute)](bpy.types.GeometryNodeSetGreasePencilDepth.html#bpy.types.GeometryNodeSetGreasePencilDepth.depth_order) - [depth_test_get() (in module gpu.state)](gpu.state.html#gpu.state.depth_test_get) - [depth_test_set() (in module gpu.state)](gpu.state.html#gpu.state.depth_test_set) - [depth_write() (gpu.types.GPUShaderCreateInfo method)](gpu.types.html#gpu.types.GPUShaderCreateInfo.depth_write) - [description (bpy.types.AssetMetaData attribute)](bpy.types.AssetMetaData.html#bpy.types.AssetMetaData.description) - [(bpy.types.NodeEnumItem attribute)](bpy.types.NodeEnumItem.html#bpy.types.NodeEnumItem.description) - [(bpy.types.NodeSocket attribute)](bpy.types.NodeSocket.html#bpy.types.NodeSocket.description) - [(bpy.types.NodeTree attribute)](bpy.types.NodeTree.html#bpy.types.NodeTree.description) - [(bpy.types.NodeTreeInterfacePanel attribute)](bpy.types.NodeTreeInterfacePanel.html#bpy.types.NodeTreeInterfacePanel.description) - [(bpy.types.NodeTreeInterfaceSocket attribute)](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.description) - [description() (bpy.types.Operator class method)](bpy.types.Operator.html#bpy.types.Operator.description) - [deselect_all() (bpy.types.SpaceFileBrowser method)](bpy.types.SpaceFileBrowser.html#bpy.types.SpaceFileBrowser.deselect_all) - [deselect_keys() (bpy.types.Action method)](bpy.types.Action.html#bpy.types.Action.deselect_keys) - [destroy() (bpy.types.IDOverrideLibrary method)](bpy.types.IDOverrideLibrary.html#bpy.types.IDOverrideLibrary.destroy) - [detach() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.detach) - [detach_translate_attach() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.detach_translate_attach) - [detail_flood_fill() (in module bpy.ops.sculpt)](bpy.ops.sculpt.html#bpy.ops.sculpt.detail_flood_fill) - [detail_percent (bpy.types.Sculpt attribute)](bpy.types.Sculpt.html#bpy.types.Sculpt.detail_percent) - [detail_refine_method (bpy.types.Sculpt attribute)](bpy.types.Sculpt.html#bpy.types.Sculpt.detail_refine_method) - [detail_size (bpy.types.Sculpt attribute)](bpy.types.Sculpt.html#bpy.types.Sculpt.detail_size) - [detail_type_method (bpy.types.Sculpt attribute)](bpy.types.Sculpt.html#bpy.types.Sculpt.detail_type_method) - [detect_data() (bpy.types.ImagePaint method)](bpy.types.ImagePaint.html#bpy.types.ImagePaint.detect_data) - [detect_features() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.detect_features) - [determinant() (mathutils.Matrix method)](mathutils.html#mathutils.Matrix.determinant) - [device_type_get() (in module gpu.platform)](gpu.platform.html#gpu.platform.device_type_get) - [Diagonal() (mathutils.Matrix class method)](mathutils.html#mathutils.Matrix.Diagonal) - [die_time (bpy.types.Particle attribute)](bpy.types.Particle.html#bpy.types.Particle.die_time) - [diffuse (freestyle.types.freestyle.types.Material attribute)](freestyle.types.html#freestyle.types.freestyle.types.Material.diffuse) - [diffuse_color (bpy.types.Material attribute)](bpy.types.Material.html#bpy.types.Material.diffuse_color) - [(bpy.types.UserSolidLight attribute)](bpy.types.UserSolidLight.html#bpy.types.UserSolidLight.diffuse_color) - [diffuse_color_factor (bpy.types.LineStyleTextureSlot attribute)](bpy.types.LineStyleTextureSlot.html#bpy.types.LineStyleTextureSlot.diffuse_color_factor) - [diffuse_factor (bpy.types.Light attribute)](bpy.types.Light.html#bpy.types.Light.diffuse_factor) - [dilate (bpy.types.BrushGpencilSettings attribute)](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings.dilate) - [dilation_radius (bpy.types.LightProbeVolume attribute)](bpy.types.LightProbeVolume.html#bpy.types.LightProbeVolume.dilation_radius) - [dilation_threshold (bpy.types.LightProbeVolume attribute)](bpy.types.LightProbeVolume.html#bpy.types.LightProbeVolume.dilation_threshold) - [dimension_max (bpy.types.MusgraveTexture attribute)](bpy.types.MusgraveTexture.html#bpy.types.MusgraveTexture.dimension_max) - [dimensions (bpy.types.Curve attribute)](bpy.types.Curve.html#bpy.types.Curve.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVector attribute)](bpy.types.NodeTreeInterfaceSocketVector.html#bpy.types.NodeTreeInterfaceSocketVector.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVector2D attribute)](bpy.types.NodeTreeInterfaceSocketVector2D.html#bpy.types.NodeTreeInterfaceSocketVector2D.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVector4D attribute)](bpy.types.NodeTreeInterfaceSocketVector4D.html#bpy.types.NodeTreeInterfaceSocketVector4D.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection.html#bpy.types.NodeTreeInterfaceSocketVectorDirection.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection2D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection2D.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection4D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection4D.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler.html#bpy.types.NodeTreeInterfaceSocketVectorEuler.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler2D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler2D.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler4D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler4D.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor.html#bpy.types.NodeTreeInterfaceSocketVectorFactor.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor2D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor2D.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor4D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor4D.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.dimensions) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage4D.html#bpy.types."}]} {"conversations": [{"role": "user", "content": "How do I use Erase Tool in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Erase Tool\n\nThe Erase tool erases already drawn strokes.\n\nThe Erase tool uses any of the Grease Pencil *Erase* draw mode brushes.\nActivating a brush from an asset shelf or brush selector will also activate this tool for convenience."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Splinebezierpoints and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "py_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) Tex"}]} {"conversations": [{"role": "user", "content": "How do I use Inputs in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Vector\n: Vector specifying the displacement along three axes.\n This is where a texture node can be connected.\n\n Typically a baked vector displacement image texture is used.\n For Object Space, RGB colors in the image are interpreted as an XYZ offset in object space.\n For Tangent Space, R is an offset along the tangent, G along the normal and B along the bitangent.\n\nMidlevel\n: Neutral displacement value that causes no displacement.\n With the default 0.0, any lower values will cause the surfaces to be pushed inwards,\n and any higher values will push them outwards.\n\nScale\n: Increase or decrease the amount of displacement."}]} {"conversations": [{"role": "user", "content": "Explain SpaceConsole(Space) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# SpaceConsole(Space)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Space`](bpy.types.Space.html#bpy.types.Space \"bpy.types.Space\")\n\n*class* bpy.types.SpaceConsole(*Space*)\n: Interactive Python console\n\n font_size\n : Font size to use for displaying the text\n\n Type:\n : int in [1, 256], default 0\n\n history\n : Command history\n\n Type:\n : [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`ConsoleLine`](bpy.types.ConsoleLine.html#bpy.types.ConsoleLine \"bpy.types.ConsoleLine\"), (readonly)\n\n language\n : Command line prompt language\n\n Type:\n : string, default “”, (never None)\n\n prompt\n : Command line prompt\n\n Type:\n : string, default “”, (never None)\n\n scrollback\n : Command output\n\n Type:\n : [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`ConsoleLine`](bpy.types.ConsoleLine.html#bpy.types.ConsoleLine \"bpy.types.ConsoleLine\"), (readonly)\n\n select_end\n : Type:\n : int in [0, inf], default 0\n\n select_start\n : Type:\n : int in [0, inf], default 0\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type\n\n *classmethod* draw_handler_add(*callback*, *args*, *region_type*, *draw_type*)\n : Add a new draw handler to this space type.\n It will be called every time the specified region in the space type will be drawn.\n Note: All arguments are positional only for now.\n\n Parameters:\n : - **callback** (*Callable**[**...**,* *Any**]*) – A function that will be called when the region is drawn.\n It gets the specified arguments as input, it’s return value is ignored.\n - **args** (*tuple**[**Any**,* *...**]*) – Arguments that will be passed to the callback.\n - **region_type** (*str*) – The region type the callback draws in; usually `WINDOW`. ([`bpy.types.Region.type`](bpy.types.Region.html#bpy.types.Region.type \"bpy.types.Region.type\"))\n - **draw_type** (*str*) – Usually `POST_PIXEL` for 2D drawing and `POST_VIEW` for 3D drawing. In some cases `PRE_VIEW` can be used. `BACKDROP` can be used for backdrops in the node editor.\n\n Returns:\n : Handler that can be removed later on.\n\n Return type:\n : object\n\n *classmethod* draw_handler_remove(*handler*, *region_type*)\n : Remove a draw handler that was added previously.\n\n Parameters:\n : - **handler** (*object*) – The draw handler that should be removed.\n - **region_type** (*str*) – Region type the callback was added to."}]} {"conversations": [{"role": "user", "content": "Explain Examples in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "[image reference removed]\n\nChoosing closest pixels.\n\nIn the example above, the render output from two scenes are mixed using the Depth Combine node,\none from a sphere of size 1.3, and the other a cube of size 1.0.\nThe sphere and square are located at the same place. The cube is tipped forward,\nso the corner in the center is closer to the camera than the sphere surface;\nso Depth Combine chooses to use the cube’s pixels. But the sphere is slightly larger\n(a size of 1.3 versus 1.0), so it does not fit totally inside the cube. At some point,\nas the cube’s sides recede back away from the camera, the sphere’s sides are closer.\nWhen this happens, Depth Combine uses the sphere’s pixels to form the resulting picture.\n\nThis node can be used to combine a foreground with a background matte painting.\nWalt Disney pioneered the use of multi-plane mattes, where three or four partial mattes were\npainted on glass and placed on the left and right at different depth positions; minimal camera\nmoves to the right created the illusion of depth as Bambi moved through the forest.\n\n[image reference removed]\n\nMix and match images.\n\nThe Depth Combine can be used to merge two images as well.\nUsing the depth values from the sphere and cube scenes above, but inputting different images,\nyields the example to the right.\n\n[image reference removed]\n\nDepth Combine in action.\n\nIn this node setup a render scene is mixed with a flat image. In the side view of the scene,\nthe orange cube is 10 units away from the camera, and the blue ball is at a depth of 20.\nThe 3D cursor is about 15 units away from the camera.\nThe image depth is 15, thus inserting it in between the cube and the ball.\nThe resulting image appears to have the cube on the green image."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Geometrynodecurveprimitivebeziersegment in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode)"}]} {"conversations": [{"role": "user", "content": "How do I use Examples in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "### Creating an Alpha Mask\n\nAn often overlooked use case of the Color Ramp is to turn a black-and-white image\ninto a colored image with transparency.\n\n[image reference removed]\n\nIn the example above, a black-and-white swirl image, which is lacking an alpha channel,\nis fed into the Color Ramp node as a *Factor*.\n\nThe Color Ramp node is set to a purely transparent color on the left end of the gradient,\nand a fully red color on the right. As you can see in the Viewer node,\nthe Color Ramp node outputs an image that is transparent where the input is black,\nand opaque where the input is white.\n\n### Colorizing an Image\n\nIn this example, multiple colors are added to the color gradient,\nconverting a black-and-white image into a flaming swirl.\n\n[image reference removed]\n\nThe shades of gray in the input image are mapped to three colors:\nblue, yellow, and red, all fully opaque. Where the image is black,\nthe Color Ramp substitutes blue (the first color stop). Where it is some shade of gray,\nthe Color Ramp outputs a corresponding color from the gradient (bluish, yellow, to reddish).\nWhere the image is fully white, the Color Ramp outputs red."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of UDIM Tiles: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "In this panel UDIM tiles are managed;\nnew tiles can be added, tiles can be removed, or tiles can filled with a generated texture.\n\nUDIM Tile List\n: List all UDIM tiles associated with the main index (`1000` tile).\n Double clicking on the tile name allows you to alter the tiles *Label*.\n\nAdd Tile\n: Adds new UDIM tiles to the group.\n\n Number\n : The starting tile index number.\n UDIMs must start with the `1001` tile and typically increase in incremental order.\n\n Count\n : The number of tiles to add.\n\n Label\n : An optional label can be used instead of the index number.\n These labels are shown in the 2D Viewport.\n\n Fill\n : Occupy the UDIM tile with a generated image; see *Fill Tile* below.\n\nRemove Tile\n: Deletes the selected UDIM tile from the group.\n If this tile is not saved and contains data, that data will be lost.\n\nFill Tile\n: Occupy the UDIM tile with a [Generated Image](../../../../editors/image/image_settings.xhtml#image-generated)."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inputs: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Curve Index\n: The index of the input curve.\n\nWeights\n: Values used to sort the curve’s control points.\n By default the control points are sorted by index, so the control points with the smallest indices come first.\n\nSort Index\n: Which of the sorted control points to use for the *Point Index* output. If the value is larger than\n the total number of control points, it will wrap around to the beginning."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of References: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`ParticleSystem.active_particle_target`](bpy.types.ParticleSystem.html#bpy.types.ParticleSystem.active_particle_target \"bpy.types.ParticleSystem.active_particle_target\") | - [`ParticleSystem.targets`](bpy.types.ParticleSystem.html#bpy.types.ParticleSystem.targets \"bpy.types.ParticleSystem.targets\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of PoseBone(bpy_struct): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "ive’\n but saved generating a list.\n\n translate(*vec*)\n : Utility function to add *vec* to the head and tail of this bone.\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Spin in a Blender add-on or script – include code."}, {"role": "assistant", "content": "The *Spin* operator only works for one dimensional [surface](../../surfaces/index.xhtml) objects.\nIts use for curves is currently not possible,\nthe full feature is documented in [Surface editing](../../surfaces/editing/surface.xhtml#bpy-ops-curve-spin)."}]} {"conversations": [{"role": "user", "content": "Describe GeometryNodeInputSplineCyclic(GeometryNode) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# GeometryNodeInputSplineCyclic(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeInputSplineCyclic(*GeometryNode*)\n: Retrieve whether each spline endpoint connects to the beginning\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Addstrip and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": ") NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNodeC"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Examples: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | | | |\n| --- | --- | --- | --- |\n| ../../../_images/modeling_modifiers_deform_laplacian-smooth_repeat0.jpg Femme front view [blend-file](https://archive.blender.org/wiki/2015/uploads/8/8f/Apinzonf_GSOC_2012_Media_femme_front.blend). | ../../../_images/modeling_modifiers_deform_laplacian-smooth_border0-0.jpg Femme side view [blend-file](https://archive.blender.org/wiki/2015/uploads/4/47/Apinzonf_GSOC_2012_Media_femme_side.blend). | ../../../_images/modeling_modifiers_deform_laplacian-smooth_t-wgroup.png Cube smooth [blend-file](https://archive.blender.org/wiki/2015/uploads/5/54/Apinzonf_GSOC_2012_Media_cube_smooth.blend). | ../../../_images/modeling_modifiers_deform_laplacian-smooth_camel-repeat0.jpg Shape enhanced [blend-file](https://archive.blender.org/wiki/2015/uploads/4/44/Apinzonf_Shape_Enhanced_camel.blend). |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Fmodifiercycles in a Blender add-on or script – include code."}, {"role": "assistant", "content": "truct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) 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ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) 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StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) Texture"}]} {"conversations": [{"role": "user", "content": "How do I use Custom Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Custom properties are always imported, and will be exported from most objects\nif the Include ‣ Custom Properties option is selected before export.\nThese are stored in the `extras` field on the corresponding object in the glTF file.\n\nUnlike glTF extensions, custom properties (extras) have no defined namespace,\nand may be used for any user-specific or application-specific purposes."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Mask, preserving all code examples."}, {"role": "assistant", "content": "Input(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) 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Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) 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SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNodeChecker(Textur"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Fmodifierlimits in a Blender add-on or script – include code."}, {"role": "assistant", "content": "truct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) Texture"}]} {"conversations": [{"role": "user", "content": "What is Commit Guidelines and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Commit Guidelines\n\nAccess to directly submit changes is limited to people with commit access to the repository. Once you are provided\nwith commit access you can start committing directly instead of creating a patch file.\n\nYou can make commits from your Git client or using the Git command line tool. The following command will create a\ncommit and send it to the central repository:\n\n```\ngit commit -m \"This is what I did\"\ngit push\n```\n\nIf you leave out `-m \"message\"`, you will be prompted to type the message in a text editor."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Freestylesettings: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "ureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar FreestyleSettings(bpy_struct) ¶ base class — bpy_struct class bpy.types. FreestyleSettings ( bpy_struct ) ¶ Freestyle settings for a ViewLayer data-block as_render_pass ¶ Renders Freestyle output to a separate pass instead of overlaying it on the Combined pass Type : boolean, default False crease_angle ¶ Angular threshold for detecting crease edges Type : float in [0, 3.14159], default 0.0 kr_derivative_epsilon ¶ Kr derivative epsilon for computing suggestive contours Type : float in [-1000, 1000], default 0.0 linesets ¶ Type : Linesets bpy_prop_collection of FreestyleLineSet , (readonly) mode ¶ Select the Freestyle control mode SCRIPT Python Scripting – Advanced mode for using style modules written in Python. EDITOR Parameter Editor – Basic mode for interactive style parameter editing. Type : enum in [ 'SCRIPT' , 'EDITOR' ], default 'SCRIPT' modules ¶ A list of style modules (to be applied from top to bottom) Type : FreestyleModules bpy_prop_collection of FreestyleModuleSettings , (readonly) sphere_radius ¶ Sphere radius for computing curvatures Type : float in [0, 1000], default 1.0 use_culling ¶ If enabled, out-of-view edges are ignored Type : boolean, default False use_material_boundaries ¶ Enable material boundaries Type : boolean, default False use_ridges_and_valleys ¶ Enable ridges and valleys Type : boolean, default False use_smoothness ¶ Take face smoothness into account in view map calculation Type : boolean, default False use_suggestive_contours ¶ Enable suggestive contours Type : boolean, default False use_view_map_cache ¶ Keep the computed view map and avoid recalculating it if mesh geometry is unchanged Type : boolean, default False classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ ViewLayer.freestyle_settings Next Function(bpy_struct) Previous FreestyleModules(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page FreestyleSettings(bpy_struct) FreestyleSettings FreestyleSettings.as_render_pass FreestyleSettings.crease_angle FreestyleSettings.kr_derivative_epsilon FreestyleSettings.linesets FreestyleSettings.mode FreestyleSettings.modules FreestyleSettings.sphere_radius FreestyleSettings.use_culling FreestyleSettings.use_material_boundaries FreestyleSettings.use_ridges_and_valleys FreestyleSettings.use_smoothness FreestyleSettings.use_suggestive_contours FreestyleSettings.use_view_map_cache FreestyleSettings.bl_rna_get_subclass() FreestyleSettings.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Addon in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "er(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio 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Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Addon(bpy_struct) ¶ base class — bpy_struct class bpy.types. Addon ( bpy_struct ) ¶ Python add-ons to be loaded automatically module ¶ Module name Type : string, default “”, (never None) preferences ¶ Type : AddonPreferences , (readonly) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ Addons.new Addons.remove Preferences.addons Next AddonPreferences(bpy_struct) Previous AddStrip(EffectStrip) Copyright © Blender Authors Made with Furo Report issue on this page On this page Addon(bpy_struct) Addon Addon.module Addon.preferences Addon.bl_rna_get_subclass() Addon.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Explain Dashed Line in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "By enabling the *Dashed Line* checkbox,\nyou can specify three pairs of dash and gap lengths.\nDash values define the lengths of dash strokes,\nwhile gap values specify intervals between two dashes.\n\nIf a zero gap is specified,\nthen the corresponding dash is ignored even if it has a nonzero value.\n\nDashes are treated as separate strokes, meaning that you can apply line caps,\nas well as color, alpha and thickness modifiers.\n\nDash 1, 2, 3\n: Length of the specified dash for dashed lines.\n\nGap 1, 2, 3\n: Length of the specified gap for dashed lines."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Smooth: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Smooth\n\nSmooths the positions of the vertices to either polish surfaces or remove volume from larger shapes.\nBecause this brush is so essential, it’s always accessible by holding `Shift` and sculpting.\n\nAlso available as a [Mesh Filter](../tools/mesh_filter.xhtml)\nto smooth all unmasked areas at once."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Maskstrip in a Blender add-on or script – include code."}, {"role": "assistant", "content": ") GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) Nod"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Operatorfilelistelement from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "ode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar OperatorFileListElement(PropertyGroup) ¶ base classes — bpy_struct , PropertyGroup class bpy.types. OperatorFileListElement ( PropertyGroup ) ¶ name ¶ Name of a file or directory within a file list Type : string, default “”, (never None) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data PropertyGroup.name Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values PropertyGroup.bl_system_properties_get PropertyGroup.bl_rna_get_subclass PropertyGroup.bl_rna_get_subclass_py Next OperatorMacro(bpy_struct) Previous Operator(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page OperatorFileListElement(PropertyGroup) OperatorFileListElement OperatorFileListElement.name OperatorFileListElement.bl_rna_get_subclass() OperatorFileListElement.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "How do I use Usage in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "First define the base of the object by dragging with `LMB`.\nNext, release `LMB` and move the mouse to define the height of the object.\nFinally, click `LMB` to confirm the shape of the object.\n\nYou can use the following hotkeys to temporarily change a setting\n(for as long as the key is held):\n\n| | |\n| --- | --- |\n| `Ctrl` | Toggles snapping. |\n| `Alt` | Toggles the *Origin* setting. |\n| `Shift` | Toggles the *Aspect* setting. |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Auto-Name, preserving all code examples."}, {"role": "assistant", "content": "The three *AutoName* entries of the Armature ‣ Names menu allow you to\nautomatically add a suffix to all selected bones, based on the position of their root\nrelative to the armature’s origin and its local coordinates:\n\nAutoName Left/Right\n: Will add the “.L” suffix to all bones with a *positive* X coordinate root,\n and the “.R” suffix to all bones with a *negative* X coordinate root.\n If the root is exactly at 0.0 on the X axis, the X coordinate of the tip is used.\n If both joints are at 0.0 on the X axis, the bone will just get a period suffix, with no “L”/ “R”\n (as Blender cannot decide whether it is a left or right bone…).\n\nAutoName Front/Back\n: Will add the “.Bk” suffix to all bones with a *positive* Y coordinate root,\n and the “.Fr” suffix to all bones with a *negative* Y coordinate root.\n The same as with *AutoName Left-Right* goes for 0.0 Y coordinate bones…\n\nAutoName Top/Bottom\n: Will add the “.Top” suffix to all bones with a *positive* Z coordinate root,\n and the “.Bot” suffix to all bones with a *negative* Z coordinate root.\n The same as with *AutoName Left-Right* goes for 0.0 Z coordinate bones…"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Ops.Material in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "de) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) N"}]} {"conversations": [{"role": "user", "content": "What is Placeholders & Editor Notes and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "For content that needs future updates or completion:\n\nVisible to readers:\n\n```\n.. todo:: Complete this section when feature is finalized.\n```\n\nInternal notes (not visible to readers):\n\n```\n.. Internal developer reminder goes here\n```"}]} {"conversations": [{"role": "user", "content": "Explain Interface in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "[image reference removed]\n\nAsset Browser, showing materials in an asset library.\n\n### Header\n\n#### Import Settings\n\nImport Method\n: Determines how data is managed when an asset is imported.\n This option can be found in the center of the Asset Browser header\n (when an asset library other than *Current File* or *Essentials* is selected):\n\n Follow Preferences:\n : Use the import method set in the [File Path Preferences](preferences/file_paths.xhtml#bpy-types-userassetlibrary-import-method).\n\n Link:\n : The asset will be [linked](../files/linked_libraries/link_append.xhtml#bpy-ops-wm-link) to the current blend-file, and thus be read-only.\n Later changes to the asset file will be reflected in all files that link it.\n\n Append:\n : The asset and all its dependencies will be [Appended](../files/linked_libraries/link_append.xhtml#bpy-ops-wm-append) (copied) into the current file.\n Dragging a material into the scene three times will result in three independent copies.\n Dragging an object into the scene three times will also result in three independent copies.\n\n “Dependencies” in this case means everything the asset refers to.\n For an object, this can be its mesh and materials, but also other objects\n used by modifiers, constraints, or drivers.\n\n Since the file now has its own copy of the asset, later changes to\n the asset file will not be reflected in the file it’s appended from.\n\n Pack:\n : Imports the asset as *linked* data and immediately packs it into the current blend-file.\n This ensures that the asset remains available even if the original library data is modified\n or becomes unavailable.\n\n Useful for maintaining self-contained files that do not rely on external asset library paths.\n\nInstance Collections – When Linking/Appending\n: *Mimics the Instance Collections option when* [appending from the file browser](../files/linked_libraries/link_append.xhtml#bpy-ops-wm-append)\n\n Some asset types such as collections can be created as an instanced collection.\n This is done by enabling the *Instance* option after dragging collection assets into the 3D Viewport.\n By enabling these options, an empty object is added that uses an instance of the collection.\n If these option is disabled, the full collection hierarchy will be added to the scene.\n\n Collection Assets from the current file will always be instanced.\n\n#### Display Settings\n\nAdjusts how assets are displayed in the asset list.\n\nDisplay Mode\n: Control how files are displayed.\n\n Horizontal List:\n : Displays files and folders in a horizontal list.\n\n Thumbnails:\n : Shows [previews](file_browser.xhtml#file-browser-previews).\n\nPreview Size Horizontal List\n: Change the size of thumbnails in list views.\n\nColumn Size Horizontal List\n: The width of columns in horizontal list views.\n\nSize Thumbnails\n: Changes the size of the preview thumbnails.\n\nSort By\n: Name:\n : Sort the asset list alphabetically.\n\n Asset Catalog:\n : Sort the asset list so that assets in the same catalog are kept together.\n Within a single catalog, assets are ordered by name.\n The catalogs are in order of the flattened catalog hierarchy.\n\n### Main Region\n\nThe center region of the Asset Browser lists the assets contained in the selected catalog.\n\nClick `LMB` to select a single asset. Additionally hold `Ctrl` to add/remove that asset\nto/from the selection, or `Shift` to select a range of assets. You can also drag `LMB`\nto perform a box select.\n\nThe region has a context menu with the following operations:\n\nRefresh Asset Library `R`\n: Refreshes the list.\n\nClear Asset\n: See [Removing Assets](../files/asset_libraries/introduction.xhtml#bpy-ops-asset-clear).\n\nClear Asset (Set Fake User)\n: See [Removing Assets](../files/asset_libraries/introduction.xhtml#assets-clear-set-fake-user).\n\nOpen Blend File\n: Opens the blend-file containing the asset.\n\nDisplay Size\n: Changes the size of the preview thumbnails.\n\n### Asset Library Region\n\nThe region on the left lets you select an asset library and shows its catalogs.\nYou can show/hide this region by pressing `T`.\n\nAsset Library\n: The [asset library](../files/asset_libraries/introduction.xhtml) whose catalogs to show.\n\n All Libraries:\n : Show catalogs from all available libraries.\n\n Current File:\n : Show the catalogs in the current blend-file (even if that file is not yet part of\n an asset library). See [The Current File Asset Library](../files/asset_libraries/introduction.xhtml#asset-library-current-file) for more information.\n\n Essentials:\n : Show the catalogs that come bundled with Blender.\n\n Any libraries that you added in the [File Path Preferences](preferences/file_paths.xhtml#bpy-types-userassetlibrary)\n are listed here too.\n\nCopy Bundle to Asset Library\n: Shown when *Asset Library* is set to *Current File* and the current blend-file is an\n [asset bundle](#asset-bundles) that’s not yet part of an asset library.\n\n Lets you select a target asset library, then opens a File Browser in that library’s root\n folder so you can save the current blend-file there. Once saved, the assets in the blend-file\n become available as part of the library.\n\nCatalogs\n: Tree view that shows the [catalogs](../files/asset_libraries/catalogs.xhtml) of the selected\n asset library. A catalog is a group of assets; when you select one, only the assets in that\n catalog and its child catalogs will be listed.\n\n You can rename a catalog by double-clicking it, or assign it to a different parent catalog\n by dragging and dropping.\n\nAdd-ons and features like the [Pose Library](../animation/armatures/posing/editing/pose_library.xhtml)\ncan show custom panels here.\n\n### Asset Details Region\n\nThe region on the right shows the metadata of the active asset.\nYou can show/hide this region by pressing `N` or clicking the gear icon in the header.\n\n*Only metadata of assets contained in the current blend-file can be edited*.\n\nName\n: The asset’s name. Unique for the asset data type within the same blend-file.\n\nSource\n: The full path of the blend-file that contains the asset.\n\n Open Blend File\n : Opens the blend-file that contains the asset in a new Blender instance.\n When this instance is closed, the Asset Browser will be automatically refreshed.\n\nLicense\n: Optional name of the license under which this asset is distributed.\n Not used by Blender itself.\n\nCopyright\n: Optional copyright notice. Not used by Blender itself.\n\nDescription\n: Optional asset description. Not used by Blender itself.\n\nAuthor\n: Optional field for the asset author. Not used by Blender itself.\n\n#### Preview\n\nShows the preview image of the asset. See [Asset Previews](#asset-previews).\n\nLoad Custom Preview\n: Opens a File Browser where you can select a new image for the asset preview.\n\nGenerate Preview\n: Autogenerate a new preview for the asset.\n\nPreview\n: Menu of additional preview operators.\n\n Render Active Object\n : Generates a preview based on the 3D Viewport’s [Active](../glossary/index.xhtml#term-Active) object.\n This is useful for node groups,\n which cannot automatically generate their own preview.\n\n Remove Preview\n : Remove the preview of the asset.\n\n Capture Screenshot Preview\n : Drag-select a rectangle over an area of Blender to capture it as the preview\n image of the asset. See [Screenshot Capture for Previews](#screenshot-preview).\n\n#### Tags\n\nPanel for viewing and editing asset tags.\nThese do not have any meaning to Blender and can be chosen freely.\nWhen using the search field to filter the assets, the assets whose tags (partially) match\nthe search term will also be shown."}]} {"conversations": [{"role": "user", "content": "Explain NodeGeometrySimulationOutputItems(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# NodeGeometrySimulationOutputItems(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodeGeometrySimulationOutputItems(*bpy_struct*)\n: Collection of simulation items\n\n new(*socket_type*, *name*)\n : Add an item at the end\n\n Parameters:\n : - **socket_type** (enum in [Node Socket Data Type Items](bpy_types_enum_items/node_socket_data_type_items.html#rna-enum-node-socket-data-type-items)) – Socket Type, Socket type of the item\n - **name** (*string**,* *(**never None**)*) – Name\n\n Returns:\n : Item, New item\n\n Return type:\n : [`SimulationStateItem`](bpy.types.SimulationStateItem.html#bpy.types.SimulationStateItem \"bpy.types.SimulationStateItem\")\n\n remove(*item*)\n : Remove an item\n\n Parameters:\n : **item** ([`SimulationStateItem`](bpy.types.SimulationStateItem.html#bpy.types.SimulationStateItem \"bpy.types.SimulationStateItem\"), (never None)) – Item, The item to remove\n\n clear()\n : Remove all items\n\n move(*from_index*, *to_index*)\n : Move an item to another position\n\n Parameters:\n : - **from_index** (*int in* *[**0**,* *inf**]*) – From Index, Index of the item to move\n - **to_index** (*int in* *[**0**,* *inf**]*) – To Index, Target index for the item\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Speed Control Strip, preserving all code examples."}, {"role": "assistant", "content": "# Speed Control Strip\n\nSpeed Control time-warps the strip, making it play faster or slower than it normally would.\nPlaying faster means that some frames are skipped,\nand the strip will run out of frames before the end frame.\nWhen the strip runs out of frames to display, it will just keep repeating\nthe last one action that will appear to be frozen. To avoid this,\nposition the next strip under the original at a point where you want the motion to continue."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Modifier.bl_rna_get_subclass`](bpy.types.Modifier.html#bpy.types.Modifier.bl_rna_get_subclass \"bpy.types.Modifier.bl_rna_get_subclass\") - [`Modifier.bl_rna_get_subclass_py`](bpy.types.Modifier.html#bpy.types.Modifier.bl_rna_get_subclass_py \"bpy.types.Modifier.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Functionnodestringtovalue: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Node) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar FunctionNodeStringToValue(FunctionNode) ¶ base classes — bpy_struct , Node , NodeInternal , FunctionNode class bpy.types. FunctionNodeStringToValue ( FunctionNode ) ¶ Derive a numeric value from a given string representation data_type ¶ FLOAT Float – Floating-point value. INT Integer – 32-bit integer. Type : enum in [ 'FLOAT' , 'INT' ], default 'FLOAT' classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py FunctionNode.bl_rna_get_subclass FunctionNode.bl_rna_get_subclass_py Next FunctionNodeTransformDirection(FunctionNode) Previous FunctionNodeStringLength(FunctionNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page FunctionNodeStringToValue(FunctionNode) FunctionNodeStringToValue FunctionNodeStringToValue.data_type FunctionNodeStringToValue.is_registered_node_type() FunctionNodeStringToValue.input_template() FunctionNodeStringToValue.output_template() FunctionNodeStringToValue.bl_rna_get_subclass() FunctionNodeStringToValue.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Nodegeometryvieweritem in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "de(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode)"}]} {"conversations": [{"role": "user", "content": "Describe Creating the Language Entry in the HTML Menu from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "1. Create an entry for the language in the html menu by opening file `./build_files/theme/js/version_switch.js`\n (assuming you are at the `blender-manual` subdirectory).\n2. Find the table for the languages in `var all_langs = {..};`.\n3. Add the entry: `\"fr\": \"Français\",`, (`\"fr\": \"Français\"`). (Notice the Unicode characters.)\n4. Commit the updated file:\n\n ```\n git add ./build_files/theme/js/version_switch.js\n git commit -m \"HTML: Add French to language menu\"\n ```\n5. Push your changes to the upstream repository:\n\n ```\n git push\n ```"}]} {"conversations": [{"role": "user", "content": "Describe Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Transform Space\n: The transformation of the output instances. The instances are transformed, but not the geometry of the\n collection in them.\n\n Original:\n : Output the instances relative to the collection offset.\n\n Relative:\n : Join the input collection instances with the modified object as geometry,\n maintaining the relative position between the objects in the scene."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for References, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy.context.edit_mask`](bpy.context.html#bpy.context.edit_mask \"bpy.context.edit_mask\") - [`BlendData.masks`](bpy.types.BlendData.html#bpy.types.BlendData.masks \"bpy.types.BlendData.masks\") - [`BlendDataMasks.new`](bpy.types.BlendDataMasks.html#bpy.types.BlendDataMasks.new \"bpy.types.BlendDataMasks.new\") - [`BlendDataMasks.remove`](bpy.types.BlendDataMasks.html#bpy.types.BlendDataMasks.remove \"bpy.types.BlendDataMasks.remove\") - [`CompositorNodeMask.mask`](bpy.types.CompositorNodeMask.html#bpy.types.CompositorNodeMask.mask \"bpy.types.CompositorNodeMask.mask\") - [`MaskStrip.mask`](bpy.types.MaskStrip.html#bpy.types.MaskStrip.mask \"bpy.types.MaskStrip.mask\") | - [`SpaceClipEditor.mask`](bpy.types.SpaceClipEditor.html#bpy.types.SpaceClipEditor.mask \"bpy.types.SpaceClipEditor.mask\") - [`SpaceImageEditor.mask`](bpy.types.SpaceImageEditor.html#bpy.types.SpaceImageEditor.mask \"bpy.types.SpaceImageEditor.mask\") - [`StripModifier.input_mask_id`](bpy.types.StripModifier.html#bpy.types.StripModifier.input_mask_id \"bpy.types.StripModifier.input_mask_id\") - [`StripsMeta.new_mask`](bpy.types.StripsMeta.html#bpy.types.StripsMeta.new_mask \"bpy.types.StripsMeta.new_mask\") - [`StripsTopLevel.new_mask`](bpy.types.StripsTopLevel.html#bpy.types.StripsTopLevel.new_mask \"bpy.types.StripsTopLevel.new_mask\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Options, preserving all code examples."}, {"role": "assistant", "content": "[[image reference removed]](../../../_images/modeling_modifiers_deform_volume-displace_panel.png)\n\nThe Volume Displace modifier.\n\nTexture\n: The texture that is evaluated at every voxel to determine how far and in what direction to displace.\n\nStrength\n: Controls how far voxels are displaced.\n\nSample Radius\n: Smaller values result in better performance, but might cut off the volume outside.\n\nMid Level\n: This should be modified if the texture offsets the entire volume in one direction and you want to center it again.\n For performance reasons, the displaced volume should stay close to its original position."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Blenddatascenes and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "eNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons 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Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar BlendDataScenes(bpy_struct) ¶ base class — bpy_struct class bpy.types. BlendDataScenes ( bpy_struct ) ¶ Collection of scenes new ( name ) ¶ Add a new scene to the main database Parameters : name ( string , ( never None ) ) – New name for the data-block Returns : New scene data-block Return type : Scene remove ( scene , * , do_unlink = True ) ¶ Remove a scene from the current blendfile Parameters : scene ( Scene , (never None)) – Scene to remove do_unlink ( boolean , ( optional ) ) – Unlink all usages of this scene before deleting it tag ( value ) ¶ tag Parameters : value ( boolean ) – Value classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ BlendData.scenes Next BlendDataScreens(bpy_struct) Previous BlendDataProbes(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page BlendDataScenes(bpy_struct) BlendDataScenes BlendDataScenes.new() BlendDataScenes.remove() BlendDataScenes.tag() BlendDataScenes.bl_rna_get_subclass() BlendDataScenes.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Viewlayer in a Blender add-on or script – include code."}, {"role": "assistant", "content": ") NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNodeC"}]} {"conversations": [{"role": "user", "content": "Describe Introduction from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Introduction\n\nTo be able to work in the three-dimensional space that Blender uses,\nyou must be able to change your viewpoint as well as the viewing direction of the scene.\nWhile we will describe the *3D Viewport* editor, most of the other editors have similar functions.\nFor example, it is possible to pan and zoom in the Image editor."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Nodeclosureinputitems in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Mesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Nod"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Bytecolorattribute in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "ByteColorAttribute(Attribute) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in 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AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Texturenodedecompose in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Mesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) 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GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) 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GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) 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GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Nod"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of References: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`WorkSpace.owner_ids`](bpy.types.WorkSpace.html#bpy.types.WorkSpace.owner_ids \"bpy.types.WorkSpace.owner_ids\") - [`wmOwnerIDs.new`](bpy.types.wmOwnerIDs.html#bpy.types.wmOwnerIDs.new \"bpy.types.wmOwnerIDs.new\") | - [`wmOwnerIDs.remove`](bpy.types.wmOwnerIDs.html#bpy.types.wmOwnerIDs.remove \"bpy.types.wmOwnerIDs.remove\") |"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Duplicate Hair Curves: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Duplicate Hair Curves\n\nThe *Duplicate Hair Curves* node creates additional copies of existing hair curves,\ndistributing them around the original guide curves within a specified radius.\nThis is useful for increasing hair density, creating secondary strands around guides,\nor achieving fuller grooms without manually adding more guides."}]} {"conversations": [{"role": "user", "content": "How do I use Plane Track in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Plane Track\n\n[[image reference removed]](../../../../../_images/movie-clip_tracking_clip_sidebar_track_plane-track_panel.png)\n\nPlane Track panel.\n\nIts properties are shown only when a plane track is selected.\n\nName\n: The name of the selected plane track is shown. It can also be changed from here.\n\nAuto Keyframe\n: Toggles the auto-keyframing for corners of the plane track.\n With this enabled, keyframes will automatically get inserted when any corner is moved.\n\nImage\n: Field to select or create an image which will be displayed inside the plane track.\n This image is for preview purposes in the Movie Clip editor only.\n To include it in your final render,\n see [Plane Track Deform node](../../../../../compositing/types/tracking/plane_track_deform.html).\n\nNew Image from Plane Track\n: Creates an image from the pixels of the Movie Clip that the plane marker “sees” at the current frame.\n This allows to create an unwarped texture of any flat surface in the footage.\n The resulting image can then be used for editing and retouching, for example to paint out certain parts\n of the footage.\n\nUpdate Image from Plane Track\n: Updates the pixels of the active Plane Track’s image.\n\nOpacity\n: Used to set the opacity of this image. Again,\n this is for display purposes only, and will not affect your final render."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Geometrynodeextrudemesh from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "veToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct)"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Module References: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "```\nimport bpy\n\n# This block can be automatically generated by UI translations addon, which also handles conversion with PO format.\n# See also https://developer.blender.org/docs/handbook/translating/translator_guide/#translating-non-official-add-ons\n# It can (should) also be put in a different, specific py file.\n\n# ##### BEGIN AUTOGENERATED I18N SECTION #####\n# NOTE: You can safely move around this auto-generated block (with the begin/end markers!),\n# and edit the translations by hand.\n# Just carefully respect the format of the tuple!\n\n# Tuple of tuples ((msgctxt, msgid), (sources, gen_comments), (lang, translation, (is_fuzzy, comments)), ...)\ntranslations_tuple = (\n ((\"*\", \"\"),\n ((), ()),\n (\"fr_FR\", \"Project-Id-Version: Copy Settings 0.1.5 (r0)\\nReport-Msgid-Bugs-To: \\nPOT-Creation-Date: 2013-04-18 15:27:45.563524\\nPO-Revision-Date: 2013-04-18 15:38+0100\\nLast-Translator: Bastien Montagne \\nLanguage-Team: LANGUAGE \\nLanguage: __POT__\\nMIME-Version: 1.0\\nContent-Type: text/plain; charset=UTF-8\\nContent-Transfer-Encoding: 8bit\\n\",\n (False,\n (\"Blender's translation file (po format).\",\n \"Copyright (C) 2013 The Blender Foundation.\",\n \"This file is distributed under the same license as the Blender package.\",\n \"FIRST AUTHOR , YEAR.\"))),\n ),\n ((\"Operator\", \"Render: Copy Settings\"),\n ((\"bpy.types.SCENE_OT_render_copy_settings\",),\n ()),\n (\"fr_FR\", \"Rendu: copier réglages\",\n (False, ())),\n ),\n ((\"*\", \"Copy render settings from current scene to others\"),\n ((\"bpy.types.SCENE_OT_render_copy_settings\",),\n ()),\n (\"fr_FR\", \"Copier les réglages de rendu depuis la scène courante vers d’autres\",\n (False, ())),\n ),\n # ... etc, all messages from your addon.\n)\n\ntranslations_dict = {}\nfor msg in translations_tuple:\n key = msg[0]\n for lang, trans, (is_fuzzy, comments) in msg[2:]:\n if trans and not is_fuzzy:\n translations_dict.setdefault(lang, {})[key] = trans\n\n# ##### END AUTOGENERATED I18N SECTION #####\n\n# Define remaining addon (operators, UI...) here.\n\ndef register():\n # Usual operator/UI/etc. registration...\n\n bpy.app.translations.register(__name__, translations_dict)\n\ndef unregister():\n bpy.app.translations.unregister(__name__)\n\n # Usual operator/UI/etc. unregistration...\n```\n\nbpy.app.translations.locale\n: The actual locale currently in use (will always return a void string when Blender is built without internationalization support).\n\nbpy.app.translations.locales\n: All locales currently known by Blender (i.e. available as translations).\n\nbpy.app.translations.contexts_C_to_py\n: A readonly dict mapping contexts’ C-identifiers to their py-identifiers.\n\nbpy.app.translations.contexts\n: Constant value bpy.app.translations.contexts(default_real=None, default=’\\*’, operator_default=’Operator’, ui_events_keymaps=’UI_Events_KeyMaps’, plural=’Plural’, countable=’Countable’, id_action=’Action’, id_armature=’Armature’, no_translation=’Do not translate’, id_brush=’Brush’, id_cachefile=’CacheFile’, id_camera=’Camera’, id_collection=’Collection’, id_curves=’Curves’, id_curve=’Curve’, id_fs_linestyle=’FreestyleLineStyle’, id_gpencil=’GPencil’, id_id=’ID’, id_image=’Image’, id_lattice=’Lattice’, id_library=’Library’, id_light=’Light’, id_lightprobe=’LightProbe’, id_mask=’Mask’, id_material=’Material’, id_mesh=’Mesh’, id_metaball=’Metaball’, id_movieclip=’MovieClip’, id_nodetree=’NodeTree’, id_object=’Object’, id_paintcurve=’PaintCurve’, id_palette=’Palette’, id_particlesettings=’ParticleSettings’, id_pointcloud=’PointCloud’, id_scene=’Scene’, id_screen=’Screen’, id_sequence=’Sequence’, id_shapekey=’Key’, id_simulation=’Simulation’, id_sound=’Sound’, id_speaker=’Speaker’, id_text=’Text’, id_texture=’Texture’, id_vfont=’VFont’, id_volume=’Volume’, id_windowmanager=’WindowManager’, id_workspace=’WorkSpace’, id_world=’World’, editor_filebrowser=’File browser’, editor_python_console=’Python console’, editor_preferences=’Preferences’, editor_view3d=’View3D’, amount=’Amount’, color=’Color’, constraint=’Constraint’, modifier=’Modifier’, navigation=’Navigation’, render_layer=’Render Layer’, time=’Time’, unit=’Unit’)\n\nbpy.app.translations.locale_explode(*locale*)\n: Return all components and their combinations of the given ISO locale string.\n\n ```\n >>> bpy.app.translations.locale_explode(\"sr_RS@latin\")\n (\"sr\", \"RS\", \"latin\", \"sr_RS\", \"sr@latin\")\n ```\n\n For non-complete locales, missing elements will be None.\n\n Parameters:\n : **locale** – The ISO locale string to explode.\n\n Returns:\n : A tuple `(language, country, variant, language_country, language@variant)`.\n\nbpy.app.translations.pgettext(*msgid*, *msgctxt=None*)\n: Try to translate the given msgid (with optional msgctxt).\n\n Parameters:\n : - **msgid** (*str*) – The string to translate.\n - **msgctxt** (*str* *|* *None*) – The translation context (defaults to BLT_I18NCONTEXT_DEFAULT).\n\n Returns:\n : The translated string (or msgid if no translation was found).\n\nbpy.app.translations.pgettext_data(*msgid*, *msgctxt=None*)\n: Try to translate the given msgid (with optional msgctxt), if new data name’s translation is enabled.\n\n Parameters:\n : - **msgid** (*str*) – The string to translate.\n - **msgctxt** (*str* *|* *None*) – The translation context (defaults to BLT_I18NCONTEXT_DEFAULT).\n\n Returns:\n : The translated string (or `msgid` if no translation was found).\n\nbpy.app.translations.pgettext_iface(*msgid*, *msgctxt=None*)\n: Try to translate the given msgid (with optional msgctxt), if labels’ translation is enabled.\n\n Parameters:\n : - **msgid** (*str*) – The string to translate.\n - **msgctxt** (*str* *|* *None*) – The translation context (defaults to BLT_I18NCONTEXT_DEFAULT).\n\n Returns:\n : The translated string (or msgid if no translation was found).\n\nbpy.app.translations.pgettext_n(*msgid*, *msgctxt=None*)\n: Extract the given msgid to translation files. This is a no-op function that will only mark the string to extract, but not perform the actual translation.\n\n Parameters:\n : - **msgid** (*str*) – The string to extract.\n - **msgctxt** (*str* *|* *None*) – The translation context (defaults to BLT_I18NCONTEXT_DEFAULT).\n\n Returns:\n : The original string.\n\nbpy.app.translations.pgettext_rpt(*msgid*, *msgctxt=None*)\n: Try to translate the given msgid (with optional msgctxt), if reports’ translation is enabled.\n\n Parameters:\n : - **msgid** (*str*) – The string to translate.\n - **msgctxt** (*str* *|* *None*) – The translation context (defaults to BLT_I18NCONTEXT_DEFAULT).\n\n Returns:\n : The translated string (or msgid if no translation was found).\n\nbpy.app.translations.pgettext_tip(*msgid*, *msgctxt=None*)\n: Try to translate the given msgid (with optional msgctxt), if tooltips’ translation is enabled.\n\n Parameters:\n : - **msgid** (*str*) – The string to translate.\n - **msgctxt** (*str* *|* *None*) – The translation context (defaults to BLT_I18NCONTEXT_DEFAULT).\n\n Returns:\n : The translated string (or msgid if no translation was found).\n\nbpy.app.translations.register(*module_name*, *translations_dict*)\n: Registers an addon’s UI translations.\n\n Parameters:\n : - **module_name** (*str*) – The name identifying the addon.\n - **translations_dict** (*dict**[**str**,* *dict**[**str**,* *str**]**]*) – A dictionary built like that:\n `{locale: {msg_key: msg_translation, ...}, ...}`\n\nbpy.app.translations.unregister(*module_name*)\n: Unregisters an addon’s UI translations.\n\n Parameters:\n : **module_name** (*str*) – The name identifying the addon."}]} {"conversations": [{"role": "user", "content": "How do I use Options in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Auto-Velocity Emitter\n: Recalculate velocities of particles according to their edited paths.\n Otherwise, the original velocities values remains unchanged\n regardless of the actual distance that the particles moves.\n\nMirror X\n: Enable mirror editing across the local X axis.\n\nPreserve\n: Strand Length\n : Keep the length of the segments between the keypoints when combing or smoothing the hair.\n This is done by moving all the other keypoints.\n\n Root Positions\n : Keep first key unmodified, so you cannot transplant hair.\n\n### Cut Particles to Shape\n\nShape Object\n: A mesh object which boundary is used by the *Shape Cut* tool.\n\nCut\n: This grooming tool trims hairs to a shape defined by the *Shape Object*.\n This is a quicker way of avoiding protruding hair sections from lengthening than using the Cutting tool.\n It works especially well for characters with extensive fur,\n where working in a single plane with the Cutting tool becomes tedious.\n\nShape Cut example.\n\n| | |\n| --- | --- |\n| ../../_images/physics_particles_mode_shapecut-before.png Before. | ../../_images/physics_particles_mode_shapecut-after.png After. |\n\n### Viewport Display\n\nPath Steps\n: The number of steps used to draw the path; improves the smoothness of the particle path.\n\nChildren Hair\n: Displays the children of the particles too.\n This allows to fine-tune the particles and see their effects on the result,\n but it may slow down your system if you have many children.\n\nParticles Emitter\n: Displays the actual particles on top of the paths.\n\nFade Time\n: Fade out paths and keys further away from current time.\n\n Frames\n : How many frames to fade."}]} {"conversations": [{"role": "user", "content": "What is CompositorNodeDisplace(CompositorNode) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# CompositorNodeDisplace(CompositorNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`CompositorNode`](bpy.types.CompositorNode.html#bpy.types.CompositorNode \"bpy.types.CompositorNode\")\n\n*class* bpy.types.CompositorNodeDisplace(*CompositorNode*)\n: Displace pixel position using an offset vector\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n update()\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Examples, preserving all code examples."}, {"role": "assistant", "content": "### Customized triangulation\n\nOne or many “single point spline” can be used to customize the triangulation of the filled-in curves.\n\n[image reference removed]\n\nThis is the default behavior of the *Fill Curve* node applied to the star primitive.\n\n[image reference removed]\n\nHere, a single curve point is joined to the star primitive to customize the triangulation.\n\n[image reference removed]\n\nHere, 300 single curve point are joined to the star primitive to customize the triangulation.\n\n### Group ID\n\nThe following figures display diverse application of the Group ID.\n\n[image reference removed]\n\nHere, the 4 curves share the same Group ID, resulting in 1 mesh island (default behavior).\n\n[image reference removed]\n\nHere, the 4 curves have different Group ID, resulting in 4 mesh islands.\n\n[image reference removed]\n\nHere, the 4 curves are seperated into two groups based on their positions, resulting in 2 mesh islands."}]} {"conversations": [{"role": "user", "content": "Explain Index – T in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "types.ThemeTopBar.html#bpy.types.ThemeTopBar) - [ThemeTopBar.space (in module bpy.types)](bpy.types.ThemeTopBar.html#bpy.types.ThemeTopBar.space) - [ThemeUserInterface (class in bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface) - [ThemeUserInterface.wcol_box (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_box) - [ThemeUserInterface.wcol_curve (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_curve) - [ThemeUserInterface.wcol_list_item (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_list_item) - [ThemeUserInterface.wcol_menu (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_menu) - [ThemeUserInterface.wcol_menu_back (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_menu_back) - [ThemeUserInterface.wcol_menu_item (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_menu_item) - [ThemeUserInterface.wcol_num (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_num) - [ThemeUserInterface.wcol_numslider (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_numslider) - [ThemeUserInterface.wcol_option (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_option) - [ThemeUserInterface.wcol_pie_menu (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_pie_menu) - [ThemeUserInterface.wcol_progress (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_progress) - [ThemeUserInterface.wcol_pulldown (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_pulldown) - [ThemeUserInterface.wcol_radio (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_radio) - [ThemeUserInterface.wcol_regular (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_regular) - [ThemeUserInterface.wcol_scroll (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_scroll) - [ThemeUserInterface.wcol_state (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_state) - [ThemeUserInterface.wcol_tab (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_tab) - [ThemeUserInterface.wcol_text (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_text) - [ThemeUserInterface.wcol_toggle (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_toggle) - [ThemeUserInterface.wcol_tool (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_tool) - [ThemeUserInterface.wcol_toolbar_item (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_toolbar_item) - [ThemeUserInterface.wcol_tooltip (in module bpy.types)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.wcol_tooltip) - [ThemeView3D (class in bpy.types)](bpy.types.ThemeView3D.html#bpy.types.ThemeView3D) - [ThemeView3D.space (in module bpy.types)](bpy.types.ThemeView3D.html#bpy.types.ThemeView3D.space) - [ThemeWidgetColors (class in bpy.types)](bpy.types.ThemeWidgetColors.html#bpy.types.ThemeWidgetColors) - [ThemeWidgetStateColors (class in bpy.types)](bpy.types.ThemeWidgetStateColors.html#bpy.types.ThemeWidgetStateColors) - [thickness (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.thickness) - [(bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.thickness) - [(bpy.types.GreasePencilEnvelopeModifier attribute)](bpy.types.GreasePencilEnvelopeModifier.html#bpy.types.GreasePencilEnvelopeModifier.thickness) - [(bpy.types.GreasePencilOutlineModifier attribute)](bpy.types.GreasePencilOutlineModifier.html#bpy.types.GreasePencilOutlineModifier.thickness) - [(bpy.types.GreasePencilThickModifierData attribute)](bpy.types.GreasePencilThickModifierData.html#bpy.types.GreasePencilThickModifierData.thickness) - [(bpy.types.SolidifyModifier attribute)](bpy.types.SolidifyModifier.html#bpy.types.SolidifyModifier.thickness) - [(bpy.types.WireframeModifier attribute)](bpy.types.WireframeModifier.html#bpy.types.WireframeModifier.thickness) - [(freestyle.types.freestyle.types.StrokeAttribute attribute)](freestyle.types.html#freestyle.types.freestyle.types.StrokeAttribute.thickness) - [thickness_clamp (bpy.types.SolidifyModifier attribute)](bpy.types.SolidifyModifier.html#bpy.types.SolidifyModifier.thickness_clamp) - [thickness_factor (bpy.types.GreasePencilThickModifierData attribute)](bpy.types.GreasePencilThickModifierData.html#bpy.types.GreasePencilThickModifierData.thickness_factor) - [thickness_inner (bpy.types.CollisionSettings attribute)](bpy.types.CollisionSettings.html#bpy.types.CollisionSettings.thickness_inner) - [thickness_max (bpy.types.LineStyleThicknessModifier_Calligraphy attribute)](bpy.types.LineStyleThicknessModifier_Calligraphy.html#bpy.types.LineStyleThicknessModifier_Calligraphy.thickness_max) - [(bpy.types.LineStyleThicknessModifier_CreaseAngle attribute)](bpy.types.LineStyleThicknessModifier_CreaseAngle.html#bpy.types.LineStyleThicknessModifier_CreaseAngle.thickness_max) - [(bpy.types.LineStyleThicknessModifier_Curvature_3D attribute)](bpy.types.LineStyleThicknessModifier_Curvature_3D.html#bpy.types.LineStyleThicknessModifier_Curvature_3D.thickness_max) - [(bpy.types.LineStyleThicknessModifier_Tangent attribute)](bpy.types.LineStyleThicknessModifier_Tangent.html#bpy.types.LineStyleThicknessModifier_Tangent.thickness_max) - [(bpy.types.MeshStatVis attribute)](bpy.types.MeshStatVis.html#bpy.types.MeshStatVis.thickness_max) - [thickness_min (bpy.types.LineStyleThicknessModifier_Calligraphy attribute)](bpy.types.LineStyleThicknessModifier_Calligraphy.html#bpy.types.LineStyleThicknessModifier_Calligraphy.thickness_min) - [(bpy.types.LineStyleThicknessModifier_CreaseAngle attribute)](bpy.types.LineStyleThicknessModifier_CreaseAngle.html#bpy.types.LineStyleThicknessModifier_CreaseAngle.thickness_min) - [(bpy.types.LineStyleThicknessModifier_Curvature_3D attribute)](bpy.types.LineStyleThicknessModifier_Curvature_3D.html#bpy.types.LineStyleThicknessModifier_Curvature_3D.thickness_min) - [(bpy.types.LineStyleThicknessModifier_Tangent attribute)](bpy.types.LineStyleThicknessModifier_Tangent.html#bpy.types.LineStyleThicknessModifier_Tangent.thickness_min) - [(bpy.types.MeshStatVis attribute)](bpy.types.MeshStatVis.html#bpy.types.MeshStatVis.thickness_min) - [thickness_mode (bpy.types.Material attribute)](bpy.types.Material.html#bpy.types.Material.thickness_mode) - [thickness_outer (bpy.types.CollisionSettings attribute)](bpy.types.CollisionSettings.html#bpy.types.CollisionSettings.thickness_outer) - [thickness_position (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.thickness_position) - [thickness_ratio (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.thickness_ratio) - [thickness_samples (bpy.types.MeshStatVis attribute)](bpy.types.MeshStatVis.html#bpy.types.MeshStatVis.thickness_samples) - [thickness_vertex_group (bpy.types.SolidifyModifier attribute)](bpy.types.SolidifyModifier.html#bpy.types.SolidifyModifier.thickness_vertex_group) - [(bpy.types.WireframeModifier attribute)](bpy.types.WireframeModifier.html#bpy.types.WireframeModifier.thickness_vertex_group) - [threads (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.threads) - [threads_mode (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.threads_mode) - [thresh (bpy.types.WeightedNormalModifier attribute)](bpy.types.WeightedNormalModifier.html#bpy.types.WeightedNormalModifier.thresh) - [threshold (bpy.types.GlowStrip attribute)](bpy.types.GlowStrip.html#bpy.types.GlowStrip.threshold) - [(bpy.types.MaskModifier attribute)](bpy.types.MaskModifier.html#bpy.types.MaskModifier.threshold) - [(bpy.types.MetaBall attribute)](bpy.types.MetaBall.html#bpy.types.MetaBall.threshold) - [(bpy.types.RemeshModifier attribute)](bpy.types.RemeshModifier.html#bpy.types.RemeshModifier.threshold) - [(bpy.types.ShaderFxGlow attribute)](bpy.types.ShaderFxGlow.html#bpy.types.ShaderFxGlow.threshold) - [(bpy.types.SpreadsheetRowFilter attribute)](bpy.types.SpreadsheetRowFilter.html#bpy.types.SpreadsheetRowFilter.threshold) - [(bpy.types.VolumeToMeshModifier attribute)](bpy.types.VolumeToMeshModifier.html#bpy.types.VolumeToMeshModifier.threshold) - [(bpy.types.XrActionMapBinding attribute)](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding.threshold) - [threshold() (aud.aud.Sound method)](aud.html#aud.aud.Sound.threshold) - [tiff_codec (bpy.types.ImageFormatSettings attribute)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.tiff_codec) - [tile (bpy.types.ImageUser attribute)](bpy.types.ImageUser.html#bpy.types.ImageUser.tile) - [tile_add() (in module bpy.ops.image)](bpy.ops.image.html#bpy.ops.image.tile_add) - [tile_fill() (in module bpy.ops.image)](bpy.ops.image.html#bpy.ops.image.tile_fill) - [tile_grid_shape (bpy.types.SpaceUVEditor attribute)](bpy.types.SpaceUVEditor.html#bpy.types.SpaceUVEditor.tile_grid_shape) - [tile_highlight_clear_all() (bpy.types.RenderEngine method)](bpy.types.RenderEngine.html#bpy.types.RenderEngine.tile_highlight_clear_all) - [tile_highlight_set() (bpy.types.RenderEngine method)](bpy.types.RenderEngine.html#bpy.types.RenderEngine.tile_highlight_set) - [tile_offset (bpy.types.Paint attribute)](bpy.types.Paint.html#bpy.types.Paint.tile_offset) - [tile_remove() (in module bpy.ops.image)](bpy.ops.image.html#bpy.ops.image.tile_remove) - [tile_x (bpy.types.Paint attribute)](bpy.types.Paint.html#bpy.types.Paint.tile_x) - [tile_y (bpy.types.Paint attribute)](bpy.types.Paint.html#bpy.types.Paint.tile_y) - [tile_z (bpy.types.Paint attribute)](bpy.types.Paint.html#bpy.types.Paint.tile_z) - [tilt (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.tilt) - [(bpy.types.ShapeKeyBezierPoint attribute)](bpy.types.ShapeKeyBezierPoint.html#bpy.types.ShapeKeyBezierPoint.tilt) - [(bpy.types.ShapeKeyCurvePoint attribute)](bpy.types.ShapeKeyCurvePoint.html#bpy.types.ShapeKeyCurvePoint.tilt) - [(bpy.types.SplinePoint attribute)](bpy.types.SplinePoint.html#bpy.types.SplinePoint.tilt) - [tilt() (in module bpy.ops.transform)](bpy.ops.transform.html#bpy.ops.transform.tilt) - [tilt_clear() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.tilt_clear) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.tilt_clear) - [tilt_interpolation (bpy.types.Spline attribute)](bpy.types.Spline.html#bpy.types.Spline.tilt_interpolation) - [tilt_strength_factor (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.tilt_strength_factor) - [time (bpy.types.OceanModifier attribute)](bpy.types.OceanModifier.html#bpy.types.OceanModifier.time) - [(bpy.types.OperatorMousePath attribute)](bpy.types.OperatorMousePath.html#bpy.types.OperatorMousePath.time) - [(bpy.types.OperatorStrokeElement attribute)](bpy.types.OperatorStrokeElement.html#bpy.types.OperatorStrokeElement.time) - [(bpy.types.ParticleHairKey attribute)](bpy.types.ParticleHairKey.html#bpy.types.ParticleHairKey.time) - [(bpy.types.ParticleKey attribute)](bpy.types.ParticleKey.html#bpy.types.ParticleKey.time) - [(bpy.types.ParticleTarget attribute)](bpy.types.ParticleTarget.html#bpy.types.ParticleTarget.time) - [time_factor (bpy.types.ParticleSettingsTextureSlot attribute)](bpy.types.ParticleSettingsTextureSlot.html#bpy.types.ParticleSettingsTextureSlot.time_factor) - [time_from_frame() (in module bpy.utils)](bpy.utils.html#bpy.utils.time_from_frame) - [time_jump() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.time_jump) - [time_jump_delta (bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.time_jump_delta) - [time_jump_unit (bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.time_jump_unit) - [time_marker (bpy.types.ThemeRegionsScrubbing attribute)](bpy.types.ThemeRegionsScrubbing.html#bpy.types.ThemeRegionsScrubbing.time_marker) - [time_marker_selected (bpy.types.ThemeRegionsScrubbing attribute)](bpy.types.ThemeRegionsScrubbing.html#bpy.types.ThemeRegionsScrubbing.time_marker_selected) - [time_mode (bpy.types.GreasePencilBuildModifier attribute)](bpy.types.GreasePencilBuildModifier.html#bpy.types.GreasePencilBuildModifier.time_mode) - [(bpy.types.MeshCacheModifier attribute)](bpy.types.MeshCacheModifier.html#bpy.types.MeshCacheModifier.time_mode) - [time_offset (bpy.types.WaveModifier attribute)](bpy.types.WaveModifier.html#bpy.types.WaveModifier.time_offset) - [time_offset() (in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.time_offset) - [time_scale (bpy.types.ClothSettings attribute)](bpy.types.ClothSettings.html#bpy.types.ClothSettings.time_scale) - [(bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.time_scale) - [(bpy.types.RigidBodyWorld attribute)](bpy.types.RigidBodyWorld.html#bpy.types.RigidBodyWorld.time_scale) - [time_stamp (freestyle.types.freestyle.types.Interface1D attribute)](freestyle.types.html#freestyle.types.freestyle.types.Interface1D.time_stamp) - [time_tweak (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.time_tweak) - [time_unit (bpy.types.UnitSettings attribute)](bpy.types.UnitSettings.html#bpy.types.UnitSettings.time_unit) - [timecode (bpy.types.MovieClipProxy attribute)](bpy.types.MovieClipProxy.html#bpy.types.MovieClipProxy.timecode) - [(bpy.types.StripProxy attribute)](bpy.types.StripProxy.html#bpy.types.StripProxy.timecode) - [timecode_style (bpy.types.PreferencesView attribute)](bpy.types.PreferencesView.html#bpy.types.PreferencesView.timecode_style) - [timeline_frame (bpy.types.RetimingKey attribute)](bpy.types.RetimingKey.html#bpy.types.RetimingKey.timeline_frame) - [TimelineMarker (class in bpy.types)](bpy.types.TimelineMarker.html#bpy.types.TimelineMarker) - [TimelineMarkers (class in bpy.types)](bpy.types.TimelineMarkers.html#bpy.types.TimelineMarkers) - [Timer (class in bpy.types)](bpy.types.Timer.html#bpy.types.Timer) - [Timer.time_delta (in module bpy.types)](bpy.types.Timer.html#bpy.types.Timer.time_delta) - [Timer.time_duration (in module bpy.types)](bpy.types.Timer.html#bpy.types.Timer.time_duration) - [Timer.time_step (in module bpy.types)](bpy.types.Timer.html#bpy.types.Timer.time_step) - [timestep (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.timestep) - [timesteps_max (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.timesteps_max) - [timesteps_min (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.timesteps_min) - [timeStretchPitchScale() (aud.aud.Sound method)](aud.html#aud.aud.Sound.timeStretchPitchScale) - [tint_color (bpy.types.GreasePencilLayer attribute)](bpy.types.GreasePencilLayer.html#bpy.types.GreasePencilLayer.tint_color) - [tint_factor (bpy.types.GreasePencilLayer attribute)](bpy.types.GreasePencilLayer.html#bpy.types.GreasePencilLayer.tint_factor) - [tint_mode (bpy.types.GreasePencilTintModifier attribute)](bpy.types.GreasePencilTintModifier.html#bpy.types.GreasePencilTintModifier.tint_mode) - [tip_length (bpy.types.LineStyleGeometryModifier_TipRemover attribute)](bpy.types.LineStyleGeometryModifier_TipRemover.html#bpy.types.LineStyleGeometryModifier_TipRemover.tip_length) - [tip_radius (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.tip_radius) - [tip_roundness (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.tip_roundness) - [tip_scale_x (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.tip_scale_x) - [tips (freestyle.types.freestyle.types.Stroke attribute)](freestyle.types.html#freestyle.types.freestyle.types.Stroke.tips) - [title (bpy.types.DisplaySafeAreas attribute)](bpy.types.DisplaySafeAreas.html#bpy.types.DisplaySafeAreas.title) - [(bpy.types.ThemeSpaceGeneric attribute)](bpy.types.ThemeSpaceGeneric.html#bpy.types.ThemeSpaceGeneric.title) - [(bpy.types.ThemeSpaceGradient attribute)](bpy.types.ThemeSpaceGradient.html#bpy.types.ThemeSpaceGradient.title) - [title_center (bpy.types.DisplaySafeAreas attribute)](bpy.types.DisplaySafeAreas.html#bpy.types.DisplaySafeAreas.title_center) - [to_2d() (mathutils.Vector method)](mathutils.html#mathutils.Vector.to_2d) - [to_2x2() (mathutils.Matrix method)](mathutils.html#mathutils.Matrix.to_2x2) - [to_3d() (mathutils.Vector method)](mathutils.html#mathutils.Vector.to_3d) - [to_3d_object() (in module bpy.ops.text)](bpy.ops.text.html#bpy.ops.text.to_3d_object) - [to_3x3() (mathutils.Matrix method)](mathutils.html#mathutils.Matrix.to_3x3) - [to_4d() (mathutils.Vector method)](mathutils.html#mathutils.Vector.to_4d) - [to_4x4() (mathutils.Matrix method)](mathutils.html#mathutils.Matrix.to_4x4) - [to_axis_angle() (mathutils.Quaternion method)](mathutils.html#mathutils.Quaternion.to_axis_angle) - [to_color_space (bpy.types.CompositorNodeConvertColorSpace attribute)](bpy.types.CompositorNodeConvertColorSpace.html#bpy.types.CompositorNodeConvertColorSpace.to_color_space) - [to_curve() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.to_curve) - [to_curve_clear() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.to_curve_clear) - [to_dict() (idprop.types."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Dynamicpaintsurfaces and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "esh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node"}]} {"conversations": [{"role": "user", "content": "Describe SEQUENCER_FH_movie_strip(FileHandler) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# SEQUENCER_FH_movie_strip(FileHandler)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`FileHandler`](bpy.types.FileHandler.html#bpy.types.FileHandler \"bpy.types.FileHandler\")\n\n*class* bpy.types.SEQUENCER_FH_movie_strip(*FileHandler*)\n: *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for ShaderNodeBsdfMetallic(ShaderNode), preserving all code examples."}, {"role": "assistant", "content": "# ShaderNodeBsdfMetallic(ShaderNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`ShaderNode`](bpy.types.ShaderNode.html#bpy.types.ShaderNode \"bpy.types.ShaderNode\")\n\n*class* bpy.types.ShaderNodeBsdfMetallic(*ShaderNode*)\n: Metallic reflection with microfacet distribution, and metallic fresnel\n\n distribution\n : Light scattering distribution on rough surface\n\n - `BECKMANN`\n Beckmann.\n - `GGX`\n GGX.\n - `MULTI_GGX`\n Multiscatter GGX – GGX with additional correction to account for multiple scattering, preserve energy and prevent unexpected darkening at high roughness.\n\n Type:\n : enum in [`'BECKMANN'`, `'GGX'`, `'MULTI_GGX'`], default `'BECKMANN'`\n\n fresnel_type\n : Fresnel method used to tint the metal\n\n - `PHYSICAL_CONDUCTOR`\n Physical Conductor – Fresnel conductor based on the complex refractive index per color channel.\n - `F82`\n F82 Tint – An approximation of the Fresnel conductor curve based on the colors at perpendicular and near-grazing (roughly 82°) angles.\n\n Type:\n : enum in [`'PHYSICAL_CONDUCTOR'`, `'F82'`], default `'PHYSICAL_CONDUCTOR'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Geometrynodegizmolinear in a Blender add-on or script – include code."}, {"role": "assistant", "content": "GeometryNodeGizmoLinear(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCur"}]} {"conversations": [{"role": "user", "content": "How do I use Usage in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "### Instanced Vertices as an Arranging Tool\n\nAll you need is a base object (e.g. the *tree* or the *column*)\nand a pattern mesh with its vertices following the pattern you have in mind. In this section,\nwe will use a simple scene for the following part. We will be using a monkey head located at\nthe origin of the coordinate system as our base object and a circle at the same location as\nour parent mesh.\n\n| | |\n| --- | --- |\n| ../../../../_images/scene-layout_object_properties_instancing_verts_monkey-before.png A monkey head and a circle. | ../../../../_images/scene-layout_object_properties_instancing_verts_monkey-after.png Instanced monkeys on Vertices. |\n\nFirst, in *Object Mode*, select the base object\nand `Shift`-`LMB` to add the circle to the selection (order is very important here),\nand `Ctrl`-`P` or Object ‣ Parent ‣ Object\nto parent the base object to the circle.\nNow, the circle is the parent of the monkey; if you move the circle, the monkey will follow it.\n\nWith only the circle selected, enable *Instancing Vertices*;\na monkey head should be placed at every vertex of the circle.\n\nThe original monkey head at the center and the parent mesh are still shown in the 3D Viewport but\nneither will be rendered. If the placement and rotation of your monkey head are odd,\nyou might need to clear its rotation `Alt`-`R`, scale `Alt`-`S`,\nlocation `Alt`-`G`, and origin Object ‣ Clear ‣ Origin.\n\n#### Rearranging\n\nIf you now select the base object and modify it in either Object or Edit Mode,\nall changes will also affect the shape of all instanced objects.\nYou can also select the parent mesh to modify the arrangement of the instances;\nadding vertices will also add more base objects.\n\nNote that the base objects will inherit changes made to the parent mesh in Object Mode,\nbut not in Edit Mode. So scaling the circle up in Object Mode will enlarge the monkey head,\nwhile scaling the circle up in Edit Mode will only increase the distance between the base objects.\n\n#### Orientation\n\nThe orientation of the base objects can be controlled by\nenabling *Align to Vertex Normal* in the *Instancing* panel.\nThis will rotate all base objects according to the vertex normals of the parent mesh.\n\nTo change the orientation of the instanced objects,\nselect the base object and change the [Tracking Axis](../relations.xhtml#bpy-types-object-track-axis).\n\nOutput of various orientations.\n\n| | |\n| --- | --- |\n| ../../../../_images/scene-layout_object_properties_instancing_verts_orientation.png Orientation enabled, orientation +Y. | ../../../../_images/scene-layout_object_properties_instancing_verts_negy.png Negative Y. |\n| ../../../../_images/scene-layout_object_properties_instancing_verts_posx.png Positive X. | ../../../../_images/scene-layout_object_properties_instancing_verts_posz.png Positive Z, up X. |\n\n### Instanced Vertices as a Modeling Tool\n\nVery interesting models can be made using *Instancing Vertices* and a standard primitive.\nIn this example, a simple tentacle was made by extruding a cube a couple of times.\nThe tentacle object was then parented to an icosphere.\nWith *Align to Vertex Normal* enabled for the parent mesh (the icosphere),\nthe orientation of the base object (the tentacle)\nwas adapted to the vertex normals of the parent mesh\n(in this case the tentacle was rotated -90° about the X axis in Edit Mode).\n\n| | | |\n| --- | --- | --- |\n| ../../../../_images/scene-layout_object_properties_instancing_verts_tentacle.png A simple tentacle set to smooth. | ../../../../_images/scene-layout_object_properties_instancing_verts_norot.png Tentacles instanced onto the parent mesh. | ../../../../_images/scene-layout_object_properties_instancing_verts_rot.png *Align to Vertex Normal* enabled to align instanced geometry. |\n\nAs in the previous example, the shape and proportions of the arrangement can now be tweaked.\n\nTo turn all instanced geometry into real objects,\nselect the icosphere and [Make Instances Real](../../editing/apply.xhtml#bpy-ops-object-duplicates-make-real).\nTo make the icosphere and the tentacle a single object,\nmake sure they are all selected and go to Object ‣ Join, `Ctrl`-`J`."}]} {"conversations": [{"role": "user", "content": "Explain Edges of Vertex Node in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Edges of Vertex Node\n\n[image reference removed]\n\nSelects a neighboring edge of a vertex and outputs its index.\n\nThis node is a bit special because it operates in two different domains.\nFirst, it evaluates a *Weight* for each edge in the geometry.\nThen, for each item in the context domain, it will:\n\n- Pick a vertex from the geometry based on the *Vertex Index*.\n- Find the edges connected to this vertex.\n- Sort these edges by their associated weight.\n- Pick an edge from the above sorted list based on the *Sort Index*,\n where 0 means the edge with the lowest weight,\n 1 means the edge with the second-lowest weight and so on.\n- Output the geometry-wide index of this edge."}]} {"conversations": [{"role": "user", "content": "Explain Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Mode\n: Rectangle:\n : Generate a rectangle-shaped curve with a width and a height.\n\n Parallelogram:\n : Generate a rectangle with an offset for the different X values of the top and bottom edges.\n\n Trapezoid:\n : Generate a trapezoid-shaped curve with a height, a width for the top and bottom, and an offset.\n\n Kite:\n : Generate a kite shape with a width, and the top and bottom points distance from the X axis.\n\n Points:\n : Generate a four point cyclic poly spline by inputting the position vectors directly."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Paint.brush`](bpy.types.Paint.html#bpy.types.Paint.brush \"bpy.types.Paint.brush\") - [`Paint.brush_asset_reference`](bpy.types.Paint.html#bpy.types.Paint.brush_asset_reference \"bpy.types.Paint.brush_asset_reference\") - [`Paint.eraser_brush`](bpy.types.Paint.html#bpy.types.Paint.eraser_brush \"bpy.types.Paint.eraser_brush\") - [`Paint.eraser_brush_asset_reference`](bpy.types.Paint.html#bpy.types.Paint.eraser_brush_asset_reference \"bpy.types.Paint.eraser_brush_asset_reference\") - [`Paint.palette`](bpy.types.Paint.html#bpy.types.Paint.palette \"bpy.types.Paint.palette\") - [`Paint.show_brush`](bpy.types.Paint.html#bpy.types.Paint.show_brush \"bpy.types.Paint.show_brush\") - [`Paint.show_brush_on_surface`](bpy.types.Paint.html#bpy.types.Paint.show_brush_on_surface \"bpy.types.Paint.show_brush_on_surface\") - [`Paint.show_low_resolution`](bpy.types.Paint.html#bpy.types.Paint.show_low_resolution \"bpy.types.Paint.show_low_resolution\") - [`Paint.use_sculpt_delay_updates`](bpy.types.Paint.html#bpy.types.Paint.use_sculpt_delay_updates \"bpy.types.Paint.use_sculpt_delay_updates\") - [`Paint.use_symmetry_x`](bpy.types.Paint.html#bpy.types.Paint.use_symmetry_x \"bpy.types.Paint.use_symmetry_x\") - [`Paint.use_symmetry_y`](bpy.types.Paint.html#bpy.types.Paint.use_symmetry_y \"bpy.types.Paint.use_symmetry_y\") | - [`Paint.use_symmetry_z`](bpy.types.Paint.html#bpy.types.Paint.use_symmetry_z \"bpy.types.Paint.use_symmetry_z\") - [`Paint.use_symmetry_feather`](bpy.types.Paint.html#bpy.types.Paint.use_symmetry_feather \"bpy.types.Paint.use_symmetry_feather\") - [`Paint.cavity_curve`](bpy.types.Paint.html#bpy.types.Paint.cavity_curve \"bpy.types.Paint.cavity_curve\") - [`Paint.use_cavity`](bpy.types.Paint.html#bpy.types.Paint.use_cavity \"bpy.types.Paint.use_cavity\") - [`Paint.tile_offset`](bpy.types.Paint.html#bpy.types.Paint.tile_offset \"bpy.types.Paint.tile_offset\") - [`Paint.tile_x`](bpy.types.Paint.html#bpy.types.Paint.tile_x \"bpy.types.Paint.tile_x\") - [`Paint.tile_y`](bpy.types.Paint.html#bpy.types.Paint.tile_y \"bpy.types.Paint.tile_y\") - [`Paint.tile_z`](bpy.types.Paint.html#bpy.types.Paint.tile_z \"bpy.types.Paint.tile_z\") - [`Paint.show_strength_curve`](bpy.types.Paint.html#bpy.types.Paint.show_strength_curve \"bpy.types.Paint.show_strength_curve\") - [`Paint.show_size_curve`](bpy.types.Paint.html#bpy.types.Paint.show_size_curve \"bpy.types.Paint.show_size_curve\") - [`Paint.show_jitter_curve`](bpy.types.Paint.html#bpy.types.Paint.show_jitter_curve \"bpy.types.Paint.show_jitter_curve\") - [`Paint.unified_paint_settings`](bpy.types.Paint.html#bpy.types.Paint.unified_paint_settings \"bpy.types.Paint.unified_paint_settings\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Example, preserving all code examples."}, {"role": "assistant", "content": "The image below shows the final render of a low-poly landscape\nobtained by moving up the vertices of a triangulated grid\nwith *Proportional Editing* enabled.\n\n[image reference removed]\n\nA landscape obtained via Proportional Editing."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Brush, preserving all code examples."}, {"role": "assistant", "content": "# Brush\n\nThe Brush type makes object apply paint on the canvas.\n\n[image reference removed]\n\nBrush main panel.\n\nFrom the first brush panel you can define how brush affects canvas color surfaces.\n\nPaint Color\n: Color of the paint.\n\nAlpha\n: Defines brush alpha or visibility. Final wetness is also affected by alpha.\n\nWetness\n: Defines how “wet” new paint is. Wetness is visible on “Paint” surface “wetmap”.\n Speed of “Drip” and “Spread” effects also depends on how wet the paint is.\n\nAbsolute Alpha\n: This setting limits brush alpha influence.\n Without it, brush is “added” on surface over and over again each frame,\n increasing alpha and therefore influence of brush on canvas. In many cases however,\n it is preferred to not increase brush alpha if it already is on brushes level.\n\nErase Paint\n: Makes brush dissolve existing paint instead of adding it."}]} {"conversations": [{"role": "user", "content": "How do I use Examples in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "### Creating a Slow-Motion Effect\n\nSuppose you want to slow your strip down.\nYou need to affect the speed of the video clip without affecting the overall frame rate.\nSelect the clip and Add ‣ Effect ‣ Speed Control effect strip.\n\nChoose the *Multiply* option in the Effect Strip panel in the Sidebar.\nSet the Multiply Factor to be the factor by which you want to adjust the speed.\nTo cut the displayed speed by 50%, enter 0.5.\nNow, a 275-frame clip will play at half speed, and thus display only the first 137 frames.\n\nIf you want the remaining frames to show in slow motion after the first set is displayed,\ndouble the Length of the source strip\n(since effects strip bounds are controlled by their source strips).\nIf you are using a speed factor other than 0.5 then use the formula:\n\n`new_length = real_length / speed_factor`\n\nThat is it, set your render to animate (in this example) all 550 frames.\n\n### Keyframing the Speed Control\n\n[image reference removed]\n\nKeyframing the Frame number.\n\nTo get even finer control over your clip timing, you can use curves!\nWhile it is possible to keyframe the Multiply factor,\nusually you want to keyframe the Frame number directly.\n\nChoose the *Frame Number* option. You now have a Frame number field which you can keyframe.\nIf you want the strip to animate **at all** you will have to insert some keyframes,\notherwise it will look like a still. In most cases you will want to use the Graph editor view\nto set the curve interpolation to Linear since the default Bézier will rarely be what you want.\n\n### Changing Video Frame Rates\n\nYou can use the speed control to change the frame rate in frames per second (fps) of a video.\nIf you are rendering your video to a sequence set,\nyou can effectively increase or decrease the number of individual image files created,\nby using a Multiply value less than or greater than one, respectively.\n\nFor example, if you captured a five-minute video at 30 fps and wanted to transfer that to film,\nwhich runs at 24 fps, you would enter a Multiply Factor of 30/24, or 1.25\n(and enable *Interpolation* frame blending to create a film blur effect).\nInstead of producing `5 × 60 × 30 = 9000` frames,\nBlender would produce `9000 / 1.25 = 7200 = 5 × 60 × 24` frames.\nIn this case, you set a *start* = 1 and *end* = 7200, set your Format output to `jpeg` 30fps,\nand image files `0001.jpg` through `7200.jpg` would be rendered out,\nbut those images cover the entire 9000 frames. The image file `7200.jpg` is the same at frame 9000.\nWhen you read those images back into your film blend-file at 24 fps, the strip will last exactly 5 minutes."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Scenedisplay and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "SceneDisplay(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node 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ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) 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CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geom"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with GreasePencilTintModifier(Modifier) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# GreasePencilTintModifier(Modifier)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Modifier`](bpy.types.Modifier.html#bpy.types.Modifier \"bpy.types.Modifier\")\n\n*class* bpy.types.GreasePencilTintModifier(*Modifier*)\n: color\n : Color used for tinting\n\n Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [0, 1], default (1.0, 1.0, 1.0)\n\n color_mode\n : Attributes to modify\n\n - `BOTH`\n Stroke & Fill – Modify fill and stroke colors.\n - `STROKE`\n Stroke – Modify stroke color only.\n - `FILL`\n Fill – Modify fill color only.\n\n Type:\n : enum in [`'BOTH'`, `'STROKE'`, `'FILL'`], default `'BOTH'`\n\n color_ramp\n : Gradient tinting colors\n\n Type:\n : [`ColorRamp`](bpy.types.ColorRamp.html#bpy.types.ColorRamp \"bpy.types.ColorRamp\"), (readonly)\n\n custom_curve\n : Custom curve to apply effect\n\n Type:\n : [`CurveMapping`](bpy.types.CurveMapping.html#bpy.types.CurveMapping \"bpy.types.CurveMapping\"), (readonly)\n\n factor\n : Factor for tinting\n\n Type:\n : float in [0, 2], default 0.5\n\n invert_layer_filter\n : Invert layer filter\n\n Type:\n : boolean, default False\n\n invert_layer_pass_filter\n : Invert layer pass filter\n\n Type:\n : boolean, default False\n\n invert_material_filter\n : Invert material filter\n\n Type:\n : boolean, default False\n\n invert_material_pass_filter\n : Invert material pass filter\n\n Type:\n : boolean, default False\n\n invert_vertex_group\n : Invert vertex group weights\n\n Type:\n : boolean, default False\n\n layer_pass_filter\n : Layer pass filter\n\n Type:\n : int in [0, 100], default 0\n\n material_filter\n : Material used for filtering\n\n Type:\n : [`Material`](bpy.types.Material.html#bpy.types.Material \"bpy.types.Material\")\n\n material_pass_filter\n : Material pass\n\n Type:\n : int in [0, 100], default 0\n\n object\n : Object used for the gradient direction\n\n Type:\n : [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\")\n\n open_influence_panel\n : Type:\n : boolean, default False\n\n radius\n : Influence distance from the object\n\n Type:\n : float in [1e-06, inf], default 1.0\n\n tint_mode\n : Type:\n : enum in [`'UNIFORM'`, `'GRADIENT'`], default `'UNIFORM'`\n\n tree_node_filter\n : Layer name\n\n Type:\n : string, default “”, (never None)\n\n use_custom_curve\n : Use a custom curve to define a factor along the strokes\n\n Type:\n : boolean, default False\n\n use_layer_group_filter\n : Filter by layer group name\n\n Type:\n : boolean, default False\n\n use_layer_pass_filter\n : Use layer pass filter\n\n Type:\n : boolean, default False\n\n use_material_pass_filter\n : Use material pass filter\n\n Type:\n : boolean, default False\n\n use_weight_as_factor\n : Use vertex group weight as factor instead of influence\n\n Type:\n : boolean, default False\n\n vertex_group_name\n : Vertex group name for modulating the deform\n\n Type:\n : string, default “”, (never None)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Geometry: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "3D Markers to Mesh\n: See [3D Markers to Mesh](../editing/reconstruction.html#bpy-ops-clip-bundles-to-mesh).\n\nLink Empty to Track\n: See [Link Empty to Track](../editing/reconstruction.html#bpy-ops-clip-track-to-empty)."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Geometrynodepointstovertices: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "ruct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(Text"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Outputs, preserving all code examples."}, {"role": "assistant", "content": "R\n: The radial distance from the origin.\n\nPhi\n: The azimuthal angle (horizontal rotation) around the Z axis, measured in radians.\n\nTheta\n: The polar angle (vertical inclination) from the Z axis, measured in radians."}]} {"conversations": [{"role": "user", "content": "Describe Nodes from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Nodes should always have three headings inputs, properties and outputs with a note of absence if the node has none. At\nthe end of the page can be an optional example(s) section:\n\n```\n**********\nWorld Node\n**********\n\n.. figure:: /images/render_shader-nodes_output_world_node.png\n :align: right\n\n The World node.\n\nIntroduction and general use case(s).\n\nInputs\n======\n\nThis node has no inputs.\n\nProperties\n==========\n\nThis node has no properties.\n\nOutputs\n=======\n\nThis node has no outputs.\n\nExample\n=======\n```"}]} {"conversations": [{"role": "user", "content": "What is Grid Laplacian Node and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Grid Laplacian Node\n\n[image reference removed]\n\nThe *Grid Laplacian* node computes the Laplacian of a scalar voxel grid.\nThe Laplacian measures how a value at each voxel differs from the average\nof its neighbors—essentially, how much the field “curves” or deviates locally.\n\nMathematically, the Laplacian is defined as the divergence of the gradient\nof a scalar field. It is commonly used in physics and geometry for diffusion,\nsmoothing, curvature analysis, and solving partial differential equations.\n\nFor a scalar field \\(f(x, y, z)\\), the Laplacian \\(\\nabla^2 f\\)\nis given by:\n\n\\[\\nabla^2 f = \\nabla f =\n\\frac{\\partial^2 f}{\\partial x^2} +\n\\frac{\\partial^2 f}{\\partial y^2} +\n\\frac{\\partial^2 f}{\\partial z^2}\\]\n\nThe Laplacian is positive where the field has a local minimum (value smaller\nthan its surroundings) and negative where it has a local maximum (value\nlarger than its surroundings)."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Attribute.name`](bpy.types.Attribute.html#bpy.types.Attribute.name \"bpy.types.Attribute.name\") - [`Attribute.data_type`](bpy.types.Attribute.html#bpy.types.Attribute.data_type \"bpy.types.Attribute.data_type\") - [`Attribute.storage_type`](bpy.types.Attribute.html#bpy.types.Attribute.storage_type \"bpy.types.Attribute.storage_type\") | - [`Attribute.domain`](bpy.types.Attribute.html#bpy.types.Attribute.domain \"bpy.types.Attribute.domain\") - [`Attribute.is_internal`](bpy.types.Attribute.html#bpy.types.Attribute.is_internal \"bpy.types.Attribute.is_internal\") - [`Attribute.is_required`](bpy.types.Attribute.html#bpy.types.Attribute.is_required \"bpy.types.Attribute.is_required\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with F in a Blender add-on or script – include code."}, {"role": "assistant", "content": "types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.node_tree) - [FreestyleLineStyle.texture_slots (in module bpy.types)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.texture_slots) - [FreestyleLineStyle.thickness_modifiers (in module bpy.types)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.thickness_modifiers) - [FreestyleModules (class in bpy.types)](bpy.types.FreestyleModules.html#bpy.types.FreestyleModules) - [FreestyleModuleSettings (class in bpy.types)](bpy.types.FreestyleModuleSettings.html#bpy.types.FreestyleModuleSettings) - [FreestyleSettings (class in bpy.types)](bpy.types.FreestyleSettings.html#bpy.types.FreestyleSettings) - [FreestyleSettings.linesets (in module bpy.types)](bpy.types.FreestyleSettings.html#bpy.types.FreestyleSettings.linesets) - [FreestyleSettings.modules (in module bpy.types)](bpy.types.FreestyleSettings.html#bpy.types.FreestyleSettings.modules) - [frequency (bpy.types.LineStyleGeometryModifier_PerlinNoise1D attribute)](bpy.types.LineStyleGeometryModifier_PerlinNoise1D.html#bpy.types.LineStyleGeometryModifier_PerlinNoise1D.frequency) - [(bpy.types.LineStyleGeometryModifier_PerlinNoise2D attribute)](bpy.types.LineStyleGeometryModifier_PerlinNoise2D.html#bpy.types.LineStyleGeometryModifier_PerlinNoise2D.frequency) - [fresnel_type (bpy.types.ShaderNodeBsdfMetallic attribute)](bpy.types.ShaderNodeBsdfMetallic.html#bpy.types.ShaderNodeBsdfMetallic.fresnel_type) - [friction (bpy.types.ClothCollisionSettings attribute)](bpy.types.ClothCollisionSettings.html#bpy.types.ClothCollisionSettings.friction) - [(bpy.types.RigidBodyObject attribute)](bpy.types.RigidBodyObject.html#bpy.types.RigidBodyObject.friction) - [(bpy.types.SoftBodySettings attribute)](bpy.types.SoftBodySettings.html#bpy.types.SoftBodySettings.friction) - [friction_factor (bpy.types.CollisionSettings attribute)](bpy.types.CollisionSettings.html#bpy.types.CollisionSettings.friction_factor) - [friction_random (bpy.types.CollisionSettings attribute)](bpy.types.CollisionSettings.html#bpy.types.CollisionSettings.friction_random) - [from_builtin() (in module gpu.shader)](gpu.shader.html#gpu.shader.from_builtin) - [from_color_space (bpy.types.CompositorNodeConvertColorSpace attribute)](bpy.types.CompositorNodeConvertColorSpace.html#bpy.types.CompositorNodeConvertColorSpace.from_color_space) - [from_edit_mesh() (in module bmesh)](bmesh.html#bmesh.from_edit_mesh) - [from_evaluated_object() (bpy.types.GeometrySet static method)](bpy.types.GeometrySet.html#bpy.types.GeometrySet.from_evaluated_object) - [from_existing() (bpy.types.AnimDataDrivers method)](bpy.types.AnimDataDrivers.html#bpy.types.AnimDataDrivers.from_existing) - [from_gizmo() (in module bpy.ops.transform)](bpy.ops.transform.html#bpy.ops.transform.from_gizmo) - [from_id() (bpy.types.KeyMapItems method)](bpy.types.KeyMapItems.html#bpy.types.KeyMapItems.from_id) - [from_image() (in module gpu.texture)](gpu.texture.html#gpu.texture.from_image) - [from_instancer (bpy.types.ShaderNodeTexCoord attribute)](bpy.types.ShaderNodeTexCoord.html#bpy.types.ShaderNodeTexCoord.from_instancer) - [(bpy.types.ShaderNodeUVMap attribute)](bpy.types.ShaderNodeUVMap.html#bpy.types.ShaderNodeUVMap.from_instancer) - [from_light() (bpy.types.InlineShaderNodes static method)](bpy.types.InlineShaderNodes.html#bpy.types.InlineShaderNodes.from_light) - [from_material() (bpy.types.InlineShaderNodes static method)](bpy.types.InlineShaderNodes.html#bpy.types.InlineShaderNodes.from_material) - [from_max_x (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_max_x) - [from_max_x_rot (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_max_x_rot) - [from_max_x_scale (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_max_x_scale) - [from_max_y (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_max_y) - [from_max_y_rot (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_max_y_rot) - [from_max_y_scale (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_max_y_scale) - [from_max_z (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_max_z) - [from_max_z_rot (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_max_z_rot) - [from_max_z_scale (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_max_z_scale) - [from_mesh() (bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.from_mesh) - [from_min_x (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_min_x) - [from_min_x_rot (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_min_x_rot) - [from_min_x_scale (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_min_x_scale) - [from_min_y (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_min_y) - [from_min_y_rot (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_min_y_rot) - [from_min_y_scale (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_min_y_scale) - [from_min_z (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_min_z) - [from_min_z_rot (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_min_z_rot) - [from_min_z_scale (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_min_z_scale) - [from_object() (bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.from_object) - [from_pydata() (bpy.types.Mesh method)](bpy.types.Mesh.html#bpy.types.Mesh.from_pydata) - [from_rotation_mode (bpy.types.TransformConstraint attribute)](bpy.types.TransformConstraint.html#bpy.types.TransformConstraint.from_rotation_mode) - [from_socket() (bpy.types.NodeTreeInterfaceSocket method)](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.from_socket) - [(bpy.types.NodeTreeInterfaceSocketBool method)](bpy.types.NodeTreeInterfaceSocketBool.html#bpy.types.NodeTreeInterfaceSocketBool.from_socket) - [(bpy.types.NodeTreeInterfaceSocketBundle method)](bpy.types.NodeTreeInterfaceSocketBundle.html#bpy.types.NodeTreeInterfaceSocketBundle.from_socket) - [(bpy.types.NodeTreeInterfaceSocketClosure method)](bpy.types.NodeTreeInterfaceSocketClosure.html#bpy.types.NodeTreeInterfaceSocketClosure.from_socket) - [(bpy.types.NodeTreeInterfaceSocketCollection method)](bpy.types.NodeTreeInterfaceSocketCollection.html#bpy.types.NodeTreeInterfaceSocketCollection.from_socket) - [(bpy.types.NodeTreeInterfaceSocketColor method)](bpy.types.NodeTreeInterfaceSocketColor.html#bpy.types.NodeTreeInterfaceSocketColor.from_socket) - [(bpy.types.NodeTreeInterfaceSocketFloat method)](bpy.types.NodeTreeInterfaceSocketFloat.html#bpy.types.NodeTreeInterfaceSocketFloat.from_socket) - [(bpy.types.NodeTreeInterfaceSocketFloatAngle method)](bpy.types.NodeTreeInterfaceSocketFloatAngle.html#bpy.types.NodeTreeInterfaceSocketFloatAngle.from_socket) - [(bpy.types.NodeTreeInterfaceSocketFloatColorTemperature method)](bpy.types.NodeTreeInterfaceSocketFloatColorTemperature.html#bpy.types.NodeTreeInterfaceSocketFloatColorTemperature.from_socket) - [(bpy.types.NodeTreeInterfaceSocketFloatDistance method)](bpy.types.NodeTreeInterfaceSocketFloatDistance.html#bpy.types.NodeTreeInterfaceSocketFloatDistance.from_socket) - [(bpy.types.NodeTreeInterfaceSocketFloatFactor method)](bpy.types.NodeTreeInterfaceSocketFloatFactor.html#bpy.types.NodeTreeInterfaceSocketFloatFactor.from_socket) - [(bpy.types.NodeTreeInterfaceSocketFloatFrequency method)](bpy.types.NodeTreeInterfaceSocketFloatFrequency.html#bpy.types.NodeTreeInterfaceSocketFloatFrequency.from_socket) - [(bpy.types.NodeTreeInterfaceSocketFloatPercentage method)](bpy.types.NodeTreeInterfaceSocketFloatPercentage.html#bpy.types.NodeTreeInterfaceSocketFloatPercentage.from_socket) - [(bpy.types.NodeTreeInterfaceSocketFloatTime method)](bpy.types.NodeTreeInterfaceSocketFloatTime.html#bpy.types.NodeTreeInterfaceSocketFloatTime.from_socket) - [(bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute method)](bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute.html#bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute.from_socket) - [(bpy.types.NodeTreeInterfaceSocketFloatUnsigned method)](bpy.types.NodeTreeInterfaceSocketFloatUnsigned.html#bpy.types.NodeTreeInterfaceSocketFloatUnsigned.from_socket) - [(bpy.types.NodeTreeInterfaceSocketFloatWavelength method)](bpy.types.NodeTreeInterfaceSocketFloatWavelength.html#bpy.types.NodeTreeInterfaceSocketFloatWavelength.from_socket) - [(bpy.types.NodeTreeInterfaceSocketGeometry method)](bpy.types.NodeTreeInterfaceSocketGeometry.html#bpy.types.NodeTreeInterfaceSocketGeometry.from_socket) - [(bpy.types.NodeTreeInterfaceSocketImage method)](bpy.types.NodeTreeInterfaceSocketImage.html#bpy.types.NodeTreeInterfaceSocketImage.from_socket) - [(bpy.types.NodeTreeInterfaceSocketInt method)](bpy.types.NodeTreeInterfaceSocketInt.html#bpy.types.NodeTreeInterfaceSocketInt.from_socket) - [(bpy.types.NodeTreeInterfaceSocketIntFactor method)](bpy.types.NodeTreeInterfaceSocketIntFactor.html#bpy.types.NodeTreeInterfaceSocketIntFactor.from_socket) - [(bpy.types.NodeTreeInterfaceSocketIntPercentage method)](bpy.types.NodeTreeInterfaceSocketIntPercentage.html#bpy.types.NodeTreeInterfaceSocketIntPercentage.from_socket) - [(bpy.types.NodeTreeInterfaceSocketIntUnsigned method)](bpy.types.NodeTreeInterfaceSocketIntUnsigned.html#bpy.types.NodeTreeInterfaceSocketIntUnsigned.from_socket) - [(bpy.types.NodeTreeInterfaceSocketMaterial method)](bpy.types.NodeTreeInterfaceSocketMaterial.html#bpy.types.NodeTreeInterfaceSocketMaterial.from_socket) - [(bpy.types.NodeTreeInterfaceSocketMatrix method)](bpy.types.NodeTreeInterfaceSocketMatrix.html#bpy.types.NodeTreeInterfaceSocketMatrix.from_socket) - [(bpy.types.NodeTreeInterfaceSocketMenu method)](bpy.types.NodeTreeInterfaceSocketMenu.html#bpy.types.NodeTreeInterfaceSocketMenu.from_socket) - [(bpy.types.NodeTreeInterfaceSocketObject method)](bpy.types.NodeTreeInterfaceSocketObject.html#bpy.types.NodeTreeInterfaceSocketObject.from_socket) - [(bpy.types.NodeTreeInterfaceSocketRotation method)](bpy.types.NodeTreeInterfaceSocketRotation.html#bpy.types.NodeTreeInterfaceSocketRotation.from_socket) - [(bpy.types.NodeTreeInterfaceSocketShader method)](bpy.types.NodeTreeInterfaceSocketShader.html#bpy.types.NodeTreeInterfaceSocketShader.from_socket) - [(bpy.types.NodeTreeInterfaceSocketString method)](bpy.types.NodeTreeInterfaceSocketString.html#bpy.types.NodeTreeInterfaceSocketString.from_socket) - [(bpy.types.NodeTreeInterfaceSocketStringFilePath method)](bpy.types.NodeTreeInterfaceSocketStringFilePath.html#bpy.types.NodeTreeInterfaceSocketStringFilePath.from_socket) - [(bpy.types.NodeTreeInterfaceSocketTexture method)](bpy.types.NodeTreeInterfaceSocketTexture.html#bpy.types.NodeTreeInterfaceSocketTexture.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVector method)](bpy.types.NodeTreeInterfaceSocketVector.html#bpy.types.NodeTreeInterfaceSocketVector.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVector2D method)](bpy.types.NodeTreeInterfaceSocketVector2D.html#bpy.types.NodeTreeInterfaceSocketVector2D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVector4D method)](bpy.types.NodeTreeInterfaceSocketVector4D.html#bpy.types.NodeTreeInterfaceSocketVector4D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration method)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D method)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D method)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection method)](bpy.types.NodeTreeInterfaceSocketVectorDirection.html#bpy.types.NodeTreeInterfaceSocketVectorDirection.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection2D method)](bpy.types.NodeTreeInterfaceSocketVectorDirection2D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection2D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection4D method)](bpy.types.NodeTreeInterfaceSocketVectorDirection4D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection4D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler method)](bpy.types.NodeTreeInterfaceSocketVectorEuler.html#bpy.types.NodeTreeInterfaceSocketVectorEuler.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler2D method)](bpy.types.NodeTreeInterfaceSocketVectorEuler2D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler2D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler4D method)](bpy.types.NodeTreeInterfaceSocketVectorEuler4D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler4D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor method)](bpy.types.NodeTreeInterfaceSocketVectorFactor.html#bpy.types.NodeTreeInterfaceSocketVectorFactor.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor2D method)](bpy.types.NodeTreeInterfaceSocketVectorFactor2D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor2D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor4D method)](bpy.types.NodeTreeInterfaceSocketVectorFactor4D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor4D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage method)](bpy.types.NodeTreeInterfaceSocketVectorPercentage.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage2D method)](bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage4D method)](bpy.types.NodeTreeInterfaceSocketVectorPercentage4D.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage4D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation method)](bpy.types.NodeTreeInterfaceSocketVectorTranslation.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation2D method)](bpy.types.NodeTreeInterfaceSocketVectorTranslation2D.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation2D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation4D method)](bpy.types.NodeTreeInterfaceSocketVectorTranslation4D.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation4D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity method)](bpy.types.NodeTreeInterfaceSocketVectorVelocity.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity2D method)](bpy.types.NodeTreeInterfaceSocketVectorVelocity2D.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity2D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity4D method)](bpy.types.NodeTreeInterfaceSocketVectorVelocity4D.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity4D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ method)](bpy.types.NodeTreeInterfaceSocketVectorXYZ.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ2D method)](bpy.types.NodeTreeInterfaceSocketVectorXYZ2D.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ2D.from_socket) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ4D method)](bpy.types.NodeTreeInterfaceSocketVectorXYZ4D.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ4D.from_socket) - [from_space_image_mode() (bpy.types.wmTools method)](bpy.types.wmTools.html#bpy.types.wmTools.from_space_image_mode) - [from_space_node() (bpy.types.wmTools method)](bpy.types.wmTools.html#bpy.types.wmTools.from_space_node) - [from_space_sequencer() (bpy.types.wmTools method)](bpy.types.wmTools.html#bpy.types.wmTools.from_space_sequencer) - [from_space_view3d_mode() (bpy.types.wmTools method)](bpy.types.wmTools.html#bpy.types.wmTools.from_space_view3d_mode) - [from_string() (bpy.types.Text method)](bpy.types.Text.html#bpy.types.Text.from_string) - [from_world() (bpy.types.InlineShaderNodes static method)](bpy.types.InlineShaderNodes.html#bpy.types.InlineShaderNodes.from_world) - [FromBMesh() (mathutils.bvhtree.mathutils.bvhtree.BVHTree class method)](mathutils.bvhtree.html#mathutils.bvhtree.mathutils.bvhtree.BVHTree.FromBMesh) - [FromObject() (mathutils.bvhtree.mathutils.bvhtree.BVHTree class method)](mathutils.bvhtree.html#mathutils.bvhtree.mathutils.bvhtree.BVHTree.FromObject) - [FromPolygons() (mathutils.bvhtree.mathutils.bvhtree.BVHTree class method)](mathutils.bvhtree.html#mathutils.bvhtree.mathutils.bvhtree.BVHTree.FromPolygons) - [front_facing_set() (in module gpu.state)](gpu.state.html#gpu.state.front_facing_set) - [front_svertex (freestyle.types.freestyle.types.TVertex attribute)](freestyle.types.html#freestyle.types.freestyle.types.TVertex.front_svertex) - [fuel_amount (bpy.types.FluidFlowSettings attribute)](bpy.types.FluidFlowSettings"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Strip.name`](bpy.types.Strip.html#bpy.types.Strip.name \"bpy.types.Strip.name\") - [`Strip.type`](bpy.types.Strip.html#bpy.types.Strip.type \"bpy.types.Strip.type\") - [`Strip.select`](bpy.types.Strip.html#bpy.types.Strip.select \"bpy.types.Strip.select\") - [`Strip.select_left_handle`](bpy.types.Strip.html#bpy.types.Strip.select_left_handle \"bpy.types.Strip.select_left_handle\") - [`Strip.select_right_handle`](bpy.types.Strip.html#bpy.types.Strip.select_right_handle \"bpy.types.Strip.select_right_handle\") - [`Strip.mute`](bpy.types.Strip.html#bpy.types.Strip.mute \"bpy.types.Strip.mute\") - [`Strip.lock`](bpy.types.Strip.html#bpy.types.Strip.lock \"bpy.types.Strip.lock\") - [`Strip.frame_final_duration`](bpy.types.Strip.html#bpy.types.Strip.frame_final_duration \"bpy.types.Strip.frame_final_duration\") - [`Strip.frame_duration`](bpy.types.Strip.html#bpy.types.Strip.frame_duration \"bpy.types.Strip.frame_duration\") - [`Strip.frame_start`](bpy.types.Strip.html#bpy.types.Strip.frame_start \"bpy.types.Strip.frame_start\") - [`Strip.frame_final_start`](bpy.types.Strip.html#bpy.types.Strip.frame_final_start \"bpy.types.Strip.frame_final_start\") - [`Strip.frame_final_end`](bpy.types.Strip.html#bpy.types.Strip.frame_final_end \"bpy.types.Strip.frame_final_end\") - [`Strip.frame_offset_start`](bpy.types.Strip.html#bpy.types.Strip.frame_offset_start \"bpy.types.Strip.frame_offset_start\") - [`Strip.frame_offset_end`](bpy.types.Strip.html#bpy.types.Strip.frame_offset_end \"bpy.types.Strip.frame_offset_end\") - [`Strip.channel`](bpy.types.Strip.html#bpy.types.Strip.channel \"bpy.types.Strip.channel\") - [`Strip.use_linear_modifiers`](bpy.types.Strip.html#bpy.types.Strip.use_linear_modifiers \"bpy.types.Strip.use_linear_modifiers\") - [`Strip.blend_type`](bpy.types.Strip.html#bpy.types.Strip.blend_type \"bpy.types.Strip.blend_type\") - [`Strip.blend_alpha`](bpy.types.Strip.html#bpy.types.Strip.blend_alpha \"bpy.types.Strip.blend_alpha\") | - [`Strip.effect_fader`](bpy.types.Strip.html#bpy.types.Strip.effect_fader \"bpy.types.Strip.effect_fader\") - [`Strip.use_default_fade`](bpy.types.Strip.html#bpy.types.Strip.use_default_fade \"bpy.types.Strip.use_default_fade\") - [`Strip.color_tag`](bpy.types.Strip.html#bpy.types.Strip.color_tag \"bpy.types.Strip.color_tag\") - [`Strip.modifiers`](bpy.types.Strip.html#bpy.types.Strip.modifiers \"bpy.types.Strip.modifiers\") - [`Strip.show_retiming_keys`](bpy.types.Strip.html#bpy.types.Strip.show_retiming_keys \"bpy.types.Strip.show_retiming_keys\") - [`EffectStrip.use_deinterlace`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_deinterlace \"bpy.types.EffectStrip.use_deinterlace\") - [`EffectStrip.alpha_mode`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.alpha_mode \"bpy.types.EffectStrip.alpha_mode\") - [`EffectStrip.use_flip_x`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_flip_x \"bpy.types.EffectStrip.use_flip_x\") - [`EffectStrip.use_flip_y`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_flip_y \"bpy.types.EffectStrip.use_flip_y\") - [`EffectStrip.use_float`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_float \"bpy.types.EffectStrip.use_float\") - [`EffectStrip.use_reverse_frames`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_reverse_frames \"bpy.types.EffectStrip.use_reverse_frames\") - [`EffectStrip.color_multiply`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.color_multiply \"bpy.types.EffectStrip.color_multiply\") - [`EffectStrip.multiply_alpha`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.multiply_alpha \"bpy.types.EffectStrip.multiply_alpha\") - [`EffectStrip.color_saturation`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.color_saturation \"bpy.types.EffectStrip.color_saturation\") - [`EffectStrip.strobe`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.strobe \"bpy.types.EffectStrip.strobe\") - [`EffectStrip.transform`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.transform \"bpy.types.EffectStrip.transform\") - [`EffectStrip.crop`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.crop \"bpy.types.EffectStrip.crop\") - [`EffectStrip.use_proxy`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_proxy \"bpy.types.EffectStrip.use_proxy\") - [`EffectStrip.proxy`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.proxy \"bpy.types.EffectStrip.proxy\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with GPencilSculptGuide(bpy_struct) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# GPencilSculptGuide(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.GPencilSculptGuide(*bpy_struct*)\n: Guides for drawing\n\n angle\n : Direction of lines\n\n Type:\n : float in [-6.28319, 6.28319], default 0.0\n\n angle_snap\n : Angle snapping\n\n Type:\n : float in [-6.28319, 6.28319], default 0.0\n\n location\n : Custom reference point for guides\n\n Type:\n : float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)\n\n reference_object\n : Object used for reference point\n\n Type:\n : [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\")\n\n reference_point\n : Type of speed guide\n\n - `CURSOR`\n Cursor – Use cursor as reference point.\n - `CUSTOM`\n Custom – Use custom reference point.\n - `OBJECT`\n Object – Use object as reference point.\n\n Type:\n : enum in [`'CURSOR'`, `'CUSTOM'`, `'OBJECT'`], default `'CURSOR'`\n\n spacing\n : Guide spacing\n\n Type:\n : float in [0, inf], default 20.0\n\n type\n : Type of speed guide\n\n - `CIRCULAR`\n Circular – Use single point to create rings.\n - `RADIAL`\n Radial – Use single point as direction.\n - `PARALLEL`\n Parallel – Parallel lines.\n - `GRID`\n Grid – Grid allows horizontal and vertical lines.\n - `ISO`\n Isometric – Grid allows isometric and vertical lines.\n\n Type:\n : enum in [`'CIRCULAR'`, `'RADIAL'`, `'PARALLEL'`, `'GRID'`, `'ISO'`], default `'CIRCULAR'`\n\n use_guide\n : Enable speed guides\n\n Type:\n : boolean, default False\n\n use_snapping\n : Enable snapping to guides angle or spacing options\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : [type](#bpy.types.GPencilSculptGuide.type \"bpy.types.GPencilSculptGuide.type\")"}]} {"conversations": [{"role": "user", "content": "Explain Notes in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "It is possible that this node will put out a value set that has values beyond the normal range,\ni.e. values greater than one and less than zero.\nIf you will be using the output to mix with other images in the normal range,\nyou should clamp the values using the Map Value node (with the Min and Max enabled),\nor put through a Color Ramp node (with all normal defaults).\n\n[[image reference removed]](../../../../_images/compositing_types_color_bright-contrast_clamp-values.png)\n\nClamp the values to normal range.\n\nEither of these nodes will scale the values back to normal range.\nIn the example image, we want to intensify the specular pass.\nThe bottom thread shows what happens if we do not clamp the values;\nthe specular pass has a value much less than one in the dark areas;\nwhen added to the medium gray, it makes black. Passing the brightened image through either\nthe Map Value or the Color Ramp node produces the desired effect."}]} {"conversations": [{"role": "user", "content": "How do I use Using Blender From The Command Line in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Using Blender From The Command Line\n\nThe *Console Window*, also called a *Terminal*, is an operating system text window that displays\nmessages about Blender’s operations, status, and internal errors.\n\nWhen Blender is manually started from a terminal,\nBlender output is shown in the *Console Window* it is started from.\n\nUse Cases:\n\n- For [rendering animation](render.xhtml#command-line-render).\n- For automation and batch processing which require launching Blender\n with different [arguments](arguments.xhtml#command-line-args).\n- For Python development, to see the output of the `print()` function.\n- If Blender exits unexpectedly, the messages may indicate the cause or error.\n- When troubleshooting, to see the output of `--debug` messages.\n\nSee: [Launching from the Command Line](launch/index.xhtml#command-line-launch-index)\nfor specific instructions on launching Blender from the command line."}]} {"conversations": [{"role": "user", "content": "What is Replace Material Node and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Replace Material Node\n\n[[image reference removed]](../../../../_images/node-types_GeometryNodeReplaceMaterial.webp)\n\nThe *Replace Material* node swaps one material with another.\nReplacing a material with this node is more efficient than creating a selection of all faces\nwith the old material with the [Material Selection Node](material_selection.html)\nand then using the [Set Material Node](set_material.html)."}]} {"conversations": [{"role": "user", "content": "How do I use Set Position Node in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Set Position Node\n\n[image reference removed]\n\nThe *Set Position* node controls the location of each point, the same way as controlling\nthe `position` attribute.\nIf the input geometry contains instances, this node will affect the location of the origin of each instance.\n\nThe input node for this data is the [Position Node](../read/position.xhtml)."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for MaterialGPencilStyle(bpy_struct), preserving all code examples."}, {"role": "assistant", "content": "# MaterialGPencilStyle(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.MaterialGPencilStyle(*bpy_struct*)\n: alignment_mode\n : Defines how align Dots and Boxes with drawing path and object rotation\n\n - `PATH`\n Path – Follow stroke drawing path and object rotation.\n - `OBJECT`\n Object – Follow object rotation only.\n - `FIXED`\n Fixed – Do not follow drawing path or object rotation and keeps aligned with viewport.\n\n Type:\n : enum in [`'PATH'`, `'OBJECT'`, `'FIXED'`], default `'PATH'`\n\n alignment_rotation\n : Additional rotation applied to dots and square texture of strokes. Only applies in texture shading mode.\n\n Type:\n : float in [-1.5708, 1.5708], default 0.0\n\n color\n : Type:\n : float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)\n\n fill_color\n : Color for filling region bounded by each stroke\n\n Type:\n : float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)\n\n fill_image\n : Type:\n : [`Image`](bpy.types.Image.html#bpy.types.Image \"bpy.types.Image\")\n\n fill_style\n : Select style used to fill strokes\n\n - `SOLID`\n Solid – Fill area with solid color.\n - `GRADIENT`\n Gradient – Fill area with gradient color.\n - `TEXTURE`\n Texture – Fill area with image texture.\n\n Type:\n : enum in [`'SOLID'`, `'GRADIENT'`, `'TEXTURE'`], default `'SOLID'`\n\n flip\n : Flip filling colors\n\n Type:\n : boolean, default False\n\n ghost\n : Display strokes using this color when showing onion skins\n\n Type:\n : boolean, default False\n\n gradient_type\n : Select type of gradient used to fill strokes\n\n - `LINEAR`\n Linear – Fill area with gradient color.\n - `RADIAL`\n Radial – Fill area with radial gradient.\n\n Type:\n : enum in [`'LINEAR'`, `'RADIAL'`], default `'LINEAR'`\n\n hide\n : Set color Visibility\n\n Type:\n : boolean, default False\n\n is_fill_visible\n : True when opacity of fill is set high enough to be visible\n\n Type:\n : boolean, default False, (readonly)\n\n is_stroke_visible\n : True when opacity of stroke is set high enough to be visible\n\n Type:\n : boolean, default False, (readonly)\n\n lock\n : Protect color from further editing and/or frame changes\n\n Type:\n : boolean, default False\n\n mix_color\n : Color for mixing with primary filling color\n\n Type:\n : float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)\n\n mix_factor\n : Mix Factor\n\n Type:\n : float in [0, 1], default 0.0\n\n mix_stroke_factor\n : Mix Stroke Factor\n\n Type:\n : float in [0, 1], default 0.0\n\n mode\n : Select line type for strokes\n\n - `LINE`\n Line – Draw strokes using a continuous line.\n - `DOTS`\n Dots – Draw strokes using separated dots.\n - `BOX`\n Squares – Draw strokes using separated squares.\n\n Type:\n : enum in [`'LINE'`, `'DOTS'`, `'BOX'`], default `'LINE'`\n\n pass_index\n : Index number for the “Color Index” pass\n\n Type:\n : int in [0, 32767], default 0\n\n pixel_size\n : Texture Pixel Size factor along the stroke\n\n Type:\n : float in [1, 5000], default 0.0\n\n show_fill\n : Show stroke fills of this material\n\n Type:\n : boolean, default False\n\n show_stroke\n : Show stroke lines of this material\n\n Type:\n : boolean, default False\n\n stroke_image\n : Type:\n : [`Image`](bpy.types.Image.html#bpy.types.Image \"bpy.types.Image\")\n\n stroke_style\n : Select style used to draw strokes\n\n - `SOLID`\n Solid – Draw strokes with solid color.\n - `TEXTURE`\n Texture – Draw strokes using texture.