[User] Show practical ways to work with Bpy.Types.Shadernodenewgeometry in a Blender add-on or script – include code.

[Assistant] Mesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Nod


[User] Give a detailed overview of Quick Start: syntax, arguments, return values, common patterns.

[Assistant]
Open the Command Prompt, go to the directory where Blender is installed,
and then run Blender:

```
cd c:\<blender installation directory>
blender
```

You can also add the Blender folder to your system `PATH` so that you do not have to `cd` to it each time.


[User] How do I use Properties in Blender? Include parameters, examples, warnings and best practices.

[Assistant]
Mode
:   Determines how to choose which layers are merged.

    By Name:
    :   Combine all layers which have the same name.

    By Group ID:
    :   Provide a custom group ID for each layer and all layers with the same ID will be merged into one.


[User] Give a detailed overview of References: syntax, arguments, return values, common patterns.

[Assistant]
|  |  |
| --- | --- |
| - [`GreasePencil.attributes`](bpy.types.GreasePencil.html#bpy.types.GreasePencil.attributes "bpy.types.GreasePencil.attributes") | - [`GreasePencil.color_attributes`](bpy.types.GreasePencil.html#bpy.types.GreasePencil.color_attributes "bpy.types.GreasePencil.color_attributes") |


[User] Describe Inherited Functions from the Blender manual or Python API, including usage steps and snippets.

[Assistant]
|  |  |
| --- | --- |
| - [`bpy_struct.as_pointer`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.as_pointer "bpy.types.bpy_struct.as_pointer") - [`bpy_struct.driver_add`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_add "bpy.types.bpy_struct.driver_add") - [`bpy_struct.driver_remove`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.driver_remove "bpy.types.bpy_struct.driver_remove") - [`bpy_struct.get`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.get "bpy.types.bpy_struct.get") - [`bpy_struct.id_properties_clear`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_clear "bpy.types.bpy_struct.id_properties_clear") - [`bpy_struct.id_properties_ensure`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ensure "bpy.types.bpy_struct.id_properties_ensure") - [`bpy_struct.id_properties_ui`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.id_properties_ui "bpy.types.bpy_struct.id_properties_ui") - [`bpy_struct.is_property_hidden`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_hidden "bpy.types.bpy_struct.is_property_hidden") - [`bpy_struct.is_property_overridable_library`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_overridable_library "bpy.types.bpy_struct.is_property_overridable_library") - [`bpy_struct.is_property_readonly`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_readonly "bpy.types.bpy_struct.is_property_readonly") - [`bpy_struct.is_property_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.is_property_set "bpy.types.bpy_struct.is_property_set") - [`bpy_struct.items`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.items "bpy.types.bpy_struct.items") - [`bpy_struct.keyframe_delete`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_delete "bpy.types.bpy_struct.keyframe_delete") | - [`bpy_struct.keyframe_insert`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keyframe_insert "bpy.types.bpy_struct.keyframe_insert") - [`bpy_struct.keys`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.keys "bpy.types.bpy_struct.keys") - [`bpy_struct.path_from_id`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_id "bpy.types.bpy_struct.path_from_id") - [`bpy_struct.path_from_module`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_from_module "bpy.types.bpy_struct.path_from_module") - [`bpy_struct.path_resolve`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.path_resolve "bpy.types.bpy_struct.path_resolve") - [`bpy_struct.pop`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.pop "bpy.types.bpy_struct.pop") - [`bpy_struct.property_overridable_library_set`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_overridable_library_set "bpy.types.bpy_struct.property_overridable_library_set") - [`bpy_struct.property_unset`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.property_unset "bpy.types.bpy_struct.property_unset") - [`bpy_struct.rna_ancestors`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.rna_ancestors "bpy.types.bpy_struct.rna_ancestors") - [`bpy_struct.type_recast`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.type_recast "bpy.types.bpy_struct.type_recast") - [`bpy_struct.values`](bpy.types.bpy_struct.html#bpy.types.bpy_struct.values "bpy.types.bpy_struct.values") - [`LineStyleModifier.bl_rna_get_subclass`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass "bpy.types.LineStyleModifier.bl_rna_get_subclass") - [`LineStyleModifier.bl_rna_get_subclass_py`](bpy.types.LineStyleModifier.html#bpy.types.LineStyleModifier.bl_rna_get_subclass_py "bpy.types.LineStyleModifier.bl_rna_get_subclass_py") |


[User] Describe Bpy.Types.Gizmo from the Blender manual or Python API, including usage steps and snippets.

[Assistant] y ( string , ( never None ) ) – Identifier of property in data target_set_operator ( operator , * , index = 0 ) ¶ Operator to run when activating the gizmo (overrides property targets) Parameters : operator ( string , ( never None ) ) – Target operator index ( int in [ 0 , 255 ] , ( optional ) ) – Part index Returns : Operator properties to fill in Return type : OperatorProperties target_is_valid ( property ) ¶ Parameters : property ( string , ( never None ) ) – Property identifier Return type : boolean draw_custom_shape ( shape , * , matrix = None , select_id = None ) ¶ Draw a shape created form Gizmo.draw_custom_shape . Parameters : shape ( Any ) – The cached shape to draw. matrix ( mathutils.Matrix ) – 4x4 matrix, when not given Gizmo.matrix_world is used. select_id ( int ) – The selection id. Only use when drawing within Gizmo.draw_select . static new_custom_shape ( type , verts ) ¶ Create a new shape that can be passed to Gizmo.draw_custom_shape . Parameters : type ( str ) – The type of shape to create in (POINTS, LINES, TRIS, LINE_STRIP). verts ( Sequence [ Sequence [ float ] ] ) – Sequence of 2D or 3D coordinates. Returns : The newly created shape (the return type make change). Return type : Any classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type target_get_range(target): Get the range for this target property. Parameters : target – Target property name. Returns : The range of this property (min, max). Return type : tuple[float, float] target_get_value(target): Get the value of this target property. Parameters : target ( str ) – Target property name. Returns : The value of the target property as a value or array based on the target type. Return type : float | tuple[float, …] target_set_handler(target, get, set, range=None): Assigns callbacks to a gizmos property. Parameters : target ( str ) – Target property name. get ( Callable [ [ ] , float | Sequence [ float ] ] ) – Function that returns the value for this property (single value or sequence). set ( Callable [ [ tuple [ float , ... ] ] , Any ] ) – Function that takes a single value argument and applies it. range ( callable ) – Function that returns a (min, max) tuple for gizmos that use a range. The returned value is not used. target_set_value(target): Set the value of this target property. Parameters : target ( str ) – Target property name. Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ GizmoGroup.gizmos GizmoGroup.invoke_prepare Gizmos.new Gizmos.remove Next GizmoGroup(bpy_struct) Previous GeometrySet Copyright © Blender Authors Made with Furo Report issue on this page On this page Gizmo(bpy_struct) Gizmo Gizmo.alpha Gizmo.alpha_highlight Gizmo.bl_idname Gizmo.color Gizmo.color_highlight Gizmo.group Gizmo.hide Gizmo.hide_keymap Gizmo.hide_select Gizmo.is_highlight Gizmo.is_modal Gizmo.line_width Gizmo.matrix_basis Gizmo.matrix_offset Gizmo.matrix_space Gizmo.matrix_world Gizmo.properties Gizmo.scale_basis Gizmo.select Gizmo.select_bias Gizmo.use_draw_hover Gizmo.use_draw_modal Gizmo.use_draw_offset_scale Gizmo.use_draw_scale Gizmo.use_draw_value Gizmo.use_event_handle_all Gizmo.use_grab_cursor Gizmo.use_operator_tool_properties Gizmo.use_select_background Gizmo.use_tooltip Gizmo.draw() Gizmo.draw_select() Gizmo.test_select() Gizmo.modal() Gizmo.setup() Gizmo.invoke() Gizmo.exit() Gizmo.select_refresh() Gizmo.draw_preset_box() Gizmo.draw_preset_arrow() Gizmo.draw_preset_circle() Gizmo.target_set_prop() Gizmo.target_set_operator() Gizmo.target_is_valid() Gizmo.draw_custom_shape() Gizmo.new_custom_shape() Gizmo.bl_rna_get_subclass() Gizmo.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References


