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{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in microwave.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take apple 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 1}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two spraybottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two spraybottle in garbagecan.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take spraybottle 2 from sidetable 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 2 to garbagecan 1<|im_end|>go to sidetable 1<|im_end|>take spraybottle 1 from sidetable 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 2}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at laptop under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: look at laptop under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take laptop 1 from desk 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 3}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean butterknife in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean butterknife in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take butterknife 4 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 4 with sinkbasin 1<|im_end|>go to drawer 10<|im_end|>move butterknife 4 to drawer 10<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 4}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in cabinet.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 1<|im_end|>open cabinet 1<|im_end|>move mug 1 to cabinet 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 5}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a candle in cart.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 1 from toilet 1<|im_end|>go to cart 1<|im_end|>move candle 1 to cart 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 6}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some creditcard on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some creditcard on armchair.\n\nyour action: ", "response": "go to tvstand 1<|im_end|>take creditcard 1 from tvstand 1<|im_end|>go to armchair 1<|im_end|>move creditcard 1 to armchair 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 7}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take apple 1 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to diningtable 2<|im_end|>move apple 1 to diningtable 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 8}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in diningtable.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 1 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to diningtable 3<|im_end|>move pot 1 to diningtable 3<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 9}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in sidetable.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take cup 4 from diningtable 3<|im_end|>go to fridge 1<|im_end|>cool cup 4 with fridge 1<|im_end|>go to sidetable 1<|im_end|>move cup 4 to sidetable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 10}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some tomato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some tomato and put it in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take tomato 3 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool tomato 3 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 3 to microwave 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 11}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two spatula in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two spatula in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spatula 1 from countertop 1<|im_end|>go to drawer 6<|im_end|>move spatula 1 to drawer 6<|im_end|>go to countertop 2<|im_end|>take spatula 2 from countertop 2<|im_end|>go to drawer 6<|im_end|>move spatula 2 to drawer 6<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 12}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take ladle 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move ladle 1 to countertop 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 13}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pillow with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: examine the pillow with the desklamp.\n\nyour action: ", "response": "go to bed 2<|im_end|>take pillow 2 from bed 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 14}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbar in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a soapbar in cart.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take soapbar 1 from shelf 2<|im_end|>go to cart 1<|im_end|>move soapbar 1 to cart 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 15}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some tomato and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some tomato and put it in countertop.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take tomato 1 from fridge 1<|im_end|>go to drawer 2<|im_end|>clean tomato 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move tomato 1 to countertop 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 16}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 2 with sinkbasin 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 17}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the bowl with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the bowl with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take bowl 1 from desk 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 18}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two creditcard in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put two creditcard in safe.\n\nyour action: ", "response": "go to desk 1<|im_end|>take creditcard 3 from desk 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move creditcard 3 to safe 1<|im_end|>go to desk 1<|im_end|>take creditcard 2 from desk 1<|im_end|>go to safe 1<|im_end|>move creditcard 2 to safe 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 19}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in fridge.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take tomato 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat tomato 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 2 to fridge 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 20}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some cellphone on bed.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cellphone 1 from dresser 1<|im_end|>go to bed 1<|im_end|>move cellphone 1 to bed 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 21}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some book on sidetable.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 2 from bed 1<|im_end|>go to sidetable 1<|im_end|>move book 2 to sidetable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 22}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some plate and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some plate and put it in fridge.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take plate 2 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean plate 2 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move plate 2 to fridge 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 23}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool tomato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 2 to microwave 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 24}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in countertop.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take apple 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move apple 1 to countertop 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 25}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some box on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some box on dresser.\n\nyour action: ", "response": "go to sidetable 2<|im_end|>take box 2 from sidetable 2<|im_end|>go to dresser 1<|im_end|>move box 2 to dresser 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 26}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some fork and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some fork and put it in drawer.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take fork 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean fork 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move fork 1 to drawer 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 27}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two toiletpaper in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two toiletpaper in toilet.