\n\n Type:\n : enum in [`'SOLID'`, `'TEXTURE'`], default `'SOLID'`\n\n texture_angle\n : Texture Orientation Angle\n\n Type:\n : float in [-inf, inf], default 0.0\n\n texture_clamp\n : Do not repeat texture and clamp to one instance only\n\n Type:\n : boolean, default False\n\n texture_offset\n : Shift Texture in 2d Space\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 2 items in [-inf, inf], default (0.0, 0.0)\n\n texture_scale\n : Scale Factor for Texture\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 2 items in [-inf, inf], default (0.0, 0.0)\n\n use_fill_holdout\n : Remove the color from underneath this stroke by using it as a mask\n\n Type:\n : boolean, default False\n\n use_overlap_strokes\n : Disable stencil and overlap self intersections with alpha materials\n\n Type:\n : boolean, default False\n\n use_stroke_holdout\n : Remove the color from underneath this stroke by using it as a mask\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use AssetTags(bpy_struct) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# AssetTags(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.AssetTags(*bpy_struct*)\n: Collection of custom asset tags\n\n new(*name*, *\\**, *skip_if_exists=False*)\n : Add a new tag to this asset\n\n Parameters:\n : - **name** (*string**,* *(**never None**)*) – Name\n - **skip_if_exists** (*boolean**,* *(**optional**)*) – Skip if Exists, Do not add a new tag if one of the same type already exists\n\n Returns:\n : New tag\n\n Return type:\n : [`AssetTag`](bpy.types.AssetTag.html#bpy.types.AssetTag \"bpy.types.AssetTag\")\n\n remove(*tag*)\n : Remove an existing tag from this asset\n\n Parameters:\n : **tag** ([`AssetTag`](bpy.types.AssetTag.html#bpy.types.AssetTag \"bpy.types.AssetTag\"), (never None)) – Removed tag\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Mesh Filters in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Applies a deformation to all vertices in the mesh at the same time.\nMasking, auto-masking and visibility will be taken into account.\n\nTo use these operators, click and drag away from left to right\nor from right to left for a negative effect.\n\nSmooth\n: Smooths the positions of the vertices to either polish surfaces or remove volume from larger shapes.\n Especially useful to fix most of the artifacts of the voxel remesher.\n This filter works similar to the [Smooth](../brushes/smooth.html) brush.\n\nSurface Smooth\n: Eliminates irregularities of the mesh by making the positions\n of the vertices more uniform while preserving the volume of the object.\n This filter works similar to the *Surface* deformation type of the\n [Smooth](../brushes/smooth.html) brush.\n\nInflate\n: Displaces vertices uniformly along their normal.\n This filter works similar to the [Inflate](../brushes/inflate.html) brush.\n\nRelax Topology\n: Tries to create an even distribution of quads without deforming the volume of the mesh.\n This filter works the same as holding `Shift` with the\n [Slide Relax](../brushes/slide_relax.html) brush.\n\nRelax Face Sets\n: This will remove the jagged lines visible after drawing or creating a face set.\n This filter works the same as holding `Shift` with the\n [Draw Face Set](../brushes/draw_facesets.html) brush.\n\nSharpen\n: Sharpens and smooths the mesh based on its curvature,\n resulting in pinching hard edges and polishing flat surfaces.\n Especially useful when sculpting hard surfaces and stylized models\n with creasing and flattening brushes.\n\nEnhance Details\n: Increases the high frequency surface details of the mesh\n by intensifying the difference between creases and valleys.\n This filter works similar to the inverted direction of the\n [Smooth](../brushes/smooth.html) brush.\n\nErase Multires Displacement\n: Deletes displacement information of\n the [Multires Modifier](../../../modeling/modifiers/generate/multiresolution.html),\n resetting the mesh to a regular subdivision surface result.\n This can be used to reset parts of the sculpt or to fix reprojection artifacts\n after applying a [Shrinkwrap Modifier](../../../modeling/modifiers/deform/shrinkwrap.html).\n\n Negative strokes will intensify the displacement details,\n this method works similar to *Enhance Details* and can give better results in some circumstances.\n\nRandomize\n: Randomly moves vertices along the vertex normal.\n This filter works similar to the [Randomize Transform](../../../scene_layout/object/editing/transform/randomize.html#bpy-ops-object-randomize-transform)."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Greasepenciloutlinemodifier and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "de) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GreasePencilOutlineModifier(Modifier) ¶ base classes — bpy_struct , Modifier class bpy.types. GreasePencilOutlineModifier ( Modifier ) ¶ Outline of Strokes modifier from camera view invert_layer_filter ¶ Invert layer filter Type : boolean, default False invert_layer_pass_filter ¶ Invert layer pass filter Type : boolean, default False invert_material_filter ¶ Invert material filter Type : boolean, default False invert_material_pass_filter ¶ Invert material pass filter Type : boolean, default False layer_pass_filter ¶ Layer pass filter Type : int in [0, 100], default 0 material_filter ¶ Material used for filtering Type : Material material_pass_filter ¶ Material pass Type : int in [0, 100], default 0 object ¶ Target object to define stroke start Type : Object open_influence_panel ¶ Type : boolean, default False outline_material ¶ Material used for outline strokes Type : Material sample_length ¶ Type : float in [-inf, inf], default 0.0 subdivision ¶ Number of subdivisions Type : int in [0, 10], default 3 thickness ¶ Thickness of the perimeter stroke Type : int in [1, 1000], default 1 tree_node_filter ¶ Layer name Type : string, default “”, (never None) use_keep_shape ¶ Try to keep global shape Type : boolean, default True use_layer_group_filter ¶ Filter by layer group name Type : boolean, default False use_layer_pass_filter ¶ Use layer pass filter Type : boolean, default False use_material_pass_filter ¶ Use material pass filter Type : boolean, default False classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Modifier.name Modifier.type Modifier.show_viewport Modifier.show_render Modifier.show_in_editmode Modifier.show_on_cage Modifier.show_expanded Modifier.is_active Modifier.use_pin_to_last Modifier.is_override_data Modifier.use_apply_on_spline Modifier.execution_time Modifier.persistent_uid Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Modifier.bl_rna_get_subclass Modifier.bl_rna_get_subclass_py Next GreasePencilShrinkwrapModifier(Modifier) Previous GreasePencilOpacityModifier(Modifier) Copyright © Blender Authors Made with Furo Report issue on this page On this page GreasePencilOutlineModifier(Modifier) GreasePencilOutlineModifier GreasePencilOutlineModifier.invert_layer_filter GreasePencilOutlineModifier.invert_layer_pass_filter GreasePencilOutlineModifier.invert_material_filter GreasePencilOutlineModifier.invert_material_pass_filter GreasePencilOutlineModifier.layer_pass_filter GreasePencilOutlineModifier.material_filter GreasePencilOutlineModifier.material_pass_filter GreasePencilOutlineModifier.object GreasePencilOutlineModifier.open_influence_panel GreasePencilOutlineModifier.outline_material GreasePencilOutlineModifier.sample_length GreasePencilOutlineModifier.subdivision GreasePencilOutlineModifier.thickness GreasePencilOutlineModifier.tree_node_filter GreasePencilOutlineModifier.use_keep_shape GreasePencilOutlineModifier.use_layer_group_filter GreasePencilOutlineModifier.use_layer_pass_filter GreasePencilOutlineModifier.use_material_pass_filter GreasePencilOutlineModifier.bl_rna_get_subclass() GreasePencilOutlineModifier.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Compositornodecrop, preserving all code examples."}, {"role": "assistant", "content": "oMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) No"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Functionnodematrixdeterminant and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "odeCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_s"}]} {"conversations": [{"role": "user", "content": "Explain NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`NodeTreeInterfaceItem`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem \"bpy.types.NodeTreeInterfaceItem\"), [`NodeTreeInterfaceSocket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket \"bpy.types.NodeTreeInterfaceSocket\")\n\n*class* bpy.types.NodeTreeInterfaceSocketFloatDistance(*NodeTreeInterfaceSocket*)\n: Floating-point number socket of a node\n\n default_value\n : Input value used for unconnected socket\n\n Type:\n : float in [-inf, inf], default 0.0\n\n max_value\n : Maximum value\n\n Type:\n : float in [-inf, inf], default 0.0\n\n min_value\n : Minimum value\n\n Type:\n : float in [-inf, inf], default 0.0\n\n subtype\n : Subtype of the default value\n\n Type:\n : enum in [`'DEFAULT'`], default `'DEFAULT'`\n\n draw(*context*, *layout*)\n : Draw interface socket settings\n\n Parameters:\n : **layout** ([`UILayout`](bpy.types.UILayout.html#bpy.types.UILayout \"bpy.types.UILayout\"), (never None)) – Layout, Layout in the UI\n\n init_socket(*node*, *socket*, *data_path*)\n : Initialize a node socket instance\n\n Parameters:\n : - **node** ([`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), (never None)) – Node, Node of the socket to initialize\n - **socket** ([`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), (never None)) – Socket, Socket to initialize\n - **data_path** (*string**,* *(**never None**)*) – Data Path, Path to specialized socket data\n\n from_socket(*node*, *socket*)\n : Setup template parameters from an existing socket\n\n Parameters:\n : - **node** ([`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), (never None)) – Node, Node of the original socket\n - **socket** ([`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), (never None)) – Socket, Original socket\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Operation\n: The mathematical operator to be applied to the input values:\n\n Functions\n : Add:\n : The sum of the two values.\n\n Subtract:\n : The difference between the two values.\n\n Multiply:\n : The product of the two values.\n\n Divide:\n : The division of the first value by the second value.\n\n Multiply Add:\n : The sum of the product of the two values with *Addend*.\n\n Absolute:\n : The input value is read without regard to its sign.\n This turns negative values into positive values.\n\n Negate:\n : Changes the sign of the input value.\n\n Power:\n : The *Base* raised to the power of *Exponent*.\n\n Comparison\n : Minimum:\n : Outputs the smallest of the input values.\n\n Maximum:\n : Outputs the largest of two input values.\n\n Sign:\n : Extracts the sign of the input value. All positive numbers\n will output 1. All negative numbers will output -1. And 0 will output 0.\n\n Rounding\n : Divide Round:\n : Divide the values and round the result toward zero.\n\n Divide Floor:\n : Divide the values and floor the result down to the nearest integer.\n\n Divide Ceiling:\n : Divide the values and ceil the result up to the nearest integer .\n\n Floored Modulo:\n : Returns the positive remainder of a division operation.\n\n Modulo:\n : Outputs the remainder once the first value is divided by the second value.\n\n Greatest Common Divisor:\n : The largest positive integer that divides into each of the values.\n\n Least Common Multiple:\n : The smallest positive integer that is divisible by both values."}]} {"conversations": [{"role": "user", "content": "What is Writing Camera Shaders and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "### Inputs\n\nThe primary input to the camera shader is the sensor position. This is provided by the function\n`camera_shader_raster_position()`, which returns a point whose X and Y components store the\nposition within the image in the range of 0-1.\n\nIn order to support random sampling in the shader, a pair of random numbers is provided by\n`camera_shader_random_sample()`, which returns a vector containing random numbers in its\nX and Y components. For the particular case of sampling the aperture, it’s better\nto use the `cam:aperture_position` attribute (see below) to be compatible with Blender’s usual\naperture options.\n\n### Outputs\n\nThe shader is expected to output three variables:\n: - `position`, a variable of type `point` which contains the origin of the generated ray.\n - `direction`, a variable of type `vector` which contains the normalized direction of the generated ray.\n - `throughput`, a variable of type `color` which contains the throughput of the ray - a weighting factor\n\nthat can be used to dim or tint the resulting color seen by the camera.\n\nBoth `position` and `direction` are in camera coordinates, where the origin is the position of\nthe camera itself, the positive Z axis is the view direction, and the positive Y axis is up.\n\nIf `throughput` is black, the resulting ray is skipped. This can be used to e.g. indicate\ninvalid rays for panoramic mappings.\n\n### Attributes\n\nSince camera shaders are not shaders in the traditional sense, many of OSL’s features such as closures\nor geometry-related attributes are not available.\n\nInstead, the following camera-specific attributes are available through `getattribute()`:\n\n`cam:sensor_size`\n: Size of the camera sensor in millimeters, as set in the\n [Camera properties](../../cameras.xhtml#bpy-types-camera-sensor-fit).\n\n`cam:image_resolution`\n: Resolution of the rendered image.\n\n`cam:focal_distance`\n: Focal distance of the camera in millimeters, as set in the\n [Depth of Field properties](../../cameras.xhtml#bpy-types-cameradofsettings).\n\n`cam:aperture_aspect_ratio`\n: Aspect ratio of the camera aperture, as set in the\n [Depth of Field properties](../../cameras.xhtml#bpy-types-cameradofsettings).\n\n`cam:aperture_size`\n: Size of the camera aperture, as set in the\n [Depth of Field properties](../../cameras.xhtml#bpy-types-cameradofsettings).\n\n`cam:aperture_position`\n: A random position on the aperture, taking into account its size, shape and aspect ratio as set\n in the [Depth of Field properties](../../cameras.xhtml#bpy-types-cameradofsettings). Note that this uses the\n same random numbers as provided by camera_shader_random_sample(), so avoid using both as it\n would lead to correlation issues.\n\n### Derivatives\n\nFor some features such as the Wireframe node, Cycles needs derivatives of the ray origin and\ndirection with respect to image X and Y coordinates.\n\nBy default, OSL auto-differentiation will be used to compute these. For advanced cases where you\ncan compute the derivatives more accurately or efficiently, you can make your shader output four\nadditional variables named `dPdx`, `dPdy`, `dDdx` and `dDdy`. If any of these are present, their\nvalues will be used instead. Note that you can not mix both options - either all or none must be\nexplicitly provided.\n\n### Parameters\n\nShaders can define additional input parameters. These will be exposed to the user in the Camera\nproperties panel, under the Lens options.\n\nTo further control how they are presented, the following OSL metadata can be used:\n\n`[[ string help = \"This is a parameter\" ]]`\n: Description of the parameter, shown in the tooltip.\n\n`[[ float sensitivity = 0.25 ]]`\n: How far to increment/decrement the parameter when dragging/clicking.\n\n`[[ int digits = 2 ]]`\n: How many digits are displayed for numerical parameters.\n\n`[[ float min = -5, float max = 5 ]]`\n: What range the property can take on.\n\n`[[ int slider = 1, float slidermin = -4, float slidermax = 4 ]]`\n: Display the property as a slider with the given range.\n\n`[[ string widget = \"boolean\" ]]`\n: Display the `` `int` `` property as a checkbox, resulting in values 0 or 1.\n\n### An Example\n\nThis is a very basic shader implementing a perspective camera:\n\n```\nshader perspective_camera(\n float focal_length = 90.0 [[ float sensitivity = 0.2, float min = 0 ]],\n output point position = 0.0,\n output vector direction = 0.0,\n output color throughput = 1.0) {\n vector sensor_size;\n getattribute(\"cam:sensor_size\", sensor_size);\n\n point Pcam = camera_shader_raster_position() - point(0.5);\n Pcam *= sensor_size / focal_length;\n direction = normalize(vector(Pcam.x, Pcam.y, 1.0));\n}\n```\n\nMore examples can be found in Text Editor ‣ Templates ‣ Open Shading Language."}]} {"conversations": [{"role": "user", "content": "What is Relative Paths and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Many blend-files reference external images or other linked blend-files.\nA path tells Blender where to look for these files.\nIf the external files are moved, the blend-file that references them will not look right.\n\nWhen you specify one of these external files, the default option is to make the path relative.\nBlender stores a partial path evaluated relative to the directory location of the referencing blend-file.\nThis choice helps when you need to reorganize folders or move your files.\n\nWith a relative path, you can move the blend-file to a new location provided\nthe externally linked files are moved along with it.\nFor example, you could send someone a folder that contains a blend-file\nand a subfolder of external images that it references.\n\nWhen relative paths are supported, the File Browser provides a *Relative Path* checkbox,\nwhen entering the path into a text field, use a double slash prefix (`//`) to make it so.\n\nRelative paths are the default but this can be changed\nin the [File](../../editors/preferences/file_paths.xhtml) tab of the *Preferences*."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Simple in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Size\n: A multiplier for children size.\n\nRandom Size\n: Random variation to the size of child particles.\n\nRadius\n: The radius in which the children are distributed around their parents.\n This is 3D, so children may be emitted higher or lower than their parents.\n\nRoundness\n: The roundness of the children around their parents. Either in a sphere (1.0) or in-plane (0.0)."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") | - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`LineStyleModifier.bl_rna_get_subclass`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass \"bpy.types.LineStyleModifier.bl_rna_get_subclass\") - [`LineStyleModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass_py \"bpy.types.LineStyleModifier.bl_rna_get_subclass_py\") - [`LineStyleGeometryModifier.bl_rna_get_subclass`](bpy.types.LineStyleGeometryModifier.html#bpy.types.LineStyleGeometryModifier.bl_rna_get_subclass \"bpy.types.LineStyleGeometryModifier.bl_rna_get_subclass\") - [`LineStyleGeometryModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleGeometryModifier.html#bpy.types.LineStyleGeometryModifier.bl_rna_get_subclass_py \"bpy.types.LineStyleGeometryModifier.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Enumpropertyitem in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "reNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar EnumPropertyItem(bpy_struct) ¶ base class — bpy_struct class bpy.types. EnumPropertyItem ( bpy_struct ) ¶ Definition of a choice in an RNA enum property description ¶ Description of the item’s purpose Type : string, default “”, (readonly, never None) icon ¶ Icon of the item Type : enum in Icon Items , default 'NONE' , (readonly) identifier ¶ Unique name used in the code and scripting Type : string, default “”, (readonly, never None) name ¶ Human readable name Type : string, default “”, (readonly, never None) value ¶ Value of the item Type : int in [0, inf], default 0, (readonly) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ EnumProperty.enum_items EnumProperty.enum_items_static EnumProperty.enum_items_static_ui KeyMap.modal_event_values Struct.property_tags Next EvaluateClosureNodeViewerPathElem(ViewerPathElem) Previous EnumProperty(Property) Copyright © Blender Authors Made with Furo Report issue on this page On this page EnumPropertyItem(bpy_struct) EnumPropertyItem EnumPropertyItem.description EnumPropertyItem.icon EnumPropertyItem.identifier EnumPropertyItem.name EnumPropertyItem.value EnumPropertyItem.bl_rna_get_subclass() EnumPropertyItem.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Themefontstyle: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "ometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) 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GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) 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InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_s"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") | - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py\") - [`NodeTreeInterfaceSocket.bl_system_properties_get`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get \"bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get\") - [`NodeTreeInterfaceSocket.draw`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.draw \"bpy.types.NodeTreeInterfaceSocket.draw\") - [`NodeTreeInterfaceSocket.init_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.init_socket \"bpy.types.NodeTreeInterfaceSocket.init_socket\") - [`NodeTreeInterfaceSocket.from_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.from_socket \"bpy.types.NodeTreeInterfaceSocket.from_socket\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Filters from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Filters\n\nFilters are tools which provide an alternative way of sculpting, because they do not rely on a brush radius.\nInstead they will affect any vertices that are visible and not masked.\n\n[image reference removed]\n\nThe strength is controlled by click & dragging from left to right.\nThe position of the cursor can be used to only affect specific areas, if auto-masking is used.\n\nMany of the same brush types are also available as a filter type.\nThis way much of the mesh can simultaneously be smoothed, colored or have some cloth simulation applied."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Movietrackingobjectplanetracks: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "ureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar MovieTrackingObjectPlaneTracks(bpy_struct) ¶ base class — bpy_struct class bpy.types. MovieTrackingObjectPlaneTracks ( bpy_struct ) ¶ Collection of tracking plane tracks active ¶ Active track in this tracking data object Type : MovieTrackingTrack classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ MovieTrackingObject.plane_tracks Next MovieTrackingObjectTracks(bpy_struct) Previous MovieTrackingObject(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectPlaneTracks MovieTrackingObjectPlaneTracks.active MovieTrackingObjectPlaneTracks.bl_rna_get_subclass() MovieTrackingObjectPlaneTracks.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Functionnodeintegermath in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "de) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar FunctionNodeIntegerMath(FunctionNode) ¶ base classes — bpy_struct , Node , NodeInternal , FunctionNode class bpy.types. FunctionNodeIntegerMath ( FunctionNode ) ¶ Perform various math operations on the given integer inputs operation ¶ Type : enum in Node Integer Math Items , default 'ADD' classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py FunctionNode.bl_rna_get_subclass FunctionNode.bl_rna_get_subclass_py Next FunctionNodeInvertMatrix(FunctionNode) Previous FunctionNodeInputVector(FunctionNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page FunctionNodeIntegerMath(FunctionNode) FunctionNodeIntegerMath FunctionNodeIntegerMath.operation FunctionNodeIntegerMath.is_registered_node_type() FunctionNodeIntegerMath.input_template() FunctionNodeIntegerMath.output_template() FunctionNodeIntegerMath.bl_rna_get_subclass() FunctionNodeIntegerMath.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Describe Built-in Color Spaces from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Blender’s OCIO configuration file is equipped by default to read/write files in these color spaces\n\n### Display\n\nColor spaces for displays and image files.\n\nsRGB:\n: Standard RGB display space using Rec. 709 chromaticities and a D65 white point.\n\nRec.2020:\n: BT.2020 2.4 Exponent EOTF Display.\n\nRec.1886:\n: BT.1886 2.4 Exponent EOTF Display, commonly used for TVs.\n\nDisplay P3:\n: Apple’s Display P3 with sRGB compound (piece-wise) encoding transfer function, common on Mac devices.\n\nRec.2100 PQ:\n: For high dynamic range images and video with Rec.2020 wide gamut, up to 10000 nits.\n\nRec.2100 HLG:\n: For high dynamic range images and video with Rec.2020 wide gamut, up to 1000 nits.\n\n### Linear\n\nColor spaces commonly used for OpenEXR files.\n\nWorking Space:\n: The linear working space of the current blend file,\n that is used by default in compositing, shader and geometry nodes.\n\nLinear Rec.709:\n: Linear BT.709 chromaticities with illuminant D65 white point.\n\nLinear Rec.2020:\n: Linear BT.2020 with illuminant D65 white point.\n\nACEScg:\n: An ACES color space that is designed to be used for rendering and compositing.\n It uses the AP1 color primaries, a D60 white point, and a linear transfer function.\n The standard working space in ACES workflows.\n\nACES2065-1:\n: An ACES color space using the AP0 color primaries, a D60 white point and a linear transfer function.\n This color space is meant to store and transfer data, preserving the most information possible.\n Commonly used for delivery and archival in ACES workflows.\n\nLinear FilmLight E-Gamut:\n: Linear E-Gamut with illuminant D65 white point.\n\nLinear DCI-P3 D65:\n: Linear DCI-P3 with illuminant D65 white point.\n\nLinear CIE-XYZ E:\n: 1931 CIE XYZ standard with assumed illuminant E white point.\n\nLinear CIE-XYZ D65:\n: 1931 CIE XYZ with adapted illuminant D65 white point.\n\n### Other\n\nNon-Color:\n: Generic data that is not color, will not apply any color transform (e.g. normal maps or displacement maps).\n\nWorking Space:\n: Uses the [File](#bpy-types-blendfilecolorspace-working-space)\n color space defined in the scene’s color management settings.\n\n### Log\n\nACEScc:\n: ACES color correction space, using AP1 primaries.\n\nACEScct:\n: ACES color correction space with toe, using AP1 primaries.\n\nAgX Log:\n: Intermediate log color space of AgX view transform.\n\nFilmic Log:\n: Intermediate log color space of Filmic view transform.\n\n### Utilities\n\nColor spaces corresponding to view transforms. These color spaces can\nbe used for background images that should not be affected by the view\ntransform, while everything else in the scene is affected.\n\nACES 1.3 sRGB:\n: ACES 1.3 view transform\n\nACES 2.0 sRGB:\n: ACES 2.0 view transform\n\nAgX Base sRGB:\n: AgX view transform\n\nFilmic sRGB:\n: Filmic view transform\n\nKhronos PBR Neutral sRGB:\n: Khronos PBR Neutral view transform"}]} {"conversations": [{"role": "user", "content": "How do I use Key Menu in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Most items in this menu are documented on the Graph Editor’s [Editing F-Curves](../graph_editor/fcurves/editing.xhtml) page.\nOne important difference is that scaling keyframes in the Dope Sheet Editor only moves them along the time axis\n(with the Playhead serving as the pivot point); it doesn’t change their values.\n\nThe Dope Sheet editor has the following additional menu items:\n\nSlide `Shift`-`T`\n: Lets you stretch one set of keyframes across time while compressing an adjacent set to compensate,\n leaving the combined duration the same.\n\n To use this operator, first select a range of three or more keyframes, then place the mouse cursor\n somewhere in the middle and press `Shift`-`T`. The range will be temporarily split in two\n at the location of the cursor, indicated by a dashed vertical line.\n If you now move the mouse, the two halves of the range will change in length,\n and the keyframes within them will move accordingly. Click `LMB` to confirm or `RMB` to cancel.\n\nKeyframe Type `R`\n: Sets the [type](../../animation/keyframes/introduction.xhtml#keyframe-type) of the selected keyframes."}]} {"conversations": [{"role": "user", "content": "Explain Duplicate in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Duplicate a strip to make an unlinked copy;\ndrag it to a time and channel, and drop it by `LMB` click.\n\nFor strips that reference an ID, for example scene strips, this will\nduplicate the scene and use this new scene in the duplicated strip."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with CompositorNodeCustomGroup(CompositorNode) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# CompositorNodeCustomGroup(CompositorNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`CompositorNode`](bpy.types.CompositorNode.html#bpy.types.CompositorNode \"bpy.types.CompositorNode\")\n\n*class* bpy.types.CompositorNodeCustomGroup(*CompositorNode*)\n: Custom Compositor Group Node for Python nodes\n\n node_tree\n : Type:\n : [`NodeTree`](bpy.types.NodeTree.html#bpy.types.NodeTree \"bpy.types.NodeTree\")\n\n update()\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Wrap Methods: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "### Nearest Surface Point\n\nThis will select the nearest point over the surface of the shrunk target.\n\n### Project\n\n[[image reference removed]](../../../_images/modeling_modifiers_deform_shrinkwrap_project.png)\n\nProject mode.\n\nThis will project vertices along a chosen axis until they touch the shrink target.\nVertices that never touch the shrink target are left in their original position.\n\nLimit\n: This is a distance limit between original vertex and surface.\n If the distance is larger than this limit vertex would not be projected onto the surface.\n\nSubdivision Levels\n: This applies a (temporary) *Catmull-Clark* subdivision to the modified object’s geometry,\n before computing the wrap.\n\nAxis\n: Along which local axis of the modified object the projection is done.\n These options can be combined with each other, yielding a “median axis” of projection.\n If none are selected, the normal direction is used.\n\nNegative/Positive\n: This allows you to select the allowed direction(s) of the shrink along the selected axis.\n If both options are enabled, both ways are evaluated and the closest hit is selected.\n\nFace Cull\n: Allows you to prevent any projection over the “front side”\n (respectively the “back side”) of the target’s faces. The “side” of a face is determined\n by its normal (front being the side “from where” the normal “originates”).\n\nInvert Cull\n: If *Cull Faces* is enabled, and *Negative* direction along axis is allowed,\n this option can be used to invert the *Front* or *Back* cull choice\n for the *Negative* direction. This is useful when projecting in both directions.\n\nAuxiliary Target\n: An additional object to project over.\n\n### Nearest Vertex\n\n[[image reference removed]](../../../_images/modeling_modifiers_deform_shrinkwrap_nearest-vertex.png)\n\nNearest Vertex mode.\n\nThis will snap vertices to the nearest vertex of the shrunk target. It adds no extra options.\n\nThis method doesn’t support the *Snap Mode* setting.\n\n### Target Normal Project\n\n[[image reference removed]](../../../_images/modeling_modifiers_deform_shrinkwrap_normal-project.png)\n\nTarget Normal Project mode.\n\nThis mode is similar to *Nearest Surface Point*, but produces a much smoother\nprojection in return for being significantly slower.\n\nInstead of finding the closest point, it searches for the nearest point\nthat has its interpolated smooth normal pointing towards or away from the original vertex position.\nNon-manifold boundary edges are specially handled as infinitely thin cylinders\nthat emit normals in all perpendicular directions; ignores flat shading."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Shadernode in a Blender add-on or script – include code."}, {"role": "assistant", "content": "ShaderNode(NodeInternal) - Blender Python API Contents Menu Expand Light mode Dark mode Auto 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Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) 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GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geom"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Themeregionschannels in a Blender add-on or script – include code."}, {"role": "assistant", "content": "esh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) 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GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) 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GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node"}]} {"conversations": [{"role": "user", "content": "Describe Shade Flat from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Signify the object to render and display faces uniformly,\nusing the [Face Normal’s](../../../modeling/meshes/structure.html#modeling-meshes-structure-normals) direction.\nThis is usually desirable for objects with flat surfaces.\n\nThis operator will also remove any [Smooth By Angle Modifiers](../../../modeling/modifiers/normals/smooth_by_angle.html)\n\nKeep Sharp Edges\n: Do not clear sharp edges (which are redundant with objects shaded as flat).\n This option is useful to not destroy data in case you want to revert changes later."}]} {"conversations": [{"role": "user", "content": "What is Properties and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Component\n: The material component to base the toon effect.\n\n Diffuse:\n : Use shading based on the Diffuse BSDF.\n\n Glossy:\n : Use shading based on the Glossy BSDF for specular reflection."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Themeoutliner and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "metryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_st"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Nodetreeinterfacesocketvectorvelocity2D, preserving all code examples."}, {"role": "assistant", "content": "NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender 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AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(Ge"}]} {"conversations": [{"role": "user", "content": "What is References and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`GeometryNodeBake.bake_items`](bpy.types.GeometryNodeBake.html#bpy.types.GeometryNodeBake.bake_items \"bpy.types.GeometryNodeBake.bake_items\") - [`NodeGeometryBakeItems.new`](bpy.types.NodeGeometryBakeItems.html#bpy.types.NodeGeometryBakeItems.new \"bpy.types.NodeGeometryBakeItems.new\") | - [`NodeGeometryBakeItems.remove`](bpy.types.NodeGeometryBakeItems.html#bpy.types.NodeGeometryBakeItems.remove \"bpy.types.NodeGeometryBakeItems.remove\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") | - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Strip.bl_system_properties_get`](bpy.types.Strip.html#bpy.types.Strip.bl_system_properties_get \"bpy.types.Strip.bl_system_properties_get\") - [`Strip.strip_elem_from_frame`](bpy.types.Strip.html#bpy.types.Strip.strip_elem_from_frame \"bpy.types.Strip.strip_elem_from_frame\") - [`Strip.swap`](bpy.types.Strip.html#bpy.types.Strip.swap \"bpy.types.Strip.swap\") - [`Strip.move_to_meta`](bpy.types.Strip.html#bpy.types.Strip.move_to_meta \"bpy.types.Strip.move_to_meta\") - [`Strip.parent_meta`](bpy.types.Strip.html#bpy.types.Strip.parent_meta \"bpy.types.Strip.parent_meta\") - [`Strip.invalidate_cache`](bpy.types.Strip.html#bpy.types.Strip.invalidate_cache \"bpy.types.Strip.invalidate_cache\") - [`Strip.split`](bpy.types.Strip.html#bpy.types.Strip.split \"bpy.types.Strip.split\") - [`Strip.bl_rna_get_subclass`](bpy.types.Strip.html#bpy.types.Strip.bl_rna_get_subclass \"bpy.types.Strip.bl_rna_get_subclass\") - [`Strip.bl_rna_get_subclass_py`](bpy.types.Strip.html#bpy.types.Strip.bl_rna_get_subclass_py \"bpy.types.Strip.bl_rna_get_subclass_py\") - [`EffectStrip.bl_rna_get_subclass`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.bl_rna_get_subclass \"bpy.types.EffectStrip.bl_rna_get_subclass\") - [`EffectStrip.bl_rna_get_subclass_py`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.bl_rna_get_subclass_py \"bpy.types.EffectStrip.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use KeyingSetsAll(bpy_struct) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# KeyingSetsAll(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.KeyingSetsAll(*bpy_struct*)\n: All available keying sets\n\n active\n : Active Keying Set used to insert/delete keyframes\n\n Type:\n : [`KeyingSet`](bpy.types.KeyingSet.html#bpy.types.KeyingSet \"bpy.types.KeyingSet\")\n\n active_index\n : Current Keying Set index (negative for ‘builtin’ and positive for ‘absolute’)\n\n Type:\n : int in [-inf, inf], default 0\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Properties: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Mode\n: Whether to update left or right or both handles.\n When both are selected, both the left and the right handles will be updated.\n\n Left:\n : Update the left handles.\n\n Right:\n : Update the right handles.\n\nHandle Type\n: The handle type to switch to. See the [Bézier curves](../../../curves/structure.xhtml#curve-bezier-handle-type)\n page for more details on the different handle types."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Splinepoint: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "tryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) 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LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_stru"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Nodetreeinterfacesocketvectordirection2D in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Splinebezierpoints in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "h(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) 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GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) 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GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) 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LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(b"}]} {"conversations": [{"role": "user", "content": "What is Glossary and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": " [Axis Angle](#term-Axis-Angle).\n\n Quaternion values can be interpreted geometrically as defining a point on a unit\n sphere in 4D space. Moving along any *great circle* of the sphere represents rotating\n around a fixed axis, with one full circle matching two full rotations.\n\nRadiosity\n: A global lighting method\n that calculates patterns of light and shadow for rendering graphics images from three-dimensional models.\n One of the many different tools which can simulate diffuse lighting in Blender.\n\n See also\n [Radiosity (computer graphics)](https://en.wikipedia.org/wiki/Radiosity_%28computer_graphics%29)\n on Wikipedia.\n\nRandom Seed\n\nSeed\n: Blender uses pseudo random number generators, which produce numbers that appear to be random,\n but given the same initial condition, they will always produce the exact same sequence of numbers.\n\n This is a critical feature to get reproducible and/or stable effects\n (otherwise e.g. your hair simulation would change every time you re-run it,\n without any way to control the outcome).\n\n The **seed** is a number that represents the initial condition of a random generator,\n if you change its seed, it will produce a new sequence of pseudo-random numbers.\n\n See also [Random seed](https://en.wikipedia.org/wiki/Random_seed) on Wikipedia.\n\nRay Tracing\n: Rendering technique that works by tracing the path taken by a ray of light through the scene,\n and calculating reflection, refraction, or absorption of the ray whenever it intersects\n an object in the world. More accurate than [Scanline](#term-Scanline), but much slower.\n\nReal User\n: A Blender object, which is a [Data User](#term-Data-User).\n Opposite of [Fake User](#term-Fake-User), which is only a program construct.\n\nRefraction\n: The change in direction of a wave due to a change in velocity.\n It happens when waves travel from a medium with a given [Index of Refraction](#term-Index-of-Refraction)\n to a medium with another. At the boundary between the media, the wave changes direction;\n its wavelength increases or decreases but frequency remains constant.\n\nRender\n: The process of computationally generating a 2D image from 3D geometry.\n\nResource\n: External files such as images, sounds, fonts and volumes files that can be packed into a blend-file.\n\nRest Pose\n: The initial transformations of a bone or whole Armature. Can also be called a default pose.\n Defined in Armature Edit Mode by the head, tail, and roll of each bone.\n Any constraint or driver-induced transformation is NOT part of the rest pose.\n\nRGB\n: A color model based on the traditional primary colors, Red/Green/Blue.\n RGB colors are also directly broadcasted to most computer monitors.\n\nRig\n: A system of relationships that determine how something moves. The act of building of such a system.\n\nRoll\n\nRoll Angle\n: The orientation of the local X and Z axes of a [Bone](#term-Bone).\n Has no effect on the local Y axis as local Y is determined by the location of\n the [Head](#term-Head) and [Tail](#term-Tail).\n\nRolling Shutter\n: In real CMOS cameras the sensor is read out with scanlines\n and hence different scanlines are sampled at a different moment in time.\n This, for example, make vertical straight lines being curved when doing a horizontal camera pan.\n See also [Rolling Shutter](https://en.wikipedia.org/wiki/Rolling_shutter) on Wikipedia.\n\nRoughness Map\n: A grayscale texture that defines how rough or smooth the surface of a material is.\n This may also be known as a [Glossy Map](#term-Glossy-Map).\n\nSaturation\n: Also known as colorfulness, saturation is the quantity of hue in the color\n (from desaturated – a shade of gray – to saturated – brighter colors).\n\nScanline\n: Rendering technique. Much faster than [Ray Tracing](#term-Ray-Tracing),\n but allows fewer effects, such as reflections, refractions, motion blur and focal blur.\n\nScene Referenced\n: An image whose [Luminance](#term-Luminance) channel is not limited.\n\n See also [Display Referenced](#term-Display-Referenced).\n\nShading\n: Process of altering the color of an object/surface in the 3D scene,\n based on its angle to lights and its distance from lights to create a photorealistic effect.\n\nSmoothing\n: Defines how [Faces](#term-Face) are shaded. Faces can be either solid (faces are rendered flat)\n or smooth (faces are smoothed by interpolating the normal on every point of the face).\n\nSpecular Light\n: A light which is reflected precisely, like a mirror.\n Also used to refer to highlights on reflective objects.\n\nSSS\n\nSubsurface Scattering\n: Mechanism of light transport in which light penetrates the surface of a translucent object,\n is scattered by interacting with the material, and exits the surface at a different point.\n All non-metallic materials are translucent to some degree. In particular, materials such as marble, skin,\n and milk are extremely difficult to simulate realistically without taking subsurface scattering into account.\n\nStraight Alpha\n: See [Alpha Channel](#term-Alpha-Channel).\n\nSubdiv\n\nSubdivision Surface\n: A method of creating smooth higher poly surfaces which can take a low polygon mesh as input.\n\n See also\n [Catmull-Clark subdivision surface](https://en.wikipedia.org/wiki/Catmull%E2%80%93Clark_subdivision_surface)\n on Wikipedia.\n\nSubdividing\n: Technique for adding more geometry to a mesh.\n It creates new vertices on subdivided edges, new edges between subdivisions and new faces based on new edges.\n If new edges cross a new vertex is created at their crossing point.\n\nSwing\n\nSwing and Twist\n: Refers to decomposition of an arbitrary rotation into a sequence of two single axis rotations:\n a *swing* rotation that aims a chosen axis in its final direction using the shortest possible rotation path,\n followed by a *twist* rotation around that axis.\n\n This decomposition is available through [Driver Variables](../animation/drivers/drivers_panel.html#drivers-variables-rotation-modes)\n and inputs of the [Transformation constraint](../animation/constraints/transform/transformation.html).\n The [Damped Track constraint](../animation/constraints/tracking/damped_track.html) produces\n a pure *swing* rotation.\n\n In the [Quaternion](#term-Quaternion) representation the *swing* rotation always has 0 as the X/Y/Z component\n corresponding to the selected axis, while *twist* always has 0 as the other two components.\n\nTail\n: A subcomponent of a [Bone](#term-Bone). Has X, Y and Z coordinates measured in the [Local Space](#term-Local-Space)\n of the armature object. Used in conjunction with the [Head](#term-Head)\n to define the local Y axis of a bone in [Pose Mode](#term-Pose-Mode).\n The smaller of the two ends when displayed as an [Octahedron](#term-Octahedron).\n\nTangent\n: A line that intersects a surface at exactly one point,\n a tangent is perpendicular to a [Normal](#term-Face-Normal).\n\nTessellation\n: The tiling of a plane using one or more geometric shapes usually resulting in [Micropolygons](#term-Micropolygons).\n\nTexture\n: Specifies visual patterns on surfaces and simulates physical surface structure.\n\nTexture Space\n: The bounding box to use when using *Generated* mapping to add a [Texture](#term-Texture) to an image.\n\nTimecode\n: A coded signal on videotape or film giving information about the frame number and time the frame was recorded.\n Timecodes are used to sync media between different recording devices, including both audio and video.\n\nTitle Safe\n: Area of the screen visible on all devices.\n Place text and graphics inside this area to make sure they do not get cut off.\n\nTopology\n: The arrangement of *Vertices*, *Edges*, and *Faces* which define the shape of a mesh.\n See [Vertex](#term-Vertex), [Edge](#term-Edge), and [Face](#term-Face).\n\nTransform\n\nTransformation\n: The combination of location, rotation, and scale.\n Can be expressed in [World Space](#term-World-Space) or [Local Space](#term-Local-Space).\n\nTransformation Matrix\n: A matrix that is used to represent the [Transformation](#term-Transformation) of an item.\n\nTriangle\n: [Face](#term-Face) with exactly three [Vertices](#term-Vertex).\n\nUV Map\n: Defines a relation between the surface of a mesh and a 2D texture.\n In detail, each face of the mesh is mapped to a corresponding face on the texture.\n It is possible and often common practice to map several faces of the mesh to\n the same or overlapping areas of the texture.\n\nValue\n: The brightness of the color (dark to light).\n\nVertex\n\nVertices\n: A point in 3D space containing a location.\n Vertices are the terminating points of [Edges](#term-Edge).\n\nVertex Group\n: Collection of [Vertices](#term-Vertex).\n Vertex groups are useful for limiting operations to specific areas of a mesh.\n\nVoxel\n: A cubic 3D equivalent to the square 2D pixel.\n The name is a combination of the terms “Volumetric” and “[Pixel](#term-Pixel)”.\n Used to store smoke and fire data from physics simulations.\n\nWalk Cycle\n: In animation, a walk cycle is a character that has just the walking function animated.\n Later on in the animation process, the character is placed in an environment\n and the rest of the functions are animated.\n\nWeight Painting\n: Assigning [Vertices](#term-Vertices) to a [Vertex Group](#term-Vertex-Group) with a weight of 0.0 - 1.0.\n\nWhite Point\n: A reference value for white light when all primaries of a color model are combined evenly.\n\n A white point is defined by a set of [CIE illuminates](https://en.wikipedia.org/wiki/Standard_illuminant)\n which correspond to a color temperature.\n For example, D65 corresponds to 6500 K light and D70 corresponding to 7000 K.\n\nWorld Space\n: A 3D coordinate system that originates at a point at the origin of the world.\n Compare to [Local Space](#term-Local-Space).\n\nZ-buffer\n: Raster-based storage of the distance measurement between the camera and the surface points.\n Surface points which are in front of the camera have a positive Z value and\n points behind have negative values. The Z-depth map can be visualized as a grayscale image."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Toolbar in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Toolbar\n\nMetaball Edit Mode tools:\n\n[Tweak](../../../interface/selecting.xhtml#tool-select-tweak)\n: Select or move.\n\n [Select Box](../../../interface/selecting.xhtml#tool-select-box)\n : Select objects by dragging a box.\n All objects that intersect the box will be selected.\n\n [Select Circle](../../../interface/selecting.xhtml#tool-select-circle)\n : Select objects by dragging a circle. All objects that intersect the path of\n the circle will be selected.\n\n [Select Lasso](../../../interface/selecting.xhtml#tool-select-lasso)\n : Select objects by drawing a lasso.\n\nCursor\n: Change the location of the 3D Cursor.\n\nMove\n: Translation tool.\n\nRotate\n: Rotation tool.\n\nScale\n: Scale tool.\n\n [Scale Cage](../../../scene_layout/object/tools/scale_cage.xhtml#tool-scale-cage)\n : Change the scale of an object by controlling its cage.\n\nTransform\n: Tool to adjust the objects translation, rotations and scale.\n\n[Annotate](../../../interface/annotate_tool.xhtml#tool-annotate-freehand)\n: Draw free-hand annotation.\n\n [Annotate Line](../../../interface/annotate_tool.xhtml#tool-annotate-line)\n : Draw straight line annotation.\n\n [Annotate Polygon](../../../interface/annotate_tool.xhtml#tool-annotate-polygon)\n : Draw a polygon annotation.\n\n [Annotate Eraser](../../../interface/annotate_tool.xhtml#tool-annotate-eraser)\n : Erase previous drawn annotations.\n\n[Measure](../../../editors/3dview/toolbar/measure.xhtml#tool-measure)\n: Measure distances in the scene.\n\nShear\n: Shear selected items along a defined axis."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Shadernodemapping, preserving all code examples."}, {"role": "assistant", "content": "ureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar ShaderNodeMapping(ShaderNode) ¶ base classes — bpy_struct , Node , NodeInternal , ShaderNode class bpy.types. ShaderNodeMapping ( ShaderNode ) ¶ Transform the input vector by applying translation, rotation, and scale vector_type ¶ Type of vector that the mapping transforms Type : enum in Mapping Type Items , default 'POINT' classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py ShaderNode.poll ShaderNode.bl_rna_get_subclass ShaderNode.bl_rna_get_subclass_py Next ShaderNodeMath(ShaderNode) Previous ShaderNodeMapRange(ShaderNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page ShaderNodeMapping(ShaderNode) ShaderNodeMapping ShaderNodeMapping.vector_type ShaderNodeMapping.is_registered_node_type() ShaderNodeMapping.input_template() ShaderNodeMapping.output_template() ShaderNodeMapping.bl_rna_get_subclass() ShaderNodeMapping.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Softbodymodifier in a Blender add-on or script – include code."}, {"role": "assistant", "content": "truct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) Texture"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Connect, preserving all code examples."}, {"role": "assistant", "content": "The quickest way to constrain two objects is to select both and\nclick the *Connect* button in Object ‣ Rigid Body.\nThis creates a new empty object (named “Constraint”) with a physics constraint\nalready attached and pointing at the two selected objects."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for OperatorMousePath(PropertyGroup), preserving all code examples."}, {"role": "assistant", "content": "# OperatorMousePath(PropertyGroup)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`PropertyGroup`](bpy.types.PropertyGroup.html#bpy.types.PropertyGroup \"bpy.types.PropertyGroup\")\n\n*class* bpy.types.OperatorMousePath(*PropertyGroup*)\n: Mouse path values for operators that record such paths\n\n loc\n : Mouse location\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 2 items in [-inf, inf], default (0.0, 0.0)\n\n time\n : Time of mouse location\n\n Type:\n : float in [-inf, inf], default 0.0\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") | - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py\") - [`NodeTreeInterfaceSocket.bl_system_properties_get`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get \"bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get\") - [`NodeTreeInterfaceSocket.draw`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.draw \"bpy.types.NodeTreeInterfaceSocket.draw\") - [`NodeTreeInterfaceSocket.init_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.init_socket \"bpy.types.NodeTreeInterfaceSocket.init_socket\") - [`NodeTreeInterfaceSocket.from_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.from_socket \"bpy.types.NodeTreeInterfaceSocket.from_socket\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Smoothing of Cloth in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Now, if you followed this from the previous section, your cloth is probably looking a little blocky.\nIn order to make it look nice and smooth like the picture you need to apply\na Smooth and/or Subdivision Surface Modifier in the *Modifiers* tab.\nThen, in the Toolbar, find the *Edit* panel and Press *Smooth*."}]} {"conversations": [{"role": "user", "content": "How do I use CompositorNodeImageInfo(CompositorNode) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# CompositorNodeImageInfo(CompositorNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`CompositorNode`](bpy.types.CompositorNode.html#bpy.types.CompositorNode \"bpy.types.CompositorNode\")\n\n*class* bpy.types.CompositorNodeImageInfo(*CompositorNode*)\n: Returns information about an image\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n update()\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Texturenode in a Blender add-on or script – include code."}, {"role": "assistant", "content": "metryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_st"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of F: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": ".html#bpy.types.AssetShelf.filter_paint_curve) - [(bpy.types.FileSelectIDFilter attribute)](bpy.types.FileSelectIDFilter.html#bpy.types.FileSelectIDFilter.filter_paint_curve) - [filter_palette (bpy.types.AssetShelf attribute)](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_palette) - [(bpy.types.FileSelectIDFilter attribute)](bpy.types.FileSelectIDFilter.html#bpy.types.FileSelectIDFilter.filter_palette) - [filter_particle_settings (bpy.types.AssetShelf attribute)](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_particle_settings) - [(bpy.types.FileSelectIDFilter attribute)](bpy.types.FileSelectIDFilter.html#bpy.types.FileSelectIDFilter.filter_particle_settings) - [filter_pointcloud (bpy.types.AssetShelf attribute)](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_pointcloud) - [(bpy.types.FileSelectIDFilter attribute)](bpy.types.FileSelectIDFilter.html#bpy.types.FileSelectIDFilter.filter_pointcloud) - [filter_scene (bpy.types.AssetShelf attribute)](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_scene) - [(bpy.types.FileAssetSelectIDFilter attribute)](bpy.types.FileAssetSelectIDFilter.html#bpy.types.FileAssetSelectIDFilter.filter_scene) - [(bpy.types.FileSelectIDFilter attribute)](bpy.types.FileSelectIDFilter.html#bpy.types.FileSelectIDFilter.filter_scene) - [filter_search (bpy.types.FileSelectParams attribute)](bpy.types.FileSelectParams.html#bpy.types.FileSelectParams.filter_search) - [filter_size (bpy.types.ImageTexture attribute)](bpy.types.ImageTexture.html#bpy.types.ImageTexture.filter_size) - [(bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.filter_size) - [filter_sound (bpy.types.AssetShelf attribute)](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_sound) - [(bpy.types.FileSelectIDFilter attribute)](bpy.types.FileSelectIDFilter.html#bpy.types.FileSelectIDFilter.filter_sound) - [filter_speaker (bpy.types.AssetShelf attribute)](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_speaker) - [(bpy.types.FileSelectIDFilter attribute)](bpy.types.FileSelectIDFilter.html#bpy.types.FileSelectIDFilter.filter_speaker) - [filter_state (bpy.types.SpaceOutliner attribute)](bpy.types.SpaceOutliner.html#bpy.types.SpaceOutliner.filter_state) - [filter_text (bpy.types.AssetShelf attribute)](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_text) - [(bpy.types.DopeSheet attribute)](bpy.types.DopeSheet.html#bpy.types.DopeSheet.filter_text) - [(bpy.types.FileSelectIDFilter attribute)](bpy.types.FileSelectIDFilter.html#bpy.types.FileSelectIDFilter.filter_text) - [(bpy.types.SpaceOutliner attribute)](bpy.types.SpaceOutliner.html#bpy.types.SpaceOutliner.filter_text) - [(bpy.types.SpacePreferences attribute)](bpy.types.SpacePreferences.html#bpy.types.SpacePreferences.filter_text) - [filter_texture (bpy.types.AssetShelf attribute)](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_texture) - [(bpy.types.FileSelectIDFilter attribute)](bpy.types.FileSelectIDFilter.html#bpy.types.FileSelectIDFilter.filter_texture) - [filter_tracks() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.filter_tracks) - [filter_type (bpy.types.MovieTrackingStabilization attribute)](bpy.types.MovieTrackingStabilization.html#bpy.types.MovieTrackingStabilization.filter_type) - [(bpy.types.SpacePreferences attribute)](bpy.types.SpacePreferences.html#bpy.types.SpacePreferences.filter_type) - [filter_volume (bpy.types.AssetShelf attribute)](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_volume) - [(bpy.types.FileSelectIDFilter attribute)](bpy.types.FileSelectIDFilter.html#bpy.types.FileSelectIDFilter.filter_volume) - [filter_work_space (bpy.types.AssetShelf attribute)](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_work_space) - [(bpy.types.FileSelectIDFilter attribute)](bpy.types.FileSelectIDFilter.html#bpy.types.FileSelectIDFilter.filter_work_space) - [filter_world (bpy.types.AssetShelf attribute)](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_world) - [(bpy.types.FileAssetSelectIDFilter attribute)](bpy.types.FileAssetSelectIDFilter.html#bpy.types.FileAssetSelectIDFilter.filter_world) - [(bpy.types.FileSelectIDFilter attribute)](bpy.types.FileSelectIDFilter.html#bpy.types.FileSelectIDFilter.filter_world) - [find() (bpy.types.ActionChannelbagFCurves method)](bpy.types.ActionChannelbagFCurves.html#bpy.types.ActionChannelbagFCurves.find) - [(bpy.types.AnimDataDrivers method)](bpy.types.AnimDataDrivers.html#bpy.types.AnimDataDrivers.find) - [(bpy.types.bpy_prop_collection method)](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection.find) - [(bpy.types.KeyMaps method)](bpy.types.KeyMaps.html#bpy.types.KeyMaps.find) - [(bpy.types.NlaStripFCurves method)](bpy.types.NlaStripFCurves.html#bpy.types.NlaStripFCurves.find) - [(bpy.types.XrActionMapBindings method)](bpy.types.XrActionMapBindings.html#bpy.types.XrActionMapBindings.find) - [(bpy.types.XrActionMapItems method)](bpy.types.XrActionMapItems.html#bpy.types.XrActionMapItems.find) - [(bpy.types.XrActionMaps class method)](bpy.types.XrActionMaps.html#bpy.types.XrActionMaps.find) - [(bpy.types.XrComponentPaths method)](bpy.types.XrComponentPaths.html#bpy.types.XrComponentPaths.find) - [(bpy.types.XrUserPaths method)](bpy.types.XrUserPaths.html#bpy.types.XrUserPaths.find) - [(in module bpy.ops.text)](bpy.ops.text.html#bpy.ops.text.find) - [(mathutils.kdtree.mathutils.kdtree.KDTree method)](mathutils.kdtree.html#mathutils.kdtree.mathutils.kdtree.KDTree.find) - [find_armature() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.find_armature) - [find_base_socket_type() (in module bpy_extras.node_utils)](bpy_extras.node_utils.html#bpy_extras.node_utils.find_base_socket_type) - [find_by_name() (bpy.types.RenderPasses method)](bpy.types.RenderPasses.html#bpy.types.RenderPasses.find_by_name) - [find_doubles() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.find_doubles) - [find_frame() (bpy.types.MovieTrackingMarkers method)](bpy.types.MovieTrackingMarkers.html#bpy.types.MovieTrackingMarkers.find_frame) - [(bpy.types.MovieTrackingPlaneMarkers method)](bpy.types.MovieTrackingPlaneMarkers.html#bpy.types.MovieTrackingPlaneMarkers.find_frame) - [(bpy.types.MovieTrackingReconstructedCameras method)](bpy.types.MovieTrackingReconstructedCameras.html#bpy.types.MovieTrackingReconstructedCameras.find_frame) - [find_from_operator() (bpy.types.KeyMapItems method)](bpy.types.KeyMapItems.html#bpy.types.KeyMapItems.find_from_operator) - [find_item_from_operator() (bpy.types.KeyConfigurations method)](bpy.types.KeyConfigurations.html#bpy.types.KeyConfigurations.find_item_from_operator) - [find_match() (bpy.types.KeyMapItems method)](bpy.types.KeyMapItems.html#bpy.types.KeyMapItems.find_match) - [(bpy.types.KeyMaps method)](bpy.types.KeyMaps.html#bpy.types.KeyMaps.find_match) - [find_matching_vertex() (in module freestyle.utils)](freestyle.utils.html#freestyle.utils.find_matching_vertex) - [find_missing_files() (in module bpy.ops.file)](bpy.ops.file.html#bpy.ops.file.find_missing_files) - [find_modal() (bpy.types.KeyMaps method)](bpy.types.KeyMaps.html#bpy.types.KeyMaps.find_modal) - [find_n() (mathutils.kdtree.mathutils.kdtree.KDTree method)](mathutils.kdtree.html#mathutils.kdtree.mathutils.kdtree.KDTree.find_n) - [find_nearest() (mathutils.bvhtree.mathutils.bvhtree.BVHTree method)](mathutils.bvhtree.html#mathutils.bvhtree.mathutils.bvhtree.BVHTree.find_nearest) - [find_nearest_range() (mathutils.bvhtree.mathutils.bvhtree.BVHTree method)](mathutils.bvhtree.html#mathutils.bvhtree.mathutils.bvhtree.BVHTree.find_nearest_range) - [find_node() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.find_node) - [find_node_input() (in module bpy_extras.node_utils)](bpy_extras.node_utils.html#bpy_extras.node_utils.find_node_input) - [find_range() (mathutils.kdtree.mathutils.kdtree.KDTree method)](mathutils.kdtree.html#mathutils.kdtree.mathutils.kdtree.KDTree.find_range) - [find_set_selected() (in module bpy.ops.text)](bpy.ops.text.html#bpy.ops.text.find_set_selected) - [find_text (bpy.types.SpaceTextEditor attribute)](bpy.types.SpaceTextEditor.html#bpy.types.SpaceTextEditor.find_text) - [first (freestyle.types.freestyle.types.Id attribute)](freestyle.types.html#freestyle.types.freestyle.types.Id.first) - [first_fedge (freestyle.types.freestyle.types.ViewEdge attribute)](freestyle.types.html#freestyle.types.freestyle.types.ViewEdge.first_fedge) - [first_svertex (freestyle.types.freestyle.types.CurvePoint attribute)](freestyle.types.html#freestyle.types.freestyle.types.CurvePoint.first_svertex) - [(freestyle.types.freestyle.types.FEdge attribute)](freestyle.types.html#freestyle.types.freestyle.types.FEdge.first_svertex) - [first_viewvertex (freestyle.types.freestyle.types.ViewEdge attribute)](freestyle.types.html#freestyle.types.freestyle.types.ViewEdge.first_viewvertex) - [fisheye_fov (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.fisheye_fov) - [fisheye_lens (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.fisheye_lens) - [fisheye_polynomial_k0 (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.fisheye_polynomial_k0) - [fisheye_polynomial_k1 (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.fisheye_polynomial_k1) - [fisheye_polynomial_k2 (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.fisheye_polynomial_k2) - [fisheye_polynomial_k3 (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.fisheye_polynomial_k3) - [fisheye_polynomial_k4 (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.fisheye_polynomial_k4) - [fit_column() (in module bpy.ops.spreadsheet)](bpy.ops.spreadsheet.html#bpy.ops.spreadsheet.fit_column) - [fit_length (bpy.types.ArrayModifier attribute)](bpy.types.ArrayModifier.html#bpy.types.ArrayModifier.fit_length) - [fit_method (bpy.types.CurvePaintSettings attribute)](bpy.types.CurvePaintSettings.html#bpy.types.CurvePaintSettings.fit_method) - [(bpy.types.GreasePencilTextureModifier attribute)](bpy.types.GreasePencilTextureModifier.html#bpy.types.GreasePencilTextureModifier.fit_method) - [(bpy.types.SequencerToolSettings attribute)](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings.fit_method) - [fit_type (bpy.types.ArrayModifier attribute)](bpy.types.ArrayModifier.html#bpy.types.ArrayModifier.fit_type) - [fix_paths_rename_all() (bpy.types.AnimData method)](bpy.types.AnimData.html#bpy.types.AnimData.fix_paths_rename_all) - [fix_to_camera() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.fix_to_camera) - [flame_ignition (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.flame_ignition) - [flame_max_temp (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.flame_max_temp) - [flame_smoke (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.flame_smoke) - [flame_smoke_color (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.flame_smoke_color) - [flame_vorticity (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.flame_vorticity) - [flat() (gpu.types.GPUStageInterfaceInfo method)](gpu.types.html#gpu.types.GPUStageInterfaceInfo.flat) - [flee_distance (bpy.types.BoidRuleFight attribute)](bpy.types.BoidRuleFight.html#bpy.types.BoidRuleFight.flee_distance) - [flip (bpy.types.MaterialGPencilStyle attribute)](bpy.types.MaterialGPencilStyle.html#bpy.types.MaterialGPencilStyle.flip) - [flip() (bpy.types.MeshPolygon method)](bpy.types.MeshPolygon.html#bpy.types.MeshPolygon.flip) - [(in module bpy.ops.image)](bpy.ops.image.html#bpy.ops.image.flip) - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.flip) - [flip_axis (bpy.types.MeshCacheModifier attribute)](bpy.types.MeshCacheModifier.html#bpy.types.MeshCacheModifier.flip_axis) - [flip_name() (in module bpy.utils)](bpy.utils.html#bpy.utils.flip_name) - [flip_names() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.flip_names) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.flip_names) - [flip_normals() (bpy.types.Mesh method)](bpy.types.Mesh.html#bpy.types.Mesh.flip_normals) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.flip_normals) - [flip_quad_tessellation() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.flip_quad_tessellation) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.flip_quad_tessellation) - [flip_ratio (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.flip_ratio) - [flip_with_pose() (bpy.types.Action method)](bpy.types.Action.html#bpy.types.Action.flip_with_pose) - [float (bmesh.types.bmesh.types.BMLayerAccessEdge attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLayerAccessEdge.float) - [(bmesh.types.bmesh.types.BMLayerAccessFace attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLayerAccessFace.float) - [(bmesh.types.bmesh.types.BMLayerAccessLoop attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLayerAccessLoop.float) - [(bmesh.types.bmesh.types.BMLayerAccessVert attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLayerAccessVert.float) - [(bpy.types.PropertyGroupItem attribute)](bpy.types.PropertyGroupItem.html#bpy.types.PropertyGroupItem.float) - [Float2Attribute (class in bpy.types)](bpy.types.Float2Attribute.html#bpy.types.Float2Attribute) - [Float2Attribute.data (in module bpy.types)](bpy.types.Float2Attribute.html#bpy.types.Float2Attribute.data) - [Float2AttributeValue (class in bpy.types)](bpy.types.Float2AttributeValue.html#bpy.types.Float2AttributeValue) - [Float4x4Attribute (class in bpy.types)](bpy.types.Float4x4Attribute.html#bpy.types.Float4x4Attribute) - [Float4x4Attribute.data (in module bpy.types)](bpy.types.Float4x4Attribute.html#bpy.types.Float4x4Attribute.data) - [Float4x4AttributeValue (class in bpy.types)](bpy.types.Float4x4AttributeValue.html#bpy.types.Float4x4AttributeValue) - [float_array (bpy.types.PropertyGroupItem attribute)](bpy.types.PropertyGroupItem.html#bpy.types.PropertyGroupItem.float_array) - [float_color (bmesh.types.bmesh.types.BMLayerAccessEdge attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLayerAccessEdge.float_color) - [(bmesh.types.bmesh.types.BMLayerAccessFace attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLayerAccessFace.float_color) - [(bmesh.types.bmesh.types.BMLayerAccessLoop attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLayerAccessLoop.float_color) - [(bmesh.types.bmesh.types.BMLayerAccessVert attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLayerAccessVert.float_color) - [float_vector (bmesh.types.bmesh.types.BMLayerAccessEdge attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLayerAccessEdge.float_vector) - [(bmesh.types.bmesh.types.BMLayerAccessFace attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLayerAccessFace.float_vector) - [(bmesh.types.bmesh.types.BMLayerAccessLoop attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLayerAccessLoop.float_vector) - [(bmesh.types.bmesh.types.BMLayerAccessVert attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLayerAccessVert.float_vector) - [FloatAttribute (class in bpy.types)](bpy.types.FloatAttribute.html#bpy.types.FloatAttribute) - [FloatAttribute.data (in module bpy.types)](bpy.types.FloatAttribute.html#bpy.types.FloatAttribute.data) - [FloatAttributeValue (class in bpy.types)](bpy.types.FloatAttributeValue.html#bpy.types.FloatAttributeValue) - [FloatColorAttribute (class in bpy.types)](bpy.types.FloatColorAttribute.html#bpy.types.FloatColorAttribute) - [FloatColorAttribute.data (in module bpy.types)](bpy.types.FloatColorAttribute.html#bpy.types.FloatColorAttribute.data) - [FloatColorAttributeValue (class in bpy.types)](bpy.types.FloatColorAttributeValue.html#bpy.types.FloatColorAttributeValue) - [FloatProperty (class in bpy.types)](bpy.types.FloatProperty.html#bpy.types.FloatProperty) - [FloatProperty() (in module bpy.props)](bpy.props.html#bpy.props.FloatProperty) - [FloatProperty.array_dimensions (in module bpy.types)](bpy.types.FloatProperty.html#bpy.types.FloatProperty.array_dimensions) - [FloatProperty.array_length (in module bpy.types)](bpy.types.FloatProperty.html#bpy.types.FloatProperty.array_length) - [FloatProperty.default (in module bpy.types)](bpy.types.FloatProperty.html#bpy.types.FloatProperty.default) - [FloatProperty.default_array (in module bpy.types)](bpy.types.FloatProperty.html#bpy.types.FloatProperty.default_array) - [FloatProperty.hard_max (in module bpy.types)](bpy.types.FloatProperty.html#bpy.types.FloatProperty.hard_max) - [FloatProperty.hard_min (in module bpy.types)](bpy.types.FloatProperty.html#bpy.types.FloatProperty.hard_min) - [FloatProperty.is_array (in module bpy.types)](bpy.types.FloatProperty.html#bpy.types.FloatProperty.is_array) - [FloatProperty.precision (in module bpy.types)](bpy.types.FloatProperty.html#bpy.types.FloatProperty.precision) - [FloatProperty.soft_max (in module bpy.types)](bpy.types.FloatProperty.html#bpy.types.FloatProperty.soft_max) - [FloatProperty.soft_min (in module bpy.types)](bpy.types.FloatProperty.html#bpy.types.FloatProperty.soft_min) - [FloatProperty.step (in module bpy.types)](bpy.types.FloatProperty.html#bpy.types.FloatProperty.step) - [FloatVectorAttribute (class in bpy.types)](bpy.types.FloatVectorAttribute.html#bpy.types.FloatVectorAttribute) - [FloatVectorAttribute.data (in module bpy.types)](bpy.types.FloatVectorAttribute.html#bpy.types.FloatVectorAttribute.data) - [FloatVectorAttributeValue (class in bpy.types)](bpy.types.FloatVectorAttributeValue.html#bpy.types.FloatVectorAttributeValue) - [FloatVectorProperty() (in module bpy.props)](bpy.props.html#bpy.props.FloatVectorProperty) - [FloatV"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of FCurveSample(bpy_struct): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# FCurveSample(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.FCurveSample(*bpy_struct*)\n: Sample point for F-Curve\n\n co\n : Point coordinates\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 2 items in [-inf, inf], default (0.0, 0.0)\n\n select\n : Selection status\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") | - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Space.bl_rna_get_subclass`](bpy.types.Space.html#bpy.types.Space.bl_rna_get_subclass \"bpy.types.Space.bl_rna_get_subclass\") - [`Space.bl_rna_get_subclass_py`](bpy.types.Space.html#bpy.types.Space.bl_rna_get_subclass_py \"bpy.types.Space.bl_rna_get_subclass_py\") - [`Space.draw_handler_add`](bpy.types.Space.html#bpy.types.Space.draw_handler_add \"bpy.types.Space.draw_handler_add\") - [`Space.draw_handler_remove`](bpy.types.Space.html#bpy.types.Space.draw_handler_remove \"bpy.types.Space.draw_handler_remove\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Attribute.name`](bpy.types.Attribute.html#bpy.types.Attribute.name \"bpy.types.Attribute.name\") - [`Attribute.data_type`](bpy.types.Attribute.html#bpy.types.Attribute.data_type \"bpy.types.Attribute.data_type\") - [`Attribute.storage_type`](bpy.types.Attribute.html#bpy.types.Attribute.storage_type \"bpy.types.Attribute.storage_type\") | - [`Attribute.domain`](bpy.types.Attribute.html#bpy.types.Attribute.domain \"bpy.types.Attribute.domain\") - [`Attribute.is_internal`](bpy.types.Attribute.html#bpy.types.Attribute.is_internal \"bpy.types.Attribute.is_internal\") - [`Attribute.is_required`](bpy.types.Attribute.html#bpy.types.Attribute.is_required \"bpy.types.Attribute.is_required\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Options: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "[image reference removed]\n\nHue/Saturation Modifier.\n\nMode\n: The color transformation will be applied on the stroke and/or the fill color.\n\n Stroke & Fill, Stroke, Fill\n\nHue\n: Specifies the hue rotation of the image. 360° are mapped to (0 to 1).\n The hue shifts of 0 (-180°) and 1 (+180°) have the same result.\n\nSaturation\n: A saturation of 0 removes hues from the image, resulting in a grayscale image.\n A shift greater than 1.0 increases saturation.\n\nValue\n: Value is the overall brightness of the image.\n De/Increasing values shift an image darker/lighter.\n\n### Influence\n\nSee [Influence Filters](../introduction.xhtml#grease-pencil-modifier-influence-filters)."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Exporter Limitations, preserving all code examples."}, {"role": "assistant", "content": "Single-sided and Double-sided Meshes\n: USD seems to support neither per-material nor per-face-group double-sidedness,\n so Blender uses the flag from the first material to mark the entire mesh as single/double-sided.\n If there is no material it defaults to double-sided.\n\nMaterials\n: When there are multiple materials, the mesh faces are stored as geometry subset\n and each material is assigned to the appropriate subset.\n If there is only one material this is skipped. Note that the geometry subsets are not time-sampled,\n so it may break when an animated mesh changes topology.\n\nHair\n: Only the parent strands are exported, and only with a constant color.\n No UV coordinates, and no information about the normals.\n\nCamera\n: Only perspective cameras are exported.\n\nParticles\n: Particles are only written when they are alive, which means that they are always visible.\n There is currently no code that deals with marking them as invisible outside their lifespan.\n\n Objects instanced by particle system are exported by suffixing the object name with\n the particle’s persistent ID, giving each particle transform a unique name.\n\nGeometry Node Modifiers\n: When using Geometry Nodes, the node graph must output only the geometry components matching the\n original object type. For example, to correctly export a Mesh that uses a geometry nodes\n modifier, the output of the modifier must only contain Mesh data. Similarly, a Curves object\n must only output Curves data and so on. If the output contains any non-matching component types\n then an incorrect export will result. Using the\n [Separate Components Node](../../modeling/geometry_nodes/geometry/operations/separate_components.html) is one way to ensure\n that only the components you want are exported.\n\nInstancing/Referencing\n: Exporting instanced objects and collections is supported through an experimental option available during USD\n export.\n\n Point instances, created with Geometry Nodes, are partially supported and will be exported using the\n `UsdGeomPointInstancer` prim type. Simple instancing scenarios using either the\n [Object Info Node](../../modeling/geometry_nodes/input/scene/object_info.html) or the\n [Collection Info Node](../../modeling/geometry_nodes/input/scene/collection_info.html) will work. More complex scenarios involving excluded\n collections, nested collections, or collections inside different Scenes may yield incorrect results. Consider\n using the [Realize Instances Node](../../modeling/geometry_nodes/instances/realize_instances.html) for situations where incorrect instances\n are exported.\n\n Scene instances, created by directly instancing collections or objects, will be written to USD as references to the\n original. Supported object types include Mesh, Curves, and Point Clouds.\n\nUSDZ\n: Due to a current limitation in the USD library, UDIM textures cannot be include in the USDZ archive.\n This limitation will likely be addressed in a future version of USD.\n (See [USD pull request #2133](https://github.com/PixarAnimationStudios/USD/pull/2133).)"}]} {"conversations": [{"role": "user", "content": "Describe Controls from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Zoom In\n: Zoom in to show more details and provide more accurate control.\n To navigate around the curve while zoomed in, click and drag with `LMB` in an empty area.\n\nZoom Out\n: Zoom out to show fewer details and view the curve as a whole.\n You cannot zoom out further than the clipping region (see *Clipping* below).\n\nReverse Path Profile Curves\n: Mirror the curve around the diagonal.\n\nClipping Options Mapping Curves\n: Use Clipping\n : Force curve points to stay between the specified values.\n\n Min X/Y and Max X/Y\n : Set the minimum and maximum bounds of the curve points.\n\nSpecials\n: Reset View\n : Zoom the view all the way out.\n\n Extend Options Mapping Curves\n : Controls how the curve is extended before the first point and after the last point.\n\n Extend Horizontal\n : Causes the curve to “go flat.”\n\n Extend Extrapolated\n : Causes the curve to maintain its direction.\n\n | | |\n | --- | --- |\n | ../../../_images/interface_controls_templates_curve_extend-horizontal.png Extend Horizontal. | ../../../_images/interface_controls_templates_curve_extend-extrapolate.png Extend Extrapolated. |\n\n Reset Curve\n : Resets the curve to the default (removes all added points).\n\nHandle Type\n: The handle type of the selected control point.\n This determines the shape of the curve segments around it.\n\n Auto Handle\n : Results in a smooth curve without the need to manually set up handles.\n\n Vector Handle\n : Results in straight lines and a sharp corner.\n\n Free Handle Profile Curves\n : Shows freely movable Bézier handles that are independent of each other.\n This can result in a sharp corner at the control point.\n\n Aligned Free Handles Profile Curves\n : Shows freely movable Bézier handles that are locked together to always point in opposite directions.\n This ensures the curve is always smooth at the control point.\n\n Auto Clamped Handle Mapping Curves\n : Like *Auto Handle*, but also prevents overshoot.\n\n | | | |\n | --- | --- | --- |\n | ../../../_images/interface_controls_templates_curve_handle-vector.png Vector Handles. | ../../../_images/interface_controls_templates_curve_handle-auto.png Auto Handles. | ../../../_images/interface_controls_templates_curve_handle-auto-clamped.png Auto Clamped Handles. |\n\nX, Y\n: The coordinates of the selected control point.\n\nDelete `X`\n: Remove the selected control point. The first and last points cannot be deleted.\n\nCopy/Paste `Ctrl`-`C`, `Ctrl`-`V`\n: The whole curve can be copied from one Curve Widget to another by hovering over\n it and pressing `Ctrl`-`C`, `Ctrl`-`V`.\n\nPresets Brush Curve Widgets Only\n: A number of preset curves that the curve can be set to.\n The exact shape depends on whether the default curve for the property has a positive\n or negative slope.\n\n Custom Preset Types with Positive Slope.\n\n | | | |\n | --- | --- | --- |\n | ../../../_images/curve_smooth_positive_preset.png Smooth | ../../../_images/curve_round_positive_preset.png Round | ../../../_images/curve_root_positive_preset.png Root |\n | ../../../_images/curve_sharp_positive_preset.png Sharp | ../../../_images/curve_linear_positive_preset.png Linear | ../../../_images/curve_constant_preset.png Constant |\n\n Custom Preset Types with Negative Slope.\n\n | | | |\n | --- | --- | --- |\n | ../../../_images/curve_smooth_negative_preset.png Smooth | ../../../_images/curve_round_negative_preset.png Round | ../../../_images/curve_root_negative_preset.png Root |\n | ../../../_images/curve_sharp_negative_preset.png Sharp | ../../../_images/curve_linear_negative_preset.png Linear | ../../../_images/curve_constant_preset.png Constant |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Shadernodemapping: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) 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GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct)"}]} {"conversations": [{"role": "user", "content": "Explain Active Spline in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Active Spline\n\nThe *Active Spline* panel contains the properties of the active surface.\n\n[image reference removed]\n\nActive Spline panel.\n\nCyclic U/V\n: When enabled, the last row/column of the surface will be connected back to the first,\n creating a closed loop.\n\nBézier U/V\n: When enabled, the surface will be generated as a series of Bézier splines instead of a\n NURBS curve in the row/column direction.\n\nEndpoint U/V\n: Controls whether the surface touches the borders of its control point grid.\n\n [image reference removed]\n\n Surface with *Endpoint U* enabled.\n\nOrder U/V\n: A higher *Order* gives each control point a broader influence along its\n row/column. This makes the surface smoother, but also makes it follow\n the shape of the control grid less closely.\n See [NURBS Curves Order](../../curves/properties/active_spline.html#modeling-curve-order).\n\n [image reference removed]\n\n Surfaces with *Order U* set to 2 (top) and 4 (bottom).\n\n If *Bézier* is enabled, *Order* determines the number of control points per spline.\n\n The *Order* for a certain direction cannot be higher than the number of control\n points along that direction.\n\nResolution U/V\n: Determines the preview density of the generated surface mesh. The higher this number,\n the more vertices there will be and the smoother the surface will look.\n\n This setting only affects the active surface. To change the resolution of all surfaces\n in the object, you can use the [Resolution Preview U/V](shape.html#bpy-types-curve-resolution-v) setting in the\n *Shape* panel instead.\n\n If the *Render U/V* values in the *Shape* panel are nonzero, they will override these\n *Resolution U/V* values during rendering.\n\nSmooth\n: Whether to apply [smooth shading](../../meshes/editing/mesh/shading.html#modeling-meshes-editing-normals-shading)\n to the generated surface mesh."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Closures, preserving all code examples."}, {"role": "assistant", "content": "OSL is different from, for example, RSL or GLSL, in that it does not have a light loop.\nThere is no access to lights in the scene,\nand the material must be built from closures that are implemented in the renderer itself.\nThis is more limited, but also makes it possible for the renderer to do optimizations and\nensure all shaders can be importance sampled.\n\nThe available closures in Cycles correspond to the shader nodes and their sockets;\nfor more details on what they do and the meaning of the parameters,\nsee the [shader nodes manual](../../shader_nodes/shader/index.html).\n\n### BSDF\n\n- `diffuse(N)`\n- `oren_nayar(N, roughness)`\n- `diffuse_ramp(N, colors[8])`\n- `phong_ramp(N, exponent, colors[8])`\n- `diffuse_toon(N, size, smooth)`\n- `glossy_toon(N, size, smooth)`\n- `translucent(N)`\n- `reflection(N)`\n- `refraction(N, ior)`\n- `transparent()`\n- `microfacet_ggx(N, roughness)`\n- `microfacet_ggx_aniso(N, T, ax, ay)`\n- `microfacet_ggx_refraction(N, roughness, ior)`\n- `microfacet_beckmann(N, roughness)`\n- `microfacet_beckmann_aniso(N, T, ax, ay)`\n- `microfacet_beckmann_refraction(N, roughness, ior)`\n- `ashikhmin_shirley(N, T, ax, ay)`\n- `ashikhmin_velvet(N, roughness)`\n\n### Hair\n\n- `hair_reflection(N, roughnessu, roughnessv, T, offset)`\n- `hair_transmission(N, roughnessu, roughnessv, T, offset)`\n- `principled_hair(N, absorption, roughness, radial_roughness, coat, offset, IOR)`\n\n### BSSRDF\n\nUsed to simulate subsurface scattering.\n\nbssrdf(*method*, *N*, *radius*, *albedo*)\n: Parameters:\n : - **method** (*string*) –\n\n Rendering method to simulate subsurface scattering.\n\n - `burley`:\n An approximation to physically-based volume scattering.\n This method is less accurate than `random_walk` however,\n in some situations this method will resolve noise faster.\n - `random_walk_skin`:\n Provides accurate results for thin and curved objects.\n Random Walk uses true volumetric scattering inside the mesh,\n which means that it works best for closed meshes.\n Overlapping faces and holes in the mesh can cause problems.\n - `random_walk`:\n Behaves similarly to `random_walk_skin` but modulates\n the *Radius* based on the *Color*, *Anisotropy*, and *IOR*.\n This method thereby attempts to retain greater surface detail and color\n than `random_walk_skin`.\n - **N** (*vector*) – Normal vector of the surface point being shaded.\n - **radius** (*vector*) – Average distance that light scatters below the surface.\n Higher radius gives a softer appearance, as light bleeds into shadows and through the object.\n The scattering distance is specified separately for the RGB channels,\n to render materials such as skin where red light scatters deeper.\n The X, Y and Z values are mapped to the R, G and B values, respectively.\n - **albedo** (*color*) – Color of the surface, or physically speaking, the probability that light is reflected for each wavelength.\n\n### Volume\n\n- `henyey_greenstein(g)`\n- `absorption()`\n\n### Other\n\n- `emission()`\n- `ambient_occlusion()`\n- `holdout()`\n- `background()`"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Event Direction Items, preserving all code examples."}, {"role": "assistant", "content": "# Event Direction Items\n\nANY:\n: Any.\n\nNORTH:\n: North.\n\nNORTH_EAST:\n: North-East.\n\nEAST:\n: East.\n\nSOUTH_EAST:\n: South-East.\n\nSOUTH:\n: South.\n\nSOUTH_WEST:\n: South-West.\n\nWEST:\n: West.\n\nNORTH_WEST:\n: North-West."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Shadernodewavelength and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) T"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for UV Sphere, preserving all code examples."}, {"role": "assistant", "content": "A UV sphere is composed of quad faces arranged in horizontal rings and vertical segments,\nwith triangle fans at the poles. This structure mirrors how textures are typically mapped\nin 2D (hence the name “UV” sphere), making it well-suited for texturing.\n\nIt resembles lines of latitude and longitude on a globe, which also makes it useful for\nplanetary models or spherical shapes with pole-to-pole UV seams.\n\nSegments\n: Number of vertical segments (longitudinal divisions).\n These are like meridians on a globe, running from the north to south pole.\n\nRings\n: Number of horizontal segments (latitudinal divisions).\n These are like parallels on a globe, stacked from top to bottom.\n\nRadius\n: Distance from the center to the outer surface of the sphere."}]} {"conversations": [{"role": "user", "content": "Describe Version Number Guidelines from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Version Number Guidelines\n\nThe Blender Extensions platform doesn’t mandate any particular version numbering\nscheme, so if you already have a versioning scheme that you use for your\nextension, feel free to continue using that.\n\nHowever, if you don’t have an existing version numbering scheme, we recommend\nfollowing the guidelines below."}]} {"conversations": [{"role": "user", "content": "Explain Angular Velocity in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Lets you configure if and how particles should spin over time.\n*Dynamic* needs to be enabled for this to work.\n\nAxis\n: The axis to spin around. If this is set to *Velocity*, *Horizontal*, or *Vertical*,\n particles will additionally spin to keep the same orientation relative to their\n direction of movement, even if *Amount* is zero.\n\n None\n : Spinning is disabled.\n\n Velocity\n : Spin around the particle’s velocity vector.\n\n Horizontal\n : Spin around the axis that’s horizontal (lying in the global XY plane)\n and perpendicular to the particle’s velocity. Particles moving along the\n global Z axis won’t spin because no unique rotation axis exists in this case.\n\n Vertical\n : Spin around the axis that’s perpendicular to both the particle’s velocity\n and the above *Horizontal* axis. Particles moving along the global Z axis\n won’t spin.\n\n Global X, Y, Z\n : Spin around the chosen global axis.\n\n Random\n : Spin around a random axis.\n\nAmount\n: How fast to spin around the *Axis*."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for GeometryNodeInputMaterial(GeometryNode), preserving all code examples."}, {"role": "assistant", "content": "# GeometryNodeInputMaterial(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeInputMaterial(*GeometryNode*)\n: Output a single material\n\n material\n : Type:\n : [`Material`](bpy.types.Material.html#bpy.types.Material \"bpy.types.Material\")\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use LineStyleGeometryModifier(LineStyleModifier) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# LineStyleGeometryModifier(LineStyleModifier)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`LineStyleModifier`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier \"bpy.types.LineStyleModifier\")\n\nsubclasses —\n[`LineStyleGeometryModifier_2DOffset`](bpy.types.LineStyleGeometryModifier_2DOffset.html#bpy.types.LineStyleGeometryModifier_2DOffset \"bpy.types.LineStyleGeometryModifier_2DOffset\"), [`LineStyleGeometryModifier_2DTransform`](bpy.types.LineStyleGeometryModifier_2DTransform.html#bpy.types.LineStyleGeometryModifier_2DTransform \"bpy.types.LineStyleGeometryModifier_2DTransform\"), [`LineStyleGeometryModifier_BackboneStretcher`](bpy.types.LineStyleGeometryModifier_BackboneStretcher.html#bpy.types.LineStyleGeometryModifier_BackboneStretcher \"bpy.types.LineStyleGeometryModifier_BackboneStretcher\"), [`LineStyleGeometryModifier_BezierCurve`](bpy.types.LineStyleGeometryModifier_BezierCurve.html#bpy.types.LineStyleGeometryModifier_BezierCurve \"bpy.types.LineStyleGeometryModifier_BezierCurve\"), [`LineStyleGeometryModifier_Blueprint`](bpy.types.LineStyleGeometryModifier_Blueprint.html#bpy.types.LineStyleGeometryModifier_Blueprint \"bpy.types.LineStyleGeometryModifier_Blueprint\"), [`LineStyleGeometryModifier_GuidingLines`](bpy.types.LineStyleGeometryModifier_GuidingLines.html#bpy.types.LineStyleGeometryModifier_GuidingLines \"bpy.types.LineStyleGeometryModifier_GuidingLines\"), [`LineStyleGeometryModifier_PerlinNoise1D`](bpy.types.LineStyleGeometryModifier_PerlinNoise1D.html#bpy.types.LineStyleGeometryModifier_PerlinNoise1D \"bpy.types.LineStyleGeometryModifier_PerlinNoise1D\"), [`LineStyleGeometryModifier_PerlinNoise2D`](bpy.types.LineStyleGeometryModifier_PerlinNoise2D.html#bpy.types.LineStyleGeometryModifier_PerlinNoise2D \"bpy.types.LineStyleGeometryModifier_PerlinNoise2D\"), [`LineStyleGeometryModifier_Polygonalization`](bpy.types.LineStyleGeometryModifier_Polygonalization.html#bpy.types.LineStyleGeometryModifier_Polygonalization \"bpy.types.LineStyleGeometryModifier_Polygonalization\"), [`LineStyleGeometryModifier_Sampling`](bpy.types.LineStyleGeometryModifier_Sampling.html#bpy.types.LineStyleGeometryModifier_Sampling \"bpy.types.LineStyleGeometryModifier_Sampling\"), [`LineStyleGeometryModifier_Simplification`](bpy.types.LineStyleGeometryModifier_Simplification.html#bpy.types.LineStyleGeometryModifier_Simplification \"bpy.types.LineStyleGeometryModifier_Simplification\"), [`LineStyleGeometryModifier_SinusDisplacement`](bpy.types.LineStyleGeometryModifier_SinusDisplacement.html#bpy.types.LineStyleGeometryModifier_SinusDisplacement \"bpy.types.LineStyleGeometryModifier_SinusDisplacement\"), [`LineStyleGeometryModifier_SpatialNoise`](bpy.types.LineStyleGeometryModifier_SpatialNoise.html#bpy.types.LineStyleGeometryModifier_SpatialNoise \"bpy.types.LineStyleGeometryModifier_SpatialNoise\"), [`LineStyleGeometryModifier_TipRemover`](bpy.types.LineStyleGeometryModifier_TipRemover.html#bpy.types.LineStyleGeometryModifier_TipRemover \"bpy.types.LineStyleGeometryModifier_TipRemover\")\n\n*class* bpy.types.LineStyleGeometryModifier(*LineStyleModifier*)\n: Base type to define stroke geometry modifiers\n\n name\n : Name of the modifier\n\n Type:\n : string, default “”, (never None)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Modifier.name`](bpy.types.Modifier.html#bpy.types.Modifier.name \"bpy.types.Modifier.name\") - [`Modifier.type`](bpy.types.Modifier.html#bpy.types.Modifier.type \"bpy.types.Modifier.type\") - [`Modifier.show_viewport`](bpy.types.Modifier.html#bpy.types.Modifier.show_viewport \"bpy.types.Modifier.show_viewport\") - [`Modifier.show_render`](bpy.types.Modifier.html#bpy.types.Modifier.show_render \"bpy.types.Modifier.show_render\") - [`Modifier.show_in_editmode`](bpy.types.Modifier.html#bpy.types.Modifier.show_in_editmode \"bpy.types.Modifier.show_in_editmode\") - [`Modifier.show_on_cage`](bpy.types.Modifier.html#bpy.types.Modifier.show_on_cage \"bpy.types.Modifier.show_on_cage\") | - [`Modifier.show_expanded`](bpy.types.Modifier.html#bpy.types.Modifier.show_expanded \"bpy.types.Modifier.show_expanded\") - [`Modifier.is_active`](bpy.types.Modifier.html#bpy.types.Modifier.is_active \"bpy.types.Modifier.is_active\") - [`Modifier.use_pin_to_last`](bpy.types.Modifier.html#bpy.types.Modifier.use_pin_to_last \"bpy.types.Modifier.use_pin_to_last\") - [`Modifier.is_override_data`](bpy.types.Modifier.html#bpy.types.Modifier.is_override_data \"bpy.types.Modifier.is_override_data\") - [`Modifier.use_apply_on_spline`](bpy.types.Modifier.html#bpy.types.Modifier.use_apply_on_spline \"bpy.types.Modifier.use_apply_on_spline\") - [`Modifier.execution_time`](bpy.types.Modifier.html#bpy.types.Modifier.execution_time \"bpy.types.Modifier.execution_time\") - [`Modifier.persistent_uid`](bpy.types.Modifier.html#bpy.types.Modifier.persistent_uid \"bpy.types.Modifier.persistent_uid\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Toolbar in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Toolbar\n\n[Select](../../../../interface/selecting.html#tool-select-tweak)\n: Select or moved.\n\n [Select Box](../../../../interface/selecting.html#tool-select-box)\n : Select UVs by dragging a box.\n\n [Select Circle](../../../../interface/selecting.html#tool-select-circle)\n : Select UVs by painting on it.\n\n [Select Lasso](../../../../interface/selecting.html#tool-select-lasso)\n : Select UVs by drawing a lasso.\n\nCursor\n: Change the location of the 2D Cursor.\n\nMove\n: Translation tool.\n\nRotate\n: Rotation tool.\n\nScale\n: Scale tool.\n\nTransform\n: Tool to adjust the UVs translation, rotation and scale.\n\n[Annotate](../../../../interface/annotate_tool.html#tool-annotate-freehand)\n: Draw free-hand annotation.\n\n [Annotate Line](../../../../interface/annotate_tool.html#tool-annotate-line)\n : Draw straight line annotation.\n\n [Annotate Polygon](../../../../interface/annotate_tool.html#tool-annotate-polygon)\n : Draw a polygon annotation.\n\n [Annotate Eraser](../../../../interface/annotate_tool.html#tool-annotate-eraser)\n : Erase previous drawn annotations.\n\n[Rip](rip.html)\n: The Rip tool separates UV faces from each other.\n\n[Grab](grab.html)\n: The Grab tool moves UVs around using a brush.\n\n[Relax](relax.html)\n: The Relax tool makes UVs more evenly distributed using a brush.\n\n[Pinch](pinch.html)\n: The Pinch tool moves UVs toward the brush’s center."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Animation, preserving all code examples."}, {"role": "assistant", "content": "Masks can be animated with the shape keying system.\nThis can be useful when there are not enough good feature points to track in the footage,\nor the mask is not based on footage.\nMask animation timing can be edited from the *Dope Sheet’s* [Mask Mode](../../editors/dope_sheet/modes/mask.xhtml#dope-sheet-mask).\n\nInsert Shape Key `I`\n: Will insert a shape key for the active mask layer at the current frame.\n This works on the level of mask layers,\n so inserting a shape key will keyframe all the splines and points contained in it.\n\nClear Shape Key `Alt`-`I`\n: Will clear the shape key for the active mask layer at the current frame.\n\nFeather Reset Animation\n: Resets the feather offset across all animated frames.\n\nRe-Key Points of Selected Shapes\n: Re-interpolate selected points on across the range of keys selected in the *Dope Sheet*."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Nodetreeinterfacesocketintpercentage in a Blender add-on or script – include code."}, {"role": "assistant", "content": "tureNodeBricks(TextureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) 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Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items 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Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) ¶ base classes — bpy_struct , NodeTreeInterfaceItem , NodeTreeInterfaceSocket class bpy.types. NodeTreeInterfaceSocketIntPercentage ( NodeTreeInterfaceSocket ) ¶ Integer number socket of a node default_value ¶ Input value used for unconnected socket Type : int in [0, inf], default 0 max_value ¶ Maximum value Type : int in [-inf, inf], default 0 min_value ¶ Minimum value Type : int in [-inf, inf], default 0 subtype ¶ Subtype of the default value Type : enum in [ 'DEFAULT' ], default 'DEFAULT' draw ( context , layout ) ¶ Draw interface socket settings Parameters : layout ( UILayout , (never None)) – Layout, Layout in the UI init_socket ( node , socket , data_path ) ¶ Initialize a node socket instance Parameters : node ( Node , (never None)) – Node, Node of the socket to initialize socket ( NodeSocket , (never None)) – Socket, Socket to initialize data_path ( string , ( never None ) ) – Data Path, Path to specialized socket data from_socket ( node , socket ) ¶ Setup template parameters from an existing socket Parameters : node ( Node , (never None)) – Node, Node of the original socket socket ( NodeSocket , (never None)) – Socket, Original socket classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data NodeTreeInterfaceItem.item_type NodeTreeInterfaceItem.parent NodeTreeInterfaceItem.position NodeTreeInterfaceItem.index NodeTreeInterfaceSocket.name NodeTreeInterfaceSocket.identifier NodeTreeInterfaceSocket.description NodeTreeInterfaceSocket.socket_type NodeTreeInterfaceSocket.in_out NodeTreeInterfaceSocket.hide_value NodeTreeInterfaceSocket.hide_in_modifier NodeTreeInterfaceSocket.force_non_field NodeTreeInterfaceSocket.is_inspect_output NodeTreeInterfaceSocket.is_panel_toggle NodeTreeInterfaceSocket.layer_selection_field NodeTreeInterfaceSocket.menu_expanded NodeTreeInterfaceSocket.optional_label NodeTreeInterfaceSocket.attribute_domain NodeTreeInterfaceSocket.default_attribute_name NodeTreeInterfaceSocket.structure_type NodeTreeInterfaceSocket.default_input NodeTreeInterfaceSocket.bl_socket_idname Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values NodeTreeInterfaceItem.bl_rna_get_subclass NodeTreeInterfaceItem.bl_rna_get_subclass_py NodeTreeInterfaceSocket.bl_system_properties_get NodeTreeInterfaceSocket.draw NodeTreeInterfaceSocket.init_socket NodeTreeInterfaceSocket.from_socket NodeTreeInterfaceSocket.bl_rna_get_subclass NodeTreeInterfaceSocket.bl_rna_get_subclass_py Next NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) Previous NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) Copyright © Blender Authors Made with Furo Report issue on this page On this page NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage NodeTreeInterfaceSocketIntPercentage.default_value NodeTreeInterfaceSocketIntPercentage.max_value NodeTreeInterfaceSocketIntPercentage.min_value NodeTreeInterfaceSocketIntPercentage.subtype NodeTreeInterfaceSocketIntPercentage.draw() NodeTreeInterfaceSocketIntPercentage.init_socket() NodeTreeInterfaceSocketIntPercentage.from_socket() NodeTreeInterfaceSocketIntPercentage.bl_rna_get_subclass() NodeTreeInterfaceSocketIntPercentage.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Modifier.bl_rna_get_subclass`](bpy.types.Modifier.html#bpy.types.Modifier.bl_rna_get_subclass \"bpy.types.Modifier.bl_rna_get_subclass\") - [`Modifier.bl_rna_get_subclass_py`](bpy.types.Modifier.html#bpy.types.Modifier.bl_rna_get_subclass_py \"bpy.types.Modifier.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Operator Buttons from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "[image reference removed]\n\nOperator button.\n\nOperator buttons execute an [Operator](../../operators.xhtml)\nwhich in summary execute an action when clicked with `LMB`.\nOperator buttons may be an icon, text, or text with an icon."}]} {"conversations": [{"role": "user", "content": "How do I use Inputs in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Vector\n: Texture coordinate to sample texture at;\n defaults to Generated texture coordinates if the socket is left unconnected.\n\nScale\n: Overall texture scale.\n\nDistortion\n: Amount of distortion of the wave.\n\nDetail\n: Amount of distortion noise detail.\n\nDetail Scale\n: Scale of distortion noise.\n\nRoughness\n: Blend between a smoother noise pattern, and rougher with sharper peaks.\n\nPhase Offset\n: Position of the wave along the *Bands Direction*.\n This can be used as an input for more control over the distortion."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Settings: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "For the most part, *Viewport Render* uses the current viewport settings.\nSome settings are located in the properties of the render engine\nthat is used to render the view.\n\nSolid mode uses the render settings of Workbench;\nMaterial Preview mode uses the render settings of EEVEE.\n\nAdditionally, some output settings are used too:\n\n- Resolution\n- Aspect\n- Output path\n- File format"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Gpencilsculptguide in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "GPencilSculptGuide(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMes"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Describe Un-Subdivide from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Un-Subdivide\n\nUn-subdivide functions as the reverse of subdivide by attempting to remove edges\nthat were the result of a subdivide operation.\nIf additional editing has been done after the subdivide operation,\nunexpected results may occur.\n\nIterations\n: How many subdivisions to remove."}]} {"conversations": [{"role": "user", "content": "Describe References from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy.context.light`](bpy.context.html#bpy.context.light \"bpy.context.light\") - [`BlendData.lights`](bpy.types.BlendData.html#bpy.types.BlendData.lights \"bpy.types.BlendData.lights\") | - [`BlendDataLights.new`](bpy.types.BlendDataLights.html#bpy.types.BlendDataLights.new \"bpy.types.BlendDataLights.new\") - [`BlendDataLights.remove`](bpy.types.BlendDataLights.html#bpy.types.BlendDataLights.remove \"bpy.types.BlendDataLights.remove\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Notes in a Blender add-on or script – include code."}, {"role": "assistant", "content": "While the noise is random in nature, it follows a certain pattern that might not evaluate to\nrandom values in some configurations. For instance, consider the following configuration\nwhere a grid of objects have a material that evaluates a noise texture at their locations.\nOne might expect the objects to have random values since they have different locations,\nbut this is not the case.\n\n[image reference removed]\n\nAn example configuration where the noise evaluates to a constant value.\n\nIt seems all objects have a value of 0.5. To understand why this happens, let us\nlook at the following plot of a 1D noise texture.\n\n[image reference removed]\n\nA plot of a 1D noise with zero details and zero distortion.\n\nThe horizontal line denotes a value of 0.5 and the vertical lines denotes whole numbers assuming\na noise scale of 1. As can be seen, the noise always intersects the 0.5 line at whole numbers.\nSince the aforementioned objects were distributed on a grid and have whole number locations,\nthey all evaluate to 0.5. Which explains the issue at hand.\n\nGenerally, any discrete evaluation of noise at integer multiples of the reciprocal of\nthe noise scale will always evaluate to 0.5. It also follows that evaluations closer to\nthat will have values close to 0.5. In such cases, it is almost always preferred to use\nthe White Noise Texture.\n\nRegardless, one can mitigate this issue in a number of ways:\n\n- Adjust the scale of the noise to avoid aligning the noise with the evaluation domain.\n- Add an arbitrary offset to the texture coordinates to break the alignment with the evaluation domain.\n- Evaluate the noise at a higher dimension and adjust the extra dimension\n until a satisfactory result is achieved.\n\n| | |\n| --- | --- |\n| ../../../_images/render_shader-nodes_textures_noise_issue-constant-value.png Constant value issue. | ../../../_images/render_shader-nodes_textures_noise_solution1-constant-value.png Mitigating the issue by adjusting the scale. |\n| ../../../_images/render_shader-nodes_textures_noise_solution2-constant-value.png Mitigating the issue by adding an arbitrary offset. | ../../../_images/render_shader-nodes_textures_noise_solution3-constant-value.png Mitigating the issue by evaluating at a higher dimension. |\n\nSimilarly, in other configurations, one might experience some banding patterns in the noise,\nwhere there are bands of high contrast areas followed by banding of low contrast areas.\nFor instance, planar surfaces that are slightly tilted along one of the axis\nwill have such a banding pattern.\n\n[image reference removed]\n\nAn example configuration where the noise have a banding pattern.\n\nThis happens because the slight tilt along one of the axis causes values along\nthe perpendicular axis to change very slowly making the grid structure of\nthe noise more apparent. The easiest way to mitigate this issue to rotate\nthe coordinates by an arbitrary amount.\n\n[image reference removed]\n\nMitigating the issue by rotating the coordinates by an arbitrary amount."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`ID.name`](bpy.types.ID.html#bpy.types.ID.name \"bpy.types.ID.name\") - [`ID.name_full`](bpy.types.ID.html#bpy.types.ID.name_full \"bpy.types.ID.name_full\") - [`ID.id_type`](bpy.types.ID.html#bpy.types.ID.id_type \"bpy.types.ID.id_type\") - [`ID.session_uid`](bpy.types.ID.html#bpy.types.ID.session_uid \"bpy.types.ID.session_uid\") - [`ID.is_evaluated`](bpy.types.ID.html#bpy.types.ID.is_evaluated \"bpy.types.ID.is_evaluated\") - [`ID.original`](bpy.types.ID.html#bpy.types.ID.original \"bpy.types.ID.original\") - [`ID.users`](bpy.types.ID.html#bpy.types.ID.users \"bpy.types.ID.users\") - [`ID.use_fake_user`](bpy.types.ID.html#bpy.types.ID.use_fake_user \"bpy.types.ID.use_fake_user\") - [`ID.use_extra_user`](bpy.types.ID.html#bpy.types.ID.use_extra_user \"bpy.types.ID.use_extra_user\") - [`ID.is_embedded_data`](bpy.types.ID.html#bpy.types.ID.is_embedded_data \"bpy.types.ID.is_embedded_data\") - [`ID.is_linked_packed`](bpy.types.ID.html#bpy.types.ID.is_linked_packed \"bpy.types.ID.is_linked_packed\") - [`ID.is_missing`](bpy.types.ID.html#bpy.types.ID.is_missing \"bpy.types.ID.is_missing\") - [`ID.is_runtime_data`](bpy.types.ID.html#bpy.types.ID.is_runtime_data \"bpy.types.ID.is_runtime_data\") - [`ID.is_editable`](bpy.types.ID.html#bpy.types.ID.is_editable \"bpy.types.ID.is_editable\") - [`ID.tag`](bpy.types.ID.html#bpy.types.ID.tag \"bpy.types.ID.tag\") - [`ID.is_library_indirect`](bpy.types.ID.html#bpy.types.ID.is_library_indirect \"bpy.types.ID.is_library_indirect\") - [`ID.library`](bpy.types.ID.html#bpy.types.ID.library \"bpy.types.ID.library\") | - [`ID.library_weak_reference`](bpy.types.ID.html#bpy.types.ID.library_weak_reference \"bpy.types.ID.library_weak_reference\") - [`ID.asset_data`](bpy.types.ID.html#bpy.types.ID.asset_data \"bpy.types.ID.asset_data\") - [`ID.override_library`](bpy.types.ID.html#bpy.types.ID.override_library \"bpy.types.ID.override_library\") - [`ID.preview`](bpy.types.ID.html#bpy.types.ID.preview \"bpy.types.ID.preview\") - [`LightProbe.type`](bpy.types.LightProbe.html#bpy.types.LightProbe.type \"bpy.types.LightProbe.type\") - [`LightProbe.clip_start`](bpy.types.LightProbe.html#bpy.types.LightProbe.clip_start \"bpy.types.LightProbe.clip_start\") - [`LightProbe.show_clip`](bpy.types.LightProbe.html#bpy.types.LightProbe.show_clip \"bpy.types.LightProbe.show_clip\") - [`LightProbe.show_influence`](bpy.types.LightProbe.html#bpy.types.LightProbe.show_influence \"bpy.types.LightProbe.show_influence\") - [`LightProbe.influence_distance`](bpy.types.LightProbe.html#bpy.types.LightProbe.influence_distance \"bpy.types.LightProbe.influence_distance\") - [`LightProbe.visibility_buffer_bias`](bpy.types.LightProbe.html#bpy.types.LightProbe.visibility_buffer_bias \"bpy.types.LightProbe.visibility_buffer_bias\") - [`LightProbe.visibility_bleed_bias`](bpy.types.LightProbe.html#bpy.types.LightProbe.visibility_bleed_bias \"bpy.types.LightProbe.visibility_bleed_bias\") - [`LightProbe.visibility_blur`](bpy.types.LightProbe.html#bpy.types.LightProbe.visibility_blur \"bpy.types.LightProbe.visibility_blur\") - [`LightProbe.visibility_collection`](bpy.types.LightProbe.html#bpy.types.LightProbe.visibility_collection \"bpy.types.LightProbe.visibility_collection\") - [`LightProbe.invert_visibility_collection`](bpy.types.LightProbe.html#bpy.types.LightProbe.invert_visibility_collection \"bpy.types.LightProbe.invert_visibility_collection\") - [`LightProbe.show_data`](bpy.types.LightProbe.html#bpy.types.LightProbe.show_data \"bpy.types.LightProbe.show_data\") - [`LightProbe.use_data_display`](bpy.types.LightProbe.html#bpy.types.LightProbe.use_data_display \"bpy.types.LightProbe.use_data_display\") - [`LightProbe.data_display_size`](bpy.types.LightProbe.html#bpy.types.LightProbe.data_display_size \"bpy.types.LightProbe.data_display_size\") - [`LightProbe.animation_data`](bpy.types.LightProbe.html#bpy.types.LightProbe.animation_data \"bpy.types.LightProbe.animation_data\") |"}]} {"conversations": [{"role": "user", "content": "Explain Delete in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Deletes selected vertices, edges, or faces. This operation can also be limited to:\n\nVertices\n: Delete all vertices in current selection, removing any faces or edges they are connected to.\n\nEdges\n: Deletes any edges in the current selection. Removes any faces that the edge shares with it.\n\nFaces\n: Removes any faces in current selection.\n\nOnly Edges & Faces\n: Limits the operation to only selected edges and adjacent faces.\n\nOnly Faces\n: Removes faces, but edges within the face selection are retained."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Zoom In/Out in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Moves the view closer to, or further away from, the point of interest.\nYou can zoom in and out by rolling the `Wheel` or dragging with `Ctrl`-`MMB`.\nTo zoom with discrete steps, use the hotkeys `NumpadPlus` and `NumpadMinus`.\n\n`RMB` cancels the zoom operation."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Attribute.name`](bpy.types.Attribute.html#bpy.types.Attribute.name \"bpy.types.Attribute.name\") - [`Attribute.data_type`](bpy.types.Attribute.html#bpy.types.Attribute.data_type \"bpy.types.Attribute.data_type\") - [`Attribute.storage_type`](bpy.types.Attribute.html#bpy.types.Attribute.storage_type \"bpy.types.Attribute.storage_type\") | - [`Attribute.domain`](bpy.types.Attribute.html#bpy.types.Attribute.domain \"bpy.types.Attribute.domain\") - [`Attribute.is_internal`](bpy.types.Attribute.html#bpy.types.Attribute.is_internal \"bpy.types.Attribute.is_internal\") - [`Attribute.is_required`](bpy.types.Attribute.html#bpy.types.Attribute.is_required \"bpy.types.Attribute.is_required\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Menus in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Close Menu on Leave\n: Close menus when the mouse is moved out of the region.\n\n### Open on Mouse Over\n\nSelect this to have the menu open by placing the mouse pointer over the entry instead of clicking on it.\n\nTop Level\n: Time delay in 1/10 second before a menu opens (*Open on Mouse Over* needs to be enabled).\n\nSub Level\n: Same as above for sub menus (for example: File ‣ Open Recent).\n\n### Pie Menus\n\nAnimation Timeout\n: Length of animation when opening Pie Menus.\n\nTap Key Timeout\n: Keystrokes held longer than this will dismiss the menu on release (in 1/100ths of a second).\n\nRecenter Timeout\n: The window system tries to keep the pie menu within the window borders.\n Pie menus will use the initial mouse position as center for this amount of time, measured in 1/100ths of a second.\n This allows for fast dragged selections.\n\nRadius\n: The size of the Pie Menu set with the distance (in pixels) of the menu items from the center of the pie menu.\n\nThreshold\n: Distance from center before a selection can be made.\n\nConfirm Threshold\n: Distance threshold after which selection is made (zero disables)."}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Adjustmentstrip in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) 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MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_st"}]} {"conversations": [{"role": "user", "content": "Describe Distorted Noise from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Distorted Noise\n\n*Distortion Noise* takes the option that you pick from *Noise Basis* and filters it, to create hybrid pattern.\nIt is often used for grunge but is also very complex and versatile.\n\n[image reference removed]\n\nDistorted Noise Texture panels."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Property in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Node) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) 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GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct)"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with U in a Blender add-on or script – include code."}, {"role": "assistant", "content": "s.use_gpencil_vertex_select_mask_stroke) - [use_gpencil_weight_data_add (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_gpencil_weight_data_add) - [use_gpu_subdivision (bpy.types.PreferencesSystem attribute)](bpy.types.PreferencesSystem.html#bpy.types.PreferencesSystem.use_gpu_subdivision) - [use_grab_active_vertex (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_grab_active_vertex) - [use_grab_cursor (bpy.types.Gizmo attribute)](bpy.types.Gizmo.html#bpy.types.Gizmo.use_grab_cursor) - [use_grab_silhouette (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_grab_silhouette) - [use_gravity (bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.use_gravity) - [(bpy.types.WalkNavigation attribute)](bpy.types.WalkNavigation.html#bpy.types.WalkNavigation.use_gravity) - [use_gravity_falloff (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.use_gravity_falloff) - [use_grayscale_preview (bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.use_grayscale_preview) - [(bpy.types.SpaceClipEditor attribute)](bpy.types.SpaceClipEditor.html#bpy.types.SpaceClipEditor.use_grayscale_preview) - [use_grease_pencil (bpy.types.ViewLayer attribute)](bpy.types.ViewLayer.html#bpy.types.ViewLayer.use_grease_pencil) - [use_grease_pencil_lights (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.use_grease_pencil_lights) - [use_grease_pencil_multi_frame_editing (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_grease_pencil_multi_frame_editing) - [use_green_channel (bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.use_green_channel) - [use_group_restrict (bpy.types.VertexPaint attribute)](bpy.types.VertexPaint.html#bpy.types.VertexPaint.use_group_restrict) - [use_guide (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.use_guide) - [(bpy.types.GPencilSculptGuide attribute)](bpy.types.GPencilSculptGuide.html#bpy.types.GPencilSculptGuide.use_guide) - [use_guide_path_add (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.use_guide_path_add) - [use_guide_path_weight (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.use_guide_path_weight) - [use_hair_bspline (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.use_hair_bspline) - [use_hair_dynamics (bpy.types.ParticleSystem attribute)](bpy.types.ParticleSystem.html#bpy.types.ParticleSystem.use_hair_dynamics) - [use_half_precision (bpy.types.Image attribute)](bpy.types.Image.html#bpy.types.Image.use_half_precision) - [use_hardness_pressure (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_hardness_pressure) - [use_high_quality_normals (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_high_quality_normals) - [use_highlight_tiles (bpy.types.RenderEngine attribute)](bpy.types.RenderEngine.html#bpy.types.RenderEngine.use_highlight_tiles) - [use_hole_tolerant (bpy.types.BooleanModifier attribute)](bpy.types.BooleanModifier.html#bpy.types.BooleanModifier.use_hole_tolerant) - [use_ik_limit_x (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.use_ik_limit_x) - [use_ik_limit_y (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.use_ik_limit_y) - [use_ik_limit_z (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.use_ik_limit_z) - [use_ik_linear_control (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.use_ik_linear_control) - [use_ik_rotation_control (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.use_ik_rotation_control) - [use_image_boundary_trimming (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_image_boundary_trimming) - [use_image_pin (bpy.types.SpaceImageEditor attribute)](bpy.types.SpaceImageEditor.html#bpy.types.SpaceImageEditor.use_image_pin) - [use_in_air (bpy.types.BoidRule attribute)](bpy.types.BoidRule.html#bpy.types.BoidRule.use_in_air) - [use_incremental_displace (bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.use_incremental_displace) - [use_inflow (bpy.types.FluidFlowSettings attribute)](bpy.types.FluidFlowSettings.html#bpy.types.FluidFlowSettings.use_inflow) - [use_influence (bpy.types.FModifier attribute)](bpy.types.FModifier.html#bpy.types.FModifier.use_influence) - [use_inherit_rotation (bpy.types.Bone attribute)](bpy.types.Bone.html#bpy.types.Bone.use_inherit_rotation) - [(bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.use_inherit_rotation) - [use_initial_rest_length (bpy.types.SPHFluidSettings attribute)](bpy.types.SPHFluidSettings.html#bpy.types.SPHFluidSettings.use_initial_rest_length) - [use_initial_velocity (bpy.types.FluidFlowSettings attribute)](bpy.types.FluidFlowSettings.html#bpy.types.FluidFlowSettings.use_initial_velocity) - [use_insertkey_needed (bpy.types.KeyingSet attribute)](bpy.types.KeyingSet.html#bpy.types.KeyingSet.use_insertkey_needed) - [(bpy.types.KeyingSetPath attribute)](bpy.types.KeyingSetPath.html#bpy.types.KeyingSetPath.use_insertkey_needed) - [use_insertkey_override_needed (bpy.types.KeyingSet attribute)](bpy.types.KeyingSet.html#bpy.types.KeyingSet.use_insertkey_override_needed) - [(bpy.types.KeyingSetPath attribute)](bpy.types.KeyingSetPath.html#bpy.types.KeyingSetPath.use_insertkey_override_needed) - [use_insertkey_override_visual (bpy.types.KeyingSet attribute)](bpy.types.KeyingSet.html#bpy.types.KeyingSet.use_insertkey_override_visual) - [(bpy.types.KeyingSetPath attribute)](bpy.types.KeyingSetPath.html#bpy.types.KeyingSetPath.use_insertkey_override_visual) - [use_insertkey_visual (bpy.types.KeyingSet attribute)](bpy.types.KeyingSet.html#bpy.types.KeyingSet.use_insertkey_visual) - [(bpy.types.KeyingSetPath attribute)](bpy.types.KeyingSetPath.html#bpy.types.KeyingSetPath.use_insertkey_visual) - [use_insertkey_xyz_to_rgb (bpy.types.PreferencesEdit attribute)](bpy.types.PreferencesEdit.html#bpy.types.PreferencesEdit.use_insertkey_xyz_to_rgb) - [use_instance_faces_scale (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.use_instance_faces_scale) - [use_instance_vertices_rotation (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.use_instance_vertices_rotation) - [use_interlace_swap (bpy.types.Stereo3dDisplay attribute)](bpy.types.Stereo3dDisplay.html#bpy.types.Stereo3dDisplay.use_interlace_swap) - [(bpy.types.Stereo3dFormat attribute)](bpy.types.Stereo3dFormat.html#bpy.types.Stereo3dFormat.use_interlace_swap) - [use_internal_springs (bpy.types.ClothSettings attribute)](bpy.types.ClothSettings.html#bpy.types.ClothSettings.use_internal_springs) - [use_interpolation (bpy.types.ImageTexture attribute)](bpy.types.ImageTexture.html#bpy.types.ImageTexture.use_interpolation) - [use_intersection (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_intersection) - [use_intersection_mask (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_intersection_mask) - [use_intersection_match (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_intersection_match) - [use_intersection_priority_override (bpy.types.MaterialLineArt attribute)](bpy.types.MaterialLineArt.html#bpy.types.MaterialLineArt.use_intersection_priority_override) - [(bpy.types.ObjectLineArt attribute)](bpy.types.ObjectLineArt.html#bpy.types.ObjectLineArt.use_intersection_priority_override) - [use_inverse_smooth_pressure (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_inverse_smooth_pressure) - [use_invert_collection (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_invert_collection) - [use_invert_cull (bpy.types.GreasePencilShrinkwrapModifier attribute)](bpy.types.GreasePencilShrinkwrapModifier.html#bpy.types.GreasePencilShrinkwrapModifier.use_invert_cull) - [(bpy.types.ShrinkwrapConstraint attribute)](bpy.types.ShrinkwrapConstraint.html#bpy.types.ShrinkwrapConstraint.use_invert_cull) - [(bpy.types.ShrinkwrapModifier attribute)](bpy.types.ShrinkwrapModifier.html#bpy.types.ShrinkwrapModifier.use_invert_cull) - [use_invert_output (bpy.types.GreasePencilWeightAngleModifier attribute)](bpy.types.GreasePencilWeightAngleModifier.html#bpy.types.GreasePencilWeightAngleModifier.use_invert_output) - [(bpy.types.GreasePencilWeightProximityModifier attribute)](bpy.types.GreasePencilWeightProximityModifier.html#bpy.types.GreasePencilWeightProximityModifier.use_invert_output) - [use_invert_silhouette (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_invert_silhouette) - [use_invert_sort (bpy.types.MovieTrackingDopesheet attribute)](bpy.types.MovieTrackingDopesheet.html#bpy.types.MovieTrackingDopesheet.use_invert_sort) - [use_italic (bpy.types.TextCharacterFormat attribute)](bpy.types.TextCharacterFormat.html#bpy.types.TextCharacterFormat.use_italic) - [(bpy.types.TextStrip attribute)](bpy.types.TextStrip.html#bpy.types.TextStrip.use_italic) - [use_jitter_pressure (bpy.types.BrushGpencilSettings attribute)](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings.use_jitter_pressure) - [use_jpeg2k_cinema_48 (bpy.types.ImageFormatSettings attribute)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.use_jpeg2k_cinema_48) - [use_jpeg2k_cinema_preset (bpy.types.ImageFormatSettings attribute)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.use_jpeg2k_cinema_preset) - [use_jpeg2k_ycc (bpy.types.ImageFormatSettings attribute)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.use_jpeg2k_ycc) - [use_keep_caps_eraser (bpy.types.BrushGpencilSettings attribute)](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings.use_keep_caps_eraser) - [use_keep_loop (bpy.types.GreasePencilTimeModifier attribute)](bpy.types.GreasePencilTimeModifier.html#bpy.types.GreasePencilTimeModifier.use_keep_loop) - [use_keep_shape (bpy.types.GreasePencilOutlineModifier attribute)](bpy.types.GreasePencilOutlineModifier.html#bpy.types.GreasePencilOutlineModifier.use_keep_shape) - [(bpy.types.GreasePencilSmoothModifier attribute)](bpy.types.GreasePencilSmoothModifier.html#bpy.types.GreasePencilSmoothModifier.use_keep_shape) - [use_keyed_timing (bpy.types.ParticleSystem attribute)](bpy.types.ParticleSystem.html#bpy.types.ParticleSystem.use_keyed_timing) - [use_keyframe_cycle_aware (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_keyframe_cycle_aware) - [use_keyframe_insert_auto (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_keyframe_insert_auto) - [use_keyframe_insert_available (bpy.types.PreferencesEdit attribute)](bpy.types.PreferencesEdit.html#bpy.types.PreferencesEdit.use_keyframe_insert_available) - [use_keyframe_insert_keyingset (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_keyframe_insert_keyingset) - [use_keyframe_insert_needed (bpy.types.PreferencesEdit attribute)](bpy.types.PreferencesEdit.html#bpy.types.PreferencesEdit.use_keyframe_insert_needed) - [use_keyframe_selection (bpy.types.MovieTrackingSettings attribute)](bpy.types.MovieTrackingSettings.html#bpy.types.MovieTrackingSettings.use_keyframe_selection) - [use_land (bpy.types.BoidSettings attribute)](bpy.types.BoidSettings.html#bpy.types.BoidSettings.use_land) - [use_layer_group_filter (bpy.types.GreasePencilArrayModifier attribute)](bpy.types.GreasePencilArrayModifier.html#bpy.types.GreasePencilArrayModifier.use_layer_group_filter) - [(bpy.types.GreasePencilBuildModifier attribute)](bpy.types.GreasePencilBuildModifier.html#bpy.types.GreasePencilBuildModifier.use_layer_group_filter) - [(bpy.types.GreasePencilColorModifier attribute)](bpy.types.GreasePencilColorModifier.html#bpy.types.GreasePencilColorModifier.use_layer_group_filter) - [(bpy.types.GreasePencilDashModifierData attribute)](bpy.types.GreasePencilDashModifierData.html#bpy.types.GreasePencilDashModifierData.use_layer_group_filter) - [(bpy.types.GreasePencilEnvelopeModifier attribute)](bpy.types.GreasePencilEnvelopeModifier.html#bpy.types.GreasePencilEnvelopeModifier.use_layer_group_filter) - [(bpy.types.GreasePencilHookModifier attribute)](bpy.types.GreasePencilHookModifier.html#bpy.types.GreasePencilHookModifier.use_layer_group_filter) - [(bpy.types.GreasePencilLatticeModifier attribute)](bpy.types.GreasePencilLatticeModifier.html#bpy.types.GreasePencilLatticeModifier.use_layer_group_filter) - [(bpy.types.GreasePencilLengthModifier attribute)](bpy.types.GreasePencilLengthModifier.html#bpy.types.GreasePencilLengthModifier.use_layer_group_filter) - [(bpy.types.GreasePencilMirrorModifier attribute)](bpy.types.GreasePencilMirrorModifier.html#bpy.types.GreasePencilMirrorModifier.use_layer_group_filter) - [(bpy.types.GreasePencilMultiplyModifier attribute)](bpy.types.GreasePencilMultiplyModifier.html#bpy.types.GreasePencilMultiplyModifier.use_layer_group_filter) - [(bpy.types.GreasePencilNoiseModifier attribute)](bpy.types.GreasePencilNoiseModifier.html#bpy.types.GreasePencilNoiseModifier.use_layer_group_filter) - [(bpy.types.GreasePencilOffsetModifier attribute)](bpy.types.GreasePencilOffsetModifier.html#bpy.types.GreasePencilOffsetModifier.use_layer_group_filter) - [(bpy.types.GreasePencilOpacityModifier attribute)](bpy.types.GreasePencilOpacityModifier.html#bpy.types.GreasePencilOpacityModifier.use_layer_group_filter) - [(bpy.types.GreasePencilOutlineModifier attribute)](bpy.types.GreasePencilOutlineModifier.html#bpy.types.GreasePencilOutlineModifier.use_layer_group_filter) - [(bpy.types.GreasePencilShrinkwrapModifier attribute)](bpy.types.GreasePencilShrinkwrapModifier.html#bpy.types.GreasePencilShrinkwrapModifier.use_layer_group_filter) - [(bpy.types.GreasePencilSimplifyModifier attribute)](bpy.types.GreasePencilSimplifyModifier.html#bpy.types.GreasePencilSimplifyModifier.use_layer_group_filter) - [(bpy.types.GreasePencilSmoothModifier attribute)](bpy.types.GreasePencilSmoothModifier.html#bpy.types.GreasePencilSmoothModifier.use_layer_group_filter) - [(bpy.types.GreasePencilSubdivModifier attribute)](bpy.types.GreasePencilSubdivModifier.html#bpy.types.GreasePencilSubdivModifier.use_layer_group_filter) - [(bpy.types.GreasePencilTextureModifier attribute)](bpy.types.GreasePencilTextureModifier.html#bpy.types.GreasePencilTextureModifier.use_layer_group_filter) - [(bpy.types.GreasePencilThickModifierData attribute)](bpy.types.GreasePencilThickModifierData.html#bpy.types.GreasePencilThickModifierData.use_layer_group_filter) - [(bpy.types.GreasePencilTimeModifier attribute)](bpy.types.GreasePencilTimeModifier.html#bpy.types.GreasePencilTimeModifier.use_layer_group_filter) - [(bpy.types.GreasePencilTintModifier attribute)](bpy.types.GreasePencilTintModifier.html#bpy.types.GreasePencilTintModifier.use_layer_group_filter) - [(bpy.types.GreasePencilWeightAngleModifier attribute)](bpy.types.GreasePencilWeightAngleModifier.html#bpy.types.GreasePencilWeightAngleModifier.use_layer_group_filter) - [(bpy.types.GreasePencilWeightProximityModifier attribute)](bpy.types.GreasePencilWeightProximityModifier.html#bpy.types.GreasePencilWeightProximityModifier.use_layer_group_filter) | - [use_layer_pass_filter (bpy.types.GreasePencilArrayModifier attribute)](bpy.types.GreasePencilArrayModifier.html#bpy.types.GreasePencilArrayModifier.use_layer_pass_filter) - [(bpy.types.GreasePencilBuildModifier attribute)](bpy.types.GreasePencilBuildModifier.html#bpy.types.GreasePencilBuildModifier.use_layer_pass_filter) - [(bpy.types.GreasePencilColorModifier attribute)](bpy.types.GreasePencilColorModifier.html#bpy.types.GreasePencilColorModifier.use_layer_pass_filter) - [(bpy.types.GreasePencilDashModifierData attribute)](bpy.types.GreasePencilDashModifierData.html#bpy.types.GreasePencilDashModifierData.use_layer_pass_filter) - [(bpy.types.GreasePencilEnvelopeModifier attribute)](bpy.types.GreasePencilEnvelopeModifier.html#bpy.types.GreasePencilEnvelopeModifier.use_layer_pass_filter) - [(bpy.types.GreasePencilHookModifier attribute)](bpy.types.GreasePencilHookModifier.html#bpy.types.GreasePencilHookModifier.use_layer_pass_filter) - [(bpy.types.GreasePencilLatticeModifier attribute)](bpy.types.GreasePencilLatticeModifier.html#bpy.types.GreasePencilLatticeModifier.use_layer_pass_filter) - [(bpy.types.GreasePencilLengthModifier attribute)](bpy.types.GreasePencilLengthModifier.html#bpy.types.GreasePencilLengthModifier.use_layer_pass_filter) - [(bpy.types.GreasePencilMirrorModifier attribute)](bpy.types.GreasePencilMirrorModifier.html#bpy.types.GreasePencilMirrorModifier.use_layer_pass_filter) - [(bpy.types.GreasePencilMultiplyModifier attribute)](bpy.types.GreasePencilMultiplyModifier.html#bpy.types.GreasePencilMultiplyModifier.use_layer_pass_filter) - [(bpy.types.GreasePencilNoiseModifier attribute)](bpy.types.GreasePencilNoiseModifier.html#bpy.types.GreasePencilNoiseModifier.use_layer_pass_filter) - [(bpy.types.GreasePencilOffsetModifier attribute)](bpy.types.GreasePencilOffsetModifier.html#bpy.types.GreasePencilOffsetModifier.use_layer_pass_filter) - [(bpy.types.GreasePencilOpacityModifier attribute)](bpy.types.GreaseP"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Geometrynodecurvequadraticbezier in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "GeometryNodeCurveQuadraticBezier(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) Geomet"}]} {"conversations": [{"role": "user", "content": "Describe References from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`BoidSettings.active_boid_state`](bpy.types.BoidSettings.html#bpy.types.BoidSettings.active_boid_state \"bpy.types.BoidSettings.active_boid_state\") - [`BoidState.active_boid_rule`](bpy.types.BoidState.html#bpy.types.BoidState.active_boid_rule \"bpy.types.BoidState.active_boid_rule\") | - [`BoidState.rules`](bpy.types.BoidState.html#bpy.types.BoidState.rules \"bpy.types.BoidState.rules\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Cache: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Cache\n\nThe *Cache* panel is used to [Bake](../../../../glossary/index.xhtml#term-Baking) the fluid simulation and stores the outcome of\na simulation so it does not need to be recalculated.