[User] Describe Attributes from the Blender manual or Python API, including usage steps and snippets.

[Assistant]
The *Attributes* panel contains different hair characteristics such as the position and color of hair strands.

Use the [List View](../../interface/controls/templates/list_view.xhtml#ui-list-view) to manage attributes.


[User] How do I use Influence in Blender? Include parameters, examples, warnings and best practices.

[Assistant]
These parameters modulate the intensity of the light depending on the shader type.
These are meant for artistic control, and any value other than 1.0 breaks
PBR rules.

Diffuse
:   Diffuse reflection intensity multiplier.

Glossy
:   Glossy light intensity multiplier.

Transmission
:   Transmission light intensity multiplier.

Volume Scatter
:   Volume light intensity multiplier.


[User] Give a detailed overview of Properties: syntax, arguments, return values, common patterns.

[Assistant]
Operation
:   The vector math operator to be applied on the input vectors.

    Add:
    :   The sum of A and B.
        \(\begin{pmatrix} A_x + B_x \\ A_y + B_y \\ A_z + B_z \end{pmatrix}\)

    Subtract:
    :   The difference between A and B.
        \(\begin{pmatrix} A_x - B_x \\ A_y - B_y \\ A_z - B_z \end{pmatrix}\)

    Multiply:
    :   The entrywise product of A and B.
        \(\begin{pmatrix} A_x \cdot B_x \\ A_y \cdot B_y \\ A_z \cdot B_z \end{pmatrix}\)

    Divide:
    :   The entrywise division of A by B. Division by zero results in zero.
        \(\begin{pmatrix} A_x / B_x \\ A_y / B_y \\ A_z / B_z \end{pmatrix}\)

    Multiply Add:
    :   The entrywise combination of the multiply and addition operations.
        \(A × B + C\)

    Cross Product:
    :   The cross product of A and B.
        \(\begin{pmatrix} A_y \cdot B_z - A_z \cdot B_y \\ A_z \cdot B_x - A_x \cdot B_z
        \\ A_x \cdot B_y - A_y \cdot B_x \end{pmatrix}\)

    Project:
    :   The projection of A onto B.

    Reflect:
    :   The reflection of A around the normal B. B need not be normalized.

    Refract:
    :   For a given incident vector A, surface normal B and ratio of indices of refraction (IOR),
        refract outputs the refraction vector R.

    Faceforward:
    :   Orients a vector A to point away from a surface B as defined by its normal C.
        Computes \((dot(B, C) < 0) ? A : -A\).

    Dot Product:
    :   The dot product of A and B.
        \(A_x \cdot B_x + A_y \cdot B_y + A_z \cdot B_z\)

    Distance:
    :   The distance between A and B.

    Length:
    :   The length of A.
        \(\sqrt{A_x^2 + A_y^2 + A_z^2}\)

    Scale:
    :   The result of multiplying A by the scalar input *Scale*.
        \(\begin{pmatrix} s \cdot A_x \\ s \cdot A_y \\ s \cdot A_z \end{pmatrix}\)

    Normalize:
    :   The result of normalizing A. The result vector points to the same direction as A and
        has a length of 1. If A is (0, 0, 0), the result is (0, 0, 0) as well.

    Absolute:
    :   The entrywise absolute value of A.

    Power:
    :   The entrywise power operator where the *Base* raised to the power of *Exponent*.

    Sign:
    :   Extracts the sign of the input value. All positive numbers will output 1.0.
        All negative numbers will output -1.0. And 0.0 will output 0.0.

    Minimum:
    :   The entrywise minimum value from A and B.

    Maximum:
    :   The entrywise maximum value from A and B.

    Floor:
    :   Rounds the input value entrywise down to the nearest integer.

    Ceil:
    :   Rounds the input value entrywise up to the nearest integer.

    Fraction:
    :   Returns the fractional part of the *value* entrywise.

    Modulo:
    :   The entrywise modulo of A by B.

    Wrap:
    :   The entrywise output of a value between Min and Max based on the absolute difference
        between the input value and the nearest integer multiple of Max less than the value.

    Snap:
    :   The result of rounding A to the largest integer multiple of B less than or equal A.

    Sine:
    :   The entrywise [Sine](https://en.wikipedia.org/wiki/Sine) of A.

    Cosine:
    :   The entrywise [Cosine](https://en.wikipedia.org/wiki/Trigonometric_functions) of A.

    Tangent:
    :   The entrywise [Tangent](https://en.wikipedia.org/wiki/Trigonometric_functions) of A.


[User] Give a detailed overview of Bpy.Types.Texturenodetexwood: syntax, arguments, return values, common patterns.

[Assistant] sh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) Node(


[User] Explain Bpy.Types.Brushcapabilitiessculpt in complete detail according to the official Blender documentation.

