| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 2 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat apple 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move apple 2 to fridge 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 1} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 2 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat apple 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move apple 2 to fridge 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 2} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 3 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat apple 3 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move apple 3 to fridge 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 3} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 4} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 5} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 6} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at cd under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at cd under the desklamp.\n\nyour action: ", "response": "go to desk 2<|im_end|>take cd 1 from desk 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 7} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take cd 2 from garbagecan 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 8} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take cd 2 from desk 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 9} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in garbagecan.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 10} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take potato 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 11} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 12} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 2 to coffeemachine 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 13} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take mug 2 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 2 to coffeemachine 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 14} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in drawer.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take spatula 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move spatula 1 to drawer 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 15} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take spatula 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move spatula 1 to drawer 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 16} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spatula in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spatula in drawer.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take spatula 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move spatula 1 to drawer 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 17} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two pillow and put them in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, and a sofa 1.\n\nYour task is to: find two pillow and put them in sofa.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take pillow 2 from armchair 1<|im_end|>go to sofa 1<|im_end|>move pillow 2 to sofa 1<|im_end|>go to armchair 1<|im_end|>take pillow 1 from armchair 1<|im_end|>go to sofa 1<|im_end|>move pillow 1 to sofa 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 18} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two pillow in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put two pillow in sofa.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take pillow 2 from armchair 1<|im_end|>go to sofa 1<|im_end|>move pillow 2 to sofa 1<|im_end|>go to armchair 1<|im_end|>take pillow 1 from armchair 1<|im_end|>go to sofa 1<|im_end|>move pillow 1 to sofa 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 19} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two pillow in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put two pillow in sofa.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take pillow 2 from armchair 1<|im_end|>go to sofa 1<|im_end|>move pillow 2 to sofa 1<|im_end|>go to armchair 1<|im_end|>take pillow 1 from armchair 1<|im_end|>go to sofa 1<|im_end|>move pillow 1 to sofa 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 20} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take lettuce 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move lettuce 1 to countertop 2<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 21} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take lettuce 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move lettuce 1 to countertop 2<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 22} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take lettuce 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool lettuce 2 with fridge 1<|im_end|>go to countertop 2<|im_end|>move lettuce 2 to countertop 2<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 23} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pencil in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put a pencil in shelf.\n\nyour action: ", "response": "go to desk 2<|im_end|>take pencil 2 from desk 2<|im_end|>go to shelf 5<|im_end|>move pencil 2 to shelf 5<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 24} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pencil in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put a pencil in shelf.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pencil 1 from desk 1<|im_end|>go to shelf 5<|im_end|>move pencil 1 to shelf 5<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 25} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pencil in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put a pencil in shelf.\n\nyour action: ", "response": "go to desk 2<|im_end|>take pencil 2 from desk 2<|im_end|>go to shelf 5<|im_end|>move pencil 2 to shelf 5<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 26} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some bowl and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some bowl and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>take bowl 1 from cabinet 4<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 1 with sinkbasin 1<|im_end|>go to cabinet 4<|im_end|>move bowl 1 to cabinet 4<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 27} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean bowl in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean bowl in cabinet.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>take bowl 1 from cabinet 1<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 1 with sinkbasin 1<|im_end|>go to cabinet 4<|im_end|>move bowl 1 to cabinet 4<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 28} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some bowl and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some bowl and put it in cabinet.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take bowl 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 1 with sinkbasin 1<|im_end|>go to cabinet 4<|im_end|>move bowl 1 to cabinet 4<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 29} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a peppershaker in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a peppershaker in drawer.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take peppershaker 1 from countertop 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move peppershaker 1 to drawer 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 30} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some peppershaker on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some peppershaker on drawer.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>take peppershaker 2 from cabinet 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move peppershaker 2 to drawer 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 31} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some peppershaker on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some peppershaker on drawer.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take peppershaker 1 from countertop 3<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move peppershaker 1 to drawer 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 32} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 33} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take tomato 1 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 34} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in garbagecan.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take tomato 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat tomato 2 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 35} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at bowl under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at bowl under the desklamp.\n\nyour action: ", "response": "go to desk 2<|im_end|>take bowl 2 from desk 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 36} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at bowl under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at bowl under the desklamp.\n\nyour action: ", "response": "go to desk 2<|im_end|>take bowl 1 from desk 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 37} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the bowl with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the bowl with the desklamp.