\n\nBaking takes a **lot** of compute power (hence time). Depending on the scene, it is recommended\nto allocate enough time for the baking process.\n\nIf the mesh has modifiers, the rendering settings are used for exporting the mesh to the fluid solver.\nDepending on the setting, calculation times and memory use might exponentially increase. For example,\nwhen using a moving mesh with *Subdivision Surface* as an obstacle, it might help to decrease simulation\ntime by switching it off, or to a low subdivision level. When the setup/rig is correct, you can always\nincrease settings to yield a more realistic result.\n\nCache Directory\n: Directory to store baked simulation files in. Inside this directory each simulation type\n (i.e. mesh, particles, noise) will have its own directory containing the simulation data.\n\nFrame Start\n: The simulation starts on this frame, and this is the first one that is baked.\n\nEnd\n: The simulation ends on this frame, and this is the last one to be baked.\n\nOffset\n: Frame offset that is used when loading the simulation from the cache.\n It is not considered when baking the simulation, only when loading it.\n\nType\n: The type of the cache determines how the cache can be baked.\n\n Replay:\n : The cache will be baked as the simulation is being played in the viewport.\n\n Modular:\n : The cache will be baked step by step: The bake operators for this type are spread across various panels within\n the domain settings (e.g. the bake tool for the mesh can be found in the Mesh panel).\n\n All:\n : The cache will be baked with a single tool. All selected settings will be considered during this bake.\n The bake tool for this type can be found in the Cache panel.\n\nResumable\n: Extra data will be saved so that you can resumed baking after pausing. Since more data will be written\n to drive it is recommended to avoid enabling this option when baking at high resolutions.\n\nBake All, Free All\n: This option is only available when using the [Final](#bpy-types-fluiddomainsettings-cache-type) cache type.\n *Bake All* will run the simulation considering all parameters from\n the settings (i.e. it will bake all steps that can be baked individually with\n the [Modular](#bpy-types-fluiddomainsettings-cache-type) cache type at once).\n\n The progress will be displayed in the status bar. Pressing `Esc` will abort the simulation.\n\n Once the simulation has been baked, the cache can be deleted by pressing *Free All*.\n It is not possible to pause or resume a *Bake All* process as\n only the most essential cache files are stored on drive."}]} {"conversations": [{"role": "user", "content": "What is Cryptomatte Node and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Cryptomatte Node\n\n[image reference removed]\n\nThe Cryptomatte node uses a [Cryptomatte image](https://en.wikipedia.org/wiki/Cryptomatte)\nto create a mask for one or more objects or materials. The input matte is typically generated by\nBlender itself (see the [Cryptomatte render pass](../../../render/layers/passes.html#render-layers-passes-cryptomatte)),\nbut can also come from other software that supports the standard."}]} {"conversations": [{"role": "user", "content": "Describe Known Limitations from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "For the most part, linking data will work as expected.\nHowever, there are some limitations to be aware of.\n\n### Circular Dependencies\n\nIn general, dependencies should not go in both directions.\nAttempting to link or append data which links back to the current file will likely result in missing links.\n\n### Scene-Level Settings\n\nScene-level settings such as the [Rigid Body World](../../physics/rigid_body/world.html) will not\nbe copied when linking objects. As an alternative, you can link the\nentire scene and use it as a [Background Scene](../../scene_layout/scene/properties.html#bpy-types-scene-background-set).\n\n### Compression & Memory Use\n\nReferencing [compressed](../blend/open_save.html#files-blend-compress) blend-files may need a lot of\nmemory because they have to be loaded in their entirety, even if you only link/append\na small part of them. Once the data-blocks are loaded, however, memory usage is the same."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Attribute.name`](bpy.types.Attribute.html#bpy.types.Attribute.name \"bpy.types.Attribute.name\") - [`Attribute.data_type`](bpy.types.Attribute.html#bpy.types.Attribute.data_type \"bpy.types.Attribute.data_type\") - [`Attribute.storage_type`](bpy.types.Attribute.html#bpy.types.Attribute.storage_type \"bpy.types.Attribute.storage_type\") | - [`Attribute.domain`](bpy.types.Attribute.html#bpy.types.Attribute.domain \"bpy.types.Attribute.domain\") - [`Attribute.is_internal`](bpy.types.Attribute.html#bpy.types.Attribute.is_internal \"bpy.types.Attribute.is_internal\") - [`Attribute.is_required`](bpy.types.Attribute.html#bpy.types.Attribute.is_required \"bpy.types.Attribute.is_required\") |"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Describe Modes and Mesh Access from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Modes and Mesh Access\n\nWhen working with mesh data you may run into the problem where a script fails to run as expected in Edit-Mode.\nThis is caused by Edit-Mode having its own data which is only written back to the mesh when exiting Edit-Mode.\n\nA common example is that exporters may access a mesh through `obj.data` (a [`bpy.types.Mesh`](bpy.types.Mesh.html#bpy.types.Mesh \"bpy.types.Mesh\"))\nwhen the user is in Edit-Mode, where the mesh data is available but out of sync with the edit mesh.\n\nIn this situation you can…\n\n- Exit Edit-Mode before running the tool.\n- Explicitly update the mesh by calling `bmesh.types.BMesh.to_mesh`.\n- Modify the script to support working on the edit-mode data directly, see: [`bmesh.from_edit_mesh`](bmesh.html#bmesh.from_edit_mesh \"bmesh.from_edit_mesh\").\n- Report the context as incorrect and only allow the script to run outside Edit-Mode."}]} {"conversations": [{"role": "user", "content": "Explain Introduction in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Introduction\n\nShape keys are used to deform objects into new shapes for animation.\nIn other terminology, shape keys may be called *morph targets* or *blend shapes*.\n\nThe most common use cases for shape keys are in character facial animation\n(e.g. mouth positions, expressions, phonemes) and in refining a skeletal rig.\nThey are particularly useful for modeling organic, soft body parts and muscles,\nwhere additional control over the resulting shape is needed beyond what can be achieved\nwith transformations such as rotation or scale.\n\nShape keys can be applied to object types with vertices, such as meshes, curves, surfaces, and lattices.\n\n[image reference removed]\n\nExample of a mesh with different shape keys applied."}]} {"conversations": [{"role": "user", "content": "Describe References from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`Object.field`](bpy.types.Object.html#bpy.types.Object.field \"bpy.types.Object.field\") - [`ParticleSettings.force_field_1`](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.force_field_1 \"bpy.types.ParticleSettings.force_field_1\") | - [`ParticleSettings.force_field_2`](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.force_field_2 \"bpy.types.ParticleSettings.force_field_2\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Import Curve Operators in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Import Curve Operators\n\nbpy.ops.import_curve.svg(*\\**, *filepath=''*, *filter_glob='\\*.svg'*, *directory=''*, *files=None*)\n: Load a SVG file\n\n Parameters:\n : - **filepath** (*string**,* *(**optional**,* *never None**)*) – File Path, Filepath used for importing the file\n - **filter_glob** (*string**,* *(**optional**,* *never None**)*) – filter_glob\n - **directory** (*string**,* *(**optional**,* *never None**)*) – directory\n - **files** (`bpy_prop_collection` of `OperatorFileListElement`, (optional)) – File Path\n\n File:\n : [addons_core/io_curve_svg/__init__.py:61](https://projects.blender.org/blender/blender/src/branch/main/scripts/addons_core/io_curve_svg/__init__.py#L61)"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Nodetreeinterfacesocketvectordirection4D and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": " TextureNodeBricks(TextureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) ¶ base classes — bpy_struct , NodeTreeInterfaceItem , NodeTreeInterfaceSocket class bpy.types. NodeTreeInterfaceSocketVectorDirection4D ( NodeTreeInterfaceSocket ) ¶ 3D vector socket of a node default_value ¶ Input value used for unconnected socket Type : mathutils.Vector of 4 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0) dimensions ¶ Dimensions of the vector socket Type : int in [2, 4], default 0 max_value ¶ Maximum value Type : float in [-inf, inf], default 0.0 min_value ¶ Minimum value Type : float in [-inf, inf], default 0.0 subtype ¶ Subtype of the default value Type : enum in [ 'DEFAULT' ], default 'DEFAULT' draw ( context , layout ) ¶ Draw interface socket settings Parameters : layout ( UILayout , (never None)) – Layout, Layout in the UI init_socket ( node , socket , data_path ) ¶ Initialize a node socket instance Parameters : node ( Node , (never None)) – Node, Node of the socket to initialize socket ( NodeSocket , (never None)) – Socket, Socket to initialize data_path ( string , ( never None ) ) – Data Path, Path to specialized socket data from_socket ( node , socket ) ¶ Setup template parameters from an existing socket Parameters : node ( Node , (never None)) – Node, Node of the original socket socket ( NodeSocket , (never None)) – Socket, Original socket classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data NodeTreeInterfaceItem.item_type NodeTreeInterfaceItem.parent NodeTreeInterfaceItem.position NodeTreeInterfaceItem.index NodeTreeInterfaceSocket.name NodeTreeInterfaceSocket.identifier NodeTreeInterfaceSocket.description NodeTreeInterfaceSocket.socket_type NodeTreeInterfaceSocket.in_out NodeTreeInterfaceSocket.hide_value NodeTreeInterfaceSocket.hide_in_modifier NodeTreeInterfaceSocket.force_non_field NodeTreeInterfaceSocket.is_inspect_output NodeTreeInterfaceSocket.is_panel_toggle NodeTreeInterfaceSocket.layer_selection_field NodeTreeInterfaceSocket.menu_expanded NodeTreeInterfaceSocket.optional_label NodeTreeInterfaceSocket.attribute_domain NodeTreeInterfaceSocket.default_attribute_name NodeTreeInterfaceSocket.structure_type NodeTreeInterfaceSocket.default_input NodeTreeInterfaceSocket.bl_socket_idname Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values NodeTreeInterfaceItem.bl_rna_get_subclass NodeTreeInterfaceItem.bl_rna_get_subclass_py NodeTreeInterfaceSocket.bl_system_properties_get NodeTreeInterfaceSocket.draw NodeTreeInterfaceSocket.init_socket NodeTreeInterfaceSocket.from_socket NodeTreeInterfaceSocket.bl_rna_get_subclass NodeTreeInterfaceSocket.bl_rna_get_subclass_py Next NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) Previous NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) Copyright © Blender Authors Made with Furo Report issue on this page On this page NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D NodeTreeInterfaceSocketVectorDirection4D.default_value NodeTreeInterfaceSocketVectorDirection4D.dimensions NodeTreeInterfaceSocketVectorDirection4D.max_value NodeTreeInterfaceSocketVectorDirection4D.min_value NodeTreeInterfaceSocketVectorDirection4D.subtype NodeTreeInterfaceSocketVectorDirection4D.draw() NodeTreeInterfaceSocketVectorDirection4D.init_socket() NodeTreeInterfaceSocketVectorDirection4D.from_socket() NodeTreeInterfaceSocketVectorDirection4D.bl_rna_get_subclass() NodeTreeInterfaceSocketVectorDirection4D.bl_rna_get_sub"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Getting Started: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Manual links\n\nThe following links take you from the basics to the more advanced\nconcepts of Python scripting for Blender.\n\n- [Text Editor](../../editors/text_editor.xhtml)\n- [Python Console](../../editors/python_console.xhtml)\n- [Info Editor](../../editors/info_editor.xhtml)\n\nExternal links\n\nHere are external links containing a lot of good information\nto start learning how to write scripts for Blender:\n\n- [Python API: Quickstart](https://docs.blender.org/api/current/info_quickstart.html)\n- [CG Cookie: Blender 2.8 Python Scripting Superpowers for Non-Programmers](https://cgcookie.com/posts/blender-2-8-python-scripting-superpowers-for-non-programmers)\n- [Olav3D Tutorials: 3D Programming for Beginners Using Python](https://www.youtube.com/watch?v=rHzf3Dku_cE)\n- [Blender Artists: Python Support Forum](https://blenderartists.org/c/coding/python-support)"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Set Sharpness by Angle in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Sets the [sharp edge attribute](../../../geometry_nodes/attributes_reference.xhtml#geometry-nodes-builtin-attributes)\nbased on the angle between neighboring faces.\n\nAngle\n: Maximum angle between face normals that will be considered as smooth.\n\nExtend\n: Add new sharp edges without clearing existing sharp edges."}]} {"conversations": [{"role": "user", "content": "Explain Node Closures in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Node Closures\n\nA *closure* allows passing custom functionality into a node group.\nIt acts like a function input, enabling user-defined behavior to be evaluated inside another node tree.\n\nClosures make node groups more flexible and reusable by letting users inject part of a node network into another.\nThis allows building higher-level tools where specific parts of a process can be customized without modifying the\ngroup itself.\n\n[image reference removed]\n\nUsing a closure to customize tree scattering within a terrain generator."}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use ConstraintTarget(bpy_struct) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# ConstraintTarget(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.ConstraintTarget(*bpy_struct*)\n: Target object for multi-target constraints\n\n subtarget\n : Armature bone, mesh or lattice vertex group, …\n\n Type:\n : string, default “”, (never None)\n\n target\n : Target object\n\n Type:\n : [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Mesh Operators in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "rip`, (optional)) – Rip, Disconnect vertex or edges from connected geometry\n - **TRANSFORM_OT_translate** (`TRANSFORM_OT_translate`, (optional)) – Move, Move selected items\n\nbpy.ops.mesh.screw(*\\**, *steps=9*, *turns=1*, *center=(0.0, 0.0, 0.0)*, *axis=(0.0, 0.0, 0.0)*)\n: Extrude selected vertices in screw-shaped rotation around the cursor in indicated viewport\n\n Parameters:\n : - **steps** (*int in* *[**1**,* *100000**]**,* *(**optional**)*) – Steps, Steps\n - **turns** (*int in* *[**1**,* *100000**]**,* *(**optional**)*) – Turns, Turns\n - **center** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Center, Center in global view space\n - **axis** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-1, 1], (optional)) – Axis, Axis in global view space\n\nbpy.ops.mesh.select_all(*\\**, *action='TOGGLE'*)\n: (De)select all vertices, edges or faces\n\n Parameters:\n : **action** (enum in [`'TOGGLE'`, `'SELECT'`, `'DESELECT'`, `'INVERT'`], (optional)) –\n\n Action, Selection action to execute\n\n - `TOGGLE`\n Toggle – Toggle selection for all elements.\n - `SELECT`\n Select – Select all elements.\n - `DESELECT`\n Deselect – Deselect all elements.\n - `INVERT`\n Invert – Invert selection of all elements.\n\nbpy.ops.mesh.select_axis(*\\**, *orientation='LOCAL'*, *sign='POS'*, *axis='X'*, *threshold=0.0001*)\n: Select all data in the mesh on a single axis\n\n Parameters:\n : - **orientation** (enum in [Transform Orientation Items](bpy_types_enum_items/transform_orientation_items.html#rna-enum-transform-orientation-items), (optional)) – Axis Mode, Axis orientation\n - **sign** (enum in [`'POS'`, `'NEG'`, `'ALIGN'`], (optional)) – Axis Sign, Side to select\n - **axis** (enum in [Axis Xyz Items](bpy_types_enum_items/axis_xyz_items.html#rna-enum-axis-xyz-items), (optional)) – Axis, Select the axis to compare each vertex on\n - **threshold** (*float in* *[**1e-06**,* *50**]**,* *(**optional**)*) – Threshold\n\nbpy.ops.mesh.select_by_attribute()\n: Select elements based on the active boolean attribute\n\nbpy.ops.mesh.select_by_pole_count(*\\**, *pole_count=4*, *type='NOTEQUAL'*, *extend=False*, *exclude_nonmanifold=True*)\n: Select vertices at poles by the number of connected edges. In edge and face mode the geometry connected to the vertices is selected\n\n Parameters:\n : - **pole_count** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Pole Count\n - **type** (enum in [`'LESS'`, `'EQUAL'`, `'GREATER'`, `'NOTEQUAL'`], (optional)) – Type, Type of comparison to make\n - **extend** (*boolean**,* *(**optional**)*) – Extend, Extend the selection\n - **exclude_nonmanifold** (*boolean**,* *(**optional**)*) – Exclude Non Manifold, Exclude non-manifold poles\n\nbpy.ops.mesh.select_face_by_sides(*\\**, *number=4*, *type='EQUAL'*, *extend=True*)\n: Select vertices or faces by the number of face sides\n\n Parameters:\n : - **number** (*int in* *[**3**,* *inf**]**,* *(**optional**)*) – Number of Vertices\n - **type** (enum in [`'LESS'`, `'EQUAL'`, `'GREATER'`, `'NOTEQUAL'`], (optional)) – Type, Type of comparison to make\n - **extend** (*boolean**,* *(**optional**)*) – Extend, Extend the selection\n\nbpy.ops.mesh.select_interior_faces()\n: Select faces where all edges have more than 2 face users\n\nbpy.ops.mesh.select_less(*\\**, *use_face_step=True*)\n: Deselect vertices, edges or faces at the boundary of each selection region\n\n Parameters:\n : **use_face_step** (*boolean**,* *(**optional**)*) – Face Step, Connected faces (instead of edges)\n\nbpy.ops.mesh.select_linked(*\\**, *delimit={'SEAM'}*)\n: Select all vertices connected to the current selection\n\n Parameters:\n : **delimit** (enum set in [Mesh Delimit Mode Items](bpy_types_enum_items/mesh_delimit_mode_items.html#rna-enum-mesh-delimit-mode-items), (optional)) – Delimit, Delimit selected region\n\nbpy.ops.mesh.select_linked_pick(*\\**, *deselect=False*, *delimit={'SEAM'}*, *object_index=-1*, *index=-1*)\n: (De)select all vertices linked to the edge under the mouse cursor\n\n Parameters:\n : - **deselect** (*boolean**,* *(**optional**)*) – Deselect\n - **delimit** (enum set in [Mesh Delimit Mode Items](bpy_types_enum_items/mesh_delimit_mode_items.html#rna-enum-mesh-delimit-mode-items), (optional)) – Delimit, Delimit selected region\n\nbpy.ops.mesh.select_loose(*\\**, *extend=False*)\n: Select loose geometry based on the selection mode\n\n Parameters:\n : **extend** (*boolean**,* *(**optional**)*) – Extend, Extend the selection\n\nbpy.ops.mesh.select_mirror(*\\**, *axis={'X'}*, *extend=False*)\n: Select mesh items at mirrored locations\n\n Parameters:\n : - **axis** (enum set in [Axis Flag Xyz Items](bpy_types_enum_items/axis_flag_xyz_items.html#rna-enum-axis-flag-xyz-items), (optional)) – Axis\n - **extend** (*boolean**,* *(**optional**)*) – Extend, Extend the existing selection\n\nbpy.ops.mesh.select_mode(*\\**, *use_extend=False*, *use_expand=False*, *type='VERT'*, *action='TOGGLE'*)\n: Change selection mode\n\n Parameters:\n : - **use_extend** (*boolean**,* *(**optional**)*) – Extend\n - **use_expand** (*boolean**,* *(**optional**)*) – Expand\n - **type** (enum in [Mesh Select Mode Items](bpy_types_enum_items/mesh_select_mode_items.html#rna-enum-mesh-select-mode-items), (optional)) – Type\n - **action** (enum in [`'DISABLE'`, `'ENABLE'`, `'TOGGLE'`], (optional)) –\n\n Action, Selection action to execute\n\n - `DISABLE`\n Disable – Disable selected markers.\n - `ENABLE`\n Enable – Enable selected markers.\n - `TOGGLE`\n Toggle – Toggle disabled flag for selected markers.\n\nbpy.ops.mesh.select_more(*\\**, *use_face_step=True*)\n: Select more vertices, edges or faces connected to initial selection\n\n Parameters:\n : **use_face_step** (*boolean**,* *(**optional**)*) – Face Step, Connected faces (instead of edges)\n\nbpy.ops.mesh.select_next_item()\n: Select the next element (using selection order)\n\n File:\n : [startup/bl_operators/mesh.py:18](https://projects.blender.org/blender/blender/src/branch/main/scripts/startup/bl_operators/mesh.py#L18)\n\nbpy.ops.mesh.select_non_manifold(*\\**, *extend=True*, *use_wire=True*, *use_boundary=True*, *use_multi_face=True*, *use_non_contiguous=True*, *use_verts=True*)\n: Select all non-manifold vertices or edges\n\n Parameters:\n : - **extend** (*boolean**,* *(**optional**)*) – Extend, Extend the selection\n - **use_wire** (*boolean**,* *(**optional**)*) – Wire, Wire edges\n - **use_boundary** (*boolean**,* *(**optional**)*) – Boundaries, Boundary edges\n - **use_multi_face** (*boolean**,* *(**optional**)*) – Multiple Faces, Edges shared by more than two faces\n - **use_non_contiguous** (*boolean**,* *(**optional**)*) – Non Contiguous, Edges between faces pointing in alternate directions\n - **use_verts** (*boolean**,* *(**optional**)*) – Vertices, Vertices connecting multiple face regions\n\nbpy.ops.mesh.select_nth(*\\**, *skip=1*, *nth=1*, *offset=0*)\n: Deselect every Nth element starting from the active vertex, edge or face\n\n Parameters:\n : - **skip** (*int in* *[**1**,* *inf**]**,* *(**optional**)*) – Deselected, Number of deselected elements in the repetitive sequence\n - **nth** (*int in* *[**1**,* *inf**]**,* *(**optional**)*) – Selected, Number of selected elements in the repetitive sequence\n - **offset** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Offset, Offset from the starting point\n\nbpy.ops.mesh.select_prev_item()\n: Select the previous element (using selection order)\n\n File:\n : [startup/bl_operators/mesh.py:43](https://projects.blender.org/blender/blender/src/branch/main/scripts/startup/bl_operators/mesh.py#L43)\n\nbpy.ops.mesh.select_random(*\\**, *ratio=0.5*, *seed=0*, *action='SELECT'*)\n: Randomly select vertices\n\n Parameters:\n : - **ratio** (*float in* *[**0**,* *1**]**,* *(**optional**)*) – Ratio, Portion of items to select randomly\n - **seed** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Random Seed, Seed for the random number generator\n - **action** (enum in [`'SELECT'`, `'DESELECT'`], (optional)) –\n\n Action, Selection action to execute\n\n - `SELECT`\n Select – Select all elements.\n - `DESELECT`\n Deselect – Deselect all elements.\n\nbpy.ops.mesh.select_similar(*\\**, *type='VERT_NORMAL'*, *compare='EQUAL'*, *threshold=0.0*)\n: Select similar vertices, edges or faces by property types\n\n Parameters:\n : - **type** (enum in [`'VERT_NORMAL'`, `'VERT_FACES'`, `'VERT_GROUPS'`, `'VERT_EDGES'`, `'VERT_CREASE'`, `'EDGE_LENGTH'`, `'EDGE_DIR'`, `'EDGE_FACES'`, `'EDGE_FACE_ANGLE'`, `'EDGE_CREASE'`, `'EDGE_BEVEL'`, `'EDGE_SEAM'`, `'EDGE_SHARP'`, `'EDGE_FREESTYLE'`, `'FACE_MATERIAL'`, `'FACE_AREA'`, `'FACE_SIDES'`, `'FACE_PERIMETER'`, `'FACE_NORMAL'`, `'FACE_COPLANAR'`, `'FACE_SMOOTH'`, `'FACE_FREESTYLE'`], (optional)) – Type\n - **compare** (enum in [`'EQUAL'`, `'GREATER'`, `'LESS'`], (optional)) – Compare\n - **threshold** (*float in* *[**0**,* *100000**]**,* *(**optional**)*) – Threshold\n\nbpy.ops.mesh.select_similar_region()\n: Select similar face regions to the current selection\n\nbpy.ops.mesh.select_ungrouped(*\\**, *extend=False*)\n: Select vertices without a group\n\n Parameters:\n : **extend** (*boolean**,* *(**optional**)*) – Extend, Extend the selection\n\nbpy.ops.mesh.separate(*\\**, *type='SELECTED'*)\n: Separate selected geometry into a new mesh\n\n Parameters:\n : **type** (enum in [`'SELECTED'`, `'MATERIAL'`, `'LOOSE'`], (optional)) – Type\n\nbpy.ops.mesh.set_normals_from_faces(*\\**, *keep_sharp=False*)\n: Set the custom normals from the selected faces ones\n\n Parameters:\n : **keep_sharp** (*boolean**,* *(**optional**)*) – Keep Sharp Edges, Do not set sharp edges to face\n\nbpy.ops.mesh.set_sharpness_by_angle(*\\**, *angle=0.523599*, *extend=False*)\n: Set edge sharpness based on the angle between neighboring faces\n\n Parameters:\n : - **angle** (*float in* *[**0.000174533**,* *3.14159**]**,* *(**optional**)*) – Angle\n - **extend** (*boolean**,* *(**optional**)*) – Extend, Add new sharp edges without clearing existing sharp edges\n\nbpy.ops.mesh.shape_propagate_to_all()\n: Apply selected vertex locations to all other shape keys\n\nbpy.ops.mesh.shortest_path_pick(*\\**, *edge_mode='SELECT'*, *use_face_step=False*, *use_topology_distance=False*, *use_fill=False*, *skip=0*, *nth=1*, *offset=0*, *index=-1*)\n: Select shortest path between two selections\n\n Parameters:\n : - **edge_mode** (enum in [`'SELECT'`, `'SEAM'`, `'SHARP'`, `'CREASE'`, `'BEVEL'`, `'FREESTYLE'`], (optional)) – Edge Tag, The edge flag to tag when selecting the shortest path\n - **use_face_step** (*boolean**,* *(**optional**)*) – Face Stepping, Traverse connected faces (includes diagonals and edge-rings)\n - **use_topology_distance** (*boolean**,* *(**optional**)*) – Topology Distance, Find the minimum number of steps, ignoring spatial distance\n - **use_fill** (*boolean**,* *(**optional**)*) – Fill Region, Select all paths between the source/destination elements\n - **skip** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Deselected, Number of deselected elements in the repetitive sequence\n - **nth** (*int in* *[**1**,* *inf**]**,* *(**optional**)*) – Selected, Number of selected elements in the repetitive sequence\n - **offset** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Offset, Offset from the starting point\n\nbpy.ops.mesh.shortest_path_select(*\\**, *edge_mode='SELECT'*, *use_face_step=False*, *use_topology_distance=False*, *use_fill=False*, *skip=0*, *nth=1*, *offset=0*)\n: Selected shortest path between two vertices/edges/faces\n\n Parameters:\n : - **edge_mode** (enum in [`'SELECT'`, `'SEAM'`, `'SHARP'`, `'CREASE'`, `'BEVEL'`, `'FREESTYLE'`], (optional)) – Edge Tag, The edge flag to tag when selecting the shortest path\n - **use_face_step** (*boolean**,* *(**optional**)*) – Face Stepping, Traverse connected faces (includes diagonals and edge-rings)\n - **use_topology_distance** (*boolean**,* *(**optional**)*) – Topology Distance, Find the minimum number of steps, ignoring spatial distance\n - **use_fill** (*boolean**,* *(**optional**)*) – Fill Region, Select all paths between the source/destination elements\n - **skip** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Deselected, Number of deselected elements in the repetitive sequence\n - **nth** (*int in* *[**1**,* *inf**]**,* *(**optional**)*) – Selected, Number of selected elements in the repetitive sequence\n - **offset** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Offset, Offset from the starting point\n\nbpy.ops.mesh.smooth_normals(*\\**, *factor=0.5*)\n: Smooth custom normals based on adjacent vertex normals\n\n Parameters:\n : **factor** (*float in* *[**0**,* *1**]**,* *(**optional**)*) – Factor, Specifies weight of smooth vs original normal\n\nbpy.ops.mesh.solidify(*\\**, *thickness=0.01*)\n: Create a solid skin by extruding, compensating for sharp angles\n\n Parameters:\n : **thickness** (*float in* *[**-10000**,* *10000**]**,* *(**optional**)*) – Thickness\n\nbpy.ops.mesh.sort_elements(*\\**, *type='VIEW_ZAXIS'*, *elements={'VERT'}*, *reverse=False*, *seed=0*)\n: The order of selected vertices/edges/faces is modified, based on a given method\n\n Parameters:\n : - **type** (enum in [`'VIEW_ZAXIS'`, `'VIEW_XAXIS'`, `'CURSOR_DISTANCE'`, `'MATERIAL'`, `'SELECTED'`, `'RANDOMIZE'`, `'REVERSE'`], (optional)) –\n\n Type, Type of reordering operation to apply\n\n - `VIEW_ZAXIS`\n View Z Axis – Sort selected elements from farthest to nearest one in current view.\n - `VIEW_XAXIS`\n View X Axis – Sort selected elements from left to right one in current view.\n - `CURSOR_DISTANCE`\n Cursor Distance – Sort selected elements from nearest to farthest from 3D cursor.\n - `MATERIAL`\n Material – Sort selected faces from smallest to greatest material index.\n - `SELECTED`\n Selected – Move all selected elements in first places, preserving their relative order.\n Warning: This will affect unselected elements’ indices as well.\n - `RANDOMIZE`\n Randomize – Randomize order of selected elements.\n - `REVERSE`\n Reverse – Reverse current order of selected elements.\n - **elements** (enum set in {`'VERT'`, `'EDGE'`, `'FACE'`}, (optional)) – Elements, Which elements to affect (vertices, edges and/or faces)\n - **reverse** (*boolean**,* *(**optional**)*) – Reverse, Reverse the sorting effect\n - **seed** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Seed, Seed for random-based operations\n\nbpy.ops.mesh.spin(*\\**, *steps=12*, *dupli=False*, *angle=1.5708*, *use_auto_merge=True*, *use_normal_flip=False*, *center=(0.0, 0.0, 0.0)*, *axis=(0.0, 0.0, 0.0)*)\n: Extrude selected vertices in a circle around the cursor in indicated viewport\n\n Parameters:\n : - **steps** (*int in* *[**0**,* *1000000**]**,* *(**optional**)*) – Steps, Steps\n - **dupli** (*boolean**,* *(**optional**)*) – Use Duplicates\n - **angle** (*float in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Angle, Rotation for each step\n - **use_auto_merge** (*boolean**,* *(**optional**)*) – Auto Merge, Merge first/last when the angle is a full revolution\n - **use_normal_flip** (*boolean**,* *(**optional**)*) – Flip Normals\n - **center** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], (optional)) – Center, Center in global view space\n - **axis** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-1, 1], (optional)) – Axis, Axis in global view space\n\nbpy.ops.mesh.split()\n: Split off selected geometry from connected unselected geometry\n\nbpy.ops.mesh.split_normals()\n: Split custom normals of selected vertices\n\nbpy.ops.mesh.subdivide(*\\**, *number_cuts=1*, *smoothness=0.0*, *ngon=True*, *quadcorner='STRAIGHT_CUT'*, *fractal=0.0*, *fractal_along_normal=0.0*, *seed=0*)\n: Subdivide selected edges\n\n Parameters:\n : - **number_cuts** (*int in* *[**1**,* *100**]**,* *(**optional**)*) – Number of Cuts\n - **smoothness** (*float in* *[**0**,* *1000**]**,* *(**optional**)*) – Smoothness, Smoothness factor\n - **ngon** (*boolean**,* *(**optional**)*) – Create N-Gons, When disabled, newly created faces are limited to 3 and 4 sided faces\n - **quadcorner** (enum in [`'INNERVERT'`, `'PATH'`, `'STRAIGHT_CUT'`, `'FAN'`], (optional)) – Quad Corner Type, How to subdivide quad corners (anything other than Straight Cut will prevent n-gons)\n - **fractal** (*float in* *[**0**,* *1e+06**]**,* *(**optional**)*) – Fractal, Fractal randomness factor\n - **fractal_along_normal** (*float in* *[**0**,* *1**]**,* *(**optional**)*) – Along Normal, Apply fractal displacement along normal only\n - **seed** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Random Seed, Seed for the random number generator\n\nbpy.ops.mesh.subdivide_edgering(*\\**, *number_cuts=10*, *interpolation='PATH'*, *smoothness=1.0*, *profile_shape_factor=0.0*, *profile_shape='SMOOTH'*)\n: Subdivide perpendicular edges to the selected edge-ring\n\n Parameters:\n : - **number_cuts** (*int in* *[**0**,* *1000**]**,* *(**optional**)*) – Number of Cuts\n - **interpolation** (enum in [`'LINEAR'`, `'PATH'`, `'SURFACE'`], (optional)) – Interpolation, Interpolation method\n - **smoothness** (*float in* *[**0**,* *1000**]**,* *(**optio"}]} {"conversations": [{"role": "user", "content": "Describe CurveProfilePoint(bpy_struct) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# CurveProfilePoint(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.CurveProfilePoint(*bpy_struct*)\n: Point of a path used to define a profile\n\n handle_type_1\n : Path interpolation at this point\n\n Type:\n : enum in [`'AUTO'`, `'VECTOR'`, `'FREE'`, `'ALIGN'`], default `'FREE'`\n\n handle_type_2\n : Path interpolation at this point\n\n Type:\n : enum in [`'AUTO'`, `'VECTOR'`, `'FREE'`, `'ALIGN'`], default `'FREE'`\n\n location\n : X/Y coordinates of the path point\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 2 items in [-inf, inf], default (0.0, 0.0)\n\n select\n : Selection state of the path point\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Fcurvekeyframepoints in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "esh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Compositornodecustomgroup and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "uct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) 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ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(Textu"}]} {"conversations": [{"role": "user", "content": "Explain Selection Masking in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "If you have a complex mesh, it is sometimes not easy to paint on the intended vertices.\nSuppose you only want to paint on a small area of the Mesh and keep the rest untouched.\nThis is where “selection masking” comes into play. When this mode is enabled,\na brush will only paint on the selected vertices or faces.\nThe option is available from the header of the 3D Viewport\n(see icons surrounded by the yellow frame):\n\n[image reference removed]\n\nYou can choose between *Face Selection masking* (left button), *Vertex\nselection masking* (middle button), and *Bone selection* (right button). The\nlatter is only available when the mesh has an Armature modifier.\n\nSelection masking has some advantages over the default paint mode:\n\n- The original mesh edges are shown, even when modifiers are active.\n- You can select and deselect faces instead without the need to switch to Edit Mode.\n\n### Details About Selecting\n\nThe following standard selection operations are supported:\n\n- `Alt`-`LMB` – Single faces\n- `Shift`-`Alt`-`LMB` – Select more or remove them from the selection.\n- `A` – All faces, `A` `A` to deselect.\n- `B` – Box selection.\n- `C` – Circle select with brush.\n- `Ctrl`-`I` – Invert selection.\n- `L` – Pick linked (under the mouse cursor).\n- `Ctrl`-`L` – Select linked.\n- `Ctrl`-`NumpadPlus` – Extend Selection\n- `Ctrl`-`NumpadMinus` – Shrink Selection\n\nThe following only work for face selection and with the selection tool active:\n\n- `Alt`-`LMB` – Loop Select\n\n### Vertex Selection Masking\n\nIn this mode you can select one or more vertices and then paint only on the selection.\nAll unselected vertices are protected from unintentional changes.\n\n[image reference removed]\n\nVertex Selection masking.\n\n### Face Selection Masking\n\nThe *Face Selection masking* allows you to select faces and limit the paint\ntool to those faces, very similar to Vertex selection masking.\n\n[image reference removed]\n\nFace Selection masking.\n\n### Hide/Unhide Faces\n\n[image reference removed]\n\nHidden faces.\n\nYou also can hide selected faces as in Edit Mode with the keyboard Shortcut `H`,\nthen paint on the remaining visible faces and finally unhide the hidden faces again by using\n`Alt`-`H`.\n\n### Hide/Unhide Vertices\n\nYou cannot specifically hide only selected faces in vertex mask selection mode.\nHowever, the selection is converted when switching selection modes.\nSo a common trick is to:\n\n1. Switch to Face selection mask mode to have the selection converted to faces.\n2. Refine your selection next or just hide the faces.\n3. Switch back to Vertex Selection mask mode.\n\nHiding faces will make sure that vertices that belong to visible faces remain visible.\n\n### The Clipping Region\n\nTo constrain the paint area further you can use the *Clipping Region*.\nPress `Alt`-`B` and `LMB`-drag a rectangular area.\nThe selected area will be “cut out” as the area of interest.\nThe rest of the 3D Viewport gets hidden.\n\n[image reference removed]\n\nThe Clipping Region is used to select interesting parts for local painting.\n\nYou make the entire mesh visible again by pressing `Alt`-`B` a second time.\n\nAll paint tools that use the view respect this clipping, including box select, and of course brush strokes.\n\nThere are two helpful reminders that a Clipping Region is used:\n\n1. The clipping region is drawn as a gray box in the 3D Viewport\n2. The Text Info overlay will state that the perspective is “Clipped”"}]} {"conversations": [{"role": "user", "content": "What is Inherited Properties and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Options, preserving all code examples."}, {"role": "assistant", "content": "[image reference removed]\n\nThe Dot Dash modifier.\n\nOffset\n: Determines the starting offset of the pattern.\n\nSegment\n: Makes up individual stroke of a dot dash pattern.\n\n Use the plus/minus button on the side of the list to add/remove segments.\n\nDash\n: The number of consecutive points from the original stroke to include in this segment.\n\nGap\n: The number of points skipped after the segment ends.\n\nRadius\n: The factor to apply to the original point’s radius for the new points.\n\nOpacity\n: The factor to apply to the original point’s opacity for the new points.\n\nMaterial Index\n: Use this index on generated segment, use -1 for existing material.\n\nUse Cyclic\n: Close the segment.\n\n### Influence Filters\n\nSee [Influence Filters](../introduction.html#grease-pencil-modifier-influence-filters)."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Ops.Uv in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Uv Operators - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation 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Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) 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BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(GeometryNode) Ge"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Blender Landmarks in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Each Open Project places new demands on Blender as a 3D creation suite, which in turn leads to further upgrades. While\na complete list of updates is beyond the scope of this article, some milestones are worth noting.\n\nEarly 2008 saw the start of the Blender 2.5 project. This combined a major User Interface overhaul, with new tool\ndefinitions, a data access system, event handling, and a new animation system. For 2.5, the primary goal was to bring\nthe interface standards and input methods up to date.\n\nCycles is Blender’s production-capable path-tracing render engine, first incorporated into release 2.61, back in 2011.\nOver the years, Cycles has introduced support for a wide range of rendering possibilities, including AMD and NVIDIA.\nSimilarly, it’s grown to include support for many features including hair, motion blur, smoke and fire, major shaders\nand materials, adaptive subdivisions, and much more.\n\nWith its watershed 2.8 release in July, 2019, Blender broke into the 3D mainstream. Starting with a drastically\nrevamped User Interface, the 2.8 series included a multitude of innovations, from EEVEE (a real-time render engine),\nto new remeshing options for sculptors, to the integration of Mantaflow, to a fully functioning 2D animation workspace\nthat also offered the possibility of a 2D/3D hybrid workflow.\n\nAlthough industry recognition for Blender had grown over the decades, 2.8 marked the moment when it was widely\naccepted as a legitimate alternative to paid competitors. As well as using Blender in their own projects, some of the\nworld’s largest and most recognized companies became regular contributors to the Blender Development Fund, ensuring\nthat Blender can continue to innovate.\n\nAs well as Blender and Open Projects made with Blender, there’s Blender Cloud. This subscription-based Open Production\nplatform provides rolling updates on current Open Movie projects, as well as an archive of film assets in .blend file\nform, animation and shot breakdowns, shaders and textures, and comprehensive training videos from professional artists\nand developers, often those employed at Blender HQ in Amsterdam."}]} {"conversations": [{"role": "user", "content": "What is Toggle Cyclic and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Toggles between an open stroke and closed stroke (cyclic).\n\nType\n: Close All:\n : Close all open selected strokes.\n\n Open All:\n : Open all closed selected strokes.\n\n Toggle:\n : Close or Open selected strokes as required.\n\nMatch Point Density\n: Add point in the new segment to keep the same density."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Geometrynodetree: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "NodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeTree(NodeTree) ¶ base classes — bpy_struct , ID , NodeTree class bpy.types. GeometryNodeTree ( NodeTree ) ¶ Node tree consisting of linked nodes used for geometries is_mode_edit ¶ The node group is used in edit mode Type : boolean, default False is_mode_object ¶ The node group is used in object mode Type : boolean, default False is_mode_paint ¶ The node group is used in paint mode Type : boolean, default False is_mode_sculpt ¶ The node group is used in sculpt mode Type : boolean, default False is_modifier ¶ The node group is used as a geometry modifier Type : boolean, default False is_tool ¶ The node group is used as a tool Type : boolean, default False is_type_curve ¶ The node group is used for curves Type : boolean, default False is_type_grease_pencil ¶ The node group is used for Grease Pencil Type : boolean, default False is_type_mesh ¶ The node group is used for meshes Type : boolean, default False is_type_pointcloud ¶ The node group is used for point clouds Type : boolean, default False show_modifier_manage_panel ¶ Turn on the option to display the manage panel when creating a modifier Type : boolean, default False use_wait_for_click ¶ Wait for mouse click input before running the operator from a menu Type : boolean, default False classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data ID.name ID.name_full ID.id_type ID.session_uid ID.is_evaluated ID.original ID.users ID.use_fake_user ID.use_extra_user ID.is_embedded_data ID.is_linked_packed ID.is_missing ID.is_runtime_data ID.is_editable ID.tag ID.is_library_indirect ID.library ID.library_weak_reference ID.asset_data ID.override_library ID.preview NodeTree.color_tag NodeTree.default_group_node_width NodeTree.view_center NodeTree.description NodeTree.animation_data NodeTree.nodes NodeTree.links NodeTree.annotation NodeTree.type NodeTree.interface NodeTree.bl_idname NodeTree.bl_label NodeTree.bl_description NodeTree.bl_icon NodeTree.bl_use_group_interface Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values ID.bl_system_properties_get ID.rename ID.evaluated_get ID.copy ID.asset_mark ID.asset_clear ID.asset_generate_preview ID.override_create ID.override_hierarchy_create ID.user_clear ID.user_remap ID.make_local ID.user_of_id ID.animation_data_create ID.animation_data_clear ID.update_tag ID.preview_ensure ID.bl_rna_get_subclass ID.bl_rna_get_subclass_py NodeTree.interface_update NodeTree.contains_tree NodeTree.poll NodeTree.update NodeTree.get_from_context NodeTree.valid_socket_type NodeTree.debug_lazy_function_graph NodeTree.bl_rna_get_subclass NodeTree.bl_rna_get_subclass_py Next GeometryNodeTriangulate(GeometryNode) Previous GeometryNodeTranslateInstances(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeTree(NodeTree) GeometryNodeTree GeometryNodeTree.is_mode_edit GeometryNodeTree.is_mode_object GeometryNodeTree.is_mode_paint GeometryNodeTree.is_mode_sculpt GeometryNodeTree.is_modifier GeometryNodeTree.is_tool GeometryNodeTree.is_type_curve GeometryNodeTree.is_type_grease_pencil GeometryNodeTree.is_type_mesh GeometryNodeTree.is_type_pointcloud GeometryNodeTree.show_modifier_manage_panel GeometryNodeTree.use_wait_for_click GeometryNodeTree.bl_rna_get_subclass() GeometryNodeTree.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Introduction, preserving all code examples."}, {"role": "assistant", "content": "# Introduction\n\n[image reference removed]\n\nThe Vertex Groups panel.\n\nVertex groups are primarily used to tag vertices that belong to specific parts of a mesh or [Lattice](../../../../glossary/index.xhtml#term-Lattice) object.\nFor example, they can represent the legs of a chair, the hinges of a door, or the arms, hands, and head of a\ncharacter.\n\nEach vertex group can store a weight value for each vertex it includes. These weights are in the range of 0 to 1 and\nare used by many operators, tools, and modifiers, which is why vertex groups are sometimes also referred to as “weight\ngroups”."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Nodesocketgeometry: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "NodeSocketGeometry(NodeSocketStandard) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCu"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Preview in a Blender add-on or script – include code."}, {"role": "assistant", "content": "To view your changes, build the manual [as instructed](build.xhtml).\nKeep in mind that you can also build only the chapter you just edited to view it quickly.\nOpen the generated `.html` files inside the `build/html` folder using your web browser,\nor refresh the page if you have it open already."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`FunctionNode.bl_rna_get_subclass`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass \"bpy.types.FunctionNode.bl_rna_get_subclass\") - [`FunctionNode.bl_rna_get_subclass_py`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass_py \"bpy.types.FunctionNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with 2D Stabilization Panel in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# 2D Stabilization Panel\n\nThe purpose of 2D stabilization is to smooth out jerky camera handling on existing real-world footage.\nTo activate the 2D stabilizer, you need to set the toggle in the panel, and additionally you need to enable\n*Show Stable* in the Clip Display pop-over.\nThen you’ll need to set up some tracking points to detect the image movements.\n\nThe 2D Stabilization panel is used to define the data used for 2D stabilization of the shot.\nSeveral options are available in this panel: you may add a list of tracks to determine lateral image shifts\nand another list of tracks to determine tilting and zooming movements.\nBased on the average contribution of these tracks,\na compensating movement is calculated and applied to each frame.\n\nWhen the footage includes panning and traveling movements,\nthe stabilizer tends to push the image out of the visible area.\nThis can be compensated by animating the parameters for the intentional,\n“expected” camera movement."}]} {"conversations": [{"role": "user", "content": "Describe Tabs from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "[image reference removed]\n\nTop: Horizontal Tab header in the Topbar.\nBottom: Vertical Tab header shows tab icons in the Properties.\n\nTabs are used to control overlapping sections in the user interface.\nThe content of only one Tab is visible at a time.\nTabs are listed in a *Tab header*, which can be horizontal or vertical.\n\n### Switching/Cycling\n\nVertical tabs can be switched with `Ctrl`-`Wheel` from anywhere in the tab.\nYou can also cycle through tabs with `Ctrl`-`Tab` and\n`Shift`-`Ctrl`-`Tab`, or press down `LMB` and move the mouse over the tab header icons.\nPressing `NumpadPeriod` scrolls to the active tab in case it is out of view.\n\nNote, these shortcuts does not apply to Workspace tabs; see [Workspace controls](workspaces.xhtml#workspaces-controls)."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Mask Slice: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Removes the masked vertices from the mesh.\n\nThreshold\n: Minimum mask value to consider the vertex valid to extract a face from the original mesh.\n\nFill Holes\n: Fills concave holes with geometry that might have resulted from the *Mask Slice* operation.\n\nSlice to New Object\n: Create a new object from the masked geometry."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Explain Inputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Closures define their own inputs, which act as parameters for the internal node logic.\nThese inputs can be created by dragging the blank input socket into another socket or by adding sockets manually in the\nnode’s properties. Each input defines a parameter that the closure can receive when it is evaluated elsewhere."}]} {"conversations": [{"role": "user", "content": "How do I use Bevel Vertices in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Bevel Vertices\n\nThe *Bevel* tool rounds off edges or corners of a mesh at the point of the selected vertices.\nIn “vertex only” mode, the *Bevel Vertices* tool works on selected vertices\nbut the option to switch to *Bevel Edges* is available.\nBy doing so, more vertices are added in order to smooth out profiles with a specified number of *segments*\n(see the options below for details about the bevel algorithm).\n\n[image reference removed]\n\nCubes with and without bevel."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with FunctionNodeEulerToRotation(FunctionNode) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# FunctionNodeEulerToRotation(FunctionNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`FunctionNode`](bpy.types.FunctionNode.html#bpy.types.FunctionNode \"bpy.types.FunctionNode\")\n\n*class* bpy.types.FunctionNodeEulerToRotation(*FunctionNode*)\n: Build a rotation from separate angles around each axis\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Options in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Steps\n: Specifies how many copies will be extruded along the “sweep”.\n\nAngle\n: Specifies the angle “swept” by this tool, in degrees (e.g. set it to 180 for half a turn).\n\nAuto Merge\n: Automatically merges the first a last duplicates,\n if they make a full revolution which results in overlapping geometry.\n\nFlip Normals\n: Reverses the [Normal’s](../../../glossary/index.html#term-Normal) direction for any resulting geometry.\n\nCenter X, Y, Z\n: Specifies the center of the spin. By default it uses the cursor position.\n\nAxis X, Y, Z\n: Specify the spin axis as a vector. By default it uses the view axis (viewport)."}]} {"conversations": [{"role": "user", "content": "Explain IMAGE_UL_udim_tiles(UIList) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# IMAGE_UL_udim_tiles(UIList)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`UIList`](bpy.types.UIList.html#bpy.types.UIList \"bpy.types.UIList\")\n\n*class* bpy.types.IMAGE_UL_udim_tiles(*UIList*)\n: draw_item(*_context*, *layout*, *_data*, *item*, *_icon*, *_active_data*, *_active_propname*, *_index*)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Spacedopesheetoverlay, preserving all code examples."}, {"role": "assistant", "content": "TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar SpaceDopeSheetOverlay(bpy_struct) ¶ base class — bpy_struct class bpy.types. SpaceDopeSheetOverlay ( bpy_struct ) ¶ show_overlays ¶ Display overlays Type : boolean, default True show_scene_strip_range ¶ When using scene time synchronization in the sequence editor, display the range of the current scene strip Type : boolean, default False classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ SpaceDopeSheetEditor.overlays Next SpaceFileBrowser(Space) Previous SpaceDopeSheetEditor(Space) Copyright © Blender Authors Made with Furo Report issue on this page On this page SpaceDopeSheetOverlay(bpy_struct) SpaceDopeSheetOverlay SpaceDopeSheetOverlay.show_overlays SpaceDopeSheetOverlay.show_scene_strip_range SpaceDopeSheetOverlay.bl_rna_get_subclass() SpaceDopeSheetOverlay.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of GeometryNodeMeshBoolean(GeometryNode): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# GeometryNodeMeshBoolean(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeMeshBoolean(*GeometryNode*)\n: Cut, subtract, or join multiple mesh inputs\n\n operation\n : - `INTERSECT`\n Intersect – Keep the part of the mesh that is common between all operands.\n - `UNION`\n Union – Combine meshes in an additive way.\n - `DIFFERENCE`\n Difference – Combine meshes in a subtractive way.\n\n Type:\n : enum in [`'INTERSECT'`, `'UNION'`, `'DIFFERENCE'`], default `'INTERSECT'`\n\n solver\n : - `EXACT`\n Exact – Slower solver with the best results for coplanar faces.\n - `FLOAT`\n Float – Simple solver with good performance, without support for overlapping geometry.\n - `MANIFOLD`\n Manifold – Fastest solver that works only on manifold meshes but gives better results.\n\n Type:\n : enum in [`'EXACT'`, `'FLOAT'`, `'MANIFOLD'`], default `'FLOAT'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Compositornoderlayers in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "de) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar CompositorNodeRLayers(CompositorNode) ¶ base classes — bpy_struct , Node , NodeInternal , CompositorNode class bpy.types. CompositorNodeRLayers ( CompositorNode ) ¶ Input render passes from a scene render layer ¶ Type : enum in [ 'PLACEHOLDER' ], default 'PLACEHOLDER' scene ¶ Type : Scene classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate update ( ) ¶ classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py CompositorNode.tag_need_exec CompositorNode.poll CompositorNode.update CompositorNode.bl_rna_get_subclass CompositorNode.bl_rna_get_subclass_py Next CompositorNodeRelativeToPixel(CompositorNode) Previous CompositorNodeRGBToBW(CompositorNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page CompositorNodeRLayers(CompositorNode) CompositorNodeRLayers CompositorNodeRLayers.layer CompositorNodeRLayers.scene CompositorNodeRLayers.is_registered_node_type() CompositorNodeRLayers.input_template() CompositorNodeRLayers.output_template() CompositorNodeRLayers.update() CompositorNodeRLayers.bl_rna_get_subclass() CompositorNodeRLayers.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Primitivestring in a Blender add-on or script – include code."}, {"role": "assistant", "content": "eNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar PrimitiveString(bpy_struct) ¶ base class — bpy_struct class bpy.types. PrimitiveString ( bpy_struct ) ¶ RNA wrapped string value ¶ Type : byte string, default “”, (readonly, never None) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Next Property(bpy_struct) Previous PrimitiveInt(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page PrimitiveString(bpy_struct) PrimitiveString PrimitiveString.value PrimitiveString.bl_rna_get_subclass() PrimitiveString.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Decimatemodifier from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "ometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_s"}]} {"conversations": [{"role": "user", "content": "How do I use SCENE_UL_keying_set_paths(UIList) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# SCENE_UL_keying_set_paths(UIList)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`UIList`](bpy.types.UIList.html#bpy.types.UIList \"bpy.types.UIList\")\n\n*class* bpy.types.SCENE_UL_keying_set_paths(*UIList*)\n: draw_item(*_context*, *layout*, *_data*, *item*, *icon*, *_active_data*, *_active_propname*, *_index*)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Easing Type in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Sets the [easing mode](properties.xhtml#editors-graph-fcurves-settings-easing) of the selected keyframes.\nThis determines whether easing is applied to the left side, right side, or both sides of the\ncurve segments between each keyframe and the next."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for LineStyleColorModifier_Noise(LineStyleColorModifier), preserving all code examples."}, {"role": "assistant", "content": "# LineStyleColorModifier_Noise(LineStyleColorModifier)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`LineStyleModifier`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier \"bpy.types.LineStyleModifier\"), [`LineStyleColorModifier`](bpy.types.LineStyleColorModifier.html#bpy.types.LineStyleColorModifier \"bpy.types.LineStyleColorModifier\")\n\n*class* bpy.types.LineStyleColorModifier_Noise(*LineStyleColorModifier*)\n: Change line color based on random noise\n\n amplitude\n : Amplitude of the noise\n\n Type:\n : float in [-inf, inf], default 0.0\n\n blend\n : Specify how the modifier value is blended into the base value\n\n Type:\n : enum in [Ramp Blend Items](bpy_types_enum_items/ramp_blend_items.html#rna-enum-ramp-blend-items), default `'MIX'`\n\n color_ramp\n : Color ramp used to change line color\n\n Type:\n : [`ColorRamp`](bpy.types.ColorRamp.html#bpy.types.ColorRamp \"bpy.types.ColorRamp\"), (readonly)\n\n expanded\n : True if the modifier tab is expanded\n\n Type:\n : boolean, default False\n\n influence\n : Influence factor by which the modifier changes the property\n\n Type:\n : float in [0, 1], default 0.0\n\n period\n : Period of the noise\n\n Type:\n : float in [-inf, inf], default 0.0\n\n seed\n : Seed for the noise generation\n\n Type:\n : int in [1, 32767], default 0\n\n type\n : Type of the modifier\n\n Type:\n : enum in [Linestyle Color Modifier Type Items](bpy_types_enum_items/linestyle_color_modifier_type_items.html#rna-enum-linestyle-color-modifier-type-items), default `'ALONG_STROKE'`, (readonly)\n\n use\n : Enable or disable this modifier during stroke rendering\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : [type](#bpy.types.LineStyleColorModifier_Noise.type \"bpy.types.LineStyleColorModifier_Noise.type\")"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Animvizmotionpaths: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "h(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) 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GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) 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LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) 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NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNode"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Attribute.bl_rna_get_subclass`](bpy.types.Attribute.html#bpy.types.Attribute.bl_rna_get_subclass \"bpy.types.Attribute.bl_rna_get_subclass\") - [`Attribute.bl_rna_get_subclass_py`](bpy.types.Attribute.html#bpy.types.Attribute.bl_rna_get_subclass_py \"bpy.types.Attribute.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use NodeSocketVectorDirection(NodeSocketStandard) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# NodeSocketVectorDirection(NodeSocketStandard)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), [`NodeSocketStandard`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard \"bpy.types.NodeSocketStandard\")\n\n*class* bpy.types.NodeSocketVectorDirection(*NodeSocketStandard*)\n: 3D vector socket of a node\n\n default_value\n : Input value used for unconnected socket\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)\n\n links\n : List of node links from or to this socket.\n\n Type:\n : [`NodeLinks`](bpy.types.NodeLinks.html#bpy.types.NodeLinks \"bpy.types.NodeLinks\")\n\n (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Shadernodeoutputworld in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) 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(mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar ShaderNodeOutputWorld(ShaderNode) ¶ base classes — bpy_struct , Node , NodeInternal , ShaderNode class bpy.types. ShaderNodeOutputWorld ( ShaderNode ) ¶ Output light color information to the scene’s World is_active_output ¶ True if this node is used as the active output Type : boolean, default False target ¶ Which renderer and viewport shading types to use the shaders for ALL All – Use shaders for all renderers and viewports, unless there exists a more specific output. EEVEE EEVEE – Use shaders for EEVEE renderer. CYCLES Cycles – Use shaders for Cycles renderer. Type : enum in [ 'ALL' , 'EEVEE' , 'CYCLES' ], default 'ALL' classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py ShaderNode.poll ShaderNode.bl_rna_get_subclass ShaderNode.bl_rna_get_subclass_py Next ShaderNodeParticleInfo(ShaderNode) Previous ShaderNodeOutputMaterial(ShaderNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page ShaderNodeOutputWorld(ShaderNode) ShaderNodeOutputWorld ShaderNodeOutputWorld.is_active_output ShaderNodeOutputWorld.target ShaderNodeOutputWorld.is_registered_node_type() ShaderNodeOutputWorld.input_template() ShaderNodeOutputWorld.output_template() ShaderNodeOutputWorld.bl_rna_get_subclass() ShaderNodeOutputWorld.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Editing: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "An empty can only be edited in Object Mode, which includes its transformation and parenting properties.\nFor other tools see the [Object section](../scene_layout/object/index.xhtml).\n\nApply Scale `Ctrl`-`A`\n: While empties don’t exactly have any object data attached to them which can be used for supporting\n “true” apply scale (i.e. with non-uniform scaling), they do have *Display Size* which controls how\n large the empties are displayed (before scaling). This works by taking the scale factor on the most-scaled axis,\n and combines this with the existing empty *Display Size* to maintain the correct dimensions on that axis."}]} {"conversations": [{"role": "user", "content": "How do I use References in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy.context.asset`](bpy.context.html#bpy.context.asset \"bpy.context.asset\") - [`bpy.context.selected_assets`](bpy.context.html#bpy.context.selected_assets \"bpy.context.selected_assets\") - [`AssetShelf.asset_poll`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.asset_poll \"bpy.types.AssetShelf.asset_poll\") | - [`AssetShelf.draw_context_menu`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.draw_context_menu \"bpy.types.AssetShelf.draw_context_menu\") - [`Context.asset`](bpy.types.Context.html#bpy.types.Context.asset \"bpy.types.Context.asset\") |"}]} {"conversations": [{"role": "user", "content": "How do I use BlendDataLights(bpy_struct) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# BlendDataLights(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.BlendDataLights(*bpy_struct*)\n: Collection of lights\n\n new(*name*, *type*)\n : Add a new light to the main database\n\n Parameters:\n : - **name** (*string**,* *(**never None**)*) – New name for the data-block\n - **type** (enum in [Light Type Items](bpy_types_enum_items/light_type_items.html#rna-enum-light-type-items)) – Type, The type of light to add\n\n Returns:\n : New light data-block\n\n Return type:\n : [`Light`](bpy.types.Light.html#bpy.types.Light \"bpy.types.Light\")\n\n remove(*light*, *\\**, *do_unlink=True*, *do_id_user=True*, *do_ui_user=True*)\n : Remove a light from the current blendfile\n\n Parameters:\n : - **light** ([`Light`](bpy.types.Light.html#bpy.types.Light \"bpy.types.Light\"), (never None)) – Light to remove\n - **do_unlink** (*boolean**,* *(**optional**)*) – Unlink all usages of this light before deleting it (WARNING: will also delete objects instancing that light data)\n - **do_id_user** (*boolean**,* *(**optional**)*) – Decrement user counter of all data-blocks used by this light data\n - **do_ui_user** (*boolean**,* *(**optional**)*) – Make sure interface does not reference this light data\n\n tag(*value*)\n : tag\n\n Parameters:\n : **value** (*boolean*) – Value\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Beautify Faces from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Beautify Faces\n\n*Beautify Faces* works only on selected existing faces.\nIt rearrange selected triangles to obtain more “balanced” ones (i.e. less long thin triangles).\n\nMax Angle\n: An angle delimiter option to limit edge rotation to flat surfaces.\n\n| | |\n| --- | --- |\n| ../../../../_images/modeling_meshes_editing_face_beautify-faces_before.png Text converted to a mesh. | ../../../../_images/modeling_meshes_editing_face_beautify-faces_after.png Result of Beautify Faces. |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Nodeclosureinputitem: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "NodeClosureInputItem(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToM"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Sunlight from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "ClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) 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ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) 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NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) 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NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(Texture"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Particleinstancemodifier from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Modifier.bl_rna_get_subclass() ParticleInstanceModifier.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Explain CompositorNodeMask(CompositorNode) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# CompositorNodeMask(CompositorNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`CompositorNode`](bpy.types.CompositorNode.html#bpy.types.CompositorNode \"bpy.types.CompositorNode\")\n\n*class* bpy.types.CompositorNodeMask(*CompositorNode*)\n: Input mask from a mask data-block, created in the image editor\n\n mask\n : Type:\n : [`Mask`](bpy.types.Mask.html#bpy.types.Mask \"bpy.types.Mask\")\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n update()\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Floatattribute in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "ruct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureN"}]} {"conversations": [{"role": "user", "content": "Describe Inputs from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Mesh\n: Standard geometry input.\n\nSelection\n: Boolean field that controls which faces will have the Face Set value applied.\n\nFace Set\n: Integer field for specifying which face set each selected face should be moved to.\n Ignored for faces where the value of Selection is false."}]} {"conversations": [{"role": "user", "content": "Describe Inputs from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Index\n: Determines which of the following input sockets is passed through to the output.\n The index is zero-based (i.e., the first input corresponds to index 0).\n\nEach socket represents a possible input to select from.\nThe active input is determined by the *Index* value.\n\nAdditional input sockets can be added by either:\n- Dragging a connection onto the empty socket at the bottom of the list.\n- Clicking the icon in the node header."}]} {"conversations": [{"role": "user", "content": "Explain Examples in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "[image reference removed]\n\nHere, the handles are adjusted to the same position as the control points, but offset down in\nthe Z direction slightly. With the [Set Spline Type Node](set_spline_type.xhtml),\nthe curve can be a poly spline in Edit Mode, to make adjustment simpler for the user of the node group."}]} {"conversations": [{"role": "user", "content": "Describe Relocate Library from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "When the Outliner is in the *Blender File* [Display Mode](../../editors/outliner/interface.xhtml#bpy-types-spaceoutliner-display-mode),\na right-click on a library (a linked blend-file) will show the *Relocate* option.\nIt allows to replace it by a different file.\nThis can be used to either fix a broken linked library (e.g. because the file was moved\nor renamed), or to switch to a variation of the same data in a different file.\n\n### Broken Libraries\n\nIf Blender cannot find a library while loading a blend-file,\nit will create placeholder data-blocks to replace missing linked ones.\nThat way, references to the missing data are not lost, and by relocating the missing library,\nthe lost data can be automatically restored."}]} {"conversations": [{"role": "user", "content": "Describe NodeEnableOutput(NodeInternal) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# NodeEnableOutput(NodeInternal)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\")\n\n*class* bpy.types.NodeEnableOutput(*NodeInternal*)\n: Either pass through the input value or output the fallback value\n\n data_type\n : Type:\n : enum in [Node Socket Data Type Items](bpy_types_enum_items/node_socket_data_type_items.html#rna-enum-node-socket-data-type-items), default `'FLOAT'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Scene Options, preserving all code examples."}, {"role": "assistant", "content": "Object\n: Determine which objects will be included in the export.\n\n Active:\n : Export only the active Grease Pencil object.\n\n Selected:\n : Export all selected Grease Pencil objects.\n\n Visible:\n : Export all visible Grease Pencil object in the scene."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Mesh Ul Color Attributes Selector: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "reNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar MESH_UL_color_attributes_selector(UIList) ¶ base classes — bpy_struct , UIList class bpy.types. MESH_UL_color_attributes_selector ( UIList ) ¶ draw_item ( _context , layout , _data , attribute , _icon , _active_data , _active_propname , _index ) ¶ filter_items ( _context , data , property ) ¶ classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data UIList.bl_idname UIList.list_id UIList.layout_type UIList.use_filter_show UIList.filter_name UIList.use_filter_invert UIList.use_filter_sort_alpha UIList.use_filter_sort_reverse UIList.use_filter_sort_lock UIList.bitflag_filter_item UIList.bitflag_item_never_show Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values UIList.bl_system_properties_get UIList.draw_item UIList.draw_filter UIList.filter_items UIList.append UIList.is_extended UIList.prepend UIList.remove UIList.bl_rna_get_subclass UIList.bl_rna_get_subclass_py Next MESH_UL_uvmaps(UIList) Previous MESH_UL_color_attributes(UIList) Copyright © Blender Authors Made with Furo Report issue on this page On this page MESH_UL_color_attributes_selector(UIList) MESH_UL_color_attributes_selector MESH_UL_color_attributes_selector.draw_item() MESH_UL_color_attributes_selector.filter_items() MESH_UL_color_attributes_selector.bl_rna_get_subclass() MESH_UL_color_attributes_selector.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Lightgroup(bpy_struct), preserving all code examples."}, {"role": "assistant", "content": "# Lightgroup(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.Lightgroup(*bpy_struct*)\n: name\n : Name of the Lightgroup\n\n Type:\n : string, default “”, (never None)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Weight Paint Brushes, preserving all code examples."}, {"role": "assistant", "content": "# Weight Paint Brushes\n\nBrushes for Grease Pencil *Weight Paint* mode bundled in the *Essentials* library.\n\nPaint Point Weight\n: Paints a specified weight over the strokes.\n\nBlur Point Weight\n: Smooths out the weighting of adjacent points. In this mode the Weight\n Value is ignored. The strength defines how much the smoothing is applied.\n\nAverage Point Weight\n: Smooths weights by painting the average resulting weight from all weights under the brush.\n\nSmear Point Weight\n: Smudges weights by grabbing the weights under the brush and “dragging” them.\n This can be imagined as a finger painting tool."}]} {"conversations": [{"role": "user", "content": "Explain BlendDataWorkSpaces(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# BlendDataWorkSpaces(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.BlendDataWorkSpaces(*bpy_struct*)\n: Collection of workspaces\n\n tag(*value*)\n : tag\n\n Parameters:\n : **value** (*boolean*) – Value\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Make Single User in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Duplicates actions where necessary so that each selected strip has its own action that’s not used\nby any others. This way, you can edit the keyframes in the selected strips knowing that you won’t\naffect any other part of the animation."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Enabling Add-on: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "1. Open Blender and go to [Add-ons](../../editors/preferences/addons.html) section of the [Preferences](../../editors/preferences/index.html).\n2. Search “Manage UI Translations” and check the *Enable Add-on* checkbox."}]} {"conversations": [{"role": "user", "content": "Explain Follow Path Constraint in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Follow Path Constraint\n\nThe *Follow Path* constraint positions an object or bone on a [Curve](../../../modeling/curves/introduction.html).\nThe desired position can be specified in two ways:\n\n- Using a frame number, namely the [Evaluation Time](../../../modeling/curves/properties/path_animation.html#bpy-types-curve-eval-time) of the Curve with an optional\n *Offset* in the constraint.\n- Using a number between 0 and 1, namely the *Offset Factor* in the constraint.\n\nBy animating these properties, the object or bone can be made to move along the Curve.\nIt’s also possible to make it rotate to match the Curve’s direction.\nUse cases include cameras on rails, vehicles on roads, boxes on conveyor belts, and so on.\n\nTo set up the constraint more quickly, select the object, add the Curve to the selection,\npress `Ctrl`-`P`, and click *Path Constraint*."}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Greasepencilshrinkwrapmodifier in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "rapModifier.auxiliary_target GreasePencilShrinkwrapModifier.cull_face GreasePencilShrinkwrapModifier.invert_layer_filter GreasePencilShrinkwrapModifier.invert_layer_pass_filter GreasePencilShrinkwrapModifier.invert_material_filter GreasePencilShrinkwrapModifier.invert_material_pass_filter GreasePencilShrinkwrapModifier.invert_vertex_group GreasePencilShrinkwrapModifier.layer_pass_filter GreasePencilShrinkwrapModifier.material_filter GreasePencilShrinkwrapModifier.material_pass_filter GreasePencilShrinkwrapModifier.offset GreasePencilShrinkwrapModifier.open_influence_panel GreasePencilShrinkwrapModifier.project_limit GreasePencilShrinkwrapModifier.smooth_factor GreasePencilShrinkwrapModifier.smooth_step GreasePencilShrinkwrapModifier.subsurf_levels GreasePencilShrinkwrapModifier.target GreasePencilShrinkwrapModifier.tree_node_filter GreasePencilShrinkwrapModifier.use_invert_cull GreasePencilShrinkwrapModifier.use_layer_group_filter GreasePencilShrinkwrapModifier.use_layer_pass_filter GreasePencilShrinkwrapModifier.use_material_pass_filter GreasePencilShrinkwrapModifier.use_negative_direction GreasePencilShrinkwrapModifier.use_positive_direction GreasePencilShrinkwrapModifier.use_project_x GreasePencilShrinkwrapModifier.use_project_y GreasePencilShrinkwrapModifier.use_project_z GreasePencilShrinkwrapModifier.vertex_group_name GreasePencilShrinkwrapModifier.wrap_method GreasePencilShrinkwrapModifier.wrap_mode GreasePencilShrinkwrapModifier.bl_rna_get_subclass() GreasePencilShrinkwrapModifier.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "How do I use StretchToConstraint(Constraint) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# StretchToConstraint(Constraint)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Constraint`](bpy.types.Constraint.html#bpy.types.Constraint \"bpy.types.Constraint\")\n\n*class* bpy.types.StretchToConstraint(*Constraint*)\n: Stretch to meet the target object\n\n bulge\n : Factor between volume variation and stretching\n\n Type:\n : float in [0, 100], default 0.0\n\n bulge_max\n : Maximum volume stretching factor\n\n Type:\n : float in [1, 100], default 0.0\n\n bulge_min\n : Minimum volume stretching factor\n\n Type:\n : float in [0, 1], default 0.0\n\n bulge_smooth\n : Strength of volume stretching clamping\n\n Type:\n : float in [0, 1], default 0.0\n\n head_tail\n : Target along length of bone: Head is 0, Tail is 1\n\n Type:\n : float in [0, 1], default 0.0\n\n keep_axis\n : The rotation type and axis order to use\n\n - `PLANE_X`\n XZ – Rotate around local X, then Z.\n - `PLANE_Z`\n ZX – Rotate around local Z, then X.\n - `SWING_Y`\n Swing – Use the smallest single axis rotation, similar to Damped Track.\n\n Type:\n : enum in [`'PLANE_X'`, `'PLANE_Z'`, `'SWING_Y'`], default `'PLANE_X'`\n\n rest_length\n : Length at rest position\n\n Type:\n : float in [0, 1000], default 0.0\n\n subtarget\n : Armature bone, mesh or lattice vertex group, …\n\n Type:\n : string, default “”, (never None)\n\n target\n : Target object\n\n Type:\n : [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\")\n\n use_bbone_shape\n : Follow shape of B-Bone segments when calculating Head/Tail position\n\n Type:\n : boolean, default False\n\n use_bulge_max\n : Use upper limit for volume variation\n\n Type:\n : boolean, default False\n\n use_bulge_min\n : Use lower limit for volume variation\n\n Type:\n : boolean, default False\n\n volume\n : Maintain the object’s volume as it stretches\n\n Type:\n : enum in [`'VOLUME_XZX'`, `'VOLUME_X'`, `'VOLUME_Z'`, `'NO_VOLUME'`], default `'VOLUME_XZX'`\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Renderview in a Blender add-on or script – include code."}, {"role": "assistant", "content": "RenderView(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators 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Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geomet"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Rename Active Item: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "The *Rename Active Item* operator renames the active\n[Bone](../../animation/armatures/bones/index.html),\n[Node](../../interface/controls/nodes/index.html),\n[Object](../../scene_layout/object/index.html) and\n[Sequence Strip](../../video_editing/edit/montage/strips/index.html).\n\nWhen the operator is executed, a pop-up dialog appears.\nThe text field shows the name of the current item and can be overwritten to rename the item.\n`Return` confirms the name while `Esc` cancels the operator."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Geometrynodeforeachgeometryelementoutput in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "eBricks(TextureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeForeachGeometryElementOutput(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeForeachGeometryElementOutput ( GeometryNode ) ¶ active_generation_index ¶ Index of the active item Type : int in [0, inf], default 0 active_input_index ¶ Index of the active item Type : int in [0, inf], default 0 active_main_index ¶ Index of the active item Type : int in [0, inf], default 0 domain ¶ Geometry domain that is iterated over Type : enum in Attribute Domain Items , default 'POINT' generation_items ¶ Type : NodeGeometryForeachGeometryElementGenerationItems bpy_prop_collection of ForeachGeometryElementGenerationItem , (readonly) input_items ¶ Type : NodeGeometryForeachGeometryElementInputItems bpy_prop_collection of ForeachGeometryElementInputItem , (readonly) inspection_index ¶ Iteration index that is used by inspection features like the viewer node or socket inspection Type : int in [-inf, inf], default 0 main_items ¶ Type : NodeGeometryForeachGeometryElementMainItems bpy_prop_collection of ForeachGeometryElementMainItem , (readonly) classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeGeometryToInstance(GeometryNode) Previous GeometryNodeForeachGeometryElementInput(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeForeachGeometryElementOutput GeometryNodeForeachGeometryElementOutput.active_generation_index GeometryNodeForeachGeometryElementOutput.active_input_index GeometryNodeForeachGeometryElementOutput.active_main_index GeometryNodeForeachGeometryElementOutput.domain GeometryNodeForeachGeometryElementOutput.generation_items GeometryNodeForeachGeometryElementOutput.input_items GeometryNo"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Modifiers, preserving all code examples."}, {"role": "assistant", "content": "### Common Options\n\nMix\n: The modifier output can be mixed with the base property using the usual methods\n (see for example the [Mix compositing node](../../../../compositing/types/color/mix_color.xhtml)).\n\nInfluence\n: How much the result of this modifier affects the current property.\n\n### Types\n\n- [Along Stroke](modifiers/thickness/along_stroke.xhtml)\n- [Calligraphy](modifiers/thickness/calligraphy.xhtml)\n- [Crease Angle](modifiers/thickness/crease_angle.xhtml)\n- [Curvature 3D](modifiers/thickness/curvature_3d.xhtml)\n- [Distance from Camera](modifiers/thickness/distance_from_camera.xhtml)\n- [Distance from Object](modifiers/thickness/distance_from_object.xhtml)\n- [Material](modifiers/thickness/material.xhtml)\n- [Noise](modifiers/thickness/noise.xhtml)\n- [Tangent](modifiers/thickness/tangent.xhtml)"}]} {"conversations": [{"role": "user", "content": "Explain Built-in Color Spaces in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Blender’s OCIO configuration file is equipped by default to read/write files in these color spaces\n\n### Display\n\nColor spaces for displays and image files.\n\nsRGB:\n: Standard RGB display space using Rec. 709 chromaticities and a D65 white point.\n\nRec.2020:\n: BT.2020 2.4 Exponent EOTF Display.\n\nRec.1886:\n: BT.1886 2.4 Exponent EOTF Display, commonly used for TVs.\n\nDisplay P3:\n: Apple’s Display P3 with sRGB compound (piece-wise) encoding transfer function, common on Mac devices.\n\nRec.2100 PQ:\n: For high dynamic range images and video with Rec.2020 wide gamut, up to 10000 nits.\n\nRec.2100 HLG:\n: For high dynamic range images and video with Rec.2020 wide gamut, up to 1000 nits.\n\n### Linear\n\nColor spaces commonly used for OpenEXR files.\n\nWorking Space:\n: The linear working space of the current blend file,\n that is used by default in compositing, shader and geometry nodes.\n\nLinear Rec.709:\n: Linear BT.709 chromaticities with illuminant D65 white point.\n\nLinear Rec.2020:\n: Linear BT.2020 with illuminant D65 white point.\n\nACEScg:\n: An ACES color space that is designed to be used for rendering and compositing.\n It uses the AP1 color primaries, a D60 white point, and a linear transfer function.\n The standard working space in ACES workflows.\n\nACES2065-1:\n: An ACES color space using the AP0 color primaries, a D60 white point and a linear transfer function.\n This color space is meant to store and transfer data, preserving the most information possible.\n Commonly used for delivery and archival in ACES workflows.\n\nLinear FilmLight E-Gamut:\n: Linear E-Gamut with illuminant D65 white point.\n\nLinear DCI-P3 D65:\n: Linear DCI-P3 with illuminant D65 white point.\n\nLinear CIE-XYZ E:\n: 1931 CIE XYZ standard with assumed illuminant E white point.\n\nLinear CIE-XYZ D65:\n: 1931 CIE XYZ with adapted illuminant D65 white point.\n\n### Other\n\nNon-Color:\n: Generic data that is not color, will not apply any color transform (e.g. normal maps or displacement maps).\n\nWorking Space:\n: Uses the [File](#bpy-types-blendfilecolorspace-working-space)\n color space defined in the scene’s color management settings.\n\n### Log\n\nACEScc:\n: ACES color correction space, using AP1 primaries.\n\nACEScct:\n: ACES color correction space with toe, using AP1 primaries.\n\nAgX Log:\n: Intermediate log color space of AgX view transform.\n\nFilmic Log:\n: Intermediate log color space of Filmic view transform.\n\n### Utilities\n\nColor spaces corresponding to view transforms. These color spaces can\nbe used for background images that should not be affected by the view\ntransform, while everything else in the scene is affected.\n\nACES 1.3 sRGB:\n: ACES 1.3 view transform\n\nACES 2.0 sRGB:\n: ACES 2.0 view transform\n\nAgX Base sRGB:\n: AgX view transform\n\nFilmic sRGB:\n: Filmic view transform\n\nKhronos PBR Neutral sRGB:\n: Khronos PBR Neutral view transform"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Custom Camera, preserving all code examples."}, {"role": "assistant", "content": "# Custom Camera\n\nIn addition to the built-in camera types (Perspective, Orthographic and Panoramic cameras),\nCycles also supports implementing custom cameras using\n[Open Shading Language](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage) (OSL).\n\nCustom cameras are implemented as OSL shaders. A camera shader receives a sensor position\nas its input and outputs the corresponding ray’s position, direction and throughput.\n\nOSL for shading and custom cameras are independent, so the latter can be used even when OSL shading\nis disabled."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Shadernodepointinfo and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) Te"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Toggle Cyclic, preserving all code examples."}, {"role": "assistant", "content": "Toggles between an open stroke and closed stroke (cyclic).\n\nType\n: Close All:\n : Close all open selected strokes.\n\n Open All:\n : Open all closed selected strokes.\n\n Toggle:\n : Close or Open selected strokes as required.\n\nMatch Point Density\n: Add point in the new segment to keep the same density."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Index – S in a Blender add-on or script – include code."}, {"role": "assistant", "content": "_visibility (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_by_visibility) - [select_camera() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_camera) - [select_circle() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_circle) - [(in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.select_circle) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_circle) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_circle) - [(in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_circle) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_circle) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_circle) - [(in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.select_circle) - [select_color (bpy.types.ShaderFxGlow attribute)](bpy.types.ShaderFxGlow.html#bpy.types.ShaderFxGlow.select_color) - [select_column() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_column) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_column) - [select_constraint_target() (in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_constraint_target) - [select_contour (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_contour) - [select_control_point (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.select_control_point) - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.select_control_point) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_control_point) - [select_crease (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_crease) - [select_edge_mark (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_edge_mark) - [select_edge_ring() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_edge_ring) - [select_end (bpy.types.SpaceConsole attribute)](bpy.types.SpaceConsole.html#bpy.types.SpaceConsole.select_end) - [select_end_character (bpy.types.Text attribute)](bpy.types.Text.html#bpy.types.Text.select_end_character) - [select_end_line_index (bpy.types.Text attribute)](bpy.types.Text.html#bpy.types.Text.select_end_line_index) - [select_ends() (in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_ends) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_ends) - [select_external_contour (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_external_contour) - [select_face_by_sides() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_face_by_sides) - [select_flush() (bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_flush) - [select_flush_mode() (bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_flush_mode) - [select_get() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.select_get) - [select_grouped() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.select_grouped) - [(in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_grouped) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_grouped) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_grouped) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_grouped) - [select_grow() (in module bpy.ops.sculpt_curves)](bpy.ops.sculpt_curves.html#bpy.ops.sculpt_curves.select_grow) - [select_handle() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_handle) - [select_handles() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_handles) - [select_head (bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.select_head) - [select_hierarchy() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_hierarchy) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_hierarchy) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_hierarchy) - [select_history (bmesh.types.bmesh.types.BMesh attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_history) - [select_interior_faces() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_interior_faces) - [select_key_handles() (in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_key_handles) - [select_lasso() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_lasso) - [(in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.select_lasso) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_lasso) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_lasso) - [(in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_lasso) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_lasso) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_lasso) - [(in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.select_lasso) - [select_left_handle (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.select_left_handle) - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.select_left_handle) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_left_handle) - [(bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.select_left_handle) - [select_leftright() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_leftright) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_leftright) - [(in module bpy.ops.marker)](bpy.ops.marker.html#bpy.ops.marker.select_leftright) - [(in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.select_leftright) - [select_less() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_less) - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_less) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_less) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_less) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_less) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_less) - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_less) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_less) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_less) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_less) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_less) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_less) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_less) - [select_line() (in module bpy.ops.text)](bpy.ops.text.html#bpy.ops.text.select_line) - [select_link_viewer() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_link_viewer) - [select_linked() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_linked) - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_linked) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_linked) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_linked) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_linked) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_linked) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_linked) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_linked) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_linked) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_linked) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_linked) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_linked) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_linked) - [select_linked_from() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_linked_from) - [select_linked_pick() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_linked_pick) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_linked_pick) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_linked_pick) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_linked_pick) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_linked_pick) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_linked_pick) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_linked_pick) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_linked_pick) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_linked_pick) - [select_linked_to() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_linked_to) - [select_loop() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_loop) - [select_loose() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_loose) - [select_material_boundary (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_material_boundary) - [select_menu() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.select_menu) - [select_mirror() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_mirror) - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_mirror) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_mirror) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_mirror) - [(in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_mirror) - [select_mode (bmesh.types.bmesh.types.BMesh attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.select_mode) - [(bpy.types.ParticleEdit attribute)](bpy.types.ParticleEdit.html#bpy.types.ParticleEdit.select_mode) - [select_mode() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_mode) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_mode) - [select_more() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.select_more) - [(in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_more) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_more) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_more) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.select_more) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_more) - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_more) - [(in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.select_more) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_more) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_more) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_more) - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_more) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_more) - [select_next() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_next) - [select_next_item() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_next_item) - [select_non_manifold() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_non_manifold) - [select_nth() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_nth) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_nth) - [select_orientation() (in module bpy.ops.transform)](bpy.ops.transform.html#bpy.ops.transform.select_orientation) - [select_overlap() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_overlap) - [select_parent() (in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.select_parent) - [select_pattern (bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.select_pattern) - [select_pattern() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_pattern) - [select_pick() (in module bpy.ops.info)](bpy.ops.info.html#bpy.ops.info.select_pick) - [select_pinned() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_pinned) - [select_prev_item() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_prev_item) - [select_previous() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_previous) - [select_random() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_random) - [(in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.select_random) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_random) - [(in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_random) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_random) - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_random) - [(in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_random) - [(in module bpy.ops.pointcloud)](bpy.ops.pointcloud.html#bpy.ops.pointcloud.select_random) - [(in module bpy.ops.sculpt_curves)](bpy.ops.sculpt_curves.html#bpy.ops.sculpt_curves.select_random) - [select_random_metaelems() (in module bpy.ops.mball)](bpy.ops.mball.html#bpy.ops.mball.select_random_metaelems) - [select_refresh() (bpy.types.Gizmo method)](bpy.types.Gizmo.html#bpy.types.Gizmo.select_refresh) - [select_ridge_valley (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_ridge_valley) - [select_right_handle (bpy.types.BezierSplinePoint attribute)](bpy.types.BezierSplinePoint.html#bpy.types.BezierSplinePoint.select_right_handle) - [(bpy.types.Keyframe attribute)](bpy.types.Keyframe.html#bpy.types.Keyframe.select_right_handle) - [(bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_right_handle) - [(bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.select_right_handle) - [select_roots() (in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_roots) - [select_row() (in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_row) - [select_same_collection() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.select_same_collection) - [select_same_type_step() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.select_same_type_step) - [select_search (bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.select_search) - [select_set() (bmesh.types.bmesh.types.BMEdge method)](bmesh.types.html#bmesh.types.bmesh.types.BMEdge.select_set) - [(bmesh.types.bmesh.types.BMFace method)](bmesh.types.html#bmesh.types.bmesh.types.BMFace.select_set) - [(bmesh.types.bmesh.types.BMVert method)](bmesh.types.html#bmesh.types.bmesh.types.BMVert.select_set) - [(bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.select_set) - [(bpy.types.Text method)](bpy.types.Text.html#bpy.types.Text.select_set) - [(in module bpy.ops.console)](bpy.ops.console.html#bpy.ops.console.select_set) - [select_side() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_side) - [select_side_of_frame() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.select_side_of_frame) - [select_silhouette (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_silhouette) - [select_similar() (in module bpy.ops.armature)](bpy.ops.armature.html#bpy.ops.armature.select_similar) - [(in module bpy.ops.curve)](bpy.ops.curve.html#bpy.ops.curve.select_similar) - [(in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.select_similar) - [(in module bpy.ops.mball)](bpy.ops.mball.html#bpy.ops.mball.select_similar) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_similar) - [(in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_similar) - [select_similar_region() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_similar_region) - [select_single_handle (bpy.types.MaskSplinePoint attribute)](bpy.types.MaskSplinePoint.html#bpy.types.MaskSplinePoint.select_single_handle) - [select_split() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.select_split) - [select_start (bpy.types.SpaceConsole attribute)](bpy.types.SpaceConsole.html#bpy.types.SpaceConsole.select_start) - [select_suggestive_contour (bpy.types.FreestyleLineSet attribute)](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet.select_suggestive_contour) - [select_tail (bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.select_tail) - [select_tips() (in module bpy.ops.particle)](bpy.ops.particle.html#bpy.ops.particle.select_tips) - [select_ungrouped() (in module bpy.ops.lattice)](bpy.ops.lattice.html#bpy.ops.lattice.select_ungrouped) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.select_ungrouped) - [select_walk() (in module bpy.ops.file)](bpy.ops.file.html#bpy.ops.file.select_walk) - [(in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outlin"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Drivers in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Upgrading to the latest graphics drivers often solves problems. Newer drivers have bug fixes that help Blender\nfunction correctly.\n\nOn Windows, drivers are provided by the graphics card manufacturer (Intel). Windows Update automatically installs\ngraphics drivers, or your computer manufacturer may provide its own version of the graphics drivers.\n\nHowever, these are not always the latest version or may have been corrupted in some way. We recommend always using\nthe official drivers.\n\n[Download Latest Intel Drivers](https://www.intel.com/content/www/us/en/support/products/80939/graphics.html)"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Gizmos in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Gizmos\n\nClicking (Show Gizmo) toggles all gizmos in the Video Sequencer.\nThe drop-down button displays a popover with more detailed settings,\nwhich are described below.\n\nNavigate\n: Enable/disable the navigation gizmo.\n\nActive Tools\n: Enable/disable the gizmo of the active tool."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Geometrynodepointsofcurve: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Node) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) 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Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodePointsOfCurve(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodePointsOfCurve ( GeometryNode ) ¶ Retrieve a point index within a curve classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodePointsToCurves(GeometryNode) Previous GeometryNodePoints(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsOfCurve GeometryNodePointsOfCurve.is_registered_node_type() GeometryNodePointsOfCurve.input_template() GeometryNodePointsOfCurve.output_template() GeometryNodePointsOfCurve.bl_rna_get_subclass() GeometryNodePointsOfCurve.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "How do I use Perspective/Orthographic in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Perspective/Orthographic\n\nThis operator changes the projection of the viewport camera.\nEach 3D Viewport supports two different types of projection.\nThese are demonstrated in the Fig. below.\n\n| | |\n| --- | --- |\n| ../../../_images/editors_3dview_navigate_projections_view-orthographic.png Orthographic projection. | ../../../_images/editors_3dview_navigate_projections_view-perspective.png Perspective projection. |\n\nOur eyes are used to perspective viewing where distant objects appear smaller.\nOrthographic projection often seems a bit odd at first,\nbecause objects stay the same size regardless of their distance.\nIt is like viewing the scene from an infinitely distant point.\nNevertheless, orthographic viewing can be very useful,\nbecause it provides a more “technical” insight into the scene,\nmaking it easier to model and judge proportions."}]} {"conversations": [{"role": "user", "content": "How do I use NodeSocketVectorEuler(NodeSocketStandard) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# NodeSocketVectorEuler(NodeSocketStandard)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), [`NodeSocketStandard`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard \"bpy.types.NodeSocketStandard\")\n\n*class* bpy.types.NodeSocketVectorEuler(*NodeSocketStandard*)\n: 3D vector socket of a node\n\n default_value\n : Input value used for unconnected socket\n\n Type:\n : [`mathutils.Euler`](mathutils.html#mathutils.Euler \"mathutils.Euler\") rotation of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)\n\n links\n : List of node links from or to this socket.\n\n Type:\n : [`NodeLinks`](bpy.types.NodeLinks.html#bpy.types.NodeLinks \"bpy.types.NodeLinks\")\n\n (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Viewernodeviewerpathelem in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "ct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(Textur"}]} {"conversations": [{"role": "user", "content": "Explain Output in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Leading\n: The running total of values in the corresponding group, starting at the first value.\n\nTrailing\n: The running total of values in the corresponding group, starting at zero.\n\nTotal\n: The total of all the values in the corresponding group."}]} {"conversations": [{"role": "user", "content": "Describe Import CSV Node from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Import CSV Node\n\n[image reference removed]\n\nThe *Import CSV* node reads data from a CSV (Comma-Separated Values) file and generates a point cloud.\nEach row in the file becomes a point, with numeric columns imported as attributes.\n\nAttribute names are taken from the header row (if present), and types are inferred from the first value in each\ncolumn:\n\n- Integer values create integer attributes.\n- Float values create float attributes.\n\nThis node is useful for visualizing external datasets in Geometry Nodes,\nsuch as for scientific visualization or procedural generation based on tabular data."}]} {"conversations": [{"role": "user", "content": "What is Cloth Modifier and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Cloth Modifier\n\nThe Cloth modifier is a container for a [Cloth Physics](../../../physics/cloth/index.xhtml) simulation. It can be useful\nfor example, to simulate on a low-poly mesh then add a [Subdivision Surface Modifier](../generate/subdivision_surface.xhtml)\nafter the Cloth modifier to improve the visual quality of the cloth without drastically increasing simulation times."}]} {"conversations": [{"role": "user", "content": "Describe Outputs from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Geometry\n: The resulting geometry with curled hair curves.\n\n### Guide Map\n\nGuide Index\n: The guide index map used for the operation.\n If this node created a new guide map, it is stored and output here\n for use in subsequent nodes."}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Object in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Object(ID) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(GeometryNode) Geom"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Grease Pencil in a Blender add-on or script – include code."}, {"role": "assistant", "content": "- [Grease Pencil Edit](../../../grease_pencil/modes/edit/tools/index.html#gpencil-edit-toolbar-index)\n- [Grease Pencil Draw](../../../grease_pencil/modes/draw/tools.html#gpencil-draw-toolbar-index)\n- [Grease Pencil Sculpting](../../../grease_pencil/modes/sculpting/tools.html#gpencil-sculpt-toolbar-index)\n- [Grease Pencil Weight Paint](../../../grease_pencil/modes/weight_paint/tools.html#gpencil-weight-paint-toolbar-index)"}]} {"conversations": [{"role": "user", "content": "Describe Example from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Blur Effect samples (Samples: 8).\n\n| | | | |\n| --- | --- | --- | --- |\n| ../../_images/grease-pencil_visual-effects_blur_factor-0.png Original Model. | ../../_images/grease-pencil_visual-effects_blur_factor-10.png Factor: 10, 10. | ../../_images/grease-pencil_visual-effects_blur_factor-50.png Factor: 50, 50. | ../../_images/grease-pencil_visual-effects_blur_factor-100.png Factor: 100, 100. |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Introduction: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Introduction\n\nText objects contain some text, and are in the same object type family as curves and surfaces ones,\nas fonts are vector data (they are made of curves).\n\nBlender uses a “Font System” to manage mapping letter codes to geometry representing them in the 3D Viewport.\nThis font system has its own *built-in* font, but it can use external fonts too,\nincluding *PostScript Type 1*, *OpenType* and *TrueType* fonts.\nAnd moreover, it can use any objects existing in the current blend-file as letters.\n\n[image reference removed]\n\nAn example of an extruded text.\n\nText objects allow you to create and render 2D or 3D text,\nwith various advanced layout options, like justifying and frames.\nBy default, letters are just flat filled surfaces, exactly like any closed 2D curve.\nBut, just like curves, you can extrude them,\nand apply [modifiers](../modifiers/introduction.xhtml) to them\n(e.g. to make them [follow a curve](../modifiers/deform/curve.xhtml)).\n\nText in Blender can be laid out in some relatively advanced ways,\ndefining columns or blocks of text, using different alignments, and so on.\n\nThose features are similar in concept to what you can find in DTP software\n(like [Scribus](https://www.scribus.net/)), although at a very basic level currently."}]} {"conversations": [{"role": "user", "content": "Describe Fresnel Node from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Fresnel Node\n\n[image reference removed]\n\nThe *Fresnel* or *Dielectric Fresnel* node computes how much light is reflected off a layer,\nwhere the rest will be refracted through the layer.\nThe resulting weight can be used for layering shaders with the *Mix Shader* node.\nIt is dependent on the angle between the surface normal and the viewing direction.\n\nThe most common use is to mix between two BSDFs using it as a blending factor in a Mix Shader node.\nFor a simple glass material you would mix between a glossy refraction and glossy reflection.\nAt grazing angles more light will be reflected than refracted as happens in reality.\n\nFor a two-layered material with a diffuse base and a glossy coating,\nyou can use the same setup, mixing between a diffuse and glossy BSDF. By using the Fresnel as\nthe blending factor you are specifying that any light which is refracted through the glossy\ncoating layer would hit the diffuse base and be reflected off that."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "What is CompositorNodeVecBlur(CompositorNode) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# CompositorNodeVecBlur(CompositorNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`CompositorNode`](bpy.types.CompositorNode.html#bpy.types.CompositorNode \"bpy.types.CompositorNode\")\n\n*class* bpy.types.CompositorNodeVecBlur(*CompositorNode*)\n: Uses the vector speed render pass to blur the image pixels in 2D\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n update()\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Contacts: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "[Project Page](https://projects.blender.org/blender/documentation)\n: An overview of the documentation project.\n\n[Documentation Forum](https://devtalk.blender.org/c/documentation/12)\n: A forum based discussions on writing and translating documentation. This includes the user manual, Wiki, release\n notes, and code docs.\n\n[Chat](../../getting_started/about/community.html#blender-chat)\n: `#docs` channel for informal discussions in real-time.\n\n[Project Workboard](https://projects.blender.org/blender/documentation/projects)\n: Manage tasks such as bugs, todo lists, and future plans."}]} {"conversations": [{"role": "user", "content": "How do I use NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`NodeTreeInterfaceItem`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem \"bpy.types.NodeTreeInterfaceItem\"), [`NodeTreeInterfaceSocket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket \"bpy.types.NodeTreeInterfaceSocket\")\n\n*class* bpy.types.NodeTreeInterfaceSocketCollection(*NodeTreeInterfaceSocket*)\n: Collection socket of a node\n\n default_value\n : Input value used for unconnected socket\n\n Type:\n : [`Collection`](bpy.types.Collection.html#bpy.types.Collection \"bpy.types.Collection\")\n\n draw(*context*, *layout*)\n : Draw interface socket settings\n\n Parameters:\n : **layout** ([`UILayout`](bpy.types.UILayout.html#bpy.types.UILayout \"bpy.types.UILayout\"), (never None)) – Layout, Layout in the UI\n\n init_socket(*node*, *socket*, *data_path*)\n : Initialize a node socket instance\n\n Parameters:\n : - **node** ([`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), (never None)) – Node, Node of the socket to initialize\n - **socket** ([`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), (never None)) – Socket, Socket to initialize\n - **data_path** (*string**,* *(**never None**)*) – Data Path, Path to specialized socket data\n\n from_socket(*node*, *socket*)\n : Setup template parameters from an existing socket\n\n Parameters:\n : - **node** ([`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), (never None)) – Node, Node of the original socket\n - **socket** ([`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), (never None)) – Socket, Original socket\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is O and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [**Object**](glossary/index.xhtml#term-Object) - [**Object Center**](glossary/index.xhtml#term-Object-Center) - [Object Constraints](animation/constraints/introduction.xhtml#index-1) - [Action Constraint](animation/constraints/relationship/action.xhtml#index-0) - [Armature Constraint](animation/constraints/relationship/armature.xhtml#index-0) - [Camera Solver Constraint](animation/constraints/motion_tracking/camera_solver.xhtml#index-0) - [Child Of Constraint](animation/constraints/relationship/child_of.xhtml#index-0) - [Clamp To Constraint](animation/constraints/tracking/clamp_to.xhtml#index-0) - [Copy Location Constraint](animation/constraints/transform/copy_location.xhtml#index-0) - [Copy Rotation Constraint](animation/constraints/transform/copy_rotation.xhtml#index-0) - [Copy Scale Constraint](animation/constraints/transform/copy_scale.xhtml#index-0) - [Copy Transforms Constraint](animation/constraints/transform/copy_transforms.xhtml#index-0) - [Damped Track Constraint](animation/constraints/tracking/damped_track.xhtml#index-0) - [Floor Constraint](animation/constraints/relationship/floor.xhtml#index-0) - [Follow Path Constraint](animation/constraints/relationship/follow_path.xhtml#index-0) - [Follow Track Constraint](animation/constraints/motion_tracking/follow_track.xhtml#index-0) - [Geometry Attribute Constraint](animation/constraints/relationship/geometry_attribute.xhtml#index-0) - [Inverse Kinematics Constraint](animation/constraints/tracking/ik_solver.xhtml#index-0) - [Limit Distance Constraint](animation/constraints/transform/limit_distance.xhtml#index-0) - [Limit Location Constraint](animation/constraints/transform/limit_location.xhtml#index-0) - [Limit Rotation Constraint](animation/constraints/transform/limit_rotation.xhtml#index-0) - [Limit Scale Constraint](animation/constraints/transform/limit_scale.xhtml#index-0) - [Locked Track Constraint](animation/constraints/tracking/locked_track.xhtml#index-0) - [Maintain Volume Constraint](animation/constraints/transform/maintain_volume.xhtml#index-0) - [Object Solver Constraint](animation/constraints/motion_tracking/object_solver.xhtml#index-0) - [Pivot Constraint](animation/constraints/relationship/pivot.xhtml#index-0) - [Shrinkwrap Constraint](animation/constraints/relationship/shrinkwrap.xhtml#index-0) - [Spline IK Constraint](animation/constraints/tracking/spline_ik.xhtml#index-0) - [Stretch To Constraint](animation/constraints/tracking/stretch_to.xhtml#index-0) - [Track To Constraint](animation/constraints/tracking/track_to.xhtml#index-0) - [Transform Cache Constraint](animation/constraints/transform/transform_cache.xhtml#index-0) - [Transformation Constraint](animation/constraints/transform/transformation.xhtml#index-0) | - [**Object Origin**](glossary/index.xhtml#term-Object-Origin) - [**Octahedron**](glossary/index.xhtml#term-Octahedron) - [**OpenGL**](glossary/index.xhtml#term-OpenGL) - [**Operator**](glossary/index.xhtml#term-Operator) - [**Overscan**](glossary/index.xhtml#term-Overscan) |"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Inlineshadernodes and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "er(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh 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(mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar InlineShaderNodes ¶ Inline Shader Nodes ¶ import bpy # The materials should be retrieved from the evaluated object to make sure that # e.g. edits of Geometry Nodes are applied. depsgraph = bpy . context . view_layer . depsgraph ob = bpy . context . active_object ob_eval = depsgraph . id_eval_get ( ob ) material_eval = ob_eval . material_slots [ 0 ] . material # Compute the inlined shader nodes. # Important: Do not loose the reference to this object while accessing the inlined # node tree. Otherwise there will be a crash due to a dangling pointer. inline_shader_nodes = material_eval . inline_shader_nodes () # Get the actual inlined `bpy.types.NodeTree`. tree = inline_shader_nodes . node_tree for node in tree . nodes : print ( node . name ) class bpy.types. InlineShaderNodes ¶ An inlined shader node tree. node_tree ¶ The inlined node tree. Type : bpy.types.NodeTree static from_light ( light ) ¶ Create an inlined shader node tree from a light. Parameters : light ( bpy.types.Light ) – The light to online the node tree of. static from_material ( material ) ¶ Create an inlined shader node tree from a material. Parameters : material ( bpy.types.Material ) – The material to inline the node tree of. static from_world ( world ) ¶ Create an inlined shader node tree from a world. Parameters : world ( bpy.types.World ) – The world to inline the node tree of. Next Int2Attribute(Attribute) Previous IndexSwitchItem(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page InlineShaderNodes Inline Shader Nodes bpy.types.InlineShaderNodes bpy.types.InlineShaderNodes.node_tree bpy.types.InlineShaderNodes.from_light() bpy.types.InlineShaderNodes.from_material() bpy.types.InlineShaderNodes.from_world()"}]} {"conversations": [{"role": "user", "content": "How do I use ShaderNodeVectorTransform(ShaderNode) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# ShaderNodeVectorTransform(ShaderNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`ShaderNode`](bpy.types.ShaderNode.html#bpy.types.ShaderNode \"bpy.types.ShaderNode\")\n\n*class* bpy.types.ShaderNodeVectorTransform(*ShaderNode*)\n: Convert a vector, point, or normal between world, camera, and object coordinate space\n\n convert_from\n : Space to convert from\n\n Type:\n : enum in [`'WORLD'`, `'OBJECT'`, `'CAMERA'`], default `'WORLD'`\n\n convert_to\n : Space to convert to\n\n Type:\n : enum in [`'WORLD'`, `'OBJECT'`, `'CAMERA'`], default `'WORLD'`\n\n vector_type\n : - `POINT`\n Point – Transform a point.