[Assistant] ToMesh(GeometryNode) GeometryNodeCurveToPoints(GeometryNode) GeometryNodeCurvesToGreasePencil(GeometryNode) GeometryNodeCustomGroup(GeometryNode) GeometryNodeDeformCurvesOnSurface(GeometryNode) GeometryNodeDeleteGeometry(GeometryNode) GeometryNodeDistributePointsInGrid(GeometryNode) GeometryNodeDistributePointsInVolume(GeometryNode) GeometryNodeDistributePointsOnFaces(GeometryNode) GeometryNodeDualMesh(GeometryNode) GeometryNodeDuplicateElements(GeometryNode) GeometryNodeEdgePathsToCurves(GeometryNode) GeometryNodeEdgePathsToSelection(GeometryNode) GeometryNodeEdgesOfCorner(GeometryNode) GeometryNodeEdgesOfVertex(GeometryNode) GeometryNodeEdgesToFaceGroups(GeometryNode) GeometryNodeExtrudeMesh(GeometryNode) GeometryNodeFaceOfCorner(GeometryNode) GeometryNodeFieldAtIndex(GeometryNode) GeometryNodeFieldAverage(GeometryNode) GeometryNodeFieldMinAndMax(GeometryNode) GeometryNodeFieldOnDomain(GeometryNode) GeometryNodeFieldToGrid(GeometryNode) GeometryNodeFieldToGridItem(bpy_struct) GeometryNodeFieldToGridItems(bpy_struct) GeometryNodeFieldVariance(GeometryNode) GeometryNodeFillCurve(GeometryNode) GeometryNodeFilletCurve(GeometryNode) GeometryNodeFlipFaces(GeometryNode) GeometryNodeForeachGeometryElementInput(GeometryNode) GeometryNodeForeachGeometryElementOutput(GeometryNode) GeometryNodeGeometryToInstance(GeometryNode) GeometryNodeGetNamedGrid(GeometryNode) GeometryNodeGizmoDial(GeometryNode) GeometryNodeGizmoLinear(GeometryNode) GeometryNodeGizmoTransform(GeometryNode) GeometryNodeGreasePencilToCurves(GeometryNode) GeometryNodeGridAdvect(GeometryNode) GeometryNodeGridCurl(GeometryNode) GeometryNodeGridDivergence(GeometryNode) GeometryNodeGridGradient(GeometryNode) GeometryNodeGridInfo(GeometryNode) GeometryNodeGridLaplacian(GeometryNode) GeometryNodeGridPrune(GeometryNode) GeometryNodeGridToMesh(GeometryNode) GeometryNodeGridVoxelize(GeometryNode) GeometryNodeGroup(GeometryNode) GeometryNodeImageInfo(GeometryNode) GeometryNodeImageTexture(GeometryNode) GeometryNodeImportCSV(GeometryNode) GeometryNodeImportOBJ(GeometryNode) GeometryNodeImportPLY(GeometryNode) GeometryNodeImportSTL(GeometryNode) GeometryNodeImportText(GeometryNode) GeometryNodeImportVDB(GeometryNode) GeometryNodeIndexOfNearest(GeometryNode) GeometryNodeIndexSwitch(GeometryNode) GeometryNodeInputActiveCamera(GeometryNode) GeometryNodeInputCollection(GeometryNode) GeometryNodeInputCurveHandlePositions(GeometryNode) GeometryNodeInputCurveTilt(GeometryNode) GeometryNodeInputEdgeSmooth(GeometryNode) GeometryNodeInputID(GeometryNode) GeometryNodeInputImage(GeometryNode) GeometryNodeInputIndex(GeometryNode) GeometryNodeInputInstanceBounds(GeometryNode) GeometryNodeInputInstanceRotation(GeometryNode) GeometryNodeInputInstanceScale(GeometryNode) GeometryNodeInputMaterial(GeometryNode) GeometryNodeInputMaterialIndex(GeometryNode) GeometryNodeInputMeshEdgeAngle(GeometryNode) GeometryNodeInputMeshEdgeNeighbors(GeometryNode) GeometryNodeInputMeshEdgeVertices(GeometryNode) GeometryNodeInputMeshFaceArea(GeometryNode) GeometryNodeInputMeshFaceIsPlanar(GeometryNode) GeometryNodeInputMeshFaceNeighbors(GeometryNode) GeometryNodeInputMeshIsland(GeometryNode) GeometryNodeInputMeshVertexNeighbors(GeometryNode) GeometryNodeInputNamedAttribute(GeometryNode) GeometryNodeInputNamedLayerSelection(GeometryNode) GeometryNodeInputNormal(GeometryNode) GeometryNodeInputObject(GeometryNode) GeometryNodeInputPosition(GeometryNode) GeometryNodeInputRadius(GeometryNode) GeometryNodeInputSceneTime(GeometryNode) GeometryNodeInputShadeSmooth(GeometryNode) GeometryNodeInputShortestEdgePaths(GeometryNode) GeometryNodeInputSplineCyclic(GeometryNode) GeometryNodeInputSplineResolution(GeometryNode) GeometryNodeInputTangent(GeometryNode) GeometryNodeInputVoxelIndex(GeometryNode) GeometryNodeInstanceOnPoints(GeometryNode) GeometryNodeInstanceTransform(GeometryNode) GeometryNodeInstancesToPoints(GeometryNode) GeometryNodeInterpolateCurves(GeometryNode) GeometryNodeIsViewport(GeometryNode) GeometryNodeJoinGeometry(GeometryNode) GeometryNodeList(GeometryNode) GeometryNodeListGetItem(GeometryNode) GeometryNodeListLength(GeometryNode) GeometryNodeMaterialSelection(GeometryNode) GeometryNodeMenuSwitch(GeometryNode) GeometryNodeMergeByDistance(GeometryNode) GeometryNodeMergeLayers(GeometryNode) GeometryNodeMeshBoolean(GeometryNode) GeometryNodeMeshCircle(GeometryNode) GeometryNodeMeshCone(GeometryNode) GeometryNodeMeshCube(GeometryNode) GeometryNodeMeshCylinder(GeometryNode) GeometryNodeMeshFaceSetBoundaries(GeometryNode) GeometryNodeMeshGrid(GeometryNode) GeometryNodeMeshIcoSphere(GeometryNode) GeometryNodeMeshLine(GeometryNode) GeometryNodeMeshToCurve(GeometryNode) GeometryNodeMeshToDensityGrid(GeometryNode) GeometryNodeMeshToPoints(GeometryNode) GeometryNodeMeshToSDFGrid(GeometryNode) GeometryNodeMeshToVolume(GeometryNode) GeometryNodeMeshUVSphere(GeometryNode) GeometryNodeObjectInfo(GeometryNode) GeometryNodeOffsetCornerInFace(GeometryNode) GeometryNodeOffsetPointInCurve(GeometryNode) GeometryNodePoints(GeometryNode) GeometryNodePointsOfCurve(GeometryNode) GeometryNodePointsToCurves(GeometryNode) GeometryNodePointsToSDFGrid(GeometryNode) GeometryNodePointsToVertices(GeometryNode) GeometryNodePointsToVolume(GeometryNode) GeometryNodeProximity(GeometryNode) GeometryNodeRaycast(GeometryNode) GeometryNodeRealizeInstances(GeometryNode) GeometryNodeRemoveAttribute(GeometryNode) GeometryNodeRepeatInput(GeometryNode) GeometryNodeRepeatOutput(GeometryNode) GeometryNodeReplaceMaterial(GeometryNode) GeometryNodeResampleCurve(GeometryNode) GeometryNodeReverseCurve(GeometryNode) GeometryNodeRotateInstances(GeometryNode) GeometryNodeSDFGridBoolean(GeometryNode) GeometryNodeSDFGridFillet(GeometryNode) GeometryNodeSDFGridLaplacian(GeometryNode) GeometryNodeSDFGridMean(GeometryNode) GeometryNodeSDFGridMeanCurvature(GeometryNode) GeometryNodeSDFGridMedian(GeometryNode) GeometryNodeSDFGridOffset(GeometryNode) GeometryNodeSampleCurve(GeometryNode) GeometryNodeSampleGrid(GeometryNode) GeometryNodeSampleGridIndex(GeometryNode) GeometryNodeSampleIndex(GeometryNode) GeometryNodeSampleNearest(GeometryNode) GeometryNodeSampleNearestSurface(GeometryNode) GeometryNodeSampleUVSurface(GeometryNode) GeometryNodeScaleElements(GeometryNode) GeometryNodeScaleInstances(GeometryNode) GeometryNodeSelfObject(GeometryNode) GeometryNodeSeparateComponents(GeometryNode) GeometryNodeSeparateGeometry(GeometryNode) GeometryNodeSetCurveHandlePositions(GeometryNode) GeometryNodeSetCurveNormal(GeometryNode) GeometryNodeSetCurveRadius(GeometryNode) GeometryNodeSetCurveTilt(GeometryNode) GeometryNodeSetGeometryName(GeometryNode) GeometryNodeSetGreasePencilColor(GeometryNode) GeometryNodeSetGreasePencilDepth(GeometryNode) GeometryNodeSetGreasePencilSoftness(GeometryNode) GeometryNodeSetGridBackground(GeometryNode) GeometryNodeSetGridTransform(GeometryNode) GeometryNodeSetID(GeometryNode) GeometryNodeSetInstanceTransform(GeometryNode) GeometryNodeSetMaterial(GeometryNode) GeometryNodeSetMaterialIndex(GeometryNode) GeometryNodeSetMeshNormal(GeometryNode) GeometryNodeSetPointRadius(GeometryNode) GeometryNodeSetPosition(GeometryNode) GeometryNodeSetShadeSmooth(GeometryNode) GeometryNodeSetSplineCyclic(GeometryNode) GeometryNodeSetSplineResolution(GeometryNode) GeometryNodeSimulationInput(GeometryNode) GeometryNodeSimulationOutput(GeometryNode) GeometryNodeSortElements(GeometryNode) GeometryNodeSplineLength(GeometryNode) GeometryNodeSplineParameter(GeometryNode) GeometryNodeSplitEdges(GeometryNode) GeometryNodeSplitToInstances(GeometryNode) GeometryNodeStoreNamedAttribute(GeometryNode) GeometryNodeStoreNamedGrid(GeometryNode) GeometryNodeStringJoin(GeometryNode) GeometryNodeStringToCurves(GeometryNode) GeometryNodeSubdivideCurve(GeometryNode) GeometryNodeSubdivideMesh(GeometryNode) GeometryNodeSubdivisionSurface(GeometryNode) GeometryNodeSwitch(GeometryNode) GeometryNodeTool3DCursor(GeometryNode) GeometryNodeToolActiveElement(GeometryNode) GeometryNodeToolFaceSet(GeometryNode) GeometryNodeToolMousePosition(GeometryNode) GeometryNodeToolSelection(GeometryNode) GeometryNodeToolSetFaceSet(GeometryNode) GeometryNodeToolSetSelection(GeometryNode) GeometryNodeTransform(GeometryNode) GeometryNodeTranslateInstances(GeometryNode) GeometryNodeTree(NodeTree) GeometryNodeTriangulate(GeometryNode) GeometryNodeTrimCurve(GeometryNode) GeometryNodeUVPackIslands(GeometryNode) GeometryNodeUVTangent(GeometryNode) GeometryNodeUVUnwrap(GeometryNode) GeometryNodeVertexOfCorner(GeometryNode) GeometryNodeViewer(GeometryNode) GeometryNodeViewportTransform(GeometryNode) GeometryNodeVolumeCube(GeometryNode) GeometryNodeVolumeToMesh(GeometryNode) GeometryNodeWarning(GeometryNode) GeometrySet Gizmo(bpy_struct) GizmoGroup(bpy_struct) GizmoGroupProperties(bpy_struct) GizmoProperties(bpy_struct) Gizmos(bpy_struct) GlowStrip(EffectStrip) GpPaint(Paint) GpSculptPaint(Paint) GpVertexPaint(Paint) GpWeightPaint(Paint) GreasePencil(ID) GreasePencilArmatureModifier(Modifier) GreasePencilArrayModifier(Modifier) GreasePencilBuildModifier(Modifier) GreasePencilColorModifier(Modifier) GreasePencilDashModifierData(Modifier) GreasePencilDashModifierSegment(bpy_struct) GreasePencilDrawing(bpy_struct) GreasePencilEnvelopeModifier(Modifier) GreasePencilFrame(bpy_struct) GreasePencilFrames(bpy_struct) GreasePencilHookModifier(Modifier) GreasePencilLatticeModifier(Modifier) GreasePencilLayer(GreasePencilTreeNode) GreasePencilLayerGroup(GreasePencilTreeNode) GreasePencilLayerMask(bpy_struct) GreasePencilLayerMasks(bpy_struct) GreasePencilLengthModifier(Modifier) GreasePencilLineartModifier(Modifier) GreasePencilMirrorModifier(Modifier) GreasePencilMultiplyModifier(Modifier) GreasePencilNoiseModifier(Modifier) GreasePencilOffsetModifier(Modifier) GreasePencilOpacityModifier(Modifier) GreasePencilOutlineModifier(Modifier) GreasePencilShrinkwrapModifier(Modifier) GreasePencilSimplifyModifier(Modifier) GreasePencilSmoothModifier(Modifier) GreasePencilSubdivModifier(Modifier) GreasePencilTextureModifier(Modifier) GreasePencilThickModifierData(Modifier) GreasePencilTimeModifier(Modifier) GreasePencilTimeModifierSegment(bpy_struct) GreasePencilTintModifier(Modifier) GreasePencilTreeNode(bpy_struct) GreasePencilWeightAngleModifier(Modifier) GreasePencilWeightProximityModifier(Modifier) GreasePencilv3LayerGroup(bpy_struct) GreasePencilv3Layers(bpy_struct) GroupNodeViewerPathElem(ViewerPathElem) Header(bpy_struct) Histogram(bpy_struct) HookModifier(Modifier) HueCorrectModifier(StripModifier) HydraRenderEngine(RenderEngine) ID(bpy_struct) IDMaterials(bpy_struct) IDOverrideLibrary(bpy_struct) IDOverrideLibraryProperties(bpy_struct) IDOverrideLibraryProperty(bpy_struct) IDOverrideLibraryPropertyOperation(bpy_struct) IDOverrideLibraryPropertyOperations(bpy_struct) IDPropertyWrapPtr(bpy_struct) IDViewerPathElem(ViewerPathElem) IKParam(bpy_struct) IMAGE_AST_brush_paint(AssetShelf) IMAGE_FH_drop_handler(FileHandler) IMAGE_UL_render_slots(UIList) IMAGE_UL_udim_tiles(UIList) IO_FH_gltf2(FileHandler) IO_FH_svg_as_curves(FileHandler) Image(ID) ImageFormatSettings(bpy_struct) ImagePackedFile(bpy_struct) ImagePaint(Paint) ImagePreview(bpy_struct) ImageStrip(Strip) ImageTexture(Texture) ImageUser(bpy_struct) IndexSwitchItem(bpy_struct) InlineShaderNodes