\n\nyour action: ", "response": "go to toiletpaperhanger 1<|im_end|>take toiletpaper 4 from toiletpaperhanger 1<|im_end|>go to toilet 1<|im_end|>move toiletpaper 4 to toilet 1<|im_end|>go to garbagecan 1<|im_end|>take toiletpaper 1 from garbagecan 1<|im_end|>go to toilet 1<|im_end|>move toiletpaper 1 to toilet 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 28}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take lettuce 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move lettuce 1 to countertop 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 29}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean cloth in cabinet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take cloth 2 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 2 with sinkbasin 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 3<|im_end|>move cloth 2 to cabinet 3<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 30}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some bowl on coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some bowl on coffeetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take bowl 1 from diningtable 2<|im_end|>go to coffeetable 1<|im_end|>move bowl 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 31}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some dishsponge and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: clean some dishsponge and put it in countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take dishsponge 3 from toilet 1<|im_end|>go to sinkbasin 2<|im_end|>clean dishsponge 3 with sinkbasin 2<|im_end|>go to countertop 1<|im_end|>move dishsponge 3 to countertop 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 32}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two tissuebox and put them in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: find two tissuebox and put them in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tissuebox 3 from countertop 1<|im_end|>go to toilet 1<|im_end|>move tissuebox 3 to toilet 1<|im_end|>go to countertop 1<|im_end|>take tissuebox 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move tissuebox 2 to toilet 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 33}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean butterknife in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean butterknife in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take butterknife 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 1 with sinkbasin 1<|im_end|>go to drawer 17<|im_end|>open drawer 11<|im_end|>move butterknife 1 to drawer 11<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 34}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 2 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat egg 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 2 to fridge 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 35}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean fork in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean fork in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take fork 4 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean fork 4 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move fork 4 to countertop 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 36}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take ladle 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move ladle 1 to diningtable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 37}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take apple 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 38}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two spraybottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two spraybottle in cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 2 from toilet 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move spraybottle 2 to cabinet 2<|im_end|>go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to cabinet 2<|im_end|>move spraybottle 1 to cabinet 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 39}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some ladle and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some ladle and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take ladle 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move ladle 1 to countertop 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 40}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two book and put them in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: find two book and put them in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 2 from bed 1<|im_end|>go to desk 1<|im_end|>move book 2 to desk 1<|im_end|>go to bed 1<|im_end|>take book 1 from bed 1<|im_end|>go to desk 1<|im_end|>move book 1 to desk 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 41}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 4 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 4 to toilet 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 42}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 3 from toilet 1<|im_end|>go to countertop 1<|im_end|>move soapbottle 3 to countertop 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 43}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean soapbar in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move soapbar 1 to toilet 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 44}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cabinet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take soapbar 4 from garbagecan 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 4 with sinkbasin 2<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>move soapbar 4 to cabinet 4<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 45}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean dishsponge in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean dishsponge in cart.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take dishsponge 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 1 with sinkbasin 1<|im_end|>go to cart 1<|im_end|>move dishsponge 1 to cart 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 46}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in drawer.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take soapbar 1 from bathtubbasin 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 1 with sinkbasin 2<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move soapbar 1 to drawer 4<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 47}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in cabinet.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take plate 3 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat plate 3 with microwave 1<|im_end|>go to cabinet 4<|im_end|>move plate 3 to cabinet 4<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 48}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two glassbottle and put them in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two glassbottle and put them in shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take glassbottle 2 from countertop 1<|im_end|>go to shelf 2<|im_end|>move glassbottle 2 to shelf 2<|im_end|>go to countertop 1<|im_end|>take glassbottle 1 from countertop 1<|im_end|>go to shelf 2<|im_end|>move glassbottle 1 to shelf 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 49}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some ladle and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some ladle and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take ladle 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move ladle 2 to diningtable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 50}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 51}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in sidetable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move mug 1 to sidetable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 52}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two soapbar in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two soapbar in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 4 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 4 to garbagecan 1<|im_end|>go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 53}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two soapbar and put them in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two soapbar and put them in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 3 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 3 to garbagecan 1<|im_end|>go to countertop 1<|im_end|>take soapbar 2 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 54}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two spraybottle and put them in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: find two spraybottle and put them in toilet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take spraybottle 1 from garbagecan 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>take spraybottle 2 from cabinet 3<|im_end|>go to toilet 1<|im_end|>move spraybottle 2 to toilet 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 55}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take cup 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>move cup 1 to microwave 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 56}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some butterknife and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some butterknife and put it in drawer.