\n - `VECTOR`\n Vector – Transform a direction vector.\n - `NORMAL`\n Normal – Transform a normal vector with unit length.\n\n Type:\n : enum in [`'POINT'`, `'VECTOR'`, `'NORMAL'`], default `'VECTOR'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of GeometryNodeInputShadeSmooth(GeometryNode): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# GeometryNodeInputShadeSmooth(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeInputShadeSmooth(*GeometryNode*)\n: Retrieve whether each face is marked for smooth or sharp normals\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`ID.name`](bpy.types.ID.html#bpy.types.ID.name \"bpy.types.ID.name\") - [`ID.name_full`](bpy.types.ID.html#bpy.types.ID.name_full \"bpy.types.ID.name_full\") - [`ID.id_type`](bpy.types.ID.html#bpy.types.ID.id_type \"bpy.types.ID.id_type\") - [`ID.session_uid`](bpy.types.ID.html#bpy.types.ID.session_uid \"bpy.types.ID.session_uid\") - [`ID.is_evaluated`](bpy.types.ID.html#bpy.types.ID.is_evaluated \"bpy.types.ID.is_evaluated\") - [`ID.original`](bpy.types.ID.html#bpy.types.ID.original \"bpy.types.ID.original\") - [`ID.users`](bpy.types.ID.html#bpy.types.ID.users \"bpy.types.ID.users\") - [`ID.use_fake_user`](bpy.types.ID.html#bpy.types.ID.use_fake_user \"bpy.types.ID.use_fake_user\") - [`ID.use_extra_user`](bpy.types.ID.html#bpy.types.ID.use_extra_user \"bpy.types.ID.use_extra_user\") - [`ID.is_embedded_data`](bpy.types.ID.html#bpy.types.ID.is_embedded_data \"bpy.types.ID.is_embedded_data\") | - [`ID.is_linked_packed`](bpy.types.ID.html#bpy.types.ID.is_linked_packed \"bpy.types.ID.is_linked_packed\") - [`ID.is_missing`](bpy.types.ID.html#bpy.types.ID.is_missing \"bpy.types.ID.is_missing\") - [`ID.is_runtime_data`](bpy.types.ID.html#bpy.types.ID.is_runtime_data \"bpy.types.ID.is_runtime_data\") - [`ID.is_editable`](bpy.types.ID.html#bpy.types.ID.is_editable \"bpy.types.ID.is_editable\") - [`ID.tag`](bpy.types.ID.html#bpy.types.ID.tag \"bpy.types.ID.tag\") - [`ID.is_library_indirect`](bpy.types.ID.html#bpy.types.ID.is_library_indirect \"bpy.types.ID.is_library_indirect\") - [`ID.library`](bpy.types.ID.html#bpy.types.ID.library \"bpy.types.ID.library\") - [`ID.library_weak_reference`](bpy.types.ID.html#bpy.types.ID.library_weak_reference \"bpy.types.ID.library_weak_reference\") - [`ID.asset_data`](bpy.types.ID.html#bpy.types.ID.asset_data \"bpy.types.ID.asset_data\") - [`ID.override_library`](bpy.types.ID.html#bpy.types.ID.override_library \"bpy.types.ID.override_library\") - [`ID.preview`](bpy.types.ID.html#bpy.types.ID.preview \"bpy.types.ID.preview\") |"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Boidrulegoal from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "BoidRuleGoal(BoidRule) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geomet"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Geometrynodefieldaverage in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "ode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeFieldAverage(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeFieldAverage ( GeometryNode ) ¶ Calculate the mean and median of a given field data_type ¶ Type of data the outputs are calculated from FLOAT Float – Floating-point value. FLOAT_VECTOR Vector – 3D vector with floating-point values. Type : enum in [ 'FLOAT' , 'FLOAT_VECTOR' ], default 'FLOAT' domain ¶ Type : enum in Attribute Domain Items , default 'POINT' classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeFieldMinAndMax(GeometryNode) Previous GeometryNodeFieldAtIndex(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldAverage GeometryNodeFieldAverage.data_type GeometryNodeFieldAverage.domain GeometryNodeFieldAverage.is_registered_node_type() GeometryNodeFieldAverage.input_template() GeometryNodeFieldAverage.output_template() GeometryNodeFieldAverage.bl_rna_get_subclass() GeometryNodeFieldAverage.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.View3D Ast Brush Sculpt Curves in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "ureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar VIEW3D_AST_brush_sculpt_curves(AssetShelf) ¶ base classes — bpy_struct , AssetShelf class bpy.types. VIEW3D_AST_brush_sculpt_curves ( AssetShelf ) ¶ classmethod brush_type_poll ( context , asset ) ¶ static draw_popup_selector ( layout , context , brush , show_name = True ) ¶ static get_shelf_name_from_context ( context ) ¶ classmethod has_tool_with_brush_type ( context , brush_type ) ¶ classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data AssetShelf.bl_idname AssetShelf.bl_space_type AssetShelf.bl_options AssetShelf.bl_activate_operator AssetShelf.bl_drag_operator AssetShelf.bl_default_preview_size AssetShelf.filter_action AssetShelf.filter_armature AssetShelf.filter_brush AssetShelf.filter_camera AssetShelf.filter_cachefile AssetShelf.filter_curve AssetShelf.filter_annotations AssetShelf.filter_grease_pencil AssetShelf.filter_group AssetShelf.filter_curves AssetShelf.filter_image AssetShelf.filter_light AssetShelf.filter_light_probe AssetShelf.filter_linestyle AssetShelf.filter_lattice AssetShelf.filter_material AssetShelf.filter_metaball AssetShelf.filter_movie_clip AssetShelf.filter_mesh AssetShelf.filter_mask AssetShelf.filter_node_tree AssetShelf.filter_object AssetShelf.filter_particle_settings AssetShelf.filter_palette AssetShelf.filter_paint_curve AssetShelf.filter_pointcloud AssetShelf.filter_scene AssetShelf.filter_speaker AssetShelf.filter_sound AssetShelf.filter_texture AssetShelf.filter_text AssetShelf.filter_font AssetShelf.filter_volume AssetShelf.filter_world AssetShelf.filter_work_space AssetShelf.asset_library_reference AssetShelf.show_names AssetShelf.preview_size AssetShelf.search_filter Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values AssetShelf.poll AssetShelf.asset_poll AssetShelf.get_active_asset AssetShelf.draw_context_menu AssetShelf.bl_rna_get_subclass AssetShelf.bl_rna_get_subclass_py Next VIEW3D_AST_brush_texture_paint(AssetShelf) Previous VIEW3D_AST_brush_sculpt(AssetShelf) Copyright © Blender Authors Made with Furo Report issue on this page On this page VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_sculpt_curves VIEW3D_AST_brush_sculpt_curves.brush_type_poll() VIEW3D_AST_brush_sculpt_curves.draw_popup_selector() VIEW3D_AST_brush_sculpt_curves.get_shelf_name_from_context() VIEW3D_AST_brush_sculpt_curves.has_tool_with_brush_type() VIEW3D_AST_brush_sculpt_curves.bl_rna_get_subclass() VIEW3D_AST_brush_sculpt_curves.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Nodetreeinterfacesocketfloatdistance from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "t) NlaTracks(bpy_struct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) Tex"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Spacefilebrowser, preserving all code examples."}, {"role": "assistant", "content": "eChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar SpaceFileBrowser(Space) ¶ base classes — bpy_struct , Space class bpy.types. SpaceFileBrowser ( Space ) ¶ File browser space data active_operator ¶ Type : Operator , (readonly) bookmarks ¶ User’s bookmarks Type : bpy_prop_collection of FileBrowserFSMenuEntry bookmarks_active ¶ Index of active bookmark (-1 if none) Type : int in [-32768, 32767], default -1 browse_mode ¶ Type of the File Editor view (regular file browsing or asset browsing) Type : enum in Space File Browse Mode Items , default 'FILES' operator ¶ Type : Operator , (readonly) params ¶ Parameters and Settings for the Filebrowser Type : FileSelectParams , (readonly) recent_folders ¶ Type : bpy_prop_collection of FileBrowserFSMenuEntry recent_folders_active ¶ Index of active recent folder (-1 if none) Type : int in [-32768, 32767], default -1 show_region_tool_props ¶ Type : boolean, default False show_region_toolbar ¶ Type : boolean, default False show_region_ui ¶ Type : boolean, default False system_bookmarks ¶ System’s bookmarks Type : bpy_prop_collection of FileBrowserFSMenuEntry , (readonly) system_bookmarks_active ¶ Index of active system bookmark (-1 if none) Type : int in [-32768, 32767], default -1 system_folders ¶ System’s folders (usually root, available hard drives, etc) Type : bpy_prop_collection of FileBrowserFSMenuEntry , (readonly) system_folders_active ¶ Index of active system folder (-1 if none) Type : int in [-32768, 32767], default -1 activate_asset_by_id ( id_to_activate , * , deferred = False ) ¶ Activate and select the asset entry that represents the given ID Parameters : id_to_activate ( ID ) – id_to_activate deferred ( boolean , ( optional ) ) – Whether to activate the ID immediately (false) or after the file browser refreshes (true) activate_file_by_relative_path ( * , relative_path = '' ) ¶ Set active file and add to selection based on relative path to current File Browser directory Parameters : relative_path ( string , ( optional , never None ) ) – relative_path deselect_all ( ) ¶ Deselect all files classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type classmethod draw_handler_add ( callback , args , region_type , draw_type ) ¶ Add a new draw handler to this space type. It will be called every time the specified region in the space type will be drawn. Note: All arguments are positional only for now. Parameters : callback ( Callable [ ... , Any ] ) – A function that will be called when the region is drawn. It gets the specified arguments as input, it’s return value is ignored. args ( tuple [ Any , ... ] ) – Arguments that will be passed to the callback. region_type ( str ) – The region type the callback draws in; usually WINDOW . ( bpy.types.Region.type ) draw_type ( str ) – Usually POST_PIXEL for 2D drawing and POST_VIEW for 3D drawing. In some cases PRE_VIEW can be used. BACKDROP can be used for backdrops in the node editor. Returns : Handler that can be removed later on. Return type : object classmethod draw_handler_remove ( handler , region_type ) ¶ Remove a draw handler that was added previously. Parameters : handler ( object ) – The draw handler that should be removed. region_type ( str ) – Region type the callback was added to. Inherited Properties ¶ bpy_struct.id_data Space.type Space.show_locked_time Space.show_region_header Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Space.bl_rna_get_subclass Space.bl_rna_get_subclass_py Space.draw_handler_add Space.draw_handler_remove Next SpaceGraphEditor(Space) Previous SpaceDopeSheetOverlay(bpy_struct) Copyright © Blender Authors Made with Furo Re"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Layoutpanelstate from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Linestylealphamodifier Noise and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "cks(bpy_struct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) 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"content": "Explain Introduction in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Introduction\n\nThe rigid body simulation can be used to simulate the motion of solid objects.\nIt affects the position and orientation of objects and does not deform them.\n\nUnlike the other simulations in Blender, the rigid body simulation works closer with the animation system.\nThis means that rigid bodies can be used like regular objects and be part of parent-child relationships,\nanimation constraints and drivers."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Addstrip, preserving all code examples."}, {"role": "assistant", "content": "hecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) 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XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar AddStrip(EffectStrip) ¶ base classes — bpy_struct , Strip , EffectStrip class bpy.types. AddStrip ( EffectStrip ) ¶ Add Strip input_1 ¶ First input for the effect strip Type : Strip , (never None) input_2 ¶ Second input for the effect strip Type : Strip , (never None) input_count ¶ Type : int in [0, inf], default 0, (readonly) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Strip.name Strip.type Strip.select Strip.select_left_handle Strip.select_right_handle Strip.mute Strip.lock Strip.frame_final_duration Strip.frame_duration Strip.frame_start Strip.frame_final_start Strip.frame_final_end Strip.frame_offset_start Strip.frame_offset_end Strip.channel Strip.use_linear_modifiers Strip.blend_type Strip.blend_alpha Strip.effect_fader Strip.use_default_fade Strip.color_tag Strip.modifiers Strip.show_retiming_keys EffectStrip.use_deinterlace EffectStrip.alpha_mode EffectStrip.use_flip_x EffectStrip.use_flip_y EffectStrip.use_float EffectStrip.use_reverse_frames EffectStrip.color_multiply EffectStrip.multiply_alpha EffectStrip.color_saturation EffectStrip.strobe EffectStrip.transform EffectStrip.crop EffectStrip.use_proxy EffectStrip.proxy Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Strip.bl_system_properties_get Strip.strip_elem_from_frame Strip.swap Strip.move_to_meta Strip.parent_meta Strip.invalidate_cache Strip.split Strip.bl_rna_get_subclass Strip.bl_rna_get_subclass_py EffectStrip.bl_rna_get_subclass EffectStrip.bl_rna_get_subclass_py Next Addon(bpy_struct) Previous ActionStrips(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page AddStrip(EffectStrip) AddStrip AddStrip.input_1 AddStrip.input_2 AddStrip.input_count AddStrip.bl_rna_get_subclass() AddStrip.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "What is Properties and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Component\n: The material component to base the toon effect.\n\n Diffuse:\n : Use shading based on the Diffuse BSDF.\n\n Glossy:\n : Use shading based on the Glossy BSDF for specular reflection."}]} {"conversations": [{"role": "user", "content": "How do I use String to Curves Node in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# String to Curves Node\n\n[image reference removed]\n\nThe *String to Curves* node converts a string to curve instances. Each unique character used in the string\nis converted to a curve once, and further uses of that character are instances of the same geometry.\nThe name of each instance geometry is the character it represents.\n\nThis makes processing the output geometry very efficient, because each unique character\nonly has to be processed once. However, it means that the result will be the same\nfor every instance of the same character. To process each character individually,\nthe [Realize Instances Node](../../instances/realize_instances.xhtml) can be used."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Adding Scene Strips, preserving all code examples."}, {"role": "assistant", "content": "Existing scenes can be added from the Add ‣ Scene ‣ “Scene Name”.\nAdditionally, any scene asset in the current file or in an [Asset Library](../../../../files/asset_libraries/introduction.html) will also show up in the Add ‣ Scene.\nIf a scene asset is assigned to a [Catalog](../../../../files/asset_libraries/catalogs.html), the catalog hierarchy will show up as a sub-menu.\nWhen adding a scene asset as a strip, the scene is always appended/duplicated.\n\nNew scenes can also be created directly from the add menu with Add ‣ Scene ‣ Empty Scene.\n\nOptions\n\nStart Frame\n: The first frame to start the scene strip.\n\nChannel\n: The channel to place the strip in.\n\nReplace Selection\n: Replace the active strip with the new scene strip.\n\nWhen creating a new scene you have the following options:\n\nType\n: How the new scene is created.\n\n New:\n : Add new Strip with a new empty Scene with default settings.\n\n Copy Settings:\n : Add a new Strip, with an empty scene, and copy settings from the current scene.\n\n Linked Copy:\n : Add a Strip and link in the collections from the current scene (shallow copy).\n\n Full Copy:\n : Add a Strip and make a full copy of the current scene."}]} {"conversations": [{"role": "user", "content": "How do I use References in Blender? 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[`GeometryNodeMeshToPoints.input_template`](bpy.types.GeometryNodeMeshToPoints.html#bpy.types.GeometryNodeMeshToPoints.input_template \"bpy.types.GeometryNodeMeshToPoints.input_template\") - [`GeometryNodeMeshToPoints.output_template`](bpy.types.GeometryNodeMeshToPoints.html#bpy.types.GeometryNodeMeshToPoints.output_template \"bpy.types.GeometryNodeMeshToPoints.output_template\") - [`GeometryNodeMeshToSDFGrid.input_template`](bpy.types.GeometryNodeMeshToSDFGrid.html#bpy.types.GeometryNodeMeshToSDFGrid.input_template \"bpy.types.GeometryNodeMeshToSDFGrid.input_template\") - [`GeometryNodeMeshToSDFGrid.output_template`](bpy.types.GeometryNodeMeshToSDFGrid.html#bpy.types.GeometryNodeMeshToSDFGrid.output_template \"bpy.types.GeometryNodeMeshToSDFGrid.output_template\") - [`GeometryNodeMeshToVolume.input_template`](bpy.types.GeometryNodeMeshToVolume.html#bpy.types.GeometryNodeMeshToVolume.input_template \"bpy.types.GeometryNodeMeshToVolume.input_template\") - [`GeometryNodeMeshToVolume.output_template`](bpy.types.GeometryNodeMeshToVolume.html#bpy.types.GeometryNodeMeshToVolume.output_template \"bpy.types.GeometryNodeMeshToVolume.output_template\") - [`GeometryNodeMeshUVSphere.input_template`](bpy.types.GeometryNodeMeshUVSphere.html#bpy.types.GeometryNodeMeshUVSphere.input_template \"bpy.types.GeometryNodeMeshUVSphere.input_template\") - [`GeometryNodeMeshUVSphere.output_template`](bpy.types.GeometryNodeMeshUVSphere.html#bpy.types.GeometryNodeMeshUVSphere.output_template \"bpy.types.GeometryNodeMeshUVSphere.output_template\") - [`GeometryNodeObjectInfo.input_template`](bpy.types.GeometryNodeObjectInfo.html#bpy.types.GeometryNodeObjectInfo.input_template \"bpy.types.GeometryNodeObjectInfo.input_template\") - [`GeometryNodeObjectInfo.output_template`](bpy.types.GeometryNodeObjectInfo.html#bpy.types.GeometryNodeObjectInfo.output_template \"bpy.types.GeometryNodeObjectInfo.output_template\") - [`GeometryNodeOffsetCornerInFace.input_template`](bpy.types.GeometryNodeOffsetCornerInFace.html#bpy.types.GeometryNodeOffse"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Nodesmodifier from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "tryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_stru"}]} {"conversations": [{"role": "user", "content": "What is Texture and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Texture\n\nYou can use a *Texture* force field to create an arbitrarily complicated force field,\nwhich force in the three directions is color coded. Red is coding for the X axis,\ngreen for the Y axis and blue for the Z axis\n(like the color of the coordinate axes in the 3D Viewport). A value of 0.5 means no force,\na value larger than 0.5 acceleration in negative axis direction (like -Z),\na value smaller than 0.5 acceleration in positive axis direction (like +Z)."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for AssetTags(bpy_struct), preserving all code examples."}, {"role": "assistant", "content": "# AssetTags(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.AssetTags(*bpy_struct*)\n: Collection of custom asset tags\n\n new(*name*, *\\**, *skip_if_exists=False*)\n : Add a new tag to this asset\n\n Parameters:\n : - **name** (*string**,* *(**never None**)*) – Name\n - **skip_if_exists** (*boolean**,* *(**optional**)*) – Skip if Exists, Do not add a new tag if one of the same type already exists\n\n Returns:\n : New tag\n\n Return type:\n : [`AssetTag`](bpy.types.AssetTag.html#bpy.types.AssetTag \"bpy.types.AssetTag\")\n\n remove(*tag*)\n : Remove an existing tag from this asset\n\n Parameters:\n : **tag** ([`AssetTag`](bpy.types.AssetTag.html#bpy.types.AssetTag \"bpy.types.AssetTag\"), (never None)) – Removed tag\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for GeometryNodeMeshToPoints(GeometryNode), preserving all code examples."}, {"role": "assistant", "content": "# GeometryNodeMeshToPoints(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeMeshToPoints(*GeometryNode*)\n: Generate a point cloud from a mesh’s vertices\n\n mode\n : - `VERTICES`\n Vertices – Create a point in the point cloud for each selected vertex.\n - `EDGES`\n Edges – Create a point in the point cloud for each selected edge.\n - `FACES`\n Faces – Create a point in the point cloud for each selected face.\n - `CORNERS`\n Corners – Create a point in the point cloud for each selected face corner.\n\n Type:\n : enum in [`'VERTICES'`, `'EDGES'`, `'FACES'`, `'CORNERS'`], default `'VERTICES'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Preferencesextensions, preserving all code examples."}, {"role": "assistant", "content": "PreferencesExtensions(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveTo"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Delete, preserving all code examples."}, {"role": "assistant", "content": "Opens a pop-up menu with operators to remove geometry from the Grease Pencil object.\n\nFrames\n: Deletes all the strokes at the current frame and in the current layer/channel.\n\n### Delete\n\nDeletes the selected points.\nWhen only one point remains, there is no more visible stroke,\nand when all points are deleted, the stroke itself is deleted.\n\n### Dissolve\n\nDissolving removes points between other points and connect the remaining points.\n\n`Ctrl`-`X` Opens a pop-up to choose the dissolve type.\n\nDissolve\n: Deletes the selected points without splitting the stroke.\n The remaining points in the strokes stay connected.\n\nDissolve Between\n: Deletes all the points between the selected points without splitting the stroke.\n The remaining points in the strokes stay connected.\n\nDissolve Unselect\n: Deletes all the points that are not selected in the stroke without splitting the stroke.\n The remaining points in the strokes stay connected.\n\n### Delete Active Keyframe (Active Layer)\n\nDeletes all the strokes at the current frame in the active layer.\n\n### Delete Active Keyframes (All Layers)\n\nDeletes all the strokes at the current frame in all layer."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Edit Mode: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "- [Mesh Edit Mode](../../../modeling/meshes/tools/toolbar.xhtml#mesh-toolbar-index)\n- [Curve Edit Mode](../../../modeling/curves/tools/toolbar.xhtml#curve-toolbar-index)\n- [Surface Edit Mode](../../../modeling/surfaces/toolbar/index.xhtml#surface-toolbar-index)\n- [Metaball Edit Mode](../../../modeling/metas/toolbar/index.xhtml#meta-toolbar-index)"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for References, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy.context.strip_modifier`](bpy.context.html#bpy.context.strip_modifier \"bpy.context.strip_modifier\") - [`Strip.modifiers`](bpy.types.Strip.html#bpy.types.Strip.modifiers \"bpy.types.Strip.modifiers\") - [`StripModifiers.active`](bpy.types.StripModifiers.html#bpy.types.StripModifiers.active \"bpy.types.StripModifiers.active\") | - [`StripModifiers.new`](bpy.types.StripModifiers.html#bpy.types.StripModifiers.new \"bpy.types.StripModifiers.new\") - [`StripModifiers.remove`](bpy.types.StripModifiers.html#bpy.types.StripModifiers.remove \"bpy.types.StripModifiers.remove\") |"}]} {"conversations": [{"role": "user", "content": "Explain Options in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "[image reference removed]\n\nThe Screw modifier.\n\nAngle\n: Degrees for a single helix revolution.\n\nScrew\n: The height of one helix iteration.\n\nIterations\n: Number of revolutions.\n\nAxis\n: The axis along which the helix will be built.\n\nAxis Object\n: The name of an object to define the axis direction.\n\n Object Screw\n : Use the distance from the *Axis Object* to define the height of one helix iteration.\n\nSteps Viewport\n: Number of steps used for a single revolution displayed in the 3D Viewport.\n\nRender\n: As above, but used during render time. Increase to improve quality.\n\nMerge\n: Merge vertices that lie on the axis of rotation.\n Use this to close off end points with a triangle fan.\n\n Merge Distance\n : Vertices under this distance to the axis are merged.\n\nStretch UVs\n: Stretch the UV coordinates from (0.0 to 1.0) when UVs are present.\n\n### Normals\n\nSmooth Shading\n: Output faces with smooth shading rather than flat shading.\n The smooth/flat shading of the input geometry is not preserved.\n\nCalculate Order\n: Order of edges is calculated to avoid problems with normals and shading. Only needed for meshes, not curves.\n\nFlip\n: Flip normals direction."}]} {"conversations": [{"role": "user", "content": "Describe MovieTrackingMarkers(bpy_struct) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# MovieTrackingMarkers(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.MovieTrackingMarkers(*bpy_struct*)\n: Collection of markers for movie tracking track\n\n find_frame(*frame*, *\\**, *exact=True*)\n : Get marker for specified frame\n\n Parameters:\n : - **frame** (*int in* *[**0**,* *1048574**]*) – Frame, Frame number to find marker for\n - **exact** (*boolean**,* *(**optional**)*) – Exact, Get marker at exact frame number rather than get estimated marker\n\n Returns:\n : Marker for specified frame\n\n Return type:\n : [`MovieTrackingMarker`](bpy.types.MovieTrackingMarker.html#bpy.types.MovieTrackingMarker \"bpy.types.MovieTrackingMarker\")\n\n insert_frame(*frame*, *\\**, *co=(0.0, 0.0)*)\n : Insert a new marker at the specified frame\n\n Parameters:\n : - **frame** (*int in* *[**0**,* *1048574**]*) – Frame, Frame number to insert marker to\n - **co** ([`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 2 items in [-1, 1], (optional)) – Coordinate, Place new marker at the given frame using specified in normalized space coordinates\n\n Returns:\n : Newly created marker\n\n Return type:\n : [`MovieTrackingMarker`](bpy.types.MovieTrackingMarker.html#bpy.types.MovieTrackingMarker \"bpy.types.MovieTrackingMarker\")\n\n delete_frame(*frame*)\n : Delete marker at specified frame\n\n Parameters:\n : **frame** (*int in* *[**0**,* *1048574**]*) – Frame, Frame number to delete marker from\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Despeckle Node in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Despeckle Node\n\n[image reference removed]\n\nThe *Despeckle* node is used to smooth areas of an image in which noise is noticeable,\nwhile leaving complex areas untouched.\n\nThis works by the standard deviation of each pixel and its neighbors is calculated to determine\nif the area is one of high complexity or low complexity.\nIf the complexity is lower than the threshold then the area is smoothed using a simple mean filter."}]} {"conversations": [{"role": "user", "content": "Describe ShaderNodeTexGradient(ShaderNode) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# ShaderNodeTexGradient(ShaderNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`ShaderNode`](bpy.types.ShaderNode.html#bpy.types.ShaderNode \"bpy.types.ShaderNode\")\n\n*class* bpy.types.ShaderNodeTexGradient(*ShaderNode*)\n: Generate interpolated color and intensity values based on the input vector\n\n color_mapping\n : Color mapping settings\n\n Type:\n : [`ColorMapping`](bpy.types.ColorMapping.html#bpy.types.ColorMapping \"bpy.types.ColorMapping\"), (readonly, never None)\n\n gradient_type\n : Style of the color blending\n\n - `LINEAR`\n Linear – Create a linear progression.\n - `QUADRATIC`\n Quadratic – Create a quadratic progression.\n - `EASING`\n Easing – Create a progression easing from one step to the next.\n - `DIAGONAL`\n Diagonal – Create a diagonal progression.\n - `SPHERICAL`\n Spherical – Create a spherical progression.\n - `QUADRATIC_SPHERE`\n Quadratic Sphere – Create a quadratic progression in the shape of a sphere.\n - `RADIAL`\n Radial – Create a radial progression.\n\n Type:\n : enum in [`'LINEAR'`, `'QUADRATIC'`, `'EASING'`, `'DIAGONAL'`, `'SPHERICAL'`, `'QUADRATIC_SPHERE'`, `'RADIAL'`], default `'LINEAR'`\n\n texture_mapping\n : Texture coordinate mapping settings\n\n Type:\n : [`TexMapping`](bpy.types.TexMapping.html#bpy.types.TexMapping \"bpy.types.TexMapping\"), (readonly, never None)\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") | - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`ID.bl_system_properties_get`](bpy.types.ID.html#bpy.types.ID.bl_system_properties_get \"bpy.types.ID.bl_system_properties_get\") - [`ID.rename`](bpy.types.ID.html#bpy.types.ID.rename \"bpy.types.ID.rename\") - [`ID.evaluated_get`](bpy.types.ID.html#bpy.types.ID.evaluated_get \"bpy.types.ID.evaluated_get\") - [`ID.copy`](bpy.types.ID.html#bpy.types.ID.copy \"bpy.types.ID.copy\") - [`ID.asset_mark`](bpy.types.ID.html#bpy.types.ID.asset_mark \"bpy.types.ID.asset_mark\") - [`ID.asset_clear`](bpy.types.ID.html#bpy.types.ID.asset_clear \"bpy.types.ID.asset_clear\") - [`ID.asset_generate_preview`](bpy.types.ID.html#bpy.types.ID.asset_generate_preview \"bpy.types.ID.asset_generate_preview\") - [`ID.override_create`](bpy.types.ID.html#bpy.types.ID.override_create \"bpy.types.ID.override_create\") - [`ID.override_hierarchy_create`](bpy.types.ID.html#bpy.types.ID.override_hierarchy_create \"bpy.types.ID.override_hierarchy_create\") - [`ID.user_clear`](bpy.types.ID.html#bpy.types.ID.user_clear \"bpy.types.ID.user_clear\") - [`ID.user_remap`](bpy.types.ID.html#bpy.types.ID.user_remap \"bpy.types.ID.user_remap\") - [`ID.make_local`](bpy.types.ID.html#bpy.types.ID.make_local \"bpy.types.ID.make_local\") - [`ID.user_of_id`](bpy.types.ID.html#bpy.types.ID.user_of_id \"bpy.types.ID.user_of_id\") - [`ID.animation_data_create`](bpy.types.ID.html#bpy.types.ID.animation_data_create \"bpy.types.ID.animation_data_create\") - [`ID.animation_data_clear`](bpy.types.ID.html#bpy.types.ID.animation_data_clear \"bpy.types.ID.animation_data_clear\") - [`ID.update_tag`](bpy.types.ID.html#bpy.types.ID.update_tag \"bpy.types.ID.update_tag\") - [`ID.preview_ensure`](bpy.types.ID.html#bpy.types.ID.preview_ensure \"bpy.types.ID.preview_ensure\") - [`ID.bl_rna_get_subclass`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass \"bpy.types.ID.bl_rna_get_subclass\") - [`ID.bl_rna_get_subclass_py`](bpy.types.ID.html#bpy.types.ID.bl_rna_get_subclass_py \"bpy.types.ID.bl_rna_get_subclass_py\") - [`LightProbe.bl_rna_get_subclass`](bpy.types.LightProbe.html#bpy.types.LightProbe.bl_rna_get_subclass \"bpy.types.LightProbe.bl_rna_get_subclass\") - [`LightProbe.bl_rna_get_subclass_py`](bpy.types.LightProbe.html#bpy.types.LightProbe.bl_rna_get_subclass_py \"bpy.types.LightProbe.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Smooth Hair Curves: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Smooth Hair Curves\n\nThe *Smooth Hair Curves* node relaxes and evens out the shape of hair curves by averaging\ntheir control points over multiple iterations.\nIt is useful for reducing noise, smoothing deformation artifacts, or refining groomed hair shapes\nafter other operations such as frizz or noise deformation."}]} {"conversations": [{"role": "user", "content": "Explain Keyframe Paste Merge Items in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Keyframe Paste Merge Items\n\nMIX:\n: Mix.\n\n Overlay existing with new keys.\n\nOVER_ALL:\n: Overwrite All.\n\n Replace all keys.\n\nOVER_RANGE:\n: Overwrite Range.\n\n Overwrite keys in pasted range.\n\nOVER_RANGE_ALL:\n: Overwrite Entire Range.\n\n Overwrite keys in pasted range, using the range of all copied keys."}]} {"conversations": [{"role": "user", "content": "Describe Strip(bpy_struct) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Strip(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\nsubclasses —\n[`EffectStrip`](bpy.types.EffectStrip.html#bpy.types.EffectStrip \"bpy.types.EffectStrip\"), [`ImageStrip`](bpy.types.ImageStrip.html#bpy.types.ImageStrip \"bpy.types.ImageStrip\"), [`MaskStrip`](bpy.types.MaskStrip.html#bpy.types.MaskStrip \"bpy.types.MaskStrip\"), [`MetaStrip`](bpy.types.MetaStrip.html#bpy.types.MetaStrip \"bpy.types.MetaStrip\"), [`MovieClipStrip`](bpy.types.MovieClipStrip.html#bpy.types.MovieClipStrip \"bpy.types.MovieClipStrip\"), [`MovieStrip`](bpy.types.MovieStrip.html#bpy.types.MovieStrip \"bpy.types.MovieStrip\"), [`SceneStrip`](bpy.types.SceneStrip.html#bpy.types.SceneStrip \"bpy.types.SceneStrip\"), [`SoundStrip`](bpy.types.SoundStrip.html#bpy.types.SoundStrip \"bpy.types.SoundStrip\")\n\n*class* bpy.types.Strip(*bpy_struct*)\n: Sequence strip in the sequence editor\n\n blend_alpha\n : Percentage of how much the strip’s colors affect other strips\n\n Type:\n : float in [0, 1], default 1.0\n\n blend_type\n : Method for controlling how the strip combines with other strips\n\n Type:\n : enum in [`'REPLACE'`, `'CROSS'`, `'DARKEN'`, `'MULTIPLY'`, `'BURN'`, `'LINEAR_BURN'`, `'LIGHTEN'`, `'SCREEN'`, `'DODGE'`, `'ADD'`, `'OVERLAY'`, `'SOFT_LIGHT'`, `'HARD_LIGHT'`, `'VIVID_LIGHT'`, `'LINEAR_LIGHT'`, `'PIN_LIGHT'`, `'DIFFERENCE'`, `'EXCLUSION'`, `'SUBTRACT'`, `'HUE'`, `'SATURATION'`, `'COLOR'`, `'VALUE'`, `'ALPHA_OVER'`, `'ALPHA_UNDER'`, `'GAMMA_CROSS'`], default `'ALPHA_OVER'`\n\n channel\n : Y position of the sequence strip\n\n Type:\n : int in [1, 128], default 0\n\n color_tag\n : Color tag for a strip\n\n Type:\n : enum in [Strip Color Items](bpy_types_enum_items/strip_color_items.html#rna-enum-strip-color-items), default `'COLOR_01'`\n\n effect_fader\n : Custom fade value\n\n Type:\n : float in [0, 1], default 0.0\n\n frame_duration\n : The length of the contents of this strip before the handles are applied\n\n Type:\n : int in [1, 1048574], default 0, (readonly)\n\n frame_final_duration\n : The length of the contents of this strip after the handles are applied\n\n Type:\n : int in [1, 1048574], default 0\n\n frame_final_end\n : End frame displayed in the sequence editor after offsets are applied\n\n Type:\n : int in [-inf, inf], default 0\n\n frame_final_start\n : Start frame displayed in the sequence editor after offsets are applied, setting this is equivalent to moving the handle, not the actual start frame\n\n Type:\n : int in [-inf, inf], default 0\n\n frame_offset_end\n : Type:\n : float in [-inf, inf], default 0.0\n\n frame_offset_start\n : Type:\n : float in [-inf, inf], default 0.0\n\n frame_start\n : X position where the strip begins\n\n Type:\n : float in [-inf, inf], default 0.0\n\n lock\n : Lock strip so that it cannot be transformed\n\n Type:\n : boolean, default False\n\n modifiers\n : Modifiers affecting this strip\n\n Type:\n : [`StripModifiers`](bpy.types.StripModifiers.html#bpy.types.StripModifiers \"bpy.types.StripModifiers\") [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`StripModifier`](bpy.types.StripModifier.html#bpy.types.StripModifier \"bpy.types.StripModifier\"), (readonly)\n\n mute\n : Disable strip so that it cannot be viewed in the output\n\n Type:\n : boolean, default False\n\n name\n : Type:\n : string, default “”, (never None)\n\n select\n : Type:\n : boolean, default False\n\n select_left_handle\n : Type:\n : boolean, default False\n\n select_right_handle\n : Type:\n : boolean, default False\n\n show_retiming_keys\n : Show retiming keys, so they can be moved\n\n Type:\n : boolean, default False\n\n type\n : Type:\n : enum in [`'IMAGE'`, `'META'`, `'SCENE'`, `'MOVIE'`, `'MOVIECLIP'`, `'MASK'`, `'SOUND'`, `'CROSS'`, `'ADD'`, `'SUBTRACT'`, `'ALPHA_OVER'`, `'ALPHA_UNDER'`, `'GAMMA_CROSS'`, `'MULTIPLY'`, `'WIPE'`, `'GLOW'`, `'COLOR'`, `'SPEED'`, `'MULTICAM'`, `'ADJUSTMENT'`, `'GAUSSIAN_BLUR'`, `'TEXT'`, `'COLORMIX'`], default `'IMAGE'`, (readonly)\n\n use_default_fade\n : Fade effect using the built-in default (usually makes the transition as long as the effect strip)\n\n Type:\n : boolean, default False\n\n use_linear_modifiers\n : Calculate modifiers in linear space instead of sequencer’s space\n\n Type:\n : boolean, default False\n\n bl_system_properties_get(*\\**, *do_create=False*)\n : DEBUG ONLY. Internal access to runtime-defined RNA data storage, intended solely for testing and debugging purposes. Do not access it in regular scripting work, and in particular, do not assume that it contains writable data\n\n Parameters:\n : **do_create** (*boolean**,* *(**optional**)*) – Ensure that system properties are created if they do not exist yet\n\n Returns:\n : The system properties root container, or None if there are no system properties stored in this data yet, and its creation was not requested\n\n Return type:\n : [`PropertyGroup`](bpy.types.PropertyGroup.html#bpy.types.PropertyGroup \"bpy.types.PropertyGroup\")\n\n strip_elem_from_frame(*frame*)\n : Return the strip element from a given frame or None\n\n Parameters:\n : **frame** (*int in* *[**-1048574**,* *1048574**]*) – Frame, The frame to get the strip element from\n\n Returns:\n : strip element of the current frame\n\n Return type:\n : [`StripElement`](bpy.types.StripElement.html#bpy.types.StripElement \"bpy.types.StripElement\")\n\n swap(*other*)\n : swap\n\n Parameters:\n : **other** ([`Strip`](#bpy.types.Strip \"bpy.types.Strip\"), (never None)) – Other\n\n move_to_meta(*meta_sequence*)\n : move_to_meta\n\n Parameters:\n : **meta_sequence** ([`Strip`](#bpy.types.Strip \"bpy.types.Strip\"), (never None)) – Destination Meta Strip, Meta to move the strip into\n\n parent_meta()\n : Parent meta\n\n Returns:\n : Parent Meta\n\n Return type:\n : [`Strip`](#bpy.types.Strip \"bpy.types.Strip\")\n\n invalidate_cache(*type*)\n : Invalidate cached images for strip and all dependent strips\n\n Parameters:\n : **type** (enum in [`'RAW'`, `'COMPOSITE'`], (never None)) – Type, Cache Type\n\n split(*frame*, *split_method*, *\\**, *ignore_connections=False*)\n : Split Strip\n\n Parameters:\n : - **frame** (*int in* *[**-inf**,* *inf**]*) – Frame where to split the strip\n - **ignore_connections** (*boolean**,* *(**optional**)*) – Don’t propagate split to connected strips\n\n Returns:\n : Right side Strip\n\n Return type:\n : [`Strip`](#bpy.types.Strip \"bpy.types.Strip\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : [type](#bpy.types.Strip.type \"bpy.types.Strip.type\")"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") | - [`LineStyleGeometryModifier.name`](bpy.types.LineStyleGeometryModifier.html#bpy.types.LineStyleGeometryModifier.name \"bpy.types.LineStyleGeometryModifier.name\") |"}]} {"conversations": [{"role": "user", "content": "Describe Tags and Translations from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "If you are planning to use a different set of [tags](../tags.html#extensions-tags) than the ones used by\nBlender Extensions Platform, remember to submit a pull request to\n[tags.py](https://projects.blender.org/blender/blender/src/scripts/modules/_bpy_internal/extensions/tags.py).\n\nThis way they can be shown translated within Blender."}]} {"conversations": [{"role": "user", "content": "Explain Laplacian Deform Modifier in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Laplacian Deform Modifier\n\nThe *Laplacian Deform* modifier allows you to pose a mesh while preserving\ngeometric details of the surface.\n\nThe user defines a set of “anchor” vertices, and then moves some of them around.\nThe modifier keeps the rest of the anchor vertices in fixed positions and\ncalculates the optimal locations of all the remaining vertices to preserve the original geometric details.\n\nThis modifier captures the geometric details with the use of differential coordinates.\nThe differential coordinates capture the local geometric information, the curvature and\ndirection of a vertex based on its neighbors."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Specials, preserving all code examples."}, {"role": "assistant", "content": "Show All\n: Unhides any hidden bone collections.\n\nUn-Solo All\n: Clear the ‘solo’ setting on all bone collections\n\nRemove Unused\n: Remove all bone collections that have neither bones nor children.\n This is done recursively, so bone collections that only have unused children are also removed."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Usage in a Blender add-on or script – include code."}, {"role": "assistant", "content": "### Visibility Management\n\nEach [Scene](../../scene_layout/scene/introduction.xhtml) consists of one or more\n[Collections](../../scene_layout/collections/collections.xhtml).\nCollections can be enabled or disabled per View Layer, allowing you to control what appears in each layer’s render.\n\nThis makes it easy to separate lighting, characters, props, or effects into their own passes.\n\nCollection visibility for each View Layer can be adjusted in the [Outliner](../../editors/outliner/editing.xhtml#editors-outliner-editing-collections) or [Collection View Layer Properties](../../scene_layout/collections/collections.xhtml#bpy-types-layercollection).\n\n[image reference removed]\n\nView Layer collections in the Outliner.\n\nFrom the Outliner, you can:\n\n- Enable or disable collections per View Layer.\n- Set holdout and indirect-only options (Cycles only).\n- Manage what objects contribute to the render or compositing.\n\n### Rendering & Compositing\n\nWhen a scene is rendered, each View Layer is available in the\n[Compositor](../../compositing/introduction.xhtml) using they [Render Layers Node](../../compositing/types/input/scene/render_layers.xhtml).\nThis allows you to process each layer independently, combining or adjusting them to create the final output.\n\nEach View Layer can output multiple [Render Passes](passes.xhtml) including:\n\n- Combined (final image)\n- Diffuse, Glossy, Transmission components\n- Shadow, Mist, Ambient Occlusion\n- Cryptomatte and Object/Material/ID Masks\n- Data passes like Normal, UV, and Depth\n\nThese passes make it possible to perform detailed color grading,\nmasking, relighting, and other post-processing operations in a non-destructive workflow."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Windowmanager from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "s : operator ( Operator ) – Operator to call Returns : Whether adding the handler was successful Return type : boolean event_timer_add ( time_step , * , window = None ) ¶ Add a timer to the given window, to generate periodic ‘TIMER’ events Parameters : time_step ( float in [ 0 , inf ] ) – Time Step, Interval in seconds between timer events window ( Window , (optional)) – Window to attach the timer to, or None Return type : Timer event_timer_remove ( timer ) ¶ event_timer_remove classmethod gizmo_group_type_ensure ( identifier ) ¶ Activate an existing widget group (when the persistent option isn’t set) Parameters : identifier ( string , ( never None ) ) – Gizmo group type name classmethod gizmo_group_type_unlink_delayed ( identifier ) ¶ Unlink a widget group (when the persistent option is set) Parameters : identifier ( string , ( never None ) ) – Gizmo group type name progress_begin ( min , max ) ¶ Start progress report Parameters : min ( float in [ -inf , inf ] ) – min, any value in range [0,9999] max ( float in [ -inf , inf ] ) – max, any value in range [min+1,9998] progress_update ( value ) ¶ Update the progress feedback Parameters : value ( float in [ -inf , inf ] ) – value, Any value between min and max as set in progress_begin() progress_end ( ) ¶ Terminate progress report classmethod invoke_props_popup ( operator , event ) ¶ Operator popup invoke (show operator properties and execute it automatically on changes) Parameters : operator ( Operator ) – Operator to call event ( Event ) – Event Returns : result Return type : enum set in Operator Return Items classmethod invoke_props_dialog ( operator , * , width = 300 , title = '' , confirm_text = '' , cancel_default = False , text_ctxt = '' , translate = True ) ¶ Operator dialog (non-autoexec popup) invoke (show operator properties and only execute it on click on OK button) Parameters : operator ( Operator ) – Operator to call width ( int in [ 0 , inf ] , ( optional ) ) – Width of the popup title ( string , ( optional , never None ) ) – Title, Optional text to show as title of the popup confirm_text ( string , ( optional , never None ) ) – Confirm Text, Optional text to show instead to the default “OK” confirmation button text cancel_default ( boolean , ( optional ) ) – cancel_default text_ctxt ( string , ( optional ) ) – Override automatic translation context of the given text translate ( boolean , ( optional ) ) – Translate the given text, when UI translation is enabled Returns : result Return type : enum set in Operator Return Items classmethod invoke_search_popup ( operator ) ¶ Operator search popup invoke which searches values of the operator’s bpy.types.Operator.bl_property (which must be an EnumProperty), executing it on confirmation Parameters : operator ( Operator ) – Operator to call classmethod invoke_popup ( operator , * , width = 300 ) ¶ Operator popup invoke (only shows operator’s properties, without executing it) Parameters : operator ( Operator ) – Operator to call width ( int in [ 0 , inf ] , ( optional ) ) – Width of the popup Returns : result Return type : enum set in Operator Return Items classmethod invoke_confirm ( operator , event , * , title = '' , message = '' , confirm_text = '' , icon = 'NONE' , text_ctxt = '' , translate = True ) ¶ Operator confirmation popup (only to let user confirm the execution, no operator properties shown) Parameters : operator ( Operator ) – Operator to call event ( Event ) – Event title ( string , ( optional , never None ) ) – Title, Optional text to show as title of the popup message ( string , ( optional , never None ) ) – Message, Optional first line of content text confirm_text ( string , ( optional , never None ) ) – Confirm Text, Optional text to show instead to the default “OK” confirmation button text icon (enum in [ 'NONE' , 'WARNING' , 'QUESTION' , 'ERROR' , 'INFO' ], (optional)) – Icon, Optional icon displayed in the dialog text_ctxt ( string , ( optional ) ) – Override automatic translation context of the given text translate ( boolean , ( optional ) ) – Translate the given text, when UI translation is enabled Returns : result Return type : enum set in Operator Return Items classmethod popmenu_begin__internal ( title , * , icon = 'NONE' ) ¶ popmenu_begin__internal Parameters : icon (enum in Icon Items , (optional)) – icon Return type : UIPopupMenu , (never None) classmethod popmenu_end__internal ( menu ) ¶ popmenu_end__internal classmethod popover_begin__internal ( * , ui_units_x = 0 , from_active_button = False ) ¶ popover_begin__internal Parameters : ui_units_x ( int in [ 0 , inf ] , ( optional ) ) – ui_units_x from_active_button ( boolean , ( optional ) ) – Use Button, Use the active button for positioning Return type : UIPopover , (never None) classmethod popover_end__internal ( menu , * , keymap = None ) ¶ popover_end__internal Parameters : keymap ( KeyMap , (optional)) – Key Map, Active key map classmethod piemenu_begin__internal ( title , * , icon = 'NONE' , event = None ) ¶ piemenu_begin__internal Parameters : icon (enum in Icon Items , (optional)) – icon Return type : UIPieMenu , (never None) classmethod piemenu_end__internal ( menu ) ¶ piemenu_end__internal classmethod operator_properties_last ( operator ) ¶ operator_properties_last Return type : OperatorProperties , (never None) print_undo_steps ( ) ¶ print_undo_steps classmethod tag_script_reload ( ) ¶ Tag for refreshing the interface after scripts have been reloaded popover ( draw_func , * , ui_units_x = 0 , keymap = None , from_active_button = False ) ¶ popup_menu ( draw_func , * , title = '' , icon = 'NONE' ) ¶ Popup menus can be useful for creating menus without having to register menu classes. Note that they will not block the scripts execution, so the caller can’t wait for user input. import bpy def draw ( self , context ): self . layout . label ( text = \"Hello World\" ) bpy . context . window_manager . popup_menu ( draw , title = \"Greeting\" , icon = 'INFO' ) popup_menu_pie ( event , draw_func , * , title = '' , icon = 'NONE' ) ¶ classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type classmethod draw_cursor_add ( callback , args , space_type , region_type ) ¶ Add a new draw cursor handler to this space type. It will be called every time the cursor for the specified region in the space type will be drawn. Note: All arguments are positional only for now. Parameters : callback ( Callable [ ... , Any ] ) – A function that will be called when the cursor is drawn. It gets the specified arguments as input with the mouse position ( tuple[int, int] ) as last argument. args ( tuple [ Any , ... ] ) – Arguments that will be passed to the callback. space_type ( str ) – The space type the callback draws in; for example VIEW_3D . ( bpy.types.Space.type ) region_type ( str ) – The region type the callback draws in; usually WINDOW . ( bpy.types.Region.type ) Returns : Handler that can be removed later on. Return type : object classmethod draw_cursor_remove ( handler ) ¶ Remove a draw cursor handler that was added previously. Parameters : handler ( object ) – The draw cursor handler that should be removed. Inherited Properties ¶ bpy_struct.id_data ID.name ID.name_full ID.id_type ID.session_uid ID.is_evaluated ID.original ID.users ID.use_fake_user ID.use_extra_user ID.is_embedded_data ID.is_linked_packed ID.is_missing ID.is_runtime_data ID.is_editable ID.tag ID.is_library_indirect ID.library ID.library_weak_reference ID.asset_data ID.override_library ID.preview Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values ID.bl_system_properties_get ID.rename ID.evaluated_get ID.copy ID.asset_mark ID.asset_clear ID.asset_generate_preview ID.override_create ID.override_hierarchy_create ID.user_clear ID.user_remap ID.make_local ID.user_of_id ID.animation_data_create ID.animation_data_clear ID.update_tag ID.preview_ensure ID.bl_rna_get_subclass ID.bl_rna_get_subclass_py References ¶ BlendData.window_managers Context.window_manager Next WipeStrip(EffectStrip) Previous Window(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page WindowManager(ID) WindowManager WindowManager.addon_filter WindowManager.addon_search WindowManager.addon_support WindowManager.addon_tags WindowManager.asset_path_dummy WindowManager.extension_search WindowManager.extension_show_panel_available WindowManager.extension_show_panel_installed WindowManager.extension_tags WindowManager.extension_type WindowManager.extensions_blocked WindowManager.extensions_updates WindowManager.is_interface_locked WindowManager.keyconfigs WindowManager.operators WindowManager.poselib_previous_action WindowManager.preset_name WindowManager.windows WindowManager.xr_session_settings WindowManager.xr_session_state WindowManager.clipboard WindowManager.fileselect_add() WindowManager.modal_handler_add() WindowManager.event_timer_add() WindowManager.event_timer_remove() WindowManager.gizmo_group_type_ensure() WindowManager.gizmo_group_type_unlink_delayed() WindowManager.progress_begin() WindowManager.progress_update() WindowManager.progress_end() WindowManager.invoke_props_popup() WindowManager.invoke_props_dialog() WindowManager.invoke_search_popup() WindowManager.invoke_popup() WindowManager.invoke_confirm() WindowManager.popmenu_begin__internal() WindowManager.popmenu_end__internal() WindowManager.popover_begin__internal() WindowManager.popover_end__internal() WindowManager.piemenu_begin__internal() WindowManager.piemenu_end__internal() WindowManager.operator_properties_last() WindowManager.print_undo_steps() WindowManager.tag_script_reload() WindowManager.popover() WindowManager.popup_menu() WindowManager.popup_menu_pie() WindowManager.bl_rna_get_subclass() WindowManager.bl_rna_get_subclass_py() WindowManager.draw_cursor_add() WindowManager.draw_cursor_remove() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Animation & Overrides in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Due to current design of animation data in Blender, what is editable in overrides’ animations can\nchange greatly depending on whether animation data was already defined in the linked reference\ndata-block. Animation data is created for a datablock if it gets animated by keyframes, or\nthrough drivers.\n\nIn general, an overrides can do much more with its animation data if no animation data exists\nin its linked reference data-block.\n\n**Keyframes (a.k.a. F-Curves)**\n\n[Keyframed animation](../../animation/keyframes/introduction.html) belongs to another data-block\n(an Action one). So it is possible to assign a purely local Action data-block replacing\nthe one linked from the library. This will completely replace the keyframed animation\nfrom the linked data though, and not override it in any way.\n\nOverridden Action data-blocks only support a very limited amount of editing.\nFor example, an existing F-Curve can be muted, but its keyframes cannot be edited,\nand no new F-Curve can be added.\n\n**Drivers**\n\nIf the linked reference data has animation data, then its overrides only have\nlimited possibilities to edit the existing [drivers](../../animation/drivers/introduction.html).\nFor example, it will be possible to change the exisitng target of a driver,\nbut it won’t be possible to add new drivers, or new targets to an existing driver.\n\nIf the linked reference data has no animation data, then its overrides will create a new one\nwhen they get some drivers defined. Drivers can then be fully edited, added or removed,\njust as with purely local data-blocks.\n\n**NLA**\n\nThe [NLA editor](../../editors/nla/introduction.html) data also belongs to the animation data\nof a data-block. However, this data does support some greater level of editing in overrides,\nincluding moving or resizing existing strips from the linked data, and adding new local strips."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - 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GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNo"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Ops.Sculpt in a Blender add-on or script – include code."}, {"role": "assistant", "content": ") GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) Nod"}]} {"conversations": [{"role": "user", "content": "How do I use Cross Strip in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Cross Strip\n\nThe *Cross* transition fades from one strip to another, also known as a crossfade.\nStrips can be overlapping or have a gap between them,\nhowever, when strips contain a gap the last and first frame of each strip\nis extend which can cause a pause if any of the strips are a sequence."}]} {"conversations": [{"role": "user", "content": "Describe Visibility from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "### Ray Visibility\n\nObjects can be set to be invisible to particular ray types.\nThis can be used, for example, to make an emitting mesh invisible to camera rays.\nFor instanced objects, visibility is inherited; if the parent object is hidden for some ray types,\nthe children will be hidden for these too.\n\nIn terms of performance, using these options is more efficient that using a shader node setup\nthat achieves the same effect.\n\nCamera\n: Makes the object visible to the [Camera](../../cameras.xhtml);\n this includes the viewport’s perspective in viewport rendering.\n\nShadow\n: Enables the object to cast shadows. The object will not be capture inside the shadow maps.\n\n### Light Probes\n\nObjects can be set to not be captured by certain [light probe](../light_probes/index.xhtml).\nThis can be used, for example, to avoid animated object being recorded into static light probes.\nFor instanced objects, visibility is inherited; if the parent object is hidden for some ray types,\nthe children will be hidden for these too.\n\nVolume\n: Makes the object visible during light probe volumes [baking](../light_probes/volume.xhtml#eevee-lightprobe-volume-bake).\n\nSphere\n: Makes the object visible during light probe sphere capture.\n\nPlane\n: Makes the object visible during light probe plane capture."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Armature Modifier, preserving all code examples."}, {"role": "assistant", "content": "# Armature Modifier\n\nThe *Armature* Modifier is used for building skeletal systems for animating\nthe poses of characters and anything else which needs to be posed.\n\nBy adding an armature to an object,\nthis object can be deformed accurately so that geometry does not have to be animated by hand."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with GeometryNodeVertexOfCorner(GeometryNode) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# GeometryNodeVertexOfCorner(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeVertexOfCorner(*GeometryNode*)\n: Retrieve the vertex each face corner is attached to\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") | - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeSocket.bl_system_properties_get`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_system_properties_get \"bpy.types.NodeSocket.bl_system_properties_get\") - [`NodeSocket.draw`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw \"bpy.types.NodeSocket.draw\") - [`NodeSocket.draw_color`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color \"bpy.types.NodeSocket.draw_color\") - [`NodeSocket.draw_color_simple`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color_simple \"bpy.types.NodeSocket.draw_color_simple\") - [`NodeSocket.bl_rna_get_subclass`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass \"bpy.types.NodeSocket.bl_rna_get_subclass\") - [`NodeSocket.bl_rna_get_subclass_py`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass_py \"bpy.types.NodeSocket.bl_rna_get_subclass_py\") - [`NodeSocketStandard.draw`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw \"bpy.types.NodeSocketStandard.draw\") - [`NodeSocketStandard.draw_color`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw_color \"bpy.types.NodeSocketStandard.draw_color\") - 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FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geometry"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with The Big Picture in a Blender add-on or script – include code."}, {"role": "assistant", "content": "- Activate Freestyle by the Properties ‣ Render ‣ Freestyle checkbox.\n- Freestyle settings are located in the [View Layer](../layers/index.html) properties.\n- One view layer can only have one view map. A view map holds the edge detection settings\n (Crease Angle, Culling toggle, Face Smoothness toggle, Material Boundaries toggle,\n Sphere Radius, and Kr Derivative Epsilon advanced options).\n- A view map can have multiple Line Sets.\n- A line set controls which line types and selections will be rendered, from lines based on your scene.\n- Each line set uses one line style (which can be shared between multiple Line Sets).\n- A line style tells Freestyle how to render the linked Line Sets in terms of color, alpha,\n thickness and other aspects.\n\n[image reference removed]\n\nBlock diagram of Freestyle view map and processes."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") | - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py\") - [`NodeTreeInterfaceSocket.bl_system_properties_get`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get \"bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get\") - [`NodeTreeInterfaceSocket.draw`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.draw \"bpy.types.NodeTreeInterfaceSocket.draw\") - [`NodeTreeInterfaceSocket.init_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.init_socket \"bpy.types.NodeTreeInterfaceSocket.init_socket\") - [`NodeTreeInterfaceSocket.from_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.from_socket \"bpy.types.NodeTreeInterfaceSocket.from_socket\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "What is Image Info Node and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Image Info Node\n\n[[image reference removed]](../../../../_images/node-types_GeometryNodeImageInfo.webp)\n\nThe *Image Info* node gets information from image and animation.\nThis can be useful to generate parameters in the geometry node for arbitrary images. Image information can be either\ngeneral or frame-specific."}]} {"conversations": [{"role": "user", "content": "Describe Point from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "[image reference removed]\n\nMarker schematic.\n\nThe whole marker can be moved with `RMB` or by dragging the anchor point (black dot) with `LMB`.\nPressing `G` also moves the whole marker. When pressing `G` twice the marker will be moved\nwhile keeping the anchor in place. Note that the anchor point outside the pattern area is shown as a cross connected\nwith marker position with a dashed line.\n\n`S` scales the whole marker.\nThe whole pattern area only will be scaled by pressing `S` twice;\nThe Pattern can also be rotated using the `R` key which, depending on the used pivot point,\nwill either rotate patterns around their own centers or rotate the whole markers around e.g. the median point.\n\nTo match the perspective transformation of a marker on a plane, the individual corners must be edited manually.\nEach marker corner can deform individually to define the shapes.\nCorner positions can be edited by dragging them with a mouse.\nDragging with `LMB` will change the position of an individual corner.\n\nThe Search area can not be rotated; this is intentional. It doesn’t make sense to deform the search area."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Geometrynodepointstovertices from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "GeometryNodePointsToVertices(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNo"}]} {"conversations": [{"role": "user", "content": "Describe ArmatureConstraint(Constraint) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# ArmatureConstraint(Constraint)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Constraint`](bpy.types.Constraint.html#bpy.types.Constraint \"bpy.types.Constraint\")\n\n*class* bpy.types.ArmatureConstraint(*Constraint*)\n: Applies transformations done by the Armature modifier\n\n targets\n : Target Bones\n\n Type:\n : [`ArmatureConstraintTargets`](bpy.types.ArmatureConstraintTargets.html#bpy.types.ArmatureConstraintTargets \"bpy.types.ArmatureConstraintTargets\") [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`ConstraintTargetBone`](bpy.types.ConstraintTargetBone.html#bpy.types.ConstraintTargetBone \"bpy.types.ConstraintTargetBone\"), (readonly)\n\n use_bone_envelopes\n : Multiply weights by envelope for all bones, instead of acting like Vertex Group based blending. The specified weights are still used, and only the listed bones are considered.\n\n Type:\n : boolean, default False\n\n use_current_location\n : Use the current bone location for envelopes and choosing B-Bone segments instead of rest position\n\n Type:\n : boolean, default False\n\n use_deform_preserve_volume\n : Deform rotation interpolation with quaternions\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Plane Track and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Plane Track\n\n[image reference removed]\n\nPlane Track panel.\n\nIts properties are shown only when a plane track is selected.\n\nName\n: The name of the selected plane track is shown. It can also be changed from here.\n\nAuto Keyframe\n: Toggles the auto-keyframing for corners of the plane track.\n With this enabled, keyframes will automatically get inserted when any corner is moved.\n\nImage\n: Field to select or create an image which will be displayed inside the plane track.\n This image is for preview purposes in the Movie Clip editor only.\n To include it in your final render,\n see [Plane Track Deform node](../../../../../compositing/types/tracking/plane_track_deform.xhtml).\n\nNew Image from Plane Track\n: Creates an image from the pixels of the Movie Clip that the plane marker “sees” at the current frame.\n This allows to create an unwarped texture of any flat surface in the footage.\n The resulting image can then be used for editing and retouching, for example to paint out certain parts\n of the footage.\n\nUpdate Image from Plane Track\n: Updates the pixels of the active Plane Track’s image.\n\nOpacity\n: Used to set the opacity of this image. Again,\n this is for display purposes only, and will not affect your final render."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Noise Modifier: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Noise Modifier\n\nThe *Noise* Modifier changes the value of one or more stroke/points properties like:\nlocation, strength, thickness or UV texture position\nby adding varied values that make the line unstable and noisy.\n\nRandom values can be used for the noise factor for more vivid effects."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "What is Gpu and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": ") GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) Nod"}]} {"conversations": [{"role": "user", "content": "Describe CollectionExport(bpy_struct) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# CollectionExport(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.CollectionExport(*bpy_struct*)\n: export_properties\n : Properties associated with the configured exporter\n\n Type:\n : [`PropertyGroup`](bpy.types.PropertyGroup.html#bpy.types.PropertyGroup \"bpy.types.PropertyGroup\"), (readonly)\n\n filepath\n : The file path used for exporting\n\n Type:\n : string, default “”, (never None, blend relative `//` prefix supported)\n\n is_open\n : Whether the panel is expanded or closed\n\n Type:\n : boolean, default False\n\n name\n : Type:\n : string, default “”, (never None)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Component\n: There are two components that can be used to control the look of the hair.\n Usually you are going to want each of these and use a [Mix Node](mix.html).\n\n Reflection:\n : The light that bounces off the surface of the hair.\n\n Transmission:\n : The light that passes through the hair and exits on the other side.\n\n [image reference removed]\n\n With Mix node: 0 is full Reflection, 1 is full Transmission."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Describe References from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`BlendData.window_managers`](bpy.types.BlendData.html#bpy.types.BlendData.window_managers \"bpy.types.BlendData.window_managers\") | - [`Context.window_manager`](bpy.types.Context.html#bpy.types.Context.window_manager \"bpy.types.Context.window_manager\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Object in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "etryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_struct) NodeClosu"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Rigid Body Cache in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "The *Cache* subpanel specifies the frame range in which the simulation is active.\nCan be used to bake the simulation.\n\nStart/End\n: First and last frame of the simulation.\n\nBake\n: Calculates the simulation and protects the cache. You need to be in *Object Mode* to bake.\n\nDelete Bake\n: Active after the baking of simulation. Clears the baked cache.\n\nCalculate to Frame\n: Bake physics to current frame.\n\nCurrent Cache to Bake\n: Bake from Cache.\n\nBake All Dynamics\n: Bake all physics.\n\nDelete All Bakes\n: Deletes all baked caches of all objects in the current scene.\n\nUpdate All to Frame\n: Update cache to current frame.\n\nIf you have not saved the blend-file, the cache is created in memory,\nso save your file first or the cache may be lost."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Nodecompositorfileoutputitems in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "eCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_str"}]} {"conversations": [{"role": "user", "content": "What is View Tab and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "### Display\n\nYou can set the editor’s display options in this panel.\n\nAspect Ratio X, Y\n: Display aspect for this image. Does not affect rendering.\n\nRepeat Image\n: Tile the image so it completely fills the editor.\n\nPixel Coordinates\n: Use pixel coordinates rather than relative coordinates (0 to 1) for the UV Vertex\n and 2D Cursor Location fields.\n\n### 2D Cursor\n\nLocation X, Y\n: View and change the location of the 2D Cursor.\n\n### Annotations\n\nOptions for the [Annotate tool](../../interface/annotate_tool.xhtml)."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Stucci in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Stucci\n\n[image reference removed]\n\nStucci Texture panels.\n\nThe *Stucci* texture is based on noise functions. It is often used for stone, asphalt, or oranges,\nnormally for bump mapping to create grainy surfaces."}]} {"conversations": [{"role": "user", "content": "How do I use Splash Screen in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Splash Screen\n\nWhen starting Blender, the splash screen appears in the center of the window.\nIt contains options to create new projects or open recent ones.\nA more detailed description can be found below.\n\n[image reference removed]\n\nBlender Splash Screen.\n\nTo close the splash screen and start a new project,\nclick anywhere outside the splash screen (but inside the Blender window) or press `Esc`.\nThe splash screen will disappear revealing the default screen.\nTo reopen the splash screen, click on the Blender icon in the Topbar and select *Splash Screen*."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Details in a Blender add-on or script – include code."}, {"role": "assistant", "content": "When Blender is started on a Microsoft Windows operating system, the *Console Window*\n(called the Command Prompt) is first created as a separate window on the desktop.\nThe main Blender window will also appear and the *Console Window* will then be toggled off.\nTo display the console again, go to Window ‣ Toggle System Console.\n\nTo start Blender from the command line you need to open an instance of Command Prompt.\nTo do this, type `OSKey`-`R` then type `cmd`; this will open the Command Prompt window.\nYou then need to find the path to the Blender executable. If you installed Blender via the installer\nthen it can be found here:\n\n```\nC:\\Program Files\\Blender Foundation\\Blender\\blender.exe\n```\n\n[image reference removed]\n\nBlender’s Console Window on Microsoft Windows.\n\nThe screenshot shows the Blender *Console Window* on Microsoft Windows directly after starting\nBlender and then a short while later after opening a file along with the relevant messages."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Transform: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Tools for moving control points.\n\nMove, Rotate, Scale\n: See [Basic Transformations](../../../scene_layout/object/editing/transform/introduction.xhtml).\n\nTo Sphere, Shear, Bend, Push/Pull, Warp, Randomize\n: See [Mesh Transformations](../../meshes/editing/mesh/transform/index.xhtml).\n\nMove/Scale Texture Space\n: See [Texture Space](../../meshes/uv/uv_texture_spaces.xhtml#properties-texture-space)."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Surface in a Blender add-on or script – include code."}, {"role": "assistant", "content": "[image reference removed]\n\nCanvas advanced panel.\n\nFrom *Surface* panel you can adjust surface type and related settings.\n\n### Surface Type\n\nEach surface has a “type” that defines what surface is used for.\n\n#### Paint\n\n[[image reference removed]](../../_images/physics_dynamic-paint_canvas_surface-type-paint.jpg)\n\nPaint Surface.\n\nPaint is the basic surface type that outputs color and wetness values.\nIn case of vertex surfaces, results are outputted as Color Attributes.\n\nA wetmap is a black-and-white output that visualizes paint wetness. White being maximum wetness,\nblack being completely dry. It is usually used as mask for rendering.\nSome “paint effects” affect wet paint only.\n\nDry\n: Completely disable drying is useful for indefinitely spreading paint.\n\n Color Dry\n : It can be used to define wetness level when paint colors start to shift to surface “background”.\n Lower values can be useful to prevent spreading paint from becoming transparent as it dries,\n while higher values give better results in general.\n\n#### Displace\n\n[[image reference removed]](../../_images/physics_dynamic-paint_canvas_surface-type-displace.jpg)\n\nDisplace Surface.\n\nThis type of surface outputs intersection depth from brush objects.\n\nIncremental\n: A new displace is added cumulatively on top of an existing displace.\n\nMax Displace\n: The maximum level of intersection depth, larger values will be clamped to this value.\n\nDisplace Factor\n: The multiplier for the intersection depth.\n You can use it to adjust final displace strength or use negative values to paint bumps.\n\n#### Waves\n\n[[image reference removed]](../../_images/physics_dynamic-paint_canvas_surface-type-waves.jpg)\n\nWaves Surface.\n\nThis surface type produces simulated wave motion. Like displace,\nwave surface also uses brush intersection depth to define brush strength.\n\nOpen Borders\n: Allows waves to pass through mesh “edges” instead of reflecting from them.\n\nTimescale\n: Directly adjusts simulation speed without affecting simulation outcome.\n Lower values make simulation go slower and otherwise.\n\nSpeed\n: Affects how fast waves travel on the surface.\n This setting is also corresponds to the size of the simulation.\n Half the speed equals surface double as large.\n\nDamping\n: Reduces the wave strength over time. Basically adjusts how fast wave disappears.\n\nSpring\n: Adjusts the force that pulls water back to “zero level”.\n\nSmoothness\n: Limits the maximum steepness of the wave slope between simulation points.\n This greatly helps getting rid of the “noise” that occurs\n when using objects with sharp edges (like cubes) as a brush.\n The default value should be enough to only get rid of the sharpest spikes,\n in order to get even smoother waves use higher values at the expense of reduced detail.\n\n#### Weight\n\n[[image reference removed]](../../_images/physics_dynamic-paint_canvas_surface-type-weight.jpg)\n\nWeight Surface.\n\nThis is a special surface type only available for vertex format.\nIt outputs vertex weight groups that can be used by other Blender modifiers and tools.\n\n### Common Options\n\nFor each surface type there are special settings to adjust.\nMost types have the settings *Dissolve* and *Brush*:\n\nDissolve\n: Used to make the surface smoothly return to its original state during a defined *Time* period.\n\nBrush Collection\n: Used to define a specific collection to pick brush objects from.\n\nInfluence Scale, Radius Scale\n: For tweaking brush settings individually for each surface."}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Uipopover in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "UIPopover(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geometr"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Describe Usage from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "### Creating a Sequencer Scene\n\nTo start using the Sequencer, you first need to create or use an existing Scene.\n\n1. Open a workspace that contains a [Video Sequence Editor](../editors/video_sequencer/index.xhtml).\n2. Press the “New” button in the [Sequencer header region](../editors/video_sequencer/sequencer/navigating.xhtml) to\n create a new Sequencer Scene, or select an existing Scene.\n\n### Working with Multiple Scenes\n\nSince the sequencer scene is separate from the active scene in the window\nit is possible to work with scene strips in the sequencer while also viewing\nand editing the referenced scenes within the same workspace.\n\nA common setup includes:\n\n- Workspace with a Video Sequence Editor and a 3D Viewport.\n- In the VSE, a Sequencer Scene (e.g. called “Edit”).\n- Multiple other scenes in the same file e.g. for different locations or shots.\n\nNow add a few scene strips in the sequencer using the existing scenes (or new scenes).\nThen enable the Sync Scene Time option in the Sequencer Playback Controls region.\nThis will update the active scene (and therefor what is visible in the 3D Viewport)\nwith whatever scene the current scene strip in the Sequencer references.\n\nThis setup allows to quicky switch between different scenes just by scrubbing/playing\nthe Sequencer timeline."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of ShaderFxSwirl(ShaderFx): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# ShaderFxSwirl(ShaderFx)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`ShaderFx`](bpy.types.ShaderFx.html#bpy.types.ShaderFx \"bpy.types.ShaderFx\")\n\n*class* bpy.types.ShaderFxSwirl(*ShaderFx*)\n: Swirl effect\n\n angle\n : Angle of rotation\n\n Type:\n : float in [-31.4159, 31.4159], default 0.0\n\n object\n : Object to determine center location\n\n Type:\n : [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\")\n\n radius\n : Radius to apply\n\n Type:\n : int in [0, 32767], default 0\n\n use_transparent\n : Make image transparent outside of radius\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") | - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`LineStyleModifier.bl_rna_get_subclass`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass \"bpy.types.LineStyleModifier.bl_rna_get_subclass\") - [`LineStyleModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass_py \"bpy.types.LineStyleModifier.bl_rna_get_subclass_py\") - [`LineStyleThicknessModifier.bl_rna_get_subclass`](bpy.types.LineStyleThicknessModifier.html#bpy.types.LineStyleThicknessModifier.bl_rna_get_subclass \"bpy.types.LineStyleThicknessModifier.bl_rna_get_subclass\") - [`LineStyleThicknessModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleThicknessModifier.html#bpy.types.LineStyleThicknessModifier.bl_rna_get_subclass_py \"bpy.types.LineStyleThicknessModifier.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "What is Interpolate Sequence and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Interpolate strokes between the previous and next keyframe by adding *multiple* keyframes.\nWhen you are on a frame between two keyframes and click the sequence button\na breakdown keyframe will be added on every frame between the previous and next keyframe.\n\nStep\n: The number of frames between generated interpolated frames.\n\nLayer\n: Restrict the interpolation to Active or All layers.\n\nOnly Selected Edit Mode\n: When enabled, only selected strokes will be interpolated.\n\nExclude Breakdowns\n: Exclude existing [Breakdowns keyframes](../../animation/keyframes/introduction.html#keyframe-type) as interpolation extremes.\n\nFlip Mode\n: Invert strokes start and end. Automatic will try to found the right mode for every stroke.\n\nSmooth\n: Amount of smoothing to apply to interpolated strokes for reducing jitter/noise.\n\nIterations\n: Number of time to smooth newly created strokes.\n\nType\n: Interpolation method to use for the sequence."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Notes in a Blender add-on or script – include code."}, {"role": "assistant", "content": "While the noise is random in nature, it follows a certain pattern that might not evaluate to\nrandom values in some configurations. For instance, consider the following configuration\nwhere a grid of objects have a material that evaluates a noise texture at their locations.\nOne might expect the objects to have random values since they have different locations,\nbut this is not the case.\n\n[image reference removed]\n\nAn example configuration where the noise evaluates to a constant value.\n\nIt seems all objects have a value of 0.5. To understand why this happens, let us\nlook at the following plot of a 1D noise texture.\n\n[image reference removed]\n\nA plot of a 1D noise with zero details and zero distortion.\n\nThe horizontal line denotes a value of 0.5 and the vertical lines denotes whole numbers assuming\na noise scale of 1. As can be seen, the noise always intersects the 0.5 line at whole numbers.\nSince the aforementioned objects were distributed on a grid and have whole number locations,\nthey all evaluate to 0.5. Which explains the issue at hand.\n\nGenerally, any discrete evaluation of noise at integer multiples of the reciprocal of\nthe noise scale will always evaluate to 0.5. It also follows that evaluations closer to\nthat will have values close to 0.5. In such cases, it is almost always preferred to use\nthe White Noise Texture.\n\nRegardless, one can mitigate this issue in a number of ways:\n\n- Adjust the scale of the noise to avoid aligning the noise with the evaluation domain.\n- Add an arbitrary offset to the texture coordinates to break the alignment with the evaluation domain.\n- Evaluate the noise at a higher dimension and adjust the extra dimension\n until a satisfactory result is achieved.\n\n| | |\n| --- | --- |\n| ../../../_images/render_shader-nodes_textures_noise_issue-constant-value.png Constant value issue. | ../../../_images/render_shader-nodes_textures_noise_solution1-constant-value.png Mitigating the issue by adjusting the scale. |\n| ../../../_images/render_shader-nodes_textures_noise_solution2-constant-value.png Mitigating the issue by adding an arbitrary offset. | ../../../_images/render_shader-nodes_textures_noise_solution3-constant-value.png Mitigating the issue by evaluating at a higher dimension. |\n\nSimilarly, in other configurations, one might experience some banding patterns in the noise,\nwhere there are bands of high contrast areas followed by banding of low contrast areas.\nFor instance, planar surfaces that are slightly tilted along one of the axis\nwill have such a banding pattern.\n\n[image reference removed]\n\nAn example configuration where the noise have a banding pattern.\n\nThis happens because the slight tilt along one of the axis causes values along\nthe perpendicular axis to change very slowly making the grid structure of\nthe noise more apparent. The easiest way to mitigate this issue to rotate\nthe coordinates by an arbitrary amount.\n\n[image reference removed]\n\nMitigating the issue by rotating the coordinates by an arbitrary amount."}]} {"conversations": [{"role": "user", "content": "Describe Geometry from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Geometry\n\nIn this tab you control the geometry of your strokes.\nIt contains only the option to add modifiers.\n\nAs they always completely apply to the strokes’ geometry (like object modifiers do).\nThey take the resulting two-dimensional strokes from the Freestyle line set and\ndisplace or deform them in various ways.\n\nAs with other modifier stacks in Blender, they are applied from top to bottom.\n\n[[image reference removed]](../../../../_images/render_freestyle_parameter-editor_line-style_geometry_tab.png)\n\nLine Style: Geometry."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Select Similar: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Selects control points that are similar in some way to a selected control point.\nThe [Adjust Last Operation](../../interface/undo_redo.xhtml#bpy-ops-screen-redo-last) panel provides options for this:\n\nType\n: Which property to compare for determining similarity.\n\n Type:\n : This option does not apply for Surfaces because, unlike Curves, they only support one handle type.\n\n Radius:\n : Selects control points that have a similar Radius value.\n See [Transform Panel](properties/transform_panel.xhtml).\n\n Weight:\n : Selects control points that have a similar Weight value.\n See [Transform Panel](properties/transform_panel.xhtml).\n\n Direction:\n : Selects control points that have a similar normal vector.\n\nCompare\n: How to compare unselected control points to selected ones.\n\n Equal:\n : Select control points whose property is equal to that of a selected point.\n\n Greater:\n : Select control points whose property is greater than or equal to the smallest property\n among the selected points.\n\n Less:\n : Select control points whose property is less than or equal to the greatest property\n among the selected points.\n\nThreshold\n: Tolerance value for also including control points whose property is close to the property\n of a selected point. For example, if a selected control point has a Weight of 0.6 and\n the *Threshold* is set to 0.1, *Select Similar* will include all control points that have\n a Weight between 0.5 and 0.7."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Python Options: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "`-y`, `--enable-autoexec`\n: Enable automatic Python script execution.\n\n`-Y`, `--disable-autoexec`\n: Disable automatic Python script execution (Python-drivers & startup scripts), (default).\n\n`-P`, `--python` ``\n: Run the given Python script file.\n\n`--python-text` ``\n: Run the given Python script text block.\n\n`--python-expr` ``\n: Run the given expression as a Python script.\n\n`--python-console`\n: Run Blender with an interactive console.\n\n`--python-exit-code` ``\n: Set the exit-code in [0..255] to exit if a Python exception is raised\n (only for scripts executed from the command line), zero disables.\n\n`--python-use-system-env`\n: Allow Python to use system environment variables such as `PYTHONPATH` and the user site-packages directory.\n\n`--addons` ``\n: Comma separated list (no spaces) of add-ons to enable in addition to any default add-ons."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Preferenceskeymap in a Blender add-on or script – include code."}, {"role": "assistant", "content": "(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bp"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Move, Rotate, Scale: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Move, Rotate, Scale\n\nOnce you have a selection of one or more elements, you can move `G`,\nrotate `R` or scale `S` them, like many other things in Blender,\nas described in the [Manipulation in 3D Space](../../../../../scene_layout/object/editing/transform/introduction.xhtml) section.\nTo move, rotate and scale selected components, either use the *Move*, *Rotate*, and *Scale* buttons,\nthe [transform gizmos](../../../../../editors/3dview/display/gizmo.xhtml),\nor the shortcuts: `G`, `R`, and `S` respectively.\n\nAfter moving a selection, the options in the [Adjust Last Operation](../../../../../interface/undo_redo.xhtml#bpy-ops-screen-redo-last) panel allow you to\nfine-tune your changes, limit the effect to certain axes, turn Proportional Editing on and off, etc.\nOf course, when you move an element of a given type (e.g. an edge),\nyou also modify the implicitly related elements of other kinds (e.g. vertices and faces).\n\nPressing `G` twice enters either *Edge Slide* or *Vertex Slide* tool depending on the selection.\nYou also have in *Edit Mode* an extra option when using these basic manipulations:\nthe [Proportional Editing](../../../../../editors/3dview/controls/proportional_editing.xhtml)."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Blend Files, preserving all code examples."}, {"role": "assistant", "content": "Save – Save Prompt\n: Asks for confirmation before closing or opening a new blend-file\n if the current file has unsaved changes.\n\nSave Versions\n: Number of versions created (for backup) when saving newer versions of a file.\n\n This option keeps saved versions of your file in the same directory,\n using extensions: `.blend1`, `.blend2`, etc.,\n with the number increasing to the number of versions you specify.\n\n Older files will be named with a higher number.\n E.g. with the default setting of 2, you will have three versions of your file:\n\n - `*.blend` – last saved.\n - `*.blend1` – second last saved.\n - `*.blend2` – third last saved.\n\nRecent Files\n: Number of files displayed in File ‣ Open Recent.\n\nAuto Save\n: Enables Blender’s [Auto Save](../../files/blend/open_save.xhtml#bpy-ops-wm-recover-auto-save) feature,\n which periodically saves a temporary backup of the current file to the [Temporary Directory](../../advanced/blender_directory_layout.xhtml#temp-dir).\n\n This is useful for recovering work after a crash or unexpected shutdown.\n\n Timer (Minutes)\n : Specifies the interval, in minutes, between automatic saves.\n Shorter intervals provide better protection but may increase disk writes slightly,\n which could cause performance issues for larger files.\n\nFile Preview Types\n: Select how blend-file preview are generated.\n These previews are used both in the [File Browser](../file_browser.xhtml)\n and for previews shown in the operating system’s file browser.\n\n None:\n : Do not generate any blend-file previews.\n\n Auto:\n : If there is no camera in the 3D Viewport a preview using a screenshot of the active Workspace is generated.\n If a camera is in the scene, a preview of the viewport from the camera view is used.\n\n Screenshot:\n : Generate a preview by taking a screenshot of the active Workspace.\n\n Camera View:\n : Generate a preview of a Workbench render from the camera’s point of view.\n\nDefault To – Relative Paths\n: Default value for [Relative Paths](../../files/blend/open_save.xhtml#files-blend-relative-paths) when loading external files\n such as images, sounds, and linked libraries. It will be ignored if a path is already set.\n\nDefault To – Compress File\n: Default value for [Compress file](../../files/blend/open_save.xhtml#files-blend-compress) when saving blend-files.\n\nDefault To – Load UI\n: Default value for [Load UI](../../files/blend/open_save.xhtml#file-load-ui) when loading blend-files.\n\nText Files – Tabs as Spaces\n: Entering `Tab` in the Text Editor adds the appropriate number of spaces\n instead of using characters.\n\n### Auto Run Python Scripts\n\nPython scripts (including driver expressions) are not executed by default for security reasons.\nYou may be working on projects where you only load files from trusted sources,\nmaking it more convenient to allow scripts to be executed automatically.\n\nExcluded Paths\n: Blend-files in these folders will *not* automatically run Python scripts.\n This can be used to define where blend-files from untrusted sources are kept."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Explain ByteIntAttributeValue(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# ByteIntAttributeValue(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.ByteIntAttributeValue(*bpy_struct*)\n: 8-bit value in geometry attribute\n\n value\n : Type:\n : int in [-128, 127], default 0\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Capture Attribute Node: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Capture Attribute Node\n\n[image reference removed]\n\nThe *Capture Attribute* node stores one or more fields on a geometry,\nand outputs those same fields so they can be read by other nodes.\n\nThis storing and retrieving of a field can also be done with the\n[Store Named Attribute Node](store_named_attribute.xhtml)\nand the [Named Attribute Node](../geometry/read/named_attribute.xhtml)\nrespectively. The difference is that the *Capture Attribute* node creates\nan [anonymous attribute](../attributes_reference.xhtml#anonymous-attributes), meaning there’s no\nneed to specify a name and there’s no clutter at the end.\nThis makes the node ideal for temporary data storage.\n\nA common use case is saving information that would normally be lost while\nconverting geometry – see the example below."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Store Named Attribute Node, preserving all code examples."}, {"role": "assistant", "content": "# Store Named Attribute Node\n\n[image reference removed]\n\nThe *Store Named Attribute* node stores the result of a field on a geometry\nas an attribute with the specified name. If the attribute already exists, the data\ntype and domain will be updated to the values chosen in the node.\nHowever, keep in mind that the domain and data type of [Built-In Attributes](../attributes_reference.html#geometry-nodes-builtin-attributes)\ncannot be changed.\n\nCompared with the [Capture Attribute Node](capture_attribute.html), this node basically\ndoes the same thing, but the attribute gets a name instead of an anonymous reference.\nFor reusing the data in the same node tree, the *Capture Attribute* node might be preferable\nsince it does not create the chance for name conflicts in the input geometry."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") | - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py\") - [`NodeTreeInterfaceSocket.bl_system_properties_get`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get \"bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get\") - [`NodeTreeInterfaceSocket.draw`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.draw \"bpy.types.NodeTreeInterfaceSocket.draw\") - [`NodeTreeInterfaceSocket.init_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.init_socket \"bpy.types.NodeTreeInterfaceSocket.init_socket\") - [`NodeTreeInterfaceSocket.from_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.from_socket \"bpy.types.NodeTreeInterfaceSocket.from_socket\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Text Fields in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Fixed strings are used internally, and while it is not useful to list all limits, here are some common limits.\n*Used for data-block names, modifiers, vertex groups, UV layers…*\n\ndirectory:\n: 767\n\nfile-name:\n: 255\n\nfile-path:\n: 1023\n\nidentifier:\n: 63"}]} {"conversations": [{"role": "user", "content": "How do I use Options in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "[image reference removed]\n\nWeighting Mode\n: The normals around a vertex will be combined to create a custom (per face corner) normal\n using various weights for each. The *Weighting Mode* defines how to compute the weights.\n\n Face Area\n : Weight according to the area of the face that the normal originates.\n A larger area means that the normal from that face will get a higher weight in final result.\n\n Corner Angle\n : Weight according to the angle each face forms at the vertex.\n This is the method Blender uses by default when combining face normals to compute a vertex one.\n\n Face Area and Angle\n : Weights are obtained by multiplying the face area and corner angle ones.\n\nWeight\n: Determines how strongly the weights are biased according to the face areas and/or corner angles,\n a bit like a contrast setting for a picture.\n\n A value of 50 means all faces are weighted uniformly.\n More than 50 means faces with higher area or angles are given even more weight (more “contrast”).\n Less than 50 means faces with higher area or angles are given lesser weights (less “contrast”).\n\nThreshold\n: A weight-rounding threshold which means that, if two angles or areas differ by less than that threshold,\n they will get equal weights.\n\nKeep Sharp\n: Preserve [sharp edges](../../geometry_nodes/attributes_reference.xhtml#geometry-nodes-builtin-attributes),\n though smoothing will still happen if there are multiple faces between any two sharp edges.\n\nFace Influence\n: Use face weights (weak, medium, or strong) as assigned by\n the [Set Strength](../../meshes/editing/mesh/normals.xhtml) tool or\n by the *Set Strength* mode of a [Bevel](../generate/bevel.xhtml) modifier.\n\n For example, if three faces meet at a vertex and have the face weights weak, medium, and strong,\n then only the normal associated with the strong face will be used to set the final result.\n\nVertex Group\n: If a vertex group is specified, the modifier will only affect those vertices.\n The “arrow” button to its right will invert the selection (only affect the vertices *not* in the vertex group)."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") | - [`LineStyleThicknessModifier.name`](bpy.types.LineStyleThicknessModifier.html#bpy.types.LineStyleThicknessModifier.name \"bpy.types.LineStyleThicknessModifier.name\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Edit Mode: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "- [Mesh Edit Mode](../../modeling/meshes/selecting/index.xhtml)\n- [Curve Edit Mode](../../modeling/curves/selecting.xhtml)\n- [Surface Edit Mode](../../modeling/surfaces/selecting.xhtml)\n- [Metaball Edit Mode](../../modeling/metas/toolbar/index.xhtml#meta-toolbar-index)\n- [Text Edit Mode](../../modeling/texts/selecting.xhtml)\n- [Grease Pencil Edit Mode](../../grease_pencil/modes/edit/selecting.xhtml)\n- [Bone Edit Mode](../../animation/armatures/bones/selecting.xhtml)\n- [Lattice Edit Mode](../../animation/lattice.xhtml)"}]} {"conversations": [{"role": "user", "content": "Describe Header from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "A header is a small horizontal strip, which sits either at the top or bottom of an area.\nAll editors have a header acting as a container for menus and commonly used tools.\n[Menus](../controls/buttons/menus.xhtml#bpy-types-uipopupmenu) and buttons will change with the editor type and\nthe selected object and mode.\n\n[image reference removed]\n\nThe Header of the 3D Viewport.\n\n### Context Menu\n\n`RMB` on a header reveals a context menu with a couple options:\n\nShow Header\n: Toggles the visibility of the header.\n If a header is hidden, it can be made visible again by clicking or dragging\n the small arrow that appears at the top/bottom right of the editor.\n\nShow Tool Settings\n: Toggles the visibility of the [Tool Settings](#tool-settings).\n\nShow Menus\n: Toggles whether the [Menus](../controls/buttons/menus.xhtml#bpy-types-uipopupmenu) are collapsed or not.\n\nFlip to Bottom/Top\n: Toggles whether the header or Tool Settings appear on the top or bottom of the editor.\n\nVertical/Horizontal Split\n: Shows an indicator line that lets you select the area and position where to split.\n `Tab` switches between vertical/horizontal.\n\nMaximize Area / Focus Mode\n: See [Maximize Area](areas.xhtml#bpy-ops-screen-screen-full-area).\n\nDuplicate Area into New Window\n: See [Duplicate Area into New Window](areas.xhtml#bpy-ops-screen-area-dupli).\n\nClose Area\n: Closes the area and replaces it with the expansion of a neighboring area."}]} {"conversations": [{"role": "user", "content": "How do I use Clear Parent in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "You can *remove* a parent-child relationship via `Alt`-`P`.\n\nClear Parent\n: If the parent in the group is selected, nothing is done.\n If a child or children are selected, they are disassociated from the parent,\n or freed, and they return to their *original* location, rotation, and size.\n\nClear and Keep Transformation\n: Frees the children from the parent, and *keeps* the location, rotation, and size given to them by the parent.\n\n See [Non-Uniform Scale](#non-uniform-scale) which may apply here.\n\nClear Parent Inverse\n: Instead of removing the hierarchical parent-child relationship, this clears\n the [Parent Inverse](#parent-inverse) matrix from the selected objects. With an empty matrix,\n the location, rotation and scale properties of the children are interpreted\n in the coordinate space of the parent."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") | - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass\") - [`NodeTreeInterfaceItem.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceItem.bl_rna_get_subclass_py\") - [`NodeTreeInterfaceSocket.bl_system_properties_get`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get \"bpy.types.NodeTreeInterfaceSocket.bl_system_properties_get\") - [`NodeTreeInterfaceSocket.draw`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.draw \"bpy.types.NodeTreeInterfaceSocket.draw\") - [`NodeTreeInterfaceSocket.init_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.init_socket \"bpy.types.NodeTreeInterfaceSocket.init_socket\") - [`NodeTreeInterfaceSocket.from_socket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.from_socket \"bpy.types.NodeTreeInterfaceSocket.from_socket\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass\") - [`NodeTreeInterfaceSocket.bl_rna_get_subclass_py`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py \"bpy.types.NodeTreeInterfaceSocket.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Meshskinvertex in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "ometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) 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GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bpy_s"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - 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[`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`FunctionNode.bl_rna_get_subclass`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass \"bpy.types.FunctionNode.bl_rna_get_subclass\") - [`FunctionNode.bl_rna_get_subclass_py`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass_py \"bpy.types.FunctionNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain Surface in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Surface\n: The curve surface is an optional mesh that is used to anchor the curves, and behave as a scalp for hair grooming.\n When adding a new Curves object via the **Add Menu** the active object is automatically set as the surface.\n\n To set a new surface press `Ctrl`-`P` and select *Object (Attach Curves to Surface)*\n in the *Set Parent To* pop-up menu. This option can be seen as part of the Curves settings in the Properties\n Editor.\n\n [image reference removed]\n\nSurface UV Map\n: The name of the attribute on the surface mesh used to define the attachment of each curve."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Linestylecolormodifier Material: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "LineStyleColorModifier_Material(LineStyleColorModifier) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNod"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of GPU Shader Utilities (gpu.shader): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# GPU Shader Utilities (gpu.shader)\n\nThis module provides access to GPUShader internal functions.\n\nBuilt-in shaders\n\nAll built-in shaders have the `mat4 ModelViewProjectionMatrix` uniform.\n\nIts value must be modified using the [`gpu.matrix`](gpu.matrix.html#module-gpu.matrix \"gpu.matrix\") module.\n\n`FLAT_COLOR`\n: Attributes:\n : vec3 pos, vec4 color\n\n Uniforms:\n : none\n\n`IMAGE`\n: Attributes:\n : vec3 pos, vec2 texCoord\n\n Uniforms:\n : sampler2D image\n\n`IMAGE_SCENE_LINEAR_TO_REC709_SRGB`\n: Attributes:\n : vec3 pos, vec2 texCoord\n\n Uniforms:\n : sampler2D image\n\n Note:\n : Expect texture to be in scene linear color space\n\n`IMAGE_COLOR`\n: Attributes:\n : vec3 pos, vec2 texCoord\n\n Uniforms:\n : sampler2D image, vec4 color\n\n`IMAGE_COLOR_SCENE_LINEAR_TO_REC709_SRGB`\n: Attributes:\n : vec3 pos, vec2 texCoord\n\n Uniforms:\n : sampler2D image, vec4 color\n\n Note:\n : Expect texture to be in scene linear color space\n\n`SMOOTH_COLOR`\n: Attributes:\n : vec3 pos, vec4 color\n\n Uniforms:\n : none\n\n`UNIFORM_COLOR`\n: Attributes:\n : vec3 pos\n\n Uniforms:\n : vec4 color\n\n`POLYLINE_FLAT_COLOR`\n: Attributes:\n : vec3 pos, vec4 color\n\n Uniforms:\n : vec2 viewportSize, float lineWidth\n\n`POLYLINE_SMOOTH_COLOR`\n: Attributes:\n : vec3 pos, vec4 color\n\n Uniforms:\n : vec2 viewportSize, float lineWidth\n\n`POLYLINE_UNIFORM_COLOR`\n: Attributes:\n : vec3 pos\n\n Uniforms:\n : vec2 viewportSize, float lineWidth, vec4 color\n\n`POINT_FLAT_COLOR`\n: Attributes:\n : vec3 pos, vec4 color\n\n Uniforms:\n : float size\n\n`POINT_UNIFORM_COLOR`\n: Attributes:\n : vec3 pos\n\n Uniforms:\n : vec4 color, float size\n\ngpu.shader.create_from_info(*shader_info*)\n: Create shader from a GPUShaderCreateInfo.\n\n Parameters:\n : **shader_info** ([`gpu.types.GPUShaderCreateInfo`](gpu.types.html#gpu.types.GPUShaderCreateInfo \"gpu.types.GPUShaderCreateInfo\")) – GPUShaderCreateInfo\n\n Returns:\n : Shader object corresponding to the given name.\n\n Return type:\n : `gpu.types.GPUShader`\n\ngpu.shader.from_builtin(*shader_name*, *\\**, *config='DEFAULT'*)\n: Shaders that are embedded in the blender internal code (see [Built-in shaders](#built-in-shaders)).\n They all read the uniform `mat4 ModelViewProjectionMatrix`,\n which can be edited by the [`gpu.matrix`](gpu.matrix.html#module-gpu.matrix \"gpu.matrix\") module.\n\n You can also choose a shader configuration that uses clip_planes by setting the `CLIPPED` value to the config parameter. Note that in this case you also need to manually set the value of `mat4 ModelMatrix`.\n\n Parameters:\n : - **shader_name** (*str*) – One of the builtin shader names.\n - **config** (*str*) –\n\n One of these types of shader configuration:\n\n - `DEFAULT`\n - `CLIPPED`\n\n Returns:\n : Shader object corresponding to the given name.\n\n Return type:\n : `gpu.types.GPUShader`\n\ngpu.shader.unbind()\n: Unbind the bound shader object."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Nodeseparatebundle in a Blender add-on or script – include code."}, {"role": "assistant", "content": "(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) T"}]} {"conversations": [{"role": "user", "content": "Explain Introduction in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Introduction\n\n[image reference removed]\n\nCycles is Blender’s physically-based path tracer for production rendering.\nIt is designed to provide physically based results out-of-the-box,\nwith artistic control and flexible shading nodes for production needs.\n\nTo use Cycles, select it as the *Render Engine* in the Render properties.\nFor [GPU accelerated rendering](gpu_rendering.xhtml),\nenable compatible devices in Preferences ‣ System ‣ Cycles Render Devices."}]} {"conversations": [{"role": "user", "content": "Describe Inputs from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Instances\n: Standard geometry input.\n\nSelection\n: Boolean field used to determine if an instance will be rotated.\n\nRotation\n: The [Euler](../../../glossary/index.html#term-Euler) rotation to rotate the instances by.\n\nPivot Point\n: The position around which each instance is rotated. If the *Local Space* input is true,\n the location is relative to the initial transform of the instance.\n\nLocal Space\n: If enabled, the instances are rotated in local space. In other words,\n they are rotated around the axes described by the initial transform of each instance.\n When the input is disabled, the pivot point and rotation are specified in\n the local space of the modifier object."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Geometrynodepointstovolume from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "GeometryNodePointsToVolume(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNode"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Greasepencilcolormodifier: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "GreasePencilColorModifier(Modifier) - Blender Python API Contents Menu Expand Light 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Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurve"}]} {"conversations": [{"role": "user", "content": "Describe Example from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "[image reference removed]\n\nRender result, left and right views.\n\nThe views to render are defined in the current scene views,\nin a similar way as you define the composite output resolution in the current scene render panel,\nregardless of the Image nodes resolutions or Render Layers from different scenes."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`NodeSocket.name`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.name \"bpy.types.NodeSocket.name\") - [`NodeSocket.label`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.label \"bpy.types.NodeSocket.label\") - [`NodeSocket.identifier`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.identifier \"bpy.types.NodeSocket.identifier\") - [`NodeSocket.description`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.description \"bpy.types.NodeSocket.description\") - [`NodeSocket.is_output`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.is_output \"bpy.types.NodeSocket.is_output\") - [`NodeSocket.select`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.select \"bpy.types.NodeSocket.select\") - [`NodeSocket.hide`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.hide \"bpy.types.NodeSocket.hide\") - [`NodeSocket.enabled`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.enabled \"bpy.types.NodeSocket.enabled\") - [`NodeSocket.link_limit`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.link_limit \"bpy.types.NodeSocket.link_limit\") - [`NodeSocket.is_linked`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.is_linked \"bpy.types.NodeSocket.is_linked\") - [`NodeSocket.is_unavailable`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.is_unavailable \"bpy.types.NodeSocket.is_unavailable\") - [`NodeSocket.is_multi_input`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.is_multi_input \"bpy.types.NodeSocket.is_multi_input\") - [`NodeSocket.show_expanded`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.show_expanded \"bpy.types.NodeSocket.show_expanded\") | - [`NodeSocket.is_inactive`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.is_inactive \"bpy.types.NodeSocket.is_inactive\") - [`NodeSocket.is_icon_visible`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.is_icon_visible \"bpy.types.NodeSocket.is_icon_visible\") - [`NodeSocket.hide_value`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.hide_value \"bpy.types.NodeSocket.hide_value\") - [`NodeSocket.pin_gizmo`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.pin_gizmo \"bpy.types.NodeSocket.pin_gizmo\") - [`NodeSocket.node`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.node \"bpy.types.NodeSocket.node\") - [`NodeSocket.type`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.type \"bpy.types.NodeSocket.type\") - [`NodeSocket.display_shape`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.display_shape \"bpy.types.NodeSocket.display_shape\") - [`NodeSocket.inferred_structure_type`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.inferred_structure_type \"bpy.types.NodeSocket.inferred_structure_type\") - [`NodeSocket.bl_idname`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_idname \"bpy.types.NodeSocket.bl_idname\") - [`NodeSocket.bl_label`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_label \"bpy.types.NodeSocket.bl_label\") - [`NodeSocket.bl_subtype_label`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_subtype_label \"bpy.types.NodeSocket.bl_subtype_label\") - [`NodeSocket.links`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.links \"bpy.types.NodeSocket.links\") - [`NodeSocketStandard.links`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.links \"bpy.types.NodeSocketStandard.links\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Functionnodeinputrotation, preserving all code examples."}, {"role": "assistant", "content": "Node) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items 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Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar FunctionNodeInputRotation(FunctionNode) ¶ base classes — bpy_struct , Node , NodeInternal , FunctionNode class bpy.types. FunctionNodeInputRotation ( FunctionNode ) ¶ Provide a rotation value that can be connected to other nodes in the tree rotation_euler ¶ Input value used for unconnected socket Type : mathutils.Euler rotation of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py FunctionNode.bl_rna_get_subclass FunctionNode.bl_rna_get_subclass_py Next FunctionNodeInputSpecialCharacters(FunctionNode) Previous FunctionNodeInputInt(FunctionNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page FunctionNodeInputRotation(FunctionNode) FunctionNodeInputRotation FunctionNodeInputRotation.rotation_euler FunctionNodeInputRotation.is_registered_node_type() FunctionNodeInputRotation.input_template() FunctionNodeInputRotation.output_template() FunctionNodeInputRotation.bl_rna_get_subclass() FunctionNodeInputRotation.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Geometrynodereversecurve, preserving all code examples."}, {"role": "assistant", "content": "ode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh 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(mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeReverseCurve(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeReverseCurve ( GeometryNode ) ¶ Change the direction of curves by swapping their start and end data classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeRotateInstances(GeometryNode) Previous GeometryNodeResampleCurve(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeReverseCurve(GeometryNode) GeometryNodeReverseCurve GeometryNodeReverseCurve.is_registered_node_type() GeometryNodeReverseCurve.input_template() GeometryNodeReverseCurve.output_template() GeometryNodeReverseCurve.bl_rna_get_subclass() GeometryNodeReverseCurve.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Outputs, preserving all code examples."}, {"role": "assistant", "content": "Grid\n: The resulting SDF grid after the boolean operation is applied.\n The output maintains valid signed distance values and can be converted\n to a mesh using the [Grid to Mesh](grid_to_mesh.xhtml)\n node or used in further volumetric operations."}]} {"conversations": [{"role": "user", "content": "How do I use Select More/Less in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Expands or contracts the selection based on the currently selected control points.\n\nMore\n: Adds the neighbors of the selected control points to the selection.\n\nLess\n: Removes the control points with at least one unselected neighbor from the selection."}]} {"conversations": [{"role": "user", "content": "How do I use Settings in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Max Bounces\n: Maximum number of times light from the light is allowed to [Bounce](../../glossary/index.xhtml#term-Light-Bounces).\n Limited by [scene-wide bounce settings](render_settings/light_paths.xhtml#bpy-types-cyclesrendersettings-max-bounces).\n\nCast Shadow\n: By disabling this option, light from lights will not be blocked by objects in between.\n This can speed up rendering by not having to trace rays to the light source.\n\nMultiple Importance Sample\n: By default lights use only direct light sampling. For area lights and sharp glossy reflections, however,\n this can be noisy,\n and enabling this option will enable indirect light sampling to be used in addition to reduce noise.\n\nShadow Caustics\n: Mark a light as a refractive caustic caster. This setting can be used in conjunction with the\n [Cast and Receive caustics object settings](object_settings/object_data.xhtml#bpy-types-cyclesobjectsettings-is-caustics-caster)\n to selectively speed up refractive caustic rendering of select objects.\n\nPortals Area Lights\n: Area lights can also function as light portals to help sample the environment light,\n and significantly reduce noise in interior scenes.\n Note that rendering with portals is usually slower, but as it converges more quickly, less samples are required.\n\n Light portals work by enabling the *Portal* option, and placing areas lights in\n windows, door openings, and any place where light will enter the interior.\n\n In outdoor scenes most rays do not bounce much and just fly off into the sky and therefore,\n light portals are not helpful for outdoor scenes.\n\n [image reference removed]\n\n [image reference removed]\n\n White Room model by Jay Hardy."}]} {"conversations": [{"role": "user", "content": "What is Example and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Lattice modifier example.\n\n| | |\n| --- | --- |\n| ../../../_images/grease-pencil_modifiers_deform_lattice_original.png Original model. | ../../../_images/grease-pencil_modifiers_deform_lattice_edit.png After lattice editing. |"}]} {"conversations": [{"role": "user", "content": "How do I use Inputs in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Color\n: Color of the surface, or physically speaking, the probability that light is reflected for each wavelength.\n\nSize\n: Parameter between 0.0 and 1.0 that gives an angle of reflection between 0° and 90°.\n\nSmooth\n: This value specifies an angle over which a smooth transition from full to no reflection happens.\n\nNormal\n: Normal used for shading; if nothing is connected the default shading normal is used."}]} {"conversations": [{"role": "user", "content": "Explain Inputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Image\n: Standard color input.\n\nBrightness\n: An additive-type factor by which to increase the overall brightness\n of the image. Use a negative number to darken an image.\n\nContrast\n: A scaling type factor by which to make brighter pixels brighter, but keeping the darker pixels dark.\n Higher values make details stand out. Use a negative number to decrease the overall contrast in the image."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Light Probes: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Light Probes\n\nLight probe objects are used by EEVEE as support objects.\n\nThere are three different types of light probes.\nEach type of light probe records the lighting at a different resolution and frequency.\nProbes are used together to recover incoming light information when using ray tracing is not possible\n(either for performance or for technical limitations).\n\nThese types of objects are only useful for EEVEE (and by extension, the Material Preview mode)."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Collection, preserving all code examples."}, {"role": "assistant", "content": "# Collection\n\n*Instance Collections* allows you to create an instance of a collection for each instance of another object.\nCollections may contain animations, objects with physics simulations and even other nested collections."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Geometrynodeforeachgeometryelementinput: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "acks(bpy_struct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNode"}]} {"conversations": [{"role": "user", "content": "Describe Index – I from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "s_type_mesh) - [is_type_pointcloud (bpy.types.GeometryNodeTree attribute)](bpy.types.GeometryNodeTree.html#bpy.types.GeometryNodeTree.is_type_pointcloud) - [is_user_modified (bpy.types.KeyMap attribute)](bpy.types.KeyMap.html#bpy.types.KeyMap.is_user_modified) - [is_valid (bmesh.types.bmesh.types.BMEdge attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMEdge.is_valid) - [(bmesh.types.bmesh.types.BMesh attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.is_valid) - [(bmesh.types.bmesh.types.BMFace attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMFace.is_valid) - [(bmesh.types.bmesh.types.BMLoop attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMLoop.is_valid) - [(bmesh.types.bmesh.types.BMVert attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMVert.is_valid) - [(bpy.types.AOV attribute)](bpy.types.AOV.html#bpy.types.AOV.is_valid) - [(bpy.types.Driver attribute)](bpy.types.Driver.html#bpy.types.Driver.is_valid) - [(bpy.types.FCurve attribute)](bpy.types.FCurve.html#bpy.types.FCurve.is_valid) - [(bpy.types.NodeLink attribute)](bpy.types.NodeLink.html#bpy.types.NodeLink.is_valid) - [(bpy.types.ParticleTarget attribute)](bpy.types.ParticleTarget.html#bpy.types.ParticleTarget.is_valid) - [(mathutils.Color attribute)](mathutils.html#mathutils.Color.is_valid) - [(mathutils.Euler attribute)](mathutils.html#mathutils.Euler.is_valid) - [(mathutils.Matrix attribute)](mathutils.html#mathutils.Matrix.is_valid) - [(mathutils.Quaternion attribute)](mathutils.html#mathutils.Quaternion.is_valid) - [(mathutils.Vector attribute)](mathutils.html#mathutils.Vector.is_valid) - [is_visible (bpy.types.BoneCollection attribute)](bpy.types.BoneCollection.html#bpy.types.BoneCollection.is_visible) - [is_wire (bmesh.types.bmesh.types.BMEdge attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMEdge.is_wire) - [(bmesh.types.bmesh.types.BMVert attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMVert.is_wire) - [is_wrapped (bmesh.types.bmesh.types.BMesh attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.is_wrapped) - [(mathutils.Color attribute)](mathutils.html#mathutils.Color.is_wrapped) - [(mathutils.Euler attribute)](mathutils.html#mathutils.Euler.is_wrapped) - [(mathutils.Matrix attribute)](mathutils.html#mathutils.Matrix.is_wrapped) - [(mathutils.Quaternion attribute)](mathutils.html#mathutils.Quaternion.is_wrapped) - [(mathutils.Vector attribute)](mathutils.html#mathutils.Vector.is_wrapped) - [islands_precision (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.islands_precision) - [isolate_type_render() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.isolate_type_render) - [Itasc (class in bpy.types)](bpy.types.Itasc.html#bpy.types.Itasc) - [item (bpy.types.ThemeWidgetColors attribute)](bpy.types.ThemeWidgetColors.html#bpy.types.ThemeWidgetColors.item) - [item_activate() (in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.item_activate) - [item_drag_drop() (in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.item_drag_drop) - [item_openclose() (in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.item_openclose) - [item_rename() (in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.item_rename) - [items() (bmesh.types.bmesh.types.BMDeformVert method)](bmesh.types.html#bmesh.types.bmesh.types.BMDeformVert.items) - [(bmesh.types.bmesh.types.BMLayerCollection method)](bmesh.types.html#bmesh.types.bmesh.types.BMLayerCollection.items) - [(bpy.types.bpy_prop_collection method)](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection.items) - [(bpy.types.bpy_struct method)](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items) - [(idprop.types.idprop.types.IDPropertyGroup method)](idprop.types.html#idprop.types.idprop.types.IDPropertyGroup.items) - [iter_distance_along_stroke() (in module freestyle.utils)](freestyle.utils.html#freestyle.utils.iter_distance_along_stroke) - [iter_distance_from_camera() (in module freestyle.utils)](freestyle.utils.html#freestyle.utils.iter_distance_from_camera) - [iter_distance_from_object() (in module freestyle.utils)](freestyle.utils.html#freestyle.utils.iter_distance_from_object) - [iter_material_value() (in module freestyle.utils)](freestyle.utils.html#freestyle.utils.iter_material_value) - [iter_t2d_along_stroke() (in module freestyle.utils)](freestyle.utils.html#freestyle.utils.iter_t2d_along_stroke) - [iterations (bpy.types.CorrectiveSmoothModifier attribute)](bpy.types.CorrectiveSmoothModifier.html#bpy.types.CorrectiveSmoothModifier.iterations) - [(bpy.types.DecimateModifier attribute)](bpy.types.DecimateModifier.html#bpy.types.DecimateModifier.iterations) - [(bpy.types.Itasc attribute)](bpy.types.Itasc.html#bpy.types.Itasc.iterations) - [(bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.iterations) - [(bpy.types.LaplacianDeformModifier attribute)](bpy.types.LaplacianDeformModifier.html#bpy.types.LaplacianDeformModifier.iterations) - [(bpy.types.LaplacianSmoothModifier attribute)](bpy.types.LaplacianSmoothModifier.html#bpy.types.LaplacianSmoothModifier.iterations) - [(bpy.types.ScrewModifier attribute)](bpy.types.ScrewModifier.html#bpy.types.ScrewModifier.iterations) - [(bpy.types.SmoothModifier attribute)](bpy.types.SmoothModifier.html#bpy.types.SmoothModifier.iterations) - [iterator() (bpy.types.KeyingSetInfo method)](bpy.types.KeyingSetInfo.html#bpy.types.KeyingSetInfo.iterator) |"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - 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[`ShaderNode.bl_rna_get_subclass_py`](bpy.types.ShaderNode.html#bpy.types.ShaderNode.bl_rna_get_subclass_py \"bpy.types.ShaderNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Texturenodeoutput from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "py_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) 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ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) 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BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) 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CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) 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ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Histogram(bpy_struct) ¶ base class — bpy_struct class bpy.types. Histogram ( bpy_struct ) ¶ Statistical view of the levels of color in an image mode ¶ Channels to display in the histogram LUMA Luma – Luma. RGB RGB – Red Green Blue. R R – Red. G G – Green. B B – Blue. A A – Alpha. Type : enum in [ 'LUMA' , 'RGB' , 'R' , 'G' , 'B' , 'A' ], default 'LUMA' show_line ¶ Display lines rather than filled shapes Type : boolean, default False classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ Scopes.histogram SpaceImageEditor.sample_histogram Next HookModifier(Modifier) Previous Header(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page Histogram(bpy_struct) Histogram Histogram.mode Histogram.show_line Histogram.bl_rna_get_subclass() Histogram.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "How do I use Force in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Force\n\n[image reference removed]\n\nForce field visualization.\n\nThe *Force* field is the simplest of the fields. It gives a constant force away from\n(positive strength) or towards (negative strength) the object’s origin."}]} {"conversations": [{"role": "user", "content": "What is Shape and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Shape\n\n[image reference removed]\n\nShape panel.\n\nResolution Preview U/V\n: The density of the generated surface mesh in the 3D Viewport. The higher this number, the more vertices\n there will be and the smoother the surface will look.