Int2Attribute(Attribute) Int2AttributeValue(bpy_struct) IntAttribute(Attribute) IntAttributeValue(bpy_struct) IntProperty(Property) Itasc(IKParam) Key(ID) KeyConfig(bpy_struct) KeyConfigPreferences(bpy_struct) KeyConfigurations(bpy_struct) KeyMap(bpy_struct) KeyMapItem(bpy_struct) KeyMapItems(bpy_struct) KeyMaps(bpy_struct) Keyframe(bpy_struct) KeyingSet(bpy_struct) KeyingSetInfo(bpy_struct) KeyingSetPath(bpy_struct) KeyingSetPaths(bpy_struct) KeyingSets(bpy_struct) KeyingSetsAll(bpy_struct) KinematicConstraint(Constraint) LaplacianDeformModifier(Modifier) LaplacianSmoothModifier(Modifier) Lattice(ID) LatticeModifier(Modifier) LatticePoint(bpy_struct) LayerCollection(bpy_struct) LayerObjects(bpy_struct) LayoutPanelState(bpy_struct) Library(ID) LibraryWeakReference(bpy_struct) Light(ID) LightProbe(ID) LightProbePlane(LightProbe) LightProbeSphere(LightProbe) LightProbeVolume(LightProbe) Lightgroup(bpy_struct) Lightgroups(bpy_struct) LimitDistanceConstraint(Constraint) LimitLocationConstraint(Constraint) LimitRotationConstraint(Constraint) LimitScaleConstraint(Constraint) LineStyleAlphaModifier(LineStyleModifier) LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier) LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier) LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier) LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier) LineStyleAlphaModifier_Material(LineStyleAlphaModifier) LineStyleAlphaModifier_Noise(LineStyleAlphaModifier) LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier) LineStyleAlphaModifiers(bpy_struct) LineStyleColorModifier(LineStyleModifier) LineStyleColorModifier_AlongStroke(LineStyleColorModifier) LineStyleColorModifier_CreaseAngle(LineStyleColorModifier) LineStyleColorModifier_Curvature_3D(LineStyleColorModifier) LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier) LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier) LineStyleColorModifier_Material(LineStyleColorModifier) LineStyleColorModifier_Noise(LineStyleColorModifier) LineStyleColorModifier_Tangent(LineStyleColorModifier) LineStyleColorModifiers(bpy_struct) LineStyleGeometryModifier(LineStyleModifier) LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier) LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier) LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier) LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier) LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier) LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier) LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier) LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier) LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier) LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier) LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier) LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier) LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier) LineStyleGeometryModifiers(bpy_struct) LineStyleModifier(bpy_struct) LineStyleTextureSlot(TextureSlot) LineStyleTextureSlots(bpy_struct) LineStyleThicknessModifier(LineStyleModifier) LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier) LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier) LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier) LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier) LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier) LineStyleThicknessModifier_Material(LineStyleThicknessModifier) LineStyleThicknessModifier_Noise(LineStyleThicknessModifier) LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier) LineStyleThicknessModifiers(bpy_struct) Linesets(bpy_struct) LockedTrackConstraint(Constraint) LoopColors(bpy_struct) MASK_UL_layers(UIList) MATERIAL_UL_matslots(UIList) MESH_UL_attributes(UIList) MESH_UL_color_attributes(UIList) MESH_UL_color_attributes_selector(UIList) MESH_UL_uvmaps(UIList) MESH_UL_vgroups(UIList) Macro(bpy_struct) MagicTexture(Texture) MaintainVolumeConstraint(Constraint) MarbleTexture(Texture) Mask(ID) MaskLayer(bpy_struct) MaskLayers(bpy_struct) MaskModifier(Modifier) MaskParent(bpy_struct) MaskSpline(bpy_struct) MaskSplinePoint(bpy_struct) MaskSplinePointUW(bpy_struct) MaskSplinePoints(bpy_struct) MaskSplines(bpy_struct) MaskStrip(Strip) MaskStripModifier(StripModifier) Material(ID) MaterialGPencilStyle(bpy_struct) MaterialLineArt(bpy_struct) MaterialSlot(bpy_struct) Menu(bpy_struct) Mesh(ID) MeshCacheModifier(Modifier) MeshDeformModifier(Modifier) MeshEdge(bpy_struct) MeshEdges(bpy_struct) MeshLoop(bpy_struct) MeshLoopColor(bpy_struct) MeshLoopColorLayer(bpy_struct) MeshLoopTriangle(bpy_struct) MeshLoopTriangles(bpy_struct) MeshLoops(bpy_struct) MeshNormalValue(bpy_struct) MeshPolygon(bpy_struct) MeshPolygons(bpy_struct) MeshSequenceCacheModifier(Modifier) MeshSkinVertex(bpy_struct) MeshSkinVertexLayer(bpy_struct) MeshStatVis(bpy_struct) MeshToVolumeModifier(Modifier) MeshUVLoop(bpy_struct) MeshUVLoopLayer(bpy_struct) MeshVertex(bpy_struct) MeshVertices(bpy_struct) MetaBall(ID) MetaBallElements(bpy_struct) MetaElement(bpy_struct) MetaStrip(Strip) MirrorModifier(Modifier) Modifier(bpy_struct) ModifierViewerPathElem(ViewerPathElem) MotionPath(bpy_struct) MotionPathVert(bpy_struct) MovieClip(ID) MovieClipProxy(bpy_struct) MovieClipScopes(bpy_struct) MovieClipStrip(Strip) MovieClipUser(bpy_struct) MovieReconstructedCamera(bpy_struct) MovieStrip(Strip) MovieTracking(bpy_struct) MovieTrackingCamera(bpy_struct) MovieTrackingDopesheet(bpy_struct) MovieTrackingMarker(bpy_struct) MovieTrackingMarkers(bpy_struct) MovieTrackingObject(bpy_struct) MovieTrackingObjectPlaneTracks(bpy_struct) MovieTrackingObjectTracks(bpy_struct) MovieTrackingObjects(bpy_struct) MovieTrackingPlaneMarker(bpy_struct) MovieTrackingPlaneMarkers(bpy_struct) MovieTrackingPlaneTrack(bpy_struct) MovieTrackingPlaneTracks(bpy_struct) MovieTrackingReconstructedCameras(bpy_struct) MovieTrackingReconstruction(bpy_struct) MovieTrackingSettings(bpy_struct) MovieTrackingStabilization(bpy_struct) MovieTrackingTrack(bpy_struct) MovieTrackingTracks(bpy_struct) MulticamStrip(EffectStrip) MultiplyStrip(EffectStrip) MultiresModifier(Modifier) MusgraveTexture(Texture) NDOFMotionEventData(bpy_struct) NODE_AST_compositor(AssetShelf) NODE_FH_image_node(FileHandler) NlaStrip(bpy_struct) NlaStripFCurves(bpy_struct) NlaStrips(bpy_struct) NlaTrack(bpy_struct) NlaTracks(bpy_struct) N