\n\nyour action: ", "response": "go to countertop 4<|im_end|>take butterknife 2 from countertop 4<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 2 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move butterknife 2 to drawer 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 57}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two knife and put them in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two knife and put them in drawer.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take knife 2 from diningtable 1<|im_end|>go to drawer 3<|im_end|>open drawer 3<|im_end|>move knife 2 to drawer 3<|im_end|>go to diningtable 1<|im_end|>take knife 1 from diningtable 1<|im_end|>go to drawer 3<|im_end|>move knife 1 to drawer 3<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 58}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in stoveburner.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pan 1 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to stoveburner 4<|im_end|>move pan 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 59}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at alarmclock under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: look at alarmclock under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take alarmclock 2 from desk 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 60}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some mug on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some mug on sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move mug 1 to sidetable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 61}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a mug in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a mug in sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 3 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move mug 3 to sidetable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 62}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 1 from bed 1<|im_end|>go to sidetable 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 63}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pencil on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some pencil on dresser.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take pencil 1 from sidetable 1<|im_end|>go to dresser 2<|im_end|>move pencil 1 to dresser 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 64}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some tomato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some tomato and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take tomato 1 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool tomato 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 65}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some remotecontrol on armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take remotecontrol 2 from coffeetable 1<|im_end|>go to armchair 2<|im_end|>move remotecontrol 2 to armchair 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 66}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in fridge.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take potato 1 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 1 to fridge 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 67}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some remotecontrol on sofa.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take remotecontrol 1 from tvstand 1<|im_end|>go to sofa 1<|im_end|>move remotecontrol 1 to sofa 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 68}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some winebottle and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some winebottle and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take winebottle 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool winebottle 1 with fridge 1<|im_end|>go to diningtable 2<|im_end|>move winebottle 1 to diningtable 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 69}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take lettuce 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to countertop 3<|im_end|>move lettuce 1 to countertop 3<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 70}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean plate in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean plate in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take plate 3 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean plate 3 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move plate 3 to countertop 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 71}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 2, a bed 1, a cabinet 1, a desk 2, a desk 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, and a garbagecan 1.\n\nYour task is to: put a cellphone in armchair.\n\nyour action: ", "response": "go to dresser 2<|im_end|>take cellphone 3 from dresser 2<|im_end|>go to armchair 1<|im_end|>move cellphone 3 to armchair 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 72}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take mug 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 73}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some soapbottle on cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to cabinet 6<|im_end|>open cabinet 6<|im_end|>move soapbottle 1 to cabinet 6<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 74}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some creditcard on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sofa 1.\n\nYour task is to: put some creditcard on drawer.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take creditcard 1 from diningtable 1<|im_end|>go to drawer 3<|im_end|>open drawer 3<|im_end|>move creditcard 1 to drawer 3<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 75}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 4 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat cup 4 with microwave 1<|im_end|>go to cabinet 5<|im_end|>open cabinet 5<|im_end|>move cup 4 to cabinet 5<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 76}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take tomato 2 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool tomato 2 with fridge 1<|im_end|>go to countertop 1<|im_end|>move tomato 2 to countertop 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 77}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool tomato 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move tomato 1 to countertop 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 78}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at cd under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at cd under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 1 from desk 1<|im_end|>go to shelf 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 79}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean butterknife in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean butterknife in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take butterknife 3 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 3 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move butterknife 3 to diningtable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 80}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some mug on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a bed 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a sidetable 1.\n\nYour task is to: put some mug on dresser.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to dresser 1<|im_end|>move mug 1 to dresser 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 81}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in fridge.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 1 to fridge 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 82}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some watch on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put some watch on sidetable.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take watch 2 from coffeetable 1<|im_end|>go to sidetable 2<|im_end|>move watch 2 to sidetable 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 83}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pencil on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put some pencil on desk.