\n\nRender U/V\n: The density of the generated surface mesh in the render. If a number is 0, the corresponding number\n from *Resolution Preview* will be used instead.\n\n | | |\n | --- | --- |\n | ../../../_images/modeling_surfaces_properties_shape_resolution-1x1-wire.png Resolution 1×1. | ../../../_images/modeling_surfaces_properties_shape_resolution-3x3-wire.png Resolution 3×3. |"}]} {"conversations": [{"role": "user", "content": "What is Inputs and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Image\n: Standard color input.\n\nType\n: Radial:\n : Radially distorts the image to create a barrel or a Pincushion distortion.\n\n Horizontal:\n : Horizontally distorts the image to create a channel/color shifting effect.\n\nDistortion Radial\n: This creates a bulging or pinching effect from the center of the image.\n\nDispersion\n: This simulates chromatic aberrations, where different wavelengths of light refract slightly differently,\n creating a rainbow colored fringe.\n\nJitter\n: Adds jitter to the distortion. Faster, but noisier.\n\nFit Radial\n: Scales image so black areas are not visible. Only works for positive distortion."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of U: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "pes.WireframeModifier attribute)](bpy.types.WireframeModifier.html#bpy.types.WireframeModifier.use_boundary) - [use_box (bpy.types.TextStrip attribute)](bpy.types.TextStrip.html#bpy.types.TextStrip.use_box) - [use_box_clip (bpy.types.RegionView3D attribute)](bpy.types.RegionView3D.html#bpy.types.RegionView3D.use_box_clip) - [use_breaking (bpy.types.RigidBodyConstraint attribute)](bpy.types.RigidBodyConstraint.html#bpy.types.RigidBodyConstraint.use_breaking) - [use_brute (bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.use_brute) - [use_bubble_particles (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.use_bubble_particles) - [use_bulge_max (bpy.types.SplineIKConstraint attribute)](bpy.types.SplineIKConstraint.html#bpy.types.SplineIKConstraint.use_bulge_max) - [(bpy.types.StretchToConstraint attribute)](bpy.types.StretchToConstraint.html#bpy.types.StretchToConstraint.use_bulge_max) - [use_bulge_min (bpy.types.SplineIKConstraint attribute)](bpy.types.SplineIKConstraint.html#bpy.types.SplineIKConstraint.use_bulge_min) - [(bpy.types.StretchToConstraint attribute)](bpy.types.StretchToConstraint.html#bpy.types.StretchToConstraint.use_bulge_min) - [use_cache (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_cache) - [(bpy.types.UserExtensionRepo attribute)](bpy.types.UserExtensionRepo.html#bpy.types.UserExtensionRepo.use_cache) - [use_cache_final (bpy.types.SequenceEditor attribute)](bpy.types.SequenceEditor.html#bpy.types.SequenceEditor.use_cache_final) - [use_cache_raw (bpy.types.SequenceEditor attribute)](bpy.types.SequenceEditor.html#bpy.types.SequenceEditor.use_cache_raw) - [use_cage (bpy.types.BakeSettings attribute)](bpy.types.BakeSettings.html#bpy.types.BakeSettings.use_cage) - [use_calculate_alpha (bpy.types.ImageTexture attribute)](bpy.types.ImageTexture.html#bpy.types.ImageTexture.use_calculate_alpha) - [use_camera_clip (bpy.types.CameraBackgroundImage attribute)](bpy.types.CameraBackgroundImage.html#bpy.types.CameraBackgroundImage.use_camera_clip) - [use_camera_lock_parent (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.use_camera_lock_parent) - [use_camera_space_bake (bpy.types.AnimVizMotionPaths attribute)](bpy.types.AnimVizMotionPaths.html#bpy.types.AnimVizMotionPaths.use_camera_space_bake) - [use_cavity (bpy.types.Paint attribute)](bpy.types.Paint.html#bpy.types.Paint.use_cavity) - [use_chain_count (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.use_chain_count) - [use_chain_offset (bpy.types.SplineIKConstraint attribute)](bpy.types.SplineIKConstraint.html#bpy.types.SplineIKConstraint.use_chain_offset) - [use_chaining (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.use_chaining) - [use_checker_even (bpy.types.ImageTexture attribute)](bpy.types.ImageTexture.html#bpy.types.ImageTexture.use_checker_even) - [use_checker_odd (bpy.types.ImageTexture attribute)](bpy.types.ImageTexture.html#bpy.types.ImageTexture.use_checker_odd) - [use_children (bpy.types.ParticleInstanceModifier attribute)](bpy.types.ParticleInstanceModifier.html#bpy.types.ParticleInstanceModifier.use_children) - [use_cineon_log (bpy.types.ImageFormatSettings attribute)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.use_cineon_log) - [use_clamp (bpy.types.ShaderNodeMath attribute)](bpy.types.ShaderNodeMath.html#bpy.types.ShaderNodeMath.use_clamp) - [(bpy.types.ShaderNodeMixRGB attribute)](bpy.types.ShaderNodeMixRGB.html#bpy.types.ShaderNodeMixRGB.use_clamp) - [(bpy.types.ShaderNodeOutputLineStyle attribute)](bpy.types.ShaderNodeOutputLineStyle.html#bpy.types.ShaderNodeOutputLineStyle.use_clamp) - [(bpy.types.Texture attribute)](bpy.types.Texture.html#bpy.types.Texture.use_clamp) - [(bpy.types.TextureNodeMath attribute)](bpy.types.TextureNodeMath.html#bpy.types.TextureNodeMath.use_clamp) - [(bpy.types.TextureNodeMixRGB attribute)](bpy.types.TextureNodeMixRGB.html#bpy.types.TextureNodeMixRGB.use_clamp) - [use_clamp_overlap (bpy.types.BevelModifier attribute)](bpy.types.BevelModifier.html#bpy.types.BevelModifier.use_clamp_overlap) - [use_clamp_view (bpy.types.SpaceSequenceEditor attribute)](bpy.types.SpaceSequenceEditor.html#bpy.types.SpaceSequenceEditor.use_clamp_view) - [use_clear (bpy.types.BakeSettings attribute)](bpy.types.BakeSettings.html#bpy.types.BakeSettings.use_clear) - [use_climb (bpy.types.BoidSettings attribute)](bpy.types.BoidSettings.html#bpy.types.BoidSettings.use_climb) - [use_clip (bpy.types.CurveMapping attribute)](bpy.types.CurveMapping.html#bpy.types.CurveMapping.use_clip) - [(bpy.types.CurveProfile attribute)](bpy.types.CurveProfile.html#bpy.types.CurveProfile.use_clip) - [(bpy.types.MirrorModifier attribute)](bpy.types.MirrorModifier.html#bpy.types.MirrorModifier.use_clip) - [use_clip_plane_boundaries (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_clip_plane_boundaries) - [use_clip_planes (bpy.types.RegionView3D attribute)](bpy.types.RegionView3D.html#bpy.types.RegionView3D.use_clip_planes) - [use_clone_layer (bpy.types.ImagePaint attribute)](bpy.types.ImagePaint.html#bpy.types.ImagePaint.use_clone_layer) - [use_close_tip (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.use_close_tip) - [use_cloth_collision (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_cloth_collision) - [use_cloth_pin_simulation_boundary (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_cloth_pin_simulation_boundary) - [use_clump_curve (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.use_clump_curve) - [use_clump_noise (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.use_clump_noise) - [use_collapse_triangulate (bpy.types.DecimateModifier attribute)](bpy.types.DecimateModifier.html#bpy.types.DecimateModifier.use_collapse_triangulate) - [use_collection_count (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.use_collection_count) - [use_collection_pick_random (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.use_collection_pick_random) - [use_collide_strokes (bpy.types.BrushGpencilSettings attribute)](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings.use_collide_strokes) - [use_collision (bpy.types.ClothCollisionSettings attribute)](bpy.types.ClothCollisionSettings.html#bpy.types.ClothCollisionSettings.use_collision) - [use_collision_border_back (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.use_collision_border_back) - [use_collision_border_bottom (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.use_collision_border_bottom) - [use_collision_border_front (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.use_collision_border_front) - [use_collision_border_left (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.use_collision_border_left) - [use_collision_border_right (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.use_collision_border_right) - [use_collision_border_top (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.use_collision_border_top) - [use_color_as_displacement (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_color_as_displacement) - [use_color_jitter (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_color_jitter) - [(bpy.types.UnifiedPaintSettings attribute)](bpy.types.UnifiedPaintSettings.html#bpy.types.UnifiedPaintSettings.use_color_jitter) - [use_color_ramp (bpy.types.ColorMapping attribute)](bpy.types.ColorMapping.html#bpy.types.ColorMapping.use_color_ramp) - [(bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.use_color_ramp) - [(bpy.types.Texture attribute)](bpy.types.Texture.html#bpy.types.Texture.use_color_ramp) - [use_compositing (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_compositing) - [use_compositor (bpy.types.View3DShading attribute)](bpy.types.View3DShading.html#bpy.types.View3DShading.use_compositor) - [use_connect (bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.use_connect) - [use_connected_only (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_connected_only) - [use_constant_offset (bpy.types.ArrayModifier attribute)](bpy.types.ArrayModifier.html#bpy.types.ArrayModifier.use_constant_offset) - [(bpy.types.GreasePencilArrayModifier attribute)](bpy.types.GreasePencilArrayModifier.html#bpy.types.GreasePencilArrayModifier.use_constant_offset) - [use_contour (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_contour) - [use_corners_detect (bpy.types.CurvePaintSettings attribute)](bpy.types.CurvePaintSettings.html#bpy.types.CurvePaintSettings.use_corners_detect) - [use_crease (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_crease) - [(bpy.types.WireframeModifier attribute)](bpy.types.WireframeModifier.html#bpy.types.WireframeModifier.use_crease) - [use_crease_on_sharp (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_crease_on_sharp) - [use_crease_on_smooth (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_crease_on_smooth) - [use_crease_override (bpy.types.ObjectLineArt attribute)](bpy.types.ObjectLineArt.html#bpy.types.ObjectLineArt.use_crease_override) - [use_creases (bpy.types.MultiresModifier attribute)](bpy.types.MultiresModifier.html#bpy.types.MultiresModifier.use_creases) - [(bpy.types.SubsurfModifier attribute)](bpy.types.SubsurfModifier.html#bpy.types.SubsurfModifier.use_creases) - [use_crop_to_border (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_crop_to_border) - [use_culling (bpy.types.CollisionSettings attribute)](bpy.types.CollisionSettings.html#bpy.types.CollisionSettings.use_culling) - [(bpy.types.FreestyleSettings attribute)](bpy.types.FreestyleSettings.html#bpy.types.FreestyleSettings.use_culling) - [use_current_location (bpy.types.ArmatureConstraint attribute)](bpy.types.ArmatureConstraint.html#bpy.types.ArmatureConstraint.use_current_location) - [use_cursor_lock_adjust (bpy.types.PreferencesEdit attribute)](bpy.types.PreferencesEdit.html#bpy.types.PreferencesEdit.use_cursor_lock_adjust) - [use_cursor_overlay (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_cursor_overlay) - [use_cursor_overlay_override (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_cursor_overlay_override) - [use_cursor_region (bpy.types.OperatorOptions attribute)](bpy.types.OperatorOptions.html#bpy.types.OperatorOptions.use_cursor_region) - [use_curvature (bpy.types.GreasePencilLengthModifier attribute)](bpy.types.GreasePencilLengthModifier.html#bpy.types.GreasePencilLengthModifier.use_curvature) - [use_curve (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_curve) - [use_curve_follow (bpy.types.FollowPathConstraint attribute)](bpy.types.FollowPathConstraint.html#bpy.types.FollowPathConstraint.use_curve_follow) - [use_curve_mapping (bpy.types.ColorManagedViewSettings attribute)](bpy.types.ColorManagedViewSettings.html#bpy.types.ColorManagedViewSettings.use_curve_mapping) - [use_curve_radius (bpy.types.FollowPathConstraint attribute)](bpy.types.FollowPathConstraint.html#bpy.types.FollowPathConstraint.use_curve_radius) - [(bpy.types.SplineIKConstraint attribute)](bpy.types.SplineIKConstraint.html#bpy.types.SplineIKConstraint.use_curve_radius) - [use_custom_camera (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_custom_camera) - [use_custom_color (bpy.types.MotionPath attribute)](bpy.types.MotionPath.html#bpy.types.MotionPath.use_custom_color) - [(bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.use_custom_color) - [(bpy.types.Node attribute)](bpy.types.Node.html#bpy.types.Node.use_custom_color) - [use_custom_curve (bpy.types.GreasePencilColorModifier attribute)](bpy.types.GreasePencilColorModifier.html#bpy.types.GreasePencilColorModifier.use_custom_curve) - [(bpy.types.GreasePencilHookModifier attribute)](bpy.types.GreasePencilHookModifier.html#bpy.types.GreasePencilHookModifier.use_custom_curve) - [(bpy.types.GreasePencilNoiseModifier attribute)](bpy.types.GreasePencilNoiseModifier.html#bpy.types.GreasePencilNoiseModifier.use_custom_curve) - [(bpy.types.GreasePencilOpacityModifier attribute)](bpy.types.GreasePencilOpacityModifier.html#bpy.types.GreasePencilOpacityModifier.use_custom_curve) - [(bpy.types.GreasePencilSmoothModifier attribute)](bpy.types.GreasePencilSmoothModifier.html#bpy.types.GreasePencilSmoothModifier.use_custom_curve) - [(bpy.types.GreasePencilThickModifierData attribute)](bpy.types.GreasePencilThickModifierData.html#bpy.types.GreasePencilThickModifierData.use_custom_curve) - [(bpy.types.GreasePencilTintModifier attribute)](bpy.types.GreasePencilTintModifier.html#bpy.types.GreasePencilTintModifier.use_custom_curve) - [use_custom_directory (bpy.types.UserExtensionRepo attribute)](bpy.types.UserExtensionRepo.html#bpy.types.UserExtensionRepo.use_custom_directory) - [use_custom_distance (bpy.types.Light attribute)](bpy.types.Light.html#bpy.types.Light.use_custom_distance) - [use_custom_frame_range (bpy.types.GreasePencilTimeModifier attribute)](bpy.types.GreasePencilTimeModifier.html#bpy.types.GreasePencilTimeModifier.use_custom_frame_range) - [use_custom_normals (bpy.types.MultiresModifier attribute)](bpy.types.MultiresModifier.html#bpy.types.MultiresModifier.use_custom_normals) - [(bpy.types.SubsurfModifier attribute)](bpy.types.SubsurfModifier.html#bpy.types.SubsurfModifier.use_custom_normals) - [use_custom_parallax (bpy.types.LightProbeSphere attribute)](bpy.types.LightProbeSphere.html#bpy.types.LightProbeSphere.use_custom_parallax) - [use_custom_path (bpy.types.NodesModifierBake attribute)](bpy.types.NodesModifierBake.html#bpy.types.NodesModifierBake.use_custom_path) - [use_custom_shape_bone_size (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.use_custom_shape_bone_size) - [use_custom_simulation_frame_range (bpy.types.NodesModifierBake attribute)](bpy.types.NodesModifierBake.html#bpy.types.NodesModifierBake.use_custom_simulation_frame_range) - [use_custom_simulation_range (bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.use_custom_simulation_range) - [use_cycles_debug (bpy.types.PreferencesExperimental attribute)](bpy.types.PreferencesExperimental.html#bpy.types.PreferencesExperimental.use_cycles_debug) - [use_cyclic (bpy.types.Action attribute)](bpy.types.Action.html#bpy.types.Action.use_cyclic) - [(bpy.types.ClampToConstraint attribute)](bpy.types.ClampToConstraint.html#bpy.types.ClampToConstraint.use_cyclic) - [(bpy.types.CompositorNodeCryptomatteV2 attribute)](bpy.types.CompositorNodeCryptomatteV2.html#bpy.types.CompositorNodeCryptomatteV2.use_cyclic) - [(bpy.types.CompositorNodeImage attribute)](bpy.types.CompositorNodeImage.html#bpy.types.CompositorNodeImage.use_cyclic) - [(bpy.types.GreasePencilDashModifierSegment attribute)](bpy.types.GreasePencilDashModifierSegment.html#bpy.types.GreasePencilDashModifierSegment.use_cyclic) - [(bpy.types.ImageUser attribute)](bpy.types.ImageUser.html#bpy.types.ImageUser.use_cyclic) - [(bpy.types.MaskSpline attribute)](bpy.types.MaskSpline.html#bpy.types.MaskSpline.use_cyclic) - [(bpy.types.WaveModifier attribute)](bpy.types.WaveModifier.html#bpy.types.WaveModifier.use_cyclic) - [use_cyclic_offset (bpy.types.Bone attribute)](bpy.types.Bone.html#bpy.types.Bone.use_cyclic_offset) - [(bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.use_cyclic_offset) - [use_cyclic_u (bpy.types.Spline attribute)](bpy.types.Spline.html#bpy.types.Spline.use_cyclic_u) - [use_cyclic_v (bpy.types.Spline attribute)](bpy.types.Spline.html#bpy.types.Spline.use_cyclic_v) - [use_dashed_line (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.use_dashed_line) - [use_data_display (bpy.types.LightProbe attribute)](bpy.types.LightProbe.html#bpy.types.LightProbe.use_data_display) - [use_datablock_sort (bpy.types.DopeSheet attribute)](bpy.types.DopeSheet.html#bpy.types.DopeSheet.use_datablock_sort) - [use_deactivation (bpy.types.RigidBodyObject attribute)](bpy.types.RigidBodyObject.html#bpy.types.RigidBodyObject.use_deactivation) - [use_dead (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.use_dead) - [use_debug_freeze_view_culling (bpy.types.View3DOverlay attribute)](bpy.types.View3DOverlay.html#bpy.types.View3DOverlay.use_debug_freeze_view_culling) - [use_default_blue_channel (bpy.types.MovieTrackingSettings attribute)](bpy.types.MovieTrackingSettings.html#bpy.types.MovieTrackingSettings.use_default_blue_channel) - [use_default_brute (bpy.types.MovieTrackingS"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Material Ul Matslots, preserving all code examples."}, {"role": "assistant", "content": "reNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar MATERIAL_UL_matslots(UIList) ¶ base classes — bpy_struct , UIList class bpy.types. MATERIAL_UL_matslots ( UIList ) ¶ draw_item ( _context , layout , _data , item , icon , _active_data , _active_propname , _index ) ¶ classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data UIList.bl_idname UIList.list_id UIList.layout_type UIList.use_filter_show UIList.filter_name UIList.use_filter_invert UIList.use_filter_sort_alpha UIList.use_filter_sort_reverse UIList.use_filter_sort_lock UIList.bitflag_filter_item UIList.bitflag_item_never_show Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values UIList.bl_system_properties_get UIList.draw_item UIList.draw_filter UIList.filter_items UIList.append UIList.is_extended UIList.prepend UIList.remove UIList.bl_rna_get_subclass UIList.bl_rna_get_subclass_py Next MESH_UL_attributes(UIList) Previous MASK_UL_layers(UIList) Copyright © Blender Authors Made with Furo Report issue on this page On this page MATERIAL_UL_matslots(UIList) MATERIAL_UL_matslots MATERIAL_UL_matslots.draw_item() MATERIAL_UL_matslots.bl_rna_get_subclass() MATERIAL_UL_matslots.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Assetlibraryreference: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "AssetLibraryReference(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim 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Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveTo"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with GeometryNodeInputTangent(GeometryNode) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# GeometryNodeInputTangent(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeInputTangent(*GeometryNode*)\n: Retrieve the direction of curves at each control point\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Linestylealphamodifier Material in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "deBricks(TextureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar LineStyleAlphaModifier_Material(LineStyleAlphaModifier) ¶ base classes — bpy_struct , LineStyleModifier , LineStyleAlphaModifier class bpy.types. LineStyleAlphaModifier_Material ( LineStyleAlphaModifier ) ¶ Change alpha transparency based on a material attribute blend ¶ Specify how the modifier value is blended into the base value Type : enum in [ 'MIX' , 'ADD' , 'SUBTRACT' , 'MULTIPLY' , 'DIVIDE' , 'DIFFERENCE' , 'MINIMUM' , 'MAXIMUM' ], default 'MIX' curve ¶ Curve used for the curve mapping Type : CurveMapping , (readonly) expanded ¶ True if the modifier tab is expanded Type : boolean, default False influence ¶ Influence factor by which the modifier changes the property Type : float in [0, 1], default 0.0 invert ¶ Invert the fade-out direction of the linear mapping Type : boolean, default False mapping ¶ Select the mapping type LINEAR Linear – Use linear mapping. CURVE Curve – Use curve mapping. Type : enum in [ 'LINEAR' , 'CURVE' ], default 'LINEAR' material_attribute ¶ Specify which material attribute is used Type : enum in [ 'LINE' , 'LINE_R' , 'LINE_G' , 'LINE_B' , 'LINE_A' , 'DIFF' , 'DIFF_R' , 'DIFF_G' , 'DIFF_B' , 'SPEC' , 'SPEC_R' , 'SPEC_G' , 'SPEC_B' , 'SPEC_HARD' , 'ALPHA' ], default 'LINE' type ¶ Type of the modifier Type : enum in Linestyle Alpha Modifier Type Items , default 'ALONG_STROKE' , (readonly) use ¶ Enable or disable this modifier during stroke rendering Type : boolean, default False classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data LineStyleAlphaModifier.name Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values LineStyleModifier.bl_rna_get_subclass LineStyleModifier.bl_rna_get_subclass_py LineStyleAlphaModifier.bl_rna_get_subclass LineStyleAlphaModifier.bl_rna_get_subclass_py Next LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) Previous LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) Copyright © Blender Authors Made with Furo Report issue on this page On this page LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Material LineStyleAlphaModifier_Material.blend LineStyleAlphaModifier_Material.curve LineStyleAlphaModifier_Material.expanded LineStyleAlphaModifier_Material.influence LineStyleAlphaModifier_Material.invert LineStyleAlphaModifier_Material.mapping LineStyleAlphaModifier_Material.material_attribute LineStyleAlphaModifier_Material.type LineStyleAlphaModifier_Material.use LineStyleAlphaModifier_Material.bl_rna_get_subclass() LineStyleAlphaModifier_Material.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") | - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`UIList.bl_system_properties_get`](bpy.types.UIList.html#bpy.types.UIList.bl_system_properties_get \"bpy.types.UIList.bl_system_properties_get\") - [`UIList.draw_item`](bpy.types.UIList.html#bpy.types.UIList.draw_item \"bpy.types.UIList.draw_item\") - [`UIList.draw_filter`](bpy.types.UIList.html#bpy.types.UIList.draw_filter \"bpy.types.UIList.draw_filter\") - [`UIList.filter_items`](bpy.types.UIList.html#bpy.types.UIList.filter_items \"bpy.types.UIList.filter_items\") - [`UIList.append`](bpy.types.UIList.html#bpy.types.UIList.append \"bpy.types.UIList.append\") - [`UIList.is_extended`](bpy.types.UIList.html#bpy.types.UIList.is_extended \"bpy.types.UIList.is_extended\") - [`UIList.prepend`](bpy.types.UIList.html#bpy.types.UIList.prepend \"bpy.types.UIList.prepend\") - [`UIList.remove`](bpy.types.UIList.html#bpy.types.UIList.remove \"bpy.types.UIList.remove\") - [`UIList.bl_rna_get_subclass`](bpy.types.UIList.html#bpy.types.UIList.bl_rna_get_subclass \"bpy.types.UIList.bl_rna_get_subclass\") - [`UIList.bl_rna_get_subclass_py`](bpy.types.UIList.html#bpy.types.UIList.bl_rna_get_subclass_py \"bpy.types.UIList.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "What is Introduction and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Introduction\n\nScenes are a way to organize your work. Each blend-file can contain multiple scenes,\nwhich may share other data such as objects, materials, and collections.\n\nA scene defines the visible objects, camera view, lighting setup,\nand render settings that make up a specific part of a project.\nFor example, a single blend-file may include multiple scenes for different shots,\nlighting setups, or stages of a production pipeline.\n\nScene management and library linking are based on Blender’s\n[Library and Data System](../../files/index.xhtml).\nIf you are not familiar with the concepts of data-blocks, linking, and appending,\nit is recommended to read that page first."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`ID.name`](bpy.types.ID.html#bpy.types.ID.name \"bpy.types.ID.name\") - [`ID.name_full`](bpy.types.ID.html#bpy.types.ID.name_full \"bpy.types.ID.name_full\") - [`ID.id_type`](bpy.types.ID.html#bpy.types.ID.id_type \"bpy.types.ID.id_type\") - [`ID.session_uid`](bpy.types.ID.html#bpy.types.ID.session_uid \"bpy.types.ID.session_uid\") - [`ID.is_evaluated`](bpy.types.ID.html#bpy.types.ID.is_evaluated \"bpy.types.ID.is_evaluated\") - [`ID.original`](bpy.types.ID.html#bpy.types.ID.original \"bpy.types.ID.original\") - [`ID.users`](bpy.types.ID.html#bpy.types.ID.users \"bpy.types.ID.users\") - [`ID.use_fake_user`](bpy.types.ID.html#bpy.types.ID.use_fake_user \"bpy.types.ID.use_fake_user\") - [`ID.use_extra_user`](bpy.types.ID.html#bpy.types.ID.use_extra_user \"bpy.types.ID.use_extra_user\") - [`ID.is_embedded_data`](bpy.types.ID.html#bpy.types.ID.is_embedded_data \"bpy.types.ID.is_embedded_data\") - [`ID.is_linked_packed`](bpy.types.ID.html#bpy.types.ID.is_linked_packed \"bpy.types.ID.is_linked_packed\") - [`ID.is_missing`](bpy.types.ID.html#bpy.types.ID.is_missing \"bpy.types.ID.is_missing\") - [`ID.is_runtime_data`](bpy.types.ID.html#bpy.types.ID.is_runtime_data \"bpy.types.ID.is_runtime_data\") - [`ID.is_editable`](bpy.types.ID.html#bpy.types.ID.is_editable \"bpy.types.ID.is_editable\") - [`ID.tag`](bpy.types.ID.html#bpy.types.ID.tag \"bpy.types.ID.tag\") - [`ID.is_library_indirect`](bpy.types.ID.html#bpy.types.ID.is_library_indirect \"bpy.types.ID.is_library_indirect\") - [`ID.library`](bpy.types.ID.html#bpy.types.ID.library \"bpy.types.ID.library\") - [`ID.library_weak_reference`](bpy.types.ID.html#bpy.types.ID.library_weak_reference \"bpy.types.ID.library_weak_reference\") | - [`ID.asset_data`](bpy.types.ID.html#bpy.types.ID.asset_data \"bpy.types.ID.asset_data\") - [`ID.override_library`](bpy.types.ID.html#bpy.types.ID.override_library \"bpy.types.ID.override_library\") - [`ID.preview`](bpy.types.ID.html#bpy.types.ID.preview \"bpy.types.ID.preview\") - [`NodeTree.color_tag`](bpy.types.NodeTree.html#bpy.types.NodeTree.color_tag \"bpy.types.NodeTree.color_tag\") - [`NodeTree.default_group_node_width`](bpy.types.NodeTree.html#bpy.types.NodeTree.default_group_node_width \"bpy.types.NodeTree.default_group_node_width\") - [`NodeTree.view_center`](bpy.types.NodeTree.html#bpy.types.NodeTree.view_center \"bpy.types.NodeTree.view_center\") - [`NodeTree.description`](bpy.types.NodeTree.html#bpy.types.NodeTree.description \"bpy.types.NodeTree.description\") - [`NodeTree.animation_data`](bpy.types.NodeTree.html#bpy.types.NodeTree.animation_data \"bpy.types.NodeTree.animation_data\") - [`NodeTree.nodes`](bpy.types.NodeTree.html#bpy.types.NodeTree.nodes \"bpy.types.NodeTree.nodes\") - [`NodeTree.links`](bpy.types.NodeTree.html#bpy.types.NodeTree.links \"bpy.types.NodeTree.links\") - [`NodeTree.annotation`](bpy.types.NodeTree.html#bpy.types.NodeTree.annotation \"bpy.types.NodeTree.annotation\") - [`NodeTree.type`](bpy.types.NodeTree.html#bpy.types.NodeTree.type \"bpy.types.NodeTree.type\") - [`NodeTree.interface`](bpy.types.NodeTree.html#bpy.types.NodeTree.interface \"bpy.types.NodeTree.interface\") - [`NodeTree.bl_idname`](bpy.types.NodeTree.html#bpy.types.NodeTree.bl_idname \"bpy.types.NodeTree.bl_idname\") - [`NodeTree.bl_label`](bpy.types.NodeTree.html#bpy.types.NodeTree.bl_label \"bpy.types.NodeTree.bl_label\") - [`NodeTree.bl_description`](bpy.types.NodeTree.html#bpy.types.NodeTree.bl_description \"bpy.types.NodeTree.bl_description\") - [`NodeTree.bl_icon`](bpy.types.NodeTree.html#bpy.types.NodeTree.bl_icon \"bpy.types.NodeTree.bl_icon\") - [`NodeTree.bl_use_group_interface`](bpy.types.NodeTree.html#bpy.types.NodeTree.bl_use_group_interface \"bpy.types.NodeTree.bl_use_group_interface\") |"}]} {"conversations": [{"role": "user", "content": "Explain String to Value Node in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# String to Value Node\n\n[image reference removed]\n\nThe *String to Value* node converts a text string into a numerical value.\nThis is useful for parsing numbers from text input, file data, or dynamically generated strings.\n\nThe node reads characters from the beginning of the string until a valid number is parsed.\nIf parsing is unsuccessful, the node outputs a floating-point value of 0."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`FunctionNode.bl_rna_get_subclass`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass \"bpy.types.FunctionNode.bl_rna_get_subclass\") - [`FunctionNode.bl_rna_get_subclass_py`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass_py \"bpy.types.FunctionNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Outputs in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "R\n: The radial distance from the origin.\n\nPhi\n: The azimuthal angle (horizontal rotation) around the Z axis, measured in radians.\n\nTheta\n: The polar angle (vertical inclination) from the Z axis, measured in radians."}]} {"conversations": [{"role": "user", "content": "How do I use Export Options in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "The following options are available when exporting to USD:\n\n### General\n\nRoot Prim\n: If set, add a transform primitive with the given path to the stage as the parent of all exported data.\n\nInclude\n: Selection Only\n : When checked, only selected objects are exported.\n Instanced objects, for example collections that are instanced in the scene,\n are considered ‘selected’ when their instancer is selected.\n\n Animation\n : When checked, the entire scene frame range is exported.\n When unchecked, only the current scene frame is exported.\n\nBlender Data\n: Custom Properties\n : Exports [Custom Properties](../custom_properties.xhtml#files-data-blocks-custom-properties) as USD attributes.\n The *Namespace* property is used to determine the namespace that the attributes are written to.\n\n Namespace\n : If set, add the given namespace as a prefix to exported custom property names.\n This only applies to property names that do not already have a prefix\n (e.g., it would apply to name `bar` but not `foo:bar`) and does not apply to Blender\n object and data names which are always exported in the `userProperties:blender` namespace.\n\n By default, `userProperties` namespace is used.\n\n Blender Names\n : Author USD custom attributes containing the original Blender object and object data names.\n\nAllow Unicode\n: Preserves UTF-8 encoded characters when writing USD prim and property names\n (requires software utilizing USD 24.03 or greater when opening the resulting files).\n\nFile References\n: Relative Paths\n : Use relative paths to reference external files (i.e. textures, volumes) in the exported USD file,\n otherwise use absolute paths.\n\nConvert Orientation\n: Convert orientation axis to a different convention to match other applications.\n Blender uses Y Forward, Z Up (since the front view looks along the +Y direction).\n For example, its common for applications to use Y as the up axis, in that case -Z Forward, Y Up is needed.\n\n Forward / Up Axis\n : By mapping these to different axes you can convert rotations between applications default up and forward axes.\n\nUnits\n: Set the USD Stage `metersPerUnit` metadata to the chosen measurement.\n\n Meters Per Unit\n : Value to use for `metersPerUnit` if Custom Units are selected.\n\nXform Ops\n: The type of transform operators to use to transform prims.\n\n Translate, Rotate, Scale:\n : Export with translate, rotate, and scale `Xform` operators.\n\n Translate, Orient, Scale:\n : Export with translate, orient quaternion, and scale `Xform` operators.\n\n Matrix:\n : Export matrix operator.\n\nUse Settings for\n: Determines whether to use *Viewport* or *Render* visibility of objects, modifier settings, and other\n properties providing similar options, during export.\n\n### Object Types\n\nMeshes\n: Exports [Mesh Objects](../../modeling/meshes/index.xhtml)\n\nLights\n: Exports [Light Objects](../../render/lights/index.xhtml)\n The `UsdLuxShapingAPI` is used to support spot lights.\n\nWorld Dome Light\n: Convert the [world material](../../render/lights/world.xhtml) to a `UsdLuxDomeLight`.\n Currently works for simple materials, consisting of an environment texture connected to a background shader,\n with an optional vector multiply of the texture color.\n\nCameras\n: Exports [Camera Objects](../../render/cameras.xhtml)\n Only perspective cameras are exported.\n\nCurves\n: Exports [Curve Objects](../../modeling/curves/index.xhtml)\n\nPoint Clouds\n: Exports [Point Cloud Objects](../../modeling/point_cloud/index.xhtml)\n\nVolumes\n: Exports [Volume Objects](../../modeling/volumes/index.xhtml)\n\nHair\n: Exports parent hair strands are exported as a curve system.\n Hair strand colors are not exported.\n\n### Geometry\n\nUV Maps\n: When checked, includes UV coordinates for exported meshes.\n The name of the UV map in USD is the same as the name in Blender.\n\nRename UV Maps\n: Exports UV maps using the USD default name (`st`) as opposed to Blender’s default name (`UVMap`).\n\nNormals\n: When checked, includes normals for exported meshes. This includes custom loop normals.\n\nMerge parent Xform\n: Merge USD primitives with their Xform parent if possible. USD does not allow nested `UsdGeomGprims`,\n intermediary Xform prims will be defined to keep the USD file valid when encountering object\n hierarchies.\n\nTriangulate\n: Triangulates the mesh before writing. For more detail on the specific option see\n the [Triangulate modifier](../../modeling/modifiers/generate/triangulate.xhtml).\n\n### Rigging\n\nShape Keys\n: Export shape keys as USD blend shapes.\n\n Absolute shape keys are not supported.\n\nArmatures\n: Export [Armatures](../../animation/armatures/index.xhtml) and meshes with\n [Armature Modifiers](../../modeling/modifiers/deform/armature.xhtml) as USD skeletons and skinned meshes.\n\n Limitations:\n\n - Modifiers in addition to Armature modifiers will not be applied.\n - Bendy bones are not supported.\n\nOnly Deform Bones\n: Only export [deform bones](../../animation/armatures/bones/properties/deform.xhtml#bpy-types-bone-use-deform) and their parents.\n\n### Materials\n\nExports material information of the object.\nBy default the exporter approximates the [Principled BSDF](../../render/shader_nodes/shader/principled.xhtml)\nnode tree by converting it to USD’s Preview Surface format.\n\nWhen a mesh has multiple materials assigned, a geometry subset is created for each material.\nThe first material (if any) is always applied to the mesh itself as well\n(regardless of the existence of geometry subsets),\nbecause the Hydra viewport does not support materials on subsets.\nSee [USD issue #542](https://github.com/PixarAnimationStudios/USD/issues/542)\nfor more information.\n\nUSD Preview Surface Network\n: Approximates a [Principled BSDF](../../render/shader_nodes/shader/principled.xhtml)\n node tree by converting it to USD’s Preview Surface format.\n\nMaterialX Network\n: Generates material shading graphs using the [MaterialX](http://materialx.org/) standard.\n This standard is designed to support a high amount of interoperability among\n DCCs . In Blender, MaterialX supports most\n of the shader nodes and their functionality but has a few caveats (see below).\n\nExport Textures\n: Method for exporting textures.\n\n Keep:\n : Use original location of textures.\n\n Preserve:\n : Preserve file paths of textures from already imported USD files.\n Export remaining textures to a ‘textures’ folder next to the USD file.\n\n New Path:\n : Export textures to a ‘textures’ folder next to the USD file.\n\nOverwrite Textures\n: Allow overwriting existing texture files when exporting textures.\n\nUSDZ Texture Downsampling\n: Choose a maximum size for all exported textures.\n\n Keep:\n : Keep all current texture sizes.\n\n 256:\n : Resize to a maximum of 256 pixels.\n\n 512:\n : Resize to a maximum of 512 pixels.\n\n 1024:\n : Resize to a maximum of 1024 pixels.\n\n 2048:\n : Resize to a maximum of 2048 pixels.\n\n 4096:\n : Resize to a maximum of 4096 pixels.\n\n Custom:\n : Specify a custom size.\n\n USDZ Custom Downscale Size\n : The size in pixels of the *Custom* downsampling.\n\n### Experimental\n\nInstancing\n: As this is an experimental option. When unchecked,\n duplicated objects are exported as real objects, so a particle system with\n 100 particles that is displayed with 100 meshes will have 100 individual meshes\n in the exported file. When checked, duplicated objects are exported as\n a reference to the original object. If the original object is not part of the export,\n the first duplicate is exported as real object and used as reference."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") | - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`LineStyleModifier.bl_rna_get_subclass`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass \"bpy.types.LineStyleModifier.bl_rna_get_subclass\") - [`LineStyleModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass_py \"bpy.types.LineStyleModifier.bl_rna_get_subclass_py\") - [`LineStyleAlphaModifier.bl_rna_get_subclass`](bpy.types.LineStyleAlphaModifier.html#bpy.types.LineStyleAlphaModifier.bl_rna_get_subclass \"bpy.types.LineStyleAlphaModifier.bl_rna_get_subclass\") - [`LineStyleAlphaModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleAlphaModifier.html#bpy.types.LineStyleAlphaModifier.bl_rna_get_subclass_py \"bpy.types.LineStyleAlphaModifier.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "What is Options and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "### Transform\n\nCorrect Face Attributes\n: Adjust geometry attributes like [UVs](../uv/index.xhtml)\n and [Color Attributes](../../../sculpt_paint/vertex_paint/index.xhtml) while transforming.\n\nKeep Connected\n: Merge attributes connected to the same vertex while using *Correct Face Attributes*.\n\n#### Mirror\n\nThe *Mirror* options enable symmetric transformations\nof mesh elements (vertices, edges, or faces) along the selected axis.\nWhen an element is transformed, its exact mirrored counterpart (in local space),\nif present, is transformed correspondingly to maintain symmetry.\n\nFor the *Mirror* tool to function correctly, mirrored vertices must be precisely aligned with their counterparts.\nIf vertices are not accurately positioned at their mirror locations,\nthe *Mirror Axis* will not recognize them as mirrored.\nFor meshes with visual symmetry but differing topology,\nenabling [Topology Mirror](#bpy-types-mesh-use-mirror-topology) can address this limitation.\n\n#### Topology Mirror\n\n*Topology Mirror* determines mirrored vertices by analyzing their relationships with other vertices in the mesh,\nrather than relying solely on vertex positions.\nBy evaluating the overall topology, this feature allows non-symmetrical vertices to be treated as mirrored.\n\n*Topology Mirror* requires at least one *Mirror Axis* to be enabled.\n\nExample\n\nThis example demonstrates how to use *Topology Mirror* effectively:\n\n1. Open a new Blender scene. Delete the default cube and add a Monkey object in the 3D Viewport.\n2. Press `Tab` to switch to *Edit Mode*.\n3. Disable all *Mirror* axes and move one of the Monkey object’s vertices slightly.\n4. Enable the *X Axis Mirror* option but leave *Topology Mirror* disabled.\n Move the same vertex again. The *X Axis Mirror* will not affect the mirrored vertices, as they are not perfectly\n aligned.\n5. Enable *Topology Mirror* and move the same vertex once more.\n The *X Axis Mirror* will now mirror the other vertex, even though they are not perfectly positioned.\n\n#### Auto Merge\n\nWhen enabled, as soon as a vertex moves closer to another one\nthan the *Threshold* setting, they are automatically merged.\nThis option affects interactive operations only\n(tweaks made in the [Adjust Last Operation](../../../interface/undo_redo.xhtml#bpy-ops-screen-redo-last) panel are considered interactive too).\nIf the exact spot where a vertex is moved contains more than one vertex,\nthen the merge will be performed between the moved vertex and one of those.\n\nSplit Edges & Faces\n: Detects the intersection of each transformed edge, creating a new vertex in place\n and sectioning the edge and the face if any.\n\nThreshold\n: Defines the maximum distance between vertices that are merged.\n\n### UVs\n\nLive Unwrap\n: Automatically recalculates the UV unwrapping every time an edge has its seam property changed.\n Note, this is different than the [Live Unwrap](../uv/editing.xhtml#bpy-types-spaceuveditor-use-live-unwrap)\n option in the UV Editor."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Idoverridelibrarypropertyoperation in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "TextureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar IDOverrideLibraryPropertyOperation(bpy_struct) ¶ base class — bpy_struct class bpy.types. IDOverrideLibraryPropertyOperation ( bpy_struct ) ¶ Description of an override operation over an overridden property flag ¶ Status flags MANDATORY Mandatory – For templates, prevents the user from removing predefined operation (NOT USED). LOCKED Locked – Prevents the user from modifying that override operation (NOT USED). IDPOINTER_MATCH_REFERENCE Match Reference – The ID pointer overridden by this operation is expected to match the reference hierarchy. IDPOINTER_ITEM_USE_ID ID Item Use ID Pointer – RNA collections of IDs only, the reference to the item also uses the ID pointer itself, not only its name. Type : enum set in { 'MANDATORY' , 'LOCKED' , 'IDPOINTER_MATCH_REFERENCE' , 'IDPOINTER_ITEM_USE_ID' }, default set(), (readonly) operation ¶ What override operation is performed NOOP No-Op – Does nothing, prevents adding actual overrides (NOT USED). REPLACE Replace – Replace value of reference by overriding one. DIFF_ADD Differential – Stores and apply difference between reference and local value (NOT USED). DIFF_SUB Differential – Stores and apply difference between reference and local value (NOT USED). FACT_MULTIPLY Factor – Stores and apply multiplication factor between reference and local value (NOT USED). INSERT_AFTER Insert After – Insert a new item into collection after the one referenced in subitem_reference_name/_id or _index. INSERT_BEFORE Insert Before – Insert a new item into collection before the one referenced in subitem_reference_name/_id or _index (NOT USED). Type : enum in [ 'NOOP' , 'REPLACE' , 'DIFF_ADD' , 'DIFF_SUB' , 'FACT_MULTIPLY' , 'INSERT_AFTER' , 'INSERT_BEFORE' ], default 'REPLACE' , (readonly) subitem_local_id ¶ Collection of IDs only, used to disambiguate between potential IDs with same name from different libraries Type : ID , (readonly) subitem_local_index ¶ Used to handle changes into collection Type : int in [-1, inf], default -1, (readonly) subitem_local_name ¶ Used to handle changes into collection Type : string, default “”, (readonly, never None) subitem_reference_id ¶ Collection of IDs only, used to disambiguate between potential IDs with same name from different libraries Type : ID , (readonly) subitem_reference_index ¶ Used to handle changes into collection Type : int in [-1, inf], default -1, (readonly) subitem_reference_name ¶ Used to handle changes into collection Type : string, default “”, (readonly, never None) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ IDOverrideLibraryProperty.operations IDOverrideLibraryPropertyOperations.add IDOverrideLibraryPropertyOperations.remove Next IDOverrideLibraryPropertyOperations(bpy_struct) Previous IDOverrideLibraryProperty(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperation IDOverrideLibraryPropertyOperation.flag IDOverrideLibraryPropertyOperation.operation IDOverrideLibraryPropertyOperation.subitem_local_id IDOverrideLibraryPropertyOperation.subitem_local_index IDOverrideLibraryPropertyOperation.subitem_local_name IDOverrideLibraryPropertyOperation.subitem_reference_id IDOverrideLibraryPropertyOperation.subitem_reference_index IDOverrideLibraryPropertyOperation.subitem_reference_name IDOverrideLibraryPropertyOperation.bl_rna_get_subclass() IDOverrideLibraryProp"}]} {"conversations": [{"role": "user", "content": "What is Thickness and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Printers have a limited *wall-thickness* where very thin areas cannot be printed,\nthis test uses ray casting and a distance range to the thickness of the geometry.\n\nMinimum/Maximum\n: Minimum/Maximum thickness to display.\n\nSamples\n: Number of samples to use to calculate the thickness.\n\n[image reference removed]\n\nThickness."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Notes in a Blender add-on or script – include code."}, {"role": "assistant", "content": "In some configurations of the node, especially for low values of *Randomness*,\nrendering artifacts may occur. This happens due to the same reasons described\nin the [Notes section](white_noise.xhtml#shader-white-noise-notes) in the White Noise Texture page\nand can be fixed in a similar manner as described there."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Nodetreeinterfacesocketbool, preserving all code examples."}, {"role": "assistant", "content": "cks(bpy_struct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) 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ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode)"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Boolproperty and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "t) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNode"}]} {"conversations": [{"role": "user", "content": "Explain GpPaint(Paint) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# GpPaint(Paint)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Paint`](bpy.types.Paint.html#bpy.types.Paint \"bpy.types.Paint\")\n\n*class* bpy.types.GpPaint(*Paint*)\n: color_mode\n : Paint Mode\n\n - `MATERIAL`\n Material – Paint using the active material base color.\n - `VERTEXCOLOR`\n Color Attribute – Paint the material with a color attribute.\n\n Type:\n : enum in [`'MATERIAL'`, `'VERTEXCOLOR'`], default `'MATERIAL'`\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Line Set in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Line Set\n\nA line set selects, among the lines (edges) detected by Freestyle,\nwhich ones will be rendered using its attached\n[line style](line_style/index.html), through various methods.\n\n[image reference removed]\n\nFreestyle Line Set panel.\n\nSelect By\n: Image Border\n : Causes Freestyle to only take geometry within the image border into consideration for line calculation.\n This reduces render times but increases continuity problems when geometry is moved out of and\n into camera view."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with GeometryNodeFlipFaces(GeometryNode) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# GeometryNodeFlipFaces(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeFlipFaces(*GeometryNode*)\n: Reverse the order of the vertices and edges of selected faces, flipping their normal direction\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Geometryattributeconstraint, preserving all code examples."}, {"role": "assistant", "content": "urveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struc"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Cacheobjectpath in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) Textur"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Primitives: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "[image reference removed]\n\nEmpty Display Types.\n\n### Plain Axes\n\nDisplays as six lines, initially with one pointing in each of the +X, -X, +Y, -Y, +Z, and -Z axis directions.\n\n### Arrows\n\nDisplays as arrows, initially pointing in the positive X, Y, and Z axis directions, each with a label.\n\n### Single Arrow\n\nDisplays as a single arrow, initially pointing in the +Z axis direction.\n\n### Circle\n\nDisplays as a circle initially in the XZ plane.\n\n### Cube\n\nDisplays as a cube, initially aligned to the XYZ axes.\n\n### Sphere\n\nDisplays as an implied sphere defined by three circles.\nInitially, the circles are aligned, one each, to the X, Y, and Z axes.\n\n### Cone\n\nDisplays as a cone, initially pointing in the +Y axis direction.\n\n### Image\n\nEmpties can display images. This can be used to create reference images,\nincluding blueprints or character sheets to model from.\nThe image is displayed regardless of the 3D display mode.\n\nEmpty Displays settings can be accessed from Properties ‣ Object Data ‣ Empty panel.\n\nOffset X, Y\n: Offset the image origin\n (where 1.0 represents the width/height of the image).\n\n X=0.5, Y=0.5:\n : Object origin at image center.\n\n X=0.0, Y=0.0:\n : Object origin at image bottom, left.\n\n X=1.0, Y=1.0:\n : Object origin at image top, right.\n\nDepth\n: Default:\n : Use normal depth behavior.\n\n Front:\n : Always display on top of other objects.\n\n Back:\n : Always display behind of other objects.\n\nSide\n: Both:\n : Display both the front and back of the empty.\n\n Front:\n : Only display the front of the image.\n\n Back:\n : Only display the back of the image.\n\nShow in\n: Orthographic\n : Show in orthographic view.\n\n Perspective\n : Show in perspective view.\n\n Only Axis Aligned\n : Only displays the image contents when the view is aligned with the object’s local axis.\n\nOpacity\n: Blends the image with the background. The value slider adjusts the opacity of the image,\n changing how much of the image is blended with the background."}]} {"conversations": [{"role": "user", "content": "How do I use Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Axis\n: Local axis of the object that is to be rotated towards the vector input.\n\nPivot\n: The local axis to rotate around.\n\n Auto:\n : The best rotation angle is computed automatically.\n This minimizes the angle of rotation.\n\n X, Y, Z:\n : Rotate around a specific local axis."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with GeometryNodeMeshToCurve(GeometryNode) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# GeometryNodeMeshToCurve(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeMeshToCurve(*GeometryNode*)\n: Generate a curve from a mesh\n\n mode\n : - `EDGES`\n Edges – Convert mesh edges to curve segments. Attributes are propagated to curve points..\n - `FACES`\n Faces – Convert each mesh face to a cyclic curve. Face attributes are propagated to curves..\n\n Type:\n : enum in [`'EDGES'`, `'FACES'`], default `'EDGES'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Functions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Convert to Mesh Plane in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Converts the selected [image empty](../../../modeling/empties.xhtml#bpy-types-object-empty-image) to a textured mesh plane.\n\nFor a description of the options see [Mesh Plane](../../../modeling/meshes/import_images_as_planes.xhtml)."}]} {"conversations": [{"role": "user", "content": "Explain Attribute Data Types in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "The type of an attribute is the kind of data stored at each element.\n\nFloat:\n: Single floating-point value, commonly used for weights or intensity values.\n\nBoolean:\n: True or false value for binary conditions.\n\nInteger:\n: 32-bit integer, used for indices or discrete values.\n\nVector:\n: 3D vector with floating-point values, often representing directions or positions.\n\nColor:\n: RGBA color with 32-bit floating-point values, stored in linear [Color Space](../../glossary/index.xhtml#term-Color-Space)\n Suitable for high dynamic range and wide-gamut colors.\n\nByte Color:\n: RGBA color with 8-bit positive integer values, useful for compact color storage.\n These are always stored in the sRGB [Color Space](../../glossary/index.xhtml#term-Color-Space).\n For wide gamut or linear workflows, use the *Color* type instead.\n\nString:\n: Text string for storing names or labels.\n\n2D Vector:\n: 2D vector with floating-point values, often used for UV coordinates.\n\n8-Bit Integer:\n: Small integer with a range from -128 to 127.\n\n2D 16-Bit Integer Vector:\n: Signed 16-bit 2D vector for compact storage of integer pairs.\n\n2D Integer Vector:\n: Signed 32-bit 2D vector.\n\nQuaternion:\n: Floating-point [Quaternion](../../glossary/index.xhtml#term-Quaternion) rotation used in 3D transformations.\n\n4x4 Matrix:\n: Floating-point matrix used for transformations or storing spatial relationships.\n\nThe above list is in the order of least to most “complex” (An integer can contain more data than a\nboolean, so it is more complicated). When joining separate geometries together, the more complex data\ntype is preferred when there are matching names. This is particularly important when joining geometry\nwith named attributes with the [Join Geometry Node](geometry/join_geometry.xhtml).\n\nTo store 2D Vectors (UV maps) and Byte Colors the\n[Store Named Attribute Node](attribute/store_named_attribute.xhtml) must be\nused because there are no sockets for those types.\n\n### Data Conversion\n\nThrough the use of Geometry Nodes, data can be converted between types.\n\nValid conversions:\n\n- Between color and vector – mapping between color channels and vector components.\n- Between color and float – the color data is converted to its grayscale equivalent.\n- Between float and integer – integers simply become floats, floats are truncated.\n- Between float and vector – when a float becomes a vector the value is used for each component.\n When a vector becomes a float the average of the components is taken.\n- Between float and boolean – values greater than 0 are true, true maps to 1, and false maps to 0."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with References in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy.context.lightprobe`](bpy.context.html#bpy.context.lightprobe \"bpy.context.lightprobe\") - [`BlendData.lightprobes`](bpy.types.BlendData.html#bpy.types.BlendData.lightprobes \"bpy.types.BlendData.lightprobes\") | - [`BlendDataProbes.new`](bpy.types.BlendDataProbes.html#bpy.types.BlendDataProbes.new \"bpy.types.BlendDataProbes.new\") - [`BlendDataProbes.remove`](bpy.types.BlendDataProbes.html#bpy.types.BlendDataProbes.remove \"bpy.types.BlendDataProbes.remove\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Sound: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "This panel contains the sound settings for live playback\nwithin Blender and are only available with a device other than *None*.\nTo control these settings for exporting sound\nsee the [Encoding Panel](../../render/output/properties/output.html#render-output-video-encoding-panel)\nand [Audio Panel](../../scene_layout/scene/properties.html#data-scenes-audio).\n\nAudio Device\n: Sets the audio engine to use to process and output audio.\n\n None:\n : No audio playback support (audio strips can still be loaded and rendered normally).\n\n CoreAudio:\n : On macOS, CoreAudio is the native audio API.\n This is the default setting for macOS users and should be preferred.\n\n PulseAudio:\n : PulseAudio is the most commonly used sound server on modern Linux distributions.\n If PulseAudio is available, this should be the preferred setting on Linux.\n\n WASAPI:\n : On Windows, WASAPI is the native audio API introduced with Windows Vista.\n This is the default setting for Windows users and should be preferred.\n\n Jack:\n : High quality professional audio engine that needs a properly configured server running on your system.\n Supports accurate synchronization with other professional audio applications using Jack.\n\n OpenAL:\n : Available on all platforms in case the native engines do not work.\n The played back 3D audio might sound different than when rendered.\n\n SDL:\n : Uses Simple Direct Media Layer API from [libsdl.org](https://www.libsdl.org)\n which supports all platforms. Might be of lower quality and thus should only be used as backup.\n\nChannels\n: The number of audio source “locations” to output.\n\n Mono:\n : Output a single audio channel.\n\n Stereo:\n : Output two audio channels; typically a left and right channel.\n\n 4 Channels:\n : Output a four audio channels.\n\n 5.1 Surround:\n : Output a five audio channels with one LFE channel.\n\n 7.1 Surround:\n : Output a seven audio channels with one LFE channel.\n\nMixing Buffer\n: Sets the number of samples used by the audio mixing buffer.\n Higher buffer sizes can cause latency issues,\n but if you hear clicks or other problems, try to increase the size.\n\nSample Rate\n: Sets the audio [sampling rate](https://en.wikipedia.org/wiki/Sampling_(signal_processing)#Sampling_rate).\n\nSample Format\n: Sets the audio sample format."}]} {"conversations": [{"role": "user", "content": "How do I use Grease Pencil in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Manhattan\n: The minimum number of pixels the mouse should have moved either\n horizontally or vertically before the movement is recorded.\n Decreasing this should work better for curvy lines.\n\nEuclidean\n: The minimum distance that mouse has to travel before movement is recorded."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Modifier.bl_rna_get_subclass`](bpy.types.Modifier.html#bpy.types.Modifier.bl_rna_get_subclass \"bpy.types.Modifier.bl_rna_get_subclass\") - [`Modifier.bl_rna_get_subclass_py`](bpy.types.Modifier.html#bpy.types.Modifier.bl_rna_get_subclass_py \"bpy.types.Modifier.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Select by Face Strength: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Another way to affect normals is to set a *Face Strength* on the faces of the model.\nThe Face Strength can be either *Weak*, *Medium*, or *Strong*.\nThe idea is that the [Weighted Normal Modifier](../../../modifiers/normals/weighted_normal.xhtml) can\nbe set to pay attention to the Face Strength as follows:\nWhen combining the normals that meet at a vertex, only the faces\nwith the strongest Face Strength will contribute to the final value.\n\nFor example, if three faces meet at a vertex and have the face weights weak, medium, and strong,\nthen only the normal associated with the strong face will be used to set the final result.\n\nUse the submenu to pick one of *Weak*, *Medium*, or *Strong*.\nThen this tool selects those faces that have the chosen face strength."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Geometrynodemeshboolean in a Blender add-on or script – include code."}, {"role": "assistant", "content": "GeometryNodeMeshBoolean(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes 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ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) 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GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCur"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Describe Clip Display from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Clip Display\n\nThis pop-over contains various display settings for both Tracking mode and Mask mode.\n\nR, G, B\n: Controls the color channels used for the frame preview. The tracking algorithm works with grayscale images,\n and with these options, you can check which combination of enabled and disabled channels will yield\n the best contrast and the least noise.\n\n Note that this only affects the preview. To select which channels to use for the actual tracking,\n use the [Track tab in the Toolbar](../../../movie_clip/tracking/clip/toolbar/track.xhtml) to set a default\n for newly created markers, or the [Track tab in the Sidebar](../../../movie_clip/tracking/clip/sidebar/track/track.xhtml)\n to configure existing markers.\n\nGrayscale Preview (B/W)\n: Shows the whole frame as a grayscale image.\n\nMute Footage `M`\n: Hides the movie clip and displays a black image instead.\n This helps to find markers that are tracked inaccurately or not at all.\n\nRender Undistorted\n: Applies the [Lens settings](../../../movie_clip/tracking/clip/sidebar/track/camera.xhtml#motion-tracking-camera-lens) to the\n video preview to undo lens distortion. Does not change the footage itself.\n\nShow Stable\n: Applies the [2D stabilization](../../../movie_clip/tracking/clip/sidebar/stabilization/introduction.xhtml)\n settings to the video preview. Does not change the footage itself.\n\nGrid\n: Displays a grid which is originally orthographic, but is distorted by the Lens settings.\n This can be used for manual calibration: the distorted grid lines should match lines\n in the footage that are meant to be straight.\n\nCalibration\n: Applies the Lens settings to annotation strokes.\n Like the Grid, this option also helps to perform manual calibration.\n\nDisplay Aspect Ratio\n: Changes the aspect ratio for displaying only. It does not affect the tracking or solving process."}]} {"conversations": [{"role": "user", "content": "Describe P from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": " - [pivot_x (bpy.types.LineStyleGeometryModifier_2DTransform attribute)](bpy.types.LineStyleGeometryModifier_2DTransform.html#bpy.types.LineStyleGeometryModifier_2DTransform.pivot_x) - [pivot_y (bpy.types.LineStyleGeometryModifier_2DTransform attribute)](bpy.types.LineStyleGeometryModifier_2DTransform.html#bpy.types.LineStyleGeometryModifier_2DTransform.pivot_y) - [PivotConstraint (class in bpy.types)](bpy.types.PivotConstraint.html#bpy.types.PivotConstraint) - [pixel_aspect (bpy.types.MovieTrackingCamera attribute)](bpy.types.MovieTrackingCamera.html#bpy.types.MovieTrackingCamera.pixel_aspect) - [pixel_aspect_x (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.pixel_aspect_x) - [pixel_aspect_y (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.pixel_aspect_y) - [pixel_round_mode (bpy.types.SpaceUVEditor attribute)](bpy.types.SpaceUVEditor.html#bpy.types.SpaceUVEditor.pixel_round_mode) - [pixel_size (bpy.types.MaterialGPencilStyle attribute)](bpy.types.MaterialGPencilStyle.html#bpy.types.MaterialGPencilStyle.pixel_size) - [pixels (bpy.types.Image attribute)](bpy.types.Image.html#bpy.types.Image.pixels) - [planar_faces() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.planar_faces) - [plane_axis (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.plane_axis) - [plane_axis_auto (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.plane_axis_auto) - [plane_depth (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.plane_depth) - [(bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.plane_depth) - [plane_height (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.plane_height) - [plane_inversion_mode (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.plane_inversion_mode) - [plane_offset (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.plane_offset) - [plane_orientation (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.plane_orientation) - [plane_track_name (bpy.types.CompositorNodePlaneTrackDeform attribute)](bpy.types.CompositorNodePlaneTrackDeform.html#bpy.types.CompositorNodePlaneTrackDeform.plane_track_name) - [plane_trim (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.plane_trim) - [planes (imbuf.types.imbuf.types.ImBuf attribute)](imbuf.types.html#imbuf.types.imbuf.types.ImBuf.planes) - [plastic (bpy.types.SoftBodySettings attribute)](bpy.types.SoftBodySettings.html#bpy.types.SoftBodySettings.plastic) - [plasticity (bpy.types.SPHFluidSettings attribute)](bpy.types.SPHFluidSettings.html#bpy.types.SPHFluidSettings.plasticity) - [play() (aud.aud.Device method)](aud.html#aud.aud.Device.play) - [(aud.aud.PlaybackManager method)](aud.html#aud.aud.PlaybackManager.play) - [play_mode (bpy.types.MeshCacheModifier attribute)](bpy.types.MeshCacheModifier.html#bpy.types.MeshCacheModifier.play_mode) - [play_rendered_anim() (in module bpy.ops.render)](bpy.ops.render.html#bpy.ops.render.play_rendered_anim) - [playback_fps_samples (bpy.types.PreferencesView attribute)](bpy.types.PreferencesView.html#bpy.types.PreferencesView.playback_fps_samples) - [playhead (bpy.types.ThemeCommonAnim attribute)](bpy.types.ThemeCommonAnim.html#bpy.types.ThemeCommonAnim.playhead) - [playhead_snap_distance (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.playhead_snap_distance) - [ply_export() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.ply_export) - [ply_import() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.ply_import) - [Point (class in bpy.types)](bpy.types.Point.html#bpy.types.Point) - [point (freestyle.types.freestyle.types.StrokeVertex attribute)](freestyle.types.html#freestyle.types.freestyle.types.StrokeVertex.point) - [Point.index (in module bpy.types)](bpy.types.Point.html#bpy.types.Point.index) - [point_2d (freestyle.types.freestyle.types.Interface0D attribute)](freestyle.types.html#freestyle.types.freestyle.types.Interface0D.point_2d) - [(freestyle.types.freestyle.types.SVertex attribute)](freestyle.types.html#freestyle.types.freestyle.types.SVertex.point_2d) - [point_3d (freestyle.types.freestyle.types.Interface0D attribute)](freestyle.types.html#freestyle.types.freestyle.types.Interface0D.point_3d) - [(freestyle.types.freestyle.types.SVertex attribute)](freestyle.types.html#freestyle.types.freestyle.types.SVertex.point_3d) - [point_density (bpy.types.GreasePencilLengthModifier attribute)](bpy.types.GreasePencilLengthModifier.html#bpy.types.GreasePencilLengthModifier.point_density) - [point_normals() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.point_normals) - [point_size_set() (in module gpu.state)](gpu.state.html#gpu.state.point_size_set) - [PointCache (class in bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache) - [PointCache.info (in module bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache.info) - [PointCache.is_baked (in module bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache.is_baked) - [PointCache.is_baking (in module bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache.is_baking) - [PointCache.is_frame_skip (in module bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache.is_frame_skip) - [PointCache.is_outdated (in module bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache.is_outdated) - [PointCache.point_caches (in module bpy.types)](bpy.types.PointCache.html#bpy.types.PointCache.point_caches) - [PointCacheItem (class in bpy.types)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem) - [PointCacheItem.info (in module bpy.types)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.info) - [PointCacheItem.is_baked (in module bpy.types)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.is_baked) - [PointCacheItem.is_baking (in module bpy.types)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.is_baking) - [PointCacheItem.is_frame_skip (in module bpy.types)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.is_frame_skip) - [PointCacheItem.is_outdated (in module bpy.types)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.is_outdated) - [PointCaches (class in bpy.types)](bpy.types.PointCaches.html#bpy.types.PointCaches) - [pointcloud (bpy.types.GeometrySet attribute)](bpy.types.GeometrySet.html#bpy.types.GeometrySet.pointcloud) - [PointCloud (class in bpy.types)](bpy.types.PointCloud.html#bpy.types.PointCloud) - [pointcloud (in module bpy.context)](bpy.context.html#bpy.context.pointcloud) - [PointCloud.animation_data (in module bpy.types)](bpy.types.PointCloud.html#bpy.types.PointCloud.animation_data) - [PointCloud.attributes (in module bpy.types)](bpy.types.PointCloud.html#bpy.types.PointCloud.attributes) - [PointCloud.color_attributes (in module bpy.types)](bpy.types.PointCloud.html#bpy.types.PointCloud.color_attributes) | - [PointCloud.materials (in module bpy.types)](bpy.types.PointCloud.html#bpy.types.PointCloud.materials) - [PointCloud.points (in module bpy.types)](bpy.types.PointCloud.html#bpy.types.PointCloud.points) - [pointcloud_random_add() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.pointcloud_random_add) - [POINTCLOUD_UL_attributes (class in bpy.types)](bpy.types.POINTCLOUD_UL_attributes.html#bpy.types.POINTCLOUD_UL_attributes) - [PointerProperty (class in bpy.types)](bpy.types.PointerProperty.html#bpy.types.PointerProperty) - [PointerProperty() (in module bpy.props)](bpy.props.html#bpy.props.PointerProperty) - [PointerProperty.fixed_type (in module bpy.types)](bpy.types.PointerProperty.html#bpy.types.PointerProperty.fixed_type) - [PointLight (class in bpy.types)](bpy.types.PointLight.html#bpy.types.PointLight) - [pointmerge() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.pointmerge) - [pointmerge_facedata() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.pointmerge_facedata) - [points (bpy.types.ThemeFontStyle attribute)](bpy.types.ThemeFontStyle.html#bpy.types.ThemeFontStyle.points) - [points_begin() (freestyle.types.freestyle.types.Interface1D method)](freestyle.types.html#freestyle.types.freestyle.types.Interface1D.points_begin) - [points_end() (freestyle.types.freestyle.types.Interface1D method)](freestyle.types.html#freestyle.types.freestyle.types.Interface1D.points_end) - [points_in_planes() (in module mathutils.geometry)](mathutils.geometry.html#mathutils.geometry.points_in_planes) - [points_per_curve (bpy.types.BrushCurvesSculptSettings attribute)](bpy.types.BrushCurvesSculptSettings.html#bpy.types.BrushCurvesSculptSettings.points_per_curve) - [points_u (bpy.types.Lattice attribute)](bpy.types.Lattice.html#bpy.types.Lattice.points_u) - [points_v (bpy.types.Lattice attribute)](bpy.types.Lattice.html#bpy.types.Lattice.points_v) - [points_w (bpy.types.Lattice attribute)](bpy.types.Lattice.html#bpy.types.Lattice.points_w) - [poke() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.poke) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.poke) - [pole_angle (bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.pole_angle) - [pole_merge_angle_from (bpy.types.CameraStereoData attribute)](bpy.types.CameraStereoData.html#bpy.types.CameraStereoData.pole_merge_angle_from) - [pole_merge_angle_to (bpy.types.CameraStereoData attribute)](bpy.types.CameraStereoData.html#bpy.types.CameraStereoData.pole_merge_angle_to) - [pole_subtarget (bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.pole_subtarget) - [pole_target (bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.pole_target) - [poll() (bpy.types.AssetShelf class method)](bpy.types.AssetShelf.html#bpy.types.AssetShelf.poll) - [(bpy.types.GizmoGroup class method)](bpy.types.GizmoGroup.html#bpy.types.GizmoGroup.poll) - [(bpy.types.KeyingSetInfo method)](bpy.types.KeyingSetInfo.html#bpy.types.KeyingSetInfo.poll) - [(bpy.types.Macro class method)](bpy.types.Macro.html#bpy.types.Macro.poll) - [(bpy.types.Menu class method)](bpy.types.Menu.html#bpy.types.Menu.poll) - [(bpy.types.Node class method)](bpy.types.Node.html#bpy.types.Node.poll) - [(bpy.types.NodeInternal class method)](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll) - [(bpy.types.NodeTree class method)](bpy.types.NodeTree.html#bpy.types.NodeTree.poll) - [(bpy.types.Operator class method)](bpy.types.Operator.html#bpy.types.Operator.poll) - [(bpy.types.Panel class method)](bpy.types.Panel.html#bpy.types.Panel.poll) - [poll_drop() (bpy.types.FileHandler class method)](bpy.types.FileHandler.html#bpy.types.FileHandler.poll_drop) - [poll_file_object_drop() (in module bpy_extras.io_utils)](bpy_extras.io_utils.html#bpy_extras.io_utils.poll_file_object_drop) - [poll_instance() (bpy.types.Node method)](bpy.types.Node.html#bpy.types.Node.poll_instance) - [(bpy.types.NodeInternal method)](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance) - [poll_message_set() (bpy.types.Operator class method)](bpy.types.Operator.html#bpy.types.Operator.poll_message_set) - [poly_3d_calc() (in module mathutils.interpolate)](mathutils.interpolate.html#mathutils.interpolate.poly_3d_calc) - [poly_mapping (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.poly_mapping) - [poly_order (bpy.types.FModifierGenerator attribute)](bpy.types.FModifierGenerator.html#bpy.types.FModifierGenerator.poly_order) - [polybuild_delete_at_cursor() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_delete_at_cursor) - [polybuild_dissolve_at_cursor() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_dissolve_at_cursor) - [polybuild_extrude_at_cursor_move() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_extrude_at_cursor_move) - [polybuild_face_at_cursor() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_face_at_cursor) - [polybuild_face_at_cursor_move() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_face_at_cursor_move) - [polybuild_split_at_cursor() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_split_at_cursor) - [polybuild_split_at_cursor_move() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_split_at_cursor_move) - [polybuild_transform_at_cursor() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_transform_at_cursor) - [polybuild_transform_at_cursor_move() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.polybuild_transform_at_cursor_move) - [pop() (bpy.types.bpy_struct method)](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop) - [(bpy.types.IDMaterials method)](bpy.types.IDMaterials.html#bpy.types.IDMaterials.pop) - [(bpy.types.SpaceNodeEditorPath method)](bpy.types.SpaceNodeEditorPath.html#bpy.types.SpaceNodeEditorPath.pop) - [(bpy.types.StripElements method)](bpy.types.StripElements.html#bpy.types.StripElements.pop) - [(idprop.types.idprop.types.IDPropertyGroup method)](idprop.types.html#idprop.types.idprop.types.IDPropertyGroup.pop) - [(in module gpu.matrix)](gpu.matrix.html#gpu.matrix.pop) - [pop_projection() (in module gpu.matrix)](gpu.matrix.html#gpu.matrix.pop_projection) - [popmenu_begin__internal() (bpy.types.WindowManager class method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popmenu_begin__internal) - [popmenu_end__internal() (bpy.types.WindowManager class method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popmenu_end__internal) - [popover() (bpy.types.UILayout method)](bpy.types.UILayout.html#bpy.types.UILayout.popover) - [(bpy.types.WindowManager method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popover) - [popover_begin__internal() (bpy.types.WindowManager class method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popover_begin__internal) - [popover_end__internal() (bpy.types.WindowManager class method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popover_end__internal) - [popover_group() (bpy.types.UILayout method)](bpy.types.UILayout.html#bpy.types.UILayout.popover_group) - [popup_menu() (bpy.types.WindowManager method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popup_menu) - [popup_menu_pie() (bpy.types.WindowManager method)](bpy.types.WindowManager.html#bpy.types.WindowManager.popup_menu_pie) - [portable (in module bpy.app)](bpy.app.html#bpy.app.portable) - [Pose (class in bpy.types)](bpy.types.Pose.html#bpy.types.Pose) - [Pose.animation_visualization (in module bpy.types)](bpy.types.Pose.html#bpy.types.Pose.animation_visualization) - [Pose.bones (in module bpy.types)](bpy.types.Pose.html#bpy.types.Pose.bones) - [Pose.ik_param (in module bpy.types)](bpy.types.Pose.html#bpy.types.Pose.ik_param) - [pose_asset_select_bones() (in module bpy.ops.poselib)](bpy.ops.poselib.html#bpy.ops.poselib.pose_asset_select_bones) - [pose_bone (in module bpy.context)](bpy.context.html#bpy.context.pose_bone) - [pose_deform_type (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.pose_deform_type) - [pose_ik_segments (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.pose_ik_segments) - [pose_is_controller_aim (bpy.types.XrActionMapItem attribute)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.pose_is_controller_aim) - [pose_is_controller_grip (bpy.types.XrActionMapItem attribute)](bpy.types.XrActionMapItem.html#bpy.types.XrActionMapItem.pose_is_controller_grip) - [pose_location (bpy.types.XrActionMapBinding attribute)](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding.pose_location) - [pose_object (in module bpy.context)](bpy.context.html#bpy.context.pose_object) - [pose_offset (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.pose_offset) - [pose_origin_type (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.pose_origin_type) - [pose_position (bpy.types.Armature attribute)](bpy.types.Armature.html#bpy.types.Armature.pose_position) - [pose_rotation (bpy.types.XrActionMapBinding attribute)](bpy.types.XrActionMapBinding.html#bpy.types.XrActionMapBinding.pose_rotation) - [pose_smooth_iterations (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.pose_smooth_iterations) - [POSE_UL_selection_set (class in bpy.types)](bpy.types.POSE_UL_selection_set.html#bpy.types.POSE_UL_selection_set) - [PoseBone (class in bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone) - [PoseBone.basename (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.basename) - [PoseBone.bbone_custom_handle_end (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.bbone_custom_handle_end) - [PoseBone.bbone_custom_handle_start (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.bbone_custom_handle_start) - [PoseBone.bone (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.bone) - [PoseBone.center (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.center) - [PoseBone.child (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.child) - [PoseBone.children (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.children) - [PoseBone.children_recursive (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.children_recursive) - [PoseBone.children_recursive_basename (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.children_recursive_basename) - [PoseBone.color (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.color) - [PoseBone.constraints (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.constraints) - [PoseBone.head (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.head) - [PoseBone.is_in_ik_chain (in module bpy.types)](bpy.types.PoseBone.html#bpy.types.PoseBone.is_in_ik_chain) - [PoseBone.length (in module bpy.types)](bpy"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Nodetreeinterfacesocketvectordirection in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "metryNode) GeometryNodeCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_str"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Scale in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| ../../../../_images/scene-layout_object_properties_instancing_faces_scale-enabled.png Scale enabled. | ../../../../_images/scene-layout_object_properties_instancing_faces_scale-changed.png Top face of cube scaled down. |\n\nBy enabling *Scale* for the parent object,\nthe scale of the child objects will be adapted to the size of each face in the parent object.\n\nThus, by rescaling the face of the parent object,\nthe size of the instanced object will change accordingly."}]} {"conversations": [{"role": "user", "content": "How do I use Distance from Camera in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Distance from Camera\n\nThe *Distance from Camera* modifier alters the base property with a new one\nfrom a given range using the distance to the active *camera*.\n\nRange Min, Max\n: The limits of the mapping from “distance to camera” to “property in mapping”.\n If the current point of the stroke is at *Range Min* or less from the active camera or the object,\n it will take the start value. And conversely,\n if it is at *Range Max* or more from the camera/object, it will take the end value.\n These values are in the current scene’s units, not in pixels!\n\nFill Range by Selection\n: Set the min/max range values from the distances between the current selected mesh vertices and\n the camera or the target."}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") | - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeSocket.bl_system_properties_get`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_system_properties_get \"bpy.types.NodeSocket.bl_system_properties_get\") - [`NodeSocket.draw`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw \"bpy.types.NodeSocket.draw\") - [`NodeSocket.draw_color`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color \"bpy.types.NodeSocket.draw_color\") - [`NodeSocket.draw_color_simple`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color_simple \"bpy.types.NodeSocket.draw_color_simple\") - [`NodeSocket.bl_rna_get_subclass`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass \"bpy.types.NodeSocket.bl_rna_get_subclass\") - [`NodeSocket.bl_rna_get_subclass_py`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass_py \"bpy.types.NodeSocket.bl_rna_get_subclass_py\") - [`NodeSocketStandard.draw`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw \"bpy.types.NodeSocketStandard.draw\") - [`NodeSocketStandard.draw_color`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw_color \"bpy.types.NodeSocketStandard.draw_color\") - [`NodeSocketStandard.draw_color_simple`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw_color_simple \"bpy.types.NodeSocketStandard.draw_color_simple\") - [`NodeSocketStandard.bl_rna_get_subclass`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.bl_rna_get_subclass \"bpy.types.NodeSocketStandard.bl_rna_get_subclass\") - [`NodeSocketStandard.bl_rna_get_subclass_py`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.bl_rna_get_subclass_py \"bpy.types.NodeSocketStandard.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain FunctionNodeInvertMatrix(FunctionNode) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# FunctionNodeInvertMatrix(FunctionNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`FunctionNode`](bpy.types.FunctionNode.html#bpy.types.FunctionNode \"bpy.types.FunctionNode\")\n\n*class* bpy.types.FunctionNodeInvertMatrix(*FunctionNode*)\n: Compute the inverse of the given matrix, if one exists\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Options and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Scale\n: Distance factor multiplied by the curve’s radius attribute to define the resulting tube radius.\n\n### Profile\n\nProfile Mode\n: Method used to define the profile shape of the tube.\n\n Round:\n : Uses a circular profile to define the tube cross-section.\n\n Custom:\n : Uses a custom object or geometry as the profile shape.\n\nResolution Round\n: The number of points around the circular profile.\n Also defines the resolution of the *Round* cap type.\n\nProfile Input Custom\n: Defines how the custom profile is provided.\n\n Object:\n : Uses a single object as the custom profile.\n\n Geometry:\n : Uses input geometry directly as the profile.\n\nObject / Geometry Custom\n: The specific object or geometry to use as the profile when *Custom* mode is active.\n\nShade Smooth\n: Enables smooth shading for the generated mesh.\n\n### Resample\n\nResamples the input curve before generating the mesh.\nThis helps achieve evenly distributed geometry and consistent resolution along the tube.\n\nResample Mode\n: Determines how the curve is resampled.\n\n Evaluated:\n : Uses the existing evaluated curve points.\n\n Auto:\n : Automatically determines an appropriate sample length based on curve details.\n\n Count:\n : Uses a fixed number of sample points.\n\n Length:\n : Uses a fixed distance between sample points.\n\nScale Auto\n: Scale factor applied to the automatically derived resample length when using *Auto* mode.\n\nCount Count\n: Number of sample points along the curve when using *Count* mode.\n\nLength Length\n: Distance between sample points when using *Length* mode.\n\n### Caps\n\nFills the open ends of the tube with cap geometry.\n\nCaps Type\n: Method used to fill the tube ends.\n\n Flat:\n : Uses a single n-gon to cap each end.\n\n Round:\n : Uses a half-circle shape for rounded caps.\n\n Custom:\n : Uses user-provided geometry or an object as the cap.\n\nSmooth Flat Round\n: Smooths the transition between the tube body and the caps instead of creating a sharp edge.\n\nCaps Input Custom\n: Defines how custom caps are provided.\n\n Object:\n : Uses a single object as the custom cap.\n\n Geometry:\n : Uses input geometry as the custom cap.\n\nStart / End Custom\n: Specifies the objects or geometry to use for the start and end caps when *Custom* mode is active.\n\n### UV Map\n\nName\n: The name of the UV map to create or modify on the output mesh.\n\nParameter U/V\n: Defines how the UVs are generated along the tube.\n\n Factor:\n : Uses a normalized 0-1 factor along the curve and profile.\n\n Length:\n : Maps UVs based on the real length of the curve and circumference.\n\n Index:\n : Uses the point indices along the curve and profile.\n\nConsider Curve Radius\n: When enabled, the UV generation takes into account variations in the curve’s radius."}]} {"conversations": [{"role": "user", "content": "What is CollectionProperty(Property) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# CollectionProperty(Property)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Property`](bpy.types.Property.html#bpy.types.Property \"bpy.types.Property\")\n\n*class* bpy.types.CollectionProperty(*Property*)\n: RNA collection property to define lists, arrays and mappings\n\n fixed_type\n : Fixed pointer type, empty if variable type\n\n Type:\n : [`Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\"), (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Separate Cylindrical Node in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Separate Cylindrical Node\n\n[image reference removed]\n\nThe *Separate Cylindrical* node converts a vector from Cartesian coordinates (X, Y, Z)\ninto cylindrical coordinates (R, Φ, Z) and outputs each component separately. It is the inverse of the\n[Combine Cylindrical](combine_cylindrical.xhtml) node.\n\nThis node is useful for analyzing geometry or generating procedural effects that depend on\nradial distance, angular position, or height – for example, creating spiral deformations,\ncylindrical gradients, or radial masks."}]} {"conversations": [{"role": "user", "content": "Describe Inputs from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Geometry\n: The input geometry containing the hair curves to be rotated.\n\nFactor\n: Controls the overall strength of the rotation.\n A value of 0.0 disables the effect, while 1.0 applies the full rotation angle.\n\nAxis\n: Defines the axis around which each curve is rotated.\n By default, the tangent direction at the root of each curve is used.\n\nAngle\n: Specifies the amount of rotation applied around the chosen axis, in radians.\n Positive values rotate in one direction, negative values in the opposite.\n\nRandom Offset\n: Adds a random offset to the rotation angle for each curve, introducing natural variation\n and avoiding a uniform appearance.\n\nLock Ends\n: When enabled, constrains the deformation to preserve the relative position between\n the root and tip of each curve.\n This helps maintain the overall direction and placement of the hair strands.\n\nSeed\n: Sets the random seed used for generating the random offsets.\n Changing this value produces different randomized rotation patterns while keeping the same parameters."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Shadernodenewgeometry, preserving all code examples."}, {"role": "assistant", "content": "ShaderNodeNewGeometry(ShaderNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveTo"}]} {"conversations": [{"role": "user", "content": "Describe Options from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "[image reference removed]\n\nHue/Saturation Modifier.\n\nMode\n: The color transformation will be applied on the stroke and/or the fill color.\n\n Stroke & Fill, Stroke, Fill\n\nHue\n: Specifies the hue rotation of the image. 360° are mapped to (0 to 1).\n The hue shifts of 0 (-180°) and 1 (+180°) have the same result.\n\nSaturation\n: A saturation of 0 removes hues from the image, resulting in a grayscale image.\n A shift greater than 1.0 increases saturation.\n\nValue\n: Value is the overall brightness of the image.\n De/Increasing values shift an image darker/lighter.\n\n### Influence\n\nSee [Influence Filters](../introduction.html#grease-pencil-modifier-influence-filters)."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Importing Alembic Files in a Blender add-on or script – include code."}, {"role": "assistant", "content": "When importing an Alembic file, [Mesh Sequence Cache modifiers](../../modeling/modifiers/modify/mesh_sequence_cache.xhtml)\nare automatically added to time-varying meshes. For time-varying object transforms\n(so animation of rotation, location, or scale)\nthe [Transform Cache Constraint](../../animation/constraints/transform/transform_cache.xhtml#bpy-types-transformcacheconstraint) is used.\n\n### General\n\nScale\n: Value by which to enlarge or shrink the objects with respect to the world’s origin\n\n### Options\n\nRelative Path\n: Select the file relative to the blend-file.\n\nSet Frame Range\n: If checked, update scene’s start and end frame to match those of the Alembic archive.\n\nIs Sequence\n: Set to true if the cache is split into separate files.\n\nValidate Meshes\n: Check the imported mesh for corrupt data and fix it if necessary.\n When disabled, erroneous data may cause crashes displaying or editing the meshes.\n This option will make the importing slower but is recommended, as data errors are not always obvious.\n\nAlways Add Cache Reader\n: Add cache modifiers and constraints to imported objects even if they are\n not animated so that they can be updated when reloading the Alembic archive."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Linestylegeometrymodifier Perlinnoise2D from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "struct) NlaTracks(bpy_struct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") | - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeSocket.bl_system_properties_get`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_system_properties_get \"bpy.types.NodeSocket.bl_system_properties_get\") - [`NodeSocket.draw`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw \"bpy.types.NodeSocket.draw\") - [`NodeSocket.draw_color`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color \"bpy.types.NodeSocket.draw_color\") - [`NodeSocket.draw_color_simple`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color_simple \"bpy.types.NodeSocket.draw_color_simple\") - [`NodeSocket.bl_rna_get_subclass`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass \"bpy.types.NodeSocket.bl_rna_get_subclass\") - [`NodeSocket.bl_rna_get_subclass_py`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass_py \"bpy.types.NodeSocket.bl_rna_get_subclass_py\") - [`NodeSocketStandard.draw`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw \"bpy.types.NodeSocketStandard.draw\") - [`NodeSocketStandard.draw_color`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw_color \"bpy.types.NodeSocketStandard.draw_color\") - [`NodeSocketStandard.draw_color_simple`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw_color_simple \"bpy.types.NodeSocketStandard.draw_color_simple\") - [`NodeSocketStandard.bl_rna_get_subclass`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.bl_rna_get_subclass \"bpy.types.NodeSocketStandard.bl_rna_get_subclass\") - [`NodeSocketStandard.bl_rna_get_subclass_py`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.bl_rna_get_subclass_py \"bpy.types.NodeSocketStandard.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe PivotConstraint(Constraint) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# PivotConstraint(Constraint)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Constraint`](bpy.types.Constraint.html#bpy.types.Constraint \"bpy.types.Constraint\")\n\n*class* bpy.types.PivotConstraint(*Constraint*)\n: Rotate around a different point\n\n head_tail\n : Target along length of bone: Head is 0, Tail is 1\n\n Type:\n : float in [0, 1], default 0.0\n\n offset\n : Offset of pivot from target (when set), or from owner’s location (when Fixed Position is off), or the absolute pivot point\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)\n\n rotation_range\n : Rotation range on which pivoting should occur\n\n - `ALWAYS_ACTIVE`\n Always – Use the pivot point in every rotation.\n - `NX`\n -X Rotation – Use the pivot point in the negative rotation range around the X-axis.\n - `NY`\n -Y Rotation – Use the pivot point in the negative rotation range around the Y-axis.\n - `NZ`\n -Z Rotation – Use the pivot point in the negative rotation range around the Z-axis.\n - `X`\n X Rotation – Use the pivot point in the positive rotation range around the X-axis.\n - `Y`\n Y Rotation – Use the pivot point in the positive rotation range around the Y-axis.\n - `Z`\n Z Rotation – Use the pivot point in the positive rotation range around the Z-axis.\n\n Type:\n : enum in [`'ALWAYS_ACTIVE'`, `'NX'`, `'NY'`, `'NZ'`, `'X'`, `'Y'`, `'Z'`], default `'NX'`\n\n subtarget\n : Type:\n : string, default “”, (never None)\n\n target\n : Target Object, defining the position of the pivot when defined\n\n Type:\n : [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\")\n\n use_bbone_shape\n : Follow shape of B-Bone segments when calculating Head/Tail position\n\n Type:\n : boolean, default False\n\n use_relative_location\n : Offset will be an absolute point in space instead of relative to the target\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of VIEW3D_AST_brush_weight_paint(AssetShelf): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# VIEW3D_AST_brush_weight_paint(AssetShelf)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`AssetShelf`](bpy.types.AssetShelf.html#bpy.types.AssetShelf \"bpy.types.AssetShelf\")\n\n*class* bpy.types.VIEW3D_AST_brush_weight_paint(*AssetShelf*)\n: *classmethod* brush_type_poll(*context*, *asset*)\n\n *static* draw_popup_selector(*layout*, *context*, *brush*, *show_name=True*)\n\n *static* get_shelf_name_from_context(*context*)\n\n *classmethod* has_tool_with_brush_type(*context*, *brush_type*)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain ShaderNodeTangent(ShaderNode) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# ShaderNodeTangent(ShaderNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`ShaderNode`](bpy.types.ShaderNode.html#bpy.types.ShaderNode \"bpy.types.ShaderNode\")\n\n*class* bpy.types.ShaderNodeTangent(*ShaderNode*)\n: Generate a tangent direction for the Anisotropic BSDF\n\n axis\n : Axis for radial tangents\n\n - `X`\n X – X axis.\n - `Y`\n Y – Y axis.\n - `Z`\n Z – Z axis.\n\n Type:\n : enum in [`'X'`, `'Y'`, `'Z'`], default `'X'`\n\n direction_type\n : Method to use for the tangent\n\n - `RADIAL`\n Radial – Radial tangent around the X, Y or Z axis.\n - `UV_MAP`\n UV Map – Tangent from UV map.\n\n Type:\n : enum in [`'RADIAL'`, `'UV_MAP'`], default `'RADIAL'`\n\n uv_map\n : UV Map for tangent generated from UV\n\n Type:\n : string, default “”, (never None)\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Functionnodeaxisangletorotation from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "yNodeCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Texturenodetexmagic, preserving all code examples."}, {"role": "assistant", "content": "TextureNodeTexMagic(TextureNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToM"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Intattributevalue in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "IntAttributeValue(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) 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ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`UIList.bl_idname`](bpy.types.UIList.html#bpy.types.UIList.bl_idname \"bpy.types.UIList.bl_idname\") - [`UIList.list_id`](bpy.types.UIList.html#bpy.types.UIList.list_id \"bpy.types.UIList.list_id\") - [`UIList.layout_type`](bpy.types.UIList.html#bpy.types.UIList.layout_type \"bpy.types.UIList.layout_type\") - 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[`UIList.bitflag_item_never_show`](bpy.types.UIList.html#bpy.types.UIList.bitflag_item_never_show \"bpy.types.UIList.bitflag_item_never_show\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Xractionmapbinding: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "py_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) Tex"}]} {"conversations": [{"role": "user", "content": "Describe Dragging from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "The following shortcuts can be used while moving/rotating/scaling an object in the 3D Viewport,\ndragging the slider of a value, and so on. Note that they should be pressed after starting\nthe drag, not before.\n\n| | |\n| --- | --- |\n| `Ctrl` | Snap to coarse increments, making it easier to (say) rotate an object by exactly 90°. |\n| `Shift` | Make the value change more slowly in response to mouse movement, giving you more precision. |\n| `Shift`-`Ctrl` | Snap to fine increments. |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Nodesocketobject: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNod"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Geometrynodemergelayers in a Blender add-on or script – include code."}, {"role": "assistant", "content": "de) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) 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Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeMergeLayers(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeMergeLayers ( GeometryNode ) ¶ Join groups of Grease Pencil layers into one mode ¶ Determines how to choose which layers are merged MERGE_BY_NAME By Name – Combine all layers which have the same name. MERGE_BY_ID By Group ID – Provide a custom group ID for each layer and all layers with the same ID will be merged into one. Type : enum in [ 'MERGE_BY_NAME' , 'MERGE_BY_ID' ], default 'MERGE_BY_NAME' classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeMeshBoolean(GeometryNode) Previous GeometryNodeMergeByDistance(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeMergeLayers(GeometryNode) GeometryNodeMergeLayers GeometryNodeMergeLayers.mode GeometryNodeMergeLayers.is_registered_node_type() GeometryNodeMergeLayers.input_template() GeometryNodeMergeLayers.output_template() GeometryNodeMergeLayers.bl_rna_get_subclass() GeometryNodeMergeLayers.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Geometrynodeedgepathstoselection and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "GeometryNodeEdgePathsToSelection(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation 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ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) Geomet"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Add Sound Strip: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Move Strips\n: Use mouse to position strip in timeline immediately after adding. If this option is enabled, Start Frame and\n Channel properties are not displayed.\n\nStart Frame\n: The [Start Frame](../../../../editors/video_sequencer/sequencer/sidebar/strip.html#bpy-types-strip-frame-start) to place the left handle of the strip.\n\nChannel\n: The [Channel](../../../../editors/video_sequencer/sequencer/channels.html) to place the strip.\n\nRelative Path\n: Store the location of the image file relative to the blend-file.\n\nReplace Selection\n: Replaces the currently selected strips with the new strip.\n\nCache\n: Cache the sound in memory, enables [Caching](../../../../editors/video_sequencer/sequencer/sidebar/strip.html#bpy-types-sound-use-memory-cache) in the Source properties.\n\nMono\n: Merge all sound channels into one channel,\n enables [Mono](../../../../editors/video_sequencer/sequencer/sidebar/strip.html#bpy-types-sound-use-mono) in the Sound properties."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Nodegeometrysimulationoutputitems from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "yNodeCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) 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GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) 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LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) 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ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) ¶ base classes — bpy_struct , NodeTreeInterfaceItem , NodeTreeInterfaceSocket class bpy.types. NodeTreeInterfaceSocketFloatFrequency ( NodeTreeInterfaceSocket ) ¶ Floating-point number socket of a node default_value ¶ Input value used for unconnected socket Type : float in [-inf, inf], default 0.0 max_value ¶ Maximum value Type : float in [-inf, inf], default 0.0 min_value ¶ Minimum value Type : float in [-inf, inf], default 0.0 subtype ¶ Subtype of the default value Type : enum in [ 'DEFAULT' ], default 'DEFAULT' draw ( context , layout ) ¶ Draw interface socket settings Parameters : layout ( UILayout , (never None)) – Layout, Layout in the UI init_socket ( node , socket , data_path ) ¶ Initialize a node socket instance Parameters : node ( Node , (never None)) – Node, Node of the socket to initialize socket ( NodeSocket , (never None)) – Socket, Socket to initialize data_path ( string , ( never None ) ) – Data Path, Path to specialized socket data from_socket ( node , socket ) ¶ Setup template parameters from an existing socket Parameters : node ( Node , (never None)) – Node, Node of the original socket socket ( NodeSocket , (never None)) – Socket, Original socket classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data NodeTreeInterfaceItem.item_type NodeTreeInterfaceItem.parent NodeTreeInterfaceItem.position NodeTreeInterfaceItem.index NodeTreeInterfaceSocket.name NodeTreeInterfaceSocket.identifier NodeTreeInterfaceSocket.description NodeTreeInterfaceSocket.socket_type NodeTreeInterfaceSocket.in_out NodeTreeInterfaceSocket.hide_value NodeTreeInterfaceSocket.hide_in_modifier NodeTreeInterfaceSocket.force_non_field NodeTreeInterfaceSocket.is_inspect_output NodeTreeInterfaceSocket.is_panel_toggle NodeTreeInterfaceSocket.layer_selection_field NodeTreeInterfaceSocket.menu_expanded NodeTreeInterfaceSocket.optional_label NodeTreeInterfaceSocket.attribute_domain NodeTreeInterfaceSocket.default_attribute_name NodeTreeInterfaceSocket.structure_type NodeTreeInterfaceSocket.default_input NodeTreeInterfaceSocket.bl_socket_idname Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values NodeTreeInterfaceItem.bl_rna_get_subclass NodeTreeInterfaceItem.bl_rna_get_subclass_py NodeTreeInterfaceSocket.bl_system_properties_get NodeTreeInterfaceSocket.draw NodeTreeInterfaceSocket.init_socket NodeTreeInterfaceSocket.from_socket NodeTreeInterfaceSocket.bl_rna_get_subclass NodeTreeInterfaceSocket.bl_rna_get_subclass_py Next NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) Previous NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) Copyright © Blender Authors Made with Furo Report issue on this page On this page NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency NodeTreeInterfaceSocketFloatFrequency.default_value NodeTreeInterfaceSocketFloatFrequency.max_value NodeTreeInterfaceSocketFloatFrequency.min_value NodeTreeInterfaceSocketFloatFrequency.subtype NodeTreeInterfaceSocketFloatFrequency.draw() NodeTreeInterfaceSocketFloatFrequency.init_socket() NodeTreeInterfaceSocketFloatFrequency.from_socket() NodeTreeInterfaceSocketFloatFrequency.bl_rna_get_subclass() NodeTreeInterfaceSocketFloatFrequency.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Imageformatsettings in a Blender add-on or script – include code."}, {"role": "assistant", "content": "xtureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar ImageFormatSettings(bpy_struct) ¶ base class — bpy_struct class bpy.types. ImageFormatSettings ( bpy_struct ) ¶ Settings for image formats cineon_black ¶ Log conversion reference blackpoint Type : int in [0, 1024], default 0 cineon_gamma ¶ Log conversion gamma Type : float in [0, 10], default 0.0 cineon_white ¶ Log conversion reference whitepoint Type : int in [0, 1024], default 0 color_depth ¶ Bit depth per channel Type : enum in Image Color Depth Items , default '8' color_management ¶ Which color management settings to use for file saving Type : enum in [ 'FOLLOW_SCENE' , 'OVERRIDE' ], default 'FOLLOW_SCENE' color_mode ¶ Choose BW for saving grayscale images, RGB for saving red, green and blue channels, and RGBA for saving red, green, blue and alpha channels Type : enum in Image Color Mode Items , default 'RGBA' compression ¶ Amount of time to determine best compression: 0 = no compression with fast file output, 100 = maximum lossless compression with slow file output Type : int in [0, 100], default 15 display_settings ¶ Settings of device saved image would be displayed on Type : ColorManagedDisplaySettings , (readonly) exr_codec ¶ Compression codec settings for OpenEXR Type : enum in Exr Codec Items , default 'NONE' file_format ¶ File format to save the rendered images as Type : enum in Image Type All Items , default 'PNG' has_linear_colorspace ¶ File format expects linear color space Type : boolean, default False, (readonly) jpeg2k_codec ¶ Codec settings for JPEG 2000 Type : enum in [ 'JP2' , 'J2K' ], default 'JP2' linear_colorspace_settings ¶ Output color space settings Type : ColorManagedInputColorspaceSettings , (readonly) media_type ¶ The type of media to save Type : enum in [ 'IMAGE' , 'MULTI_LAYER_IMAGE' , 'VIDEO' ], default 'IMAGE' quality ¶ Quality for image formats that support lossy compression Type : int in [0, 100], default 90 stereo_3d_format ¶ Settings for stereo 3D Type : Stereo3dFormat , (readonly, never None) tiff_codec ¶ Compression mode for TIFF Type : enum in [ 'NONE' , 'DEFLATE' , 'LZW' , 'PACKBITS' ], default 'DEFLATE' use_cineon_log ¶ Convert to logarithmic color space Type : boolean, default False use_exr_interleave ¶ Use legacy interleaved storage of views, layers and passes for compatibility with applications that do not support more efficient multi-part OpenEXR files. Type : boolean, default False use_jpeg2k_cinema_48 ¶ Use OpenJPEG Cinema Preset (48fps) Type : boolean, default False use_jpeg2k_cinema_preset ¶ Use OpenJPEG Cinema Preset Type : boolean, default False use_jpeg2k_ycc ¶ Save luminance-chrominance-chrominance channels instead of RGB colors Type : boolean, default False use_preview ¶ When rendering animations, save JPG preview images in same directory Type : boolean, default False view_settings ¶ Color management settings applied on image before saving Type : ColorManagedViewSettings , (readonly) views_format ¶ Format of multiview media Type : enum in Views Format Multiview Items , default 'INDIVIDUAL' classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ CompositorNodeOutputFile.format NodeCompositorFileOutputItem.format BakeSettings.image_settings RenderSettings.image_settings UILayout.template_image_settings UILayout.template_image_views Next ImagePackedFile(bpy_struct) Previous Image(ID) Copyright © Blender Authors Made with Furo Report issue on this page On this page ImageFormatSettings(bpy_struct) ImageFormatSettings ImageForma"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Geometrynodecurvetomesh from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "veToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct)"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for CLIP_UL_tracking_objects(UIList), preserving all code examples."}, {"role": "assistant", "content": "# CLIP_UL_tracking_objects(UIList)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`UIList`](bpy.types.UIList.html#bpy.types.UIList \"bpy.types.UIList\")\n\n*class* bpy.types.CLIP_UL_tracking_objects(*UIList*)\n: draw_item(*_context*, *layout*, *_data*, *item*, *_icon*, *_active_data*, *_active_propname*, *_index*)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Emission and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Emission\n\nThe *Emitter* system works just like its name says: it emits/produces particles for a certain amount of time.\nIn such a system, particles are emitted from the selected object from the *Start*\nframe to the *End* frame and have a certain lifespan.\nThese particles are rendered default as [Halos](render.xhtml#particle-halo),\nbut you may also render this kind of particles as objects\n(depending on the particle system’s render settings,\nsee [Visualization](render.xhtml)).\n\n[image reference removed]\n\nParticle Emission settings.\n\nThe buttons in the *Emission* panel control the way particles are emitted over time:\n\nNumber\n: The maximum amount of parent particles used in the simulation.\n\nSeed\n: Blender uses this as starting point to produce random numbers during the simulation.\n\nFrame Start\n: The start frame of particle emission. You may set negative values,\n which enables you to start the simulation before the actual rendering.\n\nEnd\n: The end frame of particle emission.\n\nLifetime\n: The lifespan (in frames) of the particles.\n\nLifetime Randomness\n: A random variation of the lifetime of a given particle.\n The shortest possible lifetime is *Lifetime* × (1 - *Random*).\n Values above 1.0 are not allowed.\n For example with the default *Lifetime* value of 50 a *Random* setting of 0.5\n will give you particles with a live span ranging from 50 frames to \\(50 × (1.0 - 0.5) = 25\\)\n frames, and with a *Random* setting of 0.75 you will get particles with live spans ranging\n from 50 frames to \\(50 × (1.0 - 0.75) = 12.5\\) frames."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Hair Dynamics: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Hair Dynamics\n\nHair particles can have dynamic properties using physics.\nTo enable hair physics, click the checkbox beside *Hair Dynamics*.\n\nQuality Steps\n: Quality of the simulation in steps per frame (higher is better quality but slower).\n\nPin Goal Strength\n: Spring stiffness of the vertex target position."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Nodesocketvectorxyz2D: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "NodeSocketVectorXYZ2D(NodeSocketStandard) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNod"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - 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GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_str"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Collection: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Collection(ID) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(GeometryNode) "}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Geometrynodesubdividemesh in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "GeometryNodeSubdivideMesh(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeC"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Udimtile and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": " NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNodeCh"}]} {"conversations": [{"role": "user", "content": "Explain Outputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Geometry\n: The resulting geometry with braided deformation applied.\n\nFlare Parameter\n: A value from 0 to 1 indicating the position along the braid flare region.\n This can be used for shading or for adding effects (such as tying, binding, or loosening\n near the braid tip).\n\nStrand Index\n: An index identifying which strand of the braid each curve belongs to within its braid group.\n\n### Guide Map\n\nGuide Index\n: The guide index map actually used to generate the braid.\n If a new guide map was created by this node, it is provided here for reuse downstream."}]} {"conversations": [{"role": "user", "content": "What is Smoke Material and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Realistic smoke can be rendered with\nthe [Principled Volume](../../render/shader_nodes/shader/volume_principled.xhtml) shader.\n\n[Smoke Material Example Animation](https://www.youtube.com/watch?v=hxV_bHG4fl8)"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inputs in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Points\n: Number of points on each of the circles.\n\nInner Radius, Outer Radius\n: Radii of the two circles on which to place the control points.\n The inner radius can be larger than the outer radius.\n\nTwist\n: Angle offset of the inner circle.\n The twist value rotates the points on the circle corresponding with the inner radius\n counterclockwise by the given angle."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Options in a Blender add-on or script – include code."}, {"role": "assistant", "content": "[image reference removed]\n\nTint Modifier.\n\nMode\n: The color transformation will be applied on the stroke and/or the fill color.\n\n Stroke & Fill, Stroke, Fill\n\nStrength\n: Controls the amount for the color mixing.\n\n A value of 0 respect the original stroke’s color,\n a value of 1.0 totally replace the original color with the tint color.\n\n A shift greater than 1.0 will make the points alpha less transparent than originally (2.0 is fully opaque).\n\nTint Type\n: Uniform:\n : Color\n : Defines the tint color for mixing with the original color.\n\n Gradient:\n : Color Ramp\n : Defines the tint gradient color for mixing with the original color.\n For controls see [Color Ramp Widget](../../../interface/controls/templates/color_ramp.xhtml#ui-color-ramp-widget).\n\n Object\n : A [Data ID](../../../interface/controls/templates/data_block.xhtml#ui-data-id) to select an object (usually an empty),\n which position and rotation will be used to define the center of the effect.\n\n Radius\n : Defines the maximum distance of the effect.\n\n### Influence\n\nSee [Influence Filters](../introduction.xhtml#grease-pencil-modifier-influence-filters)."}]} {"conversations": [{"role": "user", "content": "What is Network and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Allow Online Access\n: Allow Blender to access the internet.\n\n Add-ons that follow this setting will only connect to the internet if enabled.\n However, Blender cannot prevent third-party add-ons from violating this rule.\n\nTime Out\n: The time (in seconds) that online operations may wait before timing out.\n\n Use the systems default when zero.\n\nConnection Limit\n: The maximum number of simultaneous connections an online operation may make.\n\n Do not limit the number of connections when zero."}]} {"conversations": [{"role": "user", "content": "Explain WeldModifier(Modifier) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# WeldModifier(Modifier)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Modifier`](bpy.types.Modifier.html#bpy.types.Modifier \"bpy.types.Modifier\")\n\n*class* bpy.types.WeldModifier(*Modifier*)\n: Weld modifier\n\n invert_vertex_group\n : Invert vertex group influence\n\n Type:\n : boolean, default False\n\n loose_edges\n : Collapse edges without faces, cloth sewing edges\n\n Type:\n : boolean, default False\n\n merge_threshold\n : Limit below which to merge vertices\n\n Type:\n : float in [0, inf], default 0.001\n\n mode\n : Mode defines the merge rule\n\n - `ALL`\n All – Full merge by distance.\n - `CONNECTED`\n Connected – Only merge along the edges.\n\n Type:\n : enum in [`'ALL'`, `'CONNECTED'`], default `'ALL'`\n\n vertex_group\n : Vertex group name for selecting the affected areas\n\n Type:\n : string, default “”, (never None)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Geometry Randomization from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Many nodes don’t guarantee the order of elements in which they output things. For example, the order of edges coming\nout of the **Triangulate** node is deterministic but not well defined. The order may change between Blender versions.\nTherefor, if node setups depend on a specific order, they may break when the Blender implementation changes. Changing\nthe order can often be necessary in order to fix bugs or improve performance.\n\n“Geometry randomization” can be temporarily enabled to see if a blend-file depends on the indices in unstable ways.\nWhen enabled, various internal algorithms shuffle the result geometry elements so that any dependence on it would not\nwork anymore. When building setups that are supposed to last a long time, it is recommended to check if they still\nwork with randomization enabled.\n\nTo enable it, first enable **Developer Extras** in the [preferences](../../editors/preferences/interface.xhtml).\nThen [search](../../interface/operators.xhtml#bpy-ops-wm-search-operator) for **Set Geometry Randomization**.\nThe popup allows enabling and disabling the randomization."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Nodetreeinterfacesocketcollection from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "NlaTracks(bpy_struct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) Textur"}]} {"conversations": [{"role": "user", "content": "What is GeometryNodeExtrudeMesh(GeometryNode) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# GeometryNodeExtrudeMesh(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodeExtrudeMesh(*GeometryNode*)\n: Generate new vertices, edges, or faces from selected elements and move them based on an offset while keeping them connected by their boundary\n\n mode\n : Type:\n : enum in [`'VERTICES'`, `'EDGES'`, `'FACES'`], default `'FACES'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use NodeGeometryViewerItem(bpy_struct) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# NodeGeometryViewerItem(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.NodeGeometryViewerItem(*bpy_struct*)\n: auto_remove\n : Remove the item automatically when it is unlinked\n\n Type:\n : boolean, default False\n\n color\n : Color of the corresponding socket type in the node editor\n\n Type:\n : float array of 4 items in [0, inf], default (0.0, 0.0, 0.0, 0.0), (readonly)\n\n name\n : Type:\n : string, default “”, (never None)\n\n socket_type\n : Type:\n : enum in [Node Socket Data Type Items](bpy_types_enum_items/node_socket_data_type_items.html#rna-enum-node-socket-data-type-items), default `'FLOAT'`\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Constraint.name`](bpy.types.Constraint.html#bpy.types.Constraint.name \"bpy.types.Constraint.name\") - [`Constraint.type`](bpy.types.Constraint.html#bpy.types.Constraint.type \"bpy.types.Constraint.type\") - [`Constraint.is_override_data`](bpy.types.Constraint.html#bpy.types.Constraint.is_override_data \"bpy.types.Constraint.is_override_data\") - [`Constraint.owner_space`](bpy.types.Constraint.html#bpy.types.Constraint.owner_space \"bpy.types.Constraint.owner_space\") - [`Constraint.target_space`](bpy.types.Constraint.html#bpy.types.Constraint.target_space \"bpy.types.Constraint.target_space\") - [`Constraint.space_object`](bpy.types.Constraint.html#bpy.types.Constraint.space_object \"bpy.types.Constraint.space_object\") - [`Constraint.space_subtarget`](bpy.types.Constraint.html#bpy.types.Constraint.space_subtarget \"bpy.types.Constraint.space_subtarget\") | - [`Constraint.mute`](bpy.types.Constraint.html#bpy.types.Constraint.mute \"bpy.types.Constraint.mute\") - [`Constraint.enabled`](bpy.types.Constraint.html#bpy.types.Constraint.enabled \"bpy.types.Constraint.enabled\") - [`Constraint.show_expanded`](bpy.types.Constraint.html#bpy.types.Constraint.show_expanded \"bpy.types.Constraint.show_expanded\") - [`Constraint.is_valid`](bpy.types.Constraint.html#bpy.types.Constraint.is_valid \"bpy.types.Constraint.is_valid\") - [`Constraint.active`](bpy.types.Constraint.html#bpy.types.Constraint.active \"bpy.types.Constraint.active\") - [`Constraint.influence`](bpy.types.Constraint.html#bpy.types.Constraint.influence \"bpy.types.Constraint.influence\") - [`Constraint.error_location`](bpy.types.Constraint.html#bpy.types.Constraint.error_location \"bpy.types.Constraint.error_location\") - [`Constraint.error_rotation`](bpy.types.Constraint.html#bpy.types.Constraint.error_rotation \"bpy.types.Constraint.error_rotation\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `TextureNode.poll` - [`TextureNode.bl_rna_get_subclass`](bpy.types.TextureNode.html#bpy.types.TextureNode.bl_rna_get_subclass \"bpy.types.TextureNode.bl_rna_get_subclass\") - [`TextureNode.bl_rna_get_subclass_py`](bpy.types.TextureNode.html#bpy.types.TextureNode.bl_rna_get_subclass_py \"bpy.types.TextureNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Transforms in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Applying transforms resets an object’s *Location*, *Rotation*, or *Scale* values\nwhile visually keeping the object in place.\nIn practice, this means:\n\n- The object’s origin is moved to the global origin (for location).\n- Rotation values are cleared to zero.\n- Scale values are reset to 1.0.\n\nThe geometry itself is adjusted so that the object continues to appear unchanged in the 3D Viewport\nand final render.\n\nFor simple cases you may not notice a difference,\nbut applying transforms can affect how modifiers, constraints, and parenting behave,\nsince they often depend on an object’s transform values.\n\n### Options\n\nLocation\n: Apply (set) the location of the selection.\n This will make Blender consider the current location to be equivalent to 0 in each plane\n i.e. the selection will not move, the current location will be considered to be the “default location”.\n The object origin will be set to actual (0, 0, 0) (where the colored axis lines intersect in each view).\n\nRotation\n: Apply (set) the rotation of the selection.\n This will make Blender consider the current rotation to be equivalent to 0 degrees in each plane\n i.e. the selection will not rotated, the current rotation will be considered to be the “default rotation”.\n\nScale\n: Apply (set) the scale of the selection.\n This will make Blender consider the current scale to be equivalent to 0 in each plane\n i.e. the selection will not scaled, the current scale will be considered to be the “default scale”.\n\nRotation & Scale\n: Apply (set) the rotation and scale of the selection. Do the above two applications simultaneously.\n\nApply Properties\n: Modify properties such as curve vertex radius, font size and bone envelope\n according to the applied transformation. (Found in the [Adjust Last Operation](../../../interface/undo_redo.xhtml#bpy-ops-screen-redo-last) panel)"}]} {"conversations": [{"role": "user", "content": "Describe Themes from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Themes\n\nThe *Themes* section allows you to customize interface appearance and colors.\n\n[image reference removed]\n\nThe colors for each editor can be set separately by simply selecting the editor you wish to\nchange in the multi-choice list at the left, and adjusting colors as required.\nNotice that changes appear in real-time on your screen. In addition, details such as the dot size\nin the *3D Viewport* or the *Graph Editor* can also be changed."}]} {"conversations": [{"role": "user", "content": "How do I use References in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`GeometryNodeForeachGeometryElementInput.pair_with_output`](bpy.types.GeometryNodeForeachGeometryElementInput.html#bpy.types.GeometryNodeForeachGeometryElementInput.pair_with_output \"bpy.types.GeometryNodeForeachGeometryElementInput.pair_with_output\") - [`GeometryNodeRepeatInput.pair_with_output`](bpy.types.GeometryNodeRepeatInput.html#bpy.types.GeometryNodeRepeatInput.pair_with_output \"bpy.types.GeometryNodeRepeatInput.pair_with_output\") | - [`GeometryNodeSimulationInput.pair_with_output`](bpy.types.GeometryNodeSimulationInput.html#bpy.types.GeometryNodeSimulationInput.pair_with_output \"bpy.types.GeometryNodeSimulationInput.pair_with_output\") - [`NodeClosureInput.pair_with_output`](bpy.types.NodeClosureInput.html#bpy.types.NodeClosureInput.pair_with_output \"bpy.types.NodeClosureInput.pair_with_output\") |"}]} {"conversations": [{"role": "user", "content": "Explain Axis Locking in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Axis Locking\n\n[image reference removed]\n\nAxis locking.\n\nThis option limits the transformation to the specified axis.\n\n[Transformations (translation/scale/rotation)](../introduction.xhtml)\nin *Object Mode* and *Edit Mode* (as well as extrusions in *Edit Mode*)\ncan be locked to a particular axis relative to\nthe current [transform orientation](../../../../../editors/3dview/controls/orientation.xhtml).\nBy locking a transformation to a particular axis you are restricting transformations to a single dimension."