[User] Provide the full official documentation entry for Physically Based Shading, preserving all code examples.

[Assistant]
The material system is built with physically-based rendering in mind,
separating how a material looks and which rendering algorithm is used to render it.
This makes it easier to achieve realistic results and balanced lighting,
though there are a few things to keep in mind.

In order for materials to work well with global illumination, they should be energy conserving.
That means they cannot reflect more light than comes in.
This property is not strictly enforced, but if colors are in the range 0.0 to 1.0, and
BSDFs are only mixed together with
the Mix Shader node, this will automatically be true.

It is however, possible to break this,
with color values higher than 1.0 or using the Add Shader node, but one must be careful when
doing this to keep materials behaving predictably under various lighting conditions.


[User] Provide the full official documentation entry for Material, preserving all code examples.

[Assistant]
# Material

The *Material* modifier alters the base property with a new one taken from a given range mapped on
the current material under the stroke.

You can use various properties of the materials, among which many are mono-component
(i.e. give black-and-white results). In this case for the color modifier, an optional color ramp can be used to
map these gray-scale values to colored ones.
In the reverse case properties of the materials, which are multi-components
(i.e. give RGB results) the mean value will be used for Alpha and Thickness modifiers.

If used with the *Split by Material* option in the *Stroke* tab,
the result will not be blurred between materials along the strokes.

[[image reference removed]](../../../../../../_images/render_freestyle_parameter-editor_line-style_modifiers_color_material_example.png)

Material modifiers demo by T.K.
([blend-file](https://archive.blender.org/wiki/2015/index.php/File:Lilies_Color_Material.zip)).


[User] Show practical ways to work with Selection in a Blender add-on or script – include code.

[Assistant]
|  |  |
| --- | --- |
| `LMB` | Select |
| `Ctrl`-`A` | Select All |
| `Shift`-`Ctrl`-`A` | Deselect All |
| `Ctrl`-`I` | Select Inverse |
| `Up` | Select More |
| `Down` | Select Less |
| Double `LMB` | Select Loop |
| Double `Alt`-`LMB` | Select Ring |
| `Ctrl` `L` | Select Linked |


[User] Describe Boid Operators from the Blender manual or Python API, including usage steps and snippets.

[Assistant]
# Boid Operators

bpy.ops.boid.rule_add(*\**, *type='GOAL'*)
:   Add a boid rule to the current boid state

    Parameters:
    :   **type** (enum in [Boidrule Type Items](bpy_types_enum_items/boidrule_type_items.html#rna-enum-boidrule-type-items), (optional)) – Type

bpy.ops.boid.rule_del()
:   Delete current boid rule

bpy.ops.boid.rule_move_down()
:   Move boid rule down in the list

bpy.ops.boid.rule_move_up()
:   Move boid rule up in the list

bpy.ops.boid.state_add()
:   Add a boid state to the particle system

bpy.ops.boid.state_del()
:   Delete current boid state

bpy.ops.boid.state_move_down()
:   Move boid state down in the list

bpy.ops.boid.state_move_up()
:   Move boid state up in the list


[User] What is Bpy.Types.Kinematicconstraint and how is it used in Blender Python scripting?

[Assistant] n_x KinematicConstraint.lock_location_y KinematicConstraint.lock_location_z KinematicConstraint.lock_rotation_x KinematicConstraint.lock_rotation_y KinematicConstraint.lock_rotation_z KinematicConstraint.orient_weight KinematicConstraint.pole_angle KinematicConstraint.pole_subtarget KinematicConstraint.pole_target KinematicConstraint.reference_axis KinematicConstraint.subtarget KinematicConstraint.target KinematicConstraint.use_location KinematicConstraint.use_rotation KinematicConstraint.use_stretch KinematicConstraint.use_tail KinematicConstraint.weight KinematicConstraint.bl_rna_get_subclass() KinematicConstraint.bl_rna_get_subclass_py() Inherited Properties Inherited Functions


[User] Give a detailed overview of Text Operators: syntax, arguments, return values, common patterns.

[Assistant]
# Text Operators

bpy.ops.text.autocomplete()
:   Show a list of used text in the open document

bpy.ops.text.comment_toggle(*\**, *type='TOGGLE'*)
:   Undocumented, consider [contributing](https://developer.blender.org/).

    Parameters:
    :   **type** (enum in [`'TOGGLE'`, `'COMMENT'`, `'UNCOMMENT'`], (optional)) – Type, Add or remove comments

bpy.ops.text.convert_whitespace(*\**, *type='SPACES'*)
:   Convert whitespaces by type

    Parameters:
    :   **type** (enum in [`'SPACES'`, `'TABS'`], (optional)) – Type, Type of whitespace to convert to

bpy.ops.text.copy()
:   Copy selected text to clipboard

bpy.ops.text.cursor_set(*\**, *x=0*, *y=0*)
:   Set cursor position

    Parameters:
    :   - **x** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – X
        - **y** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Y

bpy.ops.text.cut()
:   Cut selected text to clipboard

bpy.ops.text.delete(*\**, *type='NEXT_CHARACTER'*)
:   Delete text by cursor position

    Parameters:
    :   **type** (enum in [`'NEXT_CHARACTER'`, `'PREVIOUS_CHARACTER'`, `'NEXT_WORD'`, `'PREVIOUS_WORD'`], (optional)) – Type, Which part of the text to delete

bpy.ops.text.duplicate_line()
:   Duplicate the current line

bpy.ops.text.find()
:   Find specified text

bpy.ops.text.find_set_selected()
:   Find specified text and set as selected

bpy.ops.text.indent()
:   Indent selected text

bpy.ops.text.indent_or_autocomplete()
:   Indent selected text or autocomplete

bpy.ops.text.insert(*\**, *text=''*)
:   Insert text at cursor position

    Parameters:
    :   **text** (*string**,* *(**optional**,* *never None**)*) – Text, Text to insert at the cursor position

bpy.ops.text.jump(*\**, *line=1*)
:   Jump cursor to line

    Parameters:
    :   **line** (*int in* *[**1**,* *inf**]**,* *(**optional**)*) – Line, Line number to jump to

bpy.ops.text.jump_to_file_at_point(*\**, *filepath=''*, *line=0*, *column=0*)
:   Jump to a file for the text editor