\n\nyour action: ", "response": "go to desk 2<|im_end|>take bowl 3 from desk 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 38} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take mug 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean mug 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 39} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take mug 3 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean mug 3 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 3 to coffeemachine 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 40} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take mug 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean mug 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 41} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some egg and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some egg and put it in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 4 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 4 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 4 to microwave 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 42} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean egg in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean egg in microwave.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take egg 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean egg 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 1 to microwave 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 43} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean egg in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean egg in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 3 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 3 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 3 to microwave 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 44} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in countertop.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 1 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move pan 1 to countertop 2<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 45} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in countertop.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 1 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move pan 1 to countertop 2<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 46} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in countertop.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pan 2 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pan 2 with fridge 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 47} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pencil with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the pencil with the desklamp.\n\nyour action: ", "response": "go to desk 2<|im_end|>take pencil 3 from desk 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 48} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pencil under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at pencil under the desklamp.\n\nyour action: ", "response": "go to drawer 5<|im_end|>take pencil 2 from drawer 5<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 49} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pencil with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the pencil with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take pencil 3 from desk 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 50} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cloth and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some cloth and put it in countertop.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>open cabinet 1<|im_end|>take cloth 2 from cabinet 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 2 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move cloth 2 to countertop 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 51} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean cloth in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cloth 3 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 3 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move cloth 3 to countertop 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 52} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 2 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat apple 2 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move apple 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 53} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in garbagecan.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take apple 3 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat apple 3 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move apple 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 54} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 3 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat apple 3 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move apple 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 55} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take tomato 1 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool tomato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 1 to microwave 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 56} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in microwave.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take tomato 2 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool tomato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 2 to microwave 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 57} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take tomato 2 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool tomato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 2 to microwave 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 58} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the mug with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the mug with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take mug 1 from desk 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 59} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the mug with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the mug with the desklamp.\n\nyour action: ", "response": "go to desk 2<|im_end|>take mug 3 from desk 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 60} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at mug under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at mug under the desklamp.\n\nyour action: ", "response": "go to desk 2<|im_end|>take mug 3 from desk 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 61} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to cabinet 1<|im_end|>open cabinet 1<|im_end|>move soapbar 1 to cabinet 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 62} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 2 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 2 with sinkbasin 1<|im_end|>go to cabinet 1<|im_end|>open cabinet 1<|im_end|>move soapbar 2 to cabinet 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 63} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to cabinet 1<|im_end|>open cabinet 1<|im_end|>move soapbar 1 to cabinet 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 64} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at alarmclock under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at alarmclock under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take alarmclock 1 from desk 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 65} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to desk 2<|im_end|>take alarmclock 1 from desk 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 66} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to desk 2<|im_end|>take alarmclock 1 from desk 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 67} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 3 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 3 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move soapbar 3 to countertop 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 68} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 2 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 2 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move soapbar 2 to countertop 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 69} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move soapbar 1 to countertop 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 70} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cd in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put two cd in safe.\n\nyour action: ", "response": "go to desk 2<|im_end|>take cd 2 from desk 2<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cd 2 to safe 1<|im_end|>go to desk 2<|im_end|>take cd 1 from desk 2<|im_end|>go to safe 1<|im_end|>move cd 1 to safe 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 71} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cd in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put two cd in safe.\n\nyour action: ", "response": "go to drawer 5<|im_end|>take cd 3 from drawer 5<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cd 3 to safe 1<|im_end|>go to desk 2<|im_end|>take cd 2 from desk 2<|im_end|>go to safe 1<|im_end|>move cd 2 to safe 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 72} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two cd and put them in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: find two cd and put them in safe.