}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Kinematicconstraint in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "xtureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar KinematicConstraint(Constraint) ¶ base classes — bpy_struct , Constraint class bpy.types. KinematicConstraint ( Constraint ) ¶ Inverse Kinematics chain_count ¶ How many bones are included in the IK effect - 0 uses all bones Type : int in [0, 255], default 0 distance ¶ Radius of limiting sphere Type : float in [0, 100], default 0.0 ik_type ¶ Type : enum in [ 'COPY_POSE' , 'DISTANCE' ], default 'COPY_POSE' iterations ¶ Maximum number of solving iterations Type : int in [0, 10000], default 0 limit_mode ¶ Distances in relation to sphere of influence to allow LIMITDIST_INSIDE Inside – The object is constrained inside a virtual sphere around the target object, with a radius defined by the limit distance. LIMITDIST_OUTSIDE Outside – The object is constrained outside a virtual sphere around the target object, with a radius defined by the limit distance. LIMITDIST_ONSURFACE On Surface – The object is constrained on the surface of a virtual sphere around the target object, with a radius defined by the limit distance. Type : enum in [ 'LIMITDIST_INSIDE' , 'LIMITDIST_OUTSIDE' , 'LIMITDIST_ONSURFACE' ], default 'LIMITDIST_INSIDE' lock_location_x ¶ Constraint position along X axis Type : boolean, default False lock_location_y ¶ Constraint position along Y axis Type : boolean, default False lock_location_z ¶ Constraint position along Z axis Type : boolean, default False lock_rotation_x ¶ Constraint rotation along X axis Type : boolean, default False lock_rotation_y ¶ Constraint rotation along Y axis Type : boolean, default False lock_rotation_z ¶ Constraint rotation along Z axis Type : boolean, default False orient_weight ¶ For Tree-IK: Weight of orientation control for this target Type : float in [0.01, 1], default 0.0 pole_angle ¶ Pole rotation offset Type : float in [-3.14159, 3.14159], default 0.0 pole_subtarget ¶ Type : string, default “”, (never None) pole_target ¶ Object for pole rotation Type : Object reference_axis ¶ Constraint axis Lock options relative to Bone or Target reference Type : enum in [ 'BONE' , 'TARGET' ], default 'BONE' subtarget ¶ Armature bone, mesh or lattice vertex group, … Type : string, default “”, (never None) target ¶ Target object Type : Object use_location ¶ Chain follows position of target Type : boolean, default False use_rotation ¶ Chain follows rotation of target Type : boolean, default False use_stretch ¶ Enable IK Stretching Type : boolean, default False use_tail ¶ Include bone’s tail as last element in chain Type : boolean, default False weight ¶ For Tree-IK: Weight of position control for this target Type : float in [0.01, 1], default 0.0 classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Constraint.name Constraint.type Constraint.is_override_data Constraint.owner_space Constraint.target_space Constraint.space_object Constraint.space_subtarget Constraint.mute Constraint.enabled Constraint.show_expanded Constraint.is_valid Constraint.active Constraint.influence Constraint.error_location Constraint.error_rotation Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Constraint.bl_rna_get_subclass Constraint.bl_rna_get_subclass_py Next LaplacianDeformModifier(Modifier) Previous KeyingSetsAll(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page KinematicConstraint(Constraint) KinematicConstraint KinematicConstraint.chain_count KinematicConstraint.distance KinematicConstraint.ik_type KinematicConstraint.iterations KinematicConstraint.limit_mode KinematicConstraint.lock_locatio"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Linestylecolormodifier Curvature 3D in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "reNodeBricks(TextureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio 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(mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) ¶ base classes — bpy_struct , LineStyleModifier , LineStyleColorModifier class bpy.types. LineStyleColorModifier_Curvature_3D ( LineStyleColorModifier ) ¶ Change line color based on the radial curvature of 3D mesh surfaces blend ¶ Specify how the modifier value is blended into the base value Type : enum in Ramp Blend Items , default 'MIX' color_ramp ¶ Color ramp used to change line color Type : ColorRamp , (readonly) curvature_max ¶ Maximum Curvature Type : float in [-inf, inf], default 0.0 curvature_min ¶ Minimum Curvature Type : float in [-inf, inf], default 0.0 expanded ¶ True if the modifier tab is expanded Type : boolean, default False influence ¶ Influence factor by which the modifier changes the property Type : float in [0, 1], default 0.0 type ¶ Type of the modifier Type : enum in Linestyle Color Modifier Type Items , default 'ALONG_STROKE' , (readonly) use ¶ Enable or disable this modifier during stroke rendering Type : boolean, default False classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data LineStyleColorModifier.name Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values LineStyleModifier.bl_rna_get_subclass LineStyleModifier.bl_rna_get_subclass_py LineStyleColorModifier.bl_rna_get_subclass LineStyleColorModifier.bl_rna_get_subclass_py Next LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) Previous LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) Copyright © Blender Authors Made with Furo Report issue on this page On this page LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D LineStyleColorModifier_Curvature_3D.blend LineStyleColorModifier_Curvature_3D.color_ramp LineStyleColorModifier_Curvature_3D.curvature_max LineStyleColorModifier_Curvature_3D.curvature_min LineStyleColorModifier_Curvature_3D.expanded LineStyleColorModifier_Curvature_3D.influence LineStyleColorModifier_Curvature_3D.type LineStyleColorModifier_Curvature_3D.use LineStyleColorModifier_Curvature_3D.bl_rna_get_subclass() LineStyleColorModifier_Curvature_3D.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Geometrynodecornersofvertex from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "GeometryNodeCornersOfVertex(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid 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Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) 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AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) 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CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNod"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Rigid Body World: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "The *Rigid Body World* is a group of rigid body objects,\nwhich holds settings that apply to all rigid bodies in this simulation.\n\nSee [Rigid Body World](../../physics/rigid_body/world.xhtml) for more information."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of References: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`BlendData.cache_files`](bpy.types.BlendData.html#bpy.types.BlendData.cache_files \"bpy.types.BlendData.cache_files\") - [`MeshSequenceCacheModifier.cache_file`](bpy.types.MeshSequenceCacheModifier.html#bpy.types.MeshSequenceCacheModifier.cache_file \"bpy.types.MeshSequenceCacheModifier.cache_file\") | - [`TransformCacheConstraint.cache_file`](bpy.types.TransformCacheConstraint.html#bpy.types.TransformCacheConstraint.cache_file \"bpy.types.TransformCacheConstraint.cache_file\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Selecting Bones: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Selecting Bones\n\nYou can select and edit bones of armatures in *Edit Mode* and in *Pose Mode*.\nHere, we will see how to select bones in *Edit Mode*.\nSelecting bones in *Pose Mode* is similar to selecting in *Edit Mode*\nwith a few specific differences that will be detailed in\nthe [posing part](../posing/selecting.xhtml).\n\nSimilar to [vertex/edge selection](../../../modeling/meshes/selecting/introduction.xhtml) in meshes,\nthere are two ways to select whole bones in *Edit Mode*:\n\n1. Directly, by selecting the bone’s body.\n2. Selecting both of its joints (root and tip).\n\nThis is an important point to understand,\nbecause selecting bones’ joints only might lead to non-obvious behavior,\nwith respect to which bone you actually select.\n\nNote that unlike the mesh display type, the armature display type has no effect on selection behavior.\nIn other words, you can select a bone’s joint or body the same way regardless of\nthe bone visualization chosen."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Effector, preserving all code examples."}, {"role": "assistant", "content": "# Effector\n\nEffector objects are used to deflect fluids and influence the fluid flow. To define any mesh object\nas an effector object, add fluid physics by clicking *Fluid* in Properties ‣ Physics.\nThen select *Effector* as the fluid *Type*."}]} {"conversations": [{"role": "user", "content": "How do I use Relations in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Key Targets\n: The [list view](../../../../interface/controls/templates/list_view.xhtml#ui-list-view) of keys (target particle systems).\n\nObject\n: The name of a target object for the selected key. If empty it uses the current particle system.\n\nSystem\n: Index of particle system on the target object.\n\nTime\n: The time (frame number) at which the particles will be at the position of the selected system.\n Note also that the *Start* frame of the Keyed system adds an offset to this time.\n\nDuration\n: How long (in frames) the particles stay on this system before they start moving to the next one."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bmesh: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": " in a valid state or else other tools may behave incorrectly. Any errors that arise from not following these conventions is considered a bug in the script, not a bug in Blender. Selection / Flushing ¶ As mentioned above, it is possible to create an invalid selection state (by selecting a state and then deselecting one of its vertices for example), mostly the best way to solve this is to flush the selection after performing a series of edits. This validates the selection state. Module Functions ¶ Submodules BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) bmesh. from_edit_mesh ( mesh ) ¶ Return a BMesh from this mesh, currently the mesh must already be in editmode. Parameters : mesh ( bpy.types.Mesh ) – The editmode mesh. Returns : the BMesh associated with this mesh. Return type : bmesh.types.BMesh bmesh. new ( * , use_operators = True ) ¶ Parameters : use_operators ( bool ) – Support calling operators in bmesh.ops (uses some extra memory per vert/edge/face). Returns : Return a new, empty BMesh. Return type : bmesh.types.BMesh bmesh. update_edit_mesh ( mesh , * , loop_triangles = True , destructive = True ) ¶ Update the mesh after changes to the BMesh in editmode, optionally recalculating n-gon tessellation. Parameters : mesh ( bpy.types.Mesh ) – The editmode mesh. loop_triangles ( bool ) – Option to recalculate n-gon tessellation. destructive ( bool ) – Use when geometry has been added or removed. Next BMesh Operators (bmesh.ops) Previous Font Drawing (blf) Copyright © Blender Authors Made with Furo Report issue on this page On this page BMesh Module (bmesh) Introduction Example Script Standalone Module Mesh Access Edit-Mode Tessellation CustomData Access Keeping a Correct State Selection / Flushing Module Functions from_edit_mesh() new() update_edit_mesh()"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Ops.Outliner in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Outliner Operators - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(GeometryNo"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Meshskinvertex from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "MeshSkinVertex(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Ge"}]} {"conversations": [{"role": "user", "content": "Describe GeometryNodePointsOfCurve(GeometryNode) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# GeometryNodePointsOfCurve(GeometryNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`GeometryNode`](bpy.types.GeometryNode.html#bpy.types.GeometryNode \"bpy.types.GeometryNode\")\n\n*class* bpy.types.GeometryNodePointsOfCurve(*GeometryNode*)\n: Retrieve a point index within a curve\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Camera & Lens Effects Nodes in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Camera & Lens Effects Nodes\n\nThe *Camera & Lens Effects* nodes simulate real-world imperfections and optical\ncharacteristics of cameras and lenses. These effects can be used to add realism,\nmatch rendered imagery with live-action footage, or achieve specific cinematic looks.\n\nThese nodes are typically applied near the end of a compositing chain to stylize or enhance\nthe final image. They include effects such as sensor noise, chromatic aberration,\nand vignetting, all of which help replicate the subtleties of physical camera systems."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Constrainttargetbone from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) T"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for CompositorNodeCryptomatteV2(CompositorNode), preserving all code examples."}, {"role": "assistant", "content": "# CompositorNodeCryptomatteV2(CompositorNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`CompositorNode`](bpy.types.CompositorNode.html#bpy.types.CompositorNode \"bpy.types.CompositorNode\")\n\n*class* bpy.types.CompositorNodeCryptomatteV2(*CompositorNode*)\n: Generate matte for individual objects and materials using Cryptomatte render passes\n\n add\n : Add object or material to matte, by picking a color from the Pick output\n\n Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [-inf, inf], default (1.0, 1.0, 1.0)\n\n entries\n : Type:\n : [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`CryptomatteEntry`](bpy.types.CryptomatteEntry.html#bpy.types.CryptomatteEntry \"bpy.types.CryptomatteEntry\"), (readonly)\n\n frame_duration\n : Number of images of a movie to use\n\n Type:\n : int in [0, 1048574], default 0\n\n frame_offset\n : Offset the number of the frame to use in the animation\n\n Type:\n : int in [-1048574, 1048574], default 0\n\n frame_start\n : Global starting frame of the movie/sequence, assuming first picture has a #1\n\n Type:\n : int in [-1048574, 1048574], default 0\n\n has_layers\n : True if this image has any named layer\n\n Type:\n : boolean, default False, (readonly)\n\n has_views\n : True if this image has multiple views\n\n Type:\n : boolean, default False, (readonly)\n\n image\n : Type:\n : [`Image`](bpy.types.Image.html#bpy.types.Image \"bpy.types.Image\")\n\n layer\n : Type:\n : enum in [`'PLACEHOLDER'`], default `'PLACEHOLDER'`\n\n layer_name\n : What Cryptomatte layer is used\n\n - `CryptoObject`\n Object – Use Object layer.\n - `CryptoMaterial`\n Material – Use Material layer.\n - `CryptoAsset`\n Asset – Use Asset layer.\n\n Type:\n : enum in [`'CryptoObject'`, `'CryptoMaterial'`, `'CryptoAsset'`], default `'CryptoObject'`\n\n matte_id\n : List of object and material crypto IDs to include in matte\n\n Type:\n : string, default “”, (never None)\n\n remove\n : Remove object or material from matte, by picking a color from the Pick output\n\n Type:\n : [`mathutils.Color`](mathutils.html#mathutils.Color \"mathutils.Color\") of 3 items in [-inf, inf], default (1.0, 1.0, 1.0)\n\n scene\n : Type:\n : [`Scene`](bpy.types.Scene.html#bpy.types.Scene \"bpy.types.Scene\")\n\n source\n : Where the Cryptomatte passes are loaded from\n\n - `RENDER`\n Render – Use Cryptomatte passes from a render.\n - `IMAGE`\n Image – Use Cryptomatte passes from an image.\n\n Type:\n : enum in [`'RENDER'`, `'IMAGE'`], default `'RENDER'`\n\n use_auto_refresh\n : Always refresh image on frame changes\n\n Type:\n : boolean, default False\n\n use_cyclic\n : Cycle the images in the movie\n\n Type:\n : boolean, default False\n\n view\n : Type:\n : enum in [`'ALL'`], default `'ALL'`\n\n *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n update()\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Greasepencilweightproximitymodifier in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "_group_filter GreasePencilWeightProximityModifier.use_layer_pass_filter GreasePencilWeightProximityModifier.use_material_pass_filter GreasePencilWeightProximityModifier.use_multiply GreasePencilWeightProximityModifier.vertex_group_name GreasePencilWeightProximityModifier.bl_rna_get_subclass() GreasePencilWeightProximityModifier.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Splineikconstraint from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "tureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar SplineIKConstraint(Constraint) ¶ base classes — bpy_struct , Constraint class bpy.types. SplineIKConstraint ( Constraint ) ¶ Align ‘n’ bones along a curve bulge ¶ Factor between volume variation and stretching Type : float in [0, 100], default 0.0 bulge_max ¶ Maximum volume stretching factor Type : float in [1, 100], default 0.0 bulge_min ¶ Minimum volume stretching factor Type : float in [0, 1], default 0.0 bulge_smooth ¶ Strength of volume stretching clamping Type : float in [0, 1], default 0.0 chain_count ¶ How many bones are included in the chain Type : int in [1, 255], default 0 joint_bindings ¶ (EXPERIENCED USERS ONLY) The relative positions of the joints along the chain, as percentages Type : float array of 32 items in [0, 1], default (0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) target ¶ Curve that controls this relationship Type : Object use_bulge_max ¶ Use upper limit for volume variation Type : boolean, default False use_bulge_min ¶ Use lower limit for volume variation Type : boolean, default False use_chain_offset ¶ Offset the entire chain relative to the root joint Type : boolean, default False use_curve_radius ¶ Average radius of the endpoints is used to tweak the X and Z Scaling of the bones, on top of XZ Scale mode Type : boolean, default False use_even_divisions ¶ Ignore the relative lengths of the bones when fitting to the curve Type : boolean, default False use_original_scale ¶ Apply volume preservation over the original scaling Type : boolean, default False xz_scale_mode ¶ Method used for determining the scaling of the X and Z axes of the bones NONE None – Don’t scale the X and Z axes. BONE_ORIGINAL Bone Original – Use the original scaling of the bones. INVERSE_PRESERVE Inverse Scale – Scale of the X and Z axes is the inverse of the Y-Scale. VOLUME_PRESERVE Volume Preservation – Scale of the X and Z axes are adjusted to preserve the volume of the bones. Type : enum in [ 'NONE' , 'BONE_ORIGINAL' , 'INVERSE_PRESERVE' , 'VOLUME_PRESERVE' ], default 'NONE' y_scale_mode ¶ Method used for determining the scaling of the Y axis of the bones, on top of the shape and scaling of the curve itself NONE None – Don’t scale in the Y axis. FIT_CURVE Fit Curve – Scale the bones to fit the entire length of the curve. BONE_ORIGINAL Bone Original – Use the original Y scale of the bone. Type : enum in [ 'NONE' , 'FIT_CURVE' , 'BONE_ORIGINAL' ], default 'NONE' classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Constraint.name Constraint.type Constraint.is_override_data Constraint.owner_space Constraint.target_space Constraint.space_object Constraint.space_subtarget Constraint.mute Constraint.enabled Constraint.show_expanded Constraint.is_valid Constraint.active Constraint.influence Constraint.error_location Constraint.error_rotation Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Constraint.bl_rna_get_subclass Constraint.bl_rna_get_subclass_py Next SplinePoint(bpy_struct) Previous SplineBezierPoints(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page SplineIKConstraint(Constraint) SplineIKConstraint SplineIKConstraint.bulge SplineIKConstraint.bulge_max SplineIKConstraint.bulge_min SplineIKConstraint.bulge_smooth SplineIKConstraint.chain_count SplineIKConstraint.joint_bindings SplineIKConstraint.target SplineIKConstraint.use_bulge_max SplineIKConstraint.use_bulge_min SplineIKConstra"}]} {"conversations": [{"role": "user", "content": "How do I use NodeSocketFloatPercentage(NodeSocketStandard) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# NodeSocketFloatPercentage(NodeSocketStandard)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), [`NodeSocketStandard`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard \"bpy.types.NodeSocketStandard\")\n\n*class* bpy.types.NodeSocketFloatPercentage(*NodeSocketStandard*)\n: Floating-point number socket of a node\n\n default_value\n : Input value used for unconnected socket\n\n Type:\n : float in [-inf, inf], default 0.0\n\n links\n : List of node links from or to this socket.\n\n Type:\n : [`NodeLinks`](bpy.types.NodeLinks.html#bpy.types.NodeLinks \"bpy.types.NodeLinks\")\n\n (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is UVProjector(bpy_struct) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# UVProjector(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.UVProjector(*bpy_struct*)\n: UV projector used by the UV project modifier\n\n object\n : Object to use as projector transform\n\n Type:\n : [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Linestylegeometrymodifier Spatialnoise in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": " TextureNodeBricks(TextureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) ¶ base classes — bpy_struct , LineStyleModifier , LineStyleGeometryModifier class bpy.types. LineStyleGeometryModifier_SpatialNoise ( LineStyleGeometryModifier ) ¶ Add spatial noise to stroke backbone geometry amplitude ¶ Amplitude of the spatial noise Type : float in [-inf, inf], default 0.0 expanded ¶ True if the modifier tab is expanded Type : boolean, default False octaves ¶ Number of octaves (i.e., the amount of detail of the spatial noise) Type : int in [0, inf], default 0 scale ¶ Scale of the spatial noise Type : float in [-inf, inf], default 0.0 smooth ¶ If true, the spatial noise is smooth Type : boolean, default False type ¶ Type of the modifier Type : enum in Linestyle Geometry Modifier Type Items , default '2D_OFFSET' , (readonly) use ¶ Enable or disable this modifier during stroke rendering Type : boolean, default False use_pure_random ¶ If true, the spatial noise does not show any coherence Type : boolean, default False classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data LineStyleGeometryModifier.name Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values LineStyleModifier.bl_rna_get_subclass LineStyleModifier.bl_rna_get_subclass_py LineStyleGeometryModifier.bl_rna_get_subclass LineStyleGeometryModifier.bl_rna_get_subclass_py Next LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) Previous LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) Copyright © Blender Authors Made with Furo Report issue on this page On this page LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise LineStyleGeometryModifier_SpatialNoise.amplitude LineStyleGeometryModifier_SpatialNoise.expanded LineStyleGeometryModifier_SpatialNoise.octaves LineStyleGeometryModifier_SpatialNoise.scale LineStyleGeometryModifier_SpatialNoise.smooth LineStyleGeometryModifier_SpatialNoise.type LineStyleGeometryModifier_SpatialNoise.use LineStyleGeometryModifier_SpatialNoise.use_pure_random LineStyleGeometryModifier_SpatialNoise.bl_rna_get_subclass() LineStyleGeometryModifier_SpatialNoise.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "How do I use NodeSocketStandard(NodeSocket) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# NodeSocketStandard(NodeSocket)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\")\n\nsubclasses —\n[`NodeSocketBool`](bpy.types.NodeSocketBool.html#bpy.types.NodeSocketBool \"bpy.types.NodeSocketBool\"), [`NodeSocketBundle`](bpy.types.NodeSocketBundle.html#bpy.types.NodeSocketBundle \"bpy.types.NodeSocketBundle\"), [`NodeSocketClosure`](bpy.types.NodeSocketClosure.html#bpy.types.NodeSocketClosure \"bpy.types.NodeSocketClosure\"), [`NodeSocketCollection`](bpy.types.NodeSocketCollection.html#bpy.types.NodeSocketCollection \"bpy.types.NodeSocketCollection\"), [`NodeSocketColor`](bpy.types.NodeSocketColor.html#bpy.types.NodeSocketColor \"bpy.types.NodeSocketColor\"), [`NodeSocketFloat`](bpy.types.NodeSocketFloat.html#bpy.types.NodeSocketFloat \"bpy.types.NodeSocketFloat\"), [`NodeSocketFloatAngle`](bpy.types.NodeSocketFloatAngle.html#bpy.types.NodeSocketFloatAngle \"bpy.types.NodeSocketFloatAngle\"), [`NodeSocketFloatColorTemperature`](bpy.types.NodeSocketFloatColorTemperature.html#bpy.types.NodeSocketFloatColorTemperature \"bpy.types.NodeSocketFloatColorTemperature\"), [`NodeSocketFloatDistance`](bpy.types.NodeSocketFloatDistance.html#bpy.types.NodeSocketFloatDistance \"bpy.types.NodeSocketFloatDistance\"), [`NodeSocketFloatFactor`](bpy.types.NodeSocketFloatFactor.html#bpy.types.NodeSocketFloatFactor \"bpy.types.NodeSocketFloatFactor\"), [`NodeSocketFloatFrequency`](bpy.types.NodeSocketFloatFrequency.html#bpy.types.NodeSocketFloatFrequency \"bpy.types.NodeSocketFloatFrequency\"), [`NodeSocketFloatPercentage`](bpy.types.NodeSocketFloatPercentage.html#bpy.types.NodeSocketFloatPercentage \"bpy.types.NodeSocketFloatPercentage\"), [`NodeSocketFloatTime`](bpy.types.NodeSocketFloatTime.html#bpy.types.NodeSocketFloatTime \"bpy.types.NodeSocketFloatTime\"), [`NodeSocketFloatTimeAbsolute`](bpy.types.NodeSocketFloatTimeAbsolute.html#bpy.types.NodeSocketFloatTimeAbsolute \"bpy.types.NodeSocketFloatTimeAbsolute\"), [`NodeSocketFloatUnsigned`](bpy.types.NodeSocketFloatUnsigned.html#bpy.types.NodeSocketFloatUnsigned \"bpy.types.NodeSocketFloatUnsigned\"), [`NodeSocketFloatWavelength`](bpy.types.NodeSocketFloatWavelength.html#bpy.types.NodeSocketFloatWavelength \"bpy.types.NodeSocketFloatWavelength\"), [`NodeSocketGeometry`](bpy.types.NodeSocketGeometry.html#bpy.types.NodeSocketGeometry \"bpy.types.NodeSocketGeometry\"), [`NodeSocketImage`](bpy.types.NodeSocketImage.html#bpy.types.NodeSocketImage \"bpy.types.NodeSocketImage\"), [`NodeSocketInt`](bpy.types.NodeSocketInt.html#bpy.types.NodeSocketInt \"bpy.types.NodeSocketInt\"), [`NodeSocketIntFactor`](bpy.types.NodeSocketIntFactor.html#bpy.types.NodeSocketIntFactor \"bpy.types.NodeSocketIntFactor\"), [`NodeSocketIntPercentage`](bpy.types.NodeSocketIntPercentage.html#bpy.types.NodeSocketIntPercentage \"bpy.types.NodeSocketIntPercentage\"), [`NodeSocketIntUnsigned`](bpy.types.NodeSocketIntUnsigned.html#bpy.types.NodeSocketIntUnsigned \"bpy.types.NodeSocketIntUnsigned\"), [`NodeSocketMaterial`](bpy.types.NodeSocketMaterial.html#bpy.types.NodeSocketMaterial \"bpy.types.NodeSocketMaterial\"), [`NodeSocketMatrix`](bpy.types.NodeSocketMatrix.html#bpy.types.NodeSocketMatrix \"bpy.types.NodeSocketMatrix\"), [`NodeSocketMenu`](bpy.types.NodeSocketMenu.html#bpy.types.NodeSocketMenu \"bpy.types.NodeSocketMenu\"), [`NodeSocketObject`](bpy.types.NodeSocketObject.html#bpy.types.NodeSocketObject \"bpy.types.NodeSocketObject\"), [`NodeSocketRotation`](bpy.types.NodeSocketRotation.html#bpy.types.NodeSocketRotation \"bpy.types.NodeSocketRotation\"), [`NodeSocketShader`](bpy.types.NodeSocketShader.html#bpy.types.NodeSocketShader \"bpy.types.NodeSocketShader\"), [`NodeSocketString`](bpy.types.NodeSocketString.html#bpy.types.NodeSocketString \"bpy.types.NodeSocketString\"), [`NodeSocketStringFilePath`](bpy.types.NodeSocketStringFilePath.html#bpy.types.NodeSocketStringFilePath \"bpy.types.NodeSocketStringFilePath\"), [`NodeSocketTexture`](bpy.types.NodeSocketTexture.html#bpy.types.NodeSocketTexture \"bpy.types.NodeSocketTexture\"), [`NodeSocketVector`](bpy.types.NodeSocketVector.html#bpy.types.NodeSocketVector \"bpy.types.NodeSocketVector\"), [`NodeSocketVector2D`](bpy.types.NodeSocketVector2D.html#bpy.types.NodeSocketVector2D \"bpy.types.NodeSocketVector2D\"), [`NodeSocketVector4D`](bpy.types.NodeSocketVector4D.html#bpy.types.NodeSocketVector4D \"bpy.types.NodeSocketVector4D\"), [`NodeSocketVectorAcceleration`](bpy.types.NodeSocketVectorAcceleration.html#bpy.types.NodeSocketVectorAcceleration \"bpy.types.NodeSocketVectorAcceleration\"), [`NodeSocketVectorAcceleration2D`](bpy.types.NodeSocketVectorAcceleration2D.html#bpy.types.NodeSocketVectorAcceleration2D \"bpy.types.NodeSocketVectorAcceleration2D\"), [`NodeSocketVectorAcceleration4D`](bpy.types.NodeSocketVectorAcceleration4D.html#bpy.types.NodeSocketVectorAcceleration4D \"bpy.types.NodeSocketVectorAcceleration4D\"), [`NodeSocketVectorDirection`](bpy.types.NodeSocketVectorDirection.html#bpy.types.NodeSocketVectorDirection \"bpy.types.NodeSocketVectorDirection\"), [`NodeSocketVectorDirection2D`](bpy.types.NodeSocketVectorDirection2D.html#bpy.types.NodeSocketVectorDirection2D \"bpy.types.NodeSocketVectorDirection2D\"), [`NodeSocketVectorDirection4D`](bpy.types.NodeSocketVectorDirection4D.html#bpy.types.NodeSocketVectorDirection4D \"bpy.types.NodeSocketVectorDirection4D\"), [`NodeSocketVectorEuler`](bpy.types.NodeSocketVectorEuler.html#bpy.types.NodeSocketVectorEuler \"bpy.types.NodeSocketVectorEuler\"), [`NodeSocketVectorEuler2D`](bpy.types.NodeSocketVectorEuler2D.html#bpy.types.NodeSocketVectorEuler2D \"bpy.types.NodeSocketVectorEuler2D\"), [`NodeSocketVectorEuler4D`](bpy.types.NodeSocketVectorEuler4D.html#bpy.types.NodeSocketVectorEuler4D \"bpy.types.NodeSocketVectorEuler4D\"), [`NodeSocketVectorFactor`](bpy.types.NodeSocketVectorFactor.html#bpy.types.NodeSocketVectorFactor \"bpy.types.NodeSocketVectorFactor\"), [`NodeSocketVectorFactor2D`](bpy.types.NodeSocketVectorFactor2D.html#bpy.types.NodeSocketVectorFactor2D \"bpy.types.NodeSocketVectorFactor2D\"), [`NodeSocketVectorFactor4D`](bpy.types.NodeSocketVectorFactor4D.html#bpy.types.NodeSocketVectorFactor4D \"bpy.types.NodeSocketVectorFactor4D\"), [`NodeSocketVectorPercentage`](bpy.types.NodeSocketVectorPercentage.html#bpy.types.NodeSocketVectorPercentage \"bpy.types.NodeSocketVectorPercentage\"), [`NodeSocketVectorPercentage2D`](bpy.types.NodeSocketVectorPercentage2D.html#bpy.types.NodeSocketVectorPercentage2D \"bpy.types.NodeSocketVectorPercentage2D\"), [`NodeSocketVectorPercentage4D`](bpy.types.NodeSocketVectorPercentage4D.html#bpy.types.NodeSocketVectorPercentage4D \"bpy.types.NodeSocketVectorPercentage4D\"), [`NodeSocketVectorTranslation`](bpy.types.NodeSocketVectorTranslation.html#bpy.types.NodeSocketVectorTranslation \"bpy.types.NodeSocketVectorTranslation\"), [`NodeSocketVectorTranslation2D`](bpy.types.NodeSocketVectorTranslation2D.html#bpy.types.NodeSocketVectorTranslation2D \"bpy.types.NodeSocketVectorTranslation2D\"), [`NodeSocketVectorTranslation4D`](bpy.types.NodeSocketVectorTranslation4D.html#bpy.types.NodeSocketVectorTranslation4D \"bpy.types.NodeSocketVectorTranslation4D\"), [`NodeSocketVectorVelocity`](bpy.types.NodeSocketVectorVelocity.html#bpy.types.NodeSocketVectorVelocity \"bpy.types.NodeSocketVectorVelocity\"), [`NodeSocketVectorVelocity2D`](bpy.types.NodeSocketVectorVelocity2D.html#bpy.types.NodeSocketVectorVelocity2D \"bpy.types.NodeSocketVectorVelocity2D\"), [`NodeSocketVectorVelocity4D`](bpy.types.NodeSocketVectorVelocity4D.html#bpy.types.NodeSocketVectorVelocity4D \"bpy.types.NodeSocketVectorVelocity4D\"), [`NodeSocketVectorXYZ`](bpy.types.NodeSocketVectorXYZ.html#bpy.types.NodeSocketVectorXYZ \"bpy.types.NodeSocketVectorXYZ\"), [`NodeSocketVectorXYZ2D`](bpy.types.NodeSocketVectorXYZ2D.html#bpy.types.NodeSocketVectorXYZ2D \"bpy.types.NodeSocketVectorXYZ2D\"), [`NodeSocketVectorXYZ4D`](bpy.types.NodeSocketVectorXYZ4D.html#bpy.types.NodeSocketVectorXYZ4D \"bpy.types.NodeSocketVectorXYZ4D\"), [`NodeSocketVirtual`](bpy.types.NodeSocketVirtual.html#bpy.types.NodeSocketVirtual \"bpy.types.NodeSocketVirtual\")\n\n*class* bpy.types.NodeSocketStandard(*NodeSocket*)\n: links\n : List of node links from or to this socket.\n\n Type:\n : [`NodeLinks`](bpy.types.NodeLinks.html#bpy.types.NodeLinks \"bpy.types.NodeLinks\")\n\n (readonly)\n\n draw(*context*, *layout*, *node*, *text*)\n : Draw socket\n\n Parameters:\n : - **layout** ([`UILayout`](bpy.types.UILayout.html#bpy.types.UILayout \"bpy.types.UILayout\"), (never None)) – Layout, Layout in the UI\n - **node** ([`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), (never None)) – Node, Node the socket belongs to\n - **text** (*string**,* *(**never None**)*) – Text, Text label to draw alongside properties\n\n draw_color(*context*, *node*)\n : Color of the socket icon\n\n Parameters:\n : **node** ([`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), (never None)) – Node, Node the socket belongs to\n\n Returns:\n : Color\n\n Return type:\n : float array of 4 items in [0, 1]\n\n *classmethod* draw_color_simple()\n : Color of the socket icon\n\n Returns:\n : Color\n\n Return type:\n : float array of 4 items in [0, 1]\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Explain Straighten Hair Curves in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Straighten Hair Curves\n\nThe *Straighten Hair Curves* node aligns the points of each hair curve along a straight line\nbetween its root and tip.\nThis can be used to relax curly or noisy hair, create stylized grooms, or prepare curves\nfor further deformation or simulation."}]} {"conversations": [{"role": "user", "content": "How do I use S in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "3d)](bpy.ops.view3d.html#bpy.ops.view3d.snap_cursor_to_center) - [snap_cursor_to_grid() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.snap_cursor_to_grid) - [snap_cursor_to_selected() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.snap_cursor_to_selected) - [(in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.snap_cursor_to_selected) - [snap_cursor_value() (in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.snap_cursor_value) - [snap_curves_to_surface() (in module bpy.ops.curves)](bpy.ops.curves.html#bpy.ops.curves.snap_curves_to_surface) - [snap_distance (bpy.types.SequencerToolSettings attribute)](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings.snap_distance) - [snap_elements (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.snap_elements) - [snap_elements_base (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.snap_elements_base) - [snap_elements_individual (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.snap_elements_individual) - [snap_elements_tool (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.snap_elements_tool) - [snap_face_nearest_steps (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.snap_face_nearest_steps) - [snap_ignore_muted (bpy.types.SequencerToolSettings attribute)](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings.snap_ignore_muted) - [snap_ignore_sound (bpy.types.SequencerToolSettings attribute)](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings.snap_ignore_sound) - [snap_playhead_element (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.snap_playhead_element) - [snap_playhead_frame_step (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.snap_playhead_frame_step) - [snap_playhead_second_step (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.snap_playhead_second_step) - [snap_selected() (in module bpy.ops.uv)](bpy.ops.uv.html#bpy.ops.uv.snap_selected) - [snap_selected_to_active() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.snap_selected_to_active) - [snap_selected_to_cursor() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.snap_selected_to_cursor) - [snap_selected_to_grid() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.snap_selected_to_grid) - [snap_target (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.snap_target) - [snap_to_borders (bpy.types.SequencerToolSettings attribute)](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings.snap_to_borders) - [snap_to_center (bpy.types.SequencerToolSettings attribute)](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings.snap_to_center) - [snap_to_current_frame (bpy.types.SequencerToolSettings attribute)](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings.snap_to_current_frame) - [snap_to_cursor() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.snap_to_cursor) - [snap_to_frame_range (bpy.types.SequencerToolSettings attribute)](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings.snap_to_frame_range) - [snap_to_grid() (in module bpy.ops.grease_pencil)](bpy.ops.grease_pencil.html#bpy.ops.grease_pencil.snap_to_grid) - [snap_to_hold_offset (bpy.types.SequencerToolSettings attribute)](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings.snap_to_hold_offset) - [snap_to_markers (bpy.types.SequencerToolSettings attribute)](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings.snap_to_markers) - [snap_to_retiming_keys (bpy.types.SequencerToolSettings attribute)](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings.snap_to_retiming_keys) - [snap_to_strips_preview (bpy.types.SequencerToolSettings attribute)](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings.snap_to_strips_preview) - [snap_turn (bpy.types.XrNavigation attribute)](bpy.types.XrNavigation.html#bpy.types.XrNavigation.snap_turn) - [snap_uv_element (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.snap_uv_element) - [sndparticle_boundary (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_boundary) - [sndparticle_bubble_buoyancy (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_bubble_buoyancy) - [sndparticle_bubble_drag (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_bubble_drag) - [sndparticle_combined_export (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_combined_export) - [sndparticle_life_max (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_life_max) - [sndparticle_life_min (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_life_min) - [sndparticle_potential_max_energy (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_potential_max_energy) - [sndparticle_potential_max_trappedair (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_potential_max_trappedair) - [sndparticle_potential_max_wavecrest (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_potential_max_wavecrest) - [sndparticle_potential_min_energy (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_potential_min_energy) - [sndparticle_potential_min_trappedair (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_potential_min_trappedair) - [sndparticle_potential_min_wavecrest (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_potential_min_wavecrest) - [sndparticle_potential_radius (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_potential_radius) - [sndparticle_sampling_trappedair (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_sampling_trappedair) - [sndparticle_sampling_wavecrest (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_sampling_wavecrest) - [sndparticle_update_radius (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.sndparticle_update_radius) - [socket_idname (bpy.types.NodeReroute attribute)](bpy.types.NodeReroute.html#bpy.types.NodeReroute.socket_idname) - [socket_type (bpy.types.ForeachGeometryElementGenerationItem attribute)](bpy.types.ForeachGeometryElementGenerationItem.html#bpy.types.ForeachGeometryElementGenerationItem.socket_type) - [(bpy.types.ForeachGeometryElementInputItem attribute)](bpy.types.ForeachGeometryElementInputItem.html#bpy.types.ForeachGeometryElementInputItem.socket_type) - [(bpy.types.ForeachGeometryElementMainItem attribute)](bpy.types.ForeachGeometryElementMainItem.html#bpy.types.ForeachGeometryElementMainItem.socket_type) - [(bpy.types.NodeClosureInputItem attribute)](bpy.types.NodeClosureInputItem.html#bpy.types.NodeClosureInputItem.socket_type) - [(bpy.types.NodeClosureOutputItem attribute)](bpy.types.NodeClosureOutputItem.html#bpy.types.NodeClosureOutputItem.socket_type) - [(bpy.types.NodeCombineBundleItem attribute)](bpy.types.NodeCombineBundleItem.html#bpy.types.NodeCombineBundleItem.socket_type) - [(bpy.types.NodeCompositorFileOutputItem attribute)](bpy.types.NodeCompositorFileOutputItem.html#bpy.types.NodeCompositorFileOutputItem.socket_type) - [(bpy.types.NodeEvaluateClosureInputItem attribute)](bpy.types.NodeEvaluateClosureInputItem.html#bpy.types.NodeEvaluateClosureInputItem.socket_type) - [(bpy.types.NodeEvaluateClosureOutputItem attribute)](bpy.types.NodeEvaluateClosureOutputItem.html#bpy.types.NodeEvaluateClosureOutputItem.socket_type) - [(bpy.types.NodeFunctionFormatStringItem attribute)](bpy.types.NodeFunctionFormatStringItem.html#bpy.types.NodeFunctionFormatStringItem.socket_type) - [(bpy.types.NodeGeometryBakeItem attribute)](bpy.types.NodeGeometryBakeItem.html#bpy.types.NodeGeometryBakeItem.socket_type) - [(bpy.types.NodeGeometryViewerItem attribute)](bpy.types.NodeGeometryViewerItem.html#bpy.types.NodeGeometryViewerItem.socket_type) - [(bpy.types.NodeSeparateBundleItem attribute)](bpy.types.NodeSeparateBundleItem.html#bpy.types.NodeSeparateBundleItem.socket_type) - [(bpy.types.NodeTreeInterfaceSocket attribute)](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.socket_type) - [(bpy.types.RepeatItem attribute)](bpy.types.RepeatItem.html#bpy.types.RepeatItem.socket_type) - [(bpy.types.SimulationStateItem attribute)](bpy.types.SimulationStateItem.html#bpy.types.SimulationStateItem.socket_type) - [socket_value_update() (bpy.types.Node method)](bpy.types.Node.html#bpy.types.Node.socket_value_update) - [sockets_sync() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.sockets_sync) - [soft_body (in module bpy.context)](bpy.context.html#bpy.context.soft_body) - [SoftBodyModifier (class in bpy.types)](bpy.types.SoftBodyModifier.html#bpy.types.SoftBodyModifier) - [SoftBodyModifier.point_cache (in module bpy.types)](bpy.types.SoftBodyModifier.html#bpy.types.SoftBodyModifier.point_cache) - [SoftBodyModifier.settings (in module bpy.types)](bpy.types.SoftBodyModifier.html#bpy.types.SoftBodyModifier.settings) - [SoftBodySettings (class in bpy.types)](bpy.types.SoftBodySettings.html#bpy.types.SoftBodySettings) - [SoftBodySettings.effector_weights (in module bpy.types)](bpy.types.SoftBodySettings.html#bpy.types.SoftBodySettings.effector_weights) - [solid_radius (bpy.types.DynamicPaintBrushSettings attribute)](bpy.types.DynamicPaintBrushSettings.html#bpy.types.DynamicPaintBrushSettings.solid_radius) - [solidify() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.solidify) - [(in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.solidify) - [solidify_mode (bpy.types.SolidifyModifier attribute)](bpy.types.SolidifyModifier.html#bpy.types.SolidifyModifier.solidify_mode) - [SolidifyModifier (class in bpy.types)](bpy.types.SolidifyModifier.html#bpy.types.SolidifyModifier) - [solve_camera() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.solve_camera) - [solver (bpy.types.BooleanModifier attribute)](bpy.types.BooleanModifier.html#bpy.types.BooleanModifier.solver) - [(bpy.types.GeometryNodeMeshBoolean attribute)](bpy.types.GeometryNodeMeshBoolean.html#bpy.types.GeometryNodeMeshBoolean.solver) - [(bpy.types.Itasc attribute)](bpy.types.Itasc.html#bpy.types.Itasc.solver) - [(bpy.types.SPHFluidSettings attribute)](bpy.types.SPHFluidSettings.html#bpy.types.SPHFluidSettings.solver) - [solver_iterations (bpy.types.RigidBodyConstraint attribute)](bpy.types.RigidBodyConstraint.html#bpy.types.RigidBodyConstraint.solver_iterations) - [(bpy.types.RigidBodyWorld attribute)](bpy.types.RigidBodyWorld.html#bpy.types.RigidBodyWorld.solver_iterations) - [sort() (bmesh.types.bmesh.types.BMEdgeSeq method)](bmesh.types.html#bmesh.types.bmesh.types.BMEdgeSeq.sort) - [(bmesh.types.bmesh.types.BMFaceSeq method)](bmesh.types.html#bmesh.types.bmesh.types.BMFaceSeq.sort) - [(bmesh.types.bmesh.types.BMVertSeq method)](bmesh.types.html#bmesh.types.bmesh.types.BMVertSeq.sort) - [(bpy.types.FCurveKeyframePoints method)](bpy.types.FCurveKeyframePoints.html#bpy.types.FCurveKeyframePoints.sort) - [(freestyle.types.freestyle.types.Operators static method)](freestyle.types.html#freestyle.types.freestyle.types.Operators.sort) - [(in module bpy.ops.palette)](bpy.ops.palette.html#bpy.ops.palette.sort) - [sort_column_ui_context() (in module bpy.ops.file)](bpy.ops.file.html#bpy.ops.file.sort_column_ui_context) - [sort_elements() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.sort_elements) - [sort_items_by_name() (bpy.types.UI_UL_list class method)](bpy.types.UI_UL_list.html#bpy.types.UI_UL_list.sort_items_by_name) - [sort_items_helper() (bpy.types.UI_UL_list static method)](bpy.types.UI_UL_list.html#bpy.types.UI_UL_list.sort_items_helper) - [sort_key (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.sort_key) - [sort_method (bpy.types.FileSelectParams attribute)](bpy.types.FileSelectParams.html#bpy.types.FileSelectParams.sort_method) - [(bpy.types.MovieTrackingDopesheet attribute)](bpy.types.MovieTrackingDopesheet.html#bpy.types.MovieTrackingDopesheet.sort_method) - [sort_order (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.sort_order) - [sound (aud.aud.SequenceEntry attribute)](aud.html#aud.aud.SequenceEntry.sound) - [(bpy.types.SoundStrip attribute)](bpy.types.SoundStrip.html#bpy.types.SoundStrip.sound) - [(bpy.types.Speaker attribute)](bpy.types.Speaker.html#bpy.types.Speaker.sound) - [Sound (class in bpy.types)](bpy.types.Sound.html#bpy.types.Sound) - [Sound.channels (in module bpy.types)](bpy.types.Sound.html#bpy.types.Sound.channels) - [Sound.factory (in module bpy.types)](bpy.types.Sound.html#bpy.types.Sound.factory) - [Sound.packed_file (in module bpy.types)](bpy.types.Sound.html#bpy.types.Sound.packed_file) - [Sound.samplerate (in module bpy.types)](bpy.types.Sound.html#bpy.types.Sound.samplerate) - [sound_directory (bpy.types.PreferencesFilePaths attribute)](bpy.types.PreferencesFilePaths.html#bpy.types.PreferencesFilePaths.sound_directory) - [sound_offset (bpy.types.SoundStrip attribute)](bpy.types.SoundStrip.html#bpy.types.SoundStrip.sound_offset) - [sound_strip_add() (in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.sound_strip_add) - [sound_strips (bpy.types.ThemeNLAEditor attribute)](bpy.types.ThemeNLAEditor.html#bpy.types.ThemeNLAEditor.sound_strips) - [sound_strips_selected (bpy.types.ThemeNLAEditor attribute)](bpy.types.ThemeNLAEditor.html#bpy.types.ThemeNLAEditor.sound_strips_selected) - [sound_to_samples() (in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.sound_to_samples) - [soundclip_add() (in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.soundclip_add) - [SoundEqualizerModifier (class in bpy.types)](bpy.types.SoundEqualizerModifier.html#bpy.types.SoundEqualizerModifier) - [SoundEqualizerModifier.graphics (in module bpy.types)](bpy.types.SoundEqualizerModifier.html#bpy.types.SoundEqualizerModifier.graphics) - [SoundStrip (class in bpy.types)](bpy.types.SoundStrip.html#bpy.types.SoundStrip) - [SoundStrip.retiming_keys (in module bpy.types)](bpy.types.SoundStrip.html#bpy.types.SoundStrip.retiming_keys) - [source (bpy.types.CameraBackgroundImage attribute)](bpy.types.CameraBackgroundImage.html#bpy.types.CameraBackgroundImage.source) - [(bpy.types.CompositorNodeCryptomatteV2 attribute)](bpy.types.CompositorNodeCryptomatteV2.html#bpy.types.CompositorNodeCryptomatteV2.source) - [(bpy.types.Image attribute)](bpy.types.Image.html#bpy.types.Image.source) - [(bpy.types.UserExtensionRepo attribute)](bpy.types.UserExtensionRepo.html#bpy.types.UserExtensionRepo.source) - [source_camera (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.source_camera) - [source_collection (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.source_collection) - [source_object (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.source_object) - [(bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.source_object) - [source_output_node_id (bpy.types.EvaluateClosureNodeViewerPathElem attribute)](bpy.types.EvaluateClosureNodeViewerPathElem.html#bpy.types.EvaluateClosureNodeViewerPathElem.source_output_node_id) - [source_type (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.source_type) - [source_vertex_group (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.source_vertex_group) - [space (bpy.types.DisplaceModifier attribute)](bpy.types.DisplaceModifier.html#bpy.types.DisplaceModifier.space) - [(bpy.types.FunctionNodeRotateEuler attribute)](bpy.types.FunctionNodeRotateEuler.html#bpy.types.FunctionNodeRotateEuler.space) - [(bpy.types.GreasePencilWeightAngleModifier attribute)](bpy.types.GreasePencilWeightAngleModifier.html#bpy.types.GreasePencilWeightAngleModifier.space) - [(bpy.types.ParticleInstanceModifier attribute)](bpy.types.ParticleInstanceModifier.html#bpy.types.ParticleInstanceModifier.space) - [(bpy.types.ShaderNodeDisplacement attribute)](bpy.types.ShaderNodeDisplacement.html#bpy.types.ShaderNodeDisplacement.space) - [(bpy.types.ShaderNodeNormalMap attribute)](bpy.types.ShaderNodeNormalMap.html#bpy.types.ShaderNodeNormalMap.space) - [(bpy.types.ShaderNodeVectorDisplacement attribute)](bpy.types.ShaderNodeVectorDisplacement.html#bpy.types.ShaderNodeVectorDisplacement.space) - [(bpy.types.VolumeRender attribute)](bpy.types.VolumeRender.html#bpy.types.VolumeRender.space) - [Space (class in bpy."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Properties in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") | - [`LineStyleThicknessModifier.name`](bpy.types.LineStyleThicknessModifier.html#bpy.types.LineStyleThicknessModifier.name \"bpy.types.LineStyleThicknessModifier.name\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Outputs, preserving all code examples."}, {"role": "assistant", "content": "Is Valid Offset\n: Whether the input control point plus the offset is a valid index of the original curve.\n Any offset in a cyclic curve is always valid.\n\nPoint Index\n: The index of the offset curve point."}]} {"conversations": [{"role": "user", "content": "What is Cube and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Adds a standard cube mesh composed of six quad faces, eight vertices, and twelve edges.\nThis is one of the most basic and frequently used primitives in modeling,\nserving as a starting point for creating boxes, crates, buildings, or sculpting bases.\n\nSize\n: Sets the total width, height, and depth of the cube (i.e., the full diameter along each axis).\n A size of 2 creates a cube that spans from -1 to +1 on all axes."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Modifierviewerpathelem in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "ModifierViewerPathElem(ViewerPathElem) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCu"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Hints: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Many modeling tasks involve creating objects that are symmetrical.\nThis modifier offers a simple and efficient way to do this, with real-time update of the mirror as you edit it.\nOnce your modeling is completed you can either click *Apply* to make a real version of your mesh,\nor leave it as-is for future editing.\n\n### Accurately Positioning the Mirror Plane\n\nTo apply a *Mirror* modifier, it is common to have to move the object’s origin onto\nthe edge or face that is to be the axis for mirroring.\nThis can be tricky when attempted visually.\n\nA good technique to achieve an exact position is\nto select the edge, then [snap](../../../editors/3dview/controls/snapping.html) *Cursor to Selection*.\nThis will position the 3D Cursor in the center of the edge.\nFinally, use the [Set Origin](../../../scene_layout/object/origin.html#bpy-ops-object-origin-set) menu, and select *Origin to 3D Cursor*.\nThis will move the object’s origin (and thus, the mirror plane) to where the 3D cursor is located,\nand the mirroring will be exact.\n\nAn alternative is to use an empty as a *Mirror Object* that you move to the correct position."}]} {"conversations": [{"role": "user", "content": "Explain Noise in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Noise\n\n[image reference removed]\n\nNoise Texture panel.\n\nAlthough this looks great, it is not Perlin Noise! This is a true, randomly generated Noise.\nThis gives a different result every time, for every frame, for every pixel."}]} {"conversations": [{"role": "user", "content": "Explain Scatter on Surface Node in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Scatter on Surface Node\n\n[image reference removed]\n\nThe *Scatter on Surface* node distributes points or instances across the surface of a mesh.\nIt provides flexible control over how elements are placed using density, randomization,\nand Poisson disk sampling.\nThis node is useful for procedural scattering of objects such as grass, rocks, or debris\non terrain or any other surface."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Greasepencilweightanglemodifier in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "GreasePencilWeightAngleModifier(Modifier) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) 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CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) 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FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNod"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Object, preserving all code examples."}, {"role": "assistant", "content": "loat in [0.0001, 1000], default 1.0 empty_display_type ¶ Viewport display style for empties Type : enum in Object Empty Drawtype Items , default 'PLAIN_AXES' empty_image_depth ¶ Determine which other objects will occlude the image Type : enum in [ 'DEFAULT' , 'FRONT' , 'BACK' ], default 'DEFAULT' empty_image_offset ¶ Origin offset distance Type : float array of 2 items in [-inf, inf], default (-0.5, -0.5) empty_image_side ¶ Show front/back side Type : enum in [ 'DOUBLE_SIDED' , 'FRONT' , 'BACK' ], default 'DOUBLE_SIDED' field ¶ Settings for using the object as a field in physics simulation Type : FieldSettings , (readonly) hide_probe_plane ¶ Globally disable in planar light probes Type : boolean, default False hide_probe_sphere ¶ Globally disable in spherical light probes Type : boolean, default False hide_probe_volume ¶ Globally disable in volume probes Type : boolean, default False hide_render ¶ Globally disable in renders Type : boolean, default False hide_select ¶ Disable selection in viewport Type : boolean, default False hide_surface_pick ¶ Disable surface influence during selection, snapping and depth-picking operators. Usually used to avoid semi-transparent objects to affect scene navigation Type : boolean, default False hide_viewport ¶ Globally disable in viewports Type : boolean, default False image_user ¶ Parameters defining which layer, pass and frame of the image is displayed Type : ImageUser , (readonly, never None) instance_collection ¶ Instance an existing collection Type : Collection instance_faces_scale ¶ Scale the face instance objects Type : float in [0.001, 10000], default 1.0 instance_type ¶ If not None, object instancing method to use NONE None. VERTS Vertices – Instantiate child objects on all vertices. FACES Faces – Instantiate child objects on all faces. COLLECTION Collection – Enable collection instancing. Type : enum in [ 'NONE' , 'VERTS' , 'FACES' , 'COLLECTION' ], default 'NONE' is_from_instancer ¶ Object comes from a instancer Type : boolean, default False, (readonly) is_from_set ¶ Object comes from a background set Type : boolean, default False, (readonly) is_holdout ¶ Render objects as a holdout or matte, creating a hole in the image with zero alpha, to fill out in compositing with real footage or another render Type : boolean, default False is_instancer ¶ Type : boolean, default False, (readonly) is_shadow_catcher ¶ Only render shadows and reflections on this object, for compositing renders into real footage. Objects with this setting are considered to already exist in the footage, objects without it are synthetic objects being composited into it. Type : boolean, default False light_linking ¶ Light linking settings Type : ObjectLightLinking , (readonly, never None) lightgroup ¶ Lightgroup that the object belongs to Type : string, default “”, (never None) lineart ¶ Line Art settings for the object Type : ObjectLineArt , (readonly) location ¶ Location of the object Type : mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) lock_location ¶ Lock editing of location when transforming Type : boolean array of 3 items, default (False, False, False) lock_rotation ¶ Lock editing of rotation when transforming Type : boolean array of 3 items, default (False, False, False) lock_rotation_w ¶ Lock editing of ‘angle’ component of four-component rotations when transforming Type : boolean, default False lock_rotations_4d ¶ Lock editing of four component rotations by components (instead of as Eulers) Type : boolean, default True lock_scale ¶ Lock editing of scale when transforming Type : boolean array of 3 items, default (False, False, False) material_slots ¶ Material slots in the object Type : bpy_prop_collection of MaterialSlot , (readonly) matrix_basis ¶ Matrix access to location, rotation and scale (including deltas), before constraints and parenting are applied Type : mathutils.Matrix of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)) matrix_local ¶ Parent relative transformation matrix. Warning: Only takes into account object parenting, so e.g. in case of bone parenting you get a matrix relative to the Armature object, not to the actual parent bone Type : mathutils.Matrix of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)) matrix_parent_inverse ¶ Inverse of object’s parent matrix at time of parenting Type : mathutils.Matrix of 4 * 4 items in [-inf, inf], default ((1.0, 0.0, 0.0, 0.0), (0.0, 1.0, 0.0, 0.0), (0.0, 0.0, 1.0, 0.0), (0.0, 0.0, 0.0, 1.0)) matrix_world ¶ Worldspace transformation matrix Type : mathutils.Matrix of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)) mode ¶ Object interaction mode Type : enum in Object Mode Items , default 'OBJECT' , (readonly) modifiers ¶ Modifiers affecting the geometric data of the object Type : ObjectModifiers bpy_prop_collection of Modifier , (readonly) motion_path ¶ Motion Path for this element Type : MotionPath , (readonly) parent ¶ Parent object Type : Object parent_bone ¶ Name of parent bone in case of a bone parenting relation Type : string, default “”, (never None) parent_type ¶ Type of parent relation OBJECT Object – The object is parented to an object. ARMATURE Armature. LATTICE Lattice – The object is parented to a lattice. VERTEX Vertex – The object is parented to a vertex. VERTEX_3 3 Vertices. BONE Bone – The object is parented to a bone. Type : enum in [ 'OBJECT' , 'ARMATURE' , 'LATTICE' , 'VERTEX' , 'VERTEX_3' , 'BONE' ], default 'OBJECT' parent_vertices ¶ Indices of vertices in case of a vertex parenting relation Type : int array of 3 items in [0, inf], default (0, 0, 0) particle_systems ¶ Particle systems emitted from the object Type : ParticleSystems bpy_prop_collection of ParticleSystem , (readonly) pass_index ¶ Index number for the “Object Index” render pass Type : int in [0, 32767], default 0 pose ¶ Current pose for armatures Type : Pose , (readonly) rigid_body ¶ Settings for rigid body simulation Type : RigidBodyObject , (readonly) rigid_body_constraint ¶ Constraint constraining rigid bodies Type : RigidBodyConstraint , (readonly) rotation_axis_angle ¶ Angle of Rotation for Axis-Angle rotation representation Type : float array of 4 items in [-inf, inf], default (0.0, 0.0, 1.0, 0.0) rotation_euler ¶ Rotation in Eulers Type : mathutils.Euler rotation of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) rotation_mode ¶ The kind of rotation to apply, values from other rotation modes are not used Type : enum in Object Rotation Mode Items , default 'XYZ' rotation_quaternion ¶ Rotation in Quaternions Type : mathutils.Quaternion rotation of 4 items in [-inf, inf], default (1.0, 0.0, 0.0, 0.0) scale ¶ Scaling of the object Type : mathutils.Vector of 3 items in [-inf, inf], default (1.0, 1.0, 1.0) selection_sets ¶ List of groups of bones for easy selection Type : bpy_prop_collection of SelectionSet , (readonly) shader_effects ¶ Effects affecting display of object Type : ObjectShaderFx bpy_prop_collection of ShaderFx , (readonly) shadow_terminator_geometry_offset ¶ Offset rays from the surface to reduce shadow terminator artifact on low poly geometry. Only affects triangles at grazing angles to light Type : float in [0, inf], default 0.1 shadow_terminator_normal_offset ¶ Offset rays from the surface to reduce shadow terminator artifact on low poly geometry. Only affect triangles that are affected by the geometry offset Type : float in [0, inf], default 0.0 shadow_terminator_shading_offset ¶ Push the shadow terminator towards the light to hide artifacts on low poly geometry Type : float in [0, inf], default 0.0 show_all_edges ¶ Display all edges for mesh objects Type : boolean, default False show_axis ¶ Display the object’s origin and axes Type : boolean, default False show_bounds ¶ Display the object’s bounds Type : boolean, default False show_empty_image_only_axis_aligned ¶ Only display the image when it is aligned with the view axis Type : boolean, default False show_empty_image_orthographic ¶ Display image in orthographic mode Type : boolean, default True show_empty_image_perspective ¶ Display image in perspective mode Type : boolean, default True show_in_front ¶ Make the object display in front of others Type : boolean, default False show_instancer_for_render ¶ Make instancer visible when rendering Type : boolean, default True show_instancer_for_viewport ¶ Make instancer visible in the viewport Type : boolean, default True show_name ¶ Display the object’s name Type : boolean, default False show_only_shape_key ¶ Only show the active shape key at full value Type : boolean, default False show_texture_space ¶ Display the object’s texture space Type : boolean, default False show_transparent ¶ Display material transparency in the object Type : boolean, default False show_wire ¶ Display the object’s wireframe over solid shading Type : boolean, default False soft_body ¶ Settings for soft body simulation Type : SoftBodySettings , (readonly) track_axis ¶ Axis that points in the ‘forward’ direction (applies to Instance Vertices when Align to Vertex Normal is enabled) Type : enum in Object Axis Items , default 'POS_X' type ¶ Type of object Type : enum in Object Type Items , default 'EMPTY' , (readonly) up_axis ¶ Axis that points in the upward direction (applies to Instance Vertices when Align to Vertex Normal is enabled) Type : enum in [ 'X' , 'Y' , 'Z' ], default 'X' use_camera_lock_parent ¶ View Lock 3D viewport camera transformation affects the object’s parent instead Type : boolean, default False use_dynamic_topology_sculpting ¶ Type : boolean, default False, (readonly) use_empty_image_alpha ¶ Use alpha blending instead of alpha test (can produce sorting artifacts) Type : boolean, default False use_grease_pencil_lights ¶ Lights affect Grease Pencil object Type : boolean, default True use_instance_faces_scale ¶ Scale instance based on face size Type : boolean, default False use_instance_vertices_rotation ¶ Rotate instance according to vertex normal Type : boolean, default False use_mesh_mirror_x ¶ Enable mesh symmetry in the X axis Type : boolean, default False use_mesh_mirror_y ¶ Enable mesh symmetry in the Y axis Type : boolean, default False use_mesh_mirror_z ¶ Enable mesh symmetry in the Z axis Type : boolean, default False use_parent_final_indices ¶ Use the final evaluated indices rather than the original mesh indices Type : boolean, default False use_shape_key_edit_mode ¶ Display shape keys in edit mode (for meshes only) Type : boolean, default False use_simulation_cache ¶ Cache frames during simulation nodes playback Type : boolean, default True vertex_groups ¶ Vertex groups of the object Type : VertexGroups bpy_prop_collection of VertexGroup , (readonly) visible_camera ¶ Object visibility to camera rays Type : boolean, default True visible_diffuse ¶ Object visibility to diffuse rays Type : boolean, default True visible_glossy ¶ Object visibility to glossy rays Type : boolean, default True visible_shadow ¶ Object visibility to shadow rays Type : boolean, default True visible_transmission ¶ Object visibility to transmission rays Type : boolean, default True visible_volume_scatter ¶ Object visibility to volume scattering rays Type : boolean, default True children ¶ All the children of this object. Type : tuple of Object Note Takes O(len(bpy.data.objects)) time. (readonly) children_recursive ¶ A list of all children from this object. Type : list of Object Note Takes O(len(bpy.data.objects)) time. (readonly) users_collection ¶ The collections this object is in. Type : tuple of Collection Note Takes O(len(bpy.data.collections) + len(bpy.data.scenes)) time. (readonly) users_scene ¶ The scenes this object is in. Type : tuple of Scene Note Takes O(len(bpy.data.scenes) * len(bpy.data.objects)) time. (readonly) select_get ( * , view_layer = None ) ¶ Test if the object is selected. The selection state is per view layer. Parameters : view_layer ( ViewLayer , (optional)) – Use this instead of the active view layer Returns : Object selected Return type : boolean select_set ( state , * , view_layer = None ) ¶ Select or deselect the object. The selection state is per view layer. Parameters : state ( boolean ) – Selection state to define view_layer ( ViewLayer , (optional)) – Use this instead of the active view layer hide_get ( * , view_layer = None ) ¶ Test if the object is hidden for viewport editing. This hiding state is per view layer. Parameters : view_layer ( ViewLayer , (optional)) – Use this instead of the active view layer Returns : Object hidden Return type : boolean hide_set ( state , * , view_layer = None ) ¶ Hide the object for viewport editing. This hiding state is per view layer. Parameters : state ( boolean ) – Hide state to define view_layer ( ViewLayer , (optional)) – Use this instead of the active view layer visible_get ( * , view_layer = None , viewport = None ) ¶ Test if the object is visible in the 3D viewport, taking into account all visibility settings Parameters : view_layer ( ViewLayer , (optional)) – Use this instead of the active view layer viewport ( SpaceView3D , (optional)) – Use this instead of the active 3D viewport Returns : Object visible Return type : boolean holdout_get ( * , view_layer = None ) ¶ Test if object is masked in the view layer Parameters : view_layer ( ViewLayer , (optional)) – Use this instead of the active view layer Returns : Object holdout Return type : boolean indirect_only_get ( * , view_layer = None ) ¶ Test if object is set to contribute only indirectly (through shadows and reflections) in the view layer Parameters : view_layer ( ViewLayer , (optional)) – Use this instead of the active view layer Returns : Object indirect only Return type : boolean local_view_get ( viewport ) ¶ Get the local view state for this object Parameters : viewport ( SpaceView3D , (never None)) – Viewport in local view Returns : Object local view state Return type : boolean local_view_set ( viewport , state ) ¶ Set the local view state for this object Parameters : viewport ( SpaceView3D , (never None)) – Viewport in local view state ( boolean ) – Local view state to define visible_in_viewport_get ( viewport ) ¶ Check for local view and local collections for this viewport and object Parameters : viewport ( SpaceView3D , (never None)) – Viewport in local collections Returns : Object viewport visibility Return type : boolean convert_space ( * , pose_bone = None , matrix = ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)) , from_space = 'WORLD' , to_space = 'WORLD' ) ¶ Convert (transform) the given matrix from one space to another Parameters : pose_bone ( PoseBone , (optional)) – Bone to use to define spaces (may be None, in which case only the two ‘WORLD’ and ‘LOCAL’ spaces are usable) matrix ( mathutils.Matrix of 4 * 4 items in [-inf, inf], (optional)) – The matrix to transform from_space (enum in [ 'WORLD' , 'POSE' , 'LOCAL_WITH_PARENT' , 'LOCAL' ], (optional)) – The space in which ‘matrix’ is currently WORLD World Space – The most global space in Blender. POSE Pose Space – The pose space of a bone (its armature’s object space). LOCAL_WITH_PARENT Local With Parent – The rest pose local space of a bone (this matrix includes parent transforms). LOCAL Local Space – The local space of an object/bone. to_space (enum in [ 'WORLD' , 'POSE' , 'LOCAL_WITH_PARENT' , 'LOCAL' ], (optional)) – The space to which you want to transform ‘matrix’ WORLD World Space – The most global space in Blender. POSE Pose Space – The pose space of a bone (its armature’s object space). LOCAL_WITH_PARENT Local With Parent – The rest pose local space of a bone (this matrix includes parent transforms). LOCAL Local Space – The local space of an object/bone. Returns : The transformed matrix Return type : mathutils.Matrix of 4 * 4 items in [-inf, inf] calc_matrix_camera ( depsgraph , * , x = 1 , y = 1 , scale_x = 1.0 , scale_y = 1.0 ) ¶ Generate the camera projection matrix of this object (mostly useful for Camera and Light types) Parameters : depsgraph ( Depsgraph ) – Depsgraph to get evaluated data from x ( int in [ 0 , inf ] , ( optional ) ) – Width of the render area y ( int in [ 0 , inf ] , ( optional ) ) – Height of the render area scale_x ( float in [ 1e-06 , inf ] , ( optional ) ) – Width scaling factor scale_y ( float in [ 1e-06 , inf ] , ( optional ) ) – Height scaling factor Returns : The camera projection matrix Return type : mathutils.Matrix of 4 * 4 items in [-inf, inf] camera_fit_coords ( depsgraph , coordinates ) ¶ Compute the coordinate (and scale for ortho cameras) given object should be to ‘see’ all given coordinates Parameters : depsgraph ( Depsgraph ) – Depsgraph to get evaluated data from coordinates ( float array of 1 items in [ -inf , inf ] , ( never None ) ) – Coordinates to fit in Returns : co_return , The location to aim to be able to see all given points, mathutils.Vector of 3 items in [-inf, inf] scale_return , The ortho scale to aim to be able to see all given points (if relevant), float in [-inf, inf] Return type : ( mathutils.Vector of 3 items in [-inf, inf], float in [-inf, inf]) crazyspace_eval ( depsgraph , scene ) ¶ Compute orientation mapping between vertices of an original object and object with shape keys and deforming modifiers applied.The evaluation is to be freed with the crazyspace_eval_free function Parameters : depsgraph ( Depsgraph ) – Dependency Graph, Evaluated dependency graph scene ( Scene ) – Scene, Scene of the object crazyspace_displacement_to_deformed ( * , vertex_index = 0 , displacement = (0.0, 0.0, 0.0) ) ¶ Convert displacement vector from non-deformed object space to deformed object space Parameters : vertex_index ( int in [ -inf , inf ] , ( optional ) ) – vertex_index displacement ( mathutils.Vector of 3 items in [-inf, inf], (optional)) – displacement Returns : disp"}]} {"conversations": [{"role": "user", "content": "Describe Introduction from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Introduction\n\nConstraints are a way of automatically controlling the location, rotation,\nand scale of an [object](../../glossary/index.html#term-Object) or [bone](../../glossary/index.html#term-Bone). For example, they can\n[attach](relationship/child_of.html)\na sword to a knight’s hand, or make a tennis player’s eyes\n[point towards](tracking/damped_track.html) the ball.\n\nEach object or bone can have a *stack* of constraints that’s evaluated from top to bottom.\nIn addition, each constraint has an [Influence](interface/common.html#bpy-types-constraint-influence) factor\nfor weakening it or mixing it with other constraints. What’s more, this Influence can be\nkeyframed, which makes it possible to turn constraints on and off over the course of an animation.\n\n| | | |\n| --- | --- | --- |\n| ../../_images/animation_constraints_introduction_tab-object.png Object | ../../_images/animation_constraints_introduction_tab-bone.png Bone | ../../_images/animation_constraints_interface_stack_example.png Constraint Stack |"}]} {"conversations": [{"role": "user", "content": "Describe Inputs from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Curve\n: Standard geometry input.\n\nSelection\n: Whether or not to resample each spline. True values mean spline will be resampled to a poly spline,\n false values mean the spline will be unaffected.\n\nMode\n: How to specify the amount of samples.\n\n Count:\n : Sample the specified number of points along each spline.\n\n Length:\n : Calculate the number of samples by splitting each spline into segments with the specified length.\n The length will be rounded down so that a whole number of samples will fit in each input spline.\n\n Evaluated:\n : Evaluate the spline’s points based on the resolution attribute for NURBS and Bézier splines.\n Changes nothing for poly splines.\n\nCount Count\n: The number of control points on the new splines.\n\nLength Length\n: The approximate length between the control points of the new splines."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") | - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`LineStyleModifier.bl_rna_get_subclass`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass \"bpy.types.LineStyleModifier.bl_rna_get_subclass\") - [`LineStyleModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass_py \"bpy.types.LineStyleModifier.bl_rna_get_subclass_py\") - [`LineStyleGeometryModifier.bl_rna_get_subclass`](bpy.types.LineStyleGeometryModifier.html#bpy.types.LineStyleGeometryModifier.bl_rna_get_subclass \"bpy.types.LineStyleGeometryModifier.bl_rna_get_subclass\") - [`LineStyleGeometryModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleGeometryModifier.html#bpy.types.LineStyleGeometryModifier.bl_rna_get_subclass_py \"bpy.types.LineStyleGeometryModifier.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`NodeTreeInterfaceItem`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem \"bpy.types.NodeTreeInterfaceItem\"), [`NodeTreeInterfaceSocket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket \"bpy.types.NodeTreeInterfaceSocket\")\n\n*class* bpy.types.NodeTreeInterfaceSocketObject(*NodeTreeInterfaceSocket*)\n: Object socket of a node\n\n default_value\n : Input value used for unconnected socket\n\n Type:\n : [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\")\n\n draw(*context*, *layout*)\n : Draw interface socket settings\n\n Parameters:\n : **layout** ([`UILayout`](bpy.types.UILayout.html#bpy.types.UILayout \"bpy.types.UILayout\"), (never None)) – Layout, Layout in the UI\n\n init_socket(*node*, *socket*, *data_path*)\n : Initialize a node socket instance\n\n Parameters:\n : - **node** ([`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), (never None)) – Node, Node of the socket to initialize\n - **socket** ([`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), (never None)) – Socket, Socket to initialize\n - **data_path** (*string**,* *(**never None**)*) – Data Path, Path to specialized socket data\n\n from_socket(*node*, *socket*)\n : Setup template parameters from an existing socket\n\n Parameters:\n : - **node** ([`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), (never None)) – Node, Node of the original socket\n - **socket** ([`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), (never None)) – Socket, Original socket\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Editor in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "The Keymap editor lets you change the default hotkeys for each of Blender’s editors.\n\n[image reference removed]\n\nKeymap editor.\n\nUsage\n\n1. Find the operation whose shortcut you want to change. Filtering can help with this.\n2. Select whether the operation should be triggered by a keyboard key, a mouse button, or something else.\n3. Click the button on the right and press the shortcut you want to assign.\n\nActive\n: Uncheck the checkbox to disable this keymap item.\n\nMap Type\n: Keyboard:\n : Single hotkey or key combination.\n\n Mouse:\n : Actions from mouse buttons, tablet or touchpad input.\n\n NDOF:\n : Movement or button from a 3D mouse ([NDOF](../../glossary/index.xhtml#term-NDOF)) device.\n\n Tweak:\n : Mouse click and drag *(optionally map drag direction to different actions)*.\n\n Text Input:\n : Use this function by entering a text.\n\n Timer:\n : For Blender internal use.\n\nOperator ID Name\n: The identifier for the operator to call.\n\nEvent\n: Type\n : The key or button that activates this keymap item (depending on the map type).\n\n Value\n : The action (such as press, release, click, drag, etc.), (depending on the map type).\n\n Modifier\n : Additional keys to hold (such as `Ctrl`, `Shift`, `Alt`).\n\nOperator Properties\n: Initial values for the operator-specific properties.\n\n### Restoring\n\nIf you want to restore the default settings for a keymap,\njust click on the *Restore* button at the top right of this keymap."}]} {"conversations": [{"role": "user", "content": "How do I use Undo & Redo in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Undo & Redo\n\nThe tools listed below will let you roll back an accidental action,\nredo your last action, or let you choose to recover to a specific point,\nby picking from a list of recent actions recorded by Blender."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Spreadsheetcolumnid in a Blender add-on or script – include code."}, {"role": "assistant", "content": "xtureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar SpreadsheetColumnID(bpy_struct) ¶ base class — bpy_struct class bpy.types. SpreadsheetColumnID ( bpy_struct ) ¶ Data used to identify a spreadsheet column name ¶ Type : string, default “”, (never None) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ SpreadsheetColumn.id Next SpreadsheetRowFilter(bpy_struct) Previous SpreadsheetColumn(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page SpreadsheetColumnID(bpy_struct) SpreadsheetColumnID SpreadsheetColumnID.name SpreadsheetColumnID.bl_rna_get_subclass() SpreadsheetColumnID.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Explain Notes in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "The slightest difference in seed values would result in completely different outputs.\nConsequently, bad precision may have significant impact on the output.\nUsually, we can mitigate this issue by:\n\n- Eliminating the problematic seed value. If the problematic seed value is constant,\n it should be eliminated by choosing a lower dimension or multiplying it by zero.\n- Adding an arbitrary value to the seed. The issue might only happen at certain boundaries,\n like unit boundaries, so simply adding an arbitrary value might solve the issue.\n- Taking the absolute value of the seed. In computing, zero may be positive or negative,\n so taking the absolute values unifies the zero into a single value.\n\n| | |\n| --- | --- |\n| ../../../_images/render_shader-nodes_textures_white-noise_issue.png Precision issue due to signed zeros on the Z axis. | ../../../_images/render_shader-nodes_textures_white-noise_solution1.png Mitigating the issue by eliminating the Z axis. |\n| ../../../_images/render_shader-nodes_textures_white-noise_solution2.png Mitigating the issue by adding an arbitrary value. | ../../../_images/render_shader-nodes_textures_white-noise_solution3.png Mitigating the issue by taking the absolute value. |"}]} {"conversations": [{"role": "user", "content": "Describe Locked Track Constraint from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Locked Track Constraint\n\nThe *Locked Track* constraint makes an object or bone point towards a certain target.\nIt’s typically called “Look At” or “Aim” in other 3D software.\n\nThe word “locked” means that the object or bone can only rotate around one axis.\nThe orientation of this axis always stays the same, and the other two axes always\nstay in their original plane.\n\nOne example use case is distant tree billboards, which should turn to face the camera\nwhile also staying upright. Another example is a compass on a table with a nearby magnet:\nthe needle spins horizontally to point at the magnet, but it can never point up or down."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Alpha Over Node, preserving all code examples."}, {"role": "assistant", "content": "# Alpha Over Node\n\n[image reference removed]\n\nThe *Alpha Over* node composites two images by layering the *Foreground* image over the *Background*,\nusing standard alpha blending operations.\n\nThis node is commonly used to combine rendered elements, overlays, or visual effects in a single image,\nsuch as placing text, logos, or transparent effects over footage."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for References, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`NodeClosureInputItems.new`](bpy.types.NodeClosureInputItems.html#bpy.types.NodeClosureInputItems.new \"bpy.types.NodeClosureInputItems.new\") - [`NodeClosureInputItems.remove`](bpy.types.NodeClosureInputItems.html#bpy.types.NodeClosureInputItems.remove \"bpy.types.NodeClosureInputItems.remove\") | - [`NodeClosureOutput.input_items`](bpy.types.NodeClosureOutput.html#bpy.types.NodeClosureOutput.input_items \"bpy.types.NodeClosureOutput.input_items\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Select Next/Previous in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "These operators will select the next or previous control point(s),\nbased on the current selection\n(i.e. the control points following or preceding the selected ones along the curve).\nIn case of a cyclic curve, the first and last points are not considered as neighbors."}]} {"conversations": [{"role": "user", "content": "What is Brush Settings and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "### General\n\n### Unique\n\nDeformation\n: Deformation type that is used by the brush.\n\n Drag:\n : Pulls the displacement values in the direction of the brush.\n\n Pinch:\n : Pulls the displacement values towards the center of the brush,\n creating hard surface effects without pinching the topology.\n\n Expand:\n : Pushes the displacement values away from the brush center, smoothing the displacement."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inputs in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Grid\n: The input SDF grid to be smoothed.\n Typically generated from another SDF operation such as a boolean or mesh conversion.\n\nIterations\n: The number of smoothing iterations to apply.\n Higher values produce a larger, smoother fillet radius but also increase computation time.\n A single iteration results in a subtle rounding, while multiple iterations\n create progressively softer surfaces."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Settings: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Flow Type\n: Smoke:\n : Emit only smoke.\n\n Fire + Smoke:\n : Emit both fire and smoke.\n\n Fire:\n : Emit only fire.\n Note that the domain will automatically create some smoke to simulate smoke left by burnt fuel.\n\n Liquid:\n : Emit liquid.\n\nFlow Behavior\n: Controls if the Flow object either adds (*Inflow*), removes (*Outflow*),\n or turns the mesh itself into fluid (*Geometry*).\n\n Inflow:\n : This object will emit fluid into the simulation, like a water tap or base of a fire.\n\n Outflow:\n : Any fluid that enters the [Bounding Box](../../../glossary/index.xhtml#term-Bounding-Box) of this object will be removed from\n the domain (think of a drain or a black hole). This can be useful in combination with\n an inflow to prevent the whole domain from filling up. Outflow objects can be animated\n and the area where the fluid disappears will follow the object as it moves around.\n\n Geometry:\n : All regions of this object that are inside the domain bounding box will be used as\n actual fluid in the simulation. You can place more than one fluid object inside the domain.\n Also make sure that the surface normals are pointing outwards or else they will not simulate\n properly. In contrast to domain objects, the actual mesh geometry is used for fluid objects.\n\nUse Flow Inflow Outflow\n: Enables or disables the flow of fluid, this property is useful for animations to selectively enable and\n disable when fluid is being added to or removed from the domain.\n\nSampling Substeps\n: Number of sub-steps used to reduce gaps in emission of fluid from fast-moving sources.\n\n Comparison of smoke inflow quickly rising upwards at different sub-step rates.\n\n | | |\n | --- | --- |\n | ../../../_images/physics_fluid_type_flow_substep-off.png Sampling sub-steps: 0. | ../../../_images/physics_fluid_type_flow_substep-on.png Sampling sub-steps: 3. |\n\nSmoke Color\n: The color of emitted smoke. When smoke of different colors are mixed they will blend together,\n eventually settling into a new combined color.\n\nAbsolute Density\n: If this checkbox is enabled, the emitter will only produce more smoke or fire if there is space for\n it in the emitter region. Otherwise smoke or fire will always be produced and add up.\n\nInitial Temperature\n: Difference between the temperature of emitted smoke and the domain’s ambient temperature.\n This setting’s effect on smoke depends on the domain’s [Heat Buoyancy](domain/settings.xhtml#bpy-types-fluiddomainsettings-beta).\n\nDensity\n: Amount of smoke to emit at once. Larger values result in more density being produced.\n\nFuel\n: Amount of “fuel” being burned per second. Larger values result in larger flames,\n smaller values result in smaller flames:\n\n Comparison of flames with varying fuel rates.\n\n | | |\n | --- | --- |\n | ../../../_images/physics_fluid_type_flow_fuelrate-0-5.png Fuel: 0.5. | ../../../_images/physics_fluid_type_flow_fuelrate-1-0.png Fuel: 1.0. |\n\nVertex Group\n: When set, use the specified [Vertex Group](../../../modeling/meshes/properties/vertex_groups/vertex_groups.xhtml)\n to control where smoke is emitted.\n\n### Flow Source\n\nFlow Source\n: This setting defines the method used to emit fluid.\n\n Mesh:\n : Emit fluid directly from the object’s mesh.\n\n Is Planar\n : Defines the effector as either a single dimension object i.e. a plane or the mesh is [Non-manifold](../../../glossary/index.xhtml#term-Non-manifold).\n This ensures that the fluid simulator will give the most accurate results for these types of meshes.\n\n Surface Emission\n : Maximum distance in [Voxels](../../../glossary/index.xhtml#term-Voxel) from the surface of the mesh in which fluid is emitted.\n Since this setting uses voxels to determine the distance,\n results will vary depending on the domain’s resolution.\n\n Volume Emission Fire or Smoke Only:\n : Amount of fluid to emit inside the emitter mesh, where 0 is none and 1 is the full amount.\n Note that emitting fluid based on volume can have unpredictable results\n if your mesh is [Non-manifold](../../../glossary/index.xhtml#term-Non-manifold).\n\n Particle System:\n : Fire or Smoke Only:\n Create smoke or fire from a particle system on the flow object.\n\n The particle system can be selected with a [Data ID](../../../interface/controls/templates/data_block.xhtml#ui-data-id).\n\n Note that only *Emitter* type particle systems can add smoke.\n See [Particles](../../particles/introduction.xhtml) for information on\n how to create a particle system.\n\n Set Size\n : When this setting is enabled, it allows the *Size* setting to define the maximum distance in voxels\n at which particles can emit smoke, similar to the *Surface Emission* setting for mesh sources.\n\n When disabled, particles will fill the nearest [Voxel](../../../glossary/index.xhtml#term-Voxel) with smoke.\n\n### Initial Velocity\n\nWhen enabled, the fluid will inherit the momentum of the flow source.\n\nSource\n: Factor for the inherited velocity. A value of 1 will emit fluid moving at the same speed as the source.\n\nNormal\n: This option controls how much velocity fluid is given along a face [Normal](../../../glossary/index.xhtml#term-Normal).\n Note that, initial velocities will always be applied along all face normals.\n Thus with a closed flow source mesh, fluid will always be emitted in more than one direction.\n To set initial velocities along only one direction all normals need to point in the same direction.\n This is can be achieved when using a plane as the flow object.\n\nInitial X, Y, Z\n: Initial velocity along X, Y, Z coordinates in world space.\n This can be used in addition to the initial velocity along\n the [Normal](#bpy-types-fluidflowsettings-velocity-normal).\n\n### Texture\n\nWhen enabled, use the specified texture and settings to control where on\nthe mesh smoke or fire can be emitted from. These settings have no effect on *Outflow Flow Behavior*.\n\nTexture\n: A [Data ID](../../../interface/controls/templates/data_block.xhtml#ui-data-id) selector to choose the [Texture](../../../render/materials/legacy_textures/index.xhtml).\n\nMapping\n: Controls whether to use [Generated UVs](../../../modeling/meshes/uv/uv_texture_spaces.xhtml#properties-texture-space) or manual UV mapping.\n\nSize\n: Overall texture scale.\n\nOffset\n: Translates the texture along the Z axis."}]} {"conversations": [{"role": "user", "content": "Explain DopeSheet(bpy_struct) in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# DopeSheet(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.DopeSheet(*bpy_struct*)\n: Settings for filtering the channels shown in animation editors\n\n filter_collection\n : Collection that included object should be a member of\n\n Type:\n : [`Collection`](bpy.types.Collection.html#bpy.types.Collection \"bpy.types.Collection\")\n\n filter_fcurve_name\n : F-Curve live filtering string\n\n Type:\n : string, default “”, (never None)\n\n filter_text\n : Live filtering string\n\n Type:\n : string, default “”, (never None)\n\n show_armatures\n : Include visualization of armature related animation data\n\n Type:\n : boolean, default False\n\n show_cache_files\n : Include visualization of cache file related animation data\n\n Type:\n : boolean, default False\n\n show_cameras\n : Include visualization of camera related animation data\n\n Type:\n : boolean, default False\n\n show_curves\n : Include visualization of curve related animation data\n\n Type:\n : boolean, default False\n\n show_datablock_filters\n : Show options for whether channels related to certain types of data are included\n\n Type:\n : boolean, default False\n\n show_driver_fallback_as_error\n : Include drivers that relied on any fallback values for their evaluation in the Only Show Errors filter, even if the driver evaluation succeeded\n\n Type:\n : boolean, default False\n\n show_expanded_summary\n : Collapse summary when shown, so all other channels get hidden (Dope Sheet editors only)\n\n Type:\n : boolean, default False\n\n show_gpencil\n : Include visualization of Grease Pencil related animation data and frames\n\n Type:\n : boolean, default False\n\n show_hair_curves\n : Include visualization of hair related animation data\n\n Type:\n : boolean, default False\n\n show_hidden\n : Include channels from objects/bone that are not visible\n\n Type:\n : boolean, default False\n\n show_lattices\n : Include visualization of lattice related animation data\n\n Type:\n : boolean, default False\n\n show_lightprobes\n : Include visualization of lightprobe related animation data\n\n Type:\n : boolean, default False\n\n show_lights\n : Include visualization of light related animation data\n\n Type:\n : boolean, default False\n\n show_linestyles\n : Include visualization of Line Style related Animation data\n\n Type:\n : boolean, default False\n\n show_materials\n : Include visualization of material related animation data\n\n Type:\n : boolean, default False\n\n show_meshes\n : Include visualization of mesh related animation data\n\n Type:\n : boolean, default False\n\n show_metaballs\n : Include visualization of metaball related animation data\n\n Type:\n : boolean, default False\n\n show_missing_nla\n : Include animation data-blocks with no NLA data (NLA editor only)\n\n Type:\n : boolean, default False\n\n show_modifiers\n : Include visualization of animation data related to data-blocks linked to modifiers\n\n Type:\n : boolean, default False\n\n show_movieclips\n : Include visualization of movie clip related animation data\n\n Type:\n : boolean, default False\n\n show_nodes\n : Include visualization of node related animation data\n\n Type:\n : boolean, default False\n\n show_only_errors\n : Only include F-Curves and drivers that are disabled or have errors\n\n Type:\n : boolean, default False\n\n show_only_selected\n : Only include channels relating to selected objects and data\n\n Type:\n : boolean, default False\n\n show_only_slot_of_active_object\n : Only show the slot of the active Object. Otherwise show all the Action’s Slots\n\n Type:\n : boolean, default False\n\n show_particles\n : Include visualization of particle related animation data\n\n Type:\n : boolean, default False\n\n show_pointclouds\n : Include visualization of point cloud related animation data\n\n Type:\n : boolean, default False\n\n show_scenes\n : Include visualization of scene related animation data\n\n Type:\n : boolean, default False\n\n show_shapekeys\n : Include visualization of shape key related animation data\n\n Type:\n : boolean, default False\n\n show_speakers\n : Include visualization of speaker related animation data\n\n Type:\n : boolean, default False\n\n show_summary\n : Display an additional ‘summary’ line (Dope Sheet editors only)\n\n Type:\n : boolean, default False\n\n show_textures\n : Include visualization of texture related animation data\n\n Type:\n : boolean, default False\n\n show_transforms\n : Include visualization of object-level animation data (mostly transforms)\n\n Type:\n : boolean, default False\n\n show_volumes\n : Include visualization of volume related animation data\n\n Type:\n : boolean, default False\n\n show_worlds\n : Include visualization of world related animation data\n\n Type:\n : boolean, default False\n\n source\n : ID-Block representing source data, usually ID_SCE (i.e. Scene)\n\n Type:\n : [`ID`](bpy.types.ID.html#bpy.types.ID \"bpy.types.ID\"), (readonly)\n\n use_datablock_sort\n : Alphabetically sorts data-blocks - mainly objects in the scene (disable to increase viewport speed)\n\n Type:\n : boolean, default False\n\n use_filter_invert\n : Invert filter search\n\n Type:\n : boolean, default False\n\n use_multi_word_filter\n : Perform fuzzy/multi-word matching.\n Warning: May be slow\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Texture Ul Texpaintslots, preserving all code examples."}, {"role": "assistant", "content": "extureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar TEXTURE_UL_texpaintslots(UIList) ¶ base classes — bpy_struct , UIList class bpy.types. TEXTURE_UL_texpaintslots ( UIList ) ¶ draw_item ( _context , layout , _data , item , _icon , _active_data , _active_propname , _index ) ¶ classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data UIList.bl_idname UIList.list_id UIList.layout_type UIList.use_filter_show UIList.filter_name UIList.use_filter_invert UIList.use_filter_sort_alpha UIList.use_filter_sort_reverse UIList.use_filter_sort_lock UIList.bitflag_filter_item UIList.bitflag_item_never_show Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values UIList.bl_system_properties_get UIList.draw_item UIList.draw_filter UIList.filter_items UIList.append UIList.is_extended UIList.prepend UIList.remove UIList.bl_rna_get_subclass UIList.bl_rna_get_subclass_py Next TEXTURE_UL_texslots(UIList) Previous SurfaceModifier(Modifier) Copyright © Blender Authors Made with Furo Report issue on this page On this page TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texpaintslots TEXTURE_UL_texpaintslots.draw_item() TEXTURE_UL_texpaintslots.bl_rna_get_subclass() TEXTURE_UL_texpaintslots.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Shaderfxflip in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Checker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar ShaderFxFlip(ShaderFx) ¶ base classes — bpy_struct , ShaderFx class bpy.types. ShaderFxFlip ( ShaderFx ) ¶ Flip effect use_flip_x ¶ Flip image horizontally Type : boolean, default False use_flip_y ¶ Flip image vertically Type : boolean, default False classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data ShaderFx.name ShaderFx.type ShaderFx.show_viewport ShaderFx.show_render ShaderFx.show_in_editmode ShaderFx.show_expanded Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values ShaderFx.bl_rna_get_subclass ShaderFx.bl_rna_get_subclass_py Next ShaderFxGlow(ShaderFx) Previous ShaderFxColorize(ShaderFx) Copyright © Blender Authors Made with Furo Report issue on this page On this page ShaderFxFlip(ShaderFx) ShaderFxFlip ShaderFxFlip.use_flip_x ShaderFxFlip.use_flip_y ShaderFxFlip.bl_rna_get_subclass() ShaderFxFlip.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Keys: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "### Available Keys\n\nWhen customizing keymaps it’s useful to use keys which won’t conflict with Blender’s default keymap.\n\nHere are keys which aren’t used and aren’t likely to be used in the future.\n\nF-Keys (`F5` - `F8`)\n: These F-keys (including modifier combination)\n have been intentionally kept free for users to bind their own keys to.\n\n`OSKey` (also known as the `Windows-Key`, `Cmd` or `Super`)\n: Blender doesn’t use this key for any bindings.\n\n *macOS* is an exception, where `Cmd` replaces `Ctrl`\n except in cases it would conflict with the system’s key bindings.\n\n`Hyper` is a modifier available on Wayland and X11\n: Blender doesn’t use this key for any bindings.\n\n Note that this modifier typically needs to be configured,\n see: [!136340](https://projects.blender.org/blender/blender/pulls/136340) for details.\n\nModifier Double Click\n: Binding modifier keys as primary keys is supported,\n to avoid conflicts with regular usage you can bind them to double click.\n\n### Multi-Action Keys\n\n#### Click/Drag\n\nIt’s possible to configure a single key to perform multiple operations\nusing *Click* event instead of *Press*. Then you may bind *Drag* to a separate action.\n\nThis is useful for mixing actions where one uses a drag event, e.g:\nToggle a setting using with `Tab`, drag to open a pie menu showing all options related to the setting.\n\nThis is used in the default keymap in the 3D Viewport,\n`Alt`-`MMB` dragging in different directions rotates the view."}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") | - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Space.bl_rna_get_subclass`](bpy.types.Space.html#bpy.types.Space.bl_rna_get_subclass \"bpy.types.Space.bl_rna_get_subclass\") - [`Space.bl_rna_get_subclass_py`](bpy.types.Space.html#bpy.types.Space.bl_rna_get_subclass_py \"bpy.types.Space.bl_rna_get_subclass_py\") - [`Space.draw_handler_add`](bpy.types.Space.html#bpy.types.Space.draw_handler_add \"bpy.types.Space.draw_handler_add\") - [`Space.draw_handler_remove`](bpy.types.Space.html#bpy.types.Space.draw_handler_remove \"bpy.types.Space.draw_handler_remove\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of External: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Screen Grab Size\n: Size of the captured image for reprojecting.\n\nQuick Edit\n: Edit a snapshot of the viewport in an external image editor.\n\nApply\n: Project edited image back onto the object.\n\nApply Camera Image\n: Project an edited render from the active camera back onto the object."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Example, preserving all code examples."}, {"role": "assistant", "content": "[image reference removed]\n\nIn this example a simple subdivided cube has been transformed into a rather complex object using\na stack of modifiers.\n\n[Download example file](https://archive.blender.org/wiki/2015/index.php/File:25-Manual-Modifiers-example.blend)."}]} {"conversations": [{"role": "user", "content": "How do I use Linestyle Geometry Modifier Type Items in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Linestyle Geometry Modifier Type Items\n\n2D_OFFSET:\n: 2D Offset.\n\n2D_TRANSFORM:\n: 2D Transform.\n\nBACKBONE_STRETCHER:\n: Backbone Stretcher.\n\nBEZIER_CURVE:\n: Bézier Curve.\n\nBLUEPRINT:\n: Blueprint.\n\nGUIDING_LINES:\n: Guiding Lines.\n\nPERLIN_NOISE_1D:\n: Perlin Noise 1D.\n\nPERLIN_NOISE_2D:\n: Perlin Noise 2D.\n\nPOLYGONIZATION:\n: Polygonization.\n\nSAMPLING:\n: Sampling.\n\nSIMPLIFICATION:\n: Simplification.\n\nSINUS_DISPLACEMENT:\n: Sinus Displacement.\n\nSPATIAL_NOISE:\n: Spatial Noise.\n\nTIP_REMOVER:\n: Tip Remover."}]} {"conversations": [{"role": "user", "content": "Explain Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Data Type\n: Float:\n : The output will be a *Float* field.\n\n Integer:\n : The output will be an *Integer* field.\n\n Vector:\n : The output will be a *Vector* field.\n\n Boolean:\n : The output will be a *Boolean* field."}]} {"conversations": [{"role": "user", "content": "Describe Line Set from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Line Set\n\nA line set selects, among the lines (edges) detected by Freestyle,\nwhich ones will be rendered using its attached\n[line style](line_style/index.xhtml), through various methods.\n\n[image reference removed]\n\nFreestyle Line Set panel.\n\nSelect By\n: Image Border\n : Causes Freestyle to only take geometry within the image border into consideration for line calculation.\n This reduces render times but increases continuity problems when geometry is moved out of and\n into camera view."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Properties, preserving all code examples."}, {"role": "assistant", "content": "Data Type\n: The data type that is used for mixing.\n The node supports float, vector, color, and rotation data types.\n\nFactor Mode (Vector only)\n: The factor mode can be set to *Uniform* and *Non-Uniform*.\n In uniform mode, a single float controls the factor.\n In non-uniform mode, a vector controls the factor for\n each XYZ channel separately.\n\nMix (Color only)\n: The Blend modes can be selected in the select menu.\n See [Color Blend Modes](../../../../glossary/index.html#term-Color-Blend-Modes) for details on each blending mode.\n\n Add, Subtract, Multiply, Screen, Divide, Difference,\n Darken, Lighten, Overlay, Color Dodge, Color Burn,\n Hue, Saturation, Value, Color, Soft Light, Linear Light\n\nClamp Factor\n: Limit the factor value between 0.0 and 1.0. If this option is\n unchecked then the node operates using *Extrapolation*.\n\nClamp Result (Color only)\n: Limit the Result to the range between 0.0 and 1.0."}]} {"conversations": [{"role": "user", "content": "Explain Options in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "[[image reference removed]](../../../_images/grease-pencil_modifiers_deform_hook_panel.png)\n\nThe Hook modifier.\n\nObject\n: The name of the object to hook points to.\n\nStrength\n: Adjust this hooks influence on the stroke points, were (0.0 to 1.0) (no change to fully follow the hook).\n\n### Falloff\n\nType\n: This can be used to adjust the type of curve for the Strength attenuation.\n You can also define a custom curve to get a much higher level of control.\n\nRadius\n: The size of the hooks influence.\n\nUniform Falloff\n: This setting is useful when using hooks on scaled objects,\n especially in cases where non-uniform scale would stretch the result of the hook.\n\n### Influence\n\nSee [Influence Filters](../introduction.html#grease-pencil-modifier-influence-filters)."}]} {"conversations": [{"role": "user", "content": "What is Noise Modifier and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Noise Modifier\n\nThe *Noise* Modifier changes the value of one or more stroke/points properties like:\nlocation, strength, thickness or UV texture position\nby adding varied values that make the line unstable and noisy.\n\nRandom values can be used for the noise factor for more vivid effects."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Float4x4AttributeValue(bpy_struct) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Float4x4AttributeValue(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.Float4x4AttributeValue(*bpy_struct*)\n: Matrix value in geometry attribute\n\n value\n : Matrix\n\n Type:\n : [`mathutils.Matrix`](mathutils.html#mathutils.Matrix \"mathutils.Matrix\") of 4 \\* 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0))\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Index – F: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "difier.frame_end) - [(bpy.types.GreasePencilTimeModifier attribute)](bpy.types.GreasePencilTimeModifier.html#bpy.types.GreasePencilTimeModifier.frame_end) - [(bpy.types.Mask attribute)](bpy.types.Mask.html#bpy.types.Mask.frame_end) - [(bpy.types.NlaStrip attribute)](bpy.types.NlaStrip.html#bpy.types.NlaStrip.frame_end) - [(bpy.types.NodesModifierBake attribute)](bpy.types.NodesModifierBake.html#bpy.types.NodesModifierBake.frame_end) - [(bpy.types.OceanModifier attribute)](bpy.types.OceanModifier.html#bpy.types.OceanModifier.frame_end) - [(bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.frame_end) - [(bpy.types.PointCache attribute)](bpy.types.PointCache.html#bpy.types.PointCache.frame_end) - [(bpy.types.PointCacheItem attribute)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.frame_end) - [(bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.frame_end) - [frame_end_raw (bpy.types.NlaStrip attribute)](bpy.types.NlaStrip.html#bpy.types.NlaStrip.frame_end_raw) - [frame_end_ui (bpy.types.NlaStrip attribute)](bpy.types.NlaStrip.html#bpy.types.NlaStrip.frame_end_ui) - [frame_final_duration (bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.frame_final_duration) - [frame_final_end (bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.frame_final_end) - [frame_final_start (bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.frame_final_start) - [frame_float (bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.frame_float) - [frame_jump() (in module bpy.ops.action)](bpy.ops.action.html#bpy.ops.action.frame_jump) - [(in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.frame_jump) - [(in module bpy.ops.graph)](bpy.ops.graph.html#bpy.ops.graph.frame_jump) - [(in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.frame_jump) - [frame_map_new (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.frame_map_new) - [frame_map_old (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.frame_map_old) | - [frame_method (bpy.types.CameraBackgroundImage attribute)](bpy.types.CameraBackgroundImage.html#bpy.types.CameraBackgroundImage.frame_method) - [(bpy.types.FollowTrackConstraint attribute)](bpy.types.FollowTrackConstraint.html#bpy.types.FollowTrackConstraint.frame_method) - [frame_node (bpy.types.ThemeNodeEditor attribute)](bpy.types.ThemeNodeEditor.html#bpy.types.ThemeNodeEditor.frame_node) - [frame_number (bpy.types.AnnotationFrame attribute)](bpy.types.AnnotationFrame.html#bpy.types.AnnotationFrame.frame_number) - [frame_offset (bpy.types.CacheFile attribute)](bpy.types.CacheFile.html#bpy.types.CacheFile.frame_offset) - [(bpy.types.CompositorNodeCryptomatteV2 attribute)](bpy.types.CompositorNodeCryptomatteV2.html#bpy.types.CompositorNodeCryptomatteV2.frame_offset) - [(bpy.types.CompositorNodeImage attribute)](bpy.types.CompositorNodeImage.html#bpy.types.CompositorNodeImage.frame_offset) - [(bpy.types.FModifierStepped attribute)](bpy.types.FModifierStepped.html#bpy.types.FModifierStepped.frame_offset) - [(bpy.types.ImageUser attribute)](bpy.types.ImageUser.html#bpy.types.ImageUser.frame_offset) - [(bpy.types.MovieClip attribute)](bpy.types.MovieClip.html#bpy.types.MovieClip.frame_offset) - [(bpy.types.Volume attribute)](bpy.types.Volume.html#bpy.types.Volume.frame_offset) - [frame_offset() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.frame_offset) - [frame_offset_end (bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.frame_offset_end) - [frame_offset_start (bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.frame_offset_start) - [frame_path() (bpy.types.RenderSettings method)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.frame_path) - [frame_preview_end (bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.frame_preview_end) - [frame_preview_start (bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.frame_preview_start) - [frame_range (bpy.types.Action attribute)](bpy.types.Action.html#bpy.types.Action.frame_range) - [frame_scale (bpy.types.GreasePencilTimeModifier attribute)](bpy.types.GreasePencilTimeModifier.html#bpy.types.GreasePencilTimeModifier.frame_scale) - [(bpy.types.MeshCacheModifier attribute)](bpy.types.MeshCacheModifier.html#bpy.types.MeshCacheModifier.frame_scale) - [frame_set() (bpy.types.RenderEngine method)](bpy.types.RenderEngine.html#bpy.types.RenderEngine.frame_set) - [(bpy.types.Scene method)](bpy.types.Scene.html#bpy.types.Scene.frame_set) - [frame_start (bpy.types.Action attribute)](bpy.types.Action.html#bpy.types.Action.frame_start) - [(bpy.types.ActionConstraint attribute)](bpy.types.ActionConstraint.html#bpy.types.ActionConstraint.frame_start) - [(bpy.types.AnimVizMotionPaths attribute)](bpy.types.AnimVizMotionPaths.html#bpy.types.AnimVizMotionPaths.frame_start) - [(bpy.types.BuildModifier attribute)](bpy.types.BuildModifier.html#bpy.types.BuildModifier.frame_start) - [(bpy.types.CompositorNodeCryptomatteV2 attribute)](bpy.types.CompositorNodeCryptomatteV2.html#bpy.types.CompositorNodeCryptomatteV2.frame_start) - [(bpy.types.CompositorNodeImage attribute)](bpy.types.CompositorNodeImage.html#bpy.types.CompositorNodeImage.frame_start) - [(bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.frame_start) - [(bpy.types.FModifier attribute)](bpy.types.FModifier.html#bpy.types.FModifier.frame_start) - [(bpy.types.FModifierStepped attribute)](bpy.types.FModifierStepped.html#bpy.types.FModifierStepped.frame_start) - [(bpy.types.GreasePencilBuildModifier attribute)](bpy.types.GreasePencilBuildModifier.html#bpy.types.GreasePencilBuildModifier.frame_start) - [(bpy.types.GreasePencilTimeModifier attribute)](bpy.types.GreasePencilTimeModifier.html#bpy.types.GreasePencilTimeModifier.frame_start) - [(bpy.types.ImageUser attribute)](bpy.types.ImageUser.html#bpy.types.ImageUser.frame_start) - [(bpy.types.Mask attribute)](bpy.types.Mask.html#bpy.types.Mask.frame_start) - [(bpy.types.MeshCacheModifier attribute)](bpy.types.MeshCacheModifier.html#bpy.types.MeshCacheModifier.frame_start) - [(bpy.types.MovieClip attribute)](bpy.types.MovieClip.html#bpy.types.MovieClip.frame_start) - [(bpy.types.NlaStrip attribute)](bpy.types.NlaStrip.html#bpy.types.NlaStrip.frame_start) - [(bpy.types.NodesModifierBake attribute)](bpy.types.NodesModifierBake.html#bpy.types.NodesModifierBake.frame_start) - [(bpy.types.OceanModifier attribute)](bpy.types.OceanModifier.html#bpy.types.OceanModifier.frame_start) - [(bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.frame_start) - [(bpy.types.PointCache attribute)](bpy.types.PointCache.html#bpy.types.PointCache.frame_start) - [(bpy.types.PointCacheItem attribute)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.frame_start) - [(bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.frame_start) - [(bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.frame_start) - [(bpy.types.Volume attribute)](bpy.types.Volume.html#bpy.types.Volume.frame_start) - [frame_start_raw (bpy.types.NlaStrip attribute)](bpy.types.NlaStrip.html#bpy.types.NlaStrip.frame_start_raw) - [frame_start_ui (bpy.types.NlaStrip attribute)](bpy.types.NlaStrip.html#bpy.types.NlaStrip.frame_start_ui) - [frame_step (bpy.types.AnimVizMotionPaths attribute)](bpy.types.AnimVizMotionPaths.html#bpy.types.AnimVizMotionPaths.frame_step) - [(bpy.types.FModifierStepped attribute)](bpy.types.FModifierStepped.html#bpy.types.FModifierStepped.frame_step) - [(bpy.types.PointCache attribute)](bpy.types.PointCache.html#bpy.types.PointCache.frame_step) - [(bpy.types.PointCacheItem attribute)](bpy.types.PointCacheItem.html#bpy.types.PointCacheItem.frame_step) - [(bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.frame_step) - [frame_subframe (bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.frame_subframe) - [frame_substeps (bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.frame_substeps) - [frames_limit (bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.frames_limit) - [free() (bmesh.types.bmesh.types.BMesh method)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.free) - [(bpy.types.Node method)](bpy.types.Node.html#bpy.types.Node.free) - [(gpu.types.GPUOffScreen method)](gpu.types.html#gpu.types.GPUOffScreen.free) - [(imbuf.types.imbuf.types.ImBuf method)](imbuf.types.html#imbuf.types.imbuf.types.ImBuf.free) - [free_all() (in module bpy.ops.fluid)](bpy.ops.fluid.html#bpy.ops.fluid.free_all) - [free_axis (bpy.types.MaintainVolumeConstraint attribute)](bpy.types.MaintainVolumeConstraint.html#bpy.types.MaintainVolumeConstraint.free_axis) - [free_bake() (in module bpy.ops.ptcache)](bpy.ops.ptcache.html#bpy.ops.ptcache.free_bake) - [free_bake_all() (in module bpy.ops.ptcache)](bpy.ops.ptcache.html#bpy.ops.ptcache.free_bake_all) - [free_blender_memory() (bpy.types.RenderEngine method)](bpy.types.RenderEngine.html#bpy.types.RenderEngine.free_blender_memory) - [free_data() (in module bpy.ops.fluid)](bpy.ops.fluid.html#bpy.ops.fluid.free_data) - [free_guides() (in module bpy.ops.fluid)](bpy.ops.fluid.html#bpy.ops.fluid.free_guides) - [free_mesh() (in module bpy.ops.fluid)](bpy.ops.fluid.html#bpy.ops.fluid.free_mesh) - [free_noise() (in module bpy.ops.fluid)](bpy.ops.fluid.html#bpy.ops.fluid.free_noise) - [free_particles() (in module bpy.ops.fluid)](bpy.ops.fluid.html#bpy.ops.fluid.free_particles) - [free_tangents() (bpy.types.Mesh method)](bpy.types.Mesh.html#bpy.types.Mesh.free_tangents) - freestyle - [module](freestyle.html#module-freestyle) - [freestyle (bpy.types.ThemeView3D attribute)](bpy.types.ThemeView3D.html#bpy.types.ThemeView3D.freestyle) - freestyle.chainingiterators - [module](freestyle.chainingiterators.html#module-freestyle.chainingiterators) - [freestyle.chainingiterators.ChainPredicateIterator (class in freestyle.chainingiterators)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.ChainPredicateIterator) - [freestyle.chainingiterators.ChainSilhouetteIterator (class in freestyle.chainingiterators)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.ChainSilhouetteIterator) - [freestyle.chainingiterators.pyChainSilhouetteGenericIterator (class in freestyle.chainingiterators)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyChainSilhouetteGenericIterator) - [freestyle.chainingiterators.pyChainSilhouetteIterator (class in freestyle.chainingiterators)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyChainSilhouetteIterator) - [freestyle.chainingiterators.pyExternalContourChainingIterator (class in freestyle.chainingiterators)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyExternalContourChainingIterator) - [freestyle.chainingiterators.pyFillOcclusionsAbsoluteAndRelativeChainingIterator (class in freestyle.chainingiterators)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyFillOcclusionsAbsoluteAndRelativeChainingIterator) - [freestyle.chainingiterators.pyFillOcclusionsAbsoluteChainingIterator (class in freestyle.chainingiterators)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyFillOcclusionsAbsoluteChainingIterator) - [freestyle.chainingiterators.pyFillOcclusionsRelativeChainingIterator (class in freestyle.chainingiterators)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyFillOcclusionsRelativeChainingIterator) - [freestyle.chainingiterators.pyFillQi0AbsoluteAndRelativeChainingIterator (class in freestyle.chainingiterators)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyFillQi0AbsoluteAndRelativeChainingIterator) - [freestyle.chainingiterators.pyNoIdChainSilhouetteIterator (class in freestyle.chainingiterators)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pyNoIdChainSilhouetteIterator) - [freestyle.chainingiterators.pySketchyChainingIterator (class in freestyle.chainingiterators)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pySketchyChainingIterator) - [freestyle.chainingiterators.pySketchyChainSilhouetteIterator (class in freestyle.chainingiterators)](freestyle.chainingiterators.html#freestyle.chainingiterators.freestyle.chainingiterators.pySketchyChainSilhouetteIterator) - freestyle.functions - [module](freestyle.functions.html#module-freestyle.functions) - [freestyle.functions.ChainingTimeStampF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.ChainingTimeStampF1D) - [freestyle.functions.Curvature2DAngleF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.Curvature2DAngleF0D) - [freestyle.functions.Curvature2DAngleF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.Curvature2DAngleF1D) - [freestyle.functions.CurveMaterialF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.CurveMaterialF0D) - [freestyle.functions.CurveNatureF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.CurveNatureF0D) - [freestyle.functions.CurveNatureF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.CurveNatureF1D) - [freestyle.functions.DensityF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.DensityF0D) - [freestyle.functions.DensityF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.DensityF1D) - [freestyle.functions.GetCompleteViewMapDensityF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetCompleteViewMapDensityF1D) - [freestyle.functions.GetCurvilinearAbscissaF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetCurvilinearAbscissaF0D) - [freestyle.functions.GetDirectionalViewMapDensityF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetDirectionalViewMapDensityF1D) - [freestyle.functions.GetOccludeeF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetOccludeeF0D) - [freestyle.functions.GetOccludeeF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetOccludeeF1D) - [freestyle.functions.GetOccludersF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetOccludersF0D) - [freestyle.functions.GetOccludersF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetOccludersF1D) - [freestyle.functions.GetParameterF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetParameterF0D) - [freestyle.functions.GetProjectedXF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetProjectedXF0D) - [freestyle.functions.GetProjectedXF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetProjectedXF1D) - [freestyle.functions.GetProjectedYF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetProjectedYF0D) - [freestyle.functions.GetProjectedYF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetProjectedYF1D) - [freestyle.functions.GetProjectedZF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetProjectedZF0D) - [freestyle.functions.GetProjectedZF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetProjectedZF1D) - [freestyle.functions.GetShapeF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetShapeF0D) - [freestyle.functions.GetShapeF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetShapeF1D) - [freestyle.functions.GetSteerableViewMapDensityF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetSteerableViewMapDensityF1D) - [freestyle.functions.GetViewMapGradientNormF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetViewMapGradientNormF0D) - [freestyle.functions.GetViewMapGradientNormF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetViewMapGradientNormF1D) - [freestyle.functions.GetXF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetXF0D) - [freestyle.functions.GetXF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetXF1D) - [freestyle.functions.GetYF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetYF0D) - [freestyle.functions.GetYF1D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetYF1D) - [freestyle.functions.GetZF0D (class in freestyle.functions)](freestyle.functions.html#freestyle.functions.freestyle.functions.GetZF0D) - [freestyle.functions.GetZF1D (class in f"}]} {"conversations": [{"role": "user", "content": "Explain Inputs in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Mask\n: A grayscale image.\n\nSize\n: The size of the surrounding area to look at for each pixel; or in other words, how much to\n dilate (for positive values) or erode (for negative values) the mask.\n\nType\n: Steps:\n : Sets each pixel to the maximum (for dilation) or minimum (for erosion) value that’s found\n within a square surrounding it. This approach keeps the original gray levels and is best\n suited for masks that contain sharp corners; rounded shapes such as circles will look more\n square-like in the output.\n\n Despite the name, this is not an iterative process; the dilation/erosion is only performed\n once regardless of the chosen *Size*.\n\n Threshold:\n : Makes all the pixels fully black or white depending on whether they’re darker or brighter\n than 50% gray. Then, sets each pixel to the maximum (for dilation) or minimum\n (for erosion) value that’s found within a circle surrounding it. This approach loses the\n original gray levels. Shape wise, it’s well-suited for masks that contain rounded corners;\n sharp ones will be rounded off.\n\n Distance:\n : Sets each pixel to the maximum (for dilation) or minimum (for erosion) value that’s found\n within a circle surrounding it. This approach preserves the original gray levels and\n is well-suited for masks that contain rounded corners.\n\n Feather:\n : Blurs the image.\n\nFalloff Size Threshold\n: Determines how much to blur the edges after dilation/erosion.\n\nFalloff Feather\n: Determines the brightness curve of the blurred edges."}]} {"conversations": [{"role": "user", "content": "Explain Color Spill Node in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "# Color Spill Node\n\n[image reference removed]\n\nThe *Color Spill* node is used to suppress unwanted color casts—typically green or blue;\ncaused by light reflecting from a chroma key (green or blue screen) onto the subject.\n\nThis “spill” is common in compositing workflows and can give a subject an unnatural colored tint.\nThe node reduces the influence of the selected color channel,\nremoving the excess and restoring a more natural appearance."}]} {"conversations": [{"role": "user", "content": "Describe Sculpt Curves Operators from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Sculpt Curves Operators\n\nbpy.ops.sculpt_curves.brush_stroke(*\\**, *stroke=None*, *mode='NORMAL'*, *pen_flip=False*)\n: Sculpt curves using a brush\n\n Parameters:\n : - **stroke** (`bpy_prop_collection` of `OperatorStrokeElement`, (optional)) – Stroke\n - **mode** (enum in [`'NORMAL'`, `'INVERT'`, `'SMOOTH'`, `'ERASE'`], (optional)) –\n\n Stroke Mode, Action taken when a paint stroke is made\n\n - `NORMAL`\n Regular – Apply brush normally.\n - `INVERT`\n Invert – Invert action of brush for duration of stroke.\n - `SMOOTH`\n Smooth – Switch brush to smooth mode for duration of stroke.\n - `ERASE`\n Erase – Switch brush to erase mode for duration of stroke.\n - **pen_flip** (*boolean**,* *(**optional**)*) – Pen Flip, Whether a tablet’s eraser mode is being used\n\nbpy.ops.sculpt_curves.min_distance_edit()\n: Change the minimum distance used by the density brush\n\nbpy.ops.sculpt_curves.select_grow(*\\**, *distance=0.1*)\n: Select curves which are close to curves that are selected already\n\n Parameters:\n : **distance** (*float in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Distance, By how much to grow the selection\n\nbpy.ops.sculpt_curves.select_random(*\\**, *seed=0*, *partial=False*, *probability=0.5*, *min=0.0*, *constant_per_curve=True*)\n: Randomizes existing selection or create new random selection\n\n Parameters:\n : - **seed** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Seed, Source of randomness\n - **partial** (*boolean**,* *(**optional**)*) – Partial, Allow points or curves to be selected partially\n - **probability** (*float in* *[**0**,* *1**]**,* *(**optional**)*) – Probability, Chance of every point or curve being included in the selection\n - **min** (*float in* *[**0**,* *1**]**,* *(**optional**)*) – Min, Minimum value for the random selection\n - **constant_per_curve** (*boolean**,* *(**optional**)*) – Constant per Curve, The generated random number is the same for every control point of a curve"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Trim Curve Node in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Trim Curve Node\n\n[image reference removed]\n\nThe *Trim Curve* node shortens each spline in the curve by removing sections at\nthe start and end of each spline.\n\nBézier splines will still be Bézier splines in the output, with the first and last control point and\nits handles moved as necessary to preserve the shape.\nNURBS splines will be transformed into poly splines in order to be trimmed."}]} {"conversations": [{"role": "user", "content": "How do I use MusgraveTexture(Texture) in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# MusgraveTexture(Texture)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`ID`](bpy.types.ID.html#bpy.types.ID \"bpy.types.ID\"), [`Texture`](bpy.types.Texture.html#bpy.types.Texture \"bpy.types.Texture\")\n\n*class* bpy.types.MusgraveTexture(*Texture*)\n: Procedural musgrave texture\n\n dimension_max\n : Highest fractal dimension\n\n Type:\n : float in [0.0001, 2], default 1.0\n\n gain\n : The gain multiplier\n\n Type:\n : float in [0, 6], default 1.0\n\n lacunarity\n : Gap between successive frequencies\n\n Type:\n : float in [0, 6], default 2.0\n\n musgrave_type\n : Fractal noise algorithm\n\n - `MULTIFRACTAL`\n Multifractal – Use Perlin noise as a basis.\n - `RIDGED_MULTIFRACTAL`\n Ridged Multifractal – Use Perlin noise with inflection as a basis.\n - `HYBRID_MULTIFRACTAL`\n Hybrid Multifractal – Use Perlin noise as a basis, with extended controls.\n - `FBM`\n fBM – Fractal Brownian Motion, use Brownian noise as a basis.\n - `HETERO_TERRAIN`\n Hetero Terrain – Similar to multifractal.\n\n Type:\n : enum in [`'MULTIFRACTAL'`, `'RIDGED_MULTIFRACTAL'`, `'HYBRID_MULTIFRACTAL'`, `'FBM'`, `'HETERO_TERRAIN'`], default `'MULTIFRACTAL'`\n\n nabla\n : Size of derivative offset used for calculating normal\n\n Type:\n : float in [0.001, 0.1], default 0.025\n\n noise_basis\n : Noise basis used for turbulence\n\n - `BLENDER_ORIGINAL`\n Blender Original – Noise algorithm - Blender original: Smooth interpolated noise.\n - `ORIGINAL_PERLIN`\n Original Perlin – Noise algorithm - Original Perlin: Smooth interpolated noise.\n - `IMPROVED_PERLIN`\n Improved Perlin – Noise algorithm - Improved Perlin: Smooth interpolated noise.\n - `VORONOI_F1`\n Voronoi F1 – Noise algorithm - Voronoi F1: Returns distance to the closest feature point.\n - `VORONOI_F2`\n Voronoi F2 – Noise algorithm - Voronoi F2: Returns distance to the 2nd closest feature point.\n - `VORONOI_F3`\n Voronoi F3 – Noise algorithm - Voronoi F3: Returns distance to the 3rd closest feature point.\n - `VORONOI_F4`\n Voronoi F4 – Noise algorithm - Voronoi F4: Returns distance to the 4th closest feature point.\n - `VORONOI_F2_F1`\n Voronoi F2-F1 – Noise algorithm - Voronoi F1-F2.\n - `VORONOI_CRACKLE`\n Voronoi Crackle – Noise algorithm - Voronoi Crackle: Voronoi tessellation with sharp edges.