    Parameters:
    :   - **filepath** (*string**,* *(**optional**,* *never None**)*) – Filepath
        - **line** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Line, Line to jump to
        - **column** (*int in* *[**0**,* *inf**]**,* *(**optional**)*) – Column, Column to jump to

bpy.ops.text.line_break()
:   Insert line break at cursor position

bpy.ops.text.line_number()
:   The current line number

bpy.ops.text.make_internal()
:   Make active text file internal

bpy.ops.text.move(*\**, *type='LINE_BEGIN'*)
:   Move cursor to position type

    Parameters:
    :   **type** (enum in [`'LINE_BEGIN'`, `'LINE_END'`, `'FILE_TOP'`, `'FILE_BOTTOM'`, `'PREVIOUS_CHARACTER'`, `'NEXT_CHARACTER'`, `'PREVIOUS_WORD'`, `'NEXT_WORD'`, `'PREVIOUS_LINE'`, `'NEXT_LINE'`, `'PREVIOUS_PAGE'`, `'NEXT_PAGE'`], (optional)) – Type, Where to move cursor to

bpy.ops.text.move_lines(*\**, *direction='DOWN'*)
:   Move the currently selected line(s) up/down

    Parameters:
    :   **direction** (enum in [`'UP'`, `'DOWN'`], (optional)) – Direction

bpy.ops.text.move_select(*\**, *type='LINE_BEGIN'*)
:   Move the cursor while selecting

    Parameters:
    :   **type** (enum in [`'LINE_BEGIN'`, `'LINE_END'`, `'FILE_TOP'`, `'FILE_BOTTOM'`, `'PREVIOUS_CHARACTER'`, `'NEXT_CHARACTER'`, `'PREVIOUS_WORD'`, `'NEXT_WORD'`, `'PREVIOUS_LINE'`, `'NEXT_LINE'`, `'PREVIOUS_PAGE'`, `'NEXT_PAGE'`], (optional)) – Type, Where to move cursor to, to make a selection

bpy.ops.text.new()
:   Create a new text data-block

bpy.ops.text.open(*\**, *filepath=''*, *hide_props_region=True*, *check_existing=False*, *filter_blender=False*, *filter_backup=False*, *filter_image=False*, *filter_movie=False*, *filter_python=True*, *filter_font=False*, *filter_sound=False*, *filter_text=True*, *filter_archive=False*, *filter_btx=False*, *filter_alembic=False*, *filter_usd=False*, *filter_obj=False*, *filter_volume=False*, *filter_folder=True*, *filter_blenlib=False*, *filemode=9*, *relative_path=True*, *display_type='DEFAULT'*, *sort_method=''*, *internal=False*)
:   Open a new text data-block

    Parameters:
    :   - **filepath** (*string**,* *(**optional**,* *never None**)*) – File Path, Path to file
        - **hide_props_region** (*boolean**,* *(**optional**)*) – Hide Operator Properties, Collapse the region displaying the operator settings
        - **check_existing** (*boolean**,* *(**optional**)*) – Check Existing, Check and warn on overwriting existing files
        - **filter_blender** (*boolean**,* *(**optional**)*) – Filter .blend files
        - **filter_backup** (*boolean**,* *(**optional**)*) – Filter .blend files
        - **filter_image** (*boolean**,* *(**optional**)*) – Filter image files
        - **filter_movie** (*boolean**,* *(**optional**)*) – Filter movie files
        - **filter_python** (*boolean**,* *(**optional**)*) – Filter Python files
        - **filter_font** (*boolean**,* *(**optional**)*) – Filter font files
        - **filter_sound** (*boolean**,* *(**optional**)*) – Filter sound files
        - **filter_text** (*boolean**,* *(**optional**)*) – Filter text files
        - **filter_archive** (*boolean**,* *(**optional**)*) – Filter archive files
        - **filter_btx** (*boolean**,* *(**optional**)*) – Filter btx files
        - **filter_alembic** (*boolean**,* *(**optional**)*) – Filter Alembic files
        - **filter_usd** (*boolean**,* *(**optional**)*) – Filter USD files
        - **filter_obj** (*boolean**,* *(**optional**)*) – Filter OBJ files
        - **filter_volume** (*boolean**,* *(**optional**)*) – Filter OpenVDB volume files
        - **filter_folder** (*boolean**,* *(**optional**)*) – Filter folders
        - **filter_blenlib** (*boolean**,* *(**optional**)*) – Filter Blender IDs
        - **filemode** (*int in* *[**1**,* *9**]**,* *(**optional**)*) – File Browser Mode, The setting for the file browser mode to load a .blend file, a library or a special file
        - **relative_path** (*boolean**,* *(**optional**)*) – Relative Path, Select the file relative to the blend file
        - **display_type** (enum in [`'DEFAULT'`, `'LIST_VERTICAL'`, `'LIST_HORIZONTAL'`, `'THUMBNAIL'`], (optional)) –

          Display Type

          - `DEFAULT`
            Default – Automatically determine display type for files.
          - `LIST_VERTICAL`
            Short List – Display files as short list.
          - `LIST_HORIZONTAL`
            Long List – Display files as a detailed list.
          - `THUMBNAIL`
            Thumbnails – Display files as thumbnails.
        - **sort_method** (enum in [`'DEFAULT'`, `'FILE_SORT_ALPHA'`, `'FILE_SORT_EXTENSION'`, `'FILE_SORT_TIME'`, `'FILE_SORT_SIZE'`, `'ASSET_CATALOG'`], (optional)) –

          File sorting mode

          - `DEFAULT`
            Default – Automatically determine sort method for files.
          - `FILE_SORT_ALPHA`
            Name – Sort the file list alphabetically.
          - `FILE_SORT_EXTENSION`
            Extension – Sort the file list by extension/type.
          - `FILE_SORT_TIME`
            Modified Date – Sort files by modification time.
          - `FILE_SORT_SIZE`
            Size – Sort files by size.
          - `ASSET_CATALOG`
            Asset Catalog – Sort the asset list so that assets in the same catalog are kept together. Within a single catalog, assets are ordered by name. The catalogs are in order of the flattened catalog hierarchy..
        - **internal** (*boolean**,* *(**optional**)*) – Make Internal, Make text file internal after loading

bpy.ops.text.overwrite_toggle()
:   Toggle overwrite while typing

bpy.ops.text.paste(*\**, *selection=False*)
:   Paste text from clipboard

    Parameters:
    :   **selection** (*boolean**,* *(**optional**)*) – Selection, Paste text selected elsewhere rather than copied (X11/Wayland only)

bpy.ops.text.reload()
:   Reload active text data-block from its file

bpy.ops.text.replace(*\**, *all=False*)
:   Replace text with the specified text

    Parameters:
    :   **all** (*boolean**,* *(**optional**)*) – Replace All, Replace all occurrences

bpy.ops.text.replace_set_selected()
:   Replace text with specified text and set as selected

bpy.ops.text.resolve_conflict(*\**, *resolution='IGNORE'*)
:   When external text is out of sync, resolve the conflict