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take pencil 2 from garbagecan 1<|im_end|>go to desk 1<|im_end|>move pencil 2 to desk 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 84}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean butterknife in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean butterknife in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take butterknife 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move butterknife 1 to countertop 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 85}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool egg in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool egg in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool egg 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 1 to microwave 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 86}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two book in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put two book in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 1 from bed 1<|im_end|>go to desk 1<|im_end|>move book 1 to desk 1<|im_end|>go to bed 1<|im_end|>take book 2 from bed 1<|im_end|>go to desk 1<|im_end|>move book 2 to desk 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 87}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to shelf 3<|im_end|>take cd 1 from shelf 3<|im_end|>go to sidetable 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 88}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two watch in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a ottoman 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two watch in dresser.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take watch 2 from diningtable 1<|im_end|>go to dresser 1<|im_end|>move watch 2 to dresser 1<|im_end|>go to diningtable 1<|im_end|>take watch 1 from diningtable 1<|im_end|>go to dresser 1<|im_end|>move watch 1 to dresser 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 89}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bread and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bread and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bread 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move bread 1 to countertop 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 90}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two spraybottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two spraybottle in toilet.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take spraybottle 1 from shelf 2<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|>go to shelf 1<|im_end|>take spraybottle 2 from shelf 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 2 to toilet 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 91}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a vase in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a vase in coffeetable.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take vase 1 from tvstand 1<|im_end|>go to coffeetable 2<|im_end|>move vase 1 to coffeetable 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 92}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two remotecontrol and put them in ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a ottoman 1, a sidetable 1, and a sofa 1.\n\nYour task is to: find two remotecontrol and put them in ottoman.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take remotecontrol 2 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move remotecontrol 2 to ottoman 1<|im_end|>go to coffeetable 1<|im_end|>take remotecontrol 1 from coffeetable 1<|im_end|>go to ottoman 1<|im_end|>move remotecontrol 1 to ottoman 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 93}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take potato 2 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>move potato 2 to fridge 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 94}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cloth and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some cloth and put it in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take cloth 4 from countertop 2<|im_end|>go to sinkbasin 2<|im_end|>clean cloth 4 with sinkbasin 2<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move cloth 4 to drawer 4<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 95}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 2 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move lettuce 2 to countertop 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 96}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take spatula 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move spatula 2 to diningtable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 97}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take apple 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 98}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at vase under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: look at vase under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take vase 4 from desk 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 99}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some ladle and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some ladle and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take ladle 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move ladle 1 to diningtable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 100}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 2 to toilet 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 101}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two creditcard in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a bed 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a sidetable 1.\n\nYour task is to: put two creditcard in dresser.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 2 from sidetable 1<|im_end|>go to dresser 1<|im_end|>move creditcard 2 to dresser 1<|im_end|>go to sidetable 1<|im_end|>take creditcard 1 from sidetable 1<|im_end|>go to dresser 1<|im_end|>move creditcard 1 to dresser 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 102}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take mug 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 103}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 3 from countertop 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 3 with sinkbasin 2<|im_end|>go to toilet 1<|im_end|>move soapbar 3 to toilet 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 104}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to diningtable 2<|im_end|>move plate 1 to diningtable 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 105}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two vase in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a desk 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 3, a shelf 2, a shelf 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put two vase in desk.\n\nyour action: ", "response": "go to tvstand 1<|im_end|>take vase 4 from tvstand 1<|im_end|>go to desk 1<|im_end|>move vase 4 to desk 1<|im_end|>go to shelf 1<|im_end|>take vase 2 from shelf 1<|im_end|>go to desk 1<|im_end|>move vase 2 to desk 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 106}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at box under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a ottoman 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: look at box under the desklamp.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take box 1 from diningtable 1<|im_end|>go to sidetable 3<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 107}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two pan and put them in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two pan and put them in countertop.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pan 1 from stoveburner 2<|im_end|>go to coffeemachine 1<|im_end|>move pan 1 to countertop 2<|im_end|>go to stoveburner 4<|im_end|>take pan 2 from stoveburner 4<|im_end|>go to coffeemachine 1<|im_end|>move pan 2 to countertop 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 108}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in diningtable.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 1 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pan 1 to diningtable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 109}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take egg 3 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat egg 3 with microwave 1<|im_end|>go to countertop 2<|im_end|>move egg 3 to countertop 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 110}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some winebottle on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some winebottle on shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take winebottle 1 from diningtable 1<|im_end|>go to shelf 2<|im_end|>move winebottle 1 to shelf 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 111}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two alarmclock in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: put two alarmclock in dresser.