\n - `CELL_NOISE`\n Cell Noise – Noise algorithm - Cell Noise: Square cell tessellation.\n\n Type:\n : enum in [`'BLENDER_ORIGINAL'`, `'ORIGINAL_PERLIN'`, `'IMPROVED_PERLIN'`, `'VORONOI_F1'`, `'VORONOI_F2'`, `'VORONOI_F3'`, `'VORONOI_F4'`, `'VORONOI_F2_F1'`, `'VORONOI_CRACKLE'`, `'CELL_NOISE'`], default `'BLENDER_ORIGINAL'`\n\n noise_intensity\n : Intensity of the noise\n\n Type:\n : float in [0, 10], default 1.0\n\n noise_scale\n : Scaling for noise input\n\n Type:\n : float in [0.0001, inf], default 0.25\n\n octaves\n : Number of frequencies used\n\n Type:\n : float in [0, 8], default 2.0\n\n offset\n : The fractal offset\n\n Type:\n : float in [0, 6], default 1.0\n\n users_material\n : Materials that use this texture\n\n Type:\n : tuple of [`Material`](bpy.types.Material.html#bpy.types.Material \"bpy.types.Material\")\n\n (readonly)\n\n users_object_modifier\n : Object modifiers that use this texture\n\n Type:\n : tuple of [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\")\n\n (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Index – U in a Blender add-on or script – include code."}, {"role": "assistant", "content": "ute)](bpy.types.SoftBodySettings.html#bpy.types.SoftBodySettings.use_self_collision) - [use_self_effect (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.use_self_effect) - [use_self_intersection_check (bpy.types.MaskSpline attribute)](bpy.types.MaskSpline.html#bpy.types.MaskSpline.use_self_intersection_check) - [use_separate (bpy.types.UnitSettings attribute)](bpy.types.UnitSettings.html#bpy.types.UnitSettings.use_separate) - [use_sequencer (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_sequencer) - [use_sequencer_override_scene_strip (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_sequencer_override_scene_strip) - [use_settings_outline (bpy.types.BrushGpencilSettings attribute)](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings.use_settings_outline) - [use_settings_postprocess (bpy.types.BrushGpencilSettings attribute)](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings.use_settings_postprocess) - [use_settings_random (bpy.types.BrushGpencilSettings attribute)](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings.use_settings_random) - [use_settings_stabilizer (bpy.types.BrushGpencilSettings attribute)](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings.use_settings_stabilizer) - [use_sewing_springs (bpy.types.ClothSettings attribute)](bpy.types.ClothSettings.html#bpy.types.ClothSettings.use_sewing_springs) - [use_shader_node_previews (bpy.types.PreferencesExperimental attribute)](bpy.types.PreferencesExperimental.html#bpy.types.PreferencesExperimental.use_shader_node_previews) - [use_shading_nodes() (in module bpy.ops.cycles)](bpy.ops.cycles.html#bpy.ops.cycles.use_shading_nodes) - [use_shadow (bpy.types.GreasePencilLineartModifier attribute)](bpy.types.GreasePencilLineartModifier.html#bpy.types.GreasePencilLineartModifier.use_shadow) - [(bpy.types.Light attribute)](bpy.types.Light.html#bpy.types.Light.use_shadow) - [(bpy.types.TextStrip attribute)](bpy.types.TextStrip.html#bpy.types.TextStrip.use_shadow) - [use_shadow_jitter (bpy.types.AreaLight attribute)](bpy.types.AreaLight.html#bpy.types.AreaLight.use_shadow_jitter) - [(bpy.types.PointLight attribute)](bpy.types.PointLight.html#bpy.types.PointLight.use_shadow_jitter) - [(bpy.types.SpotLight attribute)](bpy.types.SpotLight.html#bpy.types.SpotLight.use_shadow_jitter) - [(bpy.types.SunLight attribute)](bpy.types.SunLight.html#bpy.types.SunLight.use_shadow_jitter) - [use_shadow_jitter_viewport (bpy.types.SceneEEVEE attribute)](bpy.types.SceneEEVEE.html#bpy.types.SceneEEVEE.use_shadow_jitter_viewport) - [use_shadows (bpy.types.SceneEEVEE attribute)](bpy.types.SceneEEVEE.html#bpy.types.SceneEEVEE.use_shadows) - [use_shape_interpolate (bpy.types.BrushCurvesSculptSettings attribute)](bpy.types.BrushCurvesSculptSettings.html#bpy.types.BrushCurvesSculptSettings.use_shape_interpolate) - [use_shape_key_edit_mode (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.use_shape_key_edit_mode) - [use_shrink (bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.use_shrink) - [use_sidebyside_crosseyed (bpy.types.Stereo3dDisplay attribute)](bpy.types.Stereo3dDisplay.html#bpy.types.Stereo3dDisplay.use_sidebyside_crosseyed) - [(bpy.types.Stereo3dFormat attribute)](bpy.types.Stereo3dFormat.html#bpy.types.Stereo3dFormat.use_sidebyside_crosseyed) - [use_simplify (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_simplify) - [use_simplify_normals (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_simplify_normals) - [use_simulation_cache (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.use_simulation_cache) - [use_single_layer (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_single_layer) - [use_size (bpy.types.ExplodeModifier attribute)](bpy.types.ExplodeModifier.html#bpy.types.ExplodeModifier.use_size) - [(bpy.types.ParticleInstanceModifier attribute)](bpy.types.ParticleInstanceModifier.html#bpy.types.ParticleInstanceModifier.use_size) - [use_size_deflect (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.use_size_deflect) - [use_sky (bpy.types.ViewLayer attribute)](bpy.types.ViewLayer.html#bpy.types.ViewLayer.use_sky) - [use_slice (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.use_slice) - [(bpy.types.VolumeDisplay attribute)](bpy.types.VolumeDisplay.html#bpy.types.VolumeDisplay.use_slice) - [use_small_caps (bpy.types.TextCharacterFormat attribute)](bpy.types.TextCharacterFormat.html#bpy.types.TextCharacterFormat.use_small_caps) - [use_smoke_density (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.use_smoke_density) - [use_smooth (bpy.types.MaskModifier attribute)](bpy.types.MaskModifier.html#bpy.types.MaskModifier.use_smooth) - [(bpy.types.MeshPolygon attribute)](bpy.types.MeshPolygon.html#bpy.types.MeshPolygon.use_smooth) - [(bpy.types.Spline attribute)](bpy.types.Spline.html#bpy.types.Spline.use_smooth) - [use_smooth_ends (bpy.types.GreasePencilSmoothModifier attribute)](bpy.types.GreasePencilSmoothModifier.html#bpy.types.GreasePencilSmoothModifier.use_smooth_ends) - [use_smooth_shade (bpy.types.RemeshModifier attribute)](bpy.types.RemeshModifier.html#bpy.types.RemeshModifier.use_smooth_shade) - [(bpy.types.ScrewModifier attribute)](bpy.types.ScrewModifier.html#bpy.types.ScrewModifier.use_smooth_shade) - [(bpy.types.SkinModifier attribute)](bpy.types.SkinModifier.html#bpy.types.SkinModifier.use_smooth_shade) - [(bpy.types.VolumeToMeshModifier attribute)](bpy.types.VolumeToMeshModifier.html#bpy.types.VolumeToMeshModifier.use_smooth_shade) - [use_smooth_stroke (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_smooth_stroke) - [use_smoothness (bpy.types.FreestyleSettings attribute)](bpy.types.FreestyleSettings.html#bpy.types.FreestyleSettings.use_smoothness) - [use_smudge (bpy.types.DynamicPaintBrushSettings attribute)](bpy.types.DynamicPaintBrushSettings.html#bpy.types.DynamicPaintBrushSettings.use_smudge) - [use_snap (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap) - [use_snap_align_rotation (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_align_rotation) - [use_snap_anim (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_anim) - [use_snap_backface_culling (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_backface_culling) - [use_snap_current_frame_to_strips (bpy.types.SequencerToolSettings attribute)](bpy.types.SequencerToolSettings.html#bpy.types.SequencerToolSettings.use_snap_current_frame_to_strips) - [use_snap_driver (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_driver) - [use_snap_driver_absolute (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_driver_absolute) - [use_snap_edit (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_edit) - [use_snap_grid_absolute (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_grid_absolute) - [use_snap_node (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_node) - [use_snap_nonedit (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_nonedit) - [use_snap_peel_object (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_peel_object) - [use_snap_playhead (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_playhead) - [use_snap_rotate (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_rotate) - [use_snap_scale (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_scale) - [use_snap_selectable (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_selectable) - [use_snap_self (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_self) - [use_snap_sequencer (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_sequencer) - [use_snap_time_absolute (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_time_absolute) - [use_snap_to_same_target (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_to_same_target) - [use_snap_translate (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_translate) - [use_snap_uv (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.use_snap_uv) - [use_snapping (bpy.types.GPencilSculptGuide attribute)](bpy.types.GPencilSculptGuide.html#bpy.types.GPencilSculptGuide.use_snapping) - [use_soft_falloff (bpy.types.PointLight attribute)](bpy.types.PointLight.html#bpy.types.PointLight.use_soft_falloff) - [(bpy.types.SpotLight attribute)](bpy.types.SpotLight.html#bpy.types.SpotLight.use_soft_falloff) - [use_solid (bpy.types.ViewLayer attribute)](bpy.types.ViewLayer.html#bpy.types.ViewLayer.use_solid) - [use_sort_alpha (bpy.types.SpaceOutliner attribute)](bpy.types.SpaceOutliner.html#bpy.types.SpaceOutliner.use_sort_alpha) - [use_sort_invert (bpy.types.FileSelectParams attribute)](bpy.types.FileSelectParams.html#bpy.types.FileSelectParams.use_sort_invert) - [use_sorting (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.use_sorting) - [use_space (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_space) - [use_space_attenuation (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_space_attenuation) - [use_sparse_bind (bpy.types.SurfaceDeformModifier attribute)](bpy.types.SurfaceDeformModifier.html#bpy.types.SurfaceDeformModifier.use_sparse_bind) - [use_speed_vectors (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.use_speed_vectors) - [use_spherical_stereo (bpy.types.CameraStereoData attribute)](bpy.types.CameraStereoData.html#bpy.types.CameraStereoData.use_spherical_stereo) - [use_spherical_stereo() (bpy.types.RenderEngine method)](bpy.types.RenderEngine.html#bpy.types.RenderEngine.use_spherical_stereo) - [use_split_impulse (bpy.types.RigidBodyWorld attribute)](bpy.types.RigidBodyWorld.html#bpy.types.RigidBodyWorld.use_split_impulse) - [use_split_length (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.use_split_length) - [use_split_materials (bpy.types.BakeSettings attribute)](bpy.types.BakeSettings.html#bpy.types.BakeSettings.use_split_materials) - [use_split_pattern (bpy.types.FreestyleLineStyle attribute)](bpy.types.FreestyleLineStyle.html#bpy.types.FreestyleLineStyle.use_split_pattern) - [use_spray (bpy.types.OceanModifier attribute)](bpy.types.OceanModifier.html#bpy.types.OceanModifier.use_spray) - [use_spray_particles (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.use_spray_particles) - [use_spread (bpy.types.DynamicPaintSurface attribute)](bpy.types.DynamicPaintSurface.html#bpy.types.DynamicPaintSurface.use_spread) - [use_spring_ang_x (bpy.types.RigidBodyConstraint attribute)](bpy.types.RigidBodyConstraint.html#bpy.types.RigidBodyConstraint.use_spring_ang_x) - [use_spring_ang_y (bpy.types.RigidBodyConstraint attribute)](bpy.types.RigidBodyConstraint.html#bpy.types.RigidBodyConstraint.use_spring_ang_y) - [use_spring_ang_z (bpy.types.RigidBodyConstraint attribute)](bpy.types.RigidBodyConstraint.html#bpy.types.RigidBodyConstraint.use_spring_ang_z) - [use_spring_x (bpy.types.RigidBodyConstraint attribute)](bpy.types.RigidBodyConstraint.html#bpy.types.RigidBodyConstraint.use_spring_x) - [use_spring_y (bpy.types.RigidBodyConstraint attribute)](bpy.types.RigidBodyConstraint.html#bpy.types.RigidBodyConstraint.use_spring_y) - [use_spring_z (bpy.types.RigidBodyConstraint attribute)](bpy.types.RigidBodyConstraint.html#bpy.types.RigidBodyConstraint.use_spring_z) - [use_square (bpy.types.SpotLight attribute)](bpy.types.SpotLight.html#bpy.types.SpotLight.use_square) - [use_squeezed_frame (bpy.types.Stereo3dFormat attribute)](bpy.types.Stereo3dFormat.html#bpy.types.Stereo3dFormat.use_squeezed_frame) - [use_sss_translucency (bpy.types.Material attribute)](bpy.types.Material.html#bpy.types.Material.use_sss_translucency) - [use_stabilize_rotation (bpy.types.MovieTrackingStabilization attribute)](bpy.types.MovieTrackingStabilization.html#bpy.types.MovieTrackingStabilization.use_stabilize_rotation) - [use_stabilize_scale (bpy.types.MovieTrackingStabilization attribute)](bpy.types.MovieTrackingStabilization.html#bpy.types.MovieTrackingStabilization.use_stabilize_scale) - [use_stamp (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp) - [use_stamp_camera (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_camera) - [use_stamp_date (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_date) - [use_stamp_filename (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_filename) - [use_stamp_frame (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_frame) - [use_stamp_frame_range (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_frame_range) - [use_stamp_hostname (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_hostname) - [use_stamp_labels (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_labels) - [use_stamp_lens (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_lens) - [use_stamp_marker (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_marker) - [use_stamp_memory (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_memory) - [use_stamp_note (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_note) - [(bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.use_stamp_note) - [use_stamp_render_time (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_render_time) - [use_stamp_scene (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_scene) - [use_stamp_sequencer_strip (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_sequencer_strip) - [use_stamp_time (bpy.types.RenderSettings attribute)](bpy.types.RenderSettings.html#bpy.types.RenderSettings.use_stamp_time) - [use_start_deactivated (bpy.types.RigidBodyObject attribute)](bpy.types.RigidBodyObject.html#bpy.types.RigidBodyObject.use_start_deactivated) - [use_stencil_layer (bpy.types.ImagePaint attribute)](bpy.types.ImagePaint.html#bpy.types.ImagePaint.use_stencil_layer) - [use_stiff_quads (bpy.types.SoftBodySettings attribute)](bpy.types.SoftBodySettings.html#bpy.types.SoftBodySettings.use_stiff_quads) - [use_strand (bpy.types.ViewLayer attribute)](bpy.types.ViewLayer.html#bpy.types.ViewLayer.use_strand) - [use_strand_primitive (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.use_strand_primitive) - [use_strength_pressure (bpy.types.BrushGpencilSettings attribute)](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings.use_strength_pressure) - [use_stretch (bpy.types.Curve attribute)](bpy.types.Curve.html#bpy.types.Curve.use_stretch) - [(bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.use_stretch) - [use_stretch_u (bpy.types.ScrewModifier attribute)](bpy.types.ScrewModifier.html#bpy.types.ScrewModifier.use_stretch_u) - [use_stretch_v (bpy.types.ScrewModifier attribute)](bpy.types.ScrewModifier.html#bpy.types.ScrewModifier.use_stretch_v) - [use_stroke_endpoints (bpy.types.CurvePaintSettings attribute)](bpy.types.CurvePaintSettings.html#bpy.types.CurvePaintSettings.use_stroke_endpoints) - [use_stroke_holdout (bpy.types.MaterialGPencilStyle attribute)](bpy.types.MaterialGPencilStyle.html#bpy.types.MaterialGPencilStyle.use_stroke_holdout) - [use_stroke_random_hue (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_stroke_random_hue) - [(bpy.types.BrushGpencilSettings attribute)](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings.use_stroke_random_hue) - [(bpy.types.UnifiedPaintSettings attribute)](bpy.types.UnifiedPaintSettings.html#bpy.types.UnifiedPaintSettings.use_stroke_random_hue) - [use_stroke_random_radius (bpy.types.BrushGpencilSettings attribute)](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings.use_stroke_random_radius) - [use_stroke_random_sat (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.use_stroke_random_sat) - [(bpy.types.BrushGpencilSettings attribute)](bpy.types.BrushGpencilSettings.html#bpy.types.BrushGpencilSettings.use_stroke_random_sat) - [(bpy.types.UnifiedPai"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Geometrynodeinputtangent in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "rveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Compositornodeconvertcolorspace in a Blender add-on or script – include code."}, {"role": "assistant", "content": "(TextureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) 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(bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar CompositorNodeConvertColorSpace(CompositorNode) ¶ base classes — bpy_struct , Node , NodeInternal , CompositorNode class bpy.types. CompositorNodeConvertColorSpace ( CompositorNode ) ¶ Convert between color spaces from_color_space ¶ Color space of the input image Type : enum in Color Space Convert Default Items , default 'NONE' to_color_space ¶ Color space of the output image Type : enum in Color Space Convert Default Items , default 'NONE' classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate update ( ) ¶ classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py CompositorNode.tag_need_exec CompositorNode.poll CompositorNode.update CompositorNode.bl_rna_get_subclass CompositorNode.bl_rna_get_subclass_py Next CompositorNodeConvertToDisplay(CompositorNode) Previous CompositorNodeCombineColor(CompositorNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertColorSpace CompositorNodeConvertColorSpace.from_color_space CompositorNodeConvertColorSpace.to_color_space CompositorNodeConvertColorSpace.is_registered_node_type() CompositorNodeConvertColorSpace.input_template() CompositorNodeConvertColorSpace.output_template() CompositorNodeConvertColorSpace.update() CompositorNodeConvertColorSpace.bl_rna_get_subclass() CompositorNodeConvertColorSpace.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Tilt in a Blender add-on or script – include code."}, {"role": "assistant", "content": "This setting controls how the normals (visualized as arrows)\ntwist around each control point – so it is only relevant with 3D curves!\nThe tilt will be interpolated from point to point (you can check it with the normals).\n\n[[image reference removed]](../../../_images/modeling_curves_editing_control-points_extrude-mean-tilt.png)\n\n30 degree Mean Tilt of all control points."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Xractionmap and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "XrActionMap(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones 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ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) 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ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geome"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Strip.name`](bpy.types.Strip.html#bpy.types.Strip.name \"bpy.types.Strip.name\") - [`Strip.type`](bpy.types.Strip.html#bpy.types.Strip.type \"bpy.types.Strip.type\") - [`Strip.select`](bpy.types.Strip.html#bpy.types.Strip.select \"bpy.types.Strip.select\") - [`Strip.select_left_handle`](bpy.types.Strip.html#bpy.types.Strip.select_left_handle \"bpy.types.Strip.select_left_handle\") - [`Strip.select_right_handle`](bpy.types.Strip.html#bpy.types.Strip.select_right_handle \"bpy.types.Strip.select_right_handle\") - [`Strip.mute`](bpy.types.Strip.html#bpy.types.Strip.mute \"bpy.types.Strip.mute\") - [`Strip.lock`](bpy.types.Strip.html#bpy.types.Strip.lock \"bpy.types.Strip.lock\") - [`Strip.frame_final_duration`](bpy.types.Strip.html#bpy.types.Strip.frame_final_duration \"bpy.types.Strip.frame_final_duration\") - [`Strip.frame_duration`](bpy.types.Strip.html#bpy.types.Strip.frame_duration \"bpy.types.Strip.frame_duration\") - [`Strip.frame_start`](bpy.types.Strip.html#bpy.types.Strip.frame_start \"bpy.types.Strip.frame_start\") - [`Strip.frame_final_start`](bpy.types.Strip.html#bpy.types.Strip.frame_final_start \"bpy.types.Strip.frame_final_start\") - [`Strip.frame_final_end`](bpy.types.Strip.html#bpy.types.Strip.frame_final_end \"bpy.types.Strip.frame_final_end\") - [`Strip.frame_offset_start`](bpy.types.Strip.html#bpy.types.Strip.frame_offset_start \"bpy.types.Strip.frame_offset_start\") - [`Strip.frame_offset_end`](bpy.types.Strip.html#bpy.types.Strip.frame_offset_end \"bpy.types.Strip.frame_offset_end\") - [`Strip.channel`](bpy.types.Strip.html#bpy.types.Strip.channel \"bpy.types.Strip.channel\") - [`Strip.use_linear_modifiers`](bpy.types.Strip.html#bpy.types.Strip.use_linear_modifiers \"bpy.types.Strip.use_linear_modifiers\") - [`Strip.blend_type`](bpy.types.Strip.html#bpy.types.Strip.blend_type \"bpy.types.Strip.blend_type\") - [`Strip.blend_alpha`](bpy.types.Strip.html#bpy.types.Strip.blend_alpha \"bpy.types.Strip.blend_alpha\") | - [`Strip.effect_fader`](bpy.types.Strip.html#bpy.types.Strip.effect_fader \"bpy.types.Strip.effect_fader\") - [`Strip.use_default_fade`](bpy.types.Strip.html#bpy.types.Strip.use_default_fade \"bpy.types.Strip.use_default_fade\") - [`Strip.color_tag`](bpy.types.Strip.html#bpy.types.Strip.color_tag \"bpy.types.Strip.color_tag\") - [`Strip.modifiers`](bpy.types.Strip.html#bpy.types.Strip.modifiers \"bpy.types.Strip.modifiers\") - [`Strip.show_retiming_keys`](bpy.types.Strip.html#bpy.types.Strip.show_retiming_keys \"bpy.types.Strip.show_retiming_keys\") - [`EffectStrip.use_deinterlace`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_deinterlace \"bpy.types.EffectStrip.use_deinterlace\") - [`EffectStrip.alpha_mode`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.alpha_mode \"bpy.types.EffectStrip.alpha_mode\") - [`EffectStrip.use_flip_x`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_flip_x \"bpy.types.EffectStrip.use_flip_x\") - [`EffectStrip.use_flip_y`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_flip_y \"bpy.types.EffectStrip.use_flip_y\") - [`EffectStrip.use_float`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_float \"bpy.types.EffectStrip.use_float\") - [`EffectStrip.use_reverse_frames`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_reverse_frames \"bpy.types.EffectStrip.use_reverse_frames\") - [`EffectStrip.color_multiply`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.color_multiply \"bpy.types.EffectStrip.color_multiply\") - [`EffectStrip.multiply_alpha`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.multiply_alpha \"bpy.types.EffectStrip.multiply_alpha\") - [`EffectStrip.color_saturation`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.color_saturation \"bpy.types.EffectStrip.color_saturation\") - [`EffectStrip.strobe`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.strobe \"bpy.types.EffectStrip.strobe\") - [`EffectStrip.transform`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.transform \"bpy.types.EffectStrip.transform\") - [`EffectStrip.crop`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.crop \"bpy.types.EffectStrip.crop\") - [`EffectStrip.use_proxy`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_proxy \"bpy.types.EffectStrip.use_proxy\") - [`EffectStrip.proxy`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.proxy \"bpy.types.EffectStrip.proxy\") |"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Index – A, preserving all code examples."}, {"role": "assistant", "content": "StyleAlphaModifier_CreaseAngle.angle_min) - [(bpy.types.LineStyleColorModifier_CreaseAngle attribute)](bpy.types.LineStyleColorModifier_CreaseAngle.html#bpy.types.LineStyleColorModifier_CreaseAngle.angle_min) - [(bpy.types.LineStyleThicknessModifier_CreaseAngle attribute)](bpy.types.LineStyleThicknessModifier_CreaseAngle.html#bpy.types.LineStyleThicknessModifier_CreaseAngle.angle_min) - [angle_snap (bpy.types.GPencilSculptGuide attribute)](bpy.types.GPencilSculptGuide.html#bpy.types.GPencilSculptGuide.angle_snap) - [angle_x (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.angle_x) - [angle_x_normal() (in module freestyle.utils)](freestyle.utils.html#freestyle.utils.angle_x_normal) - [angle_y (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.angle_y) - [angular_damping (bpy.types.RigidBodyObject attribute)](bpy.types.RigidBodyObject.html#bpy.types.RigidBodyObject.angular_damping) - [angular_velocity (bpy.types.Particle attribute)](bpy.types.Particle.html#bpy.types.Particle.angular_velocity) - [(bpy.types.ParticleKey attribute)](bpy.types.ParticleKey.html#bpy.types.ParticleKey.angular_velocity) - [angular_velocity_factor (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.angular_velocity_factor) - [angular_velocity_mode (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.angular_velocity_mode) | - [anim_fix_to_cam_use_loc (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_fix_to_cam_use_loc) - [anim_fix_to_cam_use_rot (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_fix_to_cam_use_rot) - [anim_fix_to_cam_use_scale (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_fix_to_cam_use_scale) - [anim_mirror_bone (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_mirror_bone) - [anim_mirror_object (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_mirror_object) - [anim_relative_object (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_relative_object) - [anim_transforms_to_deltas() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.anim_transforms_to_deltas) - [animateableTimeStretchPitchScale() (aud.aud.Sound method)](aud.html#aud.aud.Sound.animateableTimeStretchPitchScale) - [animated (aud.aud.AnimateableProperty attribute)](aud.html#aud.aud.AnimateableProperty.animated) - [animation_cancel() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.animation_cancel) - [animation_data_clear() (bpy.types.ID method)](bpy.types.ID.html#bpy.types.ID.animation_data_clear) - [animation_data_create() (bpy.types.ID method)](bpy.types.ID.html#bpy.types.ID.animation_data_create) - [animation_offset_end (bpy.types.AdjustmentStrip attribute)](bpy.types.AdjustmentStrip.html#bpy.types.AdjustmentStrip.animation_offset_end) - [(bpy.types.ImageStrip attribute)](bpy.types.ImageStrip.html#bpy.types.ImageStrip.animation_offset_end) - [(bpy.types.MaskStrip attribute)](bpy.types.MaskStrip.html#bpy.types.MaskStrip.animation_offset_end) - [(bpy.types.MetaStrip attribute)](bpy.types.MetaStrip.html#bpy.types.MetaStrip.animation_offset_end) - [(bpy.types.MovieClipStrip attribute)](bpy.types.MovieClipStrip.html#bpy.types.MovieClipStrip.animation_offset_end) - [(bpy.types.MovieStrip attribute)](bpy.types.MovieStrip.html#bpy.types.MovieStrip.animation_offset_end) - [(bpy.types.MulticamStrip attribute)](bpy.types.MulticamStrip.html#bpy.types.MulticamStrip.animation_offset_end) - [(bpy.types.SceneStrip attribute)](bpy.types.SceneStrip.html#bpy.types.SceneStrip.animation_offset_end) - [(bpy.types.SoundStrip attribute)](bpy.types.SoundStrip.html#bpy.types.SoundStrip.animation_offset_end) - [animation_offset_start (bpy.types.AdjustmentStrip attribute)](bpy.types.AdjustmentStrip.html#bpy.types.AdjustmentStrip.animation_offset_start) - [(bpy.types.ImageStrip attribute)](bpy.types.ImageStrip.html#bpy.types.ImageStrip.animation_offset_start) - [(bpy.types.MaskStrip attribute)](bpy.types.MaskStrip.html#bpy.types.MaskStrip.animation_offset_start) - [(bpy.types.MetaStrip attribute)](bpy.types.MetaStrip.html#bpy.types.MetaStrip.animation_offset_start) - [(bpy.types.MovieClipStrip attribute)](bpy.types.MovieClipStrip.html#bpy.types.MovieClipStrip.animation_offset_start) - [(bpy.types.MovieStrip attribute)](bpy.types.MovieStrip.html#bpy.types.MovieStrip.animation_offset_start) - [(bpy.types.MulticamStrip attribute)](bpy.types.MulticamStrip.html#bpy.types.MulticamStrip.animation_offset_start) - [(bpy.types.SceneStrip attribute)](bpy.types.SceneStrip.html#bpy.types.SceneStrip.animation_offset_start) - [(bpy.types.SoundStrip attribute)](bpy.types.SoundStrip.html#bpy.types.SoundStrip.animation_offset_start) - [animation_play() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.animation_play) - [animation_playback_post (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.animation_playback_post) - [animation_playback_pre (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.animation_playback_pre) - [animation_player (bpy.types.PreferencesFilePaths attribute)](bpy.types.PreferencesFilePaths.html#bpy.types.PreferencesFilePaths.animation_player) - [animation_player_preset (bpy.types.PreferencesFilePaths attribute)](bpy.types.PreferencesFilePaths.html#bpy.types.PreferencesFilePaths.animation_player_preset) - [animation_step() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.animation_step) - [AnimData (class in bpy.types)](bpy.types.AnimData.html#bpy.types.AnimData) - [AnimData.action_suitable_slots (in module bpy.types)](bpy.types.AnimData.html#bpy.types.AnimData.action_suitable_slots) - [AnimData.drivers (in module bpy.types)](bpy.types.AnimData.html#bpy.types.AnimData.drivers) - [AnimData.nla_tracks (in module bpy.types)](bpy.types.AnimData.html#bpy.types.AnimData.nla_tracks) - [animdata_operation() (in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.animdata_operation) - [AnimDataDrivers (class in bpy.types)](bpy.types.AnimDataDrivers.html#bpy.types.AnimDataDrivers) - [AnimViz (class in bpy.types)](bpy.types.AnimViz.html#bpy.types.AnimViz) - [AnimViz.motion_path (in module bpy.types)](bpy.types.AnimViz.html#bpy.types.AnimViz.motion_path) - [AnimVizMotionPaths (class in bpy.types)](bpy.types.AnimVizMotionPaths.html#bpy.types.AnimVizMotionPaths) - [AnimVizMotionPaths.has_motion_paths (in module bpy.types)](bpy.types.AnimVizMotionPaths.html#bpy.types.AnimVizMotionPaths.has_motion_paths) - [anisotropic_filter (bpy.types.PreferencesSystem attribute)](bpy.types.PreferencesSystem.html#bpy.types.PreferencesSystem.anisotropic_filter) - [annotate() (in module bpy.ops.gpencil)](bpy.ops.gpencil.html#bpy.ops.gpencil.annotate) - [annotation (bpy.types.MovieClip attribute)](bpy.types.MovieClip.html#bpy.types.MovieClip.annotation) - [(bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.annotation) - [(bpy.types.NodeTree attribute)](bpy.types.NodeTree.html#bpy.types.NodeTree.annotation) - [(bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.annotation) - [(bpy.types.SpaceImageEditor attribute)](bpy.types.SpaceImageEditor.html#bpy.types.SpaceImageEditor.annotation) - [(bpy.types.SpaceSequenceEditor attribute)](bpy.types.SpaceSequenceEditor.html#bpy.types.SpaceSequenceEditor.annotation) - [Annotation (class in bpy.types)](bpy.types.Annotation.html#bpy.types.Annotation) - [Annotation.animation_data (in module bpy.types)](bpy.types.Annotation.html#bpy.types.Annotation.animation_data) - [Annotation.layers (in module bpy.types)](bpy.types.Annotation.html#bpy.types.Annotation.layers) - [annotation_active_frame_delete() (in module bpy.ops.gpencil)](bpy.ops.gpencil.html#bpy.ops.gpencil.annotation_active_frame_delete) - [annotation_add() (in module bpy.ops.gpencil)](bpy.ops.gpencil.html#bpy.ops.gpencil.annotation_add) - [annotation_data (in module bpy.context)](bpy.context.html#bpy.context.annotation_data) - [annotation_data_owner (in module bpy.context)](bpy.context.html#bpy.context.annotation_data_owner) - [annotation_hide (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_hide) - [annotation_onion_after_color (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_after_color) - [annotation_onion_after_range (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_after_range) - [annotation_onion_before_color (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_before_color) - [annotation_onion_before_range (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_before_range) - [annotation_onion_use_custom_color (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_use_custom_color) - [annotation_opacity (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_opacity) - [annotation_post (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.annotation_post) - [annotation_pre (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.annotation_pre) - [annotation_source (bpy.types.SpaceClipEditor attribute)](bpy.types.SpaceClipEditor.html#bpy.types.SpaceClipEditor.annotation_source) - [annotation_stroke_placement_view2d (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.annotation_stroke_placement_view2d) - [annotation_stroke_placement_view3d (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.annotation_stroke_placement_view3d) - [annotation_thickness (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.annotation_thickness) - [AnnotationFrame (class in bpy.types)](bpy.types.AnnotationFrame.html#bpy.types.AnnotationFrame) - [AnnotationFrame.strokes (in module bpy.types)](bpy.types.AnnotationFrame.html#bpy.types.AnnotationFrame.strokes) - [AnnotationFrames (class in bpy.types)](bpy.types.AnnotationFrames.html#bpy.types.AnnotationFrames) - [AnnotationLayer (class in bpy.types)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer) - [AnnotationLayer.active_frame (in module bpy.types)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.active_frame) - [AnnotationLayer.frames (in module bpy.types)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.frames) - [AnnotationLayer.is_ruler (in module bpy.types)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.is_ruler) - [AnnotationLayers (class in bpy.types)](bpy.types.AnnotationLayers.html#bpy.types.AnnotationLayers) - [AnnotationStroke (class in bpy.types)](bpy.types.AnnotationStroke.html#bpy.types.AnnotationStroke) - [AnnotationStroke.points (in module bpy.types)](bpy.types.AnnotationStroke.html#bpy.types.AnnotationStroke.points) - [AnnotationStrokePoint (class in bpy.types)](bpy.types.AnnotationStrokePoint.html#bpy.types.AnnotationStrokePoint) - [antialias_threshold (bpy.types.SceneGpencil attribute)](bpy.types.SceneGpencil.html#bpy.types.SceneGpencil.antialias_threshold) - [antialias_threshold_render (bpy.types.SceneGpencil attribute)](bpy.types.SceneGpencil.html#bpy.types.SceneGpencil.antialias_threshold_render) - [any (bpy.types.KeyMapItem attribute)](bpy.types.KeyMapItem.html#bpy.types.KeyMapItem.any) - [AnyType (class in bpy.types)](bpy.types.AnyType.html#bpy.types.AnyType) - [ao_factor (bpy.types.WorldLighting attribute)](bpy.types.WorldLighting.html#bpy.types.WorldLighting.ao_factor) - [AOV (class in bpy.types)](bpy.types.AOV.html#bpy.types.AOV) - [aov_name (bpy.types.ShaderNodeOutputAOV attribute)](bpy.types.ShaderNodeOutputAOV.html#bpy.types.ShaderNodeOutputAOV.aov_name) - [(bpy.types.View3DShading attribute)](bpy.types.View3DShading.html#bpy.types.View3DShading.aov_name) - [AOVs (class in bpy.types)](bpy.types.AOVs.html#bpy.types.AOVs) - [AP_LOCATION (in module aud)](aud.html#aud.AP_LOCATION) - [AP_ORIENTATION (in module aud)](aud.html#aud.AP_ORIENTATION) - [AP_PANNING (in module aud)](aud.html#aud.AP_PANNING) - [AP_PITCH (in module aud)](aud.html#aud.AP_PITCH) - [AP_PITCH_SCALE (in module aud)](aud.html#aud.AP_PITCH_SCALE) - [AP_TIME_STRETCH (in module aud)](aud.html#aud.AP_TIME_STRETCH) - [AP_VOLUME (in module aud)](aud.html#aud.AP_VOLUME) - [aperture_blades (bpy.types.CameraDOFSettings attribute)](bpy.types.CameraDOFSettings.html#bpy.types.CameraDOFSettings.aperture_blades) - [aperture_fstop (bpy.types.CameraDOFSettings attribute)](bpy.types.CameraDOFSettings.html#bpy.types.CameraDOFSettings.aperture_fstop) - [aperture_ratio (bpy.types.CameraDOFSettings attribute)](bpy.types.CameraDOFSettings.html#bpy.types.CameraDOFSettings.aperture_ratio) - [aperture_rotation (bpy.types.CameraDOFSettings attribute)](bpy.types.CameraDOFSettings.html#bpy.types.CameraDOFSettings.aperture_rotation) - [app_template (bpy.types.Preferences attribute)](bpy.types.Preferences.html#bpy.types.Preferences.app_template) - [app_template_install() (in module bpy.ops.preferences)](bpy.ops.preferences.html#bpy.ops.preferences.app_template_install) - [app_template_paths() (in module bpy.utils)](bpy.utils.html#bpy.utils.app_template_paths) - [append() (bpy.types.Header class method)](bpy.types.Header.html#bpy.types.Header.append) - [(bpy.types.IDMaterials method)](bpy.types.IDMaterials.html#bpy.types.IDMaterials.append) - [(bpy.types.Menu class method)](bpy.types.Menu.html#bpy.types.Menu.append) - [(bpy.types.Panel class method)](bpy.types.Panel.html#bpy.types.Panel.append) - [(bpy.types.SpaceNodeEditorPath method)](bpy.types.SpaceNodeEditorPath.html#bpy.types.SpaceNodeEditorPath.append) - [(bpy.types.StripElements method)](bpy.types.StripElements.html#bpy.types.StripElements.append) - [(bpy.types.UIList class method)](bpy.types.UIList.html#bpy.types.UIList.append) - [(in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.append) - [append_activate() (in module bpy.ops.workspace)](bpy.ops.workspace.html#bpy.ops.workspace.append_activate) - [apply() (in module bpy.ops.constraint)](bpy.ops.constraint.html#bpy.ops.constraint.apply) - [apply_effector_to_children (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.apply_effector_to_children) - [apply_guide_to_children (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.apply_guide_to_children) - [apply_pose_asset() (in module bpy.ops.poselib)](bpy.ops.poselib.html#bpy.ops.poselib.apply_pose_asset) - [apply_pose_from_action() (bpy.types.Pose class method)](bpy.types.Pose.html#bpy.types.Pose.apply_pose_from_action) - [apply_scale() (in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.apply_scale) - [apply_solution_scale() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.apply_solution_scale) - [apply_target_transform (bpy.types.GeometryAttributeConstraint attribute)](bpy.types.GeometryAttributeConstraint.html#bpy.types.GeometryAttributeConstraint.apply_target_transform) - [apply_to_hair_growing (bpy.types.EffectorWeights attribute)](bpy.types.EffectorWeights.html#bpy.types.EffectorWeights.apply_to_hair_growing) - [apply_to_location (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.apply_to_location) - [apply_to_rotation (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.apply_to_rotation) - [Area (class in bpy.types)](bpy.types.Area.html#bpy.types.Area) - [area (in module bpy.context)](bpy.context.html#bpy.context.area) - [area() (bpy.types.Light method)](bpy.types.Light.html#bpy.types.Light.area) - [Area.height (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.height) - [Area.regions (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.regions) - [Area.spaces (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.spaces) - [Area.width (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.width) - [Area.x (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.x) - [Area.y (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.y) - [area_close() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_close) - [area_dupli() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_dupli) - [area_join() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_join) - [area_move() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_move) - [area_options() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_options) - [area_radius_factor (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.area_radius_factor) - [area_split() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_split) - [area_swap() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_swap) - [area_tri() (in module mathutils.geometry)](mathutils.geometry.html#mathutils.geometry.area_tri) - [AreaLight (class in bpy.types)](bpy.types.AreaLight.html#bpy.types.AreaLight) - [AreaSpaces (class in bpy.types)](bpy.types.AreaSpaces.html#bpy.types.AreaSpaces) - [AreaSpaces.active (in module bpy.types)](bpy.types.AreaSpaces.html#bpy.types.AreaSpaces.active) - [armature (bpy.types.MaskModifier attribute)](bpy.types.MaskModifier.html#bpy.types.MaskModifier.armature) - [Armature (class in bpy.types)](bpy.types.Armature.html#bpy.types.Armature) - [armature (in module bpy.context)](bpy.context.html#bpy.context.armature) - [Armature.animation_data (in module bpy.types)](bpy.types.Ar"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Geometrynodesubdivisionsurface and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "NodeCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Properties: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`AssetShelf.bl_idname`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.bl_idname \"bpy.types.AssetShelf.bl_idname\") - [`AssetShelf.bl_space_type`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.bl_space_type \"bpy.types.AssetShelf.bl_space_type\") - [`AssetShelf.bl_options`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.bl_options \"bpy.types.AssetShelf.bl_options\") - [`AssetShelf.bl_activate_operator`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.bl_activate_operator \"bpy.types.AssetShelf.bl_activate_operator\") - [`AssetShelf.bl_drag_operator`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.bl_drag_operator \"bpy.types.AssetShelf.bl_drag_operator\") - [`AssetShelf.bl_default_preview_size`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.bl_default_preview_size \"bpy.types.AssetShelf.bl_default_preview_size\") - [`AssetShelf.filter_action`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_action \"bpy.types.AssetShelf.filter_action\") - [`AssetShelf.filter_armature`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_armature \"bpy.types.AssetShelf.filter_armature\") - [`AssetShelf.filter_brush`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_brush \"bpy.types.AssetShelf.filter_brush\") - [`AssetShelf.filter_camera`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_camera \"bpy.types.AssetShelf.filter_camera\") - [`AssetShelf.filter_cachefile`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_cachefile \"bpy.types.AssetShelf.filter_cachefile\") - [`AssetShelf.filter_curve`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_curve \"bpy.types.AssetShelf.filter_curve\") - [`AssetShelf.filter_annotations`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_annotations \"bpy.types.AssetShelf.filter_annotations\") - [`AssetShelf.filter_grease_pencil`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_grease_pencil \"bpy.types.AssetShelf.filter_grease_pencil\") - [`AssetShelf.filter_group`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_group \"bpy.types.AssetShelf.filter_group\") - [`AssetShelf.filter_curves`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_curves \"bpy.types.AssetShelf.filter_curves\") - [`AssetShelf.filter_image`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_image \"bpy.types.AssetShelf.filter_image\") - [`AssetShelf.filter_light`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_light \"bpy.types.AssetShelf.filter_light\") - [`AssetShelf.filter_light_probe`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_light_probe \"bpy.types.AssetShelf.filter_light_probe\") - [`AssetShelf.filter_linestyle`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_linestyle \"bpy.types.AssetShelf.filter_linestyle\") - [`AssetShelf.filter_lattice`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_lattice \"bpy.types.AssetShelf.filter_lattice\") - [`AssetShelf.filter_material`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_material \"bpy.types.AssetShelf.filter_material\") | - [`AssetShelf.filter_metaball`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_metaball \"bpy.types.AssetShelf.filter_metaball\") - [`AssetShelf.filter_movie_clip`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_movie_clip \"bpy.types.AssetShelf.filter_movie_clip\") - [`AssetShelf.filter_mesh`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_mesh \"bpy.types.AssetShelf.filter_mesh\") - [`AssetShelf.filter_mask`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_mask \"bpy.types.AssetShelf.filter_mask\") - [`AssetShelf.filter_node_tree`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_node_tree \"bpy.types.AssetShelf.filter_node_tree\") - [`AssetShelf.filter_object`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_object \"bpy.types.AssetShelf.filter_object\") - [`AssetShelf.filter_particle_settings`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_particle_settings \"bpy.types.AssetShelf.filter_particle_settings\") - [`AssetShelf.filter_palette`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_palette \"bpy.types.AssetShelf.filter_palette\") - [`AssetShelf.filter_paint_curve`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_paint_curve \"bpy.types.AssetShelf.filter_paint_curve\") - [`AssetShelf.filter_pointcloud`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_pointcloud \"bpy.types.AssetShelf.filter_pointcloud\") - [`AssetShelf.filter_scene`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_scene \"bpy.types.AssetShelf.filter_scene\") - [`AssetShelf.filter_speaker`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_speaker \"bpy.types.AssetShelf.filter_speaker\") - [`AssetShelf.filter_sound`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_sound \"bpy.types.AssetShelf.filter_sound\") - [`AssetShelf.filter_texture`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_texture \"bpy.types.AssetShelf.filter_texture\") - [`AssetShelf.filter_text`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_text \"bpy.types.AssetShelf.filter_text\") - [`AssetShelf.filter_font`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_font \"bpy.types.AssetShelf.filter_font\") - [`AssetShelf.filter_volume`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_volume \"bpy.types.AssetShelf.filter_volume\") - [`AssetShelf.filter_world`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_world \"bpy.types.AssetShelf.filter_world\") - [`AssetShelf.filter_work_space`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.filter_work_space \"bpy.types.AssetShelf.filter_work_space\") - [`AssetShelf.asset_library_reference`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.asset_library_reference \"bpy.types.AssetShelf.asset_library_reference\") - [`AssetShelf.show_names`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.show_names \"bpy.types.AssetShelf.show_names\") - [`AssetShelf.preview_size`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.preview_size \"bpy.types.AssetShelf.preview_size\") - [`AssetShelf.search_filter`](bpy.types.AssetShelf.html#bpy.types.AssetShelf.search_filter \"bpy.types.AssetShelf.search_filter\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Index – B in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshBoolean class method)](bpy.types.GeometryNodeMeshBoolean.html#bpy.types.GeometryNodeMeshBoolean.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshCircle class method)](bpy.types.GeometryNodeMeshCircle.html#bpy.types.GeometryNodeMeshCircle.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshCone class method)](bpy.types.GeometryNodeMeshCone.html#bpy.types.GeometryNodeMeshCone.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshCube class method)](bpy.types.GeometryNodeMeshCube.html#bpy.types.GeometryNodeMeshCube.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshCylinder class method)](bpy.types.GeometryNodeMeshCylinder.html#bpy.types.GeometryNodeMeshCylinder.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshFaceSetBoundaries class method)](bpy.types.GeometryNodeMeshFaceSetBoundaries.html#bpy.types.GeometryNodeMeshFaceSetBoundaries.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshGrid class method)](bpy.types.GeometryNodeMeshGrid.html#bpy.types.GeometryNodeMeshGrid.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshIcoSphere class method)](bpy.types.GeometryNodeMeshIcoSphere.html#bpy.types.GeometryNodeMeshIcoSphere.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshLine class method)](bpy.types.GeometryNodeMeshLine.html#bpy.types.GeometryNodeMeshLine.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshToCurve class method)](bpy.types.GeometryNodeMeshToCurve.html#bpy.types.GeometryNodeMeshToCurve.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshToDensityGrid class method)](bpy.types.GeometryNodeMeshToDensityGrid.html#bpy.types.GeometryNodeMeshToDensityGrid.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshToPoints class method)](bpy.types.GeometryNodeMeshToPoints.html#bpy.types.GeometryNodeMeshToPoints.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshToSDFGrid class method)](bpy.types.GeometryNodeMeshToSDFGrid.html#bpy.types.GeometryNodeMeshToSDFGrid.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshToVolume class method)](bpy.types.GeometryNodeMeshToVolume.html#bpy.types.GeometryNodeMeshToVolume.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeMeshUVSphere class method)](bpy.types.GeometryNodeMeshUVSphere.html#bpy.types.GeometryNodeMeshUVSphere.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeObjectInfo class method)](bpy.types.GeometryNodeObjectInfo.html#bpy.types.GeometryNodeObjectInfo.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeOffsetCornerInFace class method)](bpy.types.GeometryNodeOffsetCornerInFace.html#bpy.types.GeometryNodeOffsetCornerInFace.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeOffsetPointInCurve class method)](bpy.types.GeometryNodeOffsetPointInCurve.html#bpy.types.GeometryNodeOffsetPointInCurve.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodePoints class method)](bpy.types.GeometryNodePoints.html#bpy.types.GeometryNodePoints.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodePointsOfCurve class method)](bpy.types.GeometryNodePointsOfCurve.html#bpy.types.GeometryNodePointsOfCurve.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodePointsToCurves class method)](bpy.types.GeometryNodePointsToCurves.html#bpy.types.GeometryNodePointsToCurves.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodePointsToSDFGrid class method)](bpy.types.GeometryNodePointsToSDFGrid.html#bpy.types.GeometryNodePointsToSDFGrid.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodePointsToVertices class method)](bpy.types.GeometryNodePointsToVertices.html#bpy.types.GeometryNodePointsToVertices.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodePointsToVolume class method)](bpy.types.GeometryNodePointsToVolume.html#bpy.types.GeometryNodePointsToVolume.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeProximity class method)](bpy.types.GeometryNodeProximity.html#bpy.types.GeometryNodeProximity.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeRaycast class method)](bpy.types.GeometryNodeRaycast.html#bpy.types.GeometryNodeRaycast.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeRealizeInstances class method)](bpy.types.GeometryNodeRealizeInstances.html#bpy.types.GeometryNodeRealizeInstances.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeRemoveAttribute class method)](bpy.types.GeometryNodeRemoveAttribute.html#bpy.types.GeometryNodeRemoveAttribute.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeRepeatInput class method)](bpy.types.GeometryNodeRepeatInput.html#bpy.types.GeometryNodeRepeatInput.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeRepeatOutput class method)](bpy.types.GeometryNodeRepeatOutput.html#bpy.types.GeometryNodeRepeatOutput.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeReplaceMaterial class method)](bpy.types.GeometryNodeReplaceMaterial.html#bpy.types.GeometryNodeReplaceMaterial.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeResampleCurve class method)](bpy.types.GeometryNodeResampleCurve.html#bpy.types.GeometryNodeResampleCurve.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeReverseCurve class method)](bpy.types.GeometryNodeReverseCurve.html#bpy.types.GeometryNodeReverseCurve.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeRotateInstances class method)](bpy.types.GeometryNodeRotateInstances.html#bpy.types.GeometryNodeRotateInstances.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSampleCurve class method)](bpy.types.GeometryNodeSampleCurve.html#bpy.types.GeometryNodeSampleCurve.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSampleGrid class method)](bpy.types.GeometryNodeSampleGrid.html#bpy.types.GeometryNodeSampleGrid.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSampleGridIndex class method)](bpy.types.GeometryNodeSampleGridIndex.html#bpy.types.GeometryNodeSampleGridIndex.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSampleIndex class method)](bpy.types.GeometryNodeSampleIndex.html#bpy.types.GeometryNodeSampleIndex.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSampleNearest class method)](bpy.types.GeometryNodeSampleNearest.html#bpy.types.GeometryNodeSampleNearest.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSampleNearestSurface class method)](bpy.types.GeometryNodeSampleNearestSurface.html#bpy.types.GeometryNodeSampleNearestSurface.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSampleUVSurface class method)](bpy.types.GeometryNodeSampleUVSurface.html#bpy.types.GeometryNodeSampleUVSurface.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeScaleElements class method)](bpy.types.GeometryNodeScaleElements.html#bpy.types.GeometryNodeScaleElements.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeScaleInstances class method)](bpy.types.GeometryNodeScaleInstances.html#bpy.types.GeometryNodeScaleInstances.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSDFGridBoolean class method)](bpy.types.GeometryNodeSDFGridBoolean.html#bpy.types.GeometryNodeSDFGridBoolean.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSDFGridFillet class method)](bpy.types.GeometryNodeSDFGridFillet.html#bpy.types.GeometryNodeSDFGridFillet.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSDFGridLaplacian class method)](bpy.types.GeometryNodeSDFGridLaplacian.html#bpy.types.GeometryNodeSDFGridLaplacian.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSDFGridMean class method)](bpy.types.GeometryNodeSDFGridMean.html#bpy.types.GeometryNodeSDFGridMean.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSDFGridMeanCurvature class method)](bpy.types.GeometryNodeSDFGridMeanCurvature.html#bpy.types.GeometryNodeSDFGridMeanCurvature.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSDFGridMedian class method)](bpy.types.GeometryNodeSDFGridMedian.html#bpy.types.GeometryNodeSDFGridMedian.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSDFGridOffset class method)](bpy.types.GeometryNodeSDFGridOffset.html#bpy.types.GeometryNodeSDFGridOffset.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSelfObject class method)](bpy.types.GeometryNodeSelfObject.html#bpy.types.GeometryNodeSelfObject.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSeparateComponents class method)](bpy.types.GeometryNodeSeparateComponents.html#bpy.types.GeometryNodeSeparateComponents.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSeparateGeometry class method)](bpy.types.GeometryNodeSeparateGeometry.html#bpy.types.GeometryNodeSeparateGeometry.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetCurveHandlePositions class method)](bpy.types.GeometryNodeSetCurveHandlePositions.html#bpy.types.GeometryNodeSetCurveHandlePositions.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetCurveNormal class method)](bpy.types.GeometryNodeSetCurveNormal.html#bpy.types.GeometryNodeSetCurveNormal.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetCurveRadius class method)](bpy.types.GeometryNodeSetCurveRadius.html#bpy.types.GeometryNodeSetCurveRadius.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetCurveTilt class method)](bpy.types.GeometryNodeSetCurveTilt.html#bpy.types.GeometryNodeSetCurveTilt.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetGeometryName class method)](bpy.types.GeometryNodeSetGeometryName.html#bpy.types.GeometryNodeSetGeometryName.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetGreasePencilColor class method)](bpy.types.GeometryNodeSetGreasePencilColor.html#bpy.types.GeometryNodeSetGreasePencilColor.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetGreasePencilDepth class method)](bpy.types.GeometryNodeSetGreasePencilDepth.html#bpy.types.GeometryNodeSetGreasePencilDepth.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetGreasePencilSoftness class method)](bpy.types.GeometryNodeSetGreasePencilSoftness.html#bpy.types.GeometryNodeSetGreasePencilSoftness.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetGridBackground class method)](bpy.types.GeometryNodeSetGridBackground.html#bpy.types.GeometryNodeSetGridBackground.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetGridTransform class method)](bpy.types.GeometryNodeSetGridTransform.html#bpy.types.GeometryNodeSetGridTransform.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetID class method)](bpy.types.GeometryNodeSetID.html#bpy.types.GeometryNodeSetID.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetInstanceTransform class method)](bpy.types.GeometryNodeSetInstanceTransform.html#bpy.types.GeometryNodeSetInstanceTransform.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetMaterial class method)](bpy.types.GeometryNodeSetMaterial.html#bpy.types.GeometryNodeSetMaterial.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetMaterialIndex class method)](bpy.types.GeometryNodeSetMaterialIndex.html#bpy.types.GeometryNodeSetMaterialIndex.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetMeshNormal class method)](bpy.types.GeometryNodeSetMeshNormal.html#bpy.types.GeometryNodeSetMeshNormal.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetPointRadius class method)](bpy.types.GeometryNodeSetPointRadius.html#bpy.types.GeometryNodeSetPointRadius.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetPosition class method)](bpy.types.GeometryNodeSetPosition.html#bpy.types.GeometryNodeSetPosition.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetShadeSmooth class method)](bpy.types.GeometryNodeSetShadeSmooth.html#bpy.types.GeometryNodeSetShadeSmooth.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetSplineCyclic class method)](bpy.types.GeometryNodeSetSplineCyclic.html#bpy.types.GeometryNodeSetSplineCyclic.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSetSplineResolution class method)](bpy.types.GeometryNodeSetSplineResolution.html#bpy.types.GeometryNodeSetSplineResolution.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSimulationInput class method)](bpy.types.GeometryNodeSimulationInput.html#bpy.types.GeometryNodeSimulationInput.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSimulationOutput class method)](bpy.types.GeometryNodeSimulationOutput.html#bpy.types.GeometryNodeSimulationOutput.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSortElements class method)](bpy.types.GeometryNodeSortElements.html#bpy.types.GeometryNodeSortElements.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSplineLength class method)](bpy.types.GeometryNodeSplineLength.html#bpy.types.GeometryNodeSplineLength.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSplineParameter class method)](bpy.types.GeometryNodeSplineParameter.html#bpy.types.GeometryNodeSplineParameter.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSplitEdges class method)](bpy.types.GeometryNodeSplitEdges.html#bpy.types.GeometryNodeSplitEdges.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSplitToInstances class method)](bpy.types.GeometryNodeSplitToInstances.html#bpy.types.GeometryNodeSplitToInstances.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeStoreNamedAttribute class method)](bpy.types.GeometryNodeStoreNamedAttribute.html#bpy.types.GeometryNodeStoreNamedAttribute.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeStoreNamedGrid class method)](bpy.types.GeometryNodeStoreNamedGrid.html#bpy.types.GeometryNodeStoreNamedGrid.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeStringJoin class method)](bpy.types.GeometryNodeStringJoin.html#bpy.types.GeometryNodeStringJoin.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeStringToCurves class method)](bpy.types.GeometryNodeStringToCurves.html#bpy.types.GeometryNodeStringToCurves.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSubdivideCurve class method)](bpy.types.GeometryNodeSubdivideCurve.html#bpy.types.GeometryNodeSubdivideCurve.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSubdivideMesh class method)](bpy.types.GeometryNodeSubdivideMesh.html#bpy.types.GeometryNodeSubdivideMesh.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSubdivisionSurface class method)](bpy.types.GeometryNodeSubdivisionSurface.html#bpy.types.GeometryNodeSubdivisionSurface.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeSwitch class method)](bpy.types.GeometryNodeSwitch.html#bpy.types.GeometryNodeSwitch.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeTool3DCursor class method)](bpy.types.GeometryNodeTool3DCursor.html#bpy.types.GeometryNodeTool3DCursor.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeToolActiveElement class method)](bpy.types.GeometryNodeToolActiveElement.html#bpy.types.GeometryNodeToolActiveElement.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeToolFaceSet class method)](bpy.types.GeometryNodeToolFaceSet.html#bpy.types.GeometryNodeToolFaceSet.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeToolMousePosition class method)](bpy.types.GeometryNodeToolMousePosition.html#bpy.types.GeometryNodeToolMousePosition.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeToolSelection class method)](bpy.types.GeometryNodeToolSelection.html#bpy.types.GeometryNodeToolSelection.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeToolSetFaceSet class method)](bpy.types.GeometryNodeToolSetFaceSet.html#bpy.types.GeometryNodeToolSetFaceSet.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeToolSetSelection class method)](bpy.types.GeometryNodeToolSetSelection.html#bpy.types.GeometryNodeToolSetSelection.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeTransform class method)](bpy.types.GeometryNodeTransform.html#bpy.types.GeometryNodeTransform.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeTranslateInstances class method)](bpy.types.GeometryNodeTranslateInstances.html#bpy.types.GeometryNodeTranslateInstances.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeTree class method)](bpy.types.GeometryNodeTree.html#bpy.types.GeometryNodeTree.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeTriangulate class method)](bpy.types.GeometryNodeTriangulate.html#bpy.types.GeometryNodeTriangulate.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeTrimCurve class method)](bpy.types.GeometryNodeTrimCurve.html#bpy.types.GeometryNodeTrimCurve.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeUVPackIslands class method)](bpy.types.GeometryNodeUVPackIslands.html#bpy.types.GeometryNodeUVPackIslands.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeUVTangent class method)](bpy.types.GeometryNodeUVTangent.html#bpy.types.GeometryNodeUVTangent.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeUVUnwrap class method)](bpy.types.GeometryNodeUVUnwrap.html#bpy.types.GeometryNodeUVUnwrap.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeVertexOfCorner class method)](bpy.types.GeometryNodeVertexOfCorner.html#bpy.types.GeometryNodeVertexOfCorner.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeViewer class method)](bpy.types.GeometryNodeViewer.html#bpy.types.GeometryNodeViewer.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeViewportTransform class method)](bpy.types.GeometryNodeViewportTransform.html#bpy.types.GeometryNodeViewportTransform.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeVolumeCube class method)](bpy.types.GeometryNodeVolumeCube.html#bpy.types.GeometryNodeVolumeCube.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeVolumeToMesh class method)](bpy.types.GeometryNodeVolumeToMesh.html#bpy.types.GeometryNodeVolumeToMesh.bl_rna_get_subclass_py) - [(bpy.types.GeometryNodeWarning class method)](bpy.types.GeometryNodeWarning.html#bpy.types.GeometryNodeWarning.bl_rna_get_subclass_py) - [(bpy.types.Gizmo class method)](bpy.types.Gizmo.html#bpy.types.Gizmo.bl_rna_get_subclass_py) - [(bpy.types.GizmoGroup class method)](bpy.types.GizmoGroup.html#bpy.types.GizmoGroup.bl_rna_get_subclass_py) - [(bpy.types.GizmoGroupProperties class method)](bpy.types.GizmoGroupProperties.html#bpy.types.GizmoGroupProperties.bl_rna_get_subclass_py) - [(bpy.types.GizmoProperties class method)](bpy.types.GizmoProperties.html#bpy.types.GizmoProperties.bl_rna_get_subclass_py) - [(bpy.types.Gizmos class method)](bpy.types.Gizmos.html#bpy.types.Gizmos.bl_rna_get_subclass_py) - [(bpy.types.GlowStrip class method)](bpy.types.GlowStrip.ht"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Nodesocketvectorfactor4D: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "struct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(Te"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") | - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`LineStyleModifier.bl_rna_get_subclass`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass \"bpy.types.LineStyleModifier.bl_rna_get_subclass\") - [`LineStyleModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass_py \"bpy.types.LineStyleModifier.bl_rna_get_subclass_py\") - [`LineStyleAlphaModifier.bl_rna_get_subclass`](bpy.types.LineStyleAlphaModifier.html#bpy.types.LineStyleAlphaModifier.bl_rna_get_subclass \"bpy.types.LineStyleAlphaModifier.bl_rna_get_subclass\") - [`LineStyleAlphaModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleAlphaModifier.html#bpy.types.LineStyleAlphaModifier.bl_rna_get_subclass_py \"bpy.types.LineStyleAlphaModifier.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe View from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "### Display\n\nYou can set the editor’s display options in this panel.\n\n[image reference removed]\n\nDisplay panel.\n\nAspect Ratio\n: Display aspect for this image. Does not affect rendering.\n\nRepeat Image\n: Tile the image so it completely fills the editor.\n\n### Annotations\n\nOptions for the annotation tool. See [Annotations](../../interface/annotate_tool.xhtml)."}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Compositornodetime in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "oMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) No"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Blenderrna in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "BlenderRNA(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geomet"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Weight Options in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Multiframe\n: Sometimes you may need to assign weight to several frames at the same time with the Weight Paint tools.\n\n You can activate multiframe editing with the Multiframe button next to the modes selector (faded lines icon).\n See [Multiframe](../../multiframe.xhtml) for more information."}]} {"conversations": [{"role": "user", "content": "How do I use Inputs in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Mesh\n: Standard geometry input.\n\nRemove Custom Sharpness mode\n: If enabled, removes any existing custom normals or sharpness data.\n\nEdge Sharpness Sharpness mode\n: Boolean field that defines whether an edge is marked sharp.\n True values result in sharp edges; false values result in smooth shading.\n\nFace Sharpness Sharpness mode\n: Boolean field that defines whether a face is marked flat.\n True values result in flat-shaded faces; false values result in smooth shading.\n\nCustom Normal Free mode, Tangent Space mode\n: The vector to store as the custom normal."}]} {"conversations": [{"role": "user", "content": "What is Curvature 3D and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# Curvature 3D\n\nA modifier based on radial curvatures of the underlying 3D surface.\nThe [curvature](https://en.wikipedia.org/wiki/Curvature) of a 2D curve\nat a point is a measure of how quickly the curve turns at the point.\nThe quicker the turn is, the larger the curvature is at the point.\nThe curvature is zero if the curve is a straight line.\nRadial curvatures are those computed for a 2D curve that appears at the cross section\nbetween the 3D surface and a plane defined by the view point (camera location)\nand the normal direction of the surface at the point.\n\nFor radial curvatures to be calculated (and therefore for this modifier to have any effect),\nthe *Face Smoothness* option has to be turned on and the object needs to have *Smooth Shading*.\n\nCurvature Min, Max\n: The limits of the mapping.\n If the current point of the stroke is at *Min Curvature* or less from the target,\n it will take the start point of the mapping. And conversely,\n if it is at *Max Curvature* or more from the target, it will take the end-point value of the mapping.\n\n[image reference removed]\n\nCurvature 3D modifier demo by T.K.\n([blend-file](https://archive.blender.org/wiki/2015/index.php/File:Render_freestyle_modifier_curvature_3d.blend))."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Functionnodeintegermath: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "FunctionNodeIntegerMath(FunctionNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCur"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Linesets(bpy_struct): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Linesets(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.Linesets(*bpy_struct*)\n: Line sets for associating lines and style parameters\n\n active\n : Active line set being displayed\n\n Type:\n : [`FreestyleLineSet`](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet \"bpy.types.FreestyleLineSet\"), (readonly)\n\n active_index\n : Index of active line set slot\n\n Type:\n : int in [0, inf], default 0\n\n new(*name*)\n : Add a line set to scene render layer Freestyle settings\n\n Parameters:\n : **name** (*string**,* *(**never None**)*) – New name for the line set (not unique)\n\n Returns:\n : Newly created line set\n\n Return type:\n : [`FreestyleLineSet`](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet \"bpy.types.FreestyleLineSet\")\n\n remove(*lineset*)\n : Remove a line set from scene render layer Freestyle settings\n\n Parameters:\n : **lineset** ([`FreestyleLineSet`](bpy.types.FreestyleLineSet.html#bpy.types.FreestyleLineSet \"bpy.types.FreestyleLineSet\"), (never None)) – Line set to remove\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Extensions in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "The core glTF 2.0 format can be extended with extra information, using glTF extensions.\nThis allows the file format to hold details that were not considered universal at the time of first publication.\nNot all glTF readers support all extensions, but some are fairly common.\n\nCertain Blender features can only be exported to glTF via these extensions.\nThe following [glTF 2.0 extensions](https://github.com/KhronosGroup/glTF/tree/main/extensions)\nare supported directly by this add-on:\n\nImport\n\n- `KHR_materials_pbrSpecularGlossiness`\n- `KHR_materials_clearcoat`\n- `KHR_materials_transmission`\n- `KHR_materials_unlit`\n- `KHR_materials_emissive_strength`\n- `KHR_materials_volume`\n- `KHR_materials_sheen`\n- `KHR_materials_specular`\n- `KHR_materials_anisotropy`\n- `KHR_materials_ior`\n- `KHR_materials_variants`\n- `KHR_lights_punctual`\n- `KHR_texture_transform`\n- `KHR_mesh_quantization`\n- `EXT_mesh_gpu_instancing`\n\nExport\n\n- `KHR_draco_mesh_compression`\n- `KHR_lights_punctual`\n- `KHR_materials_clearcoat`\n- `KHR_materials_transmission`\n- `KHR_materials_unlit`\n- `KHR_materials_emissive_strength`\n- `KHR_materials_volume`\n- `KHR_materials_sheen`\n- `KHR_materials_specular`\n- `KHR_materials_anisotropy`\n- `KHR_materials_ior`\n- `KHR_materials_variants`\n- `KHR_texture_transform`\n- `EXT_mesh_gpu_instancing`\n\n### Third-party glTF Extensions\n\nIt is possible for Python developers to add Blender support for additional glTF extensions by writing their\nown third-party add-on, without modifying this glTF add-on. For more information, [see the example on GitHub](https://github.com/KhronosGroup/glTF-Blender-IO/tree/main/example-addons/) and if needed,\n[register an extension prefix](https://github.com/KhronosGroup/glTF/blob/main/extensions/Prefixes.md)."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Shadernodevolumeabsorption from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": ") Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureN"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Compositornodetrackpos in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "CompositorNodeTrackPos(CompositorNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCu"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Outputs in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Tip Selection\n: A boolean selection that is true only for the tip points of curves.\n This can be used to isolate operations that affect only the curve ends.\n\nTip Position\n: The position of each curve’s tip point in 3D space.\n Useful for determining the end location of curves, placing instances, or measuring curve length.\n\nTip Direction\n: A normalized vector representing the direction of the final segment of each curve,\n pointing toward the tip.\n This can be used for orienting instances or controlling effects based on curve direction.\n\nTip Index\n: The index of the tip point for each curve.\n This corresponds to the last point in the curve’s point list."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with CurvesSculpt(Paint) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# CurvesSculpt(Paint)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Paint`](bpy.types.Paint.html#bpy.types.Paint \"bpy.types.Paint\")\n\n*class* bpy.types.CurvesSculpt(*Paint*)\n: *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Gizmoproperties, preserving all code examples."}, {"role": "assistant", "content": "eNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GizmoProperties(bpy_struct) ¶ base class — bpy_struct class bpy.types. GizmoProperties ( bpy_struct ) ¶ Input properties of a Gizmo bl_system_properties_get ( * , do_create = False ) ¶ DEBUG ONLY. Internal access to runtime-defined RNA data storage, intended solely for testing and debugging purposes. Do not access it in regular scripting work, and in particular, do not assume that it contains writable data Parameters : do_create ( boolean , ( optional ) ) – Ensure that system properties are created if they do not exist yet Returns : The system properties root container, or None if there are no system properties stored in this data yet, and its creation was not requested Return type : PropertyGroup classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ Gizmo.properties Next Gizmos(bpy_struct) Previous GizmoGroupProperties(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page GizmoProperties(bpy_struct) GizmoProperties GizmoProperties.bl_system_properties_get() GizmoProperties.bl_rna_get_subclass() GizmoProperties.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Properties, preserving all code examples."}, {"role": "assistant", "content": "Mode\n: Whether to consider left and/or right handles.\n When both are selected, the output value is true\n if either of the handles are of the chosen type.\n\n Left:\n : Consider the left handle.\n\n Right:\n : Consider the right handle.\n\nHandle Type\n: Handle type for which the selection will be true.\n See the [Bézier curves](../../../curves/structure.xhtml#curve-bezier-handle-type) page for more details\n on the different handle types."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Nodegeometrybakeitems in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "Mesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Nod"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Describe TextCurve(Curve) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# TextCurve(Curve)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`ID`](bpy.types.ID.html#bpy.types.ID \"bpy.types.ID\"), [`Curve`](bpy.types.Curve.html#bpy.types.Curve \"bpy.types.Curve\")\n\n*class* bpy.types.TextCurve(*Curve*)\n: Curve data-block used for storing text\n\n active_textbox\n : Type:\n : int in [-inf, inf], default 0\n\n align_x\n : Text horizontal alignment from the object or text box center\n\n - `LEFT`\n Left – Align text to the left.\n - `CENTER`\n Center – Center text.\n - `RIGHT`\n Right – Align text to the right.\n - `JUSTIFY`\n Justify – Align to the left and the right.\n - `FLUSH`\n Flush – Align to the left and the right, with equal character spacing.\n\n Type:\n : enum in [`'LEFT'`, `'CENTER'`, `'RIGHT'`, `'JUSTIFY'`, `'FLUSH'`], default `'LEFT'`\n\n align_y\n : Text vertical alignment from the object center\n\n - `TOP`\n Top – Align text to the top.\n - `TOP_BASELINE`\n Top Baseline – Align text to the top line’s baseline.\n - `CENTER`\n Middle – Align text to the middle.\n - `BOTTOM_BASELINE`\n Bottom Baseline – Align text to the bottom line’s baseline.\n - `BOTTOM`\n Bottom – Align text to the bottom.\n\n Type:\n : enum in [`'TOP'`, `'TOP_BASELINE'`, `'CENTER'`, `'BOTTOM_BASELINE'`, `'BOTTOM'`], default `'TOP_BASELINE'`\n\n body\n : Content of this text object\n\n Type:\n : string, default “”, (never None)\n\n body_format\n : Stores the style of each character\n\n Type:\n : [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`TextCharacterFormat`](bpy.types.TextCharacterFormat.html#bpy.types.TextCharacterFormat \"bpy.types.TextCharacterFormat\"), (readonly)\n\n edit_format\n : Editing settings character formatting\n\n Type:\n : [`TextCharacterFormat`](bpy.types.TextCharacterFormat.html#bpy.types.TextCharacterFormat \"bpy.types.TextCharacterFormat\"), (readonly)\n\n family\n : Use objects as font characters (give font objects a common name followed by the character they represent, eg. ‘family-a’, ‘family-b’, etc, set this setting to ‘family-’, and turn on Vertex Instancing)\n\n Type:\n : string, default “”, (never None)\n\n follow_curve\n : Curve deforming text object\n\n Type:\n : [`Object`](bpy.types.Object.html#bpy.types.Object \"bpy.types.Object\")\n\n font\n : Type:\n : [`VectorFont`](bpy.types.VectorFont.html#bpy.types.VectorFont \"bpy.types.VectorFont\")\n\n font_bold\n : Type:\n : [`VectorFont`](bpy.types.VectorFont.html#bpy.types.VectorFont \"bpy.types.VectorFont\")\n\n font_bold_italic\n : Type:\n : [`VectorFont`](bpy.types.VectorFont.html#bpy.types.VectorFont \"bpy.types.VectorFont\")\n\n font_italic\n : Type:\n : [`VectorFont`](bpy.types.VectorFont.html#bpy.types.VectorFont \"bpy.types.VectorFont\")\n\n has_selection\n : Whether there is any text selected\n\n Type:\n : boolean, default False, (readonly)\n\n is_select_bold\n : Whether the selected text is bold\n\n Type:\n : boolean, default False, (readonly)\n\n is_select_italic\n : Whether the selected text is italics\n\n Type:\n : boolean, default False, (readonly)\n\n is_select_smallcaps\n : Whether the selected text is small caps\n\n Type:\n : boolean, default False, (readonly)\n\n is_select_underline\n : Whether the selected text is underlined\n\n Type:\n : boolean, default False, (readonly)\n\n offset_x\n : Horizontal offset from the object origin\n\n Type:\n : float in [-inf, inf], default 0.0\n\n offset_y\n : Vertical offset from the object origin\n\n Type:\n : float in [-inf, inf], default 0.0\n\n overflow\n : Handle the text behavior when it does not fit in the text boxes\n\n - `NONE`\n Overflow – Let the text overflow outside the text boxes.\n - `SCALE`\n Scale to Fit – Scale down the text to fit inside the text boxes.\n - `TRUNCATE`\n Truncate – Truncate the text that would go outside the text boxes.\n\n Type:\n : enum in [`'NONE'`, `'SCALE'`, `'TRUNCATE'`], default `'NONE'`\n\n shear\n : Italic angle of the characters\n\n Type:\n : float in [-1, 1], default 0.0\n\n size\n : Type:\n : float in [0.0001, 10000], default 1.0\n\n small_caps_scale\n : Scale of small capitals\n\n Type:\n : float in [-inf, inf], default 0.75\n\n space_character\n : Type:\n : float in [0, 10], default 1.0\n\n space_line\n : Type:\n : float in [0, 10], default 1.0\n\n space_word\n : Type:\n : float in [0, 10], default 1.0\n\n text_boxes\n : Type:\n : [`bpy_prop_collection`](bpy.types.bpy_prop_collection.html#bpy.types.bpy_prop_collection \"bpy.types.bpy_prop_collection\") of [`TextBox`](bpy.types.TextBox.html#bpy.types.TextBox \"bpy.types.TextBox\"), (readonly)\n\n underline_height\n : Type:\n : float in [0, 0.8], default 0.05\n\n underline_position\n : Vertical position of underline\n\n Type:\n : float in [-0.2, 0.8], default 0.0\n\n use_fast_edit\n : Don’t fill polygons while editing\n\n Type:\n : boolean, default False\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") | - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeSocket.bl_system_properties_get`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_system_properties_get \"bpy.types.NodeSocket.bl_system_properties_get\") - [`NodeSocket.draw`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw \"bpy.types.NodeSocket.draw\") - [`NodeSocket.draw_color`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color \"bpy.types.NodeSocket.draw_color\") - [`NodeSocket.draw_color_simple`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color_simple \"bpy.types.NodeSocket.draw_color_simple\") - [`NodeSocket.bl_rna_get_subclass`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass \"bpy.types.NodeSocket.bl_rna_get_subclass\") - [`NodeSocket.bl_rna_get_subclass_py`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass_py \"bpy.types.NodeSocket.bl_rna_get_subclass_py\") - [`NodeSocketStandard.draw`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw \"bpy.types.NodeSocketStandard.draw\") - [`NodeSocketStandard.draw_color`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw_color \"bpy.types.NodeSocketStandard.draw_color\") - [`NodeSocketStandard.draw_color_simple`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw_color_simple \"bpy.types.NodeSocketStandard.draw_color_simple\") - [`NodeSocketStandard.bl_rna_get_subclass`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.bl_rna_get_subclass \"bpy.types.NodeSocketStandard.bl_rna_get_subclass\") - [`NodeSocketStandard.bl_rna_get_subclass_py`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.bl_rna_get_subclass_py \"bpy.types.NodeSocketStandard.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Components in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Materials consist of three shaders, defining the appearance of the surface,\nthe volume inside the object, and the displacement of the surface.\n\n[image reference removed]\n\n### Surface Shader\n\nThe [surface shader](components/surface.xhtml) controls the textures\nand light interaction at the surface of the mesh.\n\n### Volume Shader\n\nThe [volume shader](components/volume.xhtml) defines the interior of the mesh.\nA material can have just a volume shader for cases like smoke and fire,\nor it can be combined with a surface shader for materials like cloudy glass.\n\n### Displacement\n\nThe shape of the surface and the volume inside it may be altered by\n[displacement](components/displacement.xhtml).\nThis way, textures can then be used to make the mesh surface more detailed.\n\nDepending on the settings, the displacement may be virtual,\nonly modifying the surface normals to give the impression of displacement,\nwhich is known as bump mapping, or a combination of real and virtual displacement."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Nodeevaluateclosureoutputitems: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "NodeEvaluateClosureOutputItems(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNo"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Geometrynodegridprune in a Blender add-on or script – include code."}, {"role": "assistant", "content": "GeometryNodeGridPrune(GeometryNode) - Blender Python API Contents Menu Expand Light mode 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AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurve"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Nodetreeinterfacesocketimage and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": " GeometryNodeCurveToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTr"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Scopes in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "odeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNodeChec"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Object Shaderfx Type Items in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Object Shaderfx Type Items\n\nFX_BLUR:\n: Blur.\n\n Apply Gaussian Blur to object.\n\nFX_COLORIZE:\n: Colorize.\n\n Apply different tint effects.\n\nFX_FLIP:\n: Flip.\n\n Flip image.\n\nFX_GLOW:\n: Glow.\n\n Create a glow effect.\n\nFX_PIXEL:\n: Pixelate.\n\n Pixelate image.\n\nFX_RIM:\n: Rim.\n\n Add a rim to the image.\n\nFX_SHADOW:\n: Shadow.\n\n Create a shadow effect.\n\nFX_SWIRL:\n: Swirl.\n\n Create a rotation distortion.\n\nFX_WAVE:\n: Wave Distortion.\n\n Apply sinusoidal deformation."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Functions, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Tool Settings in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Material:\n: Create a new material with the Stroke Base Color to be the sampled color.\n\n Material Mode\n : The color transformation will be applied on the stroke and/or the fill color.\n\n Stroke:\n : Only paint over strokes.\n\n Fill:\n : Only paint over fill areas.\n\n Both:\n : Paint over strokes and fill areas\n\nPalette:\n: Add a new color to the color palette based on the sampled color.\n\nBrush:\n: Sets the brush color to the sampled color."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of RenderViews(bpy_struct): syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# RenderViews(bpy_struct)\n\nbase class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\")\n\n*class* bpy.types.RenderViews(*bpy_struct*)\n: Collection of render views\n\n active\n : Active Render View\n\n Type:\n : [`SceneRenderView`](bpy.types.SceneRenderView.html#bpy.types.SceneRenderView \"bpy.types.SceneRenderView\"), (never None)\n\n active_index\n : Active index in render view array\n\n Type:\n : int in [0, 32767], default 0\n\n new(*name*)\n : Add a render view to scene\n\n Parameters:\n : **name** (*string**,* *(**never None**)*) – New name for the marker (not unique)\n\n Returns:\n : Newly created render view\n\n Return type:\n : [`SceneRenderView`](bpy.types.SceneRenderView.html#bpy.types.SceneRenderView \"bpy.types.SceneRenderView\")\n\n remove(*view*)\n : Remove a render view\n\n Parameters:\n : **view** ([`SceneRenderView`](bpy.types.SceneRenderView.html#bpy.types.SceneRenderView \"bpy.types.SceneRenderView\"), (never None)) – Render view to remove\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Nodetreeinterfacesocketfloatfactor, preserving all code examples."}, {"role": "assistant", "content": " NlaTracks(bpy_struct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) Textu"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Properties in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Strip.name`](bpy.types.Strip.html#bpy.types.Strip.name \"bpy.types.Strip.name\") - [`Strip.type`](bpy.types.Strip.html#bpy.types.Strip.type \"bpy.types.Strip.type\") - [`Strip.select`](bpy.types.Strip.html#bpy.types.Strip.select \"bpy.types.Strip.select\") - [`Strip.select_left_handle`](bpy.types.Strip.html#bpy.types.Strip.select_left_handle \"bpy.types.Strip.select_left_handle\") - [`Strip.select_right_handle`](bpy.types.Strip.html#bpy.types.Strip.select_right_handle \"bpy.types.Strip.select_right_handle\") - [`Strip.mute`](bpy.types.Strip.html#bpy.types.Strip.mute \"bpy.types.Strip.mute\") - [`Strip.lock`](bpy.types.Strip.html#bpy.types.Strip.lock \"bpy.types.Strip.lock\") - [`Strip.frame_final_duration`](bpy.types.Strip.html#bpy.types.Strip.frame_final_duration \"bpy.types.Strip.frame_final_duration\") - [`Strip.frame_duration`](bpy.types.Strip.html#bpy.types.Strip.frame_duration \"bpy.types.Strip.frame_duration\") - [`Strip.frame_start`](bpy.types.Strip.html#bpy.types.Strip.frame_start \"bpy.types.Strip.frame_start\") - [`Strip.frame_final_start`](bpy.types.Strip.html#bpy.types.Strip.frame_final_start \"bpy.types.Strip.frame_final_start\") - [`Strip.frame_final_end`](bpy.types.Strip.html#bpy.types.Strip.frame_final_end \"bpy.types.Strip.frame_final_end\") - [`Strip.frame_offset_start`](bpy.types.Strip.html#bpy.types.Strip.frame_offset_start \"bpy.types.Strip.frame_offset_start\") - [`Strip.frame_offset_end`](bpy.types.Strip.html#bpy.types.Strip.frame_offset_end \"bpy.types.Strip.frame_offset_end\") - [`Strip.channel`](bpy.types.Strip.html#bpy.types.Strip.channel \"bpy.types.Strip.channel\") - [`Strip.use_linear_modifiers`](bpy.types.Strip.html#bpy.types.Strip.use_linear_modifiers \"bpy.types.Strip.use_linear_modifiers\") - [`Strip.blend_type`](bpy.types.Strip.html#bpy.types.Strip.blend_type \"bpy.types.Strip.blend_type\") - [`Strip.blend_alpha`](bpy.types.Strip.html#bpy.types.Strip.blend_alpha \"bpy.types.Strip.blend_alpha\") | - [`Strip.effect_fader`](bpy.types.Strip.html#bpy.types.Strip.effect_fader \"bpy.types.Strip.effect_fader\") - [`Strip.use_default_fade`](bpy.types.Strip.html#bpy.types.Strip.use_default_fade \"bpy.types.Strip.use_default_fade\") - [`Strip.color_tag`](bpy.types.Strip.html#bpy.types.Strip.color_tag \"bpy.types.Strip.color_tag\") - [`Strip.modifiers`](bpy.types.Strip.html#bpy.types.Strip.modifiers \"bpy.types.Strip.modifiers\") - [`Strip.show_retiming_keys`](bpy.types.Strip.html#bpy.types.Strip.show_retiming_keys \"bpy.types.Strip.show_retiming_keys\") - [`EffectStrip.use_deinterlace`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_deinterlace \"bpy.types.EffectStrip.use_deinterlace\") - [`EffectStrip.alpha_mode`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.alpha_mode \"bpy.types.EffectStrip.alpha_mode\") - [`EffectStrip.use_flip_x`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_flip_x \"bpy.types.EffectStrip.use_flip_x\") - [`EffectStrip.use_flip_y`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_flip_y \"bpy.types.EffectStrip.use_flip_y\") - [`EffectStrip.use_float`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_float \"bpy.types.EffectStrip.use_float\") - [`EffectStrip.use_reverse_frames`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_reverse_frames \"bpy.types.EffectStrip.use_reverse_frames\") - [`EffectStrip.color_multiply`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.color_multiply \"bpy.types.EffectStrip.color_multiply\") - [`EffectStrip.multiply_alpha`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.multiply_alpha \"bpy.types.EffectStrip.multiply_alpha\") - [`EffectStrip.color_saturation`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.color_saturation \"bpy.types.EffectStrip.color_saturation\") - [`EffectStrip.strobe`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.strobe \"bpy.types.EffectStrip.strobe\") - [`EffectStrip.transform`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.transform \"bpy.types.EffectStrip.transform\") - [`EffectStrip.crop`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.crop \"bpy.types.EffectStrip.crop\") - [`EffectStrip.use_proxy`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.use_proxy \"bpy.types.EffectStrip.use_proxy\") - [`EffectStrip.proxy`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.proxy \"bpy.types.EffectStrip.proxy\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Inherited Functions in a Blender add-on or script – include code."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") | - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`NodeSocket.bl_system_properties_get`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_system_properties_get \"bpy.types.NodeSocket.bl_system_properties_get\") - [`NodeSocket.draw`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw \"bpy.types.NodeSocket.draw\") - [`NodeSocket.draw_color`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color \"bpy.types.NodeSocket.draw_color\") - [`NodeSocket.draw_color_simple`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.draw_color_simple \"bpy.types.NodeSocket.draw_color_simple\") - [`NodeSocket.bl_rna_get_subclass`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass \"bpy.types.NodeSocket.bl_rna_get_subclass\") - [`NodeSocket.bl_rna_get_subclass_py`](bpy.types.NodeSocket.html#bpy.types.NodeSocket.bl_rna_get_subclass_py \"bpy.types.NodeSocket.bl_rna_get_subclass_py\") - [`NodeSocketStandard.draw`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw \"bpy.types.NodeSocketStandard.draw\") - [`NodeSocketStandard.draw_color`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw_color \"bpy.types.NodeSocketStandard.draw_color\") - [`NodeSocketStandard.draw_color_simple`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.draw_color_simple \"bpy.types.NodeSocketStandard.draw_color_simple\") - [`NodeSocketStandard.bl_rna_get_subclass`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.bl_rna_get_subclass \"bpy.types.NodeSocketStandard.bl_rna_get_subclass\") - [`NodeSocketStandard.bl_rna_get_subclass_py`](bpy.types.NodeSocketStandard.html#bpy.types.NodeSocketStandard.bl_rna_get_subclass_py \"bpy.types.NodeSocketStandard.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`FunctionNode.bl_rna_get_subclass`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass \"bpy.types.FunctionNode.bl_rna_get_subclass\") - [`FunctionNode.bl_rna_get_subclass_py`](bpy.types.FunctionNode.html#bpy.types.FunctionNode.bl_rna_get_subclass_py \"bpy.types.FunctionNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Apply in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# Apply\n\nPose as Rest Pose\n: Conversely, you may define the current pose as the new rest pose\n (i.e. “apply” current transformations to the *Edit Mode*). When you do so,\n the skinned objects/geometry is **also** reset to its default,\n non-deformed state, which generally means you will have to skin it again.\n\nPose Selected as Rest Pose\n: Same as *Pose as Rest Pose* but only applies to selected bones.\n\nVisual Transform to Pose\n: Applies the position of the bone after [Constraints](../../../constraints/index.xhtml);\n allowing the constraints to be deleted and the bones will remain in their constrained positions.\n\nAssign Custom Property Values as Default\n: Assign the current values of custom properties as their defaults,\n for use as part of the rest pose state in NLA track mixing."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inherited Properties, preserving all code examples."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Posebone: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "PoseBone(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geometry"}]} {"conversations": [{"role": "user", "content": "What is Animated Transform to Deltas and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Converts existing animation keyframes from the object’s primary transforms\n(*Location*, *Rotation*, *Scale*) into [Delta Transforms](../properties/transforms.xhtml#bpy-types-object-delta).\n\nThis means that the animation data is moved from the main transform channels\nto the corresponding delta channels, leaving the main transforms unchanged at their current values."}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Functionnodematrixdeterminant from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "truct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(Tex"}]} {"conversations": [{"role": "user", "content": "Describe Known Limitations from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "### Blender Versions\n\nA problem with modifying your own keymap is that newer Blender versions may change the way tools are accessed,\nbreaking your customized keymap.\n\nWhile the keymap can be manually updated, the more customizations you make, the higher the chance of conflicts\nin newer Blender versions is."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Adjustment Layer Strip: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Adjustment Layer Strip\n\nThe Adjustment Layer strip works like a regular input file strip except for the fact,\nthat it considers all strips below it as its input.\n\nReal-world use cases, you want to add some last finishing color correction on top of parts of\nyour final sequence, timeline without messing with meta strips around.\nJust add an adjustment layer on top and activate the color balance.\n\nOr you can stack a primary color correction and several secondary color corrections on top of\neach other (probably using the new mask input for area selection)."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Liquid: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Liquid settings control the behavior of the particles which the simulation consists of.\nEnabling the liquid checkbox will automatically create a particle system for the simulation.\nThis particle system visualizes the flow of the simulation. Visualizing the liquid particles is optional.\nThe fluid simulation will make use of all the fields without an attached particle system too.\n\nSimulation Method\n: Determines the liquid particle simulation method.\n\n FLIP:\n : (FLuid Implicit Particle)\n Produces a very splashy simulation with lots of particles dispersed in the air.\n\n APIC:\n : (Affine Particle-In-Cell)\n Produces a very energetic but also more stable simulation.\n Vortices within the liquid will be preserved better than with *FLIP*.\n\nFLIP Ratio Simulation FLIP Only:\n: How much FLIP velocity to use when updating liquid particle velocities. A value of 1.0\n will result in a completely FLIP based simulation. Completely FLIP based simulations\n produce more chaotic splashes and are preferable when simulating greater quantities of liquid.\n When using smaller values the behavior will be less turbulent and splashes are more subtle.\n This is optimal when simulating scenes where the liquid is supposed to be on a small scale.\n\nSystem Maximum\n: Maximum number of fluid particles that are allowed in the simulation. If this field is set to a nonzero value\n the simulation will never contain more than this number of fluid particles. Otherwise, with a value of zero\n the solver will always sample new particles when needed.\n\nParticle Radius\n: The radius of one liquid particle in grid cells units. This value describes how much area is covered\n by a particle and thus determines how much area around it can be considered as liquid.\n A greater radius will let particles cover more area. This will result in more grids cell being tagged\n as liquid instead of just being empty.\n\n Whenever the simulation appears to leak or gain volume in an undesired, non physically accurate way it is\n a good idea to adjust this value. That is, when liquid seems to disappear this value needs to be increased.\n The inverse applies when too much liquid is being produced.\n\nSampling\n: Factor that is used when sampling particles. A higher value will sample more particles.\n Note that particle resampling occurs at every single simulation step.\n\nRandomness\n: New particles are sampled with some randomness attached to their position\n which can be controlled by this field. Higher values will sample the liquid particles more\n randomly in inflow regions. With a value of 0.0 all new particles will be sampled uniformly inside\n their corresponding grid cells.\n\n When trying to create a laminar inflow (with little randomness) or more turbulent flows\n (with greater randomness) this value can be useful.\n\nParticles Maximum\n: The maximum number of liquid particles per grid cell. During a simulation the number of liquid\n particles in a cell can fluctuate: Particles can flow into other cells or can get deleted\n if they move outside the narrow band. Resampling will add new particles considering this maximum.\n\n This value sets the upper threshold of particles per cell. It is also a good way to estimate how\n many particles there can be in your simulation (one needs to take grid resolution into account too).\n This can be useful before baking and when planning a simulation.\n\nMinimum\n: The minimum number of liquid particles per grid cell. Similarly to the maximum particle threshold,\n this value ensures that there are at least a certain amount of particles per cell.\n\nNarrow Band Width\n: Controls the width in grid cell units of the narrow band that liquid particles are allowed to flow in.\n A high value will result in a thicker band and can result in an inflow region completely filled\n with particles. Unless the goal of the simulation is to visualize the liquid particles it is\n recommended to not increase the band width significantly as more particles slow down the simulation.\n\n In some situations increasing this value can help create volume when the simulation appears to leak.\n In all other cases it is best to keep the narrow band as thin as possible since the liquid surface\n contains most details and simulating particles inside the liquid is not an optimal use of computing resources.\n\nFractional Obstacles\n: Enables finer resolution in fluid / obstacle regions (second order obstacles).\n This option reduces the “stepping effect” that results when an obstacle lies inclined inside the domain.\n It also makes liquid flow more smoothly over an obstacle.\n\n Obstacle Distance\n : Determines how far apart fluid and obstacles are. This value can be used to achieve a more fluid motion over\n inclined obstacles: Depending on the slope of the obstacle increasing this value can help liquid particles\n flow better over an obstacle.\n Setting this field to a negative value will let fluid move towards the inside of an obstacle.\n\n Obstacle Threshold\n : Value to control the smoothness of the fractional obstacle option. Smaller value reduce\n the “stepping effect” but may result particles sticking to the obstacle.\n\nBake Data, Free Data\n: This option is only available when using the [Modular](cache.xhtml#bpy-types-fluiddomainsettings-cache-type) cache type.\n *Bake Data* simulates and stores the base of the fluid simulation on drive.\n Both gas and liquid simulations can add refinements on top of this\n (e.g. gas simulations can add noise, liquid simulations can add a mesh or secondary particles or both).\n\n The progress will be displayed in the status bar. Pressing `Esc` will pause the simulation.\n\n Once the simulation has been baked, the cache can be deleted by pressing *Free Data*.\n It is possible to pause or resume a *Bake All* process."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Linestylethicknessmodifier Distancefromcamera in a Blender add-on or script – include code."}, {"role": "assistant", "content": "ureNode) TextureNodeBricks(TextureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) ¶ base classes — bpy_struct , LineStyleModifier , LineStyleThicknessModifier class bpy.types. LineStyleThicknessModifier_DistanceFromCamera ( LineStyleThicknessModifier ) ¶ Change line thickness based on the distance from the camera blend ¶ Specify how the modifier value is blended into the base value Type : enum in [ 'MIX' , 'ADD' , 'SUBTRACT' , 'MULTIPLY' , 'DIVIDE' , 'DIFFERENCE' , 'MINIMUM' , 'MAXIMUM' ], default 'MIX' curve ¶ Curve used for the curve mapping Type : CurveMapping , (readonly) expanded ¶ True if the modifier tab is expanded Type : boolean, default False influence ¶ Influence factor by which the modifier changes the property Type : float in [0, 1], default 0.0 invert ¶ Invert the fade-out direction of the linear mapping Type : boolean, default False mapping ¶ Select the mapping type LINEAR Linear – Use linear mapping. CURVE Curve – Use curve mapping. Type : enum in [ 'LINEAR' , 'CURVE' ], default 'LINEAR' range_max ¶ Upper bound of the input range the mapping is applied Type : float in [-inf, inf], default 0.0 range_min ¶ Lower bound of the input range the mapping is applied Type : float in [-inf, inf], default 0.0 type ¶ Type of the modifier Type : enum in Linestyle Thickness Modifier Type Items , default 'ALONG_STROKE' , (readonly) use ¶ Enable or disable this modifier during stroke rendering Type : boolean, default False value_max ¶ Maximum output value of the mapping Type : float in [-inf, inf], default 0.0 value_min ¶ Minimum output value of the mapping Type : float in [-inf, inf], default 0.0 classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data LineStyleThicknessModifier.name Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values LineStyleModifier.bl_rna_get_subclass LineStyleModifier.bl_rna_get_subclass_py LineStyleThicknessModifier.bl_rna_get_subclass LineStyleThicknessModifier.bl_rna_get_subclass_py Next LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) Previous LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) Copyright © Blender Authors Made with Furo Report issue on this page On this page LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera LineStyleThicknessModifier_DistanceFromCamera.blend LineStyleThicknessModifier_DistanceFromCamera.curve LineStyleThicknessModifier_DistanceFromCamera.expanded LineStyleThicknessModifier_DistanceFromCamera.influence LineStyleThicknessModifier_DistanceFromCamera.invert LineStyleThicknessModifier_DistanceFromCamera.mapping LineStyleThicknessModifier_DistanceFromCamera.range_max LineStyleThicknessModifier_DistanceFromCamera.range_min LineStyleThicknessModifier_DistanceFromCamera.type LineStyleThicknessModifier_DistanceFromCamera.use LineStyleThicknessModifier_DistanceFromCamera.value_max LineStyleThicknessModifier_DistanceFromCamera.value_min LineStyleThicknessModifier_DistanceFromCamera.bl_rna_get_subclass() LineStyleThicknessModifier_DistanceFromCamera.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Textures in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Blender has various built in procedural texture nodes,\nwith texture coordinates and various parameters as input, and a color or value as output.\nNo texture data-blocks are needed; instead node groups can be used for reusing texture setups.\n\nFor UV mapping and texture painting in the 3D Viewport, the Image Texture node must be used.\nWhen setting such a node as active, it will be displayed in the 3D Viewport\nwhile using [Texture color](../workbench/color.xhtml) mode.\nThis method can be used to preview painted textures while texture painting.\n\nThe default texture coordinates for all nodes are Generated coordinates,\nexcept for Image textures that use UV coordinates by default.\nEach node includes some options to modify the texture mapping and resulting color,\nand these can be edited in the texture properties."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Properties: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Principled BSDF: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Principled BSDF\n\n[image reference removed]\n\nThe *Principled* BSDF\nthat combines multiple layers into a single easy to use node.\nIt can model a wide variety of materials.\n\nIt is based on the OpenPBR Surface shading model, and provides parameters\ncompatible with similar PBR shaders found in other software,\nsuch as the Disney and Standard Surface models.\nImage textures painted or baked from software like Substance Painter\nmay be directly linked to the corresponding input in this shader."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with SpaceImageEditor(Space) in a Blender add-on or script – include code."}, {"role": "assistant", "content": "# SpaceImageEditor(Space)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Space`](bpy.types.Space.html#bpy.types.Space \"bpy.types.Space\")\n\n*class* bpy.types.SpaceImageEditor(*Space*)\n: Image and UV editor space data\n\n annotation\n : Annotation data for this space\n\n Type:\n : [`Annotation`](bpy.types.Annotation.html#bpy.types.Annotation \"bpy.types.Annotation\")\n\n blend_factor\n : Overlay blending factor of rasterized mask\n\n Type:\n : float in [0, 1], default 0.0\n\n cursor_location\n : 2D cursor location for this view\n\n Type:\n : [`mathutils.Vector`](mathutils.html#mathutils.Vector \"mathutils.Vector\") of 2 items in [-inf, inf], default (0.0, 0.0)\n\n display_channels\n : Channels of the image to display\n\n - `COLOR_ALPHA`\n Color & Alpha – Display image with RGB colors and alpha transparency.\n - `COLOR`\n Color – Display image with RGB colors.\n - `ALPHA`\n Alpha – Display alpha transparency channel.\n - `Z_BUFFER`\n Z-Buffer – Display Z-buffer associated with image (mapped from camera clip start to end).\n - `RED`\n Red.\n - `GREEN`\n Green.\n - `BLUE`\n Blue.\n\n Type:\n : enum in [`'COLOR_ALPHA'`, `'COLOR'`, `'ALPHA'`, `'Z_BUFFER'`, `'RED'`, `'GREEN'`, `'BLUE'`], default `'COLOR'`\n\n image\n : Image displayed and edited in this space\n\n Type:\n : [`Image`](bpy.types.Image.html#bpy.types.Image \"bpy.types.Image\")\n\n image_user\n : Parameters defining which layer, pass and frame of the image is displayed\n\n Type:\n : [`ImageUser`](bpy.types.ImageUser.html#bpy.types.ImageUser \"bpy.types.ImageUser\"), (readonly, never None)\n\n mask\n : Mask displayed and edited in this space\n\n Type:\n : [`Mask`](bpy.types.Mask.html#bpy.types.Mask \"bpy.types.Mask\")\n\n mask_display_type\n : Display type for mask splines\n\n - `OUTLINE`\n Outline – Display white edges with black outline.\n - `DASH`\n Dash – Display dashed black-white edges.\n - `BLACK`\n Black – Display black edges.\n - `WHITE`\n White – Display white edges.\n\n Type:\n : enum in [`'OUTLINE'`, `'DASH'`, `'BLACK'`, `'WHITE'`], default `'OUTLINE'`\n\n mask_overlay_mode\n : Overlay mode of rasterized mask\n\n - `ALPHACHANNEL`\n Alpha Channel – Show alpha channel of the mask.\n - `COMBINED`\n Combined – Combine space background image with the mask.\n\n Type:\n : enum in [`'ALPHACHANNEL'`, `'COMBINED'`], default `'ALPHACHANNEL'`\n\n mode\n : Editing context being displayed\n\n Type:\n : enum in [Space Image Mode All Items](bpy_types_enum_items/space_image_mode_all_items.html#rna-enum-space-image-mode-all-items), default `'VIEW'`\n\n overlay\n : Settings for display of overlays in the UV/Image editor\n\n Type:\n : [`SpaceImageOverlay`](bpy.types.SpaceImageOverlay.html#bpy.types.SpaceImageOverlay \"bpy.types.SpaceImageOverlay\"), (readonly, never None)\n\n pivot_point\n : Rotation/Scaling Pivot\n\n - `BOUNDING_BOX_CENTER`\n Bounding Box Center – Pivot around bounding box center of selected object(s).\n - `CURSOR`\n 3D Cursor – Pivot around the 3D cursor.\n - `INDIVIDUAL_ORIGINS`\n Individual Origins – Pivot around each object’s own origin.\n - `MEDIAN_POINT`\n Median Point – Pivot around the median point of selected objects.\n - `ACTIVE_ELEMENT`\n Active Element – Pivot around active object.\n\n Type:\n : enum in [`'BOUNDING_BOX_CENTER'`, `'CURSOR'`, `'INDIVIDUAL_ORIGINS'`, `'MEDIAN_POINT'`, `'ACTIVE_ELEMENT'`], default `'BOUNDING_BOX_CENTER'`\n\n sample_histogram\n : Sampled colors along line\n\n Type:\n : [`Histogram`](bpy.types.Histogram.html#bpy.types.Histogram \"bpy.types.Histogram\"), (readonly)\n\n scopes\n : Scopes to visualize image statistics\n\n Type:\n : [`Scopes`](bpy.types.Scopes.html#bpy.types.Scopes \"bpy.types.Scopes\"), (readonly)\n\n show_annotation\n : Show annotations for this view\n\n Type:\n : boolean, default False\n\n show_gizmo\n : Show gizmos of all types\n\n Type:\n : boolean, default False\n\n show_gizmo_navigate\n : Viewport navigation gizmo\n\n Type:\n : boolean, default False\n\n show_mask_overlay\n : Type:\n : boolean, default False\n\n show_mask_spline\n : Type:\n : boolean, default False\n\n show_maskedit\n : Show Mask editing related properties\n\n Type:\n : boolean, default False, (readonly)\n\n show_paint\n : Show paint related properties\n\n Type:\n : boolean, default False, (readonly)\n\n show_region_asset_shelf\n : Display a region with assets that may currently be relevant (such as brushes in paint modes, or poses in Pose Mode)\n\n Type:\n : boolean, default False\n\n show_region_hud\n : Type:\n : boolean, default False\n\n show_region_tool_header\n : Type:\n : boolean, default False\n\n show_region_toolbar\n : Type:\n : boolean, default False\n\n show_region_ui\n : Type:\n : boolean, default False\n\n show_render\n : Show render related properties\n\n Type:\n : boolean, default False, (readonly)\n\n show_repeat\n : Display the image repeated outside of the main view\n\n Type:\n : boolean, default False\n\n show_sequencer_scene\n : Display the render result for the sequencer scene instead of the active scene\n\n Type:\n : boolean, default False\n\n show_stereo_3d\n : Display the image in Stereo 3D\n\n Type:\n : boolean, default False\n\n show_uvedit\n : Show UV editing related properties\n\n Type:\n : boolean, default False, (readonly)\n\n ui_mode\n : Editing context being displayed\n\n - `VIEW`\n View – Inspect images or render results.\n - `PAINT`\n Paint – Paint images in 2D.\n - `MASK`\n Mask – View and edit masks.\n\n Type:\n : enum in [`'VIEW'`, `'PAINT'`, `'MASK'`], default `'VIEW'`\n\n use_image_pin\n : Display current image regardless of object selection\n\n Type:\n : boolean, default False\n\n use_realtime_update\n : Update other affected window spaces automatically to reflect changes during interactive operations such as transform\n\n Type:\n : boolean, default False\n\n uv_editor\n : UV editor settings\n\n Type:\n : [`SpaceUVEditor`](bpy.types.SpaceUVEditor.html#bpy.types.SpaceUVEditor \"bpy.types.SpaceUVEditor\"), (readonly, never None)\n\n zoom\n : Zoom factor\n\n Type:\n : float array of 2 items in [-inf, inf], default (0.0, 0.0), (readonly)\n\n zoom_percentage\n : Zoom percentage\n\n Type:\n : float in [0.4, 80000], default 100.0\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type\n\n *classmethod* draw_handler_add(*callback*, *args*, *region_type*, *draw_type*)\n : Add a new draw handler to this space type.\n It will be called every time the specified region in the space type will be drawn.\n Note: All arguments are positional only for now.\n\n Parameters:\n : - **callback** (*Callable**[**...**,* *Any**]*) – A function that will be called when the region is drawn.\n It gets the specified arguments as input, it’s return value is ignored.\n - **args** (*tuple**[**Any**,* *...**]*) – Arguments that will be passed to the callback.\n - **region_type** (*str*) – The region type the callback draws in; usually `WINDOW`. ([`bpy.types.Region.type`](bpy.types.Region.html#bpy.types.Region.type \"bpy.types.Region.type\"))\n - **draw_type** (*str*) – Usually `POST_PIXEL` for 2D drawing and `POST_VIEW` for 3D drawing. In some cases `PRE_VIEW` can be used. `BACKDROP` can be used for backdrops in the node editor.\n\n Returns:\n : Handler that can be removed later on.\n\n Return type:\n : object\n\n *classmethod* draw_handler_remove(*handler*, *region_type*)\n : Remove a draw handler that was added previously.\n\n Parameters:\n : - **handler** (*object*) – The draw handler that should be removed.\n - **region_type** (*str*) – Region type the callback was added to."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Attributegroupgreasepencil: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "AttributeGroupGreasePencil(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCu"}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Example in a Blender add-on or script – include code."}, {"role": "assistant", "content": "In the following example, we add a constraint to a gear that sets its X rotation based on the\nY position of a rail:\n\n- Target: Rail object\n- Map From: Location\n\n - Y Min: -3m\n - Y Max: 3m\n- Map To: Rotation\n\n - X Source Axis: Y\n - X Min: 0°\n - X Max: 180°\n\n[image reference removed]\n\nBefore moving the rail.\n\n[image reference removed]\n\nAfter moving the rail.\n\nBy default, the gear will stop rotating if the rail goes outside the (-3m, 3m) range.\nYou can enable *Extrapolate* to change this."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Collection Info Node: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "# Collection Info Node\n\n[[image reference removed]](../../../../_images/node-types_GeometryNodeCollectionInfo.webp)\n\nThe *Collection Info* node gets information from collections.\nThis can be useful to control parameters in the geometry node tree with an external collection."}]} {"conversations": [{"role": "user", "content": "Describe Setting up Materials from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "Materials can be created in either the [Material properties](../../editors/properties_editor.html),\nor in the [Shader Editor](../../editors/shader_editor.html).\nThese provide a different view of the same shader nodes and material settings.\n\nThe default Shading workspace has a Shader Editor and a 3D Viewport that can be set to\nMaterial Preview or Rendered shading, to interactively preview how the material interacts\nwith objects and lights in the scene.\n\nMaterials are data-blocks that can be [assigned](assignment.html)\nto one or more objects, and different materials can be assigned to different parts of meshes.\n\nImage textures can be created from scratch in [Texture Paint Mode](../../sculpt_paint/texture_paint/index.html),\nor by loading in existing images with the [Image Texture node](../shader_nodes/textures/image.html).\nA variety of [procedural texture nodes](../shader_nodes/textures/index.html) is also available."}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for TextureNodeValToNor(TextureNode), preserving all code examples."}, {"role": "assistant", "content": "# TextureNodeValToNor(TextureNode)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), [`NodeInternal`](bpy.types.NodeInternal.html#bpy.types.NodeInternal \"bpy.types.NodeInternal\"), [`TextureNode`](bpy.types.TextureNode.html#bpy.types.TextureNode \"bpy.types.TextureNode\")\n\n*class* bpy.types.TextureNodeValToNor(*TextureNode*)\n: *classmethod* is_registered_node_type()\n : True if a registered node type\n\n Returns:\n : Result\n\n Return type:\n : boolean\n\n *classmethod* input_template(*index*)\n : Input socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* output_template(*index*)\n : Output socket template\n\n Parameters:\n : **index** (*int in* *[**0**,* *inf**]*) – Index\n\n Returns:\n : result\n\n Return type:\n : [`NodeInternalSocketTemplate`](bpy.types.NodeInternalSocketTemplate.html#bpy.types.NodeInternalSocketTemplate \"bpy.types.NodeInternalSocketTemplate\")\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "How do I use Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Operation\n: The mathematical operator to be applied to the input values:\n\n Functions\n : Add:\n : The sum of the two values.\n\n Subtract:\n : The difference between the two values.\n\n Multiply:\n : The product of the two values.\n\n Divide:\n : The division of the first value by the second value. Division by zero results in zero.\n\n Multiply Add:\n : The sum of the product of the two values with *Addend*.\n\n Power:\n : The *Base* raised to the power of *Exponent*.\n\n Logarithm:\n : The log of the value with a *Base* as its base.\n\n Square Root:\n : The square root of the value.\n\n Inverse Square Root:\n : One divided by the square root of the value.\n\n Absolute:\n : The input value is read without regard to its sign.\n This turns negative values into positive values.\n\n Exponent:\n : Raises [Euler’s number](https://en.wikipedia.org/wiki/E_(mathematical_constant))\n to the power of the value.\n\n Comparison\n : Minimum:\n : Outputs the smallest of the input values.\n\n Maximum:\n : Outputs the largest of two input values.\n\n Less Than:\n : Outputs 1.0 if the first value is smaller than the second value. Otherwise the output is 0.0.\n\n Greater Than:\n : Outputs 1.0 if the first value is larger than the second value. Otherwise the output is 0.0.\n\n Sign:\n : Extracts the sign of the input value. All positive numbers\n will output 1.0. All negative numbers will output -1.0. And 0.0 will output 0.0.\n\n Compare:\n : Outputs 1.0 if the difference between the two input values is less than or equal to *Epsilon*.\n\n Smooth Minimum:\n : [Smooth Minimum](https://en.wikipedia.org/wiki/Smooth_maximum).\n\n Smooth Maximum:\n : [Smooth Maximum](https://en.wikipedia.org/wiki/Smooth_maximum).\n\n Rounding\n : Round:\n : Rounds the input value to the nearest integer.\n\n Floor:\n : Rounds the input value down to the nearest integer.\n\n Ceil:\n : Rounds the input value up to the nearest integer.\n\n Truncate:\n : Outputs the integer part of the *value*.\n\n Fraction:\n : Returns the fractional part of the *value*.\n\n Truncated Modulo:\n : Outputs the remainder once the first value is divided by the second value.\n\n Floored Modulo:\n : Returns the positive remainder of a division operation.\n\n Wrap:\n : Outputs a value between *Min* and *Max* based on the absolute difference between\n the input value and the nearest integer multiple of *Max* less than the value.\n\n Snap:\n : Rounds the input value down to the nearest integer multiple of *Increment*.\n\n Ping-pong:\n : Bounces back and forth between 0.0 and the *Scale* as the input value increases.\n\n Trigonometric\n : Sine:\n : The [Sine](https://en.wikipedia.org/wiki/Sine) of the input value.\n\n Cosine:\n : The [Cosine](https://en.wikipedia.org/wiki/Trigonometric_functions) of the input value.\n\n Tangent:\n : The [Tangent](https://en.wikipedia.org/wiki/Trigonometric_functions) of the input value.\n\n Arcsine:\n : The [Arcsine](https://en.wikipedia.org/wiki/Inverse_trigonometric_functions) of the input value.\n\n Arccosine:\n : The [Arccosine](https://en.wikipedia.org/wiki/Inverse_trigonometric_functions) of the input value.\n\n Arctangent:\n : The [Arctangent](https://en.wikipedia.org/wiki/Inverse_trigonometric_functions) of the input value.\n\n Arctan2:\n : Outputs the [Inverse Tangent](https://en.wikipedia.org/wiki/Inverse_trigonometric_functions)\n of the first value divided by the second value measured in radians.\n\n Hyperbolic Sine:\n : The [Hyperbolic Sine](https://en.wikipedia.org/wiki/Hyperbolic_functions) of the input value.\n\n Hyperbolic Cosine:\n : The [Hyperbolic Cosine](https://en.wikipedia.org/wiki/Hyperbolic_functions) of the input value.\n\n Hyperbolic Tangent:\n : The [Hyperbolic Tangent](https://en.wikipedia.org/wiki/Hyperbolic_functions) of the input value.\n\n Conversion\n : To Radians:\n : Converts the input from degrees to radians.\n\n To Degrees:\n : Converts the input from radians to degrees.\n\nClamp\n: Limits the output to the range (0.0 to 1.0). See [Clamp](../../../../glossary/index.html#term-Clamp)."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - 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"ShaderNodeTexIES(ShaderNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators 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AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh("}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Node.type`](bpy.types.Node.html#bpy.types.Node.type \"bpy.types.Node.type\") - [`Node.location`](bpy.types.Node.html#bpy.types.Node.location \"bpy.types.Node.location\") - [`Node.location_absolute`](bpy.types.Node.html#bpy.types.Node.location_absolute \"bpy.types.Node.location_absolute\") - [`Node.width`](bpy.types.Node.html#bpy.types.Node.width \"bpy.types.Node.width\") - [`Node.height`](bpy.types.Node.html#bpy.types.Node.height \"bpy.types.Node.height\") - [`Node.dimensions`](bpy.types.Node.html#bpy.types.Node.dimensions \"bpy.types.Node.dimensions\") - [`Node.name`](bpy.types.Node.html#bpy.types.Node.name \"bpy.types.Node.name\") - [`Node.label`](bpy.types.Node.html#bpy.types.Node.label \"bpy.types.Node.label\") - [`Node.inputs`](bpy.types.Node.html#bpy.types.Node.inputs \"bpy.types.Node.inputs\") - [`Node.outputs`](bpy.types.Node.html#bpy.types.Node.outputs \"bpy.types.Node.outputs\") - [`Node.internal_links`](bpy.types.Node.html#bpy.types.Node.internal_links \"bpy.types.Node.internal_links\") - [`Node.parent`](bpy.types.Node.html#bpy.types.Node.parent \"bpy.types.Node.parent\") - [`Node.warning_propagation`](bpy.types.Node.html#bpy.types.Node.warning_propagation \"bpy.types.Node.warning_propagation\") - [`Node.use_custom_color`](bpy.types.Node.html#bpy.types.Node.use_custom_color \"bpy.types.Node.use_custom_color\") - [`Node.color`](bpy.types.Node.html#bpy.types.Node.color \"bpy.types.Node.color\") - [`Node.color_tag`](bpy.types.Node.html#bpy.types.Node.color_tag \"bpy.types.Node.color_tag\") | - [`Node.select`](bpy.types.Node.html#bpy.types.Node.select \"bpy.types.Node.select\") - [`Node.show_options`](bpy.types.Node.html#bpy.types.Node.show_options \"bpy.types.Node.show_options\") - [`Node.show_preview`](bpy.types.Node.html#bpy.types.Node.show_preview \"bpy.types.Node.show_preview\") - [`Node.hide`](bpy.types.Node.html#bpy.types.Node.hide \"bpy.types.Node.hide\") - [`Node.mute`](bpy.types.Node.html#bpy.types.Node.mute \"bpy.types.Node.mute\") - [`Node.show_texture`](bpy.types.Node.html#bpy.types.Node.show_texture \"bpy.types.Node.show_texture\") - [`Node.bl_idname`](bpy.types.Node.html#bpy.types.Node.bl_idname \"bpy.types.Node.bl_idname\") - [`Node.bl_label`](bpy.types.Node.html#bpy.types.Node.bl_label \"bpy.types.Node.bl_label\") - [`Node.bl_description`](bpy.types.Node.html#bpy.types.Node.bl_description \"bpy.types.Node.bl_description\") - [`Node.bl_icon`](bpy.types.Node.html#bpy.types.Node.bl_icon \"bpy.types.Node.bl_icon\") - [`Node.bl_static_type`](bpy.types.Node.html#bpy.types.Node.bl_static_type \"bpy.types.Node.bl_static_type\") - [`Node.bl_width_default`](bpy.types.Node.html#bpy.types.Node.bl_width_default \"bpy.types.Node.bl_width_default\") - [`Node.bl_width_min`](bpy.types.Node.html#bpy.types.Node.bl_width_min \"bpy.types.Node.bl_width_min\") - [`Node.bl_width_max`](bpy.types.Node.html#bpy.types.Node.bl_width_max \"bpy.types.Node.bl_width_max\") - [`Node.bl_height_default`](bpy.types.Node.html#bpy.types.Node.bl_height_default \"bpy.types.Node.bl_height_default\") - [`Node.bl_height_min`](bpy.types.Node.html#bpy.types.Node.bl_height_min \"bpy.types.Node.bl_height_min\") - [`Node.bl_height_max`](bpy.types.Node.html#bpy.types.Node.bl_height_max \"bpy.types.Node.bl_height_max\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Symmetry in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Symmetry\n\nMirror Vertex Groups\n: Use this option for mirrored painting on groups that have symmetrical names,\n like with suffix “.R”/ “.L” or “_R” / “_L”. If a group has no mirrored counterpart,\n it will paint symmetrically on the active group itself.