\n\nyour action: ", "response": "go to desk 2<|im_end|>take cd 2 from desk 2<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cd 2 to safe 1<|im_end|>go to desk 1<|im_end|>take cd 1 from desk 1<|im_end|>go to safe 1<|im_end|>move cd 1 to safe 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 73} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two keychain in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put two keychain in safe.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take keychain 2 from dresser 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move keychain 2 to safe 1<|im_end|>go to dresser 1<|im_end|>take keychain 1 from dresser 1<|im_end|>go to safe 1<|im_end|>move keychain 1 to safe 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 74} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two keychain in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put two keychain in safe.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take keychain 1 from sidetable 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move keychain 1 to safe 1<|im_end|>go to sofa 1<|im_end|>take keychain 2 from sofa 1<|im_end|>go to safe 1<|im_end|>move keychain 2 to safe 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 75} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a saltshaker in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a saltshaker in drawer.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>take saltshaker 1 from cabinet 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move saltshaker 1 to drawer 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 76} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some saltshaker on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some saltshaker on drawer.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take saltshaker 1 from countertop 3<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move saltshaker 1 to drawer 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 77} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a saltshaker in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a saltshaker in drawer.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take saltshaker 1 from cabinet 2<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move saltshaker 1 to drawer 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 78} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two soapbar and put them in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two soapbar and put them in cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 2 from toilet 1<|im_end|>go to cabinet 1<|im_end|>open cabinet 1<|im_end|>move soapbar 2 to cabinet 1<|im_end|>go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to cabinet 1<|im_end|>move soapbar 1 to cabinet 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 79} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two soapbar and put them in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two soapbar and put them in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 2 from countertop 1<|im_end|>go to cabinet 1<|im_end|>open cabinet 1<|im_end|>move soapbar 2 to cabinet 1<|im_end|>go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to cabinet 1<|im_end|>move soapbar 1 to cabinet 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 80} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take potato 3 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool potato 3 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 3 to microwave 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 81} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in microwave.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take potato 2 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool potato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 2 to microwave 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 82} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 83} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean plate in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean plate in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take plate 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean plate 2 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move plate 2 to countertop 2<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 84} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some plate and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some plate and put it in countertop.\n\nyour action: ", "response": "go to cabinet 3<|im_end|>take plate 1 from cabinet 3<|im_end|>go to sinkbasin 1<|im_end|>clean plate 1 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move plate 1 to countertop 2<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 85} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean plate in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean plate in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take plate 3 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean plate 3 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move plate 3 to countertop 2<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 86} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in garbagecan.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take egg 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 87} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take egg 1 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 88} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 2 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat egg 2 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 89} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 4 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat cup 4 with microwave 1<|im_end|>go to cabinet 4<|im_end|>move cup 4 to cabinet 4<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 90} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 3 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat cup 3 with microwave 1<|im_end|>go to cabinet 4<|im_end|>move cup 3 to cabinet 4<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 91} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in cabinet.\n\nyour action: ", "response": "go to cabinet 3<|im_end|>take cup 2 from cabinet 3<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to cabinet 4<|im_end|>move cup 2 to cabinet 4<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 92} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some knife and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some knife and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take knife 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move knife 1 to countertop 2<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 93} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean knife in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean knife in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take knife 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move knife 1 to countertop 2<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 94} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean knife in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean knife in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take knife 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move knife 1 to countertop 2<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 95} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some watch on safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put some watch on safe.\n\nyour action: ", "response": "go to drawer 5<|im_end|>open drawer 5<|im_end|>take watch 1 from drawer 5<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move watch 1 to safe 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 96} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some watch on safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put some watch on safe.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take watch 1 from dresser 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move watch 1 to safe 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 97} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some watch on safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put some watch on safe.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take watch 3 from dresser 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move watch 3 to safe 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 98} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pan in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pan in countertop.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pan 1 from stoveburner 3<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 99} | |
| {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some pan and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some pan and put it in countertop.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 1 from stoveburner 4<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move pan 1 to countertop 2<|im_end|>", "game_size": "alfworld_valid_unseen", "game_id": 100} | |