    Parameters:
    :   **resolution** (enum in [`'IGNORE'`, `'RELOAD'`, `'SAVE'`, `'MAKE_INTERNAL'`], (optional)) – Resolution, How to solve conflict due to differences in internal and external text

bpy.ops.text.run_script()
:   Run active script

bpy.ops.text.save()
:   Save active text data-block

bpy.ops.text.save_as(*\**, *filepath=''*, *hide_props_region=True*, *check_existing=True*, *filter_blender=False*, *filter_backup=False*, *filter_image=False*, *filter_movie=False*, *filter_python=True*, *filter_font=False*, *filter_sound=False*, *filter_text=True*, *filter_archive=False*, *filter_btx=False*, *filter_alembic=False*, *filter_usd=False*, *filter_obj=False*, *filter_volume=False*, *filter_folder=True*, *filter_blenlib=False*, *filemode=9*, *display_type='DEFAULT'*, *sort_method=''*)
:   Save active text file with options

    Parameters:
    :   - **filepath** (*string**,* *(**optional**,* *never None**)*) – File Path, Path to file
        - **hide_props_region** (*boolean**,* *(**optional**)*) – Hide Operator Properties, Collapse the region displaying the operator settings
        - **check_existing** (*boolean**,* *(**optional**)*) – Check Existing, Check and warn on overwriting existing files
        - **filter_blender** (*boolean**,* *(**optional**)*) – Filter .blend files
        - **filter_backup** (*boolean**,* *(**optional**)*) – Filter .blend files
        - **filter_image** (*boolean**,* *(**optional**)*) – Filter image files
        - **filter_movie** (*boolean**,* *(**optional**)*) – Filter movie files
        - **filter_python** (*boolean**,* *(**optional**)*) – Filter Python files
        - **filter_font** (*boolean**,* *(**optional**)*) – Filter font files
        - **filter_sound** (*boolean**,* *(**optional**)*) – Filter sound files
        - **filter_text** (*boolean**,* *(**optional**)*) – Filter text files
        - **filter_archive** (*boolean**,* *(**optional**)*) – Filter archive files
        - **filter_btx** (*boolean**,* *(**optional**)*) – Filter btx files
        - **filter_alembic** (*boolean**,* *(**optional**)*) – Filter Alembic files
        - **filter_usd** (*boolean**,* *(**optional**)*) – Filter USD files
        - **filter_obj** (*boolean**,* *(**optional**)*) – Filter OBJ files
        - **filter_volume** (*boolean**,* *(**optional**)*) – Filter OpenVDB volume files
        - **filter_folder** (*boolean**,* *(**optional**)*) – Filter folders
        - **filter_blenlib** (*boolean**,* *(**optional**)*) – Filter Blender IDs
        - **filemode** (*int in* *[**1**,* *9**]**,* *(**optional**)*) – File Browser Mode, The setting for the file browser mode to load a .blend file, a library or a special file
        - **display_type** (enum in [`'DEFAULT'`, `'LIST_VERTICAL'`, `'LIST_HORIZONTAL'`, `'THUMBNAIL'`], (optional)) –

          Display Type

          - `DEFAULT`
            Default – Automatically determine display type for files.
          - `LIST_VERTICAL`
            Short List – Display files as short list.
          - `LIST_HORIZONTAL`
            Long List – Display files as a detailed list.
          - `THUMBNAIL`
            Thumbnails – Display files as thumbnails.
        - **sort_method** (*enum in* *[**]**,* *(**optional**)*) – File sorting mode

bpy.ops.text.scroll(*\**, *lines=1*)
:   Undocumented, consider [contributing](https://developer.blender.org/).

    Parameters:
    :   **lines** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Lines, Number of lines to scroll

bpy.ops.text.scroll_bar(*\**, *lines=1*)
:   Undocumented, consider [contributing](https://developer.blender.org/).

    Parameters:
    :   **lines** (*int in* *[**-inf**,* *inf**]**,* *(**optional**)*) – Lines, Number of lines to scroll

bpy.ops.text.select_all()
:   Select all text

bpy.ops.text.select_line()
:   Select text by line

bpy.ops.text.select_word()
:   Select word under cursor

bpy.ops.text.selection_set()
:   Set text selection

bpy.ops.text.start_find()
:   Start searching text

bpy.ops.text.to_3d_object(*\**, *split_lines=False*)
:   Create 3D text object from active text data-block

    Parameters:
    :   **split_lines** (*boolean**,* *(**optional**)*) – Split Lines, Create one object per line in the text

bpy.ops.text.unindent()
:   Unindent selected text

bpy.ops.text.unlink()
:   Unlink active text data-block

bpy.ops.text.update_shader()
:   Update users of this shader, such as custom cameras and script nodes, with its new sockets and options


[User] How do I use NodeFunctionFormatStringItems(bpy_struct) in Blender? Include parameters, examples, warnings and best practices.

[Assistant]
# NodeFunctionFormatStringItems(bpy_struct)

base class — [`bpy_struct`](bpy.types.bpy_struct.html#bpy.types.bpy_struct "bpy.types.bpy_struct")

*class* bpy.types.NodeFunctionFormatStringItems(*bpy_struct*)
:   Collection of format string items

    new(*socket_type*, *name*)
    :   Add an item at the end

        Parameters:
        :   - **socket_type** (enum in [Node Socket Data Type Items](bpy_types_enum_items/node_socket_data_type_items.html#rna-enum-node-socket-data-type-items)) – Socket Type, Socket type of the item
            - **name** (*string**,* *(**never None**)*) – Name

        Returns:
        :   Item, New item

        Return type:
        :   [`NodeFunctionFormatStringItem`](bpy.types.NodeFunctionFormatStringItem.html#bpy.types.NodeFunctionFormatStringItem "bpy.types.NodeFunctionFormatStringItem")

    remove(*item*)
    :   Remove an item

        Parameters:
        :   **item** ([`NodeFunctionFormatStringItem`](bpy.types.NodeFunctionFormatStringItem.html#bpy.types.NodeFunctionFormatStringItem "bpy.types.NodeFunctionFormatStringItem"), (never None)) – Item, The item to remove

    clear()
    :   Remove all items

    move(*from_index*, *to_index*)
    :   Move an item to another position

        Parameters:
        :   - **from_index** (*int in* *[**0**,* *inf**]*) – From Index, Index of the item to move
            - **to_index** (*int in* *[**0**,* *inf**]*) – To Index, Target index for the item

    *classmethod* bl_rna_get_subclass(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The RNA type or default when not found.

        Return type:
        :   [`bpy.types.Struct`](bpy.types.Struct.html#bpy.types.Struct "bpy.types.Struct") subclass

    *classmethod* bl_rna_get_subclass_py(*id*, *default=None*, */*)
    :   Parameters:
        :   **id** (*str*) – The RNA type identifier.

        Returns:
        :   The class or default when not found.

        Return type:
        :   type