\n You can read more about the naming convention in\n [Editing Armatures: Naming conventions](../../../animation/armatures/bones/editing/naming.html#armature-editing-naming-conventions).\n The conventions for armatures/bones apply here as well.\n\nMirror X, Y, Z\n: Mirror the brush strokes across the selected local axes.\n Note that if you want to alter the directions the axes point in,\n you must rotate the model in Edit Mode and not in Object Mode.\n\nRadial X, Y, Z\n: These settings allow for radial symmetry in the desired axes.\n The number determines how many times the stroke will be repeated\n within 360 degrees around the central axes.\n\nTopology Mirror\n: Use topology-based mirroring, for when both sides of a mesh have matching mirrored topology.\n See [here](../../../modeling/meshes/tools/tool_settings.html#bpy-types-mesh-use-mirror-topology) for more information."}]} {"conversations": [{"role": "user", "content": "Describe Options from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "[image reference removed]\n\nCamera Solver constraint.\n\nActive Clip\n: Whether to follow the physical camera of the scene’s [Active Clip](../../../scene_layout/scene/properties.xhtml#bpy-types-scene-active-clip).\n If unchecked, a selector appears for choosing another clip.\n\nConstraint to F-Curve\n: Replaces the constraint by a set of equivalent [keyframes](../../keyframes/introduction.xhtml).\n\n[Influence](../interface/common.xhtml#bpy-types-constraint-influence)\n: How strongly the constraint affects the Blender camera."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") | - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Strip.bl_system_properties_get`](bpy.types.Strip.html#bpy.types.Strip.bl_system_properties_get \"bpy.types.Strip.bl_system_properties_get\") - [`Strip.strip_elem_from_frame`](bpy.types.Strip.html#bpy.types.Strip.strip_elem_from_frame \"bpy.types.Strip.strip_elem_from_frame\") - [`Strip.swap`](bpy.types.Strip.html#bpy.types.Strip.swap \"bpy.types.Strip.swap\") - [`Strip.move_to_meta`](bpy.types.Strip.html#bpy.types.Strip.move_to_meta \"bpy.types.Strip.move_to_meta\") - [`Strip.parent_meta`](bpy.types.Strip.html#bpy.types.Strip.parent_meta \"bpy.types.Strip.parent_meta\") - [`Strip.invalidate_cache`](bpy.types.Strip.html#bpy.types.Strip.invalidate_cache \"bpy.types.Strip.invalidate_cache\") - [`Strip.split`](bpy.types.Strip.html#bpy.types.Strip.split \"bpy.types.Strip.split\") - [`Strip.bl_rna_get_subclass`](bpy.types.Strip.html#bpy.types.Strip.bl_rna_get_subclass \"bpy.types.Strip.bl_rna_get_subclass\") - [`Strip.bl_rna_get_subclass_py`](bpy.types.Strip.html#bpy.types.Strip.bl_rna_get_subclass_py \"bpy.types.Strip.bl_rna_get_subclass_py\") - [`EffectStrip.bl_rna_get_subclass`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.bl_rna_get_subclass \"bpy.types.EffectStrip.bl_rna_get_subclass\") - [`EffectStrip.bl_rna_get_subclass_py`](bpy.types.EffectStrip.html#bpy.types.EffectStrip.bl_rna_get_subclass_py \"bpy.types.EffectStrip.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") | - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`CompositorNode.tag_need_exec`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.tag_need_exec \"bpy.types.CompositorNode.tag_need_exec\") - `CompositorNode.poll` - [`CompositorNode.update`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.update \"bpy.types.CompositorNode.update\") - [`CompositorNode.bl_rna_get_subclass`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass \"bpy.types.CompositorNode.bl_rna_get_subclass\") - [`CompositorNode.bl_rna_get_subclass_py`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass_py \"bpy.types.CompositorNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Explain Life Cycle of an Asset in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "This section describes how to create, edit, share, and use assets.\n\n### Creating an Asset\n\nTo create an asset, first create the thing you want to turn into an asset.\nThat is, create the object, material, world, or pose your character.\nThe next step depends on the type of asset (see [Asset Types](#asset-types) above).\n\nFor primitive assets, use the **Mark as Asset** operator. It can be found in\nthe data-block selector, in the Outliner, and for objects in the 3D Viewport Object menu.\nWhen using *Mark as Asset*, an automatic preview is generated.\nIf you want, you can also change or replace this with an image of your own choosing;\nuse the folder button next to the preview image in the Asset Details region of the Asset Browser.\n\nFor preset assets, there will be a dedicated button for the different asset types. For example for\nposes there is a **Create Pose Asset** button in the Action editor. Brush assets are created by\nusing **Duplicate Asset** from existing brush assets.\n\nAfter creating the asset, make sure the current blend-file is saved in your asset library.\nBlender does not copy the asset into the asset library for you.\n\n### Editing Assets\n\nSince assets are regular data-blocks, with just a little bit of metadata attached,\nthey can be edited like any other Blender data.\nJust open the file and edit the object, material, world, etc.\n\nFor poses assets, this is also possible. With the pose library file open,\njust click the **Assign Action** button to assign the pose action to the currently selected armature.\nThen you can use all of the animation tooling to edit the pose, remove or add keys, etc.\n\nEditing asset metadata can be done via the [Asset Browser](../../editors/asset_browser.xhtml#editing-asset-metadata).\n\n### Sharing Assets\n\nBecause assets are simply stored in blend-files, they can be shared by sharing their blend-file.\nBe sure to include the [Asset Catalog Definition File](catalogs.xhtml#asset-catalog-definition-file) as well.\n\nThere is currently no functionality to extract selected assets and save them\n(together with their catalog definitions) into a different blend-file.\nThis could be implemented as an add-on.\n\n### Using Assets\n\nAssets can be used from the [Asset Browser](../../editors/asset_browser.xhtml).\n\nThe pose library extends this, and adds an Asset View to the 3D Viewport.\nSee [Use from 3D Viewport](../../animation/armatures/posing/editing/pose_library.xhtml#pose-library-from-viewport).\n\n### Removing Assets\n\nAsset metadata can be erased by the *Clear Asset* operator.\nThis operator is available in data-block selectors, the Asset Browser,\nand for objects in the 3D Viewport menu.\n\n[image reference removed]\n\n*Clear Asset* in the Asset Browser.\n\nClear Asset\n: Removes the asset metadata (catalog, description, author, tags), effectively turning an asset into\n a regular data-block. As such, the same removal rules apply as with other data-blocks. For example,\n if a mesh object is still placed in the scene, *Clear Asset* will not remove it from the scene.\n See [Life Time](../data_blocks.xhtml#data-system-datablock-life-time). The preview will be kept inside the data-block\n and not be removed.\n\nClear Asset (Set Fake User)\n: Performs the same operation as *Clear Asset*, and then marks the data-block\n as [protected](../data_blocks.xhtml#data-system-datablock-fake-user).\n This makes it possible to no longer have the data-block marked as asset,\n and still be sure it is not lost when saving the blend-file."}]} {"conversations": [{"role": "user", "content": "How do I use Mesh Delimit Mode Items in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Mesh Delimit Mode Items\n\nNORMAL:\n: Normal.\n\n Delimit by face directions.\n\nMATERIAL:\n: Material.\n\n Delimit by face material.\n\nSEAM:\n: Seam.\n\n Delimit by edge seams.\n\nSHARP:\n: Sharp.\n\n Delimit by sharp edges.\n\nUV:\n: UVs.\n\n Delimit by UV coordinates."}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bake Action: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "The final motion of objects and bones depends not only on the keyframed animation,\nbut also on [F-Curve modifiers](../../graph_editor/fcurves/modifiers.xhtml),\n[drivers](../../../animation/drivers/introduction.xhtml),\nand [constraints](../../../animation/constraints/introduction.xhtml).\nThe *Bake Action* operator computes this final motion and creates a corresponding\nkeyframe on every scene frame.\n\nThis can be useful for adding deviation to a cyclic action like a [Walk Cycle](../../../glossary/index.xhtml#term-Walk-Cycle),\nor to create a keyframe animation from drivers or constraints.\n\nStart Frame\n: Start frame for baking.\n\nEnd Frame\n: End frame for baking.\n\nFrame Step\n: Number of frames to skip forward while baking each frame.\n\nOnly Selected Bones\n: Only key selected bones (Pose baking only).\n\nVisual Keying\n: Keyframe from the final transformations (with constraints applied).\n\nClear Constraints\n: Remove all constraints from keyed object/bones, and do ‘visual’ keying.\n\nClear Parents\n: Bake animation onto the object then clear parents (objects only).\n\nOverwrite Current Action\n: Bake animation into the current action instead of creating a new one\n (useful for baking only part of bones in an armature).\n\nClean Curves\n: After baking curves, [remove redundant keys](../../graph_editor/fcurves/editing.xhtml#bpy-ops-graph-clean).\n\nBake Data\n: Which data transformations to bake.\n\n Pose:\n : Bake bone transformations.\n\n Object:\n : Bake object transformations.\n\nChannels\n: Which channels to bake.\n\n Location:\n : Bake location channels.\n\n Rotation:\n : Bake rotation channels.\n\n Scale:\n : Bake scale channels.\n\n B-Bone:\n : Bake [B-Bone](../../../animation/armatures/bones/properties/bendy_bones.xhtml) channels.\n\n Custom Properties:\n : Bake custom properties."}]} {"conversations": [{"role": "user", "content": "What is Inherited Functions and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") | - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Inherited Functions: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `GeometryNode.poll` - [`GeometryNode.bl_rna_get_subclass`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass \"bpy.types.GeometryNode.bl_rna_get_subclass\") - [`GeometryNode.bl_rna_get_subclass_py`](bpy.types.GeometryNode.html#bpy.types.GeometryNode.bl_rna_get_subclass_py \"bpy.types.GeometryNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "How do I use Life Time in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "Every data-block has its usage counted (reference count), when there is more than one,\nyou can see the number of current users of a data-block to the right of its name in the interface.\nBlender follows the general rule that unused data is eventually removed.\n\nSince it is common to add and remove a lot of data while working,\nthis has the advantage of not having to manually manage every single data-block.\nThis works by skipping zero user data-blocks when writing blend-files.\n\n### Protected\n\nSince zero user data-blocks are not saved,\nthere are times when you want to force the data to be kept irrespective of its users.\n\nIf you are building a blend-file to serve as a library of assets that you intend to link to and from other files,\nyou will need to make sure that they do not accidentally get deleted from the library file.\n\nTo protect a data-block, use the button with the shield icon next to its name.\nThe data-block will then never be silently deleted by Blender,\nbut you can still manually remove it if needed."}]} {"conversations": [{"role": "user", "content": "Explain Unpack Data in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "### Unpack Resources\n\nUnpack all external resource files stored into a blend-file.\n\n#### Options\n\nUse files in current directory (create when necessary)\n: Unpacks all files in the same directory `//` as the blend-file,\n grouping them in proper folders (like ‘’textures’’ for instance).\n However, if the final file exists already, it will use that file, instead of unpacking it.\n\nWrite files to current directory (overwrite existing files)\n: As with previous option, but if the final file exists already, it will overwrite it.\n\nUse files in original location (create when necessary)\n: Unpacks all files in their original location.\n However, if the final file exists already, it will use that file, instead of unpacking it.\n\nWrite files to original location (overwrite existing files)\n: As with previous option, but if the final file exists already, it will overwrite it.\n\nDisable AutoPack, keep all packed files\n: Only deactivates the *Automatically Pack Resources* option.\n\n### Selective Unpacking\n\nA single file can be unpacked by clicking on the little “gift box” icon to the left of its file-path UI widget.\n\n#### Options\n\nRemove Pack\n: Just mark the file as unpacked, without actually writing it or reloading it from the drive.\n\nCreate \n: Unpack the file at the proposed path, which is local to the current blend-file.\n\nUse (differs)|(identical)\n: If the original file path still exists, mark it as unpacked.\n Note that it won’t be automatically reloaded from the drive.\n *(differs)* or *(identical)* show difference status between the packed version\n and the one on-drive.\n\nOverwrite \n: If the original file path still exists but differs from the packed version,\n mark it as unpacked and overwrite the on-drive file with the packed version.\n\nCreate \n: If the original file path does not exist, mark it as unpacked and write it to drive."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Gizmo and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "er(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Gizmo(bpy_struct) ¶ base class — bpy_struct class bpy.types. Gizmo ( bpy_struct ) ¶ Collection of gizmos alpha ¶ Type : float in [0, 1], default 0.0 alpha_highlight ¶ Type : float in [0, 1], default 0.0 bl_idname ¶ Type : string, default “”, (never None) color ¶ Type : mathutils.Color of 3 items in [0, inf], default (0.0, 0.0, 0.0) color_highlight ¶ Type : mathutils.Color of 3 items in [0, inf], default (0.0, 0.0, 0.0) group ¶ Gizmo group this gizmo is a member of Type : GizmoGroup , (readonly) hide ¶ Type : boolean, default False hide_keymap ¶ Ignore the key-map for this gizmo Type : boolean, default False hide_select ¶ Type : boolean, default False is_highlight ¶ Type : boolean, default False, (readonly) is_modal ¶ Type : boolean, default False, (readonly) line_width ¶ Type : float in [0, inf], default 0.0 matrix_basis ¶ Type : mathutils.Matrix of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)) matrix_offset ¶ Type : mathutils.Matrix of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)) matrix_space ¶ Type : mathutils.Matrix of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)) matrix_world ¶ Type : mathutils.Matrix of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)), (readonly) properties ¶ Type : GizmoProperties , (readonly, never None) scale_basis ¶ Type : float in [0, inf], default 0.0 select ¶ Type : boolean, default False select_bias ¶ Depth bias used for selection Type : float in [-inf, inf], default 0.0 use_draw_hover ¶ Type : boolean, default False use_draw_modal ¶ Show while dragging Type : boolean, default False use_draw_offset_scale ¶ Scale the offset matrix (use to apply screen-space offset) Type : boolean, default False use_draw_scale ¶ Use scale when calculating the matrix Type : boolean, default True use_draw_value ¶ Show an indicator for the current value while dragging Type : boolean, default False use_event_handle_all ¶ When highlighted, do not pass events through to be handled by other keymaps Type : boolean, default False use_grab_cursor ¶ Type : boolean, default False use_operator_tool_properties ¶ Merge active tool properties on activation (does not overwrite existing) Type : boolean, default False use_select_background ¶ Don’t write into the depth buffer Type : boolean, default False use_tooltip ¶ Use tooltips when hovering over this gizmo Type : boolean, default True draw ( context ) ¶ draw_select ( context , * , select_id = 0 ) ¶ test_select ( context , location ) ¶ Parameters : location ( int array of 2 items in [ -inf , inf ] , ( never None ) ) – Location, Region coordinates Returns : Use -1 to skip this gizmo Return type : int in [-1, inf] modal ( context , event , tweak ) ¶ Parameters : tweak (enum set in { 'PRECISE' , 'SNAP' }) – Tweak Returns : result Return type : enum set in Operator Return Items setup ( ) ¶ invoke ( context , event ) ¶ Returns : result Return type : enum set in Operator Return Items exit ( context , cancel ) ¶ Parameters : cancel ( boolean ) – Cancel, otherwise confirm select_refresh ( ) ¶ draw_preset_box ( matrix , * , select_id = -1 ) ¶ Draw a box Parameters : matrix ( mathutils.Matrix of 4 * 4 items in [-inf, inf]) – The matrix to transform select_id ( int in [ -1 , inf ] , ( optional ) ) – ID to use when gizmo is selectable. Use -1 when not selecting. draw_preset_arrow ( matrix , * , axis = 'POS_Z' , select_id = -1 ) ¶ Draw a box Parameters : matrix ( mathutils.Matrix of 4 * 4 items in [-inf, inf]) – The matrix to transform axis (enum in Object Axis Items , (optional)) – Arrow Orientation select_id ( int in [ -1 , inf ] , ( optional ) ) – ID to use when gizmo is selectable. Use -1 when not selecting. draw_preset_circle ( matrix , * , axis = 'POS_Z' , select_id = -1 ) ¶ Draw a box Parameters : matrix ( mathutils.Matrix of 4 * 4 items in [-inf, inf]) – The matrix to transform axis (enum in Object Axis Items , (optional)) – Arrow Orientation select_id ( int in [ -1 , inf ] , ( optional ) ) – ID to use when gizmo is selectable. Use -1 when not selecting. target_set_prop ( target , data , property , * , index = -1 ) ¶ Parameters : target ( string , ( never None ) ) – Target property data ( AnyType , (never None)) – Data from which to take property propert"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Types.Geometrynodeflipfaces: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "GeometryNodeFlipFaces(GeometryNode) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported 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BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) 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CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurve"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Select Similar, preserving all code examples."}, {"role": "assistant", "content": "# Select Similar\n\nSelect geometry that has similar certain properties to the ones selected,\nbased on a threshold that can be set in tool properties after activating the tool.\nTool options change depending on the selection mode:\n\nVertex Selection Mode:\n: Normal\n : Selects all vertices that have normals pointing in similar directions to those currently selected.\n\n Amount of Adjacent Faces\n : Selects all vertices that have the same number of faces connected to them.\n\n Vertex Groups\n : Selects all vertices in the same [vertex group](../properties/vertex_groups/index.xhtml).\n\n Amount of Connecting Edges\n : Selects all vertices that have the same number of edges connected to them.\n\nEdge Selection Mode:\n: Length\n : Selects all edges that have a similar length as those already selected.\n\n Direction\n : Selects all edges that have a similar direction (angle) as those already selected.\n\n Amount of Faces Around an Edge\n : Selects all edges that belong to the same number of faces.\n\n Face Angles\n : Selects all edges that are between two faces forming a similar angle, as with those already selected.\n\n Crease\n : Selects all edges that have a similar [Crease](../editing/mesh/transform/basic.xhtml#modeling-edges-crease-subdivision)\n value as those already selected.\n\n Bevel\n : Selects all edges that have the same *Bevel Weight* as those already selected.\n\n Seam\n : Selects all edges that have the same *Seam* state as those already selected.\n *Seam* is a mark used in [UV texturing](../../../editors/uv/index.xhtml#editors-uv-index).\n\n Sharpness\n : Selects all edges that have the same *Sharp* state as those already selected.\n *Sharp* is a mark used by the [Edge Split Modifier](../../modifiers/generate/edge_split.xhtml).\n\nFace Selection Mode:\n: Material\n : Selects all faces that use the same material as those already selected.\n\n Area\n : Selects all faces that have a similar area as those already selected.\n\n Polygon Sides\n : Selects all faces that have the same number of edges.\n\n Perimeter\n : Selects all faces that have a similar perimeter (added values of its edge lengths).\n\n Normal\n : Selects all faces that have a similar normal as those selected.\n This is a way to select faces that have the same orientation (angle).\n\n Co-planar\n : Selects all faces that are (nearly) in the same plane as those selected.\n\n Flat/Smooth\n : Selects all faces with similar [face shading](../editing/face/shading.xhtml).\n\n Freestyle Face Marks\n : Selects all faces with similar [Freestyle Face Marks](../editing/face/face_data.xhtml#bpy-ops-mesh-mark-freestyle-face).\n\nCompare\n: For quantitative properties, this property selects the type of comparison to between the two numerical values.\n\n Equal:\n : Select items with the same value as the active item’s chosen property.\n\n Greater:\n : Select items with a larger value as the active item’s chosen property.\n\n Less:\n : Select items with a smaller value as the active item’s chosen property.\n\nThreshold\n: For quantitative properties, this property controls how\n close the property’s values have to be in the comparison."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Renderpasses in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "RenderPasses(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) 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FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geom"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Paint and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "Paint(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents 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(bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) 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CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) 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FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(GeometryNod"}]} {"conversations": [{"role": "user", "content": "Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") | - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - `TextureNode.poll` - [`TextureNode.bl_rna_get_subclass`](bpy.types.TextureNode.html#bpy.types.TextureNode.bl_rna_get_subclass \"bpy.types.TextureNode.bl_rna_get_subclass\") - [`TextureNode.bl_rna_get_subclass_py`](bpy.types.TextureNode.html#bpy.types.TextureNode.bl_rna_get_subclass_py \"bpy.types.TextureNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe Tool System from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# Tool System\n\nTools are accessed from the [Toolbar](#ui-region-toolbar).\n\nThis is a general introduction to tools. Individual tools have their own documentation.\n\nThere can only be one active tool per [Workspace](window_system/workspaces.xhtml)\nand [mode](../editors/3dview/modes.xhtml).\nThis tool is remembered: if you’re in Edit Mode and have the Extrude tool selected,\nthen switch to Object Mode (which has no Extrude tool) and back to Edit Mode,\nthe Extrude tool will still be active.\n\nMost tools are controlled using just `LMB`, though some also have modifier keys\n(shown in the [Status Bar](window_system/status_bar.xhtml) while using the tool).\nThis can all be customized in the [Keymap Preferences](../editors/preferences/keymap.xhtml).\n\nSome tools define gizmos (*Shear* and *Spin* for example) to help control them."}]} {"conversations": [{"role": "user", "content": "Describe Usage from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "1. Select the desired keyframes to draw, edit or sculpt at the same time.\n2. Activate the Multiframe tool in the 3D Viewport’s header with the toggle button (faded lines icon).\n3. Once activated you can:\n\n - Select the points in all the selected keyframes and make your edits.\n - Start sculpting. The sculpt brushes will affects all the strokes in the selected keyframes.\n - Start weight painting. The weight paint brush will affect all the strokes in the selected keyframes.\n - Start Drawing. The new strokes will be added in all the selected keyframes.\n If you are using the Fill tool then it will be applied in all the selected keyframes.\n - When interpolating you can select the stroke from the different frames in the right order.\n Interpolate tool will use the selection order to calculate the correct stroke pairs."}]} {"conversations": [{"role": "user", "content": "What is For Each Geometry Element Zone and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# For Each Geometry Element Zone\n\nThis zone type allows executing nodes for each element of a geometry. For example, the nodes can process\nevery face of a mesh, or every instance.\n\n[image reference removed]\n\nThe *For Each Element* zone.\n\nThe zone is ideal for tasks that generate large or complex geometry for every element of an input geometry.\nFor example, generating a unique tree for every input curve, or a unique building on every input face.\n\nThe zone makes less sense for processing small amounts of geometry. In that case (for example each of a character’s\nhairs separately) it will likely **always be slower** than working on fewer larger geometries. The additional\nflexibility from processing each element separately comes at the cost that Blender can’t optimize the operation\nas well. For node groups that need to handle lots of geometry elements, it’s recommended to design the node setup\nso that iteration over tiny sub-geometries is not required."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Nodetreeinterfacesocketfloatangle and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "NlaTracks(bpy_struct) Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) Textur"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Nodemenuswitchitems from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "NodeMenuSwitchItems(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMe"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Recovering an Auto Save: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Blender automatically saves temporary backups of your work at regular intervals.\nIf Blender crashes or you close it without saving, you may be able to recover your work using the autosave.\n\nFollow these steps to recover an autosave:\n\n1. Open Blender.\n2. Go to the top-left menu bar and select: [File –> Recover –> Auto Save](../files/blend/open_save.xhtml#bpy-ops-wm-recover-auto-save).\n3. In the file browser that appears, find the desired auto save.\n The files are named like: `_autosave.blend`\n Note, these files are timestamped to help identify the correct one.\n4. Select the autosave file and click *Open*.\n5. Once opened, immediately save the file manually using\n [Save As](../files/blend/open_save.xhtml#bpy-ops-wm-save-as-mainfile) to avoid overwriting the autosave."}]} {"conversations": [{"role": "user", "content": "Show practical ways to work with Bpy.Types.Maskmodifier in a Blender add-on or script – include code."}, {"role": "assistant", "content": "Checker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items 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Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar MaskModifier(Modifier) ¶ base classes — bpy_struct , Modifier class bpy.types. MaskModifier ( Modifier ) ¶ Mask modifier to hide parts of the mesh armature ¶ Armature to use as source of bones to mask Type : Object invert_vertex_group ¶ Use vertices that are not part of region defined Type : boolean, default False mode ¶ Type : enum in [ 'VERTEX_GROUP' , 'ARMATURE' ], default 'VERTEX_GROUP' threshold ¶ Weights over this threshold remain Type : float in [0, 1], default 0.0 use_smooth ¶ Use vertex group weights to cut faces at the weight contour Type : boolean, default False vertex_group ¶ Vertex group name Type : string, default “”, (never None) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Modifier.name Modifier.type Modifier.show_viewport Modifier.show_render Modifier.show_in_editmode Modifier.show_on_cage Modifier.show_expanded Modifier.is_active Modifier.use_pin_to_last Modifier.is_override_data Modifier.use_apply_on_spline Modifier.execution_time Modifier.persistent_uid Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Modifier.bl_rna_get_subclass Modifier.bl_rna_get_subclass_py Next MaskParent(bpy_struct) Previous MaskLayers(bpy_struct) Copyright © Blender Authors Made with Furo Report issue on this page On this page MaskModifier(Modifier) MaskModifier MaskModifier.armature MaskModifier.invert_vertex_group MaskModifier.mode MaskModifier.threshold MaskModifier.use_smooth MaskModifier.vertex_group MaskModifier.bl_rna_get_subclass() MaskModifier.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Explain Space in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "While object positions, vertex locations are not clamped, larger values become increasingly imprecise.\nTo get an idea of the precision you can work with using different scales.\nHere’s a table of scales and their associated accuracy:\n\n10:\n: 1/1,048,576th\n\n100:\n: 1/131,072th\n\n1,000:\n: 1/16,384th\n\n10,000:\n: 1/1,024th\n\n100,000:\n: 1/128th\n\n1,000,000:\n: 1/16th"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Bpy.Types.Soundequalizermodifier, preserving all code examples."}, {"role": "assistant", "content": " Node(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNo"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Copy/Paste: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "Allows copying and pasting images between Blender and the operating system’s clipboard.\n\nNote, only PNG files are supported for direct clipboard copying and pasting.\n\nPlatform specific behavior:\n\n- Windows: Supports pasting images by copying the image’s file path. This method allows all supported image formats.\n- Linux: Requires Wayland for clipboard image support."}]} {"conversations": [{"role": "user", "content": "What is Grease Pencil and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "These overlays are available when a [Grease Pencil](../../../grease_pencil/index.xhtml) object is selected.\n\nOnion Skin\n: Show ghosts of the keyframes before and after the current frame.\n If [Multiframe](../../../grease_pencil/multiframe.xhtml) is enabled,\n ghosts of the selected keyframes are shown instead.\n See [Onion Skinning](../../../grease_pencil/properties/onion_skinning.xhtml).\n\nActive Object Only\n: Show only the onion skins of the active object.\n\nFade Inactive Layers\n: Decrease the opacity of all the layers in the object other than the active one.\n The opacity factor can be controlled with the slider.\n\nFade Inactive Objects\n: Cover all of the viewport except the active Grease Pencil object with a full color layer to improve visibility\n while drawing over complex scenes.\n\n Fade Grease Pencil Objects\n : Include or exclude Grease Pencil objects.\n\nEdit Lines Edit, Sculpt, Weight Paint, or Vertex Paint Modes `Shift`-`Q`\n: Shows a line between points on top of other geometry when editing strokes.\n\nOnly in Multiframe `Shift`-`Alt`-`Q`\n: When Multiframe is enabled and keyframes other than the current frame are selected,\n strokes on those keyframes are displayed as just their edit lines – the strokes themselves are hidden.\n Note that this does not affect Onion Skinning.\n\nHandles\n: Controls the visibility of Bézier curve handles in edit mode.\n\n None:\n : Hides all Bézier curve handles, providing an unobstructed view of the curve.\n\n Selected:\n : Displays the handles only for selected control points.\n\n All:\n : Displays the handles for all control points in the curve.\n\nStroke Direction Edit\n: Toggle the display of the selected strokes’ start points (green) and end points (red) to visualize their direction.\n\nMaterial Name Edit\n: Show material name next to the selected strokes.\n\nVertex Paint\n\nVertex Paint Opacity Vertex Paint\n: The opacity of the vertex color overlay in Vertex Paint Mode and Draw Mode.\n Note that in Draw Mode, vertex paint is only visible in the *Material Preview*\n and *Rendered* shading modes by default. To see it in *Solid* mode, you either\n need to use Vertex Paint Mode, or set the [Color](../../../render/workbench/color.xhtml)\n shading setting to *Attribute*.\n\n### Canvas\n\nDisplay a grid over the Grease Pencil drawing plane.\n\nCanvas Grid Opacity\n: The opacity of the grid.\n\nCanvas X-Ray\n: Objects are drawn behind the canvas grid.\n\nSubdivisions\n: The number of subdivisions between grid lines.\n\nGrid Color\n: The color of the grid lines.\n\nScale X/Y\n: The horizontal/vertical size of the grid.\n\nOffset X/Y\n: The amount to shift the grid up/down and left/right."}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Editbone in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": " NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNodeCh"}]} {"conversations": [{"role": "user", "content": "Describe Bpy.Types.Worldmistsettings from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(bp"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Using Custom Cameras: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "In order to use a custom camera, set the [lens type](../../cameras.xhtml#camera-lens-type) to Custom.\n\nThis enables the selection of a text data-block or external file, similar to the\n[Script node](../../shader_nodes/utilities/script.xhtml#bpy-types-shadernodescript) in shaders.\n\nIf the selected camera shader has parameters, they will be displayed below the Lens panel."}]} {"conversations": [{"role": "user", "content": "Explain Inherited Functions in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer \"bpy.types.bpy_struct.as_pointer\") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add \"bpy.types.bpy_struct.driver_add\") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove \"bpy.types.bpy_struct.driver_remove\") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get \"bpy.types.bpy_struct.get\") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear \"bpy.types.bpy_struct.id_properties_clear\") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure \"bpy.types.bpy_struct.id_properties_ensure\") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui \"bpy.types.bpy_struct.id_properties_ui\") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden \"bpy.types.bpy_struct.is_property_hidden\") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library \"bpy.types.bpy_struct.is_property_overridable_library\") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly \"bpy.types.bpy_struct.is_property_readonly\") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set \"bpy.types.bpy_struct.is_property_set\") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items \"bpy.types.bpy_struct.items\") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete \"bpy.types.bpy_struct.keyframe_delete\") - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert \"bpy.types.bpy_struct.keyframe_insert\") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys \"bpy.types.bpy_struct.keys\") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id \"bpy.types.bpy_struct.path_from_id\") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module \"bpy.types.bpy_struct.path_from_module\") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve \"bpy.types.bpy_struct.path_resolve\") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop \"bpy.types.bpy_struct.pop\") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set \"bpy.types.bpy_struct.property_overridable_library_set\") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset \"bpy.types.bpy_struct.property_unset\") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors \"bpy.types.bpy_struct.rna_ancestors\") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast \"bpy.types.bpy_struct.type_recast\") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values \"bpy.types.bpy_struct.values\") - [`Node.bl_system_properties_get`](bpy.types.Node.html#bpy.types.Node.bl_system_properties_get \"bpy.types.Node.bl_system_properties_get\") - [`Node.socket_value_update`](bpy.types.Node.html#bpy.types.Node.socket_value_update \"bpy.types.Node.socket_value_update\") - [`Node.is_registered_node_type`](bpy.types.Node.html#bpy.types.Node.is_registered_node_type \"bpy.types.Node.is_registered_node_type\") | - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.poll_instance`](bpy.types.Node.html#bpy.types.Node.poll_instance \"bpy.types.Node.poll_instance\") - [`Node.update`](bpy.types.Node.html#bpy.types.Node.update \"bpy.types.Node.update\") - [`Node.insert_link`](bpy.types.Node.html#bpy.types.Node.insert_link \"bpy.types.Node.insert_link\") - [`Node.init`](bpy.types.Node.html#bpy.types.Node.init \"bpy.types.Node.init\") - [`Node.copy`](bpy.types.Node.html#bpy.types.Node.copy \"bpy.types.Node.copy\") - [`Node.free`](bpy.types.Node.html#bpy.types.Node.free \"bpy.types.Node.free\") - [`Node.draw_buttons`](bpy.types.Node.html#bpy.types.Node.draw_buttons \"bpy.types.Node.draw_buttons\") - [`Node.draw_buttons_ext`](bpy.types.Node.html#bpy.types.Node.draw_buttons_ext \"bpy.types.Node.draw_buttons_ext\") - [`Node.draw_label`](bpy.types.Node.html#bpy.types.Node.draw_label \"bpy.types.Node.draw_label\") - [`Node.debug_zone_body_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_body_lazy_function_graph \"bpy.types.Node.debug_zone_body_lazy_function_graph\") - [`Node.debug_zone_lazy_function_graph`](bpy.types.Node.html#bpy.types.Node.debug_zone_lazy_function_graph \"bpy.types.Node.debug_zone_lazy_function_graph\") - [`Node.poll`](bpy.types.Node.html#bpy.types.Node.poll \"bpy.types.Node.poll\") - [`Node.bl_rna_get_subclass`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass \"bpy.types.Node.bl_rna_get_subclass\") - [`Node.bl_rna_get_subclass_py`](bpy.types.Node.html#bpy.types.Node.bl_rna_get_subclass_py \"bpy.types.Node.bl_rna_get_subclass_py\") - [`NodeInternal.poll`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll \"bpy.types.NodeInternal.poll\") - [`NodeInternal.poll_instance`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.poll_instance \"bpy.types.NodeInternal.poll_instance\") - [`NodeInternal.update`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.update \"bpy.types.NodeInternal.update\") - [`NodeInternal.draw_buttons`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons \"bpy.types.NodeInternal.draw_buttons\") - [`NodeInternal.draw_buttons_ext`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.draw_buttons_ext \"bpy.types.NodeInternal.draw_buttons_ext\") - [`NodeInternal.bl_rna_get_subclass`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass \"bpy.types.NodeInternal.bl_rna_get_subclass\") - [`NodeInternal.bl_rna_get_subclass_py`](bpy.types.NodeInternal.html#bpy.types.NodeInternal.bl_rna_get_subclass_py \"bpy.types.NodeInternal.bl_rna_get_subclass_py\") - [`CompositorNode.tag_need_exec`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.tag_need_exec \"bpy.types.CompositorNode.tag_need_exec\") - `CompositorNode.poll` - [`CompositorNode.update`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.update \"bpy.types.CompositorNode.update\") - [`CompositorNode.bl_rna_get_subclass`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass \"bpy.types.CompositorNode.bl_rna_get_subclass\") - [`CompositorNode.bl_rna_get_subclass_py`](bpy.types.CompositorNode.html#bpy.types.CompositorNode.bl_rna_get_subclass_py \"bpy.types.CompositorNode.bl_rna_get_subclass_py\") |"}]} {"conversations": [{"role": "user", "content": "Describe NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "# NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`NodeTreeInterfaceItem`](bpy.types.NodeTreeInterfaceItem.html#bpy.types.NodeTreeInterfaceItem \"bpy.types.NodeTreeInterfaceItem\"), [`NodeTreeInterfaceSocket`](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket \"bpy.types.NodeTreeInterfaceSocket\")\n\n*class* bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute(*NodeTreeInterfaceSocket*)\n: Floating-point number socket of a node\n\n default_value\n : Input value used for unconnected socket\n\n Type:\n : float in [-inf, inf], default 0.0\n\n max_value\n : Maximum value\n\n Type:\n : float in [-inf, inf], default 0.0\n\n min_value\n : Minimum value\n\n Type:\n : float in [-inf, inf], default 0.0\n\n subtype\n : Subtype of the default value\n\n Type:\n : enum in [`'DEFAULT'`], default `'DEFAULT'`\n\n draw(*context*, *layout*)\n : Draw interface socket settings\n\n Parameters:\n : **layout** ([`UILayout`](bpy.types.UILayout.html#bpy.types.UILayout \"bpy.types.UILayout\"), (never None)) – Layout, Layout in the UI\n\n init_socket(*node*, *socket*, *data_path*)\n : Initialize a node socket instance\n\n Parameters:\n : - **node** ([`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), (never None)) – Node, Node of the socket to initialize\n - **socket** ([`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), (never None)) – Socket, Socket to initialize\n - **data_path** (*string**,* *(**never None**)*) – Data Path, Path to specialized socket data\n\n from_socket(*node*, *socket*)\n : Setup template parameters from an existing socket\n\n Parameters:\n : - **node** ([`Node`](bpy.types.Node.html#bpy.types.Node \"bpy.types.Node\"), (never None)) – Node, Node of the original socket\n - **socket** ([`NodeSocket`](bpy.types.NodeSocket.html#bpy.types.NodeSocket \"bpy.types.NodeSocket\"), (never None)) – Socket, Original socket\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Inputs, preserving all code examples."}, {"role": "assistant", "content": "Menu\n: Determines which input socket is passed through to the output.\n\nOne input is created for each menu entry. The input corresponding to the selected menu item\nis evaluated and passed through.\n\nMenu item labels can be renamed using `Ctrl`-`LMB` on the socket name or in the node’s *Properties* panel.\n\nAdditional input sockets can be added by:\n- Dragging a connection onto the empty socket at the bottom of the list.\n- Clicking the icon in the node header.\n\nUnused inputs are not computed, improving performance in complex node networks."}]} {"conversations": [{"role": "user", "content": "What is Index – A and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "StyleAlphaModifier_CreaseAngle.angle_min) - [(bpy.types.LineStyleColorModifier_CreaseAngle attribute)](bpy.types.LineStyleColorModifier_CreaseAngle.html#bpy.types.LineStyleColorModifier_CreaseAngle.angle_min) - [(bpy.types.LineStyleThicknessModifier_CreaseAngle attribute)](bpy.types.LineStyleThicknessModifier_CreaseAngle.html#bpy.types.LineStyleThicknessModifier_CreaseAngle.angle_min) - [angle_snap (bpy.types.GPencilSculptGuide attribute)](bpy.types.GPencilSculptGuide.html#bpy.types.GPencilSculptGuide.angle_snap) - [angle_x (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.angle_x) - [angle_x_normal() (in module freestyle.utils)](freestyle.utils.html#freestyle.utils.angle_x_normal) - [angle_y (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.angle_y) - [angular_damping (bpy.types.RigidBodyObject attribute)](bpy.types.RigidBodyObject.html#bpy.types.RigidBodyObject.angular_damping) - [angular_velocity (bpy.types.Particle attribute)](bpy.types.Particle.html#bpy.types.Particle.angular_velocity) - [(bpy.types.ParticleKey attribute)](bpy.types.ParticleKey.html#bpy.types.ParticleKey.angular_velocity) - [angular_velocity_factor (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.angular_velocity_factor) - [angular_velocity_mode (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.angular_velocity_mode) | - [anim_fix_to_cam_use_loc (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_fix_to_cam_use_loc) - [anim_fix_to_cam_use_rot (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_fix_to_cam_use_rot) - [anim_fix_to_cam_use_scale (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_fix_to_cam_use_scale) - [anim_mirror_bone (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_mirror_bone) - [anim_mirror_object (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_mirror_object) - [anim_relative_object (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.anim_relative_object) - [anim_transforms_to_deltas() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.anim_transforms_to_deltas) - [animateableTimeStretchPitchScale() (aud.aud.Sound method)](aud.html#aud.aud.Sound.animateableTimeStretchPitchScale) - [animated (aud.aud.AnimateableProperty attribute)](aud.html#aud.aud.AnimateableProperty.animated) - [animation_cancel() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.animation_cancel) - [animation_data_clear() (bpy.types.ID method)](bpy.types.ID.html#bpy.types.ID.animation_data_clear) - [animation_data_create() (bpy.types.ID method)](bpy.types.ID.html#bpy.types.ID.animation_data_create) - [animation_offset_end (bpy.types.AdjustmentStrip attribute)](bpy.types.AdjustmentStrip.html#bpy.types.AdjustmentStrip.animation_offset_end) - [(bpy.types.ImageStrip attribute)](bpy.types.ImageStrip.html#bpy.types.ImageStrip.animation_offset_end) - [(bpy.types.MaskStrip attribute)](bpy.types.MaskStrip.html#bpy.types.MaskStrip.animation_offset_end) - [(bpy.types.MetaStrip attribute)](bpy.types.MetaStrip.html#bpy.types.MetaStrip.animation_offset_end) - [(bpy.types.MovieClipStrip attribute)](bpy.types.MovieClipStrip.html#bpy.types.MovieClipStrip.animation_offset_end) - [(bpy.types.MovieStrip attribute)](bpy.types.MovieStrip.html#bpy.types.MovieStrip.animation_offset_end) - [(bpy.types.MulticamStrip attribute)](bpy.types.MulticamStrip.html#bpy.types.MulticamStrip.animation_offset_end) - [(bpy.types.SceneStrip attribute)](bpy.types.SceneStrip.html#bpy.types.SceneStrip.animation_offset_end) - [(bpy.types.SoundStrip attribute)](bpy.types.SoundStrip.html#bpy.types.SoundStrip.animation_offset_end) - [animation_offset_start (bpy.types.AdjustmentStrip attribute)](bpy.types.AdjustmentStrip.html#bpy.types.AdjustmentStrip.animation_offset_start) - [(bpy.types.ImageStrip attribute)](bpy.types.ImageStrip.html#bpy.types.ImageStrip.animation_offset_start) - [(bpy.types.MaskStrip attribute)](bpy.types.MaskStrip.html#bpy.types.MaskStrip.animation_offset_start) - [(bpy.types.MetaStrip attribute)](bpy.types.MetaStrip.html#bpy.types.MetaStrip.animation_offset_start) - [(bpy.types.MovieClipStrip attribute)](bpy.types.MovieClipStrip.html#bpy.types.MovieClipStrip.animation_offset_start) - [(bpy.types.MovieStrip attribute)](bpy.types.MovieStrip.html#bpy.types.MovieStrip.animation_offset_start) - [(bpy.types.MulticamStrip attribute)](bpy.types.MulticamStrip.html#bpy.types.MulticamStrip.animation_offset_start) - [(bpy.types.SceneStrip attribute)](bpy.types.SceneStrip.html#bpy.types.SceneStrip.animation_offset_start) - [(bpy.types.SoundStrip attribute)](bpy.types.SoundStrip.html#bpy.types.SoundStrip.animation_offset_start) - [animation_play() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.animation_play) - [animation_playback_post (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.animation_playback_post) - [animation_playback_pre (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.animation_playback_pre) - [animation_player (bpy.types.PreferencesFilePaths attribute)](bpy.types.PreferencesFilePaths.html#bpy.types.PreferencesFilePaths.animation_player) - [animation_player_preset (bpy.types.PreferencesFilePaths attribute)](bpy.types.PreferencesFilePaths.html#bpy.types.PreferencesFilePaths.animation_player_preset) - [animation_step() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.animation_step) - [AnimData (class in bpy.types)](bpy.types.AnimData.html#bpy.types.AnimData) - [AnimData.action_suitable_slots (in module bpy.types)](bpy.types.AnimData.html#bpy.types.AnimData.action_suitable_slots) - [AnimData.drivers (in module bpy.types)](bpy.types.AnimData.html#bpy.types.AnimData.drivers) - [AnimData.nla_tracks (in module bpy.types)](bpy.types.AnimData.html#bpy.types.AnimData.nla_tracks) - [animdata_operation() (in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.animdata_operation) - [AnimDataDrivers (class in bpy.types)](bpy.types.AnimDataDrivers.html#bpy.types.AnimDataDrivers) - [AnimViz (class in bpy.types)](bpy.types.AnimViz.html#bpy.types.AnimViz) - [AnimViz.motion_path (in module bpy.types)](bpy.types.AnimViz.html#bpy.types.AnimViz.motion_path) - [AnimVizMotionPaths (class in bpy.types)](bpy.types.AnimVizMotionPaths.html#bpy.types.AnimVizMotionPaths) - [AnimVizMotionPaths.has_motion_paths (in module bpy.types)](bpy.types.AnimVizMotionPaths.html#bpy.types.AnimVizMotionPaths.has_motion_paths) - [anisotropic_filter (bpy.types.PreferencesSystem attribute)](bpy.types.PreferencesSystem.html#bpy.types.PreferencesSystem.anisotropic_filter) - [annotate() (in module bpy.ops.gpencil)](bpy.ops.gpencil.html#bpy.ops.gpencil.annotate) - [annotation (bpy.types.MovieClip attribute)](bpy.types.MovieClip.html#bpy.types.MovieClip.annotation) - [(bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.annotation) - [(bpy.types.NodeTree attribute)](bpy.types.NodeTree.html#bpy.types.NodeTree.annotation) - [(bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.annotation) - [(bpy.types.SpaceImageEditor attribute)](bpy.types.SpaceImageEditor.html#bpy.types.SpaceImageEditor.annotation) - [(bpy.types.SpaceSequenceEditor attribute)](bpy.types.SpaceSequenceEditor.html#bpy.types.SpaceSequenceEditor.annotation) - [Annotation (class in bpy.types)](bpy.types.Annotation.html#bpy.types.Annotation) - [Annotation.animation_data (in module bpy.types)](bpy.types.Annotation.html#bpy.types.Annotation.animation_data) - [Annotation.layers (in module bpy.types)](bpy.types.Annotation.html#bpy.types.Annotation.layers) - [annotation_active_frame_delete() (in module bpy.ops.gpencil)](bpy.ops.gpencil.html#bpy.ops.gpencil.annotation_active_frame_delete) - [annotation_add() (in module bpy.ops.gpencil)](bpy.ops.gpencil.html#bpy.ops.gpencil.annotation_add) - [annotation_data (in module bpy.context)](bpy.context.html#bpy.context.annotation_data) - [annotation_data_owner (in module bpy.context)](bpy.context.html#bpy.context.annotation_data_owner) - [annotation_hide (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_hide) - [annotation_onion_after_color (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_after_color) - [annotation_onion_after_range (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_after_range) - [annotation_onion_before_color (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_before_color) - [annotation_onion_before_range (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_before_range) - [annotation_onion_use_custom_color (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_onion_use_custom_color) - [annotation_opacity (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.annotation_opacity) - [annotation_post (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.annotation_post) - [annotation_pre (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.annotation_pre) - [annotation_source (bpy.types.SpaceClipEditor attribute)](bpy.types.SpaceClipEditor.html#bpy.types.SpaceClipEditor.annotation_source) - [annotation_stroke_placement_view2d (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.annotation_stroke_placement_view2d) - [annotation_stroke_placement_view3d (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.annotation_stroke_placement_view3d) - [annotation_thickness (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.annotation_thickness) - [AnnotationFrame (class in bpy.types)](bpy.types.AnnotationFrame.html#bpy.types.AnnotationFrame) - [AnnotationFrame.strokes (in module bpy.types)](bpy.types.AnnotationFrame.html#bpy.types.AnnotationFrame.strokes) - [AnnotationFrames (class in bpy.types)](bpy.types.AnnotationFrames.html#bpy.types.AnnotationFrames) - [AnnotationLayer (class in bpy.types)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer) - [AnnotationLayer.active_frame (in module bpy.types)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.active_frame) - [AnnotationLayer.frames (in module bpy.types)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.frames) - [AnnotationLayer.is_ruler (in module bpy.types)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.is_ruler) - [AnnotationLayers (class in bpy.types)](bpy.types.AnnotationLayers.html#bpy.types.AnnotationLayers) - [AnnotationStroke (class in bpy.types)](bpy.types.AnnotationStroke.html#bpy.types.AnnotationStroke) - [AnnotationStroke.points (in module bpy.types)](bpy.types.AnnotationStroke.html#bpy.types.AnnotationStroke.points) - [AnnotationStrokePoint (class in bpy.types)](bpy.types.AnnotationStrokePoint.html#bpy.types.AnnotationStrokePoint) - [antialias_threshold (bpy.types.SceneGpencil attribute)](bpy.types.SceneGpencil.html#bpy.types.SceneGpencil.antialias_threshold) - [antialias_threshold_render (bpy.types.SceneGpencil attribute)](bpy.types.SceneGpencil.html#bpy.types.SceneGpencil.antialias_threshold_render) - [any (bpy.types.KeyMapItem attribute)](bpy.types.KeyMapItem.html#bpy.types.KeyMapItem.any) - [AnyType (class in bpy.types)](bpy.types.AnyType.html#bpy.types.AnyType) - [ao_factor (bpy.types.WorldLighting attribute)](bpy.types.WorldLighting.html#bpy.types.WorldLighting.ao_factor) - [AOV (class in bpy.types)](bpy.types.AOV.html#bpy.types.AOV) - [aov_name (bpy.types.ShaderNodeOutputAOV attribute)](bpy.types.ShaderNodeOutputAOV.html#bpy.types.ShaderNodeOutputAOV.aov_name) - [(bpy.types.View3DShading attribute)](bpy.types.View3DShading.html#bpy.types.View3DShading.aov_name) - [AOVs (class in bpy.types)](bpy.types.AOVs.html#bpy.types.AOVs) - [AP_LOCATION (in module aud)](aud.html#aud.AP_LOCATION) - [AP_ORIENTATION (in module aud)](aud.html#aud.AP_ORIENTATION) - [AP_PANNING (in module aud)](aud.html#aud.AP_PANNING) - [AP_PITCH (in module aud)](aud.html#aud.AP_PITCH) - [AP_PITCH_SCALE (in module aud)](aud.html#aud.AP_PITCH_SCALE) - [AP_TIME_STRETCH (in module aud)](aud.html#aud.AP_TIME_STRETCH) - [AP_VOLUME (in module aud)](aud.html#aud.AP_VOLUME) - [aperture_blades (bpy.types.CameraDOFSettings attribute)](bpy.types.CameraDOFSettings.html#bpy.types.CameraDOFSettings.aperture_blades) - [aperture_fstop (bpy.types.CameraDOFSettings attribute)](bpy.types.CameraDOFSettings.html#bpy.types.CameraDOFSettings.aperture_fstop) - [aperture_ratio (bpy.types.CameraDOFSettings attribute)](bpy.types.CameraDOFSettings.html#bpy.types.CameraDOFSettings.aperture_ratio) - [aperture_rotation (bpy.types.CameraDOFSettings attribute)](bpy.types.CameraDOFSettings.html#bpy.types.CameraDOFSettings.aperture_rotation) - [app_template (bpy.types.Preferences attribute)](bpy.types.Preferences.html#bpy.types.Preferences.app_template) - [app_template_install() (in module bpy.ops.preferences)](bpy.ops.preferences.html#bpy.ops.preferences.app_template_install) - [app_template_paths() (in module bpy.utils)](bpy.utils.html#bpy.utils.app_template_paths) - [append() (bpy.types.Header class method)](bpy.types.Header.html#bpy.types.Header.append) - [(bpy.types.IDMaterials method)](bpy.types.IDMaterials.html#bpy.types.IDMaterials.append) - [(bpy.types.Menu class method)](bpy.types.Menu.html#bpy.types.Menu.append) - [(bpy.types.Panel class method)](bpy.types.Panel.html#bpy.types.Panel.append) - [(bpy.types.SpaceNodeEditorPath method)](bpy.types.SpaceNodeEditorPath.html#bpy.types.SpaceNodeEditorPath.append) - [(bpy.types.StripElements method)](bpy.types.StripElements.html#bpy.types.StripElements.append) - [(bpy.types.UIList class method)](bpy.types.UIList.html#bpy.types.UIList.append) - [(in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.append) - [append_activate() (in module bpy.ops.workspace)](bpy.ops.workspace.html#bpy.ops.workspace.append_activate) - [apply() (in module bpy.ops.constraint)](bpy.ops.constraint.html#bpy.ops.constraint.apply) - [apply_effector_to_children (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.apply_effector_to_children) - [apply_guide_to_children (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.apply_guide_to_children) - [apply_pose_asset() (in module bpy.ops.poselib)](bpy.ops.poselib.html#bpy.ops.poselib.apply_pose_asset) - [apply_pose_from_action() (bpy.types.Pose class method)](bpy.types.Pose.html#bpy.types.Pose.apply_pose_from_action) - [apply_scale() (in module bpy.ops.nla)](bpy.ops.nla.html#bpy.ops.nla.apply_scale) - [apply_solution_scale() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.apply_solution_scale) - [apply_target_transform (bpy.types.GeometryAttributeConstraint attribute)](bpy.types.GeometryAttributeConstraint.html#bpy.types.GeometryAttributeConstraint.apply_target_transform) - [apply_to_hair_growing (bpy.types.EffectorWeights attribute)](bpy.types.EffectorWeights.html#bpy.types.EffectorWeights.apply_to_hair_growing) - [apply_to_location (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.apply_to_location) - [apply_to_rotation (bpy.types.FieldSettings attribute)](bpy.types.FieldSettings.html#bpy.types.FieldSettings.apply_to_rotation) - [Area (class in bpy.types)](bpy.types.Area.html#bpy.types.Area) - [area (in module bpy.context)](bpy.context.html#bpy.context.area) - [area() (bpy.types.Light method)](bpy.types.Light.html#bpy.types.Light.area) - [Area.height (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.height) - [Area.regions (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.regions) - [Area.spaces (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.spaces) - [Area.width (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.width) - [Area.x (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.x) - [Area.y (in module bpy.types)](bpy.types.Area.html#bpy.types.Area.y) - [area_close() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_close) - [area_dupli() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_dupli) - [area_join() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_join) - [area_move() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_move) - [area_options() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_options) - [area_radius_factor (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.area_radius_factor) - [area_split() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_split) - [area_swap() (in module bpy.ops.screen)](bpy.ops.screen.html#bpy.ops.screen.area_swap) - [area_tri() (in module mathutils.geometry)](mathutils.geometry.html#mathutils.geometry.area_tri) - [AreaLight (class in bpy.types)](bpy.types.AreaLight.html#bpy.types.AreaLight) - [AreaSpaces (class in bpy.types)](bpy.types.AreaSpaces.html#bpy.types.AreaSpaces) - [AreaSpaces.active (in module bpy.types)](bpy.types.AreaSpaces.html#bpy.types.AreaSpaces.active) - [armature (bpy.types.MaskModifier attribute)](bpy.types.MaskModifier.html#bpy.types.MaskModifier.armature) - [Armature (class in bpy.types)](bpy.types.Armature.html#bpy.types.Armature) - [armature (in module bpy.context)](bpy.context.html#bpy.context.armature) - [Armature.animation_data (in module bpy.types)](bpy.types.Ar"}]} {"conversations": [{"role": "user", "content": "How do I use System Operators in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "### Reload Scripts\n\nReloads all scripts found in the scripts data folder;\nany changes that have been made in the Text Editor will be lost!\n\n### Memory Statistics\n\nThis operator which can be found by searching “Memory Statistics”\nwith the [Operator Search](../interface/operators.html#bpy-ops-wm-search-operator)\nwill print useful information about memory objects, their size and user count.\n\n### Debug Menu\n\nThis operator brings up a menu to set Blender into a certain debug mode.\n\nSee the\n[source code](https://projects.blender.org/blender/blender/src/branch/main/source/blender/blenkernel/BKE_global.hh)\nfor a description of what each value does.\n\n### Redraw Timer\n\nThis operator brings up a menu with a list of tests\nto benchmark UI render times along with undo/redo functions.\n\n### Clean Up Space-Data\n\nRemoves unused settings for invisible editors."}]} {"conversations": [{"role": "user", "content": "How do I use Index – M in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "le.html#bpy.types.MaterialGPencilStyle) - [MaterialGPencilStyle.is_fill_visible (in module bpy.types)](bpy.types.MaterialGPencilStyle.html#bpy.types.MaterialGPencilStyle.is_fill_visible) - [MaterialGPencilStyle.is_stroke_visible (in module bpy.types)](bpy.types.MaterialGPencilStyle.html#bpy.types.MaterialGPencilStyle.is_stroke_visible) - [MaterialLineArt (class in bpy.types)](bpy.types.MaterialLineArt.html#bpy.types.MaterialLineArt) - [MaterialSlot (class in bpy.types)](bpy.types.MaterialSlot.html#bpy.types.MaterialSlot) - [MaterialSlot.name (in module bpy.types)](bpy.types.MaterialSlot.html#bpy.types.MaterialSlot.name) - [MaterialSlot.slot_index (in module bpy.types)](bpy.types.MaterialSlot.html#bpy.types.MaterialSlot.slot_index) - mathutils - [module](mathutils.html#module-mathutils) - mathutils.bvhtree - [module](mathutils.bvhtree.html#module-mathutils.bvhtree) - [mathutils.bvhtree.BVHTree (class in mathutils.bvhtree)](mathutils.bvhtree.html#mathutils.bvhtree.mathutils.bvhtree.BVHTree) - mathutils.geometry - [module](mathutils.geometry.html#module-mathutils.geometry) - mathutils.interpolate - [module](mathutils.interpolate.html#module-mathutils.interpolate) - mathutils.kdtree - [module](mathutils.kdtree.html#module-mathutils.kdtree) - [mathutils.kdtree.KDTree (class in mathutils.kdtree)](mathutils.kdtree.html#mathutils.kdtree.mathutils.kdtree.KDTree) - mathutils.noise - [module](mathutils.noise.html#module-mathutils.noise) - [matrix (bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.matrix) - [(bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.matrix) - [(bpy.types.TransformOrientation attribute)](bpy.types.TransformOrientation.html#bpy.types.TransformOrientation.matrix) - [(bpy.types.View3DCursor attribute)](bpy.types.View3DCursor.html#bpy.types.View3DCursor.matrix) - [Matrix (class in mathutils)](mathutils.html#mathutils.Matrix) - [Matrix.freeze() (in module mathutils)](mathutils.html#mathutils.Matrix.freeze) - [Matrix.lerp() (in module mathutils)](mathutils.html#mathutils.Matrix.lerp) - [matrix_basis (bpy.types.Gizmo attribute)](bpy.types.Gizmo.html#bpy.types.Gizmo.matrix_basis) - [(bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.matrix_basis) - [(bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.matrix_basis) - [matrix_from_frame() (bpy.types.MovieTrackingReconstructedCameras method)](bpy.types.MovieTrackingReconstructedCameras.html#bpy.types.MovieTrackingReconstructedCameras.matrix_from_frame) - [matrix_inverse (bpy.types.GreasePencilHookModifier attribute)](bpy.types.GreasePencilHookModifier.html#bpy.types.GreasePencilHookModifier.matrix_inverse) - [(bpy.types.HookModifier attribute)](bpy.types.HookModifier.html#bpy.types.HookModifier.matrix_inverse) - [matrix_local (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.matrix_local) - [matrix_offset (bpy.types.Gizmo attribute)](bpy.types.Gizmo.html#bpy.types.Gizmo.matrix_offset) - [matrix_parent_inverse (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.matrix_parent_inverse) - [matrix_space (bpy.types.Gizmo attribute)](bpy.types.Gizmo.html#bpy.types.Gizmo.matrix_space) - [matrix_world (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.matrix_world) - [MatrixFromAxisRoll() (bpy.types.Bone class method)](bpy.types.Bone.html#bpy.types.Bone.MatrixFromAxisRoll) - [matte_id (bpy.types.CompositorNodeCryptomatte attribute)](bpy.types.CompositorNodeCryptomatte.html#bpy.types.CompositorNodeCryptomatte.matte_id) - [(bpy.types.CompositorNodeCryptomatteV2 attribute)](bpy.types.CompositorNodeCryptomatteV2.html#bpy.types.CompositorNodeCryptomatteV2.matte_id) - [matte_node (bpy.types.ThemeNodeEditor attribute)](bpy.types.ThemeNodeEditor.html#bpy.types.ThemeNodeEditor.matte_node) - [max (bpy.types.ActionConstraint attribute)](bpy.types.ActionConstraint.html#bpy.types.ActionConstraint.max) - [(bpy.types.FModifierEnvelopeControlPoint attribute)](bpy.types.FModifierEnvelopeControlPoint.html#bpy.types.FModifierEnvelopeControlPoint.max) - [(bpy.types.TexMapping attribute)](bpy.types.TexMapping.html#bpy.types.TexMapping.max) - [max_angle (bpy.types.GreasePencilLengthModifier attribute)](bpy.types.GreasePencilLengthModifier.html#bpy.types.GreasePencilLengthModifier.max_angle) - [max_b_frames (bpy.types.FFmpegSettings attribute)](bpy.types.FFmpegSettings.html#bpy.types.FFmpegSettings.max_b_frames) - [max_batch_indices_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_batch_indices_get) - [max_batch_vertices_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_batch_vertices_get) - [max_dist (bpy.types.VertexWeightProximityModifier attribute)](bpy.types.VertexWeightProximityModifier.html#bpy.types.VertexWeightProximityModifier.max_dist) - [max_distance (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.max_distance) - [max_images_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_images_get) - [max_ray_distance (bpy.types.BakeSettings attribute)](bpy.types.BakeSettings.html#bpy.types.BakeSettings.max_ray_distance) - [max_texture_layers_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_texture_layers_get) - [max_texture_size_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_texture_size_get) - [max_textures_frag_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_textures_frag_get) - [max_textures_geom_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_textures_geom_get) - [max_textures_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_textures_get) - [max_textures_vert_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_textures_vert_get) - [max_uniforms_frag_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_uniforms_frag_get) - [max_uniforms_vert_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_uniforms_vert_get) - [max_value (bpy.types.NodeTreeInterfaceSocketFloat attribute)](bpy.types.NodeTreeInterfaceSocketFloat.html#bpy.types.NodeTreeInterfaceSocketFloat.max_value) - [(bpy.types.NodeTreeInterfaceSocketFloatAngle attribute)](bpy.types.NodeTreeInterfaceSocketFloatAngle.html#bpy.types.NodeTreeInterfaceSocketFloatAngle.max_value) - [(bpy.types.NodeTreeInterfaceSocketFloatColorTemperature attribute)](bpy.types.NodeTreeInterfaceSocketFloatColorTemperature.html#bpy.types.NodeTreeInterfaceSocketFloatColorTemperature.max_value) - [(bpy.types.NodeTreeInterfaceSocketFloatDistance attribute)](bpy.types.NodeTreeInterfaceSocketFloatDistance.html#bpy.types.NodeTreeInterfaceSocketFloatDistance.max_value) - [(bpy.types.NodeTreeInterfaceSocketFloatFactor attribute)](bpy.types.NodeTreeInterfaceSocketFloatFactor.html#bpy.types.NodeTreeInterfaceSocketFloatFactor.max_value) - [(bpy.types.NodeTreeInterfaceSocketFloatFrequency attribute)](bpy.types.NodeTreeInterfaceSocketFloatFrequency.html#bpy.types.NodeTreeInterfaceSocketFloatFrequency.max_value) - [(bpy.types.NodeTreeInterfaceSocketFloatPercentage attribute)](bpy.types.NodeTreeInterfaceSocketFloatPercentage.html#bpy.types.NodeTreeInterfaceSocketFloatPercentage.max_value) - [(bpy.types.NodeTreeInterfaceSocketFloatTime attribute)](bpy.types.NodeTreeInterfaceSocketFloatTime.html#bpy.types.NodeTreeInterfaceSocketFloatTime.max_value) - [(bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute attribute)](bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute.html#bpy.types.NodeTreeInterfaceSocketFloatTimeAbsolute.max_value) - [(bpy.types.NodeTreeInterfaceSocketFloatUnsigned attribute)](bpy.types.NodeTreeInterfaceSocketFloatUnsigned.html#bpy.types.NodeTreeInterfaceSocketFloatUnsigned.max_value) - [(bpy.types.NodeTreeInterfaceSocketFloatWavelength attribute)](bpy.types.NodeTreeInterfaceSocketFloatWavelength.html#bpy.types.NodeTreeInterfaceSocketFloatWavelength.max_value) - [(bpy.types.NodeTreeInterfaceSocketInt attribute)](bpy.types.NodeTreeInterfaceSocketInt.html#bpy.types.NodeTreeInterfaceSocketInt.max_value) - [(bpy.types.NodeTreeInterfaceSocketIntFactor attribute)](bpy.types.NodeTreeInterfaceSocketIntFactor.html#bpy.types.NodeTreeInterfaceSocketIntFactor.max_value) - [(bpy.types.NodeTreeInterfaceSocketIntPercentage attribute)](bpy.types.NodeTreeInterfaceSocketIntPercentage.html#bpy.types.NodeTreeInterfaceSocketIntPercentage.max_value) - [(bpy.types.NodeTreeInterfaceSocketIntUnsigned attribute)](bpy.types.NodeTreeInterfaceSocketIntUnsigned.html#bpy.types.NodeTreeInterfaceSocketIntUnsigned.max_value) - [(bpy.types.NodeTreeInterfaceSocketVector attribute)](bpy.types.NodeTreeInterfaceSocketVector.html#bpy.types.NodeTreeInterfaceSocketVector.max_value) - [(bpy.types.NodeTreeInterfaceSocketVector2D attribute)](bpy.types.NodeTreeInterfaceSocketVector2D.html#bpy.types.NodeTreeInterfaceSocketVector2D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVector4D attribute)](bpy.types.NodeTreeInterfaceSocketVector4D.html#bpy.types.NodeTreeInterfaceSocketVector4D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration2D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.html#bpy.types.NodeTreeInterfaceSocketVectorAcceleration4D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection.html#bpy.types.NodeTreeInterfaceSocketVectorDirection.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection2D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection2D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorDirection4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorDirection4D.html#bpy.types.NodeTreeInterfaceSocketVectorDirection4D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler.html#bpy.types.NodeTreeInterfaceSocketVectorEuler.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler2D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler2D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorEuler4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorEuler4D.html#bpy.types.NodeTreeInterfaceSocketVectorEuler4D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor.html#bpy.types.NodeTreeInterfaceSocketVectorFactor.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor2D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor2D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorFactor4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorFactor4D.html#bpy.types.NodeTreeInterfaceSocketVectorFactor4D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage2D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorPercentage4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorPercentage4D.html#bpy.types.NodeTreeInterfaceSocketVectorPercentage4D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation2D.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation2D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorTranslation4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorTranslation4D.html#bpy.types.NodeTreeInterfaceSocketVectorTranslation4D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity2D.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity2D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorVelocity4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorVelocity4D.html#bpy.types.NodeTreeInterfaceSocketVectorVelocity4D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ2D attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ2D.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ2D.max_value) - [(bpy.types.NodeTreeInterfaceSocketVectorXYZ4D attribute)](bpy.types.NodeTreeInterfaceSocketVectorXYZ4D.html#bpy.types.NodeTreeInterfaceSocketVectorXYZ4D.max_value) - [max_varying_floats_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_varying_floats_get) - [max_vertex_attribs_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_vertex_attribs_get) - [max_vertex_displacement (bpy.types.Material attribute)](bpy.types.Material.html#bpy.types.Material.max_vertex_displacement) - [max_work_group_count_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_work_group_count_get) - [max_work_group_size_get() (in module gpu.capabilities)](gpu.capabilities.html#gpu.capabilities.max_work_group_size_get) - [max_x (bpy.types.FModifierLimits attribute)](bpy.types.FModifierLimits.html#bpy.types.FModifierLimits.max_x) - [(bpy.types.LimitLocationConstraint attribute)](bpy.types.LimitLocationConstraint.html#bpy.types.LimitLocationConstraint.max_x) - [(bpy.types.LimitRotationConstraint attribute)](bpy.types.LimitRotationConstraint.html#bpy.types.LimitRotationConstraint.max_x) - [(bpy.types.LimitScaleConstraint attribute)](bpy.types.LimitScaleConstraint.html#bpy.types.LimitScaleConstraint.max_x) - [(bpy.types.StripCrop attribute)](bpy.types.StripCrop.html#bpy.types.StripCrop.max_x) - [max_y (bpy.types.FModifierLimits attribute)](bpy.types.FModifierLimits.html#bpy.types.FModifierLimits.max_y) - [(bpy.types.LimitLocationConstraint attribute)](bpy.types.LimitLocationConstraint.html#bpy.types.LimitLocationConstraint.max_y) - [(bpy.types.LimitRotationConstraint attribute)](bpy.types.LimitRotationConstraint.html#bpy.types.LimitRotationConstraint.max_y) - [(bpy.types.LimitScaleConstraint attribute)](bpy.types.LimitScaleConstraint.html#bpy.types.LimitScaleConstraint.max_y) - [(bpy.types.StripCrop attribute)](bpy.types.StripCrop.html#bpy.types.StripCrop.max_y) - [max_z (bpy.types.LimitLocationConstraint attribute)](bpy.types.LimitLocationConstraint.html#bpy.types.LimitLocationConstraint.max_z) - [(bpy.types.LimitRotationConstraint attribute)](bpy.types.LimitRotationConstraint.html#bpy.types.LimitRotationConstraint.max_z) - [(bpy.types.LimitScaleConstraint attribute)](bpy.types.LimitScaleConstraint.html#bpy.types.LimitScaleConstraint.max_z) - [maxrate (bpy.types.FFmpegSettings attribute)](bpy.types.FFmpegSettings.html#bpy.types.FFmpegSettings.maxrate) - [mcol_on_emitter() (bpy.types.ParticleSystem method)](bpy.types.ParticleSystem.html#bpy.types.ParticleSystem.mcol_on_emitter) - [media_type (bpy.types.ImageFormatSettings attribute)](bpy.types.ImageFormatSettings.html#bpy.types.ImageFormatSettings.media_type) - [median_scale (mathutils.Matrix attribute)](mathutils.html#mathutils.Matrix.median_scale) - [medium_type (freestyle.types.freestyle.types.Stroke attribute)](freestyle.types.html#freestyle.types.freestyle.types.Stroke.medium_type) - [memory_cache_limit (bpy.types.PreferencesSystem attribute)](bpy.types.PreferencesSystem.html#bpy.types.PreferencesSystem.memory_cache_limit) - [memory_statistics() (in module bpy.ops.wm)](bpy.ops.wm.html#bpy.ops.wm.memory_statistics) - [memory_usage_undo() (in module bpy.app)](bpy.app.html#bpy.app.memory_usage_undo) - [Menu (class in bpy.types)](bpy.types.Menu.html#bpy.types.Menu) - [menu() (bpy.types.UILayout method)](bpy.types.UILayout.html#bpy.types.UILayout.menu) - [Menu.layout (in module bpy.types)](bpy.types.Menu.html#bpy.types.Menu.layout) - [menu_close_leave (bpy.types.PreferencesView attribute)](bpy.types.PreferencesView.html#bpy.types.PreferencesView.menu_close_leave) - [menu_contents() (bpy.types.UILayout method)](bpy.types.UILayout.html#bpy.types.UILayout.menu_contents) - [menu_expanded (bpy.types.NodeTreeInterfaceSocket attribute)](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.menu_expanded) - [menu_pie() (bpy.types.UILayout method)](bpy.types.UILayout.html#bpy.types.UILayout.menu_pie) - [menu_shadow_fac (bpy.types.ThemeUserInterface attribute)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.menu_shadow_fac) - [menu_shadow_width (bpy.types.ThemeUserInterface attribute)](bpy.types.ThemeUserInterface.html#bpy.types.ThemeUserInterface.menu_shadow_width) - [merge() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.merge) - [merge_animation() (in module bpy.ops.anim)](bpy.ops.anim.html#bpy.ops.anim.merge_animation) - [merge_images() (in module bpy.ops.cycles)](bpy.ops.cycles.html#bpy.ops.cycles."}]} {"conversations": [{"role": "user", "content": "Describe Inherited Properties from the Blender manual or Python API, including usage steps and snippets."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Modifier.name`](bpy.types.Modifier.html#bpy.types.Modifier.name \"bpy.types.Modifier.name\") - [`Modifier.type`](bpy.types.Modifier.html#bpy.types.Modifier.type \"bpy.types.Modifier.type\") - [`Modifier.show_viewport`](bpy.types.Modifier.html#bpy.types.Modifier.show_viewport \"bpy.types.Modifier.show_viewport\") - [`Modifier.show_render`](bpy.types.Modifier.html#bpy.types.Modifier.show_render \"bpy.types.Modifier.show_render\") - [`Modifier.show_in_editmode`](bpy.types.Modifier.html#bpy.types.Modifier.show_in_editmode \"bpy.types.Modifier.show_in_editmode\") - [`Modifier.show_on_cage`](bpy.types.Modifier.html#bpy.types.Modifier.show_on_cage \"bpy.types.Modifier.show_on_cage\") | - [`Modifier.show_expanded`](bpy.types.Modifier.html#bpy.types.Modifier.show_expanded \"bpy.types.Modifier.show_expanded\") - [`Modifier.is_active`](bpy.types.Modifier.html#bpy.types.Modifier.is_active \"bpy.types.Modifier.is_active\") - [`Modifier.use_pin_to_last`](bpy.types.Modifier.html#bpy.types.Modifier.use_pin_to_last \"bpy.types.Modifier.use_pin_to_last\") - [`Modifier.is_override_data`](bpy.types.Modifier.html#bpy.types.Modifier.is_override_data \"bpy.types.Modifier.is_override_data\") - [`Modifier.use_apply_on_spline`](bpy.types.Modifier.html#bpy.types.Modifier.use_apply_on_spline \"bpy.types.Modifier.use_apply_on_spline\") - [`Modifier.execution_time`](bpy.types.Modifier.html#bpy.types.Modifier.execution_time \"bpy.types.Modifier.execution_time\") - [`Modifier.persistent_uid`](bpy.types.Modifier.html#bpy.types.Modifier.persistent_uid \"bpy.types.Modifier.persistent_uid\") |"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Bpy.Ops.Sculpt Curves: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "ct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) SEQUENCER_FH_sound_strip(FileHandler) SPHFluidSettings(bpy_struct) Scene(ID) SceneDisplay(bpy_struct) SceneEEVEE(bpy_struct) SceneGpencil(bpy_struct) SceneHydra(bpy_struct) SceneObjects(bpy_struct) SceneRenderView(bpy_struct) SceneStrip(Strip) Scopes(bpy_struct) Screen(ID) ScrewModifier(Modifier) ScriptDirectory(bpy_struct) ScriptDirectoryCollection(bpy_struct) Sculpt(Paint) SelectedUvElement(PropertyGroup) SequenceEditor(bpy_struct) SequenceTimelineChannel(bpy_struct) SequencerCacheOverlay(bpy_struct) SequencerCompositorModifierData(StripModifier) SequencerPreviewOverlay(bpy_struct) SequencerTimelineOverlay(bpy_struct) SequencerTonemapModifierData(StripModifier) SequencerToolSettings(bpy_struct) ShaderFx(bpy_struct) ShaderFxBlur(ShaderFx) ShaderFxColorize(ShaderFx) ShaderFxFlip(ShaderFx) ShaderFxGlow(ShaderFx) ShaderFxPixel(ShaderFx) ShaderFxRim(ShaderFx) ShaderFxShadow(ShaderFx) ShaderFxSwirl(ShaderFx) ShaderFxWave(ShaderFx) ShaderNode(NodeInternal) ShaderNodeAddShader(ShaderNode) ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) TextureNod"}]} {"conversations": [{"role": "user", "content": "How do I use Bpy.Types.Keyingsetinfo in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "KeyingSetInfo(bpy_struct) - Blender Python API Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Hide navigation sidebar Hide table of contents sidebar Skip to content Toggle site navigation sidebar Blender Python API Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Blender Python API Documentation Quickstart API Overview API Reference Usage Best Practice Tips and Tricks Gotchas Toggle navigation of Gotchas Troubleshooting Errors & Crashes Python Threads are Not Supported Internal Data & Their Python Objects Using Operators Modes and Mesh Access Bones & Armatures File Paths & String Encoding Advanced Toggle navigation of Advanced Blender as a Python Module Change Log Application Modules Context Access (bpy.context) Data Access (bpy.data) Message Bus (bpy.msgbus) Operators (bpy.ops) Toggle navigation of Operators (bpy.ops) Action Operators Anim Operators Armature Operators Asset Operators Boid Operators Brush Operators Buttons Operators Cachefile Operators Camera Operators Clip Operators Cloth Operators Collection Operators Console Operators Constraint Operators Curve Operators Curves Operators Cycles Operators Dpaint Operators Ed Operators Export Anim Operators Export Scene Operators Extensions Operators File Operators Fluid Operators Font Operators Geometry Operators Gizmogroup Operators Gpencil Operators Graph Operators Grease Pencil Operators Image Operators Import Anim Operators Import Curve Operators Import Scene Operators Info Operators Lattice Operators Marker Operators Mask Operators Material Operators Mball Operators Mesh Operators Nla Operators Node Operators Object Operators Outliner Operators Paint Operators Paintcurve Operators Palette Operators Particle Operators Pointcloud Operators Pose Operators Poselib Operators Preferences Operators Ptcache Operators Render Operators Rigidbody Operators Scene Operators Screen Operators Script Operators Sculpt Operators Sculpt Curves Operators Sequencer Operators Sound Operators Spreadsheet Operators Surface Operators Text Operators Text Editor Operators Texture Operators Transform Operators Ui Operators Uilist Operators Uv Operators View2D Operators View3D Operators Wm Operators Workspace Operators World Operators Types (bpy.types) Toggle navigation of Types (bpy.types) AOV(bpy_struct) AOVs(bpy_struct) ASSETBROWSER_UL_metadata_tags(UIList) Action(ID) ActionChannelbag(bpy_struct) ActionChannelbagFCurves(bpy_struct) ActionChannelbagGroups(bpy_struct) ActionChannelbags(bpy_struct) ActionConstraint(Constraint) ActionGroup(bpy_struct) ActionKeyframeStrip(ActionStrip) ActionLayer(bpy_struct) ActionLayers(bpy_struct) ActionPoseMarkers(bpy_struct) ActionSlot(bpy_struct) ActionSlots(bpy_struct) ActionStrip(bpy_struct) ActionStrips(bpy_struct) AddStrip(EffectStrip) Addon(bpy_struct) AddonPreferences(bpy_struct) Addons(bpy_struct) AdjustmentStrip(EffectStrip) AlphaOverStrip(EffectStrip) AlphaUnderStrip(EffectStrip) AnimData(bpy_struct) AnimDataDrivers(bpy_struct) AnimViz(bpy_struct) AnimVizMotionPaths(bpy_struct) Annotation(ID) AnnotationFrame(bpy_struct) AnnotationFrames(bpy_struct) AnnotationLayer(bpy_struct) AnnotationLayers(bpy_struct) AnnotationStroke(bpy_struct) AnnotationStrokePoint(bpy_struct) AnyType(bpy_struct) Area(bpy_struct) AreaLight(Light) AreaSpaces(bpy_struct) Armature(ID) ArmatureBones(bpy_struct) ArmatureConstraint(Constraint) ArmatureConstraintTargets(bpy_struct) ArmatureEditBones(bpy_struct) ArmatureModifier(Modifier) ArrayModifier(Modifier) AssetLibraryCollection(bpy_struct) AssetLibraryReference(bpy_struct) AssetMetaData(bpy_struct) AssetRepresentation(bpy_struct) AssetShelf(bpy_struct) AssetTag(bpy_struct) AssetTags(bpy_struct) AssetWeakReference(bpy_struct) Attribute(bpy_struct) AttributeGroupCurves(bpy_struct) AttributeGroupGreasePencil(bpy_struct) AttributeGroupGreasePencilDrawing(bpy_struct) AttributeGroupMesh(bpy_struct) AttributeGroupPointCloud(bpy_struct) BakeSettings(bpy_struct) BevelModifier(Modifier) BezierSplinePoint(bpy_struct) BlendData(bpy_struct) BlendDataActions(bpy_struct) BlendDataAnnotations(bpy_struct) BlendDataArmatures(bpy_struct) BlendDataBrushes(bpy_struct) BlendDataCacheFiles(bpy_struct) BlendDataCameras(bpy_struct) BlendDataCollections(bpy_struct) BlendDataCurves(bpy_struct) BlendDataFonts(bpy_struct) BlendDataGreasePencilsV3(bpy_struct) BlendDataHairCurves(bpy_struct) BlendDataImages(bpy_struct) BlendDataLattices(bpy_struct) BlendDataLibraries(bpy_struct) BlendDataLights(bpy_struct) BlendDataLineStyles(bpy_struct) BlendDataMasks(bpy_struct) BlendDataMaterials(bpy_struct) BlendDataMeshes(bpy_struct) BlendDataMetaBalls(bpy_struct) BlendDataMovieClips(bpy_struct) BlendDataNodeTrees(bpy_struct) BlendDataObjects(bpy_struct) BlendDataPaintCurves(bpy_struct) BlendDataPalettes(bpy_struct) BlendDataParticles(bpy_struct) BlendDataPointClouds(bpy_struct) BlendDataProbes(bpy_struct) BlendDataScenes(bpy_struct) BlendDataScreens(bpy_struct) BlendDataSounds(bpy_struct) BlendDataSpeakers(bpy_struct) BlendDataTexts(bpy_struct) BlendDataTextures(bpy_struct) BlendDataVolumes(bpy_struct) BlendDataWindowManagers(bpy_struct) BlendDataWorkSpaces(bpy_struct) BlendDataWorlds(bpy_struct) BlendFileColorspace(bpy_struct) BlendImportContext(bpy_struct) BlendImportContextItem(bpy_struct) BlendImportContextItems(bpy_struct) BlendImportContextLibraries(bpy_struct) BlendImportContextLibrary(bpy_struct) BlendTexture(Texture) BlenderRNA(bpy_struct) BoidRule(bpy_struct) BoidRuleAverageSpeed(BoidRule) BoidRuleAvoid(BoidRule) BoidRuleAvoidCollision(BoidRule) BoidRuleFight(BoidRule) BoidRuleFollowLeader(BoidRule) BoidRuleGoal(BoidRule) BoidSettings(bpy_struct) BoidState(bpy_struct) Bone(bpy_struct) BoneCollection(bpy_struct) BoneCollectionMemberships(bpy_struct) BoneCollections(bpy_struct) BoneColor(bpy_struct) BoolAttribute(Attribute) BoolAttributeValue(bpy_struct) BoolProperty(Property) BooleanModifier(Modifier) BrightContrastModifier(StripModifier) Brush(ID) BrushCapabilities(bpy_struct) BrushCapabilitiesImagePaint(bpy_struct) BrushCapabilitiesSculpt(bpy_struct) BrushCapabilitiesVertexPaint(bpy_struct) BrushCapabilitiesWeightPaint(bpy_struct) BrushCurvesSculptSettings(bpy_struct) BrushGpencilSettings(bpy_struct) BrushTextureSlot(TextureSlot) BuildModifier(Modifier) ByteColorAttribute(Attribute) ByteColorAttributeValue(bpy_struct) ByteIntAttribute(Attribute) ByteIntAttributeValue(bpy_struct) CLIP_UL_tracking_objects(UIList) CURVES_UL_attributes(UIList) CacheFile(ID) CacheFileLayer(bpy_struct) CacheFileLayers(bpy_struct) CacheObjectPath(bpy_struct) CacheObjectPaths(bpy_struct) Camera(ID) CameraBackgroundImage(bpy_struct) CameraBackgroundImages(bpy_struct) CameraDOFSettings(bpy_struct) CameraSolverConstraint(Constraint) CameraStereoData(bpy_struct) CastModifier(Modifier) ChannelDriverVariables(bpy_struct) ChildOfConstraint(Constraint) ChildParticle(bpy_struct) ClampToConstraint(Constraint) ClothCollisionSettings(bpy_struct) ClothModifier(Modifier) ClothSettings(bpy_struct) ClothSolverResult(bpy_struct) CloudsTexture(Texture) Collection(ID) CollectionChild(bpy_struct) CollectionChildren(bpy_struct) CollectionExport(bpy_struct) CollectionExports(bpy_struct) CollectionLightLinking(bpy_struct) CollectionObject(bpy_struct) CollectionObjects(bpy_struct) CollectionProperty(Property) CollisionModifier(Modifier) CollisionSettings(bpy_struct) ColorBalanceModifier(StripModifier) ColorManagedDisplaySettings(bpy_struct) ColorManagedInputColorspaceSettings(bpy_struct) ColorManagedSequencerColorspaceSettings(bpy_struct) ColorManagedViewSettings(bpy_struct) ColorMapping(bpy_struct) ColorMixStrip(EffectStrip) ColorRamp(bpy_struct) ColorRampElement(bpy_struct) ColorRampElements(bpy_struct) ColorStrip(EffectStrip) CompositorNode(NodeInternal) CompositorNodeAlphaOver(CompositorNode) CompositorNodeAntiAliasing(CompositorNode) CompositorNodeBilateralblur(CompositorNode) CompositorNodeBlur(CompositorNode) CompositorNodeBokehBlur(CompositorNode) CompositorNodeBokehImage(CompositorNode) CompositorNodeBoxMask(CompositorNode) CompositorNodeBrightContrast(CompositorNode) CompositorNodeChannelMatte(CompositorNode) CompositorNodeChromaMatte(CompositorNode) CompositorNodeColorBalance(CompositorNode) CompositorNodeColorCorrection(CompositorNode) CompositorNodeColorMatte(CompositorNode) CompositorNodeColorSpill(CompositorNode) CompositorNodeCombineColor(CompositorNode) CompositorNodeConvertColorSpace(CompositorNode) CompositorNodeConvertToDisplay(CompositorNode) CompositorNodeConvolve(CompositorNode) CompositorNodeCornerPin(CompositorNode) CompositorNodeCrop(CompositorNode) CompositorNodeCryptomatte(CompositorNode) CompositorNodeCryptomatteV2(CompositorNode) CompositorNodeCurveRGB(CompositorNode) CompositorNodeCustomGroup(CompositorNode) CompositorNodeDBlur(CompositorNode) CompositorNodeDefocus(CompositorNode) CompositorNodeDenoise(CompositorNode) CompositorNodeDespeckle(CompositorNode) CompositorNodeDiffMatte(CompositorNode) CompositorNodeDilateErode(CompositorNode) CompositorNodeDisplace(CompositorNode) CompositorNodeDistanceMatte(CompositorNode) CompositorNodeDoubleEdgeMask(CompositorNode) CompositorNodeEllipseMask(CompositorNode) CompositorNodeExposure(CompositorNode) CompositorNodeFilter(CompositorNode) CompositorNodeFlip(CompositorNode) CompositorNodeGamma(CompositorNode) CompositorNodeGlare(CompositorNode) CompositorNodeGroup(CompositorNode) CompositorNodeHueCorrect(CompositorNode) CompositorNodeHueSat(CompositorNode) CompositorNodeIDMask(CompositorNode) CompositorNodeImage(CompositorNode) CompositorNodeImageCoordinates(CompositorNode) CompositorNodeImageInfo(CompositorNode) CompositorNodeInpaint(CompositorNode) CompositorNodeInvert(CompositorNode) CompositorNodeKeying(CompositorNode) CompositorNodeKeyingScreen(CompositorNode) CompositorNodeKuwahara(CompositorNode) CompositorNodeLensdist(CompositorNode) CompositorNodeLevels(CompositorNode) CompositorNodeLumaMatte(CompositorNode) CompositorNodeMapUV(CompositorNode) CompositorNodeMask(CompositorNode) CompositorNodeMovieClip(CompositorNode) CompositorNodeMovieDistortion(CompositorNode) CompositorNodeNormal(CompositorNode) CompositorNodeNormalize(CompositorNode) CompositorNodeOutputFile(CompositorNode) CompositorNodePixelate(CompositorNode) CompositorNodePlaneTrackDeform(CompositorNode) CompositorNodePosterize(CompositorNode) CompositorNodePremulKey(CompositorNode) CompositorNodeRGB(CompositorNode) CompositorNodeRGBToBW(CompositorNode) CompositorNodeRLayers(CompositorNode) CompositorNodeRelativeToPixel(CompositorNode) CompositorNodeRotate(CompositorNode) CompositorNodeScale(CompositorNode) CompositorNodeSceneTime(CompositorNode) CompositorNodeSeparateColor(CompositorNode) CompositorNodeSetAlpha(CompositorNode) CompositorNodeSplit(CompositorNode) CompositorNodeStabilize(CompositorNode) CompositorNodeSwitch(CompositorNode) CompositorNodeSwitchView(CompositorNode) CompositorNodeTime(CompositorNode) CompositorNodeTonemap(CompositorNode) CompositorNodeTrackPos(CompositorNode) CompositorNodeTransform(CompositorNode) CompositorNodeTranslate(CompositorNode) CompositorNodeTree(NodeTree) CompositorNodeVecBlur(CompositorNode) CompositorNodeViewer(CompositorNode) CompositorNodeZcombine(CompositorNode) ConsoleLine(bpy_struct) Constraint(bpy_struct) ConstraintTarget(bpy_struct) ConstraintTargetBone(bpy_struct) Context(bpy_struct) CopyLocationConstraint(Constraint) CopyRotationConstraint(Constraint) CopyScaleConstraint(Constraint) CopyTransformsConstraint(Constraint) CorrectiveSmoothModifier(Modifier) CrossStrip(EffectStrip) CryptomatteEntry(bpy_struct) Curve(ID) CurveMap(bpy_struct) CurveMapPoint(bpy_struct) CurveMapPoints(bpy_struct) CurveMapping(bpy_struct) CurveModifier(Modifier) CurvePaintSettings(bpy_struct) CurvePoint(bpy_struct) CurveProfile(bpy_struct) CurveProfilePoint(bpy_struct) CurveProfilePoints(bpy_struct) CurveSlice(bpy_struct) CurveSplines(bpy_struct) Curves(ID) CurvesModifier(StripModifier) CurvesSculpt(Paint) DATA_UL_bone_collections(UIList) DampedTrackConstraint(Constraint) DataTransferModifier(Modifier) DecimateModifier(Modifier) Depsgraph(bpy_struct) DepsgraphObjectInstance(bpy_struct) DepsgraphUpdate(bpy_struct) DisplaceModifier(Modifier) DisplaySafeAreas(bpy_struct) DistortedNoiseTexture(Texture) DopeSheet(bpy_struct) Driver(bpy_struct) DriverTarget(bpy_struct) DriverVariable(bpy_struct) DynamicPaintBrushSettings(bpy_struct) DynamicPaintCanvasSettings(bpy_struct) DynamicPaintModifier(Modifier) DynamicPaintSurface(bpy_struct) DynamicPaintSurfaces(bpy_struct) EQCurveMappingData(bpy_struct) EdgeSplitModifier(Modifier) EditBone(bpy_struct) EffectStrip(Strip) EffectorWeights(bpy_struct) EnumProperty(Property) EnumPropertyItem(bpy_struct) EvaluateClosureNodeViewerPathElem(ViewerPathElem) Event(bpy_struct) ExplodeModifier(Modifier) FCurve(bpy_struct) FCurveKeyframePoints(bpy_struct) FCurveModifiers(bpy_struct) FCurveSample(bpy_struct) FFmpegSettings(bpy_struct) FILEBROWSER_UL_dir(UIList) FModifier(bpy_struct) FModifierCycles(FModifier) FModifierEnvelope(FModifier) FModifierEnvelopeControlPoint(bpy_struct) FModifierEnvelopeControlPoints(bpy_struct) FModifierFunctionGenerator(FModifier) FModifierGenerator(FModifier) FModifierLimits(FModifier) FModifierNoise(FModifier) FModifierStepped(FModifier) FieldSettings(bpy_struct) FileAssetSelectIDFilter(bpy_struct) FileAssetSelectParams(FileSelectParams) FileBrowserFSMenuEntry(bpy_struct) FileHandler(bpy_struct) FileSelectEntry(bpy_struct) FileSelectIDFilter(bpy_struct) FileSelectParams(bpy_struct) Float2Attribute(Attribute) Float2AttributeValue(bpy_struct) Float4x4Attribute(Attribute) Float4x4AttributeValue(bpy_struct) FloatAttribute(Attribute) FloatAttributeValue(bpy_struct) FloatColorAttribute(Attribute) FloatColorAttributeValue(bpy_struct) FloatProperty(Property) FloatVectorAttribute(Attribute) FloatVectorAttributeValue(bpy_struct) FloatVectorValueReadOnly(bpy_struct) FloorConstraint(Constraint) FluidDomainSettings(bpy_struct) FluidEffectorSettings(bpy_struct) FluidFlowSettings(bpy_struct) FluidModifier(Modifier) FollowPathConstraint(Constraint) FollowTrackConstraint(Constraint) ForeachGeometryElementGenerationItem(bpy_struct) ForeachGeometryElementInputItem(bpy_struct) ForeachGeometryElementMainItem(bpy_struct) ForeachGeometryElementZoneViewerPathElem(ViewerPathElem) FreestyleLineSet(bpy_struct) FreestyleLineStyle(ID) FreestyleModuleSettings(bpy_struct) FreestyleModules(bpy_struct) FreestyleSettings(bpy_struct) Function(bpy_struct) FunctionNode(NodeInternal) FunctionNodeAlignEulerToVector(FunctionNode) FunctionNodeAlignRotationToVector(FunctionNode) FunctionNodeAxesToRotation(FunctionNode) FunctionNodeAxisAngleToRotation(FunctionNode) FunctionNodeBitMath(FunctionNode) FunctionNodeBooleanMath(FunctionNode) FunctionNodeCombineColor(FunctionNode) FunctionNodeCombineMatrix(FunctionNode) FunctionNodeCombineTransform(FunctionNode) FunctionNodeCompare(FunctionNode) FunctionNodeEulerToRotation(FunctionNode) FunctionNodeFindInString(FunctionNode) FunctionNodeFloatToInt(FunctionNode) FunctionNodeFormatString(FunctionNode) FunctionNodeHashValue(FunctionNode) FunctionNodeInputBool(FunctionNode) FunctionNodeInputColor(FunctionNode) FunctionNodeInputInt(FunctionNode) FunctionNodeInputRotation(FunctionNode) FunctionNodeInputSpecialCharacters(FunctionNode) FunctionNodeInputString(FunctionNode) FunctionNodeInputVector(FunctionNode) FunctionNodeIntegerMath(FunctionNode) FunctionNodeInvertMatrix(FunctionNode) FunctionNodeInvertRotation(FunctionNode) FunctionNodeMatchString(FunctionNode) FunctionNodeMatrixDeterminant(FunctionNode) FunctionNodeMatrixMultiply(FunctionNode) FunctionNodeProjectPoint(FunctionNode) FunctionNodeQuaternionToRotation(FunctionNode) FunctionNodeRandomValue(FunctionNode) FunctionNodeReplaceString(FunctionNode) FunctionNodeRotateEuler(FunctionNode) FunctionNodeRotateRotation(FunctionNode) FunctionNodeRotateVector(FunctionNode) FunctionNodeRotationToAxisAngle(FunctionNode) FunctionNodeRotationToEuler(FunctionNode) FunctionNodeRotationToQuaternion(FunctionNode) FunctionNodeSeparateColor(FunctionNode) FunctionNodeSeparateMatrix(FunctionNode) FunctionNodeSeparateTransform(FunctionNode) FunctionNodeSliceString(FunctionNode) FunctionNodeStringLength(FunctionNode) FunctionNodeStringToValue(FunctionNode) FunctionNodeTransformDirection(FunctionNode) FunctionNodeTransformPoint(FunctionNode) FunctionNodeTransposeMatrix(FunctionNode) FunctionNodeValueToString(FunctionNode) GPENCIL_UL_annotation_layer(UIList) GPENCIL_UL_matslots(UIList) GPencilInterpolateSettings(bpy_struct) GPencilSculptGuide(bpy_struct) GPencilSculptSettings(bpy_struct) GREASE_PENCIL_UL_attributes(UIList) GREASE_PENCIL_UL_masks(UIList) GammaCrossStrip(EffectStrip) GaussianBlurStrip(EffectStrip) GeometryAttributeConstraint(Constraint) GeometryNode(NodeInternal) GeometryNodeAccumulateField(GeometryNode) GeometryNodeAttributeDomainSize(GeometryNode) GeometryNodeAttributeStatistic(GeometryNode) GeometryNodeBake(GeometryNode) GeometryNodeBlurAttribute(GeometryNode) GeometryNodeBoundBox(GeometryNode) GeometryNodeCameraInfo(GeometryNode) GeometryNodeCaptureAttribute(GeometryNode) GeometryNodeCollectionInfo(GeometryNode) GeometryNodeConvexHull(GeometryNode) GeometryNodeCornersOfEdge(GeometryNode) GeometryNodeCornersOfFace(GeometryNode) GeometryNodeCornersOfVertex(GeometryNode) GeometryNodeCurveArc(GeometryNode) GeometryNodeCurveEndpointSelection(GeometryNode) GeometryNodeCurveHandleTypeSelection(GeometryNode) GeometryNodeCurveLength(GeometryNode) GeometryNodeCurveOfPoint(GeometryNode) GeometryNodeCurvePrimitiveBezierSegment(GeometryNode) GeometryNodeCurvePrimitiveCircle(GeometryNode) GeometryNodeCurvePrimitiveLine(GeometryNode) GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode) GeometryNodeCurveQuadraticBezier(GeometryNode) GeometryNodeCurveSetHandles(GeometryNode) GeometryNodeCurveSpiral(GeometryNode) GeometryNodeCurveSplineType(GeometryNode) GeometryNodeCurveStar(GeometryNode) GeometryNodeCurveToMesh(Geo"}]} {"conversations": [{"role": "user", "content": "What is AlphaOverStrip(EffectStrip) and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "# AlphaOverStrip(EffectStrip)\n\nbase classes — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct \"bpy.types.bpy_struct\"), [`Strip`](bpy.types.Strip.html#bpy.types.Strip \"bpy.types.Strip\"), [`EffectStrip`](bpy.types.EffectStrip.html#bpy.types.EffectStrip \"bpy.types.EffectStrip\")\n\n*class* bpy.types.AlphaOverStrip(*EffectStrip*)\n: Alpha Over Strip\n\n input_1\n : First input for the effect strip\n\n Type:\n : [`Strip`](bpy.types.Strip.html#bpy.types.Strip \"bpy.types.Strip\"), (never None)\n\n input_2\n : Second input for the effect strip\n\n Type:\n : [`Strip`](bpy.types.Strip.html#bpy.types.Strip \"bpy.types.Strip\"), (never None)\n\n input_count\n : Type:\n : int in [0, inf], default 0, (readonly)\n\n *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The RNA type or default when not found.\n\n Return type:\n : [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct \"bpy.types.Struct\") subclass\n\n *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)\n : Parameters:\n : **id** (*str*) – The RNA type identifier.\n\n Returns:\n : The class or default when not found.\n\n Return type:\n : type"}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Geometrynodegizmotransform and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "eNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items Space Image Mode Items Space Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar GeometryNodeGizmoTransform(GeometryNode) ¶ base classes — bpy_struct , Node , NodeInternal , GeometryNode class bpy.types. GeometryNodeGizmoTransform ( GeometryNode ) ¶ Show a transform gizmo in the viewport use_rotation_x ¶ Type : boolean, default False use_rotation_y ¶ Type : boolean, default False use_rotation_z ¶ Type : boolean, default False use_scale_x ¶ Type : boolean, default False use_scale_y ¶ Type : boolean, default False use_scale_z ¶ Type : boolean, default False use_translation_x ¶ Type : boolean, default False use_translation_y ¶ Type : boolean, default False use_translation_z ¶ Type : boolean, default False classmethod is_registered_node_type ( ) ¶ True if a registered node type Returns : Result Return type : boolean classmethod input_template ( index ) ¶ Input socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod output_template ( index ) ¶ Output socket template Parameters : index ( int in [ 0 , inf ] ) – Index Returns : result Return type : NodeInternalSocketTemplate classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Node.type Node.location Node.location_absolute Node.width Node.height Node.dimensions Node.name Node.label Node.inputs Node.outputs Node.internal_links Node.parent Node.warning_propagation Node.use_custom_color Node.color Node.color_tag Node.select Node.show_options Node.show_preview Node.hide Node.mute Node.show_texture Node.bl_idname Node.bl_label Node.bl_description Node.bl_icon Node.bl_static_type Node.bl_width_default Node.bl_width_min Node.bl_width_max Node.bl_height_default Node.bl_height_min Node.bl_height_max Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Node.bl_system_properties_get Node.socket_value_update Node.is_registered_node_type Node.poll Node.poll_instance Node.update Node.insert_link Node.init Node.copy Node.free Node.draw_buttons Node.draw_buttons_ext Node.draw_label Node.debug_zone_body_lazy_function_graph Node.debug_zone_lazy_function_graph Node.poll Node.bl_rna_get_subclass Node.bl_rna_get_subclass_py NodeInternal.poll NodeInternal.poll_instance NodeInternal.update NodeInternal.draw_buttons NodeInternal.draw_buttons_ext NodeInternal.bl_rna_get_subclass NodeInternal.bl_rna_get_subclass_py GeometryNode.poll GeometryNode.bl_rna_get_subclass GeometryNode.bl_rna_get_subclass_py Next GeometryNodeGreasePencilToCurves(GeometryNode) Previous GeometryNodeGizmoLinear(GeometryNode) Copyright © Blender Authors Made with Furo Report issue on this page On this page GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGizmoTransform GeometryNodeGizmoTransform.use_rotation_x GeometryNodeGizmoTransform.use_rotation_y GeometryNodeGizmoTransform.use_rotation_z GeometryNodeGizmoTransform.use_scale_x GeometryNodeGizmoTransform.use_scale_y GeometryNodeGizmoTransform.use_scale_z GeometryNodeGizmoTransform.use_translation_x GeometryNodeGizmoTransform.use_translation_y GeometryNodeGizmoTransform.use_translation_z GeometryNodeGizmoTransform.is_registered_node_type() GeometryNodeGizmoTransform.input_template() GeometryNodeGizmoTransform.output_template() GeometryNodeGizmoTransform.bl_rna_get_subclass() GeometryNodeGizmoTransform.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Explain Bpy.Types.Multiplystrip in complete detail according to the official Blender documentation."}, {"role": "assistant", "content": "NodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) 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Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation 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Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers 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Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar MultiplyStrip(EffectStrip) ¶ base classes — bpy_struct , Strip , EffectStrip class bpy.types. MultiplyStrip ( EffectStrip ) ¶ Multiply Strip input_1 ¶ First input for the effect strip Type : Strip , (never None) input_2 ¶ Second input for the effect strip Type : Strip , (never None) input_count ¶ Type : int in [0, inf], default 0, (readonly) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Strip.name Strip.type Strip.select Strip.select_left_handle Strip.select_right_handle Strip.mute Strip.lock Strip.frame_final_duration Strip.frame_duration Strip.frame_start Strip.frame_final_start Strip.frame_final_end Strip.frame_offset_start Strip.frame_offset_end Strip.channel Strip.use_linear_modifiers Strip.blend_type Strip.blend_alpha Strip.effect_fader Strip.use_default_fade Strip.color_tag Strip.modifiers Strip.show_retiming_keys EffectStrip.use_deinterlace EffectStrip.alpha_mode EffectStrip.use_flip_x EffectStrip.use_flip_y EffectStrip.use_float EffectStrip.use_reverse_frames EffectStrip.color_multiply EffectStrip.multiply_alpha EffectStrip.color_saturation EffectStrip.strobe EffectStrip.transform EffectStrip.crop EffectStrip.use_proxy EffectStrip.proxy Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values Strip.bl_system_properties_get Strip.strip_elem_from_frame Strip.swap Strip.move_to_meta Strip.parent_meta Strip.invalidate_cache Strip.split Strip.bl_rna_get_subclass Strip.bl_rna_get_subclass_py EffectStrip.bl_rna_get_subclass EffectStrip.bl_rna_get_subclass_py Next MultiresModifier(Modifier) Previous MulticamStrip(EffectStrip) Copyright © Blender Authors Made with Furo Report issue on this page On this page MultiplyStrip(EffectStrip) MultiplyStrip MultiplyStrip.input_1 MultiplyStrip.input_2 MultiplyStrip.input_count MultiplyStrip.bl_rna_get_subclass() MultiplyStrip.bl_rna_get_subclass_py() Inherited Properties Inherited Functions"}]} {"conversations": [{"role": "user", "content": "Give a detailed overview of Locking Vertex Groups: syntax, arguments, return values, common patterns."}, {"role": "assistant", "content": "[image reference removed]\n\nLock a vertex group.\n\nRight after creation of a vertex group,\nan open padlock icon shows up on the right side of the list entry.\nThis icon indicates that the vertex group can be edited.\nYou can add vertex assignments to the group or remove assignments from the group.\nAnd you can change it with the weight paint brushes, etc.\n\nWhen you click on the icon,\nit changes to a closed padlock icon and all vertex group modifications get disabled.\nYou can only rename or delete the group, and unlock it again.\nNo other operations are allowed on locked vertex groups,\nthus all corresponding buttons become disabled for locked vertex groups."}]} {"conversations": [{"role": "user", "content": "How do I use Animation in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "# Animation\n\nThe *Animation* section lets you manage settings related to [Animation](../../animation/index.xhtml).\nThis includes how editors look and also some different tools properties.\n\n[image reference removed]\n\nBlender Preferences Animation section."}]} {"conversations": [{"role": "user", "content": "What is Bpy.Types.Shadernodecustomgroup and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "e(bpy_struct) NodeClosureInput(NodeInternal) NodeClosureInputItem(bpy_struct) NodeClosureInputItems(bpy_struct) NodeClosureOutput(NodeInternal) NodeClosureOutputItem(bpy_struct) NodeClosureOutputItems(bpy_struct) NodeCombineBundle(NodeInternal) NodeCombineBundleItem(bpy_struct) NodeCombineBundleItems(bpy_struct) NodeCompositorFileOutputItem(bpy_struct) NodeCompositorFileOutputItems(bpy_struct) NodeCustomGroup(Node) NodeEnableOutput(NodeInternal) NodeEnumItem(bpy_struct) NodeEvaluateClosure(NodeInternal) NodeEvaluateClosureInputItem(bpy_struct) NodeEvaluateClosureInputItems(bpy_struct) NodeEvaluateClosureOutputItem(bpy_struct) NodeEvaluateClosureOutputItems(bpy_struct) NodeFrame(NodeInternal) NodeFunctionFormatStringItem(bpy_struct) NodeFunctionFormatStringItems(bpy_struct) NodeGeometryBakeItem(bpy_struct) NodeGeometryBakeItems(bpy_struct) NodeGeometryCaptureAttributeItem(bpy_struct) NodeGeometryCaptureAttributeItems(bpy_struct) NodeGeometryForeachGeometryElementGenerationItems(bpy_struct) NodeGeometryForeachGeometryElementInputItems(bpy_struct) NodeGeometryForeachGeometryElementMainItems(bpy_struct) NodeGeometryRepeatOutputItems(bpy_struct) NodeGeometrySimulationOutputItems(bpy_struct) NodeGeometryViewerItem(bpy_struct) NodeGeometryViewerItems(bpy_struct) NodeGroup(NodeInternal) NodeGroupInput(NodeInternal) NodeGroupOutput(NodeInternal) NodeIndexSwitchItems(bpy_struct) NodeInputs(bpy_struct) NodeInstanceHash(bpy_struct) NodeInternal(Node) NodeInternalSocketTemplate(bpy_struct) NodeJoinBundle(NodeInternal) NodeLink(bpy_struct) NodeLinks(bpy_struct) NodeMenuSwitchItems(bpy_struct) NodeOutputs(bpy_struct) NodeReroute(NodeInternal) NodeSeparateBundle(NodeInternal) NodeSeparateBundleItem(bpy_struct) NodeSeparateBundleItems(bpy_struct) NodeSocket(bpy_struct) NodeSocketBool(NodeSocketStandard) NodeSocketBundle(NodeSocketStandard) NodeSocketClosure(NodeSocketStandard) NodeSocketCollection(NodeSocketStandard) NodeSocketColor(NodeSocketStandard) NodeSocketFloat(NodeSocketStandard) NodeSocketFloatAngle(NodeSocketStandard) NodeSocketFloatColorTemperature(NodeSocketStandard) NodeSocketFloatDistance(NodeSocketStandard) NodeSocketFloatFactor(NodeSocketStandard) NodeSocketFloatFrequency(NodeSocketStandard) NodeSocketFloatPercentage(NodeSocketStandard) NodeSocketFloatTime(NodeSocketStandard) NodeSocketFloatTimeAbsolute(NodeSocketStandard) NodeSocketFloatUnsigned(NodeSocketStandard) NodeSocketFloatWavelength(NodeSocketStandard) NodeSocketGeometry(NodeSocketStandard) NodeSocketImage(NodeSocketStandard) NodeSocketInt(NodeSocketStandard) NodeSocketIntFactor(NodeSocketStandard) NodeSocketIntPercentage(NodeSocketStandard) NodeSocketIntUnsigned(NodeSocketStandard) NodeSocketMaterial(NodeSocketStandard) NodeSocketMatrix(NodeSocketStandard) NodeSocketMenu(NodeSocketStandard) NodeSocketObject(NodeSocketStandard) NodeSocketRotation(NodeSocketStandard) NodeSocketShader(NodeSocketStandard) NodeSocketStandard(NodeSocket) NodeSocketString(NodeSocketStandard) NodeSocketStringFilePath(NodeSocketStandard) NodeSocketTexture(NodeSocketStandard) NodeSocketVector(NodeSocketStandard) NodeSocketVector2D(NodeSocketStandard) NodeSocketVector4D(NodeSocketStandard) NodeSocketVectorAcceleration(NodeSocketStandard) NodeSocketVectorAcceleration2D(NodeSocketStandard) NodeSocketVectorAcceleration4D(NodeSocketStandard) NodeSocketVectorDirection(NodeSocketStandard) NodeSocketVectorDirection2D(NodeSocketStandard) NodeSocketVectorDirection4D(NodeSocketStandard) NodeSocketVectorEuler(NodeSocketStandard) NodeSocketVectorEuler2D(NodeSocketStandard) NodeSocketVectorEuler4D(NodeSocketStandard) NodeSocketVectorFactor(NodeSocketStandard) NodeSocketVectorFactor2D(NodeSocketStandard) NodeSocketVectorFactor4D(NodeSocketStandard) NodeSocketVectorPercentage(NodeSocketStandard) NodeSocketVectorPercentage2D(NodeSocketStandard) NodeSocketVectorPercentage4D(NodeSocketStandard) NodeSocketVectorTranslation(NodeSocketStandard) NodeSocketVectorTranslation2D(NodeSocketStandard) NodeSocketVectorTranslation4D(NodeSocketStandard) NodeSocketVectorVelocity(NodeSocketStandard) NodeSocketVectorVelocity2D(NodeSocketStandard) NodeSocketVectorVelocity4D(NodeSocketStandard) NodeSocketVectorXYZ(NodeSocketStandard) NodeSocketVectorXYZ2D(NodeSocketStandard) NodeSocketVectorXYZ4D(NodeSocketStandard) NodeSocketVirtual(NodeSocketStandard) NodeTree(ID) NodeTreeInterface(bpy_struct) NodeTreeInterfaceItem(bpy_struct) NodeTreeInterfacePanel(NodeTreeInterfaceItem) NodeTreeInterfaceSocket(NodeTreeInterfaceItem) NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket) NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket) NodeTreePath(bpy_struct) Nodes(bpy_struct) NodesModifier(Modifier) NodesModifierBake(bpy_struct) NodesModifierBakeDataBlocks(bpy_struct) NodesModifierBakes(bpy_struct) NodesModifierDataBlock(bpy_struct) NodesModifierPanel(bpy_struct) NodesModifierPanels(bpy_struct) NodesModifierWarning(bpy_struct) NoiseTexture(Texture) NormalEditModifier(Modifier) Object(ID) ObjectBase(bpy_struct) ObjectConstraints(bpy_struct) ObjectDisplay(bpy_struct) ObjectLightLinking(bpy_struct) ObjectLineArt(bpy_struct) ObjectModifiers(bpy_struct) ObjectShaderFx(bpy_struct) ObjectSolverConstraint(Constraint) OceanModifier(Modifier) Operator(bpy_struct) OperatorFileListElement(PropertyGroup) OperatorMacro(bpy_struct) OperatorMousePath(PropertyGroup) OperatorOptions(bpy_struct) OperatorProperties(bpy_struct) OperatorStrokeElement(PropertyGroup) PARTICLE_UL_particle_systems(UIList) PHYSICS_UL_dynapaint_surfaces(UIList) POINTCLOUD_UL_attributes(UIList) POSE_UL_selection_set(UIList) PackedFile(bpy_struct) Paint(bpy_struct) PaintCurve(ID) PaintModeSettings(bpy_struct) Palette(ID) PaletteColor(bpy_struct) PaletteColors(bpy_struct) Panel(bpy_struct) Particle(bpy_struct) ParticleBrush(bpy_struct) ParticleDupliWeight(bpy_struct) ParticleEdit(bpy_struct) ParticleHairKey(bpy_struct) ParticleInstanceModifier(Modifier) ParticleKey(bpy_struct) ParticleSettings(ID) ParticleSettingsTextureSlot(TextureSlot) ParticleSettingsTextureSlots(bpy_struct) ParticleSystem(bpy_struct) ParticleSystemModifier(Modifier) ParticleSystems(bpy_struct) ParticleTarget(bpy_struct) PathCompare(bpy_struct) PathCompareCollection(bpy_struct) PivotConstraint(Constraint) Point(bpy_struct) PointCache(bpy_struct) PointCacheItem(bpy_struct) PointCaches(bpy_struct) PointCloud(ID) PointLight(Light) PointerProperty(Property) Pose(bpy_struct) PoseBone(bpy_struct) PoseBoneConstraints(bpy_struct) Preferences(bpy_struct) PreferencesApps(bpy_struct) PreferencesEdit(bpy_struct) PreferencesExperimental(bpy_struct) PreferencesExtensions(bpy_struct) PreferencesFilePaths(bpy_struct) PreferencesInput(bpy_struct) PreferencesKeymap(bpy_struct) PreferencesSystem(bpy_struct) PreferencesView(bpy_struct) PrimitiveBoolean(bpy_struct) PrimitiveFloat(bpy_struct) PrimitiveInt(bpy_struct) PrimitiveString(bpy_struct) Property(bpy_struct) PropertyGroup(bpy_struct) PropertyGroupItem(bpy_struct) QuaternionAttribute(Attribute) QuaternionAttributeValue(bpy_struct) RENDER_UL_renderviews(UIList) RaytraceEEVEE(bpy_struct) ReadOnlyInteger(bpy_struct) Region(bpy_struct) RegionView3D(bpy_struct) RemeshModifier(Modifier) RenderEngine(bpy_struct) RenderLayer(bpy_struct) RenderPass(bpy_struct) RenderPasses(bpy_struct) RenderResult(bpy_struct) RenderSettings(bpy_struct) RenderSlot(bpy_struct) RenderSlots(bpy_struct) RenderView(bpy_struct) RenderViews(bpy_struct) RepeatItem(bpy_struct) RepeatZoneViewerPathElem(ViewerPathElem) RetimingKey(bpy_struct) RetimingKeys(bpy_struct) RigidBodyConstraint(bpy_struct) RigidBodyObject(bpy_struct) RigidBodyWorld(bpy_struct) SCENE_UL_gltf2_filter_action(UIList) SCENE_UL_keying_set_paths(UIList) SEQUENCER_FH_image_strip(FileHandler) SEQUENCER_FH_movie_strip(FileHandler) 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ShaderNodeAmbientOcclusion(ShaderNode) ShaderNodeAttribute(ShaderNode) ShaderNodeBackground(ShaderNode) ShaderNodeBevel(ShaderNode) ShaderNodeBlackbody(ShaderNode) ShaderNodeBrightContrast(ShaderNode) ShaderNodeBsdfAnisotropic(ShaderNode) ShaderNodeBsdfDiffuse(ShaderNode) ShaderNodeBsdfGlass(ShaderNode) ShaderNodeBsdfHair(ShaderNode) ShaderNodeBsdfHairPrincipled(ShaderNode) ShaderNodeBsdfMetallic(ShaderNode) ShaderNodeBsdfPrincipled(ShaderNode) ShaderNodeBsdfRayPortal(ShaderNode) ShaderNodeBsdfRefraction(ShaderNode) ShaderNodeBsdfSheen(ShaderNode) ShaderNodeBsdfToon(ShaderNode) ShaderNodeBsdfTranslucent(ShaderNode) ShaderNodeBsdfTransparent(ShaderNode) ShaderNodeBump(ShaderNode) ShaderNodeCameraData(ShaderNode) ShaderNodeClamp(ShaderNode) ShaderNodeCombineColor(ShaderNode) ShaderNodeCombineXYZ(ShaderNode) ShaderNodeCustomGroup(ShaderNode) ShaderNodeDisplacement(ShaderNode) ShaderNodeEeveeSpecular(ShaderNode) ShaderNodeEmission(ShaderNode) ShaderNodeFloatCurve(ShaderNode) ShaderNodeFresnel(ShaderNode) ShaderNodeGamma(ShaderNode) ShaderNodeGroup(ShaderNode) ShaderNodeHairInfo(ShaderNode) ShaderNodeHoldout(ShaderNode) ShaderNodeHueSaturation(ShaderNode) ShaderNodeInvert(ShaderNode) ShaderNodeLayerWeight(ShaderNode) ShaderNodeLightFalloff(ShaderNode) ShaderNodeLightPath(ShaderNode) ShaderNodeMapRange(ShaderNode) ShaderNodeMapping(ShaderNode) ShaderNodeMath(ShaderNode) ShaderNodeMix(ShaderNode) ShaderNodeMixRGB(ShaderNode) ShaderNodeMixShader(ShaderNode) ShaderNodeNewGeometry(ShaderNode) ShaderNodeNormal(ShaderNode) ShaderNodeNormalMap(ShaderNode) ShaderNodeObjectInfo(ShaderNode) ShaderNodeOutputAOV(ShaderNode) ShaderNodeOutputLight(ShaderNode) ShaderNodeOutputLineStyle(ShaderNode) ShaderNodeOutputMaterial(ShaderNode) ShaderNodeOutputWorld(ShaderNode) ShaderNodeParticleInfo(ShaderNode) ShaderNodePointInfo(ShaderNode) ShaderNodeRGB(ShaderNode) ShaderNodeRGBCurve(ShaderNode) ShaderNodeRGBToBW(ShaderNode) ShaderNodeRadialTiling(ShaderNode) ShaderNodeScript(ShaderNode) ShaderNodeSeparateColor(ShaderNode) ShaderNodeSeparateXYZ(ShaderNode) ShaderNodeShaderToRGB(ShaderNode) ShaderNodeSqueeze(ShaderNode) ShaderNodeSubsurfaceScattering(ShaderNode) ShaderNodeTangent(ShaderNode) ShaderNodeTexBrick(ShaderNode) ShaderNodeTexChecker(ShaderNode) ShaderNodeTexCoord(ShaderNode) ShaderNodeTexEnvironment(ShaderNode) ShaderNodeTexGabor(ShaderNode) ShaderNodeTexGradient(ShaderNode) ShaderNodeTexIES(ShaderNode) ShaderNodeTexImage(ShaderNode) ShaderNodeTexMagic(ShaderNode) ShaderNodeTexNoise(ShaderNode) ShaderNodeTexSky(ShaderNode) ShaderNodeTexVoronoi(ShaderNode) ShaderNodeTexWave(ShaderNode) ShaderNodeTexWhiteNoise(ShaderNode) ShaderNodeTree(NodeTree) ShaderNodeUVAlongStroke(ShaderNode) ShaderNodeUVMap(ShaderNode) ShaderNodeValToRGB(ShaderNode) ShaderNodeValue(ShaderNode) ShaderNodeVectorCurve(ShaderNode) ShaderNodeVectorDisplacement(ShaderNode) ShaderNodeVectorMath(ShaderNode) ShaderNodeVectorRotate(ShaderNode) ShaderNodeVectorTransform(ShaderNode) ShaderNodeVertexColor(ShaderNode) ShaderNodeVolumeAbsorption(ShaderNode) ShaderNodeVolumeCoefficients(ShaderNode) ShaderNodeVolumeInfo(ShaderNode) ShaderNodeVolumePrincipled(ShaderNode) ShaderNodeVolumeScatter(ShaderNode) ShaderNodeWavelength(ShaderNode) ShaderNodeWireframe(ShaderNode) ShapeKey(bpy_struct) ShapeKeyBezierPoint(bpy_struct) ShapeKeyCurvePoint(bpy_struct) ShapeKeyPoint(bpy_struct) Short2Attribute(Attribute) Short2AttributeValue(bpy_struct) ShrinkwrapConstraint(Constraint) ShrinkwrapModifier(Modifier) SimpleDeformModifier(Modifier) SimulationStateItem(bpy_struct) SimulationZoneViewerPathElem(ViewerPathElem) SkinModifier(Modifier) SmoothModifier(Modifier) SoftBodyModifier(Modifier) SoftBodySettings(bpy_struct) SolidifyModifier(Modifier) Sound(ID) SoundEqualizerModifier(StripModifier) SoundStrip(Strip) Space(bpy_struct) SpaceClipEditor(Space) SpaceClipOverlay(bpy_struct) SpaceConsole(Space) SpaceDopeSheetEditor(Space) SpaceDopeSheetOverlay(bpy_struct) SpaceFileBrowser(Space) SpaceGraphEditor(Space) SpaceImageEditor(Space) SpaceImageOverlay(bpy_struct) SpaceInfo(Space) SpaceNLA(Space) SpaceNodeEditor(Space) SpaceNodeEditorPath(bpy_struct) SpaceNodeOverlay(bpy_struct) SpaceOutliner(Space) SpacePreferences(Space) SpaceProperties(Space) SpaceSequenceEditor(Space) SpaceSpreadsheet(Space) SpaceTextEditor(Space) SpaceUVEditor(bpy_struct) SpaceView3D(Space) Speaker(ID) SpeedControlStrip(EffectStrip) Spline(bpy_struct) SplineBezierPoints(bpy_struct) SplineIKConstraint(Constraint) SplinePoint(bpy_struct) SplinePoints(bpy_struct) SpotLight(Light) SpreadsheetColumn(bpy_struct) SpreadsheetColumnID(bpy_struct) SpreadsheetRowFilter(bpy_struct) SpreadsheetTable(bpy_struct) SpreadsheetTableID(bpy_struct) SpreadsheetTableIDGeometry(SpreadsheetTableID) SpreadsheetTables(bpy_struct) Stereo3dDisplay(bpy_struct) Stereo3dFormat(bpy_struct) StretchToConstraint(Constraint) StringAttribute(Attribute) StringAttributeValue(bpy_struct) StringProperty(Property) Strip(bpy_struct) StripColorBalance(StripColorBalanceData) StripColorBalanceData(bpy_struct) StripCrop(bpy_struct) StripElement(bpy_struct) StripElements(bpy_struct) StripModifier(bpy_struct) StripModifiers(bpy_struct) StripProxy(bpy_struct) StripTransform(bpy_struct) StripsMeta(bpy_struct) StripsTopLevel(bpy_struct) Struct(bpy_struct) StucciTexture(Texture) StudioLight(bpy_struct) StudioLights(bpy_struct) SubsurfModifier(Modifier) SubtractStrip(EffectStrip) SunLight(Light) SurfaceCurve(Curve) SurfaceDeformModifier(Modifier) SurfaceModifier(Modifier) TEXTURE_UL_texpaintslots(UIList) TEXTURE_UL_texslots(UIList) TexMapping(bpy_struct) TexPaintSlot(bpy_struct) Text(ID) TextBox(bpy_struct) TextCharacterFormat(bpy_struct) TextCurve(Curve) TextLine(bpy_struct) TextStrip(EffectStrip) Texture(ID) TextureNode(NodeInternal) TextureNodeAt(TextureNode) TextureNodeBricks(TextureNode) "}]} {"conversations": [{"role": "user", "content": "Provide the full official documentation entry for Fill Between Joints, preserving all code examples."}, {"role": "assistant", "content": "# Fill Between Joints\n\nThe main use of this tool is to create one bone between two selected joints by pressing\n`F`, similar to how in mesh editing you can “create edges/faces”.\n\nIf you have one root and one tip selected, the new bone:\n\n- Will have the root placed on the selected tip.\n- Will have the tip placed on the selected root.\n- Will be parented and connected to the bone owning the selected tip.\n\nFill between a tip and a root.\n\n| | |\n| --- | --- |\n| ../../../../_images/animation_armatures_bones_editing_fill-between-joints_example-1.png Active tip on the left. | ../../../../_images/animation_armatures_bones_editing_fill-between-joints_example-2.png Active tip on the right. |\n\nIf you have two tips selected, the new bone:\n\n- Will have the root placed on the selected tip closest to the 3D cursor.\n- Will have the tip placed on the other selected tip.\n- Will be parented and connected to the bone owning the tip used as the new bone’s root.\n\nFill between tips.\n\n| | |\n| --- | --- |\n| ../../../../_images/animation_armatures_bones_editing_fill-between-joints_example-3.png 3D cursor on the left. | ../../../../_images/animation_armatures_bones_editing_fill-between-joints_example-4.png 3D cursor on the right. |\n\nIf you have two roots selected, you will face a small problem due to the event system in\nBlender not updating the interface in real-time.\n\nWhen clicking `F`, similar to the previous case, you will see a new bone:\n\n- With the root placed on the selected root closest to the 3D cursor.\n- With the tip placed on the other selected root.\n- Parented and connected to the bone owning the root used as the new bone’s root.\n\nIf you try to move the new bone, Blender will update the interface and you will see\nthat the new bone’s root moves to the tip of the parent bone.\n\nFill between roots.\n\n| | |\n| --- | --- |\n| ../../../../_images/animation_armatures_bones_editing_fill-between-joints_example-5.png Before UI update (3D cursor on the left). | ../../../../_images/animation_armatures_bones_editing_fill-between-joints_example-6.png After UI update, correct visualization. |\n\nClicking `F` with only one bone joint selected will create a bone from the selected\njoint to the 3D cursor position, and it will not parent it to any bone in the armature.\n\nFill with only one bone joint selected.\n\n| | |\n| --- | --- |\n| ../../../../_images/animation_armatures_bones_editing_fill-between-joints_example-7.png Fill with only one tip selected. | ../../../../_images/animation_armatures_bones_editing_fill-between-joints_example-8.png Fill with only one root selected. |\n\nYou will get an error when:\n\n- Trying to fill two joints of the same bone.\n- Trying to fill more than two bone joints."}]} {"conversations": [{"role": "user", "content": "What is Render and how is it used in Blender Python scripting?"}, {"role": "assistant", "content": "SMAA Threshold\n: Threshold for the edge detection algorithm used to correct aliasing for the final render,\n Higher values may result in loss of detail due to excessive blurring.\n\nSSAA Samples\n: Number of samples used for super-sampling anti-aliasing in the final render.\n Higher values produce smoother lines but increase render time.\n\nMotion Blur Steps\n: Controls accuracy of [motion blur](../../../glossary/index.xhtml#term-Motion-Blur), more steps result in longer render time.\n Only used when [Motion Blur](../../cycles/render_settings/motion_blur.xhtml#bpy-types-rendersettings-use-motion-blur) is enabled.\n Set to 0 to disable motion blur for Grease Pencil objects."}]} {"conversations": [{"role": "user", "content": "How do I use Inherited Properties in Blender? Include parameters, examples, warnings and best practices."}, {"role": "assistant", "content": "| | |\n| --- | --- |\n| - [`bpy_struct.id_data`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_data \"bpy.types.bpy_struct.id_data\") - [`Modifier.name`](bpy.types.Modifier.html#bpy.types.Modifier.name \"bpy.types.Modifier.name\") - [`Modifier.type`](bpy.types.Modifier.html#bpy.types.Modifier.type \"bpy.types.Modifier.type\") - [`Modifier.show_viewport`](bpy.types.Modifier.html#bpy.types.Modifier.show_viewport \"bpy.types.Modifier.show_viewport\") - [`Modifier.show_render`](bpy.types.Modifier.html#bpy.types.Modifier.show_render \"bpy.types.Modifier.show_render\") - [`Modifier.show_in_editmode`](bpy.types.Modifier.html#bpy.types.Modifier.show_in_editmode \"bpy.types.Modifier.show_in_editmode\") - [`Modifier.show_on_cage`](bpy.types.Modifier.html#bpy.types.Modifier.show_on_cage \"bpy.types.Modifier.show_on_cage\") | - [`Modifier.show_expanded`](bpy.types.Modifier.html#bpy.types.Modifier.show_expanded \"bpy.types.Modifier.show_expanded\") - [`Modifier.is_active`](bpy.types.Modifier.html#bpy.types.Modifier.is_active \"bpy.types.Modifier.is_active\") - [`Modifier.use_pin_to_last`](bpy.types.Modifier.html#bpy.types.Modifier.use_pin_to_last \"bpy.types.Modifier.use_pin_to_last\") - [`Modifier.is_override_data`](bpy.types.Modifier.html#bpy.types.Modifier.is_override_data \"bpy.types.Modifier.is_override_data\") - [`Modifier.use_apply_on_spline`](bpy.types.Modifier.html#bpy.types.Modifier.use_apply_on_spline \"bpy.types.Modifier.use_apply_on_spline\") - [`Modifier.execution_time`](bpy.types.Modifier.html#bpy.types.Modifier.execution_time \"bpy.types.Modifier.execution_time\") - [`Modifier.persistent_uid`](bpy.types.Modifier.html#bpy.types.Modifier.persistent_uid \"bpy.types.Modifier.persistent_uid\") |"}]}