\n\nyour action: ", "response": "go to desk 1<|im_end|>take alarmclock 2 from desk 1<|im_end|>go to dresser 1<|im_end|>move alarmclock 2 to dresser 1<|im_end|>go to desk 1<|im_end|>take alarmclock 1 from desk 1<|im_end|>go to dresser 1<|im_end|>move alarmclock 1 to dresser 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 112}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pan 2 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pan 2 with fridge 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 113}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some candle on toilet.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take candle 1 from shelf 1<|im_end|>go to toilet 1<|im_end|>move candle 1 to toilet 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 114}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in cabinet.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take plate 2 from shelf 2<|im_end|>go to fridge 1<|im_end|>cool plate 2 with fridge 1<|im_end|>go to cabinet 5<|im_end|>open cabinet 5<|im_end|>move plate 2 to cabinet 5<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 115}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two box in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two box in coffeetable.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take box 3 from sofa 1<|im_end|>go to coffeetable 1<|im_end|>move box 3 to coffeetable 1<|im_end|>go to dresser 1<|im_end|>take box 2 from dresser 1<|im_end|>go to coffeetable 1<|im_end|>move box 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 116}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cd in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: put two cd in drawer.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 2 from desk 1<|im_end|>move cd 2 to drawer 3<|im_end|>take cd 1 from desk 1<|im_end|>move cd 1 to drawer 3<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 117}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some tissuebox on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some tissuebox on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tissuebox 3 from countertop 1<|im_end|>go to toilet 1<|im_end|>move tissuebox 3 to toilet 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 118}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some lettuce and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some lettuce and put it in fridge.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take lettuce 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 1 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move lettuce 1 to fridge 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 119}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move tomato 1 to diningtable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 120}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two newspaper in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two newspaper in drawer.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take newspaper 2 from dresser 1<|im_end|>go to drawer 4<|im_end|>move newspaper 2 to drawer 4<|im_end|>go to sofa 1<|im_end|>take newspaper 1 from sofa 1<|im_end|>go to drawer 4<|im_end|>move newspaper 1 to drawer 4<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 121}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bowl 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to cabinet 13<|im_end|>move bowl 1 to cabinet 13<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 122}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some tomato on microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some tomato on microwave.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take tomato 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 2 to microwave 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 123}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some egg on microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some egg on microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 1 to microwave 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 124}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the bowl with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the bowl with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take bowl 1 from desk 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 125}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at cd under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: look at cd under the desklamp.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take cd 1 from garbagecan 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 126}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a knife in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a knife in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take knife 4 from countertop 1<|im_end|>go to sidetable 1<|im_end|>move knife 4 to sidetable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 127}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the statue with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: examine the statue with the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take statue 2 from sidetable 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 128}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a newspaper in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a newspaper in sofa.\n\nyour action: ", "response": "go to sidetable 3<|im_end|>take newspaper 1 from sidetable 3<|im_end|>go to sofa 1<|im_end|>move newspaper 1 to sofa 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 129}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 2 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 130}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 1<|im_end|>move mug 1 to cabinet 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 131}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 3 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 3 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 3 to fridge 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 132}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on toilet.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take spraybottle 4 from dresser 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 4 to toilet 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 133}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a spraybottle in cabinet.\n\nyour action: ", "response": "go to drawer 4<|im_end|>take spraybottle 2 from dresser 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move spraybottle 2 to cabinet 2<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 134}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take plate 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to countertop 3<|im_end|>move plate 1 to countertop 3<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 135}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>open cabinet 1<|im_end|>take toiletpaper 1 from cabinet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 1 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 136}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a book in sofa.\n\nyour action: ", "response": "go to sidetable 3<|im_end|>take book 1 from sidetable 3<|im_end|>go to sofa 1<|im_end|>move book 1 to sofa 1<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 137}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool plate in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool plate in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to cabinet 7<|im_end|>move plate 1 to cabinet 7<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 138}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the keychain with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the keychain with the desklamp.\n\nyour action: ", "response": "go to drawer 7<|im_end|>use desklamp 1<|im_end|>take keychain 4 from drawer 7<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 139}
{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two toiletpaper in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two toiletpaper in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take toiletpaper 3 from countertop 2<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move toiletpaper 3 to drawer 4<|im_end|>go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to drawer 4<|im_end|>move toiletpaper 2 to drawer 4<|im_end|>", "game_size": "alfworld_valid_seen", "game_id": 140}